name: no_gals_ass_captain version: Extended 7.7.5 engine: Extended build: " (v2022-10-21)" time: {second: 30, minute: 34, hour: 21, weekday: 1, day: 28, month: 2, year: 2601} mods: - "piratez ver: v.N2.1 OXCE 7.7.5 21-Oct-2022" - "piratezCitiesLore ver: 0.1" --- difficulty: 2 end: 0 monthsPassed: 1 graphRegionToggles: 0000000000000001 graphCountryToggles: 000000000000000000000000 graphFinanceToggles: 00001 rng: 10268638236353823393 funds: - -49103 - 416222 - 749265 maintenance: - 738000 - 795500 - 0 userNotes: [] researchScores: - 1295 - 1705 - 5 incomes: - 952047 - 1595410 - 895643 expenditures: - 590150 - 1107585 - 996100 warned: false togglePersonalLight: true toggleNightVision: false toggleBrightness: 0 globeLon: 0.30356202907741453 globeLat: -1.1417509419477132 globeZoom: 0 ids: ALIEN_MISSIONS: 40 STR_AIRBUS: 2 STR_LANDING_SITE: 9 STR_MARKER_ACADEMY_OUTPOST: 2 STR_MARKER_BANDIT_CAMP_SMALL: 3 STR_MARKER_DISTRESS_BUNKER: 2 STR_MARKER_DISTRESS_CALL: 2 STR_MARKER_GOVT_CAR: 2 STR_MARKER_GROUND_VEHICLE_RACE: 3 STR_MARKER_HT_HOUSE: 2 STR_MARKER_LOC_WHOREHOUSE: 3 STR_MARKER_RATLING_VILLAGE: 3 STR_MARKER_TAVERN_CELLAR: 2 STR_SOLDIER: 7 STR_TERROR_SITE: 2 STR_UFO: 22 STR_UFO_UNIQUE: 35 countries: - type: STR_USA funding: - 21000 - 24000 - 24000 activityXcom: - 0 - 0 - 0 activityAlien: - 9 - 70 - 0 - type: STR_RUSSIA funding: - 13000 - 15000 - 16000 activityXcom: - 77 - 0 - 0 activityAlien: - 0 - 13 - 0 - type: STR_UK funding: - 9000 - 10000 - 11000 activityXcom: - 0 - 99 - 0 activityAlien: - 0 - 22 - 0 - type: STR_FRANCE funding: - 14000 - 15000 - 15000 activityXcom: - 0 - 0 - 0 activityAlien: - 0 - 38 - 0 - type: STR_GERMANY funding: - 21000 - 24000 - 27000 activityXcom: - 0 - 0 - 0 activityAlien: - 0 - 28 - 0 - type: STR_ITALY funding: - 22000 - 26000 - 29000 activityXcom: - 0 - 0 - 0 activityAlien: - 0 - 0 - 0 - type: STR_SPAIN funding: - 17000 - 18000 - 19000 activityXcom: - 318 - 167 - 0 activityAlien: - 0 - 6 - 0 - type: STR_CHINA funding: - 8000 - 9000 - 10000 activityXcom: - 0 - 0 - 0 activityAlien: - 0 - 101 - 0 - type: STR_JAPAN funding: - 11000 - 12000 - 13000 activityXcom: - 0 - 0 - 0 activityAlien: - 0 - 0 - 0 - type: STR_INDIA funding: - 21000 - 24000 - 27000 activityXcom: - 0 - 0 - 0 activityAlien: - 0 - 0 - 0 - type: STR_BRAZIL funding: - 21000 - 22000 - 25000 activityXcom: - 0 - 0 - 0 activityAlien: - 0 - 0 - 0 - type: STR_AUSTRALIA funding: - 15000 - 16000 - 18000 activityXcom: - 0 - 0 - 0 activityAlien: - 0 - 0 - 0 - type: STR_NIGERIA funding: - 21000 - 24000 - 27000 activityXcom: - 0 - 0 - 0 activityAlien: - 0 - 0 - 0 - type: STR_SOUTH_AFRICA funding: - 10000 - 11000 - 12000 activityXcom: - 0 - 0 - 0 activityAlien: - 0 - 0 - 0 - type: STR_EGYPT funding: - 9000 - 10000 - 11000 activityXcom: - 0 - 0 - 0 activityAlien: - 0 - 0 - 0 - type: STR_CANADA funding: - 15000 - 16000 - 17000 activityXcom: - 0 - 0 - 0 activityAlien: - 1 - 76 - 0 - type: STR_NCR funding: - 11000 - 12000 - 12000 activityXcom: - 0 - 0 - 0 activityAlien: - 1 - 16 - 0 - type: STR_TECHNOCRACY funding: - 18000 - 19000 - 21000 activityXcom: - 0 - 0 - 0 activityAlien: - 7 - 48 - 0 - type: STR_LATIN_EMPIRE funding: - 7000 - 8000 - 9000 activityXcom: - 0 - 79 - 0 activityAlien: - 10 - 79 - 0 - type: STR_TURAN funding: - 9000 - 10000 - 10000 activityXcom: - 0 - 0 - 0 activityAlien: - 0 - 0 - 0 - type: STR_INDONESIA funding: - 9000 - 10000 - 11000 activityXcom: - 0 - 0 - 0 activityAlien: - 0 - 0 - 0 - type: STR_CHILE funding: - 15000 - 16000 - 17000 activityXcom: - 0 - 0 - 0 activityAlien: - 0 - 0 - 0 - type: STR_VENEZUELA funding: - 10000 - 11000 - 11000 activityXcom: - 0 - 0 - 0 activityAlien: - 0 - 5 - 0 regions: - type: STR_NORTH_AMERICA activityXcom: - 0 - 0 - 0 activityAlien: - 18 - 285 - 0 - type: STR_ARCTIC activityXcom: - 0 - 0 - 0 activityAlien: - 0 - 0 - 0 - type: STR_ANTARCTICA activityXcom: - 0 - 0 - 0 activityAlien: - 0 - 0 - 0 - type: STR_SOUTH_AMERICA activityXcom: - 0 - 79 - 0 activityAlien: - 14 - 112 - 0 - type: STR_EUROPE activityXcom: - 412 - 414 - 0 activityAlien: - 0 - 137 - 0 - type: STR_NORTH_AFRICA activityXcom: - 0 - 0 - 0 activityAlien: - 1 - 0 - 0 - type: STR_SOUTHERN_AFRICA activityXcom: - 0 - 0 - 0 activityAlien: - 0 - 0 - 0 - type: STR_CENTRAL_ASIA activityXcom: - 0 - 0 - 0 activityAlien: - 0 - 0 - 0 - type: STR_SOUTH_EAST_ASIA activityXcom: - 0 - 0 - 0 activityAlien: - 0 - 101 - 0 - type: STR_SIBERIA activityXcom: - 0 - 0 - 0 activityAlien: - 0 - 0 - 0 - type: STR_AUSTRALASIA activityXcom: - 0 - 0 - 0 activityAlien: - 0 - 0 - 0 - type: STR_PACIFIC activityXcom: - 0 - 0 - 0 activityAlien: - 5 - 0 - 0 - type: STR_NORTH_ATLANTIC activityXcom: - 0 - 0 - 0 activityAlien: - 2 - 1 - 0 - type: STR_SOUTH_ATLANTIC activityXcom: - 0 - 0 - 0 activityAlien: - 1 - 0 - 0 - type: STR_INDIAN_OCEAN activityXcom: - 0 - 0 - 0 activityAlien: - 0 - 0 - 0 bases: - lon: 0.37200093820221469 lat: -0.79107729785345382 name: Lecherous Sands facilities: - type: STR_ACCESS_LIFT x: 2 y: 2 - type: STR_HANGAR x: 0 y: 0 - type: STR_HANGAR x: 2 y: 0 - type: STR_LIVING_QUARTERS x: 2 y: 3 - type: STR_BURROW x: 3 y: 5 - type: STR_CORRIDOR x: 3 y: 2 - type: STR_CORRIDOR x: 2 y: 5 - type: STR_WELL x: 3 y: 3 - type: STR_STILL x: 0 y: 5 - type: STR_GENERAL_STORES x: 3 y: 4 - type: STR_JAIL x: 1 y: 5 - type: STR_GENERAL_STORES_ARMORED x: 1 y: 4 - type: STR_LABORATORY x: 2 y: 4 - type: STR_SMALL_RADAR_SYSTEM x: 4 y: 5 - type: STR_LIVING_QUARTERS x: 1 y: 3 soldiers: - type: STR_SOLDIER id: 1 name: Lickin Ox nationality: 0 initialStats: tu: 68 stamina: 53 health: 60 bravery: 30 reactions: 72 firing: 63 throwing: 42 strength: 23 psiStrength: 44 psiSkill: 0 melee: 89 mana: 43 currentStats: tu: 77 stamina: 68 health: 71 bravery: 30 reactions: 76 firing: 67 throwing: 42 strength: 34 psiStrength: 44 psiSkill: 0 melee: 89 mana: 51 rank: 1 craft: lon: 0.37200093820221469 lat: -0.79107729785345382 type: STR_AIRBUS id: 1 gender: 1 look: 2 lookVariant: 47 missions: 5 kills: 3 stuns: 0 armor: STR_GANGER_OUTFIT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_FIRST_AID_KIT, slot: STR_BELT, slotX: 2} - {itemType: STR_HANDLE, slot: STR_QD_SLOT} - {itemType: STR_HSMG, slot: STR_RIGHT_HAND, ammoItem: STR_HSMG_CLIP, ammoItemSlots: [STR_HSMG_CLIP]} diary: commendations: - {commendationName: STR_MEDAL_ORIGINAL8_NAME, noun: NoNoun, decorationLevel: 0} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 0} killList: - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HSMG, weaponAmmo: STR_HSMG_CLIP, status: 6, faction: 1, mission: 6, turn: 1807, side: 2, bodypart: 2, id: 1000002} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_HSMG, weaponAmmo: STR_HSMG_CLIP, status: 6, faction: 1, mission: 7, turn: 2103, side: 1, bodypart: 3, id: 1000002} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_HSMG, weaponAmmo: STR_HSMG_CLIP, status: 6, faction: 1, mission: 7, turn: 2107, side: 0, bodypart: 1, id: 1000001} missionIdList: [0, 1, 6, 7, 8] daysWoundedTotal: 29 monthsService: 2 shotAtCounterTotal: 1 hitCounterTotal: 1 shotsFiredCounterTotal: 43 shotsLandedCounterTotal: 10 timesWoundedTotal: 1 statGainTotal: 62 - type: STR_SOLDIER id: 2 name: Doomed Quincy nationality: 0 initialStats: tu: 78 stamina: 36 health: 58 bravery: 30 reactions: 62 firing: 59 throwing: 42 strength: 40 psiStrength: 56 psiSkill: 0 melee: 60 mana: 48 currentStats: tu: 89 stamina: 87 health: 74 bravery: 30 reactions: 69 firing: 60 throwing: 42 strength: 56 psiStrength: 56 psiSkill: 0 melee: 61 mana: 63 rank: 1 craft: lon: 0.37200093820221469 lat: -0.79107729785345382 type: STR_AIRBUS id: 1 gender: 1 look: 0 lookVariant: 63 missions: 8 kills: 4 stuns: 3 armor: STR_GANGER_OUTFIT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_FIRST_AID_KIT, slot: STR_BELT, slotX: 2} - {itemType: STR_HANDLE, slot: STR_QD_SLOT} - {itemType: STR_RIFLE_LT, slot: STR_RIGHT_HAND, ammoItem: STR_RIFLE_AK_CLIP, ammoItemSlots: [STR_RIFLE_AK_CLIP]} - {itemType: STR_RIFLE_AK_CLIP, slot: STR_BELT} diary: commendations: - {commendationName: STR_MEDAL_ORIGINAL8_NAME, noun: NoNoun, decorationLevel: 0} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 1} killList: - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_FLINTLOCK_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS, status: 6, faction: 1, mission: 0, turn: 9, side: 1, bodypart: 3, id: 1000001} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_FLINTLOCK_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS, status: 6, faction: 1, mission: 0, turn: 15, side: 2, bodypart: 2, id: 1000003} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_FLINTLOCK_MUSKET, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 2, turn: 606, side: 2, bodypart: 2, id: 1000006} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_FLINTLOCK_MUSKET, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 3, turn: 903, side: 0, bodypart: 1, id: 1000004} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_FLINTLOCK_MUSKET, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 3, turn: 906, side: 3, bodypart: 1, id: 1000002} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_RIFLE_LT, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 5, turn: 1507, side: 2, bodypart: 2, id: 1000003} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_RIFLE_LT, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 8, turn: 2419, side: 0, bodypart: 1, id: 1000000} missionIdList: [0, 1, 2, 3, 4, 5, 6, 8] daysWoundedTotal: 14 totalShotFriendlyCounter: 1 monthsService: 2 shotAtCounterTotal: 4 hitCounterTotal: 3 shotsFiredCounterTotal: 16 shotsLandedCounterTotal: 5 timesWoundedTotal: 3 woundsHealedTotal: 2 statGainTotal: 118 - type: STR_SOLDIER id: 3 name: Tenacious Ears nationality: 0 initialStats: tu: 69 stamina: 55 health: 54 bravery: 70 reactions: 53 firing: 60 throwing: 52 strength: 11 psiStrength: 43 psiSkill: 0 melee: 81 mana: 44 currentStats: tu: 87 stamina: 98 health: 76 bravery: 70 reactions: 58 firing: 67 throwing: 52 strength: 39 psiStrength: 43 psiSkill: 0 melee: 86 mana: 59 rank: 1 craft: lon: 0.37200093820221469 lat: -0.79107729785345382 type: STR_AIRBUS id: 1 gender: 0 look: 1 lookVariant: 10 missions: 9 kills: 12 stuns: 6 armor: STR_CLOTHING_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_CANTEEN, slot: STR_BELT, slotX: 2} - {itemType: STR_KNUCKLES, slot: STR_QD_SLOT} - {itemType: STR_REVOLVER, slot: STR_RIGHT_HAND, ammoItem: STR_REVOLVER_DRUM, ammoItemSlots: [STR_REVOLVER_DRUM]} - {itemType: STR_REVOLVER_DRUM, slot: STR_LEFT_LEG, slotX: 1} - {itemType: STR_REVOLVER_DRUM, slot: STR_QD_SLOT, slotY: 1} diary: commendations: - {commendationName: STR_MEDAL_ORIGINAL8_NAME, noun: NoNoun, decorationLevel: 0} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SHELLSHOCKED_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SMGKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 0} killList: - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ANARCHY_BOMB, weaponAmmo: STR_ANARCHY_BOMB, status: 6, faction: 1, mission: 0, turn: 27, side: 4, bodypart: 1, id: 1000000} - {type: STR_HUMAN_LABOURER_FEM, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_FLINTLOCK_PISTOL, weaponAmmo: STR_FLINTLOCK_BALLS, status: 6, faction: 1, mission: 1, turn: 315, side: 3, bodypart: 1, id: 1000000} - {type: STR_HUMAN_LABOURER, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_FLINTLOCK_PISTOL, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 1, turn: 324, side: 1, bodypart: 3, id: 1000003} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_FLINTLOCK_PISTOL, weaponAmmo: STR_FLINTLOCK_BALLS, status: 6, faction: 1, mission: 2, turn: 603, side: 3, bodypart: 1, id: 1000002} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_FLINTLOCK_PISTOL, weaponAmmo: STR_FLINTLOCK_BALLS, status: 6, faction: 1, mission: 2, turn: 609, side: 1, bodypart: 3, id: 1000004} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_HSMG, weaponAmmo: STR_HSMG_CLIP, status: 7, faction: 1, mission: 4, turn: 1206, side: 0, bodypart: 1, id: 1000000} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_HSMG, weaponAmmo: STR_HSMG_CLIP, status: 6, faction: 1, mission: 4, turn: 1216, side: 0, bodypart: 1, id: 1000000} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_KNUCKLES, weaponAmmo: STR_KNUCKLES, status: 7, faction: 1, mission: 4, turn: 1233, side: 1, bodypart: 3, id: 1000001} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_HSMG, weaponAmmo: STR_HSMG_CLIP, status: 6, faction: 1, mission: 5, turn: 1503, side: 0, bodypart: 1, id: 1000002} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_HSMG, weaponAmmo: STR_HSMG_CLIP, status: 6, faction: 1, mission: 6, turn: 1803, side: 1, bodypart: 3, id: 1000012} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_HSMG, weaponAmmo: STR_HSMG_CLIP, status: 6, faction: 1, mission: 6, turn: 1806, side: 2, bodypart: 2, id: 1000008} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HSMG, weaponAmmo: STR_HSMG_CLIP, status: 7, faction: 1, mission: 6, turn: 1812, side: 1, bodypart: 3, id: 1000003} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HSMG, weaponAmmo: STR_HSMG_CLIP, status: 6, faction: 1, mission: 6, turn: 1813, side: 1, bodypart: 3, id: 1000003} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_KNUCKLES, weaponAmmo: STR_KNUCKLES, status: 7, faction: 1, mission: 6, turn: 1815, side: 3, bodypart: 1, id: 1000001} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_HSMG, weaponAmmo: STR_HSMG_CLIP, status: 7, faction: 1, mission: 7, turn: 2106, side: 2, bodypart: 2, id: 1000000} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_HSMG, weaponAmmo: STR_HSMG_CLIP, status: 6, faction: 1, mission: 8, turn: 2403, side: 2, bodypart: 2, id: 1000003} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_HSMG, weaponAmmo: STR_HSMG_CLIP, status: 6, faction: 1, mission: 8, turn: 2415, side: 0, bodypart: 1, id: 1000006} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_HSMG, weaponAmmo: STR_HSMG_CLIP, status: 6, faction: 1, mission: 8, turn: 2415, side: 0, bodypart: 1, id: 1000005} missionIdList: [0, 1, 2, 3, 4, 5, 6, 7, 8] daysWoundedTotal: 7 totalShotByFriendlyCounter: 1 monthsService: 2 unconciousTotal: 1 shotAtCounterTotal: 2 hitCounterTotal: 2 shotsFiredCounterTotal: 75 shotsLandedCounterTotal: 18 timesWoundedTotal: 2 woundsHealedTotal: 1 statGainTotal: 143 - type: STR_SOLDIER id: 4 name: Unpleasant Toad nationality: 0 initialStats: tu: 67 stamina: 47 health: 52 bravery: 40 reactions: 59 firing: 59 throwing: 48 strength: 40 psiStrength: 59 psiSkill: 0 melee: 52 mana: 45 currentStats: tu: 87 stamina: 92 health: 70 bravery: 40 reactions: 65 firing: 62 throwing: 48 strength: 57 psiStrength: 59 psiSkill: 0 melee: 56 mana: 59 rank: 1 craft: lon: 0.37200093820221469 lat: -0.79107729785345382 type: STR_AIRBUS id: 1 gender: 0 look: 0 lookVariant: 10 missions: 8 kills: 5 stuns: 5 armor: STR_GANGER_OUTFIT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BANDAGE, slot: STR_QD_SLOT} - {itemType: STR_BANDAGE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_CANTEEN, slot: STR_BELT, slotX: 2} - {itemType: STR_RIFLE_LT, slot: STR_RIGHT_HAND, ammoItem: STR_RIFLE_AK_CLIP, ammoItemSlots: [STR_RIFLE_AK_CLIP]} - {itemType: STR_RIFLE_AK_CLIP, slot: STR_BELT} diary: commendations: - {commendationName: STR_MEDAL_ORIGINAL8_NAME, noun: NoNoun, decorationLevel: 0} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 0} killList: - {type: STR_HUMAN_LABOURER, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_FLINTLOCK_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS, status: 6, faction: 1, mission: 1, turn: 318, side: 0, bodypart: 1, id: 1000001} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_FLINTLOCK_MUSKET, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 2, turn: 606, side: 0, bodypart: 1, id: 