name: _autobattle_.asav version: Extended 7.8 engine: Extended build: " (v2022-10-29)" time: {second: 40, minute: 56, hour: 22, weekday: 2, day: 18, month: 4, year: 2603} mission: STR_TERROR_MISSION_NO_PENALTY target: ПОГРОМ-24 craftOrBase: "СУДНО> \x01ЧЕРЕПАХА" turn: 1 mods: - "piratez ver: v.N3 OXCE 7.8" - "OAK-RU ver: 8.2 23-OCT-2022" - "piratezCitiesLore ver: 0.336" --- difficulty: 3 end: 0 monthsPassed: 27 graphRegionToggles: 0000000000000000 graphCountryToggles: 000000000000000000000000 graphFinanceToggles: 00001 rng: 9306582675319556586 funds: - 3826624 - -3650548 - 2777387 - 4320096 - 14980069 - 9756586 - 14603700 - 3820708 - 10111986 - 22968472 - 20160630 - 49723391 maintenance: - 10158650 - 10189050 - 3468050 - 4076600 - 3637700 - 2859700 - 2755200 - 3438700 - -2743800 - -2378800 - -3505800 - 0 userNotes: [] researchScores: - 7735 - 7446 - 5330 - 8525 - 5212 - 5169 - 1730 - 7186 - 4170 - 4674 - 6436 - 3294 incomes: - 13378338 - 21305100 - 14862228 - 18990624 - 21021786 - 13531671 - 17693874 - 26564636 - 20047569 - 20357716 - 21323908 - 35879944 expenditures: - 15805984 - 28835872 - 15318293 - 16887365 - 11007713 - 19769154 - 13201260 - 36847128 - 20171791 - 7381230 - 25622750 - -573617 warned: false togglePersonalLight: true toggleNightVision: false toggleBrightness: 0 globeLon: 8.917919081345909 globeLat: 0.031650486172302421 globeZoom: 0 ids: ALIEN_MISSIONS: 847 MARKER_DEVILS_REEF: 10 STR_AIRBUS: 2 STR_AIRCAR: 2 STR_AIRSPEEDER: 2 STR_ALIEN_BASE: 5 STR_CADILLAC: 2 STR_CHARIOT: 2 STR_CONVOY: 2 STR_CRASH_SITE: 316 STR_ERIDIAN_TERROR: 3 STR_EXPEDITION: 2 STR_FATSUB: 2 STR_JETBIKE: 2 STR_LANDING_SITE: 556 STR_LITTLE_BIRD: 2 STR_LOC_ATRIUM_CHURCH: 5 STR_LOC_BEASTMEN_ALTAR: 5 STR_LOC_COMMS_DISRUPTION: 4 STR_LOC_DEMON_SACRIFICE: 4 STR_MARKER_ACADEMY_OUTPOST: 7 STR_MARKER_AIRCAR_RACE: 12 STR_MARKER_BANDIT_CAMP: 6 STR_MARKER_BANDIT_CAMP_SMALL: 6 STR_MARKER_CATACOMBS_COIN_HUNT: 5 STR_MARKER_CHURCH_OUTPOST: 10 STR_MARKER_COMMS_TOWER: 11 STR_MARKER_DEATH_AND_TAXES: 5 STR_MARKER_DISTRESS_BUNKER: 8 STR_MARKER_DISTRESS_CALL: 9 STR_MARKER_FOOD_PIRATES: 10 STR_MARKER_GHOUL_REFINERY: 8 STR_MARKER_GOVT_CAR: 6 STR_MARKER_GROUND_VEHICLE_RACE: 8 STR_MARKER_GUILD_OUTPOST: 17 STR_MARKER_HOT_PURSUITS: 3 STR_MARKER_HT_HOUSE: 11 STR_MARKER_HUMANIST_TANK_TEST: 4 STR_MARKER_ISOLATED_VALLEY: 6 STR_MARKER_LOC_ARSENAL: 7 STR_MARKER_LOC_BANDIT_CAVES: 6 STR_MARKER_LOC_BANDIT_TOWN: 5 STR_MARKER_LOC_BARN_GROX: 4 STR_MARKER_LOC_CRACKHOUSE: 11 STR_MARKER_LOC_DOOMED_FARM: 6 STR_MARKER_LOC_ESCAPE_TOWER: 4 STR_MARKER_LOC_EXTERMINATOR: 6 STR_MARKER_LOC_HAUNTED_FOREST: 6 STR_MARKER_LOC_HIGHWAY_STATION: 4 STR_MARKER_LOC_HITMAN: 6 STR_MARKER_LOC_HUMANIST_VILLA: 7 STR_MARKER_LOC_KKK_HOUSE: 6 STR_MARKER_LOC_LOKNAR_ALTAR: 8 STR_MARKER_LOC_MAGAZYNMAFII: 5 STR_MARKER_LOC_MONSTER_HUNT_BLOOD_DOG: 3 STR_MARKER_LOC_MONSTER_HUNT_CHUPACABRA: 3 STR_MARKER_LOC_MONSTER_HUNT_GIANTSPIDER: 5 STR_MARKER_LOC_MONSTER_HUNT_MEGASCORPION: 7 STR_MARKER_LOC_MONSTER_HUNT_SHAMBLER: 11 STR_MARKER_LOC_POLIS: 4 STR_MARKER_LOC_RAIDER_ARMS_FACTORY: 4 STR_MARKER_LOC_RIMRIDER_OUTPOST: 3 STR_MARKER_LOC_RITUAL_CAVE: 9 STR_MARKER_LOC_TRAITORS: 14 STR_MARKER_LOC_WHOREHOUSE: 4 STR_MARKER_LOKNAR_VILLAGE: 25 STR_MARKER_PRECINT13: 4 STR_MARKER_PREPPERS: 5 STR_MARKER_RATLING_VILLAGE: 19 STR_MARKER_SEA_ADVENTURE: 15 STR_MARKER_SINS_OF_THE_FATHER: 10 STR_MARKER_TABERNA_DEL_DIABLO: 4 STR_MARKER_TAVERN: 9 STR_MARKER_TAVERN_CELLAR: 10 STR_MARKER_TRAWELL_THAT_ENDS_WELL: 5 STR_MARKER_TRIBALS_IN_CATACOMBS: 7 STR_MARKER_WITCH_QUEST_MONASTERY: 2 STR_MARKER_WITCH_QUEST_NAZI_VOID_CATACOMBS: 2 STR_MARKER_WITCH_QUEST_VAMPIRE_NEST: 3 STR_NINJA_CRAWLER_RAID_GOVT: 6 STR_ORBITAL_ENTRY_POINT: 2 STR_PIGEON: 2 STR_PIRANHA_AIRBIKE: 3 STR_PREDATOR: 2 STR_SAKURABUS: 2 STR_SCARAB: 2 STR_SEA_HIGHSTAR: 6 STR_SEA_ODDITY: 3 STR_SEA_SUNKEN_TOWN: 6 STR_SOLDIER: 237 STR_SWORDFISH: 3 STR_TERROR_SITE: 25 STR_UFO: 1151 STR_UFO_UNIQUE: 1356 STR_VENTURA: 2 STR_WAR_HARVESTER: 2 STR_WAY_POINT: 165 STR_WHITEWORM: 3 countries: - type: STR_USA funding: - 79000 - 82000 - 95000 - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 activityXcom: - 404 - 336 - 264 - 0 - 705 - 1353 - 496 - 0 - 0 - 0 - 300 - 0 activityAlien: - 5 - 18 - 774 - 331 - 431 - 420 - 342 - 351 - 315 - 356 - 368 - 199 pact: true - type: STR_RUSSIA funding: - 23000 - 25000 - 26000 - 30000 - 32000 - 33000 - 35000 - 38000 - 42000 - 49000 - 53000 - 58000 activityXcom: - 796 - 1418 - 2017 - 1868 - 3081 - 2445 - 2211 - 878 - 4461 - 1737 - 1253 - 4299 activityAlien: - 218 - 179 - 78 - 18 - 143 - 69 - 16 - 47 - 47 - 25 - 45 - 40 - type: STR_UK funding: - 53000 - 59000 - 61000 - 66000 - 73000 - 83000 - 91000 - 100000 - 100000 - 110000 - 122000 - 137000 activityXcom: - 749 - 916 - 0 - 257 - 0 - 216 - 622 - 0 - 171 - 0 - 0 - 1556 activityAlien: - 2 - 3 - 6 - 1 - 2 - 1 - 1 - 1 - 9 - 4 - 13 - 6 - type: STR_FRANCE funding: - 33000 - 33000 - 38000 - 40000 - 44000 - 47000 - 55000 - 64000 - 71000 - 83000 - 93000 - 104000 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funding: - 58000 - 66000 - 73000 - 76000 - 85000 - 101000 - 116000 - 127000 - 140000 - 165000 - 191000 - 225000 activityXcom: - 935 - 685 - 125 - 240 - 0 - 938 - 0 - 612 - 0 - 848 - 0 - 0 activityAlien: - 10 - 10 - 172 - 12 - 35 - 57 - 12 - 10 - 1 - 23 - 13 - 4 - type: STR_TURAN funding: - 75000 - 87000 - 93000 - 93000 - 111000 - 132000 - 151000 - 164000 - 173000 - 183000 - 197000 - 234000 activityXcom: - 1262 - 876 - 0 - 2178 - 453 - 153 - 0 - 0 - 0 - 0 - 2342 - 0 activityAlien: - 126 - 8 - 11 - 11 - 25 - 5 - 11 - 4 - 10 - 8 - 47 - 17 - type: STR_INDONESIA funding: - 80000 - 92000 - 110000 - 127000 - 152000 - 182000 - 214000 - 248000 - 285000 - 285000 - 310000 - 353000 activityXcom: - 0 - 0 - 555 - 520 - 0 - 0 - 0 - 0 - 0 - 0 - 350 - 0 activityAlien: - 9 - 9 - 1 - 7 - 0 - 3 - 9 - 0 - 4 - 9 - 3 - 2 - type: STR_CHILE funding: - 25000 - 29000 - 33000 - 33000 - 33000 - 34000 - 34000 - 40000 - 44000 - 48000 - 56000 - 64000 activityXcom: - 536 - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 2962 - 0 - 0 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3359 - 699 - 0 activityAlien: - 2232 - 41 - 1004 - 228 - 188 - 87 - 85 - 214 - 59 - 149 - 139 - 52 - type: STR_EUROPE activityXcom: - 2989 - 3309 - 1899 - 4436 - 2898 - 1857 - 3716 - 204 - 2577 - 1650 - 2385 - 7288 activityAlien: - 88 - 50 - 100 - 49 - 50 - 33 - 61 - 35 - 537 - 51 - 241 - 93 - type: STR_NORTH_AFRICA activityXcom: - 1389 - 989 - 803 - 5600 - 1194 - 295 - 1991 - 5056 - 884 - 824 - 1742 - 170 activityAlien: - 114 - 18 - 24 - 591 - 387 - 413 - 773 - 435 - 1381 - 385 - 418 - 266 - type: STR_SOUTHERN_AFRICA activityXcom: - 0 - 0 - 0 - 2067 - 0 - 0 - 569 - 1969 - 2583 - 1554 - 0 - -75 activityAlien: - 23 - 16 - 6 - 156 - 99 - 95 - 130 - 327 - 116 - 74 - 14 - 3 - type: STR_CENTRAL_ASIA activityXcom: - 4094 - 2530 - 2257 - 1549 - 977 - 1366 - 1298 - 2976 - 2752 - 4082 - 1426 - 828 activityAlien: - 206 - 408 - 1082 - 379 - 398 - 421 - 435 - 343 - 434 - 410 - 425 - 332 - type: STR_SOUTH_EAST_ASIA activityXcom: - 1352 - 2394 - 2551 - 4373 - 2183 - 645 - 578 - 836 - 737 - 3341 - 3853 - 741 activityAlien: - 563 - 78 - 64 - 44 - 59 - 46 - 44 - 66 - 40 - 558 - 140 - 136 - type: STR_SIBERIA activityXcom: - 2941 - 2327 - 334 - 829 - 2297 - 3648 - 2011 - 1492 - 4583 - 3073 - 2070 - 808 activityAlien: - 290 - 507 - 90 - 35 - 234 - 198 - 26 - 73 - 29 - 59 - 46 - 31 - type: STR_AUSTRALASIA activityXcom: - 232 - 0 - 0 - 0 - 0 - 1001 - 613 - 525 - 1057 - 1409 - 129 - 0 activityAlien: - 40 - 50 - 21 - 19 - 50 - 114 - 41 - 515 - 105 - 113 - 22 - 16 - type: STR_PACIFIC activityXcom: - 40 - 50 - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 1573 - 0 - 0 activityAlien: - 47 - 74 - 47 - 31 - 213 - 59 - 26 - 100 - 95 - 96 - 39 - 10 - type: STR_NORTH_ATLANTIC activityXcom: - 0 - 0 - 0 - 100 - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 activityAlien: - 29 - 12 - 48 - 30 - 43 - 17 - 26 - 17 - 38 - 39 - 34 - 11 - type: STR_SOUTH_ATLANTIC activityXcom: - 0 - 0 - 50 - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 activityAlien: - 20 - 12 - 16 - 4 - 12 - 10 - 44 - 12 - 81 - 13 - 8 - 10 - type: STR_INDIAN_OCEAN activityXcom: - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 activityAlien: - 18 - 23 - 9 - 4 - 39 - 26 - 44 - 49 - 41 - 36 - 26 - 11 bases: - lon: 0.70661067327767713 lat: -0.70264905546887646 name: "ЦЕНТР " facilities: - type: STR_ACCESS_LIFT x: 2 y: 2 - type: STR_HANGAR x: 0 y: 0 - type: STR_HANGAR x: 2 y: 0 - type: STR_LABORATORY x: 2 y: 4 - type: STR_MESS_HALL x: 3 y: 5 - type: STR_JAIL x: 5 y: 4 - type: STR_MED_BAY x: 2 y: 5 - type: STR_PERSONAL_LABS x: 4 y: 5 - type: STR_DUNGEON x: 1 y: 2 - type: STR_LIVING_QUARTERS_LARGE x: 0 y: 3 - type: STR_ONSEN x: 2 y: 3 - type: STR_WORKSHOP x: 3 y: 4 - type: STR_LIBRARY x: 1 y: 5 - type: STR_STUDY_ROOM x: 4 y: 4 - type: STR_HYPER_WAVE_DECODER x: 4 y: 0 - type: STR_LIVING_QUARTERS x: 3 y: 2 - type: STR_BEAST_DEN x: 5 y: 0 - type: STR_SURGERY_ROOM x: 0 y: 2 - type: STR_LOVE_CLINIC x: 5 y: 3 - type: STR_HELLERIUM_PLANT x: 4 y: 1 - type: STR_CORRIDOR x: 0 y: 5 - type: STR_CORRIDOR x: 3 y: 3 - type: STR_CORRIDOR x: 5 y: 5 - type: STR_LIVING_QUARTERS x: 4 y: 3 soldiers: - type: STR_SOLDIER id: 17 name: ФутУРИСТ ЛУК nationality: 0 initialStats: tu: 75 stamina: 76 health: 59 bravery: 80 reactions: 74 firing: 45 throwing: 60 strength: 14 psiStrength: 40 psiSkill: 0 melee: 75 mana: 48 currentStats: tu: 100 stamina: 151 health: 91 bravery: 100 reactions: 100 firing: 60 throwing: 92 strength: 80 psiStrength: 41 psiSkill: 0 melee: 113 mana: 70 rank: 5 gender: 1 look: 1 lookVariant: 62 missions: 68 kills: 135 stuns: 75 armor: STR_TAC_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BEER, slot: STR_QD_SLOT} - {itemType: STR_BOW_NEON, slot: STR_RIGHT_HAND} - {itemType: STR_BURA, slot: STR_WEAR} - {itemType: STR_CANTEEN_WEED, slot: STR_BACK_PACK, slotX: 2, slotY: 1} - {itemType: STR_GRENADE_FRAG, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_HELLERIUM_CHARM, slot: STR_WEAR_JEWELRY} - {itemType: STR_MEDIPACK, slot: STR_BELT, slotX: 2} - {itemType: STR_THERMAL_SHIRT, slot: STR_WEAR, slotY: 1} personalEquipmentLayout: - {itemType: STR_BEER, slot: STR_QD_SLOT} - {itemType: STR_BOW_NEON, slot: STR_RIGHT_HAND} - {itemType: STR_CANTEEN_WEED, slot: STR_WEAR} - {itemType: STR_HELLERIUM_CHARM, slot: STR_WEAR_JEWELRY} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT, slotX: 1} - {itemType: STR_GRENADE_FRAG, slot: STR_LEFT_SHOULDER} - {itemType: STR_GAS_GRENADE, slot: STR_RIGHT_SHOULDER, slotX: 1} - {itemType: STR_GAS_GRENADE, slot: STR_RIGHT_SHOULDER} - {itemType: STR_MEDIPACK, slot: STR_BELT, slotX: 2} - {itemType: STR_MANACLES, slot: STR_BACK_PACK, slotX: 2} personalEquipmentArmor: STR_LEATHER_ARMOR_UC diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_ARCHER_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_BOW_H, decorationLevel: 5} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_BANDITCHATCHER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MISSION_KILLS_11_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_RACE_KILLS_NAME, noun: STR_BANDIT, decorationLevel: 1} - {commendationName: STR_MEDAL_WRESTLER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_RACE_KILLS_NAME, noun: STR_RATMEN, decorationLevel: 0} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_BOW_NEON, decorationLevel: 3} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_RACE_KILLS_NAME, noun: STR_BEAST, decorationLevel: 0} - {commendationName: STR_MEDAL_MONSTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_EUROPE, decorationLevel: 1} - {commendationName: STR_MEDAL_GLOBETROTTER_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_UNARMED_BASIC, decorationLevel: 0} - {commendationName: STR_MEDAL_INFILTRATION_MISSIONS_NAME, decorationLevel: 0} killList: - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_CHAINSAW, weaponAmmo: STR_CHAINSAW, status: 7, faction: 1, mission: 16, turn: 4833, side: 2, bodypart: 2, id: 1000004} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 7, faction: 1, mission: 18, turn: 5410, side: 2, bodypart: 2, id: 1000020} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 18, turn: 5415, side: 0, bodypart: 5, id: 1000019} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 18, turn: 5419, side: 2, bodypart: 2, id: 1000020} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 18, turn: 5427, side: 0, bodypart: 1, id: 1000009} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 19, turn: 5709, side: 2, bodypart: 2, id: 1000013} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 19, turn: 5710, side: 2, bodypart: 2, id: 1000013} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 19, turn: 5716, side: 3, bodypart: 1, id: 1000009} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 19, turn: 5718, side: 1, bodypart: 3, id: 1000003} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 19, turn: 5721, side: 1, bodypart: 3, id: 1000004} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 20, turn: 6015, side: 0, bodypart: 1, id: 1000003} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 20, turn: 6015, side: 1, bodypart: 3, id: 1000001} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 7, faction: 1, mission: 21, turn: 6306, side: 1, bodypart: 3, id: 1000004} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 21, turn: 6307, side: 1, bodypart: 3, id: 1000004} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 21, turn: 6309, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_THROWING_AXES, weaponAmmo: STR_THROWING_AXES, status: 7, faction: 1, mission: 22, turn: 6609, side: 0, bodypart: 1, id: 1000019} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_THROWING_AXES, weaponAmmo: STR_THROWING_AXES, status: 6, faction: 1, mission: 22, turn: 6610, side: 0, bodypart: 1, id: 1000019} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 7, faction: 1, mission: 22, turn: 6631, side: 4, bodypart: 1, id: 1000003} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 22, turn: 6637, side: 4, bodypart: 1, id: 1000003} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 7, faction: 1, mission: 22, turn: 6651, side: 0, bodypart: 1, id: 1000016} - {type: STR_REBEL_BUGEYE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 33, turn: 9903, side: 3, bodypart: 1, id: 1000009} - {type: STR_REBEL_BUGEYE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 33, turn: 9904, side: 3, bodypart: 1, id: 1000009} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 34, turn: 10206, side: 1, bodypart: 3, id: 1000015} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 34, turn: 10207, side: 0, bodypart: 5, id: 1000013} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 34, turn: 10209, side: 1, bodypart: 3, id: 1000011} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 34, turn: 10210, side: 1, bodypart: 3, id: 1000011} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 34, turn: 10210, side: 0, bodypart: 4, id: 1000008} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 34, turn: 10213, side: 0, bodypart: 4, id: 1000008} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 34, turn: 10221, side: 0, bodypart: 4, id: 1000021} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 35, turn: 10503, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 35, turn: 10509, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 35, turn: 10510, side: 0, bodypart: 1, id: 1000004} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 35, turn: 10512, side: 3, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RATMAN_LEADER, rank: STR_LIVE_LEADER, race: STR_RATMEN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 35, turn: 10533, side: 1, bodypart: 3, id: 1000013} - {type: STR_BANDIT_RATMAN_LEADER, rank: STR_LIVE_LEADER, race: STR_RATMEN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 6, faction: 1, mission: 35, turn: 10540, side: 1, bodypart: 3, id: 1000013} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_KNOIF, weaponAmmo: STR_KNOIF, status: 6, faction: 1, mission: 36, turn: 10818, side: 1, bodypart: 3, id: 1000001} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 40, turn: 12003, side: 3, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 40, turn: 12004, side: 3, bodypart: 1, id: 1000004} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 43, turn: 12906, side: 0, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 45, turn: 13506, side: 0, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 45, turn: 13507, side: 0, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 45, turn: 13515, side: 0, bodypart: 1, id: 1000011} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 45, turn: 13519, side: 0, bodypart: 1, id: 1000011} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 45, turn: 13521, side: 3, bodypart: 1, id: 1000006} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 45, turn: 13522, side: 3, bodypart: 1, id: 1000006} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 58, turn: 17413, side: 2, bodypart: 2, id: 1000020} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 69, turn: 20703, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 69, turn: 20703, side: 3, bodypart: 1, id: 1000011} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 69, turn: 20709, side: 0, bodypart: 1, id: 1000008} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 69, turn: 20710, side: 0, bodypart: 1, id: 1000008} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 69, turn: 20712, side: 0, bodypart: 1, id: 1000006} - {type: STR_BANDIT_RATMAN_LEADER, rank: STR_LIVE_LEADER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 69, turn: 20719, side: 0, bodypart: 1, id: 1000015} - {type: STR_BANDIT_RATMAN_LEADER, rank: STR_LIVE_LEADER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 69, turn: 20722, side: 0, bodypart: 1, id: 1000015} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 69, turn: 20724, side: 3, bodypart: 1, id: 1000010} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 69, turn: 20730, side: 3, bodypart: 1, id: 1000007} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 71, turn: 21313, side: 2, bodypart: 2, id: 1000005} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 71, turn: 21313, side: 0, bodypart: 1, id: 1000006} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 71, turn: 21316, side: 2, bodypart: 2, id: 1000005} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 71, turn: 21330, side: 2, bodypart: 2, id: 1000010} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 71, turn: 21334, side: 2, bodypart: 2, id: 1000010} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 73, turn: 21903, side: 0, bodypart: 1, id: 1000015} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 73, turn: 21906, side: 1, bodypart: 3, id: 1000002} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 73, turn: 21913, side: 0, bodypart: 1, id: 1000009} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 73, turn: 21916, side: 0, bodypart: 1, id: 1000009} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 74, turn: 22203, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 74, turn: 22210, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 74, turn: 22213, side: 0, bodypart: 1, id: 1000005} - {type: STR_SHAMBLER_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 76, turn: 22819, side: 1, bodypart: 3, id: 1000002} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 77, turn: 23118, side: 3, bodypart: 1, id: 1000007} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 77, turn: 23119, side: 3, bodypart: 1, id: 1000007} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 78, turn: 23409, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 78, turn: 23412, side: 0, bodypart: 1, id: 1000038} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 78, turn: 23412, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 78, turn: 23413, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 78, turn: 23413, side: 0, bodypart: 1, id: 1000038} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 78, turn: 23415, side: 0, bodypart: 1, id: 1000017} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 78, turn: 23415, side: 0, bodypart: 1, id: 1000020} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 78, turn: 23416, side: 0, bodypart: 1, id: 1000017} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 78, turn: 23421, side: 0, bodypart: 1, id: 1000047} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 78, turn: 23422, side: 1, bodypart: 3, id: 1000024} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 78, turn: 23424, side: 0, bodypart: 1, id: 1000048} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 78, turn: 23424, side: 0, bodypart: 1, id: 1000011} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 78, turn: 23425, side: 1, bodypart: 3, id: 1000024} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 78, turn: 23425, side: 0, bodypart: 1, id: 1000047} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 78, turn: 23427, side: 3, bodypart: 1, id: 1000029} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 78, turn: 23428, side: 0, bodypart: 1, id: 1000011} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 78, turn: 23433, side: 3, bodypart: 1, id: 1000025} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 78, turn: 23437, side: 2, bodypart: 2, id: 1000026} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 78, turn: 23440, side: 2, bodypart: 2, id: 1000026} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 79, turn: 23703, side: 0, bodypart: 1, id: 1000016} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 79, turn: 23706, side: 1, bodypart: 3, id: 1000020} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 79, turn: 23712, side: 2, bodypart: 2, id: 1000010} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 79, turn: 23713, side: 0, bodypart: 1, id: 1000019} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 79, turn: 23715, side: 0, bodypart: 1, id: 1000009} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 79, turn: 23716, side: 0, bodypart: 1, id: 1000019} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 79, turn: 23719, side: 0, bodypart: 1, id: 1000009} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 79, turn: 23727, side: 2, bodypart: 2, id: 1000005} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 79, turn: 23740, side: 2, bodypart: 2, id: 1000003} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 84, turn: 25203, side: 0, bodypart: 1, id: 1000030} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 84, turn: 25204, side: 0, bodypart: 1, id: 1000030} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 84, turn: 25206, side: 0, bodypart: 1, id: 1000008} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 84, turn: 25206, side: 2, bodypart: 2, id: 1000012} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 84, turn: 25209, side: 2, bodypart: 0, id: 1000011} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 84, turn: 25210, side: 2, bodypart: 0, id: 1000011} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 84, turn: 25213, side: 0, bodypart: 1, id: 1000006} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 85, turn: 25507, side: 1, bodypart: 5, id: 1000005} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 85, turn: 25509, side: 0, bodypart: 1, id: 1000007} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 85, turn: 25513, side: 1, bodypart: 5, id: 1000012} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 85, turn: 25516, side: 0, bodypart: 1, id: 1000007} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 85, turn: 25516, side: 1, bodypart: 5, id: 1000012} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 85, turn: 25524, side: 2, bodypart: 4, id: 1000011} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 85, turn: 25525, side: 2, bodypart: 4, id: 1000011} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 85, turn: 25533, side: 2, bodypart: 2, id: 1000009} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 86, turn: 25806, side: 0, bodypart: 0, id: 1000005} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 86, turn: 25806, side: 0, bodypart: 1, id: 1000011} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 86, turn: 25807, side: 0, bodypart: 1, id: 1000011} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 86, turn: 25809, side: 2, bodypart: 2, id: 1000003} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 86, turn: 25810, side: 0, bodypart: 1, id: 1000006} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 86, turn: 25813, side: 0, bodypart: 1, id: 1000006} - {type: STR_HUMAN_LABOURER_FEM, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 87, turn: 26106, side: 0, bodypart: 1, id: 1000003} - {type: STR_HUMAN_LABOURER, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 87, turn: 26115, side: 3, bodypart: 1, id: 1000004} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 90, turn: 27006, side: 2, bodypart: 2, id: 1000004} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 90, turn: 27009, side: 0, bodypart: 1, id: 1000017} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 90, turn: 27009, side: 0, bodypart: 1, id: 1000020} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 90, turn: 27012, side: 0, bodypart: 1, id: 1000007} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 90, turn: 27015, side: 2, bodypart: 2, id: 1000021} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 90, turn: 27030, side: 2, bodypart: 2, id: 1000015} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 91, turn: 27306, side: 3, bodypart: 1, id: 1000004} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 91, turn: 27309, side: 3, bodypart: 1, id: 1000003} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 92, turn: 27603, side: 2, bodypart: 2, id: 1000004} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 92, turn: 27604, side: 2, bodypart: 2, id: 1000004} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 92, turn: 27612, side: 1, bodypart: 3, id: 1000005} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 92, turn: 27612, side: 0, bodypart: 1, id: 1000003} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 93, turn: 27906, side: 0, bodypart: 1, id: 1000006} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 93, turn: 27909, side: 0, bodypart: 1, id: 1000003} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 94, turn: 28203, side: 3, bodypart: 1, id: 1000040} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 94, turn: 28206, side: 3, bodypart: 1, id: 1000031} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 94, turn: 28206, side: 3, bodypart: 1, id: 1000035} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 94, turn: 28209, side: 1, bodypart: 3, id: 1000028} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 94, turn: 28210, side: 3, bodypart: 1, id: 1000034} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 94, turn: 28212, side: 3, bodypart: 1, id: 1000016} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 94, turn: 28212, side: 2, bodypart: 2, id: 1000041} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 94, turn: 28215, side: 0, bodypart: 1, id: 1000033} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 94, turn: 28215, side: 2, bodypart: 2, id: 1000029} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 94, turn: 28216, side: 3, bodypart: 1, id: 1000034} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 94, turn: 28218, side: 0, bodypart: 1, id: 1000015} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 94, turn: 28218, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 94, turn: 28221, side: 0, bodypart: 1, id: 1000008} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 94, turn: 28239, side: 3, bodypart: 1, id: 1000018} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 94, turn: 28248, side: 3, bodypart: 1, id: 1000010} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 97, turn: 29112, side: 3, bodypart: 1, id: 1000002} - {type: STR_CHURCH_HANDMAID, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 97, turn: 29112, side: 0, bodypart: 1, id: 1000006} - {type: STR_CHURCH_MATRON, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 97, turn: 29121, side: 0, bodypart: 1, id: 1000007} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 97, turn: 29127, side: 2, bodypart: 2, id: 1000005} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 98, turn: 29403, side: 0, bodypart: 1, id: 1000005} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 99, turn: 29703, side: 2, bodypart: 2, id: 1000014} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 99, turn: 29703, side: 2, bodypart: 2, id: 1000017} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 99, turn: 29704, side: 2, bodypart: 2, id: 1000017} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 99, turn: 29706, side: 2, bodypart: 2, id: 1000009} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 99, turn: 29707, side: 0, bodypart: 1, id: 1000006} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 99, turn: 29710, side: 4, bodypart: 2, id: 1000006} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 99, turn: 29710, side: 1, bodypart: 3, id: 1000007} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 99, turn: 29713, side: 3, bodypart: 2, id: 1000007} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 101, turn: 30309, side: 0, bodypart: 1, id: 1000003} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 103, turn: 30903, side: 3, bodypart: 1, id: 1000028} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 103, turn: 30903, side: 3, bodypart: 1, id: 1000002} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 103, turn: 30906, side: 0, bodypart: 1, id: 1000009} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 104, turn: 31206, side: 0, bodypart: 1, id: 1000024} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 104, turn: 31209, side: 2, bodypart: 2, id: 1000007} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 104, turn: 31215, side: 0, bodypart: 1, id: 1000011} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 104, turn: 31218, side: 0, bodypart: 1, id: 1000026} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 104, turn: 31221, side: 0, bodypart: 1, id: 1000021} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 6, faction: 1, mission: 104, turn: 31230, side: 4, bodypart: 1, id: 1000024} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 105, turn: 31542, side: 0, bodypart: 1, id: 1000006} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 106, turn: 31815, side: 2, bodypart: 2, id: 1000002} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 106, turn: 31824, side: 2, bodypart: 2, id: 1000007} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 106, turn: 31827, side: 3, bodypart: 1, id: 1000012} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 6, faction: 1, mission: 106, turn: 31837, side: 3, bodypart: 1, id: 1000012} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 107, turn: 32112, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 107, turn: 32115, side: 0, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 107, turn: 32118, side: 0, bodypart: 1, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 107, turn: 32121, side: 3, bodypart: 1, id: 1000008} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 107, turn: 32127, side: 2, bodypart: 0, id: 1000007} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 108, turn: 32403, side: 2, bodypart: 2, id: 1000005} - {type: STR_SHARKMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 109, turn: 32712, side: 3, bodypart: 1, id: 1000004} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 110, turn: 33003, side: 0, bodypart: 1, id: 1000003} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 133, turn: 39909, side: 0, bodypart: 1, id: 1000003} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 133, turn: 39909, side: 0, bodypart: 1, id: 1000010} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 133, turn: 39915, side: 0, bodypart: 1, id: 1000009} - {type: STR_SPARTAN_HEAVY, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 133, turn: 39918, side: 3, bodypart: 1, id: 1000014} - {type: STR_SPARTAN_CAPTAIN, rank: STR_LIVE_LEADER, race: STR_SPARTANS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 133, turn: 39927, side: 1, bodypart: 3, id: 1000021} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 245, turn: 73506, side: 0, bodypart: 1, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 245, turn: 73506, side: 1, bodypart: 3, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 245, turn: 73507, side: 