name: sh im 8 version: Extended 7.8.7 engine: Extended build: " (v2022-12-29)" time: {second: 55, minute: 8, hour: 5, weekday: 5, day: 28, month: 10, year: 2038} mods: - "xcom2 ver: 1.0" - "TWoTS ver: 2.56" - "orchestra-of-the-deep ver: 0.5.0" - "XcomUtil_Statstrings_TFTD ver: 1.0" ironman: true --- difficulty: 4 end: 0 monthsPassed: 9 graphRegionToggles: 1111111111111111 graphCountryToggles: 00000000000000000 graphFinanceToggles: 00000 rng: 15548382523033907418 funds: - 3288300 - 3444290 - 2535510 - 1590750 - 758328 - 780177 - 2303037 - 2732598 - 3618949 - 13903192 maintenance: - 1741000 - 3411000 - 4645000 - 5768000 - 7037000 - 7357000 - 8946000 - 11529000 - 15739000 - 0 userNotes: [] researchScores: - 90 - 515 - 700 - 710 - 805 - 685 - 715 - 1085 - 1690 - 930 incomes: - 5358000 - 12170090 - 14420880 - 15364040 - 15342820 - 14302580 - 26318860 - 37252420 - 42820560 - 43045800 expenditures: - 5336700 - 10885100 - 14642660 - 15856800 - 14860242 - 14486731 - 23895000 - 35183859 - 38666209 - 38679557 warned: false togglePersonalLight: true toggleNightVision: false toggleBrightness: 0 globeLon: 2.0850179484483164 globeLat: -0.13106613118916396 globeZoom: 0 ids: ALIEN_MISSIONS: 99 STR_ALIEN_BARGE_M: 2 STR_ALIEN_BASE: 5 STR_ARTIFACT_SITE: 2 STR_BARCRASHD: 2 STR_BARRACUDA: 15 STR_BLOOP: 4 STR_BUOY_UC: 3 STR_CHURCH_BASE: 3 STR_COLD_EXCAVATION_M: 4 STR_CRASH_SITE: 37 STR_LANDING_SITE: 98 STR_MILITARY_ARMORY_MARK: 3 STR_MONSTERS_UNDERWATERM: 12 STR_MORAY: 5 STR_OLD_CRASHSITE: 4 STR_OLD_CRASH_SITE: 2 STR_P6M: 2 STR_PIRATES_SITE: 5 STR_POSEIDON: 2 STR_SHORE_WILLAGE: 9 STR_SOLDIER: 127 STR_TERROR_SITE: 7 STR_TRITON: 2 STR_UFO: 179 STR_UFO_UNIQUE: 236 STR_WAY_POINT: 64 STR_WORMS_ISLAND_M: 2 STR_WORMS_TERROR_M: 3 countries: - type: STR_USA funding: - 936000 - 936000 - 992000 - 1041000 - 1176000 - 1375000 - 1457000 - 1719000 - 1804000 - 1894000 activityXcom: - 0 - 101 - 0 - 633 - 0 - 346 - 331 - 1068 - 2330 - 208 activityAlien: - 0 - 64 - 0 - 135 - 5 - 1 - 10 - 127 - 105 - 309 - type: STR_ALASKA funding: - 232000 - 248000 - 262000 - 290000 - 304000 - 358000 - 408000 - 436000 - 436000 - 497000 activityXcom: - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 activityAlien: - 0 - 0 - 0 - 3 - 5 - 5 - 0 - 6 - 2 - 1006 - type: STR_EU_SYNDICATE funding: - 242000 - 275000 - 330000 - 366000 - 439000 - 522000 - 563000 - 596000 - 691000 - 815000 activityXcom: - 0 - 0 - 0 - 0 - 0 - 0 - 69 - 0 - 0 - 0 activityAlien: - 0 - 10 - 0 - 3 - 0 - 0 - 9 - 14 - 4 - 7 newPact: true - type: STR_ARABIAN_BLOC funding: - 449000 - 502000 - 532000 - 585000 - 684000 - 684000 - 745000 - 819000 - 933000 - 1016000 activityXcom: - 0 - 0 - 0 - 0 - 0 - 0 - 312 - 0 - 510 - 207 activityAlien: - 0 - 0 - 0 - 0 - 0 - 1 - 31 - 178 - 48 - 18 - type: STR_EGYPTIAN_CARTEL funding: - 350000 - 399000 - 426000 - 481000 - 562000 - 618000 - 673000 - 773000 - 842000 - 909000 activityXcom: - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 activityAlien: - 0 - 9 - 0 - 4 - 0 - 0 - 5 - 37 - 14 - 58 - type: STR_AFRICA_CORP funding: 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310000 - 347000 - 412000 - 482000 - 535000 - 572000 - 629000 activityXcom: - 0 - 0 - 0 - 0 - 211 - 0 - 0 - 0 - 0 - 0 activityAlien: - 0 - 0 - 0 - 1 - 11 - 0 - 0 - 1 - 1 - 1 - type: STR_NEO_JAPAN funding: - 271000 - 325000 - 390000 - 452000 - 483000 - 483000 - 545000 - 648000 - 751000 - 893000 activityXcom: - 0 - 0 - 0 - 381 - 0 - 331 - 201 - 770 - 875 - 148 activityAlien: - 0 - 0 - 4 - 86 - 111 - 97 - 11 - 125 - 60 - 51 - type: STR_FREE_CHINA funding: - 416000 - 461000 - 497000 - 531000 - 531000 - 447000 - 447000 - 469000 - 562000 - 562000 activityXcom: - 0 - 0 - 0 - 0 - 0 - 258 - 0 - 336 - 0 - 0 activityAlien: - 0 - 0 - 4 - 351 - 281 - 387 - 206 - 332 - 269 - 233 - type: STR_AUSTRALASIA funding: - 164000 - 164000 - 173000 - 198000 - 225000 - 225000 - 256000 - 268000 - 310000 - 310000 activityXcom: - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 activityAlien: - 200 - 0 - 0 - 5 - 148 - 19 - 2 - 31 - 9 - 7 - type: STR_FED_KOREA funding: - 500000 - 600000 - 660000 - 732000 - 0 - 0 - 0 - 0 - 0 - 0 activityXcom: - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 activityAlien: - 0 - 0 - 0 - 150 - 38 - 10 - 2 - 4 - 2 - 3 pact: true - type: STR_EURASIA_UC funding: - 168000 - 201000 - 241000 - 272000 - 272000 - 318000 - 333000 - 386000 - 363000 - 402000 activityXcom: - 0 - 0 - 0 - 0 - 0 - 0 - 0 - -740 - 141 - -250 activityAlien: - 0 - 2 - 2 - 8 - 12 - 23 - 4 - 20 - 14 - 21 - type: STR_ICELANDIC_UNION funding: - 104000 - 117000 - 117000 - 133000 - 142000 - 142000 - 157000 - 174000 - 174000 - 200000 activityXcom: - 0 - 0 - 0 - 251 - 0 - 0 - 0 - 0 - 515 - 0 activityAlien: - 0 - 41 - 1 - 20 - 5 - 5 - 3 - 7 - 15 - 29 regions: - type: STR_NORTH_ATLANTIC activityXcom: - 0 - 406 - 0 - 280 - 390 - 0 - 0 - 0 - 511 - 1586 activityAlien: - 0 - 161 - 0 - 7 - 2 - 0 - 7 - 12 - 42 - 48 - type: STR_SOUTH_ATLANTIC activityXcom: - 147 - 0 - 0 - 0 - 0 - 205 - 0 - 75 - 125 - 397 activityAlien: - 0 - 21 - 0 - 22 - 0 - 0 - 2 - 41 - 164 - 264 - type: STR_NORTH_PACIFIC activityXcom: - 0 - 101 - 0 - 0 - 0 - 346 - 331 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- 2 - 120 - 93 - 309 - type: STR_CARRIBEAN activityXcom: - 0 - 206 - -13 - 0 - 0 - 0 - 0 - 0 - 0 - 436 activityAlien: - 0 - 3 - 0 - 1 - 1 - 0 - 2 - 5 - 3 - 131 - type: STR_ANTARCTIC activityXcom: - 165 - 0 - 314 - 0 - 319 - 77 - 375 - 1280 - 193 - 75 activityAlien: - 0 - 0 - 0 - 19 - 4 - 3 - 14 - 47 - 54 - 89 - type: STR_ARCTIC activityXcom: - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 1524 activityAlien: - 0 - 2 - 0 - 1 - 2 - 5 - 2 - 3 - 2 - 7 - type: STR_EURASIA activityXcom: - 0 - 0 - 202 - 0 - 0 - 0 - 0 - 233 - -186 - -250 activityAlien: - 0 - 1 - 0 - 1 - 2 - 5 - 5 - 18 - 5 - 19 - type: STR_NORTH_AMERICA activityXcom: - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 activityAlien: - 0 - 0 - 1 - 0 - 2 - 1 - 2 - 3 - 3 - 3 - type: STR_AFRICA activityXcom: - 0 - 0 - 0 - 0 - 0 - 0 - 0 - -170 - 0 - 0 activityAlien: - 0 - 0 - 0 - 29 - 0 - 1 - 12 - 41 - 42 - 63 bases: - lon: 5.1180636759100118 lat: -0.7281821569465422 name: US facilities: - type: STR_AIR_LOCK x: 2 y: 2 - type: STR_SUB_PEN x: 2 y: 0 - type: STR_HQ x: 5 y: 2 - type: STR_LABORATORY x: 5 y: 3 - type: STR_WORKSHOP x: 5 y: 4 - type: STR_LIVING_QUARTERS_2 x: 3 y: 3 - type: STR_WORKSHOP x: 5 y: 5 - type: STR_POOL x: 0 y: 2 - type: STR_SUB_PEN x: 4 y: 0 - type: STR_POOL x: 0 y: 3 - type: STR_LABORATORY x: 4 y: 5 - type: STR_WIDE_ARRAY_SONAR x: 4 y: 2 - type: STR_GENERAL_STORES_2 x: 1 y: 3 - type: STR_LABORATORY x: 3 y: 5 - type: STR_SUB_PEN x: 0 y: 0 - type: STR_ALIEN_CONTAINMENT x: 0 y: 4 - type: STR_MEDBAY x: 1 y: 5 - type: STR_LABORATORY x: 2 y: 5 - type: STR_TORPEDO_DEFENSES x: 1 y: 2 - type: STR_BIOLAB x: 0 y: 5 - type: STR_GAUSS_DEFENSES x: 3 y: 2 soldiers: - type: STR_SOLDIER id: 46 name: Marius Moltke nationality: 9 initialStats: tu: 51 stamina: 48 health: 28 bravery: 10 reactions: 51 firing: 44 throwing: 52 strength: 31 psiStrength: 31 psiSkill: 0 melee: 39 mana: 0 currentStats: tu: 75 stamina: 81 health: 60 bravery: 10 reactions: 54 firing: 70 throwing: 71 strength: 57 psiStrength: 31 psiSkill: 0 melee: 66 mana: 0 rank: 2 craft: lon: 5.1180636759100118 lat: -0.7281821569465422 type: STR_POSEIDON id: 1 gender: 0 look: 1 lookVariant: 31 missions: 9 kills: 9 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 diary: killList: - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 89, turn: 26730, side: 2, bodypart: 2, id: 1000006} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 91, turn: 27306, side: 2, bodypart: 2, id: 1000003} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 99, turn: 29703, side: 1, bodypart: 3, id: 1000025} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 99, turn: 29712, side: 3, bodypart: 1, id: 1000026} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 102, turn: 30603, side: 0, bodypart: 4, id: 1000010} - {type: STR_TASOTH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_TASOTH, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 102, turn: 30615, side: 1, bodypart: 3, id: 1000008} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 103, turn: 30918, side: 1, bodypart: 3, id: 1000007} - {type: STR_MUTANT2, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 104, turn: 31204, side: 3, bodypart: 1, id: 1000012} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 106, turn: 31806, side: 2, bodypart: 2, id: 1000006} missionIdList: [89, 91, 94, 98, 99, 102, 103, 104, 106] daysWoundedTotal: 9 totalShotFriendlyCounter: 1 monthsService: 3 unconciousTotal: 1 shotsFiredCounterTotal: 23 shotsLandedCounterTotal: 11 timesWoundedTotal: 2 statGainTotal: 188 - type: STR_SOLDIER id: 75 name: Cadby Sjo nationality: 24 initialStats: tu: 51 stamina: 69 health: 38 bravery: 60 reactions: 32 firing: 70 throwing: 72 strength: 21 psiStrength: 11 psiSkill: 0 melee: 36 mana: 0 currentStats: tu: 58 stamina: 75 health: 42 bravery: 70 reactions: 35 firing: 80 throwing: 78 strength: 31 psiStrength: 11 psiSkill: 0 melee: 46 mana: 0 rank: 0 craft: lon: 5.1180636759100118 lat: -0.7281821569465422 type: STR_MORAY id: 4 gender: 0 look: 0 lookVariant: 46 missions: 2 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 diary: missionIdList: [98, 99] daysWoundedTotal: 25 monthsService: 1 unconciousTotal: 1 shotsFiredCounterTotal: 1 timesWoundedTotal: 2 statGainTotal: 57 braveryGainTotal: 10 - type: STR_SOLDIER id: 45 name: -Gerrit van der Meer nationality: 10 initialStats: tu: 59 stamina: 46 health: 33 bravery: 40 reactions: 34 firing: 51 throwing: 66 strength: 27 psiStrength: 4 psiSkill: 0 melee: 23 mana: 0 currentStats: tu: 80 stamina: 100 health: 60 bravery: 40 reactions: 37 firing: 83 throwing: 86 strength: 60 psiStrength: 4 psiSkill: 0 melee: 59 mana: 0 rank: 2 craft: lon: 5.1180636759100118 lat: -0.7281821569465422 type: STR_POSEIDON id: 1 gender: 0 look: 1 lookVariant: 39 missions: 42 kills: 21 stuns: 7 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_RIGHT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_GAUSS_RIFLE, slot: STR_RIGHT_HAND, ammoItem: STR_GAUSS_RIFLE_CLIP, ammoItemSlots: [STR_GAUSS_RIFLE_CLIP]} - {itemType: STR_MEDI_KIT, slot: STR_BELT} - {itemType: STR_PARTICLE_DISTURBANCE_SENSOR, slot: STR_BELT, slotX: 1} - {itemType: STR_THERMAL_TAZER, slot: STR_BACK_PACK} - {itemType: STR_GAUSS_RIFLE_CLIP, slot: STR_RIGHT_LEG, slotX: 1} diary: killList: - {type: STR_TENTACULAT_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_TENTACULAT, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_HE_AMMO, status: 6, faction: 1, mission: 35, turn: 10512, side: 4, bodypart: 1, id: 1000003} - {type: STR_FANATIC, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 37, turn: 11106, side: 0, bodypart: 1, id: 1000006} - {type: STR_FANATIC, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 37, turn: 11109, side: 2, bodypart: 2, id: 1000005} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_JET_HARPOON, weaponAmmo: STR_HARPOON_POD_SC, status: 6, faction: 1, mission: 38, turn: 11406, side: 1, bodypart: 3, id: 1000006} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_JET_HARPOON, weaponAmmo: STR_HARPOON_POD_SC, status: 6, faction: 1, mission: 38, turn: 11421, side: 1, bodypart: 3, id: 1000005} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_JET_HARPOON, weaponAmmo: STR_HARPOON_POD_SC, status: 6, faction: 1, mission: 38, turn: 11427, side: 3, bodypart: 1, id: 1000002} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_THERMAL_TAZER, weaponAmmo: STR_THERMAL_TAZER, status: 7, faction: 1, mission: 39, turn: 11730, side: 3, bodypart: 1, id: 1000005} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 7, faction: 1, mission: 40, turn: 12006, side: 4, bodypart: 1, id: 1000006} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 40, turn: 12010, side: 4, bodypart: 1, id: 1000006} - {type: STR_AQUATOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 53, turn: 15909, side: 4, bodypart: 1, id: 1000013} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 53, turn: 15912, side: 2, bodypart: 2, id: 1000039} - {type: STR_GILLMAN_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 54, turn: 16215, side: 4, bodypart: 1, id: 1000013} - {type: STR_GILLMAN_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_GILLMAN, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 54, turn: 16230, side: 1, bodypart: 3, id: 1000016} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_THERMAL_TAZER, weaponAmmo: STR_THERMAL_TAZER, status: 7, faction: 1, mission: 55, turn: 16521, side: 3, bodypart: 1, id: 1000008} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 59, turn: 17712, side: 4, bodypart: 1, id: 1000003} - {type: DOCKER_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 59, turn: 17766, side: 4, bodypart: 1, id: 1000032} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 6, faction: 1, mission: 59, turn: 17704, side: 4, bodypart: 1, id: 1000047} - {type: STR_AQUATOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 59, turn: 17706, side: 4, bodypart: 1, id: 1000055} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 72, turn: 21633, side: 2, bodypart: 2, id: 1000012} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 78, turn: 23439, side: 0, bodypart: 1, id: 1000016} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 88, turn: 26427, side: 0, bodypart: 1, id: 1000012} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 89, turn: 26739, side: 3, bodypart: 1, id: 1000004} - {type: STR_LOCUST_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_LOCUST, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 98, turn: 29403, side: 3, bodypart: 1, id: 1000008} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 99, turn: 29706, side: 2, bodypart: 2, id: 1000022} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 103, turn: 30909, side: 3, bodypart: 1, id: 1000034} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 103, turn: 30915, side: 4, bodypart: 1, id: 1000011} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 103, turn: 30924, side: 1, bodypart: 3, id: 1000004} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 103, turn: 30927, side: 4, bodypart: 1, id: 1000031} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 104, turn: 31207, side: 1, bodypart: 3, id: 1000010} missionIdList: [35, 36, 37, 38, 39, 40, 50, 51, 53, 54, 55, 56, 57, 58, 59, 60, 61, 63, 64, 65, 72, 73, 74, 76, 78, 80, 82, 83, 84, 85, 86, 87, 88, 89, 91, 94, 98, 99, 102, 103, 104, 106] daysWoundedTotal: 17 totalShotByFriendlyCounter: 1 totalShotFriendlyCounter: 5 monthsService: 3 unconciousTotal: 2 shotAtCounterTotal: 1 hitCounterTotal: 1 lowAccuracyHitCounterTotal: 1 shotsFiredCounterTotal: 100 shotsLandedCounterTotal: 34 timesWoundedTotal: 2 woundsHealedTotal: 2 statGainTotal: 224 - type: STR_SOLDIER id: 66 name: Andreea Preda nationality: 28 initialStats: tu: 60 stamina: 69 health: 31 bravery: 10 reactions: 59 firing: 56 throwing: 54 strength: 33 psiStrength: 44 psiSkill: 0 melee: 32 mana: 0 currentStats: tu: 80 stamina: 92 health: 55 bravery: 10 reactions: 61 firing: 83 throwing: 79 strength: 51 psiStrength: 44 psiSkill: 0 melee: 60 mana: 0 rank: 2 craft: lon: 5.1180636759100118 lat: -0.7281821569465422 type: STR_POSEIDON id: 1 gender: 1 look: 0 lookVariant: 35 missions: 13 kills: 13 stuns: 1 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_GAUSS_RIFLE, slot: STR_RIGHT_HAND, ammoItem: STR_GAUSS_RIFLE_CLIP, ammoItemSlots: [STR_GAUSS_RIFLE_CLIP]} - {itemType: STR_MEDI_KIT, slot: STR_BELT} - {itemType: STR_PARTICLE_DISTURBANCE_SENSOR, slot: STR_BELT, slotX: 1} - {itemType: STR_THERMAL_TAZER, slot: STR_BACK_PACK} - {itemType: STR_GAUSS_RIFLE_CLIP, slot: STR_RIGHT_LEG} diary: killList: - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 75, turn: 22503, side: 0, bodypart: 1, id: 1000003} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 75, turn: 22506, side: 1, bodypart: 3, id: 1000009} - {name: -Finn O'Neill, rank: STR_ROOKIE, race: STR_FRIENDLY, weapon: STR_THERMAL_TAZER, weaponAmmo: STR_THERMAL_TAZER, status: 7, faction: 0, mission: 75, turn: 22548, side: 1, bodypart: 3, id: 59} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 75, turn: 22566, side: 2, bodypart: 2, id: 1000002} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 75, turn: 22599, side: 0, bodypart: 1, id: 1000006} - {type: STR_GHOST_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_GHOST, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 75, turn: 22617, side: 3, bodypart: 1, id: 1000027} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 89, turn: 26727, side: 3, bodypart: 1, id: 1000008} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 89, turn: 26736, side: 2, bodypart: 2, id: 1000007} - {type: STR_LOCUST_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_LOCUST, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 98, turn: 29403, side: 4, bodypart: 1, id: 1000011} - {type: STR_NAGA_SORCEROR, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 99, turn: 29706, side: 0, bodypart: 1, id: 1000030} - {type: STR_NAGA_SORCEROR, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 99, turn: 29712, side: 2, bodypart: 4, id: 1000031} - {type: STR_TENTACULAT_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_TENTACULAT, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 102, turn: 30603, side: 0, bodypart: 1, id: 1000021} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 102, turn: 30609, side: 0, bodypart: 1, id: 1000013} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 104, turn: 31207, side: 2, bodypart: 2, id: 1000017} - {type: STR_MUTANT2, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 104, turn: 31222, side: 0, bodypart: 1, id: 1000011} missionIdList: [52, 62, 68, 75, 89, 91, 94, 98, 99, 102, 103, 104, 106] daysWoundedTotal: 26 totalShotByFriendlyCounter: 1 monthsService: 3 unconciousTotal: 1 shotAtCounterTotal: 2 hitCounterTotal: 3 shotsFiredCounterTotal: 48 shotsLandedCounterTotal: 20 timesWoundedTotal: 3 statGainTotal: 166 - type: STR_SOLDIER id: 69 name: -Quentin Willems nationality: 3 initialStats: tu: 55 stamina: 65 health: 32 bravery: 30 reactions: 60 firing: 66 throwing: 74 strength: 38 psiStrength: 25 psiSkill: 0 melee: 30 mana: 0 currentStats: tu: 80 stamina: 100 health: 60 bravery: 30 reactions: 63 firing: 83 throwing: 83 strength: 60 psiStrength: 25 psiSkill: 0 melee: 60 mana: 0 rank: 2 craft: lon: 5.1180636759100118 lat: -0.7281821569465422 type: STR_POSEIDON id: 1 gender: 0 look: 1 lookVariant: 46 missions: 26 kills: 10 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_RIGHT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_GAUSS_SNIPER, slot: STR_RIGHT_HAND, ammoItem: STR_GAUSS_SNIPER_CLIP, ammoItemSlots: [STR_GAUSS_SNIPER_CLIP]} - {itemType: STR_MEDI_KIT, slot: STR_BELT} - {itemType: STR_PARTICLE_DISTURBANCE_SENSOR, slot: STR_BELT, slotX: 1} - {itemType: STR_THERMAL_TAZER, slot: STR_BACK_PACK} - {itemType: STR_GAUSS_SNIPER_CLIP, slot: STR_BELT, slotX: 2} diary: killList: - {type: FEMALE_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 63, turn: 18903, side: 4, bodypart: 1, id: 1000034} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 65, turn: 19546, side: 0, bodypart: 1, id: 1000008} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 66, turn: 19806, side: 0, bodypart: 1, id: 1000003} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 69, turn: 20706, side: 2, bodypart: 2, id: 1000005} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 71, turn: 21321, side: 2, bodypart: 2, id: 1000008} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 73, turn: 21903, side: 1, bodypart: 3, id: 1000003} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 82, turn: 24606, side: 0, bodypart: 4, id: 1000007} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 85, turn: 25506, side: 0, bodypart: 1, id: 1000011} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 86, turn: 25812, side: 3, bodypart: 1, id: 1000004} - {type: STR_TASOTH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_TASOTH, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 102, turn: 30606, side: 1, bodypart: 3, id: 1000005} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 102, turn: 30609, side: 2, bodypart: 2, id: 1000012} missionIdList: [60, 61, 63, 64, 65, 66, 67, 69, 70, 71, 73, 74, 76, 78, 80, 82, 83, 84, 85, 86, 87, 88, 99, 102, 104, 106] monthsService: 3 unconciousTotal: 1 longDistanceHitCounterTotal: 3 shotsFiredCounterTotal: 26 shotsLandedCounterTotal: 15 allAliensKilledTotal: 1 statGainTotal: 167 - type: STR_SOLDIER id: 67 name: ?Esteban Garcia nationality: 2 initialStats: tu: 53 stamina: 47 health: 36 bravery: 10 reactions: 56 firing: 60 throwing: 54 strength: 30 psiStrength: 29 psiSkill: 0 melee: 35 mana: 0 currentStats: tu: 80 stamina: 94 health: 60 bravery: 10 reactions: 58 firing: 84 throwing: 74 strength: 60 psiStrength: 29 psiSkill: 0 melee: 57 mana: 0 rank: 2 craft: lon: 5.1180636759100118 lat: -0.7281821569465422 type: STR_POSEIDON id: 1 gender: 0 look: 1 lookVariant: 16 missions: 31 kills: 16 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_RIGHT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_GAUSS_RIFLE, slot: STR_RIGHT_HAND, ammoItem: STR_GAUSS_RIFLE_CLIP, ammoItemSlots: [STR_GAUSS_RIFLE_CLIP]} - {itemType: STR_MEDI_KIT, slot: STR_BELT} - {itemType: STR_PARTICLE_DISTURBANCE_SENSOR, slot: STR_BELT, slotX: 1} - {itemType: STR_THERMAL_TAZER, slot: STR_BACK_PACK} - {itemType: STR_GAUSS_RIFLE_CLIP, slot: STR_RIGHT_LEG, slotX: 1} diary: killList: - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 61, turn: 18303, side: 0, bodypart: 1, id: 1000005} - {type: STR_ZOMBIE_WORMS_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_ZOMBIE_WORMS, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 63, turn: 18903, side: 0, bodypart: 1, id: 1000007} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 70, turn: 21012, side: 0, bodypart: 1, id: 1000005} - {type: STR_GILLMAN_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_GILLMAN, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 70, turn: 21015, side: 3, bodypart: 1, id: 1000010} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 76, turn: 22830, side: 2, bodypart: 2, id: 1000009} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 80, turn: 24015, side: 0, bodypart: 1, id: 1000007} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 82, turn: 24615, side: 3, bodypart: 1, id: 1000006} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 85, turn: 25512, side: 3, bodypart: 1, id: 1000007} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 86, turn: 25815, side: 3, bodypart: 1, id: 1000003} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 88, turn: 26439, side: 0, bodypart: 1, id: 1000003} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 89, turn: 26727, side: 3, bodypart: 1, id: 1000005} - {type: STR_DROWN_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DROWN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 99, turn: 29709, side: 0, bodypart: 1, id: 1000035} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 102, turn: 30606, side: 0, bodypart: 1, id: 1000016} - {type: STR_TENTACULAT_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_TENTACULAT, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 102, turn: 30609, side: 0, bodypart: 1, id: 1000020} - {type: MALE_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_WEAPON_UNKNOWN, weaponAmmo: STR_WEAPON_UNKNOWN, status: 6, faction: 2, mission: 103, turn: 30903, side: 4, bodypart: 1, id: 1000024} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_WEAPON_UNKNOWN, weaponAmmo: STR_WEAPON_UNKNOWN, status: 6, faction: 1, mission: 103, turn: 30903, side: 4, bodypart: 1, id: 1000022} missionIdList: [60, 61, 63, 64, 65, 66, 67, 69, 70, 71, 72, 73, 74, 76, 78, 80, 82, 83, 84, 85, 86, 87, 88, 89, 91, 94, 99, 102, 103, 104, 106] totalShotFriendlyCounter: 1 monthsService: 3 unconciousTotal: 1 shotAtCounterTotal: 2 shotsFiredCounterTotal: 73 shotsLandedCounterTotal: 30 statGainTotal: 194 - type: STR_SOLDIER id: 48 name: +Antal Szelepcsenyi nationality: 17 initialStats: tu: 55 stamina: 47 health: 33 bravery: 20 reactions: 55 firing: 45 throwing: 66 strength: 21 psiStrength: 32 psiSkill: 0 melee: 27 mana: 0 currentStats: tu: 81 stamina: 95 health: 61 bravery: 20 reactions: 62 firing: 90 throwing: 88 strength: 60 psiStrength: 32 psiSkill: 0 melee: 64 mana: 0 rank: 2 craft: lon: 5.1180636759100118 lat: -0.7281821569465422 type: STR_POSEIDON id: 1 gender: 0 look: 1 lookVariant: 47 missions: 42 kills: 28 stuns: 7 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_RIGHT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_GAUSS_RIFLE, slot: STR_RIGHT_HAND, ammoItem: STR_GAUSS_RIFLE_CLIP, ammoItemSlots: [STR_GAUSS_RIFLE_CLIP]} - {itemType: STR_MEDI_KIT, slot: STR_BELT} - {itemType: STR_PARTICLE_DISTURBANCE_SENSOR, slot: STR_BELT, slotX: 1} - {itemType: STR_THERMAL_TAZER, slot: STR_BACK_PACK} - {itemType: STR_GAUSS_RIFLE_CLIP, slot: STR_RIGHT_LEG, slotX: 1} diary: killList: - {type: STR_TASOTH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_TASOTH, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 50, turn: 15060, side: 1, bodypart: 3, id: 1000004} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 53, turn: 15909, side: 0, bodypart: 1, id: 1000036} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 54, turn: 16230, side: 0, bodypart: 1, id: 1000009} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 59, turn: 17703, side: 3, bodypart: 1, id: 1000019} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 59, turn: 17709, side: 4, bodypart: 1, id: 1000039} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 59, turn: 17778, side: 3, bodypart: 5, id: 1000010} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 59, turn: 17715, side: 2, bodypart: 2, id: 1000084} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 59, turn: 17715, side: 0, bodypart: 1, id: 1000054} - {type: STR_MINDWORMS_L_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_MINDWORMS, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 63, turn: 18903, side: 2, bodypart: 2, id: 1000025} - {type: STR_MINDWORMS_L_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_MINDWORMS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 63, turn: 18903, side: 4, bodypart: 1, id: 1000024} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 67, turn: 20118, side: 2, bodypart: 2, id: 1000006} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 71, turn: 21324, side: 0, bodypart: 1, id: 1000007} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 76, turn: 22803, side: 1, bodypart: 3, id: 1000004} - {type: STR_GILLMAN_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_GILLMAN, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 76, turn: 22830, side: 2, bodypart: 2, id: 1000012} - {type: STR_TASOTH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_TASOTH, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 78, turn: 23415, side: 0, bodypart: 1, id: 1000004} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 78, turn: 23475, side: 1, bodypart: 3, id: 1000009} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 80, turn: 24006, side: 3, bodypart: 1, id: 1000008} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 80, turn: 24018, side: 2, bodypart: 2, id: 1000006} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 85, turn: 25512, side: 0, bodypart: 1, id: 1000005} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 85, turn: 25527, side: 1, bodypart: 3, id: 1000010} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 88, turn: 26427, side: 1, bodypart: 3, id: 1000013} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 88, turn: 26439, side: 2, bodypart: 2, id: 1000009} - {type: STR_CARCHARODON_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_CARCHARODON, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 7, faction: 1, mission: 94, turn: 28206, side: 0, bodypart: 1, id: 1000003} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 95, turn: 28504, side: 0, bodypart: 1, id: 1000025} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 95, turn: 28524, side: 1, bodypart: 3, id: 1000005} - {type: STR_NAGA_COMMANDER, rank: STR_LIVE_COMMANDER, race: STR_NAGA, weapon: STR_THERMAL_TAZER, weaponAmmo: STR_THERMAL_TAZER, status: 7, faction: 1, mission: 95, turn: 28533, side: 3, bodypart: 1, id: 1000040} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 95, turn: 28537, side: 1, bodypart: 3, id: 1000026} - {type: STR_MINDWORMS_L_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_MINDWORMS, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 7, faction: 1, mission: 98, turn: 29403, side: 4, bodypart: 1, id: 1000015} - {type: STR_MINDWORMS_L_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_MINDWORMS, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 98, turn: 29404, side: 4, bodypart: 1, id: 1000015} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 99, turn: 29709, side: 3, bodypart: 1, id: 1000014} - {type: STR_TASOTH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_TASOTH, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 102, turn: 30618, side: 0, bodypart: 1, id: 1000004} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 103, turn: 30903, side: 4, bodypart: 1, id: 1000031} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 7, faction: 1, mission: 103, turn: 30906, side: 1, bodypart: 3, id: 1000021} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 103, turn: 30906, side: 3, bodypart: 1, id: 1000033} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 103, turn: 30909, side: 2, bodypart: 2, id: 1000020} missionIdList: [50, 51, 53, 54, 55, 56, 57, 58, 59, 60, 61, 63, 64, 65, 66, 67, 69, 70, 71, 72, 73, 74, 76, 78, 80, 82, 83, 84, 85, 86, 87, 88, 89, 91, 94, 95, 98, 99, 102, 103, 104, 106] totalShotFriendlyCounter: 5 monthsService: 3 unconciousTotal: 2 shotAtCounterTotal: 5 longDistanceHitCounterTotal: 1 shotsFiredCounterTotal: 116 shotsLandedCounterTotal: 45 statGainTotal: 251 - type: STR_SOLDIER id: 47 name: Cosmin Preda nationality: 28 initialStats: tu: 54 stamina: 69 health: 40 bravery: 10 reactions: 53 firing: 48 throwing: 73 strength: 31 psiStrength: 37 psiSkill: 0 melee: 30 mana: 0 currentStats: tu: 81 stamina: 100 health: 60 bravery: 10 reactions: 59 firing: 94 throwing: 93 strength: 60 psiStrength: 37 psiSkill: 0 melee: 56 mana: 0 rank: 3 craft: lon: 5.1180636759100118 lat: -0.7281821569465422 type: STR_POSEIDON id: 1 gender: 0 look: 0 lookVariant: 44 missions: 48 kills: 37 stuns: 8 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_RIGHT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_GAUSS_SNIPER, slot: STR_RIGHT_HAND, ammoItem: STR_GAUSS_SNIPER_CLIP, ammoItemSlots: [STR_GAUSS_SNIPER_CLIP]} - {itemType: STR_MEDI_KIT, slot: STR_BELT} - {itemType: STR_PARTICLE_DISTURBANCE_SENSOR, slot: STR_BELT, slotX: 1} - {itemType: STR_THERMAL_TAZER, slot: STR_BACK_PACK} - {itemType: STR_GAUSS_SNIPER_CLIP, slot: STR_BELT, slotX: 2} diary: killList: - {type: STR_TENTACULAT_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_TENTACULAT, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_HE_AMMO, status: 6, faction: 1, mission: 35, turn: 10557, side: 4, bodypart: 1, id: 1000004} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_JET_HARPOON, weaponAmmo: STR_HARPOON_POD_SC, status: 6, faction: 1, mission: 38, turn: 11409, side: 1, bodypart: 3, id: 1000014} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_JET_HARPOON, weaponAmmo: STR_HARPOON_POD_SC, status: 6, faction: 1, mission: 38, turn: 11442, side: 1, bodypart: 5, id: 1000004} - {type: STR_TASOTH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_TASOTH, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 50, turn: 15042, side: 3, bodypart: 1, id: 1000005} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 53, turn: 15903, side: 4, bodypart: 1, id: 1000011} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 7, faction: 1, mission: 53, turn: 15915, side: 2, bodypart: 2, id: 1000052} - {type: STR_GILLMAN_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 54, turn: 16212, side: 0, bodypart: 1, id: 1000014} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 56, turn: 16806, side: 0, bodypart: 1, id: 1000004} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 56, turn: 16809, side: 0, bodypart: 1, id: 1000009} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 57, turn: 17103, side: 0, bodypart: 1, id: 1000014} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 59, turn: 17721, side: 2, bodypart: 2, id: 1000060} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 59, turn: 17721, side: 1, bodypart: 0, id: 1000085} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 59, turn: 17736, side: 0, bodypart: 1, id: 1000081} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 65, turn: 19503, side: 0, bodypart: 1, id: 1000017} - {type: STR_MUTANT0, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 65, turn: 19506, side: 4, bodypart: 1, id: 1000004} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 67, turn: 20106, side: 0, bodypart: 1, id: 1000007} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 67, turn: 20109, side: 1, bodypart: 3, id: 1000005} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 71, turn: 21339, side: 0, bodypart: 1, id: 1000016} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 72, turn: 21615, side: 0, bodypart: 1, id: 1000013} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 73, turn: 21903, side: 0, bodypart: 1, id: 1000004} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 74, turn: 22203, side: 0, bodypart: 1, id: 1000004} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 76, turn: 22806, side: 1, bodypart: 3, id: 1000003} - {type: STR_TASOTH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_TASOTH, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 7, faction: 1, mission: 78, turn: 23403, side: 0, bodypart: 1, id: 1000006} - {type: STR_TASOTH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_TASOTH, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 78, turn: 23404, side: 0, bodypart: 1, id: 1000006} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 80, turn: 24012, side: 1, bodypart: 3, id: 1000004} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 82, turn: 24612, side: 1, bodypart: 3, id: 1000005} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 84, turn: 25203, side: 0, bodypart: 1, id: 1000004} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 85, turn: 25509, side: 3, bodypart: 1, id: 1000003} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 88, turn: 26421, side: 0, bodypart: 1, id: 1000011} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 89, turn: 26715, side: 1, bodypart: 3, id: 1000013} - {type: STR_CARCHARODON_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_CARCHARODON, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 7, faction: 1, mission: 94, turn: 28209, side: 0, bodypart: 1, id: 1000007} - {type: STR_CARCHARODON_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_CARCHARODON, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 94, turn: 28210, side: 0, bodypart: 1, id: 1000007} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 95, turn: 28509, side: 3, bodypart: 1, id: 1000008} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 95, turn: 28521, side: 0, bodypart: 1, id: 1000016} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 95, turn: 28524, side: 0, bodypart: 1, id: 1000006} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 95, turn: 28527, side: 1, bodypart: 3, id: 1000009} - {type: STR_MINDWORMS_L_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_MINDWORMS, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 98, turn: 29403, side: 4, bodypart: 1, id: 1000016} - {type: STR_DROWN_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DROWN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 99, turn: 29712, side: 2, bodypart: 2, id: 1000037} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 103, turn: 30903, side: 4, bodypart: 1, id: 1000005} - {type: MALE_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 103, turn: 30903, side: 4, bodypart: 1, id: 1000024} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 103, turn: 30921, side: 0, bodypart: 1, id: 1000016} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 103, turn: 30924, side: 0, bodypart: 5, id: 1000010} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 104, turn: 31204, side: 0, bodypart: 1, id: 1000009} - {type: STR_MUTANT0, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 104, turn: 31213, side: 2, bodypart: 2, id: 1000003} - {type: STR_MUTANT0, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 104, turn: 31216, side: 2, bodypart: 2, id: 1000003} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 104, turn: 31216, side: 0, bodypart: 1, id: 1000009} missionIdList: [35, 36, 37, 38, 39, 40, 50, 51, 53, 54, 55, 56, 57, 58, 59, 60, 61, 63, 64, 65, 66, 67, 69, 70, 71, 72, 73, 74, 76, 78, 80, 82, 83, 84, 85, 86, 87, 88, 89, 91, 94, 95, 98, 99, 102, 103, 104, 106] totalShotFriendlyCounter: 2 monthsService: 3 unconciousTotal: 2 longDistanceHitCounterTotal: 8 shotsFiredCounterTotal: 104 shotsLandedCounterTotal: 65 statGainTotal: 205 - type: STR_SOLDIER id: 38 name: Wiri Ngahoro nationality: 26 initialStats: tu: 57 stamina: 54 health: 39 bravery: 30 reactions: 49 firing: 50 throwing: 68 strength: 33 psiStrength: 44 psiSkill: 0 melee: 34 mana: 0 currentStats: tu: 80 stamina: 100 health: 61 bravery: 30 reactions: 56 firing: 94 throwing: 89 strength: 60 psiStrength: 44 psiSkill: 0 melee: 69 mana: 0 rank: 3 craft: lon: 5.1180636759100118 lat: -0.7281821569465422 type: STR_POSEIDON id: 1 gender: 0 look: 3 lookVariant: 10 missions: 38 kills: 30 stuns: 7 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_RIGHT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_MEDI_KIT, slot: STR_BELT} - {itemType: STR_PARTICLE_DISTURBANCE_SENSOR, slot: STR_BELT, slotX: 1} - {itemType: STR_THERMAL_TAZER, slot: STR_BACK_PACK} - {itemType: STR_GAUSS_RIFLE_CLIP, slot: STR_BELT, slotX: 2} - {itemType: STR_GAUSS_SNIPER, slot: STR_RIGHT_HAND, ammoItem: STR_GAUSS_SNIPER_CLIP, ammoItemSlots: [STR_GAUSS_SNIPER_CLIP]} diary: killList: - {type: STR_MUTANT2, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 36, turn: 10803, side: 4, bodypart: 1, id: 1000011} - {type: STR_MUTANT2, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 36, turn: 10806, side: 0, bodypart: 1, id: 1000012} - {type: STR_MUTANT2, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 36, turn: 10810, side: 0, bodypart: 1, id: 1000012} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 7, faction: 1, mission: 37, turn: 11103, side: 0, bodypart: 1, id: 1000019} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 37, turn: 11104, side: 0, bodypart: 1, id: 1000019} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 39, turn: 11703, side: 2, bodypart: 2, id: 1000002} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 42, turn: 12615, side: 0, bodypart: 1, id: 1000010} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 43, turn: 12915, side: 4, bodypart: 1, id: 1000005} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 67, turn: 20118, side: 3, bodypart: 1, id: 1000009} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 71, turn: 21339, side: 1, bodypart: 3, id: 1000005} - {type: STR_NAGA_SORCEROR, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 71, turn: 21345, side: 0, bodypart: 1, id: 1000019} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 72, turn: 21615, side: 3, bodypart: 1, id: 1000009} - {type: STR_NAGA_SORCEROR, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 72, turn: 21627, side: 2, bodypart: 2, id: 1000016} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 73, turn: 21903, side: 1, bodypart: 3, id: 1000005} - {type: STR_AQUATOID_TECHNICIAN, rank: STR_LIVE_TECHNICIAN, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 74, turn: 22203, side: 0, bodypart: 1, id: 1000006} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 76, turn: 22809, side: 2, bodypart: 2, id: 1000005} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 78, turn: 23433, side: 2, bodypart: 2, id: 1000013} - {type: STR_TASOTH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_TASOTH, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 7, faction: 1, mission: 78, turn: 23436, side: 0, bodypart: 1, id: 1000008} - {type: STR_TASOTH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_TASOTH, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 78, turn: 23437, side: 0, bodypart: 1, id: 1000008} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 82, turn: 24612, side: 3, bodypart: 1, id: 1000009} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 84, turn: 25209, side: 0, bodypart: 1, id: 1000009} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 88, turn: 26430, side: 2, bodypart: 2, id: 1000006} - {type: STR_NAGA_SORCEROR, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_THERMAL_TAZER, weaponAmmo: STR_THERMAL_TAZER, status: 7, faction: 1, mission: 88, turn: 26439, side: 3, bodypart: 1, id: 1000016} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 89, turn: 26706, side: 0, bodypart: 1, id: 1000003} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 89, turn: 26709, side: 2, bodypart: 2, id: 1000011} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 89, turn: 26715, side: 3, bodypart: 1, id: 1000014} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 91, turn: 27303, side: 0, bodypart: 1, id: 1000007} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 91, turn: 27306, side: 0, bodypart: 1, id: 1000005} - {type: STR_CARCHARODON_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_CARCHARODON, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 94, turn: 28203, side: 0, bodypart: 1, id: 1000008} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 7, faction: 1, mission: 95, turn: 28515, side: 2, bodypart: 2, id: 1000019} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 95, turn: 28525, side: 2, bodypart: 2, id: 1000019} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 95, turn: 28533, side: 0, bodypart: 1, id: 1000003} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 95, turn: 28545, side: 3, bodypart: 1, id: 1000024} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 103, turn: 30915, side: 1, bodypart: 3, id: 1000018} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 103, turn: 30918, side: 4, bodypart: 1, id: 1000014} - {type: STR_AQUATOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 103, turn: 30921, side: 2, bodypart: 2, id: 1000015} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 104, turn: 31207, side: 3, bodypart: 1, id: 1000015} missionIdList: [35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 65, 66, 67, 69, 70, 71, 72, 73, 74, 76, 78, 80, 82, 83, 84, 85, 86, 87, 88, 89, 91, 94, 95, 99, 102, 103, 104, 106] daysWoundedTotal: 55 totalShotFriendlyCounter: 1 monthsService: 5 shotAtCounterTotal: 1 hitCounterTotal: 1 longDistanceHitCounterTotal: 4 shotsFiredCounterTotal: 90 shotsLandedCounterTotal: 49 timesWoundedTotal: 1 woundsHealedTotal: 3 statGainTotal: 225 - type: STR_SOLDIER id: 50 name: Hyun-woo Gangjeon nationality: 22 initialStats: tu: 50 stamina: 49 health: 36 bravery: 50 reactions: 55 firing: 66 throwing: 65 strength: 34 psiStrength: 49 psiSkill: 0 melee: 39 mana: 0 currentStats: tu: 80 stamina: 97 health: 61 bravery: 50 reactions: 60 firing: 94 throwing: 77 strength: 61 psiStrength: 49 psiSkill: 0 melee: 65 mana: 0 rank: 2 craft: lon: 5.1180636759100118 lat: -0.7281821569465422 type: STR_POSEIDON id: 1 gender: 0 look: 2 lookVariant: 23 missions: 25 kills: 16 stuns: 4 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true returnToTrainingWhenHealed: true improvement: 0 psiStrImprovement: 0 diary: killList: - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 52, turn: 15624, side: 1, bodypart: 3, id: 1000005} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 55, turn: 16506, side: 0, bodypart: 1, id: 1000007} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 56, turn: 16803, side: 0, bodypart: 1, id: 1000006} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 56, turn: 16809, side: 3, bodypart: 1, id: 1000011} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 57, turn: 17106, side: 0, bodypart: 1, id: 1000016} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 59, turn: 17730, side: 4, bodypart: 1, id: 