1000003} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_FLINTLOCK_MUSKET, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 2, turn: 609, side: 2, bodypart: 2, id: 1000001} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_FLINTLOCK_MUSKET, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 2, turn: 612, side: 2, bodypart: 2, id: 1000000} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_FLINTLOCK_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS, status: 7, faction: 1, mission: 2, turn: 615, side: 0, bodypart: 1, id: 1000005} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_FLINTLOCK_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS, status: 6, faction: 1, mission: 2, turn: 616, side: 0, bodypart: 1, id: 1000005} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_FLINTLOCK_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS, status: 6, faction: 1, mission: 3, turn: 903, side: 0, bodypart: 1, id: 1000001} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_RIFLE_LT, weaponAmmo: STR_RIFLE_AK_CLIP, status: 7, faction: 1, mission: 5, turn: 1506, side: 3, bodypart: 1, id: 1000001} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_RIFLE_LT, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 5, turn: 1510, side: 3, bodypart: 1, id: 1000001} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_RIFLE_LT, weaponAmmo: STR_RIFLE_AK_CLIP, status: 6, faction: 1, mission: 6, turn: 1810, side: 1, bodypart: 3, id: 1000000} missionIdList: [0, 1, 2, 3, 4, 5, 6, 7] daysWoundedTotal: 13 monthsService: 2 shotAtCounterTotal: 2 hitCounterTotal: 2 lowAccuracyHitCounterTotal: 1 shotsFiredCounterTotal: 21 shotsLandedCounterTotal: 7 timesWoundedTotal: 1 statGainTotal: 127 - type: STR_SOLDIER id: 5 name: Risin' Drinker nationality: 0 initialStats: tu: 69 stamina: 73 health: 51 bravery: 50 reactions: 62 firing: 50 throwing: 54 strength: 25 psiStrength: 62 psiSkill: 0 melee: 73 mana: 44 currentStats: tu: 76 stamina: 83 health: 57 bravery: 50 reactions: 66 firing: 52 throwing: 54 strength: 37 psiStrength: 62 psiSkill: 0 melee: 73 mana: 54 rank: 1 craft: lon: 0.37200093820221469 lat: -0.79107729785345382 type: STR_AIRBUS id: 1 gender: 1 look: 1 lookVariant: 43 missions: 3 kills: 2 stuns: 1 armor: STR_GANGER_OUTFIT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BANDAGE, slot: STR_WEAR_JEWELRY} - {itemType: STR_HSMG, slot: STR_RIGHT_HAND, ammoItem: STR_HSMG_CLIP, ammoItemSlots: [STR_HSMG_CLIP]} - {itemType: STR_MACHETE, slot: STR_QD_SLOT} diary: commendations: - {commendationName: STR_MEDAL_ORIGINAL8_NAME, noun: NoNoun, decorationLevel: 0} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 0} killList: - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 0, turn: 18, side: 2, bodypart: 2, id: 1000002} - {type: STR_HUMAN_LABOURER_FEM, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 7, faction: 1, mission: 1, turn: 309, side: 0, bodypart: 1, id: 1000002} - {type: STR_HUMAN_LABOURER_FEM, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 1, turn: 310, side: 0, bodypart: 1, id: 1000002} missionIdList: [0, 1, 8] daysWoundedTotal: 47 totalShotByFriendlyCounter: 1 totalShotFriendlyCounter: 1 monthsService: 2 shotAtCounterTotal: 6 hitCounterTotal: 1 shotsFiredCounterTotal: 13 shotsLandedCounterTotal: 8 timesWoundedTotal: 1 statGainTotal: 51 - type: STR_SOLDIER id: 6 name: Busty Paige nationality: 0 initialStats: tu: 75 stamina: 43 health: 56 bravery: 80 reactions: 55 firing: 64 throwing: 46 strength: 50 psiStrength: 41 psiSkill: 0 melee: 98 mana: 50 currentStats: tu: 84 stamina: 83 health: 77 bravery: 90 reactions: 58 firing: 78 throwing: 46 strength: 63 psiStrength: 41 psiSkill: 0 melee: 98 mana: 62 rank: 2 craft: lon: 0.37200093820221469 lat: -0.79107729785345382 type: STR_AIRBUS id: 1 gender: 1 look: 3 lookVariant: 9 missions: 7 kills: 14 stuns: 3 armor: STR_CLOTHING_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BANDAGE, slot: STR_QD_SLOT} - {itemType: STR_HANDLE, slot: STR_BELT, slotX: 3} - {itemType: STR_SHOTGUN_LT, slot: STR_RIGHT_HAND, ammoItem: STR_SHOTGUN_SHELLS, ammoItemSlots: [STR_SHOTGUN_SHELLS]} - {itemType: STR_SHOTGUN_SHELLS, slot: STR_LEFT_LEG, slotX: 1} - {itemType: STR_SHOTGUN_SHELLS_RUBBER, slot: STR_BELT} - {itemType: STR_SHOTGUN_SHELLS_RUBBER, slot: STR_BELT, slotX: 1} diary: commendations: - {commendationName: STR_MEDAL_ORIGINAL8_NAME, noun: NoNoun, decorationLevel: 0} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 1} killList: - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 3, turn: 903, side: 0, bodypart: 1, id: 1000003} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 3, turn: 909, side: 0, bodypart: 1, id: 1000000} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 4, turn: 1216, side: 0, bodypart: 1, id: 1000003} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 4, turn: 1233, side: 0, bodypart: 1, id: 1000002} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 7, faction: 1, mission: 5, turn: 1506, side: 2, bodypart: 2, id: 1000004} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 5, turn: 1507, side: 2, bodypart: 2, id: 1000004} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 5, turn: 1515, side: 2, bodypart: 2, id: 1000000} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 6, turn: 1807, side: 3, bodypart: 1, id: 1000004} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 7, faction: 1, mission: 6, turn: 1807, side: 3, bodypart: 1, id: 1000009} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 6, turn: 1809, side: 3, bodypart: 1, id: 1000006} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 6, turn: 1810, side: 3, bodypart: 1, id: 1000009} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 7, turn: 2103, side: 2, bodypart: 2, id: 1000006} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 7, turn: 2104, side: 0, bodypart: 1, id: 1000005} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 7, turn: 2109, side: 0, bodypart: 1, id: 1000004} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 8, turn: 2406, side: 2, bodypart: 2, id: 1000004} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 7, faction: 1, mission: 8, turn: 2419, side: 3, bodypart: 1, id: 1000002} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 8, turn: 2421, side: 0, bodypart: 1, id: 1000001} missionIdList: [0, 3, 4, 5, 6, 7, 8] daysWoundedTotal: 18 totalShotByFriendlyCounter: 1 totalShotFriendlyCounter: 1 monthsService: 2 shotAtCounterTotal: 3 hitCounterTotal: 2 shotsFiredCounterTotal: 23 shotsLandedCounterTotal: 56 timesWoundedTotal: 1 woundsHealedTotal: 1 statGainTotal: 113 braveryGainTotal: 10 crafts: - lon: 0.37200093820221469 lat: -0.79107729785345382 id: 1 speedLon: 0 speedLat: 0 speedRadian: 0 speed: 0 type: STR_AIRBUS fuel: 800 damage: 0 shield: 0 weapons: - type: 0 - type: 0 items: STR_ANARCHY_BOMB: 2 STR_AX: 1 STR_BANDAGE: 6 STR_CANTEEN: 2 STR_FIRE_EXT: 1 STR_FIRST_AID_KIT: 2 STR_GROG_BARREL: 1 STR_HAMMER: 1 STR_HANDLE: 3 STR_HSMG: 2 STR_HSMG_CLIP: 4 STR_KNUCKLES: 1 STR_MACHETE: 1 STR_MANACLES: 2 STR_MINI_CANNON: 1 STR_MOLOTOV: 2 STR_REVOLVER: 1 STR_REVOLVER_DRUM: 6 STR_RIFLE_AK_CLIP: 8 STR_RIFLE_LT: 2 STR_SHOTGUN_LT: 1 STR_SHOTGUN_SHELLS: 4 STR_SHOTGUN_SHELLS_RUBBER: 4 STR_SL_HE: 2 status: STR_READY lonAuto: 0 latAuto: 0 pilots: - 6 items: STR_14MM_CHAINGUN_ROUNDS: 1 STR_ACADEMY_CORPSE: 3 STR_ANARCHY_BOMB: 4 STR_AX: 1 STR_BANDAGE: 72 STR_BANDIT_HIGHWAYMAN: 1 STR_BEER: 12 STR_BIG_ROCK: 169 STR_BOOM_FRUIT: 6 STR_CATTLE_PROD: 16 STR_CHEMICALS: 1 STR_CIGS: 2 STR_CLOTHING_BASIC: 2 STR_CRACK: 11 STR_ELERIUM_115: 5 STR_FIRE_EXT: 1 STR_FOOD_BAG: 2 STR_GDX_001: 5 STR_GLAMOUR: 29 STR_GOVT_CORPSE: 5 STR_GRAPES: 5 STR_GROG_BARREL: 1 STR_GYM_OUTFIT: 2 STR_HANDLE: 4 STR_HARPOON: 1 STR_HARPOON_AP_CLIP: 3 STR_HEALING_GEL: 5 STR_HSMG: 1 STR_HSMG_CLIP: 6 STR_HUMAN_HOE: 3 STR_HUMAN_MALE_3: 1 STR_JUNK_PILE: 10 STR_KNOIF: 3 STR_KNOIF_BANDIT: 1 STR_KNUCKLES: 1 STR_LAND_DEED: 1 STR_LASER_PISTOL_MINI: 4 