0, bodypart: 1, id: 1000005} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 257, turn: 77109, side: 0, bodypart: 1, id: 1000030} - {type: STR_BEASTMASTER_TERRORIST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 361, turn: 108315, side: 3, bodypart: 1, id: 1000023} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 430, turn: 129003, side: 0, bodypart: 1, id: 1000011} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 430, turn: 129006, side: 3, bodypart: 1, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 430, turn: 129007, side: 0, bodypart: 1, id: 1000019} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 430, turn: 129009, side: 3, bodypart: 1, id: 1000014} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 430, turn: 129024, side: 3, bodypart: 1, id: 1000017} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 430, turn: 129024, side: 3, bodypart: 1, id: 1000013} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 430, turn: 129024, side: 1, bodypart: 3, id: 1000009} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 430, turn: 129030, side: 3, bodypart: 1, id: 1000000} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 430, turn: 129030, side: 3, bodypart: 1, id: 1000018} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 430, turn: 129033, side: 3, bodypart: 1, id: 1000003} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_BAD_TOUCH, weaponAmmo: AUX_BAD_TOUCH, status: 7, faction: 1, mission: 626, turn: 187803, side: 0, bodypart: 1, id: 1000016} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_BAD_TOUCH, weaponAmmo: AUX_BAD_TOUCH, status: 7, faction: 1, mission: 626, turn: 187806, side: 0, bodypart: 1, id: 1000015} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_BAD_TOUCH, weaponAmmo: AUX_BAD_TOUCH, status: 7, faction: 1, mission: 626, turn: 187809, side: 0, bodypart: 1, id: 1000007} missionIdList: [14, 15, 16, 17, 18, 19, 20, 21, 22, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 58, 68, 69, 71, 73, 74, 75, 76, 77, 78, 79, 84, 85, 86, 87, 88, 90, 91, 92, 93, 94, 95, 97, 98, 99, 100, 101, 103, 104, 105, 106, 107, 108, 109, 110, 133, 245, 253, 257, 335, 361, 380, 430, 450, 626] daysWoundedTotal: 93 monthsService: 26 shotAtCounterTotal: 57 hitCounterTotal: 22 longDistanceHitCounterTotal: 24 shotsFiredCounterTotal: 327 shotsLandedCounterTotal: 247 hitCounter5in1Mission: 1 timesWoundedTotal: 8 allAliensKilledTotal: 1 woundsHealedTotal: 27 statGainTotal: 334 braveryGainTotal: 20 globeTrotter: true previousTransformations: STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 - type: STR_SOLDIER id: 6 name: Shameful Throttle + nationality: 0 initialStats: tu: 70 stamina: 80 health: 51 bravery: 40 reactions: 55 firing: 48 throwing: 60 strength: 13 psiStrength: 40 psiSkill: 0 melee: 96 mana: 42 currentStats: tu: 101 stamina: 151 health: 91 bravery: 70 reactions: 98 firing: 64 throwing: 92 strength: 81 psiStrength: 41 psiSkill: 0 melee: 124 mana: 70 rank: 3 gender: 1 look: 0 lookVariant: 24 missions: 65 kills: 83 stuns: 51 armor: STR_TAC_FULL_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BANDAGE, slot: STR_QD_SLOT} - {itemType: STR_BOW_H, slot: STR_RIGHT_HAND} - {itemType: STR_CIGS, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_MOONSHINE, slot: STR_BACK_PACK, slotX: 3} - {itemType: STR_BOW_H_QUIVER_FIRE, slot: STR_WEAR} personalEquipmentLayout: - {itemType: STR_BANDAGE, slot: STR_QD_SLOT} - {itemType: STR_BOW_H, slot: STR_RIGHT_HAND, ammoItem: STR_BOW_H_QUIVER_FIRE, ammoItemSlots: [STR_BOW_H_QUIVER_FIRE]} - {itemType: STR_CIGS, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_GRENADE, slot: STR_BELT} - {itemType: STR_BOW_H_QUIVER_FIRE, slot: STR_WEAR} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT, slotX: 1} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT, slotX: 2} personalEquipmentArmor: STR_GANGER_OUTFIT_UC diary: commendations: - {commendationName: STR_MEDAL_ORIGINAL8_NAME, noun: NoNoun, decorationLevel: 0} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_PRIMAL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_ARCHER_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_BOW_H, decorationLevel: 4} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_BANDITCHATCHER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_RACE_KILLS_NAME, noun: STR_BANDIT, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_UNDERSEA_MISSIONS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_EUROPE, decorationLevel: 1} - {commendationName: STR_MEDAL_WRESTLER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_INFILTRATION_MISSIONS_NAME, decorationLevel: 0} killList: - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_CHAINSAW, weaponAmmo: STR_CHAINSAW, status: 6, faction: 1, mission: 0, turn: 12, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_PRIMITIVE, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 6, turn: 1812, side: 0, bodypart: 1, id: 1000004} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_JAVELINS_PRIMITIVE, weaponAmmo: STR_JAVELINS_PRIMITIVE, status: 6, faction: 1, mission: 10, turn: 3003, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_JAVELINS_PRIMITIVE, weaponAmmo: STR_JAVELINS_PRIMITIVE, status: 7, faction: 1, mission: 11, turn: 3303, side: 0, bodypart: 1, id: 1000007} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_JAVELINS_PRIMITIVE, weaponAmmo: STR_JAVELINS_PRIMITIVE, status: 6, faction: 1, mission: 11, turn: 3306, side: 0, bodypart: 1, id: 1000006} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_JAVELINS_PRIMITIVE, weaponAmmo: STR_JAVELINS_PRIMITIVE, status: 6, faction: 1, mission: 11, turn: 3307, side: 0, bodypart: 1, id: 1000007} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_JAVELINS_PRIMITIVE, weaponAmmo: STR_JAVELINS_PRIMITIVE, status: 6, faction: 1, mission: 11, turn: 3318, side: 1, bodypart: 3, id: 1000004} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 12, turn: 3609, side: 1, bodypart: 3, id: 1000003} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 12, turn: 3610, side: 1, bodypart: 3, id: 1000003} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 12, turn: 3624, side: 2, bodypart: 2, id: 1000006} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 13, turn: 3909, side: 0, bodypart: 1, id: 1000009} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 13, turn: 3909, side: 0, bodypart: 1, id: 1000010} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 13, turn: 3913, side: 0, bodypart: 1, id: 1000009} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 13, turn: 3927, side: 0, bodypart: 1, id: 1000008} - {type: STR_RET_HYBRID, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 14, turn: 4209, side: 3, bodypart: 1, id: 1000001} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 15, turn: 4519, side: 1, bodypart: 3, id: 1000001} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 15, turn: 4522, side: 1, bodypart: 3, id: 1000001} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 21, turn: 6309, side: 1, bodypart: 3, id: 1000020} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 21, turn: 6313, side: 1, bodypart: 3, id: 1000024} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 21, turn: 6319, side: 1, bodypart: 3, id: 1000020} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 21, turn: 6319, side: 1, bodypart: 3, id: 1000024} - {type: STR_REBEL_BUGEYE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 33, turn: 9906, side: 0, bodypart: 4, id: 1000010} - {type: STR_REBEL_FEMALE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 33, turn: 9909, side: 0, bodypart: 1, id: 1000007} - {type: STR_REBEL_FEMALE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 33, turn: 9916, side: 0, bodypart: 1, id: 1000007} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 34, turn: 10206, side: 0, bodypart: 0, id: 1000019} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 34, turn: 10207, side: 0, bodypart: 1, id: 1000006} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 35, turn: 10506, side: 0, bodypart: 1, id: 1000009} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 36, turn: 10818, side: 2, bodypart: 2, id: 1000003} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 37, turn: 11106, side: 1, bodypart: 3, id: 1000001} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 39, turn: 11704, side: 2, bodypart: 2, id: 1000001} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 39, turn: 11706, side: 1, bodypart: 3, id: 1000006} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 39, turn: 11710, side: 1, bodypart: 3, id: 1000006} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 39, turn: 11716, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 40, turn: 12003, side: 1, bodypart: 3, id: 1000002} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 41, turn: 12303, side: 1, bodypart: 3, id: 1000003} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 41, turn: 12304, side: 1, bodypart: 3, id: 1000003} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 43, turn: 12915, side: 4, bodypart: 1, id: 1000007} - {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 44, turn: 13212, side: 0, bodypart: 1, id: 1000008} - {type: STR_GUILD_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 46, turn: 13804, side: 0, bodypart: 1, id: 1000013} - {type: STR_GUILD_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 46, turn: 13810, side: 0, bodypart: 1, id: 1000013} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 46, turn: 13825, side: 2, bodypart: 2, id: 1000004} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 46, turn: 13828, side: 2, bodypart: 2, id: 1000004} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 47, turn: 14112, side: 3, bodypart: 1, id: 1000005} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 6, faction: 1, mission: 47, turn: 14113, side: 3, bodypart: 1, id: 1000005} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 49, turn: 14709, side: 0, bodypart: 1, id: 1000024} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 49, turn: 14709, side: 0, bodypart: 1, id: 1000020} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 49, turn: 14710, side: 0, bodypart: 1, id: 1000024} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 49, turn: 14712, side: 0, bodypart: 1, id: 1000010} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 49, turn: 14713, side: 0, bodypart: 1, id: 1000010} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 49, turn: 14713, side: 0, bodypart: 1, id: 1000020} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 49, turn: 14715, side: 0, bodypart: 1, id: 1000009} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 49, turn: 14715, side: 1, bodypart: 3, id: 1000008} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 49, turn: 14718, side: 0, bodypart: 1, id: 1000026} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 49, turn: 14718, side: 0, bodypart: 1, id: 1000014} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 49, turn: 14719, side: 0, bodypart: 1, id: 1000009} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 49, turn: 14719, side: 0, bodypart: 1, id: 1000014} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 49, turn: 14721, side: 0, bodypart: 1, id: 1000013} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 49, turn: 14724, side: 3, bodypart: 1, id: 1000025} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 49, turn: 14725, side: 0, bodypart: 1, id: 1000013} - {type: STR_KRAB_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 50, turn: 15012, side: 3, bodypart: 1, id: 1000003} - {type: STR_KRAB_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 7, faction: 1, mission: 50, turn: 15013, side: 2, bodypart: 2, id: 1000004} - {type: STR_KRAB_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 50, turn: 15015, side: 1, bodypart: 3, id: 1000002} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 51, turn: 15309, side: 0, bodypart: 1, id: 1000012} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 51, turn: 15309, side: 0, bodypart: 1, id: 1000010} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 52, turn: 15618, side: 0, bodypart: 1, id: 1000011} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 52, turn: 15619, side: 0, bodypart: 1, id: 1000011} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 52, turn: 15621, side: 3, bodypart: 1, id: 1000012} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 53, turn: 15921, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 54, turn: 16203, side: 0, bodypart: 1, id: 1000008} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 54, turn: 16204, side: 0, bodypart: 1, id: 1000008} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 54, turn: 16206, side: 2, bodypart: 2, id: 1000011} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 54, turn: 16207, side: 2, bodypart: 2, id: 1000004} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 54, turn: 16212, side: 1, bodypart: 3, id: 1000006} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 54, turn: 16221, side: 0, bodypart: 1, id: 1000012} - {type: STR_NARLOCK_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NARLOCKS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 55, turn: 16503, side: 0, bodypart: 1, id: 1000007} - {type: STR_NARLOCK_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NARLOCKS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 55, turn: 16506, side: 2, bodypart: 2, id: 1000006} - {type: STR_NARLOCK_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NARLOCKS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 55, turn: 16507, side: 2, bodypart: 2, id: 1000006} - {type: STR_NARLOCK_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NARLOCKS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 55, turn: 16509, side: 2, bodypart: 2, id: 1000002} - {type: STR_NARLOCK_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NARLOCKS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 55, turn: 16510, side: 2, bodypart: 2, id: 1000002} - {type: STR_MUTATED_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 55, turn: 16512, side: 1, bodypart: 3, id: 1000009} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 56, turn: 16813, side: 0, bodypart: 1, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 56, turn: 16816, side: 0, bodypart: 1, id: 1000007} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 57, turn: 17106, side: 0, bodypart: 1, id: 1000001} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 58, turn: 17406, side: 3, bodypart: 1, id: 1000015} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 58, turn: 17416, side: 3, bodypart: 1, id: 1000006} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 58, turn: 17419, side: 3, bodypart: 1, id: 1000006} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 60, turn: 18009, side: 0, bodypart: 0, id: 1000013} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 60, turn: 18010, side: 0, bodypart: 0, id: 1000013} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 60, turn: 18012, side: 3, bodypart: 1, id: 1000011} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 61, turn: 18306, side: 2, bodypart: 2, id: 1000003} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 61, turn: 18307, side: 2, bodypart: 2, id: 1000003} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 61, turn: 18318, side: 3, bodypart: 1, id: 1000002} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 61, turn: 18318, side: 2, bodypart: 2, id: 1000004} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 62, turn: 18613, side: 0, bodypart: 1, id: 1000008} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 62, turn: 18616, side: 0, bodypart: 1, id: 1000008} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 62, turn: 18624, side: 0, bodypart: 1, id: 1000014} - {type: STR_CHURCH_HANDMAID, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 62, turn: 18624, side: 2, bodypart: 2, id: 1000012} - {type: STR_RYBA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 72, turn: 21609, side: 3, bodypart: 1, id: 1000000} - {type: STR_RYBA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 72, turn: 21609, side: 0, bodypart: 1, id: 1000002} - {type: STR_RYBA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 72, turn: 21618, side: 2, bodypart: 2, id: 1000003} - {type: STR_RYBA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 72, turn: 21621, side: 3, bodypart: 1, id: 1000004} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 84, turn: 25206, side: 0, bodypart: 1, id: 1000027} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 84, turn: 25207, side: 0, bodypart: 1, id: 1000014} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 84, turn: 25207, side: 0, bodypart: 1, id: 1000027} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 85, turn: 25536, side: 3, bodypart: 1, id: 1000006} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 129, turn: 38712, side: 1, bodypart: 3, id: 1000027} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 129, turn: 38715, side: 0, bodypart: 4, id: 1000006} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 129, turn: 38724, side: 0, bodypart: 5, id: 1000013} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 7, faction: 1, mission: 146, turn: 43803, side: 2, bodypart: 2, id: 1000000} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: STR_FUSO_KNIVES, weaponAmmo: STR_FUSO_KNIVES, status: 7, faction: 1, mission: 213, turn: 63903, side: 0, bodypart: 1, id: 1000009} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: STR_FUSO_KNIVES, weaponAmmo: STR_FUSO_KNIVES, status: 6, faction: 1, mission: 213, turn: 63904, side: 0, bodypart: 1, id: 1000009} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 213, turn: 63936, side: 2, bodypart: 2, id: 1000005} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 213, turn: 63939, side: 2, bodypart: 2, id: 1000001} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 277, turn: 83103, side: 0, bodypart: 1, id: 1000011} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 277, turn: 83106, side: 0, bodypart: 1, id: 1000024} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 277, turn: 83107, side: 0, bodypart: 1, id: 1000004} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 277, turn: 83109, side: 0, bodypart: 1, id: 1000014} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 277, turn: 83109, side: 1, bodypart: 3, id: 1000003} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 277, turn: 83115, side: 0, bodypart: 1, id: 1000019} - {type: STR_RYBA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 6, faction: 1, mission: 362, turn: 108606, side: 0, bodypart: 1, id: 1000003} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 6, faction: 1, mission: 415, turn: 124509, side: 0, bodypart: 1, id: 1000002} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 626, turn: 187803, side: 0, bodypart: 1, id: 1000021} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 626, turn: 187806, side: 3, bodypart: 1, id: 1000009} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 630, turn: 189006, side: 0, bodypart: 1, id: 1000017} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 630, turn: 189006, side: 0, bodypart: 1, id: 1000019} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 630, turn: 189009, side: 0, bodypart: 1, id: 1000020} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 630, turn: 189013, side: 0, bodypart: 1, id: 1000023} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 630, turn: 189015, side: 0, bodypart: 1, id: 1000018} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 630, turn: 189018, side: 0, bodypart: 1, id: 1000026} - {type: STR_GUILD_EXTERMINATOR, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 659, turn: 197709, side: 0, bodypart: 1, id: 1000012} - {type: STR_GUILD_EXTERMINATOR, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 659, turn: 197713, side: 0, bodypart: 1, id: 1000000} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 660, turn: 198003, side: 1, bodypart: 3, id: 1000028} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 660, turn: 198009, side: 0, bodypart: 1, id: 1000023} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 660, turn: 198009, side: 3, bodypart: 1, id: 1000016} missionIdList: [0, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 21, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 72, 84, 85, 100, 129, 146, 163, 213, 253, 257, 277, 335, 359, 362, 380, 415, 626, 630, 659, 660, 664] daysWoundedTotal: 160 totalShotByFriendlyCounter: 3 monthsService: 27 unconciousTotal: 1 shotAtCounterTotal: 73 hitCounterTotal: 19 longDistanceHitCounterTotal: 11 lowAccuracyHitCounterTotal: 3 shotsFiredCounterTotal: 281 shotsLandedCounterTotal: 204 shotAtCounter10in1Mission: 3 timesWoundedTotal: 9 allAliensKilledTotal: 3 allAliensStunnedTotal: 1 woundsHealedTotal: 13 statGainTotal: 361 braveryGainTotal: 30 previousTransformations: STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 - type: STR_SOLDIER id: 43 name: Strikin Пулемет nationality: 0 initialStats: tu: 77 stamina: 56 health: 59 bravery: 50 reactions: 59 firing: 58 throwing: 54 strength: 33 psiStrength: 60 psiSkill: 0 melee: 78 mana: 48 currentStats: tu: 100 stamina: 150 health: 91 bravery: 60 reactions: 100 firing: 120 throwing: 61 strength: 80 psiStrength: 61 psiSkill: 0 melee: 116 mana: 71 rank: 2 gender: 1 look: 3 lookVariant: 45 missions: 117 kills: 82 stuns: 69 armor: STR_PLATE_MAIL_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_A_SPACE_TOWEL, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_BURA, slot: STR_WEAR, slotY: 2} - {itemType: STR_HELLERIUM_CHARM, slot: STR_WEAR_JEWELRY} - {itemType: STR_THERMAL_SHIRT, slot: STR_WEAR} - {itemType: STR_INFANTRY_LASER, slot: STR_RIGHT_HAND, ammoItem: STR_HUNTING_LASER_CLIP, ammoItemSlots: [STR_HUNTING_LASER_CLIP]} diary: commendations: - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_SNIPER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_UNDERSEA_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_MAXDAKKA_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PIRATE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CIV_KILLS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_RIFLEKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_EUROPE, decorationLevel: 2} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_INFILTRATION_MISSIONS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MONSTER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_UNARMED_GAUNTLET, decorationLevel: 1} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_ALPHA_RIFLE, decorationLevel: 1} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_CENTRAL_ASIA, decorationLevel: 0} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SHELLSHOCKED_NAME, decorationLevel: 0} killList: - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_CATTLE_PROD, weaponAmmo: STR_CATTLE_PROD, status: 7, faction: 1, mission: 33, turn: 9921, side: 0, bodypart: 5, id: 1000006} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BATTO, weaponAmmo: STR_BATTO, status: 7, faction: 1, mission: 34, turn: 10204, side: 0, bodypart: 1, id: 1000017} - {type: STR_ZOMBIE_CARRIE_TERRORIST, rank: STR_LIVE_MEDIC, race: STR_ZOMBIE, weapon: STR_CHAINSAW, weaponAmmo: STR_CHAINSAW, status: 6, faction: 1, mission: 43, turn: 12909, side: 4, bodypart: 1, id: 1000005} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_CATTLE_PROD, weaponAmmo: STR_CATTLE_PROD, status: 7, faction: 1, mission: 44, turn: 13215, side: 0, bodypart: 1, id: 1000007} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 59, turn: 17715, side: 0, bodypart: 1, id: 1000005} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 60, turn: 18030, side: 0, bodypart: 1, id: 1000004} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 60, turn: 18031, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 65, turn: 19503, side: 0, bodypart: 1, id: 1000010} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 65, turn: 19504, side: 0, bodypart: 1, id: 1000010} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 66, turn: 19803, side: 0, bodypart: 1, id: 1000004} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 66, turn: 19807, side: 0, bodypart: 1, id: 1000012} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 66, turn: 19818, side: 0, bodypart: 1, id: 1000013} - {type: STR_RET_PEON, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 67, turn: 20103, side: 1, bodypart: 0, id: 1000008} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 78, turn: 23412, side: 3, bodypart: 1, id: 1000010} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 78, turn: 23415, side: 1, bodypart: 3, id: 1000040} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 78, turn: 23418, side: 2, bodypart: 2, id: 1000054} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 78, turn: 23424, side: 1, bodypart: 3, id: 1000052} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 78, turn: 23427, side: 3, bodypart: 1, id: 1000023} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 80, turn: 24003, side: 3, bodypart: 1, id: 1000011} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 80, turn: 24004, side: 3, bodypart: 1, id: 1000011} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 7, faction: 1, mission: 82, turn: 24603, side: 2, bodypart: 2, id: 1000010} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 82, turn: 24603, side: 4, bodypart: 1, id: 1000010} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 7, faction: 1, mission: 82, turn: 24606, side: 2, bodypart: 2, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 82, turn: 24609, side: 3, bodypart: 1, id: 1000009} - {type: STR_SHAMBLER_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_BEAST, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 83, turn: 24912, side: 0, bodypart: 1, id: 1000004} - {type: STR_KRAB_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BALLISTA, weaponAmmo: STR_BALLISTA_BOLTS, status: 7, faction: 1, mission: 119, turn: 35710, side: 0, bodypart: 1, id: 1000003} - {type: STR_KRAB_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BALLISTA, weaponAmmo: STR_BALLISTA_BOLTS, status: 6, faction: 1, mission: 119, turn: 35722, side: 0, bodypart: 1, id: 1000003} - {type: STR_HUMAN_LABOURER_FEM, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 120, turn: 36012, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 121, turn: 36303, side: 3, bodypart: 1, id: 1000010} - {type: STR_BANDIT_RATMAN_LEADER, rank: STR_LIVE_LEADER, race: STR_RATMEN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 121, turn: 36309, side: 2, bodypart: 0, id: 1000015} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 122, turn: 36603, side: 0, bodypart: 1, id: 1000002} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 151, turn: 45315, side: 1, bodypart: 3, id: 1000013} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 151, turn: 45331, side: 0, bodypart: 1, id: 1000007} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 152, turn: 45606, side: 0, bodypart: 1, id: 1000002} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 152, turn: 45609, side: 0, bodypart: 1, id: 1000008} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 152, turn: 45610, side: 0, bodypart: 1, id: 1000003} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 153, turn: 45930, side: 3, bodypart: 1, id: 1000000} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HMG, weaponAmmo: STR_HMG_CLIP, status: 6, faction: 1, mission: 154, turn: 46203, side: 1, bodypart: 3, id: 1000003} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 155, turn: 46506, side: 2, bodypart: 2, id: 1000004} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 156, turn: 46803, side: 3, bodypart: 1, id: 1000005} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 157, turn: 47103, side: 0, bodypart: 1, id: 1000011} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_DRAGOON_RIFLE, weaponAmmo: STR_DRAGOON_RIFLE_CLIP, status: 7, faction: 1, mission: 169, turn: 50703, side: 2, bodypart: 2, id: 1000008} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_DRAGOON_RIFLE, weaponAmmo: STR_DRAGOON_RIFLE_CLIP, status: 6, faction: 1, mission: 169, turn: 50704, side: 2, bodypart: 2, id: 1000008} - {type: CIVILIAN_LOKNAR_1, rank: STR_CIVILIAN, race: STR_LOKNAR, weapon: STR_DRAGOON_RIFLE, weaponAmmo: STR_DRAGOON_RIFLE_CLIP, status: 6, faction: 2, mission: 169, turn: 50706, side: 2, bodypart: 2, id: 1000020} - {type: STR_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 198, turn: 59404, side: 2, bodypart: 2, id: 1000003} - {type: STR_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_DRAGOON_RIFLE, weaponAmmo: STR_DRAGOON_RIFLE_CLIP, status: 6, faction: 1, mission: 198, turn: 59406, side: 0, bodypart: 1, id: 1000009} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_DRAGOON_RIFLE, weaponAmmo: STR_DRAGOON_RIFLE_CLIP, status: 6, faction: 1, mission: 199, turn: 59703, side: 0, bodypart: 1, id: 1000012} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 200, turn: 60006, side: 2, bodypart: 2, id: 1000001} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 201, turn: 60306, side: 0, bodypart: 1, id: 1000000} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 201, turn: 60309, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_TOMB_RUNNER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 202, turn: 60604, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_TOMB_RUNNER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 202, turn: 60609, side: 0, bodypart: 1, id: 1000001} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HAMMER, weaponAmmo: STR_HAMMER, status: 6, faction: 1, mission: 213, turn: 63936, side: 0, bodypart: 1, id: 1000000} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 229, turn: 68709, side: 2, bodypart: 2, id: 1000003} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 6, faction: 1, mission: 239, turn: 71712, side: 3, bodypart: 1, id: 1000001} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 239, turn: 71712, side: 3, bodypart: 1, id: 1000005} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 242, turn: 72604, side: 0, bodypart: 1, id: 1000010} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 242, turn: 72612, side: 2, bodypart: 2, id: 1000002} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 243, turn: 72906, side: 0, bodypart: 1, id: 1000000} - {type: STR_LOBSTERMAN_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEPTH_DWELLER, weapon: STR_CHAINSAW, weaponAmmo: STR_CHAINSAW, status: 7, faction: 1, mission: 249, turn: 74706, side: 1, bodypart: 3, id: 1000020} - {type: STR_LOBSTERMAN_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEPTH_DWELLER, weapon: STR_CHAINSAW, weaponAmmo: STR_CHAINSAW, status: 6, faction: 1, mission: 249, turn: 74707, side: 1, bodypart: 3, id: 1000020} - {type: STR_LOBSTERMAN_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEPTH_DWELLER, weapon: STR_CHAINSAW, weaponAmmo: STR_CHAINSAW, status: 6, faction: 1, mission: 249, turn: 74712, side: 3, bodypart: 5, id: 1000022} - {type: STR_LOBSTERMAN_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEPTH_DWELLER, weapon: STR_CHAINSAW, weaponAmmo: STR_CHAINSAW, status: 7, faction: 1, mission: 249, turn: 74722, side: 1, bodypart: 3, id: 1000019} - {type: STR_LOBSTERMAN_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEPTH_DWELLER, weapon: STR_CHAINSAW, weaponAmmo: STR_CHAINSAW, status: 6, faction: 1, mission: 249, turn: 74725, side: 1, bodypart: 3, id: 1000019} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 7, faction: 1, mission: 251, turn: 75306, side: 0, bodypart: 1, id: 1000006} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 251, turn: 75325, side: 0, bodypart: 1, id: 1000006} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 7, faction: 1, mission: 255, turn: 76506, side: 0, bodypart: 1, id: 1000013} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 255, turn: 76507, side: 0, bodypart: 1, id: 1000013} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 256, turn: 76806, side: 1, bodypart: 3, id: 1000003} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 258, turn: 77422, side: 3, bodypart: 1, id: 1000001} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 258, turn: 77427, side: 0, bodypart: 1, id: 1000007} - {type: STR_WEREWOLF_WARRIOR, rank: STR_LIVE_SOLDIER, race: STR_WEREWOLF, weapon: STR_CATTLE_PROD, weaponAmmo: STR_CATTLE_PROD, status: 7, faction: 1, mission: 258, turn: 77439, side: 2, bodypart: 2, id: 1000004} - {type: STR_SMUGGLER_CAPTAIN, rank: STR_LIVE_LEADER, race: STR_SMUGGLER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 