1000005} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17706, side: 3, bodypart: 1, id: 1000049} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 59, turn: 17721, side: 1, bodypart: 3, id: 1000044} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 61, turn: 18303, side: 3, bodypart: 1, id: 1000003} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 65, turn: 19503, side: 0, bodypart: 1, id: 1000018} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 69, turn: 20706, side: 3, bodypart: 1, id: 1000004} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 71, turn: 21324, side: 0, bodypart: 1, id: 1000006} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 72, turn: 21630, side: 0, bodypart: 1, id: 1000004} - {type: STR_TASOTH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_TASOTH, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 78, turn: 23511, side: 2, bodypart: 2, id: 1000007} - {type: STR_TASOTHGUARD_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_TASOTHGUARD, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 7, faction: 1, mission: 78, turn: 23403, side: 0, bodypart: 1, id: 1000043} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 99, turn: 29706, side: 0, bodypart: 1, id: 1000027} - {type: STR_TENTACULAT_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_TENTACULAT, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 102, turn: 30666, side: 0, bodypart: 1, id: 1000022} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_DYNAMITE, weaponAmmo: STR_DYNAMITE, status: 6, faction: 1, mission: 103, turn: 30903, side: 4, bodypart: 1, id: 1000019} - {type: STR_MUTANT2, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 104, turn: 31207, side: 0, bodypart: 1, id: 1000013} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 7, faction: 1, mission: 106, turn: 31809, side: 1, bodypart: 3, id: 1000007} missionIdList: [52, 55, 56, 57, 58, 59, 60, 61, 64, 65, 66, 67, 69, 70, 71, 72, 73, 74, 76, 78, 99, 102, 103, 104, 106] monthsService: 3 shotAtCounterTotal: 2 hitCounterTotal: 1 longDistanceHitCounterTotal: 4 shotsFiredCounterTotal: 52 shotsLandedCounterTotal: 33 woundsHealedTotal: 2 statGainTotal: 201 revivedUnitTotal: 1 revivedSoldierTotal: 1 - type: STR_SOLDIER id: 29 name: Ilmari Mattila nationality: 12 initialStats: tu: 54 stamina: 69 health: 29 bravery: 40 reactions: 43 firing: 45 throwing: 71 strength: 28 psiStrength: 31 psiSkill: 0 melee: 32 mana: 0 currentStats: tu: 81 stamina: 101 health: 61 bravery: 40 reactions: 44 firing: 96 throwing: 94 strength: 60 psiStrength: 31 psiSkill: 0 melee: 78 mana: 0 rank: 3 craft: lon: 5.1180636759100118 lat: -0.7281821569465422 type: STR_POSEIDON id: 1 gender: 0 look: 1 lookVariant: 55 missions: 41 kills: 36 stuns: 8 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_RIGHT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_GAUSS_SNIPER, slot: STR_RIGHT_HAND, ammoItem: STR_GAUSS_SNIPER_CLIP, ammoItemSlots: [STR_GAUSS_SNIPER_CLIP]} - {itemType: STR_MEDI_KIT, slot: STR_BELT} - {itemType: STR_PARTICLE_DISTURBANCE_SENSOR, slot: STR_BELT, slotX: 1} - {itemType: STR_GAUSS_SNIPER_CLIP, slot: STR_BELT, slotX: 2} - {itemType: STR_THERMAL_TAZER, slot: STR_BACK_PACK} diary: killList: - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 48, turn: 14412, side: 2, bodypart: 2, id: 1000006} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 49, turn: 14706, side: 0, bodypart: 1, id: 1000004} - {type: STR_TASOTH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_TASOTH, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 50, turn: 15009, side: 0, bodypart: 1, id: 1000003} - {type: STR_MUTANT2, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 51, turn: 15310, side: 0, bodypart: 1, id: 1000011} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 53, turn: 15903, side: 4, bodypart: 1, id: 1000009} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 53, turn: 15912, side: 1, bodypart: 3, id: 1000019} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 53, turn: 15915, side: 4, bodypart: 1, id: 1000040} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 6, faction: 1, mission: 53, turn: 15904, side: 4, bodypart: 1, id: 1000050} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 53, turn: 15924, side: 0, bodypart: 1, id: 1000044} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 54, turn: 16203, side: 0, bodypart: 1, id: 1000005} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 54, turn: 16212, side: 4, bodypart: 1, id: 1000006} - {type: STR_GILLMAN_TECHNICIAN, rank: STR_LIVE_TECHNICIAN, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 54, turn: 16233, side: 3, bodypart: 1, id: 1000017} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 54, turn: 16236, side: 0, bodypart: 1, id: 1000012} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17709, side: 0, bodypart: 1, id: 1000016} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 59, turn: 17706, side: 1, bodypart: 3, id: 1000051} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 59, turn: 17709, side: 4, bodypart: 1, id: 1000046} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17712, side: 2, bodypart: 2, id: 1000082} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 65, turn: 19504, side: 3, bodypart: 1, id: 1000007} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 65, turn: 19507, side: 0, bodypart: 1, id: 1000016} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 65, turn: 19528, side: 3, bodypart: 1, id: 1000007} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 7, faction: 1, mission: 67, turn: 20106, side: 2, bodypart: 2, id: 1000008} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 67, turn: 20107, side: 2, bodypart: 2, id: 1000008} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 67, turn: 20109, side: 1, bodypart: 3, id: 1000004} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 7, faction: 1, mission: 69, turn: 20706, side: 2, bodypart: 2, id: 1000003} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 69, turn: 20707, side: 2, bodypart: 2, id: 1000003} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 70, turn: 21006, side: 4, bodypart: 1, id: 1000004} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 71, turn: 21303, side: 1, bodypart: 5, id: 1000009} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 71, turn: 21330, side: 2, bodypart: 2, id: 1000003} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 76, turn: 22812, side: 0, bodypart: 1, id: 1000010} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 78, turn: 23439, side: 2, bodypart: 2, id: 1000011} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 82, turn: 24603, side: 3, bodypart: 1, id: 1000008} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 84, turn: 25209, side: 1, bodypart: 3, id: 1000010} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 86, turn: 25812, side: 0, bodypart: 1, id: 1000007} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 88, turn: 26403, side: 0, bodypart: 1, id: 1000007} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 88, turn: 26430, side: 1, bodypart: 3, id: 1000010} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 89, turn: 26706, side: 0, bodypart: 4, id: 1000012} - {type: STR_NAGA_SORCEROR, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_THERMAL_TAZER, weaponAmmo: STR_THERMAL_TAZER, status: 7, faction: 1, mission: 89, turn: 26739, side: 3, bodypart: 1, id: 1000015} - {type: STR_CARCHARODON_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_CARCHARODON, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 94, turn: 28206, side: 0, bodypart: 1, id: 1000006} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 99, turn: 29706, side: 0, bodypart: 1, id: 1000012} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 102, turn: 30606, side: 3, bodypart: 1, id: 1000015} - {type: STR_TASOTH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_TASOTH, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 102, turn: 30609, side: 0, bodypart: 1, id: 1000006} - {type: STR_TASOTH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_TASOTH, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 102, turn: 30615, side: 0, bodypart: 1, id: 1000003} - {type: STR_TENTACULAT_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_TENTACULAT, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 102, turn: 30621, side: 0, bodypart: 1, id: 1000019} - {type: FEMALE_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 103, turn: 30903, side: 4, bodypart: 1, id: 1000027} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 104, turn: 31210, side: 0, bodypart: 1, id: 1000016} missionIdList: [48, 49, 50, 51, 53, 54, 55, 56, 57, 58, 59, 60, 61, 64, 65, 66, 67, 69, 70, 71, 72, 73, 74, 76, 78, 80, 82, 83, 84, 85, 86, 87, 88, 89, 91, 94, 99, 102, 103, 104, 106] totalShotByFriendlyCounter: 1 monthsService: 7 shotAtCounterTotal: 2 hitCounterTotal: 2 longDistanceHitCounterTotal: 5 shotsFiredCounterTotal: 65 shotsLandedCounterTotal: 51 woundsHealedTotal: 1 statGainTotal: 244 - type: STR_SOLDIER id: 37 name: Rudolf Busasa nationality: 7 initialStats: tu: 54 stamina: 61 health: 32 bravery: 30 reactions: 51 firing: 64 throwing: 64 strength: 20 psiStrength: 45 psiSkill: 0 melee: 21 mana: 0 currentStats: tu: 79 stamina: 99 health: 60 bravery: 30 reactions: 54 firing: 97 throwing: 85 strength: 56 psiStrength: 45 psiSkill: 0 melee: 59 mana: 0 rank: 3 craft: lon: 5.1180636759100118 lat: -0.7281821569465422 type: STR_POSEIDON id: 1 gender: 0 look: 3 lookVariant: 1 missions: 27 kills: 25 stuns: 5 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_RIGHT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_GAUSS_SNIPER, slot: STR_RIGHT_HAND, ammoItem: STR_GAUSS_SNIPER_CLIP, ammoItemSlots: [STR_GAUSS_SNIPER_CLIP]} - {itemType: STR_MEDI_KIT, slot: STR_BELT} - {itemType: STR_PARTICLE_DISTURBANCE_SENSOR, slot: STR_BELT, slotX: 1} - {itemType: STR_GAUSS_SNIPER_CLIP, slot: STR_BELT, slotX: 2} diary: killList: - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_THERMAL_TAZER, weaponAmmo: STR_THERMAL_TAZER, status: 7, faction: 1, mission: 45, turn: 13506, side: 0, bodypart: 1, id: 1000018} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 45, turn: 13509, side: 1, bodypart: 3, id: 1000010} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 45, turn: 13521, side: 0, bodypart: 1, id: 1000011} - {type: STR_TENTACULAT_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_TENTACULAT, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_HE_AMMO, status: 6, faction: 1, mission: 50, turn: 15003, side: 4, bodypart: 1, id: 1000053} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 51, turn: 15312, side: 3, bodypart: 1, id: 1000007} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 53, turn: 15903, side: 3, bodypart: 1, id: 1000056} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 55, turn: 16503, side: 0, bodypart: 5, id: 1000003} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 56, turn: 16806, side: 1, bodypart: 3, id: 1000007} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 57, turn: 17106, side: 0, bodypart: 5, id: 1000006} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_WEAPON_UNKNOWN, weaponAmmo: STR_WEAPON_UNKNOWN, status: 7, faction: 1, mission: 59, turn: 17703, side: 2, bodypart: 2, id: 1000021} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_WEAPON_UNKNOWN, weaponAmmo: STR_WEAPON_UNKNOWN, status: 6, faction: 1, mission: 59, turn: 17703, side: 2, bodypart: 2, id: 1000021} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17706, side: 1, bodypart: 3, id: 1000015} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17712, side: 3, bodypart: 1, id: 1000041} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 59, turn: 17742, side: 1, bodypart: 3, id: 1000013} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17775, side: 1, bodypart: 3, id: 1000039} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17712, side: 0, bodypart: 1, id: 1000050} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17739, side: 2, bodypart: 0, id: 1000086} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 65, turn: 19503, side: 0, bodypart: 1, id: 1000015} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 65, turn: 19504, side: 0, bodypart: 1, id: 1000015} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 67, turn: 20106, side: 1, bodypart: 3, id: 1000003} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 71, turn: 21306, side: 0, bodypart: 1, id: 1000017} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 71, turn: 21309, side: 2, bodypart: 2, id: 1000004} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 71, turn: 21315, side: 2, bodypart: 2, id: 1000018} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 71, turn: 21318, side: 0, bodypart: 1, id: 1000014} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 71, turn: 21339, side: 2, bodypart: 2, id: 1000015} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 71, turn: 21342, side: 3, bodypart: 1, id: 1000011} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 99, turn: 29706, side: 0, bodypart: 1, id: 1000015} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 103, turn: 30921, side: 2, bodypart: 2, id: 1000009} - {type: STR_AQUATOID_TECHNICIAN, rank: STR_LIVE_TECHNICIAN, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 103, turn: 30924, side: 1, bodypart: 0, id: 1000012} - {type: STR_MUTANT0, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 104, turn: 31218, side: 4, bodypart: 1, id: 1000008} missionIdList: [32, 33, 44, 45, 50, 51, 53, 54, 55, 56, 57, 58, 59, 60, 61, 64, 65, 66, 67, 69, 70, 71, 99, 102, 103, 104, 106] daysWoundedTotal: 77 totalShotByFriendlyCounter: 2 monthsService: 5 unconciousTotal: 1 shotAtCounterTotal: 1 hitCounterTotal: 3 longDistanceHitCounterTotal: 1 shotsFiredCounterTotal: 58 shotsLandedCounterTotal: 35 timesWoundedTotal: 4 statGainTotal: 222 - type: STR_SOLDIER id: 39 name: -Shin Miyazaki nationality: 20 initialStats: tu: 50 stamina: 60 health: 40 bravery: 30 reactions: 52 firing: 59 throwing: 53 strength: 23 psiStrength: 11 psiSkill: 0 melee: 24 mana: 0 currentStats: tu: 81 stamina: 101 health: 60 bravery: 30 reactions: 57 firing: 98 throwing: 91 strength: 60 psiStrength: 11 psiSkill: 0 melee: 67 mana: 0 rank: 3 craft: lon: 5.1180636759100118 lat: -0.7281821569465422 type: STR_MORAY id: 3 gender: 0 look: 0 lookVariant: 34 missions: 33 kills: 30 stuns: 8 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 diary: killList: - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_HE_AMMO, status: 6, faction: 1, mission: 32, turn: 9606, side: 4, bodypart: 1, id: 1000011} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_JET_HARPOON, weaponAmmo: STR_HARPOON_POD_SC, status: 7, faction: 1, mission: 33, turn: 9930, side: 1, bodypart: 3, id: 1000011} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_JET_HARPOON, weaponAmmo: STR_HARPOON_POD_SC, status: 6, faction: 1, mission: 33, turn: 9930, side: 4, bodypart: 1, id: 1000011} - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_HE_AMMO, status: 6, faction: 1, mission: 34, turn: 10206, side: 4, bodypart: 1, id: 1000004} - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_HE_AMMO, status: 6, faction: 1, mission: 34, turn: 10212, side: 4, bodypart: 1, id: 1000010} - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_HE_AMMO, status: 6, faction: 1, mission: 34, turn: 10239, side: 4, bodypart: 1, id: 1000006} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 43, turn: 12912, side: 0, bodypart: 1, id: 1000002} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 43, turn: 12915, side: 4, bodypart: 1, id: 1000007} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 7, faction: 1, mission: 45, turn: 13506, side: 2, bodypart: 2, id: 1000013} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 45, turn: 13510, side: 2, bodypart: 2, id: 1000013} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 7, faction: 1, mission: 45, turn: 13524, side: 0, bodypart: 1, id: 1000007} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 45, turn: 13528, side: 0, bodypart: 1, id: 1000007} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 7, faction: 1, mission: 45, turn: 13530, side: 4, bodypart: 1, id: 1000008} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 47, turn: 14112, side: 4, bodypart: 1, id: 1000002} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 48, turn: 14406, side: 3, bodypart: 1, id: 1000003} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 48, turn: 14409, side: 4, bodypart: 1, id: 1000011} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 49, turn: 14709, side: 3, bodypart: 1, id: 1000006} - {type: STR_TASOTH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_TASOTH, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 50, turn: 15012, side: 2, bodypart: 2, id: 1000006} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 53, turn: 15903, side: 0, bodypart: 1, id: 1000005} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 53, turn: 15906, side: 4, bodypart: 1, id: 1000006} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 53, turn: 15906, side: 4, bodypart: 1, id: 1000012} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 53, turn: 15912, side: 0, bodypart: 1, id: 1000038} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 53, turn: 15918, side: 3, bodypart: 1, id: 1000043} - {type: STR_AQUATOID_TECHNICIAN, rank: STR_LIVE_TECHNICIAN, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 53, turn: 15924, side: 4, bodypart: 1, id: 1000048} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 55, turn: 16503, side: 4, bodypart: 1, id: 1000005} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 55, turn: 16512, side: 0, bodypart: 1, id: 1000006} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 56, turn: 16806, side: 0, bodypart: 1, id: 1000003} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 57, turn: 17106, side: 0, bodypart: 1, id: 1000017} - {type: DOCKER_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 59, turn: 17703, side: 4, bodypart: 1, id: 1000032} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17703, side: 1, bodypart: 3, id: 1000036} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17706, side: 2, bodypart: 2, id: 1000038} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 59, turn: 17712, side: 4, bodypart: 1, id: 1000004} - {type: STR_MUTANT2, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 65, turn: 19507, side: 3, bodypart: 1, id: 1000013} - {type: STR_MUTANT2, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 65, turn: 19507, side: 0, bodypart: 1, id: 1000012} - {type: STR_MUTANT0, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 65, turn: 19530, side: 2, bodypart: 2, id: 1000005} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 72, turn: 21615, side: 0, bodypart: 1, id: 1000006} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 78, turn: 23403, side: 0, bodypart: 1, id: 1000012} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 99, turn: 29706, side: 3, bodypart: 1, id: 1000018} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 99, turn: 29712, side: 3, bodypart: 1, id: 1000023} missionIdList: [32, 33, 34, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 53, 54, 55, 56, 57, 58, 59, 60, 61, 64, 65, 66, 67, 69, 70, 71, 72, 78, 99] daysWoundedTotal: 24 totalShotByFriendlyCounter: 1 totalShotFriendlyCounter: 1 monthsService: 5 shotAtCounterTotal: 1 hitCounterTotal: 1 longDistanceHitCounterTotal: 2 shotsFiredCounterTotal: 57 shotsLandedCounterTotal: 43 timesWoundedTotal: 2 allAliensKilledTotal: 1 statGainTotal: 251 - type: STR_SOLDIER id: 49 name: -Wirimu Morete nationality: 26 initialStats: tu: 55 stamina: 41 health: 39 bravery: 20 reactions: 46 firing: 67 throwing: 66 strength: 38 psiStrength: 21 psiSkill: 0 melee: 35 mana: 0 currentStats: tu: 80 stamina: 93 health: 60 bravery: 20 reactions: 50 firing: 98 throwing: 80 strength: 60 psiStrength: 21 psiSkill: 0 melee: 69 mana: 0 rank: 2 craft: lon: 5.1180636759100118 lat: -0.7281821569465422 type: STR_POSEIDON id: 1 gender: 0 look: 2 lookVariant: 63 missions: 32 kills: 24 stuns: 5 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_RIGHT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_GAUSS_SNIPER, slot: STR_RIGHT_HAND, ammoItem: STR_GAUSS_SNIPER_CLIP, ammoItemSlots: [STR_GAUSS_SNIPER_CLIP]} - {itemType: STR_MEDI_KIT, slot: STR_BELT} - {itemType: STR_PARTICLE_DISTURBANCE_SENSOR, slot: STR_BELT, slotX: 1} - {itemType: STR_GAUSS_SNIPER_CLIP, slot: STR_BELT, slotX: 2} - {itemType: STR_THERMAL_TAZER, slot: STR_BACK_PACK} diary: killList: - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 57, turn: 17103, side: 0, bodypart: 1, id: 1000003} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17712, side: 3, bodypart: 1, id: 1000040} - {type: STR_AQUATOID_TECHNICIAN, rank: STR_LIVE_TECHNICIAN, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17727, side: 0, bodypart: 1, id: 1000011} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 7, faction: 1, mission: 59, turn: 17730, side: 2, bodypart: 2, id: 1000020} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17709, side: 3, bodypart: 1, id: 1000059} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 60, turn: 18009, side: 1, bodypart: 3, id: 1000003} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 61, turn: 18303, side: 1, bodypart: 3, id: 1000008} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 7, faction: 1, mission: 61, turn: 18306, side: 0, bodypart: 1, id: 1000006} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 61, turn: 18307, side: 0, bodypart: 1, id: 1000006} - {type: STR_MUTANT2, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 65, turn: 19510, side: 0, bodypart: 1, id: 1000009} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 70, turn: 21003, side: 0, bodypart: 1, id: 1000006} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 72, turn: 21603, side: 0, bodypart: 1, id: 1000003} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 72, turn: 21606, side: 0, bodypart: 1, id: 1000010} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 72, turn: 21609, side: 0, bodypart: 1, id: 1000014} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 73, turn: 21903, side: 2, bodypart: 2, id: 1000006} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 76, turn: 22809, side: 0, bodypart: 1, id: 1000007} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 78, turn: 23406, side: 1, bodypart: 3, id: 1000015} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 78, turn: 23409, side: 1, bodypart: 3, id: 1000014} - {type: STR_CARCHARODON_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_CARCHARODON, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 83, turn: 24903, side: 1, bodypart: 3, id: 1000003} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 85, turn: 25509, side: 2, bodypart: 2, id: 1000008} - {type: STR_NAGA_COMMANDER, rank: STR_LIVE_COMMANDER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 7, faction: 1, mission: 99, turn: 29703, side: 1, bodypart: 3, id: 1000033} - {type: STR_NAGA_COMMANDER, rank: STR_LIVE_COMMANDER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 99, turn: 29704, side: 1, bodypart: 3, id: 1000033} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 99, turn: 29709, side: 0, bodypart: 1, id: 1000013} - {type: STR_TASOTH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_TASOTH, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 7, faction: 1, mission: 102, turn: 30603, side: 0, bodypart: 1, id: 1000007} - {type: STR_TASOTH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_TASOTH, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 102, turn: 30607, side: 0, bodypart: 1, id: 1000007} - {type: STR_TASOTHGUARD_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_TASOTHGUARD, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 102, turn: 30603, side: 0, bodypart: 1, id: 1000041} - {type: STR_MUTANT0, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 104, turn: 31203, side: 0, bodypart: 1, id: 1000006} - {type: STR_MUTANT2, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 104, turn: 31207, side: 0, bodypart: 1, id: 1000014} - {type: STR_MUTANT2, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 104, turn: 31213, side: 0, bodypart: 1, id: 1000014} missionIdList: [52, 55, 56, 57, 58, 59, 60, 61, 64, 65, 66, 67, 69, 70, 71, 72, 73, 74, 76, 78, 80, 82, 83, 84, 85, 86, 87, 88, 99, 102, 104, 106] monthsService: 3 shotAtCounterTotal: 1 longDistanceHitCounterTotal: 5 shotsFiredCounterTotal: 52 shotsLandedCounterTotal: 36 allAliensKilledTotal: 2 woundsHealedTotal: 2 statGainTotal: 201 - type: STR_SOLDIER id: 34 name: -Santiago Kellogg nationality: 0 initialStats: tu: 60 stamina: 40 health: 25 bravery: 20 reactions: 56 firing: 54 throwing: 59 strength: 29 psiStrength: 32 psiSkill: 0 melee: 20 mana: 0 currentStats: tu: 80 stamina: 101 health: 60 bravery: 20 reactions: 58 firing: 100 throwing: 90 strength: 60 psiStrength: 32 psiSkill: 0 melee: 71 mana: 0 rank: 3 gender: 0 look: 2 lookVariant: 39 missions: 40 kills: 43 stuns: 14 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_RIGHT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_PARTICLE_DISTURBANCE_SENSOR, slot: STR_BELT, slotX: 1} - {itemType: STR_GAUSS_RIFLE_CLIP, slot: STR_RIGHT_LEG, slotX: 1} - {itemType: STR_GAUSS_SNIPER, slot: STR_RIGHT_HAND, ammoItem: STR_GAUSS_SNIPER_CLIP, ammoItemSlots: [STR_GAUSS_SNIPER_CLIP]} - {itemType: STR_MC_READER, slot: STR_BACK_PACK, slotY: 1} diary: killList: - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 28, turn: 8403, side: 0, bodypart: 1, id: 1000003} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 28, turn: 8406, side: 2, bodypart: 2, id: 1000007} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 28, turn: 8409, side: 1, bodypart: 5, id: 1000011} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 29, turn: 8703, side: 0, bodypart: 1, id: 1000014} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 29, turn: 8703, side: 4, bodypart: 1, id: 1000014} - {type: STR_MUTANT0, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 29, turn: 8712, side: 4, bodypart: 1, id: 1000005} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 30, turn: 9003, side: 0, bodypart: 1, id: 1000006} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 31, turn: 9303, side: 0, bodypart: 1, id: 1000005} - {type: SAILOR_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 31, turn: 9309, side: 4, bodypart: 1, id: 1000035} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 31, turn: 9309, side: 4, bodypart: 1, id: 1000039} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 31, turn: 9318, side: 4, bodypart: 1, id: 1000042} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 31, turn: 9330, side: 4, bodypart: 1, id: 1000043} - {type: STR_S_DRONE, rank: STR_HWPS, race: STR_S_DRONE, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 0, mission: 31, turn: 9303, side: 3, bodypart: 1, id: 1000001} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 31, turn: 9312, side: 1, bodypart: 3, id: 1000048} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 31, turn: 9315, side: 3, bodypart: 0, id: 1000081} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 7, faction: 1, mission: 31, turn: 9318, side: 3, bodypart: 1, id: 1000063} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 31, turn: 9318, side: 2, bodypart: 0, id: 1000082} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 31, turn: 9321, side: 4, bodypart: 1, id: 1000044} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 31, turn: 9324, side: 4, bodypart: 1, id: 1000080} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 31, turn: 9327, side: 4, bodypart: 1, id: 1000080} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 31, turn: 9348, side: 0, bodypart: 1, id: 1000045} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_WEAPON_UNKNOWN, weaponAmmo: STR_WEAPON_UNKNOWN, status: 6, faction: 1, mission: 31, turn: 9351, side: 4, bodypart: 1, id: 1000044} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 7, faction: 1, mission: 32, turn: 9609, side: 3, bodypart: 1, id: 1000006} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 32, turn: 9610, side: 3, bodypart: 1, id: 1000006} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 7, faction: 1, mission: 33, turn: 9924, side: 2, bodypart: 2, id: 1000006} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 33, turn: 9928, side: 2, bodypart: 2, id: 1000006} - {type: STR_GILLMAN_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_GILLMAN, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 33, turn: 9930, side: 3, bodypart: 1, id: 1000014} - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 34, turn: 10209, side: 0, bodypart: 1, id: 1000009} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 43, turn: 12921, side: 3, bodypart: 1, id: 1000006} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 45, turn: 13503, side: 0, bodypart: 1, id: 1000016} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 45, turn: 13509, side: 3, bodypart: 1, id: 1000006} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 46, turn: 13803, side: 3, bodypart: 1, id: 1000009} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 46, turn: 13806, side: 0, bodypart: 1, id: 1000005} - {type: STR_AQUATOID_TECHNICIAN, rank: STR_LIVE_TECHNICIAN, race: STR_AQUATOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 48, turn: 14421, side: 1, bodypart: 3, id: 1000016} - {type: STR_AQUATOID_TECHNICIAN, rank: STR_LIVE_TECHNICIAN, race: STR_AQUATOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 48, turn: 14430, side: 2, bodypart: 2, id: 1000017} - {type: STR_TENTACULAT_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_TENTACULAT, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 7, faction: 1, mission: 50, turn: 15015, side: 3, bodypart: 1, id: 1000022} - {type: STR_TENTACULAT_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_TENTACULAT, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 50, turn: 15028, side: 3, bodypart: 1, id: 1000022} - {type: STR_TENTACULAT_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_TENTACULAT, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 50, turn: 15036, side: 3, bodypart: 1, id: 1000019} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 50, turn: 15072, side: 2, bodypart: 2, id: 1000013} - {type: STR_MUTANT0, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 51, turn: 15303, side: 2, bodypart: 2, id: 1000004} - {type: STR_MUTANT2, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 7, faction: 1, mission: 51, turn: 15315, side: 0, bodypart: 1, id: 1000013} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 7, faction: 1, mission: 53, turn: 15906, side: 2, bodypart: 2, id: 1000020} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 53, turn: 15909, side: 0, bodypart: 1, id: 1000016} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 53, turn: 15921, side: 2, bodypart: 2, id: 1000003} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 53, turn: 15903, side: 2, bodypart: 2, id: 1000047} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 53, turn: 15912, side: 3, bodypart: 1, id: 1000053} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 57, turn: 17142, side: 2, bodypart: 2, id: 1000009} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17703, side: 2, bodypart: 2, id: 1000035} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17712, side: 1, bodypart: 3, id: 1000022} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17739, side: 0, bodypart: 1, id: 1000045} - {type: STR_MUTANT0, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 65, turn: 19503, side: 0, bodypart: 1, id: 1000006} - {type: STR_MUTANT0, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 65, turn: 19509, side: 0, bodypart: 1, id: 1000003} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 70, turn: 21012, side: 4, bodypart: 1, id: 1000003} - {type: STR_TENTACULAT_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_TENTACULAT, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 7, faction: 1, mission: 78, turn: 23427, side: 2, bodypart: 2, id: 1000019} - {type: STR_TENTACULAT_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_TENTACULAT, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 78, turn: 23431, side: 2, bodypart: 2, id: 1000019} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 99, turn: 29706, side: 0, bodypart: 1, id: 1000028} - {type: STR_DROWN_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DROWN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 99, turn: 29709, side: 3, bodypart: 1, id: 1000038} - {type: STR_MUTANT0, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 104, turn: 31218, side: 2, bodypart: 2, id: 1000005} missionIdList: [28, 29, 30, 31, 32, 33, 34, 43, 44, 45, 46, 47, 48, 49, 50, 51, 53, 55, 56, 57, 58, 59, 65, 66, 67, 69, 70, 71, 78, 80, 82, 83, 84, 85, 86, 87, 88, 99, 102, 104] daysWoundedTotal: 25 totalShotFriendlyCounter: 2 monthsService: 6 shotAtCounterTotal: 2 hitCounterTotal: 1 longDistanceHitCounterTotal: 3 shotsFiredCounterTotal: 126 shotsLandedCounterTotal: 71 timesWoundedTotal: 1 woundsHealedTotal: 4 statGainTotal: 276 - type: STR_SOLDIER id: 6 name: Baccaus Panagoulis nationality: 15 initialStats: tu: 53 stamina: 66 health: 40 bravery: 10 reactions: 45 firing: 48 throwing: 63 strength: 35 psiStrength: 45 psiSkill: 0 melee: 34 mana: 0 currentStats: tu: 80 stamina: 100 health: 60 bravery: 10 reactions: 50 firing: 100 throwing: 101 strength: 60 psiStrength: 45 psiSkill: 0 melee: 76 mana: 0 rank: 4 gender: 0 look: 0 lookVariant: 61 missions: 63 kills: 55 stuns: 25 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_RIGHT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_GAUSS_SNIPER, slot: STR_RIGHT_HAND, ammoItem: STR_GAUSS_SNIPER_CLIP, ammoItemSlots: [STR_GAUSS_SNIPER_CLIP]} - {itemType: STR_MEDI_KIT, slot: STR_BELT} - {itemType: STR_PARTICLE_DISTURBANCE_SENSOR, slot: STR_BELT, slotX: 1} - {itemType: STR_GAUSS_SNIPER_CLIP, slot: STR_BELT, slotX: 2} - {itemType: STR_THERMAL_TAZER, slot: STR_BACK_PACK} diary: killList: - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 7, faction: 1, mission: 4, turn: 1203, side: 4, bodypart: 1, id: 1000009} - {type: STR_MUTANT0, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 4, turn: 1212, side: 0, bodypart: 1, id: 1000004} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 4, turn: 1218, side: 4, bodypart: 1, id: 1000011} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 4, turn: 1219, side: 4, bodypart: 1, id: 1000009} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_WEAPON_UNKNOWN, weaponAmmo: STR_WEAPON_UNKNOWN, status: 6, faction: 1, mission: 5, turn: 1503, side: 2, bodypart: 2, id: 1000011} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 8, turn: 2421, side: 4, bodypart: 1, id: 1000016} - {type: STR_GILLMAN_TECHNICIAN, rank: STR_LIVE_TECHNICIAN, race: STR_GILLMAN, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 8, turn: 2418, side: 2, bodypart: 2, id: 1000037} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 10, turn: 3003, side: 4, bodypart: 1, id: 1000016} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 10, turn: 3009, side: 4, bodypart: 1, id: 1000012} - {type: STR_REEF_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_POLYPH, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 11, turn: 3306, side: 0, bodypart: 1, id: 1000011} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 12, turn: 3609, side: 4, bodypart: 1, id: 1000009} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 12, turn: 3615, side: 4, bodypart: 1, id: 1000004} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 14, turn: 4206, side: 4, bodypart: 1, id: 1000002} - {type: STR_GILLMAN_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 14, turn: 4215, side: 4, bodypart: 1, id: 1000008} - {type: STR_FANATIC, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 15, turn: 4506, side: 4, bodypart: 1, id: 1000012} - {type: DOCKER_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 15, turn: 4506, side: 4, bodypart: 1, id: 1000019} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 15, turn: 4506, side: 4, bodypart: 1, id: 1000009} - {type: STR_FANATIC, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 15, turn: 4515, side: 4, bodypart: 1, id: 1000013} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 16, turn: 4803, side: 0, bodypart: 1, id: 1000009} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 16, turn: 4806, side: 4, bodypart: 1, id: 1000010} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 16, turn: 4806, side: 1, bodypart: 3, id: 1000014} - {type: STR_FANATIC, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 16, turn: 4809, side: 0, bodypart: 1, id: 1000003} - {type: MALE_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 17, turn: 5103, side: 4, bodypart: 1, id: 1000028} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 17, turn: 5118, side: 4, bodypart: 1, id: 1000006} - {type: SAILOR_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 19, turn: 5703, side: 4, bodypart: 1, id: 1000024} - {type: STR_AQUATOID_TECHNICIAN, rank: STR_LIVE_TECHNICIAN, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5712, side: 4, bodypart: 1, id: 1000010} - {type: STR_AQUATOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_AQUATOID, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 6, faction: 1, mission: 19, turn: 5719, side: 4, bodypart: 1, id: 1000013} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 6, faction: 1, mission: 19, turn: 5725, side: 4, bodypart: 1, id: 1000023} - {type: SAILOR_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 6, faction: 2, mission: 19, turn: 5725, side: 4, bodypart: 1, id: 1000033} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5730, side: 4, bodypart: 1, id: 1000044} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 6, faction: 1, mission: 19, turn: 5737, side: 4, bodypart: 1, id: 1000014} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5748, side: 4, bodypart: 1, id: 1000011} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5796, side: 4, bodypart: 1, id: 1000009} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 19, turn: 5721, side: 2, bodypart: 2, id: 1000067} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 19, turn: 5721, side: 2, bodypart: 0, id: 1000089} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5721, side: 4, bodypart: 1, id: 1000050} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 19, turn: 5724, side: 0, bodypart: 1, id: 1000064} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 19, turn: 5724, side: 0, bodypart: 1, id: 1000090} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5727, side: 4, bodypart: 1, id: 1000068} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_HE_AMMO, status: 6, faction: 1, mission: 20, turn: 6025, side: 4, bodypart: 1, id: 1000005} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_HE_AMMO, status: 6, faction: 1, mission: 20, turn: 6025, side: 4, bodypart: 1, id: 1000007} - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 21, turn: 6312, side: 4, bodypart: 1, id: 1000011} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 23, turn: 6912, side: 4, bodypart: 1, id: 1000016} - {type: STR_GILLMAN_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_GILLMAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 24, turn: 7209, side: 4, bodypart: 1, id: 1000012} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 25, turn: 7506, side: 4, bodypart: 1, id: 1000009} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 27, turn: 8103, side: 4, bodypart: 1, id: 1000007} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 27, turn: 8118, side: 1, bodypart: 3, id: 1000020} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 28, turn: 8403, side: 4, bodypart: 1, id: 1000002} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 28, turn: 8406, side: 4, bodypart: 1, id: 1000012} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 28, turn: 8412, side: 4, bodypart: 1, id: 1000014} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_JET_HARPOON, weaponAmmo: STR_HARPOON_POD_SC, status: 6, faction: 1, mission: 30, turn: 9030, side: 3, bodypart: 1, id: 1000007} - {type: STR_AQUATOID_TECHNICIAN, rank: STR_LIVE_TECHNICIAN, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 31, turn: 9303, side: 4, bodypart: 1, id: 1000010} - {type: DOCKER_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 31, turn: 9303, side: 4, bodypart: 1, id: 1000023} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 31, turn: 9306, side: 0, bodypart: 1, id: 1000078} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 31, turn: 9315, side: 0, bodypart: 1, id: 1000060} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 31, turn: 9324, side: 4, bodypart: 1, id: 1000050} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 31, turn: 9327, side: 2, bodypart: 2, id: 1000083} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 31, turn: 9360, side: 1, bodypart: 3, id: 1000061} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 31, turn: 9372, side: 2, bodypart: 2, id: 1000050} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_HE_AMMO, status: 6, faction: 1, mission: 32, turn: 9603, side: 4, bodypart: 1, id: 1000005} - {type: STR_GILLMAN_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 33, turn: 9906, side: 4, bodypart: 1, id: 1000013} - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_HE_AMMO, status: 6, faction: 1, mission: 34, turn: 10212, side: 4, bodypart: 1, id: 1000002} - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_HE_AMMO, status: 6, faction: 1, mission: 34, turn: 10215, side: 4, bodypart: 1, id: 1000003} - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_HE_AMMO, status: 6, faction: 1, mission: 34, turn: 10218, side: 4, bodypart: 1, id: 1000011} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 45, turn: 13509, side: 3, bodypart: 1, id: 1000004} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 45, turn: 13524, side: 3, bodypart: 5, id: 1000005} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 45, turn: 13527, side: 2, bodypart: 2, id: 1000009} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 49, turn: 14703, side: 0, bodypart: 1, id: 1000010} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 49, turn: 14706, side: 0, bodypart: 1, id: 1000009} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 72, turn: 21606, side: 3, bodypart: 1, id: 1000005} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 7, faction: 1, mission: 73, turn: 21903, side: 0, bodypart: 1, id: 1000008} - {type: STR_AQUATOID_TECHNICIAN, rank: STR_LIVE_TECHNICIAN, race: STR_AQUATOID, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 74, turn: 22206, side: 4, bodypart: 1, id: 1000007} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 76, turn: 22815, side: 4, bodypart: 1, id: 1000008} - {type: STR_TENTACULAT_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_TENTACULAT, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 78, turn: 23406, side: 0, bodypart: 1, id: 1000021} - {type: STR_TASOTH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_TASOTH, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 78, turn: 23463, side: 1, bodypart: 3, id: 1000003} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 84, turn: 25203, side: 0, bodypart: 1, id: 1000006} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 84, turn: 25209, side: 2, bodypart: 2, id: 1000008} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 86, turn: 25812, side: 3, bodypart: 1, id: 1000008} - {type: STR_CARCHARODON_SQUAD_LEADER, rank: STR_LIVE_NAVIGATOR, race: STR_CARCHARODON, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 94, turn: 28203, side: 0, bodypart: 1, id: 1000011} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 99, turn: 29703, side: 0, bodypart: 1, id: 1000016} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 102, turn: 30609, side: 0, bodypart: 1, id: 1000014} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 103, turn: 30903, side: 4, bodypart: 1, id: 1000003} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 103, turn: 30918, side: 0, bodypart: 1, id: 1000013} - {type: STR_MUTANT0, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 104, turn: 31210, side: 2, bodypart: 2, id: 1000007} missionIdList: [4, 5, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 43, 44, 45, 46, 47, 48, 49, 64, 65, 66, 67, 69, 70, 71, 72, 73, 74, 76, 78, 80, 82, 83, 84, 85, 86, 87, 88, 89, 91, 94, 99, 