STR_LINGERIE: 5 STR_LOKNAR_SCRIPTURES: 2 STR_MACHETE: 1 STR_MANACLES: 3 STR_MEDICAL_SUPPLIES: 5 STR_MEGASCORPION_POISON: 1 STR_MENACING_HULL: 1 STR_MOLOTOV: 7 STR_MOONSHINE: 4 STR_MUTANT_EGG: 5 STR_MUTANT_MEAT: 5 STR_PADD: 13 STR_PAINKILLERS: 4 STR_PARTY_DRESS: 1 STR_PINUP_MAGAZINE: 3 STR_PIR_CANNON: 1 STR_PIR_CANNONBALL: 8 STR_PORN: 8 STR_RAIDER_CORPSE: 7 STR_RAYGUN: 1 STR_RAYGUN_CLIP: 3 STR_RIFLE_AK_CLIP: 1 STR_RIFLE_LT: 1 STR_ROCK_T: 12 STR_SCRAP_METAL: 100 STR_SECTOID_SOLDIER: 1 STR_SHORT_SWORD: 2 STR_SHOTGUN_G_SHELLS: 9 STR_SHOTGUN_SHELLS: 10 STR_SHOTGUN_SHELLS_RUBBER: 5 STR_SHROOM_BROWN: 5 STR_SHROOM_RED: 5 STR_SHROOM_WHITE: 3 STR_SISTER_VICTIM: 1 STR_SL_HE: 17 STR_SMALL_SHOTGUN: 1 STR_STUN_BATON: 2 STR_TINY_DRILL: 1 STR_UBER_WHEAT: 42 STR_VARMINT_RIFLE: 5 STR_VARMINT_RIFLE_CLIP: 9 STR_VODKA: 6 STR_WENCH_OUTFIT: 1 STR_WHIP_LEATHER: 1 STR_WINCHESTER: 1 STR_WINCHESTER_AMMO: 2 STR_WRENCH: 2 scientists: 0 engineers: 0 transfers: - hours: 51 scientists: 1 research: - project: STR_STUN_BATON assigned: 0 spent: 0 cost: 3 - project: STR_LASER_PISTOL_MINI assigned: 0 spent: 0 cost: 2 - project: STR_PADD assigned: 0 spent: 0 cost: 7 - project: STR_MEDICAL_SUPPLIES assigned: 0 spent: 0 cost: 3 - project: STR_CADILLAC assigned: 0 spent: 0 cost: 4 - project: STR_HARPOON assigned: 0 spent: 0 cost: 6 - project: STR_QUESTION_OF_DRILL assigned: 0 spent: 0 cost: 1 - project: STR_VARMINT_RIFLE assigned: 0 spent: 0 cost: 7 - project: STR_BASIC_INCENDIARIES assigned: 0 spent: 0 cost: 21 - project: STR_BOUNTY_HUNTING assigned: 0 spent: 0 cost: 4 - project: STR_SISTER_VICTIM assigned: 0 spent: 0 cost: 2 - project: STR_SEA_TRANSPORT assigned: 0 spent: 0 cost: 14 - project: STR_GALS_ARE_SUPERIOR_PREQ assigned: 4 spent: 8 cost: 15 - project: STR_HUMAN_LABOURER assigned: 0 spent: 0 cost: 3 - project: STR_MUTANT_ABILITIES assigned: 0 spent: 0 cost: 12 productions: - item: STR_GROG_BARREL assigned: 30 spent: 20379 amount: 1 infinite: true sell: true alienMissions: - type: STR_MISSION_FREIGHT region: STR_NORTH_AMERICA race: STR_FLOATER_NONCOM nextWave: 4 nextUfoCounter: 0 spawnCountdown: 2730 liveUfos: 0 uniqueID: 16 missionSiteZone: -1 - type: STR_MISSION_CIVILIAN_TRAFFIC_1 region: REGION_HELLO_WORLD race: STR_CIVILIANZ_1 nextWave: 3 nextUfoCounter: 0 spawnCountdown: 2370 liveUfos: 1 uniqueID: 17 missionSiteZone: -1 - type: STR_MISSION_BANDIT_EASY_FLIGHT_1 region: REGION_WORLD_BANDIT_EASY race: STR_BANDIT_VILLAGE nextWave: 0 nextUfoCounter: 0 spawnCountdown: 8870 liveUfos: 0 uniqueID: 28 missionSiteZone: -1 - type: STR_MISSION_BANDIT_EASY_FLIGHT_1 region: REGION_WORLD_BANDIT_EASY race: STR_BANDIT_VILLAGE nextWave: 0 nextUfoCounter: 0 spawnCountdown: 1096 liveUfos: 0 uniqueID: 29 missionSiteZone: -1 - type: STR_MISSION_CIVILIAN_TRAFFIC_4 region: REGION_HELLO_WORLD race: STR_CIVILIANZ_1 nextWave: 0 nextUfoCounter: 0 spawnCountdown: 680 liveUfos: 0 uniqueID: 30 missionSiteZone: -1 - type: STR_MISSION_MILCONVOY region: REGION_WORLD_MILCONVOY race: STR_SPARTANS nextWave: 0 nextUfoCounter: 0 spawnCountdown: 2469 liveUfos: 0 uniqueID: 31 missionSiteZone: -1 - type: STR_MISSION_ROGUE_COURIER region: STR_EUROPE race: STR_BANDIT_ROBBERS nextWave: 0 nextUfoCounter: 0 spawnCountdown: 15670 liveUfos: 0 uniqueID: 32 missionSiteZone: -1 - type: STR_MISSION_RETICULAN_TRADING region: STR_PACIFIC race: STR_RETICULAN nextWave: 0 nextUfoCounter: 0 spawnCountdown: 14460 liveUfos: 0 uniqueID: 33 missionSiteZone: -1 - type: STR_LOC_RATLING_VILLAGE region: REGION_LOC_RATLING_VILLAGE race: STR_RATMEN nextWave: 0 nextUfoCounter: 0 spawnCountdown: 25868 liveUfos: 0 uniqueID: 34 missionSiteZone: 20 - type: STR_LOC_LOKNAR_VILLAGE_DEFENSE region: REGION_LOC_LOKNAR_VILLAGE_DEFENSE race: STR_NINJA nextWave: 0 nextUfoCounter: 0 spawnCountdown: 7006 liveUfos: 0 uniqueID: 35 missionSiteZone: 34 - type: STR_DISTRESS_CALL region: REGION_DISTRESS_CALL_COLD race: STR_FLOATER_INDUSTRIAL nextWave: 0 nextUfoCounter: 0 spawnCountdown: 21932 liveUfos: 0 uniqueID: 36 missionSiteZone: 3 - type: STR_LOC_ACADEMY_OUTPOST region: REGION_ACADEMY_OUTPOST_COLD race: STR_SECTOID_NONCOM nextWave: 0 nextUfoCounter: 0 spawnCountdown: 15990 liveUfos: 0 uniqueID: 37 missionSiteZone: 8 - type: STR_LOC_ACADEMY_OUTPOST region: REGION_ACADEMY_OUTPOST_TEMPERATE race: STR_SECTOID_NONCOM nextWave: 0 nextUfoCounter: 0 spawnCountdown: 19481 liveUfos: 0 uniqueID: 38 missionSiteZone: 6 - type: STR_GROUND_VEHICLE_RACE_FINISH region: REGION_GROUND_VEHICLE_RACE race: STR_SECTOID_NONCOM nextWave: 0 nextUfoCounter: 0 spawnCountdown: 9706 liveUfos: 0 uniqueID: 39 missionSiteZone: 3 ufos: - lon: 0.27072965457600973 lat: -1.1196220274943733 id: 21 dest: lon: 6.0839716497493814 lat: -0.1408217843086603 type: STR_WAY_POINT id: 0 speedLon: -0.00058054523018580631 speedLat: 0.00041348406807135242 speedRadian: 0.00048481368110953597 speed: 1200 type: STR_VESSEL_CC_FAUST uniqueId: 34 missionWaveNumber: 2 damage: 0 shield: 0 shieldRechargeHandle: 0 altitude: STR_HIGH_UC direction: STR_SOUTH_WEST status: 0 detected: true huntMode: 0 huntBehavior: 0 mission: 17 trajectory: PXC_WILD_RIDE trajectoryPoint: 5 fireCountdown: 0 escapeCountdown: 0 geoscapeEvents: - name: STR_JACKS_WARNING spawnCountdown: 36000 - name: STR_NOGRAY_DANK spawnCountdown: 16740 - name: STR_NOGREEN_NIHILISM spawnCountdown: 22800 - name: STR_ASSASSINATION_ATTEMPT spawnCountdown: 15660 - name: STR_MORALE_BOOSTING_SPEECH spawnCountdown: 5670 - name: STR_OKSCORE_IMPROVEMENTS spawnCountdown: 2280 - name: STR_BRAZEN_BARD_FORGETTABLE_SONG spawnCountdown: 23550 - name: STR_KNOCK_KNOCK_BRAD_AND_JANET spawnCountdown: 6960 - name: STR_SECRET_DOOR_SPACESUITS spawnCountdown: 18750 discovered: - STR_SMITHING_ZZZ - STR_DOGE_PROCUREMENT - STR_DOGE_UNARMORED_UC - STR_CAPTAIN_PERSONALITY_TEST - AUX_DOGE_BARK - STR_CAPTAIN_PUSSY - STR_ALIEN_ORIGINS - STR_SECTOID - STR_UNARMED_WRESTLING - STR_TAC_VEST_PEASANT_UC - STR_KNUCKLES_SPIKED - STR_UNARMED_GAUNTLET - CIV_ARMOR_LOKNAR_1 - SECTOID_ARMOR_P11 - STR_SPIDER_SILK - STR_ACADEMY_NURSE - STR_MONEY_PURSE - STR_PINUP_093 - STR_WASTELAND_PRIESTESS - STR_GDX_001 - STR_EXPEDITION_RESEARCH - STR_RAIDER_CORPSE - STR_HARMFUL_005 - STR_VIOLENCE_ZZZ - STR_CRAFT_WEAPONS_SUMMARY_ZZZ - STR_PEASANTS_ZZZ - STR_SURVIVAL_ZZZ - STR_FIRST_AID_KIT - STR_GENERAL_STORES_ARMORED - STR_CONTACT_GENERAL_SUPPLIES_ZZZ - STR_JACKSTOWN_ZZZ - STR_DIVERGING_PATHS - STR_CLOTHING_UC - STR_WEIRDNESS_ZZZ - STR_LABORATORY - STR_JACKSTOWN_SCOUTING - STR_GROG_BARREL - STR_CRAFT_WEAPONS_SUMMARY - STR_PIRATE_STYLE - STR_WAT_DO - STR_INSPECT_MACHINERY - STR_SAILOR_UNIFORM - STR_PIRATE_FLAG - STR_EXPLORE_TUNNELS - STR_WELL - STR_PIRATE_LIFE - STR_KULTUR - STR_RECRUITMENT - STR_CRAFT_AUXILARY_SYSTEMS - STR_RECRUIT_PEASANTS - STR_LOOT_DISTRIBUTION - STR_EXPEDITION - STR_WRENCH - STR_EXPEDITIONS - STR_EXPEDITION_RESEARCH_INCOMPLETE - STR_SMALL_RADAR_SYSTEM - STR_CUNNING - STR_SURVIVAL - STR_WEIRDNESS - STR_WINCHESTER - STR_VIOLENCE - STR_SMITHING - STR_MELEE_SUMMARY - STR_COMMUNICATIONS - STR_SCI_REP - STR_CONTACT_TIGER_TRANSPORT - STR_CRAFT_BATTERY_PACK - STR_CONTACT_GENERAL_SUPPLIES - STR_CONTACT_BUILDERS - STR_SMG_CLIP - STR_SMG_RAMSH - STR_REVOLVER poppedResearch: - STR_CADILLAC - STR_QUESTION_OF_DRILL - STR_MESS_HALL - STR_GDX_000 - STR_UBER_WHEAT - STR_NEPOTISM - STR_BASIC_INCENDIARIES - STR_BOUNTY_HUNTING - STR_CAMOUFLAGE - STR_SKINNING - STR_POLAR_OUTFIT - STR_FIRST_AID_KIT_SMALL - STR_PROTECTIVE_GEAR - STR_BOWS_SUMMARY - STR_ANIMAL_TAMING - STR_SCHOOLING_1 - STR_MUTANT_ABILITIES - STR_BALLISTICS - STR_BIKES - STR_MISSION_SEA_ADVENTURE - STR_PISTOLS_SUMMARY - STR_WE_NEED_CRAFT_WEAPONS - STR_SMGS_SUMMARY - STR_BASIC_ARMOR - STR_LIVING_QUARTERS_SMALL - STR_SEA_TRANSPORT - STR_GALS_ARE_SUPERIOR_PREQ - STR_WE_NEED_MALE_TOUCH_PREQ - STR_PEASANT_REVOLUTION_PREQ generatedEvents: STR_ASSASSINATION_ATTEMPT: 2 STR_ASSASSINATION_ATTEMPT_DUEL: 1 STR_BLESSINGS: 1 STR_BRAZEN_BARD_FLATTERING_SONG: 