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STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MACHETE, weaponAmmo: STR_MACHETE, status: 6, faction: 1, mission: 72, turn: 21609, side: 0, bodypart: 1, id: 1000006} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SKORPION, weaponAmmo: STR_SKORPION_CLIP_API, status: 6, faction: 1, mission: 72, turn: 21609, side: 1, bodypart: 3, id: 1000016} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SKORPION, weaponAmmo: STR_SKORPION_CLIP_API, status: 6, faction: 1, mission: 72, turn: 21609, side: 1, bodypart: 3, id: 1000015} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MACHETE, weaponAmmo: STR_MACHETE, status: 6, faction: 1, mission: 72, turn: 21610, side: 0, bodypart: 1, id: 1000017} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MACHETE, weaponAmmo: STR_MACHETE, status: 6, faction: 1, mission: 72, turn: 21612, side: 0, bodypart: 1, id: 1000020} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SKORPION, weaponAmmo: STR_SKORPION_CLIP_API, status: 6, faction: 1, mission: 72, turn: 21612, side: 0, bodypart: 1, id: 1000008} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MACHETE, weaponAmmo: STR_MACHETE, status: 6, faction: 1, mission: 72, turn: 21613, side: 0, bodypart: 1, id: 1000007} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_MACHETE, weaponAmmo: STR_MACHETE, status: 6, faction: 1, mission: 80, turn: 24003, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SKORPION, weaponAmmo: STR_SKORPION_CLIP_API, status: 6, faction: 1, mission: 80, turn: 24006, side: 0, bodypart: 1, id: 1000003} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SKORPION, weaponAmmo: STR_SKORPION_CLIP_API, status: 6, faction: 1, mission: 83, turn: 24904, side: 1, bodypart: 3, id: 1000003} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SKORPION, weaponAmmo: STR_SKORPION_CLIP_API, status: 6, faction: 1, mission: 83, turn: 24916, side: 0, bodypart: 1, id: 1000001} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 96, turn: 28809, side: 1, bodypart: 3, id: 1000013} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 7, faction: 1, mission: 96, turn: 28819, side: 0, bodypart: 1, id: 1000008} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 96, turn: 28821, side: 3, bodypart: 1, id: 1000016} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 96, turn: 28822, side: 3, bodypart: 1, id: 1000016} missionIdList: [28, 30, 31, 32, 35, 37, 38, 44, 45, 46, 47, 48, 51, 52, 62, 64, 68, 72, 74, 80, 83, 88, 91, 96, 99] daysWoundedTotal: 79 totalShotFriendlyCounter: 2 monthsService: 8 shotAtCounterTotal: 19 hitCounterTotal: 8 longDistanceHitCounterTotal: 1 lowAccuracyHitCounterTotal: 1 shotsFiredCounterTotal: 121 shotsLandedCounterTotal: 59 timesWoundedTotal: 6 woundsHealedTotal: 11 statGainTotal: 237 braveryGainTotal: 20 - type: STR_SOLDIER id: 2 name: Abyss Mouse nationality: 0 initialStats: tu: 70 stamina: 70 health: 58 bravery: 50 reactions: 73 firing: 65 throwing: 63 strength: 21 psiStrength: 50 psiSkill: 0 melee: 94 mana: 48 currentStats: tu: 101 stamina: 142 health: 90 bravery: 90 reactions: 92 firing: 108 throwing: 69 strength: 79 psiStrength: 50 psiSkill: 0 melee: 97 mana: 70 rank: 2 craft: lon: 0.63588420013240599 lat: -0.96976846142620443 type: STR_SCHOOLBUS id: 1 gender: 0 look: 1 lookVariant: 23 missions: 33 kills: 50 stuns: 13 armor: STR_BASIC_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_GRENADE_FRAG, slot: STR_LEFT_LEG} - {itemType: STR_GRENADE_FRAG, slot: STR_LEFT_LEG, slotX: 1} - {itemType: STR_MANACLES, slot: STR_BELT} - {itemType: STR_RAPIER, slot: STR_BACK_PACK, slotX: 1} - {itemType: STR_SHOOTA, slot: STR_RIGHT_HAND, ammoItem: STR_SHOOTA_CLIP, ammoItemSlots: [STR_SHOOTA_CLIP]} diary: commendations: - {commendationName: STR_MEDAL_ORIGINAL8_NAME, noun: NoNoun, decorationLevel: 0} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_ASSAULTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_BOMBER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_QUADKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SNIPER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SHELLSHOCKED_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_RIFLEKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 0} killList: - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 1, turn: 307, side: 0, bodypart: 1, id: 1000005} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 1, turn: 318, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 5, turn: 1506, side: 3, bodypart: 1, id: 1000012} - {type: STR_CHURCH_HANDMAID, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 5, turn: 1525, side: 2, bodypart: 2, id: 1000010} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 5, turn: 1533, side: 0, bodypart: 1, id: 1000003} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 7, faction: 1, mission: 5, turn: 1539, side: 0, bodypart: 1, id: 1000006} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 5, turn: 1540, side: 0, bodypart: 1, id: 1000006} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 5, turn: 1542, side: 1, bodypart: 3, id: 1000007} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_OLD_PISTOL_2, weaponAmmo: STR_OLD_PISTOL_CLIP_MAGNUM, status: 7, faction: 1, mission: 23, turn: 6903, side: 0, bodypart: 1, id: 1000006} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 7, faction: 1, mission: 23, turn: 6907, side: 4, bodypart: 1, id: 1000005} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_OLD_PISTOL_2, weaponAmmo: STR_OLD_PISTOL_CLIP_MAGNUM, status: 6, faction: 1, mission: 23, turn: 6907, side: 0, bodypart: 1, id: 1000006} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 23, turn: 6916, side: 0, bodypart: 1, id: 1000005} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_PISTOL, weaponAmmo: STR_PISTOL_CLIP, status: 6, faction: 1, mission: 25, turn: 7503, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_PISTOL, weaponAmmo: STR_PISTOL_CLIP, status: 6, faction: 1, mission: 27, turn: 8103, side: 0, bodypart: 1, id: 1000007} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_PISTOL, weaponAmmo: STR_PISTOL_CLIP, status: 6, faction: 1, mission: 27, turn: 8104, side: 0, bodypart: 1, id: 1000008} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_PISTOL, weaponAmmo: STR_PISTOL_CLIP, status: 7, faction: 1, mission: 27, turn: 8104, side: 0, bodypart: 1, id: 1000010} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PISTOL, weaponAmmo: STR_PISTOL_CLIP, status: 6, faction: 1, mission: 27, turn: 8107, side: 1, bodypart: 3, id: 1000000} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_PISTOL, weaponAmmo: STR_PISTOL_CLIP, status: 6, faction: 1, mission: 27, turn: 8107, side: 1, bodypart: 3, id: 1000009} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_PISTOL, weaponAmmo: STR_PISTOL_CLIP, status: 6, faction: 1, mission: 27, turn: 8110, side: 0, bodypart: 1, id: 1000010} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_PISTOL, weaponAmmo: STR_PISTOL_CLIP, status: 6, faction: 1, mission: 27, turn: 8122, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 28, turn: 8418, side: 4, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 28, turn: 8418, side: 4, bodypart: 1, id: 1000002} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 28, turn: 8421, side: 4, bodypart: 1, id: 1000008} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_OLD_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 6, faction: 1, mission: 36, turn: 10806, side: 2, bodypart: 2, id: 1000015} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_GRENADE_FRAG, weaponAmmo: STR_GRENADE_FRAG, status: 6, faction: 1, mission: 36, turn: 10809, side: 4, bodypart: 1, id: 1000003} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_GRENADE_FRAG, weaponAmmo: STR_GRENADE_FRAG, status: 6, faction: 1, mission: 36, turn: 10809, side: 4, bodypart: 1, id: 1000005} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_GRENADE_FRAG, weaponAmmo: STR_GRENADE_FRAG, status: 6, faction: 1, mission: 36, turn: 10809, side: 4, bodypart: 1, id: 1000006} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_GRENADE_FRAG, weaponAmmo: STR_GRENADE_FRAG, status: 6, faction: 1, mission: 36, turn: 10809, side: 4, bodypart: 1, id: 1000008} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_GRENADE_FRAG, weaponAmmo: STR_GRENADE_FRAG, status: 7, faction: 1, mission: 36, turn: 10809, side: 3, bodypart: 1, id: 1000011} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_GRENADE_FRAG, weaponAmmo: STR_GRENADE_FRAG, status: 6, faction: 1, mission: 36, turn: 10810, side: 3, bodypart: 1, id: 1000011} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 56, turn: 16806, side: 3, bodypart: 1, id: 1000007} - {type: STR_MUTATED_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 61, turn: 18304, side: 2, bodypart: 2, id: 1000007} - {type: STR_MUTATED_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 61, turn: 18307, side: 2, bodypart: 2, id: 1000007} - {type: STR_NARLOCK_LEADER, rank: STR_LIVE_LEADER, race: STR_NARLOCKS, weapon: STR_HUNTING_RIFLE, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 61, turn: 18315, side: 3, bodypart: 1, id: 1000009} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_GRENADE_FRAG, weaponAmmo: STR_GRENADE_FRAG, status: 6, faction: 1, mission: 63, turn: 18912, side: 1, bodypart: 3, id: 1000000} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_GRENADE_FRAG, weaponAmmo: STR_GRENADE_FRAG, status: 6, faction: 1, mission: 63, turn: 18912, side: 4, bodypart: 1, id: 1000002} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_GRENADE_FRAG, weaponAmmo: STR_GRENADE_FRAG, status: 6, faction: 1, mission: 63, turn: 18912, side: 3, bodypart: 1, id: 1000003} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_GRENADE_FRAG, weaponAmmo: STR_GRENADE_FRAG, status: 6, faction: 1, mission: 63, turn: 18912, side: 0, bodypart: 1, id: 1000009} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 63, turn: 18925, side: 2, bodypart: 2, id: 1000005} - {type: STR_HUMAN_FEMALE_4, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 66, turn: 19806, side: 2, bodypart: 2, id: 1000005} - {type: STR_GOVT_PILOT, rank: STR_LIVE_ENGINEER, race: STR_GOVT, weapon: STR_HUNTING_RIFLE, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 66, turn: 19839, side: 2, bodypart: 2, id: 1000006} - {type: STR_OSIRON_LAD, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 67, turn: 20103, side: 0, bodypart: 1, id: 1000002} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 67, turn: 20106, side: 3, bodypart: 1, id: 1000006} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 67, turn: 20107, side: 0, bodypart: 1, id: 1000004} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 67, turn: 20110, side: 0, bodypart: 1, id: 1000004} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 67, turn: 20110, side: 2, bodypart: 2, id: 1000007} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 68, turn: 20443, side: 1, bodypart: 3, id: 1000012} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_UAC_ROCKET_LAUNCHER, weaponAmmo: STR_UAC_ROCKET_LAUNCHER_ROCKETS, status: 7, faction: 1, mission: 69, turn: 20712, side: 0, bodypart: 1, id: 1000002} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_UAC_ROCKET_LAUNCHER, weaponAmmo: STR_UAC_ROCKET_LAUNCHER_ROCKETS, status: 6, faction: 1, mission: 69, turn: 20719, side: 4, bodypart: 1, id: 1000001} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 70, turn: 21003, side: 0, bodypart: 1, id: 1000007} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 70, turn: 21006, side: 0, bodypart: 1, id: 1000021} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 71, turn: 21303, side: 3, bodypart: 1, id: 1000000} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_GRENADE_FRAG, weaponAmmo: STR_GRENADE_FRAG, status: 6, faction: 1, mission: 71, turn: 21315, side: 3, bodypart: 1, id: 1000016} - {type: STR_CHURCH_HANDMAID, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_RIFLE_AK_B, weaponAmmo: __GUNBUTT, status: 6, faction: 1, mission: 71, turn: 21318, side: 1, bodypart: 3, id: 1000022} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_RIFLE_AK_B, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 75, turn: 22509, side: 2, bodypart: 2, id: 1000007} - {type: STR_CHURCH_MATRON, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: STR_RIFLE_AK_B, weaponAmmo: __GUNBUTT, status: 6, faction: 1, mission: 87, turn: 26133, side: 3, bodypart: 1, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_RIFLE, weaponAmmo: STR_RIFLE_CLIP, status: 7, faction: 1, mission: 89, turn: 26703, side: 0, bodypart: 1, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_RIFLE, weaponAmmo: STR_RIFLE_CLIP, status: 6, faction: 1, mission: 89, turn: 26707, side: 0, bodypart: 1, id: 1000001} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 94, turn: 28207, side: 0, bodypart: 1, id: 1000020} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 94, turn: 28210, side: 0, bodypart: 1, id: 1000014} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 94, turn: 28212, side: 2, bodypart: 2, id: 1000002} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 94, turn: 28222, side: 0, bodypart: 1, id: 1000014} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 94, turn: 28224, side: 0, bodypart: 1, id: 1000009} missionIdList: [0, 1, 5, 21, 22, 23, 24, 25, 26, 27, 28, 34, 36, 52, 56, 57, 58, 61, 63, 65, 66, 67, 68, 69, 70, 71, 75, 87, 89, 90, 92, 94, 99] daysWoundedTotal: 300 totalShotByFriendlyCounter: 1 monthsService: 13 unconciousTotal: 1 shotAtCounterTotal: 101 hitCounterTotal: 63 longDistanceHitCounterTotal: 1 shotsFiredCounterTotal: 132 shotsLandedCounterTotal: 117 shotAtCounter10in1Mission: 2 hitCounter5in1Mission: 8 timesWoundedTotal: 11 woundsHealedTotal: 25 statGainTotal: 290 braveryGainTotal: 40 - type: STR_SOLDIER_S id: 22 name: Angry Looker nationality: 0 initialStats: tu: 74 stamina: 57 health: 60 bravery: 40 reactions: 42 firing: 69 throwing: 44 strength: 50 psiStrength: 53 psiSkill: 0 melee: 55 mana: 30 currentStats: tu: 84 stamina: 93 health: 73 bravery: 40 reactions: 47 firing: 74 throwing: 44 strength: 65 psiStrength: 53 psiSkill: 0 melee: 56 mana: 49 rank: 1 craft: lon: 0.63588420013240599 lat: -0.96976846142620443 type: STR_SCHOOLBUS id: 1 gender: 0 look: 3 lookVariant: 21 missions: 10 kills: 11 stuns: 3 armor: STR_BASIC_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_ANARCHY_BOMB, slot: STR_LEFT_LEG} - {itemType: STR_ANARCHY_BOMB, slot: STR_LEFT_LEG, slotX: 1} - {itemType: STR_BANDAGE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_BANDAGE, slot: STR_QD_SLOT} - {itemType: STR_SHOOTA, slot: STR_RIGHT_HAND, ammoItem: STR_SHOOTA_CLIP, ammoItemSlots: [STR_SHOOTA_CLIP]} diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MAXDAKKA_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PIRATE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 1} killList: - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 81, turn: 24324, side: 0, bodypart: 1, id: 1000002} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 81, turn: 24334, side: 1, bodypart: 3, id: 1000006} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 84, turn: 25204, side: 0, bodypart: 1, id: 1000010} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 84, turn: 25209, side: 2, bodypart: 2, id: 1000003} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 84, turn: 25212, side: 1, bodypart: 3, id: 1000014} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 84, turn: 25212, side: 2, bodypart: 2, id: 1000012} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 84, turn: 25222, side: 0, bodypart: 1, id: 1000013} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 84, turn: 25239, side: 0, bodypart: 1, id: 1000008} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 84, turn: 25246, side: 3, bodypart: 1, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 89, turn: 26712, side: 2, bodypart: 2, id: 1000000} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 89, turn: 26713, side: 2, bodypart: 2, id: 1000000} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 94, turn: 28215, side: 0, bodypart: 1, id: 1000001} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 96, turn: 28816, side: 1, bodypart: 3, id: 1000015} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 96, turn: 28818, side: 0, bodypart: 1, id: 1000015} missionIdList: [81, 84, 89, 90, 92, 94, 96, 97, 98, 99] daysWoundedTotal: 25 monthsService: 1 shotAtCounterTotal: 28 hitCounterTotal: 9 shotsFiredCounterTotal: 41 shotsLandedCounterTotal: 16 shotAtCounter10in1Mission: 1 hitCounter5in1Mission: 1 timesWoundedTotal: 3 woundsHealedTotal: 6 statGainTotal: 104 - type: STR_SOLDIER_S id: 23 name: Sharp Sail nationality: 0 initialStats: tu: 64 stamina: 36 health: 59 bravery: 70 reactions: 60 firing: 60 throwing: 65 strength: 48 psiStrength: 44 psiSkill: 0 melee: 42 mana: 38 currentStats: tu: 70 stamina: 46 health: 67 bravery: 70 reactions: 64 firing: 62 throwing: 65 strength: 53 psiStrength: 44 psiSkill: 0 melee: 42 mana: 41 rank: 1 craft: lon: 0.63588420013240599 lat: -0.96976846142620443 type: STR_SCHOOLBUS id: 1 gender: 1 look: 1 lookVariant: 58 missions: 5 kills: 3 stuns: 1 armor: STR_BASIC_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BANDAGE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_BANDAGE, slot: STR_QD_SLOT} - {itemType: STR_SHOOTA, slot: STR_RIGHT_HAND, ammoItem: STR_SHOOTA_CLIP, ammoItemSlots: [STR_SHOOTA_CLIP]} diary: commendations: - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 2} killList: - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 7, faction: 1, mission: 84, turn: 25203, side: 1, bodypart: 3, id: 1000007} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 84, turn: 25209, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 84, turn: 25210, side: 1, bodypart: 3, id: 1000007} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 84, turn: 25242, side: 0, bodypart: 1, id: 1000005} missionIdList: [82, 84, 97, 98, 99] daysWoundedTotal: 39 monthsService: 1 shotAtCounterTotal: 35 hitCounterTotal: 10 shotsFiredCounterTotal: 20 shotsLandedCounterTotal: 7 shotAtCounter10in1Mission: 3 hitCounter5in1Mission: 2 timesWoundedTotal: 1 statGainTotal: 38 - type: STR_SOLDIER_S id: 20 name: Swingin Le Fay nationality: 0 initialStats: tu: 67 stamina: 78 health: 40 bravery: 10 reactions: 70 firing: 62 throwing: 60 strength: 24 psiStrength: 37 psiSkill: 0 melee: 87 mana: 38 currentStats: tu: 81 stamina: 105 health: 61 bravery: 20 reactions: 80 firing: 70 throwing: 60 strength: 35 psiStrength: 37 psiSkill: 0 melee: 87 mana: 54 rank: 1 craft: lon: 0.63588420013240599 lat: -0.96976846142620443 type: STR_SCHOOLBUS id: 1 gender: 1 look: 2 lookVariant: 35 missions: 9 kills: 10 stuns: 1 manaMissing: 3 armor: STR_BASIC_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_SLUGGA, slot: STR_RIGHT_HAND, ammoItem: STR_SLUGGA_AMMO, ammoItemSlots: [STR_SLUGGA_AMMO]} - {itemType: STR_SLUGGA_AMMO, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_SLUGGA_AMMO, slot: STR_QD_SLOT} - {itemType: STR_GRENADE_FRAG, slot: STR_BELT} diary: commendations: - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SNIPER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_ASSAULTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 0} killList: - {type: STR_REBEL_BUGEYE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 53, turn: 15910, side: 2, bodypart: 2, id: 1000005} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 53, turn: 15912, side: 0, bodypart: 1, id: 1000000} - {type: STR_REBEL_BUGEYE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 53, turn: 15919, side: 2, bodypart: 2, id: 1000005} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 60, turn: 18004, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 60, turn: 18006, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 68, turn: 20457, side: 3, bodypart: 1, id: 1000011} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 68, turn: 20466, side: 0, bodypart: 1, id: 1000013} - {type: STR_REBEL_FEMALE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 76, turn: 22815, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 84, turn: 25212, side: 1, bodypart: 3, id: 1000006} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 84, turn: 25224, side: 0, bodypart: 1, id: 1000017} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 85, turn: 25510, side: 2, bodypart: 2, id: 1000004} missionIdList: [53, 59, 60, 68, 76, 77, 84, 85, 99] daysWoundedTotal: 135 totalShotByFriendlyCounter: 1 monthsService: 5 shotAtCounterTotal: 39 hitCounterTotal: 21 longDistanceHitCounterTotal: 3 shotsFiredCounterTotal: 40 shotsLandedCounterTotal: 15 shotAtCounter10in1Mission: 2 hitCounter5in1Mission: 2 timesWoundedTotal: 6 woundsHealedTotal: 7 statGainTotal: 108 braveryGainTotal: 10 - type: STR_SOLDIER id: 1 name: Soaring Blast nationality: 0 initialStats: tu: 78 stamina: 65 health: 60 bravery: 40 reactions: 65 firing: 49 throwing: 52 strength: 18 psiStrength: 47 psiSkill: 0 melee: 97 mana: 45 currentStats: tu: 100 stamina: 143 health: 90 bravery: 70 reactions: 96 firing: 83 throwing: 59 strength: 79 psiStrength: 47 psiSkill: 0 melee: 99 mana: 71 rank: 2 gender: 1 look: 1 lookVariant: 59 missions: 43 kills: 65 stuns: 23 manaMissing: 13 recovery: 6.480002 armor: STR_BASIC_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_CANTEEN, slot: STR_BELT, slotX: 2} - {itemType: STR_CUTLASS, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_GRENADE, slot: STR_QD_SLOT} - {itemType: STR_GRENADE_FRAG, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_MANACLES, slot: STR_BELT} - {itemType: STR_SLUGGA, slot: STR_RIGHT_HAND, ammoItem: STR_SLUGGA_AMMO, ammoItemSlots: [STR_SLUGGA_AMMO]} - {itemType: STR_SLUGGA_AMMO, slot: STR_LEFT_LEG} - {itemType: STR_SLUGGA_AMMO, slot: STR_LEFT_LEG, slotX: 1} - {itemType: STR_SLUGGA_AMMO, slot: STR_RIGHT_LEG, slotX: 1} - {itemType: STR_SLUGGA_AMMO, slot: STR_RIGHT_LEG} diary: commendations: - {commendationName: STR_MEDAL_ORIGINAL8_NAME, noun: NoNoun, decorationLevel: 0} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_BOMBER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MAXDAKKA_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SHELLSHOCKED_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SMGKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_ASSAULTER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PIRATE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 1} killList: - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_FLINTLOCK_PISTOL, weaponAmmo: STR_FLINTLOCK_BALLS, status: 6, faction: 1, mission: 0, turn: 12, side: 0, bodypart: 5, id: 1000002} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 1, turn: 304, side: 0, bodypart: 1, id: 1000003} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_FLINTLOCK_PISTOL, weaponAmmo: STR_FLINTLOCK_BALLS, status: 6, faction: 1, mission: 1, turn: 309, side: 0, bodypart: 1, id: 1000006} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_FLINTLOCK_PISTOL, weaponAmmo: STR_FLINTLOCK_BALLS, status: 6, faction: 1, mission: 1, turn: 321, side: 1, bodypart: 3, id: 1000002} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 6, faction: 1, mission: 3, turn: 904, side: 0, bodypart: 1, id: 1000005} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_RIFLE_LT, weaponAmmo: STR_RIFLE_AK_CLIP, status: 7, faction: 1, mission: 5, turn: 1504, side: 3, bodypart: 1, id: 1000008} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_HANDLE, weaponAmmo: STR_HANDLE, status: 7, faction: 1, mission: 5, turn: 1512, side: 3, bodypart: 1, id: 1000009} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_RIFLE_LT, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 5, turn: 1513, side: 3, bodypart: 1, id: 1000008} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_RIFLE_LT, weaponAmmo: STR_RIFLE_AK_CLIP, status: 7, faction: 1, mission: 6, turn: 1825, side: 1, bodypart: 3, id: 1000000} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_WEAPON_UNKNOWN, weaponAmmo: STR_WEAPON_UNKNOWN, status: 6, faction: 1, mission: 7, turn: 2106, side: 1, bodypart: 3, id: 1000006} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_WEAPON_UNKNOWN, weaponAmmo: STR_WEAPON_UNKNOWN, status: 6, faction: 1, mission: 7, turn: 2106, side: 1, bodypart: 3, id: 1000009} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_WEAPON_UNKNOWN, weaponAmmo: STR_WEAPON_UNKNOWN, status: 6, faction: 1, mission: 7, turn: 2106, side: 3, bodypart: 1, id: 1000023} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 6, faction: 1, mission: 10, turn: 3007, side: 1, bodypart: 3, id: 1000007} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 6, faction: 1, mission: 10, turn: 3013, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 7, faction: 1, mission: 18, turn: 5413, side: 0, bodypart: 1, id: 1000000} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 6, faction: 1, mission: 18, turn: 5425, side: 0, bodypart: 1, id: 1000000} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_HANDLE, weaponAmmo: STR_HANDLE, status: 7, faction: 1, mission: 18, turn: 5427, side: 1, bodypart: 3, id: 1000001} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 7, faction: 1, mission: 19, turn: 5704, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 7, faction: 1, mission: 19, turn: 5707, side: 1, bodypart: 3, id: 1000003} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 6, faction: 1, mission: 19, turn: 5710, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 6, faction: 1, mission: 19, turn: 5710, side: 1, bodypart: 3, id: 1000003} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 7, faction: 1, mission: 19, turn: 5718, side: 2, bodypart: 2, id: 1000007} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 6, faction: 1, mission: 19, turn: 5725, side: 2, bodypart: 2, id: 1000007} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 7, faction: 1, mission: 33, turn: 9903, side: 0, bodypart: 1, id: 1000003} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_COMBAT_SHOTGUN, weaponAmmo: STR_COMBAT_SHOTGUN_DRUM, status: 7, faction: 1, mission: 34, turn: 10203, side: 1, bodypart: 3, id: 1000003} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_COMBAT_SHOTGUN, weaponAmmo: STR_COMBAT_SHOTGUN_DRUM, status: 6, faction: 1, mission: 36, turn: 10803, side: 0, bodypart: 1, id: 1000021} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_COMBAT_SHOTGUN, weaponAmmo: STR_COMBAT_SHOTGUN_DRUM, status: 7, faction: 1, mission: 36, turn: 10803, side: 0, bodypart: 1, id: 1000014} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_COMBAT_SHOTGUN, weaponAmmo: STR_COMBAT_SHOTGUN_DRUM, status: 6, faction: 1, mission: 36, turn: 10804, side: 0, bodypart: 1, id: 1000014} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_ANARCHY_BOMB, weaponAmmo: STR_ANARCHY_BOMB, status: 6, faction: 1, mission: 36, turn: 10806, side: 2, bodypart: 2, id: 1000017} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 50, turn: 15009, side: 4, bodypart: 1, id: 1000003} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 50, turn: 15009, side: 4, bodypart: 1, id: 1000006} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 50, turn: 15009, side: 4, bodypart: 1, id: 1000007} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOTGUN, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 7, faction: 1, mission: 50, turn: 15012, side: 0, bodypart: 1, id: 1000008} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOTGUN, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 50, turn: 15015, side: 2, bodypart: 2, id: 1000011} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOTGUN, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 50, turn: 15021, side: 3, bodypart: 1, id: 1000019} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOTGUN, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 50, turn: 15027, side: 0, bodypart: 1, id: 1000014} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 50, turn: 15045, side: 2, bodypart: 2, id: 1000001} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 52, turn: 15615, side: 4, bodypart: 1, id: 1000001} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 52, turn: 15615, side: 4, bodypart: 1, id: 1000006} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 7, faction: 1, mission: 52, turn: 15615, side: 4, bodypart: 1, id: 1000007} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 52, turn: 15615, side: 1, bodypart: 3, id: 1000016} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 53, turn: 15903, side: 3, bodypart: 1, id: 1000001} - {type: STR_SHAMBLER_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_BEAST, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 7, faction: 1, mission: 54, turn: 16203, side: 3, bodypart: 1, id: 1000001} - {type: STR_SECTOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_SECTOID, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 7, faction: 1, mission: 55, turn: 16503, side: 1, bodypart: 3, id: 1000008} - {type: STR_SECTOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_SECTOID, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 55, turn: 16513, side: 1, bodypart: 3, id: 1000008} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 55, turn: 16530, side: 0, bodypart: 4, id: 1000000} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 55, turn: 16533, side: 3, bodypart: 1, id: 1000007} - {type: STR_OSIRON_LAD, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 57, turn: 17103, side: 0, bodypart: 1, id: 1000001} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 57, turn: 17106, side: 3, bodypart: 1, id: 1000000} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 57, turn: 17109, side: 0, bodypart: 1, id: 1000004} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 57, turn: 17109, side: 0, bodypart: 1, id: 1000005} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 63, turn: 18906, side: 0, bodypart: 1, id: 1000012} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 7, faction: 1, mission: 66, turn: 19815, side: 1, bodypart: 3, id: 1000000} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 66, turn: 19816, side: 1, bodypart: 3, id: 1000000} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 7, faction: 1, mission: 68, turn: 20409, side: 4, bodypart: 1, id: 1000002} - {type: STR_BANDIT_RATMAN_LEADER, rank: STR_LIVE_LEADER, race: STR_RATMEN, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 68, turn: 20409, side: 4, bodypart: 1, id: 1000015} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 68, turn: 20410, side: 4, bodypart: 1, id: 1000003} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 68, turn: 20416, side: 3, bodypart: 1, id: 1000010} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 68, turn: 20434, side: 4, bodypart: 1, id: 1000002} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 7, faction: 1, mission: 69, turn: 20718, side: 1, bodypart: 3, id: 1000008} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 69, turn: 20722, side: 0, bodypart: 1, id: 1000008} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 69, turn: 20736, side: 0, bodypart: 1, id: 1000003} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 70, turn: 21009, side: 0, bodypart: 1, id: 1000018} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 71, turn: 21303, side: 0, bodypart: 1, id: 1000014} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 71, turn: 21306, side: 0, bodypart: 1, id: 1000007} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 7, faction: 1, mission: 71, turn: 21312, side: 0, bodypart: 1, id: 1000019} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 7, faction: 1, mission: 71, turn: 21319, side: 0, bodypart: 1, id: 1000002} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 71, turn: 21322, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 75, turn: 22506, side: 1, bodypart: 3, id: 1000008} - {type: STR_REBEL_BUGEYE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 76, turn: 22815, side: 3, bodypart: 1, id: 1000005} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 77, turn: 23110, side: 2, bodypart: 2, id: 1000007} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_RIFLE_AK_B, weaponAmmo: __GUNBUTT, status: 6, faction: 1, mission: 77, turn: 23121, side: 2, bodypart: 2, id: 1000009} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 78, turn: 23406, side: 0, bodypart: 1, id: 1000009} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 78, turn: 23409, side: 0, bodypart: 1, id: 1000011} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 81, turn: 24324, side: 