102, 103, 104] daysWoundedTotal: 60 totalShotByFriendlyCounter: 2 totalShotFriendlyCounter: 1 monthsService: 9 unconciousTotal: 2 shotAtCounterTotal: 8 hitCounterTotal: 5 longDistanceHitCounterTotal: 2 shotsFiredCounterTotal: 135 shotsLandedCounterTotal: 71 timesWoundedTotal: 3 woundsHealedTotal: 10 statGainTotal: 243 revivedUnitTotal: 2 revivedSoldierTotal: 2 - type: STR_SOLDIER id: 44 name: +Modupe Babangida nationality: 23 initialStats: tu: 50 stamina: 54 health: 35 bravery: 50 reactions: 59 firing: 51 throwing: 54 strength: 20 psiStrength: 9 psiSkill: 0 melee: 40 mana: 0 currentStats: tu: 80 stamina: 101 health: 61 bravery: 60 reactions: 61 firing: 100 throwing: 87 strength: 61 psiStrength: 9 psiSkill: 0 melee: 74 mana: 0 rank: 4 gender: 0 look: 1 lookVariant: 15 missions: 36 kills: 43 stuns: 7 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_RIGHT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_GAUSS_SNIPER, slot: STR_RIGHT_HAND, ammoItem: STR_GAUSS_SNIPER_CLIP, ammoItemSlots: [STR_GAUSS_SNIPER_CLIP]} - {itemType: STR_MEDI_KIT, slot: STR_BELT} - {itemType: STR_PARTICLE_DISTURBANCE_SENSOR, slot: STR_BELT, slotX: 1} - {itemType: STR_GAUSS_SNIPER_CLIP, slot: STR_BELT, slotX: 2} - {itemType: STR_THERMAL_TAZER, slot: STR_BACK_PACK} diary: killList: - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 48, turn: 14415, side: 1, bodypart: 3, id: 1000014} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 49, turn: 14709, side: 0, bodypart: 1, id: 1000007} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 50, turn: 15009, side: 3, bodypart: 1, id: 1000009} - {type: STR_TASOTH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_TASOTH, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 50, turn: 15114, side: 0, bodypart: 1, id: 1000008} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 51, turn: 15307, side: 0, bodypart: 1, id: 1000008} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 53, turn: 15903, side: 3, bodypart: 1, id: 1000059} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 53, turn: 15903, side: 1, bodypart: 0, id: 1000062} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 53, turn: 15909, side: 4, bodypart: 1, id: 1000049} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 54, turn: 16203, side: 0, bodypart: 1, id: 1000007} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 55, turn: 16506, side: 1, bodypart: 3, id: 1000004} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 56, turn: 16809, side: 0, bodypart: 1, id: 1000005} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 57, turn: 17103, side: 3, bodypart: 1, id: 1000015} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17703, side: 0, bodypart: 5, id: 1000048} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 6, faction: 1, mission: 59, turn: 17710, side: 4, bodypart: 1, id: 1000080} - {type: STR_AQUATOID_TECHNICIAN, rank: STR_LIVE_TECHNICIAN, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17712, side: 0, bodypart: 0, id: 1000052} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 72, turn: 21618, side: 0, bodypart: 1, id: 1000007} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 74, turn: 22203, side: 1, bodypart: 3, id: 1000005} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 80, turn: 24006, side: 2, bodypart: 2, id: 1000005} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 82, turn: 24603, side: 2, bodypart: 2, id: 1000004} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 84, turn: 25206, side: 2, bodypart: 2, id: 1000003} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 85, turn: 25506, side: 2, bodypart: 2, id: 1000004} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 86, turn: 25812, side: 1, bodypart: 3, id: 1000005} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 88, turn: 26403, side: 2, bodypart: 2, id: 1000004} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 88, turn: 26409, side: 2, bodypart: 2, id: 1000015} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 88, turn: 26412, side: 3, bodypart: 1, id: 1000005} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 88, turn: 26415, side: 3, bodypart: 1, id: 1000014} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_THERMAL_TAZER, weaponAmmo: STR_THERMAL_TAZER, status: 7, faction: 1, mission: 88, turn: 26439, side: 1, bodypart: 3, id: 1000008} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 7, faction: 1, mission: 89, turn: 26712, side: 0, bodypart: 1, id: 1000009} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 89, turn: 26713, side: 0, bodypart: 1, id: 1000009} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 91, turn: 27303, side: 3, bodypart: 1, id: 1000008} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 91, turn: 27306, side: 0, bodypart: 1, id: 1000010} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 91, turn: 27309, side: 3, bodypart: 1, id: 1000006} - {type: STR_CARCHARODON_SQUAD_LEADER, rank: STR_LIVE_NAVIGATOR, race: STR_CARCHARODON, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 7, faction: 1, mission: 94, turn: 28203, side: 0, bodypart: 1, id: 1000010} - {type: STR_CARCHARODON_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_CARCHARODON, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 94, turn: 28206, side: 1, bodypart: 3, id: 1000004} - {type: STR_CARCHARODON_SQUAD_LEADER, rank: STR_LIVE_NAVIGATOR, race: STR_CARCHARODON, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 94, turn: 28207, side: 0, bodypart: 1, id: 1000010} - {type: STR_CARCHARODON_SQUAD_LEADER, rank: STR_LIVE_NAVIGATOR, race: STR_CARCHARODON, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 94, turn: 28209, side: 2, bodypart: 2, id: 1000009} - {type: STR_GHOST_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_GHOST, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 95, turn: 28503, side: 3, bodypart: 1, id: 1000046} - {type: STR_GHOST_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_GHOST, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 95, turn: 28506, side: 0, bodypart: 1, id: 1000041} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 95, turn: 28515, side: 0, bodypart: 1, id: 1000010} - {type: STR_GHOST_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_GHOST, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 95, turn: 28521, side: 2, bodypart: 4, id: 1000049} - {type: STR_GHOST_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_GHOST, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 95, turn: 28527, side: 0, bodypart: 1, id: 1000048} - {type: STR_NAGA_SORCEROR, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 7, faction: 1, mission: 95, turn: 28545, side: 3, bodypart: 5, id: 1000035} - {type: STR_DROWN_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DROWN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 99, turn: 29706, side: 0, bodypart: 1, id: 1000036} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 99, turn: 29709, side: 0, bodypart: 1, id: 1000021} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 99, turn: 29712, side: 0, bodypart: 1, id: 1000024} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 102, turn: 30603, side: 0, bodypart: 1, id: 1000011} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 102, turn: 30606, side: 2, bodypart: 2, id: 1000009} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 103, turn: 30915, side: 4, bodypart: 1, id: 1000035} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 103, turn: 30921, side: 2, bodypart: 2, id: 1000036} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 103, turn: 30933, side: 4, bodypart: 1, id: 1000003} missionIdList: [48, 49, 50, 51, 53, 54, 55, 56, 57, 58, 59, 60, 61, 64, 65, 72, 73, 74, 76, 78, 80, 82, 83, 84, 85, 86, 87, 88, 89, 91, 94, 95, 99, 102, 103, 104] daysWoundedTotal: 7 totalShotByFriendlyCounter: 1 monthsService: 5 shotAtCounterTotal: 2 hitCounterTotal: 2 longDistanceHitCounterTotal: 6 shotsFiredCounterTotal: 70 shotsLandedCounterTotal: 55 timesWoundedTotal: 1 statGainTotal: 261 braveryGainTotal: 10 - type: STR_SOLDIER id: 21 name: -Dimitar Lyubenov nationality: 5 initialStats: tu: 60 stamina: 56 health: 25 bravery: 20 reactions: 48 firing: 48 throwing: 75 strength: 22 psiStrength: 2 psiSkill: 0 melee: 30 mana: 0 currentStats: tu: 81 stamina: 101 health: 60 bravery: 20 reactions: 54 firing: 100 throwing: 100 strength: 60 psiStrength: 2 psiSkill: 0 melee: 65 mana: 0 rank: 3 gender: 0 look: 0 lookVariant: 46 missions: 42 kills: 30 stuns: 7 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_RIGHT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_GAUSS_SNIPER, slot: STR_RIGHT_HAND, ammoItem: STR_GAUSS_SNIPER_CLIP, ammoItemSlots: [STR_GAUSS_SNIPER_CLIP]} - {itemType: STR_MEDI_KIT, slot: STR_BELT} - {itemType: STR_PARTICLE_DISTURBANCE_SENSOR, slot: STR_BELT, slotX: 1} - {itemType: STR_GAUSS_SNIPER_CLIP, slot: STR_RIGHT_LEG} - {itemType: STR_THERMAL_TAZER, slot: STR_BACK_PACK} diary: killList: - {type: STR_POLYPH_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_POLYPH, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 11, turn: 3309, side: 0, bodypart: 1, id: 1000004} - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 21, turn: 6312, side: 4, bodypart: 1, id: 1000010} - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 22, turn: 6612, side: 4, bodypart: 1, id: 1000005} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 23, turn: 6906, side: 4, bodypart: 1, id: 1000018} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 24, turn: 7212, side: 4, bodypart: 1, id: 1000002} - {type: STR_GILLMAN_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_GILLMAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 24, turn: 7215, side: 4, bodypart: 1, id: 1000011} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 25, turn: 7506, side: 3, bodypart: 1, id: 1000012} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 25, turn: 7554, side: 1, bodypart: 3, id: 1000013} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 26, turn: 7818, side: 0, bodypart: 1, id: 1000011} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 27, turn: 8103, side: 4, bodypart: 1, id: 1000018} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 27, turn: 8112, side: 4, bodypart: 1, id: 1000035} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 27, turn: 8115, side: 0, bodypart: 1, id: 1000017} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 27, turn: 8136, side: 0, bodypart: 1, id: 1000005} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_HE_AMMO, status: 6, faction: 1, mission: 32, turn: 9609, side: 4, bodypart: 1, id: 1000009} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_HE_AMMO, status: 6, faction: 1, mission: 32, turn: 9612, side: 4, bodypart: 1, id: 1000013} - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 34, turn: 10242, side: 0, bodypart: 1, id: 1000014} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 36, turn: 10807, side: 1, bodypart: 3, id: 1000008} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 37, turn: 11109, side: 2, bodypart: 2, id: 1000010} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 38, turn: 11418, side: 0, bodypart: 1, id: 1000010} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 38, turn: 11430, side: 0, bodypart: 1, id: 1000007} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 38, turn: 11463, side: 0, bodypart: 1, id: 1000015} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 39, turn: 11712, side: 1, bodypart: 3, id: 1000004} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 40, turn: 12009, side: 3, bodypart: 1, id: 1000003} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 42, turn: 12609, side: 1, bodypart: 3, id: 1000011} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 42, turn: 12615, side: 1, bodypart: 3, id: 1000002} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 42, turn: 12624, side: 0, bodypart: 1, id: 1000006} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 45, turn: 13503, side: 0, bodypart: 1, id: 1000012} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 48, turn: 14415, side: 3, bodypart: 1, id: 1000010} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 48, turn: 14418, side: 2, bodypart: 0, id: 1000007} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 51, turn: 15306, side: 0, bodypart: 1, id: 1000015} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 7, faction: 1, mission: 51, turn: 15309, side: 0, bodypart: 1, id: 1000016} - {type: STR_TENTACULAT_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_TENTACULAT, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 7, faction: 1, mission: 78, turn: 23415, side: 2, bodypart: 2, id: 1000020} - {type: STR_TENTACULAT_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_TENTACULAT, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 78, turn: 23416, side: 2, bodypart: 2, id: 1000020} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 78, turn: 23418, side: 1, bodypart: 3, id: 1000017} - {type: STR_TENTACULAT_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_TENTACULAT, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 78, turn: 23427, side: 3, bodypart: 1, id: 1000022} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 84, turn: 25203, side: 0, bodypart: 1, id: 1000005} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 85, turn: 25512, side: 0, bodypart: 1, id: 1000009} missionIdList: [10, 11, 12, 13, 18, 20, 21, 22, 23, 24, 25, 26, 27, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 45, 46, 47, 48, 49, 50, 51, 78, 80, 82, 83, 84, 85, 86, 87, 88, 99] daysWoundedTotal: 43 totalShotByFriendlyCounter: 1 monthsService: 7 shotAtCounterTotal: 8 hitCounterTotal: 4 longDistanceHitCounterTotal: 11 shotsFiredCounterTotal: 103 shotsLandedCounterTotal: 66 timesWoundedTotal: 2 woundsHealedTotal: 2 statGainTotal: 257 - type: STR_SOLDIER id: 27 name: Dwight Rapp nationality: 0 initialStats: tu: 54 stamina: 64 health: 40 bravery: 60 reactions: 60 firing: 68 throwing: 79 strength: 35 psiStrength: 49 psiSkill: 0 melee: 23 mana: 0 currentStats: tu: 81 stamina: 101 health: 60 bravery: 60 reactions: 73 firing: 101 throwing: 103 strength: 60 psiStrength: 49 psiSkill: 0 melee: 71 mana: 0 rank: 4 gender: 0 look: 1 lookVariant: 8 missions: 33 kills: 57 stuns: 10 recovery: 17 armor: STR_PLASTIC_AQUA_ARMOR_UC returnToTrainingWhenHealed: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_RIGHT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_GAUSS_SNIPER, slot: STR_RIGHT_HAND, ammoItem: STR_GAUSS_SNIPER_CLIP, ammoItemSlots: [STR_GAUSS_SNIPER_CLIP]} - {itemType: STR_MAGNA_BLAST_GRENADE, slot: STR_RIGHT_SHOULDER, fuseTimer: 0} - {itemType: STR_MAGNA_BLAST_GRENADE, slot: STR_RIGHT_LEG, fuseTimer: 0} - {itemType: STR_MEDI_KIT, slot: STR_BELT} - {itemType: STR_PARTICLE_DISTURBANCE_SENSOR, slot: STR_BELT, slotX: 1} - {itemType: STR_THERMAL_TAZER, slot: STR_BACK_PACK} - {itemType: STR_GAUSS_SNIPER_CLIP, slot: STR_BELT, slotX: 2} diary: killList: - {type: STR_GILLMAN_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_GILLMAN, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 8, turn: 2421, side: 0, bodypart: 1, id: 1000034} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 8, turn: 2424, side: 3, bodypart: 1, id: 1000028} - {type: STR_GILLMAN_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_GILLMAN, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 8, turn: 2427, side: 1, bodypart: 3, id: 1000035} - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 21, turn: 6342, side: 4, bodypart: 1, id: 1000013} - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 22, turn: 6606, side: 4, bodypart: 1, id: 1000006} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 24, turn: 7203, side: 2, bodypart: 2, id: 1000006} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 24, turn: 7206, side: 4, bodypart: 1, id: 1000003} - {type: STR_GILLMAN_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_GILLMAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 24, turn: 7218, side: 4, bodypart: 1, id: 1000010} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 25, turn: 7515, side: 4, bodypart: 1, id: 1000007} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 25, turn: 7521, side: 4, bodypart: 1, id: 1000006} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 26, turn: 7803, side: 4, bodypart: 1, id: 1000002} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 26, turn: 7812, side: 4, bodypart: 1, id: 1000008} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 27, turn: 8103, side: 4, bodypart: 1, id: 1000032} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 7, faction: 1, mission: 27, turn: 8112, side: 2, bodypart: 4, id: 1000016} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 27, turn: 8124, side: 0, bodypart: 1, id: 1000039} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 27, turn: 8133, side: 0, bodypart: 1, id: 1000003} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 27, turn: 8139, side: 4, bodypart: 1, id: 1000011} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 28, turn: 8406, side: 1, bodypart: 3, id: 1000005} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 29, turn: 8704, side: 2, bodypart: 2, id: 1000010} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 29, turn: 8706, side: 4, bodypart: 1, id: 1000013} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 29, turn: 8706, side: 4, bodypart: 1, id: 1000011} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 30, turn: 9012, side: 0, bodypart: 1, id: 1000004} - {type: DOCKER_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 31, turn: 9303, side: 4, bodypart: 1, id: 1000028} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 31, turn: 9309, side: 1, bodypart: 3, id: 1000014} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 31, turn: 9318, side: 4, bodypart: 1, id: 1000015} - {type: DOCKER_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 31, turn: 9321, side: 4, bodypart: 1, id: 1000023} - {type: DOCKER_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 6, faction: 2, mission: 31, turn: 9374, side: 4, bodypart: 1, id: 1000028} - {type: STR_AQUATOID_TECHNICIAN, rank: STR_LIVE_TECHNICIAN, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 31, turn: 9303, side: 0, bodypart: 1, id: 1000053} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 31, turn: 9306, side: 1, bodypart: 3, id: 1000064} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 31, turn: 9318, side: 3, bodypart: 1, id: 1000055} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 31, turn: 9333, side: 0, bodypart: 1, id: 1000052} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 31, turn: 9339, side: 2, bodypart: 2, id: 1000054} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 31, turn: 9363, side: 0, bodypart: 0, id: 1000084} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 31, turn: 9366, side: 0, bodypart: 1, id: 1000049} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 32, turn: 9609, side: 2, bodypart: 2, id: 1000010} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 32, turn: 9612, side: 2, bodypart: 2, id: 1000003} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 33, turn: 9909, side: 0, bodypart: 1, id: 1000005} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 33, turn: 9912, side: 0, bodypart: 1, id: 1000003} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 33, turn: 9918, side: 3, bodypart: 1, id: 1000004} - {type: STR_TENTACULAT_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_TENTACULAT, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 35, turn: 10509, side: 1, bodypart: 3, id: 1000006} - {type: STR_MUTANT0, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 36, turn: 10815, side: 0, bodypart: 1, id: 1000004} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 7, faction: 1, mission: 37, turn: 11112, side: 2, bodypart: 2, id: 1000018} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 37, turn: 11113, side: 2, bodypart: 2, id: 1000018} - {type: STR_GILLMAN_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 38, turn: 11403, side: 0, bodypart: 1, id: 1000019} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 38, turn: 11445, side: 3, bodypart: 1, id: 1000012} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 38, turn: 11445, side: 3, bodypart: 4, id: 1000016} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 39, turn: 11712, side: 0, bodypart: 1, id: 1000007} - {type: STR_GILLMAN_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 39, turn: 11715, side: 0, bodypart: 1, id: 1000014} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 40, turn: 12006, side: 4, bodypart: 1, id: 1000004} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 51, turn: 15307, side: 0, bodypart: 1, id: 1000006} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 53, turn: 15903, side: 0, bodypart: 1, id: 1000022} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 53, turn: 15906, side: 1, bodypart: 5, id: 1000035} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 53, turn: 15909, side: 0, bodypart: 1, id: 1000037} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 53, turn: 15903, side: 2, bodypart: 2, id: 1000060} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17715, side: 3, bodypart: 1, id: 1000018} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17730, side: 3, bodypart: 1, id: 1000043} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 59, turn: 17763, side: 4, bodypart: 1, id: 1000007} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17709, side: 0, bodypart: 1, id: 1000056} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17715, side: 3, bodypart: 1, id: 1000061} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17715, side: 3, bodypart: 1, id: 1000083} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 89, turn: 26739, side: 0, bodypart: 1, id: 1000010} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 91, turn: 27306, side: 0, bodypart: 1, id: 1000004} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 91, turn: 27309, side: 1, bodypart: 3, id: 1000009} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 95, turn: 28506, side: 0, bodypart: 1, id: 1000032} - {type: STR_GHOST_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_GHOST, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 95, turn: 28512, side: 3, bodypart: 1, id: 1000045} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 95, turn: 28515, side: 3, bodypart: 1, id: 1000017} - {type: STR_NAGA_COMMANDER, rank: STR_LIVE_COMMANDER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 95, turn: 28530, side: 3, bodypart: 4, id: 1000036} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 95, turn: 28536, side: 2, bodypart: 2, id: 1000020} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 95, turn: 28548, side: 2, bodypart: 2, id: 1000004} missionIdList: [8, 18, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 51, 53, 54, 59, 89, 91, 94, 95] daysWoundedTotal: 84 monthsService: 7 shotAtCounterTotal: 3 hitCounterTotal: 2 longDistanceHitCounterTotal: 8 shotsFiredCounterTotal: 118 shotsLandedCounterTotal: 82 timesWoundedTotal: 2 woundsHealedTotal: 4 statGainTotal: 227 revivedUnitTotal: 1 revivedSoldierTotal: 1 - type: STR_SOLDIER id: 10 name: -Severin Ngonga nationality: 7 initialStats: tu: 53 stamina: 44 health: 27 bravery: 20 reactions: 49 firing: 56 throwing: 71 strength: 34 psiStrength: 28 psiSkill: 0 melee: 22 mana: 0 currentStats: tu: 80 stamina: 100 health: 60 bravery: 20 reactions: 72 firing: 102 throwing: 100 strength: 60 psiStrength: 28 psiSkill: 0 melee: 75 mana: 0 rank: 5 gender: 0 look: 3 lookVariant: 42 missions: 35 kills: 56 stuns: 16 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 diary: killList: - {type: STR_SLIME_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_SLIME, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 0, turn: 3, side: 4, bodypart: 1, id: 1000000} - {type: STR_SLIME_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_SLIME, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 0, turn: 3, side: 0, bodypart: 1, id: 1000001} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 7, faction: 1, mission: 1, turn: 303, side: 4, bodypart: 1, id: 1000010} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 1, turn: 307, side: 4, bodypart: 1, id: 1000010} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 1, turn: 309, side: 4, bodypart: 1, id: 1000008} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 1, turn: 310, side: 0, bodypart: 0, id: 1000006} - {type: STR_SLIME_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_SLIME, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 2, turn: 603, side: 4, bodypart: 1, id: 1000007} - {type: STR_SLIME_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_SLIME, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 2, turn: 603, side: 4, bodypart: 1, id: 1000002} - {type: STR_SLIME_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_SLIME, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 2, turn: 607, side: 0, bodypart: 1, id: 1000005} - {type: STR_SLIME_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_SLIME, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 2, turn: 613, side: 0, bodypart: 1, id: 1000009} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 3, turn: 903, side: 4, bodypart: 1, id: 1000000} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 3, turn: 912, side: 4, bodypart: 1, id: 1000003} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 4, turn: 1210, side: 0, bodypart: 1, id: 1000010} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 4, turn: 1225, side: 0, bodypart: 1, id: 1000010} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 5, turn: 1503, side: 4, bodypart: 1, id: 1000012} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 5, turn: 1515, side: 1, bodypart: 3, id: 1000001} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 6, turn: 1803, side: 4, bodypart: 1, id: 1000000} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 6, turn: 1809, side: 4, bodypart: 1, id: 1000004} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 8, turn: 2403, side: 1, bodypart: 3, id: 1000003} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 8, turn: 2403, side: 4, bodypart: 1, id: 1000029} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 8, turn: 2406, side: 3, bodypart: 1, id: 1000041} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 8, turn: 2409, side: 0, bodypart: 1, id: 1000042} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 8, turn: 2413, side: 0, bodypart: 1, id: 1000041} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 8, turn: 2421, side: 1, bodypart: 3, id: 1000038} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 8, turn: 2424, side: 1, bodypart: 3, id: 1000030} - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 22, turn: 6612, side: 4, bodypart: 1, id: 1000004} - {type: STR_FANATIC, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 23, turn: 6904, side: 2, bodypart: 2, id: 1000004} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 23, turn: 6906, side: 1, bodypart: 3, id: 1000011} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 23, turn: 6909, side: 0, bodypart: 1, id: 1000022} - {type: STR_FANATIC, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 23, turn: 6915, side: 1, bodypart: 3, id: 1000005} - {type: SAILOR_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 24, turn: 7203, side: 4, bodypart: 1, id: 1000025} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 24, turn: 7209, side: 4, bodypart: 1, id: 1000018} - {type: STR_GILLMAN_TECHNICIAN, rank: STR_LIVE_TECHNICIAN, race: STR_GILLMAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 24, turn: 7212, side: 4, bodypart: 1, id: 1000013} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 25, turn: 7503, side: 4, bodypart: 1, id: 1000011} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 25, turn: 7503, side: 1, bodypart: 3, id: 1000015} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 27, turn: 8112, side: 1, bodypart: 5, id: 1000034} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 27, turn: 8115, side: 3, bodypart: 1, id: 1000004} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 27, turn: 8118, side: 1, bodypart: 5, id: 1000037} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 27, turn: 8124, side: 2, bodypart: 2, id: 1000013} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 28, turn: 8406, side: 3, bodypart: 1, id: 1000008} - {type: STR_MUTANT0, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 29, turn: 8709, side: 4, bodypart: 1, id: 1000004} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 29, turn: 8713, side: 2, bodypart: 2, id: 1000011} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 29, turn: 8713, side: 1, bodypart: 3, id: 1000008} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 30, turn: 9006, side: 4, bodypart: 1, id: 1000005} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 30, turn: 9021, side: 0, bodypart: 1, id: 1000003} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 31, turn: 9303, side: 3, bodypart: 1, id: 1000037} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 31, turn: 9306, side: 3, bodypart: 1, id: 1000038} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 31, turn: 9309, side: 4, bodypart: 1, id: 1000008} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 31, turn: 9315, side: 4, bodypart: 1, id: 1000047} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 6, faction: 1, mission: 31, turn: 9316, side: 4, bodypart: 1, id: 1000046} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 31, turn: 9327, side: 0, bodypart: 1, id: 1000059} - {type: STR_AQUATOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 31, turn: 9369, side: 2, bodypart: 2, id: 1000056} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 32, turn: 9606, side: 2, bodypart: 2, id: 1000012} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 33, turn: 9912, side: 3, bodypart: 1, id: 1000009} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 33, turn: 9915, side: 3, bodypart: 1, id: 1000008} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 33, turn: 9918, side: 0, bodypart: 1, id: 1000010} - {type: STR_TENTACULAT_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_TENTACULAT, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 35, turn: 10533, side: 4, bodypart: 1, id: 1000009} - {type: STR_MUTANT2, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 36, turn: 10804, side: 0, bodypart: 1, id: 1000013} - {type: STR_MUTANT2, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 36, turn: 10807, side: 0, bodypart: 1, id: 1000013} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 36, turn: 10807, side: 0, bodypart: 1, id: 1000009} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 36, turn: 10816, side: 0, bodypart: 1, id: 1000015} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 37, turn: 11109, side: 4, bodypart: 1, id: 1000017} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 37, turn: 11112, side: 3, bodypart: 1, id: 1000007} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 7, faction: 1, mission: 38, turn: 11406, side: 3, bodypart: 1, id: 1000003} - {type: STR_GILLMAN_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 38, turn: 11406, side: 4, bodypart: 1, id: 1000020} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 38, turn: 11407, side: 3, bodypart: 1, id: 1000003} - {type: STR_GILLMAN_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 38, turn: 11448, side: 2, bodypart: 2, id: 1000018} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 39, turn: 11709, side: 1, bodypart: 3, id: 1000003} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 39, turn: 11715, side: 1, bodypart: 3, id: 1000008} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 40, turn: 12009, side: 0, bodypart: 1, id: 1000008} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 7, faction: 1, mission: 45, turn: 13521, side: 0, bodypart: 1, id: 1000015} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 45, turn: 13528, side: 4, bodypart: 1, id: 1000015} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 46, turn: 13803, side: 0, bodypart: 1, id: 1000007} missionIdList: [0, 1, 2, 3, 4, 5, 6, 7, 8, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 45, 46, 47, 99] daysWoundedTotal: 80 totalShotByFriendlyCounter: 1 monthsService: 9 unconciousTotal: 1 shotAtCounterTotal: 2 hitCounterTotal: 3 longDistanceHitCounterTotal: 5 lowAccuracyHitCounterTotal: 2 shotsFiredCounterTotal: 108 shotsLandedCounterTotal: 65 timesWoundedTotal: 1 statGainTotal: 291 crafts: - lon: 5.1180636759100118 lat: -0.7281821569465422 id: 1 speedLon: 0 speedLat: 0 speedRadian: 0 speed: 0 type: STR_POSEIDON fuel: 1600 damage: 0 shield: 0 items: STR_ADVLAMP: 33 STR_DYE_GRENADE: 58 STR_DYNAMITE: 2 STR_GAUSS_RIFLE: 3 STR_GAUSS_RIFLE_CLIP: 11 STR_GAUSS_SNIPER: 14 STR_GAUSS_SNIPER_CLIP: 23 STR_GC_HE_AMMO: 10 STR_HARPOON_POD_SC: 15 STR_HEAVY_THERMIC_LANCE: 4 STR_LASER_RIFLE: 3 STR_MAGNA_BLAST_GRENADE: 43 STR_MC_READER: 4 STR_MEDI_KIT: 11 STR_PARTICLE_DISTURBANCE_GRENADE: 20 STR_PARTICLE_DISTURBANCE_SENSOR: 13 STR_SPRAY: 3 STR_STUN_GRENADE: 78 STR_THERMAL_TAZER: 13 STR_THERMIC_LANCE: 4 STR_VIBRO_BLADE: 2 STR_XRIFLE: 12 STR_XRIFLE_CLIP: 13 vehicles: - type: STR_DRONE ammo: 0 size: 1 - type: STR_DRONE ammo: 0 size: 1 - type: STR_TURTLE_HWP_GAUSS ammo: 30 size: 4 status: STR_READY lonAuto: 0 latAuto: 0 pilots: - 48 - 47 - lon: 5.1180636759100118 lat: -0.7281821569465422 id: 3 speedLon: 0 speedLat: 0 speedRadian: 0 speed: 0 type: STR_MORAY fuel: 0 damage: 0 shield: 0 weapons: - type: STR_CRAFT_ARRAY ammo: 0 - type: STR_SQUALL_UC ammo: 4 - type: STR_SQUALL_UC ammo: 3 rearming: true items: {} status: STR_REARMING lonAuto: 0 latAuto: 0 pilots: - 39 - lon: 5.1180636759100118 lat: -0.7281821569465422 id: 4 speedLon: 0 speedLat: 0 speedRadian: 0 speed: 0 type: STR_MORAY fuel: 1200 damage: 0 shield: 0 weapons: - type: STR_CRAFT_ARRAY ammo: 0 - type: STR_SQUALL_UC ammo: 4 - type: STR_SQUALL_UC ammo: 4 items: {} status: STR_READY lonAuto: 0 latAuto: 0 pilots: - 75 items: STR_ADVLAMP: 4 STR_ALIEN_CLONING: 18 STR_ALIEN_CRYOGENICS: 7 STR_ALIEN_IMPLANTER: 3 STR_ALIEN_LEARNING_ARRAYS: 57 STR_ALIEN_REANIMATION_ZONE: 12 STR_ALIEN_SUB_CONSTRUCTION: 29 STR_ALIEN_WRECK: 2 STR_AQUATOID_MEDIC: 6 STR_AQUATOID_NAVIGATOR: 4 STR_AQUATOID_SQUAD_LEADER: 1 STR_AQUATOID_TECHNICIAN: 3 STR_AQUA_PLASTICS: 330 STR_CANNON_POWER_CLIP: 39 STR_CARCHARODON_CORPSE: 4 STR_CHEMICAL_FLARE: 37 STR_DISRUPTOR_AMMO: 16 STR_DISRUPTOR_PULSE_LAUNCHER: 5 STR_DRONE: 1 STR_DROWN_CORPSE: 5 STR_DYE_GRENADE: 27 STR_DYNAMITE: 18 STR_ELERIUM: 5 STR_EXAMINATION_ROOM: 15 STR_FANATIC: 1 STR_GAUSS_RIFLE_CLIP: 20 STR_GAUSS_SNIPER: 3 STR_GAUSS_SNIPER_CLIP: 24 STR_GC_HE_AMMO: 20 STR_GHOST_CORPSE: 8 STR_GILLMAN_CORPSE: 1 STR_GILLMAN_SQUAD_LEADER: 2 STR_HARPOON_POD_SC: 3 STR_HWP_GAUSS_AMMO: 92 STR_ION_BEAM_ACCELERATORS: 15 STR_LARGE_TORPEDO: 3 STR_LASER_RIFLE: 2 STR_LOCUST_CORPSE: 1 STR_MAGNETIC_NAVIGATION: 1 STR_MC_READER: 1 STR_MEDI_KIT: 2 STR_MINDWORMS_CORPSE: 1 STR_MOLECTRONICS: 216 STR_MUTANT0: 1 STR_NAGA_COMMANDER: 1 STR_NAGA_CORPSE: 5 STR_NAGA_SOLDIER: 1 STR_NAGA_SORCEROR: 5 STR_NAGA_SQUAD_LEADER: 3 STR_NEURAL_COMPONENTS: 24 STR_PARTICLE_DISTURBANCE_GRENADE: 30 STR_PARTICLE_DISTURBANCE_SENSOR: 3 STR_PLASTIC_AQUA_ARMOR: 3 STR_SHARD_FLASK: 38 STR_SONIC_CANNON: 22 STR_SONIC_PULSER: 157 STR_SPRAY: 8 STR_SQUALLMI: 31 STR_STUN_GRENADE: 39 STR_S_DRONE: 5 STR_TASOTHGUARD_CORPSE: 2 STR_TENTACULAT_CORPSE: 4 STR_THERMAL_SHOK_BOMB: 90 STR_THERMAL_SHOK_LAUNCHER: 22 STR_THERMAL_TAZER: 4 STR_THERMIC_LANCE: 1 STR_TURTLE_HWP_GAUSS: 2 STR_XRIFLE_CLIP: 11 STR_ZRBITE: 404 scientists: 0 engineers: 0 transfers: - hours: 26 soldier: type: STR_SOLDIER id: 31 name: -Bo Linder nationality: 32 initialStats: tu: 50 stamina: 59 health: 26 bravery: 30 reactions: 47 firing: 42 throwing: 70 strength: 20 psiStrength: 15 psiSkill: 0 melee: 20 mana: 0 currentStats: tu: 80 stamina: 101 health: 60 bravery: 30 reactions: 55 firing: 100 throwing: 99 strength: 61 psiStrength: 15 psiSkill: 0 melee: 71 mana: 0 rank: 3 gender: 0 look: 0 lookVariant: 9 missions: 28 kills: 30 stuns: 11 armor: STR_PLASTIC_AQUA_ARMOR_UC returnToTrainingWhenHealed: true improvement: 0 psiStrImprovement: 0 diary: killList: - {type: STR_TENTACULAT_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_TENTACULAT, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_HE_AMMO, status: 6, faction: 1, mission: 35, turn: 10509, side: 4, bodypart: 1, id: 1000007} - {type: STR_MUTANT0, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 36, turn: 10810, side: 2, bodypart: 2, id: 1000002} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 37, turn: 11103, side: 4, bodypart: 1, id: 1000020} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 37, turn: 11106, side: 4, bodypart: 1, id: 1000016} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 37, turn: 11109, side: 4, bodypart: 1, id: 1000024} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 7, faction: 1, mission: 38, turn: 11433, side: 2, bodypart: 2, id: 1000008} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 7, faction: 1, mission: 38, turn: 11445, side: 1, bodypart: 3, id: 1000009} - {type: STR_GILLMAN_TECHNICIAN, rank: STR_LIVE_TECHNICIAN, race: STR_GILLMAN, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 7, faction: 1, mission: 38, turn: 11448, side: 0, bodypart: 1, id: 1000021} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 38, turn: 11449, side: 2, bodypart: 2, id: 1000008} - {type: STR_GILLMAN_TECHNICIAN, rank: STR_LIVE_TECHNICIAN, race: STR_GILLMAN, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 38, turn: 11449, side: 0, bodypart: 1, id: 1000021} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 38, turn: 11464, side: 1, bodypart: 3, id: 1000009} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 42, turn: 12624, side: 0, bodypart: 1, id: 1000007} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 44, turn: 13206, side: 0, bodypart: 1, id: 1000015} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 46, turn: 13809, side: 1, bodypart: 3, id: 1000006} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 48, turn: 14418, side: 1, bodypart: 3, id: 1000015} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 50, turn: 15009, side: 3, bodypart: 1, id: 1000011} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 50, turn: 15036, side: 2, bodypart: 2, id: 1000012} - {type: STR_TASOTHGUARD_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_TASOTHGUARD, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 50, turn: 15003, side: 0, bodypart: 1, id: 1000042} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 51, turn: 15303, side: 0, bodypart: 1, id: 1000014} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 51, turn: 15303, side: 4, bodypart: 1, id: 1000014} - {type: STR_MUTANT0, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 51, turn: 15306, side: 2, bodypart: 2, id: 1000005} - {type: STR_S_DRONE, rank: STR_HWPS, race: STR_S_DRONE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 0, mission: 53, turn: 15912, side: 0, bodypart: 1, id: 1000000} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 53, turn: 15918, side: 4, bodypart: 1, id: 1000021} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 53, turn: 15903, side: 3, bodypart: 1, id: 1000063} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 53, turn: 15912, side: 2, bodypart: 2, id: 1000065} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 53, turn: 15915, side: 1, bodypart: 3, id: 1000066} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_THERMAL_TAZER, weaponAmmo: STR_THERMAL_TAZER, status: 7, faction: 1, mission: 56, turn: 16815, side: 3, bodypart: 1, id: 1000010} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 57, turn: 17106, side: 0, bodypart: 1, id: 1000005} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17703, side: 0, bodypart: 1, id: 1000006} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17706, side: 3, bodypart: 1, id: 1000024} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17724, side: 0, bodypart: 1, id: 1000009} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 59, turn: 17733, side: 4, bodypart: 1, id: 1000039} - {type: STR_AQUATOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 59, turn: 17763, side: 4, bodypart: 1, id: 1000014} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17703, side: 0, bodypart: 1, id: 1000063} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17712, side: 0, bodypart: 1, id: 1000057} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17715, side: 2, bodypart: 2, id: 1000062} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17724, side: 2, bodypart: 2, id: 1000053} - {type: STR_MUTANT2, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 65, turn: 19503, side: 2, bodypart: 2, id: 1000010} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 65, turn: 19509, side: 1, bodypart: 3, id: 1000014} - {type: STR_MUTANT2, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 65, turn: 19540, side: 1, bodypart: 3, id: 1000011} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 99, turn: 29712, side: 3, bodypart: 1, id: 1000019} missionIdList: [35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 53, 54, 55, 56, 57, 58, 59, 60, 61, 65, 99] totalShotFriendlyCounter: 1 monthsService: 7 lowAccuracyHitCounterTotal: 1 shotsFiredCounterTotal: 93 shotsLandedCounterTotal: 48 woundsHealedTotal: 1 statGainTotal: 292 research: - project: STR_KRAKEN assigned: 0 spent: 105 cost: 134 - project: STR_MC_BIO assigned: 105 spent: 0 cost: 81 productions: - item: STR_MEDI_KIT assigned: 96 spent: 108768 amount: 1 infinite: true sell: true - lon: 0.56449000054293741 lat: -0.48638530387728918 name: Suez facilities: - type: STR_AIR_LOCK x: 2 y: 2 - type: STR_WIDE_ARRAY_SONAR x: 3 y: 2 - type: STR_SUB_PEN x: 2 y: 0 - type: STR_POOL x: 1 y: 2 - type: STR_GENERAL_STORES_2 x: 0 y: 3 - type: STR_SUB_PEN x: 4 y: 0 - type: STR_SUB_PEN x: 0 y: 0 - type: STR_LIVING_QUARTERS_2 x: 3 y: 3 - type: STR_POOL x: 0 y: 2 - type: STR_WORKSHOP x: 2 y: 4 - type: STR_TORPEDO_DEFENSES x: 4 y: 2 - type: STR_TORPEDO_DEFENSES x: 5 y: 2 - type: STR_TORPEDO_DEFENSES x: 5 y: 3 - type: STR_WORKSHOP x: 2 y: 5 - type: STR_WORKSHOP x: 1 y: 5 - type: STR_LABORATORY x: 0 y: 5 - type: STR_LABORATORY x: 3 y: 5 - type: STR_LABORATORY x: 4 y: 5 - type: STR_LABORATORY x: 5 y: 4 soldiers: - type: STR_SOLDIER id: 78 name: Tesfa Negasi nationality: 11 initialStats: tu: 57 stamina: 63 health: 37 bravery: 30 reactions: 44 firing: 45 throwing: 56 strength: 26 psiStrength: 20 psiSkill: 0 melee: 29 mana: 0 currentStats: tu: 63 stamina: 71 health: 46 bravery: 30 reactions: 44 firing: 53 throwing: 65 strength: 38 psiStrength: 20 psiSkill: 0 melee: 48 mana: 0 rank: 0 gender: 0 look: 3 lookVariant: 16 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 1 - type: STR_SOLDIER id: 76 name: Isao Iwasaki nationality: 20 initialStats: tu: 58 stamina: 62 health: 37 bravery: 60 reactions: 60 firing: 49 throwing: 56 strength: 22 psiStrength: 13 psiSkill: 0 melee: 34 mana: 0 currentStats: tu: 63 stamina: 69 health: 50 bravery: 60 reactions: 60 firing: 62 throwing: 68 strength: 38 psiStrength: 13 psiSkill: 0 melee: 53 mana: 0 rank: 0 gender: 0 look: 1 lookVariant: 21 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 1 - type: STR_SOLDIER id: 54 name: Arcel Ngonga nationality: 7 initialStats: tu: 51 stamina: 41 health: 28 bravery: 30 reactions: 43 firing: 48 throwing: 58 strength: 35 psiStrength: 17 psiSkill: 0 melee: 21 mana: 0 currentStats: tu: 65 stamina: 66 health: 42 bravery: 30 reactions: 43 firing: 62 throwing: 79 strength: 50 psiStrength: 17 psiSkill: 0 melee: 54 mana: 0 rank: 0 gender: 0 look: 3 lookVariant: 42 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 3 - type: STR_SOLDIER id: 77 name: Hwang Kong nationality: 6 initialStats: tu: 53 stamina: 70 health: 36 bravery: 30 reactions: 46 firing: 51 throwing: 59 strength: 21 psiStrength: 48 psiSkill: 0 melee: 20 mana: 0 currentStats: tu: 60 stamina: 79 health: 47 bravery: 30 reactions: 46 firing: 64 throwing: 65 strength: 38 psiStrength: 48 psiSkill: 0 melee: 37 mana: 0 rank: 0 gender: 0 look: 0 lookVariant: 43 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 1 - type: STR_SOLDIER id: 73 name: Jef Peeters nationality: 3 initialStats: tu: 53 stamina: 44 health: 34 bravery: 20 reactions: 35 firing: 53 throwing: 67 strength: 29 psiStrength: 38 psiSkill: 0 melee: 40 mana: 0 currentStats: tu: 66 stamina: 64 health: 49 bravery: 20 reactions: 35 firing: 65 