1 STR_BRAZEN_BARD_FORGETTABLE_SONG: 1 STR_CAPTAIN_PERSONALITY_TEST: 1 STR_CLEMBORG_INTRODUCTION: 1 STR_GREAT_ADVICE: 1 STR_JACKS_WARNING: 1 STR_KNOCK_KNOCK_ALCHEMIST: 1 STR_KNOCK_KNOCK_BRAD_AND_JANET: 1 STR_KNOCK_KNOCK_JESTERS: 1 STR_KNOCK_KNOCK_PROTESTERS: 1 STR_MORALE_BOOSTING_SPEECH: 1 STR_NOGRAY_DANK: 1 STR_NOGREEN_NIHILISM: 1 STR_OKSCORE_IMPROVEMENTS: 1 STR_OPERATION_BROKEN_WAGON: 2 STR_READ_OR_DIE: 1 STR_SECRET_DOOR_SPACESUITS: 1 STR_START_COUNTRY_NONE_EVENT: 1 STR_START_LOCATION_EUROPE_EVENT: 1 ufopediaRuleStatus: CIV_ARMOR_LOKNAR_1: 1 PARROT_ARMOR: 1 STR_ACADEMY_NURSE: 1 STR_AIRBUS_STANDARD: 1 STR_ALIEN_ORIGINS: 1 STR_ANARCHY_BOMB: 1 STR_AX: 1 STR_BAMBOO: 1 STR_BARBARIAN_FURS_UC: 1 STR_BARBARIAN_RAGS_UC: 1 STR_BATTO: 1 STR_BILLHOOK: 1 STR_BLUNDERBUSS: 1 STR_BOATHOOK: 1 STR_CAPTAIN_PERSONALITY_TEST: 1 STR_CAPTAIN_PUSSY_UP: 1 STR_CHAINSAW: 1 STR_COMMUNICATIONS: 1 STR_CONTACT_BUILDERS: 1 STR_CONTACT_GENERAL_SUPPLIES: 1 STR_CONTACT_TIGER_TRANSPORT: 1 STR_CRAFTS_ARMAMENTS_TITLE: 1 STR_CRAFT_AUXILARY_SYSTEMS: 1 STR_CRAFT_WEAPONS_SUMMARY: 1 STR_CUNNING: 1 STR_CUTLASS: 1 STR_DIVERGING_PATHS: 1 STR_DOGE: 1 STR_EXPEDITION_RESEARCH: 1 STR_FLINTLOCK_MUSKET: 1 STR_FLINTLOCK_PISTOL: 1 STR_GDX_001: 1 STR_GROG_BARREL: 1 STR_HAMMER: 1 STR_HANDLE: 1 STR_HARMFUL_005: 1 STR_HOBO_DRESS_UC: 1 STR_HSMG: 1 STR_HUNTING_PARTY: 1 STR_INSPECT_MACHINERY: 1 STR_JACKSTOWN: 1 STR_JAVELINS_PRIMITIVE: 1 STR_KITCHEN_KNIFE: 1 STR_KNOIF: 1 STR_KNOIF_BANDIT: 1 STR_KNUCKLES: 1 STR_KULTUR: 1 STR_LABORATORY: 1 STR_LOOT_DISTRIBUTION: 1 STR_MACHETE: 1 STR_MEDAL_0G_MISSIONS_NAME: 0 STR_MEDAL_7V7KILL_NAME: 0 STR_MEDAL_ALIEN_BASE_ASSAULT_NAME: 0 STR_MEDAL_ARCHER_NAME: 0 STR_MEDAL_ASSAULTER_NAME: 0 STR_MEDAL_ATTITUDE_PROBLEM_NAME: 0 STR_MEDAL_BANDITCHATCHER_NAME: 0 STR_MEDAL_BASE_DEFENSE_NAME: 0 STR_MEDAL_BATTLEMAGE_NAME: 0 STR_MEDAL_BETRAYER_NAME: 0 STR_MEDAL_BOMBER_NAME: 0 STR_MEDAL_CAMPAIGN_RIBBON_NAME: 0 STR_MEDAL_CANNONEER_NAME: 0 STR_MEDAL_CARREER_CAPTURES_NAME: 0 STR_MEDAL_CARREER_KILLS_NAME: 0 STR_MEDAL_CARREER_MISSIONS_NAME: 0 STR_MEDAL_CARREER_SCORE_NAME: 0 STR_MEDAL_CHEMKILL_NAME: 0 STR_MEDAL_CIV_KILLS_NAME: 0 STR_MEDAL_CIV_STUNS_NAME: 0 STR_MEDAL_CRIMSON_HEART_NAME: 0 STR_MEDAL_DBLKILL_NAME: 0 STR_MEDAL_DOTS_NAME: 0 STR_MEDAL_ELECTROKILL_NAME: 0 STR_MEDAL_EXECUTIONER_NAME: 0 STR_MEDAL_FALLEN2_NAME: 0 STR_MEDAL_FALLEN_NAME: 0 STR_MEDAL_FIREKILL_NAME: 0 STR_MEDAL_FRIENDLYFIRE_NAME: 0 STR_MEDAL_GLOBETROTTER_NAME: 0 STR_MEDAL_GUNSLINGER_NAME: 0 STR_MEDAL_HAMMERER_NAME: 0 STR_MEDAL_HEALER_NAME: 0 STR_MEDAL_IDOL_NAME: 0 STR_MEDAL_IMMORTAL_NAME: 0 STR_MEDAL_INFILTRATION_MISSIONS_NAME: 0 STR_MEDAL_JOKER_NAME: 0 STR_MEDAL_LASERKILL_NAME: 0 STR_MEDAL_LONESURVIVOR_NAME: 0 STR_MEDAL_LUCKYSHOT_NAME: 0 STR_MEDAL_MAGICKILL_NAME: 0 STR_MEDAL_MAXDAKKA_NAME: 0 STR_MEDAL_MELEEKILL_NAME: 0 STR_MEDAL_MIA_NAME: 0 STR_MEDAL_MISSION_KILLS_11_NAME: 0 STR_MEDAL_MISSION_KILLS_5_NAME: 0 STR_MEDAL_MONSTER_HUNTER_NAME: 0 STR_MEDAL_MONSTER_NAME: 0 STR_MEDAL_MULTIPLEHITS_NAME: 0 STR_MEDAL_MURDERER_NAME: 0 STR_MEDAL_NIGHTOPS_NAME: 0 STR_MEDAL_NINJA_NAME: 0 STR_MEDAL_NUCLEAR_NAME: 0 STR_MEDAL_PIRATE_NAME: 0 STR_MEDAL_POISONKILL_NAME: 0 STR_MEDAL_POSTMORTEM_KILL_NAME: 0 STR_MEDAL_PRIMAL_NAME: 0 STR_MEDAL_PROXYKILL_NAME: 0 STR_MEDAL_PSYCHOKILL_NAME: 0 STR_MEDAL_PURPLE_HEART_NAME: 0 STR_MEDAL_QUADKILL_NAME: 0 STR_MEDAL_RACE_KILLS_NAME: 0 STR_MEDAL_REACTIONFIRE_NAME: 0 STR_MEDAL_REVIVE_NAME: 0 STR_MEDAL_REVOLVINGDOOR_NAME: 0 STR_MEDAL_RIFLEKILL_NAME: 0 STR_MEDAL_ROOMSERVICE_NAME: 0 STR_MEDAL_SAMURAI_NAME: 0 STR_MEDAL_SAVEDALL_NAME: 0 STR_MEDAL_SERVICE_TIME_NAME: 0 STR_MEDAL_SHADOWREALMS_MISSIONS_NAME: 0 STR_MEDAL_SHELLSHOCKED_NAME: 0 STR_MEDAL_SLASHER_NAME: 0 STR_MEDAL_SLAVEKILLS_NAME: 0 STR_MEDAL_SMGKILL_NAME: 0 STR_MEDAL_SNIPER_NAME: 0 STR_MEDAL_SPECIALSTUN_NAME: 0 STR_MEDAL_STABBER_NAME: 0 STR_MEDAL_STATGAIN_NAME: 0 STR_MEDAL_SUCCUBUS_NAME: 0 STR_MEDAL_TANK_KILLER_NAME: 0 STR_MEDAL_THORNY_NAME: 0 STR_MEDAL_UNCONSCIOUS_NAME: 0 STR_MEDAL_UNDERFIRE_NAME: 0 STR_MEDAL_UNDERGROUND_MISSIONS_NAME: 0 STR_MEDAL_UNDERSEA_MISSIONS_NAME: 0 STR_MEDAL_UNMAGICA_NAME: 0 STR_MEDAL_VALKYRIE_NAME: 0 STR_MEDAL_VIPHUNTER_NAME: 0 STR_MEDAL_VOIDKILL_NAME: 0 STR_MEDAL_WEAPON_PROFICIENCY_NAME: 0 STR_MEDAL_WRESTLER_NAME: 0 STR_MELEE_SUMMARY: 1 STR_MENAGERIE: 1 STR_MINI_CANNON: 1 STR_MOLOTOV: 1 STR_MONEY_PURSE: 1 STR_NEKO_CLASS_ACE: 0 STR_NEKO_CLASS_OUTLAW: 0 STR_NEKO_CLASS_WARRIOR: 0 STR_NEKO_HERO_ANNA_PUMA: 0 STR_NEKO_HERO_UNI_PUMA: 0 STR_NOOSE: 1 STR_OLD_PISTOL: 1 STR_OLD_REVOLVER: 1 STR_PINUP_093: 1 STR_PIPE: 1 STR_PIRATE_LIFE: 1 STR_PIRATE_STYLE: 1 STR_PIR_CANNON: 1 STR_PIR_CASTAWAY_ARMOR_UC: 1 STR_PIR_NUDE_UC: 1 STR_PIR_TOPLESS_UC: 1 STR_PITCHFORK: 1 STR_RAGS_UC: 1 STR_RAIDER_CORPSE: 1 STR_RAPIER: 1 STR_RAYGUN: 1 STR_RECRUITMENT: 1 STR_RECRUIT_PEASANTS: 1 STR_REVOLVER: 1 STR_REVOLVER_LT: 1 STR_RIFLE_LT: 1 STR_ROCK_T: 1 STR_SAWED_OFF: 1 STR_SCI_REP: 1 STR_SHEPHERDS_STAFF: 1 STR_SHIV: 1 STR_SHOOTA: 1 STR_SHORT_SWORD: 1 STR_SHOTGUN_G: 1 STR_SHOTGUN_LT: 1 STR_SHOVEL: 1 STR_SICKLE: 1 STR_SLUGGA: 1 STR_SMALL_RADAR_SYSTEM: 1 STR_SMALL_SHOTGUN: 1 STR_SMG_RAMSH: 1 STR_SMITHING: 1 STR_SOLDIER: 1 STR_SOLDIER_TYPES: 1 STR_SPECIAL_WEAPONS: 1 STR_SPIDER_SILK: 1 STR_SURVIVAL: 1 STR_TORCH: 1 STR_UNARMED_BASIC: 1 STR_UNDERGROUND_TUNNELS: 1 STR_UTILITY_EQUIPMENT: 1 STR_VIOLENCE: 1 STR_WASTELAND_PRIESTESS: 1 STR_WEAPONS_AND_EQUIPMENT_TITLE: 1 STR_WEIRDNESS: 1 STR_WELL: 1 STR_WHIP_LEATHER: 1 STR_WINCHESTER: 1 STR_WRENCH: 1 manufactureRuleStatus: STR_ACADEMY_NURSE_ROBBERY: 1 STR_BAMBOO: 0 STR_BANDAGE_XXX: 0 STR_BARBARIAN_ARMOR: 0 STR_BONE_CLUB: 0 STR_CABBAGE_SACK_XXX: 0 STR_CANTEEN: 0 STR_CLOTHING: 1 STR_COV: 0 STR_ELERIUM_115_XXX: 0 STR_FIRST_AID_KIT: 0 STR_GROG_BARREL: 1 STR_HANDLE: 0 STR_HUNTING_PARTY: 0 STR_JAVELINS: 0 STR_JAVELINS_PRIMITIVE: 0 STR_LEEK_SACK_XXX: 0 STR_MONEY_PURSE_XXX: 1 STR_MOONSHINE_XXX: 1 STR_NOOSE: 0 STR_PIPE: 0 STR_PIRATE_FLAG: 0 STR_POTATO_SACK_XXX: 0 STR_ROCK_T_XXX: 0 STR_SAILOR_UNIFORM: 0 STR_SHIV: 0 STR_SPEAR: 0 STR_STONE_AX: 0 STR_TORCH: 0 STR_WHIP_LEATHER: 0 researchRuleStatus: STR_ACADEMY_NURSE: 1 STR_ALIEN_ORIGINS: 1 STR_BASIC_INCENDIARIES: 1 STR_BOUNTY_HUNTING: 1 STR_BULK_EXCAVATION: 2 STR_BUNKER_FACILITY: 2 STR_CADILLAC: 1 STR_CAPTAIN_DUMBASS: 2 STR_CAPTAIN_JACKASS: 2 STR_CAPTAIN_LAZYASS: 2 STR_CAPTAIN_PUSSY: 1 STR_CAPTAIN_SOREASS: 2 STR_COMMUNICATIONS: 1 STR_CONTACT_BUILDERS: 1 STR_CONTACT_GENERAL_SUPPLIES: 1 STR_CONTACT_TIGER_TRANSPORT: 1 STR_CRAFT_AUXILARY_SYSTEMS: 1 STR_CRAFT_WEAPONS_SUMMARY: 1 STR_CUNNING: 1 STR_DOGE_PROCUREMENT: 1 STR_DUNGEON_MASTER: 2 STR_EXPEDITIONS: 1 STR_EXPLORE_TUNNELS: 1 STR_GALS_ARE_SUPERIOR_PREQ: 1 STR_GDX_001: 1 STR_HARPOON: 1 STR_HOTEL: 2 STR_HUMAN_LABOURER: 1 STR_INSPECT_MACHINERY: 1 STR_JACKSTOWN_SCOUTING: 1 STR_KULTUR: 1 STR_LASER_PISTOL_MINI: 1 STR_LOOT_DISTRIBUTION: 1 STR_MEDICAL_SUPPLIES: 1 STR_MELEE_SUMMARY: 1 STR_MESS_HALL: 0 STR_MONEY_PURSE: 1 STR_MUTANT_ABILITIES: 1 STR_PADD: 1 STR_PIRATE_STYLE: 1 STR_QUESTION_OF_DRILL: 1 STR_RECRUITMENT: 1 STR_RECRUIT_PEASANTS: 1 STR_REVOLVER: 1 STR_SCAMMING: 2 STR_SCI_REP: 1 STR_SEA_TRANSPORT: 1 STR_SISTER_VICTIM: 1 STR_SMALL_RADAR_SYSTEM: 1 STR_SMG_RAMSH: 1 STR_SMITHING: 1 STR_STUN_BATON: 1 STR_SURVIVAL: 1 STR_VARMINT_RIFLE: 1 STR_VIOLENCE: 1 STR_WAT_DO: 1 STR_WEIRDNESS: 1 STR_WINCHESTER: 1 STR_WRENCH: 1 monthlyPurchaseLimitLog: {} hiddenPurchaseItems: {} customRuleCraftDeployments: {} alienStrategy: regions: STR_ANTARCTICA: 4 STR_ARCTIC: 4 STR_AUSTRALASIA: 10 STR_CENTRAL_ASIA: 12 STR_EUROPE: 16 STR_NORTH_AFRICA: 12 STR_NORTH_AMERICA: 18 STR_PACIFIC: 5 STR_SIBERIA: 10 STR_SOUTHERN_AFRICA: 8 STR_SOUTH_AMERICA: 10 STR_SOUTH_EAST_ASIA: 15 possibleMissions: - region: REGION_ACADEMY_CRUISE missions: ~ - region: REGION_ACADEMY_OUTPOST_COLD missions: ~ - region: REGION_ACADEMY_OUTPOST_DESERT missions: ~ - region: REGION_ACADEMY_OUTPOST_JUNGLE missions: ~ - region: REGION_ACADEMY_OUTPOST_TEMPERATE missions: ~ - region: REGION_ACADEMY_TOWN