260, turn: 78027, side: 3, bodypart: 1, id: 1000011} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_UNARMED_PLUS, weaponAmmo: STR_UNARMED_PLUS, status: 7, faction: 1, mission: 277, turn: 83103, side: 0, bodypart: 1, id: 1000020} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_UNARMED_PLUS, weaponAmmo: STR_UNARMED_PLUS, status: 7, faction: 1, mission: 277, turn: 83104, side: 2, bodypart: 2, id: 1000005} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 305, turn: 91528, side: 0, bodypart: 1, id: 1000025} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 356, turn: 106803, side: 1, bodypart: 3, id: 1000005} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 356, turn: 106806, side: 0, bodypart: 1, id: 1000001} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 356, turn: 106809, side: 0, bodypart: 1, id: 1000010} - {type: STR_BANDIT_BOSS, rank: STR_LIVE_LEADER, race: STR_BANDIT, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 356, turn: 106815, side: 1, bodypart: 3, id: 1000012} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 6, faction: 1, mission: 356, turn: 106816, side: 0, bodypart: 1, id: 1000010} - {type: STR_BANDIT_BOSS, rank: STR_LIVE_LEADER, race: STR_BANDIT, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 356, turn: 106819, side: 1, bodypart: 3, id: 1000012} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 357, turn: 107115, side: 3, bodypart: 1, id: 1000000} - {type: STR_GUILD_MEDIC, rank: STR_LIVE_MEDIC, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 358, turn: 107406, side: 3, bodypart: 1, id: 1000006} - {type: STR_CHURCH_MATRON, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 361, turn: 108306, side: 0, bodypart: 1, id: 1000014} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 376, turn: 112809, side: 0, bodypart: 1, id: 1000015} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 376, turn: 112812, side: 0, bodypart: 1, id: 1000007} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 377, turn: 113110, side: 2, bodypart: 2, id: 1000015} - {type: STR_HUMAN_LABOURER, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 379, turn: 113704, side: 3, bodypart: 1, id: 1000002} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 383, turn: 114903, side: 1, bodypart: 3, id: 1000001} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 383, turn: 114904, side: 1, bodypart: 3, id: 1000001} - {type: STR_SECTOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_SECTOID, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 383, turn: 114912, side: 3, bodypart: 1, id: 1000011} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 384, turn: 115206, side: 2, bodypart: 2, id: 1000006} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 384, turn: 115207, side: 2, bodypart: 2, id: 1000006} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 384, turn: 115207, side: 1, bodypart: 3, id: 1000012} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 384, turn: 115209, side: 0, bodypart: 1, id: 1000013} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 384, turn: 115216, side: 1, bodypart: 3, id: 1000012} - {type: STR_GUILD_MEDIC, rank: STR_LIVE_MEDIC, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 387, turn: 116103, side: 1, bodypart: 3, id: 1000008} - {type: STR_GUILD_MEDIC, rank: STR_LIVE_MEDIC, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 387, turn: 116106, side: 0, bodypart: 1, id: 1000010} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 6, faction: 1, mission: 387, turn: 116109, side: 2, bodypart: 2, id: 1000003} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 388, turn: 116403, side: 1, bodypart: 3, id: 1000005} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 388, turn: 116412, side: 0, bodypart: 1, id: 1000016} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 389, turn: 116706, side: 0, bodypart: 1, id: 1000002} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 390, turn: 117009, side: 3, bodypart: 1, id: 1000003} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BATTO, weaponAmmo: STR_BATTO, status: 6, faction: 1, mission: 391, turn: 117303, side: 1, bodypart: 3, id: 1000008} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BATTO, weaponAmmo: STR_BATTO, status: 7, faction: 1, mission: 391, turn: 117306, side: 1, bodypart: 3, id: 1000010} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BATTO, weaponAmmo: STR_BATTO, status: 6, faction: 1, mission: 391, turn: 117309, side: 0, bodypart: 1, id: 1000009} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 392, turn: 117606, side: 3, bodypart: 1, id: 1000009} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 392, turn: 117609, side: 2, bodypart: 2, id: 1000002} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 392, turn: 117609, side: 2, bodypart: 2, id: 1000013} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 392, turn: 117612, side: 3, bodypart: 1, id: 1000011} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 392, turn: 117612, side: 1, bodypart: 3, id: 1000004} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 392, turn: 117612, side: 2, bodypart: 2, id: 1000014} - {type: STR_HUMAN_NOBLEWOMAN, rank: STR_LIVE_COMMANDER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 394, turn: 118206, side: 0, bodypart: 1, id: 1000005} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 395, turn: 118503, side: 0, bodypart: 1, id: 1000010} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 395, turn: 118503, side: 0, bodypart: 1, id: 1000014} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 395, turn: 118510, side: 0, bodypart: 4, id: 1000014} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 397, turn: 119106, side: 0, bodypart: 1, id: 1000006} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 397, turn: 119112, side: 0, bodypart: 1, id: 1000005} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 6, faction: 1, mission: 397, turn: 119113, side: 0, bodypart: 1, id: 1000005} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 398, turn: 119403, side: 3, bodypart: 1, id: 1000003} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 399, turn: 119703, side: 1, bodypart: 3, id: 1000001} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 399, turn: 119704, side: 1, bodypart: 3, id: 1000001} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 400, turn: 120006, side: 3, bodypart: 4, id: 1000003} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 400, turn: 120015, side: 0, bodypart: 1, id: 1000006} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 401, turn: 120303, side: 3, bodypart: 1, id: 1000004} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 405, turn: 121506, side: 1, bodypart: 3, id: 1000004} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 407, turn: 122103, side: 2, bodypart: 2, id: 1000003} - {type: STR_RET_PEON, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 409, turn: 122703, side: 3, bodypart: 1, id: 1000002} - {type: STR_RET_HYBRID, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 409, turn: 122709, side: 3, bodypart: 1, id: 1000009} - {type: STR_RET_PEON, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 409, turn: 122709, side: 2, bodypart: 2, id: 1000001} - {type: STR_RET_HYBRID, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 409, turn: 122709, side: 0, bodypart: 1, id: 1000010} - {type: STR_RET_SIREN, rank: STR_LIVE_NAVIGATOR, race: STR_RETICULAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 409, turn: 122712, side: 1, bodypart: 3, id: 1000006} - {type: STR_RET_HYBRID, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 6, faction: 1, mission: 409, turn: 122713, side: 0, bodypart: 1, id: 1000010} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 410, turn: 123015, side: 0, bodypart: 1, id: 1000004} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 410, turn: 123019, side: 0, bodypart: 1, id: 1000004} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 411, turn: 123306, side: 3, bodypart: 1, id: 1000002} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 411, turn: 123306, side: 1, bodypart: 3, id: 1000007} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 411, turn: 123309, side: 0, bodypart: 1, id: 1000006} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 412, turn: 123603, side: 3, bodypart: 1, id: 1000012} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 412, turn: 123606, side: 0, bodypart: 1, id: 1000010} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 412, turn: 123612, side: 0, bodypart: 1, id: 1000003} - {type: STR_RYBA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_COBRA_STAFF, weaponAmmo: STR_COBRA_STAFF, status: 6, faction: 1, mission: 492, turn: 147606, side: 3, bodypart: 1, id: 1000004} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 548, turn: 164406, side: 1, bodypart: 3, id: 1000013} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 548, turn: 164415, side: 1, bodypart: 3, id: 1000002} - {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 548, turn: 164418, side: 1, bodypart: 3, id: 1000016} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_INFANTRY_LASER, weaponAmmo: STR_HUNTING_LASER_CLIP, status: 6, faction: 1, mission: 549, turn: 164703, side: 0, bodypart: 1, id: 1000003} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_INFANTRY_LASER, weaponAmmo: STR_HUNTING_LASER_CLIP, status: 6, faction: 1, mission: 549, turn: 164706, side: 0, bodypart: 1, id: 1000004} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_INFANTRY_LASER, weaponAmmo: STR_HUNTING_LASER_CLIP, status: 6, faction: 1, mission: 551, turn: 165303, side: 3, bodypart: 1, id: 1000014} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_INFANTRY_LASER, weaponAmmo: STR_HUNTING_LASER_CLIP, status: 6, faction: 1, mission: 552, turn: 165603, side: 0, bodypart: 1, id: 1000001} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 626, turn: 187803, side: 1, bodypart: 3, id: 1000019} missionIdList: [33, 34, 43, 44, 50, 51, 59, 60, 61, 62, 63, 65, 66, 67, 78, 80, 81, 82, 83, 100, 114, 118, 119, 120, 121, 122, 151, 152, 153, 154, 155, 156, 157, 168, 169, 194, 198, 199, 200, 201, 202, 213, 214, 229, 230, 232, 233, 234, 239, 240, 241, 242, 243, 249, 250, 251, 252, 253, 254, 255, 256, 257, 258, 259, 260, 269, 277, 288, 305, 335, 356, 357, 358, 359, 361, 363, 376, 377, 378, 379, 380, 383, 384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 403, 405, 406, 407, 408, 409, 410, 411, 412, 430, 492, 548, 549, 550, 551, 552, 626] daysWoundedTotal: 185 totalShotByFriendlyCounter: 2 totalShotFriendlyCounter: 4 monthsService: 23 unconciousTotal: 1 shotAtCounterTotal: 93 hitCounterTotal: 41 longDistanceHitCounterTotal: 19 lowAccuracyHitCounterTotal: 2 shotsFiredCounterTotal: 489 shotsLandedCounterTotal: 302 hitCounter5in1Mission: 3 timesWoundedTotal: 17 allAliensKilledTotal: 1 woundsHealedTotal: 6 statGainTotal: 369 braveryGainTotal: 10 previousTransformations: STR_MMA_TRAINING: 1 transformationBonuses: STR_MMA_TRAINING: 1 - type: STR_SOLDIER id: 79 name: Happy Skeleton nationality: 0 initialStats: tu: 77 stamina: 73 health: 54 bravery: 30 reactions: 58 firing: 54 throwing: 41 strength: 32 psiStrength: 48 psiSkill: 0 melee: 51 mana: 43 currentStats: tu: 101 stamina: 151 health: 90 bravery: 90 reactions: 100 firing: 121 throwing: 55 strength: 81 psiStrength: 49 psiSkill: 0 melee: 103 mana: 70 rank: 2 gender: 0 look: 1 lookVariant: 7 missions: 63 kills: 56 stuns: 37 armor: STR_TAC_FULL_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_CANTEEN_WEED, slot: STR_BELT, slotX: 2} - {itemType: STR_CAWS, slot: STR_RIGHT_HAND, ammoItem: STR_CAWS_CLIP_AP, ammoItemSlots: [STR_CAWS_CLIP_AP]} - {itemType: STR_POLICE_SHIELD, slot: STR_LEFT_HAND} - {itemType: STR_SIVALINGA, slot: STR_QD_SLOT} - {itemType: STR_THERMAL_SHIRT, slot: STR_WEAR} - {itemType: STR_BURA, slot: STR_WEAR, slotY: 2} personalEquipmentLayout: - {itemType: STR_ANUS, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_SCOUT_RIFLE, slot: STR_RIGHT_HAND, ammoItem: STR_HUNTING_RIFLE_CLIP, ammoItemSlots: [STR_HUNTING_RIFLE_CLIP]} - {itemType: STR_HUNTING_RIFLE_CLIP, slot: STR_BELT} - {itemType: STR_HUNTING_RIFLE_CLIP, slot: STR_BELT, slotX: 1} - {itemType: STR_GRENADE_FRAG, slot: STR_BELT, slotX: 2} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT, slotX: 3} - {itemType: STR_HELLERIUM_CHARM, slot: STR_WEAR_JEWELRY} personalEquipmentArmor: STR_LEATHER_ARMOR_UC diary: commendations: - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_SNIPER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_SCOUT_RIFLE, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_TANK_KILLER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_RIFLEKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_INFILTRATION_MISSIONS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_WRESTLER_NAME, decorationLevel: 0} killList: - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 7, faction: 1, mission: 90, turn: 27021, side: 0, bodypart: 1, id: 1000018} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 6, faction: 1, mission: 90, turn: 27028, side: 0, bodypart: 1, id: 1000018} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 93, turn: 27906, side: 0, bodypart: 1, id: 1000005} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 93, turn: 27907, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_SCOUT_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 94, turn: 28242, side: 3, bodypart: 1, id: 1000011} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SCOUT_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 97, turn: 29121, side: 2, bodypart: 2, id: 1000004} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SCOUT_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 102, turn: 30610, side: 0, bodypart: 1, id: 1000003} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SCOUT_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 102, turn: 30619, side: 0, bodypart: 1, id: 1000003} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_STUN_BATON, weaponAmmo: STR_STUN_BATON, status: 7, faction: 1, mission: 102, turn: 30624, side: 1, bodypart: 3, id: 1000000} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_STUN_BATON, weaponAmmo: STR_STUN_BATON, status: 7, faction: 1, mission: 102, turn: 30627, side: 0, bodypart: 1, id: 1000001} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_STUN_BATON, weaponAmmo: STR_STUN_BATON, status: 7, faction: 1, mission: 102, turn: 30630, side: 1, bodypart: 3, id: 1000002} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SCOUT_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 111, turn: 33303, side: 0, bodypart: 1, id: 1000017} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SCOUT_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 111, turn: 33309, side: 2, bodypart: 2, id: 1000019} - {type: STR_REBEL_FEMALE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_SCOUT_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 112, turn: 33615, side: 0, bodypart: 1, id: 1000005} - {type: STR_REBEL_BUGEYE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_SCOUT_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 112, turn: 33615, side: 2, bodypart: 2, id: 1000007} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SCOUT_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 113, turn: 33912, side: 2, bodypart: 2, id: 1000006} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SCOUT_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 113, turn: 33913, side: 0, bodypart: 1, id: 1000007} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SCOUT_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 113, turn: 33916, side: 0, bodypart: 1, id: 1000007} - {type: STR_KRAB_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SPEAR, weaponAmmo: STR_SPEAR, status: 6, faction: 1, mission: 119, turn: 35719, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_SCOUT_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 121, turn: 36303, side: 3, bodypart: 1, id: 1000013} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_SCOUT_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 121, turn: 36303, side: 1, bodypart: 0, id: 1000006} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_SCOUT_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 121, turn: 36306, side: 0, bodypart: 1, id: 1000012} - {type: STR_HUMAN_LABOURER_FEM, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 123, turn: 36909, side: 1, bodypart: 3, id: 1000003} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SCOUT_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 124, turn: 37204, side: 0, bodypart: 1, id: 1000005} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SCOUT_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 124, turn: 37206, side: 1, bodypart: 3, id: 1000006} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SCOUT_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 124, turn: 37209, side: 0, bodypart: 1, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SCOUT_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 127, turn: 38109, side: 0, bodypart: 1, id: 1000003} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SCOUT_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 128, turn: 38412, side: 0, bodypart: 1, id: 1000003} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SCOUT_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 129, turn: 38709, side: 0, bodypart: 1, id: 1000026} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SCOUT_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 129, turn: 38727, side: 1, bodypart: 3, id: 1000010} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_DRAGOON_RIFLE, weaponAmmo: STR_DRAGOON_RIFLE_CLIP, status: 7, faction: 1, mission: 167, turn: 50103, side: 2, bodypart: 2, id: 1000012} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_DRAGOON_RIFLE, weaponAmmo: STR_DRAGOON_RIFLE_CLIP, status: 6, faction: 1, mission: 167, turn: 50104, side: 2, bodypart: 2, id: 1000012} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_DRAGOON_RIFLE, weaponAmmo: STR_DRAGOON_RIFLE_CLIP, status: 6, faction: 1, mission: 167, turn: 50112, side: 0, bodypart: 1, id: 1000020} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_DRAGOON_RIFLE, weaponAmmo: STR_DRAGOON_RIFLE_CLIP, status: 6, faction: 1, mission: 177, turn: 53103, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 181, turn: 54303, side: 0, bodypart: 1, id: 1000010} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 181, turn: 54306, side: 3, bodypart: 1, id: 1000005} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 182, turn: 54610, side: 0, bodypart: 1, id: 1000003} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 182, turn: 54616, side: 0, bodypart: 1, id: 1000030} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 182, turn: 54622, side: 0, bodypart: 1, id: 1000025} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 182, turn: 54625, side: 0, bodypart: 1, id: 1000023} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MORTAR, weaponAmmo: STR_MORTAR_SHELL_HE, status: 6, faction: 1, mission: 183, turn: 54906, side: 4, bodypart: 1, id: 1000003} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_MORTAR, weaponAmmo: STR_MORTAR_SHELL_HE, status: 7, faction: 1, mission: 183, turn: 54906, side: 2, bodypart: 2, id: 1000023} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_MORTAR, weaponAmmo: STR_MORTAR_SHELL_HE, status: 6, faction: 1, mission: 183, turn: 54906, side: 0, bodypart: 1, id: 1000027} - {type: STR_HUMAN_NOBLEWOMAN, rank: STR_LIVE_COMMANDER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 213, turn: 63921, side: 3, bodypart: 1, id: 1000010} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 245, turn: 73512, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 245, turn: 73515, side: 0, bodypart: 1, id: 1000000} - {type: STR_SKYFORGE_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_CIVILIAN, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 245, turn: 73537, side: 2, bodypart: 2, id: 1000016} - {type: STR_NTURRET_14MM, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: STR_MORTAR, weaponAmmo: STR_MORTAR_SHELL_HE, status: 6, faction: 1, mission: 245, turn: 73539, side: 4, bodypart: 1, id: 1000017} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_DRAGOON_RIFLE, weaponAmmo: STR_DRAGOON_RIFLE_CLIP, status: 6, faction: 1, mission: 246, turn: 73803, side: 1, bodypart: 3, id: 1000005} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: STR_UAC_RIFLE, weaponAmmo: STR_UAC_CLIP, status: 6, faction: 1, mission: 247, turn: 74130, side: 3, bodypart: 1, id: 1000003} - {type: STR_SECTOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_SECTOID, weapon: STR_UAC_RIFLE, weaponAmmo: STR_UAC_CLIP, status: 7, faction: 1, mission: 267, turn: 80110, side: 0, bodypart: 1, id: 1000008} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UAC_RIFLE, weaponAmmo: STR_UAC_CLIP, status: 6, faction: 1, mission: 268, turn: 80403, side: 2, bodypart: 2, id: 1000001} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_UAC_RIFLE, weaponAmmo: STR_UAC_CLIP, status: 7, faction: 1, mission: 268, turn: 80424, side: 1, bodypart: 3, id: 1000008} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UAC_RIFLE, weaponAmmo: STR_UAC_CLIP, status: 6, faction: 1, mission: 268, turn: 80424, side: 3, bodypart: 1, id: 1000000} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_UAC_RIFLE, weaponAmmo: STR_UAC_CLIP, status: 6, faction: 1, mission: 268, turn: 80427, side: 0, bodypart: 1, id: 1000006} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_UAC_RIFLE, weaponAmmo: STR_UAC_CLIP, status: 6, faction: 1, mission: 268, turn: 80428, side: 1, bodypart: 3, id: 1000008} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_UAC_RIFLE, weaponAmmo: STR_UAC_CLIP, status: 6, faction: 1, mission: 270, turn: 81003, side: 1, bodypart: 3, id: 1000010} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 271, turn: 81303, side: 3, bodypart: 1, id: 1000021} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 7, faction: 1, mission: 271, turn: 81306, side: 1, bodypart: 3, id: 1000014} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 271, turn: 81306, side: 0, bodypart: 1, id: 1000013} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 271, turn: 81309, side: 3, bodypart: 1, id: 1000006} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 271, turn: 81310, side: 1, bodypart: 3, id: 1000014} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 271, turn: 81315, side: 3, bodypart: 1, id: 1000008} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 272, turn: 81606, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 7, faction: 1, mission: 272, turn: 81615, side: 1, bodypart: 3, id: 1000008} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 272, turn: 81622, side: 0, bodypart: 1, id: 1000008} - {type: STR_NTURRET_14MM, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: STR_MORTAR, weaponAmmo: STR_MORTAR_SHELL_HE, status: 6, faction: 1, mission: 272, turn: 81654, side: 4, bodypart: 1, id: 1000018} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 274, turn: 82206, side: 1, bodypart: 3, id: 1000001} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 320, turn: 96012, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 353, turn: 105903, side: 0, bodypart: 0, id: 1000022} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 353, turn: 105907, side: 1, bodypart: 3, id: 1000009} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 7, faction: 1, mission: 354, turn: 106212, side: 0, bodypart: 1, id: 1000014} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 354, turn: 106242, side: 0, bodypart: 1, id: 1000012} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 381, turn: 114309, side: 2, bodypart: 2, id: 1000006} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 7, faction: 1, mission: 381, turn: 114309, side: 2, bodypart: 2, id: 1000012} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 7, faction: 1, mission: 381, turn: 114313, side: 0, bodypart: 1, id: 1000017} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 381, turn: 114322, side: 0, bodypart: 1, id: 1000017} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 381, turn: 114331, side: 2, bodypart: 2, id: 1000012} - {type: STR_GHOST_GAL, rank: STR_LIVE_SOLDIER, race: STR_GHOST, weapon: STR_AIR_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS_SC, status: 7, faction: 1, mission: 492, turn: 147606, side: 4, bodypart: 1, id: 1000007} - {type: STR_GHOST_GAL, rank: STR_LIVE_SOLDIER, race: STR_GHOST, weapon: STR_AIR_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS_SC, status: 7, faction: 1, mission: 492, turn: 147609, side: 4, bodypart: 1, id: 1000008} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 626, turn: 187803, side: 0, bodypart: 1, id: 1000012} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 626, turn: 187806, side: 0, bodypart: 1, id: 1000024} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 626, turn: 187809, side: 1, bodypart: 3, id: 1000023} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 626, turn: 187812, side: 3, bodypart: 1, id: 1000002} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 630, turn: 189003, side: 2, bodypart: 2, id: 1000012} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 630, turn: 189006, side: 0, bodypart: 1, id: 1000027} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_PLUS, weaponAmmo: STR_UNARMED_PLUS, status: 7, faction: 1, mission: 644, turn: 193203, side: 3, bodypart: 1, id: 1000006} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_PLUS, weaponAmmo: STR_UNARMED_PLUS, status: 7, faction: 1, mission: 644, turn: 193203, side: 2, bodypart: 2, id: 1000014} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_PLUS, weaponAmmo: STR_UNARMED_PLUS, status: 7, faction: 1, mission: 644, turn: 193206, side: 2, bodypart: 2, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_PLUS, weaponAmmo: STR_UNARMED_PLUS, status: 7, faction: 1, mission: 644, turn: 193215, side: 0, bodypart: 1, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_PLUS, weaponAmmo: STR_UNARMED_PLUS, status: 7, faction: 1, mission: 644, turn: 193218, side: 3, bodypart: 1, id: 1000019} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_PLUS, weaponAmmo: STR_UNARMED_PLUS, status: 7, faction: 1, mission: 644, turn: 193218, side: 3, bodypart: 1, id: 1000022} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_PLUS, weaponAmmo: STR_UNARMED_PLUS, status: 7, faction: 1, mission: 644, turn: 193218, side: 2, bodypart: 2, id: 1000015} missionIdList: [78, 88, 90, 91, 92, 93, 94, 95, 97, 100, 102, 111, 112, 113, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 146, 167, 172, 175, 176, 177, 181, 182, 183, 194, 207, 213, 245, 246, 247, 253, 257, 266, 267, 268, 269, 270, 271, 272, 273, 274, 320, 335, 353, 354, 380, 381, 450, 492, 626, 630, 644] daysWoundedTotal: 109 totalShotByFriendlyCounter: 2 monthsService: 21 unconciousTotal: 1 shotAtCounterTotal: 62 hitCounterTotal: 22 ironManTotal: 1 longDistanceHitCounterTotal: 7 shotsFiredCounterTotal: 196 shotsLandedCounterTotal: 174 timesWoundedTotal: 12 woundsHealedTotal: 14 statGainTotal: 396 braveryGainTotal: 60 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_MMA_TRAINING: 1 transformationBonuses: STR_GLADIATOR_TRAINING: 1 STR_MMA_TRAINING: 1 - type: STR_SOLDIER id: 51 name: Zion Toad nationality: 0 initialStats: tu: 65 stamina: 37 health: 50 bravery: 70 reactions: 72 firing: 52 throwing: 40 strength: 11 psiStrength: 41 psiSkill: 0 melee: 78 mana: 49 currentStats: tu: 101 stamina: 151 health: 91 bravery: 100 reactions: 102 firing: 120 throwing: 49 strength: 81 psiStrength: 42 psiSkill: 0 melee: 126 mana: 70 rank: 3 gender: 1 look: 2 lookVariant: 19 missions: 94 kills: 74 stuns: 62 armor: STR_SPACE_SUIT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BURA, slot: STR_WEAR, slotY: 2} - {itemType: STR_GRENADE_FRAG, slot: STR_LEFT_SHOULDER, slotX: 1} - {itemType: STR_SHOOTA, slot: STR_RIGHT_HAND, ammoItem: STR_SHOOTA_CLIP, ammoItemSlots: [STR_SHOOTA_CLIP]} - {itemType: STR_THERMAL_SHIRT, slot: STR_WEAR} - {itemType: STR_HELLERIUM_CHARM, slot: STR_WEAR_JEWELRY} diary: commendations: - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_SNIPER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_UNDERSEA_MISSIONS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_WINCHESTER, decorationLevel: 1} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_REVIVE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MAXDAKKA_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_PIRATE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_SHOOTA, decorationLevel: 1} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_WRESTLER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_EUROPE, decorationLevel: 1} - {commendationName: STR_MEDAL_INFILTRATION_MISSIONS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_GLOBETROTTER_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_0G_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CANNONEER_NAME, decorationLevel: 0} killList: - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_CHAINSAW, weaponAmmo: STR_CHAINSAW, status: 7, faction: 1, mission: 43, turn: 12912, side: 0, bodypart: 4, id: 1000008} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_CHAINSAW, weaponAmmo: STR_CHAINSAW, status: 6, faction: 1, mission: 43, turn: 12912, side: 4, bodypart: 1, id: 1000008} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_INCENDIARY_GRENADE, weaponAmmo: STR_INCENDIARY_GRENADE, status: 6, faction: 1, mission: 49, turn: 14722, side: 0, bodypart: 1, id: 1000015} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 49, turn: 14724, side: 2, bodypart: 2, id: 1000007} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 60, turn: 18019, side: 0, bodypart: 1, id: 1000007} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 60, turn: 18028, side: 0, bodypart: 1, id: 1000007} - {type: STR_HUMAN_FEMALE_4, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_CATTLE_PROD, weaponAmmo: STR_CATTLE_PROD, status: 7, faction: 1, mission: 62, turn: 18606, side: 3, bodypart: 1, id: 1000015} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_CATTLE_PROD, weaponAmmo: STR_CATTLE_PROD, status: 7, faction: 1, mission: 62, turn: 18618, side: 0, bodypart: 1, id: 1000002} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_CATTLE_PROD, weaponAmmo: STR_CATTLE_PROD, status: 7, faction: 1, mission: 62, turn: 18621, side: 0, bodypart: 1, id: 1000013} - {type: STR_GIANT_BEETLE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OLD_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 7, faction: 1, mission: 63, turn: 18906, side: 3, bodypart: 1, id: 1000002} - {type: STR_GIANT_BEETLE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OLD_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 6, faction: 1, mission: 63, turn: 18907, side: 3, bodypart: 1, id: 1000002} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SNIPER_RIFLE_LT, weaponAmmo: STR_SNIPER_RIFLE_LT_CLIP, status: 7, faction: 1, mission: 84, turn: 25213, side: 1, bodypart: 3, id: 1000028} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 85, turn: 25507, side: 2, bodypart: 2, id: 1000008} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 85, turn: 25510, side: 2, bodypart: 2, id: 1000013} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 6, faction: 1, mission: 90, turn: 27018, side: 3, bodypart: 1, id: 1000013} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 93, turn: 27909, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 6, faction: 1, mission: 94, turn: 28221, side: 2, bodypart: 2, id: 1000027} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 7, faction: 1, mission: 94, turn: 28224, side: 2, bodypart: 2, id: 1000006} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 6, faction: 1, mission: 94, turn: 28225, side: 2, bodypart: 2, id: 1000006} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 7, faction: 1, mission: 94, turn: 28242, side: 1, bodypart: 3, id: 1000030} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 6, faction: 1, mission: 94, turn: 28246, side: 1, bodypart: 3, id: 1000030} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 7, faction: 1, mission: 97, turn: 29136, side: 0, bodypart: 1, id: 1000008} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 6, faction: 1, mission: 97, turn: 29140, side: 0, bodypart: 1, id: 1000008} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 7, faction: 1, mission: 103, turn: 30906, side: 3, bodypart: 1, id: 1000025} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 