[31-07-2021_20-07-05] [INFO] OpenXcom Version: Extended 6.9.4 (v2021-02-03) [31-07-2021_20-07-05] [INFO] Platform: Windows 64 bit [31-07-2021_20-07-05] [INFO] Data folder is: [31-07-2021_20-07-05] [INFO] Data search is: [31-07-2021_20-07-05] [INFO] - C:/Users/user/Documents/OpenXcom/ [31-07-2021_20-07-05] [INFO] - C:/Games/X-com(UFO)/openxcom/tools/map_editor_alpha_win64_210205/ [31-07-2021_20-07-05] [INFO] User folder is: C:/Games/X-com(UFO)/openxcom/tools/map_editor_alpha_win64_210205/user/ [31-07-2021_20-07-05] [INFO] Config folder is: C:/Games/X-com(UFO)/openxcom/tools/map_editor_alpha_win64_210205/user/ [31-07-2021_20-07-05] [INFO] Options loaded successfully. [31-07-2021_20-07-05] [INFO] SDL initialized successfully. [31-07-2021_20-07-06] [INFO] SDL_mixer initialized successfully. [31-07-2021_20-07-06] [INFO] Attempted locale: [31-07-2021_20-07-06] [INFO] Detected locale: C [31-07-2021_20-07-06] [INFO] Attempting to set display to 1000x600x8... [31-07-2021_20-07-06] [INFO] Display set to 1000x600x8. [31-07-2021_20-07-06] [INFO] Loading data... [31-07-2021_20-07-06] [INFO] Scanning standard mods in ''... [31-07-2021_20-07-06] [INFO] Scanning user mods in 'C:/Games/X-com(UFO)/openxcom/tools/map_editor_alpha_win64_210205/user/'... [31-07-2021_20-07-06] [INFO] Active mods: [31-07-2021_20-07-06] [INFO] - xcom2 v1.0 [31-07-2021_20-07-07] [INFO] Loading begins... [31-07-2021_20-07-07] [INFO] Pre-loading rulesets... [31-07-2021_20-07-07] [INFO] Loading vanilla resources... [31-07-2021_20-07-08] [INFO] Loading rulesets... [31-07-2021_20-07-09] [INFO] Loading rulesets done. [31-07-2021_20-07-09] [INFO] Loading ended. [31-07-2021_20-07-09] [INFO] Loading fonts... Font.dat [31-07-2021_20-07-09] [INFO] Lazy loading: 1 [31-07-2021_20-07-09] [INFO] Loading custom palettes from ruleset... [31-07-2021_20-07-09] [INFO] Making palette backups... [31-07-2021_20-07-09] [INFO] Data loaded successfully. [31-07-2021_20-07-09] [INFO] Loading language... [31-07-2021_20-07-09] [INFO] Language loaded successfully. [31-07-2021_20-07-09] [INFO] OpenXcom started successfully! [31-07-2021_20-07-09] [INFO] Playing flx, 320x200, 200 frames [31-07-2021_20-07-10] [INFO] Using software scaling routine. For best results, try an OpenGL filter. [31-07-2021_20-07-12] [INFO] SDL_mixer initialized successfully. [31-07-2021_20-07-17] [INFO] Bad node in RMP file: ROUTES/TRITON.RMP Node #2 is outside map boundaries at X:10 Y:9 Z:1. Culling Node. [31-07-2021_20-07-19] [FATAL] A fatal error has occurred: vector::_M_range_check: __n (which is 0) >= this->size() (which is 0) [31-07-2021_20-07-20] [FATAL] 0x6020f0 OpenXcom::CrossPlatform::stackTrace(void*) [31-07-2021_20-07-20] [FATAL] 0x603450 OpenXcom::CrossPlatform::crashDump(void*, std::__cxx11::basic_string, std::allocator > const&) [31-07-2021_20-07-20] [FATAL] 0x42eca0 exceptionLogger() [31-07-2021_20-07-20] [FATAL] 0xc52b30 MPEGaction::MPEGaction() [31-07-2021_20-07-20] [FATAL] 0xe3f320 void std::iter_swap<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [31-07-2021_20-07-20] [FATAL] 0xe44fb0 std::__detail::_Compiler >::_M_expression_term(std::pair&, std::__detail::_BracketMatcher, true, true>&)::{lambda(char)#1}::operator()(char) const [31-07-2021_20-07-20] [FATAL] 0xe39b30 void std::__merge_sort_with_buffer<__gnu_cxx::__normal_iterator > >, OpenXcom::Soldier**, __gnu_cxx::__ops::_Iter_comp_iter >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, OpenXcom::Soldier**, __gnu_cxx::__ops::_Iter_comp_iter) [31-07-2021_20-07-20] [FATAL] 0x580340 OpenXcom::Map::drawForMapEditor(OpenXcom::Surface*, bool) [31-07-2021_20-07-20] [FATAL] 0x6f8b90 OpenXcom::Surface::blit(SDL_Surface*) [31-07-2021_20-07-20] [FATAL] 0x6f6f40 OpenXcom::State::blit() [31-07-2021_20-07-20] [FATAL] 0x61baf0 OpenXcom::Game::run() [31-07-2021_20-07-20] [FATAL] 0x42ed70 SDL_main [31-07-2021_20-07-20] [FATAL] 0xa79890 console_main [31-07-2021_20-07-20] [FATAL] 0xa799b0 WinMain [31-07-2021_20-07-20] [FATAL] ?? [31-07-2021_20-07-20] [FATAL] ?? [31-07-2021_20-07-20] [FATAL] 0x7ffb78487020 BaseThreadInitThunk [31-07-2021_20-07-20] [FATAL] 0x7ffb785c2630 RtlUserThreadStart [31-07-2021_20-07-21] [FATAL] OpenXcom has crashed: vector::_M_range_check: __n (which is 0) >= this->size() (which is 0) Log file: C:/Games/X-com(UFO)/openxcom/tools/map_editor_alpha_win64_210205/user/openxcom.log If this error was unexpected, please report it on OpenXcom forum or discord. The following can help us solve the problem: 1. a saved game from just before the crash (helps 98%) 2. a detailed description how to reproduce the crash (helps 80%) 3. a log file (helps 10%) 4. a screenshot of this error message (helps 5%)