missions: ~ - region: REGION_AIRCAR_RACE missions: ~ - region: REGION_APOC_TUNNEL missions: ~ - region: REGION_ARSENAL missions: ~ - region: REGION_BANDIT_CAMP_COLD missions: ~ - region: REGION_BANDIT_CAMP_DESERT missions: ~ - region: REGION_BANDIT_CAMP_JUNGLE missions: ~ - region: REGION_BANDIT_CAMP_SMALL missions: ~ - region: REGION_BANDIT_CAMP_TEMPERATE missions: ~ - region: REGION_BANDIT_CAVES missions: ~ - region: REGION_BANDIT_TOWN missions: ~ - region: REGION_BEACH_SWEEP missions: ~ - region: REGION_BEASTMEN_ALTAR missions: ~ - region: REGION_BLACKMARCH_MISSIONS missions: ~ - region: REGION_CANADA_MISSIONS missions: ~ - region: REGION_CANNIBAL_CAMP missions: ~ - region: REGION_CATACOMBS_BUTCHER missions: ~ - region: REGION_CATACOMBS_BUTCHER_ENTRY missions: ~ - region: REGION_CATACOMBS_COIN_HUNT missions: ~ - region: REGION_CHINA_MISSIONS missions: ~ - region: REGION_CHURCH_OUTPOST_COLD missions: ~ - region: REGION_CHURCH_OUTPOST_DESERT missions: ~ - region: REGION_CHURCH_OUTPOST_JUNGLE missions: ~ - region: REGION_CHURCH_OUTPOST_TEMPERATE missions: ~ - region: REGION_CITIES missions: ~ - region: REGION_CITIES_3 missions: ~ - region: REGION_CITIES_4 missions: ~ - region: REGION_COMMS_TOWER_COLD missions: ~ - region: REGION_COMMS_TOWER_DESERT missions: ~ - region: REGION_COMMS_TOWER_JUNGLE missions: ~ - region: REGION_COMMS_TOWER_TEMPERATE missions: ~ - region: REGION_CRACKHOUSE missions: ~ - region: REGION_CRYPTEK_CAVES missions: ~ - region: REGION_DARKDOM_MISSIONS missions: ~ - region: REGION_DARK_TOWER missions: ~ - region: REGION_DEATH_AND_TAXES missions: ~ - region: REGION_DEEP_ONE_02 missions: ~ - region: REGION_DEMON_SACRIFICE missions: ~ - region: REGION_DETECTIVE_HUNT missions: ~ - region: REGION_DEVILS_REEF missions: ~ - region: REGION_DISTRESS_BUNKER_COLD missions: ~ - region: REGION_DISTRESS_BUNKER_DESERT missions: ~ - region: REGION_DISTRESS_BUNKER_JUNGLE missions: ~ - region: REGION_DISTRESS_BUNKER_TEMPERATE missions: ~ - region: REGION_DISTRESS_CALL_COLD missions: ~ - region: REGION_DISTRESS_CALL_DESERT missions: ~ - region: REGION_DISTRESS_CALL_JUNGLE missions: ~ - region: REGION_DISTRESS_CALL_TEMPERATE missions: ~ - region: REGION_DOOMED_FARM missions: ~ - region: REGION_DOOM_OUTPOST missions: ~ - region: REGION_EGYPT_MISSIONS missions: ~ - region: REGION_ELFMAN_BROS missions: ~ - region: REGION_ESCAPE_TOWER missions: ~ - region: REGION_EXPANSE_MISSIONS missions: ~ - region: REGION_EXTERMINATOR missions: ~ - region: REGION_FOOD_PIRATES missions: ~ - region: REGION_FUNKY_ZOMBIES missions: ~ - region: REGION_GHOUL_REFINERY missions: ~ - region: REGION_GNOME_LAIR missions: ~ - region: REGION_GOVT_CAR missions: ~ - region: REGION_GROUND_VEHICLE_RACE missions: ~ - region: REGION_GROX_BARN missions: ~ - region: REGION_GUILD_OUTPOST_COLD missions: ~ - region: REGION_GUILD_OUTPOST_DESERT missions: ~ - region: REGION_GUILD_OUTPOST_JUNGLE missions: ~ - region: REGION_GUILD_OUTPOST_TEMPERATE missions: ~ - region: REGION_HALLS_OF_FEAR missions: ~ - region: REGION_HAUNTED_FOREST missions: ~ - region: REGION_HELLO_WORLD missions: ~ - region: REGION_HIGHSTAR missions: ~ - region: REGION_HIGHWAY_STATION missions: ~ - region: REGION_HITMAN missions: ~ - region: REGION_HOT_PURSUITS missions: ~ - region: REGION_HT_HOUSE missions: ~ - region: REGION_HUMANIST_VILLA missions: ~ - region: REGION_ISOLATED_VALLEY missions: ~ - region: REGION_KKK_HOUSE missions: ~ - region: REGION_LATIN_EMPIRE_MISSIONS missions: ~ - region: REGION_LOC_ATRIUM_CHURCH missions: ~ - region: REGION_LOC_CANYON_OF_DEATH missions: ~ - region: REGION_LOC_EMANSION missions: ~ - region: REGION_LOC_EUROSYNDICATE_ELIMINATION missions: ~ - region: REGION_LOC_GDX_DUEL missions: ~ - region: REGION_LOC_GDX_PRISON missions: ~ - region: REGION_LOC_LOKNAR_VILLAGE_DEFENSE missions: ~ - region: REGION_LOC_LOKNAR_VILLAGE_DEFENSE_2 missions: ~ - region: REGION_LOC_RATLING_VILLAGE missions: ~ - region: REGION_LOC_SIBERIA missions: ~ - region: REGION_LOC_WINTER_PALACE missions: ~ - region: REGION_LOKNAR_ALTAR missions: ~ - region: REGION_MAGAZYNMAFII missions: ~ - region: REGION_MAGE_VILLA missions: ~ - region: REGION_MONSTER_HUNT_BLOOD_DOG missions: ~ - region: REGION_MONSTER_HUNT_CHUPACABRA missions: ~ - region: REGION_MONSTER_HUNT_GIANTSPIDER missions: ~ - region: REGION_MONSTER_HUNT_MEGASCORPION missions: ~ - region: REGION_MONSTER_HUNT_PRIMAL_BULLFROG missions: ~ - region: REGION_MONSTER_HUNT_PRIMAL_FINALE missions: ~ - region: REGION_MONSTER_HUNT_PRIMAL_SCARABS missions: ~ - region: REGION_MONSTER_HUNT_PRIMAL_SHAMBLER missions: ~ - region: REGION_MONSTER_HUNT_PRIMAL_WEREWOLF missions: ~ - region: REGION_MONSTER_HUNT_SHAMBLER missions: ~ - region: REGION_MOON_NAZIS_1 missions: ~ - region: REGION_NCR_MISSIONS missions: ~ - region: REGION_NIGHTOSHPHERE_DELOREAN missions: ~ - region: REGION_NIGHTOSHPHERE_HARVEST missions: ~ - region: REGION_NORDFED_MISSIONS missions: ~ - region: REGION_ORBITAL missions: ~ - region: REGION_ORBITAL_1 missions: ~ - region: REGION_PARTY missions: ~ - region: REGION_PIRATE_CRUISE missions: ~ - region: REGION_POLIS missions: ~ - region: REGION_POLIS_TERMINAL missions: ~ - region: REGION_PRECINT13 missions: ~ - region: REGION_PREPPERS missions: ~ - region: REGION_RAIDER_ARMS_FACTORY missions: ~ - region: REGION_RAYNOR missions: ~ - region: REGION_REDREV_MISSIONS missions: ~ - region: REGION_RET_DUNGEON missions: ~ - region: REGION_RITUAL_CAVE missions: ~ - region: REGION_RUSSIA_MISSIONS missions: ~ - region: REGION_SEA_ADVENTURE missions: ~ - region: REGION_SINS_OF_THE_FATHER missions: ~ - region: REGION_SMUGGLER_BASE missions: ~ - region: REGION_SMUGGLER_LAIR missions: ~ - region: REGION_SPACE_FREIGHTER missions: ~ - region: REGION_STEEL_PACT_MISSIONS missions: ~ - region: REGION_SUNKEN_TOWN missions: ~ - region: REGION_TABERNA_DEL_DIABLO missions: ~ - region: REGION_TAVERN_CELLAR missions: ~ - region: REGION_TIGER_TANK missions: ~ - region: REGION_TRAITORS missions: ~ - region: REGION_UAC_VAULTS missions: ~ - region: REGION_UK_MISSIONS missions: ~ - region: REGION_USA_MISSIONS missions: ~ - region: REGION_WHOREHOUSE missions: ~ - region: REGION_WORLD_ACADEMY missions: ~ - region: REGION_WORLD_BANDIT missions: ~ - region: REGION_WORLD_BANDIT_EASY missions: ~ - region: REGION_WORLD_BANDIT_ZEPPS missions: ~ - region: REGION_WORLD_GUILD missions: ~ - region: REGION_WORLD_MARSEC missions: ~ - region: REGION_WORLD_MEGAPOL missions: ~ - region: REGION_WORLD_MILCONVOY missions: ~ - region: REGION_WORLD_NECRO missions: ~ - region: REGION_WORLD_NINJA_BASES missions: ~ - region: REGION_WORLD_NINJA_PATROL missions: ~ - region: REGION_WORLD_RUFFIANS missions: ~ - region: REGION_ZOMBIE_BAIT missions: ~ - region: REGION_ZOMBIE_PYRAMID missions: ~ - region: STR_ANTARCTICA missions: STR_ALIEN_BASE: 35 STR_ALIEN_BASE_ACADEMY: 15 STR_ALIEN_BASE_GUILD: 10 STR_ALIEN_RESEARCH: 100 STR_MISSION_DIPLOMACY: 50 STR_MISSION_MINING: 100 STR_MISSION_NAZI: 100 STR_MISSION_SURVEY: 200 - region: STR_ARCTIC missions: STR_ALIEN_BASE: 35 STR_ALIEN_BASE_ACADEMY: 15 STR_ALIEN_BASE_GUILD: 10 STR_ALIEN_RESEARCH: 100 STR_MISSION_DIPLOMACY: 50 STR_MISSION_MINING: 100 STR_MISSION_NAZI: 50 STR_MISSION_SURVEY: 200 - region: STR_AUSTRALASIA missions: STR_ALIEN_ABDUCTION: 50 STR_ALIEN_BASE: 15 STR_ALIEN_BASE_CHURCH: 20 STR_ALIEN_BASE_GUILD: 20 STR_ALIEN_HARVEST: 80 STR_ALIEN_INFILTRATION: 50 STR_ALIEN_RESEARCH: 60 STR_MISSION_CONVERSION: 70 STR_MISSION_COURIER: 100 STR_MISSION_DEEP_ONES: 90 STR_MISSION_DIPLOMACY: 40 STR_MISSION_FREIGHT: 200 STR_MISSION_GOLD_TRANSPORT: 20 STR_MISSION_LOC_ATRIUM: 20 STR_MISSION_LOC_KEEP: 20 STR_MISSION_LOC_MANSION: 20 STR_MISSION_MERCENARY_ASSIGNMENT: 120 STR_MISSION_MILITARY_SUPPLY: 100 STR_MISSION_MINING: 100 STR_MISSION_PASSENGER: 80 STR_MISSION_SMUGGLING_MILENIO: 20 STR_MISSION_SUPERVISION: 50 STR_MISSION_SURVEY: 100 - region: STR_CENTRAL_ASIA missions: STR_ALIEN_ABDUCTION: 60 STR_ALIEN_BASE: 10 STR_ALIEN_BASE_ACADEMY: 15 STR_ALIEN_BASE_CHURCH: 15 STR_ALIEN_BASE_GUILD: 15 STR_ALIEN_HARVEST: 30 STR_ALIEN_INFILTRATION: 50 STR_ALIEN_RESEARCH: 60 STR_MISSION_CONVERSION: 30 STR_MISSION_COURIER: 100 STR_MISSION_DIPLOMACY: 100 STR_MISSION_FREIGHT: 150 STR_MISSION_GOLD_TRANSPORT: 50 STR_MISSION_LOC_ATRIUM: 20 STR_MISSION_LOC_KEEP: 15 STR_MISSION_LOC_MANSION: 20 STR_MISSION_MERCENARY_ASSIGNMENT: 150 STR_MISSION_MILITARY_SUPPLY: 100 STR_MISSION_MINING: 100 STR_MISSION_PASSENGER: 120 STR_MISSION_SMUGGLING_MILENIO: 20 STR_MISSION_SUPERVISION: 50 STR_MISSION_SURVEY: 100 - region: STR_EUROPE missions: STR_ALIEN_ABDUCTION: 50 STR_ALIEN_BASE: 10 STR_ALIEN_BASE_ACADEMY: 15 STR_ALIEN_BASE_CHURCH: 25 STR_ALIEN_BASE_GUILD: 25 STR_ALIEN_HARVEST: 80 STR_ALIEN_INFILTRATION: 80 STR_ALIEN_RESEARCH: 60 STR_MISSION_CONVERSION: 80 STR_MISSION_COURIER: 100 STR_MISSION_DIPLOMACY: 60 STR_MISSION_FREIGHT: 150 STR_MISSION_GOLD_TRANSPORT: 50 STR_MISSION_LOC_ATRIUM: 30 STR_MISSION_LOC_KEEP: 20 STR_MISSION_LOC_MANSION: 30 STR_MISSION_MERCENARY_ASSIGNMENT: 60 STR_MISSION_MILITARY_SUPPLY: 90 STR_MISSION_MINING: 70 STR_MISSION_NAZI: 90 STR_MISSION_PASSENGER: 120 STR_MISSION_SMUGGLING_MILENIO: 20 STR_MISSION_SUPERVISION: 50 STR_MISSION_SURVEY: 90 - region: STR_INDIAN_OCEAN missions: ~ - region: STR_NORTH_AFRICA missions: STR_ALIEN_ABDUCTION: 50 STR_ALIEN_BASE: 10 STR_ALIEN_BASE_ACADEMY: 15 STR_ALIEN_BASE_CHURCH: 15 STR_ALIEN_BASE_GUILD: 15 STR_ALIEN_HARVEST: 80 STR_ALIEN_INFILTRATION: 40 STR_ALIEN_RESEARCH: 50 STR_MISSION_CONVERSION: 100 STR_MISSION_COURIER: 100 STR_MISSION_DIPLOMACY: 70 STR_MISSION_FREIGHT: 120 STR_MISSION_GOLD_TRANSPORT: 50 STR_MISSION_LOC_KEEP: 50 STR_MISSION_MERCENARY_ASSIGNMENT: 100 STR_MISSION_MILITARY_SUPPLY: 60 STR_MISSION_MINING: 80 STR_MISSION_NAZI: 50 STR_MISSION_PASSENGER: 140 STR_MISSION_SMUGGLING_MILENIO: 20 STR_MISSION_SUPERVISION: 50 STR_MISSION_SURVEY: 100 - region: STR_NORTH_AMERICA missions: STR_ALIEN_ABDUCTION: 50 STR_ALIEN_BASE: 10 STR_ALIEN_BASE_ACADEMY: 15 STR_ALIEN_BASE_CHURCH: 15 STR_ALIEN_BASE_GUILD: 15 STR_ALIEN_HARVEST: 80 STR_ALIEN_INFILTRATION: 50 STR_ALIEN_RESEARCH: 60 STR_MISSION_CONVERSION: 100 STR_MISSION_COURIER: 100 STR_MISSION_DIPLOMACY: 60 STR_MISSION_FREIGHT: 150 STR_MISSION_GOLD_TRANSPORT: 50 STR_MISSION_LOC_ATRIUM: 30 STR_MISSION_LOC_KEEP: 30 STR_MISSION_LOC_MANSION: 30 STR_MISSION_MERCENARY_ASSIGNMENT: 80 STR_MISSION_MILITARY_SUPPLY: 150 STR_MISSION_MINING: 80 STR_MISSION_NAZI: 60 STR_MISSION_PASSENGER: 120 STR_MISSION_SMUGGLING_MILENIO: 20 STR_MISSION_SUPERVISION: 50 STR_MISSION_SURVEY: 100 - region: STR_NORTH_ATLANTIC missions: ~ - region: STR_PACIFIC missions: STR_ALIEN_ABDUCTION: 50 STR_ALIEN_BASE: 20 STR_ALIEN_BASE_ACADEMY: 30 STR_ALIEN_BASE_CHURCH: 30 STR_ALIEN_RESEARCH: 60 STR_MISSION_CONVERSION: 100 STR_MISSION_COURIER: 150 STR_MISSION_DEEP_ONES: 120 STR_MISSION_DIPLOMACY: 40 STR_MISSION_FREIGHT: 150 STR_MISSION_MERCENARY_ASSIGNMENT: 100 STR_MISSION_MILITARY_SUPPLY: 70 STR_MISSION_MINING: 60 STR_MISSION_PASSENGER: 120 STR_MISSION_SMUGGLING_MILENIO: 20 STR_MISSION_SUPERVISION: 30 STR_MISSION_SURVEY: 150 - region: STR_SIBERIA missions: STR_ALIEN_ABDUCTION: 100 STR_ALIEN_BASE: 20 STR_ALIEN_BASE_ACADEMY: 10 STR_ALIEN_BASE_CHURCH: 10 STR_ALIEN_BASE_GUILD: 10 STR_ALIEN_HARVEST: 10 STR_ALIEN_RESEARCH: 150 STR_MISSION_CONVERSION: 20 STR_MISSION_COURIER: 130 STR_MISSION_FREIGHT: 100 STR_MISSION_GOLD_TRANSPORT: 20 STR_MISSION_LOC_ATRIUM: 15 STR_MISSION_LOC_KEEP: 15 STR_MISSION_LOC_MANSION: 15 STR_MISSION_MERCENARY_ASSIGNMENT: 30 STR_MISSION_MILITARY_SUPPLY: 90 STR_MISSION_MINING: 200 STR_MISSION_PASSENGER: 100 STR_MISSION_SMUGGLING_MILENIO: 20 STR_MISSION_SURVEY: 200 - region: STR_SOUTHERN_AFRICA missions: STR_ALIEN_ABDUCTION: 30 STR_ALIEN_BASE: 10 STR_ALIEN_BASE_ACADEMY: 15 STR_ALIEN_BASE_CHURCH: 15 STR_ALIEN_BASE_GUILD: 15 STR_ALIEN_HARVEST: 80 STR_ALIEN_INFILTRATION: 50 STR_ALIEN_RESEARCH: 50 STR_MISSION_CONVERSION: 150 STR_MISSION_COURIER: 130 STR_MISSION_DEEP_ONES: 90 STR_MISSION_DIPLOMACY: 50 STR_MISSION_FREIGHT: 120 STR_MISSION_GOLD_TRANSPORT: 80 STR_MISSION_LOC_ATRIUM: 20 STR_MISSION_LOC_KEEP: 15 STR_MISSION_LOC_MANSION: 20 STR_MISSION_MERCENARY_ASSIGNMENT: 90 STR_MISSION_MILITARY_SUPPLY: 100 STR_MISSION_MINING: 100 STR_MISSION_PASSENGER: 100 STR_MISSION_SMUGGLING_MILENIO: 20 STR_MISSION_SUPERVISION: 50 STR_MISSION_SURVEY: 100 - region: STR_SOUTH_AMERICA missions: STR_ALIEN_ABDUCTION: 50 STR_ALIEN_BASE: 10 STR_ALIEN_BASE_ACADEMY: 15 STR_ALIEN_BASE_CHURCH: 15 STR_ALIEN_BASE_GUILD: 15 STR_ALIEN_HARVEST: 80 STR_ALIEN_INFILTRATION: 60 STR_ALIEN_RESEARCH: 60 STR_MISSION_CONVERSION: 80 STR_MISSION_COURIER: 100 STR_MISSION_DEEP_ONES: 90 STR_MISSION_DIPLOMACY: 60 STR_MISSION_FREIGHT: 140 STR_MISSION_GOLD_TRANSPORT: 50 STR_MISSION_LOC_ATRIUM: 20 STR_MISSION_LOC_KEEP: 20 STR_MISSION_LOC_MANSION: 20 STR_MISSION_MERCENARY_ASSIGNMENT: 100 STR_MISSION_MILITARY_SUPPLY: 100 STR_MISSION_MINING: 80 STR_MISSION_NAZI: 100 STR_MISSION_PASSENGER: 120 STR_MISSION_SMUGGLING_MILENIO: 20 STR_MISSION_SUPERVISION: 50 STR_MISSION_SURVEY: 140 - region: STR_SOUTH_ATLANTIC missions: ~ - region: STR_SOUTH_EAST_ASIA missions: STR_ALIEN_ABDUCTION: 30 STR_ALIEN_BASE: 10 STR_ALIEN_BASE_ACADEMY: 15 STR_ALIEN_BASE_CHURCH: 15 STR_ALIEN_BASE_GUILD: 15 STR_ALIEN_HARVEST: 70 STR_ALIEN_INFILTRATION: 50 STR_ALIEN_RESEARCH: 60 STR_MISSION_CONVERSION: 70 STR_MISSION_COURIER: 100 STR_MISSION_DEEP_ONES: 90 STR_MISSION_DIPLOMACY: 100 STR_MISSION_FREIGHT: 170 STR_MISSION_GOLD_TRANSPORT: 80 STR_MISSION_LOC_ATRIUM: 20 STR_MISSION_LOC_KEEP: 15 STR_MISSION_LOC_MANSION: 20 STR_MISSION_MERCENARY_ASSIGNMENT: 20 STR_MISSION_MILITARY_SUPPLY: 120 STR_MISSION_MINING: 80 STR_MISSION_PASSENGER: 180 STR_MISSION_SMUGGLING_MILENIO: 20 STR_MISSION_SUPERVISION: 50 STR_MISSION_SURVEY: 100 missionLocations: {} missionsRun: {} missionStatistics: - id: 0 markerName: STR_LANDING_SITE_ markerId: 1 time: {second: 10, minute: 21, hour: 1, weekday: 6, day: 2, month: 1, year: 2601} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_AIRBUS success: true score: 67 rating: STR_MS_RATING_0 alienRace: STR_SECTOID_NONCOM daylight: 15 injuryList: 6: 18 lootValue: -5 - id: 1 markerName: STR_LANDING_SITE_ markerId: 2 time: {second: 25, minute: 36, hour: 6, weekday: 1, day: 4, month: 1, year: 2601} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_CI_HARVESTER success: true score: -50 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 2 injuryList: 1: 29 5: 47 lootValue: -5 - id: 2 markerName: STR_LANDING_SITE_ markerId: 3 time: {second: 10, minute: 6, hour: 20, weekday: 7, day: 10, month: 1, year: 2601} region: STR_EUROPE country: STR_SPAIN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_AIRBUS success: true score: 173 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_NONCOM daylight: 15 injuryList: 2: 3 3: 3 lootValue: -5 - id: 3 markerName: STR_LANDING_SITE_ markerId: 4 time: {second: 5, minute: 25, hour: 1, weekday: 3, day: 20, month: 1, year: 2601} region: STR_EUROPE country: STR_SPAIN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_AIRBUS success: true score: 145 rating: STR_MS_RATING_75 alienRace: STR_SECTOID_NONCOM daylight: 15 injuryList: 2: 1 3: 4 lootValue: -5 - id: 4 markerName: STR_MARKER_HT_HOUSE markerId: 1 time: {second: 5, minute: 13, hour: 21, weekday: 2, day: 26, month: 1, year: 2601} region: STR_EUROPE country: STR_RUSSIA type: STR_LOC_HT_HOUSE ufo: NO_UFO success: true score: 77 rating: STR_MS_RATING_75 alienRace: STR_SECTOID_NONCOM daylight: 15 lootValue: -5 - id: 5 markerName: STR_LANDING_SITE_ markerId: 5 time: {second: 0, minute: 29, hour: 23, weekday: 1, day: 1, month: 2, year: 2601} region: STR_EUROPE country: STR_UK type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_AIRBUS success: true score: 99 rating: STR_MS_RATING_75 alienRace: STR_SECTOID_NONCOM daylight: 15 lootValue: -5 - id: 6 