throwing: 74 strength: 45 psiStrength: 38 psiSkill: 0 melee: 56 mana: 0 rank: 0 gender: 0 look: 1 lookVariant: 49 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 2 - type: STR_SOLDIER id: 70 name: Ali Hajjar nationality: 1 initialStats: tu: 56 stamina: 41 health: 40 bravery: 60 reactions: 31 firing: 46 throwing: 53 strength: 37 psiStrength: 22 psiSkill: 0 melee: 20 mana: 0 currentStats: tu: 68 stamina: 62 health: 52 bravery: 60 reactions: 31 firing: 66 throwing: 71 strength: 48 psiStrength: 22 psiSkill: 0 melee: 52 mana: 0 rank: 0 gender: 0 look: 2 lookVariant: 19 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 3 - type: STR_SOLDIER id: 65 name: Tuwile Ouma nationality: 21 initialStats: tu: 55 stamina: 54 health: 36 bravery: 10 reactions: 40 firing: 50 throwing: 75 strength: 31 psiStrength: 19 psiSkill: 0 melee: 24 mana: 0 currentStats: tu: 66 stamina: 75 health: 47 bravery: 10 reactions: 40 firing: 68 throwing: 85 strength: 50 psiStrength: 19 psiSkill: 0 melee: 51 mana: 0 rank: 0 gender: 0 look: 3 lookVariant: 25 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 3 - type: STR_SOLDIER id: 72 name: Yuriy Kozlov nationality: 29 initialStats: tu: 59 stamina: 61 health: 28 bravery: 50 reactions: 56 firing: 57 throwing: 70 strength: 32 psiStrength: 25 psiSkill: 0 melee: 24 mana: 0 currentStats: tu: 62 stamina: 74 health: 41 bravery: 50 reactions: 56 firing: 70 throwing: 77 strength: 42 psiStrength: 25 psiSkill: 0 melee: 45 mana: 0 rank: 0 gender: 0 look: 1 lookVariant: 20 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 2 - type: STR_SOLDIER id: 74 name: Atanas Stanislavov nationality: 5 initialStats: tu: 52 stamina: 48 health: 38 bravery: 20 reactions: 55 firing: 62 throwing: 70 strength: 30 psiStrength: 1 psiSkill: 0 melee: 40 mana: 0 currentStats: tu: 59 stamina: 64 health: 48 bravery: 20 reactions: 55 firing: 70 throwing: 80 strength: 41 psiStrength: 1 psiSkill: 0 melee: 56 mana: 0 rank: 0 gender: 0 look: 1 lookVariant: 16 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 2 - type: STR_SOLDIER id: 61 name: Demissie Ahadu nationality: 11 initialStats: tu: 54 stamina: 58 health: 35 bravery: 30 reactions: 41 firing: 51 throwing: 61 strength: 28 psiStrength: 36 psiSkill: 0 melee: 33 mana: 0 currentStats: tu: 74 stamina: 76 health: 49 bravery: 30 reactions: 41 firing: 71 throwing: 79 strength: 47 psiStrength: 36 psiSkill: 0 melee: 62 mana: 0 rank: 0 gender: 0 look: 3 lookVariant: 43 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 3 - type: STR_SOLDIER id: 80 name: Viera Janosikova nationality: 30 initialStats: tu: 59 stamina: 62 health: 35 bravery: 10 reactions: 47 firing: 59 throwing: 55 strength: 37 psiStrength: 13 psiSkill: 0 melee: 35 mana: 0 currentStats: tu: 65 stamina: 71 health: 45 bravery: 10 reactions: 47 firing: 74 throwing: 65 strength: 45 psiStrength: 13 psiSkill: 0 melee: 47 mana: 0 rank: 0 gender: 1 look: 0 lookVariant: 51 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 1 - type: STR_SOLDIER id: 79 name: John Hughes nationality: 4 initialStats: tu: 60 stamina: 40 health: 34 bravery: 50 reactions: 44 firing: 63 throwing: 57 strength: 35 psiStrength: 23 psiSkill: 0 melee: 26 mana: 0 currentStats: tu: 65 stamina: 49 health: 41 bravery: 50 reactions: 44 firing: 72 throwing: 67 strength: 49 psiStrength: 23 psiSkill: 0 melee: 38 mana: 0 rank: 0 gender: 0 look: 0 lookVariant: 15 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 1 - type: STR_SOLDIER id: 53 name: Henk van Leeuwen nationality: 10 initialStats: tu: 55 stamina: 64 health: 37 bravery: 20 reactions: 30 firing: 52 throwing: 79 strength: 37 psiStrength: 48 psiSkill: 0 melee: 37 mana: 0 currentStats: tu: 69 stamina: 84 health: 51 bravery: 20 reactions: 30 firing: 73 throwing: 85 strength: 54 psiStrength: 48 psiSkill: 0 melee: 64 mana: 0 rank: 0 gender: 0 look: 0 lookVariant: 4 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 3 - type: STR_SOLDIER id: 52 name: Lirna Nyenyempa nationality: 7 initialStats: tu: 58 stamina: 61 health: 25 bravery: 10 reactions: 33 firing: 45 throwing: 52 strength: 36 psiStrength: 2 psiSkill: 0 melee: 31 mana: 0 currentStats: tu: 64 stamina: 76 health: 44 bravery: 10 reactions: 33 firing: 74 throwing: 72 strength: 51 psiStrength: 2 psiSkill: 0 melee: 58 mana: 0 rank: 0 gender: 1 look: 3 lookVariant: 36 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 3 - type: STR_SOLDIER id: 62 name: Baccaus Papagos nationality: 15 initialStats: tu: 54 stamina: 41 health: 35 bravery: 60 reactions: 48 firing: 48 throwing: 70 strength: 26 psiStrength: 38 psiSkill: 0 melee: 40 mana: 0 currentStats: tu: 66 stamina: 69 health: 53 bravery: 60 reactions: 48 firing: 74 throwing: 86 strength: 53 psiStrength: 38 psiSkill: 0 melee: 62 mana: 0 rank: 0 gender: 0 look: 2 lookVariant: 6 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 3 - type: STR_SOLDIER id: 68 name: Mattias Lindgren nationality: 32 initialStats: tu: 51 stamina: 41 health: 36 bravery: 50 reactions: 48 firing: 57 throwing: 77 strength: 20 psiStrength: 15 psiSkill: 0 melee: 30 mana: 0 currentStats: tu: 63 stamina: 65 health: 50 bravery: 50 reactions: 48 firing: 75 throwing: 89 strength: 43 psiStrength: 15 psiSkill: 0 melee: 57 mana: 0 rank: 0 gender: 0 look: 1 lookVariant: 9 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 3 - type: STR_SOLDIER id: 64 name: Hehu Whaekiri nationality: 26 initialStats: tu: 51 stamina: 40 health: 35 bravery: 50 reactions: 31 firing: 56 throwing: 67 strength: 23 psiStrength: 14 psiSkill: 0 melee: 29 mana: 0 currentStats: tu: 68 stamina: 65 health: 54 bravery: 50 reactions: 31 firing: 75 throwing: 83 strength: 44 psiStrength: 14 psiSkill: 0 melee: 59 mana: 0 rank: 0 gender: 0 look: 1 lookVariant: 21 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 3 - type: STR_SOLDIER id: 63 name: Ji-hyun Eum nationality: 22 initialStats: tu: 50 stamina: 52 health: 29 bravery: 50 reactions: 51 firing: 55 throwing: 67 strength: 25 psiStrength: 17 psiSkill: 0 melee: 22 mana: 0 currentStats: tu: 67 stamina: 69 health: 49 bravery: 50 reactions: 51 firing: 77 throwing: 81 strength: 44 psiStrength: 17 psiSkill: 0 melee: 60 mana: 0 rank: 0 craft: lon: 0.56449000054293741 lat: -0.48638530387728918 type: STR_BARRACUDA id: 9 gender: 1 look: 2 lookVariant: 56 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 3 - type: STR_SOLDIER id: 35 name: Evrim Tezcan nationality: 33 initialStats: tu: 51 stamina: 47 health: 37 bravery: 40 reactions: 47 firing: 58 throwing: 51 strength: 27 psiStrength: 11 psiSkill: 0 melee: 29 mana: 0 currentStats: tu: 71 stamina: 79 health: 52 bravery: 40 reactions: 52 firing: 89 throwing: 75 strength: 50 psiStrength: 11 psiSkill: 0 melee: 65 mana: 0 rank: 0 gender: 1 look: 2 lookVariant: 49 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true returnToTrainingWhenHealed: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 4 crafts: - lon: 0.56449000054293741 lat: -0.48638530387728918 id: 9 name: BARRAC-SQU1 speedLon: 0 speedLat: 0 speedRadian: 0 speed: 0 type: STR_BARRACUDA fuel: 800 damage: 0 shield: 0 weapons: - type: STR_CRAFT_ARRAY ammo: 0 - type: STR_SQUALL_UC ammo: 4 - type: STR_SQUALL_UC ammo: 4 items: {} status: STR_READY lonAuto: 0 latAuto: 0 pilots: - 63 - lon: 0.56449000054293741 lat: -0.48638530387728918 id: 14 speedLon: 0 speedLat: 0 speedRadian: 0 speed: 0 type: STR_BARRACUDA fuel: 800 damage: 0 shield: 0 weapons: - type: 0 - type: STR_DUP_HEAD ammo: 3 - type: STR_DUP_HEAD ammo: 3 items: {} status: STR_READY lonAuto: 0 latAuto: 0 items: STR_AK: 1 STR_AK_CLIP: 1 STR_ALIEN_CLIP: 13 STR_ALIEN_CLONING: 1 STR_ALIEN_CRYOGENICS: 1 STR_ALIEN_LEARNING_ARRAYS: 6 STR_ALIEN_REANIMATION_ZONE: 1 STR_ALIEN_SUB_CONSTRUCTION: 2 STR_AQUA_PLASTICS: 59 STR_AXE: 1 STR_CANNON_POWER_CLIP: 70 STR_CARCHARODON_CORPSE: 2 STR_DEEP_ONE_CORPSE: 1 STR_DISCIPLE_CORPSE: 1 STR_DISRUPTOR_AMMO: 1 STR_DISRUPTOR_PULSE_LAUNCHER: 1 STR_DUP_HEAD_TORPEDOES: 26 STR_DYE_GRENADE: 7 STR_DYNAMITE: 5 STR_ELERIUM: 1 STR_EXAMINATION_ROOM: 1 STR_FLAMETHROWER: 1 STR_FLAMETHROWER_CLIP: 1 STR_GAUSS_RIFLE: 2 STR_GAUSS_RIFLE_CLIP: 20 STR_GAUSS_SNIPER: 3 STR_GAUSS_SNIPER_CLIP: 9 STR_GHOST_CORPSE: 3 STR_GILLMAN_CORPSE: 1 STR_HEAVY_THERMIC_LANCE: 1 STR_ION_BEAM_ACCELERATORS: 12 STR_KNIFE: 1 STR_LASER_PISTOL: 4 STR_LASER_RIFLE: 10 STR_LMG: 1 STR_LMG_CLIP: 1 STR_LOCUST_CORPSE: 1 STR_MAGNA_BLAST_GRENADE: 37 STR_MAGNA_PACK_EXPLOSIVE: 1 STR_MEDI_KIT: 4 STR_MINDWORMS_CORPSE: 1 STR_MUTANT_CORPSE: 1 STR_NAGA_CORPSE: 1 STR_NEURAL_COMPONENTS: 1 STR_PARTICLE_DISTURBANCE_GRENADE: 5 STR_PARTICLE_DISTURBANCE_SENSOR: 6 STR_POLYPH_CORPSE: 1 STR_SHARD_CANNON: 1 STR_SHARD_FLASK: 1 STR_SHARD_RIFLE: 1 STR_SHOTGUN: 4 STR_SHOTGUN_SHELLS: 6 STR_SLIME_CORPSE: 1 STR_SONIC_CANNON: 11 STR_SONIC_PULSER: 1 STR_SPEAR: 1 STR_SPRAY: 1 STR_SQUALLMI: 42 STR_STUN_GRENADE: 40 STR_S_DRONE: 7 STR_TASOTHGUARD_CORPSE: 1 STR_TASOTH_CORPSE: 1 STR_TENTACULAT_CORPSE: 1 STR_THERMAL_SHOK_BOMB: 1 STR_THERMAL_SHOK_LAUNCHER: 1 STR_THERMIC_LANCE: 1 STR_XRIFLE: 10 STR_XRIFLE_CLIP: 20 STR_ZOMBIE_WORMS_CORPSE: 1 STR_ZRBITE: 10 scientists: 0 engineers: 18 transfers: - hours: 29 itemId: STR_SQUALLI itemQty: 2 research: - project: STR_MUTANT_CORPSE assigned: 100 spent: 100 cost: 102 productions: - item: STR_MEDI_KIT assigned: 0 spent: 17080 amount: 1 infinite: true sell: true - item: STR_MORAY assigned: 122 spent: 2318 amount: 1 infinite: false retaliationTarget: true - lon: 2.4725218506301672 lat: -0.84798751968800412 name: Japan facilities: - type: STR_AIR_LOCK x: 2 y: 2 - type: STR_WIDE_ARRAY_SONAR x: 3 y: 2 - type: STR_SUB_PEN x: 2 y: 0 - type: STR_TORPEDO_DEFENSES x: 1 y: 2 - type: STR_TORPEDO_DEFENSES x: 0 y: 2 - type: STR_SUB_PEN x: 4 y: 0 - type: STR_TORPEDO_DEFENSES x: 4 y: 2 - type: STR_GENERAL_STORES_2 x: 0 y: 3 - type: STR_POOL x: 2 y: 4 - type: STR_LIVING_QUARTERS_2 x: 3 y: 3 - type: STR_SUB_PEN x: 0 y: 0 - type: STR_WORKSHOP x: 0 y: 5 - type: STR_WORKSHOP x: 1 y: 5 - type: STR_POOL x: 2 y: 5 - type: STR_WORKSHOP x: 3 y: 5 - type: STR_WORKSHOP x: 4 y: 5 soldiers: - type: STR_SOLDIER id: 104 name: Hyun-jun Heung nationality: 22 initialStats: tu: 53 stamina: 68 health: 28 bravery: 40 reactions: 53 firing: 40 throwing: 69 strength: 32 psiStrength: 42 psiSkill: 0 melee: 36 mana: 0 currentStats: tu: 55 stamina: 72 health: 36 bravery: 40 reactions: 53 firing: 45 throwing: 76 strength: 37 psiStrength: 42 psiSkill: 0 melee: 46 mana: 0 rank: 0 gender: 0 look: 2 lookVariant: 3 missions: 0 kills: 0 stuns: 0 armor: STR_COVERALL training: true improvement: 0 psiStrImprovement: 0 - type: STR_SOLDIER id: 106 name: Lubomir Bartos nationality: 8 initialStats: tu: 60 stamina: 48 health: 26 bravery: 30 reactions: 55 firing: 41 throwing: 68 strength: 40 psiStrength: 4 psiSkill: 0 melee: 40 mana: 0 currentStats: tu: 66 stamina: 56 health: 30 bravery: 30 reactions: 55 firing: 49 throwing: 74 strength: 46 psiStrength: 4 psiSkill: 0 melee: 48 mana: 0 rank: 0 gender: 0 look: 1 lookVariant: 47 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 - type: STR_SOLDIER id: 103 name: Robert Constantin nationality: 28 initialStats: tu: 59 stamina: 45 health: 33 bravery: 60 reactions: 57 firing: 53 throwing: 59 strength: 29 psiStrength: 38 psiSkill: 0 melee: 29 mana: 0 currentStats: tu: 59 stamina: 52 health: 38 bravery: 60 reactions: 57 firing: 58 throwing: 62 strength: 34 psiStrength: 38 psiSkill: 0 melee: 34 mana: 0 rank: 0 gender: 0 look: 1 lookVariant: 62 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 - type: STR_SOLDIER id: 105 name: Kirimi Luseno nationality: 21 initialStats: tu: 50 stamina: 69 health: 40 bravery: 50 reactions: 57 firing: 52 throwing: 55 strength: 23 psiStrength: 49 psiSkill: 0 melee: 31 mana: 0 currentStats: tu: 54 stamina: 71 health: 41 bravery: 50 reactions: 57 firing: 57 throwing: 60 strength: 31 psiStrength: 49 psiSkill: 0 melee: 38 mana: 0 rank: 0 gender: 0 look: 3 lookVariant: 28 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 - type: STR_SOLDIER id: 107 name: Mark Claes nationality: 3 initialStats: tu: 54 stamina: 61 health: 31 bravery: 40 reactions: 45 firing: 51 throwing: 52 strength: 32 psiStrength: 33 psiSkill: 0 melee: 29 mana: 0 currentStats: tu: 57 stamina: 67 health: 36 bravery: 40 reactions: 45 firing: 60 throwing: 60 strength: 38 psiStrength: 33 psiSkill: 0 melee: 37 mana: 0 rank: 0 gender: 0 look: 1 lookVariant: 0 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 - type: STR_SOLDIER id: 111 name: Daniel Henriques nationality: 27 initialStats: tu: 54 stamina: 65 health: 33 bravery: 60 reactions: 36 firing: 55 throwing: 71 strength: 22 psiStrength: 33 psiSkill: 0 melee: 30 mana: 0 currentStats: tu: 54 stamina: 70 health: 38 bravery: 60 reactions: 36 firing: 61 throwing: 75 strength: 30 psiStrength: 33 psiSkill: 0 melee: 38 mana: 0 rank: 0 gender: 0 look: 1 lookVariant: 58 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 - type: STR_SOLDIER id: 102 name: Milan Gaston nationality: 7 initialStats: tu: 53 stamina: 50 health: 31 bravery: 30 reactions: 38 firing: 56 throwing: 54 strength: 27 psiStrength: 39 psiSkill: 0 melee: 37 mana: 0 currentStats: tu: 56 stamina: 57 health: 36 bravery: 30 reactions: 38 firing: 62 throwing: 61 strength: 35 psiStrength: 39 psiSkill: 0 melee: 44 mana: 0 rank: 0 gender: 0 look: 3 lookVariant: 29 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 - type: STR_SOLDIER id: 108 name: John Drusse nationality: 9 initialStats: tu: 54 stamina: 48 health: 32 bravery: 30 reactions: 37 firing: 56 throwing: 59 strength: 21 psiStrength: 45 psiSkill: 0 melee: 36 mana: 0 currentStats: tu: 56 stamina: 51 health: 36 bravery: 30 reactions: 37 firing: 64 throwing: 63 strength: 30 psiStrength: 45 psiSkill: 0 melee: 42 mana: 0 rank: 0 gender: 0 look: 0 lookVariant: 6 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 - type: STR_SOLDIER id: 109 name: Mikael Nurminen nationality: 12 initialStats: tu: 56 stamina: 48 health: 33 bravery: 20 reactions: 35 firing: 63 throwing: 68 strength: 25 psiStrength: 1 psiSkill: 0 melee: 20 mana: 0 currentStats: tu: 58 stamina: 56 health: 39 bravery: 20 reactions: 35 firing: 69 throwing: 72 strength: 27 psiStrength: 1 psiSkill: 0 melee: 27 mana: 0 rank: 0 gender: 0 look: 1 lookVariant: 40 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 - type: STR_SOLDIER id: 101 name: Veronika Csollany nationality: 17 initialStats: tu: 50 stamina: 46 health: 26 bravery: 60 reactions: 44 firing: 64 throwing: 77 strength: 40 psiStrength: 4 psiSkill: 0 melee: 34 mana: 0 currentStats: tu: 55 stamina: 49 health: 32 bravery: 60 reactions: 44 firing: 66 throwing: 81 strength: 41 psiStrength: 4 psiSkill: 0 melee: 43 mana: 0 rank: 0 gender: 1 look: 1 lookVariant: 58 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 - type: STR_SOLDIER id: 110 name: Henrik Torp nationality: 24 initialStats: tu: 60 stamina: 68 health: 35 bravery: 30 reactions: 60 firing: 66 throwing: 69 strength: 30 psiStrength: 8 psiSkill: 0 melee: 27 mana: 0 currentStats: tu: 63 stamina: 71 health: 41 bravery: 30 reactions: 60 firing: 72 throwing: 73 strength: 35 psiStrength: 8 psiSkill: 0 melee: 38 mana: 0 rank: 0 gender: 0 look: 1 lookVariant: 1 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 - type: STR_SOLDIER id: 55 name: Gowo Otatoru nationality: 23 initialStats: tu: 54 stamina: 59 health: 37 bravery: 40 reactions: 39 firing: 55 throwing: 54 strength: 37 psiStrength: 16 psiSkill: 0 melee: 24 mana: 0 currentStats: tu: 72 stamina: 93 health: 52 bravery: 40 reactions: 39 firing: 80 throwing: 73 strength: 56 psiStrength: 16 psiSkill: 0 melee: 58 mana: 0 rank: 2 craft: lon: 2.3817318831813337 lat: -0.32198250393065864 type: STR_TRITON id: 1 gender: 0 look: 1 lookVariant: 31 missions: 11 kills: 5 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_GAUSS_RIFLE, slot: STR_RIGHT_HAND, ammoItem: STR_GAUSS_RIFLE_CLIP, ammoItemSlots: [STR_GAUSS_RIFLE_CLIP]} - {itemType: STR_PARTICLE_DISTURBANCE_SENSOR, slot: STR_BELT, slotX: 1} - {itemType: STR_GAUSS_RIFLE_CLIP, slot: STR_RIGHT_LEG} diary: killList: - {type: STR_CARCHARODON_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_CARCHARODON, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 77, turn: 23118, side: 0, bodypart: 1, id: 1000002} - {type: STR_AQUATOID_TECHNICIAN, rank: STR_LIVE_TECHNICIAN, race: STR_AQUATOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 79, turn: 23706, side: 2, bodypart: 2, id: 1000006} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 90, turn: 27006, side: 3, bodypart: 1, id: 1000003} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 93, turn: 27915, side: 1, bodypart: 3, id: 1000002} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 105, turn: 31527, side: 1, bodypart: 3, id: 1000007} missionIdList: [52, 77, 79, 81, 90, 92, 93, 97, 100, 101, 105] monthsService: 3 shotsFiredCounterTotal: 15 shotsLandedCounterTotal: 5 statGainTotal: 162 - type: STR_SOLDIER id: 57 name: -Virender Kumar nationality: 16 initialStats: tu: 57 stamina: 66 health: 25 bravery: 30 reactions: 52 firing: 60 throwing: 54 strength: 23 psiStrength: 9 psiSkill: 0 melee: 40 mana: 0 currentStats: tu: 79 stamina: 94 health: 57 bravery: 50 reactions: 52 firing: 82 throwing: 76 strength: 56 psiStrength: 9 psiSkill: 0 melee: 66 mana: 0 rank: 2 craft: lon: 2.3817318831813337 lat: -0.32198250393065864 type: STR_TRITON id: 1 gender: 0 look: 2 lookVariant: 53 missions: 14 kills: 13 stuns: 1 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_GAUSS_SNIPER, slot: STR_RIGHT_HAND, ammoItem: STR_GAUSS_SNIPER_CLIP, ammoItemSlots: [STR_GAUSS_SNIPER_CLIP]} - {itemType: STR_MEDI_KIT, slot: STR_BELT} - {itemType: STR_PARTICLE_DISTURBANCE_SENSOR, slot: STR_BELT, slotX: 1} - {itemType: STR_THERMAL_TAZER, slot: STR_BACK_PACK} - {itemType: STR_GAUSS_SNIPER_CLIP, slot: STR_RIGHT_LEG} diary: killList: - {type: STR_GHOST_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_GHOST, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 75, turn: 22503, side: 3, bodypart: 1, id: 1000024} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 79, turn: 23721, side: 3, bodypart: 1, id: 1000004} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 90, turn: 27003, side: 0, bodypart: 1, id: 1000004} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 92, turn: 27603, side: 0, bodypart: 1, id: 1000004} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 93, turn: 27906, side: 2, bodypart: 2, id: 1000003} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 93, turn: 27909, side: 0, bodypart: 1, id: 1000009} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 7, faction: 1, mission: 97, turn: 29106, side: 1, bodypart: 5, id: 1000005} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 97, turn: 29110, side: 1, bodypart: 5, id: 1000005} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 97, turn: 29112, side: 0, bodypart: 1, id: 1000008} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 101, turn: 30324, side: 1, bodypart: 3, id: 1000011} - {type: STR_GHOST_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_GHOST, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 101, turn: 30372, side: 0, bodypart: 1, id: 1000015} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 101, turn: 30375, side: 0, bodypart: 1, id: 1000002} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 105, turn: 31506, side: 0, bodypart: 1, id: 1000003} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 105, turn: 31515, side: 3, bodypart: 4, id: 1000006} missionIdList: [52, 62, 68, 75, 77, 79, 81, 90, 92, 93, 97, 100, 101, 105] totalShotFriendlyCounter: 2 monthsService: 3 unconciousTotal: 1 longDistanceHitCounterTotal: 2 shotsFiredCounterTotal: 20 shotsLandedCounterTotal: 13 statGainTotal: 187 braveryGainTotal: 20 - type: STR_SOLDIER id: 59 name: -Finn O'Neill nationality: 18 initialStats: tu: 53 stamina: 55 health: 25 bravery: 30 reactions: 40 firing: 65 throwing: 74 strength: 20 psiStrength: 33 psiSkill: 0 melee: 25 mana: 0 currentStats: tu: 75 stamina: 88 health: 58 bravery: 30 reactions: 40 firing: 89 throwing: 88 strength: 55 psiStrength: 33 psiSkill: 0 melee: 62 mana: 0 rank: 2 craft: lon: 2.3817318831813337 lat: -0.32198250393065864 type: STR_TRITON id: 1 gender: 0 look: 1 lookVariant: 6 missions: 14 kills: 12 stuns: 2 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_PARTICLE_DISTURBANCE_SENSOR, slot: STR_BELT, slotX: 1} - {itemType: STR_GAUSS_SNIPER, slot: STR_RIGHT_HAND, ammoItem: STR_GAUSS_SNIPER_CLIP, ammoItemSlots: [STR_GAUSS_SNIPER_CLIP]} - {itemType: STR_GAUSS_SNIPER_CLIP, slot: STR_BELT} diary: killList: - {type: STR_NAGA_COMMANDER, rank: STR_LIVE_COMMANDER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 75, turn: 22533, side: 0, bodypart: 1, id: 1000023} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 75, turn: 22542, side: 0, bodypart: 1, id: 1000011} - {type: STR_AQUATOID_TECHNICIAN, rank: STR_LIVE_TECHNICIAN, race: STR_AQUATOID, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 81, turn: 24312, side: 0, bodypart: 0, id: 1000007} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 90, turn: 27006, side: 2, bodypart: 4, id: 1000001} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 90, turn: 27015, side: 2, bodypart: 2, id: 1000005} - {type: STR_AQUATOID_TECHNICIAN, rank: STR_LIVE_TECHNICIAN, race: STR_AQUATOID, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 7, faction: 1, mission: 92, turn: 27606, side: 0, bodypart: 1, id: 1000006} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 101, turn: 30303, side: 0, bodypart: 5, id: 1000005} - {type: STR_GHOST_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_GHOST, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 101, turn: 30306, side: 0, bodypart: 1, id: 1000016} - {type: STR_GHOST_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_GHOST, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 101, turn: 30309, side: 2, bodypart: 2, id: 1000017} - {type: STR_GHOST_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_GHOST, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 101, turn: 30321, side: 0, bodypart: 1, id: 1000018} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 101, turn: 30324, side: 1, bodypart: 3, id: 1000010} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 101, turn: 30417, side: 2, bodypart: 2, id: 1000009} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 7, faction: 1, mission: 105, turn: 31506, side: 0, bodypart: 1, id: 1000002} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 105, turn: 31507, side: 0, bodypart: 1, id: 1000002} missionIdList: [52, 62, 68, 75, 77, 79, 81, 90, 92, 93, 97, 100, 101, 105] totalShotFriendlyCounter: 1 monthsService: 3 unconciousTotal: 1 longDistanceHitCounterTotal: 1 shotsFiredCounterTotal: 28 shotsLandedCounterTotal: 15 statGainTotal: 197 - type: STR_SOLDIER id: 71 name: Gerardo Santa Cruz nationality: 31 initialStats: tu: 55 stamina: 70 health: 40 bravery: 20 reactions: 34 firing: 65 throwing: 62 strength: 34 psiStrength: 27 psiSkill: 0 melee: 25 mana: 0 currentStats: tu: 75 stamina: 90 health: 52 bravery: 20 reactions: 34 firing: 84 throwing: 76 strength: 49 psiStrength: 27 psiSkill: 0 melee: 46 mana: 0 rank: 2 craft: lon: 2.3817318831813337 lat: -0.32198250393065864 type: STR_TRITON id: 1 gender: 0 look: 1 lookVariant: 41 missions: 14 kills: 10 stuns: 2 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_GAUSS_RIFLE, slot: STR_RIGHT_HAND, ammoItem: STR_GAUSS_RIFLE_CLIP, ammoItemSlots: [STR_GAUSS_RIFLE_CLIP]} - {itemType: STR_MEDI_KIT, slot: STR_BELT} - {itemType: STR_PARTICLE_DISTURBANCE_SENSOR, slot: STR_BELT, slotX: 1} - {itemType: STR_THERMAL_TAZER, slot: STR_BACK_PACK} - {itemType: STR_GAUSS_RIFLE_CLIP, slot: STR_RIGHT_LEG} diary: killList: - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 52, turn: 15612, side: 2, bodypart: 2, id: 1000003} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 7, faction: 1, mission: 75, turn: 22506, side: 0, bodypart: 1, id: 1000013} - {name: -Virender Kumar, rank: STR_ROOKIE, race: STR_FRIENDLY, weapon: STR_THERMAL_TAZER, weaponAmmo: STR_THERMAL_TAZER, status: 7, faction: 0, mission: 75, turn: 22509, side: 2, bodypart: 2, id: 57} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 75, turn: 22516, side: 0, bodypart: 1, id: 1000013} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 75, turn: 22554, side: 0, bodypart: 1, id: 1000019} - {type: STR_GHOST_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_GHOST, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 75, turn: 22566, side: 3, bodypart: 1, id: 1000026} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 75, turn: 22581, side: 0, bodypart: 1, id: 1000004} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 7, faction: 1, mission: 75, turn: 22611, side: 1, bodypart: 3, id: 1000018} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 75, turn: 22620, side: 1, bodypart: 3, id: 1000015} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 75, turn: 22624, side: 1, bodypart: 3, id: 1000018} - {type: STR_CARCHARODON_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_CARCHARODON, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 77, turn: 23112, side: 0, bodypart: 1, id: 1000004} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 101, turn: 30393, side: 0, bodypart: 1, id: 1000007} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 101, turn: 30396, side: 0, bodypart: 1, id: 1000003} missionIdList: [52, 62, 68, 75, 77, 79, 81, 90, 92, 93, 97, 100, 101, 105] totalShotFriendlyCounter: 3 monthsService: 3 shotAtCounterTotal: 1 shotsFiredCounterTotal: 40 shotsLandedCounterTotal: 15 statGainTotal: 121 - type: STR_SOLDIER id: 40 name: Jaroslav Ruzicka nationality: 8 initialStats: tu: 60 stamina: 40 health: 39 bravery: 40 reactions: 31 firing: 54 throwing: 80 strength: 40 psiStrength: 31 psiSkill: 0 melee: 39 mana: 0 currentStats: tu: 71 stamina: 75 health: 55 bravery: 40 reactions: 31 firing: 81 throwing: 93 strength: 55 psiStrength: 31 psiSkill: 0 melee: 79 mana: 0 rank: 0 craft: lon: 2.2629787695821659 lat: -0.54312441993430061 type: STR_BARRACUDA id: 11 gender: 0 look: 0 lookVariant: 37 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true returnToTrainingWhenHealed: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 5 - type: STR_SOLDIER id: 56 name: Bence Barsony nationality: 17 initialStats: tu: 56 stamina: 41 health: 39 bravery: 20 reactions: 39 firing: 62 throwing: 60 strength: 25 psiStrength: 38 psiSkill: 0 melee: 23 mana: 0 currentStats: tu: 79 stamina: 82 health: 60 bravery: 20 reactions: 39 firing: 86 throwing: 81 strength: 57 psiStrength: 38 psiSkill: 0 melee: 61 mana: 0 rank: 2 craft: lon: 2.3817318831813337 lat: -0.32198250393065864 type: STR_TRITON id: 1 gender: 0 look: 1 lookVariant: 60 missions: 14 kills: 14 stuns: 2 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_GAUSS_SNIPER, slot: STR_RIGHT_HAND, ammoItem: STR_GAUSS_SNIPER_CLIP, ammoItemSlots: [STR_GAUSS_SNIPER_CLIP]} - {itemType: STR_MEDI_KIT, slot: STR_BELT} - {itemType: STR_PARTICLE_DISTURBANCE_SENSOR, slot: STR_BELT, slotX: 1} - {itemType: STR_GAUSS_SNIPER_CLIP, slot: STR_RIGHT_LEG} diary: killList: - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 7, faction: 1, mission: 52, turn: 15603, side: 4, bodypart: 1, id: 1000002} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 52, turn: 15604, side: 4, bodypart: 1, id: 1000002} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 68, turn: 20406, side: 0, bodypart: 1, id: 1000002} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 75, turn: 22506, side: 1, bodypart: 3, id: 1000008} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 75, turn: 22518, side: 0, bodypart: 1, id: 1000017} - {type: STR_NAGA_SORCEROR, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 75, turn: 22605, side: 0, bodypart: 1, id: 1000022} - {type: STR_NAGA_SORCEROR, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 7, faction: 1, mission: 75, turn: 22641, side: 0, bodypart: 1, id: 1000021} - {type: STR_NAGA_SORCEROR, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 75, turn: 22645, side: 0, bodypart: 1, id: 1000021} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 90, turn: 27006, side: 0, bodypart: 1, id: 1000002} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 93, turn: 27909, side: 2, bodypart: 2, id: 1000007} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 97, turn: 29109, side: 0, bodypart: 1, id: 1000006} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 97, turn: 29115, side: 2, bodypart: 4, id: 1000004} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 101, turn: 30303, side: 3, bodypart: 1, id: 1000004} - {type: STR_GHOST_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_GHOST, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 101, turn: 30309, side: 0, bodypart: 1, id: 1000020} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 105, turn: 31512, side: 0, bodypart: 1, id: 1000004} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 105, turn: 31515, side: 3, bodypart: 5, id: 1000008} missionIdList: [52, 62, 68, 75, 77, 79, 81, 90, 92, 93, 97, 100, 101, 105] monthsService: 3 longDistanceHitCounterTotal: 5 lowAccuracyHitCounterTotal: 1 shotsFiredCounterTotal: 25 shotsLandedCounterTotal: 15 allAliensKilledTotal: 1 woundsHealedTotal: 3 statGainTotal: 200 - type: STR_SOLDIER id: 51 name: -Rehor Janecek nationality: 8 initialStats: tu: 51 stamina: 68 health: 25 bravery: 60 reactions: 34 firing: 64 throwing: 63 strength: 28 psiStrength: 2 psiSkill: 0 melee: 37 mana: 0 currentStats: tu: 75 stamina: 93 health: 56 bravery: 80 reactions: 34 firing: 84 throwing: 84 strength: 59 psiStrength: 2 psiSkill: 0 melee: 66 mana: 0 rank: 2 craft: lon: 2.3817318831813337 lat: -0.32198250393065864 type: STR_TRITON id: 1 gender: 0 look: 1 lookVariant: 41 missions: 14 kills: 9 stuns: 1 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_PARTICLE_DISTURBANCE_SENSOR, slot: STR_BELT, slotX: 1} - {itemType: STR_GAUSS_SNIPER, slot: STR_RIGHT_HAND, ammoItem: STR_GAUSS_SNIPER_CLIP, ammoItemSlots: [STR_GAUSS_SNIPER_CLIP]} - {itemType: STR_GAUSS_SNIPER_CLIP, slot: STR_BELT} diary: killList: - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 52, turn: 15603, side: 4, bodypart: 1, id: 1000004} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 79, turn: 23706, side: 4, bodypart: 1, id: 1000002} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 81, turn: 24306, side: 4, bodypart: 1, id: 1000005} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 7, faction: 1, mission: 81, turn: 24309, side: 0, bodypart: 1, id: 1000004} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 81, turn: 24313, side: 0, bodypart: 1, id: 1000004} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 92, turn: 27606, side: 4, bodypart: 1, id: 1000002} - {type: STR_AQUATOID_TECHNICIAN, rank: STR_LIVE_TECHNICIAN, race: STR_AQUATOID, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 92, turn: 27606, side: 4, bodypart: 1, id: 1000006} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 92, turn: 27606, side: 4, bodypart: 1, id: 1000005} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 93, turn: 27909, side: 4, bodypart: 1, id: 1000004} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 105, turn: 31509, side: 2, bodypart: 2, id: 1000005} missionIdList: [52, 62, 68, 75, 77, 79, 81, 90, 92, 93, 97, 100, 101, 105] monthsService: 3 longDistanceHitCounterTotal: 1 shotsFiredCounterTotal: 7 shotsLandedCounterTotal: 2 statGainTotal: 182 braveryGainTotal: 20 - type: STR_SOLDIER id: 58 name: -Bianca Santos nationality: 31 initialStats: tu: 57 stamina: 59 health: 29 bravery: 60 reactions: 34 firing: 66 throwing: 80 strength: 35 psiStrength: 19 psiSkill: 0 melee: 25 mana: 0 currentStats: tu: 80 stamina: 89 health: 57 bravery: 60 reactions: 34 firing: 90 throwing: 92 strength: 61 psiStrength: 19 psiSkill: 0 melee: 59 mana: 0 rank: 2 craft: lon: 2.3817318831813337 lat: -0.32198250393065864 type: STR_TRITON id: 1 gender: 1 look: 2 lookVariant: 63 missions: 14 kills: 16 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, fuseTimer: 0} - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_GAUSS_SNIPER, slot: STR_RIGHT_HAND, ammoItem: STR_GAUSS_SNIPER_CLIP, ammoItemSlots: [STR_GAUSS_SNIPER_CLIP]} - {itemType: STR_PARTICLE_DISTURBANCE_SENSOR, slot: STR_BELT, slotX: 1} - {itemType: STR_GAUSS_SNIPER_CLIP, slot: STR_RIGHT_LEG} diary: killList: - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 75, turn: 22503, side: 0, bodypart: 1, id: 1000005} - {type: STR_GHOST_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_GHOST, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 75, turn: 22566, side: 3, bodypart: 1, id: 1000025} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 75, turn: 22572, side: 3, bodypart: 1, id: 1000014} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 75, turn: 22575, side: 0, bodypart: 1, id: 1000016} - {type: STR_AQUATOID_TECHNICIAN, rank: STR_LIVE_TECHNICIAN, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 81, turn: 24303, side: 1, bodypart: 3, id: 1000006} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 81, turn: 24306, side: 3, bodypart: 1, id: 1000002} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 90, turn: 27003, side: 0, bodypart: 1, id: 1000006} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 92, turn: 27606, side: 0, bodypart: 1, id: 1000003} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 93, turn: 27906, side: 0, bodypart: 1, id: 1000005} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 97, turn: 29109, side: 0, bodypart: 1, id: 1000002} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 97, turn: 29112, side: 0, bodypart: 4, id: 1000007} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 97, turn: 29115, side: 1, bodypart: 3, id: 1000009} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 101, turn: 30357, side: 0, bodypart: 1, id: 1000013} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 101, turn: 30369, side: 0, bodypart: 1, id: 1000006} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 101, turn: 30375, side: 0, bodypart: 1, id: 1000008} - {type: STR_GHOST_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_GHOST, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 101, turn: 30423, side: 2, bodypart: 2, id: 1000019} missionIdList: [52, 62, 68, 75, 77, 79, 81, 90, 92, 93, 97, 100, 101, 105] monthsService: 3 longDistanceHitCounterTotal: 3 shotsFiredCounterTotal: 32 shotsLandedCounterTotal: 17 statGainTotal: 176 - type: STR_SOLDIER id: 42 name: Yordan Plamenov nationality: 5 initialStats: tu: 60 stamina: 61 health: 36 bravery: 40 reactions: 34 firing: 68 throwing: 54 strength: 27 psiStrength: 33 psiSkill: 0 melee: 38 mana: 0 currentStats: tu: 72 stamina: 85 health: 53 bravery: 40 reactions: 38 firing: 89 throwing: 76 strength: 50 psiStrength: 33 psiSkill: 0 melee: 71 mana: 0 rank: 0 craft: lon: 2.3820012730398386 lat: -0.32213767616609096 type: STR_BARRACUDA id: 2 gender: 0 look: 1 lookVariant: 57 missions: 0 kills: 0 stuns: 0 armor: STR_DIVING_SUIT training: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 5 crafts: - lon: 2.3820012730398386 lat: -0.32213767616609096 id: 2 dest: lon: 2.3817318831813337 lat: -0.32198250393065864 type: STR_TRITON id: 1 speedLon: -0.00087370245772306503 speedLat: 0.00050316473254713315 speedRadian: 0.00096962736221907193 speed: 2400 type: STR_BARRACUDA fuel: 620 damage: 0 shield: 0 weapons: - type: 0 - type: STR_DUP_HEAD ammo: 3 - type: STR_DUP_HEAD ammo: 3 items: {} status: STR_OUT lonAuto: 0 latAuto: 0 pilots: - 42 - lon: 2.3817318831813337 lat: -0.32198250393065864 id: 1 dest: lon: 2.0850179484483164 lat: -0.13106613118916396 type: STR_UFO id: 177 uniqueId: 234 speedLon: -0.00026938985850487627 speedLat: 0.00015517223543232148 speedRadian: 0.00029896843668421384 speed: 740 type: STR_TRITON fuel: 1295 damage: 0 shield: 0 items: STR_ADS: 10 STR_ADS_CLIP: 20 STR_ADVLAMP: 23 STR_DYE_GRENADE: 30 STR_GAUSS_RIFLE: 2 STR_GAUSS_RIFLE_CLIP: 6 STR_GAUSS_SNIPER: 6 STR_GAUSS_SNIPER_CLIP: 12 STR_MAGNA_BLAST_GRENADE: 29 STR_MEDI_KIT: 3 STR_PARTICLE_DISTURBANCE_GRENADE: 14 STR_PARTICLE_DISTURBANCE_SENSOR: 9 STR_THERMAL_TAZER: 2 vehicles: - type: STR_DRONE ammo: 0 size: 1 - type: STR_TURTLE_HWP_GAUSS ammo: 30 size: 4 status: STR_OUT lonAuto: 0 latAuto: 0 pilots: - 51 - 59 - lon: 2.2629787695821659 lat: -0.54312441993430061 id: 11 name: BARRAC-SQU3 dest: lon: 2.4725218506301672 lat: -0.84798751968800412 type: STR_BASE id: 0 speedLon: 0.00045256734332812387 speedLat: -0.00086677557067992039 speedRadian: 0.00094942679217284117 speed: 2350 type: STR_BARRACUDA fuel: 71 damage: 0 shield: 0 weapons: - type: STR_CRAFT_ARRAY ammo: 0 - type: STR_SQUALL_UC ammo: 4 - type: STR_SQUALL_UC ammo: 4 items: {} status: STR_OUT lowFuel: true lonAuto: 0 latAuto: 0 pilots: - 40 items: STR_ADS: 19 STR_ADS_CLIP: 3 STR_ALIEN_CLONING: 7 STR_ALIEN_CRYOGENICS: 3 STR_ALIEN_LEARNING_ARRAYS: 10 STR_ALIEN_REANIMATION_ZONE: 2 STR_ALIEN_SUB_CONSTRUCTION: 8 STR_AQUATOID_CORPSE: 7 STR_AQUA_PLASTICS: 72 STR_CANNON_POWER_CLIP: 6 STR_DISRUPTOR_AMMO: 4 STR_DISRUPTOR_PULSE_LAUNCHER: 1 STR_DRONE: 1 STR_DUP_HEAD_LAUNCHER: 2 STR_DUP_HEAD_TORPEDOES: 18 STR_DYE_GRENADE: 31 STR_DYNAMITE: 10 STR_GAUSS_RIFLE_CLIP: 4 STR_GAUSS_SNIPER_CLIP: 7 STR_GHOST_CORPSE: 1 STR_HWP_GAUSS_AMMO: 43 STR_ION_BEAM_ACCELERATORS: 12 STR_LASER_RIFLE: 10 STR_MAGNA_BLAST_GRENADE: 24 STR_MAGNA_PACK_EXPLOSIVE: 1 STR_MAGNETIC_NAVIGATION: 4 STR_MC_READER: 1 STR_MEDI_KIT: 2 STR_MOLECTRONICS: 180 STR_NEURAL_COMPONENTS: 8 STR_PARTICLE_DISTURBANCE_GRENADE: 16 STR_PARTICLE_DISTURBANCE_SENSOR: 4 STR_SHARD_FLASK: 24 STR_SONIC_CANNON: 6 STR_SONIC_PULSER: 47 STR_SPRAY: 1 STR_SQUALLMI: 20 STR_STUN_GRENADE: 30 STR_S_DRONE: 10 STR_THERMAL_SHOK_BOMB: 18 STR_THERMAL_SHOK_LAUNCHER: 5 STR_THERMAL_TAZER: 1 STR_THERMIC_LANCE: 3 STR_XRIFLE: 10 STR_XRIFLE_CLIP: 20 STR_ZRBITE: 510 scientists: 0 engineers: 0 productions: - item: STR_MEDI_KIT assigned: 96 spent: 30660 amount: 5 infinite: true sell: true - lon: 1.7214172669838828 lat: 0.48600478592658086 name: Aussie facilities: - type: STR_AIR_LOCK x: 2 y: 2 - type: STR_WIDE_ARRAY_SONAR x: 3 y: 2 - type: STR_SUB_PEN x: 2 y: 0 - type: STR_TORPEDO_DEFENSES x: 1 y: 2 - type: STR_TORPEDO_DEFENSES x: 0 y: 2 - type: STR_SUB_PEN x: 4 y: 0 - type: STR_TORPEDO_DEFENSES x: 4 y: 2 - type: STR_GENERAL_STORES_2 x: 0 y: 3 - type: STR_LIVING_QUARTERS x: 2 y: 4 - type: STR_POOL x: 2 y: 5 - type: STR_SUB_PEN x: 0 y: 0 soldiers: - type: STR_SOLDIER id: 88 name: Andrej Kral nationality: 8 initialStats: tu: 52 stamina: 64 health: 33 bravery: 50 reactions: 30 firing: 40 throwing: 67 strength: 38 psiStrength: 9 psiSkill: 0 melee: 30 mana: 0 currentStats: tu: 60 stamina: 70 health: 39 bravery: 50 reactions: 30 firing: 51 throwing: 75 strength: 47 psiStrength: 9 psiSkill: 0 melee: 40 mana: 0 rank: 0 gender: 0 look: 1 lookVariant: 23 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 1 - type: STR_SOLDIER id: 92 name: Katie Ramsay nationality: 4 initialStats: tu: 55 stamina: 67 health: 36 bravery: 30 reactions: 35 firing: 45 throwing: 54 strength: 28 psiStrength: 34 psiSkill: 0 melee: 35 mana: 0 currentStats: tu: 58 stamina: 72 health: 41 bravery: 30 reactions: 35 firing: 53 throwing: 60 strength: 35 psiStrength: 34 psiSkill: 0 melee: 42 mana: 0 rank: 0 gender: 1 look: 0 lookVariant: 42 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 1 - type: STR_SOLDIER id: 93 name: Gerard Janssen nationality: 10 initialStats: tu: 56 stamina: 64 health: 29 bravery: 60 reactions: 39 firing: 54 throwing: 70 strength: 31 psiStrength: 0 psiSkill: 0 melee: 38 mana: 0 currentStats: tu: 61 stamina: 72 health: 37 bravery: 60 reactions: 39 firing: 59 throwing: 76 strength: 39 psiStrength: 0 psiSkill: 0 melee: 51 mana: 0 rank: 0 gender: 0 look: 0 lookVariant: 38 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 1 - type: STR_SOLDIER id: 91 name: Eoghan Lynch nationality: 18 initialStats: tu: 50 stamina: 42 health: 39 bravery: 60 reactions: 34 firing: 55 throwing: 65 strength: 25 psiStrength: 10 psiSkill: 0 melee: 35 mana: 0 currentStats: tu: 56 stamina: 48 health: 44 bravery: 60 reactions: 34 firing: 66 throwing: 69 strength: 35 psiStrength: 10 psiSkill: 0 melee: 45 mana: 0 rank: 0 gender: 0 look: 1 lookVariant: 39 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 1 - type: STR_SOLDIER id: 90 name: Atte Lindholm nationality: 12 initialStats: tu: 57 stamina: 49 health: 31 bravery: 40 reactions: 30 firing: 57 throwing: 76 strength: 25 psiStrength: 21 psiSkill: 0 melee: 36 mana: 0 currentStats: tu: 61 stamina: 56 health: 38 bravery: 40 reactions: 30 firing: 65 throwing: 80 strength: 32 psiStrength: 21 psiSkill: 0 melee: 49 mana: 0 rank: 0 gender: 0 look: 0 lookVariant: 19 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 1 - type: STR_SOLDIER id: 89 name: Lionel Trejo nationality: 2 initialStats: tu: 51 stamina: 67 health: 26 bravery: 60 reactions: 52 firing: 58 throwing: 62 strength: 22 psiStrength: 4 psiSkill: 0 melee: 35 mana: 0 currentStats: tu: 59 stamina: 73 health: 33 bravery: 60 reactions: 52 firing: 63 throwing: 69 strength: 34 psiStrength: 4 psiSkill: 0 melee: 42 mana: 0 rank: 0 gender: 0 look: 1 lookVariant: 14 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 1 - type: STR_SOLDIER id: 87 name: Odonga Magugu nationality: 21 initialStats: tu: 54 stamina: 54 health: 39 bravery: 50 reactions: 42 firing: 63 throwing: 73 strength: 29 psiStrength: 36 psiSkill: 0 melee: 20 mana: 0 currentStats: tu: 57 stamina: 59 health: 44 bravery: 50 reactions: 42 firing: 65 throwing: 77 strength: 37 psiStrength: 36 psiSkill: 0 melee: 37 mana: 0 rank: 0 gender: 0 look: 3 lookVariant: 19 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 1 - type: STR_SOLDIER id: 94 name: Sony Ngalula nationality: 7 initialStats: tu: 54 stamina: 46 health: 30 bravery: 40 reactions: 33 firing: 63 throwing: 80 strength: 26 psiStrength: 43 psiSkill: 0 melee: 21 mana: 0 currentStats: tu: 60 stamina: 53 health: 39 bravery: 40 reactions: 34 firing: 72 throwing: 84 strength: 33 psiStrength: 43 psiSkill: 0 melee: 37 mana: 0 rank: 0 craft: lon: 1.7214172669838828 lat: 0.48600478592658086 type: STR_BARRACUDA id: 7 gender: 1 look: 3 lookVariant: 16 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 1 - type: STR_SOLDIER id: 95 name: Mikael Schjonberg nationality: 9 initialStats: tu: 53 stamina: 57 health: 40 bravery: 20 reactions: 53 firing: 63 throwing: 58 strength: 29 psiStrength: 26 psiSkill: 0 melee: 22 mana: 0 currentStats: tu: 60 stamina: 64 health: 44 bravery: 20 reactions: 53 firing: 66 throwing: 66 strength: 41 psiStrength: 26 psiSkill: 0 melee: 32 mana: 0 rank: 0 gender: 0 look: 0 lookVariant: 51 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 1 - type: STR_SOLDIER id: 86 name: Gabrielle Smiley nationality: 0 initialStats: tu: 58 stamina: 62 health: 36 bravery: 60 reactions: 59 firing: 48 throwing: 54 strength: 35 psiStrength: 3 psiSkill: 0 melee: 30 mana: 0 currentStats: tu: 61 stamina: 69 health: 41 bravery: 60 reactions: 59 firing: 55 throwing: 58 strength: 38 psiStrength: 3 psiSkill: 0 melee: 44 mana: 0 rank: 0 gender: 1 look: 1 lookVariant: 24 missions: 0 kills: 0 stuns: 0 armor: STR_PLASTIC_AQUA_ARMOR_UC training: true returnToTrainingWhenHealed: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 1 crafts: - lon: 1.7214172669838828 lat: 0.48600478592658086 id: 7 speedLon: 0 speedLat: 0 speedRadian: 0 speed: 0 type: STR_BARRACUDA fuel: 800 damage: 0 shield: 0 weapons: - type: 0 - type: STR_DUP_HEAD ammo: 3 - type: STR_DUP_HEAD ammo: 3 items: {} status: STR_READY lonAuto: 0 latAuto: 0 pilots: - 94 items: STR_DUP_HEAD_TORPEDOES: 17 STR_DYE_GRENADE: 30 STR_GAUSS_RIFLE: 1 STR_GAUSS_RIFLE_CLIP: 4 STR_GAUSS_SNIPER: 2 STR_GAUSS_SNIPER_CLIP: 6 STR_LASER_RIFLE: 10 STR_MAGNA_BLAST_GRENADE: 30 STR_MAGNA_PACK_EXPLOSIVE: 2 STR_MEDI_KIT: 4 STR_PARTICLE_DISTURBANCE_SENSOR: 6 STR_STUN_GRENADE: 30 STR_S_DRONE: 10 STR_XRIFLE: 10 STR_XRIFLE_CLIP: 17 scientists: 0 engineers: 0 - lon: 3.6766661255266362 lat: 0.3528770228282927 name: Fiji facilities: - type: STR_AIR_LOCK x: 2 y: 2 - type: STR_SUB_PEN x: 2 y: 0 - type: STR_TORPEDO_DEFENSES x: 1 y: 2 - type: STR_WIDE_ARRAY_SONAR x: 3 y: 2 - type: STR_TORPEDO_DEFENSES x: 0 y: 2 - type: STR_SUB_PEN x: 4 y: 0 - type: STR_POOL x: 2 y: 4 - type: STR_GENERAL_STORES_2 x: 0 y: 3 - type: STR_TORPEDO_DEFENSES x: 4 y: 2 - type: STR_SUB_PEN x: 0 y: 0 - type: STR_LIVING_QUARTERS x: 3 y: 3 - type: STR_POOL x: 3 y: 4 buildTime: 4 soldiers: - type: STR_SOLDIER id: 81 name: Eva Sundqvist nationality: 32 initialStats: tu: 56 stamina: 50 health: 29 bravery: 20 reactions: 44 firing: 60 throwing: 74 strength: 33 psiStrength: 38 psiSkill: 0 melee: 24 mana: 0 currentStats: tu: 57 stamina: 56 health: 35 bravery: 20 reactions: 44 firing: 66 throwing: 77 strength: 38 psiStrength: 38 psiSkill: 0 melee: 34 mana: 0 rank: 0 gender: 1 look: 1 lookVariant: 60 missions: 0 kills: 0 stuns: 0 armor: STR_DIVING_SUIT training: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 1 - type: STR_SOLDIER id: 82 name: Mahmoud Hussain nationality: 1 initialStats: tu: 58 stamina: 66 health: 40 bravery: 50 reactions: 43 firing: 42 throwing: 71 strength: 21 psiStrength: 32 psiSkill: 0 melee: 36 mana: 0 currentStats: tu: 62 stamina: 69 health: 43 bravery: 50 reactions: 43 firing: 47 throwing: 73 strength: 31 psiStrength: 32 psiSkill: 0 melee: 45 mana: 0 rank: 0 gender: 0 look: 2 lookVariant: 20 missions: 0 kills: 0 stuns: 0 armor: STR_DIVING_SUIT training: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 1 - type: STR_SOLDIER id: 83 name: Raquel Rosa nationality: 31 initialStats: tu: 54 stamina: 59 health: 38 bravery: 30 reactions: 37 firing: 46 throwing: 53 strength: 33 psiStrength: 39 psiSkill: 0 melee: 20 mana: 0 currentStats: tu: 56 stamina: 62 health: 42 bravery: 30 reactions: 37 firing: 49 throwing: 60 strength: 39 psiStrength: 39 psiSkill: 0 melee: 32 mana: 0 rank: 0 gender: 1 look: 1 lookVariant: 57 missions: 0 kills: 0 stuns: 0 armor: STR_DIVING_SUIT training: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 1 - type: STR_SOLDIER id: 84 name: Wang Shi nationality: 6 initialStats: tu: 54 stamina: 66 health: 39 bravery: 10 reactions: 56 firing: 47 throwing: 57 strength: 38 psiStrength: 15 psiSkill: 0 melee: 36 mana: 0 currentStats: tu: 59 stamina: 69 health: 42 bravery: 10 reactions: 56 firing: 54 throwing: 66 strength: 41 psiStrength: 15 psiSkill: 0 melee: 43 mana: 0 rank: 0 gender: 0 look: 2 lookVariant: 35 missions: 0 kills: 0 stuns: 0 armor: STR_DIVING_SUIT training: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 1 - type: STR_SOLDIER id: 85 name: Arich Nzemba nationality: 7 initialStats: tu: 59 stamina: 68 health: 28 bravery: 10 reactions: 56 firing: 51 throwing: 57 strength: 28 psiStrength: 7 psiSkill: 0 melee: 31 mana: 0 currentStats: tu: 64 stamina: 72 health: 32 bravery: 10 reactions: 56 firing: 59 throwing: 64 strength: 34 psiStrength: 7 psiSkill: 0 melee: 41 mana: 0 rank: 0 gender: 1 look: 3 lookVariant: 43 missions: 0 kills: 0 stuns: 0 armor: STR_DIVING_SUIT training: true improvement: 0 psiStrImprovement: 0 diary: monthsService: 1 - type: STR_SOLDIER id: 112 name: Safiye Solak nationality: 33 initialStats: tu: 53 stamina: 54 health: 36 bravery: 30 reactions: 56 firing: 56 throwing: 79 strength: 20 psiStrength: 49 psiSkill: 0 melee: 35 mana: 0 currentStats: tu: 56 stamina: 58 health: 40 bravery: 30 reactions: 56 firing: 60 throwing: 80 strength: 26 psiStrength: 49 psiSkill: 0 melee: 39 mana: 0 rank: 0 gender: 1 look: 0 lookVariant: 25 missions: 0 kills: 0 stuns: 0 armor: STR_DIVING_SUIT training: true improvement: 0 psiStrImprovement: 0 - type: STR_SOLDIER id: 113 name: Irina Nikitina nationality: 29 initialStats: tu: 54 stamina: 47 health: 29 bravery: 20 reactions: 32 firing: 67 throwing: 51 strength: 24 psiStrength: 24 psiSkill: 0 melee: 37 mana: 0 currentStats: tu: 58 stamina: 57 health: 37 bravery: 20 reactions: 32 firing: 71 throwing: 53 strength: 32 psiStrength: 24 psiSkill: 0 melee: 44 mana: 0 rank: 0 gender: 1 look: 1 lookVariant: 16 missions: 0 kills: 0 stuns: 0 armor: STR_DIVING_SUIT training: true improvement: 0 psiStrImprovement: 0 - type: STR_SOLDIER id: 114 name: Matteo Santoro nationality: 19 initialStats: tu: 50 stamina: 70 health: 34 bravery: 40 reactions: 58 firing: 63 throwing: 67 strength: 27 psiStrength: 25 psiSkill: 0 melee: 26 mana: 0 currentStats: tu: 52 stamina: 73 health: 40 bravery: 40 reactions: 58 firing: 66 throwing: 70 strength: 34 psiStrength: 25 psiSkill: 0 melee: 32 mana: 0 rank: 0 craft: lon: 3.6766661255266362 lat: 0.3528770228282927 type: STR_BARRACUDA id: 13 gender: 0 look: 0 lookVariant: 54 missions: 0 kills: 0 stuns: 0 armor: STR_DIVING_SUIT training: true improvement: 0 psiStrImprovement: 0 - type: STR_SOLDIER id: 115 name: Rikke Ronholt nationality: 9 initialStats: tu: 52 stamina: 62 health: 40 bravery: 50 reactions: 51 firing: 50 throwing: 52 strength: 25 psiStrength: 17 psiSkill: 0 melee: 39 mana: 0 currentStats: tu: 57 stamina: 64 health: 43 bravery: 50 reactions: 51 firing: 52 throwing: 58 strength: 27 psiStrength: 17 psiSkill: 0 melee: 48 mana: 0 rank: 0 gender: 1 look: 1 lookVariant: 49 missions: 0 kills: 0 stuns: 0 armor: STR_DIVING_SUIT training: true improvement: 0 psiStrImprovement: 0 - type: STR_SOLDIER id: 116 name: Joon-ho Man nationality: 22 initialStats: tu: 50 stamina: 45 health: 28 bravery: 50 reactions: 43 firing: 57 throwing: 57 strength: 38 psiStrength: 21 psiSkill: 0 melee: 26 mana: 0 currentStats: tu: 53 stamina: 49 health: 31 bravery: 50 reactions: 43 firing: 60 throwing: 62 strength: 42 psiStrength: 21 psiSkill: 0 melee: 33 mana: 0 rank: 0 gender: 0 look: 2 lookVariant: 55 missions: 0 kills: 0 stuns: 0 armor: STR_DIVING_SUIT training: true improvement: 0 psiStrImprovement: 0 crafts: - lon: 3.6766661255266362 lat: 0.3528770228282927 id: 2 speedLon: 0 speedLat: 0 speedRadian: 0 speed: 0 type: STR_BUOY_UC fuel: 2000 damage: 0 shield: 0 items: {} status: STR_READY lonAuto: 0 latAuto: 0 - lon: 3.6766661255266362 lat: 0.3528770228282927 id: 13 speedLon: 0 speedLat: 0 speedRadian: 0 speed: 0 type: STR_BARRACUDA fuel: 800 damage: 0 shield: 0 weapons: - type: 0 - type: STR_DUP_HEAD ammo: 3 - type: STR_DUP_HEAD ammo: 3 items: {} status: STR_READY lonAuto: 0 latAuto: 0 pilots: - 114 items: STR_DUP_HEAD_TORPEDOES: 34 STR_DYE_GRENADE: 40 STR_LASER_RIFLE: 10 STR_MAGNA_BLAST_GRENADE: 40 STR_MAGNA_PACK_EXPLOSIVE: 2 STR_MEDI_KIT: 6 STR_PARTICLE_DISTURBANCE_SENSOR: 8 STR_STUN_GRENADE: 40 STR_S_DRONE: 10 STR_XRIFLE: 10 STR_XRIFLE_CLIP: 20 scientists: 0 engineers: 0 - lon: 5.8011706529150331 lat: 0.61199412668197783 name: Anta facilities: - type: STR_AIR_LOCK x: 2 y: 2 - type: STR_WIDE_ARRAY_SONAR x: 3 y: 2 buildTime: 11 - type: STR_SUB_PEN x: 2 y: 0 buildTime: 11 - type: STR_TORPEDO_DEFENSES x: 1 y: 2 buildTime: 2 - type: STR_BELL x: 2 y: 3 - type: STR_GENERAL_STORES_2 x: 0 y: 3 buildTime: 24 - type: STR_LIVING_QUARTERS x: 2 y: 4 buildTime: 16 items: {} scientists: 0 engineers: 0 transfers: - hours: 67 soldier: type: STR_SOLDIER id: 122 name: Radu Stanciu nationality: 28 initialStats: tu: 58 stamina: 59 health: 28 bravery: 60 reactions: 40 firing: 51 throwing: 57 strength: 25 psiStrength: 28 psiSkill: 0 melee: 23 mana: 0 currentStats: tu: 58 stamina: 59 health: 28 bravery: 60 reactions: 40 firing: 51 throwing: 57 strength: 25 psiStrength: 28 psiSkill: 0 melee: 23 mana: 0 rank: 0 gender: 0 look: 1 lookVariant: 45 missions: 0 kills: 0 stuns: 0 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 - hours: 67 soldier: type: STR_SOLDIER id: 123 name: Jan Valovsky nationality: 30 initialStats: tu: 59 stamina: 64 health: 28 bravery: 60 reactions: 38 firing: 70 throwing: 70 strength: 27 psiStrength: 32 psiSkill: 0 melee: 40 mana: 0 currentStats: tu: 59 stamina: 64 health: 28 bravery: 60 reactions: 38 firing: 70 throwing: 70 strength: 27 psiStrength: 32 psiSkill: 0 melee: 40 mana: 0 rank: 0 gender: 0 look: 1 lookVariant: 9 missions: 0 kills: 0 stuns: 0 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 - hours: 67 soldier: type: STR_SOLDIER id: 124 name: Rudolf Palagyi nationality: 17 initialStats: tu: 53 stamina: 43 health: 32 bravery: 50 reactions: 57 firing: 48 throwing: 59 strength: 34 psiStrength: 23 psiSkill: 0 melee: 36 mana: 0 currentStats: tu: 53 stamina: 43 health: 32 bravery: 50 reactions: 57 firing: 48 throwing: 59 strength: 34 psiStrength: 23 psiSkill: 0 melee: 36 mana: 0 rank: 0 gender: 0 look: 0 lookVariant: 48 missions: 0 kills: 0 stuns: 0 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 - hours: 67 soldier: type: STR_SOLDIER id: 125 name: Mary Flynn nationality: 18 initialStats: tu: 55 stamina: 40 health: 35 bravery: 40 reactions: 43 firing: 43 throwing: 77 strength: 22 psiStrength: 33 psiSkill: 0 melee: 27 mana: 0 currentStats: tu: 55 stamina: 40 health: 35 bravery: 40 reactions: 43 firing: 43 throwing: 77 strength: 22 psiStrength: 33 psiSkill: 0 melee: 27 mana: 0 rank: 0 gender: 1 look: 1 lookVariant: 62 missions: 0 kills: 0 stuns: 0 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 - hours: 67 soldier: type: STR_SOLDIER id: 126 name: Ghaliya Muhammad nationality: 1 initialStats: tu: 51 stamina: 50 health: 34 bravery: 40 reactions: 58 firing: 46 throwing: 73 strength: 40 psiStrength: 32 psiSkill: 0 melee: 20 mana: 0 currentStats: tu: 51 stamina: 50 health: 34 bravery: 40 reactions: 58 firing: 46 throwing: 73 strength: 40 psiStrength: 32 psiSkill: 0 melee: 20 mana: 0 rank: 0 gender: 1 look: 2 lookVariant: 10 missions: 0 kills: 0 stuns: 0 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 - hours: 67 itemId: STR_S_DRONE itemQty: 5 - hours: 19 itemId: STR_XRIFLE itemQty: 5 - hours: 19 itemId: STR_XRIFLE_CLIP itemQty: 10 - hours: 19 itemId: STR_LASER_RIFLE itemQty: 5 - hours: 19 itemId: STR_STUN_GRENADE itemQty: 20 - hours: 19 itemId: STR_MAGNA_BLAST_GRENADE itemQty: 20 - hours: 19 itemId: STR_DYE_GRENADE itemQty: 20 retaliationTarget: true alienBases: - lon: 2.162491378225885 lat: -0.48269610383194145 id: 1 pactCountry: STR_FED_KOREA race: STR_AQUATOID discovered: true deployment: STR_ALIEN_BASE_ASSAULT startMonth: 3 minutesSinceLastHuntMissionGeneration: 0 genMissionCount: 5 - lon: 1.9480149364948536 lat: 0.11519896774114328 id: 2 pactCountry: "" race: STR_GILLMAN discovered: true deployment: STR_ALIEN_BASE_ASSAULT startMonth: 4 minutesSinceLastHuntMissionGeneration: 53240 genMissionCount: 5 - lon: 1.010994415314882 lat: 0.19367348927832145 id: 3 pactCountry: STR_ASIAN_COALITION race: STR_NAGA discovered: true deployment: STR_ALIEN_BASE_ASSAULT startMonth: 8 minutesSinceLastHuntMissionGeneration: 83020 genMissionCount: 1 - lon: 0.053421696572670638 lat: -1.0877612160381016 id: 4 pactCountry: STR_EU_SYNDICATE race: STR_AQUATOID discovered: true deployment: STR_ALIEN_BASE_ASSAULT startMonth: 9 minutesSinceLastHuntMissionGeneration: 2780 genMissionCount: 1 alienMissions: - type: STR_ALIEN_INFILTRATION region: STR_THE_EAST_SEA race: STR_AQUATOID nextWave: 1 nextUfoCounter: 0 spawnCountdown: 2940 liveUfos: 0 uniqueID: 9 missionSiteZone: -1 - type: STR_ALIEN_INFILTRATION region: STR_NORTH_SEA race: STR_AQUATOID nextWave: 0 nextUfoCounter: 0 spawnCountdown: 9390 liveUfos: 0 uniqueID: 60 alienBase: lon: 2.162491378225885 lat: -0.48269610383194145 type: STR_ALIEN_BASE id: 1 missionSiteZone: -1 - type: STR_ALIEN_BASE region: STR_INDIAN_OCEAN race: STR_NAGA nextWave: 3 nextUfoCounter: 0 spawnCountdown: 6900 liveUfos: 0 uniqueID: 79 missionSiteZone: -1 - type: STR_ALIEN_CRUISE region: STR_SOUTH_PACIFIC race: STR_NAGA nextWave: 2 nextUfoCounter: 0 spawnCountdown: 5190 liveUfos: 0 uniqueID: 80 missionSiteZone: -1 - type: STR_ALIEN_RETALIATION region: STR_SOUTH_ATLANTIC race: STR_CARCHARODON nextWave: 3 nextUfoCounter: 1 spawnCountdown: 210 liveUfos: 0 uniqueID: 81 missionSiteZone: -1 - type: STR_ALIEN_INTERDICTION region: STR_SOUTH_CHINA_SEA race: STR_NAGA nextWave: 2 nextUfoCounter: 0 spawnCountdown: 2730 liveUfos: 1 uniqueID: 84 missionSiteZone: -1 - type: STR_ALIEN_RETALIATION2 region: STR_NORTH_ATLANTIC race: STR_AQUATOID nextWave: 0 nextUfoCounter: 0 spawnCountdown: 240 liveUfos: 0 uniqueID: 97 missionSiteZone: -1 - type: STR_ALIEN_INTERCEPTION region: STR_THE_EAST_SEA race: STR_AQUATOID nextWave: 1 nextUfoCounter: 0 spawnCountdown: 0 liveUfos: 1 uniqueID: 98 alienBase: lon: 2.162491378225885 lat: -0.48269610383194145 type: STR_ALIEN_BASE id: 1 missionSiteZone: -1 ufos: - lon: 2.0850179484483164 lat: -0.13106613118916396 id: 177 dest: lon: 2.8928885365048158 lat: -1.2077494107340072 type: STR_WAY_POINT id: 0 speedLon: 0 speedLat: -0 speedRadian: 0 speed: 0 type: STR_PATROLUFO uniqueId: 234 missionWaveNumber: 1 landId: 97 damage: 0 shield: 0 shieldRechargeHandle: 0 altitude: STR_GROUND direction: STR_NONE_UC status: 1 detected: true secondsRemaining: 13250 huntMode: 0 huntBehavior: 0 mission: 84 trajectory: P2 trajectoryPoint: 4 fireCountdown: 0 escapeCountdown: 0 - lon: 2.3003761308260771 lat: -0.4340095657857328 id: 178 dest: lon: 2.3820012730398386 lat: -0.32213767616609096 type: STR_BARRACUDA id: 2 speedLon: 0.00073887755030351129 speedLat: 0.00095102782695132427 speedRadian: 0.0011635528346628865 speed: 2880 type: STR_FIGHTER uniqueId: 235 missionWaveNumber: 0 damage: 0 shield: 0 shieldRechargeHandle: 0 altitude: STR_VERY_HIGH direction: STR_SOUTH_EAST status: 0 detected: true isHunterKiller: true huntMode: 0 huntBehavior: 1 isHunting: true origWaypoint: lon: 2.4579317063417303 lat: -0.40024046784706291 mission: 98 trajectory: P1 trajectoryPoint: 0 fireCountdown: 0 escapeCountdown: 0 discovered: - STR_VIBRO_BLADE - STR_THERMIC_LANCE - STR_HEAVY_THERMIC_LANCE - STR_GAUSS_TECH - STR_GAUSS_PISTOL - STR_GAUSS_RIFLE - STR_GAUSS_RIFLE_CLIP - STR_HEAVY_GAUSS - STR_HEAVY_GAUSS_CLIP - STR_GAUSS_CANNON - STR_GAUSS_DEFENSES - STR_PARTICLE_DISTURBANCE_SENSOR - STR_MEDI_KIT - STR_AQUA_PLASTICS - STR_ALIEN_CRYOGENICS - STR_ALIEN_CLONING - STR_ALIEN_IMPLANTER - STR_EXAMINATION_ROOM - STR_MC_READER - STR_ALIEN_ORIGINS - STR_ZRBITE - STR_TENTACULAT_CORPSE - STR_PLASTIC_AQUA_ARMOR - STR_LEADER_PLUS - STR_MAGNETIC_NAVIGATION - STR_AQUATOID_CORPSE - STR_TASOTH_CORPSE - STR_HALLUCINOID_AUTOPSY - STR_XARQUID_AUTOPSY - STR_CALCINITE_AUTOPSY - STR_GILLMAN_AUTOPSY - STR_DEEP_ONE_AUTOPSY - STR_HALLUCINOID_CORPSE - STR_XARQUID_CORPSE - STR_CALCINITE_CORPSE - STR_GILLMAN_CORPSE - STR_DEEP_ONE_CORPSE - STR_AQUATOID_SQUAD_LEADER - STR_AQUATOID_MEDIC - STR_AQUATOID_NAVIGATOR - STR_GILLMAN_TECHNICIAN - STR_AQUATOID - STR_LOBSTERMAN - STR_TASOTH - STR_DEEP_ONE - STR_GILLMAN - STR_CALCINITE - STR_ALIEN_PROBE_MISSION - STR_ALIEN_RESOURCE_RAID - STR_HUNTER - STR_AQUATOID_AUTOPSY - STR_LOBSTERMAN_AUTOPSY - STR_TASOTH_AUTOPSY - STR_BIODRONE_AUTOPSY - STR_TENTACULAT_AUTOPSY - STR_SUPCAV_DUMMY - STR_SUPCAV_AMMO - STR_SUPCAV_AMMO_DUMMY - STR_FL_SUBS - STR_FL_SUBS_DUMMY - STR_H_ACID - STR_ZRBITE_AMMO - STR_ZRBITE_AMMO_DUMMY - STR_ADVLAMP - STR_ALIEN_MOLECTRONIC - STR_ALIEN_MOLECTRONIC_DUMMY - STR_ALIEN_IMPLANTS - STR_ALIEN_IMPLANTS_DUMMY - STR_ALIEN_INTERCEPTION - STR_MC_LAB_PRE - STR_ALIEN_CONTAINMENT - STR_DRONE - STR_DRONE_DISC - STR_HWP_GAS - STR_HWP_GAS2 - STR_HWP_GAUSS - STR_AQUAWEAP - STR_AQUAWEAP_DUMMY - STR_AQUAWEAP_2 - STR_WIDE_ARRAY_SONAR - STR_ADVANCED_BIONIC - STR_EXOSUIT - STR_BUOY - STR_BUOY_A - STR_BARRACUDA - STR_TRITON - STR_MORAY_SUB - STR_POSEIDON - STR_SPECWEAP - STR_SPECWEAP_DUMMY - STR_SORESO - STR_SORESO_DUMMY - STR_SUPCAV - STR_SQUALL - STR_DOLPHIN - STR_ARRAY - STR_THERMAL_TAZER - STR_PARTICLE_DISTURBANCE_GRENADE - STR_PLASTIC_WEAPONS - STR_GAUSS_SNIPER - STR_GAUSS_SNIPER_CLIP - STR_AXE - STR_SPEAR - STR_HOOK - STR_SHOTGUN - STR_LASER_PISTOL - STR_OLD_WEAPONS - STR_LASER_WEAPONS - STR_MEDBAY - STR_CONTROL_CENTER - STR_ALIEN_REANIMATION_ZONE - STR_SORESO_WRECK_PRE - STR_SORESO_WRECK - STR_CHURCH_DATA - STR_ALIEN_WRECK - STR_ALIEN_CODES_PRE - STR_ALIEN_CODES - STR_NAGA_SOCIETY - STR_WORMS_EVOLVE - STR_ALIENWEAP - STR_SLIME_AUTOPSY - STR_SLIME_CORPSE - STR_SLIME - STR_GHOST_AUTOPSY - STR_GHOST_CORPSE - STR_MINDWORMS_AUTOPSY - STR_MINDWORMS_CORPSE - STR_MINDWORMS - STR_MINDWORMS_L_TERRORIST - STR_LOCUST_AUTOPSY - STR_LOCUST_CORPSE - STR_LOCUST - STR_LOCUST_TERRORIST - STR_ZOMBIE_WORMS_AUTOPSY - STR_ZOMBIE_WORMS_CORPSE - STR_OCT_AUTOPSY - STR_OCT1 - STR_POLYPH_AUTOPSY - STR_POLYPH_CORPSE - STR_NAVIGATOR_PRE - STR_MEDIC_PLUS - STR_TASOTHGUARD - STR_TASOTHGUARD_SQUAD_LEADER - STR_DROWN_AUTOPSY - STR_DROWN - STR_DEEP_ONE_TERRORIST - STR_CALCINITE_PROTOFORM_TERRORIST - STR_NAGA_AUTOPSY - STR_NAGA_CORPSE - STR_NAGA - STR_NAGA_SQUAD_LEADER - STR_CARCHARODON_AUTOPSY - STR_CARCHARODON_CORPSE - STR_CARCHARODON_SOLDIER - STR_CHURCH_OF_SIRIUS - STR_CARCHARODON - STR_DISCIPLE - STR_PALADIN - STR_CHURCH_AGREEMENT poppedResearch: - STR_BUBBLE - STR_H_ACID_WEAPONS - STR_H_ACID_PROTECTION - STR_A_DRONE - STR_ADV_TORPEDO_LAUNCHER - STR_HG_CANNON - STR_AQUA_CANNON - STR_SMART_TORPEDOES - STR_GAUSS_PISTOL_CLIP - STR_AUTOGAUSS - STR_HWP_TORP - STR_HWP_SUPCAV - STR_STUN_AMMO - STR_THE_ULTIMATE_THREAT - STR_KRAKEN - STR_SHARD_RIFLE - STR_SHARD_CANNON - STR_SHARD_FLASK - STR_DISRUPTOR_PULSE_LAUNCHER - STR_THERMAL_SHOK_LAUNCHER - STR_SONIC_TECH generatedEvents: {} ufopediaRuleStatus: STR_ADS: 0 STR_ADVLAMP: 1 STR_AIR_LOCK: 0 STR_ALIENWEAP: 1 STR_ALIEN_CLONING: 1 STR_ALIEN_CODES: 1 STR_ALIEN_CONTAINMENT: 1 STR_ALIEN_CRYOGENICS: 1 STR_ALIEN_IMPLANTER: 1 STR_ALIEN_IMPLANTS_DUMMY: 1 STR_ALIEN_INTERCEPTION: 1 STR_ALIEN_MOLECTRONIC_DUMMY: 1 STR_ALIEN_ORIGINS: 1 STR_ALIEN_PROBE_MISSION: 1 STR_ALIEN_REANIMATION_ZONE: 1 STR_ALIEN_RESOURCE_RAID: 1 STR_ALIEN_WRECK: 1 STR_AQUATOID: 1 STR_AQUATOID_AUTOPSY: 1 STR_AQUAWEAP_2: 1 STR_AQUAWEAP_DUMMY: 1 STR_AQUA_PLASTICS: 1 STR_AXE: 1 STR_BARRACUDA: 1 STR_BELL: 0 STR_BIODRONE_AUTOPSY: 1 STR_BIOLAB: 1 STR_BUOY_A_UC: 1 STR_BUOY_UC: 1 STR_CALCINITE: 1 STR_CALCINITE_AUTOPSY: 1 STR_CARCHARODON: 1 STR_CARCHARODON_AUTOPSY: 1 STR_CHEMICAL_FLARE: 0 STR_CHURCH_AGREEMENT: 1 STR_CHURCH_DATA: 1 STR_CHURCH_OF_SIRIUS: 1 STR_CL: 0 STR_COELACANTH_GAS_CANNON: 1 STR_CONTROL_CENTER: 1 STR_CORRIDOR_PROXY: 0 STR_COVERALL: 0 STR_CRAFT_ARRAY: 1 STR_DART_GUN: 0 STR_DART_PISTOL: 1 STR_DEEP_ONE: 1 STR_DEEP_ONE_AUTOPSY: 1 STR_DIVING_SUIT: 0 STR_DOLPHIN_UC: 1 STR_DP64: 0 STR_DRONE: 1 STR_DRONE_DISC: 1 STR_DROWN: 1 STR_DROWN_AUTOPSY: 1 STR_DYE_GRENADE: 0 STR_EXAMINATION_ROOM: 1 STR_EXOSUIT: 1 STR_FL_SUBS_DUMMY: 1 STR_GAUSS_CANNON_UC: 1 STR_GAUSS_DEFENSES: 1 STR_GAUSS_PISTOL: 1 STR_GAUSS_RIFLE: 1 STR_GAUSS_RIFLE_CLIP: 1 STR_GAUSS_SNIPER: 1 STR_GAUSS_SNIPER_CLIP: 1 STR_GENERAL_STORES: 0 STR_GENERAL_STORES_2: 0 STR_GHOST_AUTOPSY: 1 STR_GILLMAN: 1 STR_GILLMAN_AUTOPSY: 1 STR_HALLUCINOID_AUTOPSY: 1 STR_HARP: 0 STR_HEAVY_GAUSS: 1 STR_HEAVY_THERMIC_LANCE: 1 STR_HOOK: 1 STR_HQ: 1 STR_HUNTER: 1 STR_JET_HARPOON: 1 STR_KNIFE: 0 STR_LABORATORY: 0 STR_LASER_PISTOL: 1 STR_LASER_WEAPONS: 1 STR_LIVING_QUARTERS: 0 STR_LIVING_QUARTERS_2: 0 STR_LOBSTERMAN: 1 STR_LOBSTERMAN_AUTOPSY: 1 STR_LOCUST: 1 STR_LOCUST_AUTOPSY: 1 STR_LUNG: 0 STR_MAGNA_BLAST_GRENADE: 0 STR_MAGNA_PACK_EXPLOSIVE: 0 STR_MAGNETIC_NAVIGATION: 1 STR_MC_LAB_PRE: 1 STR_MC_READER: 1 STR_MEDBAY: 1 STR_MEDI_KIT: 1 STR_MINDWORMS: 1 STR_MINDWORMS_AUTOPSY: 1 STR_MORAY: 1 STR_NAGA: 1 STR_NAGA_AUTOPSY: 1 STR_NAGA_SOCIETY: 1 STR_NEWTSUIT: 0 STR_OCT1: 1 STR_OCT_AUTOPSY: 1 STR_OLD_WEAPONS: 1 STR_P11: 0 STR_PARTICLE_DISTURBANCE_GRENADE: 1 STR_PARTICLE_DISTURBANCE_SENSOR: 1 STR_PLASTIC_AQUA_ARMOR_UC: 1 STR_PLASTIC_WEAPONS: 1 STR_POLYPH_AUTOPSY: 1 STR_POOL: 0 STR_POSEIDON: 1 STR_SHOTGUN: 1 STR_SLIME: 1 STR_SLIME_AUTOPSY: 1 STR_SORESO_DUMMY: 1 STR_SORESO_WRECK: 1 STR_SPEAR: 1 STR_SPECWEAP: 1 STR_SPP: 0 STR_SPRAY: 1 STR_SQUALL_UC: 1 STR_STANDARD_SONAR: 0 STR_STUN_GRENADE: 0 STR_SUB_PEN: 0 STR_SUPCAV_AMMO_DUMMY: 1 STR_SUPCAV_DUMMY: 1 STR_TASOTH: 1 STR_TASOTHGUARD: 1 STR_TASOTH_AUTOPSY: 1 STR_TENTACULAT_AUTOPSY: 1 STR_THERMAL_TAZER: 1 STR_THERMIC_LANCE: 1 STR_TORPEDO_DEFENSES: 0 STR_TRITON: 1 STR_TURTLE_GAS: 1 STR_TURTLE_HWP_GAUSS: 1 STR_VIBRO_BLADE: 1 STR_WIDE_ARRAY_SONAR: 1 STR_WORKSHOP: 0 STR_WORMS_EVOLVE: 1 STR_XARQUID_AUTOPSY: 1 STR_XRIFLE: 0 STR_ZOMBIE_WORMS_AUTOPSY: 1 STR_ZRBITE: 1 STR_ZRBITE_AMMO_DUMMY: 1 manufactureRuleStatus: STR_ADVLAMP: 1 STR_AQUATOID_EXTRACTION: 1 STR_AQUA_ARMOR_REPAIR: 1 STR_ARRAY: 1 STR_BARRACUDA: 1 STR_BIODRONE_EXTRACTION: 0 STR_BUOY_A_UC: 0 STR_CALCINITE_EXTRACTION: 1 STR_CARCHARODON_EXTRACTION: 0 STR_COELACANTH_GAS_CANNON: 2 STR_CORM: 2 STR_CRAFT_GAS_CANNON: 2 STR_CRAFT_GAS_CANNON_ROUNDS_X50: 2 STR_DART_CLIP: 2 STR_DART_CLIP_SC: 2 STR_DART_GUN: 2 STR_DART_PACK: 2 STR_DART_PISTOL: 2 STR_DART_POD: 2 STR_DART_POD_SC: 2 STR_DART_POD_ST: 2 STR_DEEP_ONE_EXTRACTION: 1 STR_DOLPHIN_LAUNCHER: 2 STR_DOLPHIN_TORPEDOES: 2 STR_DRONE: 1 STR_DRONE_DISC: 0 STR_EXOSUIT: 0 STR_EXOSUIT_REPAIR: 0 STR_GAS_AMMO: 2 STR_GAS_CANNON: 2 STR_GAUSS_CANNON: 0 STR_GAUSS_CANNON_AMMO: 0 STR_GAUSS_PISTOL_X4: 2 STR_GAUSS_RIFLE_CLIP: 1 STR_GAUSS_RIFLE_X2: 1 STR_GAUSS_SNIPER: 1 STR_GAUSS_SNIPER_CLIP: 1 STR_GC_AP_AMMO: 2 STR_GC_HE_AMMO: 2 STR_GC_P_AMMO: 2 STR_GC_ZR_AMMO: 2 STR_GHOST_EXTRACTION: 0 STR_GILLMAN_EXTRACTION: 0 STR_HALLUCINOID_EXTRACTION: 1 STR_HARPOON_POD: 2 STR_HARPOON_POD_SC: 2 STR_HEAVY_GAUSS: 2 STR_HEAVY_GAUSS_CLIP: 2 STR_HJC_AP_AMMO: 2 STR_HJC_HE_AMMO: 2 STR_HJC_P_AMMO: 2 STR_HJC_SC_AMMO: 2 STR_HJC_ZR_AMMO: 2 STR_HOOK: 2 STR_HWP_GAUSS_AMMO: 1 STR_HWP_SOLID_HARPOON_BOLTS: 2 STR_HYDRO_JET_CANNON: 2 STR_JET_HARPOON: 2 STR_LARGE_TORPEDO: 1 STR_LOBSTERMAN_EXTRACTION: 0 STR_MAGNETIC_NAVIGATION_RECYCLE: 0 STR_MEDI_KIT: 1 STR_MORAY: 1 STR_NAGA_EXTRACTION: 0 STR_OCT_EXTRACTION: 0 STR_PALADIN_ARMOR_REPAIR: 1 STR_PALADIN_L_RECYCLE: 1 STR_PALADIN_RECYCLE: 1 STR_PARTICLE_DISTURBANCE_GRENADE: 1 STR_PARTICLE_DISTURBANCE_SENSOR: 1 STR_PHOSPHOROUS_TORPEDO: 2 STR_PLASTIC_AQUA_ARMOR: 1 STR_POSEIDON: 1 STR_SPRAY: 1 STR_TASOTHGUARD_EXTRACTION: 0 STR_TASOTH_EXTRACTION: 1 STR_TENTACULAT_EXTRACTION: 1 STR_THERMAL_TAZER: 1 STR_TORPEDO_LAUNCHER: 1 STR_TRITON: 1 STR_TURTLE_GAS: 2 STR_TURTLE_HWP_GAUSS: 1 STR_XARQUID_EXTRACTION: 1 researchRuleStatus: STR_ADVANCED_BIONIC: 1 STR_ADVLAMP: 1 STR_ALIENWEAP: 1 STR_ALIEN_CLONING: 1 STR_ALIEN_CODES: 1 STR_ALIEN_CONTAINMENT: 1 STR_ALIEN_CRYOGENICS: 1 STR_ALIEN_IMPLANTER: 1 STR_ALIEN_IMPLANTS: 1 STR_ALIEN_MOLECTRONIC: 1 STR_ALIEN_ORIGINS: 1 STR_ALIEN_REANIMATION_ZONE: 1 STR_ALIEN_WRECK: 1 STR_AQUATOID_CORPSE: 1 STR_AQUATOID_MEDIC: 1 STR_AQUATOID_NAVIGATOR: 1 STR_AQUATOID_SQUAD_LEADER: 1 STR_AQUAWEAP: 1 STR_AQUAWEAP_2: 1 STR_AQUA_PLASTICS: 1 STR_ARRAY: 1 STR_AXE: 1 STR_BARRACUDA: 1 STR_BUOY: 1 STR_BUOY_A: 1 STR_CALCINITE_CORPSE: 1 STR_CALCINITE_PROTOFORM_TERRORIST: 1 STR_CARCHARODON_CORPSE: 1 STR_CARCHARODON_SOLDIER: 1 STR_CHURCH_DATA: 1 STR_CONTROL_CENTER: 1 STR_DEEP_ONE_CORPSE: 1 STR_DEEP_ONE_TERRORIST: 1 STR_DISCIPLE: 1 STR_DOLPHIN: 1 STR_DRONE: 1 STR_DRONE_DISC: 1 STR_EXAMINATION_ROOM: 1 STR_EXOSUIT: 1 STR_FL_SUBS: 1 STR_GAUSS_CANNON: 1 STR_GAUSS_DEFENSES: 1 STR_GAUSS_PISTOL: 1 STR_GAUSS_RIFLE: 1 STR_GAUSS_RIFLE_CLIP: 1 STR_GAUSS_SNIPER: 1 STR_GAUSS_SNIPER_CLIP: 1 STR_GAUSS_TECH: 1 STR_GHOST_CORPSE: 1 STR_GILLMAN_CORPSE: 1 STR_GILLMAN_SQUAD_LEADER: 1 STR_GILLMAN_TECHNICIAN: 1 STR_HALLUCINOID_CORPSE: 1 STR_HEAVY_GAUSS: 1 STR_HEAVY_GAUSS_CLIP: 1 STR_HEAVY_THERMIC_LANCE: 1 STR_HOOK: 1 STR_HWP_GAS: 1 STR_HWP_GAS2: 1 STR_HWP_GAUSS: 1 STR_HWP_TORP: 1 STR_H_ACID: 1 STR_KRAKEN: 1 STR_LASER_PISTOL: 1 STR_LASER_WEAPONS: 1 STR_LOCUST_CORPSE: 1 STR_LOCUST_TERRORIST: 1 STR_MAGNETIC_NAVIGATION: 1 STR_MC_BIO: 1 STR_MC_LAB_PRE: 1 STR_MC_READER: 1 STR_MEDBAY: 1 STR_MEDI_KIT: 1 STR_MINDWORMS_CORPSE: 1 STR_MINDWORMS_L_TERRORIST: 1 STR_MORAY_SUB: 1 STR_MUTANT_CORPSE: 1 STR_NAGA_CORPSE: 1 STR_NAGA_SOCIETY: 1 STR_NAGA_SQUAD_LEADER: 1 STR_OLD_WEAPONS: 1 STR_PALADIN: 1 STR_PARTICLE_DISTURBANCE_GRENADE: 1 STR_PARTICLE_DISTURBANCE_SENSOR: 1 STR_PLASTIC_AQUA_ARMOR: 1 STR_PLASTIC_WEAPONS: 1 STR_POLYPH_CORPSE: 1 STR_POSEIDON: 1 STR_SHOTGUN: 1 STR_SLIME_CORPSE: 1 STR_SORESO: 1 STR_SORESO_WRECK: 1 STR_SPEAR: 1 STR_SPECWEAP: 1 STR_SQUALL: 1 STR_SUPCAV: 1 STR_SUPCAV_AMMO: 1 STR_TASOTHGUARD_SQUAD_LEADER: 1 STR_TASOTH_CORPSE: 1 STR_TENTACULAT_CORPSE: 1 STR_THERMAL_TAZER: 1 STR_THERMIC_LANCE: 1 STR_TRITON: 1 STR_VIBRO_BLADE: 1 STR_WIDE_ARRAY_SONAR: 1 STR_WORMS_EVOLVE: 1 STR_XARQUID_CORPSE: 1 STR_XRIFLE: 2 STR_ZOMBIE_WORMS_CORPSE: 1 STR_ZRBITE: 1 STR_ZRBITE_AMMO: 1 monthlyPurchaseLimitLog: {} hiddenPurchaseItems: STR_ADS_CLIP: false STR_AJAX_LAUNCHER: true STR_AJAX_TORPEDOES: true STR_CL: true STR_CL_CLIP: true STR_DBOMBI: true STR_DBOMBLI: true STR_DP64: true STR_DP_HE_AMMO: true STR_DP_P_AMMO: true STR_HARP: true STR_HARP_CLIP: true STR_HARP_CLIP_E: true STR_HARP_CLIP_ST: true STR_HJC_AP_AMMO: true STR_HJC_HE_AMMO: true STR_HJC_P_AMMO: true STR_HYDRO_JET_CANNON: true STR_KNIFE: true STR_LASER: true STR_LASER_SMG: true STR_NEWTSUIT: true STR_P11: true STR_P11_CLIP: true STR_SHOTGUN: true STR_SHOTGUN_SHELLS: true STR_SPP: true STR_SPP_CLIP: true customRuleCraftDeployments: {} alienStrategy: regions: STR_ANTARCTIC: 10 STR_ARCTIC: 5 STR_CARRIBEAN: 10 STR_INDIAN_OCEAN: 8 STR_MEDITERRANEAN: 16 STR_NORTH_ATLANTIC: 18 STR_NORTH_PACIFIC: 4 STR_NORTH_SEA: 15 STR_SOUTH_ATLANTIC: 4 STR_SOUTH_CHINA_SEA: 12 STR_SOUTH_PACIFIC: 10 STR_THE_EAST_SEA: 12 possibleMissions: - region: ARTIFACT_SITES missions: ~ - region: SHIPPING_LANES_2 missions: ~ - region: STR_AFRICA missions: ~ - region: STR_ANTARCTIC missions: STR_ALIEN_BASE: 22 STR_ALIEN_PROBE_MISSION: 15 - region: STR_ARCTIC missions: STR_ALIEN_BASE: 28 STR_ALIEN_PROBE_MISSION: 15 - region: STR_BARCRASHR missions: ~ - region: STR_BIGCITYS missions: ~ - region: STR_BLOOPR missions: ~ - region: STR_CARRIBEAN missions: STR_ALIEN_BASE: 4 STR_ALIEN_CRUISE: 15 STR_ALIEN_PROBE_MISSION: 5 STR_ALIEN_RESOURCE_RAID: 6 - region: STR_EURASIA missions: ~ - region: STR_INDIAN_OCEAN missions: STR_ALIEN_PROBE_MISSION: 7 STR_ALIEN_RESOURCE_RAID: 7 - region: STR_MEDITERRANEAN missions: STR_ALIEN_BASE: 6 STR_ALIEN_CRUISE: 25 STR_ALIEN_INFILTRATION: 20 STR_ALIEN_INTERDICTION: 10 STR_ALIEN_PROBE_MISSION: 10 - region: STR_NORTH_AMERICA missions: ~ - region: STR_NORTH_ATLANTIC missions: STR_ALIEN_BASE: 10 STR_ALIEN_CRUISE: 25 STR_ALIEN_INFILTRATION: 20 STR_ALIEN_INTERDICTION: 25 STR_ALIEN_RESOURCE_RAID: 25 - region: STR_NORTH_PACIFIC missions: STR_ALIEN_BASE: 10 STR_ALIEN_CRUISE: 15 STR_ALIEN_INFILTRATION: 18 STR_ALIEN_INTERDICTION: 20 STR_ALIEN_PROBE_MISSION: 20 STR_ALIEN_RESOURCE_RAID: 25 - region: STR_NORTH_SEA missions: STR_ALIEN_CRUISE: 15 STR_ALIEN_INTERDICTION: 13 STR_ALIEN_PROBE_MISSION: 8 STR_ALIEN_RESOURCE_RAID: 18 - region: STR_SOUTH_ATLANTIC missions: STR_ALIEN_BASE: 10 STR_ALIEN_CRUISE: 15 STR_ALIEN_INFILTRATION: 20 STR_ALIEN_INTERDICTION: 20 STR_ALIEN_PROBE_MISSION: 20 STR_ALIEN_RESOURCE_RAID: 20 - region: STR_SOUTH_CHINA_SEA missions: STR_ALIEN_CRUISE: 25 STR_ALIEN_INFILTRATION: 8 STR_ALIEN_INTERDICTION: 8 STR_ALIEN_PROBE_MISSION: 8 STR_ALIEN_RESOURCE_RAID: 10 - region: STR_SOUTH_PACIFIC missions: STR_ALIEN_BASE: 10 STR_ALIEN_INFILTRATION: 18 STR_ALIEN_INTERDICTION: 15 STR_ALIEN_PROBE_MISSION: 20 STR_ALIEN_RESOURCE_RAID: 20 - region: STR_THE_EAST_SEA missions: STR_ALIEN_BASE: 7 STR_ALIEN_INTERDICTION: 5 STR_ALIEN_PROBE_MISSION: 5 STR_ALIEN_RESOURCE_RAID: 6 - region: STR_WORM_ISLANDS missions: ~ - region: STR_WORM_PORTS missions: ~ missionLocations: artifacts: - - ARTIFACT_SITES - 11 shippingLanes: - - SHIPPING_LANES - 26 - - SHIPPING_LANES - 39 - - SHIPPING_LANES - 25 shippingLanes2: - - SHIPPING_LANES_2 - 23 - - SHIPPING_LANES_2 - 22 - - SHIPPING_LANES_2 - 39 - - SHIPPING_LANES_2 - 0 missionsRun: artifacts: 1 findingnemo: 3 shippingLanes: 3 shippingLanes2: 4 deadSoldiers: - type: STR_SOLDIER id: 7 name: Ata Tauhore nationality: 26 initialStats: tu: 60 stamina: 51 health: 28 bravery: 40 reactions: 42 firing: 67 throwing: 50 strength: 25 psiStrength: 10 psiSkill: 0 melee: 20 mana: 0 currentStats: tu: 64 stamina: 65 health: 42 bravery: 40 reactions: 53 firing: 72 throwing: 55 strength: 33 psiStrength: 10 psiSkill: 0 melee: 28 mana: 0 rank: 2 gender: 0 look: 2 lookVariant: 61 missions: 4 kills: 5 stuns: 0 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 40, minute: 15, hour: 9, weekday: 3, day: 9, month: 2, year: 2038} cause: {name: Ata Tauhore, rank: STR_SERGEANT, race: STR_FRIENDLY, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 0, mission: 3, turn: 7, side: 4, bodypart: 1, id: 7} diary: killList: - {type: STR_SLIME_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_SLIME, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 0, turn: 7, side: 0, bodypart: 1, id: 1000002} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 1, turn: 334, side: 0, bodypart: 1, id: 1000005} - {type: STR_SLIME_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_SLIME, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 2, turn: 604, side: 3, bodypart: 1, id: 1000000} - {type: STR_SLIME_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_SLIME, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 2, turn: 607, side: 2, bodypart: 2, id: 1000004} - {name: Ata Tauhore, rank: STR_SERGEANT, race: STR_FRIENDLY, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 0, mission: 3, turn: 907, side: 4, bodypart: 1, id: 7} missionIdList: [0, 1, 2, 3] monthsService: 1 unconciousTotal: 1 shotAtCounterTotal: 1 hitCounterTotal: 1 lowAccuracyHitCounterTotal: 5 shotsFiredCounterTotal: 24 shotsLandedCounterTotal: 7 statGainTotal: 69 - type: STR_SOLDIER id: 4 name: Stefan Voinea nationality: 28 initialStats: tu: 55 stamina: 53 health: 38 bravery: 60 reactions: 40 firing: 64 throwing: 67 strength: 31 psiStrength: 17 psiSkill: 0 melee: 26 mana: 0 currentStats: tu: 64 stamina: 72 health: 47 bravery: 60 reactions: 49 firing: 66 throwing: 70 strength: 39 psiStrength: 17 psiSkill: 0 melee: 30 mana: 0 rank: 2 gender: 0 look: 0 lookVariant: 27 missions: 4 kills: 5 stuns: 2 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 40, minute: 15, hour: 9, weekday: 3, day: 9, month: 2, year: 2038} cause: {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_SHARD_RIFLE, weaponAmmo: STR_SHARD_FLASK, status: 6, faction: 1, mission: 3, turn: 9, side: 2, bodypart: 2, id: 4} diary: killList: - {type: STR_SLIME_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_SLIME, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 0, turn: 3, side: 4, bodypart: 1, id: 1000006} - {type: STR_SLIME_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_SLIME, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 0, turn: 3, side: 0, bodypart: 1, id: 1000009} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 7, faction: 1, mission: 1, turn: 306, side: 4, bodypart: 1, id: 1000009} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 1, turn: 306, side: 3, bodypart: 1, id: 1000004} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 1, turn: 307, side: 4, bodypart: 1, id: 1000009} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 7, faction: 1, mission: 3, turn: 903, side: 2, bodypart: 2, id: 1000002} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 3, turn: 904, side: 2, bodypart: 2, id: 1000002} missionIdList: [0, 1, 2, 3] monthsService: 1 shotAtCounterTotal: 2 hitCounterTotal: 2 lowAccuracyHitCounterTotal: 1 shotsFiredCounterTotal: 19 shotsLandedCounterTotal: 4 statGainTotal: 63 bestOfRank: 713 - type: STR_SOLDIER id: 3 name: Cepheus Kousoulas nationality: 15 initialStats: tu: 51 stamina: 46 health: 34 bravery: 10 reactions: 40 firing: 58 throwing: 68 strength: 25 psiStrength: 39 psiSkill: 0 melee: 27 mana: 0 currentStats: tu: 64 stamina: 62 health: 47 bravery: 10 reactions: 50 firing: 62 throwing: 74 strength: 37 psiStrength: 39 psiSkill: 0 melee: 35 mana: 0 rank: 1 gender: 0 look: 0 lookVariant: 45 missions: 6 kills: 2 stuns: 3 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 50, minute: 24, hour: 20, weekday: 2, day: 15, month: 2, year: 2038} cause: {type: STR_FANATIC, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_SPEAR, weaponAmmo: STR_SPEAR, status: 6, faction: 1, mission: 5, turn: 4, side: 0, bodypart: 1, id: 3} diary: killList: - {type: STR_SLIME_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_SLIME, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 2, turn: 603, side: 4, bodypart: 1, id: 1000006} - {type: STR_MUTANT0, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 4, turn: 1204, side: 0, bodypart: 1, id: 1000001} - {type: STR_MUTANT0, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 4, turn: 1206, side: 4, bodypart: 1, id: 1000002} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 4, turn: 1207, side: 0, bodypart: 1, id: 1000007} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 5, turn: 1503, side: 4, bodypart: 1, id: 1000004} - {name: Baccaus Panagoulis, rank: STR_SQUADDIE, race: STR_FRIENDLY, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 0, mission: 5, turn: 1504, side: 4, bodypart: 1, id: 6} missionIdList: [0, 1, 2, 3, 4, 5] monthsService: 1 shotsFiredCounterTotal: 12 shotsLandedCounterTotal: 2 statGainTotal: 82 bestOfRank: 1020 corpseRecovered: true - type: STR_SOLDIER id: 2 name: Finn Kavanagh nationality: 18 initialStats: tu: 60 stamina: 48 health: 27 bravery: 30 reactions: 48 firing: 61 throwing: 77 strength: 31 psiStrength: 14 psiSkill: 0 melee: 23 mana: 0 currentStats: tu: 66 stamina: 73 health: 44 bravery: 30 reactions: 60 firing: 69 throwing: 83 strength: 48 psiStrength: 14 psiSkill: 0 melee: 28 mana: 0 rank: 2 gender: 0 look: 1 lookVariant: 59 missions: 6 kills: 6 stuns: 4 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 50, minute: 24, hour: 20, weekday: 2, day: 15, month: 2, year: 2038} cause: {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_AXE, weaponAmmo: STR_AXE, status: 6, faction: 1, mission: 5, turn: 7, side: 0, bodypart: 1, id: 2} diary: killList: - {type: STR_SLIME_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_SLIME, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 0, turn: 3, side: 4, bodypart: 1, id: 1000004} - {type: STR_SLIME_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_SLIME, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 0, turn: 10, side: 0, bodypart: 1, id: 1000005} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 1, turn: 309, side: 4, bodypart: 1, id: 1000007} - {type: STR_SLIME_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_SLIME, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 2, turn: 603, side: 4, bodypart: 1, id: 1000008} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 3, turn: 912, side: 4, bodypart: 1, id: 1000004} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 3, turn: 918, side: 4, bodypart: 1, id: 1000007} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 4, turn: 1209, side: 4, bodypart: 1, id: 1000012} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 4, turn: 1209, side: 4, bodypart: 1, id: 1000011} - {type: STR_FANATIC, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 5, turn: 1503, side: 4, bodypart: 1, id: 1000008} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 5, turn: 1507, side: 3, bodypart: 1, id: 1000003} missionIdList: [0, 1, 2, 3, 4, 5] monthsService: 1 lowAccuracyHitCounterTotal: 1 shotsFiredCounterTotal: 17 shotsLandedCounterTotal: 2 statGainTotal: 96 bestOfRank: 1020 corpseRecovered: true - type: STR_SOLDIER id: 5 name: Radomir Zlatkov nationality: 5 initialStats: tu: 56 stamina: 42 health: 25 bravery: 20 reactions: 42 firing: 69 throwing: 76 strength: 24 psiStrength: 40 psiSkill: 0 melee: 36 mana: 0 currentStats: tu: 63 stamina: 63 health: 45 bravery: 20 reactions: 53 firing: 78 throwing: 80 strength: 41 psiStrength: 40 psiSkill: 0 melee: 40 mana: 0 rank: 1 gender: 0 look: 0 lookVariant: 42 missions: 6 kills: 10 stuns: 3 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 50, minute: 24, hour: 20, weekday: 2, day: 15, month: 2, year: 2038} cause: {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_AXE, weaponAmmo: STR_AXE, status: 6, faction: 1, mission: 5, turn: 10, side: 0, bodypart: 1, id: 5} diary: killList: - {type: STR_SLIME_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_SLIME, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 0, turn: 4, side: 0, bodypart: 1, id: 1000007} - {type: STR_SLIME_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_SLIME, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 0, turn: 19, side: 0, bodypart: 1, id: 1000008} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 7, faction: 1, mission: 1, turn: 310, side: 0, bodypart: 1, id: 1000013} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 1, turn: 313, side: 0, bodypart: 1, id: 1000013} - {type: STR_SLIME_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_SLIME, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 2, turn: 616, side: 1, bodypart: 3, id: 1000001} - {type: STR_SLIME_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_SLIME, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 2, turn: 697, side: 0, bodypart: 1, id: 1000003} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 3, turn: 903, side: 0, bodypart: 1, id: 1000006} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 3, turn: 918, side: 4, bodypart: 1, id: 1000005} - {type: STR_MUTANT0, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 4, turn: 1204, side: 2, bodypart: 2, id: 1000000} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 4, turn: 1221, side: 2, bodypart: 2, id: 1000006} - {type: STR_MUTANT0, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 4, turn: 1236, side: 4, bodypart: 1, id: 1000003} - {type: STR_FANATIC, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 5, turn: 1504, side: 3, bodypart: 1, id: 1000010} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 5, turn: 1510, side: 3, bodypart: 1, id: 1000002} missionIdList: [0, 1, 2, 3, 4, 5] monthsService: 1 lowAccuracyHitCounterTotal: 3 shotsFiredCounterTotal: 27 shotsLandedCounterTotal: 11 statGainTotal: 93 corpseRecovered: true - type: STR_SOLDIER id: 14 name: Jules De Smet nationality: 3 initialStats: tu: 59 stamina: 44 health: 38 bravery: 60 reactions: 37 firing: 60 throwing: 75 strength: 24 psiStrength: 48 psiSkill: 0 melee: 38 mana: 0 currentStats: tu: 59 stamina: 44 health: 38 bravery: 60 reactions: 37 firing: 60 throwing: 75 strength: 24 psiStrength: 48 psiSkill: 0 melee: 38 mana: 0 rank: 0 gender: 0 look: 3 lookVariant: 62 missions: 1 kills: 0 stuns: 0 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 50, minute: 52, hour: 21, weekday: 5, day: 18, month: 2, year: 2038} cause: {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_SONIC_BLASTA_RIFLE, weaponAmmo: STR_BLASTA_POWER_CLIP, status: 6, faction: 1, mission: 6, turn: 25, side: 0, bodypart: 1, id: 14} diary: missionIdList: [6] shotAtCounterTotal: 3 hitCounterTotal: 2 shotsFiredCounterTotal: 1 corpseRecovered: true - type: STR_SOLDIER id: 15 name: Alina Gomez nationality: 2 initialStats: tu: 54 stamina: 52 health: 35 bravery: 10 reactions: 36 firing: 64 throwing: 62 strength: 27 psiStrength: 49 psiSkill: 0 melee: 35 mana: 0 currentStats: tu: 54 stamina: 52 health: 35 bravery: 10 reactions: 36 firing: 64 throwing: 62 strength: 27 psiStrength: 49 psiSkill: 0 melee: 35 mana: 0 rank: 0 gender: 1 look: 1 lookVariant: 27 missions: 1 kills: 1 stuns: 0 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 50, minute: 52, hour: 21, weekday: 5, day: 18, month: 2, year: 2038} cause: {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_SHARD_CANNON, weaponAmmo: STR_SHARD_FLASK, status: 6, faction: 1, mission: 6, turn: 25, side: 0, bodypart: 1, id: 15} diary: killList: - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 6, turn: 1812, side: 4, bodypart: 1, id: 1000006} missionIdList: [6] shotAtCounterTotal: 3 hitCounterTotal: 3 corpseRecovered: true - type: STR_SOLDIER id: 16 name: Ying Dewei nationality: 6 initialStats: tu: 60 stamina: 64 health: 27 bravery: 60 reactions: 52 firing: 66 throwing: 61 strength: 21 psiStrength: 20 psiSkill: 0 melee: 31 mana: 0 currentStats: tu: 65 stamina: 67 health: 34 bravery: 60 reactions: 53 firing: 74 throwing: 67 strength: 26 psiStrength: 20 psiSkill: 0 melee: 37 mana: 0 rank: 1 gender: 0 look: 2 lookVariant: 13 missions: 3 kills: 2 stuns: 1 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 20, minute: 24, hour: 20, weekday: 4, day: 17, month: 3, year: 2038} cause: {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_SONIC_PISTOL, weaponAmmo: STR_PISTOL_POWER_CLIP, status: 6, faction: 1, mission: 8, turn: 16, side: 1, bodypart: 3, id: 16} diary: killList: - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 6, turn: 1827, side: 0, bodypart: 1, id: 1000005} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 7, faction: 1, mission: 6, turn: 1830, side: 2, bodypart: 2, id: 1000009} - {name: Pavlina Yosifova, rank: STR_ROOKIE, race: STR_FRIENDLY, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 0, mission: 8, turn: 2416, side: 0, bodypart: 1, id: 20} - {name: Kaitlyn Chase, rank: STR_SQUADDIE, race: STR_FRIENDLY, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 0, mission: 8, turn: 2416, side: 4, bodypart: 1, id: 12} - {name: Pavlina Yosifova, rank: STR_ROOKIE, race: STR_FRIENDLY, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 6, faction: 0, mission: 8, turn: 2415, side: 0, bodypart: 1, id: 20} missionIdList: [6, 7, 8] monthsService: 1 shotAtCounterTotal: 2 hitCounterTotal: 1 shotsFiredCounterTotal: 7 shotsLandedCounterTotal: 2 statGainTotal: 41 bestOfRank: 1020 corpseRecovered: true - type: STR_SOLDIER id: 24 name: Ginevra Conti nationality: 19 initialStats: tu: 60 stamina: 66 health: 30 bravery: 40 reactions: 34 firing: 61 throwing: 79 strength: 22 psiStrength: 23 psiSkill: 0 melee: 26 mana: 0 currentStats: tu: 62 stamina: 72 health: 32 bravery: 40 reactions: 34 firing: 64 throwing: 80 strength: 27 psiStrength: 23 psiSkill: 0 melee: 30 mana: 0 rank: 0 gender: 1 look: 0 lookVariant: 21 missions: 1 kills: 1 stuns: 0 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 20, minute: 24, hour: 20, weekday: 4, day: 17, month: 3, year: 2038} cause: {type: STR_GILLMAN_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_GILLMAN, weapon: STR_SHARD_PISTOL, weaponAmmo: STR_SHARD_FLASK, status: 6, faction: 1, mission: 8, turn: 12, side: 1, bodypart: 3, id: 24} diary: killList: - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 8, turn: 2418, side: 2, bodypart: 2, id: 1000002} missionIdList: [8] shotAtCounterTotal: 1 hitCounterTotal: 1 shotsFiredCounterTotal: 6 shotsLandedCounterTotal: 2 statGainTotal: 23 postMortemKills: 1 corpseRecovered: true - type: STR_SOLDIER id: 20 name: Pavlina Yosifova nationality: 5 initialStats: tu: 60 stamina: 43 health: 26 bravery: 50 reactions: 54 firing: 51 throwing: 67 strength: 36 psiStrength: 5 psiSkill: 0 melee: 25 mana: 0 currentStats: tu: 60 stamina: 49 health: 28 bravery: 50 reactions: 54 firing: 55 throwing: 68 strength: 37 psiStrength: 5 psiSkill: 0 melee: 28 mana: 0 rank: 0 gender: 1 look: 1 lookVariant: 40 missions: 1 kills: 1 stuns: 1 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 20, minute: 24, hour: 20, weekday: 4, day: 17, month: 3, year: 2038} cause: {name: Ying Dewei, rank: STR_SQUADDIE, race: STR_FRIENDLY, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 6, faction: 0, mission: 8, turn: 15, side: 0, bodypart: 1, id: 20} diary: killList: - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 8, turn: 2403, side: 0, bodypart: 1, id: 1000001} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 8, turn: 2404, side: 0, bodypart: 1, id: 1000001} missionIdList: [8] unconciousTotal: 1 shotAtCounterTotal: 1 hitCounterTotal: 1 shotsFiredCounterTotal: 9 shotsLandedCounterTotal: 1 statGainTotal: 17 corpseRecovered: true - type: STR_SOLDIER id: 17 name: Lukasz Wojcik nationality: 25 initialStats: tu: 56 stamina: 70 health: 29 bravery: 50 reactions: 58 firing: 57 throwing: 67 strength: 20 psiStrength: 33 psiSkill: 0 melee: 29 mana: 0 currentStats: tu: 58 stamina: 75 health: 37 bravery: 50 reactions: 58 firing: 64 throwing: 71 strength: 30 psiStrength: 33 psiSkill: 0 melee: 36 mana: 0 rank: 0 gender: 0 look: 1 lookVariant: 48 missions: 2 kills: 2 stuns: 0 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 20, minute: 24, hour: 20, weekday: 4, day: 17, month: 3, year: 2038} cause: {type: STR_GILLMAN_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_GILLMAN, weapon: STR_SHARD_PISTOL, weaponAmmo: STR_SHARD_FLASK, status: 6, faction: 1, mission: 8, turn: 21, side: 0, bodypart: 1, id: 17} diary: killList: - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 8, turn: 2424, side: 1, bodypart: 3, id: 1000013} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 8, turn: 2406, side: 2, bodypart: 2, id: 1000044} missionIdList: [7, 8] monthsService: 1 shotAtCounterTotal: 1 hitCounterTotal: 1 shotsFiredCounterTotal: 16 shotsLandedCounterTotal: 4 statGainTotal: 43 postMortemKills: 1 corpseRecovered: true - type: STR_SOLDIER id: 28 name: Rolf Nygaard nationality: 9 initialStats: tu: 58 stamina: 67 health: 28 bravery: 10 reactions: 48 firing: 51 throwing: 65 strength: 30 psiStrength: 22 psiSkill: 0 melee: 24 mana: 0 currentStats: tu: 58 stamina: 72 health: 28 bravery: 10 reactions: 49 firing: 52 throwing: 66 strength: 32 psiStrength: 22 psiSkill: 0 melee: 24 mana: 0 rank: 1 gender: 0 look: 0 lookVariant: 23 missions: 2 kills: 1 stuns: 0 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 0, minute: 26, hour: 14, weekday: 3, day: 23, month: 3, year: 2038} cause: {type: STR_REEF_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_POLYPH, weapon: REEF_WEAPON, weaponAmmo: REEF_WEAPON, status: 6, faction: 1, mission: 11, turn: 6, side: 4, bodypart: 1, id: 28} diary: killList: - {type: STR_MUTANT0, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 10, turn: 3003, side: 0, bodypart: 1, id: 1000004} missionIdList: [10, 11] shotsFiredCounterTotal: 13 shotsLandedCounterTotal: 4 statGainTotal: 10 bestOfRank: 1020 corpseRecovered: true - type: STR_SOLDIER id: 23 name: Verner Sonne nationality: 9 initialStats: tu: 57 stamina: 67 health: 40 bravery: 30 reactions: 37 firing: 53 throwing: 55 strength: 31 psiStrength: 26 psiSkill: 0 melee: 32 mana: 0 currentStats: tu: 63 stamina: 75 health: 44 bravery: 30 reactions: 37 firing: 56 throwing: 61 strength: 37 psiStrength: 26 psiSkill: 0 melee: 41 mana: 0 rank: 1 gender: 0 look: 0 lookVariant: 55 missions: 2 kills: 1 stuns: 0 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 0, minute: 26, hour: 14, weekday: 3, day: 23, month: 3, year: 2038} cause: {type: STR_POLYPH_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_POLYPH, weapon: POLYPH_WEAPON, weaponAmmo: POLYPH_WEAPON, status: 6, faction: 1, mission: 11, turn: 9, side: 0, bodypart: 1, id: 23} diary: killList: - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 10, turn: 3027, side: 0, bodypart: 1, id: 1000010} missionIdList: [10, 11] shotAtCounterTotal: 1 hitCounterTotal: 1 shotsFiredCounterTotal: 8 shotsLandedCounterTotal: 4 woundsHealedTotal: 2 statGainTotal: 42 - type: STR_SOLDIER id: 25 name: Albert Thomsen nationality: 9 initialStats: tu: 60 stamina: 61 health: 31 bravery: 20 reactions: 37 firing: 48 throwing: 68 strength: 27 psiStrength: 25 psiSkill: 0 melee: 39 mana: 0 currentStats: tu: 64 stamina: 65 health: 38 bravery: 20 reactions: 38 firing: 57 throwing: 73 strength: 33 psiStrength: 25 psiSkill: 0 melee: 44 mana: 0 rank: 1 gender: 0 look: 0 lookVariant: 37 missions: 2 kills: 2 stuns: 1 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 0, minute: 26, hour: 14, weekday: 3, day: 23, month: 3, year: 2038} cause: {type: STR_POLYPH_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_POLYPH, weapon: POLYPH_WEAPON, weaponAmmo: POLYPH_WEAPON, status: 6, faction: 1, mission: 11, turn: 9, side: 2, bodypart: 2, id: 25} diary: killList: - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 10, turn: 3006, side: 0, bodypart: 1, id: 1000011} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 10, turn: 3007, side: 0, bodypart: 1, id: 1000011} - {type: STR_MUTANT0, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 10, turn: 3009, side: 2, bodypart: 2, id: 1000005} missionIdList: [10, 11] shotAtCounterTotal: 3 hitCounterTotal: 3 shotsFiredCounterTotal: 13 shotsLandedCounterTotal: 6 statGainTotal: 41 - type: STR_SOLDIER id: 30 name: Mahmoud Kanaan nationality: 1 initialStats: tu: 51 stamina: 48 health: 28 bravery: 10 reactions: 54 firing: 66 throwing: 77 strength: 34 psiStrength: 42 psiSkill: 0 melee: 39 mana: 0 currentStats: tu: 63 stamina: 71 health: 38 bravery: 10 reactions: 57 firing: 77 throwing: 81 strength: 49 psiStrength: 42 psiSkill: 0 melee: 48 mana: 0 rank: 1 gender: 0 look: 2 lookVariant: 45 missions: 7 kills: 7 stuns: 4 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 20, minute: 14, hour: 21, weekday: 7, day: 1, month: 5, year: 2038} cause: {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: PLASMICIDE_WEAPON, weaponAmmo: PLASMICIDE_WEAPON, status: 6, faction: 1, mission: 19, turn: 102, side: 0, bodypart: 1, id: 30} diary: killList: - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 9, turn: 2703, side: 2, bodypart: 2, id: 1000007} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 9, turn: 2712, side: 1, bodypart: 3, id: 1000006} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 10, turn: 3007, side: 1, bodypart: 3, id: 1000007} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 10, turn: 3009, side: 4, bodypart: 1, id: 1000015} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 10, turn: 3010, side: 4, bodypart: 1, id: 1000007} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 14, turn: 4224, side: 0, bodypart: 1, id: 1000007} - {type: SAILOR_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 19, turn: 5706, side: 4, bodypart: 1, id: 1000033} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 7, faction: 1, mission: 19, turn: 5728, side: 4, bodypart: 1, id: 1000018} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 6, faction: 1, mission: 19, turn: 5728, side: 4, bodypart: 1, id: 1000041} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5766, side: 4, bodypart: 1, id: 1000045} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 19, turn: 5802, side: 3, bodypart: 1, id: 1000019} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 6, faction: 1, mission: 19, turn: 5805, side: 4, bodypart: 1, id: 1000047} missionIdList: [9, 10, 11, 12, 13, 14, 19] daysWoundedTotal: 23 monthsService: 2 shotAtCounterTotal: 4 hitCounterTotal: 4 shotsFiredCounterTotal: 22 shotsLandedCounterTotal: 13 timesWoundedTotal: 1 statGainTotal: 87 postMortemKills: 1 - type: STR_SOLDIER id: 26 name: Zeng Ming nationality: 6 initialStats: tu: 57 stamina: 60 health: 26 bravery: 20 reactions: 31 firing: 44 throwing: 50 strength: 32 psiStrength: 25 psiSkill: 0 melee: 37 mana: 0 currentStats: tu: 64 stamina: 75 health: 37 bravery: 20 reactions: 31 firing: 55 throwing: 61 strength: 46 psiStrength: 25 psiSkill: 0 melee: 50 mana: 0 rank: 1 gender: 0 look: 2 lookVariant: 28 missions: 3 kills: 1 stuns: 5 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 20, minute: 14, hour: 21, weekday: 7, day: 1, month: 5, year: 2038} cause: {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: PLASMICIDE_WEAPON, weaponAmmo: PLASMICIDE_WEAPON, status: 6, faction: 1, mission: 19, turn: 103, side: 0, bodypart: 1, id: 26} diary: killList: - {type: STR_FANATIC, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 9, turn: 2703, side: 4, bodypart: 1, id: 1000011} - {type: SAILOR_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 9, turn: 2715, side: 4, bodypart: 1, id: 1000021} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5703, side: 4, bodypart: 1, id: 1000009} - {type: STR_AQUATOID_TECHNICIAN, rank: STR_LIVE_TECHNICIAN, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5721, side: 4, bodypart: 1, id: 1000010} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5727, side: 4, bodypart: 1, id: 1000003} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 6, faction: 1, mission: 19, turn: 5728, side: 4, bodypart: 1, id: 1000042} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5760, side: 4, bodypart: 1, id: 1000043} missionIdList: [9, 18, 19] monthsService: 2 shotAtCounterTotal: 3 hitCounterTotal: 3 shotsFiredCounterTotal: 7 shotsLandedCounterTotal: 7 statGainTotal: 82 corpseRecovered: true - type: STR_SOLDIER id: 13 name: Charlie Dixon nationality: 4 initialStats: tu: 54 stamina: 67 health: 39 bravery: 10 reactions: 35 firing: 61 throwing: 77 strength: 35 psiStrength: 28 psiSkill: 0 melee: 35 mana: 0 currentStats: tu: 76 stamina: 83 health: 57 bravery: 10 reactions: 36 firing: 80 throwing: 86 strength: 53 psiStrength: 28 psiSkill: 0 melee: 48 mana: 0 rank: 1 gender: 0 look: 1 lookVariant: 33 missions: 11 kills: 10 stuns: 8 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 20, minute: 14, hour: 21, weekday: 7, day: 1, month: 5, year: 2038} cause: {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: CALCINITE_WEAPON, weaponAmmo: CALCINITE_WEAPON, status: 6, faction: 1, mission: 19, turn: 4, side: 3, bodypart: 1, id: 13} diary: killList: - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 6, turn: 1809, side: 4, bodypart: 1, id: 1000002} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 6, turn: 1827, side: 2, bodypart: 2, id: 1000010} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 8, turn: 2403, side: 0, bodypart: 1, id: 1000043} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 12, turn: 3630, side: 3, bodypart: 1, id: 1000006} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 14, turn: 4224, side: 0, bodypart: 1, id: 1000004} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 15, turn: 4506, side: 0, bodypart: 1, id: 1000007} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 15, turn: 4515, side: 3, bodypart: 1, id: 1000008} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 16, turn: 4803, side: 1, bodypart: 3, id: 1000012} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 16, turn: 4818, side: 4, bodypart: 1, id: 1000017} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 17, turn: 5106, side: 4, bodypart: 1, id: 1000014} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 17, turn: 5106, side: 0, bodypart: 1, id: 1000021} - {type: STR_GILLMAN_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_GILLMAN, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 17, turn: 5112, side: 0, bodypart: 1, id: 1000010} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5712, side: 4, bodypart: 1, id: 1000039} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5724, side: 4, bodypart: 1, id: 1000006} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5736, side: 4, bodypart: 1, id: 1000002} - {type: SAILOR_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 19, turn: 5751, side: 4, bodypart: 1, id: 1000024} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5775, side: 2, bodypart: 2, id: 1000044} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 6, faction: 1, mission: 19, turn: 5704, side: 4, bodypart: 1, id: 1000056} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5704, side: 4, bodypart: 1, id: 1000063} - {name: -Audrey Lambert, rank: STR_SQUADDIE, race: STR_FRIENDLY, weapon: STR_DYE_GRENADE, weaponAmmo: STR_DYE_GRENADE, status: 7, faction: 0, mission: 19, turn: 5712, side: 0, bodypart: 1, id: 19} missionIdList: [6, 7, 8, 12, 13, 14, 15, 16, 17, 18, 19] daysWoundedTotal: 11 monthsService: 3 shotAtCounterTotal: 4 hitCounterTotal: 2 shotsFiredCounterTotal: 31 shotsLandedCounterTotal: 14 timesWoundedTotal: 1 woundsHealedTotal: 1 statGainTotal: 116 bestOfRank: 2292 postMortemKills: 4 corpseRecovered: true - type: STR_SOLDIER id: 11 name: Yoko Iwasaki nationality: 20 initialStats: tu: 51 stamina: 65 health: 33 bravery: 60 reactions: 59 firing: 54 throwing: 53 strength: 33 psiStrength: 15 psiSkill: 0 melee: 30 mana: 0 currentStats: tu: 69 stamina: 88 health: 59 bravery: 60 reactions: 63 firing: 73 throwing: 74 strength: 54 psiStrength: 15 psiSkill: 0 melee: 48 mana: 0 rank: 2 gender: 1 look: 2 lookVariant: 3 missions: 9 kills: 10 stuns: 9 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 20, minute: 14, hour: 21, weekday: 7, day: 1, month: 5, year: 2038} cause: {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: CALCINITE_WEAPON, weaponAmmo: CALCINITE_WEAPON, status: 6, faction: 1, mission: 19, turn: 34, side: 3, bodypart: 1, id: 11} diary: killList: - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 8, turn: 2403, side: 1, bodypart: 3, id: 1000004} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 8, turn: 2422, side: 0, bodypart: 1, id: 1000015} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 8, turn: 2427, side: 3, bodypart: 1, id: 1000006} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 14, turn: 4224, side: 0, bodypart: 1, id: 1000003} - {type: STR_FANATIC, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 15, turn: 4506, side: 4, bodypart: 1, id: 1000016} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 15, turn: 4515, side: 4, bodypart: 1, id: 1000015} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 16, turn: 4803, side: 4, bodypart: 1, id: 1000011} - {type: STR_FANATIC, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 16, turn: 4821, side: 2, bodypart: 2, id: 1000002} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 17, turn: 5103, side: 0, bodypart: 1, id: 1000007} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 17, turn: 5113, side: 0, bodypart: 1, id: 1000007} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 6, faction: 1, mission: 19, turn: 5728, side: 4, bodypart: 1, id: 1000015} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 19, turn: 5799, side: 3, bodypart: 1, id: 1000021} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 19, turn: 5799, side: 2, bodypart: 0, id: 1000046} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 19, turn: 5805, side: 1, bodypart: 3, id: 1000047} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5706, side: 4, bodypart: 1, id: 1000087} - {type: SAILOR_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 19, turn: 5709, side: 4, bodypart: 1, id: 1000073} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 19, turn: 5721, side: 3, bodypart: 1, id: 1000088} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 19, turn: 5721, side: 4, bodypart: 1, id: 1000088} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 19, turn: 5727, side: 2, bodypart: 2, id: 1000052} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 19, turn: 5730, side: 3, bodypart: 1, id: 1000049} missionIdList: [7, 8, 9, 14, 15, 16, 17, 18, 19] daysWoundedTotal: 17 totalShotFriendlyCounter: 1 monthsService: 3 shotAtCounterTotal: 3 hitCounterTotal: 1 lowAccuracyHitCounterTotal: 1 shotsFiredCounterTotal: 54 shotsLandedCounterTotal: 23 timesWoundedTotal: 1 statGainTotal: 150 bestOfRank: 2243 postMortemKills: 3 corpseRecovered: true - type: STR_SOLDIER id: 32 name: Bonte Francois nationality: 7 initialStats: tu: 53 stamina: 61 health: 33 bravery: 20 reactions: 46 firing: 70 throwing: 57 strength: 34 psiStrength: 21 psiSkill: 0 melee: 28 mana: 0 currentStats: tu: 57 stamina: 66 health: 40 bravery: 20 reactions: 46 firing: 73 throwing: 63 strength: 42 psiStrength: 21 psiSkill: 0 melee: 41 mana: 0 rank: 1 gender: 0 look: 3 lookVariant: 43 missions: 2 kills: 1 stuns: 0 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 40, minute: 9, hour: 17, weekday: 5, day: 6, month: 5, year: 2038} cause: {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: XARQUID_WEAPON, weaponAmmo: XARQUID_WEAPON, status: 6, faction: 1, mission: 21, turn: 6, side: 0, bodypart: 1, id: 32} diary: killList: - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 20, turn: 6006, side: 1, bodypart: 3, id: 1000009} missionIdList: [20, 21] monthsService: 1 shotAtCounterTotal: 1 hitCounterTotal: 1 shotsFiredCounterTotal: 8 shotsLandedCounterTotal: 2 statGainTotal: 46 bestOfRank: 2292 corpseRecovered: true - type: STR_SOLDIER id: 18 name: Isah Martins nationality: 23 initialStats: tu: 56 stamina: 65 health: 34 bravery: 50 reactions: 47 firing: 48 throwing: 59 strength: 40 psiStrength: 18 psiSkill: 0 melee: 34 mana: 0 currentStats: tu: 80 stamina: 100 health: 60 bravery: 50 reactions: 50 firing: 82 throwing: 91 strength: 60 psiStrength: 18 psiSkill: 0 melee: 58 mana: 0 rank: 2 gender: 0 look: 3 lookVariant: 32 missions: 21 kills: 22 stuns: 21 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 55, minute: 36, hour: 12, weekday: 5, day: 1, month: 7, year: 2038} cause: {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: CALCINITE_WEAPON, weaponAmmo: CALCINITE_WEAPON, status: 6, faction: 1, mission: 31, turn: 4, side: 0, bodypart: 1, id: 18} diary: killList: - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 15, turn: 4512, side: 0, bodypart: 1, id: 1000002} - {type: STR_FANATIC, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 16, turn: 4812, side: 4, bodypart: 1, id: 1000005} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 16, turn: 4812, side: 0, bodypart: 1, id: 1000008} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 17, turn: 5103, side: 4, bodypart: 1, id: 1000016} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 17, turn: 5109, side: 0, bodypart: 1, id: 1000015} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5706, side: 4, bodypart: 1, id: 1000012} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5706, side: 4, bodypart: 1, id: 1000017} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5706, side: 4, bodypart: 1, id: 1000039} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 6, faction: 1, mission: 19, turn: 5710, side: 4, bodypart: 1, id: 1000040} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5745, side: 4, bodypart: 1, id: 1000005} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 19, turn: 5808, side: 0, bodypart: 1, id: 1000016} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 19, turn: 5808, side: 0, bodypart: 0, id: 1000048} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5721, side: 4, bodypart: 1, id: 1000053} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5721, side: 4, bodypart: 1, id: 1000059} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 7, faction: 1, mission: 20, turn: 6012, side: 4, bodypart: 1, id: 1000006} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 20, turn: 6013, side: 4, bodypart: 1, id: 1000006} - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 21, turn: 6303, side: 4, bodypart: 1, id: 1000003} - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 22, turn: 6603, side: 4, bodypart: 1, id: 1000002} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 23, turn: 6906, side: 4, bodypart: 1, id: 1000021} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 23, turn: 6906, side: 4, bodypart: 1, id: 1000019} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 23, turn: 6912, side: 3, bodypart: 1, id: 1000009} - {type: DOCKER_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 24, turn: 7206, side: 3, bodypart: 1, id: 1000021} - {type: SAILOR_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 24, turn: 7206, side: 4, bodypart: 1, id: 1000032} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 24, turn: 7209, side: 2, bodypart: 2, id: 1000017} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 24, turn: 7212, side: 4, bodypart: 1, id: 1000019} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 24, turn: 7216, side: 2, bodypart: 2, id: 1000017} - {type: STR_GILLMAN_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_GILLMAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 24, turn: 7239, side: 4, bodypart: 1, id: 1000010} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 25, turn: 7506, side: 4, bodypart: 1, id: 1000002} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 25, turn: 7509, side: 4, bodypart: 1, id: 1000003} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 25, turn: 7512, side: 4, bodypart: 1, id: 1000010} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 25, turn: 7515, side: 4, bodypart: 1, id: 1000005} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 26, turn: 7815, side: 4, bodypart: 1, id: 1000006} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 27, turn: 8103, side: 3, bodypart: 1, id: 1000008} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 27, turn: 8103, side: 2, bodypart: 2, id: 1000010} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 27, turn: 8112, side: 1, bodypart: 3, id: 1000002} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 27, turn: 8139, side: 2, bodypart: 2, id: 1000036} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 28, turn: 8403, side: 0, bodypart: 5, id: 1000004} - {type: STR_MUTANT0, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 29, turn: 8703, side: 4, bodypart: 1, id: 1000005} - {type: STR_MUTANT0, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 29, turn: 8703, side: 4, bodypart: 1, id: 1000004} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 31, turn: 9303, side: 0, bodypart: 1, id: 1000019} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 31, turn: 9309, side: 3, bodypart: 1, id: 1000040} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 31, turn: 9315, side: 2, bodypart: 2, id: 1000006} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 31, turn: 9303, side: 1, bodypart: 3, id: 1000057} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 31, turn: 9304, side: 4, bodypart: 1, id: 1000058} - {name: Vincenzo Moretti, rank: STR_SQUADDIE, race: STR_FRIENDLY, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 7, faction: 0, mission: 31, turn: 9305, side: 3, bodypart: 1, id: 33} - {type: SAILOR_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 6, faction: 2, mission: 31, turn: 9305, side: 4, bodypart: 1, id: 1000068} missionIdList: [9, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31] totalShotByFriendlyCounter: 2 monthsService: 4 unconciousTotal: 1 shotAtCounterTotal: 4 hitCounterTotal: 4 shotsFiredCounterTotal: 59 shotsLandedCounterTotal: 30 woundsHealedTotal: 3 statGainTotal: 198 bestOfRank: 6954 postMortemKills: 2 - type: STR_SOLDIER id: 1 name: Fredrik Axelsson nationality: 32 initialStats: tu: 50 stamina: 55 health: 36 bravery: 30 reactions: 43 firing: 58 throwing: 76 strength: 29 psiStrength: 45 psiSkill: 0 melee: 34 mana: 0 currentStats: tu: 80 stamina: 101 health: 61 bravery: 30 reactions: 59 firing: 92 throwing: 100 strength: 60 psiStrength: 45 psiSkill: 0 melee: 69 mana: 0 rank: 3 gender: 0 look: 2 lookVariant: 5 missions: 32 kills: 32 stuns: 22 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 55, minute: 36, hour: 12, weekday: 5, day: 1, month: 7, year: 2038} cause: {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: CALCINITE_WEAPON, weaponAmmo: CALCINITE_WEAPON, status: 6, faction: 1, mission: 31, turn: 4, side: 3, bodypart: 1, id: 1} diary: killList: - {type: STR_SLIME_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_SLIME, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 0, turn: 6, side: 0, bodypart: 1, id: 1000003} - {type: STR_SLIME_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_SLIME, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 0, turn: 10, side: 0, bodypart: 1, id: 1000010} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 1, turn: 331, side: 0, bodypart: 1, id: 1000012} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 3, turn: 903, side: 4, bodypart: 1, id: 1000001} - {type: SAILOR_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 5, turn: 1503, side: 4, bodypart: 1, id: 1000020} - {type: SAILOR_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 5, turn: 1503, side: 4, bodypart: 1, id: 1000021} - {type: SAILOR_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 5, turn: 1503, side: 4, bodypart: 1, id: 1000022} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 5, turn: 1506, side: 4, bodypart: 1, id: 1000006} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 5, turn: 1506, side: 4, bodypart: 1, id: 1000000} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 5, turn: 1512, side: 1, bodypart: 3, id: 1000005} - {type: STR_FANATIC, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 5, turn: 1513, side: 2, bodypart: 2, id: 1000009} - {type: STR_FANATIC, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 5, turn: 1521, side: 2, bodypart: 2, id: 1000013} - {type: STR_FANATIC, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 5, turn: 1522, side: 0, bodypart: 1, id: 1000009} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 6, turn: 1803, side: 4, bodypart: 1, id: 1000008} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 6, turn: 1806, side: 4, bodypart: 1, id: 1000007} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 8, turn: 2406, side: 4, bodypart: 1, id: 1000005} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 8, turn: 2421, side: 4, bodypart: 1, id: 1000012} - {type: STR_GILLMAN_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_GILLMAN, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 8, turn: 2427, side: 0, bodypart: 1, id: 1000007} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 8, turn: 2406, side: 4, bodypart: 1, id: 1000033} - {name: Kaitlyn Chase, rank: STR_SQUADDIE, race: STR_FRIENDLY, weapon: STR_DYE_GRENADE, weaponAmmo: STR_DYE_GRENADE, status: 7, faction: 0, mission: 8, turn: 2409, side: 0, bodypart: 1, id: 12} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 8, turn: 2409, side: 1, bodypart: 3, id: 1000039} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 8, turn: 2412, side: 0, bodypart: 1, id: 1000032} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 8, turn: 2425, side: 0, bodypart: 1, id: 1000039} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 8, turn: 2427, side: 0, bodypart: 1, id: 1000031} - {type: STR_FANATIC, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 9, turn: 2703, side: 4, bodypart: 1, id: 1000012} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 9, turn: 2712, side: 0, bodypart: 1, id: 1000002} - {type: SAILOR_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 9, turn: 2712, side: 4, bodypart: 1, id: 1000020} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 9, turn: 2715, side: 4, bodypart: 1, id: 1000004} - {type: DOCKER_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 9, turn: 2715, side: 4, bodypart: 1, id: 1000018} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 10, turn: 3006, side: 4, bodypart: 1, id: 1000009} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 12, turn: 3615, side: 4, bodypart: 1, id: 1000002} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 12, turn: 3618, side: 4, bodypart: 1, id: 1000007} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 15, turn: 4506, side: 4, bodypart: 1, id: 1000014} - {type: DOCKER_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 15, turn: 4515, side: 4, bodypart: 1, id: 1000021} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 16, turn: 4809, side: 0, bodypart: 1, id: 1000015} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 17, turn: 5109, side: 1, bodypart: 3, id: 1000005} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 17, turn: 5118, side: 0, bodypart: 1, id: 1000004} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 6, faction: 1, mission: 19, turn: 5725, side: 4, bodypart: 1, id: 1000006} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5748, side: 4, bodypart: 1, id: 1000007} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5802, side: 4, bodypart: 1, id: 1000011} - {type: STR_AQUATOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5706, side: 4, bodypart: 1, id: 1000061} - {type: SAILOR_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 19, turn: 5709, side: 4, bodypart: 1, id: 1000071} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 19, turn: 5715, side: 2, bodypart: 2, id: 1000057} - {type: STR_AQUATOID_TECHNICIAN, rank: STR_LIVE_TECHNICIAN, race: STR_AQUATOID, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 19, turn: 5727, side: 3, bodypart: 1, id: 1000058} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 19, turn: 5730, side: 0, bodypart: 1, id: 1000092} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 19, turn: 5733, side: 0, bodypart: 1, id: 1000055} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 19, turn: 5734, side: 0, bodypart: 1, id: 1000092} - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 21, turn: 6351, side: 4, bodypart: 1, id: 1000008} - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 22, turn: 6606, side: 4, bodypart: 1, id: 1000010} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 23, turn: 6918, side: 4, bodypart: 1, id: 1000015} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 24, turn: 7218, side: 4, bodypart: 1, id: 1000009} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 25, turn: 7503, side: 4, bodypart: 1, id: 1000001} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 25, turn: 7512, side: 4, bodypart: 1, id: 1000000} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_JET_HARPOON, weaponAmmo: STR_HARPOON_POD_SC, status: 6, faction: 1, mission: 26, turn: 7821, side: 2, bodypart: 2, id: 1000005} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 27, turn: 8115, side: 4, bodypart: 1, id: 1000036} - {type: STR_AQUATOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 27, turn: 8115, side: 4, bodypart: 1, id: 1000012} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 28, turn: 8409, side: 4, bodypart: 1, id: 1000009} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 31, turn: 9306, side: 4, bodypart: 1, id: 1000016} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 31, turn: 9306, side: 4, bodypart: 1, id: 1000039} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 31, turn: 9336, side: 4, bodypart: 1, id: 1000009} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 31, turn: 9304, side: 4, bodypart: 1, id: 1000079} - {name: -Audrey Lambert, rank: STR_SQUADDIE, race: STR_FRIENDLY, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 6, faction: 0, mission: 31, turn: 9316, side: 4, bodypart: 1, id: 19} missionIdList: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31] monthsService: 6 shotAtCounterTotal: 1 lowAccuracyHitCounterTotal: 3 shotsFiredCounterTotal: 92 shotsLandedCounterTotal: 50 woundsHealedTotal: 2 statGainTotal: 241 revivedUnitTotal: 1 revivedSoldierTotal: 1 bestOfRank: 6675 postMortemKills: 3 - type: STR_SOLDIER id: 41 name: Safi Ntalami nationality: 21 initialStats: tu: 51 stamina: 51 health: 32 bravery: 10 reactions: 57 firing: 64 throwing: 50 strength: 27 psiStrength: 1 psiSkill: 0 melee: 35 mana: 0 currentStats: tu: 65 stamina: 71 health: 46 bravery: 10 reactions: 60 firing: 75 throwing: 59 strength: 42 psiStrength: 1 psiSkill: 0 melee: 50 mana: 0 rank: 1 gender: 0 look: 3 lookVariant: 28 missions: 4 kills: 3 stuns: 2 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 55, minute: 36, hour: 12, weekday: 5, day: 1, month: 7, year: 2038} cause: {name: Vincenzo Moretti, rank: STR_SQUADDIE, race: STR_FRIENDLY, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 6, faction: 0, mission: 31, turn: 6, side: 4, bodypart: 1, id: 41} diary: killList: - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 28, turn: 8403, side: 0, bodypart: 1, id: 1000010} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 31, turn: 9309, side: 4, bodypart: 1, id: 1000007} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 31, turn: 9315, side: 4, bodypart: 1, id: 1000011} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 31, turn: 9348, side: 2, bodypart: 2, id: 1000043} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 6, faction: 1, mission: 31, turn: 9304, side: 4, bodypart: 1, id: 1000062} missionIdList: [28, 29, 30, 31] monthsService: 2 shotsFiredCounterTotal: 28 shotsLandedCounterTotal: 13 statGainTotal: 101 bestOfRank: 6954 postMortemKills: 3 - type: STR_SOLDIER id: 33 name: Vincenzo Moretti nationality: 19 initialStats: tu: 55 stamina: 44 health: 32 bravery: 40 reactions: 36 firing: 70 throwing: 56 strength: 27 psiStrength: 37 psiSkill: 0 melee: 33 mana: 0 currentStats: tu: 77 stamina: 83 health: 57 bravery: 40 reactions: 36 firing: 87 throwing: 85 strength: 55 psiStrength: 37 psiSkill: 0 melee: 56 mana: 0 rank: 1 gender: 0 look: 0 lookVariant: 49 missions: 12 kills: 15 stuns: 6 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 55, minute: 36, hour: 12, weekday: 5, day: 1, month: 7, year: 2038} cause: {name: Vincenzo Moretti, rank: STR_SQUADDIE, race: STR_FRIENDLY, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 6, faction: 0, mission: 31, turn: 6, side: 4, bodypart: 1, id: 33} diary: killList: - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_TORPEDO_LAUNCHER, weaponAmmo: STR_LARGE_TORPEDO, status: 6, faction: 1, mission: 21, turn: 6303, side: 4, bodypart: 1, id: 1000009} - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_TORPEDO_LAUNCHER, weaponAmmo: STR_LARGE_TORPEDO, status: 6, faction: 1, mission: 21, turn: 6312, side: 4, bodypart: 1, id: 1000002} - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 22, turn: 6609, side: 4, bodypart: 1, id: 1000009} - {type: STR_FANATIC, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 23, turn: 6906, side: 3, bodypart: 1, id: 1000003} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 23, turn: 6912, side: 4, bodypart: 1, id: 1000013} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 23, turn: 6912, side: 4, bodypart: 1, id: 1000014} - {type: STR_FANATIC, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 23, turn: 6919, side: 3, bodypart: 1, id: 1000003} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 24, turn: 7206, side: 4, bodypart: 1, id: 1000016} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 24, turn: 7242, side: 4, bodypart: 1, id: 1000005} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 26, turn: 7815, side: 4, bodypart: 1, id: 1000004} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 28, turn: 8412, side: 0, bodypart: 1, id: 1000013} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 29, turn: 8704, side: 0, bodypart: 1, id: 1000009} - {type: STR_MUTANT0, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 29, turn: 8709, side: 2, bodypart: 2, id: 1000003} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 30, turn: 9015, side: 2, bodypart: 2, id: 1000002} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 31, turn: 9306, side: 0, bodypart: 1, id: 1000018} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 31, turn: 9309, side: 4, bodypart: 1, id: 1000017} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 31, turn: 9303, side: 0, bodypart: 1, id: 1000077} - {name: Safi Ntalami, rank: STR_SQUADDIE, race: STR_FRIENDLY, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 6, faction: 0, mission: 31, turn: 9306, side: 4, bodypart: 1, id: 41} - {name: Vincenzo Moretti, rank: STR_SQUADDIE, race: STR_FRIENDLY, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 6, faction: 0, mission: 31, turn: 9306, side: 4, bodypart: 1, id: 33} - {name: -Cawley Lindahl, rank: STR_SERGEANT, race: STR_FRIENDLY, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 6, faction: 0, mission: 31, turn: 9306, side: 4, bodypart: 1, id: 8} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 6, faction: 1, mission: 31, turn: 9306, side: 4, bodypart: 1, id: 1000079} missionIdList: [20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31] monthsService: 3 unconciousTotal: 1 longDistanceHitCounterTotal: 2 shotsFiredCounterTotal: 22 shotsLandedCounterTotal: 16 statGainTotal: 183 martyrKillsTotal: 2 postMortemKills: 3 - type: STR_SOLDIER id: 8 name: -Cawley Lindahl nationality: 24 initialStats: tu: 55 stamina: 64 health: 29 bravery: 30 reactions: 41 firing: 70 throwing: 58 strength: 23 psiStrength: 3 psiSkill: 0 melee: 38 mana: 0 currentStats: tu: 80 stamina: 99 health: 60 bravery: 30 reactions: 62 firing: 89 throwing: 101 strength: 58 psiStrength: 3 psiSkill: 0 melee: 60 mana: 0 rank: 2 gender: 0 look: 2 lookVariant: 1 missions: 23 kills: 17 stuns: 18 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 55, minute: 36, hour: 12, weekday: 5, day: 1, month: 7, year: 2038} cause: {name: Vincenzo Moretti, rank: STR_SQUADDIE, race: STR_FRIENDLY, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 6, faction: 0, mission: 31, turn: 6, side: 4, bodypart: 1, id: 8} diary: killList: - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 1, turn: 322, side: 2, bodypart: 2, id: 1000011} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 3, turn: 903, side: 2, bodypart: 2, id: 1000008} - {type: STR_MUTANT0, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 4, turn: 1218, side: 4, bodypart: 1, id: 1000004} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 4, turn: 1218, side: 4, bodypart: 1, id: 1000012} - {type: SAILOR_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 5, turn: 1513, side: 0, bodypart: 1, id: 1000017} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 15, turn: 4503, side: 2, bodypart: 2, id: 1000006} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 15, turn: 4504, side: 2, bodypart: 2, id: 1000006} - {type: STR_FANATIC, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 15, turn: 4515, side: 0, bodypart: 1, id: 1000011} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 16, turn: 4803, side: 1, bodypart: 3, id: 1000013} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 16, turn: 4815, side: 2, bodypart: 2, id: 1000019} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 16, turn: 4818, side: 4, bodypart: 1, id: 1000023} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 16, turn: 4821, side: 4, bodypart: 1, id: 1000018} - {type: STR_GILLMAN_TECHNICIAN, rank: STR_LIVE_TECHNICIAN, race: STR_GILLMAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 17, turn: 5103, side: 4, bodypart: 1, id: 1000013} - {type: STR_GILLMAN_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_GILLMAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 17, turn: 5106, side: 4, bodypart: 1, id: 1000012} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 17, turn: 5109, side: 4, bodypart: 1, id: 1000019} - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 21, turn: 6303, side: 4, bodypart: 1, id: 1000005} - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 21, turn: 6312, side: 4, bodypart: 1, id: 1000006} - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 22, turn: 6603, side: 4, bodypart: 1, id: 1000011} - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 22, turn: 6606, side: 4, bodypart: 1, id: 1000003} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 23, turn: 6909, side: 0, bodypart: 1, id: 1000007} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 23, turn: 6912, side: 0, bodypart: 1, id: 1000020} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 23, turn: 6918, side: 0, bodypart: 1, id: 1000010} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 24, turn: 7209, side: 4, bodypart: 1, id: 1000007} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 25, turn: 7515, side: 4, bodypart: 1, id: 1000014} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 25, turn: 7521, side: 4, bodypart: 1, id: 1000004} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 27, turn: 8103, side: 4, bodypart: 1, id: 1000033} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 27, turn: 8118, side: 4, bodypart: 1, id: 1000032} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 27, turn: 8121, side: 4, bodypart: 1, id: 1000035} - {type: STR_MUTANT0, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 29, turn: 8706, side: 4, bodypart: 1, id: 1000002} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 29, turn: 8706, side: 4, bodypart: 1, id: 1000007} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 29, turn: 8710, side: 2, bodypart: 2, id: 1000012} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 31, turn: 9309, side: 4, bodypart: 1, id: 1000041} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 31, turn: 9315, side: 4, bodypart: 1, id: 1000004} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 31, turn: 9342, side: 4, bodypart: 1, id: 1000012} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 31, turn: 9351, side: 4, bodypart: 1, id: 1000003} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 31, turn: 9363, side: 4, bodypart: 1, id: 1000042} missionIdList: [0, 1, 2, 3, 4, 5, 12, 13, 14, 15, 16, 17, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31] daysWoundedTotal: 60 totalShotFriendlyCounter: 1 monthsService: 6 unconciousTotal: 1 shotAtCounterTotal: 3 hitCounterTotal: 7 lowAccuracyHitCounterTotal: 2 shotsFiredCounterTotal: 74 shotsLandedCounterTotal: 26 hitCounter5in1Mission: 1 timesWoundedTotal: 2 woundsHealedTotal: 1 statGainTotal: 231 postMortemKills: 5 - type: STR_SOLDIER id: 19 name: -Audrey Lambert nationality: 13 initialStats: tu: 56 stamina: 47 health: 25 bravery: 10 reactions: 35 firing: 43 throwing: 70 strength: 34 psiStrength: 8 psiSkill: 0 melee: 38 mana: 0 currentStats: tu: 80 stamina: 95 health: 61 bravery: 10 reactions: 37 firing: 77 throwing: 99 strength: 60 psiStrength: 8 psiSkill: 0 melee: 65 mana: 0 rank: 1 gender: 1 look: 0 lookVariant: 42 missions: 18 kills: 16 stuns: 19 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 55, minute: 36, hour: 12, weekday: 5, day: 1, month: 7, year: 2038} cause: {name: Fredrik Axelsson, rank: STR_CAPTAIN, race: STR_FRIENDLY, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 6, faction: 0, mission: 31, turn: 16, side: 4, bodypart: 1, id: 19} diary: killList: - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 9, turn: 2703, side: 4, bodypart: 1, id: 1000013} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 9, turn: 2706, side: 1, bodypart: 3, id: 1000014} - {type: SAILOR_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 9, turn: 2706, side: 4, bodypart: 1, id: 1000024} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 15, turn: 4509, side: 2, bodypart: 2, id: 1000003} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 16, turn: 4803, side: 4, bodypart: 1, id: 1000022} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 17, turn: 5106, side: 4, bodypart: 1, id: 1000020} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5703, side: 4, bodypart: 1, id: 1000008} - {type: SAILOR_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 19, turn: 5703, side: 4, bodypart: 1, id: 1000031} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 6, faction: 1, mission: 19, turn: 5707, side: 4, bodypart: 1, id: 1000022} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5730, side: 4, bodypart: 1, id: 1000043} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 20, turn: 6012, side: 4, bodypart: 1, id: 1000004} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 20, turn: 6015, side: 4, bodypart: 1, id: 1000003} - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 21, turn: 6303, side: 4, bodypart: 1, id: 1000012} - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 21, turn: 6315, side: 4, bodypart: 1, id: 1000004} - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 22, turn: 6606, side: 4, bodypart: 1, id: 1000007} - {type: STR_FANATIC, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 23, turn: 6903, side: 4, bodypart: 1, id: 1000002} - {type: STR_HUMAN_OFFICER, rank: STR_CIVILIAN, race: STR_HUMAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 23, turn: 6918, side: 4, bodypart: 1, id: 1000023} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 24, turn: 7203, side: 4, bodypart: 1, id: 1000015} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 24, turn: 7206, side: 4, bodypart: 1, id: 1000004} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 24, turn: 7224, side: 4, bodypart: 1, id: 1000016} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 24, turn: 7239, side: 2, bodypart: 4, id: 1000008} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 25, turn: 7503, side: 2, bodypart: 2, id: 1000008} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 26, turn: 7809, side: 1, bodypart: 3, id: 1000003} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 26, turn: 7818, side: 3, bodypart: 1, id: 1000007} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 27, turn: 8103, side: 4, bodypart: 1, id: 1000006} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 27, turn: 8106, side: 4, bodypart: 1, id: 1000011} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 27, turn: 8112, side: 4, bodypart: 1, id: 1000014} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 27, turn: 8103, side: 3, bodypart: 1, id: 1000049} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 28, turn: 8418, side: 0, bodypart: 1, id: 1000006} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 29, turn: 8703, side: 4, bodypart: 1, id: 1000006} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 29, turn: 8713, side: 4, bodypart: 1, id: 1000006} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 30, turn: 9009, side: 3, bodypart: 1, id: 1000008} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 31, turn: 9318, side: 4, bodypart: 1, id: 1000012} - {type: STR_AQUATOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 31, turn: 9321, side: 4, bodypart: 1, id: 1000013} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 31, turn: 9321, side: 4, bodypart: 1, id: 1000003} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 31, turn: 9330, side: 4, bodypart: 1, id: 1000020} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 31, turn: 9372, side: 4, bodypart: 1, id: 1000011} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 31, turn: 9384, side: 4, bodypart: 1, id: 1000002} - {name: -Audrey Lambert, rank: STR_SQUADDIE, race: STR_FRIENDLY, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 0, mission: 31, turn: 9315, side: 4, bodypart: 1, id: 19} missionIdList: [9, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31] monthsService: 4 unconciousTotal: 2 shotAtCounterTotal: 3 hitCounterTotal: 1 longDistanceHitCounterTotal: 1 shotsFiredCounterTotal: 77 shotsLandedCounterTotal: 