4, bodypart: 1, id: 1000000} - {type: STR_SECTOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_SECTOID, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 81, turn: 24324, side: 4, bodypart: 1, id: 1000018} - {type: STR_OSIRON_LAD, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 81, turn: 24333, side: 0, bodypart: 1, id: 1000013} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 89, turn: 26706, side: 0, bodypart: 1, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 89, turn: 26709, side: 3, bodypart: 1, id: 1000004} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 94, turn: 28206, side: 0, bodypart: 1, id: 1000021} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 7, faction: 1, mission: 94, turn: 28215, side: 3, bodypart: 1, id: 1000022} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 94, turn: 28225, side: 0, bodypart: 1, id: 1000022} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 96, turn: 28803, side: 3, bodypart: 1, id: 1000010} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 7, faction: 1, mission: 96, turn: 28818, side: 0, bodypart: 1, id: 1000014} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 96, turn: 28819, side: 0, bodypart: 1, id: 1000014} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 97, turn: 29112, side: 3, bodypart: 0, id: 1000000} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_CUTLASS, weaponAmmo: STR_CUTLASS, status: 6, faction: 1, mission: 97, turn: 29121, side: 0, bodypart: 1, id: 1000008} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 97, turn: 29136, side: 2, bodypart: 2, id: 1000007} missionIdList: [0, 1, 2, 3, 4, 5, 6, 7, 10, 18, 19, 28, 29, 33, 34, 36, 50, 52, 53, 54, 55, 56, 57, 63, 65, 66, 67, 68, 69, 70, 71, 75, 76, 77, 78, 81, 89, 90, 92, 94, 95, 96, 97] daysWoundedTotal: 202 totalShotFriendlyCounter: 1 monthsService: 13 shotAtCounterTotal: 106 hitCounterTotal: 25 ironManTotal: 1 longDistanceHitCounterTotal: 1 lowAccuracyHitCounterTotal: 2 shotsFiredCounterTotal: 361 shotsLandedCounterTotal: 118 shotAtCounter10in1Mission: 4 hitCounter5in1Mission: 1 timesWoundedTotal: 10 woundsHealedTotal: 6 statGainTotal: 294 braveryGainTotal: 30 - type: STR_SOLDIER id: 3 name: Diesel Psylocke nationality: 0 initialStats: tu: 78 stamina: 77 health: 53 bravery: 80 reactions: 55 firing: 63 throwing: 59 strength: 17 psiStrength: 54 psiSkill: 0 melee: 63 mana: 47 currentStats: tu: 100 stamina: 150 health: 91 bravery: 100 reactions: 90 firing: 115 throwing: 63 strength: 76 psiStrength: 54 psiSkill: 0 melee: 65 mana: 70 rank: 3 gender: 1 look: 1 lookVariant: 25 missions: 40 kills: 45 stuns: 12 manaMissing: 13 recovery: 22.452 armor: STR_BASIC_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BATTLE_AX, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_FIRST_AID_KIT, slot: STR_BELT, slotX: 2} - {itemType: STR_GRENADE, slot: STR_QD_SLOT} - {itemType: STR_GRENADE_FRAG, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_SHOOTA, slot: STR_RIGHT_HAND, ammoItem: STR_SHOOTA_CLIP, ammoItemSlots: [STR_SHOOTA_CLIP]} diary: commendations: - {commendationName: STR_MEDAL_ORIGINAL8_NAME, noun: NoNoun, decorationLevel: 0} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_RIFLEKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PIRATE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SHELLSHOCKED_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_EUROPE, decorationLevel: 0} - {commendationName: STR_MEDAL_MAXDAKKA_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 1} killList: - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_FLINTLOCK_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS, status: 6, faction: 1, mission: 0, turn: 9, side: 0, bodypart: 1, id: 1000001} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_FLINTLOCK_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS, status: 6, faction: 1, mission: 1, turn: 312, side: 2, bodypart: 2, id: 1000000} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_FLINTLOCK_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS, status: 6, faction: 1, mission: 1, turn: 315, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RIFLE_LT, weaponAmmo: STR_RIFLE_AK_CLIP, status: 7, faction: 1, mission: 4, turn: 1203, side: 3, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RIFLE_LT, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 4, turn: 1204, side: 3, bodypart: 1, id: 1000001} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_RIFLE_LT, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 5, turn: 1512, side: 0, bodypart: 1, id: 1000000} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_RIFLE_LT, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 5, turn: 1521, side: 0, bodypart: 1, id: 1000002} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_RIFLE_LT, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 5, turn: 1551, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ANARCHY_BOMB, weaponAmmo: STR_ANARCHY_BOMB, status: 7, faction: 1, mission: 9, turn: 2721, side: 1, bodypart: 3, id: 1000008} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ANARCHY_BOMB, weaponAmmo: STR_ANARCHY_BOMB, status: 6, faction: 1, mission: 9, turn: 2722, side: 1, bodypart: 3, id: 1000008} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_RIFLE_LT, weaponAmmo: STR_RIFLE_AK_CLIP, status: 7, faction: 1, mission: 9, turn: 2727, side: 0, bodypart: 1, id: 1000017} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_RIFLE_LT, weaponAmmo: STR_RIFLE_AK_CLIP, status: 7, faction: 1, mission: 11, turn: 3310, side: 0, bodypart: 1, id: 1000001} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_RIFLE_LT, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 11, turn: 3313, side: 0, bodypart: 1, id: 1000001} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_RIFLE_LT, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 11, turn: 3325, side: 0, bodypart: 1, id: 1000000} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 14, turn: 4212, side: 2, bodypart: 2, id: 1000012} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 7, faction: 1, mission: 14, turn: 4213, side: 0, bodypart: 0, id: 1000002} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 14, turn: 4219, side: 0, bodypart: 0, id: 1000002} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 15, turn: 4507, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 16, turn: 4803, side: 3, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 16, turn: 4806, side: 2, bodypart: 2, id: 1000002} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 17, turn: 5116, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 20, turn: 6009, side: 1, bodypart: 3, id: 1000001} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 20, turn: 6009, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_ANARCHY_BOMB, weaponAmmo: STR_ANARCHY_BOMB, status: 7, faction: 1, mission: 20, turn: 6015, side: 4, bodypart: 1, id: 1000006} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 23, turn: 6909, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_ANARCHY_BOMB, weaponAmmo: STR_ANARCHY_BOMB, status: 7, faction: 1, mission: 28, turn: 8407, side: 4, bodypart: 1, id: 1000006} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_ANARCHY_BOMB, weaponAmmo: STR_ANARCHY_BOMB, status: 6, faction: 1, mission: 28, turn: 8410, side: 4, bodypart: 1, id: 1000006} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_GRENADE_FRAG, weaponAmmo: STR_GRENADE_FRAG, status: 6, faction: 1, mission: 28, turn: 8415, side: 2, bodypart: 2, id: 1000004} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_GRENADE_FRAG, weaponAmmo: STR_GRENADE_FRAG, status: 6, faction: 1, mission: 28, turn: 8415, side: 4, bodypart: 1, id: 1000013} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 36, turn: 10806, side: 1, bodypart: 3, id: 1000020} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 7, faction: 1, mission: 52, turn: 15609, side: 2, bodypart: 4, id: 1000008} - {type: STR_DOOM_DEMON_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEMON, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 52, turn: 15627, side: 0, bodypart: 1, id: 1000032} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 62, turn: 18606, side: 2, bodypart: 2, id: 1000001} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_RIFLE_AK_B, weaponAmmo: __GUNBUTT, status: 6, faction: 1, mission: 62, turn: 18618, side: 1, bodypart: 3, id: 1000000} - {type: STR_SECTOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_SECTOID, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 7, faction: 1, mission: 64, turn: 19219, side: 0, bodypart: 1, id: 1000005} - {type: STR_SECTOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_SECTOID, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 64, turn: 19225, side: 0, bodypart: 1, id: 1000005} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 68, turn: 20407, side: 0, bodypart: 1, id: 1000000} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 7, faction: 1, mission: 75, turn: 22503, side: 2, bodypart: 2, id: 1000006} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 7, faction: 1, mission: 81, turn: 24304, side: 3, bodypart: 1, id: 1000001} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 81, turn: 24306, side: 0, bodypart: 1, id: 1000004} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 81, turn: 24310, side: 3, bodypart: 1, id: 1000001} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_RIFLE, weaponAmmo: STR_RIFLE_CLIP, status: 6, faction: 1, mission: 85, turn: 25512, side: 0, bodypart: 1, id: 1000001} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_RIFLE, weaponAmmo: __GUNBUTT, status: 6, faction: 1, mission: 85, turn: 25515, side: 3, bodypart: 1, id: 1000003} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_RIFLE, weaponAmmo: STR_RIFLE_CLIP, status: 7, faction: 1, mission: 85, turn: 25524, side: 0, bodypart: 1, id: 1000007} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 94, turn: 28203, side: 0, bodypart: 1, id: 1000015} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 94, turn: 28218, side: 0, bodypart: 1, id: 1000000} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 96, turn: 28806, side: 0, bodypart: 1, id: 1000000} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 96, turn: 28809, side: 1, bodypart: 3, id: 1000001} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 96, turn: 28810, side: 1, bodypart: 3, id: 1000002} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 96, turn: 28812, side: 0, bodypart: 1, id: 1000005} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 96, turn: 28812, side: 0, bodypart: 1, id: 1000006} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 96, turn: 28816, side: 1, bodypart: 3, id: 1000004} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 97, turn: 29118, side: 3, bodypart: 1, id: 1000010} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 97, turn: 29124, side: 2, bodypart: 2, id: 1000011} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 97, turn: 29127, side: 0, bodypart: 4, id: 1000012} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 97, turn: 29130, side: 3, bodypart: 4, id: 1000002} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 97, turn: 29139, side: 0, bodypart: 4, id: 1000006} missionIdList: [0, 1, 2, 3, 4, 5, 7, 8, 9, 10, 11, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 28, 33, 34, 36, 52, 62, 64, 68, 75, 81, 82, 84, 85, 89, 90, 92, 94, 96, 97] daysWoundedTotal: 374 totalShotByFriendlyCounter: 1 totalShotFriendlyCounter: 2 monthsService: 13 unconciousTotal: 1 shotAtCounterTotal: 104 hitCounterTotal: 61 longDistanceHitCounterTotal: 4 lowAccuracyHitCounterTotal: 1 shotsFiredCounterTotal: 206 shotsLandedCounterTotal: 134 shotAtCounter10in1Mission: 4 hitCounter5in1Mission: 9 timesWoundedTotal: 14 woundsHealedTotal: 60 statGainTotal: 310 wholeMedikitTotal: 1 braveryGainTotal: 20 - type: STR_SOLDIER id: 5 name: Runtsy Commodore nationality: 0 initialStats: tu: 74 stamina: 61 health: 57 bravery: 60 reactions: 59 firing: 46 throwing: 59 strength: 15 psiStrength: 51 psiSkill: 0 melee: 70 mana: 48 currentStats: tu: 100 stamina: 150 health: 87 bravery: 100 reactions: 86 firing: 79 throwing: 70 strength: 73 psiStrength: 52 psiSkill: 0 melee: 92 mana: 70 rank: 1 gender: 0 look: 2 lookVariant: 59 missions: 32 kills: 47 stuns: 19 manaMissing: 41 recovery: 5.564002 armor: STR_BASIC_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_COV, slot: STR_BELT, slotX: 2} - {itemType: STR_GRENADE, slot: STR_QD_SLOT} - {itemType: STR_GRENADE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_SLUGGA, slot: STR_RIGHT_HAND, ammoItem: STR_SLUGGA_AMMO, ammoItemSlots: [STR_SLUGGA_AMMO]} - {itemType: STR_SLUGGA_AMMO, slot: STR_LEFT_LEG, slotX: 1} - {itemType: STR_SLUGGA_AMMO, slot: STR_LEFT_LEG} - {itemType: STR_SLUGGA_AMMO, slot: STR_RIGHT_LEG, slotX: 1} - {itemType: STR_SLUGGA_AMMO, slot: STR_RIGHT_LEG} - {itemType: STR_MANACLES, slot: STR_BELT} diary: commendations: - {commendationName: STR_MEDAL_ORIGINAL8_NAME, noun: NoNoun, decorationLevel: 0} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_RIFLEKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SHELLSHOCKED_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_ASSAULTER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PIRATE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_VOIDKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_SLUGGA, decorationLevel: 0} killList: - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_TEC9, weaponAmmo: STR_TEC9_CLIP, status: 6, faction: 1, mission: 3, turn: 903, side: 0, bodypart: 1, id: 1000004} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_TEC9, weaponAmmo: STR_TEC9_CLIP, status: 7, faction: 1, mission: 3, turn: 909, side: 1, bodypart: 3, id: 1000006} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_TEC9, weaponAmmo: STR_TEC9_CLIP, status: 6, faction: 1, mission: 3, turn: 910, side: 1, bodypart: 3, id: 1000006} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RIFLE_LT, weaponAmmo: STR_RIFLE_AK_CLIP, status: 7, faction: 1, mission: 8, turn: 2406, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RIFLE_LT, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 8, turn: 2407, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RIFLE_LT, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 8, turn: 2412, side: 1, bodypart: 3, id: 1000001} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ANARCHY_BOMB, weaponAmmo: STR_ANARCHY_BOMB, status: 6, faction: 1, mission: 9, turn: 2715, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RIFLE_LT, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 9, turn: 2739, side: 1, bodypart: 3, id: 1000006} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_RIFLE_LT, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 10, turn: 3006, side: 0, bodypart: 1, id: 1000006} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_RIFLE_LT, weaponAmmo: STR_RIFLE_AK_CLIP, status: 7, faction: 1, mission: 11, turn: 3318, side: 0, bodypart: 1, id: 1000003} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_RIFLE_LT, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 11, turn: 3321, side: 0, bodypart: 1, id: 1000002} - {type: STR_SPARTAN_HEAVY, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_ANARCHY_BOMB, weaponAmmo: STR_ANARCHY_BOMB, status: 6, faction: 1, mission: 12, turn: 3606, side: 4, bodypart: 1, id: 1000016} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 7, faction: 1, mission: 23, turn: 6913, side: 4, bodypart: 1, id: 1000007} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 23, turn: 6919, side: 1, bodypart: 4, id: 1000007} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 25, turn: 7509, side: 4, bodypart: 1, id: 1000005} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 7, faction: 1, mission: 27, turn: 8103, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 27, turn: 8104, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 27, turn: 8106, side: 0, bodypart: 1, id: 1000012} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 7, faction: 1, mission: 28, turn: 8424, side: 4, bodypart: 1, id: 1000003} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 28, turn: 8434, side: 1, bodypart: 3, id: 1000009} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 7, faction: 1, mission: 37, turn: 11106, side: 2, bodypart: 2, id: 1000001} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_DB_SHOTGUN, weaponAmmo: STR_BUCKSHOT_HV, status: 6, faction: 1, mission: 39, turn: 11703, side: 0, bodypart: 1, id: 1000003} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_DB_SHOTGUN, weaponAmmo: STR_BUCKSHOT_HV, status: 6, faction: 1, mission: 39, turn: 11707, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_RATMAN_LEADER, rank: STR_LIVE_LEADER, race: STR_RATMEN, weapon: STR_DB_SHOTGUN, weaponAmmo: STR_BUCKSHOT_HV, status: 7, faction: 1, mission: 39, turn: 11709, side: 0, bodypart: 1, id: 1000014} - {type: STR_BANDIT_RATMAN_LEADER, rank: STR_LIVE_LEADER, race: STR_RATMEN, weapon: STR_DB_SHOTGUN, weaponAmmo: STR_BUCKSHOT_HV, status: 6, faction: 1, mission: 39, turn: 11716, side: 0, bodypart: 1, id: 1000014} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 7, faction: 1, mission: 50, turn: 15007, side: 1, bodypart: 3, id: 1000005} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 50, turn: 15010, side: 1, bodypart: 3, id: 1000010} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 50, turn: 15013, side: 1, bodypart: 3, id: 1000005} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RIFLE_AK_B, weaponAmmo: __GUNBUTT, status: 6, faction: 1, mission: 50, turn: 15015, side: 3, bodypart: 1, id: 1000015} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RIFLE_AK_B, weaponAmmo: __GUNBUTT, status: 6, faction: 1, mission: 50, turn: 15015, side: 1, bodypart: 3, id: 1000023} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 50, turn: 15018, side: 0, bodypart: 1, id: 1000013} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RIFLE_AK_B, weaponAmmo: __GUNBUTT, status: 6, faction: 1, mission: 50, turn: 15021, side: 2, bodypart: 2, id: 1000017} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RIFLE_AK_B, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 50, turn: 15030, side: 3, bodypart: 1, id: 1000016} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_B, status: 6, faction: 1, mission: 50, turn: 15037, side: 3, bodypart: 1, id: 1000016} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_GRENADE_FRAG, weaponAmmo: STR_GRENADE_FRAG, status: 6, faction: 1, mission: 52, turn: 15609, side: 4, bodypart: 1, id: 1000008} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: STR_GRENADE_FRAG, weaponAmmo: STR_GRENADE_FRAG, status: 6, faction: 1, mission: 52, turn: 15609, side: 4, bodypart: 1, id: 1000025} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_RIFLE_AK_B, weaponAmmo: __GUNBUTT, status: 6, faction: 1, mission: 71, turn: 21303, side: 0, bodypart: 1, id: 1000018} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 76, turn: 22809, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 76, turn: 22824, side: 0, bodypart: 5, id: 1000000} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 7, faction: 1, mission: 78, turn: 23406, side: 0, bodypart: 1, id: 1000012} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 78, turn: 23407, side: 0, bodypart: 1, id: 1000012} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 78, turn: 23415, side: 1, bodypart: 3, id: 1000013} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 78, turn: 23418, side: 3, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 7, faction: 1, mission: 79, turn: 23703, side: 4, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 79, turn: 23707, side: 0, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 79, turn: 23718, side: 2, bodypart: 2, id: 1000000} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 86, turn: 25803, side: 1, bodypart: 3, id: 1000009} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 86, turn: 25803, side: 3, bodypart: 1, id: 1000008} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 86, turn: 25806, side: 2, bodypart: 0, id: 1000002} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 7, faction: 1, mission: 86, turn: 25812, side: 0, bodypart: 1, id: 1000007} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SLUGGA, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 87, turn: 26115, side: 3, bodypart: 1, id: 1000001} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 7, faction: 1, mission: 87, turn: 26122, side: 0, bodypart: 1, id: 1000004} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 87, turn: 26125, side: 1, bodypart: 3, id: 1000005} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA, status: 6, faction: 1, mission: 87, turn: 26134, side: 3, bodypart: 1, id: 1000001} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA, status: 6, faction: 1, mission: 87, turn: 26134, side: 3, bodypart: 1, id: 1000004} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 7, faction: 1, mission: 96, turn: 28809, side: 0, bodypart: 1, id: 1000009} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 96, turn: 28819, side: 0, bodypart: 1, id: 1000009} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SLUGGA, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 97, turn: 29112, side: 3, bodypart: 1, id: 1000014} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 97, turn: 29115, side: 3, bodypart: 1, id: 1000016} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 97, turn: 29115, side: 3, bodypart: 1, id: 1000013} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 7, faction: 1, mission: 97, turn: 29118, side: 4, bodypart: 1, id: 1000003} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 97, turn: 29118, side: 4, bodypart: 1, id: 1000005} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 7, faction: 1, mission: 97, turn: 29119, side: 1, bodypart: 3, id: 1000004} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 97, turn: 29122, side: 4, bodypart: 1, id: 1000003} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 97, turn: 29128, side: 1, bodypart: 3, id: 1000004} missionIdList: [0, 1, 2, 3, 8, 9, 10, 11, 12, 21, 22, 23, 24, 25, 26, 27, 28, 37, 39, 49, 50, 52, 68, 71, 76, 77, 78, 79, 86, 87, 96, 97] daysWoundedTotal: 314 totalShotByFriendlyCounter: 1 totalShotFriendlyCounter: 1 monthsService: 13 unconciousTotal: 2 shotAtCounterTotal: 82 hitCounterTotal: 47 shotsFiredCounterTotal: 177 shotsLandedCounterTotal: 91 shotAtCounter10in1Mission: 3 hitCounter5in1Mission: 5 timesWoundedTotal: 14 woundsHealedTotal: 22 statGainTotal: 323 braveryGainTotal: 40 previousTransformations: STR_MMA_TRAINING: 1 transformationBonuses: STR_MMA_TRAINING: 1 - type: STR_SOLDIER_S id: 19 name: Dashin Monsoon nationality: 0 initialStats: tu: 67 stamina: 53 health: 45 bravery: 40 reactions: 53 firing: 62 throwing: 55 strength: 26 psiStrength: 48 psiSkill: 0 melee: 75 mana: 30 currentStats: tu: 87 stamina: 108 health: 77 bravery: 40 reactions: 76 firing: 72 throwing: 56 strength: 66 psiStrength: 48 psiSkill: 0 melee: 76 mana: 58 rank: 1 gender: 0 look: 2 lookVariant: 55 missions: 17 kills: 9 stuns: 4 manaMissing: 13 recovery: 14.844 armor: STR_BASIC_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_FIRST_AID_KIT, slot: STR_BELT, slotX: 2} - {itemType: STR_GRENADE, slot: STR_LEFT_LEG, slotX: 1} - {itemType: STR_GRENADE, slot: STR_LEFT_LEG} - {itemType: STR_MANACLES, slot: STR_QD_SLOT} - {itemType: STR_SHOOTA, slot: STR_RIGHT_HAND, ammoItem: STR_SHOOTA_CLIP, ammoItemSlots: [STR_SHOOTA_CLIP]} diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_RIFLEKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SHELLSHOCKED_NAME, decorationLevel: 0} killList: - {type: STR_REBEL_FEMALE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_SHOTGUN, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 53, turn: 15910, side: 0, bodypart: 1, id: 1000003} - {type: STR_REBEL_BUGEYE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_SHOTGUN, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 53, turn: 15915, side: 3, bodypart: 1, id: 1000004} - {type: STR_SHAMBLER_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_BEAST, weapon: STR_SHOTGUN, weaponAmmo: STR_SHOTGUN_SHELLS, status: 7, faction: 1, mission: 54, turn: 16212, side: 0, bodypart: 1, id: 1000000} - {type: STR_HUMAN_LABOURER_FEM, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 66, turn: 19807, side: 3, bodypart: 1, id: 1000003} - {type: STR_OSIRON_LAD, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 81, turn: 24312, side: 0, bodypart: 1, id: 1000014} - {type: STR_OSIRON_LAD, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 7, faction: 1, mission: 81, turn: 24327, side: 0, bodypart: 1, id: 1000016} - {type: STR_OSIRON_LAD, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 81, turn: 24328, side: 0, bodypart: 1, id: 1000016} - {type: STR_GIANT_BEETLE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 82, turn: 24603, side: 2, bodypart: 2, id: 1000001} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_RIFLE_AK_B, weaponAmmo: __GUNBUTT, status: 6, faction: 1, mission: 84, turn: 25212, side: 3, bodypart: 1, id: 1000001} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 7, faction: 1, mission: 84, turn: 25221, side: 4, bodypart: 1, id: 1000020} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 84, turn: 25225, side: 4, bodypart: 1, id: 1000020} - {type: STR_CHURCH_MATRON, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 97, turn: 29121, side: 2, bodypart: 2, id: 1000015} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 97, turn: 29143, side: 0, bodypart: 1, id: 1000009} missionIdList: [53, 54, 56, 57, 58, 61, 63, 65, 66, 67, 79, 81, 82, 84, 85, 86, 97] daysWoundedTotal: 129 totalShotByFriendlyCounter: 1 monthsService: 5 shotAtCounterTotal: 55 hitCounterTotal: 10 longDistanceHitCounterTotal: 6 lowAccuracyHitCounterTotal: 1 shotsFiredCounterTotal: 87 shotsLandedCounterTotal: 39 shotAtCounter10in1Mission: 2 timesWoundedTotal: 5 woundsHealedTotal: 9 statGainTotal: 210 - type: STR_SOLDIER_X id: 18 name: Tittilating Pierce nationality: 0 initialStats: tu: 80 stamina: 123 health: 52 bravery: 10 reactions: 61 firing: 87 throwing: 74 strength: 37 psiStrength: 62 psiSkill: 0 melee: 85 mana: 50 currentStats: tu: 85 stamina: 123 health: 71 bravery: 30 reactions: 80 firing: 110 throwing: 77 strength: 64 psiStrength: 62 psiSkill: 0 melee: 90 mana: 50 rank: 1 gender: 1 look: 0 lookVariant: 45 missions: 28 kills: 52 stuns: 11 manaMissing: 7 recovery: 6.775497 armor: STR_BASIC_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BANDAGE, slot: STR_QD_SLOT} - {itemType: STR_BANDAGE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_GRENADE_FRAG, slot: STR_LEFT_LEG, slotX: 1} - {itemType: STR_GRENADE_FRAG, slot: STR_LEFT_LEG} - {itemType: STR_SLUGGA, slot: STR_RIGHT_HAND, ammoItem: STR_SLUGGA_AMMO, ammoItemSlots: [STR_SLUGGA_AMMO]} - {itemType: STR_SLUGGA_AMMO, slot: STR_BELT} - {itemType: STR_SLUGGA_AMMO, slot: STR_BELT, slotX: 1} - {itemType: STR_SLUGGA_AMMO, slot: STR_BELT, slotX: 2} - {itemType: STR_SLUGGA_AMMO, slot: STR_BELT, slotX: 3} - {itemType: STR_SLUGGA_AMMO, slot: STR_BELT, slotX: 2, slotY: 1} - {itemType: STR_SLUGGA_AMMO, slot: STR_BELT, slotX: 3, slotY: 1} diary: commendations: - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MAXDAKKA_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_RIFLEKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SHELLSHOCKED_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_ASSAULTER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PIRATE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_REVIVE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_SLUGGA, decorationLevel: 0} killList: - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: STR_SHORT_SWORD, weaponAmmo: STR_SHORT_SWORD, status: 6, faction: 1, mission: 44, turn: 13206, side: 2, bodypart: 2, id: 1000022} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_PISTOL, weaponAmmo: STR_PISTOL_CLIP, status: 6, faction: 1, mission: 44, turn: 13212, side: 0, bodypart: 1, id: 1000013} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_PISTOL, weaponAmmo: STR_PISTOL_CLIP, status: 6, faction: 1, mission: 47, turn: 14103, side: 2, bodypart: 2, id: 1000007} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_PISTOL, weaponAmmo: STR_PISTOL_CLIP, status: 6, faction: 1, mission: 47, turn: 14104, side: 3, bodypart: 1, id: 1000004} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_LMG, weaponAmmo: STR_LMG_CLIP, status: 7, faction: 1, mission: 52, turn: 15609, side: 0, bodypart: 1, id: 1000021} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: STR_LMG, weaponAmmo: STR_LMG_CLIP, status: 6, faction: 1, mission: 52, turn: 15609, side: 1, bodypart: 3, id: 1000026} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_LMG, weaponAmmo: STR_LMG_CLIP, status: 6, faction: 1, mission: 52, turn: 15609, side: 0, bodypart: 1, id: 1000013} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_LMG, weaponAmmo: STR_LMG_CLIP, status: 6, faction: 1, mission: 52, turn: 15609, side: 0, bodypart: 1, id: 1000005} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_LMG, weaponAmmo: STR_LMG_CLIP, status: 7, faction: 1, mission: 52, turn: 15612, side: 2, bodypart: 2, id: 1000022} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: STR_LMG, weaponAmmo: STR_LMG_CLIP, status: 6, faction: 1, mission: 52, turn: 15615, side: 0, bodypart: 1, id: 1000028} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_LMG, weaponAmmo: STR_LMG_CLIP, status: 6, faction: 1, mission: 52, turn: 15625, side: 0, bodypart: 1, id: 1000017} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_LMG, weaponAmmo: STR_LMG_CLIP, status: 7, faction: 1, mission: 52, turn: 15628, side: 0, bodypart: 1, id: 1000009} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_LMG, weaponAmmo: STR_LMG_CLIP, status: 6, faction: 1, mission: 52, turn: 15631, side: 0, bodypart: 1, id: 1000030} - {type: STR_DOOM_DEMON_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEMON, weapon: STR_LMG, weaponAmmo: STR_LMG_CLIP, status: 6, faction: 1, mission: 52, turn: 15633, side: 0, bodypart: 1, id: 1000033} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_LMG, weaponAmmo: STR_LMG_CLIP, status: 6, faction: 1, mission: 52, turn: 15661, side: 0, bodypart: 1, id: 1000009} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 6, faction: 1, mission: 56, turn: 16809, side: 0, bodypart: 4, id: 1000000} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 6, faction: 1, mission: 57, turn: 17106, side: 0, bodypart: 1, id: 1000008} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 7, faction: 1, mission: 57, turn: 17107, side: 1, bodypart: 3, id: 1000003} - {type: STR_OSIRON_LAD, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 6, faction: 1, mission: 57, turn: 17109, side: 0, bodypart: 1, id: 1000002} - {type: STR_NARLOCK_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NARLOCKS, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 61, turn: 18303, side: 2, bodypart: 0, id: 1000001} - {type: STR_MUTATED_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 61, turn: 18321, side: 3, bodypart: 1, id: 1000008} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 63, turn: 18904, side: 0, bodypart: 1, id: 1000011} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 63, turn: 18921, side: 0, bodypart: 1, id: 1000007} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_RIFLE_AK_B, weaponAmmo: __GUNBUTT, status: 6, faction: 1, mission: 63, turn: 18924, side: 2, bodypart: 2, id: 1000004} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 63, turn: 18925, side: 2, bodypart: 2, id: 1000006} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 63, turn: 18928, side: 2, bodypart: 2, id: 1000001} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 68, turn: 20404, side: 2, bodypart: 2, id: 1000008} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 68, turn: 20407, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 68, turn: 20416, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 68, turn: 20416, side: 0, bodypart: 1, id: 1000014} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 69, turn: 20712, side: 1, bodypart: 3, id: 1000004} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 7, faction: 1, mission: 70, turn: 21003, side: 1, bodypart: 3, id: 1000014} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 7, faction: 1, mission: 70, turn: 21006, side: 0, bodypart: 1, id: 1000008} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 