6, faction: 1, mission: 104, turn: 31221, side: 3, bodypart: 1, id: 1000008} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 6, faction: 1, mission: 104, turn: 31227, side: 3, bodypart: 1, id: 1000025} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 7, faction: 1, mission: 105, turn: 31527, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 6, faction: 1, mission: 105, turn: 31528, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 7, faction: 1, mission: 105, turn: 31530, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 6, faction: 1, mission: 105, turn: 31537, side: 0, bodypart: 1, id: 1000004} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 6, faction: 1, mission: 106, turn: 31812, side: 1, bodypart: 3, id: 1000006} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 6, faction: 1, mission: 106, turn: 31815, side: 2, bodypart: 2, id: 1000011} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 6, faction: 1, mission: 106, turn: 31836, side: 4, bodypart: 1, id: 1000008} - {type: STR_SHARKMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_SPEAR, weaponAmmo: STR_SPEAR, status: 6, faction: 1, mission: 109, turn: 32709, side: 1, bodypart: 3, id: 1000002} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_RPG, weaponAmmo: STR_SMALL_ROCKET, status: 7, faction: 1, mission: 110, turn: 33003, side: 0, bodypart: 1, id: 1000002} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_RPG, weaponAmmo: STR_SMALL_ROCKET, status: 6, faction: 1, mission: 110, turn: 33013, side: 0, bodypart: 1, id: 1000002} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OLD_MAGNUM, weaponAmmo: STR_OLD_MAGNUM_ROUNDS, status: 6, faction: 1, mission: 111, turn: 33303, side: 0, bodypart: 1, id: 1000013} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OLD_MAGNUM, weaponAmmo: STR_OLD_MAGNUM_ROUNDS, status: 6, faction: 1, mission: 111, turn: 33303, side: 2, bodypart: 2, id: 1000002} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OLD_MAGNUM, weaponAmmo: STR_OLD_MAGNUM_ROUNDS, status: 6, faction: 1, mission: 111, turn: 33306, side: 3, bodypart: 1, id: 1000010} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OLD_MAGNUM, weaponAmmo: STR_OLD_MAGNUM_ROUNDS, status: 6, faction: 1, mission: 111, turn: 33309, side: 0, bodypart: 1, id: 1000018} - {type: STR_REBEL_FEMALE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 112, turn: 33609, side: 3, bodypart: 4, id: 1000004} - {type: STR_REBEL_FEMALE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 6, faction: 1, mission: 112, turn: 33622, side: 3, bodypart: 4, id: 1000004} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 114, turn: 34212, side: 3, bodypart: 1, id: 1000005} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 115, turn: 34506, side: 1, bodypart: 3, id: 1000007} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 6, faction: 1, mission: 115, turn: 34518, side: 2, bodypart: 2, id: 1000002} - {type: STR_REBEL_BUGEYE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 117, turn: 35115, side: 0, bodypart: 1, id: 1000005} - {type: STR_KRAB_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_XBOW, weaponAmmo: STR_XBOW_QUIVER, status: 6, faction: 1, mission: 119, turn: 35716, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 6, faction: 1, mission: 121, turn: 36306, side: 1, bodypart: 3, id: 1000011} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 122, turn: 36603, side: 0, bodypart: 1, id: 1000003} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 6, faction: 1, mission: 124, turn: 37204, side: 1, bodypart: 3, id: 1000004} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 7, faction: 1, mission: 124, turn: 37209, side: 0, bodypart: 1, id: 1000012} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 6, faction: 1, mission: 125, turn: 37509, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 6, faction: 1, mission: 128, turn: 38403, side: 0, bodypart: 1, id: 1000011} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 6, faction: 1, mission: 128, turn: 38415, side: 0, bodypart: 1, id: 1000024} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 7, faction: 1, mission: 128, turn: 38419, side: 2, bodypart: 2, id: 1000020} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 6, faction: 1, mission: 128, turn: 38428, side: 2, bodypart: 2, id: 1000020} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 136, turn: 40803, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 136, turn: 40803, side: 1, bodypart: 3, id: 1000003} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 137, turn: 41103, side: 0, bodypart: 1, id: 1000000} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 139, turn: 41725, side: 0, bodypart: 1, id: 1000019} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 139, turn: 41740, side: 2, bodypart: 2, id: 1000029} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 139, turn: 41743, side: 0, bodypart: 1, id: 1000025} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 140, turn: 42010, side: 1, bodypart: 3, id: 1000011} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 140, turn: 42010, side: 2, bodypart: 2, id: 1000018} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 140, turn: 42018, side: 2, bodypart: 4, id: 1000014} - {type: STR_NARLOCK_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NARLOCKS, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 141, turn: 42303, side: 1, bodypart: 3, id: 1000000} - {type: STR_NARLOCK_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NARLOCKS, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 141, turn: 42306, side: 0, bodypart: 1, id: 1000003} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 151, turn: 45309, side: 0, bodypart: 1, id: 1000016} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 151, turn: 45315, side: 2, bodypart: 2, id: 1000003} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 151, turn: 45325, side: 2, bodypart: 2, id: 1000003} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 151, turn: 45333, side: 1, bodypart: 3, id: 1000001} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 152, turn: 45609, side: 3, bodypart: 1, id: 1000009} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 153, turn: 45918, side: 0, bodypart: 1, id: 1000019} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 153, turn: 45919, side: 0, bodypart: 1, id: 1000019} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 155, turn: 46509, side: 0, bodypart: 1, id: 1000009} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO_SLAYER, status: 6, faction: 1, mission: 156, turn: 46803, side: 1, bodypart: 3, id: 1000002} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 157, turn: 47107, side: 0, bodypart: 1, id: 1000012} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 157, turn: 47107, side: 0, bodypart: 1, id: 1000001} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 157, turn: 47109, side: 0, bodypart: 1, id: 1000006} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 157, turn: 47109, side: 1, bodypart: 3, id: 1000016} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 157, turn: 47112, side: 2, bodypart: 2, id: 1000021} - {type: STR_RYBA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_XBOW, weaponAmmo: STR_XBOW_QUIVER, status: 6, faction: 1, mission: 158, turn: 47412, side: 0, bodypart: 1, id: 1000000} - {type: STR_RYBA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_XBOW, weaponAmmo: STR_XBOW_QUIVER, status: 6, faction: 1, mission: 158, turn: 47416, side: 0, bodypart: 1, id: 1000003} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO_SLAYER, status: 6, faction: 1, mission: 159, turn: 47704, side: 0, bodypart: 1, id: 1000003} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO_SLAYER, status: 6, faction: 1, mission: 159, turn: 47721, side: 0, bodypart: 1, id: 1000001} - {type: STR_CHURCH_MATRON, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 159, turn: 47727, side: 2, bodypart: 2, id: 1000016} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 159, turn: 47733, side: 3, bodypart: 1, id: 1000018} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RPG, weaponAmmo: STR_SMALL_ROCKET, status: 6, faction: 1, mission: 160, turn: 48003, side: 0, bodypart: 1, id: 1000026} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 160, turn: 48010, side: 0, bodypart: 1, id: 1000047} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_RPG, weaponAmmo: STR_SMALL_ROCKET, status: 6, faction: 1, mission: 160, turn: 48012, side: 4, bodypart: 1, id: 1000004} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 164, turn: 49206, side: 1, bodypart: 3, id: 1000000} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 164, turn: 49209, side: 0, bodypart: 1, id: 1000026} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 165, turn: 49509, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 166, turn: 49812, side: 1, bodypart: 3, id: 1000024} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 166, turn: 49818, side: 2, bodypart: 2, id: 1000001} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 166, turn: 49819, side: 2, bodypart: 2, id: 1000001} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 167, turn: 50112, side: 0, bodypart: 1, id: 1000018} - {type: STR_HUMAN_FEMALE_4, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 168, turn: 50410, side: 2, bodypart: 2, id: 1000001} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 169, turn: 50710, side: 0, bodypart: 1, id: 1000013} - {type: STR_REBEL_FEMALE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 177, turn: 53103, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_BAD_TOUCH, weaponAmmo: AUX_BAD_TOUCH, status: 7, faction: 1, mission: 181, turn: 54303, side: 1, bodypart: 3, id: 1000023} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_BAD_TOUCH, weaponAmmo: AUX_BAD_TOUCH, status: 7, faction: 1, mission: 181, turn: 54306, side: 0, bodypart: 1, id: 1000009} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_BAD_TOUCH, weaponAmmo: AUX_BAD_TOUCH, status: 7, faction: 1, mission: 181, turn: 54309, side: 3, bodypart: 1, id: 1000012} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 197, turn: 59121, side: 3, bodypart: 1, id: 1000001} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 257, turn: 77109, side: 0, bodypart: 1, id: 1000036} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 257, turn: 77116, side: 0, bodypart: 1, id: 1000036} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_QUARTERSTAFF, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 430, turn: 129009, side: 2, bodypart: 2, id: 1000012} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_QUARTERSTAFF, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 430, turn: 129012, side: 1, bodypart: 3, id: 1000008} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_QUARTERSTAFF, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 430, turn: 129012, side: 0, bodypart: 5, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 430, turn: 129022, side: 3, bodypart: 1, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 430, turn: 129022, side: 2, bodypart: 4, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 430, turn: 129022, side: 2, bodypart: 4, id: 1000006} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 430, turn: 129025, side: 2, bodypart: 4, id: 1000010} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_QUARTERSTAFF, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 430, turn: 129027, side: 1, bodypart: 3, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_QUARTERSTAFF, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 430, turn: 129033, side: 0, bodypart: 1, id: 1000015} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_QUARTERSTAFF, weaponAmmo: STR_QUARTERSTAFF, status: 7, faction: 1, mission: 430, turn: 129040, side: 1, bodypart: 3, id: 1000016} - {type: STR_GHOST_GAL, rank: STR_LIVE_SOLDIER, race: STR_GHOST, weapon: STR_AIR_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS_SC, status: 7, faction: 1, mission: 492, turn: 147609, side: 4, bodypart: 1, id: 1000009} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_PLUS, weaponAmmo: STR_UNARMED_PLUS, status: 7, faction: 1, mission: 626, turn: 187804, side: 0, bodypart: 1, id: 1000008} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_PLUS, weaponAmmo: STR_UNARMED_PLUS, status: 7, faction: 1, mission: 626, turn: 187806, side: 2, bodypart: 2, id: 1000005} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_PLUS, weaponAmmo: STR_UNARMED_PLUS, status: 7, faction: 1, mission: 626, turn: 187807, side: 1, bodypart: 3, id: 1000004} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_PLUS, weaponAmmo: STR_UNARMED_PLUS, status: 7, faction: 1, mission: 626, turn: 187807, side: 1, bodypart: 3, id: 1000018} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_PLUS, weaponAmmo: STR_UNARMED_PLUS, status: 7, faction: 1, mission: 626, turn: 187807, side: 3, bodypart: 1, id: 1000001} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_PLUS, weaponAmmo: STR_UNARMED_PLUS, status: 7, faction: 1, mission: 626, turn: 187809, side: 0, bodypart: 1, id: 1000022} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 630, turn: 189003, side: 3, bodypart: 1, id: 1000014} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 630, turn: 189003, side: 0, bodypart: 1, id: 1000032} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 7, faction: 1, mission: 630, turn: 189006, side: 0, bodypart: 1, id: 1000022} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 630, turn: 189007, side: 0, bodypart: 1, id: 1000022} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 630, turn: 189009, side: 2, bodypart: 2, id: 1000007} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_HEAVY_LASER_PIR, weaponAmmo: STR_HEAVY_LASER_CLIP_HI, status: 6, faction: 1, mission: 643, turn: 192903, side: 3, bodypart: 1, id: 1000008} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_HEAVY_LASER_PIR, weaponAmmo: STR_HEAVY_LASER_CLIP_HI, status: 6, faction: 1, mission: 643, turn: 192912, side: 3, bodypart: 1, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 644, turn: 193203, side: 1, bodypart: 3, id: 1000021} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 644, turn: 193204, side: 0, bodypart: 1, id: 1000000} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 644, turn: 193204, side: 2, bodypart: 2, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 644, turn: 193204, side: 1, bodypart: 3, id: 1000005} missionIdList: [43, 44, 48, 49, 58, 59, 60, 61, 62, 63, 65, 66, 67, 84, 85, 86, 87, 88, 90, 91, 92, 93, 94, 95, 97, 100, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 114, 115, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 134, 135, 136, 137, 138, 139, 140, 141, 142, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 163, 164, 165, 166, 167, 168, 169, 170, 177, 181, 196, 197, 207, 231, 253, 257, 335, 363, 380, 430, 492, 626, 630, 643, 644] daysWoundedTotal: 141 totalShotByFriendlyCounter: 2 monthsService: 23 unconciousTotal: 2 shotAtCounterTotal: 74 hitCounterTotal: 26 longDistanceHitCounterTotal: 17 lowAccuracyHitCounterTotal: 3 shotsFiredCounterTotal: 297 shotsLandedCounterTotal: 197 shotAtCounter10in1Mission: 1 hitCounter5in1Mission: 1 timesWoundedTotal: 14 woundsHealedTotal: 18 statGainTotal: 441 revivedUnitTotal: 2 revivedSoldierTotal: 1 revivedHostileTotal: 1 braveryGainTotal: 30 globeTrotter: true previousTransformations: STR_MMA_TRAINING: 1 transformationBonuses: STR_MMA_TRAINING: 1 - type: STR_SOLDIER id: 44 name: Tasty Sakura nationality: 0 initialStats: tu: 76 stamina: 64 health: 51 bravery: 60 reactions: 59 firing: 65 throwing: 63 strength: 23 psiStrength: 59 psiSkill: 0 melee: 45 mana: 47 currentStats: tu: 101 stamina: 150 health: 90 bravery: 100 reactions: 100 firing: 121 throwing: 75 strength: 81 psiStrength: 60 psiSkill: 0 melee: 87 mana: 70 rank: 2 gender: 0 look: 2 lookVariant: 7 missions: 119 kills: 113 stuns: 53 armor: STR_SPACE_SUIT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_A_SPACE_TOWEL, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_BURA, slot: STR_WEAR} - {itemType: STR_GAS_GRENADE, slot: STR_BELT, slotX: 3} - {itemType: STR_GRENADE_FRAG, slot: STR_LEFT_SHOULDER, slotX: 1} - {itemType: STR_HELLERIUM_CHARM, slot: STR_WEAR_JEWELRY} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT, slotX: 2, slotY: 1} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_RIGHT_SHOULDER, slotX: 1} - {itemType: STR_LASER_RIFLE, slot: STR_RIGHT_HAND} - {itemType: STR_THERMAL_SHIRT, slot: STR_WEAR, slotY: 1} - {itemType: STR_HEAVY_PISTOL_CLIP, slot: STR_BELT} - {itemType: STR_HEAVY_PISTOL_CLIP, slot: STR_BELT, slotX: 1} - {itemType: STR_HEAVY_PISTOL_CLIP, slot: STR_BELT, slotX: 2} diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_SNIPER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_MAXDAKKA_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_PIRATE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_BOMBER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CANNONEER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_QUADKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_RACE_KILLS_NAME, noun: STR_BANDIT, decorationLevel: 1} - {commendationName: STR_MEDAL_UNDERSEA_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_BANDITCHATCHER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_0G_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_ASSAULTER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_EUROPE, decorationLevel: 2} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_INFILTRATION_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_RIFLEKILL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_LASERKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_LASER_RIFLE, decorationLevel: 2} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_WRESTLER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} killList: - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 44, turn: 13203, side: 1, bodypart: 3, id: 1000005} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 46, turn: 13807, side: 3, bodypart: 1, id: 1000005} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 46, turn: 13827, side: 1, bodypart: 3, id: 1000011} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 47, turn: 14103, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 48, turn: 14418, side: 1, bodypart: 3, id: 1000002} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 48, turn: 14422, side: 1, bodypart: 3, id: 1000002} - {type: STR_REBEL_BUGEYE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 48, turn: 14433, side: 0, bodypart: 1, id: 1000007} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 49, turn: 14733, side: 0, bodypart: 1, id: 1000006} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 51, turn: 15306, side: 0, bodypart: 1, id: 1000003} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 51, turn: 15307, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 51, turn: 15309, side: 0, bodypart: 1, id: 1000026} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 51, turn: 15312, side: 1, bodypart: 3, id: 1000022} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 58, turn: 17403, side: 3, bodypart: 1, id: 1000008} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 58, turn: 17404, side: 3, bodypart: 1, id: 1000008} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 58, turn: 17409, side: 0, bodypart: 1, id: 1000016} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 58, turn: 17418, side: 0, bodypart: 1, id: 1000003} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 60, turn: 18003, side: 2, bodypart: 2, id: 1000012} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 7, faction: 1, mission: 60, turn: 18024, side: 0, bodypart: 1, id: 1000005} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 60, turn: 18028, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 69, turn: 20703, side: 0, bodypart: 1, id: 1000012} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 73, turn: 21906, side: 0, bodypart: 1, id: 1000026} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 73, turn: 21907, side: 0, bodypart: 1, id: 1000026} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 78, turn: 23406, side: 1, bodypart: 3, id: 1000050} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 78, turn: 23409, side: 3, bodypart: 1, id: 1000002} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 78, turn: 23416, side: 3, bodypart: 1, id: 1000002} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 78, turn: 23421, side: 0, bodypart: 1, id: 1000037} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 78, turn: 23427, side: 0, bodypart: 1, id: 1000053} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 78, turn: 23430, side: 0, bodypart: 1, id: 1000036} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 78, turn: 23433, side: 0, bodypart: 1, id: 1000041} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 79, turn: 23712, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 7, faction: 1, mission: 85, turn: 25507, side: 0, bodypart: 5, id: 1000004} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 6, faction: 1, mission: 85, turn: 25510, side: 0, bodypart: 5, id: 1000004} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 113, turn: 33921, side: 0, bodypart: 1, id: 1000005} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SNIPER_RIFLE_LT, weaponAmmo: STR_SNIPER_RIFLE_LT_CLIP, status: 6, faction: 1, mission: 121, turn: 36303, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_SNIPER_RIFLE_LT, weaponAmmo: STR_SNIPER_RIFLE_LT_CLIP, status: 6, faction: 1, mission: 121, turn: 36309, side: 0, bodypart: 1, id: 1000007} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_SNIPER_RIFLE_LT, weaponAmmo: STR_SNIPER_RIFLE_LT_CLIP, status: 6, faction: 1, mission: 121, turn: 36312, side: 0, bodypart: 1, id: 1000014} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_HMG, weaponAmmo: STR_HMG_CLIP, status: 7, faction: 1, mission: 122, turn: 36615, side: 2, bodypart: 2, id: 1000006} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_HMG, weaponAmmo: STR_HMG_CLIP, status: 6, faction: 1, mission: 122, turn: 36616, side: 2, bodypart: 2, id: 1000006} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 124, turn: 37203, side: 2, bodypart: 2, id: 1000003} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 125, turn: 37503, side: 0, bodypart: 1, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 126, turn: 37815, side: 3, bodypart: 1, id: 1000008} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 127, turn: 38109, side: 1, bodypart: 3, id: 1000006} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 128, turn: 38406, side: 2, bodypart: 2, id: 1000014} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 128, turn: 38412, side: 0, bodypart: 1, id: 1000010} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 128, turn: 38418, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 128, turn: 38421, side: 2, bodypart: 2, id: 1000019} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 128, turn: 38427, side: 0, bodypart: 1, id: 1000016} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 129, turn: 38709, side: 0, bodypart: 4, id: 1000020} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 129, turn: 38719, side: 1, bodypart: 3, id: 1000022} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 129, turn: 38721, side: 0, bodypart: 1, id: 1000018} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 130, turn: 39006, side: 1, bodypart: 3, id: 1000014} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 130, turn: 39015, side: 2, bodypart: 2, id: 1000011} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 130, turn: 39024, side: 0, bodypart: 1, id: 1000007} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 7, faction: 1, mission: 131, turn: 39303, side: 0, bodypart: 1, id: 1000003} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 7, faction: 1, mission: 131, turn: 39306, side: 2, bodypart: 2, id: 1000008} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 131, turn: 39307, side: 2, bodypart: 2, id: 1000008} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 7, faction: 1, mission: 131, turn: 39309, side: 3, bodypart: 1, id: 1000006} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 131, turn: 39313, side: 0, bodypart: 1, id: 1000003} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 131, turn: 39319, side: 3, bodypart: 1, id: 1000006} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_OLD_SNIPER_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 6, faction: 1, mission: 149, turn: 44721, side: 0, bodypart: 1, id: 1000012} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_OLD_SNIPER_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 6, faction: 1, mission: 149, turn: 44775, side: 0, bodypart: 1, id: 1000009} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_OLD_SNIPER_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 6, faction: 1, mission: 150, turn: 45003, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_MORTAR, weaponAmmo: STR_MORTAR_SHELL_HE, status: 6, faction: 1, mission: 160, turn: 48006, side: 4, bodypart: 1, id: 1000008} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_MORTAR, weaponAmmo: STR_MORTAR_SHELL_HE, status: 6, faction: 1, mission: 160, turn: 48006, side: 0, bodypart: 1, id: 1000012} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_MORTAR, weaponAmmo: STR_MORTAR_SHELL_HE, status: 6, faction: 1, mission: 160, turn: 48006, side: 2, bodypart: 2, id: 1000031} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_MORTAR, weaponAmmo: STR_MORTAR_SHELL_HE, status: 6, faction: 1, mission: 160, turn: 48006, side: 3, bodypart: 1, id: 1000035} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_MORTAR, weaponAmmo: STR_MORTAR_SHELL_HE, status: 7, faction: 1, mission: 160, turn: 48006, side: 4, bodypart: 1, id: 1000036} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_MORTAR, weaponAmmo: STR_MORTAR_SHELL_HE, status: 6, faction: 1, mission: 160, turn: 48012, side: 4, bodypart: 1, id: 1000002} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_MORTAR, weaponAmmo: STR_MORTAR_SHELL_HE, status: 6, faction: 1, mission: 160, turn: 48012, side: 4, bodypart: 1, id: 1000022} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_MORTAR, weaponAmmo: STR_MORTAR_SHELL_HE, status: 6, faction: 1, mission: 160, turn: 48012, side: 0, bodypart: 1, id: 1000028} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_MORTAR, weaponAmmo: STR_MORTAR_SHELL_HE, status: 6, faction: 1, mission: 160, turn: 48012, side: 3, bodypart: 1, id: 1000030} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_MORTAR, weaponAmmo: STR_MORTAR_SHELL_HE, status: 6, faction: 1, mission: 160, turn: 48012, side: 3, bodypart: 1, id: 1000034} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_MORTAR, weaponAmmo: STR_MORTAR_SHELL_HE, status: 7, faction: 1, mission: 160, turn: 48016, side: 0, bodypart: 1, id: 1000020} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_MORTAR, weaponAmmo: STR_MORTAR_SHELL_HE, status: 7, faction: 1, mission: 160, turn: 48019, side: 2, bodypart: 2, id: 1000024} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_MORTAR, weaponAmmo: STR_MORTAR_SHELL_HE, status: 6, faction: 1, mission: 160, turn: 48019, side: 0, bodypart: 1, id: 1000036} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 7, faction: 1, mission: 162, turn: 48603, side: 0, bodypart: 1, id: 1000001} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 6, faction: 1, mission: 162, turn: 48604, side: 0, bodypart: 1, id: 1000001} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 164, turn: 49209, side: 0, bodypart: 1, id: 1000009} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 164, turn: 49212, side: 2, bodypart: 2, id: 1000014} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 164, turn: 49213, side: 0, bodypart: 1, id: 1000008} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 164, turn: 49221, side: 1, bodypart: 3, id: 1000025} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 164, turn: 49227, side: 3, bodypart: 1, id: 1000003} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 168, turn: 50412, side: 3, bodypart: 1, id: 1000003} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 7, faction: 1, mission: 169, turn: 50706, side: 2, bodypart: 2, id: 1000009} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 169, turn: 50707, side: 2, bodypart: 2, id: 1000009} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 7, faction: 1, mission: 170, turn: 51012, side: 0, bodypart: 1, id: 1000000} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 170, turn: 51012, side: 3, bodypart: 1, id: 1000001} - {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 170, turn: 51021, side: 1, bodypart: 3, id: 1000004} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 170, turn: 51022, side: 0, bodypart: 1, id: 1000000} - {type: STR_REBEL_BUGEYE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 177, turn: 53109, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 181, turn: 54303, side: 1, bodypart: 3, id: 1000016} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 181, turn: 54303, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 181, turn: 54306, side: 0, bodypart: 1, id: 1000006} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 181, turn: 54306, side: 3, bodypart: 1, id: 1000020} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 181, turn: 54306, side: 3, bodypart: 1, id: 1000019} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 181, turn: 54306, side: 3, bodypart: 1, id: 1000002} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 253, turn: 75906, side: 0, bodypart: 1, id: 1000020} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 253, turn: 75906, side: 0, bodypart: 1, id: 1000016} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 325, turn: 97506, side: 3, bodypart: 1, id: 1000003} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 7, faction: 1, mission: 327, turn: 98118, side: 0, bodypart: 1, id: 1000018} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 327, turn: 98119, side: 0, bodypart: 1, id: 1000018} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 7, faction: 1, mission: 327, turn: 98122, side: 1, bodypart: 3, id: 1000001} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 328, turn: 98406, side: 2, bodypart: 2, id: 1000000} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 328, turn: 98412, side: 3, bodypart: 1, id: 1000001} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 329, turn: 98703, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 329, turn: 98712, side: 3, bodypart: 1, id: 1000007} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 329, turn: 98712, side: 1, bodypart: 3, id: 1000008} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 330, turn: 99006, side: 2, bodypart: 2, id: 1000004} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 330, turn: 99027, side: 2, bodypart: 2, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 7, faction: 1, mission: 333, turn: 99906, side: 2, bodypart: 2, id: 1000006} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 333, turn: 99906, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 7, faction: 1, mission: 540, turn: 162006, side: 3, bodypart: 1, id: 1000013} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 540, turn: 162016, side: 3, bodypart: 1, id: 1000013} - {type: STR_SKYFORGE_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_CIVILIAN, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 540, turn: 162034, side: 3, bodypart: 0, id: 1000015} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 543, turn: 162903, side: 1, bodypart: 3, id: 1000016} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 544, turn: 163206, side: 0, bodypart: 1, id: 1000012} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 544, turn: 163207, side: 0, bodypart: 1, id: 1000008} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 7, faction: 1, mission: 544, turn: 163210, side: 0, bodypart: 1, id: 1000010} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 7, faction: 1, mission: 547, turn: 164106, side: 1, bodypart: 3, id: 1000003} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 547, turn: 164110, side: 1, bodypart: 3, id: 1000003} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 548, turn: 164415, side: 2, bodypart: 2, id: 1000009} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 549, turn: 164703, side: 3, bodypart: 1, id: 1000001} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 551, turn: 165306, side: 1, bodypart: 3, id: 