32 woundsHealedTotal: 2 statGainTotal: 226 postMortemKills: 6 corpseRecovered: true - type: STR_SOLDIER id: 36 name: Iotama Ngata nationality: 26 initialStats: tu: 55 stamina: 42 health: 26 bravery: 30 reactions: 51 firing: 43 throwing: 64 strength: 29 psiStrength: 47 psiSkill: 0 melee: 24 mana: 0 currentStats: tu: 71 stamina: 73 health: 50 bravery: 30 reactions: 52 firing: 66 throwing: 80 strength: 50 psiStrength: 47 psiSkill: 0 melee: 49 mana: 0 rank: 2 gender: 0 look: 3 lookVariant: 33 missions: 5 kills: 7 stuns: 2 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 10, minute: 14, hour: 10, weekday: 7, day: 17, month: 7, year: 2038} cause: {name: Iotama Ngata, rank: STR_SERGEANT, race: STR_FRIENDLY, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 0, mission: 39, turn: 31, side: 4, bodypart: 1, id: 36} diary: killList: - {type: STR_TENTACULAT_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_TENTACULAT, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_HE_AMMO, status: 6, faction: 1, mission: 35, turn: 10509, side: 4, bodypart: 1, id: 1000002} - {type: STR_TENTACULAT_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_TENTACULAT, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_HE_AMMO, status: 6, faction: 1, mission: 35, turn: 10581, side: 4, bodypart: 1, id: 1000010} - {type: STR_MUTANT2, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 36, turn: 10806, side: 2, bodypart: 2, id: 1000014} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 37, turn: 11106, side: 2, bodypart: 2, id: 1000012} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 37, turn: 11112, side: 3, bodypart: 1, id: 1000024} - {type: STR_GILLMAN_TECHNICIAN, rank: STR_LIVE_TECHNICIAN, race: STR_GILLMAN, weapon: STR_JET_HARPOON, weaponAmmo: STR_HARPOON_POD_SC, status: 6, faction: 1, mission: 38, turn: 11442, side: 2, bodypart: 2, id: 1000022} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_JET_HARPOON, weaponAmmo: STR_HARPOON_POD_SC, status: 6, faction: 1, mission: 38, turn: 11442, side: 0, bodypart: 1, id: 1000013} - {type: STR_GILLMAN_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 7, faction: 1, mission: 39, turn: 11731, side: 4, bodypart: 1, id: 1000015} - {name: Iotama Ngata, rank: STR_SERGEANT, race: STR_FRIENDLY, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 0, mission: 39, turn: 11731, side: 4, bodypart: 1, id: 36} missionIdList: [35, 36, 37, 38, 39] monthsService: 2 unconciousTotal: 1 shotAtCounterTotal: 2 hitCounterTotal: 1 shotsFiredCounterTotal: 26 shotsLandedCounterTotal: 11 statGainTotal: 157 bestOfRank: 6675 martyrKillsTotal: 1 corpseRecovered: true - type: STR_SOLDIER id: 60 name: Noor Martin nationality: 3 initialStats: tu: 50 stamina: 69 health: 38 bravery: 50 reactions: 34 firing: 70 throwing: 52 strength: 33 psiStrength: 26 psiSkill: 0 melee: 26 mana: 0 currentStats: tu: 66 stamina: 88 health: 41 bravery: 50 reactions: 34 firing: 85 throwing: 62 strength: 52 psiStrength: 26 psiSkill: 0 melee: 39 mana: 0 rank: 1 gender: 1 look: 0 lookVariant: 16 missions: 8 kills: 7 stuns: 0 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 30, minute: 45, hour: 0, weekday: 7, day: 21, month: 8, year: 2038} cause: {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_SONIC_PULSER, weaponAmmo: STR_SONIC_PULSER, status: 6, faction: 1, mission: 54, turn: 34, side: 4, bodypart: 1, id: 60} diary: killList: - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 42, turn: 12627, side: 0, bodypart: 1, id: 1000008} - {type: STR_AQUATOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_AQUATOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 48, turn: 14421, side: 1, bodypart: 3, id: 1000020} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 48, turn: 14424, side: 1, bodypart: 3, id: 1000005} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 49, turn: 14709, side: 0, bodypart: 1, id: 1000003} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 53, turn: 15906, side: 2, bodypart: 2, id: 1000014} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 53, turn: 15906, side: 0, bodypart: 1, id: 1000064} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 53, turn: 15912, side: 0, bodypart: 1, id: 1000042} missionIdList: [41, 42, 48, 49, 50, 51, 53, 54] monthsService: 1 longDistanceHitCounterTotal: 1 lowAccuracyHitCounterTotal: 2 shotsFiredCounterTotal: 36 shotsLandedCounterTotal: 17 statGainTotal: 95 bestOfRank: 6675 corpseRecovered: true - type: STR_SOLDIER id: 22 name: Hou Da-Shin nationality: 6 initialStats: tu: 56 stamina: 44 health: 26 bravery: 10 reactions: 51 firing: 50 throwing: 70 strength: 39 psiStrength: 34 psiSkill: 0 melee: 31 mana: 0 currentStats: tu: 81 stamina: 93 health: 59 bravery: 10 reactions: 55 firing: 87 throwing: 88 strength: 60 psiStrength: 34 psiSkill: 0 melee: 51 mana: 0 rank: 2 gender: 1 look: 2 lookVariant: 54 missions: 21 kills: 28 stuns: 11 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 30, minute: 45, hour: 0, weekday: 7, day: 21, month: 8, year: 2038} cause: {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_SONIC_PULSER, weaponAmmo: STR_SONIC_PULSER, status: 6, faction: 1, mission: 54, turn: 34, side: 4, bodypart: 1, id: 22} diary: killList: - {type: SAILOR_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 9, turn: 2703, side: 4, bodypart: 1, id: 1000022} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 9, turn: 2715, side: 0, bodypart: 1, id: 1000015} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 10, turn: 3007, side: 0, bodypart: 1, id: 1000014} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 10, turn: 3009, side: 4, bodypart: 1, id: 1000008} - {type: STR_MUTANT0, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 10, turn: 3015, side: 4, bodypart: 1, id: 1000002} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 12, turn: 3603, side: 4, bodypart: 1, id: 1000005} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 14, turn: 4203, side: 4, bodypart: 1, id: 1000006} - {type: STR_GILLMAN_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 14, turn: 4215, side: 4, bodypart: 1, id: 1000009} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 16, turn: 4803, side: 2, bodypart: 2, id: 1000020} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 16, turn: 4809, side: 0, bodypart: 1, id: 1000021} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 16, turn: 4812, side: 4, bodypart: 1, id: 1000016} - {type: STR_GILLMAN_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_GILLMAN, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 17, turn: 5103, side: 0, bodypart: 1, id: 1000011} - {type: STR_GILLMAN_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_GILLMAN, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 17, turn: 5104, side: 0, bodypart: 1, id: 1000011} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 17, turn: 5115, side: 0, bodypart: 1, id: 1000002} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 7, faction: 1, mission: 20, turn: 6003, side: 4, bodypart: 1, id: 1000002} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 20, turn: 6007, side: 4, bodypart: 1, id: 1000002} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 7, faction: 1, mission: 20, turn: 6025, side: 1, bodypart: 3, id: 1000005} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_ADS, weaponAmmo: STR_ADS_CLIP, status: 6, faction: 1, mission: 20, turn: 6027, side: 0, bodypart: 1, id: 1000008} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 32, turn: 9603, side: 0, bodypart: 1, id: 1000015} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 32, turn: 9615, side: 3, bodypart: 1, id: 1000014} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_JET_HARPOON, weaponAmmo: STR_HARPOON_POD_SC, status: 6, faction: 1, mission: 33, turn: 9915, side: 1, bodypart: 3, id: 1000002} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 46, turn: 13803, side: 2, bodypart: 2, id: 1000003} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 46, turn: 13806, side: 0, bodypart: 1, id: 1000008} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 46, turn: 13809, side: 0, bodypart: 1, id: 1000002} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 46, turn: 13812, side: 0, bodypart: 1, id: 1000011} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 46, turn: 13815, side: 0, bodypart: 4, id: 1000004} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 48, turn: 14412, side: 3, bodypart: 1, id: 1000018} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 48, turn: 14415, side: 2, bodypart: 2, id: 1000012} - {type: STR_TENTACULAT_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_TENTACULAT, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 50, turn: 15009, side: 3, bodypart: 1, id: 1000020} - {type: STR_MUTANT0, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 51, turn: 15304, side: 3, bodypart: 1, id: 1000002} - {type: STR_MUTANT2, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 51, turn: 15306, side: 3, bodypart: 1, id: 1000012} - {type: STR_AQUATOID_TECHNICIAN, rank: STR_LIVE_TECHNICIAN, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 53, turn: 15909, side: 4, bodypart: 1, id: 1000010} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 53, turn: 15909, side: 4, bodypart: 1, id: 1000004} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 53, turn: 15915, side: 4, bodypart: 1, id: 1000015} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 53, turn: 15903, side: 0, bodypart: 1, id: 1000057} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 53, turn: 15915, side: 3, bodypart: 1, id: 1000058} - {type: STR_GILLMAN_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 54, turn: 16206, side: 0, bodypart: 1, id: 1000015} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 7, faction: 1, mission: 54, turn: 16212, side: 4, bodypart: 1, id: 1000008} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 54, turn: 16213, side: 4, bodypart: 1, id: 1000008} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 54, turn: 16233, side: 3, bodypart: 1, id: 1000004} missionIdList: [9, 10, 11, 12, 13, 14, 15, 16, 17, 20, 32, 33, 34, 46, 47, 48, 49, 50, 51, 53, 54] daysWoundedTotal: 104 monthsService: 5 longDistanceHitCounterTotal: 3 shotsFiredCounterTotal: 107 shotsLandedCounterTotal: 59 timesWoundedTotal: 3 woundsHealedTotal: 2 statGainTotal: 207 bestOfRank: 6985 corpseRecovered: true - type: STR_SOLDIER id: 12 name: -Kaitlyn Chase nationality: 0 initialStats: tu: 53 stamina: 41 health: 32 bravery: 30 reactions: 60 firing: 67 throwing: 62 strength: 38 psiStrength: 4 psiSkill: 0 melee: 27 mana: 0 currentStats: tu: 81 stamina: 100 health: 60 bravery: 30 reactions: 63 firing: 100 throwing: 97 strength: 61 psiStrength: 4 psiSkill: 0 melee: 69 mana: 0 rank: 4 gender: 1 look: 3 lookVariant: 58 missions: 30 kills: 32 stuns: 14 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 15, minute: 42, hour: 21, weekday: 4, day: 1, month: 9, year: 2038} cause: {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: CALCINITE_WEAPON, weaponAmmo: CALCINITE_WEAPON, status: 6, faction: 1, mission: 59, turn: 13, side: 0, bodypart: 1, id: 12} diary: killList: - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 6, turn: 1803, side: 4, bodypart: 1, id: 1000001} - {type: STR_GILLMAN_TECHNICIAN, rank: STR_LIVE_TECHNICIAN, race: STR_GILLMAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 8, turn: 2406, side: 4, bodypart: 1, id: 1000010} - {type: STR_FANATIC, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 9, turn: 2703, side: 4, bodypart: 1, id: 1000010} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 9, turn: 2706, side: 4, bodypart: 1, id: 1000005} - {type: STR_FANATIC, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 9, turn: 2712, side: 3, bodypart: 1, id: 1000016} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 9, turn: 2718, side: 0, bodypart: 1, id: 1000008} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 10, turn: 3006, side: 4, bodypart: 1, id: 1000013} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 7, faction: 1, mission: 14, turn: 4215, side: 4, bodypart: 1, id: 1000005} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 14, turn: 4216, side: 4, bodypart: 1, id: 1000005} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 15, turn: 4506, side: 4, bodypart: 1, id: 1000004} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 15, turn: 4512, side: 1, bodypart: 3, id: 1000005} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 15, turn: 4512, side: 4, bodypart: 1, id: 1000009} - {type: STR_FANATIC, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 15, turn: 4512, side: 4, bodypart: 1, id: 1000012} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 17, turn: 5112, side: 4, bodypart: 1, id: 1000017} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5727, side: 4, bodypart: 1, id: 1000041} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 19, turn: 5802, side: 1, bodypart: 3, id: 1000046} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5706, side: 4, bodypart: 1, id: 1000069} - {type: DOCKER_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 19, turn: 5706, side: 0, bodypart: 1, id: 1000084} - {type: DOCKER_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 19, turn: 5709, side: 4, bodypart: 1, id: 1000076} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5712, side: 3, bodypart: 1, id: 1000051} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5712, side: 4, bodypart: 1, id: 1000066} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 19, turn: 5718, side: 2, bodypart: 4, id: 1000054} - {type: DOCKER_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_DYNAMITE, weaponAmmo: STR_DYNAMITE, status: 6, faction: 2, mission: 19, turn: 5735, side: 4, bodypart: 1, id: 1000084} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 6, faction: 1, mission: 19, turn: 5737, side: 4, bodypart: 1, id: 1000065} - {type: SAILOR_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 6, faction: 2, mission: 19, turn: 5737, side: 4, bodypart: 1, id: 1000073} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 19, turn: 5739, side: 3, bodypart: 5, id: 1000093} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_TORPEDO_LAUNCHER, weaponAmmo: STR_LARGE_TORPEDO, status: 6, faction: 1, mission: 32, turn: 9603, side: 4, bodypart: 1, id: 1000002} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_TORPEDO_LAUNCHER, weaponAmmo: STR_LARGE_TORPEDO, status: 6, faction: 1, mission: 32, turn: 9615, side: 4, bodypart: 1, id: 1000004} - {type: STR_GILLMAN_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 33, turn: 9912, side: 2, bodypart: 2, id: 1000012} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 33, turn: 9915, side: 0, bodypart: 1, id: 1000007} - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_HE_AMMO, status: 6, faction: 1, mission: 34, turn: 10206, side: 4, bodypart: 1, id: 1000013} - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_HE_AMMO, status: 6, faction: 1, mission: 34, turn: 10212, side: 4, bodypart: 1, id: 1000008} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 40, turn: 12009, side: 0, bodypart: 1, id: 1000009} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 42, turn: 12624, side: 0, bodypart: 1, id: 1000004} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 7, faction: 1, mission: 45, turn: 13512, side: 0, bodypart: 1, id: 1000014} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 45, turn: 13513, side: 0, bodypart: 1, id: 1000014} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 46, turn: 13803, side: 2, bodypart: 2, id: 1000010} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 48, turn: 14415, side: 2, bodypart: 2, id: 1000009} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 49, turn: 14703, side: 1, bodypart: 3, id: 1000005} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 50, turn: 15108, side: 0, bodypart: 1, id: 1000014} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 53, turn: 15906, side: 0, bodypart: 1, id: 1000034} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 53, turn: 15906, side: 0, bodypart: 1, id: 1000055} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 53, turn: 15915, side: 1, bodypart: 3, id: 1000067} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 53, turn: 15927, side: 0, bodypart: 1, id: 1000046} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17706, side: 3, bodypart: 1, id: 1000037} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17712, side: 3, bodypart: 1, id: 1000017} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17715, side: 3, bodypart: 1, id: 1000042} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17703, side: 2, bodypart: 2, id: 1000079} - {type: DOCKER_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 59, turn: 17706, side: 4, bodypart: 1, id: 1000065} missionIdList: [6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 32, 33, 34, 40, 41, 42, 43, 45, 46, 47, 48, 49, 50, 51, 53, 59] daysWoundedTotal: 34 monthsService: 7 unconciousTotal: 1 longDistanceHitCounterTotal: 3 shotsFiredCounterTotal: 76 shotsLandedCounterTotal: 45 timesWoundedTotal: 2 woundsHealedTotal: 6 statGainTotal: 251 bestOfRank: 8263 corpseRecovered: true - type: STR_SOLDIER id: 43 name: -Peter Smits nationality: 10 initialStats: tu: 58 stamina: 56 health: 33 bravery: 10 reactions: 36 firing: 52 throwing: 54 strength: 28 psiStrength: 0 psiSkill: 0 melee: 40 mana: 0 currentStats: tu: 80 stamina: 101 health: 60 bravery: 20 reactions: 37 firing: 92 throwing: 77 strength: 61 psiStrength: 0 psiSkill: 0 melee: 65 mana: 0 rank: 2 gender: 0 look: 0 lookVariant: 33 missions: 27 kills: 26 stuns: 5 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 15, minute: 42, hour: 21, weekday: 4, day: 1, month: 9, year: 2038} cause: {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: CALCINITE_WEAPON, weaponAmmo: CALCINITE_WEAPON, status: 6, faction: 1, mission: 59, turn: 37, side: 2, bodypart: 2, id: 43} diary: killList: - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_HE_AMMO, status: 6, faction: 1, mission: 32, turn: 9606, side: 4, bodypart: 1, id: 1000007} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_HE_AMMO, status: 6, faction: 1, mission: 32, turn: 9609, side: 4, bodypart: 1, id: 1000008} - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 34, turn: 10248, side: 0, bodypart: 5, id: 1000005} - {type: STR_TENTACULAT_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_TENTACULAT, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 35, turn: 10521, side: 0, bodypart: 1, id: 1000008} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 37, turn: 11103, side: 4, bodypart: 1, id: 1000022} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 37, turn: 11106, side: 2, bodypart: 2, id: 1000008} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 38, turn: 11415, side: 4, bodypart: 1, id: 1000011} - {type: STR_GILLMAN_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 38, turn: 11448, side: 0, bodypart: 1, id: 1000017} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 39, turn: 11712, side: 3, bodypart: 1, id: 1000010} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 39, turn: 11715, side: 3, bodypart: 1, id: 1000009} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 39, turn: 11718, side: 1, bodypart: 3, id: 1000011} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 40, turn: 12003, side: 0, bodypart: 1, id: 1000002} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 40, turn: 12018, side: 2, bodypart: 2, id: 1000005} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 42, turn: 12606, side: 0, bodypart: 1, id: 1000009} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 42, turn: 12618, side: 1, bodypart: 3, id: 1000005} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 48, turn: 14409, side: 0, bodypart: 1, id: 1000008} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 49, turn: 14706, side: 1, bodypart: 0, id: 1000011} - {type: STR_TENTACULAT_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_TENTACULAT, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 50, turn: 15093, side: 0, bodypart: 1, id: 1000021} - {type: STR_MUTANT0, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 51, turn: 15303, side: 0, bodypart: 1, id: 1000003} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 53, turn: 15906, side: 0, bodypart: 1, id: 1000033} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 53, turn: 15909, side: 1, bodypart: 3, id: 1000017} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 53, turn: 15912, side: 3, bodypart: 1, id: 1000018} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 53, turn: 15918, side: 4, bodypart: 1, id: 1000041} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 53, turn: 15903, side: 3, bodypart: 1, id: 1000061} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 57, turn: 17103, side: 0, bodypart: 1, id: 1000007} - {type: STR_NAGA_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 57, turn: 17106, side: 1, bodypart: 3, id: 1000008} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17703, side: 0, bodypart: 1, id: 1000023} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 59, turn: 17703, side: 0, bodypart: 1, id: 1000034} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 59, turn: 17709, side: 4, bodypart: 1, id: 1000012} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 59, turn: 17712, side: 4, bodypart: 1, id: 1000008} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 59, turn: 17737, side: 4, bodypart: 1, id: 1000058} missionIdList: [32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 53, 54, 55, 56, 57, 58, 59] totalShotByFriendlyCounter: 1 totalShotFriendlyCounter: 1 monthsService: 4 shotAtCounterTotal: 2 hitCounterTotal: 2 longDistanceHitCounterTotal: 7 shotsFiredCounterTotal: 63 shotsLandedCounterTotal: 45 woundsHealedTotal: 3 statGainTotal: 217 braveryGainTotal: 10 bestOfRank: 8067 corpseRecovered: true - type: STR_SOLDIER id: 9 name: Juraj Medved nationality: 30 initialStats: tu: 58 stamina: 42 health: 25 bravery: 10 reactions: 30 firing: 47 throwing: 57 strength: 20 psiStrength: 37 psiSkill: 0 melee: 27 mana: 0 currentStats: tu: 80 stamina: 101 health: 60 bravery: 10 reactions: 34 firing: 101 throwing: 100 strength: 60 psiStrength: 37 psiSkill: 0 melee: 77 mana: 0 rank: 4 gender: 0 look: 0 lookVariant: 36 missions: 51 kills: 48 stuns: 19 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 45, minute: 21, hour: 15, weekday: 1, day: 10, month: 10, year: 2038} cause: {type: STR_NAGA_SORCEROR, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_SONIC_BLASTA_RIFLE, weaponAmmo: STR_BLASTA_POWER_CLIP, status: 6, faction: 1, mission: 95, turn: 19, side: 3, bodypart: 1, id: 9} diary: killList: - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 4, turn: 1203, side: 4, bodypart: 1, id: 1000008} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 4, turn: 1209, side: 2, bodypart: 2, id: 1000005} - {type: SAILOR_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 5, turn: 1515, side: 4, bodypart: 1, id: 1000018} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 5, turn: 1518, side: 1, bodypart: 3, id: 1000007} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 6, turn: 1815, side: 4, bodypart: 1, id: 1000003} - {type: STR_GILLMAN_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_GILLMAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 8, turn: 2409, side: 4, bodypart: 1, id: 1000008} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 8, turn: 2412, side: 4, bodypart: 1, id: 1000000} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 8, turn: 2415, side: 3, bodypart: 1, id: 1000040} - {name: Severin Ngonga, rank: STR_SERGEANT, race: STR_FRIENDLY, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 0, mission: 8, turn: 2427, side: 1, bodypart: 3, id: 10} - {type: STR_GILLMAN_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_GILLMAN, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 8, turn: 2427, side: 0, bodypart: 1, id: 1000036} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 9, turn: 2706, side: 4, bodypart: 1, id: 1000003} - {type: DOCKER_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 9, turn: 2706, side: 4, bodypart: 1, id: 1000025} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 10, turn: 3015, side: 1, bodypart: 3, id: 1000006} - {type: STR_MUTANT0, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 10, turn: 3024, side: 2, bodypart: 2, id: 1000003} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 12, turn: 3618, side: 2, bodypart: 2, id: 1000008} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 12, turn: 3621, side: 4, bodypart: 1, id: 1000010} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 12, turn: 3624, side: 4, bodypart: 1, id: 1000003} - {type: STR_GILLMAN_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_GILLMAN, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 14, turn: 4218, side: 4, bodypart: 1, id: 1000010} - {type: SAILOR_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 15, turn: 4506, side: 4, bodypart: 1, id: 1000023} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 15, turn: 4515, side: 0, bodypart: 1, id: 1000010} - {type: STR_DISCIPLE, rank: STR_LIVE_SOLDIER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 16, turn: 4809, side: 3, bodypart: 1, id: 1000006} - {type: STR_FANATIC, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 16, turn: 4818, side: 3, bodypart: 1, id: 1000004} - {type: SAILOR_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 17, turn: 5103, side: 4, bodypart: 1, id: 1000029} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 17, turn: 5106, side: 4, bodypart: 1, id: 1000003} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 17, turn: 5112, side: 0, bodypart: 1, id: 1000009} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 6, faction: 1, mission: 19, turn: 5725, side: 1, bodypart: 3, id: 1000004} - {type: STR_AQUATOID_TECHNICIAN, rank: STR_LIVE_TECHNICIAN, race: STR_AQUATOID, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 6, faction: 1, mission: 19, turn: 5725, side: 4, bodypart: 1, id: 1000010} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 6, faction: 1, mission: 19, turn: 5725, side: 4, bodypart: 1, id: 1000020} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5793, side: 4, bodypart: 1, id: 1000012} - {type: STR_AQUATOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_AQUATOID, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 19, turn: 5703, side: 0, bodypart: 1, id: 1000060} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 7, faction: 1, mission: 19, turn: 5706, side: 2, bodypart: 0, id: 1000086} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5727, side: 4, bodypart: 1, id: 1000091} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 19, turn: 5730, side: 4, bodypart: 1, id: 1000062} - {name: Isah Martins, rank: STR_SQUADDIE, race: STR_FRIENDLY, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 0, mission: 19, turn: 5730, side: 4, bodypart: 1, id: 18} - {name: Baccaus Panagoulis, rank: STR_SQUADDIE, race: STR_FRIENDLY, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 0, mission: 19, turn: 5730, side: 4, bodypart: 1, id: 6} - {name: Juraj Medved, rank: STR_SQUADDIE, race: STR_FRIENDLY, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 0, mission: 19, turn: 5730, side: 4, bodypart: 1, id: 9} - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 21, turn: 6306, side: 4, bodypart: 1, id: 1000007} - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_ZR_AMMO, status: 6, faction: 1, mission: 22, turn: 6621, side: 4, bodypart: 1, id: 1000008} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 23, turn: 6906, side: 4, bodypart: 1, id: 1000017} - {type: STR_DEEP_ONE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEEP_ONE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 24, turn: 7209, side: 3, bodypart: 1, id: 1000014} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 26, turn: 7818, side: 4, bodypart: 1, id: 1000009} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 27, turn: 8103, side: 4, bodypart: 1, id: 1000015} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 27, turn: 8121, side: 4, bodypart: 1, id: 1000019} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 27, turn: 8121, side: 4, bodypart: 1, id: 1000038} - {type: STR_AQUATOID_TECHNICIAN, rank: STR_LIVE_TECHNICIAN, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 27, turn: 8127, side: 4, bodypart: 1, id: 1000009} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 27, turn: 8103, side: 3, bodypart: 1, id: 1000045} - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_HE_AMMO, status: 6, faction: 1, mission: 34, turn: 10212, side: 4, bodypart: 1, id: 1000012} - {type: STR_XARQUID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_XARQUID, weapon: STR_GAS_CANNON, weaponAmmo: STR_GC_HE_AMMO, status: 6, faction: 1, mission: 34, turn: 10221, side: 4, bodypart: 1, id: 1000007} - {type: STR_TENTACULAT_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_TENTACULAT, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 35, turn: 10515, side: 1, bodypart: 3, id: 1000005} - {type: STR_MUTANT1, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 36, turn: 10807, side: 0, bodypart: 1, id: 1000007} - {type: STR_MUTANT2, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_XRIFLE, weaponAmmo: STR_XRIFLE_CLIP, status: 6, faction: 1, mission: 36, turn: 10816, side: 1, bodypart: 3, id: 1000010} - {type: STR_FANATIC, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 37, turn: 11104, side: 1, bodypart: 3, id: 1000004} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 39, turn: 11709, side: 0, bodypart: 1, id: 1000006} - {type: STR_GILLMAN_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 39, turn: 11712, side: 2, bodypart: 2, id: 1000016} - {type: STR_GILLMAN_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_GILLMAN, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 40, turn: 12009, side: 2, bodypart: 2, id: 1000007} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 42, turn: 12606, side: 0, bodypart: 1, id: 1000003} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 45, turn: 13503, side: 0, bodypart: 1, id: 1000003} - {type: STR_PALADIN, rank: STR_LIVE_SQUAD_LEADER, race: STR_CHURCH_OF_SIRIUS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 45, turn: 13506, side: 0, bodypart: 1, id: 1000002} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 48, turn: 14415, side: 3, bodypart: 0, id: 1000004} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 50, turn: 15033, side: 2, bodypart: 2, id: 1000010} - {type: STR_TASOTH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_TASOTH, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 50, turn: 15036, side: 0, bodypart: 1, id: 1000007} - {type: STR_MUTANT2, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 7, faction: 1, mission: 51, turn: 15304, side: 4, bodypart: 1, id: 1000010} - {type: STR_MUTANT2, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_MAGNA_BLAST_GRENADE, weaponAmmo: STR_MAGNA_BLAST_GRENADE, status: 6, faction: 1, mission: 51, turn: 15307, side: 4, bodypart: 1, id: 1000010} - {type: STR_MUTANT2, rank: STR_LIVE_SOLDIER, race: STR_MUTANTS, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 51, turn: 15310, side: 0, bodypart: 1, id: 1000009} - {type: STR_CALCINITE_PROTOFORM_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_PLASMICIDE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 7, faction: 1, mission: 53, turn: 15903, side: 1, bodypart: 3, id: 1000033} - {type: STR_HUMAN_OFFICER, rank: STR_CIVILIAN, race: STR_HUMAN, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 2, mission: 53, turn: 15906, side: 4, bodypart: 1, id: 1000029} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 53, turn: 15921, side: 3, bodypart: 0, id: 1000007} - {type: STR_AQUATOID_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 53, turn: 15924, side: 4, bodypart: 1, id: 1000008} - {type: STR_CALCINITE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_CALCINITE, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 53, turn: 15903, side: 3, bodypart: 1, id: 1000054} - {type: STR_AQUATOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_AQUATOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 53, turn: 15906, side: 3, bodypart: 1, id: 1000051} - {type: STR_AQUATOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_AQUATOID, weapon: STR_STUN_GRENADE, weaponAmmo: STR_STUN_GRENADE, status: 7, faction: 1, mission: 53, turn: 15915, side: 4, bodypart: 1, id: 1000045} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_HALLUCINOID, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 78, turn: 23403, side: 3, bodypart: 1, id: 1000010} - {type: STR_TASOTH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_TASOTH, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 78, turn: 23406, side: 2, bodypart: 2, id: 1000005} - {type: STR_CARCHARODON_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_CARCHARODON, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 94, turn: 28209, side: 1, bodypart: 3, id: 1000005} - {type: STR_GHOST_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_GHOST, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 95, turn: 28509, side: 3, bodypart: 1, id: 1000042} - {type: STR_NAGA_SQUAD_LEADER, rank: STR_LIVE_SQUAD_LEADER, race: STR_NAGA, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 95, turn: 28519, side: 2, bodypart: 2, id: 1000022} missionIdList: [4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 19, 20, 21, 22, 23, 24, 25, 26, 27, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 53, 72, 73, 74, 76, 78, 89, 91, 94, 95] daysWoundedTotal: 65 totalShotByFriendlyCounter: 2 totalShotFriendlyCounter: 3 monthsService: 9 unconciousTotal: 1 shotAtCounterTotal: 15 hitCounterTotal: 13 longDistanceHitCounterTotal: 3 lowAccuracyHitCounterTotal: 2 shotsFiredCounterTotal: 110 shotsLandedCounterTotal: 69 timesWoundedTotal: 4 woundsHealedTotal: 2 statGainTotal: 307 revivedUnitTotal: 1 revivedSoldierTotal: 1 bestOfRank: 15234 corpseRecovered: true - type: STR_SOLDIER id: 121 name: Gunilla Blom nationality: 32 initialStats: tu: 50 stamina: 50 health: 37 bravery: 50 reactions: 33 firing: 40 throwing: 53 strength: 40 psiStrength: 16 psiSkill: 0 melee: 40 mana: 0 currentStats: tu: 53 stamina: 52 health: 37 bravery: 50 reactions: 33 firing: 42 throwing: 55 strength: 41 psiStrength: 16 psiSkill: 0 melee: 40 mana: 0 rank: 0 gender: 1 look: 2 lookVariant: 34 missions: 1 kills: 1 stuns: 0 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 5, minute: 6, hour: 6, weekday: 5, day: 14, month: 10, year: 2038} cause: {type: STR_CARCHARODON_SQUAD_LEADER, rank: STR_LIVE_NAVIGATOR, race: STR_CARCHARODON, weapon: STR_SHARD_PISTOL, weaponAmmo: STR_SHARD_FLASK, status: 6, faction: 1, mission: 96, turn: 3, side: 0, bodypart: 1, id: 121} diary: killList: - {type: STR_CARCHARODON_SQUAD_LEADER, rank: STR_LIVE_NAVIGATOR, race: STR_CARCHARODON, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 6, faction: 1, mission: 96, turn: 28816, side: 4, bodypart: 1, id: 1000020} missionIdList: [96] shotAtCounterTotal: 1 hitCounterTotal: 1 statGainTotal: 10 postMortemKills: 1 - type: STR_SOLDIER id: 118 name: Jing Hsin nationality: 6 initialStats: tu: 50 stamina: 66 health: 25 bravery: 50 reactions: 43 firing: 67 throwing: 58 strength: 31 psiStrength: 8 psiSkill: 0 melee: 26 mana: 0 currentStats: tu: 51 stamina: 67 health: 26 bravery: 50 reactions: 43 firing: 67 throwing: 60 strength: 31 psiStrength: 8 psiSkill: 0 melee: 29 mana: 0 rank: 0 gender: 0 look: 2 lookVariant: 46 missions: 1 kills: 0 stuns: 0 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 5, minute: 6, hour: 6, weekday: 5, day: 14, month: 10, year: 2038} cause: {type: STR_CARCHARODON_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_CARCHARODON, weapon: STR_JAWS, weaponAmmo: STR_JAWS, status: 6, faction: 1, mission: 96, turn: 4, side: 0, bodypart: 1, id: 118} diary: missionIdList: [96] shotsFiredCounterTotal: 1 shotsLandedCounterTotal: 1 statGainTotal: 8 - type: STR_SOLDIER id: 98 name: Uzay Kalender nationality: 33 initialStats: tu: 60 stamina: 44 health: 29 bravery: 10 reactions: 49 firing: 66 throwing: 62 strength: 36 psiStrength: 13 psiSkill: 0 melee: 34 mana: 0 currentStats: tu: 63 stamina: 46 health: 31 bravery: 10 reactions: 49 firing: 67 throwing: 63 strength: 39 psiStrength: 13 psiSkill: 0 melee: 38 mana: 0 rank: 0 gender: 0 look: 2 lookVariant: 17 missions: 1 kills: 1 stuns: 0 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 5, minute: 6, hour: 6, weekday: 5, day: 14, month: 10, year: 2038} cause: {type: STR_CARCHARODON_NAVIGATOR, rank: STR_LIVE_LEADER, race: STR_CARCHARODON, weapon: STR_SONIC_BLASTA_RIFLE, weaponAmmo: STR_BLASTA_POWER_CLIP, status: 6, faction: 1, mission: 96, turn: 6, side: 0, bodypart: 1, id: 98} diary: killList: - {type: STR_CARCHARODON_SQUAD_LEADER, rank: STR_LIVE_NAVIGATOR, race: STR_CARCHARODON, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 96, turn: 28806, side: 0, bodypart: 1, id: 1000018} missionIdList: [96] monthsService: 1 shotAtCounterTotal: 1 hitCounterTotal: 1 shotsFiredCounterTotal: 4 shotsLandedCounterTotal: 1 statGainTotal: 16 - type: STR_SOLDIER id: 96 name: Greetje Bakker nationality: 10 initialStats: tu: 56 stamina: 59 health: 26 bravery: 20 reactions: 37 firing: 57 throwing: 62 strength: 28 psiStrength: 44 psiSkill: 0 melee: 22 mana: 0 currentStats: tu: 57 stamina: 62 health: 30 bravery: 20 reactions: 37 firing: 57 throwing: 63 strength: 32 psiStrength: 44 psiSkill: 0 melee: 26 mana: 0 rank: 0 gender: 1 look: 1 lookVariant: 60 missions: 1 kills: 1 stuns: 0 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 5, minute: 6, hour: 6, weekday: 5, day: 14, month: 10, year: 2038} cause: {type: STR_CARCHARODON_SQUAD_LEADER, rank: STR_LIVE_NAVIGATOR, race: STR_CARCHARODON, weapon: STR_JAWS, weaponAmmo: STR_JAWS, status: 6, faction: 1, mission: 96, turn: 9, side: 2, bodypart: 2, id: 96} diary: killList: - {type: STR_CARCHARODON_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_CARCHARODON, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 96, turn: 28803, side: 3, bodypart: 1, id: 1000008} missionIdList: [96] monthsService: 1 shotsFiredCounterTotal: 2 shotsLandedCounterTotal: 2 statGainTotal: 17 - type: STR_SOLDIER id: 97 name: Carol Johnson nationality: 4 initialStats: tu: 53 stamina: 69 health: 25 bravery: 60 reactions: 49 firing: 52 throwing: 50 strength: 21 psiStrength: 12 psiSkill: 0 melee: 26 mana: 0 currentStats: tu: 53 stamina: 72 health: 29 bravery: 60 reactions: 49 firing: 53 throwing: 52 strength: 25 psiStrength: 12 psiSkill: 0 melee: 34 mana: 0 rank: 0 gender: 1 look: 0 lookVariant: 23 missions: 1 kills: 1 stuns: 0 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 5, minute: 6, hour: 6, weekday: 5, day: 14, month: 10, year: 2038} cause: {type: STR_CARCHARODON_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_CARCHARODON, weapon: STR_JAWS, weaponAmmo: STR_JAWS, status: 6, faction: 1, mission: 96, turn: 10, side: 0, bodypart: 1, id: 97} diary: killList: - {type: STR_CARCHARODON_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_CARCHARODON, weapon: STR_GAUSS_RIFLE, weaponAmmo: STR_GAUSS_RIFLE_CLIP, status: 6, faction: 1, mission: 96, turn: 28806, side: 0, bodypart: 1, id: 1000012} missionIdList: [96] monthsService: 1 shotsFiredCounterTotal: 5 shotsLandedCounterTotal: 1 statGainTotal: 22 - type: STR_SOLDIER id: 119 name: Kaloyan Teodorov nationality: 5 initialStats: tu: 57 stamina: 64 health: 26 bravery: 10 reactions: 37 firing: 51 throwing: 63 strength: 26 psiStrength: 34 psiSkill: 0 melee: 32 mana: 0 currentStats: tu: 58 stamina: 65 health: 26 bravery: 10 reactions: 37 firing: 54 throwing: 64 strength: 27 psiStrength: 34 psiSkill: 0 melee: 33 mana: 0 rank: 0 gender: 0 look: 0 lookVariant: 24 missions: 1 kills: 0 stuns: 0 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 5, minute: 6, hour: 6, weekday: 5, day: 14, month: 10, year: 2038} cause: {type: STR_CARCHARODON_SQUAD_LEADER, rank: STR_LIVE_NAVIGATOR, race: STR_CARCHARODON, weapon: STR_JAWS, weaponAmmo: STR_JAWS, status: 6, faction: 1, mission: 96, turn: 10, side: 1, bodypart: 3, id: 119} diary: missionIdList: [96] shotAtCounterTotal: 1 hitCounterTotal: 1 shotsFiredCounterTotal: 2 statGainTotal: 8 - type: STR_SOLDIER id: 117 name: Gennadiy Pavlov nationality: 29 initialStats: tu: 52 stamina: 49 health: 34 bravery: 40 reactions: 55 firing: 64 throwing: 54 strength: 24 psiStrength: 47 psiSkill: 0 melee: 33 mana: 0 currentStats: tu: 53 stamina: 50 health: 35 bravery: 40 reactions: 55 firing: 64 throwing: 55 strength: 26 psiStrength: 47 psiSkill: 0 melee: 36 mana: 0 rank: 0 gender: 0 look: 1 lookVariant: 59 missions: 1 kills: 1 stuns: 0 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 5, minute: 6, hour: 6, weekday: 5, day: 14, month: 10, year: 2038} cause: {type: STR_CARCHARODON_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_CARCHARODON, weapon: STR_SONIC_CANNON, weaponAmmo: STR_CANNON_POWER_CLIP, status: 6, faction: 1, mission: 96, turn: 16, side: 2, bodypart: 2, id: 117} diary: killList: - {type: STR_S_DRONE, rank: STR_HWPS, race: STR_S_DRONE, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 0, mission: 96, turn: 28815, side: 2, bodypart: 2, id: 1000003} missionIdList: [96] totalShotFriendlyCounter: 1 shotAtCounterTotal: 1 hitCounterTotal: 1 shotsFiredCounterTotal: 5 statGainTotal: 9 - type: STR_SOLDIER id: 100 name: Christian Becker nationality: 14 initialStats: tu: 53 stamina: 46 health: 29 bravery: 60 reactions: 41 firing: 67 throwing: 72 strength: 38 psiStrength: 16 psiSkill: 0 melee: 21 mana: 0 currentStats: tu: 54 stamina: 47 health: 31 bravery: 60 reactions: 41 firing: 69 throwing: 72 strength: 40 psiStrength: 16 psiSkill: 0 melee: 23 mana: 0 rank: 0 gender: 0 look: 1 lookVariant: 62 missions: 1 kills: 1 stuns: 0 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 5, minute: 6, hour: 6, weekday: 5, day: 14, month: 10, year: 2038} cause: {type: STR_CARCHARODON_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_CARCHARODON, weapon: STR_JAWS, weaponAmmo: STR_JAWS, status: 6, faction: 1, mission: 96, turn: 16, side: 0, bodypart: 1, id: 100} diary: killList: - {type: STR_CARCHARODON_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_CARCHARODON, weapon: STR_GAUSS_SNIPER, weaponAmmo: STR_GAUSS_SNIPER_CLIP, status: 6, faction: 1, mission: 96, turn: 28806, side: 0, bodypart: 1, id: 1000009} missionIdList: [96] monthsService: 1 longDistanceHitCounterTotal: 1 shotsFiredCounterTotal: 3 shotsLandedCounterTotal: 2 statGainTotal: 10 - type: STR_SOLDIER id: 120 name: Frans Jessen nationality: 9 initialStats: tu: 55 stamina: 61 health: 32 bravery: 20 reactions: 52 firing: 46 throwing: 77 strength: 38 psiStrength: 13 psiSkill: 0 melee: 37 mana: 0 currentStats: tu: 56 stamina: 64 health: 34 bravery: 20 reactions: 52 firing: 49 throwing: 77 strength: 40 psiStrength: 13 psiSkill: 0 melee: 37 mana: 0 rank: 0 gender: 0 look: 0 lookVariant: 33 missions: 1 kills: 0 stuns: 1 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 5, minute: 6, hour: 6, weekday: 5, day: 14, month: 10, year: 2038} cause: {type: STR_CARCHARODON_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_CARCHARODON, weapon: STR_JAWS, weaponAmmo: STR_JAWS, status: 6, faction: 1, mission: 96, turn: 16, side: 0, bodypart: 1, id: 120} diary: killList: - {type: STR_CARCHARODON_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_CARCHARODON, weapon: STR_PARTICLE_DISTURBANCE_GRENADE, weaponAmmo: STR_PARTICLE_DISTURBANCE_GRENADE, status: 7, faction: 1, mission: 96, turn: 28810, side: 4, bodypart: 1, id: 1000007} missionIdList: [96] shotsFiredCounterTotal: 2 shotsLandedCounterTotal: 1 statGainTotal: 11 - type: STR_SOLDIER id: 99 name: Nena Muttendango nationality: 21 initialStats: tu: 57 stamina: 51 health: 35 bravery: 40 reactions: 51 firing: 44 throwing: 72 strength: 26 psiStrength: 32 psiSkill: 0 melee: 21 mana: 0 currentStats: tu: 59 stamina: 53 health: 38 bravery: 40 reactions: 51 firing: 49 throwing: 72 strength: 29 psiStrength: 32 psiSkill: 0 melee: 25 mana: 0 rank: 0 gender: 1 look: 3 lookVariant: 48 missions: 1 kills: 0 stuns: 0 armor: STR_DIVING_SUIT improvement: 0 psiStrImprovement: 0 death: time: {second: 5, minute: 6, hour: 6, weekday: 5, day: 14, month: 10, year: 2038} cause: {type: STR_CARCHARODON_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_CARCHARODON, weapon: STR_SONIC_BLASTA_RIFLE, weaponAmmo: STR_BLASTA_POWER_CLIP, status: 