70, turn: 21007, side: 1, bodypart: 3, id: 1000014} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_RIFLE_AK_B, weaponAmmo: __GUNBUTT, status: 6, faction: 1, mission: 70, turn: 21009, side: 1, bodypart: 3, id: 1000015} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 71, turn: 21309, side: 0, bodypart: 1, id: 1000001} - {type: STR_CHURCH_HANDMAID, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_GRENADE_FRAG, weaponAmmo: STR_GRENADE_FRAG, status: 6, faction: 1, mission: 71, turn: 21312, side: 4, bodypart: 1, id: 1000021} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 75, turn: 22509, side: 0, bodypart: 1, id: 1000009} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_GRENADE_FRAG, weaponAmmo: STR_GRENADE_FRAG, status: 6, faction: 1, mission: 75, turn: 22512, side: 4, bodypart: 1, id: 1000000} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 75, turn: 22516, side: 0, bodypart: 1, id: 1000009} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 75, turn: 22528, side: 2, bodypart: 2, id: 1000003} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 76, turn: 22803, side: 0, bodypart: 1, id: 1000001} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 77, turn: 23104, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 77, turn: 23106, side: 0, bodypart: 1, id: 1000010} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 77, turn: 23106, side: 1, bodypart: 3, id: 1000011} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 77, turn: 23115, side: 1, bodypart: 3, id: 1000006} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 84, turn: 25204, side: 0, bodypart: 1, id: 1000011} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 84, turn: 25206, side: 1, bodypart: 3, id: 1000018} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 84, turn: 25218, side: 1, bodypart: 3, id: 1000015} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 84, turn: 25224, side: 1, bodypart: 3, id: 1000004} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 84, turn: 25227, side: 0, bodypart: 1, id: 1000016} - {type: STR_CHURCH_HANDMAID, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 85, turn: 25510, side: 2, bodypart: 2, id: 1000008} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 85, turn: 25512, side: 0, bodypart: 1, id: 1000010} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 86, turn: 25809, side: 0, bodypart: 1, id: 1000005} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 86, turn: 25812, side: 2, bodypart: 2, id: 1000000} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 87, turn: 26115, side: 0, bodypart: 1, id: 1000008} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 87, turn: 26116, side: 0, bodypart: 1, id: 1000002} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SLUGGA, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 87, turn: 26118, side: 2, bodypart: 2, id: 1000000} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 7, faction: 1, mission: 89, turn: 26707, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_PUNK, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SLUGGA, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 90, turn: 27009, side: 3, bodypart: 1, id: 1000000} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 94, turn: 28206, side: 0, bodypart: 1, id: 1000013} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 94, turn: 28209, side: 1, bodypart: 3, id: 1000017} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 94, turn: 28212, side: 0, bodypart: 1, id: 1000016} missionIdList: [44, 45, 46, 47, 52, 56, 57, 58, 61, 63, 65, 66, 67, 68, 69, 70, 71, 75, 76, 77, 84, 85, 86, 87, 89, 90, 92, 94] daysWoundedTotal: 67 totalShotByFriendlyCounter: 1 totalShotFriendlyCounter: 1 monthsService: 6 shotAtCounterTotal: 60 hitCounterTotal: 16 longDistanceHitCounterTotal: 6 lowAccuracyHitCounterTotal: 2 shotsFiredCounterTotal: 159 shotsLandedCounterTotal: 84 shotAtCounter10in1Mission: 1 timesWoundedTotal: 5 allAliensStunnedTotal: 1 woundsHealedTotal: 8 statGainTotal: 103 revivedUnitTotal: 1 revivedHostileTotal: 1 braveryGainTotal: 20 - type: STR_SOLDIER_S id: 16 name: Nightgown Duster nationality: 0 initialStats: tu: 69 stamina: 80 health: 60 bravery: 30 reactions: 61 firing: 67 throwing: 52 strength: 40 psiStrength: 40 psiSkill: 0 melee: 88 mana: 36 currentStats: tu: 97 stamina: 134 health: 90 bravery: 30 reactions: 71 firing: 87 throwing: 55 strength: 78 psiStrength: 40 psiSkill: 0 melee: 89 mana: 70 rank: 1 gender: 1 look: 2 lookVariant: 46 missions: 30 kills: 28 stuns: 16 manaMissing: 9 recovery: 2.645001 armor: STR_BASIC_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_PIR_CANNON, slot: STR_RIGHT_HAND, ammoItem: STR_PIR_CANNONBALL_HE, ammoItemSlots: [STR_PIR_CANNONBALL_HE]} - {itemType: STR_VODKA, slot: STR_QD_SLOT} - {itemType: STR_PIR_CANNONBALL_HE, slot: STR_BELT} - {itemType: STR_PIR_CANNONBALL_HE, slot: STR_BELT, slotX: 1} - {itemType: STR_PIR_CANNONBALL_HE, slot: STR_BELT, slotX: 2} - {itemType: STR_PIR_CANNONBALL_HE, slot: STR_BELT, slotX: 3} - {itemType: STR_PIR_CANNONBALL_HE, slot: STR_BELT, slotX: 2, slotY: 1} - {itemType: STR_PIR_CANNONBALL_HE, slot: STR_BELT, slotX: 3, slotY: 1} diary: commendations: - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_RIFLEKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SHELLSHOCKED_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CANNONEER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PIRATE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 0} killList: - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_RIFLE_AK_B, weaponAmmo: __GUNBUTT, status: 6, faction: 1, mission: 41, turn: 12309, side: 0, bodypart: 1, id: 1000010} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 7, faction: 1, mission: 41, turn: 12319, side: 0, bodypart: 1, id: 1000001} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 41, turn: 12331, side: 0, bodypart: 1, id: 1000001} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 41, turn: 12333, side: 0, bodypart: 1, id: 1000003} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 42, turn: 12609, side: 1, bodypart: 3, id: 1000001} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 7, faction: 1, mission: 42, turn: 12625, side: 2, bodypart: 2, id: 1000007} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 42, turn: 12628, side: 2, bodypart: 2, id: 1000007} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_MINI_CANNON, weaponAmmo: STR_SL_HE, status: 7, faction: 1, mission: 44, turn: 13218, side: 4, bodypart: 1, id: 1000026} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_MINI_CANNON, weaponAmmo: STR_SL_HE, status: 7, faction: 1, mission: 47, turn: 14107, side: 4, bodypart: 1, id: 1000002} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_MINI_CANNON, weaponAmmo: STR_SL_HE, status: 6, faction: 1, mission: 47, turn: 14110, side: 4, bodypart: 1, id: 1000002} - {type: STR_HUMAN_LABOURER, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 48, turn: 14418, side: 0, bodypart: 1, id: 1000000} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 51, turn: 15307, side: 1, bodypart: 3, id: 1000003} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 51, turn: 15309, side: 0, bodypart: 1, id: 1000007} - {type: STR_CHURCH_HANDMAID, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 51, turn: 15309, side: 0, bodypart: 1, id: 1000008} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 52, turn: 15618, side: 3, bodypart: 1, id: 1000003} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 52, turn: 15627, side: 1, bodypart: 3, id: 1000018} - {type: STR_OSIRON_LAD, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 55, turn: 16506, side: 0, bodypart: 1, id: 1000002} - {type: STR_OSIRON_LAD, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 55, turn: 16530, side: 1, bodypart: 3, id: 1000001} - {type: STR_OSIRON_LAD, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 7, faction: 1, mission: 56, turn: 16806, side: 0, bodypart: 1, id: 1000002} - {type: STR_OSIRON_LAD, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_SHOTGUN_PA, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 56, turn: 16809, side: 3, bodypart: 1, id: 1000001} - {type: STR_OSIRON_LAD, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 56, turn: 16810, side: 0, bodypart: 1, id: 1000002} - {type: STR_SECTOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_SECTOID, weapon: STR_SHOTGUN_PA, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 56, turn: 16827, side: 3, bodypart: 1, id: 1000008} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_PA, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 63, turn: 18909, side: 2, bodypart: 2, id: 1000010} - {type: STR_HUMAN_LABOURER_FEM, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 66, turn: 19827, side: 3, bodypart: 1, id: 1000001} - {type: STR_OSIRON_LAD, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_SHOTGUN_PA, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 67, turn: 20112, side: 2, bodypart: 2, id: 1000001} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 68, turn: 20412, side: 0, bodypart: 1, id: 1000006} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 68, turn: 20415, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 68, turn: 20419, side: 2, bodypart: 2, id: 1000007} - {type: STR_CHURCH_MATRON, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: STR_PIR_CANNON, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 71, turn: 21312, side: 2, bodypart: 2, id: 1000023} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_PIR_CANNON, weaponAmmo: STR_PIR_CANNONBALL_HE, status: 6, faction: 1, mission: 75, turn: 22507, side: 4, bodypart: 1, id: 1000006} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PIR_CANNON, weaponAmmo: STR_PIR_CANNONBALL_HE, status: 7, faction: 1, mission: 86, turn: 25806, side: 3, bodypart: 1, id: 1000003} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PIR_CANNON, weaponAmmo: STR_PIR_CANNONBALL_HE, status: 6, faction: 1, mission: 86, turn: 25807, side: 3, bodypart: 1, id: 1000003} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PIR_CANNON, weaponAmmo: STR_PIR_CANNONBALL_HE, status: 7, faction: 1, mission: 86, turn: 25809, side: 3, bodypart: 1, id: 1000001} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: STR_PIR_CANNON, weaponAmmo: STR_PIR_CANNONBALL_HE, status: 6, faction: 1, mission: 86, turn: 25809, side: 4, bodypart: 1, id: 1000016} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PIR_CANNON, weaponAmmo: STR_PIR_CANNONBALL_HE, status: 6, faction: 1, mission: 86, turn: 25810, side: 3, bodypart: 1, id: 1000001} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_PIR_CANNON, weaponAmmo: STR_PIR_CANNONBALL_HE, status: 7, faction: 1, mission: 86, turn: 25810, side: 4, bodypart: 1, id: 1000012} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_PIR_CANNON, weaponAmmo: STR_PIR_CANNONBALL_HE, status: 7, faction: 1, mission: 87, turn: 26110, side: 3, bodypart: 1, id: 1000003} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_PIR_CANNON, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 87, turn: 26115, side: 1, bodypart: 3, id: 1000006} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_PIR_CANNON, weaponAmmo: STR_PIR_CANNONBALL_HE, status: 6, faction: 1, mission: 87, turn: 26119, side: 0, bodypart: 1, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_PIR_CANNON, weaponAmmo: STR_PIR_CANNONBALL_HE, status: 6, faction: 1, mission: 89, turn: 26709, side: 4, bodypart: 1, id: 1000002} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: STR_PIR_CANNON, weaponAmmo: STR_PIR_CANNONBALL_HE, status: 6, faction: 1, mission: 92, turn: 27603, side: 4, bodypart: 1, id: 1000010} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_PIR_CANNON, weaponAmmo: STR_PIR_CANNONBALL_HE, status: 6, faction: 1, mission: 94, turn: 28206, side: 4, bodypart: 1, id: 1000019} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_PIR_CANNON, weaponAmmo: STR_PIR_CANNONBALL_HE, status: 7, faction: 1, mission: 94, turn: 28219, side: 1, bodypart: 3, id: 1000003} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_PIR_CANNON, weaponAmmo: STR_PIR_CANNONBALL_HE, status: 6, faction: 1, mission: 94, turn: 28225, side: 1, bodypart: 3, id: 1000003} missionIdList: [40, 41, 42, 43, 44, 45, 46, 47, 48, 51, 52, 54, 55, 56, 63, 65, 66, 67, 68, 69, 71, 75, 84, 85, 86, 87, 89, 90, 92, 94] daysWoundedTotal: 104 totalShotByFriendlyCounter: 1 monthsService: 6 unconciousTotal: 1 shotAtCounterTotal: 42 hitCounterTotal: 31 longDistanceHitCounterTotal: 2 lowAccuracyHitCounterTotal: 1 shotsFiredCounterTotal: 69 shotsLandedCounterTotal: 93 shotAtCounter10in1Mission: 1 hitCounter5in1Mission: 4 timesWoundedTotal: 5 woundsHealedTotal: 2 statGainTotal: 218 - type: STR_SOLDIER id: 11 name: Midnight Karen nationality: 0 initialStats: tu: 68 stamina: 80 health: 52 bravery: 30 reactions: 74 firing: 70 throwing: 59 strength: 22 psiStrength: 59 psiSkill: 0 melee: 95 mana: 45 currentStats: tu: 91 stamina: 131 health: 87 bravery: 60 reactions: 84 firing: 97 throwing: 63 strength: 69 psiStrength: 59 psiSkill: 0 melee: 95 mana: 69 rank: 1 gender: 1 look: 0 lookVariant: 24 missions: 25 kills: 39 stuns: 14 manaMissing: 3 recovery: 15.34249 armor: STR_BASIC_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_GRENADE, slot: STR_LEFT_LEG} - {itemType: STR_GRENADE_FRAG, slot: STR_QD_SLOT} - {itemType: STR_GRENADE_FRAG, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_LMG, slot: STR_RIGHT_HAND, ammoItem: STR_LMG_CLIP, ammoItemSlots: [STR_LMG_CLIP]} - {itemType: STR_LMG_CLIP, slot: STR_BELT} - {itemType: STR_BANDAGE, slot: STR_BELT, slotX: 2} - {itemType: STR_BANDAGE, slot: STR_BELT, slotX: 3} diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_SMGKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SHELLSHOCKED_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MAXDAKKA_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 0} killList: - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 15, turn: 4503, side: 2, bodypart: 2, id: 1000003} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 15, turn: 4521, side: 1, bodypart: 3, id: 1000000} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 16, turn: 4804, side: 3, bodypart: 5, id: 1000000} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 7, faction: 1, mission: 17, turn: 5109, side: 1, bodypart: 3, id: 1000020} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 17, turn: 5110, side: 1, bodypart: 3, id: 1000020} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 17, turn: 5112, side: 0, bodypart: 1, id: 1000014} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 17, turn: 5124, side: 0, bodypart: 1, id: 1000016} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 7, faction: 1, mission: 18, turn: 5413, side: 2, bodypart: 2, id: 1000003} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_TOMMYGUN, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 18, turn: 5421, side: 3, bodypart: 1, id: 1000002} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 18, turn: 5425, side: 2, bodypart: 2, id: 1000003} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 27, turn: 8109, side: 2, bodypart: 2, id: 1000002} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 27, turn: 8112, side: 1, bodypart: 3, id: 1000006} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 27, turn: 8131, side: 2, bodypart: 2, id: 1000013} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 28, turn: 8424, side: 4, bodypart: 1, id: 1000003} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 7, faction: 1, mission: 28, turn: 8428, side: 4, bodypart: 1, id: 1000016} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 30, turn: 9003, side: 0, bodypart: 1, id: 1000000} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 36, turn: 10803, side: 3, bodypart: 1, id: 1000000} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 7, faction: 1, mission: 36, turn: 10803, side: 4, bodypart: 1, id: 1000004} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 36, turn: 10804, side: 4, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_OLD_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 7, faction: 1, mission: 50, turn: 15033, side: 2, bodypart: 2, id: 1000022} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_OLD_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 6, faction: 1, mission: 50, turn: 15039, side: 2, bodypart: 2, id: 1000021} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_OLD_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 6, faction: 1, mission: 50, turn: 15040, side: 2, bodypart: 2, id: 1000022} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 52, turn: 15603, side: 0, bodypart: 1, id: 1000029} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 7, faction: 1, mission: 52, turn: 15612, side: 0, bodypart: 1, id: 1000006} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 52, turn: 15612, side: 4, bodypart: 1, id: 1000022} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 52, turn: 15613, side: 0, bodypart: 1, id: 1000015} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_RIFLE_AK_B, weaponAmmo: __GUNBUTT, status: 6, faction: 1, mission: 52, turn: 15618, side: 3, bodypart: 1, id: 1000010} - {type: STR_GOVT_AGENT, rank: STR_LIVE_MEDIC, race: STR_GOVT, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 7, faction: 1, mission: 66, turn: 19809, side: 0, bodypart: 1, id: 1000007} - {type: STR_GOVT_AGENT, rank: STR_LIVE_MEDIC, race: STR_GOVT, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 66, turn: 19810, side: 0, bodypart: 1, id: 1000007} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 67, turn: 20107, side: 2, bodypart: 2, id: 1000003} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 69, turn: 20736, side: 0, bodypart: 1, id: 1000007} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 70, turn: 21003, side: 0, bodypart: 1, id: 1000011} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 7, faction: 1, mission: 70, turn: 21009, side: 0, bodypart: 1, id: 1000004} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 70, turn: 21010, side: 0, bodypart: 1, id: 1000004} - {type: STR_REBEL_FEMALE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_PPSH, weaponAmmo: STR_PPSH_CLIP, status: 6, faction: 1, mission: 76, turn: 22806, side: 0, bodypart: 1, id: 1000003} - {type: STR_REBEL_BUGEYE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_PPSH, weaponAmmo: STR_PPSH_CLIP, status: 6, faction: 1, mission: 76, turn: 22815, side: 0, bodypart: 1, id: 1000006} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 77, turn: 23109, side: 3, bodypart: 1, id: 1000005} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 77, turn: 23116, side: 0, bodypart: 1, id: 1000003} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 78, turn: 23409, side: 1, bodypart: 3, id: 1000008} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 78, turn: 23410, side: 4, bodypart: 1, id: 1000008} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_GRENADE_FRAG, weaponAmmo: STR_GRENADE_FRAG, status: 6, faction: 1, mission: 78, turn: 23415, side: 4, bodypart: 1, id: 1000000} - {type: STR_RAIDER_BOSS, rank: STR_LIVE_LEADER, race: STR_RAIDER, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 78, turn: 23418, side: 0, bodypart: 1, id: 1000014} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_LMG, weaponAmmo: STR_LMG_CLIP, status: 7, faction: 1, mission: 79, turn: 23704, side: 0, bodypart: 1, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_LMG, weaponAmmo: STR_LMG_CLIP, status: 6, faction: 1, mission: 79, turn: 23706, side: 3, bodypart: 1, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_LMG, weaponAmmo: STR_LMG_CLIP, status: 6, faction: 1, mission: 79, turn: 23710, side: 2, bodypart: 2, id: 1000006} - {type: STR_SECTOID_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SECTOID, weapon: STR_LMG, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 81, turn: 24321, side: 1, bodypart: 3, id: 1000020} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_LMG, weaponAmmo: STR_LMG_CLIP, status: 6, faction: 1, mission: 81, turn: 24330, side: 2, bodypart: 2, id: 1000011} - {type: STR_SECTOID_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SECTOID, weapon: STR_LMG, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 81, turn: 24333, side: 2, bodypart: 2, id: 1000019} - {type: STR_OSIRON_LAD, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_LMG, weaponAmmo: STR_LMG_CLIP, status: 6, faction: 1, mission: 81, turn: 24336, side: 3, bodypart: 1, id: 1000015} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_LMG, weaponAmmo: STR_LMG_CLIP, status: 6, faction: 1, mission: 86, turn: 25803, side: 3, bodypart: 1, id: 1000004} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_LMG, weaponAmmo: STR_LMG_CLIP, status: 6, faction: 1, mission: 86, turn: 25803, side: 1, bodypart: 3, id: 1000015} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_LMG, weaponAmmo: STR_LMG_CLIP, status: 6, faction: 1, mission: 86, turn: 25806, side: 0, bodypart: 1, id: 1000011} missionIdList: [15, 16, 17, 18, 26, 27, 28, 30, 34, 36, 50, 52, 63, 65, 66, 67, 68, 69, 70, 76, 77, 78, 79, 81, 86] daysWoundedTotal: 205 totalShotByFriendlyCounter: 4 totalShotFriendlyCounter: 1 monthsService: 9 shotAtCounterTotal: 70 hitCounterTotal: 27 longDistanceHitCounterTotal: 4 lowAccuracyHitCounterTotal: 5 shotsFiredCounterTotal: 167 shotsLandedCounterTotal: 67 shotAtCounter10in1Mission: 4 hitCounter5in1Mission: 1 timesWoundedTotal: 8 woundsHealedTotal: 9 statGainTotal: 224 braveryGainTotal: 30 - type: STR_SOLDIER id: 4 name: Mutterin Tigress nationality: 0 initialStats: tu: 71 stamina: 77 health: 50 bravery: 40 reactions: 67 firing: 51 throwing: 47 strength: 47 psiStrength: 45 psiSkill: 0 melee: 59 mana: 46 currentStats: tu: 100 stamina: 148 health: 90 bravery: 60 reactions: 84 firing: 96 throwing: 52 strength: 81 psiStrength: 45 psiSkill: 0 melee: 59 mana: 71 rank: 1 gender: 1 look: 2 lookVariant: 8 missions: 42 kills: 40 stuns: 19 manaMissing: 6 recovery: 8.865009 armor: STR_BASIC_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BANDAGE, slot: STR_BELT} - {itemType: STR_BANDAGE, slot: STR_BELT, slotX: 1} - {itemType: STR_GRENADE, slot: STR_LEFT_LEG, slotX: 1} - {itemType: STR_HUNTING_RIFLE_ADV, slot: STR_RIGHT_HAND, ammoItem: STR_HUNTING_RIFLE_CLIP, ammoItemSlots: [STR_HUNTING_RIFLE_CLIP]} - {itemType: STR_MOLOTOV, slot: STR_LEFT_LEG} - {itemType: STR_HUNTING_RIFLE_CLIP, slot: STR_QD_SLOT} - {itemType: STR_HUNTING_RIFLE_CLIP, slot: STR_QD_SLOT, slotY: 1} diary: commendations: - {commendationName: STR_MEDAL_ORIGINAL8_NAME, noun: NoNoun, decorationLevel: 0} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_ASSAULTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_RIFLEKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_PIRATE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CANNONEER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_EUROPE, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SNIPER_NAME, decorationLevel: 0} killList: - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_FLINTLOCK_PISTOL, weaponAmmo: STR_FLINTLOCK_BALLS, status: 7, faction: 1, mission: 0, turn: 9, side: 2, bodypart: 2, id: 1000003} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_FLINTLOCK_PISTOL, weaponAmmo: STR_FLINTLOCK_BALLS, status: 6, faction: 1, mission: 0, turn: 10, side: 0, bodypart: 1, id: 1000000} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_LASER_PISTOL_MINI, weaponAmmo: STR_LASER_PISTOL_MINI, status: 6, faction: 1, mission: 3, turn: 909, side: 0, bodypart: 1, id: 1000003} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_LASER_PISTOL_MINI, weaponAmmo: STR_LASER_PISTOL_MINI, status: 6, faction: 1, mission: 3, turn: 912, side: 1, bodypart: 3, id: 1000002} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_LASER_PISTOL_MINI, weaponAmmo: STR_LASER_PISTOL_MINI, status: 6, faction: 1, mission: 4, turn: 1203, side: 1, bodypart: 3, id: 1000003} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_LASER_PISTOL_MINI, weaponAmmo: STR_LASER_PISTOL_MINI, status: 6, faction: 1, mission: 4, turn: 1206, side: 2, bodypart: 2, id: 1000002} - {type: STR_HUMAN_FEMALE_4, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_LASER_PISTOL_MINI, weaponAmmo: STR_LASER_PISTOL_MINI, status: 7, faction: 1, mission: 5, turn: 1509, side: 0, bodypart: 1, id: 1000014} - {type: STR_HUMAN_FEMALE_4, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_LASER_PISTOL_MINI, weaponAmmo: STR_LASER_PISTOL_MINI, status: 6, faction: 1, mission: 5, turn: 1510, side: 0, bodypart: 1, id: 1000014} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_LASER_PISTOL_MINI, weaponAmmo: STR_LASER_PISTOL_MINI, status: 7, faction: 1, mission: 5, turn: 1548, side: 3, bodypart: 1, id: 1000011} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_LASER_PISTOL_MINI, weaponAmmo: STR_LASER_PISTOL_MINI, status: 6, faction: 1, mission: 8, turn: 2409, side: 1, bodypart: 3, id: 1000002} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 6, faction: 1, mission: 9, turn: 2709, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 7, faction: 1, mission: 9, turn: 2715, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 6, faction: 1, mission: 9, turn: 2716, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 6, faction: 1, mission: 9, turn: 2716, side: 1, bodypart: 3, id: 1000013} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 6, faction: 1, mission: 9, turn: 2727, side: 2, bodypart: 2, id: 1000014} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 19, turn: 5718, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 19, turn: 5739, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 28, turn: 8416, side: 1, bodypart: 3, id: 1000007} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 32, turn: 9609, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 32, turn: 9612, side: 1, bodypart: 3, id: 1000001} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 7, faction: 1, mission: 32, turn: 9618, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 32, turn: 9622, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 7, faction: 1, mission: 32, turn: 9624, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 32, turn: 9631, side: 0, bodypart: 1, id: 1000003} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 7, faction: 1, mission: 37, turn: 11103, side: 2, bodypart: 2, id: 1000003} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 39, turn: 11706, side: 1, bodypart: 3, id: 1000013} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: STR_GRENADE_FRAG, weaponAmmo: STR_GRENADE_FRAG, status: 6, faction: 1, mission: 44, turn: 13218, side: 4, bodypart: 1, id: 1000024} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 52, turn: 15606, side: 1, bodypart: 3, id: 1000019} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 55, turn: 16506, side: 1, bodypart: 3, id: 1000006} - {type: STR_OSIRON_LAD, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_PIR_CANNON, weaponAmmo: STR_PIR_CANNONBALL_HE, status: 6, faction: 1, mission: 56, turn: 16809, side: 4, bodypart: 1, id: 1000001} - {type: STR_SHAMBLER_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_BEAST, weapon: STR_PIR_CANNON, weaponAmmo: STR_PIR_CANNONBALL_HE, status: 7, faction: 1, mission: 58, turn: 17409, side: 4, bodypart: 1, id: 1000001} - {type: STR_NARLOCK_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NARLOCKS, weapon: STR_PIR_CANNON, weaponAmmo: STR_PIR_CANNONBALL_HE, status: 6, faction: 1, mission: 61, turn: 18306, side: 3, bodypart: 1, id: 1000002} - {type: STR_MUTATED_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PIR_CANNON, weaponAmmo: STR_PIR_CANNONBALL_HE, status: 6, faction: 1, mission: 61, turn: 18315, side: 4, bodypart: 1, id: 1000006} - {type: STR_NARLOCK_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NARLOCKS, weapon: STR_PIR_CANNON, weaponAmmo: STR_PIR_CANNONBALL_HE, status: 7, faction: 1, mission: 61, turn: 18318, side: 4, bodypart: 1, id: 1000004} - {type: STR_NARLOCK_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NARLOCKS, weapon: STR_PIR_CANNON, weaponAmmo: STR_PIR_CANNONBALL_HE, status: 6, faction: 1, mission: 61, turn: 18319, side: 4, bodypart: 1, id: 1000004} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_PIR_CANNON, weaponAmmo: STR_PIR_CANNONBALL_HE, status: 6, faction: 1, mission: 63, turn: 18910, side: 2, bodypart: 2, id: 1000013} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_PIR_CANNON, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 65, turn: 19503, side: 1, bodypart: 3, id: 1000005} - {type: STR_HUMAN_LABOURER_FEM, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_PIR_CANNON, weaponAmmo: STR_PIR_CANNONBALL_HE, status: 7, faction: 1, mission: 66, turn: 19806, side: 1, bodypart: 3, id: 1000004} - {type: STR_HUMAN_LABOURER_FEM, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_PIR_CANNON, weaponAmmo: STR_PIR_CANNONBALL_HE, status: 6, faction: 1, mission: 66, turn: 19822, side: 1, bodypart: 3, id: 1000004} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_PIR_CANNON, weaponAmmo: STR_PIR_CANNONBALL_HE, status: 6, faction: 1, mission: 67, turn: 20103, side: 4, bodypart: 1, id: 1000005} - {type: STR_BANDIT_RATMAN_LEADER, rank: STR_LIVE_LEADER, race: STR_RATMEN, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 7, faction: 1, mission: 68, turn: 20403, side: 1, bodypart: 3, id: 1000015} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 68, turn: 20406, side: 0, bodypart: 1, id: 1000009} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_RPG, weaponAmmo: STR_SMALL_ROCKET, status: 6, faction: 1, mission: 69, turn: 20712, side: 4, bodypart: 1, id: 1000002} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 70, turn: 21006, side: 2, bodypart: 2, id: 1000024} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 70, turn: 21009, side: 0, bodypart: 1, id: 1000025} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 7, faction: 1, mission: 71, turn: 21309, side: 0, bodypart: 1, id: 1000005} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 7, faction: 1, mission: 71, turn: 21309, side: 0, bodypart: 1, id: 1000013} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 71, turn: 21313, side: 0, bodypart: 1, id: 1000013} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_MINI_CANNON, weaponAmmo: STR_SL_HE, status: 7, faction: 1, mission: 75, turn: 22515, side: 4, bodypart: 1, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_MINI_CANNON, weaponAmmo: STR_SL_HE, status: 7, faction: 1, mission: 75, turn: 22516, side: 4, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_MINI_CANNON, weaponAmmo: STR_SL_HE, status: 6, faction: 1, mission: 75, turn: 22528, side: 0, bodypart: 1, id: 1000004} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_PIR_CANNON, weaponAmmo: STR_PIR_CANNONBALL_HE, status: 6, faction: 1, mission: 77, turn: 23113, side: 4, bodypart: 1, id: 1000004} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_PIR_CANNON, weaponAmmo: STR_PIR_CANNONBALL_HE, status: 7, faction: 1, mission: 78, turn: 23404, side: 1, bodypart: 3, id: 1000003} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_PIR_CANNON, weaponAmmo: STR_PIR_CANNONBALL_HE, status: 7, faction: 1, mission: 78, turn: 23415, side: 3, bodypart: 1, id: 1000000} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_PIR_CANNON, weaponAmmo: STR_PIR_CANNONBALL_HE, status: 6, faction: 1, mission: 78, turn: 23418, side: 4, bodypart: 1, id: 1000010} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 85, turn: 25507, side: 3, bodypart: 1, id: 1000006} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 85, turn: 25509, side: 0, bodypart: 1, id: 1000000} - {type: STR_HUMAN_FEMALE_4, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 85, turn: 25521, side: 3, bodypart: 1, id: 1000011} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 89, turn: 26704, side: 2, bodypart: 2, id: 1000006} missionIdList: [0, 1, 2, 3, 4, 5, 7, 8, 9, 19, 20, 28, 30, 31, 32, 35, 37, 38, 39, 44, 52, 54, 55, 56, 57, 58, 61, 63, 65, 66, 67, 68, 69, 70, 71, 75, 76, 77, 78, 85, 86, 89] daysWoundedTotal: 212 totalShotByFriendlyCounter: 2 monthsService: 13 shotAtCounterTotal: 72 hitCounterTotal: 26 longDistanceHitCounterTotal: 2 shotsFiredCounterTotal: 215 shotsLandedCounterTotal: 80 shotAtCounter10in1Mission: 4 hitCounter5in1Mission: 2 timesWoundedTotal: 11 woundsHealedTotal: 16 statGainTotal: 268 braveryGainTotal: 20 - type: STR_SOLDIER_S id: 8 name: Plasma Gun nationality: 0 initialStats: tu: 70 stamina: 40 health: 45 bravery: 20 reactions: 