[02-07-2020_11-48-47] [INFO] Current locale is en-gb [02-07-2020_11-48-47] [INFO] OpenXcom Version: Extended 6.5.3 (v2020-05-28) [02-07-2020_11-48-47] [INFO] Platform: Android 21 [02-07-2020_11-48-47] [INFO] Data folder is: /storage/emulated/0/openxcom/ [02-07-2020_11-48-47] [INFO] Data search is: [02-07-2020_11-48-47] [INFO] - /storage/emulated/0/openxcom/ [02-07-2020_11-48-47] [INFO] User folder is: /storage/emulated/0/openxcom/ [02-07-2020_11-48-47] [INFO] Config folder is: /storage/emulated/0/openxcom/ [02-07-2020_11-48-47] [INFO] Options loaded successfully. [02-07-2020_11-48-47] [INFO] SDL initialized successfully. [02-07-2020_11-48-47] [INFO] SDL_mixer initialized successfully. [02-07-2020_11-48-47] [INFO] Attempted locale: [02-07-2020_11-48-47] [INFO] Detected locale: [02-07-2020_11-48-47] [INFO] Setting GL format to RGB565 [02-07-2020_11-48-47] [INFO] Current _baseWidth x _baseHeight: 1384x672 [02-07-2020_11-48-47] [INFO] Attempting to set display to 1384x672x32... [02-07-2020_11-48-47] [INFO] Attempting to create a new window since we have none yet [02-07-2020_11-48-47] [INFO] Created a window, size is: 1384x672 [02-07-2020_11-48-47] [INFO] [SDLRenderer] Listing available rendering drivers: [02-07-2020_11-48-47] [INFO] [SDLRenderer] Number of drivers: 3 [02-07-2020_11-48-47] [INFO] [SDLRenderer] Driver 0: opengles2 [02-07-2020_11-48-47] [INFO] [SDLRenderer] Number of texture formats: 4 [02-07-2020_11-48-47] [INFO] [SDLRenderer] Texture format 0: SDL_PIXELFORMAT_ARGB8888 [02-07-2020_11-48-47] [INFO] [SDLRenderer] Texture format 1: SDL_PIXELFORMAT_ABGR8888 [02-07-2020_11-48-47] [INFO] [SDLRenderer] Texture format 2: SDL_PIXELFORMAT_RGB888 [02-07-2020_11-48-47] [INFO] [SDLRenderer] Texture format 3: SDL_PIXELFORMAT_BGR888 [02-07-2020_11-48-47] [INFO] [SDLRenderer] Driver 1: opengles [02-07-2020_11-48-47] [INFO] [SDLRenderer] Number of texture formats: 1 [02-07-2020_11-48-47] [INFO] [SDLRenderer] Texture format 0: SDL_PIXELFORMAT_ABGR8888 [02-07-2020_11-48-47] [INFO] [SDLRenderer] Driver 2: software [02-07-2020_11-48-47] [INFO] [SDLRenderer] Number of texture formats: 8 [02-07-2020_11-48-47] [INFO] [SDLRenderer] Texture format 0: SDL_PIXELFORMAT_ARGB8888 [02-07-2020_11-48-47] [INFO] [SDLRenderer] Texture format 1: SDL_PIXELFORMAT_ABGR8888 [02-07-2020_11-48-47] [INFO] [SDLRenderer] Texture format 2: SDL_PIXELFORMAT_RGBA8888 [02-07-2020_11-48-47] [INFO] [SDLRenderer] Texture format 3: SDL_PIXELFORMAT_BGRA8888 [02-07-2020_11-48-47] [INFO] [SDLRenderer] Texture format 4: SDL_PIXELFORMAT_RGB888 [02-07-2020_11-48-47] [INFO] [SDLRenderer] Texture format 5: SDL_PIXELFORMAT_BGR888 [02-07-2020_11-48-47] [INFO] [SDLRenderer] Texture format 6: SDL_PIXELFORMAT_RGB565 [02-07-2020_11-48-47] [INFO] [SDLRenderer] Texture format 7: SDL_PIXELFORMAT_RGB555 [02-07-2020_11-48-47] [INFO] [SDLRenderer] Renderer created [02-07-2020_11-48-47] [INFO] [SDLRenderer] Created new SDLRenderer, using opengles2 [02-07-2020_11-48-47] [INFO] [SDLRenderer] Current scaler is linear [02-07-2020_11-48-47] [INFO] [SDLRenderer] Texture pixel format set to SDL_PIXELFORMAT_ARGB8888 [02-07-2020_11-48-47] [INFO] [SDLRenderer] Texture resolution set to 1384x672 [02-07-2020_11-48-47] [INFO] Display set to 1384x672x32 [02-07-2020_11-48-47] [INFO] Pre-bar scales: _scaleX = 1, _scaleY = 1 [02-07-2020_11-48-47] [INFO] Scale (post-bar): scaleX = 1, scaleY = 1 [02-07-2020_11-48-47] [INFO] Black bars: top: 0, left: 0 [02-07-2020_11-48-47] [INFO] [SDLRenderer] Output resolution: 1384x672 [02-07-2020_11-48-47] [INFO] [SDLRenderer] Offset: 0x0 [02-07-2020_11-48-47] [INFO] Setting GL format to RGB565 [02-07-2020_11-48-47] [INFO] Current _baseWidth x _baseHeight: 640x400 [02-07-2020_11-48-47] [INFO] Attempting to set display to 1384x672x32... [02-07-2020_11-48-47] [INFO] [SDLRenderer] Old scale hint: linear, new scale hint: linear [02-07-2020_11-48-47] [INFO] [SDLRenderer] Texture