1000001} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 552, turn: 165612, side: 0, bodypart: 1, id: 1000011} - {type: STR_LOBSTERMAN_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEPTH_DWELLER, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 596, turn: 178803, side: 3, bodypart: 1, id: 1000021} - {type: STR_LOBSTERMAN_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEPTH_DWELLER, weapon: STR_GAS_GRENADE, weaponAmmo: STR_GAS_GRENADE, status: 6, faction: 1, mission: 596, turn: 178809, side: 0, bodypart: 1, id: 1000017} - {type: STR_BANDIT_HITMAN, rank: STR_LIVE_MEDIC, race: STR_BANDIT, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 597, turn: 179118, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 597, turn: 179121, side: 0, bodypart: 1, id: 1000004} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 598, turn: 179403, side: 3, bodypart: 1, id: 1000005} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 601, turn: 180304, side: 1, bodypart: 3, id: 1000002} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 601, turn: 180307, side: 0, bodypart: 1, id: 1000008} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 601, turn: 180307, side: 1, bodypart: 3, id: 1000020} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 601, turn: 180310, side: 1, bodypart: 3, id: 1000016} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 601, turn: 180310, side: 2, bodypart: 2, id: 1000018} - {type: STR_APOC_DISCIPLE, rank: STR_LIVE_MEDIC, race: STR_APOCALYPSE_CULT, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 601, turn: 180310, side: 3, bodypart: 1, id: 1000029} - {type: STR_APOC_SADIST, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 601, turn: 180316, side: 0, bodypart: 1, id: 1000025} - {type: STR_GUILD_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 604, turn: 181209, side: 1, bodypart: 3, id: 1000000} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 607, turn: 182103, side: 3, bodypart: 1, id: 1000004} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 7, faction: 1, mission: 608, turn: 182403, side: 1, bodypart: 3, id: 1000009} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 608, turn: 182410, side: 1, bodypart: 3, id: 1000009} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 609, turn: 182706, side: 1, bodypart: 3, id: 1000015} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 609, turn: 182713, side: 0, bodypart: 1, id: 1000025} - {type: STR_RAIDER_FIREBAT, rank: STR_LIVE_COMMANDER, race: STR_RAIDER, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 7, faction: 1, mission: 610, turn: 183018, side: 2, bodypart: 2, id: 1000016} - {type: STR_RAIDER_FIREBAT, rank: STR_LIVE_COMMANDER, race: STR_RAIDER, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 610, turn: 183022, side: 2, bodypart: 2, id: 1000016} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 611, turn: 183310, side: 0, bodypart: 1, id: 1000017} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 7, faction: 1, mission: 612, turn: 183603, side: 1, bodypart: 3, id: 1000002} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 612, turn: 183606, side: 0, bodypart: 1, id: 1000003} - {type: STR_RAIDER_HUMONGOUS, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 612, turn: 183609, side: 0, bodypart: 1, id: 1000033} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 612, turn: 183612, side: 0, bodypart: 1, id: 1000042} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 612, turn: 183613, side: 1, bodypart: 3, id: 1000002} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 612, turn: 183618, side: 3, bodypart: 1, id: 1000027} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 614, turn: 184204, side: 0, bodypart: 1, id: 1000010} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 615, turn: 184503, side: 3, bodypart: 1, id: 1000004} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 615, turn: 184506, side: 0, bodypart: 1, id: 1000002} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 615, turn: 184507, side: 0, bodypart: 1, id: 1000027} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 618, turn: 185406, side: 0, bodypart: 1, id: 1000014} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 619, turn: 185703, side: 0, bodypart: 1, id: 1000006} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 619, turn: 185736, side: 2, bodypart: 2, id: 1000012} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 620, turn: 186003, side: 1, bodypart: 3, id: 1000002} - {type: STR_SMUGGLER_CATGIRL, rank: STR_LIVE_NAVIGATOR, race: STR_SMUGGLER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 620, turn: 186012, side: 3, bodypart: 1, id: 1000007} - {type: STR_SMUGGLER_CATGIRL, rank: STR_LIVE_NAVIGATOR, race: STR_SMUGGLER, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 620, turn: 186016, side: 0, bodypart: 1, id: 1000006} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 643, turn: 192912, side: 3, bodypart: 1, id: 1000001} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 643, turn: 192915, side: 3, bodypart: 5, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 644, turn: 193203, side: 0, bodypart: 1, id: 1000013} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 644, turn: 193206, side: 3, bodypart: 1, id: 1000018} missionIdList: [43, 44, 45, 46, 47, 48, 49, 51, 52, 58, 59, 60, 61, 68, 69, 71, 73, 74, 75, 76, 77, 78, 79, 82, 83, 85, 100, 113, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 143, 144, 145, 147, 148, 149, 150, 160, 161, 162, 163, 164, 168, 169, 170, 177, 181, 189, 190, 191, 231, 253, 257, 325, 326, 327, 328, 329, 330, 331, 332, 333, 335, 363, 380, 492, 540, 542, 543, 544, 545, 546, 547, 548, 549, 550, 551, 552, 595, 596, 597, 598, 599, 600, 601, 602, 603, 604, 605, 607, 608, 609, 610, 611, 612, 613, 614, 615, 616, 617, 618, 619, 620, 643, 644] daysWoundedTotal: 184 totalShotByFriendlyCounter: 4 totalShotFriendlyCounter: 1 monthsService: 23 unconciousTotal: 1 shotAtCounterTotal: 140 hitCounterTotal: 74 longDistanceHitCounterTotal: 25 lowAccuracyHitCounterTotal: 8 shotsFiredCounterTotal: 559 shotsLandedCounterTotal: 335 shotAtCounter10in1Mission: 4 hitCounter5in1Mission: 7 timesWoundedTotal: 19 woundsHealedTotal: 19 statGainTotal: 387 braveryGainTotal: 40 previousTransformations: STR_MMA_TRAINING: 1 transformationBonuses: STR_MMA_TRAINING: 1 - type: STR_SOLDIER id: 5 name: Orange Kara + nationality: 0 initialStats: tu: 79 stamina: 42 health: 56 bravery: 70 reactions: 56 firing: 53 throwing: 52 strength: 17 psiStrength: 61 psiSkill: 0 melee: 60 mana: 43 currentStats: tu: 101 stamina: 151 health: 90 bravery: 100 reactions: 98 firing: 85 throwing: 92 strength: 81 psiStrength: 62 psiSkill: 0 melee: 81 mana: 70 rank: 4 gender: 1 look: 2 lookVariant: 31 missions: 81 kills: 93 stuns: 39 armor: STR_PIR_CASTAWAY_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BOW_NEON, slot: STR_RIGHT_HAND} - {itemType: STR_CANTEEN_WEED, slot: STR_BELT, slotX: 2} - {itemType: STR_CIGS, slot: STR_LEFT_LEG, slotX: 1} - {itemType: STR_GAS_MASK, slot: STR_WEAR_HAT} - {itemType: STR_HELLERIUM_CHARM, slot: STR_WEAR_JEWELRY} - {itemType: STR_SIVALINGA, slot: STR_QD_SLOT} - {itemType: STR_BURA, slot: STR_WEAR} - {itemType: STR_LINGERIE, slot: STR_WEAR, slotY: 1} personalEquipmentLayout: - {itemType: STR_BANDAGE, slot: STR_QD_SLOT} - {itemType: STR_BOW_H, slot: STR_RIGHT_HAND, ammoItem: STR_BOW_H_QUIVER_FIRE, ammoItemSlots: [STR_BOW_H_QUIVER_FIRE]} - {itemType: STR_CIGS, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_GRENADE, slot: STR_BELT} - {itemType: STR_MOONSHINE, slot: STR_BACK_PACK, slotX: 3} - {itemType: STR_MEDIPACK, slot: STR_BELT, slotX: 2} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT, slotX: 1} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BACK_PACK, slotX: 1} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_BOW_H_QUIVER_FIRE, slot: STR_BACK_PACK, slotX: 1, slotY: 1} personalEquipmentArmor: STR_BASIC_ARMOR_UC diary: commendations: - {commendationName: STR_MEDAL_ORIGINAL8_NAME, noun: NoNoun, decorationLevel: 0} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_PRIMAL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_ARCHER_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_BOW_H, decorationLevel: 3} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_TANK_KILLER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_INFILTRATION_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERSEA_MISSIONS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_EUROPE, decorationLevel: 1} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_BOW_NEON, decorationLevel: 0} killList: - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 0, turn: 15, side: 0, bodypart: 1, id: 1000000} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_PRIMITIVE, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 4, turn: 1221, side: 3, bodypart: 1, id: 1000006} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_PRIMITIVE, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 4, turn: 1222, side: 3, bodypart: 1, id: 1000006} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_LASER_PISTOL_MINI, weaponAmmo: STR_LASER_PISTOL_MINI, status: 7, faction: 1, mission: 5, turn: 1506, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_LASER_PISTOL_MINI, weaponAmmo: STR_LASER_PISTOL_MINI, status: 7, faction: 1, mission: 5, turn: 1509, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_LASER_PISTOL_MINI, weaponAmmo: STR_LASER_PISTOL_MINI, status: 6, faction: 1, mission: 5, turn: 1510, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_LASER_PISTOL_MINI, weaponAmmo: STR_LASER_PISTOL_MINI, status: 6, faction: 1, mission: 5, turn: 1510, side: 0, bodypart: 1, id: 1000001} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_JAVELINS_PRIMITIVE, weaponAmmo: STR_JAVELINS_PRIMITIVE, status: 6, faction: 1, mission: 6, turn: 1806, side: 0, bodypart: 1, id: 1000012} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_JAVELINS_PRIMITIVE, weaponAmmo: STR_JAVELINS_PRIMITIVE, status: 6, faction: 1, mission: 6, turn: 1818, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_JAVELINS_PRIMITIVE, weaponAmmo: STR_JAVELINS_PRIMITIVE, status: 7, faction: 1, mission: 6, turn: 1831, side: 3, bodypart: 1, id: 1000000} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_JAVELINS_PRIMITIVE, weaponAmmo: STR_JAVELINS_PRIMITIVE, status: 7, faction: 1, mission: 7, turn: 2106, side: 3, bodypart: 1, id: 1000003} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_JAVELINS_PRIMITIVE, weaponAmmo: STR_JAVELINS_PRIMITIVE, status: 6, faction: 1, mission: 7, turn: 2107, side: 3, bodypart: 1, id: 1000003} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_BOW_PRIMITIVE, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 8, turn: 2418, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_FLINTLOCK_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS, status: 6, faction: 1, mission: 9, turn: 2706, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_FLINTLOCK_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS, status: 6, faction: 1, mission: 9, turn: 2709, side: 3, bodypart: 1, id: 1000006} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_JAVELINS_PRIMITIVE, weaponAmmo: STR_JAVELINS_PRIMITIVE, status: 7, faction: 1, mission: 10, turn: 3027, side: 0, bodypart: 1, id: 1000002} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_JAVELINS_PRIMITIVE, weaponAmmo: STR_JAVELINS_PRIMITIVE, status: 6, faction: 1, mission: 10, turn: 3028, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 12, turn: 3606, side: 2, bodypart: 2, id: 1000002} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 12, turn: 3607, side: 2, bodypart: 2, id: 1000002} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 13, turn: 3909, side: 0, bodypart: 1, id: 1000006} - {type: STR_OSIRON_LAD, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 13, turn: 3912, side: 0, bodypart: 1, id: 1000002} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 13, turn: 3913, side: 0, bodypart: 1, id: 1000006} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 17, turn: 5112, side: 3, bodypart: 1, id: 1000006} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 18, turn: 5415, side: 0, bodypart: 1, id: 1000008} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 18, turn: 5418, side: 0, bodypart: 1, id: 1000004} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 18, turn: 5434, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_THROWING_AXES, weaponAmmo: STR_THROWING_AXES, status: 6, faction: 1, mission: 22, turn: 6606, side: 0, bodypart: 1, id: 1000010} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 22, turn: 6612, side: 1, bodypart: 5, id: 1000014} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_THROWING_AXES, weaponAmmo: STR_THROWING_AXES, status: 6, faction: 1, mission: 22, turn: 6612, side: 0, bodypart: 1, id: 1000012} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 44, turn: 13209, side: 3, bodypart: 1, id: 1000002} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 44, turn: 13210, side: 3, bodypart: 1, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 45, turn: 13509, side: 2, bodypart: 2, id: 1000009} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 45, turn: 13509, side: 0, bodypart: 1, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 45, turn: 13510, side: 0, bodypart: 1, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 45, turn: 13515, side: 0, bodypart: 1, id: 1000010} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 45, turn: 13516, side: 0, bodypart: 1, id: 1000010} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 46, turn: 13824, side: 2, bodypart: 2, id: 1000007} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 46, turn: 13825, side: 2, bodypart: 2, id: 1000007} - {type: STR_KRAB_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 50, turn: 15009, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 51, turn: 15309, side: 0, bodypart: 1, id: 1000024} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 51, turn: 15313, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_INCENDIARY_GRENADE, weaponAmmo: STR_INCENDIARY_GRENADE, status: 6, faction: 1, mission: 51, turn: 15316, side: 0, bodypart: 1, id: 1000016} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 52, turn: 15612, side: 0, bodypart: 1, id: 1000007} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 52, turn: 15616, side: 0, bodypart: 1, id: 1000007} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 60, turn: 18018, side: 2, bodypart: 2, id: 1000009} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 60, turn: 18025, side: 2, bodypart: 2, id: 1000009} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 61, turn: 18315, side: 3, bodypart: 1, id: 1000005} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 62, turn: 18606, side: 0, bodypart: 1, id: 1000016} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 62, turn: 18610, side: 0, bodypart: 1, id: 1000007} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 62, turn: 18613, side: 0, bodypart: 1, id: 1000016} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 66, turn: 19806, side: 0, bodypart: 1, id: 1000008} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 66, turn: 19815, side: 2, bodypart: 2, id: 1000010} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 66, turn: 19815, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 66, turn: 19818, side: 0, bodypart: 1, id: 1000005} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 79, turn: 23715, side: 3, bodypart: 1, id: 1000018} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 79, turn: 23721, side: 0, bodypart: 1, id: 1000012} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 79, turn: 23721, side: 0, bodypart: 1, id: 1000011} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 79, turn: 23722, side: 0, bodypart: 1, id: 1000011} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 79, turn: 23733, side: 2, bodypart: 2, id: 1000006} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 79, turn: 23736, side: 1, bodypart: 3, id: 1000014} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 79, turn: 23737, side: 2, bodypart: 2, id: 1000006} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 84, turn: 25203, side: 3, bodypart: 1, id: 1000018} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 84, turn: 25203, side: 0, bodypart: 1, id: 1000021} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 84, turn: 25206, side: 3, bodypart: 1, id: 1000009} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 84, turn: 25206, side: 0, bodypart: 1, id: 1000013} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 84, turn: 25209, side: 0, bodypart: 1, id: 1000025} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 84, turn: 25210, side: 0, bodypart: 1, id: 1000013} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 84, turn: 25213, side: 0, bodypart: 1, id: 1000025} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 84, turn: 25215, side: 2, bodypart: 2, id: 1000007} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 84, turn: 25216, side: 2, bodypart: 2, id: 1000007} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 86, turn: 25806, side: 3, bodypart: 1, id: 1000009} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 86, turn: 25807, side: 3, bodypart: 1, id: 1000009} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 90, turn: 27006, side: 2, bodypart: 2, id: 1000014} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 90, turn: 27036, side: 0, bodypart: 1, id: 1000006} - {type: STR_ARMORED_CAR_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: STR_SSRL_2, weaponAmmo: STR_SSRL_2, status: 6, faction: 1, mission: 94, turn: 28206, side: 4, bodypart: 1, id: 1000043} - {type: STR_BANDIT_RATMAN_LEADER, rank: STR_LIVE_LEADER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 94, turn: 28210, side: 0, bodypart: 1, id: 1000036} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 94, turn: 28215, side: 1, bodypart: 5, id: 1000013} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 94, turn: 28218, side: 2, bodypart: 2, id: 1000024} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 94, turn: 28222, side: 2, bodypart: 2, id: 1000024} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 94, turn: 28227, side: 0, bodypart: 1, id: 1000021} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 94, turn: 28237, side: 0, bodypart: 1, id: 1000021} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 94, turn: 28252, side: 0, bodypart: 1, id: 1000025} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 115, turn: 34512, side: 0, bodypart: 1, id: 1000006} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 115, turn: 34515, side: 0, bodypart: 1, id: 1000010} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 115, turn: 34519, side: 0, bodypart: 1, id: 1000006} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 115, turn: 34521, side: 1, bodypart: 3, id: 1000004} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 157, turn: 47106, side: 2, bodypart: 2, id: 1000007} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 157, turn: 47112, side: 3, bodypart: 4, id: 1000002} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 157, turn: 47115, side: 0, bodypart: 4, id: 1000019} - {type: STR_RYBA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 158, turn: 47415, side: 3, bodypart: 1, id: 1000004} - {type: STR_CHURCH_MATRON, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 159, turn: 47731, side: 2, bodypart: 2, id: 1000017} - {type: STR_CHURCH_MATRON, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 159, turn: 47737, side: 2, bodypart: 2, id: 1000017} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 299, turn: 89706, side: 2, bodypart: 2, id: 1000004} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 301, turn: 90318, side: 0, bodypart: 1, id: 1000006} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 303, turn: 90906, side: 0, bodypart: 1, id: 1000000} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 304, turn: 91212, side: 2, bodypart: 2, id: 1000003} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 305, turn: 91510, side: 0, bodypart: 1, id: 1000021} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 305, turn: 91512, side: 2, bodypart: 2, id: 1000024} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 305, turn: 91522, side: 0, bodypart: 1, id: 1000008} - {type: STR_RYBA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 359, turn: 107706, side: 3, bodypart: 1, id: 1000002} - {type: STR_RYBA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 359, turn: 107706, side: 2, bodypart: 2, id: 1000000} - {type: STR_RYBA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 6, faction: 1, mission: 362, turn: 108604, side: 2, bodypart: 2, id: 1000000} - {type: STR_RYBA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 6, faction: 1, mission: 362, turn: 108612, side: 1, bodypart: 3, id: 1000002} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 501, turn: 150303, side: 0, bodypart: 1, id: 1000028} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 501, turn: 150303, side: 1, bodypart: 3, id: 1000026} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 501, turn: 150306, side: 3, bodypart: 1, id: 1000011} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 501, turn: 150306, side: 0, bodypart: 1, id: 1000014} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 502, turn: 150606, side: 0, bodypart: 1, id: 1000008} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 502, turn: 150607, side: 0, bodypart: 1, id: 1000008} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 502, turn: 150612, side: 3, bodypart: 1, id: 1000016} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 503, turn: 150903, side: 2, bodypart: 2, id: 1000005} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 503, turn: 150906, side: 0, bodypart: 1, id: 1000007} - {type: STR_TURRET_MINIGUN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 504, turn: 151203, side: 0, bodypart: 1, id: 1000009} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 504, turn: 151206, side: 1, bodypart: 0, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 504, turn: 151206, side: 2, bodypart: 2, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 504, turn: 151207, side: 1, bodypart: 0, id: 1000005} - {type: STR_APOC_SADIST, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 601, turn: 180309, side: 0, bodypart: 1, id: 1000022} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 601, turn: 180312, side: 0, bodypart: 1, id: 1000014} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 601, turn: 180312, side: 1, bodypart: 3, id: 1000006} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 602, turn: 180603, side: 0, bodypart: 1, id: 1000002} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 603, turn: 180927, side: 1, bodypart: 3, id: 1000008} - {type: STR_RAIDER_HUMONGOUS, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 605, turn: 181506, side: 0, bodypart: 1, id: 1000007} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 605, turn: 181509, side: 0, bodypart: 1, id: 1000001} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 605, turn: 181510, side: 0, bodypart: 1, id: 1000005} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 605, turn: 181513, side: 0, bodypart: 1, id: 1000005} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 607, turn: 182103, side: 1, bodypart: 3, id: 1000007} - {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 607, turn: 182103, side: 0, bodypart: 1, id: 1000009} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_MONSTER_RACE, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 628, turn: 188409, side: 3, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 644, turn: 193209, side: 3, bodypart: 1, id: 1000014} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 644, turn: 193215, side: 1, bodypart: 3, id: 1000025} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 644, turn: 193221, side: 3, bodypart: 1, id: 1000012} missionIdList: [0, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 17, 18, 22, 43, 44, 45, 46, 47, 50, 51, 52, 53, 58, 59, 60, 61, 62, 63, 65, 66, 67, 79, 84, 85, 86, 87, 88, 90, 91, 92, 93, 94, 100, 114, 115, 146, 157, 158, 159, 253, 257, 274, 299, 300, 301, 302, 303, 304, 305, 335, 359, 362, 380, 501, 502, 503, 504, 553, 554, 599, 600, 601, 602, 603, 604, 605, 607, 628, 644] daysWoundedTotal: 179 totalShotByFriendlyCounter: 3 totalShotFriendlyCounter: 2 monthsService: 27 shotAtCounterTotal: 75 hitCounterTotal: 34 longDistanceHitCounterTotal: 30 lowAccuracyHitCounterTotal: 3 shotsFiredCounterTotal: 293 shotsLandedCounterTotal: 233 shotAtCounter10in1Mission: 2 hitCounter5in1Mission: 1 timesWoundedTotal: 14 woundsHealedTotal: 30 statGainTotal: 395 braveryGainTotal: 30 previousTransformations: STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 STR_SADIST_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 STR_SADIST_BONUS: 1 - type: STR_SOLDIER id: 4 name: Bracin Ghost + nationality: 0 initialStats: tu: 78 stamina: 73 health: 54 bravery: 70 reactions: 51 firing: 45 throwing: 49 strength: 49 psiStrength: 48 psiSkill: 0 melee: 56 mana: 42 currentStats: tu: 101 stamina: 151 health: 90 bravery: 90 reactions: 101 firing: 68 throwing: 90 strength: 81 psiStrength: 49 psiSkill: 0 melee: 105 mana: 70 rank: 3 gender: 0 look: 1 lookVariant: 62 missions: 69 kills: 65 stuns: 50 armor: STR_PIR_CASTAWAY_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_A_SPACE_TOWEL, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_BOW_NEON, slot: STR_RIGHT_HAND} - {itemType: STR_BURA, slot: STR_WEAR} - {itemType: STR_CIGS, slot: STR_BELT, slotX: 1} - {itemType: STR_GAS_GRENADE, slot: STR_QD_SLOT} - {itemType: STR_GAS_GRENADE, slot: STR_RIGHT_SHOULDER, slotX: 1} - {itemType: STR_GRENADE_FRAG, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_HELLERIUM_CHARM, slot: STR_WEAR_JEWELRY} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_LEFT_SHOULDER, slotX: 1} - {itemType: STR_MEDIPACK, slot: STR_BELT, slotX: 2} - {itemType: STR_THERMAL_SHIRT, slot: STR_WEAR, slotY: 1} personalEquipmentLayout: - {itemType: STR_BOW_H, slot: STR_RIGHT_HAND, ammoItem: STR_BOW_H_QUIVER_FIRE, ammoItemSlots: [STR_BOW_H_QUIVER_FIRE]} - {itemType: STR_BOW_H_QUIVER_FIRE, slot: STR_BELT, slotX: 2} personalEquipmentArmor: STR_BASIC_ARMOR_UC diary: commendations: - {commendationName: STR_MEDAL_ORIGINAL8_NAME, noun: NoNoun, decorationLevel: 0} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_PRIMAL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_ARCHER_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_BOW_H, decorationLevel: 2} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_EUROPE, decorationLevel: 1} - {commendationName: STR_MEDAL_UNDERSEA_MISSIONS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_WRESTLER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_BOW_NEON, decorationLevel: 0} - {commendationName: STR_MEDAL_INFILTRATION_MISSIONS_NAME, decorationLevel: 0} killList: - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_PRIMITIVE, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 0, turn: 9, side: 1, bodypart: 3, id: 1000001} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_PRIMITIVE, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 0, turn: 10, side: 1, bodypart: 3, id: 1000001} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_PRIMITIVE, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 1, turn: 306, side: 3, bodypart: 1, id: 1000005} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_PRIMITIVE, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 1, turn: 315, side: 0, bodypart: 1, id: 1000003} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_PRIMITIVE, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 1, turn: 322, side: 0, bodypart: 1, id: 1000006} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_PRIMITIVE, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 2, turn: 615, side: 1, bodypart: 3, id: 1000005} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_PRIMITIVE, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 2, turn: 616, side: 1, bodypart: 3, id: 1000005} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_JAVELINS_PRIMITIVE, weaponAmmo: STR_JAVELINS_PRIMITIVE, status: 7, faction: 1, mission: 4, turn: 1221, side: 0, bodypart: 1, id: 1000005} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_JAVELINS_PRIMITIVE, weaponAmmo: STR_JAVELINS_PRIMITIVE, status: 6, faction: 1, mission: 4, turn: 1222, side: 0, bodypart: 1, id: 1000005} - {type: STR_SECTOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_SECTOID, weapon: STR_JAVELINS_PRIMITIVE, weaponAmmo: STR_JAVELINS_PRIMITIVE, status: 6, faction: 1, mission: 4, turn: 1248, side: 1, bodypart: 3, id: 1000009} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_PRIMITIVE, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 6, turn: 1824, side: 1, bodypart: 3, id: 1000003} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_BOW_PRIMITIVE, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 6, turn: 1824, side: 0, bodypart: 1, id: 1000011} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_CATTLE_PROD, weaponAmmo: STR_CATTLE_PROD, status: 7, faction: 1, mission: 6, turn: 1839, side: 0, bodypart: 1, id: 1000001} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 7, turn: 2121, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_PRIMITIVE, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 9, turn: 2703, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_PRIMITIVE, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 9, turn: 2707, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_PRIMITIVE, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 9, turn: 2712, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_PRIMITIVE, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 9, turn: 2715, side: 2, bodypart: 2, id: 1000001} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_BOW_PRIMITIVE, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 10, turn: 3015, side: 0, bodypart: 1, id: 1000006} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 17, turn: 5112, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 22, turn: 6606, side: 4, bodypart: 1, id: 1000011} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_THROWING_AXES, weaponAmmo: STR_THROWING_AXES, status: 6, faction: 1, mission: 22, turn: 6612, side: 1, bodypart: 3, id: 1000017} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_THROWING_AXES, weaponAmmo: STR_THROWING_AXES, status: 6, faction: 1, mission: 22, turn: 6645, side: 3, bodypart: 1, id: 1000006} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 26, turn: 7806, side: 3, bodypart: 1, id: 1000010} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 26, turn: 7813, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 26, turn: 7819, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 26, turn: 7822, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 26, turn: 7830, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 26, turn: 7831, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 27, turn: 8115, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 27, turn: 8121, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 27, turn: 8124, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_THROWING_AXES, weaponAmmo: STR_THROWING_AXES, status: 6, faction: 1, mission: 30, turn: 9009, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BATTO, weaponAmmo: STR_BATTO, status: 7, faction: 1, mission: 30, turn: 9021, side: 0, bodypart: 1, id: 1000003} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BATTO, weaponAmmo: STR_BATTO, status: 7, faction: 1, mission: 30, turn: 9024, side: 1, bodypart: 3, id: 1000004} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 31, turn: 9303, side: 3, bodypart: 1, id: 1000002} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 31, turn: 9304, side: 3, bodypart: 1, id: 1000002} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_THROWING_AXES, weaponAmmo: STR_THROWING_AXES, status: 6, faction: 1, mission: 34, turn: 10203, side: 0, bodypart: 1, id: 1000020} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_THROWING_AXES, weaponAmmo: STR_THROWING_AXES, status: 6, faction: 1, mission: 34, turn: 10212, side: 0, bodypart: 1, id: 1000012} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 35, turn: 10506, side: 2, bodypart: 2, id: 1000007} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 35, turn: 10515, side: 3, bodypart: 1, id: 