45 firing: 70 throwing: 51 strength: 42 psiStrength: 41 psiSkill: 0 melee: 43 mana: 25 currentStats: tu: 97 stamina: 114 health: 82 bravery: 80 reactions: 63 firing: 98 throwing: 62 strength: 77 psiStrength: 41 psiSkill: 0 melee: 46 mana: 63 rank: 1 gender: 0 look: 1 lookVariant: 51 missions: 32 kills: 24 stuns: 10 manaMissing: 5 recovery: 33.97303 armor: STR_CLOTHING_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BEER, slot: STR_QD_SLOT} - {itemType: STR_FIRST_AID_KIT, slot: STR_BELT, slotX: 2} - {itemType: STR_GRENADE, slot: STR_LEFT_LEG, slotX: 1} - {itemType: STR_SKORPION, slot: STR_RIGHT_HAND, ammoItem: STR_SKORPION_CLIP_API, ammoItemSlots: [STR_SKORPION_CLIP_API]} - {itemType: STR_SKORPION_CLIP_API, slot: STR_BELT} - {itemType: STR_SKORPION_CLIP_API, slot: STR_BELT, slotX: 1} diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CANNONEER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PIRATE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_RIFLEKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SHELLSHOCKED_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 0} killList: - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_MINI_CANNON, weaponAmmo: STR_SL_HE, status: 6, faction: 1, mission: 13, turn: 3909, side: 4, bodypart: 1, id: 1000007} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_MINI_CANNON, weaponAmmo: STR_SL_HE, status: 6, faction: 1, mission: 13, turn: 3915, side: 4, bodypart: 1, id: 1000004} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_MINI_CANNON, weaponAmmo: STR_SL_HE, status: 6, faction: 1, mission: 15, turn: 4509, side: 4, bodypart: 1, id: 1000005} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_MINI_CANNON, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 19, turn: 5715, side: 2, bodypart: 2, id: 1000006} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_MINI_CANNON, weaponAmmo: STR_SL_HE, status: 7, faction: 1, mission: 19, turn: 5724, side: 4, bodypart: 1, id: 1000002} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_MINI_CANNON, weaponAmmo: STR_SL_HE, status: 6, faction: 1, mission: 19, turn: 5734, side: 4, bodypart: 1, id: 1000002} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_MINI_CANNON, weaponAmmo: STR_SL_HE, status: 6, faction: 1, mission: 20, turn: 6003, side: 4, bodypart: 1, id: 1000005} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_OLD_PISTOL_2, weaponAmmo: STR_OLD_PISTOL_CLIP_MAGNUM, status: 6, faction: 1, mission: 20, turn: 6006, side: 3, bodypart: 1, id: 1000004} - {type: STR_GUILD_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: STR_SHOTGUN_PA, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 23, turn: 6933, side: 1, bodypart: 3, id: 1000011} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_SHOTGUN, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 7, faction: 1, mission: 23, turn: 6936, side: 0, bodypart: 1, id: 1000009} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 25, turn: 7504, side: 3, bodypart: 1, id: 1000004} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 25, turn: 7512, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 7, faction: 1, mission: 28, turn: 8418, side: 4, bodypart: 1, id: 1000010} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 28, turn: 8433, side: 4, bodypart: 1, id: 1000016} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 36, turn: 10804, side: 2, bodypart: 2, id: 1000001} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 7, faction: 1, mission: 36, turn: 10806, side: 0, bodypart: 1, id: 1000003} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 7, faction: 1, mission: 36, turn: 10806, side: 0, bodypart: 1, id: 1000008} - {type: STR_LOKNAR_VILLAGER, rank: STR_LIVE_SOLDIER, race: STR_LOKNAR, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 49, turn: 14716, side: 0, bodypart: 1, id: 1000001} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 52, turn: 15609, side: 0, bodypart: 1, id: 1000012} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 52, turn: 15621, side: 3, bodypart: 1, id: 1000011} - {type: STR_DOOM_DEMON_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEMON, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 52, turn: 15630, side: 3, bodypart: 1, id: 1000031} - {type: STR_REBEL_FEMALE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 53, turn: 15922, side: 1, bodypart: 3, id: 1000002} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 55, turn: 16509, side: 0, bodypart: 1, id: 1000003} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 55, turn: 16512, side: 0, bodypart: 1, id: 1000004} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 55, turn: 16512, side: 2, bodypart: 2, id: 1000005} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 56, turn: 16810, side: 3, bodypart: 1, id: 1000003} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 57, turn: 17103, side: 0, bodypart: 1, id: 1000007} - {type: STR_SECTOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_SECTOID, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 7, faction: 1, mission: 57, turn: 17109, side: 2, bodypart: 2, id: 1000010} - {type: STR_SHAMBLER_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_BEAST, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 7, faction: 1, mission: 58, turn: 17409, side: 3, bodypart: 1, id: 1000000} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 7, faction: 1, mission: 64, turn: 19212, side: 2, bodypart: 2, id: 1000003} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 6, faction: 1, mission: 64, turn: 19216, side: 2, bodypart: 2, id: 1000003} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SKORPION, weaponAmmo: STR_SKORPION_CLIP_API, status: 6, faction: 1, mission: 72, turn: 21615, side: 1, bodypart: 3, id: 1000022} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SKORPION, weaponAmmo: STR_SKORPION_CLIP_API, status: 6, faction: 1, mission: 72, turn: 21618, side: 2, bodypart: 4, id: 1000021} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SKORPION, weaponAmmo: STR_SKORPION_CLIP_API, status: 6, faction: 1, mission: 80, turn: 24009, side: 0, bodypart: 1, id: 1000004} missionIdList: [13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 28, 34, 36, 49, 52, 53, 54, 55, 56, 57, 58, 61, 64, 68, 72, 73, 74, 80, 93] daysWoundedTotal: 164 monthsService: 10 shotAtCounterTotal: 39 hitCounterTotal: 28 longDistanceHitCounterTotal: 2 lowAccuracyHitCounterTotal: 2 shotsFiredCounterTotal: 152 shotsLandedCounterTotal: 89 shotAtCounter10in1Mission: 2 hitCounter5in1Mission: 3 timesWoundedTotal: 9 allAliensKilledTotal: 1 woundsHealedTotal: 13 statGainTotal: 277 braveryGainTotal: 60 - type: STR_SOLDIER id: 7 name: Futanari Balalaika nationality: 0 initialStats: tu: 73 stamina: 67 health: 53 bravery: 50 reactions: 58 firing: 62 throwing: 47 strength: 49 psiStrength: 62 psiSkill: 0 melee: 77 mana: 40 currentStats: tu: 101 stamina: 130 health: 88 bravery: 100 reactions: 76 firing: 94 throwing: 50 strength: 77 psiStrength: 62 psiSkill: 0 melee: 80 mana: 64 rank: 1 gender: 1 look: 0 lookVariant: 42 missions: 28 kills: 40 stuns: 9 manaMissing: 5 recovery: 16.532 armor: STR_CLOTHING_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BEER, slot: STR_QD_SLOT} - {itemType: STR_FIRST_AID_KIT, slot: STR_BELT, slotX: 2} - {itemType: STR_GRENADE, slot: STR_LEFT_LEG, slotX: 1} - {itemType: STR_HEAVY_PISTOL, slot: STR_RIGHT_HAND, ammoItem: STR_HEAVY_PISTOL_CLIP, ammoItemSlots: [STR_HEAVY_PISTOL_CLIP]} - {itemType: STR_HEAVY_PISTOL_CLIP, slot: STR_BELT} - {itemType: STR_HEAVY_PISTOL_CLIP, slot: STR_BELT, slotX: 1} diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_SMGKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_RIFLEKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_ASSAULTER_NAME, decorationLevel: 0} killList: - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 7, faction: 1, mission: 9, turn: 2713, side: 0, bodypart: 1, id: 1000016} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 7, faction: 1, mission: 9, turn: 2715, side: 0, bodypart: 1, id: 1000010} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 9, turn: 2716, side: 0, bodypart: 1, id: 1000010} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 9, turn: 2718, side: 2, bodypart: 2, id: 1000000} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 9, turn: 2719, side: 0, bodypart: 1, id: 1000016} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 9, turn: 2733, side: 2, bodypart: 2, id: 1000021} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 10, turn: 3024, side: 1, bodypart: 3, id: 1000001} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 12, turn: 3606, side: 0, bodypart: 1, id: 1000007} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 12, turn: 3612, side: 0, bodypart: 1, id: 1000006} - {type: STR_SPARTAN_CAPTAIN, rank: STR_LIVE_LEADER, race: STR_SPARTANS, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 12, turn: 3615, side: 0, bodypart: 1, id: 1000023} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 12, turn: 3615, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 7, faction: 1, mission: 13, turn: 3915, side: 1, bodypart: 3, id: 1000003} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 13, turn: 3918, side: 0, bodypart: 1, id: 1000001} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 25, turn: 7506, side: 0, bodypart: 1, id: 1000001} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 7, faction: 1, mission: 25, turn: 7513, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 7, faction: 1, mission: 26, turn: 7803, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 26, turn: 7807, side: 1, bodypart: 3, id: 1000002} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 7, faction: 1, mission: 28, turn: 8412, side: 4, bodypart: 1, id: 1000015} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 28, turn: 8413, side: 4, bodypart: 1, id: 1000015} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 28, turn: 8418, side: 4, bodypart: 1, id: 1000000} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 28, turn: 8418, side: 4, bodypart: 1, id: 1000010} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_SHOTGUN, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 39, turn: 11703, side: 0, bodypart: 1, id: 1000005} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 39, turn: 11706, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_SHOTGUN, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 39, turn: 11706, side: 0, bodypart: 1, id: 1000012} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_SHOTGUN, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 39, turn: 11715, side: 2, bodypart: 2, id: 1000008} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_SHOTGUN, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 39, turn: 11736, side: 0, bodypart: 1, id: 1000006} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 41, turn: 12303, side: 2, bodypart: 2, id: 1000009} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 41, turn: 12316, side: 2, bodypart: 2, id: 1000011} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SHOTGUN, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 41, turn: 12318, side: 3, bodypart: 1, id: 1000002} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SHOTGUN, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 41, turn: 12321, side: 0, bodypart: 1, id: 1000000} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_SHOTGUN, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 52, turn: 15606, side: 0, bodypart: 1, id: 1000014} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 59, turn: 17709, side: 0, bodypart: 1, id: 1000000} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 59, turn: 17709, side: 1, bodypart: 3, id: 1000004} - {type: STR_HUMAN_FEMALE_4, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 59, turn: 17712, side: 0, bodypart: 1, id: 1000002} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 7, faction: 1, mission: 59, turn: 17712, side: 2, bodypart: 2, id: 1000005} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 59, turn: 17713, side: 2, bodypart: 2, id: 1000005} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RIFLE_AK_B, weaponAmmo: __GUNBUTT, status: 6, faction: 1, mission: 60, turn: 18009, side: 3, bodypart: 1, id: 1000004} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_RIFLE_AK_B, weaponAmmo: __GUNBUTT, status: 6, faction: 1, mission: 60, turn: 18012, side: 1, bodypart: 3, id: 1000000} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 64, turn: 19221, side: 1, bodypart: 5, id: 1000000} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 72, turn: 21606, side: 2, bodypart: 2, id: 1000013} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 72, turn: 21609, side: 2, bodypart: 2, id: 1000000} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 72, turn: 21613, side: 0, bodypart: 1, id: 1000009} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 72, turn: 21615, side: 3, bodypart: 1, id: 1000010} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 7, faction: 1, mission: 80, turn: 24003, side: 3, bodypart: 1, id: 1000000} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 80, turn: 24010, side: 3, bodypart: 1, id: 1000000} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 80, turn: 24012, side: 3, bodypart: 1, id: 1000007} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_OLD_MAGNUM, weaponAmmo: STR_OLD_MAGNUM_ROUNDS, status: 6, faction: 1, mission: 88, turn: 26406, side: 1, bodypart: 3, id: 1000000} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_OLD_MAGNUM, weaponAmmo: STR_OLD_MAGNUM_ROUNDS, status: 6, faction: 1, mission: 88, turn: 26406, side: 3, bodypart: 1, id: 1000001} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 93, turn: 27909, side: 4, bodypart: 1, id: 1000001} missionIdList: [8, 9, 10, 12, 13, 24, 25, 26, 28, 35, 37, 38, 39, 40, 41, 52, 59, 60, 64, 68, 72, 73, 74, 80, 83, 88, 91, 93] daysWoundedTotal: 220 totalShotFriendlyCounter: 1 monthsService: 12 shotAtCounterTotal: 47 hitCounterTotal: 39 longDistanceHitCounterTotal: 2 lowAccuracyHitCounterTotal: 1 shotsFiredCounterTotal: 151 shotsLandedCounterTotal: 121 shotAtCounter10in1Mission: 1 hitCounter5in1Mission: 7 timesWoundedTotal: 11 woundsHealedTotal: 26 statGainTotal: 239 braveryGainTotal: 50 - type: STR_SOLDIER id: 6 name: Mute Sister nationality: 0 initialStats: tu: 85 stamina: 80 health: 53 bravery: 30 reactions: 74 firing: 45 throwing: 44 strength: 42 psiStrength: 59 psiSkill: 0 melee: 63 mana: 49 currentStats: tu: 100 stamina: 133 health: 86 bravery: 50 reactions: 90 firing: 74 throwing: 48 strength: 78 psiStrength: 59 psiSkill: 0 melee: 66 mana: 71 rank: 2 craft: lon: 0.63588420013240599 lat: -0.96976846142620443 type: STR_AIRBUS id: 1 gender: 1 look: 1 lookVariant: 27 missions: 27 kills: 37 stuns: 11 armor: STR_CLOTHING_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_FIRST_AID_KIT, slot: STR_BELT, slotX: 2} - {itemType: STR_GRENADE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_HEAVY_PISTOL, slot: STR_RIGHT_HAND} - {itemType: STR_MOLOTOV, slot: STR_QD_SLOT} - {itemType: STR_HEAVY_PISTOL_CLIP, slot: STR_BELT} - {itemType: STR_HEAVY_PISTOL_CLIP, slot: STR_BELT, slotX: 1} diary: commendations: - {commendationName: STR_MEDAL_ORIGINAL8_NAME, noun: NoNoun, decorationLevel: 0} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_SHOTGUN_PA, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 0} killList: - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 3, turn: 903, side: 2, bodypart: 2, id: 1000000} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 7, faction: 1, mission: 3, turn: 912, side: 0, bodypart: 1, id: 1000001} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 3, turn: 913, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 4, turn: 1203, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 4, turn: 1206, side: 0, bodypart: 1, id: 1000004} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 5, turn: 1503, side: 3, bodypart: 1, id: 1000013} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_HANDLE, weaponAmmo: STR_HANDLE, status: 7, faction: 1, mission: 5, turn: 1515, side: 2, bodypart: 2, id: 1000005} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_HANDLE, weaponAmmo: STR_HANDLE, status: 7, faction: 1, mission: 5, turn: 1533, side: 1, bodypart: 3, id: 1000011} - {type: STR_HUMAN_FEMALE_4, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_HANDLE, weaponAmmo: STR_HANDLE, status: 7, faction: 1, mission: 5, turn: 1534, side: 2, bodypart: 2, id: 1000015} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 7, faction: 1, mission: 6, turn: 1809, side: 2, bodypart: 2, id: 1000001} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 6, turn: 1810, side: 2, bodypart: 2, id: 1000001} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 6, turn: 1824, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 8, turn: 2406, side: 2, bodypart: 2, id: 1000000} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 9, turn: 2709, side: 0, bodypart: 1, id: 1000002} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 9, turn: 2713, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 9, turn: 2715, side: 0, bodypart: 1, id: 1000007} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 9, turn: 2721, side: 3, bodypart: 1, id: 1000009} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 9, turn: 2739, side: 2, bodypart: 2, id: 1000015} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 10, turn: 3006, side: 3, bodypart: 1, id: 1000004} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 10, turn: 3009, side: 1, bodypart: 3, id: 1000003} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 10, turn: 3009, side: 2, bodypart: 2, id: 1000005} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 10, turn: 3012, side: 0, bodypart: 1, id: 1000000} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 10, turn: 3015, side: 2, bodypart: 2, id: 1000009} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 13, turn: 3903, side: 2, bodypart: 2, id: 1000010} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 13, turn: 3906, side: 1, bodypart: 3, id: 1000006} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 13, turn: 3909, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 13, turn: 3912, side: 1, bodypart: 3, id: 1000000} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 13, turn: 3915, side: 0, bodypart: 1, id: 1000011} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 14, turn: 4209, side: 2, bodypart: 2, id: 1000006} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 14, turn: 4212, side: 0, bodypart: 1, id: 1000009} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 14, turn: 4212, side: 0, bodypart: 1, id: 1000007} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 14, turn: 4215, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 14, turn: 4221, side: 3, bodypart: 1, id: 1000001} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 14, turn: 4221, side: 0, bodypart: 1, id: 1000008} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 7, faction: 1, mission: 26, turn: 7803, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 26, turn: 7807, side: 0, bodypart: 1, id: 1000000} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOTGUN_PA, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 33, turn: 9909, side: 2, bodypart: 2, id: 1000002} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOTGUN_PA, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 33, turn: 9912, side: 1, bodypart: 3, id: 1000001} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOTGUN_PA, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 33, turn: 9915, side: 0, bodypart: 1, id: 1000000} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_TOMMYGUN, weaponAmmo: STR_TOMMYGUN_DRUM, status: 6, faction: 1, mission: 36, turn: 10803, side: 0, bodypart: 1, id: 1000025} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 52, turn: 15609, side: 2, bodypart: 2, id: 1000024} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 52, turn: 15609, side: 0, bodypart: 1, id: 1000027} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 70, turn: 21009, side: 3, bodypart: 1, id: 1000002} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 80, turn: 24003, side: 0, bodypart: 1, id: 1000002} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 7, faction: 1, mission: 93, turn: 27903, side: 0, bodypart: 1, id: 1000004} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 93, turn: 27912, side: 1, bodypart: 3, id: 1000008} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 93, turn: 27913, side: 0, bodypart: 1, id: 1000004} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 93, turn: 27915, side: 0, bodypart: 1, id: 1000012} missionIdList: [0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 13, 14, 26, 28, 29, 33, 34, 36, 52, 68, 70, 74, 80, 83, 88, 91, 93] daysWoundedTotal: 260 monthsService: 13 unconciousTotal: 2 shotAtCounterTotal: 57 hitCounterTotal: 23 longDistanceHitCounterTotal: 1 lowAccuracyHitCounterTotal: 1 shotsFiredCounterTotal: 98 shotsLandedCounterTotal: 181 shotAtCounter10in1Mission: 2 hitCounter5in1Mission: 1 timesWoundedTotal: 10 allAliensKilledTotal: 1 woundsHealedTotal: 11 statGainTotal: 213 braveryGainTotal: 20 - type: STR_SOLDIER_S id: 21 name: Slutty Oboro nationality: 0 initialStats: tu: 69 stamina: 66 health: 60 bravery: 10 reactions: 58 firing: 44 throwing: 54 strength: 49 psiStrength: 52 psiSkill: 0 melee: 58 mana: 36 currentStats: tu: 96 stamina: 108 health: 90 bravery: 20 reactions: 63 firing: 52 throwing: 54 strength: 67 psiStrength: 52 psiSkill: 0 melee: 59 mana: 60 rank: 1 craft: lon: 0.63588420013240599 lat: -0.96976846142620443 type: STR_AIRBUS id: 1 gender: 1 look: 2 lookVariant: 2 missions: 16 kills: 10 stuns: 5 armor: STR_CLOTHING_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_FIRST_AID_KIT, slot: STR_BELT, slotX: 2} - {itemType: STR_KNOIF, slot: STR_QD_SLOT} - {itemType: STR_MINI_SHOTGUN, slot: STR_RIGHT_HAND, ammoItem: STR_SHOTGUN_G_SHELLS, ammoItemSlots: [STR_SHOTGUN_G_SHELLS]} - {itemType: STR_SHOTGUN_G_SHELLS, slot: STR_BELT} - {itemType: STR_SHOTGUN_G_SHELLS, slot: STR_BELT, slotX: 1} diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_RIFLEKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SHELLSHOCKED_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 0} killList: - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 7, faction: 1, mission: 56, turn: 16815, side: 0, bodypart: 1, id: 1000006} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 6, faction: 1, mission: 56, turn: 16822, side: 0, bodypart: 1, id: 1000006} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_HANDLE, weaponAmmo: STR_HANDLE, status: 7, faction: 1, mission: 56, turn: 16836, side: 1, bodypart: 3, id: 1000005} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 7, faction: 1, mission: 57, turn: 17106, side: 0, bodypart: 1, id: 1000009} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 6, faction: 1, mission: 57, turn: 17107, side: 0, bodypart: 1, id: 1000009} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 65, turn: 19503, side: 2, bodypart: 2, id: 1000001} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 65, turn: 19509, side: 2, bodypart: 2, id: 1000004} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 7, faction: 1, mission: 65, turn: 19510, side: 3, bodypart: 1, id: 1000003} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 65, turn: 19513, side: 3, bodypart: 1, id: 1000003} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 7, faction: 1, mission: 65, turn: 19515, side: 0, bodypart: 1, id: 1000002} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 65, turn: 19516, side: 0, bodypart: 1, id: 1000002} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 70, turn: 21009, side: 0, bodypart: 5, id: 1000026} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 71, turn: 21303, side: 1, bodypart: 3, id: 1000006} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 83, turn: 24921, side: 3, bodypart: 1, id: 1000000} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_KNOIF, weaponAmmo: STR_KNOIF, status: 6, faction: 1, mission: 83, turn: 24924, side: 1, bodypart: 3, id: 1000002} missionIdList: [56, 57, 58, 61, 63, 65, 66, 68, 70, 71, 75, 76, 83, 88, 91, 93] daysWoundedTotal: 70 monthsService: 5 unconciousTotal: 1 shotAtCounterTotal: 30 hitCounterTotal: 12 longDistanceHitCounterTotal: 1 shotsFiredCounterTotal: 78 shotsLandedCounterTotal: 34 timesWoundedTotal: 5 woundsHealedTotal: 2 statGainTotal: 156 braveryGainTotal: 10 - type: STR_SOLDIER_S id: 9 name: Crawlin Balalaika nationality: 0 initialStats: tu: 74 stamina: 74 health: 44 bravery: 20 reactions: 56 firing: 50 throwing: 42 strength: 15 psiStrength: 32 psiSkill: 0 melee: 90 mana: 29 currentStats: tu: 100 stamina: 138 health: 91 bravery: 30 reactions: 66 firing: 75 throwing: 45 strength: 68 psiStrength: 32 psiSkill: 0 melee: 94 mana: 66 rank: 1 craft: lon: 0.63588420013240599 lat: -0.96976846142620443 type: STR_AIRBUS id: 1 gender: 1 look: 1 lookVariant: 47 missions: 35 kills: 38 stuns: 10 armor: STR_CLOTHING_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_GRENADE, slot: STR_BELT, slotX: 1} - {itemType: STR_GRENADE, slot: STR_BELT} - {itemType: STR_HANDLE, slot: STR_QD_SLOT} - {itemType: STR_MINI_SHOTGUN, slot: STR_RIGHT_HAND, ammoItem: STR_SHOTGUN_G_SHELLS, ammoItemSlots: [STR_SHOTGUN_G_SHELLS]} - {itemType: STR_SHOTGUN_G_SHELLS, slot: STR_BELT, slotX: 3} - {itemType: STR_SHOTGUN_G_SHELLS, slot: STR_BELT, slotX: 2} - {itemType: STR_SHOTGUN_G_SHELLS, slot: STR_BELT, slotX: 2, slotY: 1} - {itemType: STR_SHOTGUN_G_SHELLS, slot: STR_BELT, slotX: 3, slotY: 1} diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 0} killList: - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 13, turn: 3909, side: 3, bodypart: 1, id: 1000009} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 7, faction: 1, mission: 14, turn: 4207, side: 1, bodypart: 3, id: 1000011} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 6, faction: 1, mission: 14, turn: 4216, side: 1, bodypart: 3, id: 1000011} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 7, faction: 1, mission: 17, turn: 5115, side: 0, bodypart: 1, id: 1000017} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 6, faction: 1, mission: 17, turn: 5122, side: 0, bodypart: 1, id: 1000017} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 7, faction: 1, mission: 17, turn: 5127, side: 3, bodypart: 1, id: 1000008} - {type: STR_BANDIT_RATMAN_LEADER, rank: STR_LIVE_LEADER, race: STR_RATMEN, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 6, faction: 1, mission: 27, turn: 8103, side: 1, bodypart: 3, id: 1000014} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 6, faction: 1, mission: 27, turn: 8109, side: 1, bodypart: 3, id: 1000004} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 6, faction: 1, mission: 27, turn: 8115, side: 3, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 6, faction: 1, mission: 27, turn: 8118, side: 3, bodypart: 1, id: 1000011} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_OLD_RIFLE, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 28, turn: 8451, side: 2, bodypart: 2, id: 1000014} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 7, faction: 1, mission: 31, turn: 9306, side: 0, bodypart: 1, id: 1000000} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 6, faction: 1, mission: 31, turn: 9310, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 6, faction: 1, mission: 32, turn: 9624, side: 0, bodypart: 0, id: 1000004} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 36, turn: 10803, side: 4, bodypart: 1, id: 1000010} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SHOTGUN, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 42, turn: 12627, side: 3, bodypart: 1, id: 1000006} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SHOTGUN, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 42, turn: 12636, side: 0, bodypart: 1, id: 1000002} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_SHOTGUN, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 44, turn: 13209, side: 3, bodypart: 1, id: 1000010} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: STR_WEAPON_UNKNOWN, weaponAmmo: STR_WEAPON_UNKNOWN, status: 6, faction: 1, mission: 44, turn: 13212, side: 1, bodypart: 3, id: 1000025} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_SHOTGUN, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 44, turn: 13215, side: 3, bodypart: 1, id: 1000015} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 47, turn: 14107, side: 1, bodypart: 3, id: 1000006} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOTGUN, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 47, turn: 14109, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOTGUN, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 47, turn: 14110, side: 2, bodypart: 2, id: 1000003} - {type: STR_HUMAN_LABOURER_FEM, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 48, turn: 14412, side: 0, bodypart: 1, id: 1000001} - {type: STR_HUMAN_LABOURER, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 48, turn: 14415, side: 0, bodypart: 1, id: 1000002} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SHOTGUN, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 51, turn: 15315, side: 1, bodypart: 3, id: 1000005} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SHOTGUN, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 51, turn: 15321, side: 0, bodypart: 1, id: 1000001} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 52, turn: 15609, side: 4, bodypart: 1, id: 1000021} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_BATTLE_RIFLE, weaponAmmo: STR_BATTLE_RIFLE_CLIP, status: 6, faction: 1, mission: 52, turn: 15613, side: 2, bodypart: 2, id: 1000002} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_BATTLE_RIFLE, weaponAmmo: STR_BATTLE_RIFLE_CLIP, status: 6, faction: 1, mission: 52, turn: 15660, side: 1, bodypart: 3, id: 1000020} - {type: STR_HUMAN_FEMALE_4, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_REVOLVER_LT, weaponAmmo: STR_REVOLVER_LT_DRUM, status: 7, faction: 1, mission: 59, turn: 17715, side: 3, bodypart: 1, id: 1000003} - {type: STR_HUMAN_FEMALE_4, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_REVOLVER_LT, weaponAmmo: STR_REVOLVER_LT_DRUM, status: 6, faction: 1, mission: 59, turn: 17715, side: 1, bodypart: 3, id: 1000001} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 60, turn: 18009, side: 0, bodypart: 1, id: 1000001} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 64, turn: 19216, side: 1, bodypart: 3, id: 1000002} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 64, turn: 19221, side: 2, bodypart: 2, id: 1000004} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SMALL_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 72, turn: 21607, side: 0, bodypart: 1, id: 1000024} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SMALL_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 72, turn: 21609, side: 0, bodypart: 1, id: 1000025} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 72, turn: 21610, side: 0, bodypart: 1, id: 1000011} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SMALL_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 72, turn: 21612, side: 4, bodypart: 1, id: 1000011} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SMALL_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 72, turn: 21615, side: 0, bodypart: 1, id: 1000005} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SMALL_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 7, faction: 1, mission: 72, turn: 21618, side: 3, bodypart: 1, id: 1000018} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SMALL_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 72, turn: 21621, side: 3, bodypart: 1, id: 1000023} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SMALL_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 72, turn: 21622, side: 3, bodypart: 1, id: 1000018} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SMALL_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 72, turn: 21624, side: 3, bodypart: 1, id: 1000019} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 80, turn: 24003, side: 2, bodypart: 2, id: 1000001} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 80, turn: 24006, side: 2, bodypart: 2, id: 1000006} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_HANDLE, weaponAmmo: STR_HANDLE, status: 7, faction: 1, mission: 88, turn: 26430, side: 2, bodypart: 4, id: 