resolution set to 640x400 [02-07-2020_11-48-47] [INFO] Display set to 1384x672x32 [02-07-2020_11-48-47] [INFO] Pre-bar scales: _scaleX = 2.1625, _scaleY = 1.68 [02-07-2020_11-48-47] [INFO] Scale (post-bar): scaleX = 1.68, scaleY = 1.68 [02-07-2020_11-48-47] [INFO] Black bars: top: 0, left: 154 [02-07-2020_11-48-47] [INFO] [SDLRenderer] Output resolution: 1075x672 [02-07-2020_11-48-47] [INFO] [SDLRenderer] Offset: 154x0 [02-07-2020_11-48-47] [INFO] SDL reports this number of touch devices present: 2 [02-07-2020_11-48-47] [INFO] Loading data... [02-07-2020_11-48-47] [INFO] Scanning standard mods in '/storage/emulated/0/openxcom/'... [02-07-2020_11-48-47] [ERROR] Invalid standard mod 'Invent_maxi', skipping. [02-07-2020_11-48-47] [INFO] Scanning user mods in '/storage/emulated/0/openxcom/'... [02-07-2020_11-48-48] [INFO] Active mods: [02-07-2020_11-48-48] [INFO] - xcom1 v1.0 [02-07-2020_11-48-48] [INFO] - UFOextender_Gun_Melee v1.0 [02-07-2020_11-48-48] [INFO] - XcomUtil_Always_Daytime v1.0 [02-07-2020_11-48-48] [INFO] - XcomUtil_No_Psionics v1.0 [02-07-2020_11-48-48] [INFO] - XcomUtil_Skyranger_Weapon_Slot v1.0 [02-07-2020_11-48-48] [INFO] - vigilo-confido v0.9.8.1 [02-07-2020_11-48-48] [INFO] - Invent v0.9 [02-07-2020_11-48-48] [INFO] Loading rulesets... [02-07-2020_11-48-51] [ERROR] Crossing the prime meridian in mission zones requires a different syntax, region: STR_SOUTH_ATLANTIC, zone: 1, area: 6, lonMin: 359.82, lonMax: 0.95 [02-07-2020_11-48-51] [ERROR] Wrong example: [350, 8, 20, 30] [02-07-2020_11-48-51] [ERROR] Correct example: [350, 368, 20, 30] [02-07-2020_11-48-51] [INFO] Loading fonts... Font.dat [02-07-2020_11-48-51] [INFO] Lazy loading: 1 [02-07-2020_11-48-51] [INFO] Loading custom palettes from ruleset... [02-07-2020_11-48-51] [INFO] Making palette backups... [02-07-2020_11-48-51] [INFO] Data loaded successfully. [02-07-2020_11-48-51] [INFO] Loading language... [02-07-2020_11-48-51] [INFO] Language loaded successfully. [02-07-2020_11-48-51] [INFO] OpenXcom started successfully! [02-07-2020_11-48-51] [INFO] Setting GL format to RGB565 [02-07-2020_11-48-51] [INFO] Current _baseWidth x _baseHeight: 320x200 [02-07-2020_11-48-51] [INFO] Attempting to set display to 1384x672x32... [02-07-2020_11-48-51] [INFO] [SDLRenderer] Old scale hint: linear, new scale hint: linear [02-07-2020_11-48-51] [INFO] [SDLRenderer] Texture resolution set to 320x200 [02-07-2020_11-48-51] [INFO] Display set to 1384x672x32 [02-07-2020_11-48-51] [INFO] Pre-bar scales: _scaleX = 4.325, _scaleY = 3.36 [02-07-2020_11-48-51] [INFO] Scale (post-bar): scaleX = 3.36, scaleY = 3.36 [02-07-2020_11-48-51] [INFO] Black bars: top: 0, left: 154 [02-07-2020_11-48-51] [INFO] [SDLRenderer] Output resolution: 1075x672 [02-07-2020_11-48-51] [INFO] [SDLRenderer] Offset: 154x0 [02-07-2020_11-48-55] [INFO] Setting GL format to RGB565 [02-07-2020_11-48-55] [INFO] Current _baseWidth x _baseHeight: 320x200 [02-07-2020_11-48-55] [INFO] Pre-bar scales: _scaleX = 4.325, _scaleY = 3.36 [02-07-2020_11-48-55] [INFO] Scale (post-bar): scaleX = 3.36, scaleY = 3.36 [02-07-2020_11-48-55] [INFO] Black bars: top: 0, left: 154 [02-07-2020_11-48-55] [INFO] [SDLRenderer] Output resolution: 1075x672 [02-07-2020_11-48-55] [INFO] [SDLRenderer] Offset: 154x0 [02-07-2020_11-48-55] [INFO] Setting GL format to RGB565 [02-07-2020_11-48-55] [INFO] Current _baseWidth x _baseHeight: 320x200 [02-07-2020_11-48-55] [INFO] Pre-bar scales: _scaleX = 4.325, _scaleY = 3.36 [02-07-2020_11-48-55] [INFO] Scale (post-bar): scaleX = 3.36, scaleY = 3.36 [02-07-2020_11-48-55] [INFO] Black bars: top: 0, left: 154 [02-07-2020_11-48-55] [INFO] [SDLRenderer] Output resolution: 1075x672 [02-07-2020_11-48-55] [INFO] [SDLRenderer] Offset: 154x0 [02-07-2020_11-49-01] [FATAL] A fatal error has occurred: Item STR_PSI_SECTOID_CORPSE not found [02-07-2020_11-49-01] [FATAL] Unfortunately, no stack trace information is available