1000002} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 35, turn: 10519, side: 3, bodypart: 1, id: 1000002} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 35, turn: 10530, side: 2, bodypart: 2, id: 1000012} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 35, turn: 10531, side: 2, bodypart: 2, id: 1000012} - {type: STR_SHAMBLER_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_BEAST, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER, status: 7, faction: 1, mission: 38, turn: 11406, side: 0, bodypart: 1, id: 1000000} - {type: STR_SHAMBLER_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_BEAST, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER, status: 6, faction: 1, mission: 38, turn: 11409, side: 0, bodypart: 1, id: 1000001} - {type: STR_SHAMBLER_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_BEAST, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER, status: 6, faction: 1, mission: 38, turn: 11410, side: 0, bodypart: 1, id: 1000000} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 39, turn: 11707, side: 0, bodypart: 1, id: 1000005} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 39, turn: 11710, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 40, turn: 12003, side: 0, bodypart: 1, id: 1000003} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 71, turn: 21309, side: 0, bodypart: 1, id: 1000004} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 71, turn: 21313, side: 0, bodypart: 1, id: 1000004} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 71, turn: 21336, side: 0, bodypart: 1, id: 1000003} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 71, turn: 21337, side: 0, bodypart: 1, id: 1000003} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 79, turn: 23709, side: 0, bodypart: 1, id: 1000021} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 79, turn: 23710, side: 0, bodypart: 1, id: 1000021} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 79, turn: 23728, side: 2, bodypart: 2, id: 1000007} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 80, turn: 24003, side: 0, bodypart: 1, id: 1000013} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 80, turn: 24004, side: 0, bodypart: 1, id: 1000013} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 80, turn: 24006, side: 1, bodypart: 3, id: 1000012} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 80, turn: 24012, side: 1, bodypart: 3, id: 1000005} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 80, turn: 24022, side: 0, bodypart: 1, id: 1000007} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 84, turn: 25206, side: 2, bodypart: 2, id: 1000024} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 84, turn: 25206, side: 2, bodypart: 2, id: 1000004} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 84, turn: 25207, side: 2, bodypart: 2, id: 1000004} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 84, turn: 25207, side: 2, bodypart: 2, id: 1000024} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 84, turn: 25209, side: 0, bodypart: 1, id: 1000003} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 84, turn: 25212, side: 0, bodypart: 1, id: 1000029} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 84, turn: 25213, side: 0, bodypart: 1, id: 1000003} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 85, turn: 25521, side: 0, bodypart: 1, id: 1000003} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 85, turn: 25522, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 86, turn: 25809, side: 0, bodypart: 1, id: 1000007} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 277, turn: 83103, side: 0, bodypart: 1, id: 1000017} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 277, turn: 83104, side: 0, bodypart: 1, id: 1000021} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 277, turn: 83106, side: 0, bodypart: 1, id: 1000016} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 277, turn: 83106, side: 0, bodypart: 1, id: 1000009} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 277, turn: 83107, side: 0, bodypart: 1, id: 1000012} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 277, turn: 83109, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 291, turn: 87312, side: 0, bodypart: 1, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 291, turn: 87313, side: 0, bodypart: 1, id: 1000001} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 292, turn: 87615, side: 0, bodypart: 1, id: 1000009} - {type: STR_ZOMBIE_GRUBAS_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 293, turn: 87912, side: 0, bodypart: 1, id: 1000011} - {type: STR_ZOMBIE_GRUBAS_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 293, turn: 87915, side: 1, bodypart: 3, id: 1000005} - {type: STR_CHURCH_HANDMAID, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_KNUCKLES, weaponAmmo: STR_KNUCKLES, status: 7, faction: 1, mission: 294, turn: 88206, side: 0, bodypart: 1, id: 1000016} - {type: STR_RYBA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 359, turn: 107704, side: 0, bodypart: 1, id: 1000001} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 381, turn: 114315, side: 0, bodypart: 1, id: 1000018} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 483, turn: 144903, side: 3, bodypart: 1, id: 1000003} - {type: STR_APOC_MARAUDER, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 483, turn: 144906, side: 1, bodypart: 3, id: 1000012} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 484, turn: 145206, side: 3, bodypart: 1, id: 1000006} - {type: STR_REAPER_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 486, turn: 145803, side: 3, bodypart: 1, id: 1000016} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 486, turn: 145809, side: 0, bodypart: 1, id: 1000007} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 487, turn: 146103, side: 0, bodypart: 1, id: 1000008} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 543, turn: 162903, side: 0, bodypart: 1, id: 1000001} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 543, turn: 162903, side: 2, bodypart: 2, id: 1000014} - {type: STR_SPARTAN_CAPTAIN, rank: STR_LIVE_LEADER, race: STR_SPARTANS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 543, turn: 162906, side: 0, bodypart: 1, id: 1000024} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 544, turn: 163206, side: 0, bodypart: 1, id: 1000014} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 544, turn: 163215, side: 3, bodypart: 1, id: 1000016} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 545, turn: 163503, side: 0, bodypart: 1, id: 1000004} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 547, turn: 164103, side: 0, bodypart: 1, id: 1000001} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 547, turn: 164104, side: 0, bodypart: 1, id: 1000001} - {type: STR_ZOMBIE_TROOPER_2, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 547, turn: 164109, side: 2, bodypart: 2, id: 1000013} - {type: STR_ZOMBIE_TROOPER_2, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 547, turn: 164112, side: 0, bodypart: 1, id: 1000014} - {type: STR_ZOMBIE_TROOPER_2, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 547, turn: 164113, side: 0, bodypart: 1, id: 1000014} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 553, turn: 165903, side: 2, bodypart: 2, id: 1000007} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 553, turn: 165903, side: 0, bodypart: 1, id: 1000001} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 553, turn: 165906, side: 0, bodypart: 1, id: 1000003} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 554, turn: 166206, side: 1, bodypart: 3, id: 1000003} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_MONSTER_RACE, weapon: STR_JAVELINS_AQUA, weaponAmmo: STR_JAVELINS_AQUA, status: 6, faction: 1, mission: 628, turn: 188403, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SLUGTHROWER, weaponAmmo: STR_SLUGTHROWER_SHELLS, status: 7, faction: 1, mission: 629, turn: 188706, side: 0, bodypart: 1, id: 1000007} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SLUGTHROWER, weaponAmmo: STR_SLUGTHROWER_SHELLS, status: 6, faction: 1, mission: 629, turn: 188713, side: 0, bodypart: 1, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 644, turn: 193204, side: 0, bodypart: 1, id: 1000009} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 644, turn: 193206, side: 3, bodypart: 1, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 644, turn: 193206, side: 3, bodypart: 1, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 644, turn: 193206, side: 1, bodypart: 3, id: 1000011} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 644, turn: 193209, side: 2, bodypart: 2, id: 1000020} missionIdList: [0, 1, 2, 3, 4, 5, 6, 7, 9, 10, 11, 17, 22, 26, 27, 28, 30, 31, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 71, 79, 80, 84, 85, 86, 87, 100, 146, 163, 194, 253, 257, 277, 291, 292, 293, 294, 335, 359, 362, 380, 381, 483, 484, 485, 486, 487, 488, 542, 543, 544, 545, 546, 547, 553, 554, 628, 629, 644] daysWoundedTotal: 132 monthsService: 27 shotAtCounterTotal: 80 hitCounterTotal: 25 longDistanceHitCounterTotal: 16 lowAccuracyHitCounterTotal: 2 shotsFiredCounterTotal: 240 shotsLandedCounterTotal: 165 timesWoundedTotal: 10 woundsHealedTotal: 12 statGainTotal: 363 braveryGainTotal: 20 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 STR_NEPOTISM: 1 STR_SADIST_TRAINING: 1 transformationBonuses: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 STR_NEPOTISM: 1 STR_SADIST_BONUS: 1 - type: STR_SOLDIER id: 2 name: Unclothed Kate элит nationality: 0 initialStats: tu: 72 stamina: 40 health: 57 bravery: 80 reactions: 59 firing: 63 throwing: 40 strength: 13 psiStrength: 43 psiSkill: 0 melee: 60 mana: 41 currentStats: tu: 101 stamina: 151 health: 91 bravery: 100 reactions: 100 firing: 120 throwing: 45 strength: 81 psiStrength: 44 psiSkill: 0 melee: 94 mana: 70 rank: 4 gender: 1 look: 1 lookVariant: 0 missions: 76 kills: 94 stuns: 46 armor: STR_PIR_CASTAWAY_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_THERMAL_SHIRT, slot: STR_WEAR, slotY: 1} - {itemType: STR_BURA, slot: STR_WEAR} - {itemType: STR_PIRATE_HAT, slot: STR_WEAR_HAT} - {itemType: STR_MEDI_KIT, slot: STR_QD_SLOT} - {itemType: STR_AY_GOGGLES, slot: STR_WEAR_JEWELRY} - {itemType: STR_SNIPER_RIFLE_ADV, slot: STR_RIGHT_HAND, ammoItem: STR_SNIPER_RIFLE_ADV_CLIP, ammoItemSlots: [STR_SNIPER_RIFLE_ADV_CLIP]} personalEquipmentLayout: - {itemType: STR_HUNTING_RIFLE, slot: STR_RIGHT_HAND, ammoItem: STR_HUNTING_RIFLE_CLIP, ammoItemSlots: [STR_HUNTING_RIFLE_CLIP]} - {itemType: STR_HUNTING_RIFLE_CLIP, slot: STR_BELT} personalEquipmentArmor: STR_GANGER_OUTFIT_UC diary: commendations: - {commendationName: STR_MEDAL_ORIGINAL8_NAME, noun: NoNoun, decorationLevel: 0} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_SNIPER_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_ASSAULTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_PIRATE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MAXDAKKA_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_INFILTRATION_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERSEA_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_WRESTLER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_EUROPE, decorationLevel: 1} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_ACAR_WEAPON_2MG, decorationLevel: 1} - {commendationName: STR_MEDAL_BANDITCHATCHER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_RACE_KILLS_NAME, noun: STR_BANDIT, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_TANK_KILLER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} killList: - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 0, turn: 9, side: 3, bodypart: 1, id: 1000002} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_FLINTLOCK_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS, status: 7, faction: 1, mission: 4, turn: 1206, side: 0, bodypart: 1, id: 1000004} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_FLINTLOCK_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS, status: 6, faction: 1, mission: 4, turn: 1213, side: 0, bodypart: 1, id: 1000004} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_FLINTLOCK_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS, status: 6, faction: 1, mission: 4, turn: 1224, side: 0, bodypart: 5, id: 1000000} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_FLINTLOCK_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS, status: 6, faction: 1, mission: 4, turn: 1242, side: 0, bodypart: 1, id: 1000007} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_VARMINT_RIFLE, weaponAmmo: STR_VARMINT_RIFLE_CLIP, status: 7, faction: 1, mission: 5, turn: 1515, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_VARMINT_RIFLE, weaponAmmo: STR_VARMINT_RIFLE_CLIP, status: 6, faction: 1, mission: 5, turn: 1516, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_VARMINT_RIFLE, weaponAmmo: STR_VARMINT_RIFLE_CLIP, status: 7, faction: 1, mission: 5, turn: 1522, side: 2, bodypart: 2, id: 1000002} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_VARMINT_RIFLE, weaponAmmo: STR_VARMINT_RIFLE_CLIP, status: 6, faction: 1, mission: 6, turn: 1806, side: 0, bodypart: 1, id: 1000009} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_VARMINT_RIFLE, weaponAmmo: STR_VARMINT_RIFLE_CLIP, status: 6, faction: 1, mission: 6, turn: 1821, side: 3, bodypart: 1, id: 1000010} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_VARMINT_RIFLE, weaponAmmo: STR_VARMINT_RIFLE_CLIP, status: 6, faction: 1, mission: 6, turn: 1824, side: 0, bodypart: 1, id: 1000005} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_FLINTLOCK_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS, status: 6, faction: 1, mission: 8, turn: 2409, side: 1, bodypart: 5, id: 1000003} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 8, turn: 2419, side: 0, bodypart: 1, id: 1000000} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 8, turn: 2421, side: 3, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_VARMINT_RIFLE, weaponAmmo: STR_VARMINT_RIFLE_CLIP, status: 6, faction: 1, mission: 9, turn: 2712, side: 2, bodypart: 2, id: 1000004} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_VARMINT_RIFLE, weaponAmmo: STR_VARMINT_RIFLE_CLIP, status: 6, faction: 1, mission: 10, turn: 3022, side: 0, bodypart: 1, id: 1000001} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_VARMINT_RIFLE, weaponAmmo: STR_VARMINT_RIFLE_CLIP, status: 7, faction: 1, mission: 10, turn: 3030, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 12, turn: 3606, side: 1, bodypart: 3, id: 1000005} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 12, turn: 3615, side: 3, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 12, turn: 3630, side: 0, bodypart: 1, id: 1000001} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 13, turn: 3909, side: 0, bodypart: 1, id: 1000004} - {type: STR_OSIRON_LAD, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_CATTLE_PROD, weaponAmmo: STR_CATTLE_PROD, status: 7, faction: 1, mission: 13, turn: 3915, side: 1, bodypart: 3, id: 1000003} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 13, turn: 3927, side: 4, bodypart: 1, id: 1000001} - {type: STR_SECTOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_SECTOID, weapon: STR_CATTLE_PROD, weaponAmmo: STR_CATTLE_PROD, status: 7, faction: 1, mission: 13, turn: 3942, side: 1, bodypart: 3, id: 1000011} - {type: STR_RET_HYBRID, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 14, turn: 4203, side: 1, bodypart: 3, id: 1000002} - {type: STR_ZOMBIE_CARRIE_TERRORIST, rank: STR_LIVE_MEDIC, race: STR_ZOMBIE, weapon: STR_CHAINSAW, weaponAmmo: STR_CHAINSAW, status: 6, faction: 1, mission: 16, turn: 4806, side: 0, bodypart: 4, id: 1000008} - {type: STR_ZOMBIE_GRUBAS_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_CHAINSAW, weaponAmmo: STR_CHAINSAW, status: 6, faction: 1, mission: 16, turn: 4815, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_OLD_MAGNUM, weaponAmmo: STR_OLD_MAGNUM_ROUNDS, status: 6, faction: 1, mission: 22, turn: 6621, side: 1, bodypart: 3, id: 1000008} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_OLD_MAGNUM, weaponAmmo: STR_OLD_MAGNUM_ROUNDS, status: 6, faction: 1, mission: 22, turn: 6648, side: 0, bodypart: 1, id: 1000015} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 30, turn: 9027, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 31, turn: 9309, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 35, turn: 10503, side: 1, bodypart: 3, id: 1000008} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_CATTLE_PROD, weaponAmmo: STR_CATTLE_PROD, status: 7, faction: 1, mission: 36, turn: 10816, side: 1, bodypart: 3, id: 1000000} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 37, turn: 11112, side: 3, bodypart: 1, id: 1000002} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 39, turn: 11706, side: 0, bodypart: 1, id: 1000000} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 39, turn: 11715, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 42, turn: 12606, side: 0, bodypart: 1, id: 1000002} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 43, turn: 12915, side: 4, bodypart: 1, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 45, turn: 13509, side: 0, bodypart: 1, id: 1000007} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_OLD_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 7, faction: 1, mission: 46, turn: 13806, side: 2, bodypart: 2, id: 1000010} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_OLD_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 6, faction: 1, mission: 46, turn: 13807, side: 2, bodypart: 2, id: 1000010} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 46, turn: 13821, side: 3, bodypart: 1, id: 1000006} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_OLD_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 6, faction: 1, mission: 46, turn: 13827, side: 2, bodypart: 2, id: 1000008} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_CATTLE_PROD, weaponAmmo: STR_CATTLE_PROD, status: 7, faction: 1, mission: 47, turn: 14106, side: 3, bodypart: 1, id: 1000003} - {type: STR_HUMAN_FEMALE_4, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_CATTLE_PROD, weaponAmmo: STR_CATTLE_PROD, status: 7, faction: 1, mission: 47, turn: 14115, side: 3, bodypart: 1, id: 1000002} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 53, turn: 15915, side: 1, bodypart: 3, id: 1000002} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 53, turn: 15921, side: 1, bodypart: 3, id: 1000007} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 54, turn: 16203, side: 3, bodypart: 1, id: 1000009} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 54, turn: 16206, side: 2, bodypart: 2, id: 1000003} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 54, turn: 16209, side: 3, bodypart: 1, id: 1000007} - {type: STR_BANDIT_RATMAN_LEADER, rank: STR_LIVE_LEADER, race: STR_RATMEN, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 54, turn: 16221, side: 1, bodypart: 3, id: 1000015} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 54, turn: 16227, side: 3, bodypart: 1, id: 1000010} - {type: STR_MUTATED_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 55, turn: 16506, side: 0, bodypart: 1, id: 1000010} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 56, turn: 16809, side: 3, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 56, turn: 16819, side: 3, bodypart: 1, id: 1000004} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 73, turn: 21903, side: 0, bodypart: 1, id: 1000023} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 73, turn: 21906, side: 0, bodypart: 1, id: 1000007} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 7, faction: 1, mission: 73, turn: 21906, side: 2, bodypart: 2, id: 1000018} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 73, turn: 21907, side: 2, bodypart: 2, id: 1000018} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 7, faction: 1, mission: 73, turn: 21912, side: 2, bodypart: 2, id: 1000029} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 73, turn: 21916, side: 4, bodypart: 1, id: 1000029} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_CATTLE_PROD, weaponAmmo: STR_CATTLE_PROD, status: 7, faction: 1, mission: 75, turn: 22506, side: 3, bodypart: 1, id: 1000004} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_CATTLE_PROD, weaponAmmo: STR_CATTLE_PROD, status: 7, faction: 1, mission: 75, turn: 22509, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_CATTLE_PROD, weaponAmmo: STR_CATTLE_PROD, status: 7, faction: 1, mission: 75, turn: 22509, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 77, turn: 23106, side: 1, bodypart: 3, id: 1000003} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 78, turn: 23403, side: 0, bodypart: 1, id: 1000051} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 7, faction: 1, mission: 78, turn: 23409, side: 3, bodypart: 1, id: 1000030} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 78, turn: 23413, side: 3, bodypart: 1, id: 1000030} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 78, turn: 23415, side: 0, bodypart: 1, id: 1000049} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 78, turn: 23418, side: 3, bodypart: 1, id: 1000021} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 7, faction: 1, mission: 78, turn: 23424, side: 0, bodypart: 1, id: 1000042} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 78, turn: 23428, side: 0, bodypart: 1, id: 1000042} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 78, turn: 23430, side: 0, bodypart: 1, id: 1000035} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 78, turn: 23433, side: 2, bodypart: 2, id: 1000034} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 78, turn: 23439, side: 0, bodypart: 1, id: 1000046} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SNIPER_RIFLE_LT, weaponAmmo: STR_SNIPER_RIFLE_LT_CLIP, status: 7, faction: 1, mission: 84, turn: 25209, side: 0, bodypart: 1, id: 1000005} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SNIPER_RIFLE_LT, weaponAmmo: STR_SNIPER_RIFLE_LT_CLIP, status: 6, faction: 1, mission: 84, turn: 25210, side: 0, bodypart: 1, id: 1000005} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SNIPER_RIFLE_LT, weaponAmmo: STR_SNIPER_RIFLE_LT_CLIP, status: 7, faction: 1, mission: 84, turn: 25212, side: 0, bodypart: 1, id: 1000010} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SNIPER_RIFLE_LT, weaponAmmo: STR_SNIPER_RIFLE_LT_CLIP, status: 6, faction: 1, mission: 86, turn: 25812, side: 0, bodypart: 1, id: 1000008} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_QUARTERSTAFF, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 157, turn: 47106, side: 2, bodypart: 2, id: 1000010} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_QUARTERSTAFF, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 157, turn: 47109, side: 0, bodypart: 1, id: 1000020} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_QUARTERSTAFF, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 157, turn: 47112, side: 0, bodypart: 1, id: 1000009} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_VOID_PALM, weaponAmmo: STR_VOID_PALM, status: 7, faction: 1, mission: 181, turn: 54304, side: 0, bodypart: 1, id: 1000013} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_VOID_PALM, weaponAmmo: STR_VOID_PALM, status: 7, faction: 1, mission: 181, turn: 54306, side: 2, bodypart: 2, id: 1000014} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_VOID_PALM, weaponAmmo: STR_VOID_PALM, status: 7, faction: 1, mission: 181, turn: 54309, side: 0, bodypart: 1, id: 1000021} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_VOID_PALM, weaponAmmo: STR_VOID_PALM, status: 7, faction: 1, mission: 181, turn: 54309, side: 0, bodypart: 1, id: 1000011} - {type: STR_ZOMBIE_GRUBAS_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 293, turn: 87903, side: 2, bodypart: 2, id: 1000005} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 293, turn: 87903, side: 1, bodypart: 3, id: 1000004} - {type: STR_ZOMBIE_SADAKO_TERRORIST, rank: STR_LIVE_MEDIC, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 293, turn: 87906, side: 1, bodypart: 3, id: 1000009} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 293, turn: 87906, side: 0, bodypart: 1, id: 1000007} - {type: STR_ZOMBIE_PIMP_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 293, turn: 87907, side: 0, bodypart: 1, id: 1000014} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 293, turn: 87909, side: 3, bodypart: 1, id: 1000008} - {type: STR_ZOMBIE_GRUBAS_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 293, turn: 87910, side: 0, bodypart: 1, id: 1000002} - {type: STR_ZOMBIE_GRUBAS_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 293, turn: 87913, side: 0, bodypart: 1, id: 1000002} - {type: STR_ZOMBIE_CARRIE_TERRORIST, rank: STR_LIVE_MEDIC, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 293, turn: 87915, side: 1, bodypart: 3, id: 1000000} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 293, turn: 87918, side: 3, bodypart: 1, id: 1000001} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 294, turn: 88203, side: 3, bodypart: 1, id: 1000005} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 294, turn: 88203, side: 0, bodypart: 1, id: 1000001} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 294, turn: 88203, side: 3, bodypart: 1, id: 1000003} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 294, turn: 88206, side: 1, bodypart: 3, id: 1000013} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 294, turn: 88206, side: 2, bodypart: 2, id: 1000009} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 294, turn: 88212, side: 2, bodypart: 2, id: 1000002} - {type: STR_CHURCH_HANDMAID, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 294, turn: 88216, side: 0, bodypart: 1, id: 1000015} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 295, turn: 88503, side: 3, bodypart: 1, id: 1000005} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 295, turn: 88503, side: 2, bodypart: 2, id: 1000004} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 295, turn: 88504, side: 3, bodypart: 1, id: 1000005} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 295, turn: 88507, side: 2, bodypart: 2, id: 1000003} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 296, turn: 88816, side: 3, bodypart: 1, id: 1000007} - {type: STR_FIELD_GUN_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 297, turn: 89103, side: 3, bodypart: 1, id: 1000019} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 297, turn: 89103, side: 1, bodypart: 3, id: 1000005} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 297, turn: 89104, side: 0, bodypart: 1, id: 1000006} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 297, turn: 89106, side: 0, bodypart: 1, id: 1000008} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 297, turn: 89106, side: 1, bodypart: 3, id: 1000012} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 297, turn: 89107, side: 0, bodypart: 1, id: 1000006} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_WEAPON_UNKNOWN, weaponAmmo: STR_WEAPON_UNKNOWN, status: 6, faction: 1, mission: 297, turn: 89109, side: 4, bodypart: 1, id: 1000015} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 297, turn: 89109, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 297, turn: 89112, side: 1, bodypart: 3, id: 1000003} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 297, turn: 89112, side: 2, bodypart: 2, id: 1000007} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 298, turn: 89403, side: 2, bodypart: 2, id: 1000003} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 298, turn: 89407, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 298, turn: 89421, side: 0, bodypart: 1, id: 1000002} - {type: STR_XTANK_NAZI_CANNON_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_105_RECOILLESS, weaponAmmo: STR_105_RECOILLESS_ROUNDS, status: 6, faction: 1, mission: 299, turn: 89703, side: 3, bodypart: 1, id: 1000000} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 301, turn: 90303, side: 1, bodypart: 3, id: 1000000} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 301, turn: 90304, side: 0, bodypart: 1, id: 1000002} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 301, turn: 90304, side: 1, bodypart: 3, id: 1000011} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 301, turn: 90307, side: 0, bodypart: 1, id: 1000003} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 301, turn: 90307, side: 0, bodypart: 1, id: 1000005} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 301, turn: 90307, side: 0, bodypart: 1, id: 1000007} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 301, turn: 90313, side: 0, bodypart: 1, id: 1000013} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 303, turn: 90906, side: 1, bodypart: 3, id: 1000003} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 303, turn: 90909, side: 0, bodypart: 1, id: 1000001} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 575, turn: 172503, side: 2, bodypart: 2, id: 1000007} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 575, turn: 172513, side: 0, bodypart: 1, id: 1000004} - {type: STR_NARLOCK_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NARLOCKS, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 576, turn: 172815, side: 0, bodypart: 0, id: 1000003} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 577, turn: 173112, side: 3, bodypart: 1, id: 1000000} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 578, turn: 173406, side: 0, bodypart: 1, id: 1000007} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 578, turn: 173430, side: 0, bodypart: 1, id: 1000012} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_AIR_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS, status: 7, faction: 1, mission: 625, turn: 187503, side: 0, bodypart: 1, id: 1000002} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_AIR_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS, status: 6, faction: 1, mission: 625, turn: 187509, side: 0, bodypart: 1, id: 1000042} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_AIR_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS, status: 6, faction: 1, mission: 625, turn: 187518, side: 4, bodypart: 1, id: 1000028} missionIdList: [0, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 22, 30, 31, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 50, 53, 54, 55, 56, 73, 74, 75, 76, 77, 78, 84, 85, 86, 100, 157, 158, 181, 207, 231, 249, 250, 253, 257, 269, 293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303, 335, 380, 575, 576, 577, 578, 625] daysWoundedTotal: 185 totalShotByFriendlyCounter: 11 totalShotFriendlyCounter: 2 monthsService: 27 unconciousTotal: 1 shotAtCounterTotal: 76 hitCounterTotal: 41 longDistanceHitCounterTotal: 31 lowAccuracyHitCounterTotal: 6 shotsFiredCounterTotal: 794 shotsLandedCounterTotal: 252 shotAtCounter10in1Mission: 1 hitCounter5in1Mission: 2 timesWoundedTotal: 10 allAliensKilledTotal: 1 allAliensStunnedTotal: 1 woundsHealedTotal: 18 statGainTotal: 411 braveryGainTotal: 20 previousTransformations: STR_MMA_TRAINING: 1 STR_NEPOTISM: 1 STR_SADIST_TRAINING: 1 transformationBonuses: STR_MMA_TRAINING: 1 STR_NEPOTISM: 1 STR_SADIST_BONUS: 1 - type: STR_SOLDIER id: 42 name: Sneaky Wig + nationality: 0 initialStats: tu: 74 stamina: 40 health: 57 bravery: 30 reactions: 51 firing: 49 throwing: 47 strength: 42 psiStrength: 46 psiSkill: 0 melee: 97 mana: 42 currentStats: tu: 101 stamina: 151 health: 91 bravery: 90 reactions: 92 firing: 85 throwing: 91 strength: 81 psiStrength: 47 psiSkill: 0 melee: 131 mana: 70 rank: 2 gender: 0 look: 1 lookVariant: 22 missions: 122 kills: 122 stuns: 54 armor: STR_PIR_CASTAWAY_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BOW_NEON, slot: STR_RIGHT_HAND} - {itemType: STR_BURA, slot: STR_WEAR} - {itemType: STR_SIVALINGA, slot: STR_QD_SLOT} - {itemType: STR_SUNBLADES, slot: STR_BACK_PACK, slotX: 3} - {itemType: STR_SUNBLADES, slot: STR_BACK_PACK, slotX: 3, slotY: 1} - {itemType: STR_THERMAL_SHIRT, slot: STR_WEAR, slotY: 1} personalEquipmentLayout: - {itemType: STR_HUNTING_RIFLE, slot: STR_RIGHT_HAND, ammoItem: STR_HUNTING_RIFLE_CLIP, ammoItemSlots: [STR_HUNTING_RIFLE_CLIP]} - {itemType: STR_HUNTING_RIFLE_CLIP, slot: STR_BELT} personalEquipmentArmor: STR_BASIC_ARMOR_UC diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_REVIVE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SNIPER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_MAXDAKKA_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_PIRATE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CANNONEER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_ARCHER_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_BOW_NEON, decorationLevel: 