1000002} - {type: STR_BANDIT_PUNK, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_HANDLE, weaponAmmo: STR_HANDLE, status: 7, faction: 1, mission: 91, turn: 27303, side: 0, bodypart: 1, id: 1000000} missionIdList: [13, 14, 16, 17, 24, 26, 27, 28, 30, 31, 32, 34, 36, 42, 43, 44, 45, 46, 47, 48, 51, 52, 59, 60, 62, 64, 68, 72, 73, 74, 80, 83, 88, 91, 93] daysWoundedTotal: 105 totalShotFriendlyCounter: 5 monthsService: 10 shotAtCounterTotal: 51 hitCounterTotal: 31 lowAccuracyHitCounterTotal: 2 shotsFiredCounterTotal: 188 shotsLandedCounterTotal: 170 hitCounter5in1Mission: 3 timesWoundedTotal: 10 allAliensKilledTotal: 1 allAliensStunnedTotal: 1 woundsHealedTotal: 19 statGainTotal: 270 braveryGainTotal: 10 crafts: - lon: 0.63588420013240599 lat: -0.96976846142620443 id: 1 speedLon: 0 speedLat: 0 speedRadian: 0 speed: 0 type: STR_AIRBUS fuel: 800 damage: 0 shield: 0 weapons: - type: 0 - type: 0 items: STR_BANDAGE: 9 STR_BEER: 19 STR_CANTEEN: 3 STR_CATTLE_PROD: 1 STR_DYNAMITE: 1 STR_FIRE_EXT: 1 STR_FIRST_AID_KIT: 2 STR_GRENADE: 5 STR_GRENADE_FRAG: 2 STR_GROG_BARREL: 1 STR_HAMMER: 1 STR_HANDLE: 4 STR_HEAVY_PISTOL: 3 STR_HEAVY_PISTOL_CLIP: 15 STR_KNOIF: 1 STR_KNUCKLES: 2 STR_MINI_CANNON: 1 STR_MINI_SHOTGUN: 2 STR_MOLOTOV: 6 STR_PICKAXE: 1 STR_SHORT_SWORD: 1 STR_SHOTGUN_G_SHELLS: 11 STR_SL_HE: 7 STR_VODKA: 10 status: STR_READY lonAuto: 0 latAuto: 0 pilots: - 9 - lon: 0.63588420013240599 lat: -0.96976846142620443 id: 1 speedLon: 0 speedLat: 0 speedRadian: 0 speed: 0 type: STR_SCHOOLBUS fuel: 3000 damage: 0 shield: 0 weapons: - type: 0 - type: 0 - type: 0 items: STR_ANARCHY_BOMB: 3 STR_AT_RIFLE: 2 STR_AT_RIFLE_ROUND: 6 STR_BANDAGE: 26 STR_BEER: 25 STR_CANTEEN: 2 STR_DYNAMITE: 1 STR_FIRE_EXT: 1 STR_FIRST_AID_KIT: 9 STR_GRENADE: 10 STR_GRENADE_FRAG: 4 STR_GROG_BARREL: 2 STR_HANDLE: 5 STR_KNOIF: 2 STR_KNUCKLES: 2 STR_MACHETE: 1 STR_MANACLES: 4 STR_MOLOTOV: 2 STR_PIR_CANNONBALL_HE: 4 STR_RAPIER: 1 STR_SHOOTA: 4 STR_SHOOTA_CLIP: 5 STR_SLUGGA: 2 STR_SLUGGA_AMMO: 15 STR_VODKA: 9 status: STR_READY lonAuto: 0 latAuto: 0 pilots: - 23 - lon: 0.63588420013240599 lat: -0.96976846142620443 id: 1 speedLon: 0 speedLat: 0 speedRadian: 0 speed: 0 type: STR_LITTLE_BIRD fuel: 100 damage: 0 shield: 0 weapons: - type: STR_14MM_CHAINGUN_UC ammo: 300 - type: 0 - type: 0 - type: 0 items: {} status: STR_READY lonAuto: 0 latAuto: 0 items: STR_14MM_CHAINGUN_ROUNDS: 7 STR_ACADEMY_CORPSE: 29 STR_ALIEN_ALLOYS: 136 STR_ALIEN_SURGERY: 3 STR_APPLE: 81 STR_ARC_WELDER: 2 STR_ASMG: 5 STR_ASMG_CLIP: 14 STR_AT_RIFLE_ROUND: 34 STR_AUTO_RIFLE: 7 STR_BABY_NUKE: 4 STR_BABY_NUKE_BLUEPRINTS: 1 STR_BANANAS: 78 STR_BANDAGE: 91 STR_BANDIT_PUNK: 1 STR_BASIC_ARMOR: 2 STR_BATON: 3 STR_BATTLE_AX: 1 STR_BEER: 78 STR_BIG_BONE: 2 STR_BLOOD_DOG_CORPSE: 2 STR_BOOK_OF_SERMONS: 8 STR_BUCKSHOT: 36 STR_CABBAGE_SACK: 28 STR_CAMO_PAINT: 9 STR_CANTEEN: 9 STR_CATGIRL_TOURIST: 1 STR_CATTLE_PROD: 3 STR_CAWS: 1 STR_CAWS_CLIP_AP: 2 STR_CHAINGUN_CLIP: 2 STR_CHEMICALS: 1 STR_CHEM_COAT: 1 STR_CHOCOLATE: 5 STR_CHURCH_CORPSE: 10 STR_CIGS: 40 STR_CLOTHING: 7 STR_CLOTHING_BASIC: 8 STR_COCONUT: 76 STR_COMBAT_DRUGS: 6 STR_COV: 1 STR_CRACK: 44 STR_CREDIT_CHIP_M: 27 STR_CS_GAS: 2 STR_CULTURAL_WEALTH: 60 STR_CUTLASS: 2 STR_DATA_DISK_B: 1 STR_DB_SHOTGUN: 3 STR_DOOM_DEMON_CORPSE: 2 STR_DOOM_HUMAN_CORPSE: 8 STR_DOOM_IMP_CORPSE: 1 STR_DYNAMITE: 3 STR_ELECTRONIC_PIECES: 6 STR_ELERIUM_115: 127 STR_ESOTERICA: 1 STR_FAN: 6 STR_FIRST_AID_KIT: 30 STR_FLAMETHROWER_CLIP: 3 STR_FLAMETHROWER_LR: 3 STR_FLINTLOCK_BALLS_G: 3 STR_FOOD_BAG: 95 STR_FUSO_KNIVES: 12 STR_GAS_GRENADE: 27 STR_GDX_002: 1 STR_GI_ARMOR: 3 STR_GLAMOUR: 72 STR_GL_HE: 18 STR_GNOME: 2 STR_GOLDEN_CUP: 1 STR_GOVT_CORPSE: 25 STR_GRAPES: 22 STR_GRAV_CORPSE: 8 STR_GREAT_CLUB: 1 STR_GRENADE: 29 STR_GRENADE_FRAG: 16 STR_GRENADE_LAUNCHER: 5 STR_GROG_BARREL: 2 STR_GUILD_CORPSE: 19 STR_GYM_OUTFIT: 1 STR_HAMMER: 1 STR_HANDLE: 4 STR_HARPOON: 16 STR_HARPOON_STUN_CLIP: 37 STR_HAXXOR: 3 STR_HC_AP_AMMO: 1 STR_HEAVY_PISTOL_CLIP: 7 STR_HYDRA_LASER: 1 STR_HYDRA_LASER_CLIP: 2 STR_IGUN_CLIP: 2 STR_INCENDIARY_GRENADE: 54 STR_KATANA: 1 STR_KITCHEN_KNIFE: 1 STR_KNOIF: 4 STR_KNOIF_BANDIT: 4 STR_KNUCKLES: 5 STR_KUSARIGAMA: 1 STR_LAND_DEED: 1 STR_LARGE_SCOUT_BLUEPRINT: 1 STR_LASER_PISTOL_CLIP_HI: 4 STR_LASER_PISTOL_LT: 3 STR_LASER_PISTOL_MINI: 4 STR_LASER_PISTOL_PIR: 2 STR_LASER_PISTOL_SNUB: 2 STR_LASER_PISTOL_SNUB_CLIP: 6 STR_LEATHER_ARMOR: 9 STR_LEEK: 1 STR_LEEK_SACK: 18 STR_LINGERIE: 13 STR_LOKNAR_SCRIPTURES: 1 STR_LONGEVITY_SERUM: 3 STR_LONG_KNIFE: 6 STR_LUXURY_FUR: 5 STR_MACHETE: 4 STR_MAGE_ROBE: 1 STR_MANACLES: 5 STR_MAUSER: 1 STR_MAUSER_CLIP: 10 STR_MEDALLION: 25 STR_MEDICAL_SUPPLIES: 9 STR_MED_CANNON_PARTS: 1 STR_MED_CANNON_SHELLS: 100 STR_MEGASCORPION_POISON: 5 STR_MEGASCORPION_STING: 1 STR_MELON: 6 STR_MINE: 16 STR_MINING_LASER: 1 STR_MISFORTUNE_ARMOR_PARTS: 1 STR_MOLOTOV: 8 STR_MONSTER_TEETH: 6 STR_MOONSHINE: 5 STR_MP: 4 STR_MP_CLIP: 20 STR_MRSHAN_SHOTGUN: 1 STR_MUTANT_BLESSINGS: 10 STR_MUTANT_EGG: 33 STR_MUTANT_FISH: 21 STR_MUTANT_MEAT: 85 STR_NARLOCK_LASGUN_CLIP: 2 STR_NECROPLANE_PARTS: 24 STR_NEKO_SWORD: 2 STR_ORE: 4 STR_PADD: 40 STR_PAINKILLERS: 14 STR_PARTY_DRESS: 1 STR_PEAR: 53 STR_PICKAXE: 2 STR_PIKE: 1 STR_PINUP_MAGAZINE: 2 STR_PIR_CANNON: 1 STR_PIR_CANNONBALL_HE: 7 STR_PORN: 30 STR_POTATO: 1 STR_POTATO_SACK: 38 STR_PUMPKIN: 1 STR_QUARTERSTAFF: 1 STR_RAIDER_CORPSE: 36 STR_RANGEFINDER: 1 STR_RAYGUN: 2 STR_RAYGUN_CLIP: 9 STR_RAZOR: 1 STR_RIFLE: 4 STR_RIFLE_CLIP: 14 STR_RIFLE_CLIP_AP: 16 STR_RIOT_GRENADE: 5 STR_RPG: 2 STR_RUSTY_BLADE: 1 STR_SAW: 1 STR_SAW_CLIP_PS: 1 STR_SCHOOL_BOOKS_ITEM: 1 STR_SCRAP_METAL: 229 STR_SC_WIRE: 27 STR_SECTOWEED: 201 STR_SECURITY_CORPSE: 8 STR_SHOOTA_CLIP: 14 STR_SHORT_SWORD: 1 STR_SHOTGUN: 4 STR_SHOTGUN_G_SHELLS: 7 STR_SHOTGUN_PA: 3 STR_SHOTGUN_PA_SHELLS: 2 STR_SHOTGUN_PA_SLUGS: 55 STR_SHOTGUN_SHELLS_AP: 11 STR_SHROOM_BROWN: 28 STR_SHROOM_RED: 36 STR_SHROOM_WHITE: 34 STR_SIDEWINDER_LAUNCHER: 1 STR_SIDEWINDER_MISSILES: 4 STR_SLUGGA_AMMO: 6 STR_SMALL_CANNON: 1 STR_SMALL_CANNON_ROUNDS_X50: 2 STR_SMALL_MEDIPACK: 6 STR_SMALL_ROCKET: 2 STR_SMALL_ROCKET_ADV: 3 STR_SMG_CLIP: 13 STR_SMG_SPIKED: 2 STR_SMOKE_GRENADE: 20 STR_SPARTAN_CORPSE: 51 STR_SPIKE_LAUNCHER: 2 STR_SPIKE_ROCKETS: 17 STR_SPY_PISTOL_CLIP: 5 STR_SSRL_2: 2 STR_STAPLER_CLIP: 3 STR_STUN_BATON: 19 STR_STUN_GRENADE_PIR: 1 STR_TAC_VEST: 1 STR_TECH_CLEAVER: 1 STR_TECH_KNIFE: 2 STR_THROWING_STARS: 5 STR_TROPHY_CREDIT_GOBLIN_ZAXX: 11 STR_TROPHY_CREDIT_JACK: 133 STR_TROPHY_CREDIT_MUTANT_ALLIANCE: 625 STR_UAC_PLASMAGUN: 1 STR_UAC_PLASMAGUN_BATTERY: 1 STR_UAC_ROCKET_LAUNCHER: 1 STR_UAC_ROCKET_LAUNCHER_ROCKETS: 2 STR_UBER_WHEAT_SACK: 16 STR_UFO_NAVIGATION: 15 STR_UFO_POWER_SOURCE: 3 STR_UFO_POWER_SOURCE_SMALL: 2 STR_VODKA: 52 STR_WAKIZASHI: 4 STR_WENCH_OUTFIT: 1 STR_WRENCH: 1 STR_YELLOW_GEM: 1 STR_ZOMBIE_STERILE_TERRORIST: 1 scientists: 0 engineers: 0 research: - project: STR_TANK_CORPSE assigned: 0 spent: 0 cost: 36 - project: STR_UFO_POWER_SOURCE_SMALL assigned: 0 spent: 0 cost: 16 - project: STR_ALIEN_ALLOYS assigned: 0 spent: 4 cost: 13 - project: STR_SOLDIER_TYPE_NEKOMIMI assigned: 0 spent: 0 cost: 21 - project: STR_SUPER_SAWED_OFF assigned: 3 spent: 0 cost: 13 - project: STR_KATANA assigned: 0 spent: 1 cost: 12 - project: STR_SPY_ON_NINJAS assigned: 0 spent: 0 cost: 15 - project: STR_SOLDIER_TYPE_BASIC assigned: 3 spent: 0 cost: 5 - project: STR_PINUP_MAGAZINE assigned: 1 spent: 1 cost: 5 - project: STR_DATA_DISK_B assigned: 1 spent: 1 cost: 2 - project: STR_FIRST_AID_KIT_SMALL assigned: 2 spent: 0 cost: 3 productions: - item: STR_WINE assigned: 50 spent: 38416 amount: 1 infinite: true sell: true alienMissions: - type: STR_MISSION_HARASSMENT_STORMRATS region: STR_EUROPE race: STR_BANDIT_TOWN nextWave: 0 nextUfoCounter: 1 spawnCountdown: 3450 liveUfos: 0 multiUfoRetaliationInProgress: true uniqueID: 99 missionSiteZone: -1 - type: STR_MISSION_FREIGHT region: STR_CENTRAL_ASIA race: STR_FLOATER_NONCOM nextWave: 4 nextUfoCounter: 0 spawnCountdown: 1110 liveUfos: 0 uniqueID: 227 missionSiteZone: -1 - type: STR_MISSION_DIPLOMACY region: STR_CENTRAL_ASIA race: STR_SECTOID_NONCOM nextWave: 3 nextUfoCounter: 0 spawnCountdown: 1830 liveUfos: 0 uniqueID: 229 missionSiteZone: -1 - type: STR_MISSION_SURVEY region: STR_AUSTRALASIA race: STR_SECTOID_NONCOM nextWave: 4 nextUfoCounter: 0 spawnCountdown: 720 liveUfos: 0 uniqueID: 233 missionSiteZone: -1 discovered: - STR_UFO_NAVIGATION - STR_QUARTERSTAFF - STR_KUNG_FU - AUX_IDENT - STR_KNUCKLES_SPIKED - STR_UNARMED_GAUNTLET - STR_CHITIN_KNIFE - STR_UNARMED_WRESTLING - STR_SECTOID_ENGINEER - STR_SECTOID_MEDIC - STR_SECTOID_NAVIGATOR - STR_SECTOID_SOLDIER - STR_ALIEN_ORIGINS - STR_SNAKEMAN - STR_FLOATER - STR_SECTOID_AUTOPSY - STR_SECTOID - STR_LARGE_SCOUT - STR_ALIEN_RESEARCH - STR_SMALL_SCOUT - STR_ALIEN_SUPPLY - STR_MEDIUM_SCOUT - STR_DURATHREAD_WORKING - STR_BASIC_ELECTRONICS - STR_QUESTION_OF_DRILL - STR_REJECT_THE_POWER - STR_SC_WIRE - STR_NECROPLANE_PARTS_RECYCLING - STR_CAPTAIN_PERSONALITY_TEST - STR_CAPTAIN_SOREASS - STR_CAPTAIN_GRAY - STR_CAPTAIN_JACKSORE - STR_CAPTAINS_RANK_01 - STR_CAPTAIN_GREEN - STR_CAPTAIN_RED - STR_CAPTAIN_LAZYSORE - AUX_DOGE_BARK - STR_CAMOUFLAGE - STR_CAPTAIN_SOREDUMB - STR_CAMO_PAINT - STR_ONSEN_PREQ - STR_LIVING_QUARTERS_SMALL - STR_HUMAN_CARAPACE_ARMOR - STR_GYM_ADVANCE_PREQ - STR_MESS_HALL - STR_JUNK_PILE - STR_SCHOOLING_1 - STR_ENGINEER_PLUS_PREQ - STR_HUMANS - STR_ENGINEER_PLUS - STR_EXCAVATION - STR_BRAINER_OUTFIT - STR_GENTLE_PUSH - STR_RUNT_OUTFIT - STR_PEASANT_CAMO_UC - STR_PEASANT_ARMOR_JUMPSUIT_UC - STR_TAC_VEST_PEASANT_UC - STR_PEASANT_ARMOR_SAILOR_UC - STR_PEASANT_MEIDO_UC - STR_LOC_TAVERN_CELLAR_DONE - STR_RATMEN_ANGRY - STR_LOC_RATLING_VILLAGE_DONE - STR_MRSHAN_SHOTGUN - STR_DYNAMITE - STR_ROCKET_LAUNCHER - STR_ATG_RIFLE - STR_UAC_ROCKET_LAUNCHER - STR_AUTO_CANNON - STR_HEAVY_CANNON - STR_LACC - STR_LASER_PISTOL_MINI - STR_HIDEOUT_DETECTOR - STR_MINE - STR_ANCHOR - STR_PIGEON_ADVANCE - STR_SMALL_MEDIPACK - STR_BABY_NUKE_BLUEPRINTS - STR_WINE - STR_BUCKAROO_INTERCEPTOR - STR_AERODYNAMICS - STR_VODKA - STR_MUTANT_BLESSINGS - STR_SCALE_MAIL - STR_PEASANT_MILITIA - STR_GYMNASTICS - STR_BIKINI - STR_LEATHER_ARMOR - AUX_CHITIN_SHIELD - STR_BASIC_ARMOR - STR_PEASANT_ARMOR_MILITIA - STR_DEEP_ONE - STR_OSIRON - STR_NEKOMIMI - STR_NUBIRAN - STR_AQUATOID - STR_RODELHIA - GOVT_ARMOR_P1 - PILLBOX_ARMOR - GOVT_ARMOR_P5 - SPARTAN_ARMOR_P0 - SPARTAN_ARMOR_P1 - RAIDER_ARMOR_P2 - FIELD_GUN_ARMOR - RAIDER_ARMOR_P4 - GOVT_ARMOR_P4 - HUMAN_ARMOR_M9 - STR_HUMAN_FEMALE_4 - HUMAN_ARMOR_F4 - STR_HUMAN_CITY_GIRL - NAZI_ARMOR_P2 - HUMAN_ARMOR_F8 - STR_HUMAN_LABOURER_FEM - STR_NAZI_SOLDIER - STR_HUMAN_NOBLEWOMAN - HUMAN_ARMOR_F7 - NAZI_ARMOR_P1 - NAZI_ARMOR_P7 - HUMAN_ARMOR_F11 - STR_HUMAN_SHARP_GUY - STR_NAZI_SS - STR_NAZI_KKK - STR_BANDIT_PUNK - STR_BANDIT_BOY - STR_BANDIT_HIGHWAYMAN - STR_BANDIT_RATMAN_STORMRAT - STR_HIGHWAYMAN_QUAD - STR_NARLOCK_LEADER - STR_GNOME - STR_NINJA_GAL - STR_BANDIT_RUFFIAN - STR_RAIDER_THUG - STR_GUILD_SOLDIER - STR_OSIRON_LAD - STR_EXPERIMENT_VICTIM - STR_SISTER_VICTIM - STR_DAMSEL_SACRIFICE - CIVILIAN_YOUNG_UBER - STR_SPARTAN_SCOUT - STR_SPARTAN_RIFLEMAN - STR_GOVT_AGENT - STR_CATGIRL_TOURIST - STR_ACADEMY_NURSE - STR_CHURCH_SOLDIER - STR_CHURCH_BOY - STR_CHURCH_MAIDEN - STR_GOVT_PILOT - STR_GOVT_MP - STR_GUILD_ENGINEER - STR_NINJA - STR_CHURCH_MATRON - STR_RAIDER_BOSS - STR_GUILD_GUARD - STR_CHURCH_PRIEST - STR_NAZIS - STR_SPARTANS - STR_SMUGGLER - STR_BANDIT - STR_RAIDER - STR_NINJA_JETBIKES - CHURCH_ARMOR_P8 - CHURCH_ARMOR_P10 - SECTOID_ARMOR_P3B - SECTOID_ARMOR_P11 - SECTOID_ARMOR_P1 - CHURCH_ARMOR_P1 - SECTOID_ARMOR_P10 - FLOATER_ARMOR_P1 - CHURCH_ARMOR_P7 - SECTOID_ARMOR_P3 - FLOATER_ARMOR_P4 - SECTOID_ARMOR_P2 - FLOATER_ARMOR_P9 - CHURCH_ARMOR_P9 - STR_TANKP_PREQ - STR_PIRATE_HOVERBIKE_PREQ - STR_RIBBON - STR_PARTY_DRESS - STR_ARMORED_CORSET - STR_MEIDO_OUTFIT - CIV_ARMOR_LOKNAR_1 - NINJA_ARMOR_1 - STR_LOKNAR_ORIGINS - CIVILIAN_MUT_3 - CIV_ARMOR_MUT_3 - ARMOR_NARLOCK_LEADER - BANDIT_ARMOR_P9 - BANDIT_ARMOR_P16 - BANDIT_ARMOR_P18 - BANDIT_ARMOR_P19 - BANDIT_ARMOR_P2 - STR_HISTORY_005 - STR_NEWSPAPER_012 - STR_NEWSPAPER_015 - STR_GUILD_CORPSE - STR_ACADEMY_CORPSE - STR_SHAMBLER_TERRORIST - STR_LOBSTERMAN_HIDE - STR_LUXURY_FUR - STR_SPIDER_SILK - STR_BOUNTY_HUNTING_PRIZE_MAGNUM_PREQ - STR_BOUNTY_HUNTING_PRIZE_JACK_FAVOR_PREQ - STR_BOUNTY_HUNTING_PRIZE_BANK_FAVORS_PREQ - STR_BOUNTY_HUNTING_PRIZE_CANNON_PREQ - STR_BOUNTY_HUNTING_PRIZE_HARPOON_CARBINE_PREQ - STR_BOUNTY_HUNTING_C_PASS - STR_BOUNTY_HUNTING_PRIZE_SUPERCHARGER_PREQ - STR_BOUNTY_HUNTING_PRIZE_DINOSAUR_PREQ - STR_BOUNTY_HUNTING_PRIZE_SPIKE_ROCKETS_PREQ - STR_BOUNTY_HUNTING_PRIZE_HOLOSUIT_PREQ - STR_BOUNTY_HUNTING_PRIZE_SAYA_PREQ - STR_ONE_TROPHY_MA - STR_ANY_BASIC_TROPHY_UNLOCKED - STR_BOUNTY_HUNTING_PRIZE_PEACEMAKER - STR_BOUNTY_HUNTING_PRIZE_EAGLE - STR_ONE_TROPHY_BANK - STR_BOUNTY_HUNTING_PRIZE_MARTIAL_ARTS - STR_ONE_TROPHY_JACK - STR_BOUNTY_HUNTING_PRIZE_ASG12 - STR_BOUNTY_HUNTING_PRIZE_DURATHREAD - STR_BOUNTY_HUNTING_PRIZE_MINI_SHOTGUN - STR_BOUNTY_HUNTING_PRIZE_BLACK_ADDER - STR_BOUNTY_HUNTING_PRIZE_PIRANHA - STR_BOUNTY_HUNTING_PRIZE_ALLIANCE_FAVORS - STR_BOUNTY_HUNTING_PRIZE_SILENCED_PISTOL - STR_TROPHY_TARGET_50_JACK - STR_TROPHY_TARGET_200_JACK - STR_TROPHY_TARGET_75_MUTANT_ALLIANCE - STR_TROPHY_TARGET_50_MUTANT_ALLIANCE - STR_GOVT_CORPSE - STR_TROPHY_AT_RIFLE - STR_RAIDER_CORPSE - STR_GUILD_AUTOPSY - STR_GOVT_AUTOPSY - STR_MISSION_MERCENARY_ASSIGNMENT - STR_MISSION_FREIGHT - STR_MISSION_GOLD_TRANSPORT - STR_ALIEN_ABDUCTION_PIR - STR_RUSSIA - STR_REPORT_001 - STR_BOOK_OF_SERMONS - STR_FREAK_GAL - STR_NEWSPAPER - STR_PADD - STR_LOKNAR_SCRIPTURES - STR_JOURNEY_NOTES - STR_FREAK_RECRUITMENT - STR_GUNS_N_AMMO - STR_MAD_SCRIBBLINGS - STR_DATA_DISK_B - STR_PINUP_MAGAZINE - STR_EXPEDITION_RESEARCH - STR_BRIEFCASE - STR_MED_CANNON_PARTS - STR_ELECTRONIC_PIECES - STR_MEDALLION - STR_COINS - STR_PORN - STR_APPLE - STR_CRACK - STR_CHOCOLATE - STR_OLD_BOOKS - STR_CONSUMER_GOODS - STR_SILVER_BAR - STR_MEDICAL_SUPPLIES - STR_LINGERIE - STR_LINGERIE_DEP - STR_UBER_WHEAT - STR_GARLIC - STR_SHROOM_BROWN - STR_YELLOW_GEM - STR_RING - STR_MONEY_PURSE - STR_CASH_BAG - STR_LOOTBOX_PREPPER - STR_NUCLEAR_MATERIALS - STR_LOOTBOX_SUPPLIES - STR_DIAMOND - STR_TREASURE_CHEST - STR_RED_GEM - STR_SMALL_SCOUT_BLUEPRINT - STR_LARGE_SCOUT_BLUEPRINT - STR_MEDIUM_SCOUT_BLUEPRINT - STR_VESSEL_AMBULANCE - STR_TEC_036 - STR_HARMFUL_002 - STR_HARMFUL_005 - STR_PINUP_029 - STR_PINUP_014 - STR_PINUP_024 - STR_PINUP_044 - STR_HARMFUL_004 - STR_HARMFUL_001 - STR_PINUP_001 - STR_HARMFUL_006 - STR_HARMFUL_ALL - STR_HARMFUL_003 - STR_PINUP_032 - STR_PINUP_040 - STR_PINUP_068 - STR_PINUP_061 - STR_PINUP_072 - STR_PINUP_055 - STR_PINUP_070 - STR_PINUP_088 - STR_PINUP_153 - STR_PINUP_115 - STR_PINUP_138 - STR_PINUP_133 - STR_PINUP_140 - STR_PINUP_144 - STR_PINUP_128 - STR_PINUP_150 - STR_PINUP_154 - STR_GODS_SUMMARY_PREQ1 - STR_GODS_SUMMARY_PREQ2 - STR_GODS_G6 - STR_WASTELAND_PRIESTESS - STR_VIP_003_PREQ - STR_GRAVBALL_LEAGUE - STR_GODS_E6 - STR_VIP_008 - STR_WASTELAND_SORCERESS - STR_GDX_000 - STR_GDX_001 - STR_GDX_002 - STR_SHAPED_CHARGES - STR_ELECTRIC_LASSO - STR_SMALL_CANNON_1 - STR_SKYRANGER_TRANSPORT - STR_PRIMITIVE_WEAPONS_2_ZZZ - STR_SMITHING_ZZZ - STR_14MM_CHAINGUN - STR_CANNON_PREQ - STR_PICKAXE - STR_14MM_AA_SYSTEM - STR_LIGHT_CANNONS - STR_SIDEWINDER_REPORT - STR_EXPLOSIVE_AMMO_PREQ - STR_MINIGUN_PLUS - STR_AUTO_CANNON_PLUS - STR_PIRANHA_AIRBIKE - STR_MED_CANNON_REPORT - STR_GUN_SCOPE - STR_AMMO_MANUFACTURING_2_PREQ - STR_CANNONS_MANUFACTURING_PREQ - STR_PRIMITIVE_WEAPONS_ZZZ - STR_STICK_GRENADE - STR_STUN_BATON - ADRONE_ARMOR - STR_PIRATEZ_COOKING_PREQ - STR_PINK_DESERTS - STR_GYM_OUTFIT - STR_GENERAL_STORES_ARMORED - STR_TRAININGS - STR_BURA - STR_SHAWL - STR_HEALER_PLUS - STR_PERSONAL_ARMOR_PREQ - STR_CONTACT_MERCENARIES_PREQ - STR_FLINTLOCKS_PRODUCTION_ZZZ - STR_OFFICER_PLUS - STR_CONTACT_SHIP_JUNKYARD_ZZZ - STR_BASIC_INCENDIARIES_ZZZ - STR_MEGASCORPION_STING - STR_WEIRDNESS_ZZZ - STR_FUR_HAT - STR_FIRST_AID_KIT - STR_CONTACT_GENERAL_SUPPLIES_ZZZ - STR_NUNITY - STR_SURVIVAL_ZZZ - STR_MEGASCORPION_CORPSE - STR_PEASANTS_ZZZ - STR_GROG_BARREL - STR_MUTANT_ALLIANCE_LORE - STR_PIRATE_LIFE - STR_LABORATORY - STR_HYDROPONICS - STR_TROPHIES - STR_YOUNG_UBER_RECRUITMENT - STR_CRAFT_WEAPONS_SUMMARY_ZZZ - STR_BALLISTICS_ZZZ - STR_JACKSTOWN_ZZZ - STR_PIRATE_FLAG - STR_VIOLENCE_ZZZ - STR_SAILOR_UNIFORM - STR_CLOTHING_UC - STR_SCHOOLBUS_ITEM - CHUPACABRA_ARMOR_M - STR_EXPEDITION_RESEARCH_INCOMPLETE - STR_NECROPLANE_PARTS - STR_LITTLE_BIRD_ASSEMBLY - STR_LITTLE_BIRD - STR_EXPEDITIONS - STR_BIG_BIRD - GIANT_RAT_ARMOR - STR_GIANT_RAT_TERRORIST - STR_SMALL_RADAR_SYSTEM - STR_SISTER_VICTIM_RECRUITMENT - STR_FARMING - STR_CADILLAC - STR_BIKES - STR_CHUPACABRA_M_CORPSE - STR_PARTY - STR_GALS_ARE_SUPERIOR_PREQ - STR_GALS_ARE_SUPERIOR - STR_JACKSTOWN_SCOUTING - STR_LOOT_DISTRIBUTION - STR_WELL - STR_RECRUIT_PEASANTS - STR_RECRUITMENT - STR_INSPECT_MACHINERY - STR_CRAFT_AUXILARY_SYSTEMS - STR_PIRATE_STYLE - STR_EXPEDITION - STR_KULTUR - STR_DIVERGING_PATHS - STR_CRAFT_WEAPONS_SUMMARY - STR_WE_NEED_CRAFT_WEAPONS - STR_NEPOTISM - STR_PARTY_DEP - STR_WAT_DO - STR_EXPLORE_TUNNELS - STR_REVOLVER - STR_MAUSER - STR_NARLOCK_SCEPTER - STR_PISTOL_BM - STR_PEPPER_PISTOL - STR_SMG_CLIP - STR_MINI_SHOTGUN - STR_SUPER_STAPLER - STR_BOW_QUIVER_STUN - STR_WAKIZASHI - STR_WRENCH - STR_BLACK_ADDER - STR_LONG_KNIFE - STR_FAN - STR_SNUBBY - STR_PISTOL_LT - STR_RUSTY_BLADE - STR_HARPOON - STR_COLT45 - STR_REVOLVER_POLICE - STR_LUGER - STR_PEACEMAKER - STR_PISTOL_SILENCED - STR_SPY_PISTOL - STR_PISTOL - STR_TEC9 - STR_SMG_RAMSH - STR_DB_SHOTGUN - STR_BUCKSHOT_HV - STR_SHOTGUN_PA - STR_SMG - STR_UAC_SHOTGUN - STR_RIFLE_M16_CLIP - STR_RIFLE_M16 - STR_UAC_CARBINE - STR_SCOUT_RIFLE - STR_SHOTGUN_POLICE - STR_HAXXOR - STR_GRENADE_FRAG - STR_RIFLE_AK_B - STR_OLD_RIFLE - STR_WINCHESTER - STR_MP - STR_MP40 - STR_MELEE_SUMMARY - STR_BOWS_SUMMARY - STR_VARMINT_RIFLE - STR_FIREARMS_SUMMARY - STR_PISTOLS_SUMMARY - STR_ASG12 - STR_GRENADE - STR_INCENDIARY_GRENADE - STR_HUNTING_RIFLE - STR_DRAGOON_RIFLE - STR_COMBAT_SHOTGUN - STR_RIFLE_AK - STR_EXPLOSIVES_SUMMARY - STR_CRAFT_BATTERY_PACK - STR_LOGISTICS - STR_AIRBALLS_TECH - STR_BALLISTICS - STR_SMITHING - STR_SCAVENGER_OUTFIT_UC - STR_CONTACT_GENERAL_SUPPLIES - STR_RIFLES_SUMMARY - STR_CONTACT_TIGER_TRANSPORT - STR_VIPER_LAUNCHER_DAMAGED - STR_PROTECTIVE_GEAR - STR_SCI_REP - STR_CONTACT_BUILDERS - STR_BEER - STR_VIOLENCE - STR_WEIRDNESS - STR_SMGS_SUMMARY - STR_BOUNTY_HUNTING - STR_BASIC_INCENDIARIES - STR_COMMUNICATIONS - STR_CUNNING - STR_SURVIVAL - STR_SHOTGUNS_SUMMARY - STR_HEAVY_WEAPONS_SUMMARY - STR_SNIPER_SUMMARY - STR_CONTACT_SHIP_JUNKYARD - STR_DOGE_UNARMORED_UC - STR_DOGE_PROCUREMENT - STR_MONSTER_HUNT - STR_DOGE_NAMED_PREQ - STR_WORKSHOP - STR_DAMSEL_PATRON_DRESS_UC - STR_PERSONAL_LABS_EXIST - STR_ANIMAL_TAMING - STR_DAMSEL_RECRUITMENT - STR_LARGE_RADAR_SYSTEM - STR_PERSONAL_LABS - STR_SOCIALIZING - STR_GLAMOUR - STR_HIDDEN_DESIRES_PREQ - STR_GAMBLING - STR_SKINNING - STR_UNDERGROUND_HUNTING - STR_ADVANCED_WEAPONS - STR_OPTRONICS_BASICS - STR_SIDEWINDER_MISSILES - STR_DATA_MINING - STR_SEA_TRANSPORT - STR_CARRONADE - STR_FLAK_TOWER_PREQ - STR_AMMO_MANUFACTURING_1 - STR_AMMO_MANUFACTURING_2 - STR_CANNONS_MANUFACTURING_1 - STR_ACID_GRENADE - STR_PRIMITIVE_WEAPONS - STR_CANNONS_ASSEMBLY - STR_PRIMITIVE_WEAPONS_2 - STR_CANNONS_ASSEMBLY_PREQ - STR_SLAYER_BULLETS - STR_STEAM_POWER - STR_FLINTLOCKS_PRODUCTION - STR_MUTANT_GUNS - STR_GAS_GRENADE - STR_CRAFT_MISSILES_BASIC - STR_MISSION_COMMS_TOWER - STR_MISSION_BANDIT_CAMP - STR_UNDERGROUND_ANOMALY - STR_MISSION_RAIDER_ARMS_FACTORY_PREQ - STR_MISSION_GUILD_OUTPOST - STR_MISSION_UAC_VAULTS_PREQ - STR_MISSION_CHURCH_CAMP - STR_UNDERGROUND_MISSIONS - STR_CINDERELLA_PROJECT_PREQ - STR_MUTANT_ORIGINS - STR_MUTANT_ABILITIES - STR_ARC_WELDER - STR_SOLDIER_TYPE_BASIC_PREQ_A - STR_SOLDIER_TYPE_BASIC_PREQ_B - STR_THE_UNDERGROUND_FACILITY_QUEST - STR_NINJA_ESCALATION_1 - STR_NINJA_ESCALATION_2 - STR_NINJA_ESCALATION_3 - STR_BATTLE_RIFLE_CLIP - STR_AT_RIFLE - STR_RUGER - STR_NEKO_SWORD - STR_OLD_MAGNUM - STR_MINI_SMG - STR_AUTO_RIFLE - STR_BATTLE_RIFLE - STR_HEAVY_PISTOL - STR_ASMG - STR_COMMANDO_PISTOL - STR_SKORPION - STR_RIFLE - STR_UAC_RIFLE - STR_CHAINGUN - STR_SAW - STR_CAWS - STR_OMEGA_RIFLE - STR_SHOTGUN - STR_TOMMYGUN - STR_RIFLE_CLIP - STR_LMG - STR_MACHINEGUN_LIGHT - STR_SNIPER_RIFLE - STR_SPARTAN_MG - STR_PPSH - STR_HUNTING_RIFLE_ADV - STR_OLD_PISTOL_CLIP_MAGNUM - STR_CLOCKWORK_GUN_PRODUCTION - STR_SMG_SPIKED - STR_ZIPGUN - STR_COMBAT_SHOTGUN_B - STR_OLD_PISTOL_2 - STR_FLINTLOCK_RIFLE - STR_ROTOGUN - STR_MPG - STR_NARLOCK_LASGUN - STR_HUNTING_LASER poppedResearch: - STR_EMBRACE_THE_POWER - STR_FIRST_AID_KIT_SMALL - STR_ENGINE_OVERCHARGER - STR_HELLERIUM_CHARM - STR_POLAR_OUTFIT - STR_ENGINE_NITRO - STR_WE_NEED_MALE_TOUCH_PREQ - STR_PEASANT_REVOLUTION_PREQ - STR_SHAKEUP_CEREMONY - STR_MISSION_SEA_ADVENTURE - STR_BASIC_FIREARMS_TRAINING - STR_HELLERIUM_ECONOMY - STR_BULK_EXCAVATION - STR_GENERAL_STORES_LARGE - STR_FLAK_TOWER - STR_SHOTGUN_FIST - STR_SOLDIER_TYPE_GNOME - STR_STEAM_HAMMER - STR_SISTER_VICTIM_RECRUITMENT_BRAINER - STR_VIP_003 - STR_SWIMSUIT_PRODUCTION - STR_SOCIALIZING - STR_SOLDIER_TYPE_BASIC - STR_SOLDIER_M_RECRUITMENT - STR_THERMAL_EXCHANGE_MESH - STR_SALVAGE - STR_LUXURY_FUR_OUTFIT - STR_GLAMOUR_RECRUITMENT - STR_MOTION_SCANNER - STR_AIRBALLS_LAUNCHER_M - STR_CRAFT_HARPOON_LAUNCHER - STR_SMOKE_GRENADE - STR_LOKNAR_RECRUITMENT - STR_PEREGRINES - STR_SOLDIER_TYPE_NEKOMIMI - STR_HYPERWAVES - STR_IRRADIATOR_TOWER - STR_ANUS - STR_BEAST_DEN - STR_DOGE_NAMED - STR_CHAPLAIN_TRAINING - STR_HEATVISION - STR_PILOT_PLUS - STR_SUPER_SAWED_OFF - STR_CRAFT_COMBAT_RADAR - STR_SPY_ON_NINJAS - STR_WENCH_OUTFIT - STR_BARBED_STOCKINGS generatedEvents: STR_ASSASSINATION_ATTEMPT: 5 STR_ASSASSINATION_ATTEMPT_DUEL: 1 STR_ASSASSINATION_ATTEMPT_SOREASS: 2 STR_AXCRAZY_BAR_BRAWL: 1 STR_AXCRAZY_SHOOTING: 1 STR_AXCRAZY_SLUDGEDIVE: 1 STR_AXCRAZY_VIOLENT_SPREE: 1 STR_BLESSINGS: 1 STR_BOOKWORM_BUY_BOOKS: 1 STR_BOOKWORM_WISDOM: 1 STR_BOUNTY_HUNTS_LATE: 1 STR_BRAZEN_BARD_COPYRIGHTED_SONG: 1 STR_BRAZEN_BARD_FLATTERING_SONG: 1 STR_BRAZEN_BARD_FORGETTABLE_SONG: 1 STR_BRAZEN_BARD_UNFLATTERING_SONG: 2 STR_CAPTAINS_RANK_01: 1 STR_CAPTAIN_PERSONALITY_AUTOCHOICE_JACKASS: 1 STR_CAPTAIN_PERSONALITY_AUTOCHOICE_SOREASS: 1 STR_CAPTAIN_PERSONALITY_TEST: 1 STR_CLEMBORG_ESCALATION: 1 STR_CLEMBORG_INTRODUCTION: 1 STR_COUGH_COUGH: 5 STR_CREW_GRUBBY: 6 STR_CULT_STATUS: 3 STR_DEEP_TUNNELS_EVENT: 1 STR_DRINKING_BINGE: 1 STR_DRUNKEN_GNOME_EVENT: 2 STR_EUROPE_POLITICAL_FRICTION_EVENT: 9 STR_GRAY_BEST_BARGAIN: 1 STR_GRAY_BIG_QUESTION: 2 STR_GRAY_EIGHT_LEGGED_APPARITION: 1 STR_GREAT_ADVICE: 6 STR_GREEN_EVIL_BOTTLE: 1 STR_GREEN_SLUDGE_BATH: 1 STR_HIDEOUT_ON_FIRE_SOREASS: 2 STR_KNOCK_KNOCK_FREAK: 1 STR_KNOCK_KNOCK_SOREASS: 4 STR_KNOCK_KNOCK_YOUNG_UBER: 1 STR_LAZYSORE_FENG_CHOOY: 1 STR_LAZYSORE_OLD_MINES_MINEFIELD: 1 STR_LAZYSORE_OLD_MINES_OLD_BATTLEFIELD: 2 STR_LOWSCORE_GOODENDO: 2 STR_LOWSCORE_OKENDO: 1 STR_MORALE_BOOSTING_SPEECH: 6 STR_NARLOCK_PHOTOOP_SOREASS: 1 STR_NINJA_JETBIKES_SIGHTED: 1 STR_NOGOLD_LONELY: 4 STR_NOGRAY_DANK: 1 STR_NOGREEN_NIHILISM: 1 STR_NORED_LAZINESS: 1 STR_NORMALSCORE_JUNK_PILES: 2 STR_NORMALSCORE_PILL: 1 STR_NORMALSCORE_STAGNATION: 1 STR_NORMALSCORE_TIPS: 1 STR_NUNITY_EVENT: 1 STR_OKSCORE_BRAWL: 1 STR_OPERATION_BROKEN_WAGON: 3 STR_PERSONAL_LABS_LATE: 1 STR_PERSONAL_LABS_THANK_YOU: 1 STR_RAGS_FOR_FREAKS: 1 STR_READ_OR_DIE: 1 STR_RED_OLD_MINES_RATS: 1 STR_RITSUKO_DRINKING_DEFAULT: 4 STR_RUSSIA_ARMAMENTS_EVENT: 3 STR_SCHOOLBUS_EVENT: 1 STR_SECRET_DOOR_SOREASS: 1 STR_SHADOW_OF_THE_COMET: 1 STR_SLAVE_CAUGHT_EVENT: 2 STR_SLOWPOKE_2_DUMB_2_DIE: 3 STR_SONIC_BOOM: 1 STR_SOREASS_CHESS: 1 STR_SOREASS_EVIL_BOTTLE: 1 STR_SOREASS_HARDWORKING_CAPTAIN: 2 STR_SOREASS_UNION_MEETING: 4 STR_SOREDUMB_COLLECT_AND_RECYCLE: 1 STR_SOREDUMB_HARDWORKING_CAPTAIN_PAPERWORK: 1 STR_SOREDUMB_HOP_AND_MOP: 2 STR_START_COUNTRY_RUSSIA_EVENT: 1 STR_START_LOCATION_EUROPE_EVENT: 1 STR_SUPERIOR_BEINGS: 3 STR_TEC_EVENT_FIRST_CONTACT: 1 STR_TEC_EVENT_SECOND_CONTACT: 1 STR_TEC_EVENT_WHO_IS_YOUR_MASTER: 1 STR_VOLLEYBALL_MATCH: 1 STR_WANTED_POSTER: 8 STR_WASTELAND_SORCERESS: 1 ufopediaRuleStatus: ADRONE_ARMOR: 1 AUX_DOGE_BARK: 0 AUX_IDENT: 0 AUX_ROUND_SHIELD: 1 BANDIT_ARMOR_P16: 1 BANDIT_ARMOR_P2: 1 BANDIT_ARMOR_P9: 1 CHUPACABRA_ARMOR_M: 1 CHURCH_ARMOR_P1: 1 CHURCH_ARMOR_P10: 1 CHURCH_ARMOR_P7: 1 CHURCH_ARMOR_P8: 1 CIVILIAN_MUT_3: 1 CIV_ARMOR_LOKNAR_1: 1 CIV_ARMOR_MUT_3: 1 FIELD_GUN_ARMOR: 1 FLOATER_ARMOR_P1: 1 FLOATER_ARMOR_P4: 1 FLOATER_ARMOR_P9: 1 GIANT_RAT_ARMOR: 1 GOVT_ARMOR_P1: 1 GOVT_ARMOR_P5: 1 HUMAN_ARMOR_F11: 1 HUMAN_ARMOR_F4: 1 HUMAN_ARMOR_F8: 1 HUMAN_ARMOR_M9: 1 MEGASCORPION_ARMOR: 1 NAZI_ARMOR_P1: 1 NAZI_ARMOR_P2: 1 NAZI_ARMOR_P7: 1 NINJA_ARMOR_1: 1 PARROT_ARMOR: 1 PILLBOX_ARMOR: 1 RAIDER_ARMOR_P4: 1 SECTOID_ARMOR_P1: 1 SECTOID_ARMOR_P10: 1 SECTOID_ARMOR_P11: 1 SECTOID_ARMOR_P2: 1 SECTOID_ARMOR_P3: 1 SECTOID_ARMOR_P3B: 1 SPARTAN_ARMOR_P0: 1 SPARTAN_ARMOR_P1: 1 SPC_DA_HOWL: 1 STR_14MM_AA_SYSTEM_UC: 1 STR_14MM_CHAINGUN_UC: 1 STR_ACADEMY_NURSE: 1 STR_ACCESS_LIFT: 1 STR_ACID_GRENADE: 1 STR_ADVANCED_WEAPONS: 1 STR_ADVENTURER_OUTFIT_UC: 1 STR_AERODYNAMICS: 1 STR_AIRBALLS_UC: 1 STR_AIRBUS_STANDARD: 1 STR_ALIEN_ABDUCTION_PIR: 1 STR_ALIEN_ORIGINS: 1 STR_ALIEN_RESEARCH: 1 STR_ALIEN_SUPPLY: 1 STR_AMMO_MANUFACTURING_1: 1 STR_AMMO_MANUFACTURING_2: 1 STR_ANARCHY_BOMB: 1 STR_ANCHOR: 0 STR_ANIMAL_TAMING: 1 STR_APPLE: 1 STR_AQUATOID: 1 STR_ARC_WELDER: 1 STR_ARMORED_CORSET: 1 STR_ASG12: 1 STR_ASMG: 1 STR_ATG_RIFLE: 1 STR_AT_RIFLE: 1 STR_AUTO_CANNON: 1 STR_AUTO_RIFLE: 1 STR_AX: 1 STR_BABY_NUKE_BLUEPRINTS: 1 STR_BALLISTA: 0 STR_BALLISTICS: 1 STR_BAMBOO: 1 STR_BANDAGE: 1 STR_BANDIT: 1 STR_BANDIT_BOY: 1 STR_BANDIT_HIGHWAYMAN: 1 STR_BANDIT_PUNK: 1 STR_BANDIT_RATMAN_STORMRAT: 1 STR_BANDIT_RUFFIAN: 1 STR_BARBARIAN_ARMOR_S_UC: 1 STR_BARBARIAN_ARMOR_UC: 1 STR_BARBARIAN_AX: 1 STR_BARBARIAN_FURS_UC: 1 STR_BARBARIAN_RAGS_UC: 1 STR_BARBARIAN_SWORD: 1 STR_BASIC_ARMOR_UC: 1 STR_BASIC_ELECTRONICS: 1 STR_BASIC_INCENDIARIES: 1 STR_BATTLE_AX: 1 STR_BATTLE_RIFLE: 1 STR_BATTO: 1 STR_BEAST: 1 STR_BEER: 1 STR_BIG_BIRD: 1 STR_BIG_ROCK: 1 STR_BIKES: 1 STR_BIKINI_UC: 1 STR_BILLHOOK: 1 STR_BLACK_ADDER: 1 STR_BLUNDERBUSS: 1 STR_BOATHOOK: 1 STR_BONE_CLUB: 1 STR_BOOK_OF_SERMONS: 1 STR_BOUNTY_HUNTING: 1 STR_BOUNTY_HUNTING_PRIZE_ALLIANCE_FAVORS: 1 STR_BOUNTY_HUNTING_PRIZE_ASG12: 1 STR_BOUNTY_HUNTING_PRIZE_BLACK_ADDER: 1 STR_BOUNTY_HUNTING_PRIZE_DURATHREAD: 1 STR_BOUNTY_HUNTING_PRIZE_EAGLE: 1 STR_BOUNTY_HUNTING_PRIZE_MARTIAL_ARTS: 1 STR_BOUNTY_HUNTING_PRIZE_MINI_SHOTGUN: 1 STR_BOUNTY_HUNTING_PRIZE_PEACEMAKER: 1 STR_BOUNTY_HUNTING_PRIZE_PIRANHA: 1 STR_BOUNTY_HUNTING_PRIZE_SILENCED_PISTOL: 1 STR_BOW: 1 STR_BOWS_SUMMARY: 1 STR_BOW_H: 1 STR_BOW_H_QUIVER_FIRE: 1 STR_BOW_PRIMITIVE: 1 STR_BOW_QUIVER_STUN: 1 STR_BOXES: 1 STR_BRAINER_ORIGINS: 1 STR_BRAINER_OUTFIT_UC: 0 STR_BRIEFCASE: 1 STR_BUCKAROO: 1 STR_BUCKSHOT_HV: 1 STR_BURA: 1 STR_BURROW: 1 STR_CABBAGE: 1 STR_CADILLAC: 1 STR_CAMOUFLAGE: 1 STR_CANNONS_ASSEMBLY: 1 STR_CANNONS_MANUFACTURING_1: 1 STR_CANTEEN: 1 STR_CAPTAINS_RANK_00: 1 STR_CAPTAINS_RANK_01: 1 STR_CAPTAIN_GRAY: 1 STR_CAPTAIN_GREEN: 1 STR_CAPTAIN_JACKSORE: 1 STR_CAPTAIN_LAZYSORE: 1 STR_CAPTAIN_LOGS_TITLE: 1 STR_CAPTAIN_PERSONALITY_TEST: 1 STR_CAPTAIN_RED: 1 STR_CAPTAIN_SOREASS_UP: 1 STR_CAPTAIN_SOREDUMB: 1 STR_CARRONADE_UC: 1 STR_CASH_BAG: 1 STR_CATGIRL_TOURIST_RECRUITMENT: 1 STR_CAWS: 1 STR_CHAINGUN: 1 STR_CHAINSAW: 1 STR_CHARTS: 1 STR_CHEMICALS: 1 STR_CHITIN_KNIFE: 0 STR_CHOCOLATE: 1 STR_CHURCH_BOY: 1 STR_CHURCH_MAIDEN: 1 STR_CHURCH_MATRON: 1 STR_CHURCH_PRIEST: 1 STR_CHURCH_SOLDIER: 1 STR_CIGS: 1 STR_CIVILIAN: 1 STR_CIVILIAN_TRAFFIC: 1 STR_CLOCKWORK_GUN: 1 STR_CLOTHING_BASIC: 1 STR_CLOTHING_UC: 1 STR_COINS: 1 STR_COLT45: 1 STR_COMBAT_101: 1 STR_COMBAT_SHOTGUN: 1 STR_COMBAT_SHOTGUN_B: 1 STR_COMBAT_STRESS: 1 STR_COMMANDO_PISTOL: 1 STR_COMMUNICATIONS: 1 STR_CONDEMNATIONS_TITLE: 1 STR_CONSUMER_GOODS: 1 STR_CONTACT_BLACK_MARKET: 1 STR_CONTACT_BUILDERS: 1 STR_CONTACT_GENERAL_SUPPLIES: 1 STR_CONTACT_SHIP_JUNKYARD: 1 STR_CONTACT_TIGER_TRANSPORT: 1 STR_CONVOY: 1 STR_CORRIDOR: 1 STR_COV: 1 STR_CRACK: 1 STR_CRAFTS_ARMAMENTS_TITLE: 1 STR_CRAFT_AUXILARY_SYSTEMS: 1 STR_CRAFT_BATTERY_PACK_UC: 1 STR_CRAFT_MISSILES_BASIC: 1 STR_CRAFT_WEAPONS_SUMMARY: 1 STR_CREDIT_CHIP: 1 STR_CROWBAR: 1 STR_CRYPT_MEMORIAL: 1 STR_CRYPT_MEMORIAL_2: 1 STR_CUNNING: 1 STR_CUSTOMER_GOBLIN_ZAXX: 1 STR_CUSTOMER_JACK: 1 STR_CUSTOMER_MUTANT_ALLIANCE: 1 STR_CUTLASS: 1 STR_DAMAGED_FACS: 1 STR_DAMSEL_PATRON_DRESS_UC: 1 STR_DAMSEL_RECRUITMENT: 1 STR_DAMSEL_SACRIFICE: 1 STR_DATA_MINING: 1 STR_DB_SHOTGUN: 1 STR_DEEP_ONE: 1 STR_DIAMOND: 1 STR_DIVERGING_PATHS: 1 STR_DOGE: 1 STR_DOGE_UNARMORED_UC: 0 STR_DRAGOON_RIFLE: 1 STR_DRESSUP: 1 STR_DURATHREAD_WORKING: 1 STR_DYNAMITE: 1 STR_ELECTRONIC_PIECES: 1 STR_ENGINEERS: 1 STR_ENGINEER_PLUS: 1 STR_ENVIRO: 1 STR_EVASION: 1 STR_EXCAVATION: 1 STR_EXPEDITION: 1 STR_EXPEDITION_RESEARCH: 1 STR_EXPERIMENT_VICTIM: 1 STR_EXPLOSIVES_SUMMARY: 1 STR_FACTIONS_TITLE: 1 STR_FAN: 1 STR_FARMING: 1 STR_FINANCES: 1 STR_FIRECRACKERS: 1 STR_FIRE_EXT: 1 STR_FIRST_AID_KIT: 1 STR_FLAMETHROWER_CLIP: 1 STR_FLINTLOCKS_PRODUCTION: 1 STR_FLINTLOCK_MUSKET: 1 STR_FLINTLOCK_MUSKET_B: 1 STR_FLINTLOCK_PISTOL: 1 STR_FLINTLOCK_RIFLE: 1 STR_FLOATER: 1 STR_FOOD_BAG: 1 STR_FREAK_RECRUITMENT: 1 STR_FUR_HAT: 0 STR_FUSION_TORCH: 0 STR_GALS_ARE_SUPERIOR: 1 STR_GAMBLING: 1 STR_GANGER_OUTFIT_UC: 1 STR_GARLIC: 1 STR_GAS_GRENADE: 1 STR_GDX_000: 1 STR_GDX_001: 1 STR_GDX_002: 1 STR_GENERAL_STORES: 1 STR_GENERAL_STORES_ARMORED: 1 STR_GENTLE_PUSH: 1 STR_GLAMOUR: 1 STR_GNOME: 1 STR_GODS_E6: 1 STR_GODS_G6: 1 STR_GOLD_BAR: 1 STR_GOTTA_GO_FAST: 1 STR_GOVT: 1 STR_GOVT_AGENT: 1 STR_GOVT_AUTOPSY: 1 STR_GOVT_FINE: 1 STR_GOVT_MP: 1 STR_GOVT_PILOT: 1 STR_GRAVBALL_LEAGUE: 1 STR_GREAT_CLUB: 1 STR_GRENADE: 1 STR_GRENADE_FRAG: 1 STR_GROG_BARREL: 1 STR_GUILD_AUTOPSY: 1 STR_GUILD_ENGINEER: 1 STR_GUILD_GUARD: 1 STR_GUILD_SOLDIER: 1 STR_GUNS_N_AMMO: 1 STR_GYMNASTICS: 0 STR_GYM_OUTFIT_UC: 1 STR_HAMMER: 1 STR_HANDLE: 1 STR_HANGAR: 1 STR_HARMFUL_001: 1 STR_HARMFUL_002: 1 STR_HARMFUL_003: 1 STR_HARMFUL_004: 1 STR_HARMFUL_005: 1 STR_HARMFUL_006: 1 STR_HARPOON: 1 STR_HARQUEBUS: 1 STR_HAXXOR: 1 STR_HEAVY_CANNON: 1 STR_HEAVY_PISTOL: 1 STR_HEAVY_WEAPONS_SUMMARY: 1 STR_HIDEOUT_DETECTOR_UC: 1 STR_HIDEOUT_TITLE: 1 STR_HIGHWAYMAN_QUAD: 1 STR_HISTORY_005: 1 STR_HITAYATE: 1 STR_HOBO_DRESS_UC: 1 STR_HOTKEYS_ARTICLE: 1 STR_HOTKEYS_ARTICLE_2: 1 STR_HSMG: 1 STR_HUMANS: 1 STR_HUMAN_CARAPACE_ARMOR: 1 STR_HUMAN_CITY_GIRL: 1 STR_HUMAN_FEMALE_4: 1 STR_HUMAN_LABOURER_FEM: 1 STR_HUMAN_NOBLEWOMAN: 1 STR_HUMAN_SHARP_GUY: 1 STR_HUNTING_LASER: 1 STR_HUNTING_PARTY: 1 STR_HUNTING_RIFLE: 1 STR_HUNTING_RIFLE_ADV: 1 STR_HYDROPONICS: 1 STR_INCENDIARY_GRENADE: 1 STR_INFO_UFOPEDIA_DETAILS: 1 STR_INSPECT_MACHINERY: 1 STR_JACKSTOWN: 1 STR_JAIL: 1 STR_JAVELINS: 1 STR_JAVELINS_PRIMITIVE: 1 STR_JOURNEY_NOTES: 1 STR_JUNK_PILE: 1 STR_KITCHEN_KNIFE: 1 STR_KNOIF: 1 STR_KNOIF_BANDIT: 1 STR_KNOIF_BARB: 1 STR_KNUCKLES: 1 STR_KNUCKLES_SPIKED: 1 STR_KULTUR: 1 STR_KUNG_FU: 1 STR_LABORATORY: 1 STR_LACC: 1 STR_LAND_DEED: 1 STR_LARGE_RADAR_SYSTEM: 1 STR_LARGE_SCOUT: 1 STR_LASER_PISTOL_MINI: 1 STR_LEATHER_ARMOR_UC: 1 STR_LEEK: 1 STR_LINGERIE: 1 STR_LITTLE_BIRD: 1 STR_LIVING_QUARTERS: 1 STR_LIVING_QUARTERS_SMALL: 1 STR_LMG: 1 STR_LOBSTERMAN_HIDE: 1 STR_LOKNAR_ORIGINS: 1 STR_LONG_KNIFE: 1 STR_LOOTBOX_PREPPER: 1 STR_LOOTBOX_SUPPLIES: 1 STR_LOOT_DISTRIBUTION: 1 STR_LORE_TITLE: 1 STR_LUGER: 1 STR_LUXURY_FUR: 1 STR_MACHETE: 1 STR_MACHINEGUN_LIGHT: 1 STR_MAD_SCRIBBLINGS: 1 STR_MAG_LITE: 1 STR_MANACLES: 1 STR_MANA_UC: 1 STR_MAUSER: 1 STR_MEDALLION: 1 STR_MEDAL_0G_MISSIONS_NAME: 0 STR_MEDAL_7V7KILL_NAME: 0 STR_MEDAL_ALIEN_BASE_ASSAULT_NAME: 0 STR_MEDAL_ARCHER_NAME: 0 STR_MEDAL_ASSAULTER_NAME: 1 STR_MEDAL_ATTITUDE_PROBLEM_NAME: 0 STR_MEDAL_BANDITCHATCHER_NAME: 0 STR_MEDAL_BASE_DEFENSE_NAME: 1 STR_MEDAL_BATTLEMAGE_NAME: 0 STR_MEDAL_BETRAYER_NAME: 0 STR_MEDAL_BOMBER_NAME: 0 STR_MEDAL_CAMPAIGN_RIBBON_NAME: 0 STR_MEDAL_CANNONEER_NAME: 1 STR_MEDAL_CARREER_CAPTURES_NAME: 0 STR_MEDAL_CARREER_KILLS_NAME: 0 STR_MEDAL_CARREER_MISSIONS_NAME: 1 STR_MEDAL_CARREER_SCORE_NAME: 0 STR_MEDAL_CHEMKILL_NAME: 0 STR_MEDAL_CIV_KILLS_NAME: 0 STR_MEDAL_CIV_STUNS_NAME: 0 STR_MEDAL_COMMENDATED: 1 STR_MEDAL_CRIMSON_HEART_NAME: 1 STR_MEDAL_DBLKILL_NAME: 1 STR_MEDAL_DOTS_NAME: 0 STR_MEDAL_ELECTROKILL_NAME: 0 STR_MEDAL_EXECUTIONER_NAME: 0 STR_MEDAL_FALLEN2_NAME: 0 STR_MEDAL_FALLEN_NAME: 0 STR_MEDAL_FIREKILL_NAME: 0 STR_MEDAL_FRIENDLYFIRE_NAME: 1 STR_MEDAL_GLOBETROTTER_NAME: 0 STR_MEDAL_GUNSLINGER_NAME: 