[08-12-2019_21-46-16] [INFO] OpenXcom Version: Extended 6.1.1 (v2019-11-02) [08-12-2019_21-46-16] [INFO] Platform: Windows 64 bit [08-12-2019_21-46-16] [INFO] Data folder is: [08-12-2019_21-46-16] [INFO] Data search is: [08-12-2019_21-46-16] [INFO] - C:/Users/zetze/Documents/OpenXcom/ [08-12-2019_21-46-16] [INFO] - C:/Program Files (x86)/OpenXcom_XFiles/ [08-12-2019_21-46-16] [INFO] User folder is: C:/Users/zetze/Documents/OpenXcom/ [08-12-2019_21-46-16] [INFO] Config folder is: C:/Users/zetze/Documents/OpenXcom/ [08-12-2019_21-46-16] [INFO] Options loaded successfully. [08-12-2019_21-46-16] [INFO] SDL initialized successfully. [08-12-2019_21-46-16] [INFO] SDL_mixer initialized successfully. [08-12-2019_21-46-16] [INFO] Attempted locale: [08-12-2019_21-46-16] [INFO] Detected locale: C [08-12-2019_21-46-16] [INFO] Attempting to set display to 1920x1080x32... [08-12-2019_21-46-16] [INFO] Display set to 1920x1080x32. [08-12-2019_21-46-16] [INFO] Loading data... [08-12-2019_21-46-16] [INFO] Scanning standard mods in ''... [08-12-2019_21-46-16] [INFO] Scanning user mods in 'C:/Users/zetze/Documents/OpenXcom/'... [08-12-2019_21-46-16] [INFO] Active mods: [08-12-2019_21-46-16] [INFO] - xcom1 v1.0 [08-12-2019_21-46-16] [INFO] - x-com-files v1.0.2 [08-12-2019_21-46-16] [INFO] - dark-geoscape v1.0 [08-12-2019_21-46-17] [INFO] Loading rulesets... [08-12-2019_21-46-20] [INFO] Loading fonts... Font.dat [08-12-2019_21-46-20] [INFO] Lazy loading: 1 [08-12-2019_21-46-20] [INFO] Loading custom palettes from ruleset... [08-12-2019_21-46-20] [INFO] Creating a new palette: PAL_DGOOD_ACID [08-12-2019_21-46-20] [INFO] Creating a new palette: PAL_DGOOD_SEA [08-12-2019_21-46-20] [INFO] Creating a new palette: PAL_DGOOD_SPACE [08-12-2019_21-46-20] [INFO] Creating a new palette: PAL_MARS [08-12-2019_21-46-20] [INFO] Creating a new palette: PAL_HEHEXD [08-12-2019_21-46-20] [INFO] Creating a new palette: PAL_RED_SUN [08-12-2019_21-46-20] [INFO] Making palette backups... [08-12-2019_21-46-20] [INFO] Data loaded successfully. [08-12-2019_21-46-20] [INFO] Loading language... [08-12-2019_21-46-20] [INFO] Language loaded successfully. [08-12-2019_21-46-20] [INFO] OpenXcom started successfully! [08-12-2019_21-46-20] [INFO] Playing flx, 320x200, 890 frames [08-12-2019_21-46-21] [INFO] SDL_mixer initialized successfully. [08-12-2019_21-46-21] [INFO] Update check status: 7 [08-12-2019_21-47-14] [FATAL] A fatal error has occurred: Terrain URBANJUNKROADUFO not found [08-12-2019_21-47-14] [FATAL] 0x58d120 OpenXcom::CrossPlatform::stackTrace(void*) [08-12-2019_21-47-14] [FATAL] 0x58df90 OpenXcom::CrossPlatform::crashDump(void*, std::__cxx11::basic_string, std::allocator > const&) [08-12-2019_21-47-14] [FATAL] 0x41e8c0 exceptionLogger() [08-12-2019_21-47-14] [FATAL] 0xb18690 MPEGaction::MPEGaction() [08-12-2019_21-47-14] [FATAL] 0xcd0f30 void std::iter_swap<__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > > >(__gnu_cxx::__normal_iterator > >, __gnu_cxx::__normal_iterator > >) [08-12-2019_21-47-14] [FATAL] 0xcd6100 OpenXcom::ScriptGlobal::addTagType >()::{lambda(unsigned long long)#1}::_FUN(unsigned long long) [08-12-2019_21-47-14] [FATAL] 0xbbb2f0 OpenXcom::RuleTerrain* OpenXcom::Mod::getRule(std::__cxx11::basic_string, std::allocator > const&, std::__cxx11::basic_string, std::allocator > const&, std::map, std::allocator >, OpenXcom::RuleTerrain*, std::less, std::allocator > >, std::allocator, std::allocator > const, OpenXcom::RuleTerrain*> > > const&, bool) const [08-12-2019_21-47-14] [FATAL] 0x75b8c0 OpenXcom::Mod::getTerrain(std::__cxx11::basic_string, std::allocator > const&, bool) const [08-12-2019_21-47-14] [FATAL] 0x4f8aa0 OpenXcom::BattlescapeGenerator::run() [08-12-2019_21-47-14] [FATAL] 0x67b9c0 OpenXcom::ConfirmLandingState::btnYesClick(OpenXcom::Action*) [08-12-2019_21-47-14] [FATAL] 0x5a8790 OpenXcom::InteractiveSurface::handle(OpenXcom::Action*, OpenXcom::State*) [08-12-2019_21-47-14] [FATAL] 0x65c6d0 OpenXcom::State::handle(OpenXcom::Action*) [08-12-2019_21-47-14] [FATAL] 0x5a4010 OpenXcom::Game::run() [08-12-2019_21-47-14] [FATAL] 0x41e990 SDL_main [08-12-2019_21-47-14] [FATAL] 0x933ad0 console_main [08-12-2019_21-47-14] [FATAL] 0x933bf0 WinMain [08-12-2019_21-47-14] [FATAL] ?? [08-12-2019_21-47-14] [FATAL] ?? [08-12-2019_21-47-14] [FATAL] 0x7ff873017960 BaseThreadInitThunk [08-12-2019_21-47-14] [FATAL] 0x7ff873cba250 RtlUserThreadStart [08-12-2019_21-47-16] [FATAL] OpenXcom has crashed: Terrain URBANJUNKROADUFO not found Log file: C:/Users/zetze/Documents/OpenXcom/openxcom.log If this error was unexpected, please report it on OpenXcom forum or discord. The following can help us solve the problem: 1. a saved game from just before the crash (helps 98%) 2. a detailed description how to reproduce the crash (helps 80%) 3. a log file (helps 10%) 4. a screenshot of this error message (helps 5%)