3} - {commendationName: STR_MEDAL_INFILTRATION_MISSIONS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_WRESTLER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_TANK_KILLER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_EUROPE, decorationLevel: 2} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERSEA_MISSIONS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_FIREKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_GLOBETROTTER_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_LONGBOW, decorationLevel: 1} killList: - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER, status: 7, faction: 1, mission: 35, turn: 10509, side: 3, bodypart: 1, id: 1000010} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER, status: 6, faction: 1, mission: 35, turn: 10510, side: 3, bodypart: 1, id: 1000010} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 36, turn: 10818, side: 1, bodypart: 3, id: 1000002} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 39, turn: 11710, side: 3, bodypart: 1, id: 1000003} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_OLD_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 6, faction: 1, mission: 40, turn: 12003, side: 2, bodypart: 2, id: 1000005} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 44, turn: 13215, side: 3, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_OLD_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 7, faction: 1, mission: 45, turn: 13506, side: 1, bodypart: 3, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_OLD_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 6, faction: 1, mission: 45, turn: 13507, side: 1, bodypart: 3, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_OLD_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 7, faction: 1, mission: 45, turn: 13509, side: 1, bodypart: 3, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_OLD_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 6, faction: 1, mission: 45, turn: 13510, side: 1, bodypart: 3, id: 1000003} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 46, turn: 13812, side: 2, bodypart: 2, id: 1000003} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_OLD_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 7, faction: 1, mission: 48, turn: 14446, side: 1, bodypart: 3, id: 1000003} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 51, turn: 15309, side: 0, bodypart: 1, id: 1000014} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 53, turn: 15921, side: 3, bodypart: 1, id: 1000006} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 7, faction: 1, mission: 56, turn: 16803, side: 0, bodypart: 1, id: 1000008} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 56, turn: 16807, side: 0, bodypart: 1, id: 1000008} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 7, faction: 1, mission: 56, turn: 16818, side: 2, bodypart: 2, id: 1000006} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 7, faction: 1, mission: 56, turn: 16821, side: 0, bodypart: 1, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 56, turn: 16825, side: 2, bodypart: 2, id: 1000006} - {type: STR_OSIRON_LAD, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 57, turn: 17109, side: 2, bodypart: 2, id: 1000002} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 57, turn: 17112, side: 1, bodypart: 3, id: 1000010} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 7, faction: 1, mission: 57, turn: 17121, side: 0, bodypart: 1, id: 1000008} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 57, turn: 17124, side: 0, bodypart: 1, id: 1000007} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 68, turn: 20406, side: 1, bodypart: 3, id: 1000002} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 68, turn: 20412, side: 3, bodypart: 1, id: 1000007} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MINI_CANNON, weaponAmmo: STR_SL_HE, status: 6, faction: 1, mission: 73, turn: 21903, side: 4, bodypart: 1, id: 1000008} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MINI_CANNON, weaponAmmo: STR_SL_HE, status: 6, faction: 1, mission: 73, turn: 21903, side: 4, bodypart: 1, id: 1000017} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MINI_CANNON, weaponAmmo: STR_SL_HE, status: 6, faction: 1, mission: 73, turn: 21906, side: 3, bodypart: 1, id: 1000004} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MINI_CANNON, weaponAmmo: STR_SL_HE, status: 7, faction: 1, mission: 73, turn: 21906, side: 0, bodypart: 1, id: 1000028} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MINI_CANNON, weaponAmmo: STR_SL_HE, status: 6, faction: 1, mission: 73, turn: 21907, side: 0, bodypart: 1, id: 1000028} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MINI_CANNON, weaponAmmo: STR_SL_HE, status: 6, faction: 1, mission: 73, turn: 21909, side: 4, bodypart: 1, id: 1000005} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MINI_CANNON, weaponAmmo: STR_SL_HE, status: 6, faction: 1, mission: 73, turn: 21909, side: 4, bodypart: 1, id: 1000006} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 73, turn: 21912, side: 1, bodypart: 3, id: 1000011} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER, status: 6, faction: 1, mission: 74, turn: 22203, side: 2, bodypart: 2, id: 1000006} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 75, turn: 22509, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 77, turn: 23103, side: 3, bodypart: 1, id: 1000005} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 77, turn: 23110, side: 3, bodypart: 1, id: 1000005} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_MINI_CANNON, weaponAmmo: STR_SL_HE, status: 7, faction: 1, mission: 78, turn: 23403, side: 0, bodypart: 1, id: 1000039} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_MINI_CANNON, weaponAmmo: STR_SL_HE, status: 6, faction: 1, mission: 78, turn: 23416, side: 0, bodypart: 1, id: 1000039} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 78, turn: 23434, side: 0, bodypart: 1, id: 1000008} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 82, turn: 24624, side: 2, bodypart: 2, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 7, faction: 1, mission: 82, turn: 24636, side: 2, bodypart: 2, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 82, turn: 24640, side: 0, bodypart: 1, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 7, faction: 1, mission: 82, turn: 24657, side: 0, bodypart: 1, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 82, turn: 24658, side: 0, bodypart: 1, id: 1000007} - {type: STR_BANDIT_RATMAN_LEADER, rank: STR_LIVE_LEADER, race: STR_RATMEN, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER, status: 6, faction: 1, mission: 98, turn: 29406, side: 3, bodypart: 1, id: 1000015} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER, status: 6, faction: 1, mission: 98, turn: 29412, side: 3, bodypart: 1, id: 1000014} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER, status: 6, faction: 1, mission: 98, turn: 29421, side: 2, bodypart: 2, id: 1000012} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER, status: 7, faction: 1, mission: 99, turn: 29736, side: 2, bodypart: 2, id: 1000015} - {type: STR_SPARTAN_HEAVY, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 133, turn: 39903, side: 0, bodypart: 1, id: 1000016} - {type: STR_SPARTAN_HEAVY, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 133, turn: 39910, side: 0, bodypart: 1, id: 1000016} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 136, turn: 40806, side: 0, bodypart: 1, id: 1000000} - {type: STR_ZOMBIE_CARRIE_TERRORIST, rank: STR_LIVE_MEDIC, race: STR_ZOMBIE, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 137, turn: 41106, side: 1, bodypart: 3, id: 1000005} - {type: STR_ZOMBIE_CARRIE_TERRORIST, rank: STR_LIVE_MEDIC, race: STR_ZOMBIE, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 137, turn: 41124, side: 0, bodypart: 1, id: 1000001} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 139, turn: 41712, side: 1, bodypart: 3, id: 1000028} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 139, turn: 41712, side: 0, bodypart: 5, id: 1000006} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 139, turn: 41730, side: 0, bodypart: 1, id: 1000013} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 139, turn: 41731, side: 0, bodypart: 1, id: 1000013} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 139, turn: 41748, side: 0, bodypart: 1, id: 1000024} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 140, turn: 42009, side: 3, bodypart: 4, id: 1000004} - {type: STR_NARLOCK_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NARLOCKS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 141, turn: 42306, side: 0, bodypart: 1, id: 1000006} - {type: STR_SHAMBLER_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 142, turn: 42603, side: 2, bodypart: 2, id: 1000001} - {type: STR_SHAMBLER_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 142, turn: 42604, side: 2, bodypart: 2, id: 1000001} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 151, turn: 45306, side: 2, bodypart: 2, id: 1000012} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 151, turn: 45307, side: 1, bodypart: 3, id: 1000000} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 151, turn: 45309, side: 2, bodypart: 2, id: 1000005} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 151, turn: 45310, side: 2, bodypart: 2, id: 1000005} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 151, turn: 45313, side: 1, bodypart: 3, id: 1000000} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 151, turn: 45315, side: 1, bodypart: 3, id: 1000011} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 151, turn: 45321, side: 0, bodypart: 1, id: 1000009} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 151, turn: 45322, side: 0, bodypart: 1, id: 1000009} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 151, turn: 45333, side: 1, bodypart: 3, id: 1000008} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 157, turn: 47104, side: 0, bodypart: 1, id: 1000003} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 157, turn: 47106, side: 1, bodypart: 3, id: 1000013} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 157, turn: 47109, side: 0, bodypart: 1, id: 1000014} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 157, turn: 47110, side: 0, bodypart: 1, id: 1000008} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 157, turn: 47112, side: 2, bodypart: 2, id: 1000007} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 157, turn: 47112, side: 3, bodypart: 1, id: 1000005} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 160, turn: 48003, side: 2, bodypart: 2, id: 1000023} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 160, turn: 48003, side: 0, bodypart: 1, id: 1000027} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 160, turn: 48006, side: 0, bodypart: 1, id: 1000040} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 160, turn: 48006, side: 2, bodypart: 2, id: 1000006} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 160, turn: 48009, side: 3, bodypart: 1, id: 1000021} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 160, turn: 48012, side: 0, bodypart: 1, id: 1000046} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 160, turn: 48012, side: 0, bodypart: 1, id: 1000044} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 160, turn: 48018, side: 1, bodypart: 3, id: 1000043} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 160, turn: 48018, side: 3, bodypart: 1, id: 1000039} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 164, turn: 49206, side: 0, bodypart: 1, id: 1000016} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 164, turn: 49209, side: 1, bodypart: 3, id: 1000007} - {type: STR_14MM_LIGHT_TURRET, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 164, turn: 49212, side: 3, bodypart: 1, id: 1000029} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 165, turn: 49509, side: 2, bodypart: 2, id: 1000002} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 166, turn: 49806, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 166, turn: 49815, side: 1, bodypart: 3, id: 1000022} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 169, turn: 50703, side: 2, bodypart: 2, id: 1000006} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 170, turn: 51003, side: 2, bodypart: 2, id: 1000002} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 173, turn: 51915, side: 1, bodypart: 3, id: 1000012} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 179, turn: 53709, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 181, turn: 54304, side: 1, bodypart: 3, id: 1000007} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 181, turn: 54306, side: 0, bodypart: 1, id: 1000018} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 185, turn: 55503, side: 0, bodypart: 1, id: 1000018} - {type: STR_HUMAN_LABOURER, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 186, turn: 55803, side: 2, bodypart: 2, id: 1000001} - {type: STR_CELATID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 188, turn: 56403, side: 1, bodypart: 3, id: 1000020} - {type: STR_CELATID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 188, turn: 56404, side: 1, bodypart: 3, id: 1000020} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 188, turn: 56406, side: 0, bodypart: 1, id: 1000008} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 188, turn: 56406, side: 1, bodypart: 3, id: 1000001} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_THROWING_STARS, weaponAmmo: STR_THROWING_STARS, status: 7, faction: 1, mission: 188, turn: 56451, side: 3, bodypart: 1, id: 1000015} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 204, turn: 61206, side: 0, bodypart: 1, id: 1000009} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 204, turn: 61209, side: 0, bodypart: 1, id: 1000005} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 204, turn: 61212, side: 0, bodypart: 1, id: 1000013} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 204, turn: 61216, side: 0, bodypart: 1, id: 1000015} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 204, turn: 61218, side: 3, bodypart: 1, id: 1000012} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 277, turn: 83103, side: 0, bodypart: 1, id: 1000002} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 277, turn: 83107, side: 0, bodypart: 1, id: 1000000} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 277, turn: 83107, side: 0, bodypart: 1, id: 1000006} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 6, faction: 1, mission: 299, turn: 89709, side: 4, bodypart: 1, id: 1000006} - {type: STR_CHURCH_MATRON, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: STR_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 7, faction: 1, mission: 301, turn: 90318, side: 4, bodypart: 1, id: 1000012} - {type: STR_CHURCH_MATRON, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: STR_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 6, faction: 1, mission: 301, turn: 90319, side: 4, bodypart: 1, id: 1000012} - {type: STR_RYBA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 359, turn: 107703, side: 1, bodypart: 3, id: 1000004} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 6, faction: 1, mission: 415, turn: 124512, side: 3, bodypart: 1, id: 1000001} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 415, turn: 124515, side: 0, bodypart: 1, id: 1000008} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 493, turn: 147906, side: 0, bodypart: 1, id: 1000003} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 493, turn: 147909, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 493, turn: 147909, side: 0, bodypart: 1, id: 1000005} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 494, turn: 148203, side: 0, bodypart: 1, id: 1000001} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 496, turn: 148803, side: 0, bodypart: 1, id: 1000001} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 497, turn: 149112, side: 3, bodypart: 1, id: 1000009} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 498, turn: 149403, side: 0, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 498, turn: 149406, side: 0, bodypart: 1, id: 1000001} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 500, turn: 150009, side: 0, bodypart: 1, id: 1000005} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 500, turn: 150021, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 501, turn: 150303, side: 0, bodypart: 1, id: 1000027} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 501, turn: 150306, side: 0, bodypart: 1, id: 1000023} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 503, turn: 150903, side: 0, bodypart: 1, id: 1000008} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 503, turn: 150921, side: 1, bodypart: 3, id: 1000006} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 504, turn: 151203, side: 0, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 540, turn: 162003, side: 0, bodypart: 1, id: 1000001} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 542, turn: 162603, side: 0, bodypart: 1, id: 1000001} - {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 553, turn: 165903, side: 3, bodypart: 1, id: 1000014} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 555, turn: 166503, side: 0, bodypart: 1, id: 1000007} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 569, turn: 170706, side: 0, bodypart: 1, id: 1000003} - {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 569, turn: 170706, side: 0, bodypart: 1, id: 1000022} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 570, turn: 171006, side: 1, bodypart: 3, id: 1000006} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 570, turn: 171006, side: 0, bodypart: 1, id: 1000007} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 571, turn: 171303, side: 0, bodypart: 1, id: 1000015} - {type: STR_DOOM_DEMON_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEMON, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 571, turn: 171306, side: 0, bodypart: 1, id: 1000032} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 571, turn: 171309, side: 0, bodypart: 1, id: 1000000} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 574, turn: 172206, side: 1, bodypart: 3, id: 1000001} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 575, turn: 172506, side: 0, bodypart: 1, id: 1000005} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 575, turn: 172509, side: 0, bodypart: 1, id: 1000009} - {type: STR_NARLOCK_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NARLOCKS, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 576, turn: 172806, side: 0, bodypart: 1, id: 1000007} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 577, turn: 173109, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 578, turn: 173406, side: 0, bodypart: 1, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 578, turn: 173406, side: 0, bodypart: 1, id: 1000005} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 7, faction: 1, mission: 578, turn: 173409, side: 0, bodypart: 1, id: 1000015} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 578, turn: 173413, side: 0, bodypart: 1, id: 1000015} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 579, turn: 173706, side: 3, bodypart: 1, id: 1000000} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 579, turn: 173709, side: 0, bodypart: 1, id: 1000009} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 580, turn: 174003, side: 0, bodypart: 1, id: 1000000} - {type: STR_GUILD_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 581, turn: 174306, side: 3, bodypart: 1, id: 1000009} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 626, turn: 187803, side: 0, bodypart: 1, id: 1000013} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 626, turn: 187804, side: 0, bodypart: 1, id: 1000014} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 630, turn: 189003, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 630, turn: 189003, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 630, turn: 189015, side: 0, bodypart: 1, id: 1000029} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 630, turn: 189015, side: 0, bodypart: 1, id: 1000033} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 631, turn: 189303, side: 0, bodypart: 1, id: 1000001} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 631, turn: 189307, side: 0, bodypart: 1, id: 1000002} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 632, turn: 189606, side: 0, bodypart: 1, id: 1000010} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 633, turn: 189903, side: 0, bodypart: 1, id: 1000031} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 633, turn: 189904, side: 2, bodypart: 2, id: 1000026} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 633, turn: 189913, side: 2, bodypart: 2, id: 1000019} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 633, turn: 189921, side: 2, bodypart: 2, id: 1000033} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 635, turn: 190503, side: 0, bodypart: 1, id: 1000013} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 635, turn: 190536, side: 0, bodypart: 1, id: 1000001} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 636, turn: 190803, side: 0, bodypart: 1, id: 1000017} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 636, turn: 190803, side: 0, bodypart: 1, id: 1000016} missionIdList: [33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 51, 52, 53, 54, 55, 56, 57, 68, 73, 74, 75, 76, 77, 78, 82, 83, 98, 99, 100, 101, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 151, 157, 160, 163, 164, 165, 166, 168, 169, 170, 173, 174, 178, 179, 180, 181, 185, 186, 187, 188, 204, 253, 257, 269, 277, 288, 299, 300, 301, 302, 335, 359, 362, 380, 402, 415, 493, 494, 495, 496, 497, 498, 499, 500, 501, 502, 503, 504, 540, 542, 553, 554, 555, 568, 569, 570, 571, 572, 573, 574, 575, 576, 577, 578, 579, 580, 581, 626, 630, 631, 632, 633, 634, 635, 636] daysWoundedTotal: 124 monthsService: 23 unconciousTotal: 1 shotAtCounterTotal: 138 hitCounterTotal: 52 longDistanceHitCounterTotal: 20 lowAccuracyHitCounterTotal: 9 shotsFiredCounterTotal: 507 shotsLandedCounterTotal: 226 shotAtCounter10in1Mission: 5 hitCounter5in1Mission: 4 timesWoundedTotal: 17 woundsHealedTotal: 28 statGainTotal: 401 revivedUnitTotal: 1 revivedSoldierTotal: 1 braveryGainTotal: 60 globeTrotter: true previousTransformations: STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 STR_SADIST_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 STR_SADIST_BONUS: 1 - type: STR_SOLDIER_S id: 105 name: Damned Ford + nationality: 0 initialStats: tu: 69 stamina: 74 health: 48 bravery: 40 reactions: 47 firing: 41 throwing: 59 strength: 41 psiStrength: 54 psiSkill: 0 melee: 78 mana: 33 currentStats: tu: 101 stamina: 141 health: 91 bravery: 80 reactions: 101 firing: 53 throwing: 91 strength: 81 psiStrength: 55 psiSkill: 0 melee: 111 mana: 70 rank: 2 gender: 0 look: 2 lookVariant: 61 missions: 79 kills: 70 stuns: 28 armor: STR_PLATE_MAIL_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BEER, slot: STR_QD_SLOT} - {itemType: STR_BOW_NEON, slot: STR_RIGHT_HAND} - {itemType: STR_BURA, slot: STR_WEAR, slotY: 2} - {itemType: STR_CANTEEN_WEED, slot: STR_BELT, slotX: 2} - {itemType: STR_GAS_GRENADE, slot: STR_BELT} - {itemType: STR_HELLERIUM_CHARM, slot: STR_WEAR_JEWELRY} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT, slotX: 1} - {itemType: STR_SUNBLADES, slot: STR_BACK_PACK, slotX: 2, slotY: 2} - {itemType: STR_SUNBLADES, slot: STR_BACK_PACK, slotX: 3, slotY: 2} - {itemType: STR_THERMAL_SHIRT, slot: STR_WEAR} - {itemType: STR_RIOT_GRENADE, slot: STR_BACK_PACK, slotX: 2} diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_UNDERSEA_MISSIONS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_PRIMAL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_INFILTRATION_MISSIONS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_ARCHER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_JOKER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_NINJA_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MONSTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_BOW_NEON, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_EUROPE, decorationLevel: 0} killList: - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_THROWING_AXES, weaponAmmo: STR_THROWING_AXES, status: 6, faction: 1, mission: 143, turn: 42906, side: 0, bodypart: 1, id: 1000002} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_THROWING_AXES, weaponAmmo: STR_THROWING_AXES, status: 6, faction: 1, mission: 149, turn: 44721, side: 3, bodypart: 1, id: 1000023} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_THROWING_AXES, weaponAmmo: STR_THROWING_AXES, status: 7, faction: 1, mission: 150, turn: 45012, side: 2, bodypart: 2, id: 1000003} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_THROWING_AXES, weaponAmmo: STR_THROWING_AXES, status: 6, faction: 1, mission: 150, turn: 45019, side: 0, bodypart: 1, id: 1000003} - {type: STR_RYBA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PIKE, weaponAmmo: STR_PIKE, status: 6, faction: 1, mission: 158, turn: 47412, side: 1, bodypart: 3, id: 1000002} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_THROWING_AXES, weaponAmmo: STR_THROWING_AXES, status: 6, faction: 1, mission: 173, turn: 51906, side: 3, bodypart: 1, id: 1000010} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_THROWING_AXES, weaponAmmo: STR_THROWING_AXES, status: 7, faction: 1, mission: 180, turn: 54003, side: 2, bodypart: 2, id: 1000000} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_THROWING_AXES, weaponAmmo: STR_THROWING_AXES, status: 6, faction: 1, mission: 180, turn: 54004, side: 2, bodypart: 2, id: 1000000} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 181, turn: 54303, side: 0, bodypart: 1, id: 1000022} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 181, turn: 54304, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 181, turn: 54306, side: 1, bodypart: 3, id: 1000001} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_THROWING_AXES, weaponAmmo: STR_THROWING_AXES, status: 6, faction: 1, mission: 182, turn: 54624, side: 0, bodypart: 1, id: 1000006} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 183, turn: 54903, side: 0, bodypart: 1, id: 1000001} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 183, turn: 54915, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_THROWING_AXES, weaponAmmo: STR_THROWING_AXES, status: 6, faction: 1, mission: 184, turn: 55206, side: 3, bodypart: 1, id: 1000031} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 184, turn: 55209, side: 4, bodypart: 1, id: 1000007} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 184, turn: 55215, side: 0, bodypart: 1, id: 1000010} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 193, turn: 57906, side: 0, bodypart: 1, id: 1000013} - {type: STR_CELATID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 196, turn: 58806, side: 3, bodypart: 1, id: 1000019} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 196, turn: 58806, side: 2, bodypart: 2, id: 1000002} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 196, turn: 58833, side: 0, bodypart: 4, id: 1000016} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_THROWING_STARS, weaponAmmo: STR_THROWING_STARS, status: 6, faction: 1, mission: 204, turn: 61215, side: 0, bodypart: 1, id: 1000001} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_THROWING_STARS, weaponAmmo: STR_THROWING_STARS, status: 6, faction: 1, mission: 219, turn: 65703, side: 1, bodypart: 3, id: 1000001} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 221, turn: 66318, side: 3, bodypart: 1, id: 1000008} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_THROWING_STARS, weaponAmmo: STR_THROWING_STARS, status: 6, faction: 1, mission: 222, turn: 66603, side: 3, bodypart: 1, id: 1000039} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_THROWING_STARS, weaponAmmo: STR_THROWING_STARS, status: 6, faction: 1, mission: 222, turn: 66606, side: 1, bodypart: 3, id: 1000041} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_THROWING_STARS, weaponAmmo: STR_THROWING_STARS, status: 6, faction: 1, mission: 222, turn: 66615, side: 0, bodypart: 1, id: 1000042} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 277, turn: 83104, side: 0, bodypart: 1, id: 1000022} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 6, faction: 1, mission: 293, turn: 87909, side: 0, bodypart: 1, id: 1000006} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 6, faction: 1, mission: 294, turn: 88203, side: 1, bodypart: 3, id: 1000007} - {type: STR_CHURCH_HANDMAID, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_KNUCKLES, weaponAmmo: STR_KNUCKLES, status: 7, faction: 1, mission: 294, turn: 88206, side: 0, bodypart: 1, id: 1000018} - {type: STR_CHURCH_LEADER, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: STR_KNUCKLES, weaponAmmo: STR_KNUCKLES, status: 7, faction: 1, mission: 294, turn: 88221, side: 3, bodypart: 1, id: 1000019} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 6, faction: 1, mission: 295, turn: 88506, side: 2, bodypart: 2, id: 1000000} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_BATTO, weaponAmmo: STR_BATTO, status: 7, faction: 1, mission: 296, turn: 88806, side: 3, bodypart: 1, id: 1000011} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BATTO, weaponAmmo: STR_BATTO, status: 7, faction: 1, mission: 296, turn: 88806, side: 0, bodypart: 1, id: 1000013} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_BATTO, weaponAmmo: STR_BATTO, status: 7, faction: 1, mission: 296, turn: 88812, side: 0, bodypart: 1, id: 1000000} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_BATTO, weaponAmmo: STR_BATTO, status: 7, faction: 1, mission: 296, turn: 88815, side: 3, bodypart: 1, id: 1000008} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BATTO, weaponAmmo: STR_BATTO, status: 6, faction: 1, mission: 296, turn: 88819, side: 0, bodypart: 1, id: 1000013} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 6, faction: 1, mission: 297, turn: 89106, side: 0, bodypart: 1, id: 1000013} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 6, faction: 1, mission: 297, turn: 89112, side: 0, bodypart: 1, id: 1000016} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 7, faction: 1, mission: 297, turn: 89115, side: 0, bodypart: 1, id: 1000017} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 6, faction: 1, mission: 297, turn: 89116, side: 0, bodypart: 1, id: 1000017} - {type: STR_RET_HYBRID, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 355, turn: 106503, side: 2, bodypart: 2, id: 1000009} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 356, turn: 106806, side: 0, bodypart: 1, id: 1000009} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 356, turn: 106812, side: 0, bodypart: 1, id: 1000006} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 357, turn: 107109, side: 1, bodypart: 3, id: 1000017} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 357, turn: 107112, side: 1, bodypart: 3, id: 1000016} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 357, turn: 107115, side: 0, bodypart: 1, id: 1000013} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 358, turn: 107406, side: 3, bodypart: 1, id: 1000008} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 358, turn: 107409, side: 0, bodypart: 1, id: 1000001} - {type: STR_HUMAN_SHARP_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 358, turn: 107412, side: 0, bodypart: 1, id: 1000005} - {type: STR_RYBA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 359, turn: 107707, side: 0, bodypart: 1, id: 1000003} - {type: STR_RYBA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 362, turn: 108606, side: 2, bodypart: 4, id: 1000004} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 376, turn: 112803, side: 0, bodypart: 1, id: 1000011} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 380, turn: 114003, side: 0, bodypart: 4, id: 1000007} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 415, turn: 124509, side: 0, bodypart: 1, id: 1000007} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 415, turn: 124512, side: 0, bodypart: 1, id: 1000000} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 415, turn: 124512, side: 0, bodypart: 1, id: 1000004} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_MONSTER_RACE, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 455, turn: 136503, side: 0, bodypart: 1, id: 