0 STR_MEDAL_HAMMERER_NAME: 0 STR_MEDAL_HEALER_NAME: 1 STR_MEDAL_IDOL_NAME: 1 STR_MEDAL_IMMORTAL_NAME: 0 STR_MEDAL_INFILTRATION_MISSIONS_NAME: 0 STR_MEDAL_JOKER_NAME: 0 STR_MEDAL_LASERKILL_NAME: 0 STR_MEDAL_LONESURVIVOR_NAME: 0 STR_MEDAL_LUCKYSHOT_NAME: 1 STR_MEDAL_MAGICKILL_NAME: 0 STR_MEDAL_MAXDAKKA_NAME: 0 STR_MEDAL_MELEEKILL_NAME: 0 STR_MEDAL_MIA_NAME: 0 STR_MEDAL_MISSION_KILLS_11_NAME: 0 STR_MEDAL_MISSION_KILLS_5_NAME: 1 STR_MEDAL_MONSTER_HUNTER_NAME: 0 STR_MEDAL_MONSTER_NAME: 0 STR_MEDAL_MULTIPLEHITS_NAME: 0 STR_MEDAL_MURDERER_NAME: 1 STR_MEDAL_NEPOTISM: 1 STR_MEDAL_NIGHTOPS_NAME: 1 STR_MEDAL_NINJA_NAME: 0 STR_MEDAL_NUCLEAR_NAME: 0 STR_MEDAL_ORIGINAL8_NAME: 1 STR_MEDAL_PIRATE_NAME: 1 STR_MEDAL_POISONKILL_NAME: 0 STR_MEDAL_POSTMORTEM_KILL_NAME: 0 STR_MEDAL_PRIMAL_NAME: 0 STR_MEDAL_PROXYKILL_NAME: 0 STR_MEDAL_PSYCHOKILL_NAME: 1 STR_MEDAL_PURPLE_HEART_NAME: 1 STR_MEDAL_QUADKILL_NAME: 0 STR_MEDAL_RACE_KILLS_NAME: 0 STR_MEDAL_REACTIONFIRE_NAME: 1 STR_MEDAL_REVIVE_NAME: 0 STR_MEDAL_REVOLVINGDOOR_NAME: 0 STR_MEDAL_RIFLEKILL_NAME: 1 STR_MEDAL_ROOMSERVICE_NAME: 0 STR_MEDAL_SAMURAI_NAME: 0 STR_MEDAL_SAVEDALL_NAME: 0 STR_MEDAL_SERVICE_TIME_NAME: 0 STR_MEDAL_SHADOWREALMS_MISSIONS_NAME: 0 STR_MEDAL_SHELLSHOCKED_NAME: 0 STR_MEDAL_SLASHER_NAME: 0 STR_MEDAL_SLAVEKILLS_NAME: 0 STR_MEDAL_SMGKILL_NAME: 1 STR_MEDAL_SNIPER_NAME: 0 STR_MEDAL_SPECIALSTUN_NAME: 0 STR_MEDAL_STABBER_NAME: 0 STR_MEDAL_STATGAIN_NAME: 1 STR_MEDAL_SUCCUBUS_NAME: 0 STR_MEDAL_TANK_KILLER_NAME: 0 STR_MEDAL_THORNY_NAME: 0 STR_MEDAL_UNCONSCIOUS_NAME: 1 STR_MEDAL_UNDERFIRE_NAME: 1 STR_MEDAL_UNDERGROUND_MISSIONS_NAME: 0 STR_MEDAL_UNDERSEA_MISSIONS_NAME: 0 STR_MEDAL_UNMAGICA_NAME: 0 STR_MEDAL_VALKYRIE_NAME: 0 STR_MEDAL_VIPHUNTER_NAME: 1 STR_MEDAL_VOIDKILL_NAME: 0 STR_MEDAL_WEAPON_PROFICIENCY_NAME: 1 STR_MEDAL_WRESTLER_NAME: 0 STR_MEDICAL_STUFF: 1 STR_MEDICAL_SUPPLIES: 1 STR_MEDIUM_SCOUT: 1 STR_MED_CANNON_UC: 1 STR_MEGASCORPION_STING: 1 STR_MEGASCORPION_TERRORIST: 1 STR_MEIDO_OUTFIT_UC: 1 STR_MELEE_SUMMARY: 1 STR_MENAGERIE: 1 STR_MESS_HALL: 1 STR_MINE: 1 STR_MINI_CANNON: 1 STR_MINI_SHOTGUN: 0 STR_MINI_SMG: 1 STR_MISSIONS_C: 1 STR_MISSIONS_D: 1 STR_MISSION_BANDIT_CAMP: 1 STR_MISSION_CHURCH_CAMP: 1 STR_MISSION_COMMS_TOWER: 1 STR_MISSION_FREIGHT: 1 STR_MISSION_GOLD_TRANSPORT: 1 STR_MISSION_GOVT_PATROL: 1 STR_MISSION_GUILD_OUTPOST: 1 STR_MISSION_MERCENARY_ASSIGNMENT: 1 STR_MOLOTOV: 1 STR_MONEY_PURSE: 1 STR_MONSTER_HUNT: 1 STR_MOONSHINE: 1 STR_MP: 1 STR_MP40: 1 STR_MPG: 1 STR_MRSHAN_SHOTGUN: 1 STR_MUTANT_ABILITIES: 1 STR_MUTANT_BLESSINGS: 1 STR_MUTANT_FISH: 1 STR_MUTANT_GUNS: 1 STR_MUTANT_MEAT: 1 STR_MUTANT_ORIGINS: 1 STR_MYSTERIES_TITLE: 1 STR_NARLOCK_LASGUN: 1 STR_NARLOCK_LEADER: 1 STR_NARLOCK_SCEPTER: 1 STR_NAZIS: 1 STR_NAZI_KKK: 1 STR_NAZI_SOLDIER: 1 STR_NAZI_SS: 1 STR_NECROPLANE_PARTS_RECYCLING: 1 STR_NECROWRECK: 1 STR_NEKOMIMI: 1 STR_NEKO_CLASS_ACE: 0 STR_NEKO_CLASS_OUTLAW: 0 STR_NEKO_CLASS_WARRIOR: 0 STR_NEKO_SWORD: 1 STR_NEKO_THANKS: 1 STR_NEWSPAPER: 1 STR_NEWSPAPER_012: 1 STR_NEWSPAPER_015: 1 STR_NINJA: 1 STR_NINJA_GAL: 1 STR_NINJA_JETBIKES: 1 STR_NOOSE: 1 STR_NUBIRAN: 1 STR_NUCLEAR_MATERIALS: 1 STR_NUNITY: 1 STR_OLD_BOOKS: 1 STR_OLD_MAGNUM: 1 STR_OLD_PISTOL: 1 STR_OLD_PISTOL_2: 1 STR_OLD_PISTOL_CLIP_MAGNUM: 1 STR_OLD_REVOLVER: 1 STR_OLD_RIFLE: 1 STR_OMEGA_RIFLE: 1 STR_OPTRONICS_BASICS: 1 STR_OSIRON: 1 STR_OSIRON_LAD: 1 STR_OXYGEN_TANK: 1 STR_PADD: 1 STR_PAINKILLERS: 1 STR_PARTY: 1 STR_PARTY_DRESS_UC: 1 STR_PEACEMAKER: 1 STR_PEAR: 1 STR_PEASANT_ARMOR_DRESS_UC: 1 STR_PEASANT_ARMOR_FURS_UC: 1 STR_PEASANT_ARMOR_HUNTER_UC: 1 STR_PEASANT_ARMOR_JUMPSUIT_UC: 0 STR_PEASANT_ARMOR_SAILOR_UC: 1 STR_PEASANT_MEIDO_UC: 0 STR_PEASANT_MILITIA: 1 STR_PEASANT_MUD_UC: 1 STR_PEASANT_NUDE_UC: 1 STR_PEPPER_PISTOL: 1 STR_PERSONAL_LABS: 1 STR_PICKAXE: 0 STR_PIGEON: 1 STR_PIKE: 1 STR_PILOTING: 1 STR_PINK_DESERTS: 1 STR_PINUP_001: 1 STR_PINUP_014: 1 STR_PINUP_024: 1 STR_PINUP_029: 1 STR_PINUP_032: 1 STR_PINUP_040: 1 STR_PINUP_044: 1 STR_PINUP_055: 1 STR_PINUP_061: 1 STR_PINUP_068: 1 STR_PINUP_070: 1 STR_PINUP_072: 1 STR_PINUP_088: 1 STR_PINUP_115: 1 STR_PINUP_128: 1 STR_PINUP_133: 1 STR_PINUP_138: 1 STR_PINUP_140: 1 STR_PINUP_144: 1 STR_PINUP_150: 1 STR_PINUP_153: 1 STR_PINUP_154: 1 STR_PINUP_MAGAZINE: 1 STR_PIPE: 1 STR_PIRANHA_AIRBIKE: 1 STR_PIRATEZ_BACKGROUND: 1 STR_PIRATEZ_UBERS: 1 STR_PIRATE_FLAG: 1 STR_PIRATE_LIFE: 1 STR_PIRATE_STYLE: 1 STR_PIR_CANNON: 1 STR_PIR_CANNONBALL_INC: 1 STR_PIR_CASTAWAY_ARMOR_UC: 1 STR_PIR_CHAINS_UC: 1 STR_PIR_NUDE_UC: 1 STR_PIR_ROBBER_UC: 1 STR_PIR_ROGUE_UC: 1 STR_PIR_SWASHBUCKLER_UC: 1 STR_PIR_TOPLESS_UC: 1 STR_PISTOL: 1 STR_PISTOLS_SUMMARY: 1 STR_PISTOL_BM: 1 STR_PISTOL_LT: 1 STR_PISTOL_SILENCED: 1 STR_PITCHFORK: 1 STR_PORN: 1 STR_POTATO: 1 STR_PPSH: 1 STR_PRIMITIVE_WEAPONS: 1 STR_PRIMITIVE_WEAPONS_2: 1 STR_PRIZES_TITLE: 1 STR_PROTECTIVE_GEAR: 1 STR_QUARTERSTAFF: 0 STR_QUESTION_OF_DRILL: 1 STR_QUICKSEARCH: 1 STR_RAGS_UC: 1 STR_RAIDER: 1 STR_RAIDER_BOSS: 1 STR_RAIDER_CORPSE: 1 STR_RAIDER_THUG: 1 STR_RAPIER: 1 STR_RAYGUN: 1 STR_RAZOR: 1 STR_RECRUITMENT: 1 STR_RECRUIT_PEASANTS: 1 STR_RED_GEM: 1 STR_REJECT_THE_POWER_A: 1 STR_REPORT_001: 1 STR_REVOLVER: 1 STR_REVOLVER_LT: 1 STR_REVOLVER_POLICE: 1 STR_RIBBON: 1 STR_RIFLE: 1 STR_RIFLES_SUMMARY: 1 STR_RIFLE_AK: 1 STR_RIFLE_AK_B: 1 STR_RIFLE_LT: 1 STR_RIFLE_M16: 1 STR_RING: 1 STR_ROCKET_LAUNCHER: 1 STR_ROCK_T: 1 STR_RODELHIA: 1 STR_ROTOGUN: 1 STR_RUGER: 1 STR_RUNT_OUTFIT_UC: 0 STR_RUSSIA: 1 STR_RUSTY_BLADE: 1 STR_SAILOR_UNIFORM_UC: 1 STR_SAVAGE_ARMOR_UC: 1 STR_SAW: 1 STR_SAWED_OFF: 1 STR_SCALE_MAIL_UC: 1 STR_SCAVENGER_OUTFIT_UC: 0 STR_SCHOOLBUS: 1 STR_SCIENTISTS: 1 STR_SCI_REP: 1 STR_SCOUT_OUTFIT_UC: 1 STR_SCOUT_RIFLE: 1 STR_SCRAP_METAL: 1 STR_SC_WIRE: 1 STR_SEA_TRANSPORT: 1 STR_SECTOID: 1 STR_SECTOID_AUTOPSY: 1 STR_SECTOID_ENGINEER: 1 STR_SECTOID_MEDIC: 1 STR_SECTOID_NAVIGATOR: 1 STR_SECTOID_SOLDIER: 1 STR_SHAMBLER_TERRORIST: 1 STR_SHAWL: 0 STR_SHEPHERDS_STAFF: 1 STR_SHIV: 1 STR_SHOOTA: 1 STR_SHORT_SWORD: 1 STR_SHOTGUN: 1 STR_SHOTGUNS_SUMMARY: 1 STR_SHOTGUN_G: 1 STR_SHOTGUN_LT: 1 STR_SHOTGUN_PA: 1 STR_SHOTGUN_POLICE: 1 STR_SHOVEL: 1 STR_SHROOM_BROWN: 1 STR_SICKLE: 1 STR_SIDEWINDER: 1 STR_SILVER_BAR: 1 STR_SISTER_VICTIM: 1 STR_SKINNING: 1 STR_SKORPION: 1 STR_SLAYER_BULLETS: 1 STR_SLUGGA: 1 STR_SMALL_CANNON_1_GR_UC: 1 STR_SMALL_CANNON_1_UC: 1 STR_SMALL_CANNON_UC: 1 STR_SMALL_MEDIPACK: 1 STR_SMALL_RADAR_SYSTEM: 1 STR_SMALL_SCOUT: 1 STR_SMALL_SHOTGUN: 1 STR_SMG: 1 STR_SMGS_SUMMARY: 1 STR_SMG_RAMSH: 1 STR_SMG_SPIKED: 1 STR_SMITHING: 1 STR_SMUGGLER: 1 STR_SNAKEMAN: 1 STR_SNIPER_RIFLE: 1 STR_SNIPER_SUMMARY: 1 STR_SNUBBY: 1 STR_SOCIALIZING: 1 STR_SOLDIER: 1 STR_SOLDIER_TYPES: 1 STR_SPARTANS: 1 STR_SPARTAN_MG: 1 STR_SPARTAN_RIFLEMAN: 1 STR_SPARTAN_SCOUT: 1 STR_SPEAR: 1 STR_SPECIAL_WEAPONS: 1 STR_SPIDER_SILK: 1 STR_SPIKED_MACE: 1 STR_SPIKE_LAUNCHER_UC: 1 STR_SPY_PISTOL: 1 STR_STEAM_POWER: 1 STR_STICK_GRENADE: 1 STR_STILL: 1 STR_STONE_AX: 1 STR_STUN_BATON: 1 STR_SUPER_STAPLER: 1 STR_SURRENDER: 1 STR_SURVIVAL: 1 STR_TAC_VEST_PEASANT_UC: 1 STR_TAC_VEST_UC: 1 STR_TEC9: 1 STR_TEC_036: 1 STR_THE_UNDERGROUND_FACILITY_QUEST: 1 STR_THROWING_AXES: 1 STR_THROWING_HAMMER: 1 STR_TIPS_TITLE: 1 STR_TOMMYGUN: 1 STR_TORCH: 1 STR_TRAININGS: 1 STR_TREASURE_CHEST: 1 STR_TREASURE_TITLE: 1 STR_TROPHIES: 1 STR_TROPHIES_COINS: 1 STR_TROPHIES_VICTIMS: 1 STR_TROPHY_AT_RIFLE: 1 STR_TROPHY_TARGET_200_JACK: 1 STR_TROPHY_TARGET_50_JACK: 1 STR_TROPHY_TARGET_50_MUTANT_ALLIANCE: 1 STR_TROPHY_TARGET_75_MUTANT_ALLIANCE: 1 STR_UAC_CARBINE: 1 STR_UAC_RIFLE: 1 STR_UAC_ROCKET_LAUNCHER: 1 STR_UAC_SHOTGUN: 1 STR_UBER_WHEAT: 1 STR_UFOS_TITLE: 1 STR_UFO_NAVIGATION: 1 STR_UNARMED_BASIC: 1 STR_UNARMED_GAUNTLET: 1 STR_UNARMED_WRESTLING: 1 STR_UNDERGROUND_ANOMALY: 1 STR_UNDERGROUND_HUNTING: 1 STR_UNDERGROUND_MISSIONS: 1 STR_UNDERGROUND_TUNNELS: 1 STR_UTILITY_EQUIPMENT: 1 STR_VARMINT_RIFLE: 1 STR_VESSEL_AMBULANCE: 1 STR_VESSEL_FIGHTER_G: 1 STR_VESSEL_REBEL_FREIGHTER: 1 STR_VESSEL_ROGUE_COURIER: 1 STR_VIOLENCE: 1 STR_VIPER_LAUNCHER_UC: 1 STR_VIP_008: 1 STR_VODKA: 1 STR_WAKIZASHI: 1 STR_WALK_THE_PLANK: 1 STR_WASTELAND_PRIESTESS: 1 STR_WASTELAND_SORCERESS: 1 STR_WEAPONS_AND_EQUIPMENT_TITLE: 1 STR_WEIRDNESS: 1 STR_WELL: 1 STR_WE_NEED_CRAFT_WEAPONS: 1 STR_WHIP_LEATHER: 1 STR_WINCHESTER: 1 STR_WINE: 1 STR_WORKSHOP: 1 STR_WRECK: 1 STR_WRENCH: 1 STR_XBOW: 1 STR_YELLOW_GEM: 1 STR_YOUNG_UBER_RECRUITMENT: 1 STR_ZIPGUN: 1 manufactureRuleStatus: STR_14MM_AA_SYSTEM: 2 STR_14MM_CHAINGUN_ROUNDS: 1 STR_ACADEMY_CORPSE_EXTRACTION: 0 STR_ACADEMY_NURSE_ROBBERY: 1 STR_AC_AP_AMMO_XXX: 0 STR_AIRBALLS: 0 STR_AIRBALLS_LAUNCHER: 0 STR_ANARCHY_BOMB: 0 STR_ARMORED_CORSET: 0 STR_ASMG_CLIP_XXX: 0 STR_BALLISTA: 0 STR_BALLISTA_BOLTS_XXX: 0 STR_BAMBOO: 0 STR_BANDAGE_XXX: 0 STR_BANDIT_BOY_ROBBERY: 0 STR_BANDIT_HIGHWAYMAN_ROBBERY: 1 STR_BANDIT_RATMAN_STORMRAT_ROBBERY: 0 STR_BANDIT_RUFFIAN_ROBBERY: 1 STR_BARBARIAN_ARMOR: 0 STR_BARBARIAN_AX: 0 STR_BARBARIAN_SWORD: 0 STR_BASIC_ARMOR: 1 STR_BATTLE_AX: 1 STR_BATTLE_RIFLE_CLIP_XXX: 0 STR_BIG_ROCK_DIG: 0 STR_BIG_ROCK_EX: 1 STR_BLUNDERBUSS: 1 STR_BLUNDERBUSS_AMMO_XXX: 1 STR_BONE_CLUB: 0 STR_BOUNTY_HUNTING_C_PASS: 1 STR_BOUNTY_HUNTING_DONATION_GOBLIN_ZAXX: 1 STR_BOUNTY_HUNTING_DONATION_JACK: 0 STR_BOUNTY_HUNTING_DONATION_MUTANT_ALLIANCE: 0 STR_BOUNTY_HUNTING_PRIZE_ALLIANCE_FAVORS: 1 STR_BOUNTY_HUNTING_PRIZE_ASG12: 1 STR_BOUNTY_HUNTING_PRIZE_BANK_FAVORS: 0 STR_BOUNTY_HUNTING_PRIZE_BLACK_ADDER: 1 STR_BOUNTY_HUNTING_PRIZE_CANNON: 0 STR_BOUNTY_HUNTING_PRIZE_DINOSAUR: 0 STR_BOUNTY_HUNTING_PRIZE_DURATHREAD: 1 STR_BOUNTY_HUNTING_PRIZE_EAGLE: 1 STR_BOUNTY_HUNTING_PRIZE_HARPOON_CARBINE: 0 STR_BOUNTY_HUNTING_PRIZE_JACK_FAVOR: 0 STR_BOUNTY_HUNTING_PRIZE_MAGNUM: 0 STR_BOUNTY_HUNTING_PRIZE_MARTIAL_ARTS: 1 STR_BOUNTY_HUNTING_PRIZE_MINI_SHOTGUN: 1 STR_BOUNTY_HUNTING_PRIZE_PEACEMAKER: 1 STR_BOUNTY_HUNTING_PRIZE_PIRANHA: 1 STR_BOUNTY_HUNTING_PRIZE_SAYA: 0 STR_BOUNTY_HUNTING_PRIZE_SILENCED_PISTOL: 1 STR_BOUNTY_HUNTING_PRIZE_SPIKE_ROCKETS: 0 STR_BOUNTY_HUNTING_PRIZE_SUPERCHARGER: 0 STR_BOW: 0 STR_BOW_H_QUIVER_FIRE_XXX: 0 STR_BOW_H_QUIVER_XXX: 0 STR_BOW_PRIMITIVE: 0 STR_BOW_QUIVER_STUN_XXX: 0 STR_BOW_QUIVER_XXX: 0 STR_BRAINER_OUTFIT: 0 STR_BUCKAROO: 2 STR_BURA: 0 STR_CABBAGE_SACK_XXX: 0 STR_CAMO_PAINT: 0 STR_CANTEEN: 0 STR_CARRONADE: 0 STR_CASH_BAG_XXX: 1 STR_CASINO_KUPON_1_RECLAIM: 1 STR_CASINO_KUPON_2_RECLAIM: 0 STR_CASINO_KUPON_3_RECLAIM: 0 STR_CASINO_KUPON_4_RECLAIM: 0 STR_CASINO_KUPON_5_RECLAIM: 0 STR_CAWS_CLIP_AP_XXX: 0 STR_CAWS_CLIP_S_XXX: 0 STR_CHAINGUN_CLIP_XXX: 0 STR_CHITIN_KNIFE: 0 STR_CHURCH_BOY_ROBBERY: 1 STR_CHURCH_MAIDEN_ROBBERY: 1 STR_CHURCH_MATRON_ROBBERY: 0 STR_CHURCH_PRIEST_ROBBERY: 1 STR_CHURCH_SOLDIER_ROBBERY: 1 STR_CLOCKWORK_GUN: 0 STR_CLOTHING: 1 STR_CODE_ALLIANCE: 0 STR_COINS_BOUNTY: 1 STR_COLT45_CLIP_XXX: 1 STR_COMBAT_SHOTGUN_B: 0 STR_COV: 1 STR_CUTLASS: 1 STR_DAMSEL_RECRUITMENT: 1 STR_DATA_DISK_B: 1 STR_DATA_DISK_MINING: 1 STR_ELERIUM_115_XXX: 0 STR_EXPEDITION_DEBRIEF: 0 STR_EXPERIMENT_VICTIM_BOUNTY: 1 STR_EXPERIMENT_VICTIM_WORKERY: 0 STR_FIRST_AID_KIT: 1 STR_FLINTLOCK_MUSKET_B: 0 STR_FLINTLOCK_RIFLE: 0 STR_FREAK_RECRUITMENT: 1 STR_FUR_HAT_XXX: 0 STR_GIANT_RAT_TERRORIST_EXTRACTION: 0 STR_GNOME_RECRUITMENT_SCI: 0 STR_GOVT_AGENT_ROBBERY: 0 STR_GOVT_MP_ROBBERY: 1 STR_GOVT_PILOT_ROBBERY: 0 STR_GREAT_CLUB: 0 STR_GROG_BARREL: 1 STR_GUILD_ENGINEER_ROBBERY: 0 STR_GUILD_GUARD_ROBBERY: 1 STR_GUILD_SOLDIER_ROBBERY: 1 STR_GYM_OUTFIT: 0 STR_HANDLE: 0 STR_HARQUEBUS: 0 STR_HC_AP_AMMO_XXX: 0 STR_HEAVY_PISTOL_CLIP_XXX: 0 STR_HIDEOUT_DETECTOR: 0 STR_HITAYATE_BOUNTY: 1 STR_HUMAN_CITY_GIRL_ROBBERY: 0 STR_HUMAN_CITY_GIRL_WORKERY: 0 STR_HUMAN_FEMALE_4_ROBBERY: 1 STR_HUMAN_FEMALE_4_WORKERY: 0 STR_HUMAN_LABOURER_FEM_ROBBERY: 0 STR_HUMAN_LABOURER_FEM_WORKERY: 0 STR_HUMAN_NOBLEWOMAN_ROBBERY: 0 STR_HUMAN_SHARP_GUY_ROBBERY: 1 STR_HUNTING_PARTY: 1 STR_HUNTING_RIFLE_ADV: 1 STR_JAVELINS: 0 STR_JAVELINS_PRIMITIVE: 0 STR_JUNK_PILE_EX: 1 STR_KNOIF_BARB: 0 STR_KNUCKLES_SPIKED: 0 STR_LACC_AP_AMMO_XXX: 0 STR_LEATHER_ARMOR: 1 STR_LEEK_SACK_XXX: 1 STR_LITTLE_BIRD: 1 STR_LMG_CLIP_XXX: 1 STR_LOOTBOX_EXPEDITION_EX: 0 STR_LOOTBOX_PREPPER_EX: 1 STR_LOOTBOX_SUPPLIES_EX: 1 STR_MANACLES_XXX: 0 STR_MED_CANNON_A: 1 STR_MEGASCORPION_CORPSE_EXTRACTION: 1 STR_MEGASCORPION_TERRORIST_EXTRACTION: 0 STR_MEIDO_OUTFIT: 0 STR_MINNIE_BULLET_XXX: 0 STR_MOLOTOV: 0 STR_MONEY_PURSE_XXX: 1 STR_MOONSHINE_XXX: 1 STR_MUTATED_CHUPACABRA_CORPSE_EXTRACTION: 0 STR_NARLOCK_LEADER_ROBBERY: 0 STR_NARLOCK_SCEPTER_BOUNTY: 1 STR_NAZI_KKK_ROBBERY: 1 STR_NAZI_SOLDIER_ROBBERY: 1 STR_NAZI_SS_ROBBERY: 1 STR_NECROPLANE_PARTS_RECYCLING: 0 STR_NINJA_GAL_ROBBERY: 1 STR_NOOSE: 0 STR_OFFERING_TO_PURPLE_BLOOM: 2 STR_OLD_PISTOL_2: 1 STR_OLD_PISTOL_CLIP_XXX: 1 STR_OMEGA_RIFLE_CLIP_XXX: 0 STR_OSIRON_LAD_ROBBERY: 0 STR_PADD_DA: 1 STR_PARROT: 0 STR_PARTY_DRESS: 0 STR_PEASANT_ARMOR_MILITIA: 0 STR_PEPPER_PISTOL: 0 STR_PICKAXE: 0 STR_PIKE: 1 STR_PIPE: 0 STR_PIRATE_FLAG: 0 STR_PIR_CANNON: 0 STR_PIR_CANNONBALL_HE_XXX: 1 STR_PIR_CANNONBALL_INC_XXX: 0 STR_PIR_CANNONBALL_XXX: 0 STR_PISTOL_CLIP_XXX: 0 STR_PISTOL_LT_CLIP_XXX: 0 STR_PORN_2: 0 STR_POTATO_SACK_XXX: 0 STR_PPSH: 1 STR_PPSH_CLIP_SLAYER_XXX: 0 STR_PPSH_CLIP_XXX: 1 STR_RAIDER_BOSS_ROBBERY: 0 STR_RAIDER_THUG_ROBBERY: 0 STR_RAPIER: 1 STR_REVOLVER_DRUM_XXX: 0 STR_REVOLVER_LT_DRUM_XXX: 0 STR_RIBBON: 0 STR_RIFLE_AK_B: 1 STR_RIFLE_CLIP_XXX: 1 STR_ROCK_T_XXX: 0 STR_ROTOGUN: 0 STR_ROTOGUN_AMMO_XXX: 0 STR_RUNT_OUTFIT: 0 STR_SAILOR_UNIFORM: 0 STR_SAW_CLIP_XXX: 0 STR_SCALE_MAIL: 1 STR_SCHOOLBUS: 1 STR_SECTOID_ENGINEER_ROBBERY: 0 STR_SECTOID_MEDIC_ROBBERY: 1 STR_SECTOID_NAVIGATOR_ROBBERY: 0 STR_SECTOID_SOLDIER_ROBBERY: 1 STR_SHAMBLER_TERRORIST_EXTRACTION: 1 STR_SHAWL: 0 STR_SHIV: 0 STR_SHOOTA_CLIP_XXX: 1 STR_SHOTGUN_PA_SLUGS_XXX: 1 STR_SHOTGUN_SHELLS_AP_XXX: 0 STR_SHROOM_BROWN_EX: 0 STR_SISTER_VICTIM_RECRUITMENT: 1 STR_SISTER_VICTIM_WORKERY: 0 STR_SLUGGA_AMMO_XXX: 1 STR_SMALL_CANNON_A: 0 STR_SMG_SPIKED: 1 STR_SNIPER_RIFLE_CLIP_XXX: 0 STR_SNUBBY_DRUM_XXX: 0 STR_SPARTAN_RIFLEMAN_ROBBERY: 1 STR_SPARTAN_SCOUT_ROBBERY: 1 STR_SPEAR: 0 STR_SPIKED_MACE: 0 STR_SPIN_THE_WHEEL: 1 STR_SPY_PISTOL_BOUNTY: 1 STR_STICK_GRENADE_XXX: 0 STR_STONE_AX: 0 STR_STUN_BATON: 0 STR_THROWING_AXES: 0 STR_THROWING_HAMMER: 0 STR_TORCH: 0 STR_TREASURE_CHEST_XXX: 0 STR_TROPHY_TARGET_200_JACK_DA: 1 STR_TROPHY_TARGET_50_JACK_DA: 1 STR_TROPHY_TARGET_50_MUTANT_ALLIANCE_DA: 1 STR_TROPHY_TARGET_75_MUTANT_ALLIANCE_DA: 1 STR_UAC_CLIP_XXX: 0 STR_UBER_WHEAT_SACK_XXX: 0 STR_UNDERGROUND_HUNTING_XXX: 0 STR_USE_MAD_SCRIBBLINGS: 1 STR_VIPER_LAUNCHER_A: 0 STR_WEBCAM: 1 STR_WHIP_LEATHER: 0 STR_WINCHESTER_AMMO_SLAYER_XXX: 0 STR_WINE: 1 STR_XBOW: 0 STR_XBOW_QUIVER_XXX: 0 STR_YOUNG_UBER_RECRUITMENT: 0 STR_YOUNG_UBER_WORKERY: 0 STR_ZIPGUN: 1 researchRuleStatus: CIVILIAN_YOUNG_UBER: 1 STR_14MM_AA_SYSTEM: 1 STR_ACADEMY_CORPSE: 1 STR_ACADEMY_NURSE: 1 STR_ADVANCED_WEAPONS: 1 STR_AERODYNAMICS: 1 STR_AIRBALLS_TECH: 1 STR_ALIEN_ALLOYS: 1 STR_ALIEN_ORIGINS: 1 STR_AMMO_MANUFACTURING_1: 1 STR_AMMO_MANUFACTURING_2: 1 STR_ANIMAL_TAMING: 1 STR_APPLE: 1 STR_ARC_WELDER: 1 STR_ARMORED_CORSET: 1 STR_ASMG: 1 STR_AUTO_RIFLE: 1 STR_BALLISTICS: 1 STR_BANDIT_BOY: 1 STR_BANDIT_HIGHWAYMAN: 1 STR_BANDIT_PUNK: 1 STR_BANDIT_RATMAN_STORMRAT: 1 STR_BANDIT_RUFFIAN: 1 STR_BASIC_ARMOR: 1 STR_BASIC_ELECTRONICS: 1 STR_BASIC_FIREARMS_TRAINING: 0 STR_BASIC_INCENDIARIES: 1 STR_BATTLE_RIFLE: 1 STR_BIG_BIRD: 1 STR_BIKES: 1 STR_BOOK_OF_SERMONS: 1 STR_BOUNTY_HUNTING: 1 STR_BOUNTY_HUNTING_C_PASS: 1 STR_BOUNTY_HUNTING_C_PASS_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_ALLIANCE_FAVORS: 1 STR_BOUNTY_HUNTING_PRIZE_ALLIANCE_FAVORS_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_ASG12: 1 STR_BOUNTY_HUNTING_PRIZE_ASG12_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_BLACK_ADDER: 1 STR_BOUNTY_HUNTING_PRIZE_BLACK_ADDER_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_DURATHREAD: 1 STR_BOUNTY_HUNTING_PRIZE_DURATHREAD_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_EAGLE: 1 STR_BOUNTY_HUNTING_PRIZE_EAGLE_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_MARTIAL_ARTS: 1 STR_BOUNTY_HUNTING_PRIZE_MARTIAL_ARTS_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_MINI_SHOTGUN: 1 STR_BOUNTY_HUNTING_PRIZE_MINI_SHOTGUN_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_PEACEMAKER: 1 STR_BOUNTY_HUNTING_PRIZE_PEACEMAKER_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_PIRANHA: 1 STR_BOUNTY_HUNTING_PRIZE_PIRANHA_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_SILENCED_PISTOL: 1 STR_BOUNTY_HUNTING_PRIZE_SILENCED_PISTOL_PREQ: 2 STR_BOWS_SUMMARY: 1 STR_BOW_QUIVER_STUN: 1 STR_BRIEFCASE: 1 STR_BUCKAROO_INTERCEPTOR: 1 STR_CADILLAC: 1 STR_CAMOUFLAGE: 1 STR_CANNONS_ASSEMBLY: 1 STR_CANNONS_MANUFACTURING_1: 1 STR_CAPTAIN_DUMBASS: 2 STR_CAPTAIN_JACKASS: 2 STR_CAPTAIN_LAZYASS: 2 STR_CAPTAIN_PUSSY: 2 STR_CARRONADE: 1 STR_CASH_BAG: 1 STR_CATGIRL_TOURIST: 1 STR_CAWS: 1 STR_CHAINGUN: 1 STR_CHOCOLATE: 1 STR_CHUPACABRA_M_CORPSE: 1 STR_CHURCH_BOY: 1 STR_CHURCH_MAIDEN: 1 STR_CHURCH_MATRON: 1 STR_CHURCH_PRIEST: 1 STR_CHURCH_SOLDIER: 1 STR_CLOCKWORK_GUN_PRODUCTION: 1 STR_COINS: 1 STR_COLT45: 1 STR_COMBAT_SHOTGUN: 1 STR_COMBAT_SHOTGUN_B: 1 STR_COMMUNICATIONS: 1 STR_CONTACT_BUILDERS: 1 STR_CONTACT_GENERAL_SUPPLIES: 1 STR_CONTACT_SHIP_JUNKYARD: 1 STR_CONTACT_TIGER_TRANSPORT: 1 STR_CRAFT_AUXILARY_SYSTEMS: 1 STR_CRAFT_WEAPONS_SUMMARY: 1 STR_CUNNING: 1 STR_DAMSEL_RECRUITMENT: 1 STR_DAMSEL_SACRIFICE: 1 STR_DATA_DISK_B: 1 STR_DATA_MINING: 1 STR_DB_SHOTGUN: 1 STR_DOGE_PROCUREMENT: 1 STR_DUNGEON_MASTER: 2 STR_DURATHREAD_WORKING: 1 STR_DYNAMITE: 1 STR_ELECTRONIC_PIECES: 1 STR_EMBRACE_THE_POWER: 2 STR_ENGINEER_PLUS: 1 STR_ENGINE_OVERCHARGER: 0 STR_EXCAVATION: 1 STR_EXPEDITIONS: 1 STR_EXPERIMENT_VICTIM: 1 STR_EXPLORE_TUNNELS: 1 STR_EXPLOSIVES_SUMMARY: 1 STR_FAN: 1 STR_FARMING: 1 STR_FIRST_AID_KIT_SMALL: 1 STR_FLINTLOCKS_PRODUCTION: 1 STR_FLINTLOCK_RIFLE: 1 STR_FREAK_GAL: 1 STR_GALS_ARE_SUPERIOR_PREQ: 1 STR_GAMBLING: 1 STR_GDX_000: 1 STR_GDX_001: 1 STR_GDX_002: 1 STR_GENERAL_STORES_XLARGE: 2 STR_GIANT_RAT_TERRORIST: 1 STR_GLAMOUR: 1 STR_GNOME: 1 STR_GOVT_AGENT: 1 STR_GOVT_CORPSE: 1 STR_GOVT_MP: 1 STR_GOVT_PILOT: 1 STR_GRENADE: 1 STR_GRENADE_FRAG: 1 STR_GUILD_CORPSE: 1 STR_GUILD_ENGINEER: 1 STR_GUILD_GUARD: 1 STR_GUILD_SOLDIER: 0 STR_GUNS_N_AMMO: 1 STR_GYMNASTICS: 1 STR_HARPOON: 1 STR_HAXXOR: 1 STR_HEAVY_CANNON: 1 STR_HEAVY_PISTOL: 1 STR_HEAVY_WEAPONS_SUMMARY: 1 STR_HIDEOUT_DETECTOR: 1 STR_HOTEL: 2 STR_HUMAN_CARAPACE_ARMOR: 1 STR_HUMAN_CITY_GIRL: 1 STR_HUMAN_FEMALE_4: 1 STR_HUMAN_LABOURER_FEM: 1 STR_HUMAN_NOBLEWOMAN: 1 STR_HUMAN_SHARP_GUY: 1 STR_HUNTING_RIFLE_ADV: 1 STR_INCENDIARY_GRENADE: 1 STR_INSPECT_MACHINERY: 1 STR_JACKSTOWN_SCOUTING: 1 STR_JAIL_DOUBLE: 2 STR_JOURNEY_NOTES: 1 STR_KATANA: 1 STR_KULTUR: 1 STR_LARGE_RADAR_SYSTEM: 1 STR_LARGE_SCOUT_BLUEPRINT: 1 STR_LASER_PISTOL_MINI: 1 STR_LEATHER_ARMOR: 1 STR_LITTLE_BIRD_ASSEMBLY: 1 STR_LIVING_QUARTERS_SMALL: 1 STR_LMG: 1 STR_LOBSTERMAN_HIDE: 1 STR_LOGISTICS: 1 STR_LOKNAR_SCRIPTURES: 1 STR_LONG_KNIFE: 1 STR_LOOTBOX_SUPPLIES: 1 STR_LOOT_DISTRIBUTION: 1 STR_LUGER: 1 STR_LUXURY_FUR: 1 STR_MACHINEGUN_LIGHT: 1 STR_MAD_SCRIBBLINGS: 1 STR_MAUSER: 1 STR_MEDALLION: 1 STR_MEDICAL_SUPPLIES: 1 STR_MEDIUM_SCOUT_BLUEPRINT: 1 STR_MED_CANNON_PARTS: 1 STR_MELEE_SUMMARY: 1 STR_MESS_HALL: 1 STR_MINE: 1 STR_MINI_SMG: 1 STR_MISSION_BANDIT_CAMP: 1 STR_MISSION_CHURCH_CAMP: 1 STR_MISSION_COMMS_TOWER: 1 STR_MISSION_GUILD_OUTPOST: 1 STR_MONEY_PURSE: 1 STR_MONSTER_HUNT: 1 STR_MP: 1 STR_MP40: 1 STR_MRSHAN_SHOTGUN: 1 STR_MUTANT_ABILITIES: 1 STR_MUTANT_BLESSINGS: 1 STR_MUTANT_GUNS: 1 STR_MUTANT_ORIGINS: 1 STR_NARLOCK_LASGUN: 1 STR_NARLOCK_LEADER: 1 STR_NAZI_KKK: 1 STR_NAZI_SOLDIER: 1 STR_NAZI_SS: 1 STR_NECROPLANE_PARTS: 1 STR_NECROPLANE_PARTS_RECYCLING: 1 STR_NEKO_SWORD: 1 STR_NEPOTISM: 1 STR_NEWSPAPER: 1 STR_NINJA_GAL: 1 STR_OLD_BOOKS: 1 STR_OLD_MAGNUM: 1 STR_OLD_PISTOL_2: 1 STR_OLD_PISTOL_CLIP_MAGNUM: 1 STR_OLD_RIFLE: 1 STR_OMEGA_RIFLE: 1 STR_OPTRONICS_BASICS: 1 STR_OSIRON_LAD: 1 STR_PADD: 1 STR_PARTY: 1 STR_PEASANT_MILITIA: 1 STR_PEASANT_REVOLUTION: 2 STR_PEASANT_REVOLUTION_PREQ: 2 STR_PERSONAL_LABS: 1 STR_PIGEON_ADVANCE: 1 STR_PINUP_MAGAZINE: 1 STR_PIRATE_STYLE: 1 STR_PISTOL: 1 STR_PISTOLS_SUMMARY: 1 STR_PISTOL_BM: 1 STR_PISTOL_LT: 1 STR_PORN: 1 STR_PPSH: 1 STR_PRIMITIVE_WEAPONS: 1 STR_PRIMITIVE_WEAPONS_2: 1 STR_PROTECTIVE_GEAR: 1 STR_QUESTION_OF_DRILL: 1 STR_RAIDER_BOSS: 1 STR_RAIDER_THUG: 1 STR_RECRUITMENT: 1 STR_RECRUIT_PEASANTS: 1 STR_REJECT_THE_POWER: 1 STR_REVOLVER: 1 STR_RIBBON: 1 STR_RIFLE: 1 STR_RIFLES_SUMMARY: 1 STR_RIFLE_AK: 1 STR_RIFLE_M16: 1 STR_ROTOGUN: 1 STR_RUGER: 1 STR_RUSTY_BLADE: 1 STR_SCALE_MAIL: 1 STR_SCAMMING: 2 STR_SCHOOLBUS_ITEM: 1 STR_SCHOOLING_1: 1 STR_SCI_REP: 1 STR_SC_WIRE: 1 STR_SEA_TRANSPORT: 1 STR_SECTOID_ENGINEER: 1 STR_SECTOID_MEDIC: 1 STR_SECTOID_NAVIGATOR: 1 STR_SECTOID_SOLDIER: 1 STR_SHAMBLER_TERRORIST: 1 STR_SHOTGUNS_SUMMARY: 1 STR_SHOTGUN_PA: 1 STR_SIDEWINDER_MISSILES: 1 STR_SILVER_BAR: 1 STR_SISTER_VICTIM: 1 STR_SKINNING: 1 STR_SLAYER_BULLETS: 1 STR_SMALL_RADAR_SYSTEM: 1 STR_SMG: 1 STR_SMGS_SUMMARY: 1 STR_SMG_RAMSH: 1 STR_SMG_SPIKED: 1 STR_SMITHING: 1 STR_SNIPER_SUMMARY: 1 STR_SNUBBY: 1 STR_SOCIALIZING: 1 STR_SOLDIER_TYPE_BASIC: 1 STR_SOLDIER_TYPE_NEKOMIMI: 1 STR_SPARTAN_RIFLEMAN: 1 STR_SPARTAN_SCOUT: 1 STR_SPIDER_SILK: 1 STR_SPY_ON_NINJAS: 1 STR_SPY_PISTOL: 1 STR_STEAM_POWER: 1 STR_STICK_GRENADE: 1 STR_STUN_BATON: 1 STR_SUPER_SAWED_OFF: 1 STR_SUPER_STAPLER: 1 STR_SURVIVAL: 1 STR_TANK_CORPSE: 1 STR_TEC9: 1 STR_TINY_DRILL_INVESTIGATION: 2 STR_TOMMYGUN: 1 STR_TROPHY_AT_RIFLE: 1 STR_TROPHY_TARGET_200_JACK: 1 STR_TROPHY_TARGET_50_MUTANT_ALLIANCE: 1 STR_TROPHY_TARGET_75_MUTANT_ALLIANCE: 1 STR_UAC_CARBINE: 1 STR_UAC_RIFLE: 1 STR_UAC_ROCKET_LAUNCHER: 1 STR_UAC_SHOTGUN: 1 STR_UBER_WHEAT: 1 STR_UFO_NAVIGATION: 1 STR_UFO_POWER_SOURCE_SMALL: 1 STR_UNDERGROUND_HUNTING: 1 STR_UNDERGROUND_MISSIONS: 1 STR_VARMINT_RIFLE: 1 STR_VIOLENCE: 1 STR_VODKA: 1 STR_WAKIZASHI: 1 STR_WAT_DO: 1 STR_WEIRDNESS: 1 STR_WE_NEED_CRAFT_WEAPONS: 1 STR_WE_NEED_MALE_TOUCH: 2 STR_WE_NEED_MALE_TOUCH_PREQ: 2 STR_WINCHESTER: 1 STR_WINE: 1 STR_WORKSHOP: 1 STR_WRENCH: 1 monthlyPurchaseLimitLog: {} hiddenPurchaseItems: {} customRuleCraftDeployments: {} alienStrategy: regions: STR_ANTARCTICA: 4 STR_ARCTIC: 4 STR_AUSTRALASIA: 10 STR_CENTRAL_ASIA: 12 STR_EUROPE: 16 STR_NORTH_AFRICA: 12 STR_NORTH_AMERICA: 18 STR_PACIFIC: 5 STR_SIBERIA: 10 STR_SOUTHERN_AFRICA: 8 STR_SOUTH_AMERICA: 10 STR_SOUTH_EAST_ASIA: 15 possibleMissions: - region: REGION_ACADEMY_CRUISE missions: ~ - region: REGION_ACADEMY_OUTPOST_COLD missions: ~ - region: REGION_ACADEMY_OUTPOST_DESERT missions: ~ - region: REGION_ACADEMY_OUTPOST_JUNGLE missions: ~ - region: REGION_ACADEMY_OUTPOST_TEMPERATE missions: ~ - region: REGION_ACADEMY_TOWN missions: ~ - region: REGION_AIRCAR_RACE missions: ~ - region: REGION_APOC_TUNNEL missions: ~ - region: REGION_ARSENAL missions: ~ - region: REGION_BANDIT_CAMP_COLD missions: ~ - region: REGION_BANDIT_CAMP_DESERT missions: ~ - region: REGION_BANDIT_CAMP_JUNGLE missions: ~ - region: REGION_BANDIT_CAMP_SMALL missions: ~ - region: REGION_BANDIT_CAMP_TEMPERATE missions: ~ - region: REGION_BANDIT_CAVES missions: ~ - region: REGION_BANDIT_TOWN missions: ~ - region: REGION_BEACH_SWEEP missions: ~ - region: REGION_BEASTMEN_ALTAR missions: ~ - region: REGION_BLACKMARCH_MISSIONS missions: ~ - region: REGION_CANADA_MISSIONS missions: ~ - region: REGION_CANNIBAL_CAMP missions: ~ - region: REGION_CATACOMBS_BUTCHER missions: ~ - region: REGION_CATACOMBS_BUTCHER_ENTRY missions: ~ - region: REGION_CATACOMBS_COIN_HUNT missions: ~ - region: REGION_CHINA_MISSIONS missions: ~ - region: REGION_CHURCH_OUTPOST_COLD missions: ~ - region: REGION_CHURCH_OUTPOST_DESERT missions: ~ - region: REGION_CHURCH_OUTPOST_JUNGLE missions: ~ - region: REGION_CHURCH_OUTPOST_TEMPERATE missions: ~ - region: REGION_CITIES missions: ~ - region: REGION_CITIES_3 missions: ~ - region: REGION_CITIES_4 missions: ~ - region: REGION_COMMS_TOWER_COLD missions: ~ - region: REGION_COMMS_TOWER_DESERT missions: ~ - region: REGION_COMMS_TOWER_JUNGLE missions: ~ - region: REGION_COMMS_TOWER_TEMPERATE missions: ~ - region: REGION_CRACKHOUSE missions: ~ - region: REGION_CRYPTEK_CAVES missions: ~ - region: REGION_DARKDOM_MISSIONS missions: ~ - region: REGION_DARK_TOWER missions: ~ - region: REGION_DEATH_AND_TAXES missions: ~ - region: REGION_DEEP_ONE_02 missions: ~ - region: REGION_DEMON_SACRIFICE missions: ~ - region: REGION_DETECTIVE_HUNT missions: ~ - region: REGION_DEVILS_REEF missions: ~ - region: REGION_DISTRESS_BUNKER_COLD missions: ~ - region: REGION_DISTRESS_BUNKER_DESERT missions: ~ - region: REGION_DISTRESS_BUNKER_JUNGLE missions: ~ - region: REGION_DISTRESS_BUNKER_TEMPERATE missions: ~ - region: REGION_DISTRESS_CALL_COLD missions: ~ - region: REGION_DISTRESS_CALL_DESERT missions: ~ - region: REGION_DISTRESS_CALL_JUNGLE missions: ~ - region: REGION_DISTRESS_CALL_TEMPERATE missions: ~ - region: REGION_DOOM_OUTPOST missions: ~ - region: REGION_EGYPT_MISSIONS missions: ~ - region: REGION_ELFMAN_BROS missions: ~ - region: REGION_ESCAPE_TOWER missions: ~ - region: REGION_EXPANSE_MISSIONS missions: ~ - region: REGION_EXTERMINATOR missions: ~ - region: REGION_FOOD_PIRATES missions: ~ - region: REGION_FUNKY_ZOMBIES missions: ~ - region: REGION_GHOUL_REFINERY missions: ~ - region: REGION_GNOME_LAIR missions: ~ - region: REGION_GOVT_CAR missions: ~ - region: REGION_GROUND_VEHICLE_RACE missions: ~ - region: REGION_GROX_BARN missions: ~ - region: REGION_GUILD_OUTPOST_COLD missions: ~ - region: REGION_GUILD_OUTPOST_DESERT missions: ~ - region: REGION_GUILD_OUTPOST_JUNGLE missions: ~ - region: REGION_GUILD_OUTPOST_TEMPERATE missions: ~ - region: REGION_HALLS_OF_FEAR missions: ~ - region: REGION_HAUNTED_FOREST missions: ~ - region: REGION_HELLO_WORLD missions: ~ - region: REGION_HIGHSTAR missions: ~ - region: REGION_HIGHWAY_STATION missions: ~ - region: REGION_HITMAN missions: ~ - region: REGION_HOT_PURSUITS missions: ~ - region: REGION_HT_HOUSE missions: ~ - region: REGION_HUMANIST_VILLA missions: ~ - region: REGION_ISOLATED_VALLEY missions: ~ - region: REGION_KKK_HOUSE missions: ~ - region: REGION_LATIN_EMPIRE_MISSIONS missions: ~ - region: REGION_LOC_ATRIUM_CHURCH missions: ~ - region: REGION_LOC_CANYON_OF_DEATH missions: ~ - region: REGION_LOC_EMANSION missions: ~ - region: REGION_LOC_EUROSYNDICATE_ELIMINATION missions: ~ - region: REGION_LOC_GDX_DUEL missions: ~ - region: REGION_LOC_GDX_PRISON missions: ~ - region: REGION_LOC_LOKNAR_VILLAGE_DEFENSE_2 missions: ~ - region: REGION_LOC_RATLING_VILLAGE missions: ~ - region: REGION_LOC_SIBERIA missions: ~ - region: REGION_LOC_WINTER_PALACE missions: ~ - region: REGION_LOKNAR_ALTAR missions: ~ - region: REGION_MAGAZYNMAFII missions: ~ - region: REGION_MAGE_VILLA missions: ~ - region: REGION_MONSTER_HUNT_BLOOD_DOG missions: ~ - region: REGION_MONSTER_HUNT_CHUPACABRA missions: ~ - region: REGION_MONSTER_HUNT_GIANTSPIDER missions: ~ - region: REGION_MONSTER_HUNT_MEGASCORPION missions: ~ - region: REGION_MONSTER_HUNT_PRIMAL_BULLFROG missions: ~ - region: REGION_MONSTER_HUNT_PRIMAL_FINALE missions: ~ - region: REGION_MONSTER_HUNT_PRIMAL_SCARABS missions: ~ - region: REGION_MONSTER_HUNT_PRIMAL_SHAMBLER missions: ~ - region: REGION_MONSTER_HUNT_PRIMAL_WEREWOLF missions: ~ - region: REGION_MONSTER_HUNT_SHAMBLER missions: ~ - region: REGION_MOON_NAZIS_1 missions: ~ - region: REGION_MOON_NAZIS_2 missions: ~ - region: REGION_NCR_MISSIONS missions: ~ - region: REGION_NIGHTOSHPHERE_DELOREAN missions: ~ - region: REGION_NIGHTOSHPHERE_HARVEST missions: ~ - region: REGION_NORDFED_MISSIONS missions: ~ - region: REGION_ORBITAL missions: ~ - region: REGION_ORBITAL_1 missions: ~ - region: REGION_PARTY missions: ~ - region: REGION_PIRATE_CRUISE missions: ~ - region: REGION_POLIS missions: ~ - region: REGION_POLIS_TERMINAL missions: ~ - region: REGION_PRECINT13 missions: ~ - region: REGION_PREPPERS missions: ~ - region: REGION_RAIDER_ARMS_FACTORY missions: ~ - region: REGION_RAYNOR missions: ~ - region: REGION_REDREV_MISSIONS missions: ~ - region: REGION_RET_DUNGEON missions: ~ - region: REGION_RITUAL_CAVE missions: ~ - region: REGION_RUSSIA_MISSIONS missions: ~ - region: REGION_SEA_ADVENTURE missions: ~ - region: REGION_SINS_OF_THE_FATHER missions: ~ - region: REGION_SMUGGLER_BASE missions: ~ - region: REGION_SMUGGLER_LAIR missions: ~ - region: REGION_SPACE_FREIGHTER missions: ~ - region: REGION_STEEL_PACT_MISSIONS missions: ~ - region: REGION_SUNKEN_TOWN missions: ~ - region: REGION_TABERNA_DEL_DIABLO missions: ~ - region: REGION_TAVERN_CELLAR missions: ~ - region: REGION_TIGER_TANK missions: ~ - region: REGION_TRAITORS missions: ~ - region: REGION_UAC_VAULTS missions: ~ - region: REGION_UK_MISSIONS missions: ~ - region: REGION_USA_MISSIONS missions: ~ - region: REGION_WHOREHOUSE missions: ~ - region: REGION_WORLD_ACADEMY missions: ~ - region: REGION_WORLD_BANDIT missions: ~ - region: REGION_WORLD_BANDIT_EASY missions: ~ - region: REGION_WORLD_BANDIT_ZEPPS missions: ~ - region: REGION_WORLD_GUILD missions: ~ - region: REGION_WORLD_MARSEC missions: ~ - region: REGION_WORLD_MEGAPOL missions: ~ - region: REGION_WORLD_MILCONVOY missions: ~ - region: REGION_WORLD_NECRO missions: ~ - region: REGION_WORLD_NINJA_BASES missions: ~ - region: REGION_WORLD_NINJA_PATROL missions: ~ - region: REGION_WORLD_RUFFIANS missions: ~ - region: REGION_ZOMBIE_BAIT missions: ~ - region: REGION_ZOMBIE_PYRAMID missions: ~ - region: STR_ANTARCTICA missions: STR_ALIEN_BASE: 35 STR_ALIEN_BASE_ACADEMY: 15 STR_ALIEN_BASE_GUILD: 10 STR_ALIEN_RESEARCH: 100 STR_MISSION_DIPLOMACY: 50 STR_MISSION_MINING: 100 STR_MISSION_NAZI: 100 STR_MISSION_SURVEY: 200 - region: STR_ARCTIC missions: STR_ALIEN_BASE: 35 STR_ALIEN_BASE_ACADEMY: 15 STR_ALIEN_BASE_GUILD: 10 STR_ALIEN_RESEARCH: 100 STR_MISSION_DIPLOMACY: 50 STR_MISSION_MINING: 100 STR_MISSION_NAZI: 50 - region: STR_AUSTRALASIA missions: STR_ALIEN_ABDUCTION: 50 STR_ALIEN_BASE: 15 STR_ALIEN_BASE_CHURCH: 20 STR_ALIEN_BASE_GUILD: 20 STR_ALIEN_INFILTRATION: 50 STR_ALIEN_RESEARCH: 60 STR_MISSION_CONVERSION: 70 STR_MISSION_COURIER: 100 STR_MISSION_DEEP_ONES: 90 STR_MISSION_DIPLOMACY: 40 STR_MISSION_FREIGHT: 200 STR_MISSION_GOLD_TRANSPORT: 20 STR_MISSION_LOC_ATRIUM: 20 STR_MISSION_LOC_KEEP: 20 STR_MISSION_LOC_MANSION: 20 STR_MISSION_MILITARY_SUPPLY: 100 STR_MISSION_MINING: 100 STR_MISSION_PASSENGER: 80 STR_MISSION_SMUGGLING_MILENIO: 20 STR_MISSION_SUPERVISION: 50 STR_MISSION_SURVEY: 100 - region: STR_CENTRAL_ASIA missions: STR_ALIEN_ABDUCTION: 60 STR_ALIEN_BASE: 10 STR_ALIEN_BASE_ACADEMY: 15 STR_ALIEN_BASE_CHURCH: 15 STR_ALIEN_BASE_GUILD: 15 STR_ALIEN_HARVEST: 30 STR_ALIEN_INFILTRATION: 50 STR_ALIEN_RESEARCH: 60 STR_MISSION_CONVERSION: 30 STR_MISSION_COURIER: 100 STR_MISSION_GOLD_TRANSPORT: 50 STR_MISSION_LOC_ATRIUM: 20 STR_MISSION_LOC_KEEP: 15 STR_MISSION_LOC_MANSION: 20 STR_MISSION_MERCENARY_ASSIGNMENT: 150 STR_MISSION_MILITARY_SUPPLY: 100 STR_MISSION_MINING: 100 STR_MISSION_PASSENGER: 120 STR_MISSION_SMUGGLING_MILENIO: 20 STR_MISSION_SUPERVISION: 50 STR_MISSION_SURVEY: 100 - region: STR_EUROPE missions: STR_ALIEN_ABDUCTION: 50 STR_ALIEN_BASE: 10 STR_ALIEN_BASE_ACADEMY: 15 STR_ALIEN_BASE_CHURCH: 25 STR_ALIEN_BASE_GUILD: 25 STR_ALIEN_HARVEST: 80 STR_ALIEN_INFILTRATION: 80 STR_MISSION_CONVERSION: 80 STR_MISSION_COURIER: 100 STR_MISSION_DIPLOMACY: 60 STR_MISSION_GOLD_TRANSPORT: 50 STR_MISSION_LOC_ATRIUM: 30 STR_MISSION_LOC_KEEP: 20 STR_MISSION_LOC_MANSION: 30 STR_MISSION_MERCENARY_ASSIGNMENT: 60 STR_MISSION_MILITARY_SUPPLY: 90 STR_MISSION_MINING: 70 STR_MISSION_NAZI: 90 STR_MISSION_SMUGGLING_MILENIO: 20 STR_MISSION_SUPERVISION: 50 - region: STR_INDIAN_OCEAN missions: ~ - region: STR_NORTH_AFRICA missions: STR_ALIEN_ABDUCTION: 50 STR_ALIEN_BASE: 10 STR_ALIEN_BASE_ACADEMY: 15 STR_ALIEN_BASE_CHURCH: 15 STR_ALIEN_BASE_GUILD: 15 STR_ALIEN_HARVEST: 80 STR_ALIEN_INFILTRATION: 40 STR_ALIEN_RESEARCH: 50 STR_MISSION_CONVERSION: 100 STR_MISSION_COURIER: 100 STR_MISSION_DIPLOMACY: 70 STR_MISSION_FREIGHT: 120 STR_MISSION_GOLD_TRANSPORT: 50 STR_MISSION_LOC_KEEP: 50 STR_MISSION_MERCENARY_ASSIGNMENT: 100 STR_MISSION_MINING: 80 STR_MISSION_NAZI: 50 STR_MISSION_PASSENGER: 140 STR_MISSION_SMUGGLING_MILENIO: 20 STR_MISSION_SUPERVISION: 50 STR_MISSION_SURVEY: 100 - region: STR_NORTH_AMERICA missions: STR_ALIEN_ABDUCTION: 50 STR_ALIEN_BASE: 10 STR_ALIEN_BASE_ACADEMY: 15 STR_ALIEN_BASE_CHURCH: 15 STR_ALIEN_BASE_GUILD: 15 STR_ALIEN_HARVEST: 80 STR_ALIEN_INFILTRATION: 50 STR_ALIEN_RESEARCH: 60 STR_MISSION_CONVERSION: 100 STR_MISSION_COURIER: 100 STR_MISSION_DIPLOMACY: 60 STR_MISSION_FREIGHT: 150 STR_MISSION_GOLD_TRANSPORT: 50 STR_MISSION_LOC_ATRIUM: 30 STR_MISSION_LOC_KEEP: 30 STR_MISSION_LOC_MANSION: 30 STR_MISSION_MERCENARY_ASSIGNMENT: 80 STR_MISSION_MILITARY_SUPPLY: 