[08-08-2021_21-03-20] [INFO] OpenXcom Version: Extended 7.0 (v2021-03-13) [08-08-2021_21-03-20] [INFO] Platform: Windows 64 bit [08-08-2021_21-03-20] [INFO] Data folder is: [08-08-2021_21-03-20] [INFO] Data search is: [08-08-2021_21-03-20] [INFO] - C:/Users/dmitr/Documents/OpenXcom/ [08-08-2021_21-03-20] [INFO] - C:/Program Files/OpenXcom Extended/ [08-08-2021_21-03-20] [INFO] User folder is: C:/Users/dmitr/Documents/OpenXcom/ [08-08-2021_21-03-20] [INFO] Config folder is: C:/Users/dmitr/Documents/OpenXcom/ [08-08-2021_21-03-20] [INFO] Options loaded successfully. [08-08-2021_21-03-20] [INFO] SDL initialized successfully. [08-08-2021_21-03-20] [INFO] SDL_mixer initialized successfully. [08-08-2021_21-03-20] [INFO] Attempted locale: [08-08-2021_21-03-20] [INFO] Detected locale: C [08-08-2021_21-03-20] [INFO] Attempting to set display to 1440x900x32... [08-08-2021_21-03-21] [INFO] Display set to 1440x900x32. [08-08-2021_21-03-21] [INFO] Loading data... [08-08-2021_21-03-21] [INFO] Scanning standard mods in ''... [08-08-2021_21-03-21] [INFO] Scanning user mods in 'C:/Users/dmitr/Documents/OpenXcom/'... [08-08-2021_21-03-21] [INFO] Active mods: [08-08-2021_21-03-21] [INFO] - xcom1 v1.0 [08-08-2021_21-03-21] [INFO] - XcomUtil_Always_Daytime v1.0 [08-08-2021_21-03-21] [INFO] - HybridGame v1.8 [08-08-2021_21-03-22] [INFO] Loading begins... [08-08-2021_21-03-22] [INFO] Pre-loading rulesets... [08-08-2021_21-03-22] [INFO] Loading vanilla resources... [08-08-2021_21-03-22] [INFO] Loading rulesets... [08-08-2021_21-03-25] [INFO] Loading rulesets done. [08-08-2021_21-03-25] [INFO] Loading ended. [08-08-2021_21-03-25] [INFO] Loading fonts... Font.dat [08-08-2021_21-03-25] [INFO] Lazy loading: 1 [08-08-2021_21-03-25] [INFO] Loading custom palettes from ruleset... [08-08-2021_21-03-25] [INFO] Creating a new palette: PAL_BATTLESCAPE_1 [08-08-2021_21-03-25] [INFO] Creating a new palette: PAL_BATTLESCAPE_2 [08-08-2021_21-03-25] [INFO] Creating a new palette: PAL_BATTLESCAPE_3 [08-08-2021_21-03-25] [INFO] Making palette backups... [08-08-2021_21-03-25] [INFO] Creating transparency LUTs for PAL_BATTLESCAPE... [08-08-2021_21-03-25] [INFO] Creating transparency LUTs for hybrid custom palettes... [08-08-2021_21-03-25] [ERROR] Image Resources/SniperRifle/HandOb_LaserSMG.png lodepng failed:incorrect PNG signature, it's no PNG or corrupted [08-08-2021_21-03-25] [ERROR] Image Resources/SniperRifle/ammo_gas.png lodepng failed:incorrect PNG signature, it's no PNG or corrupted [08-08-2021_21-03-25] [WARN] Image Resources/SniperRifle/floorob_LaserSMG.gif (from SDL) has incorrect transparent color index 255 (instead of 0). [08-08-2021_21-03-25] [WARN] Image Resources/SniperRifle/SniperLaserf.gif (from SDL) has incorrect transparent color index 255 (instead of 0). [08-08-2021_21-03-25] [ERROR] Image Resources/deep_aliens/FLOOROB/floorob_XARQUID_CORPSE_1.png lodepng failed:incorrect PNG signature, it's no PNG or corrupted [08-08-2021_21-03-25] [ERROR] Image Resources/deep_aliens/FLOOROB/floorob_XARQUID_CORPSE_2.png lodepng failed:incorrect PNG signature, it's no PNG or corrupted [08-08-2021_21-03-25] [ERROR] Image Resources/deep_aliens/FLOOROB/floorob_XARQUID_CORPSE_3.png lodepng failed:incorrect PNG signature, it's no PNG or corrupted [08-08-2021_21-03-25] [ERROR] Image Resources/deep_aliens/FLOOROB/floorob_XARQUID_CORPSE_4.png lodepng failed:incorrect PNG signature, it's no PNG or corrupted [08-08-2021_21-03-25] [ERROR] Image Resources/SniperRifle/ammo_gas.png lodepng failed:incorrect PNG signature, it's no PNG or corrupted [08-08-2021_21-03-25] [WARN] Image Resources/deep_aliens/BIGOBS/InventoryDroneCorpse.gif (from SDL) has incorrect transparent color index 255 (instead of 