markerName: STR_MARKER_LOC_WHOREHOUSE markerId: 2 time: {second: 15, minute: 21, hour: 8, weekday: 4, day: 4, month: 2, year: 2601} region: STR_SOUTH_AMERICA country: STR_LATIN_EMPIRE type: STR_LOC_WHOREHOUSE ufo: NO_UFO success: true score: 79 rating: STR_MS_RATING_75 alienRace: STR_BANDIT_TOWN daylight: 15 injuryList: 2: 10 lootValue: -5 - id: 7 markerName: STR_LANDING_SITE_ markerId: 7 time: {second: 40, minute: 29, hour: 3, weekday: 1, day: 8, month: 2, year: 2601} region: STR_EUROPE country: STR_SPAIN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_AIRBUS success: true score: 167 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_NONCOM daylight: 15 injuryList: 4: 13 lootValue: -5 - id: 8 markerName: STR_LANDING_SITE_ markerId: 8 time: {second: 0, minute: 5, hour: 18, weekday: 6, day: 20, month: 2, year: 2601} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_AIRBUS success: true score: 148 rating: STR_MS_RATING_75 alienRace: STR_SECTOID_NONCOM daylight: 15 lootValue: -5 autoSales: - STR_ACADEMY_NURSE - STR_UFO_POWER_SOURCE_SMALL - STR_GDX_001 - STR_CREDIT_CHIP_M - STR_CREDIT_CHIP_D - STR_CREDIT_CHIP_00 options: displayWidth: 1366 displayHeight: 705 fullscreen: false asyncBlit: true keyboardMode: 1 maxFrameSkip: 0 traceAI: false verboseLogging: false StereoSound: true geoscapeScale: 2 battlescapeScale: 2 useScaleFilter: true useHQXFilter: false useXBRZFilter: false useOpenGL: false checkOpenGLErrors: false useOpenGLShader: Shaders/openxcom.opengl.shader useOpenGLSmoothing: true debug: false debugUi: false soundVolume: 92 musicVolume: 107 uiVolume: 57 language: en-US battleScrollSpeed: 14 battleEdgeScroll: 2 battleDragScrollButton: 0 dragScrollTimeTolerance: 300 dragScrollPixelTolerance: 10 battleFireSpeed: 14 battleXcomSpeed: 14 battleAlienSpeed: 11 battleNewPreviewPath: 7 fpsCounter: false globeDetail: true globeRadarLines: true globeFlightPaths: true globeAllRadarsOnBaseBuild: true audioSampleRate: 22050 audioBitDepth: 16 audioChunkSize: 1024 pauseMode: 0 battleNotifyDeath: true showFundsOnGeoscape: true allowResize: true windowedModePositionX: 0 windowedModePositionY: 0 borderless: false captureMouse: false battleTooltips: true keepAspectRatio: false nonSquarePixelRatio: false cursorInBlackBandsInFullscreen: false cursorInBlackBandsInWindow: true cursorInBlackBandsInBorderlessWindow: false saveOrder: 3 geoClockSpeed: 80 dogfightSpeed: 30 geoScrollSpeed: 20 geoDragScrollButton: 2 preferredMusic: 0 preferredSound: 0 preferredVideo: 0 wordwrap: 0 musicAlwaysLoop: false touchEnabled: false rootWindowedMode: false backgroundMute: false oxceUpdateCheck: false playIntro: false autosave: true autosaveFrequency: 5 autosaveSlots: 1 newSeedOnLoad: false lazyLoadResources: true mousewheelSpeed: 3 changeValueByMouseWheel: 0 soldierDiaries: true maximizeInfoScreens: false geoDragScrollInvert: false aggressiveRetaliation: false customInitialBase: false allowBuildingQueue: true craftLaunchAlways: true storageLimitsEnforced: true canSellLiveAliens: true anytimePsiTraining: true globeSeasons: true psiStrengthEval: true canTransferCraftsWhileAirborne: true retainCorpses: false fieldPromotions: false battleDragScrollInvert: false sneakyAI: false battleUFOExtenderAccuracy: true showMoreStatsInInventoryView: true battleHairBleach: true battleInstantGrenade: false includePrimeStateInSavedLayout: true battleExplosionHeight: 2 battleAutoEnd: true battleSmoothCamera: false disableAutoEquip: false battleConfirmFireMode: false weaponSelfDestruction: false allowPsionicCapture: true allowPsiStrengthImprovement: false strafe: true forceFire: true skipNextTurnScreen: true noAlienPanicMessages: true alienBleeding: true oxceLinks: true oxceAlternateCraftEquipmentManagement: true oxceUfoLandingAlert: false oxceWoundedDefendBaseIf: 60 oxcePlayBriefingMusicDuringEquipment: true oxceNightVisionColor: 2 oxceAutoNightVisionThreshold: 7 oxceAutoSell: true oxceRememberDisabledCraftWeapons: true oxceEnableOffCentreShooting: true oxceFatFingerLinks: false oxceThrottleMouseMoveEvent: 0 oxceHighlightNewTopicsHidden: true oxceInterceptGuiMaintenanceTimeHidden: 2 oxceEnableUnitResponseSounds: true oxceEnableSlackingIndicator: true oxceEnablePaletteFlickerFix: false oxceMaxEquipmentLayoutTemplates: 20 oxcePersonalLayoutIncludingArmor: true oxceManufactureFilterSuppliesOK: false oxceTogglePersonalLightType: 1 oxceToggleNightVisionType: 1 oxceToggleBrightnessType: 0 oxceModValidationLevel: 2 oxceEmbeddedOnly: false oxceListVFSContents: false oxceRawScreenShots: false oxceThumbButtons: true oxceRecommendedOptionsWereSet: true password: secret oxceStartUpTextMode: 1 oxceManufactureScrollSpeed: 1 oxceManufactureScrollSpeedWithCtrl: 5 oxceResearchScrollSpeed: 1 oxceResearchScrollSpeedWithCtrl: 5 oxceGeoSlowdownFactor: 1 oxceDisableTechTreeViewer: false oxceDisableStatsForNerds: false oxceDisableProductionDependencyTree: false oxceDisableHitLog: false oxceDisableAlienInventory: false oxceDisableInventoryTuCost: false keyOk: 13 keyCancel: 27 keyScreenshot: 293 keyFps: 288 keyQuickSave: 286 keyQuickLoad: 290 keyGeoLeft: 276 keyGeoRight: 275 keyGeoUp: 273 keyGeoDown: 274 keyGeoZoomIn: 43 keyGeoZoomOut: 45 keyGeoSpeed1: 49 keyGeoSpeed2: 50 keyGeoSpeed3: 51 keyGeoSpeed4: 52 keyGeoSpeed5: 53 keyGeoSpeed6: 54 keyGeoIntercept: 105 keyGeoBases: 98 keyGeoGraphs: 103 keyGeoUfopedia: 117 keyGeoOptions: 27 keyGeoFunding: 102 keyGeoToggleDetail: 9 keyGeoToggleRadar: 114 keyBaseSelect1: 49 keyBaseSelect2: 50 keyBaseSelect3: 51 keyBaseSelect4: 52 keyBaseSelect5: 53 keyBaseSelect6: 54 keyBaseSelect7: 55 keyBaseSelect8: 56 keyBattleLeft: 276 keyBattleRight: 275 keyBattleUp: 273 keyBattleDown: 274 keyBattleLevelUp: 280 keyBattleLevelDown: 281 keyBattleCenterUnit: 278 keyBattlePrevUnit: 96 keyBattleNextUnit: 9 keyBattleDeselectUnit: 92 keyBattleUseLeftHand: 113 keyBattleUseRightHand: 101 keyBattleInventory: 105 keyBattleMap: 109 keyBattleOptions: 27 keyBattleEndTurn: 32 keyBattleAbort: 97 keyBattleStats: 115 keyBattleKneel: 107 keyBattleReload: 114 keyBattlePersonalLighting: 108 keyBattleReserveNone: 282 keyBattleReserveSnap: 283 keyBattleReserveAimed: 284 keyBattleReserveAuto: 285 keyBattleReserveKneel: 106 keyBattleZeroTUs: 127 keyBattleCenterEnemy1: 49 keyBattleCenterEnemy2: 50 keyBattleCenterEnemy3: 51 keyBattleCenterEnemy4: 52 keyBattleCenterEnemy5: 53 keyBattleCenterEnemy6: 54 keyBattleCenterEnemy7: 55 keyBattleCenterEnemy8: 56 keyBattleCenterEnemy9: 57 keyBattleCenterEnemy10: 48 keyBattleVoxelView: 291 keyInvCreateTemplate: 99 keyInvApplyTemplate: 118 keyInvClear: 120 keyInvAutoEquip: 122 keyBasescapeBuildNewBase: 110 keyBasescapeBaseInformation: 105 keyBasescapeSoldiers: 115 keyBasescapeEquipCraft: 101 keyBasescapeBuildFacilities: 102 keyBasescapeResearch: 114 keyBasescapeManufacture: 109 keyBasescapeTransfer: 116 keyBasescapePurchase: 112 keyBasescapeSell: 108 keyGeoDailyPilotExperience: 101 keyGeoUfoTracker: 116 keyGeoTechTreeViewer: 113 keyGeoGlobalProduction: 112 keyGeoGlobalResearch: 99 keyGraphsZoomIn: 270 keyGraphsZoomOut: 269 keyToggleQuickSearch: 113 keyCraftLoadoutSave: 286 keyCraftLoadoutLoad: 290 keyMarkAllAsSeen: 120 keySellAll: 120 keySellAllButOne: 122 keyTransferAll: 120 keyRemoveSoldiersFromAllCrafts: 120 keyRemoveSoldiersFromCraft: 122 keyRemoveEquipmentFromCraft: 120 keyRemoveArmorFromAllCrafts: 120 keyRemoveArmorFromCraft: 122 keyRemoveSoldiersFromTraining: 120 keyAddSoldiersToTraining: 122 keyInventoryArmor: 97 keyInventoryAvatar: 109 keyInventorySave: 286 keyInventoryLoad: 290 keyInvSavePersonalEquipment: 115 keyInvLoadPersonalEquipment: 108 keyInvShowPersonalEquipment: 112 keyBattleShowLayers: 0 keyBattleUseSpecial: 119 keyBattleActionItem1: 49 keyBattleActionItem2: 50 keyBattleActionItem3: 51 keyBattleActionItem4: 52 keyBattleActionItem5: 53 keyNightVisionToggle: 302 keyNightVisionHold: 110 keySelectMusicTrack: 279 FPS: 60 FPSInactive: 30 vSyncForOpenGL: true