150 STR_MISSION_MINING: 80 STR_MISSION_NAZI: 60 STR_MISSION_SMUGGLING_MILENIO: 20 STR_MISSION_SUPERVISION: 50 STR_MISSION_SURVEY: 100 - region: STR_NORTH_ATLANTIC missions: ~ - region: STR_PACIFIC missions: STR_ALIEN_ABDUCTION: 50 STR_ALIEN_BASE: 20 STR_ALIEN_BASE_ACADEMY: 30 STR_ALIEN_BASE_CHURCH: 30 STR_ALIEN_RESEARCH: 60 STR_MISSION_CONVERSION: 100 STR_MISSION_COURIER: 150 STR_MISSION_DEEP_ONES: 120 STR_MISSION_DIPLOMACY: 40 STR_MISSION_FREIGHT: 150 STR_MISSION_MERCENARY_ASSIGNMENT: 100 STR_MISSION_MILITARY_SUPPLY: 70 STR_MISSION_MINING: 60 STR_MISSION_PASSENGER: 120 STR_MISSION_SMUGGLING_MILENIO: 20 STR_MISSION_SUPERVISION: 30 STR_MISSION_SURVEY: 150 - region: STR_SIBERIA missions: STR_ALIEN_ABDUCTION: 100 STR_ALIEN_BASE: 20 STR_ALIEN_BASE_ACADEMY: 10 STR_ALIEN_BASE_CHURCH: 10 STR_ALIEN_BASE_GUILD: 10 STR_ALIEN_HARVEST: 10 STR_ALIEN_RESEARCH: 150 STR_MISSION_CONVERSION: 20 STR_MISSION_COURIER: 130 STR_MISSION_FREIGHT: 100 STR_MISSION_GOLD_TRANSPORT: 20 STR_MISSION_LOC_ATRIUM: 15 STR_MISSION_LOC_KEEP: 15 STR_MISSION_LOC_MANSION: 15 STR_MISSION_MERCENARY_ASSIGNMENT: 30 STR_MISSION_MILITARY_SUPPLY: 90 STR_MISSION_MINING: 200 STR_MISSION_SMUGGLING_MILENIO: 20 - region: STR_SOUTHERN_AFRICA missions: STR_ALIEN_ABDUCTION: 30 STR_ALIEN_BASE: 10 STR_ALIEN_BASE_ACADEMY: 15 STR_ALIEN_BASE_CHURCH: 15 STR_ALIEN_BASE_GUILD: 15 STR_ALIEN_HARVEST: 80 STR_ALIEN_INFILTRATION: 50 STR_ALIEN_RESEARCH: 50 STR_MISSION_CONVERSION: 150 STR_MISSION_COURIER: 130 STR_MISSION_DEEP_ONES: 90 STR_MISSION_DIPLOMACY: 50 STR_MISSION_FREIGHT: 120 STR_MISSION_GOLD_TRANSPORT: 80 STR_MISSION_LOC_ATRIUM: 20 STR_MISSION_LOC_KEEP: 15 STR_MISSION_LOC_MANSION: 20 STR_MISSION_MERCENARY_ASSIGNMENT: 90 STR_MISSION_MILITARY_SUPPLY: 100 STR_MISSION_PASSENGER: 100 STR_MISSION_SMUGGLING_MILENIO: 20 STR_MISSION_SUPERVISION: 50 STR_MISSION_SURVEY: 100 - region: STR_SOUTH_AMERICA missions: STR_ALIEN_ABDUCTION: 50 STR_ALIEN_BASE: 10 STR_ALIEN_BASE_ACADEMY: 15 STR_ALIEN_BASE_CHURCH: 15 STR_ALIEN_BASE_GUILD: 15 STR_ALIEN_HARVEST: 80 STR_ALIEN_INFILTRATION: 60 STR_ALIEN_RESEARCH: 60 STR_MISSION_CONVERSION: 80 STR_MISSION_DEEP_ONES: 90 STR_MISSION_DIPLOMACY: 60 STR_MISSION_FREIGHT: 140 STR_MISSION_LOC_ATRIUM: 20 STR_MISSION_LOC_KEEP: 20 STR_MISSION_LOC_MANSION: 20 STR_MISSION_MERCENARY_ASSIGNMENT: 100 STR_MISSION_MILITARY_SUPPLY: 100 STR_MISSION_MINING: 80 STR_MISSION_NAZI: 100 STR_MISSION_PASSENGER: 120 STR_MISSION_SMUGGLING_MILENIO: 20 STR_MISSION_SUPERVISION: 50 STR_MISSION_SURVEY: 140 - region: STR_SOUTH_ATLANTIC missions: ~ - region: STR_SOUTH_EAST_ASIA missions: STR_ALIEN_ABDUCTION: 30 STR_ALIEN_BASE: 10 STR_ALIEN_BASE_ACADEMY: 15 STR_ALIEN_BASE_CHURCH: 15 STR_ALIEN_BASE_GUILD: 15 STR_ALIEN_HARVEST: 70 STR_ALIEN_INFILTRATION: 50 STR_ALIEN_RESEARCH: 60 STR_MISSION_CONVERSION: 70 STR_MISSION_DEEP_ONES: 90 STR_MISSION_DIPLOMACY: 100 STR_MISSION_FREIGHT: 170 STR_MISSION_GOLD_TRANSPORT: 80 STR_MISSION_LOC_ATRIUM: 20 STR_MISSION_LOC_KEEP: 15 STR_MISSION_LOC_MANSION: 20 STR_MISSION_MERCENARY_ASSIGNMENT: 20 STR_MISSION_MILITARY_SUPPLY: 120 STR_MISSION_MINING: 80 STR_MISSION_PASSENGER: 180 STR_MISSION_SMUGGLING_MILENIO: 20 STR_MISSION_SUPERVISION: 50 STR_MISSION_SURVEY: 100 missionLocations: {} missionsRun: NinjaJetbikesWarning: 1 VAR_HUMANIST_TANK_TEST: 2 deadSoldiers: - type: STR_SOLDIER_DAMSEL id: 17 name: Catherine Churchill nationality: 0 initialStats: tu: 49 stamina: 51 health: 34 bravery: 60 reactions: 53 firing: 40 throwing: 39 strength: 15 psiStrength: 25 psiSkill: 0 melee: 34 mana: 49 currentStats: tu: 49 stamina: 51 health: 34 bravery: 60 reactions: 53 firing: 40 throwing: 39 strength: 15 psiStrength: 25 psiSkill: 0 melee: 34 mana: 49 rank: 0 gender: 0 look: 1 lookVariant: 35 missions: 1 kills: 0 stuns: 0 armor: STR_DAMSEL_PATRON_DRESS_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 10, minute: 36, hour: 10, weekday: 6, day: 20, month: 7, year: 2601} cause: {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_DOGG_WEAPON, weaponAmmo: AUX_DOGG_WEAPON, status: 6, faction: 1, mission: 39, turn: 4, side: 0, bodypart: 1, id: 17} diary: commendations: - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} missionIdList: [39] shotAtCounterTotal: 1 hitCounterTotal: 1 shotsFiredCounterTotal: 2 shotsLandedCounterTotal: 1 corpseRecovered: true - type: STR_SOLDIER_DAMSEL id: 12 name: Tribby Shields nationality: 0 initialStats: tu: 59 stamina: 67 health: 31 bravery: 50 reactions: 58 firing: 44 throwing: 40 strength: 12 psiStrength: 20 psiSkill: 0 melee: 40 mana: 59 currentStats: tu: 71 stamina: 88 health: 41 bravery: 60 reactions: 62 firing: 52 throwing: 40 strength: 23 psiStrength: 20 psiSkill: 0 melee: 40 mana: 91 rank: 1 gender: 0 look: 3 lookVariant: 28 missions: 10 kills: 9 stuns: 5 armor: STR_DAMSEL_PATRON_DRESS_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 40, minute: 27, hour: 23, weekday: 4, day: 25, month: 7, year: 2601} cause: {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 42, turn: 34, side: 0, bodypart: 1, id: 12} diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_VALKYRIE_NAME, decorationLevel: 9} killList: - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 7, faction: 1, mission: 16, turn: 4806, side: 2, bodypart: 2, id: 1000004} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 6, faction: 1, mission: 17, turn: 5118, side: 0, bodypart: 0, id: 1000004} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 6, faction: 1, mission: 39, turn: 11703, side: 2, bodypart: 0, id: 1000011} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 6, faction: 1, mission: 39, turn: 11706, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 6, faction: 1, mission: 41, turn: 12312, side: 1, bodypart: 3, id: 1000013} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 7, faction: 1, mission: 41, turn: 12312, side: 0, bodypart: 1, id: 1000006} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 6, faction: 1, mission: 41, turn: 12316, side: 0, bodypart: 1, id: 1000006} - {type: STR_CHURCH_HANDMAID, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 7, faction: 1, mission: 42, turn: 12607, side: 3, bodypart: 4, id: 1000008} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 6, faction: 1, mission: 42, turn: 12612, side: 2, bodypart: 2, id: 1000011} - {type: STR_CHURCH_HANDMAID, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 6, faction: 1, mission: 42, turn: 12613, side: 3, bodypart: 4, id: 1000008} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 7, faction: 1, mission: 42, turn: 12624, side: 2, bodypart: 2, id: 1000005} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 6, faction: 1, mission: 42, turn: 12625, side: 2, bodypart: 2, id: 1000005} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 7, faction: 1, mission: 42, turn: 12627, side: 0, bodypart: 1, id: 1000003} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SMG_RAMSH, weaponAmmo: STR_SMG_CLIP, status: 6, faction: 1, mission: 42, turn: 12628, side: 0, bodypart: 1, id: 1000003} missionIdList: [16, 17, 21, 22, 23, 28, 39, 40, 41, 42] daysWoundedTotal: 20 monthsService: 3 shotAtCounterTotal: 10 hitCounterTotal: 5 longDistanceHitCounterTotal: 1 lowAccuracyHitCounterTotal: 2 shotsFiredCounterTotal: 101 shotsLandedCounterTotal: 24 timesWoundedTotal: 2 woundsHealedTotal: 5 statGainTotal: 99 braveryGainTotal: 10 bestOfRank: 1011 corpseRecovered: true - type: STR_SOLDIER_S id: 15 name: Silent Cat nationality: 0 initialStats: tu: 73 stamina: 66 health: 48 bravery: 60 reactions: 60 firing: 70 throwing: 41 strength: 50 psiStrength: 25 psiSkill: 0 melee: 57 mana: 40 currentStats: tu: 73 stamina: 83 health: 55 bravery: 60 reactions: 63 firing: 78 throwing: 41 strength: 55 psiStrength: 25 psiSkill: 0 melee: 58 mana: 46 rank: 1 gender: 1 look: 0 lookVariant: 61 missions: 6 kills: 9 stuns: 3 armor: STR_GANGER_OUTFIT_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 0, minute: 0, hour: 2, weekday: 2, day: 13, month: 8, year: 2601} cause: {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_CHAINGUN, weaponAmmo: STR_CHAINGUN_CLIP, status: 6, faction: 1, mission: 52, turn: 58, side: 1, bodypart: 3, id: 15} diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_RIFLEKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SHELLSHOCKED_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_VALKYRIE_NAME, decorationLevel: 9} killList: - {type: STR_CHURCH_HANDMAID, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 7, faction: 1, mission: 41, turn: 12312, side: 0, bodypart: 1, id: 1000008} - {type: STR_CHURCH_HANDMAID, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 41, turn: 12319, side: 0, bodypart: 1, id: 1000008} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 41, turn: 12330, side: 3, bodypart: 1, id: 1000007} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 7, faction: 1, mission: 44, turn: 13206, side: 1, bodypart: 3, id: 1000012} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 44, turn: 13210, side: 1, bodypart: 3, id: 1000012} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 44, turn: 13212, side: 0, bodypart: 1, id: 1000007} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 44, turn: 13215, side: 0, bodypart: 1, id: 1000017} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 7, faction: 1, mission: 51, turn: 15309, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 51, turn: 15310, side: 1, bodypart: 3, id: 1000011} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 51, turn: 15313, side: 0, bodypart: 1, id: 1000004} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 51, turn: 15318, side: 3, bodypart: 1, id: 1000006} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 52, turn: 15615, side: 0, bodypart: 1, id: 1000000} missionIdList: [40, 41, 43, 44, 51, 52] daysWoundedTotal: 18 monthsService: 1 shotAtCounterTotal: 26 hitCounterTotal: 12 longDistanceHitCounterTotal: 1 shotsFiredCounterTotal: 27 shotsLandedCounterTotal: 15 shotAtCounter10in1Mission: 1 timesWoundedTotal: 2 woundsHealedTotal: 2 statGainTotal: 47 bestOfRank: 1011 corpseRecovered: true - type: STR_SOLDIER_S id: 14 name: Remorseless Voltage nationality: 0 initialStats: tu: 69 stamina: 72 health: 55 bravery: 30 reactions: 45 firing: 64 throwing: 48 strength: 23 psiStrength: 59 psiSkill: 0 melee: 72 mana: 38 currentStats: tu: 87 stamina: 101 health: 73 bravery: 40 reactions: 51 firing: 77 throwing: 48 strength: 43 psiStrength: 59 psiSkill: 0 melee: 72 mana: 64 rank: 1 gender: 0 look: 2 lookVariant: 50 missions: 15 kills: 14 stuns: 4 armor: STR_GANGER_OUTFIT_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 25, minute: 59, hour: 4, weekday: 7, day: 10, month: 11, year: 2601} cause: {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SLUGGA, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 75, turn: 24, side: 0, bodypart: 1, id: 14} diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_ASSAULTER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_VALKYRIE_NAME, decorationLevel: 9} killList: - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_PISTOL, weaponAmmo: STR_PISTOL_CLIP, status: 6, faction: 1, mission: 41, turn: 12315, side: 0, bodypart: 1, id: 1000005} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_PISTOL, weaponAmmo: STR_PISTOL_CLIP, status: 7, faction: 1, mission: 42, turn: 12610, side: 0, bodypart: 1, id: 1000004} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_PISTOL, weaponAmmo: STR_PISTOL_CLIP, status: 6, faction: 1, mission: 42, turn: 12621, side: 2, bodypart: 2, id: 1000000} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_PISTOL, weaponAmmo: STR_PISTOL_CLIP, status: 6, faction: 1, mission: 42, turn: 12621, side: 0, bodypart: 1, id: 1000010} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_PISTOL, weaponAmmo: STR_PISTOL_CLIP, status: 6, faction: 1, mission: 42, turn: 12631, side: 0, bodypart: 1, id: 1000004} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PISTOL, weaponAmmo: STR_PISTOL_CLIP, status: 6, faction: 1, mission: 50, turn: 15006, side: 0, bodypart: 4, id: 1000002} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_PISTOL, weaponAmmo: STR_PISTOL_CLIP, status: 7, faction: 1, mission: 50, turn: 15010, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_PISTOL, weaponAmmo: STR_PISTOL_CLIP, status: 6, faction: 1, mission: 50, turn: 15010, side: 4, bodypart: 1, id: 1000004} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHORT_SWORD, weaponAmmo: STR_SHORT_SWORD, status: 6, faction: 1, mission: 50, turn: 15012, side: 1, bodypart: 3, id: 1000000} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHORT_SWORD, weaponAmmo: STR_SHORT_SWORD, status: 7, faction: 1, mission: 50, turn: 15012, side: 2, bodypart: 2, id: 1000009} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHORT_SWORD, weaponAmmo: STR_SHORT_SWORD, status: 6, faction: 1, mission: 50, turn: 15013, side: 2, bodypart: 2, id: 1000009} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_PISTOL, weaponAmmo: STR_PISTOL_CLIP, status: 6, faction: 1, mission: 50, turn: 15036, side: 2, bodypart: 2, id: 1000018} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_PISTOL, weaponAmmo: STR_PISTOL_CLIP, status: 6, faction: 1, mission: 56, turn: 16812, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_PISTOL, weaponAmmo: STR_PISTOL_CLIP, status: 6, faction: 1, mission: 60, turn: 18003, side: 1, bodypart: 3, id: 1000003} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_PISTOL, weaponAmmo: STR_PISTOL_CLIP, status: 6, faction: 1, mission: 60, turn: 18018, side: 0, bodypart: 1, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 7, faction: 1, mission: 75, turn: 22503, side: 1, bodypart: 3, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_RIFLE_AK_B, weaponAmmo: __GUNBUTT, status: 6, faction: 1, mission: 75, turn: 22512, side: 3, bodypart: 1, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 75, turn: 22513, side: 1, bodypart: 3, id: 1000001} missionIdList: [40, 41, 42, 49, 50, 52, 56, 59, 60, 63, 65, 66, 68, 71, 75] daysWoundedTotal: 106 totalShotFriendlyCounter: 1 monthsService: 4 unconciousTotal: 3 shotAtCounterTotal: 46 hitCounterTotal: 18 longDistanceHitCounterTotal: 2 lowAccuracyHitCounterTotal: 1 shotsFiredCounterTotal: 74 shotsLandedCounterTotal: 32 shotAtCounter10in1Mission: 1 hitCounter5in1Mission: 1 timesWoundedTotal: 8 woundsHealedTotal: 1 statGainTotal: 131 braveryGainTotal: 10 bestOfRank: 2635 corpseRecovered: true - type: STR_SOLDIER id: 10 name: Fast Tsunami nationality: 0 initialStats: tu: 66 stamina: 71 health: 51 bravery: 30 reactions: 50 firing: 57 throwing: 57 strength: 29 psiStrength: 40 psiSkill: 0 melee: 65 mana: 46 currentStats: tu: 99 stamina: 135 health: 89 bravery: 40 reactions: 63 firing: 76 throwing: 62 strength: 76 psiStrength: 40 psiSkill: 0 melee: 66 mana: 70 rank: 1 gender: 1 look: 2 lookVariant: 35 missions: 28 kills: 29 stuns: 16 armor: STR_PIR_CASTAWAY_ARMOR_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 45, minute: 36, hour: 13, weekday: 2, day: 3, month: 12, year: 2601} cause: {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_GAS_GRENADE, weaponAmmo: STR_GAS_GRENADE, status: 6, faction: 1, mission: 79, turn: 19, side: 0, bodypart: 1, id: 10} diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_RIFLEKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_RIFLE_M16, decorationLevel: 0} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SHELLSHOCKED_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_TANK_KILLER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_VALKYRIE_NAME, decorationLevel: 9} killList: - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 7, faction: 1, mission: 15, turn: 4504, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 15, turn: 4507, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 15, turn: 4513, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 7, faction: 1, mission: 16, turn: 4803, side: 1, bodypart: 3, id: 1000003} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 17, turn: 5106, side: 0, bodypart: 1, id: 1000011} - {type: STR_NAZI_LEADER, rank: STR_LIVE_LEADER, race: STR_NAZIS, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 7, faction: 1, mission: 17, turn: 5109, side: 2, bodypart: 2, id: 1000021} - {type: STR_NAZI_LEADER, rank: STR_LIVE_LEADER, race: STR_NAZIS, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 17, turn: 5110, side: 2, bodypart: 2, id: 1000021} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 17, turn: 5112, side: 3, bodypart: 1, id: 1000013} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 7, faction: 1, mission: 17, turn: 5125, side: 0, bodypart: 1, id: 1000001} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 7, faction: 1, mission: 17, turn: 5127, side: 1, bodypart: 3, id: 1000018} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 7, faction: 1, mission: 19, turn: 5718, side: 2, bodypart: 2, id: 1000000} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 19, turn: 5722, side: 2, bodypart: 2, id: 1000000} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 20, turn: 6012, side: 3, bodypart: 1, id: 1000003} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 7, faction: 1, mission: 20, turn: 6012, side: 2, bodypart: 2, id: 1000000} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 20, turn: 6013, side: 2, bodypart: 2, id: 1000000} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 23, turn: 6906, side: 2, bodypart: 2, id: 1000004} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 7, faction: 1, mission: 23, turn: 6909, side: 3, bodypart: 1, id: 1000008} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 23, turn: 6910, side: 3, bodypart: 1, id: 1000008} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 23, turn: 6915, side: 3, bodypart: 1, id: 1000002} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 7, faction: 1, mission: 23, turn: 6924, side: 1, bodypart: 3, id: 1000001} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 7, faction: 1, mission: 23, turn: 6928, side: 0, bodypart: 1, id: 1000003} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 23, turn: 6931, side: 0, bodypart: 3, id: 1000001} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 23, turn: 6933, side: 2, bodypart: 2, id: 1000010} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 25, turn: 7503, side: 3, bodypart: 1, id: 1000006} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 7, faction: 1, mission: 28, turn: 8427, side: 4, bodypart: 1, id: 1000011} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 28, turn: 8440, side: 4, bodypart: 1, id: 1000011} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_COMBAT_SHOTGUN, weaponAmmo: STR_COMBAT_SHOTGUN_DRUM, status: 6, faction: 1, mission: 38, turn: 11403, side: 3, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_COMBAT_SHOTGUN, weaponAmmo: STR_COMBAT_SHOTGUN_DRUM, status: 6, faction: 1, mission: 39, turn: 11703, side: 2, bodypart: 2, id: 1000009} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_COMBAT_SHOTGUN, weaponAmmo: STR_COMBAT_SHOTGUN_DRUM, status: 6, faction: 1, mission: 39, turn: 11703, side: 3, bodypart: 1, id: 1000007} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_COMBAT_SHOTGUN, weaponAmmo: STR_COMBAT_SHOTGUN_DRUM, status: 6, faction: 1, mission: 39, turn: 11706, side: 0, bodypart: 1, id: 1000010} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_COMBAT_SHOTGUN, weaponAmmo: STR_COMBAT_SHOTGUN_DRUM, status: 6, faction: 1, mission: 39, turn: 11706, side: 1, bodypart: 3, id: 1000004} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 65, turn: 19504, side: 0, bodypart: 1, id: 1000000} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 7, faction: 1, mission: 68, turn: 20407, side: 0, bodypart: 1, id: 1000003} - {type: STR_XTANK_NAZI_CANNON_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: STR_GRENADE_FRAG, weaponAmmo: STR_GRENADE_FRAG, status: 6, faction: 1, mission: 69, turn: 20724, side: 4, bodypart: 1, id: 1000000} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 7, faction: 1, mission: 71, turn: 21303, side: 3, bodypart: 1, id: 1000015} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 71, turn: 21306, side: 0, bodypart: 1, id: 1000012} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 71, turn: 21316, side: 3, bodypart: 1, id: 1000015} - {name: Runtsy Commodore, rank: STR_SQUADDIE, race: STR_FRIENDLY, weapon: STR_FIRE_EXT, weaponAmmo: STR_FIRE_EXT, status: 7, faction: 0, mission: 71, turn: 21324, side: 4, bodypart: 1, id: 5} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 77, turn: 23109, side: 3, bodypart: 1, id: 1000008} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_GRENADE_FRAG, weaponAmmo: STR_GRENADE_FRAG, status: 7, faction: 1, mission: 78, turn: 23409, side: 1, bodypart: 3, id: 1000002} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_GRENADE_FRAG, weaponAmmo: STR_GRENADE_FRAG, status: 6, faction: 1, mission: 78, turn: 23410, side: 1, bodypart: 3, id: 1000002} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_GRENADE_FRAG, weaponAmmo: STR_GRENADE_FRAG, status: 6, faction: 1, mission: 78, turn: 23412, side: 4, bodypart: 1, id: 1000003} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_GRENADE_FRAG, weaponAmmo: STR_GRENADE_FRAG, status: 7, faction: 1, mission: 78, turn: 23412, side: 4, bodypart: 1, id: 1000005} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_GRENADE_FRAG, weaponAmmo: STR_GRENADE_FRAG, status: 6, faction: 1, mission: 78, turn: 23413, side: 4, bodypart: 1, id: 1000005} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 7, faction: 1, mission: 78, turn: 23416, side: 0, bodypart: 1, id: 1000001} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_RIFLE_AK_B, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 78, turn: 23419, side: 4, bodypart: 1, id: 1000001} missionIdList: [14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 28, 35, 37, 38, 39, 52, 56, 63, 65, 68, 69, 70, 71, 77, 78, 79] daysWoundedTotal: 176 totalShotByFriendlyCounter: 1 totalShotFriendlyCounter: 1 monthsService: 9 shotAtCounterTotal: 53 hitCounterTotal: 16 lowAccuracyHitCounterTotal: 1 shotsFiredCounterTotal: 98 shotsLandedCounterTotal: 72 shotAtCounter10in1Mission: 1 timesWoundedTotal: 9 woundsHealedTotal: 7 statGainTotal: 245 braveryGainTotal: 10 bestOfRank: 4272 corpseRecovered: true missionStatistics: - id: 0 markerName: STR_LANDING_SITE_ markerId: 1 time: {second: 0, minute: 1, hour: 16, weekday: 6, day: 2, month: 1, year: 2601} region: STR_EUROPE country: STR_SPAIN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_AIRBUS success: true score: 77 rating: STR_MS_RATING_75 alienRace: STR_SECTOID_NONCOM daylight: 11 lootValue: -5 - id: 1 markerName: STR_LANDING_SITE_ markerId: 2 time: {second: 40, minute: 43, hour: 10, weekday: 7, day: 10, month: 1, year: 2601} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_AIRBUS success: true score: 134 rating: STR_MS_RATING_75 alienRace: STR_SECTOID_NONCOM daylight: 0 injuryList: 2: 19 6: 8 lootValue: -5 - id: 2 markerName: STR_LANDING_SITE_ markerId: 3 time: {second: 35, minute: 29, hour: 4, weekday: 2, day: 19, month: 1, year: 2601} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_FOOT_PATROL_NECRO success: false score: -75 rating: STR_MS_RATING_0 alienRace: STR_CANNYS daylight: 15 lootValue: -5 - id: 3 markerName: STR_LANDING_SITE_ markerId: 4 time: {second: 15, minute: 39, hour: 13, weekday: 3, day: 20, month: 1, year: 2601} region: STR_EUROPE country: STR_SPAIN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_AIRBUS success: true score: 177 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_NONCOM daylight: 1 injuryList: 5: 35 lootValue: -5 - id: 4 markerName: STR_MARKER_BANDIT_CAMP_SMALL markerId: 1 time: {second: 35, minute: 49, hour: 18, weekday: 1, day: 25, month: 1, year: 2601} region: STR_EUROPE country: STR_GERMANY type: STR_LOC_BANDIT_CAMP_SMALL ufo: NO_UFO success: true score: 136 rating: STR_MS_RATING_75 alienRace: STR_BANDIT daylight: 15 lootValue: -5 - id: 5 markerName: STR_MARKER_CHURCH_OUTPOST markerId: 1 time: {second: 25, minute: 44, hour: 14, weekday: 3, day: 3, month: 2, year: 2601} region: STR_NORTH_AMERICA country: STR_CANADA type: STR_LOC_CHURCH_OUTPOST_COLD ufo: NO_UFO success: true score: 20 rating: STR_MS_RATING_0 alienRace: STR_CHURCH_NONCOM daylight: 2 injuryList: 2: 79 3: 13 4: 13 lootValue: -5 - id: 6 markerName: STR_MARKER_DISTRESS_BUNKER markerId: 1 time: {second: 50, minute: 19, hour: 6, weekday: 7, day: 7, month: 2, year: 2601} region: STR_NORTH_AFRICA country: STR_NIGERIA type: STR_LOC_DISTRESS_BUNKER_TEMPERATE ufo: NO_UFO success: true score: 106 rating: STR_MS_RATING_75 alienRace: STR_BANDIT daylight: 1 injuryList: 6: 8 lootValue: -5 - id: 7 markerName: STR_TERROR_SITE markerId: 1 time: {second: 20, minute: 21, hour: 11, weekday: 3, day: 17, month: 2, year: 2601} region: STR_CENTRAL_ASIA country: STR_INDIA type: STR_TERROR_MISSION_NO_PENALTY ufo: NO_UFO success: false score: -425 rating: STR_MS_RATING_TERRIBLE alienRace: STR_NAZIS daylight: 0 injuryList: 1: 50 lootValue: -5 - id: 8 markerName: STR_MARKER_BANDIT_CAMP_SMALL markerId: 2 time: {second: 15, minute: 40, hour: 20, weekday: 6, day: 27, month: 2, year: 2601} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_LOC_BANDIT_CAMP_SMALL ufo: NO_UFO success: true score: 128 rating: STR_MS_RATING_75 alienRace: STR_BANDIT daylight: 14 lootValue: -5 - id: 9 markerName: STR_MARKER_FOOD_PIRATES markerId: 1 time: {second: 30, minute: 4, hour: 6, weekday: 7, day: 3, month: 3, year: 2601} region: STR_EUROPE country: STR_UNKNOWN type: STR_LOC_FOOD_PIRATES ufo: NO_UFO success: true score: 641 rating: STR_MS_RATING_500 alienRace: STR_BANDIT daylight: 0 injuryList: 3: 8 4: 43 7: 13 lootValue: -5 - id: 10 time: {second: 45, minute: 13, hour: 10, weekday: 7, day: 10, month: 3, year: 2601} region: STR_EUROPE country: STR_RUSSIA type: STR_BASE_DEFENSE ufo: STR_VESSEL_AMBULANCE success: true score: 212 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_NONCOM daylight: 6 injuryList: 1: 34 3: 1 6: 14 7: 4 lootValue: -5 - id: 11 markerName: STR_MARKER_HT_HOUSE markerId: 1 time: {second: 45, minute: 19, hour: 2, weekday: 4, day: 14, month: 3, year: 2601} region: STR_CENTRAL_ASIA country: STR_INDIA type: STR_LOC_HT_HOUSE ufo: NO_UFO success: true score: 102 rating: STR_MS_RATING_75 alienRace: STR_SNAKEMAN daylight: 0 injuryList: 3: 19 lootValue: -5 - id: 12 markerName: STR_TERROR_SITE markerId: 2 time: {second: 50, minute: 57, hour: 18, weekday: 2, day: 19, month: 3, year: 2601} region: STR_SOUTH_EAST_ASIA country: STR_INDONESIA type: STR_TERROR_MISSION_NO_PENALTY ufo: NO_UFO success: false score: -590 rating: STR_MS_RATING_TERRIBLE alienRace: STR_SPARTANS daylight: 15 injuryList: 5: 34 7: 6 lootValue: -5 - id: 13 markerName: STR_MARKER_LOC_WHOREHOUSE markerId: 2 time: {second: 55, minute: 57, hour: 20, weekday: 1, day: 25, month: 3, year: 2601} region: STR_SOUTH_EAST_ASIA country: STR_INDONESIA type: STR_LOC_WHOREHOUSE ufo: NO_UFO success: true score: 37 rating: STR_MS_RATING_0 alienRace: STR_BANDIT_TOWN daylight: 15 injuryList: 7: 34 lootValue: -5 - id: 14 markerName: STR_MARKER_LOC_WHOREHOUSE markerId: 3 time: {second: 50, minute: 26, hour: 13, weekday: 4, day: 4, month: 4, year: 2601} region: STR_AUSTRALASIA country: STR_INDONESIA type: STR_LOC_WHOREHOUSE ufo: NO_UFO success: true score: 61 rating: STR_MS_RATING_0 alienRace: STR_BANDIT_TOWN daylight: 15 injuryList: 6: 33 9: 8 lootValue: -5 - id: 15 markerName: STR_LANDING_SITE_ markerId: 6 time: {second: 55, minute: 57, hour: 1, weekday: 2, day: 9, month: 4, year: 2601} region: STR_EUROPE country: STR_SPAIN type: STR_UFO_GROUND_ASSAULT ufo: STR_MEDIUM_SCOUT success: true score: 180 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_NONCOM daylight: 13 injuryList: 8: 3 lootValue: -5 - id: 16 markerName: STR_MARKER_BANDIT_CAMP_SMALL markerId: 3 time: {second: 40, minute: 49, hour: 18, weekday: 5, day: 12, month: 4, year: 2601} region: STR_EUROPE country: STR_GERMANY type: STR_LOC_BANDIT_CAMP_SMALL ufo: NO_UFO success: true score: 168 rating: STR_MS_RATING_150 alienRace: STR_BANDIT daylight: 14 lootValue: -5 - id: 17 markerName: STR_TERROR_SITE markerId: 3 time: {second: 40, minute: 52, hour: 1, weekday: 6, day: 13, month: 4, year: 2601} region: STR_EUROPE country: STR_ITALY type: STR_TERROR_MISSION_NO_PENALTY ufo: NO_UFO success: true score: 73 rating: STR_MS_RATING_0 alienRace: STR_NAZIS daylight: 15 injuryList: 9: 19 12: 3 lootValue: -5 - id: 18 markerName: STR_MARKER_HT_HOUSE markerId: 2 time: {second: 55, minute: 20, hour: 16, weekday: 7, day: 14, month: 4, year: 2601} region: STR_NORTH_AMERICA country: STR_LATIN_EMPIRE type: STR_LOC_HT_HOUSE ufo: NO_UFO success: true score: 70 rating: STR_MS_RATING_0 alienRace: STR_FLOATER_NONCOM daylight: 0 injuryList: 11: 21 lootValue: -5 - id: 19 markerName: STR_MARKER_GOVT_CAR markerId: 2 time: {second: 45, minute: 25, hour: 15, weekday: 1, day: 15, month: 4, year: 2601} region: STR_EUROPE country: STR_UK type: STR_LOC_GOVT_CAR ufo: NO_UFO success: true score: 115 rating: STR_MS_RATING_75 alienRace: STR_BANDIT_TOWN daylight: 0 injuryList: 1: 20 lootValue: -5 - id: 20 markerName: STR_LANDING_SITE_ markerId: 7 time: {second: 0, minute: 58, hour: 22, weekday: 3, day: 17, month: 4, year: 2601} region: STR_EUROPE country: STR_UK type: STR_UFO_GROUND_ASSAULT ufo: STR_MEDIUM_SCOUT success: true score: 221 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_NONCOM daylight: 15 injuryList: 4: 26 lootValue: -5 - id: 21 markerName: STR_MARKER_LOC_BARN_GROX markerId: 1 time: {second: 5, minute: 22, hour: 22, weekday: 2, day: 23, month: 4, year: 2601} region: STR_NORTH_AMERICA country: STR_LATIN_EMPIRE type: STR_LOC_BARN_GROX ufo: NO_UFO success: true score: 110 rating: STR_MS_RATING_75 alienRace: STR_LOKNAR daylight: 0 lootValue: -5 - id: 22 markerName: STR_MARKER_LOKNAR_VILLAGE markerId: 5 time: {second: 55, minute: 57, hour: 13, weekday: 4, day: 25, month: 4, year: 2601} region: STR_NORTH_AMERICA country: STR_USA type: STR_LOC_LOKNAR_VILLAGE_DEFENSE_NARLOCK ufo: NO_UFO success: false score: -165 rating: STR_MS_RATING_BAD alienRace: STR_NARLOCKS daylight: 0 lootValue: -5 - id: 23 markerName: STR_LANDING_SITE_ markerId: 8 time: {second: 55, minute: 36, hour: 22, weekday: 4, day: 25, month: 4, year: 2601} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_LARGE_SCOUT success: true score: 286 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_NONCOM daylight: 15 injuryList: 3: 58 12: 17 lootValue: -5 - id: 24 markerName: STR_LANDING_SITE_ markerId: 9 time: {second: 30, minute: 52, hour: 4, weekday: 6, day: 4, month: 5, year: 2601} region: STR_EUROPE country: STR_UK type: STR_UFO_GROUND_ASSAULT ufo: STR_LARGE_SCOUT success: false score: 0 rating: STR_MS_RATING_0 alienRace: STR_FLOATER_NONCOM daylight: 9 injuryList: 9: 6 lootValue: -5 - id: 25 markerName: STR_LANDING_SITE_ markerId: 10 time: {second: 30, minute: 58, hour: 14, weekday: 3, day: 8, month: 5, year: 2601} region: STR_EUROPE country: STR_UK type: STR_UFO_GROUND_ASSAULT ufo: STR_MEDIUM_SCOUT success: true score: 173 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_NONCOM daylight: 0 injuryList: 2: 4 5: 3 7: 2 8: 4 10: 9 lootValue: -5 - id: 26 markerName: STR_MARKER_DISTRESS_BUNKER markerId: 3 time: {second: 55, minute: 32, hour: 4, weekday: 3, day: 15, month: 5, year: 2601} region: STR_SIBERIA country: STR_UNKNOWN type: STR_LOC_DISTRESS_BUNKER_COLD ufo: NO_UFO success: true score: 116 rating: STR_MS_RATING_75 alienRace: STR_BANDIT daylight: 0 injuryList: 6: 11 7: 6 lootValue: -5 - id: 27 markerName: STR_MARKER_RATLING_VILLAGE markerId: 3 time: {second: 55, minute: 50, hour: 23, weekday: 3, day: 15, month: 5, year: 2601} region: STR_SOUTH_AMERICA country: STR_LATIN_EMPIRE type: STR_LOC_RATLING_VILLAGE ufo: NO_UFO success: true score: 221 rating: STR_MS_RATING_150 alienRace: STR_RATMEN daylight: 0 injuryList: 2: 25 5: 16 9: 4 lootValue: -5 - id: 28 time: {second: 0, minute: 30, hour: 7, weekday: 1, day: 3, month: 6, year: 2601} region: STR_EUROPE country: STR_RUSSIA type: STR_BASE_DEFENSE ufo: STR_VESSEL_PROBE_FOOT_ATTACK success: true score: 254 rating: STR_MS_RATING_150 alienRace: STR_BANDIT_TOWN daylight: 6 injuryList: 2: 22 3: 11 4: 4 5: 49 7: 40 8: 21 9: 3 10: 43 lootValue: -5 - id: 29 markerName: STR_MARKER_LOC_BARN_GROX markerId: 2 time: {second: 55, minute: 11, hour: 13, weekday: 3, day: 5, month: 6, year: 2601} region: STR_EUROPE country: STR_UK type: STR_LOC_BARN_GROX ufo: NO_UFO success: true score: 68 rating: STR_MS_RATING_0 alienRace: STR_LOKNAR daylight: 0 lootValue: -5 - id: 30 markerName: STR_TERROR_SITE markerId: 