6, faction: 1, mission: 96, turn: 18, side: 0, bodypart: 1, id: 99} diary: missionIdList: [96] monthsService: 1 unconciousTotal: 1 shotAtCounterTotal: 5 hitCounterTotal: 3 shotsFiredCounterTotal: 1 statGainTotal: 19 globalEquipmentLayout0: - {itemType: STR_ADS, slot: STR_RIGHT_HAND, ammoItem: STR_ADS_CLIP, ammoItemSlots: [STR_ADS_CLIP]} - {itemType: STR_CHEMICAL_FLARE, slot: STR_LEFT_LEG, slotX: 1} - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_MAGNA_BLAST_GRENADE, slot: STR_RIGHT_SHOULDER, fuseTimer: 0} - {itemType: STR_MAGNA_BLAST_GRENADE, slot: STR_RIGHT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_MAGNA_BLAST_GRENADE, slot: STR_LEFT_SHOULDER} - {itemType: STR_ADS_CLIP, slot: STR_RIGHT_LEG, slotX: 1} globalEquipmentLayoutName0: ads + gren globalEquipmentLayout1: - {itemType: STR_DYE_GRENADE, slot: STR_LEFT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_MAGNA_BLAST_GRENADE, slot: STR_LEFT_LEG} - {itemType: STR_PARTICLE_DISTURBANCE_SENSOR, slot: STR_BELT, slotX: 1} - {itemType: STR_STUN_GRENADE, slot: STR_RIGHT_SHOULDER, fuseTimer: 0} - {itemType: STR_STUN_GRENADE, slot: STR_RIGHT_SHOULDER, slotX: 1, fuseTimer: 0} - {itemType: STR_STUN_GRENADE, slot: STR_LEFT_SHOULDER, fuseTimer: 0} - {itemType: STR_STUN_GRENADE, slot: STR_RIGHT_LEG, fuseTimer: 0} - {itemType: STR_STUN_GRENADE, slot: STR_RIGHT_LEG, slotX: 1, fuseTimer: 0} - {itemType: STR_STUN_GRENADE, slot: STR_BELT, slotX: 2, fuseTimer: 0} - {itemType: STR_STUN_GRENADE, slot: STR_BELT, slotX: 3, fuseTimer: 0} - {itemType: STR_STUN_GRENADE, slot: STR_BELT, slotX: 3, slotY: 1, fuseTimer: 0} - {itemType: STR_STUN_GRENADE, slot: STR_LEFT_LEG, slotX: 1, fuseTimer: 0} - {itemType: STR_STUN_GRENADE, slot: STR_BACK_PACK, fuseTimer: 0} - {itemType: STR_STUN_GRENADE, slot: STR_BACK_PACK, slotX: 1, fuseTimer: 0} - {itemType: STR_XRIFLE, slot: STR_RIGHT_HAND, ammoItem: STR_XRIFLE_CLIP, ammoItemSlots: [STR_XRIFLE_CLIP]} - {itemType: STR_MEDI_KIT, slot: STR_BELT} globalEquipmentLayoutName1: xrifle+stun missionStatistics: - id: 0 markerName: STR_MONSTERS_UNDERWATERM markerId: 1 time: {second: 0, minute: 35, hour: 11, weekday: 7, day: 9, month: 1, year: 2038} region: STR_ANTARCTIC country: STR_UNKNOWN type: STR_MONSTERS_UNDERWATERM ufo: NO_UFO success: true score: 165 rating: STR_RATING_OK alienRace: STR_MONSTERS_UNDERWATER1 daylight: 1 lootValue: 1 - id: 1 markerName: STR_SHORE_WILLAGE markerId: 1 time: {second: 10, minute: 4, hour: 9, weekday: 5, day: 21, month: 1, year: 2038} region: STR_MEDITERRANEAN country: STR_UNKNOWN type: STR_SHORE_WILLAGE ufo: NO_UFO success: true score: 233 rating: STR_RATING_GOOD alienRace: STR_MUTANTS daylight: 0 lootValue: 1 - id: 2 markerName: STR_MONSTERS_UNDERWATERM markerId: 2 time: {second: 10, minute: 6, hour: 12, weekday: 7, day: 23, month: 1, year: 2038} region: STR_SOUTH_ATLANTIC country: STR_BRAZILIAN_UNION type: STR_MONSTERS_UNDERWATERM ufo: NO_UFO success: true score: 147 rating: STR_RATING_OK alienRace: STR_MONSTERS_UNDERWATER1 daylight: 0 lootValue: 1 - id: 3 markerName: STR_LANDING_SITE_ markerId: 1 time: {second: 40, minute: 15, hour: 9, weekday: 3, day: 9, month: 2, year: 2038} region: STR_NORTH_ATLANTIC country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_ESCORT success: true score: 168 rating: STR_RATING_OK alienRace: STR_AQUATOID daylight: 8 lootValue: 1 - id: 4 markerName: STR_SHORE_WILLAGE markerId: 2 time: {second: 25, minute: 15, hour: 16, weekday: 3, day: 9, month: 2, year: 2038} region: STR_CARRIBEAN country: STR_UNKNOWN type: STR_SHORE_WILLAGE ufo: NO_UFO success: true score: 206 rating: STR_RATING_GOOD alienRace: STR_MUTANTS daylight: 0 lootValue: 1 - id: 5 markerName: STR_PIRATES_SITE markerId: 2 time: {second: 50, minute: 24, hour: 20, weekday: 2, day: 15, month: 2, year: 2038} region: STR_NORTH_PACIFIC country: STR_USA type: STR_CARGO_SHIP_PIRATES ufo: NO_UFO success: true score: 101 rating: STR_RATING_OK alienRace: STR_CHURCH_OF_SIRIUS daylight: 0 injuryList: 6: 3 8: 37 lootValue: 1 - id: 6 markerName: STR_LANDING_SITE_ markerId: 3 time: {second: 50, minute: 52, hour: 21, weekday: 5, day: 18, month: 2, year: 2038} region: STR_NORTH_ATLANTIC country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_CRUISER success: true score: 238 rating: STR_RATING_GOOD alienRace: STR_AQUATOID daylight: 15 lootValue: 1 - id: 7 markerName: STR_MONSTERS_UNDERWATERM markerId: 3 time: {second: 10, minute: 25, hour: 20, weekday: 6, day: 26, month: 2, year: 2038} region: STR_NORTH_PACIFIC country: STR_UNKNOWN type: STR_MONSTERS_UNDERWATERM ufo: NO_UFO success: false score: 0 rating: STR_RATING_POOR alienRace: STR_MONSTERS_UNDERWATER3 daylight: 1 lootValue: 1 - id: 8 markerName: STR_COLD_EXCAVATION_M markerId: 1 time: {second: 20, minute: 24, hour: 20, weekday: 4, day: 17, month: 3, year: 2038} region: STR_ANTARCTIC country: STR_UNKNOWN type: STR_ABANDONED_CRYPT ufo: NO_UFO success: true score: 314 rating: STR_RATING_GOOD alienRace: STR_GILLMAN daylight: 15 injuryList: 10: 80 13: 11 27: 40 lootValue: 1 - id: 9 markerName: STR_PIRATES_SITE markerId: 3 time: {second: 55, minute: 54, hour: 5, weekday: 2, day: 22, month: 3, year: 2038} region: STR_INDIAN_OCEAN country: STR_UNKNOWN type: STR_CARGO_SHIP_PIRATES ufo: NO_UFO success: true score: 440 rating: STR_RATING_GOOD alienRace: STR_CHURCH_OF_SIRIUS daylight: 0 injuryList: 11: 17 lootValue: 1 - id: 10 markerName: STR_SHORE_WILLAGE markerId: 3 time: {second: 55, minute: 43, hour: 3, weekday: 3, day: 23, month: 3, year: 2038} region: STR_EURASIA country: STR_UNKNOWN type: STR_SHORE_WILLAGE ufo: NO_UFO success: true score: 202 rating: STR_RATING_GOOD alienRace: STR_MUTANTS daylight: 3 lootValue: 1 - id: 11 markerName: STR_MONSTERS_UNDERWATERM markerId: 4 time: {second: 0, minute: 26, hour: 14, weekday: 3, day: 23, month: 3, year: 2038} region: STR_CARRIBEAN country: STR_UNKNOWN type: STR_MONSTERS_UNDERWATERM ufo: NO_UFO success: false score: -13 rating: STR_RATING_POOR alienRace: STR_MONSTERS_UNDERWATER2 daylight: 0 lootValue: 1 - id: 12 markerName: STR_LANDING_SITE_ markerId: 4 time: {second: 45, minute: 20, hour: 11, weekday: 6, day: 2, month: 4, year: 2038} region: STR_NORTH_SEA country: STR_ICELANDIC_UNION type: STR_UFO_GROUND_ASSAULT ufo: STR_ESCORT success: true score: 251 rating: STR_RATING_GOOD alienRace: STR_GILLMAN daylight: 0 lootValue: 1 - id: 13 markerName: STR_MONSTERS_UNDERWATERM markerId: 5 time: {second: 50, minute: 35, hour: 11, weekday: 3, day: 6, month: 4, year: 2038} region: STR_ANTARCTIC country: STR_BRAZILIAN_UNION type: STR_MONSTERS_UNDERWATERM ufo: NO_UFO success: false score: 0 rating: STR_RATING_POOR alienRace: STR_MONSTERS_UNDERWATER2 daylight: 1 lootValue: 1 - id: 14 markerName: STR_LANDING_SITE_ markerId: 5 time: {second: 55, minute: 49, hour: 22, weekday: 5, day: 8, month: 4, year: 2038} region: STR_NORTH_SEA country: STR_USA type: STR_UFO_GROUND_ASSAULT ufo: STR_CRUISER success: true score: 306 rating: STR_RATING_GOOD alienRace: STR_GILLMAN daylight: 15 injuryList: 30: 23 lootValue: 1 - id: 15 markerName: STR_PIRATES_SITE markerId: 4 time: {second: 30, minute: 26, hour: 0, weekday: 7, day: 17, month: 4, year: 2038} region: STR_NORTH_ATLANTIC country: STR_UNKNOWN type: STR_CARGO_SHIP_PIRATES ufo: NO_UFO success: true score: 280 rating: STR_RATING_GOOD alienRace: STR_CHURCH_OF_SIRIUS daylight: 15 lootValue: 1 - id: 16 markerName: STR_CHURCH_BASE markerId: 2 time: {second: 45, minute: 14, hour: 22, weekday: 1, day: 18, month: 4, year: 2038} region: STR_THE_EAST_SEA country: STR_NEO_JAPAN type: STR_CHURCH_BASE_ATTACK ufo: NO_UFO success: true score: 381 rating: STR_RATING_GOOD alienRace: STR_CHURCH_OF_SIRIUS2 daylight: 4 lootValue: 1 - id: 17 markerName: STR_TERROR_SITE markerId: 1 time: {second: 0, minute: 7, hour: 16, weekday: 3, day: 20, month: 4, year: 2038} region: STR_NORTH_SEA country: STR_USA type: STR_PORT_TERROR ufo: NO_UFO success: true score: 327 rating: STR_RATING_GOOD alienRace: STR_GILLMAN daylight: 0 injuryList: 8: 23 9: 8 22: 17 lootValue: 1 - id: 18 markerName: STR_MONSTERS_UNDERWATERM markerId: 6 time: {second: 10, minute: 50, hour: 4, weekday: 5, day: 22, month: 4, year: 2038} region: STR_ARCTIC country: STR_UNKNOWN type: STR_MONSTERS_UNDERWATERM ufo: NO_UFO success: false score: 0 rating: STR_RATING_POOR alienRace: STR_MONSTERS_UNDERWATER3 daylight: 4 lootValue: 1 - id: 19 markerName: STR_TERROR_SITE markerId: 2 time: {second: 20, minute: 14, hour: 21, weekday: 7, day: 1, month: 5, year: 2038} region: STR_SOUTH_PACIFIC country: STR_UNKNOWN type: STR_CARGO_SHIP_P2 ufo: NO_UFO success: true score: 195 rating: STR_RATING_OK alienRace: STR_AQUATOID daylight: 0 injuryList: 9: 3 12: 19 lootValue: 1 - id: 20 markerName: STR_LANDING_SITE_ markerId: 8 time: {second: 40, minute: 45, hour: 0, weekday: 3, day: 4, month: 5, year: 2038} region: STR_NORTH_SEA country: STR_SCANDINAVIA type: STR_UFO_GROUND_ASSAULT ufo: STR_ESCORT success: true score: 211 rating: STR_RATING_GOOD alienRace: STR_NAGA daylight: 15 injuryList: 22: 49 lootValue: 1 - id: 21 markerName: STR_BARCRASHD markerId: 1 time: {second: 40, minute: 9, hour: 17, weekday: 5, day: 6, month: 5, year: 2038} region: STR_NORTH_ATLANTIC country: STR_UNKNOWN type: STR_BARCRASHD ufo: NO_UFO success: true score: 390 rating: STR_RATING_GOOD alienRace: STR_MONSTERS_UNDERWATER4 daylight: 0 lootValue: 1 - id: 22 markerName: STR_MONSTERS_UNDERWATERM markerId: 7 time: {second: 15, minute: 15, hour: 2, weekday: 2, day: 24, month: 5, year: 2038} region: STR_ANTARCTIC country: STR_UNKNOWN type: STR_MONSTERS_UNDERWATERM ufo: NO_UFO success: true score: 319 rating: STR_RATING_GOOD alienRace: STR_MONSTERS_UNDERWATER4 daylight: 0 lootValue: 1 - id: 23 markerName: STR_MILITARY_ARMORY_MARK markerId: 1 time: {second: 50, minute: 38, hour: 19, weekday: 6, day: 11, month: 6, year: 2038} region: STR_SOUTH_PACIFIC country: STR_UNKNOWN type: STR_MILITARY_ARMORY_D ufo: NO_UFO success: true score: 306 rating: STR_RATING_GOOD alienRace: STR_CHURCH_OF_SIRIUS2 daylight: 0 lootValue: 1 - id: 24 markerName: STR_TERROR_SITE markerId: 3 time: {second: 10, minute: 38, hour: 3, weekday: 1, day: 13, month: 6, year: 2038} region: STR_SOUTH_CHINA_SEA country: STR_FREE_CHINA type: STR_PORT_TERROR ufo: NO_UFO success: true score: 258 rating: STR_RATING_GOOD alienRace: STR_GILLMAN daylight: 0 lootValue: 1 - id: 25 markerName: STR_OLD_CRASHSITE markerId: 1 time: {second: 25, minute: 41, hour: 15, weekday: 5, day: 17, month: 6, year: 2038} region: STR_NORTH_PACIFIC country: STR_USA type: STR_OLD_CRASHSITECHD ufo: NO_UFO success: true score: 346 rating: STR_RATING_GOOD alienRace: STR_CHURCH_OF_SIRIUS daylight: 3 lootValue: 1 - id: 26 markerName: STR_CRASH_SITE_ markerId: 1 time: {second: 5, minute: 46, hour: 3, weekday: 6, day: 18, month: 6, year: 2038} region: STR_THE_EAST_SEA country: STR_NEO_JAPAN type: STR_UFO_CRASH_RECOVERY ufo: STR_CRUISER success: true score: 206 rating: STR_RATING_GOOD alienRace: STR_AQUATOID daylight: 0 lootValue: 1 - id: 27 markerName: STR_COLD_EXCAVATION_M markerId: 2 time: {second: 45, minute: 35, hour: 14, weekday: 1, day: 20, month: 6, year: 2038} region: STR_ANTARCTIC country: STR_UNKNOWN type: STR_ABANDONED_CRYPT ufo: NO_UFO success: false score: 77 rating: STR_RATING_OK alienRace: STR_AQUATOID daylight: 15 injuryList: 9: 20 21: 5 lootValue: 1 - id: 28 markerName: STR_MONSTERS_UNDERWATERM markerId: 8 time: {second: 45, minute: 14, hour: 18, weekday: 2, day: 21, month: 6, year: 2038} region: STR_SOUTH_PACIFIC country: STR_UNKNOWN type: STR_MONSTERS_UNDERWATERM ufo: NO_UFO success: true score: 482 rating: STR_RATING_GOOD alienRace: STR_MONSTERS_UNDERWATER3 daylight: 0 lootValue: 1 - id: 29 markerName: STR_SHORE_WILLAGE markerId: 4 time: {second: 0, minute: 18, hour: 13, weekday: 5, day: 24, month: 6, year: 2038} region: STR_SOUTH_ATLANTIC country: STR_UNKNOWN type: STR_SHORE_WILLAGE ufo: NO_UFO success: true score: 205 rating: STR_RATING_GOOD alienRace: STR_MUTANTS daylight: 0 lootValue: 1 - id: 30 markerName: STR_CRASH_SITE_ markerId: 2 time: {second: 10, minute: 23, hour: 8, weekday: 1, day: 27, month: 6, year: 2038} region: STR_MEDITERRANEAN country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_ESCORT success: true score: 213 rating: STR_RATING_GOOD alienRace: STR_GILLMAN daylight: 0 lootValue: 1 - id: 31 markerName: STR_TERROR_SITE markerId: 4 time: {second: 55, minute: 36, hour: 12, weekday: 5, day: 1, month: 7, year: 2038} region: STR_INDIAN_OCEAN country: STR_UNKNOWN type: STR_CARGO_SHIP_P2 ufo: NO_UFO success: true score: -279 rating: STR_RATING_TERRIBLE alienRace: STR_AQUATOID daylight: 0 lootValue: 1 - id: 32 markerName: STR_OLD_CRASHSITE markerId: 2 time: {second: 45, minute: 53, hour: 13, weekday: 1, day: 4, month: 7, year: 2038} region: STR_INDIAN_OCEAN country: STR_UNKNOWN type: STR_OLD_CRASHSITECHD ufo: NO_UFO success: true score: 324 rating: STR_RATING_GOOD alienRace: STR_CHURCH_OF_SIRIUS daylight: 14 lootValue: 1 - id: 33 markerName: STR_LANDING_SITE_ markerId: 23 time: {second: 25, minute: 1, hour: 18, weekday: 4, day: 7, month: 7, year: 2038} region: STR_MEDITERRANEAN country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_CRUISER success: true score: 401 rating: STR_RATING_GOOD alienRace: STR_GILLMAN daylight: 14 injuryList: 37: 14 lootValue: 1 - id: 34 markerName: STR_MONSTERS_UNDERWATERM markerId: 9 time: {second: 10, minute: 37, hour: 21, weekday: 5, day: 8, month: 7, year: 2038} region: STR_SOUTH_CHINA_SEA country: STR_UNKNOWN type: STR_MONSTERS_UNDERWATERM ufo: NO_UFO success: true score: 424 rating: STR_RATING_GOOD alienRace: STR_MONSTERS_UNDERWATER4 daylight: 0 injuryList: 6: 25 12: 15 22: 38 34: 25 39: 11 lootValue: 1 - id: 35 markerName: STR_OLD_CRASH_SITE markerId: 1 time: {second: 45, minute: 43, hour: 22, weekday: 6, day: 9, month: 7, year: 2038} region: STR_THE_EAST_SEA country: STR_UNKNOWN type: STR_OLD_BATTLESHIP ufo: NO_UFO success: true score: 246 rating: STR_RATING_GOOD alienRace: STR_MONSTERS_UNDERWATER5 daylight: 3 lootValue: 1 - id: 36 markerName: STR_SHORE_WILLAGE markerId: 5 time: {second: 10, minute: 26, hour: 15, weekday: 7, day: 10, month: 7, year: 2038} region: STR_SOUTH_PACIFIC country: STR_UNKNOWN type: STR_SHORE_WILLAGE ufo: NO_UFO success: true score: 241 rating: STR_RATING_GOOD alienRace: STR_MUTANTS2 daylight: 0 lootValue: 1 - id: 37 markerName: STR_MILITARY_ARMORY_MARK markerId: 2 time: {second: 50, minute: 57, hour: 21, weekday: 7, day: 10, month: 7, year: 2038} region: STR_NORTH_PACIFIC country: STR_USA type: STR_MILITARY_ARMORY_D ufo: NO_UFO success: true score: 331 rating: STR_RATING_GOOD alienRace: STR_CHURCH_OF_SIRIUS2 daylight: 0 lootValue: 1 - id: 38 markerName: STR_LANDING_SITE_ markerId: 25 time: {second: 30, minute: 6, hour: 23, weekday: 6, day: 16, month: 7, year: 2038} region: STR_MEDITERRANEAN country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_HEAVY_CRUISER success: true score: 692 rating: STR_RATING_EXCELLENT alienRace: STR_GILLMAN daylight: 15 lootValue: 1 - id: 39 markerName: STR_CRASH_SITE_ markerId: 3 time: {second: 10, minute: 14, hour: 10, weekday: 7, day: 17, month: 7, year: 2038} region: STR_MEDITERRANEAN country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_HEAVY_CRUISER success: true score: 420 rating: STR_RATING_GOOD alienRace: STR_GILLMAN daylight: 0 lootValue: 1 - id: 40 markerName: STR_CRASH_SITE_ markerId: 4 time: {second: 40, minute: 4, hour: 3, weekday: 2, day: 19, month: 7, year: 2038} region: STR_INDIAN_OCEAN country: STR_ARABIAN_BLOC type: STR_UFO_CRASH_RECOVERY ufo: STR_ESCORT success: true score: 237 rating: STR_RATING_GOOD alienRace: STR_GILLMAN daylight: 0 lootValue: 1 - id: 41 markerName: STR_CRASH_SITE_ markerId: 5 time: {second: 45, minute: 55, hour: 7, weekday: 3, day: 20, month: 7, year: 2038} region: STR_MEDITERRANEAN country: STR_EU_SYNDICATE type: STR_UFO_CRASH_RECOVERY ufo: STR_SURVEY_SHIP success: true score: 19 rating: STR_RATING_OK alienRace: STR_GILLMAN daylight: 0 lootValue: 1 - id: 42 markerName: STR_MONSTERS_UNDERWATERM markerId: 10 time: {second: 40, minute: 2, hour: 8, weekday: 4, day: 21, month: 7, year: 2038} region: STR_ANTARCTIC country: STR_UNKNOWN type: STR_MONSTERS_UNDERWATERM ufo: NO_UFO success: true score: 375 rating: STR_RATING_GOOD alienRace: STR_MONSTERS_UNDERWATER3 daylight: 0 lootValue: 1 - id: 43 markerName: STR_CRASH_SITE_ markerId: 6 time: {second: 0, minute: 52, hour: 23, weekday: 5, day: 29, month: 7, year: 2038} region: STR_THE_EAST_SEA country: STR_NEO_JAPAN type: STR_UFO_CRASH_RECOVERY ufo: STR_ESCORT success: true score: 126 rating: STR_RATING_OK alienRace: STR_AQUATOID daylight: 0 lootValue: 1 - id: 44 markerName: STR_ARTIFACT_SITE markerId: 1 time: {second: 30, minute: 21, hour: 7, weekday: 1, day: 1, month: 8, year: 2038} region: STR_NORTH_PACIFIC country: STR_EURASIA_UC type: STR_ARTIFACT_SITE_P1 ufo: NO_UFO success: false score: -740 rating: STR_RATING_TERRIBLE alienRace: STR_MIXED_CREW daylight: 10 injuryList: 38: 55 lootValue: 1 - id: 45 markerName: STR_OLD_CRASHSITE markerId: 3 time: {second: 35, minute: 15, hour: 2, weekday: 6, day: 6, month: 8, year: 2038} region: STR_INDIAN_OCEAN country: STR_UNKNOWN type: STR_OLD_CRASHSITECHD ufo: NO_UFO success: true score: 389 rating: STR_RATING_GOOD alienRace: STR_CHURCH_OF_SIRIUS daylight: 0 injuryList: 37: 12 lootValue: 1 - id: 46 markerName: STR_MONSTERS_UNDERWATERM markerId: 11 time: {second: 0, minute: 20, hour: 6, weekday: 1, day: 8, month: 8, year: 2038} region: STR_INDIAN_OCEAN country: STR_UNKNOWN type: STR_MONSTERS_UNDERWATERM ufo: NO_UFO success: true score: 380 rating: STR_RATING_GOOD alienRace: STR_MONSTERS_UNDERWATER3 daylight: 0 lootValue: 1 - id: 47 markerName: STR_LANDING_SITE_ markerId: 30 time: {second: 35, minute: 51, hour: 17, weekday: 3, day: 10, month: 8, year: 2038} region: STR_NORTH_SEA country: STR_USA type: STR_UFO_GROUND_ASSAULT ufo: STR_SURVEY_SHIP success: true score: 55 rating: STR_RATING_OK alienRace: STR_GILLMAN daylight: 8 lootValue: 1 - id: 48 markerName: STR_CRASH_SITE_ markerId: 7 time: {second: 10, minute: 1, hour: 20, weekday: 6, day: 13, month: 8, year: 2038} region: STR_THE_EAST_SEA country: STR_NEO_JAPAN type: STR_UFO_CRASH_RECOVERY ufo: STR_HEAVY_CRUISER success: true score: 420 rating: STR_RATING_GOOD alienRace: STR_AQUATOID daylight: 13 lootValue: 1 - id: 49 markerName: STR_CRASH_SITE_ markerId: 8 time: {second: 45, minute: 23, hour: 22, weekday: 7, day: 14, month: 8, year: 2038} region: STR_THE_EAST_SEA country: STR_FREE_CHINA type: STR_UFO_CRASH_RECOVERY ufo: STR_CRUISER success: true score: 211 rating: STR_RATING_GOOD alienRace: STR_AQUATOID daylight: 0 injuryList: 6: 32 lootValue: 1 - id: 50 markerName: STR_BLOOP markerId: 1 time: {second: 5, minute: 24, hour: 5, weekday: 3, day: 17, month: 8, year: 2038} region: STR_SOUTH_PACIFIC country: STR_UNKNOWN type: STR_BLOOP_P2 ufo: NO_UFO success: false score: 591 rating: STR_RATING_EXCELLENT alienRace: STR_MIXED_CREW daylight: 10 lootValue: 1 - id: 51 markerName: STR_SHORE_WILLAGE markerId: 6 time: {second: 25, minute: 35, hour: 13, weekday: 4, day: 18, month: 8, year: 2038} region: STR_EURASIA country: STR_UNKNOWN type: STR_SHORE_WILLAGE ufo: NO_UFO success: true score: 233 rating: STR_RATING_GOOD alienRace: STR_MUTANTS3 daylight: 0 injuryList: 21: 38 lootValue: 1 - id: 52 markerName: STR_LANDING_SITE_ markerId: 37 time: {second: 10, minute: 54, hour: 11, weekday: 5, day: 19, month: 8, year: 2038} region: STR_NORTH_SEA country: STR_USA type: STR_UFO_GROUND_ASSAULT ufo: STR_PATROLUFO success: true score: 117 rating: STR_RATING_OK alienRace: STR_NAGA daylight: 0 lootValue: 1 - id: 53 markerName: STR_COLD_EXCAVATION_M markerId: 3 time: {second: 55, minute: 20, hour: 14, weekday: 5, day: 19, month: 8, year: 2038} region: STR_ANTARCTIC country: STR_UNKNOWN type: STR_ABANDONED_CRYPT ufo: NO_UFO success: true score: 911 rating: STR_RATING_EXCELLENT alienRace: STR_AQUATOID daylight: 15 injuryList: 9: 34 lootValue: 1 - id: 54 markerName: STR_LANDING_SITE_ markerId: 40 time: {second: 30, minute: 45, hour: 0, weekday: 7, day: 21, month: 8, year: 2038} region: STR_NORTH_SEA country: STR_USA type: STR_UFO_GROUND_ASSAULT ufo: STR_FLEET_SUPPLY_CRUISER success: true score: 650 rating: STR_RATING_EXCELLENT alienRace: STR_GILLMAN daylight: 15 lootValue: 1 - id: 55 markerName: STR_LANDING_SITE_ markerId: 43 time: {second: 0, minute: 43, hour: 6, weekday: 3, day: 24, month: 8, year: 2038} region: STR_NORTH_SEA country: STR_USA type: STR_UFO_GROUND_ASSAULT ufo: STR_ESCORT success: true score: 181 rating: STR_RATING_OK alienRace: STR_NAGA daylight: 3 lootValue: 1 - id: 56 markerName: STR_CRASH_SITE_ markerId: 10 time: {second: 5, minute: 16, hour: 11, weekday: 1, day: 29, month: 8, year: 2038} region: STR_ANTARCTIC country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_CRUISER success: true score: 244 rating: STR_RATING_GOOD alienRace: STR_NAGA daylight: 0 lootValue: 1 - id: 57 markerName: STR_CRASH_SITE_ markerId: 11 time: {second: 5, minute: 53, hour: 8, weekday: 2, day: 30, month: 8, year: 2038} region: STR_INDIAN_OCEAN country: STR_ASIAN_COALITION type: STR_UFO_CRASH_RECOVERY ufo: STR_HEAVY_CRUISER success: true score: 445 rating: STR_RATING_GOOD alienRace: STR_NAGA daylight: 0 lootValue: 1 - id: 58 markerName: STR_CRASH_SITE_ markerId: 12 time: {second: 0, minute: 48, hour: 6, weekday: 3, day: 31, month: 8, year: 2038} region: STR_NORTH_SEA country: STR_USA type: STR_UFO_CRASH_RECOVERY ufo: STR_SURVEY_SHIP success: true score: 15 rating: STR_RATING_OK alienRace: STR_AQUATOID daylight: 3 lootValue: 1 - id: 59 markerName: STR_TERROR_SITE markerId: 5 time: {second: 15, minute: 42, hour: 21, weekday: 4, day: 1, month: 9, year: 2038} region: STR_SOUTH_PACIFIC country: STR_UNKNOWN type: STR_CARGO_SHIP_P2 ufo: NO_UFO success: true score: 246 rating: STR_RATING_GOOD alienRace: STR_AQUATOID daylight: 0 lootValue: 1 - id: 60 markerName: STR_CRASH_SITE_ markerId: 13 time: {second: 50, minute: 32, hour: 21, weekday: 6, day: 3, month: 9, year: 2038} region: STR_THE_EAST_SEA country: STR_EURASIA_UC type: STR_UFO_CRASH_RECOVERY ufo: STR_SURVEY_SHIP success: true score: 27 rating: STR_RATING_OK alienRace: STR_NAGA daylight: 1 lootValue: 1 - id: 61 markerName: STR_CRASH_SITE_ markerId: 14 time: {second: 40, minute: 33, hour: 21, weekday: 1, day: 5, month: 9, year: 2038} region: STR_THE_EAST_SEA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_ESCORT success: true score: 152 rating: STR_RATING_OK alienRace: STR_GILLMAN daylight: 0 lootValue: 1 - id: 62 markerName: STR_CRASH_SITE_ markerId: 15 time: {second: 15, minute: 12, hour: 22, weekday: 1, day: 5, month: 9, year: 2038} region: STR_EURASIA country: STR_EURASIA_UC type: STR_UFO_CRASH_RECOVERY ufo: STR_SURVEY_SHIP success: true score: 14 rating: STR_RATING_OK alienRace: STR_AQUATOID daylight: 0 lootValue: 1 - id: 63 markerName: STR_WORMS_TERROR_M markerId: 1 time: {second: 15, minute: 40, hour: 11, weekday: 2, day: 6, month: 9, year: 2038} region: STR_MEDITERRANEAN country: STR_ARABIAN_BLOC type: STR_WORMS_TERROR ufo: NO_UFO success: true score: 258 rating: STR_RATING_GOOD alienRace: STR_MINDWORMS daylight: 0 lootValue: 1 - id: 64 markerName: STR_CRASH_SITE_ markerId: 16 time: {second: 20, minute: 52, hour: 18, weekday: 2, day: 6, month: 9, year: 2038} region: STR_NORTH_ATLANTIC country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_SURVEY_SHIP success: true score: 30 rating: STR_RATING_OK alienRace: STR_NAGA daylight: 0 lootValue: 1 - id: 65 markerName: STR_SHORE_WILLAGE markerId: 7 time: {second: 55, minute: 4, hour: 15, weekday: 4, day: 8, month: 9, year: 2038} region: STR_SOUTH_PACIFIC country: STR_UNKNOWN type: STR_SHORE_WILLAGE ufo: NO_UFO success: true score: 276 rating: STR_RATING_GOOD alienRace: STR_MUTANTS3 daylight: 0 injuryList: 44: 7 45: 13 lootValue: 1 - id: 66 markerName: STR_CRASH_SITE_ markerId: 17 time: {second: 50, minute: 13, hour: 8, weekday: 6, day: 10, month: 9, year: 2038} region: STR_MEDITERRANEAN country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_PATROLUFO success: true score: 44 rating: STR_RATING_OK alienRace: STR_NAGA daylight: 0 lootValue: 1 - id: 67 markerName: STR_CRASH_SITE_ markerId: 18 time: {second: 25, minute: 22, hour: 7, weekday: 7, day: 11, month: 9, year: 2038} region: STR_NORTH_SEA country: STR_USA type: STR_UFO_CRASH_RECOVERY ufo: STR_CRUISER success: true score: 200 rating: STR_RATING_OK alienRace: STR_NAGA daylight: 2 lootValue: 1 - id: 68 markerName: STR_CRASH_SITE_ markerId: 19 time: {second: 45, minute: 44, hour: 3, weekday: 3, day: 14, month: 9, year: 2038} region: STR_INDIAN_OCEAN country: STR_ASIAN_COALITION type: STR_UFO_CRASH_RECOVERY ufo: STR_SURVEY_SHIP success: true score: 32 rating: STR_RATING_OK alienRace: STR_NAGA daylight: 0 lootValue: 1 - id: 69 markerName: STR_CRASH_SITE_ markerId: 20 time: {second: 45, minute: 2, hour: 12, weekday: 3, day: 14, month: 9, year: 2038} region: STR_NORTH_ATLANTIC country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_ESCORT success: true score: 103 rating: STR_RATING_OK alienRace: STR_NAGA daylight: 0 lootValue: 1 - id: 70 markerName: STR_CRASH_SITE_ markerId: 21 time: {second: 50, minute: 21, hour: 7, weekday: 4, day: 15, month: 9, year: 2038} region: STR_SOUTH_CHINA_SEA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_CRUISER success: true score: 226 rating: STR_RATING_GOOD alienRace: STR_GILLMAN daylight: 0 lootValue: 1 - id: 71 markerName: STR_LANDING_SITE_ markerId: 56 time: {second: 0, minute: 36, hour: 13, weekday: 6, day: 17, month: 9, year: 2038} region: STR_NORTH_SEA country: STR_USA type: STR_UFO_GROUND_ASSAULT ufo: STR_HUNTER success: true score: 582 rating: STR_RATING_EXCELLENT alienRace: STR_NAGA daylight: 0 injuryList: 37: 49 lootValue: 1 - id: 72 markerName: STR_LANDING_SITE_ markerId: 57 time: {second: 55, minute: 29, hour: 20, weekday: 6, day: 17, month: 9, year: 2038} region: STR_NORTH_SEA country: STR_ICELANDIC_UNION type: STR_UFO_GROUND_ASSAULT ufo: STR_HUNTER success: true score: 515 rating: STR_RATING_EXCELLENT alienRace: STR_NAGA daylight: 13 lootValue: 1 - id: 73 markerName: STR_CRASH_SITE_ markerId: 23 time: {second: 45, minute: 38, hour: 7, weekday: 7, day: 18, month: 9, year: 2038} region: STR_MEDITERRANEAN country: STR_ARABIAN_BLOC type: STR_UFO_CRASH_RECOVERY ufo: STR_ESCORT success: true score: 177 rating: STR_RATING_OK alienRace: STR_NAGA daylight: 0 lootValue: 1 - id: 74 markerName: STR_CRASH_SITE_ markerId: 22 time: {second: 50, minute: 46, hour: 22, weekday: 7, day: 18, month: 9, year: 2038} region: STR_ANTARCTIC country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_FIGHTER success: true score: 113 rating: STR_RATING_OK alienRace: STR_AQUATOID daylight: 15 lootValue: 1 - id: 75 markerName: STR_LANDING_SITE_ markerId: 59 time: {second: 10, minute: 57, hour: 5, weekday: 1, day: 19, month: 9, year: 2038} region: STR_NORTH_SEA country: STR_USA type: STR_UFO_GROUND_ASSAULT ufo: STR_DREADNOUGHT success: true score: 1244 rating: STR_RATING_EXCELLENT alienRace: STR_NAGA daylight: 1 injuryList: 66: 18 lootValue: 1 - id: 76 markerName: STR_CRASH_SITE_ markerId: 25 time: {second: 40, minute: 17, hour: 22, weekday: 1, day: 19, month: 9, year: 2038} region: STR_THE_EAST_SEA country: STR_NEO_JAPAN type: STR_UFO_CRASH_RECOVERY ufo: STR_CRUISER success: true score: 337 rating: STR_RATING_GOOD alienRace: STR_GILLMAN daylight: 2 lootValue: 1 - id: 77 markerName: STR_CRASH_SITE_ markerId: 24 time: {second: 45, minute: 9, hour: 5, weekday: 3, day: 21, month: 9, year: 2038} region: STR_INDIAN_OCEAN country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_FIGHTER success: true score: 122 rating: STR_RATING_OK alienRace: STR_CARCHARODON daylight: 0 lootValue: 1 - id: 78 markerName: STR_BLOOP markerId: 2 time: {second: 20, minute: 17, hour: 9, weekday: 3, day: 21, month: 9, year: 2038} region: STR_SOUTH_PACIFIC country: STR_UNKNOWN type: STR_BLOOP_P2 ufo: NO_UFO success: false score: 700 rating: STR_RATING_EXCELLENT alienRace: STR_MIXED_CREW daylight: 10 injuryList: 39: 13 lootValue: 1 - id: 79 markerName: STR_LANDING_SITE_ markerId: 63 time: {second: 15, minute: 9, hour: 17, weekday: 3, day: 21, month: 9, year: 2038} region: STR_THE_EAST_SEA country: STR_NEO_JAPAN type: STR_UFO_GROUND_ASSAULT ufo: STR_FIGHTER success: true score: 152 rating: STR_RATING_OK alienRace: STR_AQUATOID daylight: 15 lootValue: 1 - id: 80 markerName: STR_CRASH_SITE_ markerId: 26 time: {second: 30, minute: 55, hour: 12, weekday: 5, day: 23, month: 9, year: 2038} region: STR_NORTH_ATLANTIC country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_ESCORT success: true score: 178 rating: STR_RATING_OK alienRace: STR_NAGA daylight: 1 lootValue: 1 - id: 81 markerName: STR_LANDING_SITE_ markerId: 65 time: {second: 30, minute: 1, hour: 4, weekday: 6, day: 24, month: 9, year: 2038} region: STR_THE_EAST_SEA country: STR_NEO_JAPAN type: STR_UFO_GROUND_ASSAULT ufo: STR_FIGHTER success: true score: 161 rating: STR_RATING_OK alienRace: STR_AQUATOID daylight: 0 lootValue: 1 - id: 82 markerName: STR_LANDING_SITE_ markerId: 66 time: {second: 30, minute: 37, hour: 6, weekday: 4, day: 29, month: 9, year: 2038} region: STR_NORTH_SEA country: STR_USA type: STR_UFO_GROUND_ASSAULT ufo: STR_ESCORT success: true score: 179 rating: STR_RATING_OK alienRace: STR_AQUATOID daylight: 3 lootValue: 1 - id: 83 markerName: STR_CRASH_SITE_ markerId: 28 time: {second: 25, minute: 45, hour: 15, weekday: 6, day: 1, month: 10, year: 2038} region: STR_SOUTH_ATLANTIC country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_SURVEY_SHIP success: true score: 61 rating: STR_RATING_OK alienRace: STR_CARCHARODON daylight: 0 lootValue: 1 - id: 84 markerName: STR_LANDING_SITE_ markerId: 70 time: {second: 40, minute: 22, hour: 0, weekday: 7, day: 2, month: 10, year: 2038} region: STR_CARRIBEAN country: STR_NEW_MEXICO type: STR_UFO_GROUND_ASSAULT ufo: STR_ESCORT success: true score: 202 rating: STR_RATING_GOOD alienRace: STR_AQUATOID daylight: 15 lootValue: 1 - id: 85 markerName: STR_LANDING_SITE_ markerId: 71 time: {second: 25, minute: 51, hour: 7, weekday: 7, day: 2, month: 10, year: 2038} region: STR_MEDITERRANEAN country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_CRUISER success: true score: 307 rating: STR_RATING_GOOD alienRace: STR_NAGA daylight: 0 lootValue: 1 - id: 86 markerName: STR_CRASH_SITE_ markerId: 29 time: {second: 40, minute: 37, hour: 15, weekday: 7, day: 2, month: 10, year: 2038} region: STR_NORTH_ATLANTIC country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_CRUISER success: true score: 193 rating: STR_RATING_OK alienRace: STR_NAGA daylight: 0 lootValue: 1 - id: 87 markerName: STR_CRASH_SITE_ markerId: 30 time: {second: 45, minute: 46, hour: 21, weekday: 1, day: 3, month: 10, year: 2038} region: STR_SOUTH_ATLANTIC country: STR_BRAZILIAN_UNION type: STR_UFO_CRASH_RECOVERY ufo: STR_SURVEY_SHIP success: true score: 31 rating: STR_RATING_OK alienRace: STR_CARCHARODON daylight: 15 lootValue: 1 - id: 88 markerName: STR_LANDING_SITE_ markerId: 73 time: {second: 40, minute: 53, hour: 6, weekday: 3, day: 5, month: 10, year: 2038} region: STR_MEDITERRANEAN country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_HUNTER success: true score: 539 rating: STR_RATING_EXCELLENT alienRace: STR_NAGA daylight: 0 lootValue: 1 - id: 89 markerName: STR_LANDING_SITE_ markerId: 75 time: {second: 45, minute: 59, hour: 18, weekday: 3, day: 5, month: 10, year: 2038} region: STR_MEDITERRANEAN country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_HUNTER success: true score: 506 rating: STR_RATING_EXCELLENT alienRace: STR_NAGA daylight: 15 lootValue: 1 - id: 90 markerName: STR_LANDING_SITE_ markerId: 76 time: {second: 35, minute: 21, hour: 0, weekday: 4, day: 6, month: 10, year: 2038} region: STR_INDIAN_OCEAN country: STR_ASIAN_COALITION type: STR_UFO_GROUND_ASSAULT ufo: STR_FIGHTER success: true score: 189 rating: STR_RATING_OK alienRace: STR_NAGA daylight: 5 lootValue: 1 - id: 91 markerName: STR_LANDING_SITE_ markerId: 78 time: {second: 55, minute: 16, hour: 9, weekday: 4, day: 6, month: 10, year: 2038} region: STR_NORTH_SEA country: STR_USA type: STR_UFO_GROUND_ASSAULT ufo: STR_ENVOY success: true score: 212 rating: STR_RATING_GOOD alienRace: STR_AQUATOID daylight: 0 lootValue: 1 - id: 92 markerName: STR_LANDING_SITE_ markerId: 85 time: {second: 30, minute: 41, hour: 23, weekday: 5, day: 7, month: 10, year: 2038} region: STR_THE_EAST_SEA country: STR_NEO_JAPAN type: STR_UFO_GROUND_ASSAULT ufo: STR_FIGHTER success: true score: 148 rating: STR_RATING_OK alienRace: STR_AQUATOID daylight: 0 lootValue: 1 - id: 93 markerName: STR_CRASH_SITE_ markerId: 33 time: {second: 20, minute: 30, hour: 14, weekday: 7, day: 9, month: 10, year: 2038} region: STR_NORTH_ATLANTIC country: STR_USA type: STR_UFO_CRASH_RECOVERY ufo: STR_CRUISER success: true score: 195 rating: STR_RATING_OK alienRace: STR_NAGA daylight: 0 lootValue: 1 - id: 94 markerName: STR_CRASH_SITE_ markerId: 32 time: {second: 10, minute: 44, hour: 15, weekday: 7, day: 9, month: 10, year: 2038} region: STR_SOUTH_ATLANTIC country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_ESCORT success: true score: 248 rating: STR_RATING_GOOD alienRace: STR_CARCHARODON daylight: 0 lootValue: 1 - id: 95 markerName: STR_ALIEN_BARGE_M markerId: 1 time: {second: 45, minute: 21, hour: 15, weekday: 1, day: 10, month: 10, year: 2038} region: STR_ARCTIC country: STR_UNKNOWN type: STR_ALIEN_BARGE ufo: NO_UFO success: true score: 1524 rating: STR_RATING_EXCELLENT alienRace: STR_NAGA daylight: 5 injuryList: 27: 44 lootValue: 1 - id: 96 time: {second: 5, minute: 6, hour: 6, weekday: 5, day: 14, month: 10, year: 2038} region: STR_SOUTH_ATLANTIC country: STR_UNKNOWN type: STR_BASE_DEFENSE ufo: STR_DREADNOUGHT success: false score: -372 rating: STR_RATING_TERRIBLE alienRace: STR_CARCHARODON daylight: 8 lootValue: 1 - id: 97 markerName: STR_LANDING_SITE_ markerId: 89 time: {second: 0, minute: 41, hour: 13, weekday: 5, day: 14, month: 10, year: 2038} region: STR_INDIAN_OCEAN country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_ESCORT success: true score: 224 rating: STR_RATING_GOOD alienRace: STR_NAGA daylight: 13 lootValue: 1 - id: 98 markerName: STR_WORMS_ISLAND_M markerId: 1 time: {second: 45, minute: 1, hour: 10, weekday: 6, day: 15, month: 10, year: 2038} region: STR_NORTH_ATLANTIC country: STR_USA type: STR_WORMS_ISLAND ufo: NO_UFO success: false score: 196 rating: STR_RATING_OK alienRace: STR_MINDWORMS daylight: 1 injuryList: 45: 4 46: 7 66: 6 75: 13 lootValue: 1 - id: 99 time: {second: 55, minute: 31, hour: 4, weekday: 2, day: 18, month: 10, year: 2038} region: STR_NORTH_ATLANTIC country: STR_UNKNOWN type: STR_BASE_DEFENSE ufo: STR_DREADNOUGHT success: true score: 592 rating: STR_RATING_EXCELLENT alienRace: STR_NAGA daylight: 8 injuryList: 37: 2 46: 2 66: 2 75: 12 lootValue: 1 - id: 100 markerName: STR_CRASH_SITE_ markerId: 34 time: {second: 10, minute: 48, hour: 5, weekday: 3, day: 19, month: 10, year: 2038} region: STR_NORTH_PACIFIC country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_SURVEY_SHIP success: true score: 50 rating: STR_RATING_OK alienRace: STR_AQUATOID daylight: 0 lootValue: 1 - id: 101 markerName: STR_LANDING_SITE_ markerId: 93 time: {second: 20, minute: 37, hour: 15, weekday: 4, day: 20, month: 10, year: 2038} region: STR_INDIAN_OCEAN country: STR_ASIAN_COALITION type: STR_UFO_GROUND_ASSAULT ufo: STR_BATTLESHIP success: true score: 695 rating: STR_RATING_EXCELLENT alienRace: STR_NAGA daylight: 15 lootValue: 1 - id: 102 markerName: STR_BLOOP markerId: 3 time: {second: 20, minute: 18, hour: 15, weekday: 5, day: 21, month: 10, year: 2038} region: STR_SOUTH_PACIFIC country: STR_UNKNOWN type: STR_BLOOP_P2 ufo: NO_UFO success: false score: 644 rating: STR_RATING_EXCELLENT alienRace: STR_MIXED_CREW daylight: 10 lootValue: 1 - id: 103 markerName: STR_TERROR_SITE markerId: 6 time: {second: 0, minute: 13, hour: 13, weekday: 6, day: 22, month: 10, year: 2038} region: STR_CARRIBEAN country: STR_NEW_MEXICO type: STR_PORT_TERROR ufo: NO_UFO success: true score: 234 rating: STR_RATING_GOOD alienRace: STR_AQUATOID daylight: 0 lootValue: 1 - id: 104 markerName: STR_SHORE_WILLAGE markerId: 8 time: {second: 5, minute: 19, hour: 12, weekday: 2, day: 25, month: 10, year: 2038} region: STR_SOUTH_ATLANTIC country: STR_UNKNOWN type: STR_SHORE_WILLAGE ufo: NO_UFO success: true score: 254 rating: STR_RATING_GOOD alienRace: STR_MUTANTS2 daylight: 0 lootValue: 1 - id: 105 markerName: STR_LANDING_SITE_ markerId: 96 time: {second: 5, minute: 40, hour: 4, weekday: 3, day: 26, month: 10, year: 2038} region: STR_INDIAN_OCEAN country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_CRUISER success: true score: 249 rating: STR_RATING_GOOD alienRace: STR_NAGA daylight: 0 lootValue: 1 - id: 106 markerName: STR_CRASH_SITE_ markerId: 36 time: {second: 25, minute: 59, hour: 12, weekday: 3, day: 26, month: 10, year: 2038} region: STR_INDIAN_OCEAN country: STR_ARABIAN_BLOC type: STR_UFO_CRASH_RECOVERY ufo: STR_ESCORT success: true score: 132 rating: STR_RATING_OK alienRace: STR_NAGA daylight: 4 lootValue: 1 autoSales: - STR_SLIME_CORPSE - STR_CALCINITE_PROTOFORM_TERRORIST - STR_DISCIPLE_CORPSE - STR_DISCIPLE - STR_MUTANT_CORPSE - STR_MUTANT0 - STR_FANATIC_CORPSE - STR_FANATIC - STR_NAGA_CORPSE - STR_NAGA_SOLDIER - STR_CARCHARODON_CORPSE - STR_SHARD_PISTOL - STR_SHARD_RIFLE - STR_SHARD_CANNON - STR_KNIFE - STR_SPEAR - STR_AXE - STR_DYNAMITE - STR_REVOLVER - STR_REVOLVER_DRUM - STR_AK - STR_AK_CLIP - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_LMG - STR_LMG_CLIP - STR_FLAMETHROWER - STR_FLAMETHROWER_CLIP - STR_LASER_CARBINE - STR_LASER_PISTOL - STR_SONIC_BLASTA_RIFLE - STR_BLASTA_POWER_CLIP - STR_SONIC_PISTOL - STR_PISTOL_POWER_CLIP - STR_DEEP_ONE_CORPSE - STR_GILLMAN_CORPSE - STR_CALCINITE_CORPSE - STR_HALLUCINOID_CORPSE - STR_AQUATOID_SOLDIER - STR_GILLMAN_SOLDIER - STR_DEEP_ONE_TERRORIST options: displayWidth: 1920 displayHeight: 1080 fullscreen: true asyncBlit: true keyboardMode: 1 maxFrameSkip: 0 traceAI: false verboseLogging: false StereoSound: true geoscapeScale: 2 battlescapeScale: 4 useScaleFilter: false useHQXFilter: false useXBRZFilter: false useOpenGL: false checkOpenGLErrors: false useOpenGLShader: Shaders/Raw.OpenGL.shader useOpenGLSmoothing: true debug: false debugUi: false soundVolume: 26 musicVolume: 8 uiVolume: 18 language: en-US battleScrollSpeed: 17 battleEdgeScroll: 2 battleDragScrollButton: 2 dragScrollTimeTolerance: 300 dragScrollPixelTolerance: 10 battleFireSpeed: 20 battleXcomSpeed: 1 battleAlienSpeed: 9 battleNewPreviewPath: 3 fpsCounter: false globeDetail: true globeRadarLines: true globeFlightPaths: true globeAllRadarsOnBaseBuild: true audioSampleRate: 22050 audioBitDepth: 16 audioChunkSize: 1024 pauseMode: 0 battleNotifyDeath: false showFundsOnGeoscape: true allowResize: false windowedModePositionX: 0 windowedModePositionY: 0 borderless: false captureMouse: false battleTooltips: true keepAspectRatio: true nonSquarePixelRatio: false cursorInBlackBandsInFullscreen: false cursorInBlackBandsInWindow: true cursorInBlackBandsInBorderlessWindow: false saveOrder: 3 geoClockSpeed: 65 dogfightSpeed: 23 geoScrollSpeed: 15 geoDragScrollButton: 2 preferredMusic: 0 preferredSound: 0 preferredVideo: 0 wordwrap: 0 musicAlwaysLoop: false touchEnabled: false rootWindowedMode: false backgroundMute: false playIntro: false autosave: true autosaveFrequency: 5 autosaveSlots: 1 newSeedOnLoad: false lazyLoadResources: true mousewheelSpeed: 3 changeValueByMouseWheel: 10 soldierDiaries: true maximizeInfoScreens: false geoDragScrollInvert: false aggressiveRetaliation: false customInitialBase: true allowBuildingQueue: false craftLaunchAlways: true storageLimitsEnforced: false canSellLiveAliens: true anytimePsiTraining: true globeSeasons: false psiStrengthEval: true canTransferCraftsWhileAirborne: true retainCorpses: true fieldPromotions: false battleDragScrollInvert: false sneakyAI: false battleUFOExtenderAccuracy: true showMoreStatsInInventoryView: true battleHairBleach: true battleInstantGrenade: true includePrimeStateInSavedLayout: true battleExplosionHeight: 1 battleAutoEnd: true battleSmoothCamera: false disableAutoEquip: true battleConfirmFireMode: false weaponSelfDestruction: false allowPsionicCapture: true allowPsiStrengthImprovement: false strafe: true forceFire: true skipNextTurnScreen: false noAlienPanicMessages: false alienBleeding: true oxceLinks: true oxceAlternateCraftEquipmentManagement: true oxceUfoLandingAlert: true oxceWoundedDefendBaseIf: 60 oxcePlayBriefingMusicDuringEquipment: false oxceNightVisionColor: 5 oxceAutoNightVisionThreshold: 15 oxceAutoSell: true oxceRememberDisabledCraftWeapons: true oxceEnableOffCentreShooting: true oxceFatFingerLinks: false oxceThrottleMouseMoveEvent: 0 oxceHighlightNewTopicsHidden: true oxceInterceptGuiMaintenanceTimeHidden: 2 oxceEnableUnitResponseSounds: true oxceEnableSlackingIndicator: true oxceEnablePaletteFlickerFix: false oxceMaxEquipmentLayoutTemplates: 20 oxcePersonalLayoutIncludingArmor: true oxceManufactureFilterSuppliesOK: false oxceTogglePersonalLightType: 1 oxceToggleNightVisionType: 1 oxceToggleBrightnessType: 0 oxceModValidationLevel: 2 oxceEmbeddedOnly: false oxceListVFSContents: false oxceRawScreenShots: false oxceThumbButtons: true oxceRecommendedOptionsWereSet: false password: secret oxceStartUpTextMode: 0 oxceManufactureScrollSpeed: 10 oxceManufactureScrollSpeedWithCtrl: 1 oxceResearchScrollSpeed: 10 oxceResearchScrollSpeedWithCtrl: 1 oxceGeoSlowdownFactor: 1 oxceDisableTechTreeViewer: false oxceDisableStatsForNerds: false oxceDisableProductionDependencyTree: false oxceDisableHitLog: false oxceDisableAlienInventory: false oxceDisableInventoryTuCost: false keyOk: 13 keyCancel: 27 keyScreenshot: 293 keyFps: 288 keyQuickSave: 286 keyQuickLoad: 290 keyGeoLeft: 276 keyGeoRight: 275 keyGeoUp: 273 keyGeoDown: 274 keyGeoZoomIn: 43 keyGeoZoomOut: 45 keyGeoSpeed1: 49 keyGeoSpeed2: 50 keyGeoSpeed3: 51 keyGeoSpeed4: 52 keyGeoSpeed5: 53 keyGeoSpeed6: 54 keyGeoIntercept: 105 keyGeoBases: 98 keyGeoGraphs: 103 keyGeoUfopedia: 117 keyGeoOptions: 27 keyGeoFunding: 102 keyGeoToggleDetail: 9 keyGeoToggleRadar: 114 keyBaseSelect1: 49 keyBaseSelect2: 50 keyBaseSelect3: 51 keyBaseSelect4: 52 keyBaseSelect5: 53 keyBaseSelect6: 54 keyBaseSelect7: 55 keyBaseSelect8: 56 keyBattleLeft: 276 keyBattleRight: 275 keyBattleUp: 273 keyBattleDown: 274 keyBattleLevelUp: 280 keyBattleLevelDown: 281 keyBattleCenterUnit: 278 keyBattlePrevUnit: 0 keyBattleNextUnit: 9 keyBattleDeselectUnit: 92 keyBattleUseLeftHand: 113 keyBattleUseRightHand: 101 keyBattleInventory: 105 keyBattleMap: 109 keyBattleOptions: 27 keyBattleEndTurn: 8 keyBattleAbort: 97 keyBattleStats: 115 keyBattleKneel: 107 keyBattleReload: 114 keyBattlePersonalLighting: 108 keyBattleReserveNone: 282 keyBattleReserveSnap: 283 keyBattleReserveAimed: 284 keyBattleReserveAuto: 285 keyBattleReserveKneel: 106 keyBattleZeroTUs: 127 keyBattleCenterEnemy1: 49 keyBattleCenterEnemy2: 50 keyBattleCenterEnemy3: 51 keyBattleCenterEnemy4: 52 keyBattleCenterEnemy5: 53 keyBattleCenterEnemy6: 54 keyBattleCenterEnemy7: 55 keyBattleCenterEnemy8: 56 keyBattleCenterEnemy9: 57 keyBattleCenterEnemy10: 48 keyBattleVoxelView: 291 keyInvCreateTemplate: 99 keyInvApplyTemplate: 118 keyInvClear: 120 keyInvAutoEquip: 122 keyBasescapeBuildNewBase: 110 keyBasescapeBaseInformation: 105 keyBasescapeSoldiers: 115 keyBasescapeEquipCraft: 101 keyBasescapeBuildFacilities: 102 keyBasescapeResearch: 114 keyBasescapeManufacture: 109 keyBasescapeTransfer: 116 keyBasescapePurchase: 112 keyBasescapeSell: 108 keyGeoDailyPilotExperience: 101 keyGeoUfoTracker: 116 keyGeoTechTreeViewer: 113 keyGeoGlobalProduction: 112 keyGeoGlobalResearch: 99 keyGraphsZoomIn: 270 keyGraphsZoomOut: 269 keyToggleQuickSearch: 113 keyCraftLoadoutSave: 286 keyCraftLoadoutLoad: 290 keyMarkAllAsSeen: 120 keySellAll: 120 keySellAllButOne: 122 keyTransferAll: 120 keyRemoveSoldiersFromAllCrafts: 120 keyRemoveSoldiersFromCraft: 122 keyRemoveEquipmentFromCraft: 120 keyRemoveArmorFromAllCrafts: 120 keyRemoveArmorFromCraft: 122 keyRemoveSoldiersFromTraining: 120 keyAddSoldiersToTraining: 122 keyInventoryArmor: 97 keyInventoryAvatar: 109 keyInventorySave: 286 keyInventoryLoad: 290 keyInvSavePersonalEquipment: 115 keyInvLoadPersonalEquipment: 108 keyInvShowPersonalEquipment: 112 keyBattleShowLayers: 0 keyBattleUseSpecial: 119 keyBattleActionItem1: 49 keyBattleActionItem2: 50 keyBattleActionItem3: 51 keyBattleActionItem4: 52 keyBattleActionItem5: 53 keyNightVisionToggle: 302 keyNightVisionHold: 32 keySelectMusicTrack: 279 FPS: 60 FPSInactive: 30 vSyncForOpenGL: true