0). [08-08-2021_21-03-25] [ERROR] Image Resources/SniperRifle/Gattling_Laser_Clip.png lodepng failed:incorrect PNG signature, it's no PNG or corrupted [08-08-2021_21-03-25] [WARN] Image Resources/Inc_grenade/HyperWaveEncoder.gif (from SDL) has incorrect transparent color index 63 (instead of 0). [08-08-2021_21-03-25] [WARN] Image Resources/PSIwar/PSIwar_tank_turret.png (from lodepng) has incorrect transparent color index 255 (instead of 0). [08-08-2021_21-03-25] [WARN] Image Resources/PSIwar/PSIwar_hovertank_turret.png (from lodepng) has incorrect transparent color index 255 (instead of 0). [08-08-2021_21-03-25] [ERROR] Image Resources/TDS/Acid_Gun_BIGOB.png lodepng failed:incorrect PNG signature, it's no PNG or corrupted [08-08-2021_21-03-25] [INFO] Data loaded successfully. [08-08-2021_21-03-25] [INFO] Loading language... [08-08-2021_21-03-26] [INFO] Language loaded successfully. [08-08-2021_21-03-26] [INFO] OpenXcom started successfully! [08-08-2021_21-03-26] [INFO] Playing flx, 320x200, 890 frames [08-08-2021_21-03-27] [INFO] SDL_mixer initialized successfully. [08-08-2021_21-03-27] [INFO] Update check status: 7; newVersion: v7.0; [08-08-2021_21-03-31] [FATAL] A fatal error has occurred: vector::_M_range_check: __n (which is 6) >= this->size() (which is 1) [08-08-2021_21-03-31] [FATAL] 0x5b6d50 OpenXcom::CrossPlatform::stackTrace(void*) [08-08-2021_21-03-31] [FATAL] 0x5b7bc0 OpenXcom::CrossPlatform::crashDump(void*, std::__cxx11::basic_string, std::allocator > const&) [08-08-2021_21-03-31] [FATAL] 0x41c880 exceptionLogger() [08-08-2021_21-03-31] [FATAL] 0xba0b80 MPEGaction::MPEGaction() [08-08-2021_21-03-31] [FATAL] 0xdabe50 void std::iter_swap<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [08-08-2021_21-03-31] [FATAL] 0xdb1b10 std::__detail::_Compiler >::_M_expression_term(std::pair&, std::__detail::_BracketMatcher, true, true>&)::{lambda(char)#1}::operator()(char) const [08-08-2021_21-03-31] [FATAL] 0xda0680 void std::__merge_sort_with_buffer<__gnu_cxx::__normal_iterator > >, OpenXcom::Soldier**, __gnu_cxx::__ops::_Iter_comp_iter >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >, OpenXcom::Soldier**, __gnu_cxx::__ops::_Iter_comp_iter) [08-08-2021_21-03-31] [FATAL] 0x881480 OpenXcom::AlienMission::getWaypoint(OpenXcom::MissionWave const&, OpenXcom::UfoTrajectory const&, unsigned long long, OpenXcom::Globe const&, OpenXcom::RuleRegion const&, OpenXcom::Ufo const&) [08-08-2021_21-03-31] [FATAL] 0x8851d0 OpenXcom::AlienMission::ufoReachedWaypoint(OpenXcom::Ufo&, OpenXcom::Game&, OpenXcom::Globe const&) [08-08-2021_21-03-31] [FATAL] 0x6cfb90 OpenXcom::GeoscapeState::time5Seconds() [08-08-2021_21-03-31] [FATAL] 0x6dfff0 OpenXcom::GeoscapeState::timeAdvance() [08-08-2021_21-03-31] [FATAL] 0x693f00 OpenXcom::Timer::think(OpenXcom::State*, OpenXcom::Surface*) [08-08-2021_21-03-31] [FATAL] 0x5cef20 OpenXcom::Game::run() [08-08-2021_21-03-31] [FATAL] 0x41c950 SDL_main [08-08-2021_21-03-31] [FATAL] 0x9bbec0 console_main [08-08-2021_21-03-31] [FATAL] 0x9bbfe0 WinMain [08-08-2021_21-03-31] [FATAL] ?? [08-08-2021_21-03-31] [FATAL] ?? [08-08-2021_21-03-31] [FATAL] 0x7ff9ebb07020 BaseThreadInitThunk [08-08-2021_21-03-31] [FATAL] 0x7ff9ec7c2630 RtlUserThreadStart [08-08-2021_21-03-35] [FATAL] OpenXcom has crashed: vector::_M_range_check: __n (which is 6) >= this->size() (which is 1) Log file: C:/Users/dmitr/Documents/OpenXcom/openxcom.log If this error was unexpected, please report it on OpenXcom forum or discord. The following can help us solve the problem: 1. a saved game from just before the crash (helps 98%) 2. a detailed description how to reproduce the crash (helps 80%) 3. a log file (helps 10%) 4. a screenshot of this error message (helps 5%)