4 time: {second: 35, minute: 6, hour: 8, weekday: 6, day: 8, month: 6, year: 2601} region: STR_SOUTH_EAST_ASIA country: STR_UNKNOWN type: STR_TERROR_MISSION_NO_PENALTY ufo: NO_UFO success: false score: -635 rating: STR_MS_RATING_TERRIBLE alienRace: STR_DOOM_TERROR daylight: 0 injuryList: 11: 11 lootValue: -5 - id: 31 markerName: STR_MARKER_LOC_KKK_HOUSE markerId: 1 time: {second: 55, minute: 7, hour: 7, weekday: 1, day: 10, month: 6, year: 2601} region: STR_NORTH_AMERICA country: STR_NCR type: STR_LOC_KKK_HOUSE ufo: NO_UFO success: true score: 176 rating: STR_MS_RATING_150 alienRace: STR_MIXED_KKK daylight: 15 lootValue: -5 - id: 32 markerName: STR_MARKER_LOC_CRACKHOUSE markerId: 2 time: {second: 40, minute: 24, hour: 3, weekday: 2, day: 11, month: 6, year: 2601} region: STR_EUROPE country: STR_FRANCE type: STR_LOC_CRACKHOUSE ufo: NO_UFO success: true score: 238 rating: STR_MS_RATING_150 alienRace: STR_BANDIT_TOWN daylight: 12 injuryList: 9: 23 lootValue: -5 - id: 33 markerName: STR_MARKER_HT_HOUSE markerId: 3 time: {second: 25, minute: 44, hour: 1, weekday: 1, day: 17, month: 6, year: 2601} region: STR_EUROPE country: STR_GERMANY type: STR_LOC_HT_HOUSE ufo: NO_UFO success: true score: 140 rating: STR_MS_RATING_75 alienRace: STR_SECTOID_NONCOM daylight: 13 lootValue: -5 - id: 34 markerName: STR_MARKER_LOC_HAUNTED_FOREST markerId: 2 time: {second: 15, minute: 44, hour: 13, weekday: 6, day: 6, month: 7, year: 2601} region: STR_CENTRAL_ASIA country: STR_INDIA type: STR_LOC_HAUNTED_FOREST ufo: NO_UFO success: false score: 36 rating: STR_MS_RATING_0 alienRace: STR_ZOMBIE daylight: 11 lootValue: -5 - id: 35 markerName: STR_LANDING_SITE_ markerId: 11 time: {second: 40, minute: 55, hour: 4, weekday: 5, day: 12, month: 7, year: 2601} region: STR_EUROPE country: STR_SPAIN type: STR_UFO_GROUND_ASSAULT ufo: STR_MEDIUM_SCOUT success: false score: 0 rating: STR_MS_RATING_0 alienRace: STR_ZOMBIE_SMART daylight: 1 lootValue: -5 - id: 36 markerName: STR_MARKER_PREPPERS markerId: 2 time: {second: 25, minute: 18, hour: 12, weekday: 6, day: 13, month: 7, year: 2601} region: STR_EUROPE country: STR_UNKNOWN type: STR_LOC_PREPPERS ufo: NO_UFO success: true score: 570 rating: STR_MS_RATING_500 alienRace: STR_SPARTANS daylight: 0 injuryList: 1: 34 2: 50 3: 78 6: 56 8: 20 9: 10 11: 32 lootValue: -5 - id: 37 markerName: STR_LANDING_SITE_ markerId: 12 time: {second: 5, minute: 25, hour: 13, weekday: 1, day: 15, month: 7, year: 2601} region: STR_EUROPE country: STR_SPAIN type: STR_UFO_GROUND_ASSAULT ufo: STR_MEDIUM_SCOUT success: false score: 0 rating: STR_MS_RATING_0 alienRace: STR_ZOMBIE_SMART daylight: 0 injuryList: 5: 2 lootValue: -5 - id: 38 markerName: STR_LANDING_SITE_ markerId: 14 time: {second: 55, minute: 12, hour: 6, weekday: 5, day: 19, month: 7, year: 2601} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_LARGE_SCOUT success: false score: 18 rating: STR_MS_RATING_0 alienRace: STR_ZOMBIE_SMART daylight: 0 injuryList: 13: 11 lootValue: -5 - id: 39 markerName: STR_MARKER_RATLING_VILLAGE markerId: 4 time: {second: 10, minute: 36, hour: 10, weekday: 6, day: 20, month: 7, year: 2601} region: STR_CENTRAL_ASIA country: STR_INDIA type: STR_LOC_RATLING_VILLAGE ufo: NO_UFO success: true score: 161 rating: STR_MS_RATING_150 alienRace: STR_RATMEN daylight: 0 injuryList: 4: 8 5: 9 10: 41 lootValue: -5 - id: 40 markerName: STR_LANDING_SITE_ markerId: 15 time: {second: 25, minute: 25, hour: 15, weekday: 1, day: 22, month: 7, year: 2601} region: STR_EUROPE country: STR_SPAIN type: STR_UFO_GROUND_ASSAULT ufo: STR_LARGE_SCOUT success: false score: 0 rating: STR_MS_RATING_0 alienRace: STR_ZOMBIE_SMART daylight: 0 lootValue: -5 - id: 41 markerName: STR_MARKER_CHURCH_OUTPOST markerId: 2 time: {second: 40, minute: 59, hour: 17, weekday: 3, day: 24, month: 7, year: 2601} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_LOC_CHURCH_OUTPOST_DESERT ufo: NO_UFO success: true score: 88 rating: STR_MS_RATING_75 alienRace: STR_CHURCH_NONCOM daylight: 15 injuryList: 7: 35 15: 2 lootValue: -5 - id: 42 markerName: STR_MARKER_CHURCH_OUTPOST markerId: 3 time: {second: 40, minute: 27, hour: 23, weekday: 4, day: 25, month: 7, year: 2601} region: STR_EUROPE country: STR_ITALY type: STR_LOC_CHURCH_OUTPOST_TEMPERATE ufo: NO_UFO success: true score: 36 rating: STR_MS_RATING_0 alienRace: STR_CHURCH_NONCOM daylight: 15 injuryList: 14: 14 lootValue: -5 - id: 43 markerName: STR_LANDING_SITE_ markerId: 16 time: {second: 15, minute: 39, hour: 7, weekday: 5, day: 26, month: 7, year: 2601} region: STR_EUROPE country: STR_SPAIN type: STR_UFO_GROUND_ASSAULT ufo: STR_LARGE_SCOUT success: false score: 0 rating: STR_MS_RATING_0 alienRace: STR_ZOMBIE_SMART daylight: 0 lootValue: -5 - id: 44 markerName: STR_TERROR_SITE markerId: 5 time: {second: 20, minute: 30, hour: 13, weekday: 7, day: 28, month: 7, year: 2601} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_TERROR_MISSION_NO_PENALTY ufo: NO_UFO success: true score: -182 rating: STR_MS_RATING_BAD alienRace: STR_MIXED_KKK daylight: 0 injuryList: 4: 32 15: 16 lootValue: -5 - id: 45 markerName: STR_LANDING_SITE_ markerId: 17 time: {second: 40, minute: 58, hour: 21, weekday: 6, day: 3, month: 8, year: 2601} region: STR_EUROPE country: STR_SPAIN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_ESCORT success: false score: 0 rating: STR_MS_RATING_0 alienRace: STR_ZOMBIE_SMART daylight: 15 lootValue: -5 - id: 46 markerName: STR_LANDING_SITE_ markerId: 18 time: {second: 5, minute: 57, hour: 0, weekday: 7, day: 4, month: 8, year: 2601} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_ESCORT success: false score: 0 rating: STR_MS_RATING_0 alienRace: STR_ZOMBIE_SMART daylight: 15 lootValue: -5 - id: 47 markerName: STR_MARKER_LOC_CRACKHOUSE markerId: 4 time: {second: 15, minute: 0, hour: 9, weekday: 1, day: 5, month: 8, year: 2601} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_LOC_CRACKHOUSE ufo: NO_UFO success: true score: 447 rating: STR_MS_RATING_300 alienRace: STR_BANDIT_TOWN daylight: 0 injuryList: 18: 10 lootValue: -5 - id: 48 markerName: STR_LANDING_SITE_ markerId: 19 time: {second: 40, minute: 42, hour: 22, weekday: 2, day: 6, month: 8, year: 2601} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_CI_HARVESTER success: true score: -52 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 15 lootValue: -5 - id: 49 markerName: STR_MARKER_LOC_BARN_GROX markerId: 3 time: {second: 35, minute: 34, hour: 10, weekday: 4, day: 8, month: 8, year: 2601} region: STR_CENTRAL_ASIA country: STR_TURAN type: STR_LOC_BARN_GROX ufo: NO_UFO success: true score: 0 rating: STR_MS_RATING_0 alienRace: STR_LOKNAR daylight: 0 injuryList: 8: 11 lootValue: -5 - id: 50 markerName: STR_MARKER_PREPPERS markerId: 3 time: {second: 10, minute: 1, hour: 5, weekday: 7, day: 11, month: 8, year: 2601} region: STR_SOUTH_AMERICA country: STR_CHILE type: STR_LOC_PREPPERS ufo: NO_UFO success: true score: 335 rating: STR_MS_RATING_300 alienRace: STR_BANDIT daylight: 15 injuryList: 5: 8 11: 2 14: 15 lootValue: -5 - id: 51 markerName: STR_MARKER_CHURCH_OUTPOST markerId: 4 time: {second: 50, minute: 22, hour: 11, weekday: 7, day: 11, month: 8, year: 2601} region: STR_NORTH_AMERICA country: STR_CANADA type: STR_LOC_CHURCH_OUTPOST_TEMPERATE ufo: NO_UFO success: true score: 72 rating: STR_MS_RATING_0 alienRace: STR_CHURCH_NONCOM daylight: 13 lootValue: -5 - id: 52 time: {second: 0, minute: 0, hour: 2, weekday: 2, day: 13, month: 8, year: 2601} region: STR_EUROPE country: STR_RUSSIA type: STR_BASE_DEFENSE ufo: STR_VESSEL_PROBE_FOOT_ATTACK success: true score: 582 rating: STR_MS_RATING_500 alienRace: STR_DOOM daylight: 6 injuryList: 2: 16 3: 40 4: 8 5: 85 6: 88 7: 21 8: 5 9: 19 10: 14 11: 33 13: 36 14: 13 16: 8 18: 13 lootValue: -5 - id: 53 markerName: STR_MARKER_LOC_TRAITORS markerId: 2 time: {second: 25, minute: 52, hour: 17, weekday: 7, day: 18, month: 8, year: 2601} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_LOC_TRAITORS ufo: NO_UFO success: true score: 518 rating: STR_MS_RATING_500 alienRace: STR_REBEL_TRAITORS daylight: 15 injuryList: 19: 4 20: 18 lootValue: -5 - id: 54 markerName: STR_MARKER_LOC_MONSTER_HUNT_SHAMBLER markerId: 3 time: {second: 45, minute: 6, hour: 11, weekday: 4, day: 22, month: 8, year: 2601} region: STR_NORTH_AMERICA country: STR_CANADA type: STR_LOC_MONSTER_HUNT_SHAMBLER ufo: NO_UFO success: true score: 200 rating: STR_MS_RATING_150 alienRace: STR_MONSTER_RACE daylight: 5 injuryList: 4: 1 19: 2 lootValue: -5 - id: 55 markerName: STR_MARKER_ACADEMY_OUTPOST markerId: 5 time: {second: 35, minute: 55, hour: 7, weekday: 6, day: 24, month: 8, year: 2601} region: STR_NORTH_AMERICA country: STR_USA type: STR_LOC_ACADEMY_OUTPOST_TEMPERATE ufo: NO_UFO success: true score: 179 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_NONCOM daylight: 15 lootValue: -5 - id: 56 markerName: STR_MARKER_ACADEMY_OUTPOST markerId: 6 time: {second: 5, minute: 56, hour: 1, weekday: 2, day: 27, month: 8, year: 2601} region: STR_EUROPE country: STR_UNKNOWN type: STR_LOC_ACADEMY_OUTPOST_COLD ufo: NO_UFO success: true score: 208 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_NONCOM daylight: 14 injuryList: 10: 14 14: 9 16: 16 lootValue: -5 - id: 57 markerName: STR_MARKER_ACADEMY_OUTPOST markerId: 7 time: {second: 55, minute: 7, hour: 9, weekday: 2, day: 3, month: 9, year: 2601} region: STR_EUROPE country: STR_ITALY type: STR_LOC_ACADEMY_OUTPOST_TEMPERATE ufo: NO_UFO success: true score: 293 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_NONCOM daylight: 0 injuryList: 1: 5 lootValue: -5 - id: 58 markerName: STR_MARKER_LOC_MONSTER_HUNT_SHAMBLER markerId: 4 time: {second: 30, minute: 29, hour: 17, weekday: 1, day: 9, month: 9, year: 2601} region: STR_EUROPE country: STR_FRANCE type: STR_LOC_MONSTER_HUNT_SHAMBLER ufo: NO_UFO success: true score: 200 rating: STR_MS_RATING_150 alienRace: STR_MONSTER_RACE daylight: 3 lootValue: -5 - id: 59 markerName: STR_MARKER_SINS_OF_THE_FATHER markerId: 3 time: {second: 15, minute: 25, hour: 12, weekday: 3, day: 11, month: 9, year: 2601} region: STR_NORTH_AFRICA country: STR_EGYPT type: STR_LOC_SINS_OF_THE_FATHER ufo: NO_UFO success: true score: 131 rating: STR_MS_RATING_75 alienRace: STR_CHURCH_NONCOM daylight: 0 lootValue: -5 - id: 60 markerName: STR_MARKER_LOC_CRACKHOUSE markerId: 5 time: {second: 40, minute: 24, hour: 21, weekday: 4, day: 12, month: 9, year: 2601} region: STR_EUROPE country: STR_FRANCE type: STR_LOC_CRACKHOUSE ufo: NO_UFO success: true score: 278 rating: STR_MS_RATING_150 alienRace: STR_BANDIT_TOWN daylight: 15 injuryList: 7: 15 14: 2 20: 17 lootValue: -5 - id: 61 markerName: STR_MARKER_LOKNAR_VILLAGE markerId: 10 time: {second: 0, minute: 57, hour: 12, weekday: 7, day: 15, month: 9, year: 2601} region: STR_EUROPE country: STR_SPAIN type: STR_LOC_LOKNAR_VILLAGE_DEFENSE_NARLOCK ufo: NO_UFO success: true score: -83 rating: STR_MS_RATING_BAD alienRace: STR_NARLOCKS daylight: 0 injuryList: 8: 8 lootValue: -5 - id: 62 markerName: STR_MARKER_LOC_KKK_HOUSE markerId: 2 time: {second: 5, minute: 33, hour: 4, weekday: 4, day: 19, month: 9, year: 2601} region: STR_EUROPE country: STR_UNKNOWN type: STR_LOC_KKK_HOUSE ufo: NO_UFO success: true score: 273 rating: STR_MS_RATING_150 alienRace: STR_MIXED_KKK daylight: 0 lootValue: -5 - id: 63 markerName: STR_MARKER_CHURCH_OUTPOST markerId: 6 time: {second: 0, minute: 42, hour: 13, weekday: 4, day: 19, month: 9, year: 2601} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_LOC_CHURCH_OUTPOST_TEMPERATE ufo: NO_UFO success: true score: 87 rating: STR_MS_RATING_75 alienRace: STR_CHURCH_NONCOM daylight: 15 lootValue: -5 - id: 64 markerName: STR_MARKER_DISTRESS_CALL markerId: 2 time: {second: 35, minute: 57, hour: 21, weekday: 3, day: 25, month: 9, year: 2601} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_DISTRESS_CALL_DESERT ufo: NO_UFO success: true score: 130 rating: STR_MS_RATING_75 alienRace: STR_SECTOID_INDUSTRIAL daylight: 15 injuryList: 3: 47 9: 5 13: 13 lootValue: -5 - id: 65 markerName: STR_MARKER_LOC_KKK_HOUSE markerId: 3 time: {second: 30, minute: 40, hour: 20, weekday: 4, day: 3, month: 10, year: 2601} region: STR_SOUTH_AMERICA country: STR_CHILE type: STR_LOC_KKK_HOUSE ufo: NO_UFO success: true score: 467 rating: STR_MS_RATING_300 alienRace: STR_MIXED_KKK daylight: 0 injuryList: 10: 11 lootValue: -5 - id: 66 markerName: STR_MARKER_DISTRESS_CALL markerId: 3 time: {second: 35, minute: 9, hour: 21, weekday: 5, day: 4, month: 10, year: 2601} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_DISTRESS_CALL_DESERT ufo: NO_UFO success: true score: -232 rating: STR_MS_RATING_BAD alienRace: STR_GOVT_INDUSTRIAL daylight: 15 injuryList: 14: 21 21: 21 lootValue: -5 - id: 67 markerName: STR_MARKER_ACADEMY_OUTPOST markerId: 8 time: {second: 50, minute: 20, hour: 23, weekday: 2, day: 8, month: 10, year: 2601} region: STR_SOUTH_EAST_ASIA country: STR_JAPAN type: STR_LOC_ACADEMY_OUTPOST_TEMPERATE ufo: NO_UFO success: false score: 74 rating: STR_MS_RATING_0 alienRace: STR_SECTOID_NONCOM daylight: 0 injuryList: 19: 66 lootValue: -5 - id: 68 time: {second: 0, minute: 30, hour: 16, weekday: 4, day: 10, month: 10, year: 2601} region: STR_EUROPE country: STR_RUSSIA type: STR_BASE_DEFENSE ufo: STR_VESSEL_PROBE_FOOT_ATTACK success: true score: 179 rating: STR_MS_RATING_150 alienRace: STR_RATMEN daylight: 6 injuryList: 3: 16 5: 11 6: 9 10: 2 14: 11 20: 36 21: 8 lootValue: -5 - id: 69 markerName: STR_MARKER_HUMANIST_TANK_TEST markerId: 1 time: {second: 20, minute: 50, hour: 5, weekday: 2, day: 15, month: 10, year: 2601} region: STR_EUROPE country: STR_UNKNOWN type: STR_LOC_HUMANIST_TANK_TEST ufo: NO_UFO success: true score: -328 rating: STR_MS_RATING_WORSE alienRace: STR_NAZIS daylight: 0 injuryList: 16: 8 lootValue: -5 - id: 70 markerName: STR_MARKER_TRAWELL_THAT_ENDS_WELL markerId: 2 time: {second: 15, minute: 13, hour: 7, weekday: 6, day: 19, month: 10, year: 2601} region: STR_CENTRAL_ASIA country: STR_INDIA type: STR_LOC_TRAWELL_THAT_ENDS_WELL ufo: NO_UFO success: true score: 408 rating: STR_MS_RATING_300 alienRace: STR_MIXED_KKK daylight: 0 injuryList: 1: 2 2: 2 4: 2 6: 17 10: 2 11: 23 18: 2 21: 2 lootValue: -5 - id: 71 markerName: STR_LOC_ATRIUM_CHURCH markerId: 1 time: {second: 50, minute: 16, hour: 12, weekday: 2, day: 22, month: 10, year: 2601} region: STR_SOUTH_EAST_ASIA country: STR_UNKNOWN type: STR_LOC_ATRIUM_CHURCH ufo: NO_UFO success: false score: 219 rating: STR_MS_RATING_150 alienRace: STR_CHURCH_NONCOM daylight: 15 injuryList: 2: 11 5: 24 10: 40 14: 21 lootValue: -5 - id: 72 markerName: STR_MARKER_TAVERN_CELLAR markerId: 3 time: {second: 50, minute: 27, hour: 3, weekday: 6, day: 26, month: 10, year: 2601} region: STR_NORTH_AFRICA country: STR_NIGERIA type: STR_LOC_TAVERN_CELLAR ufo: NO_UFO success: true score: 282 rating: STR_MS_RATING_150 alienRace: STR_MONSTER_RACE_NIGHT daylight: 11 injuryList: 13: 5 lootValue: -5 - id: 73 markerName: STR_MARKER_LOC_BARN_GROX markerId: 4 time: {second: 45, minute: 45, hour: 13, weekday: 6, day: 26, month: 10, year: 2601} region: STR_EUROPE country: STR_FRANCE type: STR_LOC_BARN_GROX ufo: NO_UFO success: true score: 68 rating: STR_MS_RATING_0 alienRace: STR_LOKNAR daylight: 0 lootValue: -5 - id: 74 markerName: STR_MARKER_LOC_BARN_GROX markerId: 5 time: {second: 55, minute: 4, hour: 6, weekday: 5, day: 8, month: 11, year: 2601} region: STR_SOUTH_AMERICA country: STR_BRAZIL type: STR_LOC_BARN_GROX ufo: NO_UFO success: true score: 36 rating: STR_MS_RATING_0 alienRace: STR_LOKNAR daylight: 15 lootValue: -5 - id: 75 markerName: STR_MARKER_LOKNAR_VILLAGE markerId: 13 time: {second: 25, minute: 59, hour: 4, weekday: 7, day: 10, month: 11, year: 2601} region: STR_SOUTHERN_AFRICA country: STR_SOUTH_AFRICA type: STR_LOC_LOKNAR_VILLAGE_DEFENSE ufo: NO_UFO success: true score: 257 rating: STR_MS_RATING_150 alienRace: STR_NINJA daylight: 1 injuryList: 2: 60 3: 32 16: 47 lootValue: -5 - id: 76 markerName: STR_MARKER_LOC_TRAITORS markerId: 3 time: {second: 55, minute: 4, hour: 19, weekday: 4, day: 14, month: 11, year: 2601} region: STR_SOUTH_AMERICA country: STR_BRAZIL type: STR_LOC_TRAITORS ufo: NO_UFO success: true score: 491 rating: STR_MS_RATING_300 alienRace: STR_REBEL_TRAITORS daylight: 0 injuryList: 1: 1 21: 38 lootValue: -5 - id: 77 markerName: STR_MARKER_GUILD_OUTPOST markerId: 2 time: {second: 20, minute: 0, hour: 21, weekday: 4, day: 28, month: 11, year: 2601} region: STR_SIBERIA country: STR_UNKNOWN type: STR_LOC_GUILD_OUTPOST_COLD ufo: NO_UFO success: true score: 255 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_NONCOM daylight: 15 injuryList: 18: 14 20: 16 lootValue: -5 - id: 78 markerName: STR_LANDING_SITE_ markerId: 21 time: {second: 50, minute: 21, hour: 4, weekday: 5, day: 29, month: 11, year: 2601} region: STR_ARCTIC country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_RAIDER success: true score: 447 rating: STR_MS_RATING_300 alienRace: STR_RAIDER daylight: 13 injuryList: 1: 9 4: 28 lootValue: -5 - id: 79 markerName: STR_MARKER_LOKNAR_VILLAGE markerId: 15 time: {second: 45, minute: 36, hour: 13, weekday: 2, day: 3, month: 12, year: 2601} region: STR_AUSTRALASIA country: STR_AUSTRALIA type: STR_LOC_LOKNAR_VILLAGE_DEFENSE ufo: NO_UFO success: true score: 23 rating: STR_MS_RATING_0 alienRace: STR_NINJA daylight: 15 lootValue: -5 - id: 80 markerName: STR_MARKER_LOC_MAGAZYNMAFII markerId: 1 time: {second: 45, minute: 29, hour: 6, weekday: 5, day: 6, month: 12, year: 2601} region: STR_NORTH_AMERICA country: STR_USA type: STR_LOC_MAGAZYNMAFII ufo: NO_UFO success: true score: 628 rating: STR_MS_RATING_500 alienRace: STR_BANDIT_TOWN daylight: 15 injuryList: 8: 31 9: 8 lootValue: -5 - id: 81 markerName: STR_MARKER_COMMS_TOWER markerId: 1 time: {second: 50, minute: 37, hour: 18, weekday: 6, day: 7, month: 12, year: 2601} region: STR_SOUTH_AMERICA country: STR_CHILE type: STR_LOC_COMMS_TOWER_COLD ufo: NO_UFO success: true score: 385 rating: STR_MS_RATING_300 alienRace: STR_SECTOID_NONCOM daylight: 0 injuryList: 1: 30 11: 22 22: 8 lootValue: -5 - id: 82 markerName: STR_MARKER_DISTRESS_BUNKER markerId: 4 time: {second: 50, minute: 11, hour: 9, weekday: 2, day: 10, month: 12, year: 2601} region: STR_CENTRAL_ASIA country: STR_INDIA type: STR_LOC_DISTRESS_BUNKER_JUNGLE ufo: NO_UFO success: false score: 4 rating: STR_MS_RATING_0 alienRace: STR_MONSTER_RACE daylight: 0 lootValue: -5 - id: 83 markerName: STR_MARKER_HT_HOUSE markerId: 4 time: {second: 55, minute: 59, hour: 7, weekday: 4, day: 19, month: 12, year: 2601} region: STR_SOUTH_EAST_ASIA country: STR_JAPAN type: STR_LOC_HT_HOUSE ufo: NO_UFO success: true score: 96 rating: STR_MS_RATING_75 alienRace: STR_SECTOID_NONCOM daylight: 11 lootValue: -5 - id: 84 markerName: STR_MARKER_FOOD_PIRATES markerId: 2 time: {second: 20, minute: 57, hour: 20, weekday: 4, day: 19, month: 12, year: 2601} region: STR_NORTH_AMERICA country: STR_CANADA type: STR_LOC_FOOD_PIRATES ufo: NO_UFO success: true score: 506 rating: STR_MS_RATING_500 alienRace: STR_BANDIT daylight: 0 injuryList: 20: 2 22: 15 23: 39 lootValue: -5 - id: 85 markerName: STR_MARKER_CHURCH_OUTPOST markerId: 7 time: {second: 25, minute: 52, hour: 18, weekday: 6, day: 21, month: 12, year: 2601} region: STR_SOUTH_EAST_ASIA country: STR_JAPAN type: STR_LOC_CHURCH_OUTPOST_TEMPERATE ufo: NO_UFO success: true score: 106 rating: STR_MS_RATING_75 alienRace: STR_CHURCH_NONCOM daylight: 15 injuryList: 3: 13 20: 46 lootValue: -5 - id: 86 markerName: STR_MARKER_LOC_ARSENAL markerId: 1 time: {second: 35, minute: 59, hour: 10, weekday: 5, day: 27, month: 12, year: 2601} region: STR_EUROPE country: STR_UK type: STR_LOC_ARSENAL ufo: NO_UFO success: true score: 934 rating: STR_MS_RATING_750 alienRace: STR_MIXED_KKK daylight: 0 injuryList: 11: 61 19: 32 lootValue: -5 - id: 87 markerName: STR_LANDING_SITE_ markerId: 23 time: {second: 15, minute: 50, hour: 10, weekday: 7, day: 29, month: 12, year: 2601} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_GROUND_ASSAULT ufo: STR_LARGE_SCOUT success: true score: 219 rating: STR_MS_RATING_150 alienRace: STR_CHURCH_NONCOM daylight: 13 injuryList: 5: 21 lootValue: -5 - id: 88 markerName: STR_MARKER_LOC_KKK_HOUSE markerId: 4 time: {second: 30, minute: 17, hour: 3, weekday: 4, day: 2, month: 1, year: 2602} region: STR_SOUTH_AMERICA country: STR_BRAZIL type: STR_LOC_KKK_HOUSE ufo: NO_UFO success: true score: 267 rating: STR_MS_RATING_150 alienRace: STR_MIXED_KKK daylight: 15 lootValue: -5 - id: 89 markerName: STR_MARKER_LOKNAR_VILLAGE markerId: 18 time: {second: 5, minute: 42, hour: 5, weekday: 4, day: 2, month: 1, year: 2602} region: STR_NORTH_AFRICA country: STR_UNKNOWN type: STR_LOC_LOKNAR_VILLAGE_DEFENSE ufo: NO_UFO success: true score: 222 rating: STR_MS_RATING_150 alienRace: STR_NINJA daylight: 0 injuryList: 4: 47 lootValue: -5 - id: 90 markerName: STR_CRASH_SITE_ markerId: 1 time: {second: 55, minute: 59, hour: 6, weekday: 2, day: 7, month: 1, year: 2602} region: STR_EUROPE country: STR_GERMANY type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_RUSTFIGHTER3 success: true score: 22 rating: STR_MS_RATING_0 alienRace: STR_BANDIT_ROBBERS daylight: 2 lootValue: -5 - id: 91 markerName: STR_CRASH_SITE_ markerId: 2 time: {second: 15, minute: 31, hour: 7, weekday: 3, day: 8, month: 1, year: 2602} region: STR_EUROPE country: STR_SPAIN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_RUSTFIGHTER3 success: true score: 22 rating: STR_MS_RATING_0 alienRace: STR_BANDIT_ROBBERS daylight: 5 injuryList: 13: 7 lootValue: -5 - id: 92 markerName: STR_MARKER_GUILD_OUTPOST markerId: 4 time: {second: 25, minute: 43, hour: 18, weekday: 5, day: 10, month: 1, year: 2602} region: STR_SOUTH_AMERICA country: STR_UNKNOWN type: STR_LOC_GUILD_OUTPOST_JUNGLE ufo: NO_UFO success: false score: 25 rating: STR_MS_RATING_0 alienRace: STR_FLOATER_NONCOM daylight: 0 lootValue: -5 - id: 93 markerName: STR_LANDING_SITE_ markerId: 27 time: {second: 45, minute: 59, hour: 23, weekday: 5, day: 10, month: 1, year: 2602} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_ESCORT success: false score: 48 rating: STR_MS_RATING_0 alienRace: STR_CHURCH_NONCOM daylight: 15 injuryList: 6: 16 7: 44 8: 61 21: 1 lootValue: -5 - id: 94 markerName: STR_MARKER_PREPPERS markerId: 4 time: {second: 25, minute: 55, hour: 2, weekday: 2, day: 14, month: 1, year: 2602} region: STR_CENTRAL_ASIA country: STR_INDIA type: STR_LOC_PREPPERS ufo: NO_UFO success: true score: 328 rating: STR_MS_RATING_300 alienRace: STR_SPARTANS daylight: 0 injuryList: 2: 12 3: 5 16: 25 18: 28 22: 2 lootValue: -5 - id: 95 markerName: STR_MARKER_LOC_BARN_GROX markerId: 6 time: {second: 55, minute: 33, hour: 5, weekday: 6, day: 18, month: 1, year: 2602} region: STR_NORTH_AMERICA country: STR_LATIN_EMPIRE type: STR_LOC_BARN_GROX ufo: NO_UFO success: true score: 34 rating: STR_MS_RATING_0 alienRace: STR_LOKNAR daylight: 15 lootValue: -5 - id: 96 markerName: STR_MARKER_LOC_ARSENAL markerId: 2 time: {second: 40, minute: 38, hour: 15, weekday: 7, day: 19, month: 1, year: 2602} region: STR_NORTH_AFRICA country: STR_EGYPT type: STR_LOC_ARSENAL ufo: NO_UFO success: true score: 785 rating: STR_MS_RATING_750 alienRace: STR_MIXED_KKK daylight: 0 injuryList: 5: 1 13: 7 lootValue: -5 - id: 97 markerName: STR_MARKER_COMMS_TOWER markerId: 3 time: {second: 55, minute: 49, hour: 14, weekday: 4, day: 23, month: 1, year: 2602} region: STR_NORTH_AMERICA country: STR_UNKNOWN type: STR_LOC_COMMS_TOWER_COLD ufo: NO_UFO success: true score: 167 rating: STR_MS_RATING_150 alienRace: STR_CHURCH_NONCOM daylight: 15 injuryList: 1: 17 3: 33 5: 16 19: 25 lootValue: -5 - id: 98 markerName: STR_LANDING_SITE_ markerId: 31 time: {second: 30, minute: 47, hour: 7, weekday: 7, day: 26, month: 1, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_LARGE_SCOUT success: false score: 0 rating: STR_MS_RATING_0 alienRace: STR_SECTOID_NONCOM daylight: 0 lootValue: -5 - id: 99 markerName: STR_TERROR_SITE markerId: 7 time: {second: 45, minute: 13, hour: 11, weekday: 3, day: 29, month: 1, year: 2602} region: STR_NORTH_AFRICA country: STR_EGYPT type: STR_TERROR_MISSION_NO_PENALTY ufo: NO_UFO success: false score: -220 rating: STR_MS_RATING_BAD alienRace: STR_DOOM_TERROR daylight: 0 lootValue: -5 autoSales: - STR_PISTOL - STR_PISTOL_CLIP - STR_OLD_PISTOL - STR_DB_SHOTGUN - STR_SAWED_OFF - STR_BUCKSHOT - STR_SMALL_SHOTGUN - STR_BUCKSHOT_HV - STR_SHOTGUN_G - STR_SHOTGUN_G_SHELLS - STR_SHOTGUN_LT - STR_SHOTGUN_SHELLS - STR_SHOTGUN_SHELLS_ACID - STR_SHOTGUN_PA - STR_HSMG - STR_UAC_CARBINE - STR_MP40 - STR_WINCHESTER - STR_BLUNDERBUSS_AMMO - STR_BLUNDERBUSS - STR_HUMAN_MALE_3 - STR_SHAMBLER_TERRORIST - STR_CLOTHING_TRIBAL - STR_RUNT_OUTFIT - STR_GYM_OUTFIT - STR_HANDLE - STR_KNUCKLES - STR_MACHETE - STR_KITCHEN_KNIFE - STR_KNOIF_BANDIT - STR_KNOIF - STR_SHIV - STR_PIPE - STR_WRENCH - STR_SICKLE - STR_SHORT_SWORD - STR_BILLHOOK - STR_AX - STR_BATTO - STR_CATTLE_PROD - STR_GREAT_CLUB - STR_PITCHFORK - STR_SHOVEL - STR_BOW_H_QUIVER - STR_BOW_H - STR_NOOSE - STR_WHIP_LEATHER - STR_ROCK_T - STR_FUSO_KNIVES - STR_FLINTLOCK_MUSKET - STR_XBOW - STR_XBOW_QUIVER - STR_FLINTLOCK_PISTOL - STR_FLINTLOCK_BALLS_G - STR_HARQUEBUS - STR_FLINTLOCK_BALLS - STR_SUPER_STAPLER - STR_PISTOL_LT - STR_PISTOL_LT_CLIP - STR_REVOLVER_LT_DRUM - STR_REVOLVER_LT - STR_OLD_PISTOL_CLIP - STR_REVOLVER - STR_REVOLVER_DRUM - STR_OLD_REVOLVER - STR_LUGER - STR_LUGER_CLIP - STR_PISTOL_BM - STR_PISTOL_BM_CLIP - STR_SNUBBY - STR_SNUBBY_DRUM - STR_SMG - STR_TEC9 - STR_TEC9_CLIP - STR_SMG_CLIP - STR_HSMG_CLIP - STR_RIFLE_AK_CLIP - STR_RIFLE_LT - STR_RIFLE_AK - STR_WINCHESTER_AMMO - STR_HUNTING_RIFLE_CLIP - STR_HUNTING_RIFLE - STR_OLD_RIFLE - STR_OLD_RIFLE_CLIP - STR_CIGS - STR_WINE - STR_UBER_WHEAT - STR_CABBAGE_SACK - STR_UBER_WHEAT_SACK - STR_CREDIT_CHIP_00 - STR_CREDIT_CHIP_D - STR_CREDIT_CHIP_M - STR_CREDIT_CHIP_01 - STR_CREDIT_CHIP_02 - STR_MUTANT_COMPLAINT options: displayWidth: 1280 displayHeight: 961 fullscreen: false asyncBlit: true keyboardMode: 1 maxFrameSkip: 0 traceAI: false verboseLogging: false StereoSound: true geoscapeScale: 1 battlescapeScale: 2 useScaleFilter: false useHQXFilter: false useXBRZFilter: true useOpenGL: false checkOpenGLErrors: false useOpenGLShader: Shaders/Raw.OpenGL.shader useOpenGLSmoothing: true debug: false debugUi: false soundVolume: 66 musicVolume: 92 uiVolume: 42 language: en-US battleScrollSpeed: 15 battleEdgeScroll: 2 battleDragScrollButton: 0 dragScrollTimeTolerance: 300 dragScrollPixelTolerance: 10 battleFireSpeed: 13 battleXcomSpeed: 12 battleAlienSpeed: 15 battleNewPreviewPath: 7 fpsCounter: false globeDetail: true globeRadarLines: false globeFlightPaths: true globeAllRadarsOnBaseBuild: true audioSampleRate: 22050 audioBitDepth: 16 audioChunkSize: 1024 pauseMode: 0 battleNotifyDeath: true showFundsOnGeoscape: true allowResize: true windowedModePositionX: 0 windowedModePositionY: 0 borderless: false captureMouse: false battleTooltips: true keepAspectRatio: true nonSquarePixelRatio: false cursorInBlackBandsInFullscreen: false cursorInBlackBandsInWindow: true cursorInBlackBandsInBorderlessWindow: false saveOrder: 2 geoClockSpeed: 80 dogfightSpeed: 30 geoScrollSpeed: 20 geoDragScrollButton: 2 preferredMusic: 0 preferredSound: 0 preferredVideo: 0 wordwrap: 0 musicAlwaysLoop: false touchEnabled: false rootWindowedMode: false backgroundMute: false oxceUpdateCheck: false playIntro: false autosave: true autosaveFrequency: 5 autosaveSlots: 1 newSeedOnLoad: false lazyLoadResources: true mousewheelSpeed: 3 changeValueByMouseWheel: 0 soldierDiaries: true maximizeInfoScreens: false geoDragScrollInvert: false aggressiveRetaliation: false customInitialBase: false allowBuildingQueue: true craftLaunchAlways: true storageLimitsEnforced: true canSellLiveAliens: true anytimePsiTraining: true globeSeasons: true psiStrengthEval: true canTransferCraftsWhileAirborne: true retainCorpses: false fieldPromotions: false battleDragScrollInvert: false sneakyAI: false battleUFOExtenderAccuracy: true showMoreStatsInInventoryView: true battleHairBleach: true battleInstantGrenade: false includePrimeStateInSavedLayout: true battleExplosionHeight: 2 battleAutoEnd: true battleSmoothCamera: false disableAutoEquip: false battleConfirmFireMode: false weaponSelfDestruction: false allowPsionicCapture: true allowPsiStrengthImprovement: false strafe: true forceFire: true skipNextTurnScreen: true noAlienPanicMessages: true alienBleeding: true oxceLinks: true oxceAlternateCraftEquipmentManagement: true oxceUfoLandingAlert: false oxceWoundedDefendBaseIf: 60 oxcePlayBriefingMusicDuringEquipment: true oxceNightVisionColor: 2 oxceAutoNightVisionThreshold: 7 oxceAutoSell: true oxceRememberDisabledCraftWeapons: true oxceEnableOffCentreShooting: true oxceFatFingerLinks: false oxceThrottleMouseMoveEvent: 0 oxceHighlightNewTopicsHidden: true oxceInterceptGuiMaintenanceTimeHidden: 2 oxceEnableUnitResponseSounds: true oxceEnableSlackingIndicator: true oxceEnablePaletteFlickerFix: false oxceMaxEquipmentLayoutTemplates: 20 oxcePersonalLayoutIncludingArmor: true oxceManufactureFilterSuppliesOK: false oxceTogglePersonalLightType: 1 oxceToggleNightVisionType: 1 oxceToggleBrightnessType: 0 oxceModValidationLevel: 2 oxceEmbeddedOnly: false oxceListVFSContents: false oxceRawScreenShots: false oxceThumbButtons: true oxceRecommendedOptionsWereSet: true password: secret oxceStartUpTextMode: 1 oxceManufactureScrollSpeed: 1 oxceManufactureScrollSpeedWithCtrl: 5 oxceResearchScrollSpeed: 1 oxceResearchScrollSpeedWithCtrl: 5 oxceGeoSlowdownFactor: 1 oxceDisableTechTreeViewer: false oxceDisableStatsForNerds: false oxceDisableProductionDependencyTree: false oxceDisableHitLog: false oxceDisableAlienInventory: false oxceDisableInventoryTuCost: false keyOk: 13 keyCancel: 27 keyScreenshot: 293 keyFps: 288 keyQuickSave: 286 keyQuickLoad: 290 keyGeoLeft: 276 keyGeoRight: 275 keyGeoUp: 273 keyGeoDown: 274 keyGeoZoomIn: 43 keyGeoZoomOut: 45 keyGeoSpeed1: 49 keyGeoSpeed2: 50 keyGeoSpeed3: 51 keyGeoSpeed4: 52 keyGeoSpeed5: 53 keyGeoSpeed6: 54 keyGeoIntercept: 105 keyGeoBases: 98 keyGeoGraphs: 103 keyGeoUfopedia: 117 keyGeoOptions: 27 keyGeoFunding: 102 keyGeoToggleDetail: 9 keyGeoToggleRadar: 114 keyBaseSelect1: 49 keyBaseSelect2: 50 keyBaseSelect3: 51 keyBaseSelect4: 52 keyBaseSelect5: 53 keyBaseSelect6: 54 keyBaseSelect7: 55 keyBaseSelect8: 56 keyBattleLeft: 276 keyBattleRight: 275 keyBattleUp: 273 keyBattleDown: 274 keyBattleLevelUp: 280 keyBattleLevelDown: 281 keyBattleCenterUnit: 278 keyBattlePrevUnit: 96 keyBattleNextUnit: 9 keyBattleDeselectUnit: 92 keyBattleUseLeftHand: 113 keyBattleUseRightHand: 101 keyBattleInventory: 105 keyBattleMap: 109 keyBattleOptions: 27 keyBattleEndTurn: 32 keyBattleAbort: 97 keyBattleStats: 115 keyBattleKneel: 107 keyBattleReload: 114 keyBattlePersonalLighting: 108 keyBattleReserveNone: 282 keyBattleReserveSnap: 283 keyBattleReserveAimed: 284 keyBattleReserveAuto: 285 keyBattleReserveKneel: 106 keyBattleZeroTUs: 127 keyBattleCenterEnemy1: 49 keyBattleCenterEnemy2: 50 keyBattleCenterEnemy3: 51 keyBattleCenterEnemy4: 52 keyBattleCenterEnemy5: 53 keyBattleCenterEnemy6: 54 keyBattleCenterEnemy7: 55 keyBattleCenterEnemy8: 56 keyBattleCenterEnemy9: 57 keyBattleCenterEnemy10: 48 keyBattleVoxelView: 291 keyInvCreateTemplate: 99 keyInvApplyTemplate: 118 keyInvClear: 120 keyInvAutoEquip: 122 keyBasescapeBuildNewBase: 110 keyBasescapeBaseInformation: 105 keyBasescapeSoldiers: 115 keyBasescapeEquipCraft: 101 keyBasescapeBuildFacilities: 102 keyBasescapeResearch: 114 keyBasescapeManufacture: 109 keyBasescapeTransfer: 116 keyBasescapePurchase: 112 keyBasescapeSell: 108 keyGeoDailyPilotExperience: 101 keyGeoUfoTracker: 116 keyGeoTechTreeViewer: 113 keyGeoGlobalProduction: 112 keyGeoGlobalResearch: 99 keyGraphsZoomIn: 270 keyGraphsZoomOut: 269 keyToggleQuickSearch: 113 keyCraftLoadoutSave: 286 keyCraftLoadoutLoad: 290 keyMarkAllAsSeen: 120 keySellAll: 120 keySellAllButOne: 122 keyTransferAll: 120 keyRemoveSoldiersFromAllCrafts: 120 keyRemoveSoldiersFromCraft: 122 keyRemoveEquipmentFromCraft: 120 keyRemoveArmorFromAllCrafts: 120 keyRemoveArmorFromCraft: 122 keyRemoveSoldiersFromTraining: 120 keyAddSoldiersToTraining: 122 keyInventoryArmor: 97 keyInventoryAvatar: 109 keyInventorySave: 286 keyInventoryLoad: 290 keyInvSavePersonalEquipment: 115 keyInvLoadPersonalEquipment: 108 keyInvShowPersonalEquipment: 112 keyBattleShowLayers: 0 keyBattleUseSpecial: 119 keyBattleActionItem1: 49 keyBattleActionItem2: 50 keyBattleActionItem3: 51 keyBattleActionItem4: 52 keyBattleActionItem5: 53 keyNightVisionToggle: 110 keyNightVisionHold: 8 keySelectMusicTrack: 279 FPS: 60 FPSInactive: 30 vSyncForOpenGL: true