1000004} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 458, turn: 137403, side: 1, bodypart: 3, id: 1000005} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 458, turn: 137409, side: 2, bodypart: 2, id: 1000017} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 459, turn: 137715, side: 3, bodypart: 1, id: 1000009} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 459, turn: 137721, side: 3, bodypart: 1, id: 1000004} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 459, turn: 137722, side: 3, bodypart: 1, id: 1000004} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 6, faction: 1, mission: 459, turn: 137722, side: 3, bodypart: 1, id: 1000009} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 460, turn: 138003, side: 2, bodypart: 2, id: 1000002} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 460, turn: 138003, side: 0, bodypart: 1, id: 1000004} - {type: STR_BEASTMASTER_TERRORIST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 460, turn: 138018, side: 3, bodypart: 1, id: 1000028} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 481, turn: 144303, side: 1, bodypart: 3, id: 1000001} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 481, turn: 144303, side: 2, bodypart: 2, id: 1000012} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 481, turn: 144315, side: 0, bodypart: 1, id: 1000017} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 481, turn: 144316, side: 0, bodypart: 1, id: 1000017} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 626, turn: 187806, side: 1, bodypart: 3, id: 1000000} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 626, turn: 187806, side: 1, bodypart: 3, id: 1000017} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_MONSTER_RACE, weapon: STR_JAVELINS_AQUA, weaponAmmo: STR_JAVELINS_AQUA, status: 6, faction: 1, mission: 628, turn: 188406, side: 1, bodypart: 3, id: 1000000} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_MONSTER_RACE, weapon: STR_JAVELINS_AQUA, weaponAmmo: STR_JAVELINS_AQUA, status: 6, faction: 1, mission: 628, turn: 188412, side: 0, bodypart: 1, id: 1000003} - {type: STR_LOBSTERMAN_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEPTH_DWELLER, weapon: STR_GAS_GRENADE, weaponAmmo: STR_GAS_GRENADE, status: 6, faction: 1, mission: 647, turn: 194103, side: 0, bodypart: 1, id: 1000016} - {type: STR_LOBSTERMAN_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEPTH_DWELLER, weapon: STR_GAS_GRENADE, weaponAmmo: STR_GAS_GRENADE, status: 6, faction: 1, mission: 647, turn: 194106, side: 0, bodypart: 1, id: 1000019} - {type: STR_LOBSTERMAN_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEPTH_DWELLER, weapon: STR_GAS_GRENADE, weaponAmmo: STR_GAS_GRENADE, status: 6, faction: 1, mission: 647, turn: 194106, side: 0, bodypart: 1, id: 1000021} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_GAS_GRENADE, weaponAmmo: STR_GAS_GRENADE, status: 6, faction: 1, mission: 647, turn: 194109, side: 0, bodypart: 1, id: 1000004} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 650, turn: 195006, side: 0, bodypart: 1, id: 1000000} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 651, turn: 195324, side: 2, bodypart: 2, id: 1000037} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 6, faction: 1, mission: 651, turn: 195333, side: 4, bodypart: 1, id: 1000001} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 6, faction: 1, mission: 651, turn: 195339, side: 3, bodypart: 1, id: 1000022} - {type: STR_TURRET_MINIGUN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 654, turn: 196203, side: 3, bodypart: 1, id: 1000008} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 654, turn: 196206, side: 1, bodypart: 3, id: 1000003} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 656, turn: 196806, side: 0, bodypart: 1, id: 1000003} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 657, turn: 197103, side: 0, bodypart: 1, id: 1000019} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 657, turn: 197103, side: 1, bodypart: 3, id: 1000015} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 657, turn: 197109, side: 0, bodypart: 1, id: 1000001} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 657, turn: 197115, side: 0, bodypart: 1, id: 1000003} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 662, turn: 198603, side: 1, bodypart: 3, id: 1000007} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 662, turn: 198603, side: 0, bodypart: 1, id: 1000000} - {type: STR_SMUGGLER_CAPTAIN, rank: STR_LIVE_LEADER, race: STR_SMUGGLER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 663, turn: 198906, side: 3, bodypart: 1, id: 1000011} - {type: STR_GUILD_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 665, turn: 199503, side: 0, bodypart: 1, id: 1000010} - {type: STR_GUILD_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 665, turn: 199515, side: 3, bodypart: 1, id: 1000011} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 665, turn: 199518, side: 2, bodypart: 2, id: 1000008} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 666, turn: 199809, side: 3, bodypart: 1, id: 1000010} missionIdList: [143, 144, 145, 147, 148, 149, 150, 157, 158, 163, 173, 174, 178, 179, 180, 181, 182, 183, 184, 192, 193, 194, 196, 197, 204, 217, 218, 219, 220, 221, 222, 253, 257, 277, 291, 292, 293, 294, 295, 296, 297, 335, 355, 356, 357, 358, 359, 362, 376, 380, 415, 455, 456, 457, 458, 459, 460, 479, 480, 481, 533, 626, 628, 629, 647, 650, 651, 652, 653, 654, 655, 656, 657, 661, 662, 663, 664, 665, 666] daysWoundedTotal: 107 monthsService: 18 unconciousTotal: 1 shotAtCounterTotal: 57 hitCounterTotal: 53 longDistanceHitCounterTotal: 11 shotsFiredCounterTotal: 170 shotsLandedCounterTotal: 131 shotAtCounter10in1Mission: 1 hitCounter5in1Mission: 6 timesWoundedTotal: 15 woundsHealedTotal: 7 statGainTotal: 355 braveryGainTotal: 40 previousTransformations: STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 - type: STR_SOLDIER_S id: 107 name: VooDoo Chloe + nationality: 0 initialStats: tu: 60 stamina: 75 health: 53 bravery: 70 reactions: 62 firing: 46 throwing: 59 strength: 46 psiStrength: 32 psiSkill: 0 melee: 90 mana: 29 currentStats: tu: 101 stamina: 141 health: 90 bravery: 100 reactions: 91 firing: 68 throwing: 91 strength: 81 psiStrength: 33 psiSkill: 0 melee: 117 mana: 71 rank: 2 gender: 1 look: 0 lookVariant: 62 missions: 59 kills: 65 stuns: 32 armor: STR_TAC_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BURA, slot: STR_WEAR, slotY: 2} - {itemType: STR_HELLERIUM_CHARM, slot: STR_WEAR_JEWELRY} - {itemType: STR_MEDIPACK, slot: STR_BELT, slotX: 2} - {itemType: STR_SUNBLADES, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_SUNBLADES, slot: STR_BACK_PACK, slotX: 3} - {itemType: STR_SUNBLADES, slot: STR_BACK_PACK, slotX: 2, slotY: 1} - {itemType: STR_THERMAL_SHIRT, slot: STR_WEAR} - {itemType: STR_BOW_NEON, slot: STR_RIGHT_HAND} diary: commendations: - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_JOKER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_NINJA_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_MONSTER_HUNTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_ARCHER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_REVIVE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MONSTER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_INFILTRATION_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MELEEKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_THORNY_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PRIMAL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERSEA_MISSIONS_NAME, decorationLevel: 0} killList: - {type: STR_HUMAN_LABOURER_FEM, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 176, turn: 52803, side: 2, bodypart: 2, id: 1000001} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 182, turn: 54609, side: 0, bodypart: 1, id: 1000000} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 182, turn: 54610, side: 0, bodypart: 1, id: 1000018} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 182, turn: 54616, side: 0, bodypart: 1, id: 1000024} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 182, turn: 54628, side: 2, bodypart: 2, id: 1000012} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 182, turn: 54652, side: 0, bodypart: 1, id: 1000028} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 183, turn: 54903, side: 2, bodypart: 2, id: 1000003} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 183, turn: 54909, side: 0, bodypart: 1, id: 1000006} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 183, turn: 54909, side: 1, bodypart: 3, id: 1000010} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 183, turn: 54910, side: 0, bodypart: 1, id: 1000006} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 183, turn: 54910, side: 1, bodypart: 3, id: 1000010} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 183, turn: 54912, side: 1, bodypart: 3, id: 1000008} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 183, turn: 54913, side: 1, bodypart: 3, id: 1000008} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_THROWING_STARS, weaponAmmo: STR_THROWING_STARS, status: 6, faction: 1, mission: 184, turn: 55206, side: 2, bodypart: 2, id: 1000004} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_THROWING_STARS, weaponAmmo: STR_THROWING_STARS, status: 6, faction: 1, mission: 184, turn: 55209, side: 0, bodypart: 1, id: 1000018} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 184, turn: 55212, side: 3, bodypart: 1, id: 1000021} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 184, turn: 55215, side: 3, bodypart: 1, id: 1000019} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 185, turn: 55506, side: 0, bodypart: 1, id: 1000009} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 185, turn: 55506, side: 1, bodypart: 3, id: 1000015} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 7, faction: 1, mission: 187, turn: 56106, side: 2, bodypart: 4, id: 1000002} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 7, faction: 1, mission: 187, turn: 56106, side: 2, bodypart: 4, id: 1000008} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 187, turn: 56113, side: 2, bodypart: 4, id: 1000002} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 187, turn: 56113, side: 2, bodypart: 4, id: 1000008} - {type: STR_CELATID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 188, turn: 56409, side: 0, bodypart: 1, id: 1000019} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_RAYGUN, weaponAmmo: STR_RAYGUN_CLIP, status: 6, faction: 1, mission: 188, turn: 56445, side: 0, bodypart: 1, id: 1000011} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_THROWING_STARS, weaponAmmo: STR_THROWING_STARS, status: 7, faction: 1, mission: 204, turn: 61218, side: 0, bodypart: 1, id: 1000014} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_THROWING_STARS, weaponAmmo: STR_THROWING_STARS, status: 6, faction: 1, mission: 204, turn: 61219, side: 0, bodypart: 1, id: 1000014} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_THROWING_STARS, weaponAmmo: STR_THROWING_STARS, status: 6, faction: 1, mission: 219, turn: 65703, side: 0, bodypart: 1, id: 1000003} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: STR_THROWING_STARS, weaponAmmo: STR_THROWING_STARS, status: 7, faction: 1, mission: 221, turn: 66312, side: 1, bodypart: 3, id: 1000016} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: STR_THROWING_STARS, weaponAmmo: STR_THROWING_STARS, status: 6, faction: 1, mission: 221, turn: 66316, side: 1, bodypart: 3, id: 1000016} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_THROWING_STARS, weaponAmmo: STR_THROWING_STARS, status: 6, faction: 1, mission: 222, turn: 66609, side: 3, bodypart: 1, id: 1000011} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_FUSO_KNIVES, weaponAmmo: STR_FUSO_KNIVES, status: 6, faction: 1, mission: 222, turn: 66612, side: 2, bodypart: 2, id: 1000016} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 222, turn: 66615, side: 3, bodypart: 1, id: 1000015} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 6, faction: 1, mission: 222, turn: 66619, side: 3, bodypart: 1, id: 1000015} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_DREAMSHOOTER, weaponAmmo: STR_DREAMSHOOTER, status: 6, faction: 1, mission: 277, turn: 83103, side: 3, bodypart: 1, id: 1000023} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_DREAMSHOOTER, weaponAmmo: STR_DREAMSHOOTER, status: 6, faction: 1, mission: 277, turn: 83104, side: 0, bodypart: 1, id: 1000001} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_HERO_SWORD, weaponAmmo: STR_HERO_SWORD, status: 6, faction: 1, mission: 277, turn: 83104, side: 0, bodypart: 1, id: 1000007} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_DREAMSHOOTER, weaponAmmo: STR_DREAMSHOOTER, status: 6, faction: 1, mission: 277, turn: 83107, side: 2, bodypart: 2, id: 1000015} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_HERO_SWORD, weaponAmmo: STR_HERO_SWORD, status: 6, faction: 1, mission: 277, turn: 83109, side: 2, bodypart: 2, id: 1000010} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_HERO_SWORD, weaponAmmo: STR_HERO_SWORD, status: 6, faction: 1, mission: 277, turn: 83112, side: 2, bodypart: 2, id: 1000006} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_HERO_SWORD, weaponAmmo: STR_HERO_SWORD, status: 6, faction: 1, mission: 277, turn: 83112, side: 3, bodypart: 1, id: 1000000} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_MONSTER_RACE, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 310, turn: 93003, side: 1, bodypart: 3, id: 1000003} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_MONSTER_RACE, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 310, turn: 93018, side: 2, bodypart: 2, id: 1000002} - {name: One-Handed Patricia, rank: STR_SQUADDIE, race: STR_FRIENDLY, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 0, mission: 310, turn: 93024, side: 1, bodypart: 3, id: 106} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_MONSTER_RACE, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 310, turn: 93048, side: 0, bodypart: 1, id: 1000000} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 315, turn: 94506, side: 0, bodypart: 1, id: 1000002} - {type: STR_SPARTAN_HEAVY, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 315, turn: 94509, side: 0, bodypart: 1, id: 1000008} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 316, turn: 94803, side: 0, bodypart: 1, id: 1000010} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 317, turn: 95106, side: 1, bodypart: 3, id: 1000000} - {type: STR_REBEL_FEMALE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_BATTO, weaponAmmo: STR_BATTO, status: 7, faction: 1, mission: 318, turn: 95409, side: 1, bodypart: 3, id: 1000003} - {type: STR_REBEL_FEMALE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_BATTO, weaponAmmo: STR_BATTO, status: 6, faction: 1, mission: 318, turn: 95410, side: 1, bodypart: 3, id: 1000003} - {type: STR_REBEL_BUGEYE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_BATTO, weaponAmmo: STR_BATTO, status: 7, faction: 1, mission: 318, turn: 95415, side: 1, bodypart: 3, id: 1000005} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 319, turn: 95706, side: 0, bodypart: 1, id: 1000002} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 319, turn: 95709, side: 3, bodypart: 1, id: 1000003} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_GOTHIC_SHIELD, weaponAmmo: AUX_GOTHIC_SHIELD, status: 7, faction: 1, mission: 325, turn: 97504, side: 3, bodypart: 1, id: 1000002} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 6, faction: 1, mission: 327, turn: 98103, side: 2, bodypart: 2, id: 1000013} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 6, faction: 1, mission: 327, turn: 98115, side: 0, bodypart: 1, id: 1000005} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 6, faction: 1, mission: 327, turn: 98118, side: 2, bodypart: 2, id: 1000011} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_GOTHIC_SHIELD, weaponAmmo: AUX_GOTHIC_SHIELD, status: 7, faction: 1, mission: 329, turn: 98703, side: 3, bodypart: 1, id: 1000003} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_GOTHIC_SHIELD, weaponAmmo: AUX_GOTHIC_SHIELD, status: 7, faction: 1, mission: 329, turn: 98703, side: 2, bodypart: 2, id: 1000005} - {type: STR_GUILD_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: AUX_GOTHIC_SHIELD, weaponAmmo: AUX_GOTHIC_SHIELD, status: 7, faction: 1, mission: 329, turn: 98706, side: 3, bodypart: 1, id: 1000000} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_GOTHIC_SHIELD, weaponAmmo: AUX_GOTHIC_SHIELD, status: 7, faction: 1, mission: 329, turn: 98709, side: 3, bodypart: 1, id: 1000004} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_GOTHIC_SHIELD, weaponAmmo: AUX_GOTHIC_SHIELD, status: 6, faction: 1, mission: 329, turn: 98710, side: 3, bodypart: 1, id: 1000004} - {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: AUX_GOTHIC_SHIELD, weaponAmmo: AUX_GOTHIC_SHIELD, status: 7, faction: 1, mission: 329, turn: 98712, side: 0, bodypart: 1, id: 1000009} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_GOTHIC_SHIELD, weaponAmmo: AUX_GOTHIC_SHIELD, status: 7, faction: 1, mission: 330, turn: 99012, side: 3, bodypart: 1, id: 1000010} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_GOTHIC_SHIELD, weaponAmmo: AUX_GOTHIC_SHIELD, status: 6, faction: 1, mission: 330, turn: 99012, side: 2, bodypart: 2, id: 1000008} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_GOTHIC_SHIELD, weaponAmmo: AUX_GOTHIC_SHIELD, status: 6, faction: 1, mission: 330, turn: 99013, side: 3, bodypart: 1, id: 1000010} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: AUX_GOTHIC_SHIELD, weaponAmmo: AUX_GOTHIC_SHIELD, status: 6, faction: 1, mission: 330, turn: 99015, side: 2, bodypart: 2, id: 1000009} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_GOTHIC_SHIELD, weaponAmmo: AUX_GOTHIC_SHIELD, status: 7, faction: 1, mission: 330, turn: 99018, side: 3, bodypart: 1, id: 1000001} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_GOTHIC_SHIELD, weaponAmmo: AUX_GOTHIC_SHIELD, status: 7, faction: 1, mission: 330, turn: 99019, side: 1, bodypart: 3, id: 1000006} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_GOTHIC_SHIELD, weaponAmmo: AUX_GOTHIC_SHIELD, status: 6, faction: 1, mission: 330, turn: 99025, side: 1, bodypart: 3, id: 1000006} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 7, faction: 1, mission: 352, turn: 105603, side: 3, bodypart: 1, id: 1000010} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 6, faction: 1, mission: 352, turn: 105606, side: 0, bodypart: 4, id: 1000044} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 6, faction: 1, mission: 352, turn: 105606, side: 2, bodypart: 2, id: 1000008} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 6, faction: 1, mission: 352, turn: 105606, side: 0, bodypart: 0, id: 1000007} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 6, faction: 1, mission: 352, turn: 105610, side: 3, bodypart: 1, id: 1000010} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_GOTHIC_SHIELD, weaponAmmo: AUX_GOTHIC_SHIELD, status: 6, faction: 1, mission: 352, turn: 105612, side: 0, bodypart: 1, id: 1000049} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 6, faction: 1, mission: 352, turn: 105615, side: 2, bodypart: 2, id: 1000034} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 6, faction: 1, mission: 415, turn: 124503, side: 0, bodypart: 1, id: 1000006} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 415, turn: 124506, side: 0, bodypart: 1, id: 1000005} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 6, faction: 1, mission: 479, turn: 143709, side: 0, bodypart: 1, id: 1000002} - {type: STR_CHURCH_HANDMAID, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 481, turn: 144306, side: 3, bodypart: 1, id: 1000020} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 6, faction: 1, mission: 482, turn: 144603, side: 0, bodypart: 1, id: 1000002} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 6, faction: 1, mission: 482, turn: 144609, side: 0, bodypart: 1, id: 1000000} - {type: STR_APOC_MARAUDER, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 6, faction: 1, mission: 483, turn: 144903, side: 0, bodypart: 1, id: 1000017} - {type: STR_APOC_MARAUDER, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 6, faction: 1, mission: 483, turn: 144903, side: 0, bodypart: 1, id: 1000019} - {type: STR_APOC_MARAUDER, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 483, turn: 144921, side: 3, bodypart: 1, id: 1000025} - {type: STR_GUILD_EXTERMINATOR, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 486, turn: 145806, side: 0, bodypart: 1, id: 1000014} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 488, turn: 146403, side: 0, bodypart: 1, id: 1000000} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 489, turn: 146712, side: 2, bodypart: 2, id: 1000010} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 6, faction: 1, mission: 490, turn: 147003, side: 2, bodypart: 2, id: 1000002} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_VOID_PALM, weaponAmmo: STR_VOID_PALM, status: 7, faction: 1, mission: 626, turn: 187803, side: 3, bodypart: 1, id: 1000006} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_VOID_PALM, weaponAmmo: STR_VOID_PALM, status: 7, faction: 1, mission: 626, turn: 187806, side: 3, bodypart: 1, id: 1000003} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 638, turn: 191403, side: 2, bodypart: 4, id: 1000009} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 638, turn: 191406, side: 0, bodypart: 1, id: 1000007} - {type: STR_APOC_SADIST, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 640, turn: 192007, side: 0, bodypart: 1, id: 1000005} - {type: STR_APOC_SADIST, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 640, turn: 192010, side: 0, bodypart: 1, id: 1000005} - {type: STR_KRAB_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 664, turn: 199206, side: 2, bodypart: 2, id: 1000003} missionIdList: [175, 176, 182, 183, 184, 185, 186, 187, 188, 204, 217, 218, 219, 221, 222, 253, 257, 277, 310, 311, 312, 313, 314, 315, 316, 317, 318, 319, 320, 321, 325, 326, 327, 328, 329, 330, 331, 335, 352, 376, 380, 415, 479, 480, 481, 482, 483, 484, 485, 486, 487, 488, 489, 490, 626, 638, 639, 640, 664] daysWoundedTotal: 76 totalShotByFriendlyCounter: 3 totalShotFriendlyCounter: 1 monthsService: 16 unconciousTotal: 1 shotAtCounterTotal: 121 hitCounterTotal: 57 longDistanceHitCounterTotal: 5 lowAccuracyHitCounterTotal: 1 shotsFiredCounterTotal: 134 shotsLandedCounterTotal: 237 shotAtCounter10in1Mission: 5 hitCounter5in1Mission: 6 timesWoundedTotal: 7 woundsHealedTotal: 24 statGainTotal: 335 revivedUnitTotal: 1 revivedSoldierTotal: 1 braveryGainTotal: 30 previousTransformations: STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 transformationBonuses: STR_FORMER_RAIDER_TRAIT: 1 STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 - type: STR_SOLDIER_S id: 78 name: Nasty Лук + nationality: 0 initialStats: tu: 76 stamina: 60 health: 42 bravery: 60 reactions: 40 firing: 61 throwing: 65 strength: 13 psiStrength: 27 psiSkill: 0 melee: 68 mana: 29 currentStats: tu: 101 stamina: 141 health: 90 bravery: 100 reactions: 81 firing: 77 throwing: 90 strength: 81 psiStrength: 28 psiSkill: 0 melee: 93 mana: 70 rank: 3 gender: 1 look: 0 lookVariant: 46 missions: 132 kills: 149 stuns: 54 armor: STR_SWIFTSUIT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BEER, slot: STR_QD_SLOT} - {itemType: STR_BOW_NEON, slot: STR_RIGHT_HAND} - {itemType: STR_HELLERIUM_CHARM, slot: STR_WEAR_JEWELRY} personalEquipmentLayout: - {itemType: STR_BOW, slot: STR_RIGHT_HAND, ammoItem: STR_BOW_ARROWS_HE, ammoItemSlots: [STR_BOW_ARROWS_HE]} - {itemType: STR_BURA, slot: STR_WEAR} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT} - {itemType: STR_BOW_ARROWS_HE, slot: STR_BELT, slotX: 3} - {itemType: STR_BOW_QUIVER, slot: STR_BACK_PACK, slotX: 3} - {itemType: STR_BOW_QUIVER_STUN, slot: STR_BACK_PACK, slotX: 2, slotY: 1} personalEquipmentArmor: STR_TAC_VEST_UC diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_ARCHER_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_UNDERSEA_MISSIONS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_BOW_NEON, decorationLevel: 4} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_PRIMAL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_GLOBETROTTER_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_INFILTRATION_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_SURVIVAL_BOW, decorationLevel: 2} - {commendationName: STR_MEDAL_THORNY_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_EUROPE, decorationLevel: 2} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_TANK_KILLER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_JOKER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MONSTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_REVIVE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_BOW, decorationLevel: 0} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_CENTRAL_ASIA, decorationLevel: 0} killList: - {type: STR_GIANT_BEETLE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 63, turn: 18903, side: 2, bodypart: 4, id: 1000003} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 79, turn: 23715, side: 2, bodypart: 2, id: 1000017} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 80, turn: 24003, side: 2, bodypart: 2, id: 1000009} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 7, faction: 1, mission: 82, turn: 24609, side: 1, bodypart: 3, id: 1000008} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 82, turn: 24610, side: 1, bodypart: 3, id: 1000008} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 6, faction: 1, mission: 94, turn: 28203, side: 4, bodypart: 1, id: 1000032} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 6, faction: 1, mission: 94, turn: 28206, side: 4, bodypart: 1, id: 1000012} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 94, turn: 28239, side: 2, bodypart: 2, id: 1000022} - {type: STR_BANDIT_PUNK, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 95, turn: 28513, side: 0, bodypart: 4, id: 1000002} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER, status: 6, faction: 1, mission: 99, turn: 29709, side: 0, bodypart: 1, id: 1000005} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER, status: 6, faction: 1, mission: 103, turn: 30903, side: 0, bodypart: 1, id: 1000004} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER, status: 7, faction: 1, mission: 103, turn: 30906, side: 0, bodypart: 1, id: 1000029} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER, status: 7, faction: 1, mission: 104, turn: 31209, side: 0, bodypart: 1, id: 1000004} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER, status: 6, faction: 1, mission: 104, turn: 31210, side: 0, bodypart: 1, id: 1000004} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER, status: 7, faction: 1, mission: 104, turn: 31215, side: 2, bodypart: 2, id: 1000023} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER, status: 6, faction: 1, mission: 104, turn: 31219, side: 0, bodypart: 1, id: 1000023} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 6, faction: 1, mission: 106, turn: 31818, side: 4, bodypart: 1, id: 1000003} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 6, faction: 1, mission: 108, turn: 32403, side: 4, bodypart: 1, id: 1000003} - {type: STR_SHARKMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 109, turn: 32718, side: 3, bodypart: 1, id: 1000001} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ANUS, weaponAmmo: STR_ANUS, status: 6, faction: 1, mission: 111, turn: 33309, side: 0, bodypart: 1, id: 1000011} - {type: STR_KRAB_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 119, turn: 35715, side: 0, bodypart: 1, id: 1000004} - {type: STR_KRAB_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 119, turn: 35733, side: 1, bodypart: 0, id: 1000002} - {type: STR_HUMAN_LABOURER_FEM, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 120, turn: 36015, side: 0, bodypart: 4, id: 1000002} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 121, turn: 36303, side: 2, bodypart: 2, id: 1000004} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 121, turn: 36306, side: 2, bodypart: 2, id: 1000002} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 121, turn: 36306, side: 0, bodypart: 1, id: 1000005} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 122, turn: 36603, side: 2, bodypart: 2, id: 1000004} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 122, turn: 36606, side: 1, bodypart: 3, id: 1000008} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 122, turn: 36615, side: 2, bodypart: 2, id: 1000005} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 124, turn: 37206, side: 1, bodypart: 3, id: 1000009} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 125, turn: 37503, side: 3, bodypart: 1, id: 1000002} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 125, turn: 37506, side: 0, bodypart: 1, id: 1000009} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 125, turn: 37509, side: 1, bodypart: 3, id: 1000007} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 125, turn: 37512, side: 0, bodypart: 1, id: 1000006} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 125, turn: 37513, side: 3, bodypart: 1, id: 1000008} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 126, turn: 37812, side: 1, bodypart: 3, id: 1000006} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 126, turn: 37815, side: 0, bodypart: 1, id: 1000010} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 127, turn: 38106, side: 0, bodypart: 1, id: 1000008} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 127, turn: 38106, side: 0, bodypart: 1, id: 1000009} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 127, turn: 38109, side: 2, bodypart: 2, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 127, turn: 38115, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 128, turn: 38403, side: 3, bodypart: 1, id: 1000012} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 128, turn: 38403, side: 2, bodypart: 2, id: 1000015} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 128, turn: 38406, side: 0, bodypart: 1, id: 1000008} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 128, turn: 38406, side: 0, bodypart: 1, id: 1000017} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 128, turn: 38418, side: 2, bodypart: 2, id: 1000021} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 128, turn: 38421, side: 1, bodypart: 3, id: 1000023} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 128, turn: 38439, side: 1, bodypart: 3, id: 1000005} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 129, turn: 38706, side: 0, bodypart: 5, id: 1000016} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 129, turn: 38721, side: 3, bodypart: 1, id: 1000008} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 129, turn: 38722, side: 3, bodypart: 1, id: 1000008} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 129, turn: 38724, side: 0, bodypart: 4, id: 1000014} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 129, turn: 38730, side: 1, bodypart: 3, id: 1000023} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 129, turn: 38730, side: 0, bodypart: 1, id: 1000011} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 130, turn: 39006, side: 0, bodypart: 1, id: 1000000} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 130, turn: 39006, side: 0, bodypart: 1, id: 1000008} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 130, turn: 39012, side: 3, bodypart: 1, id: 1000004} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 130, turn: 39015, side: 0, bodypart: 1, id: 1000012} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 130, turn: 39015, side: 0, bodypart: 1, id: 1000016} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 131, turn: 39303, side: 1, bodypart: 3, id: 1000010} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 131, turn: 39306, side: 0, bodypart: 1, id: 1000009} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 6, faction: 1, mission: 132, turn: 39603, side: 4, bodypart: 1, id: 1000019} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 6, faction: 1, mission: 132, turn: 39621, side: 4, bodypart: 1, id: 1000018} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 6, faction: 1, mission: 133, turn: 39906, side: 4, bodypart: 1, id: 1000000} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 6, faction: 1, mission: 133, turn: 39912, side: 4, bodypart: 1, id: 1000013} - {type: STR_GIANTSPIDER_QUEEN, rank: STR_LIVE_LEADER, race: STR_BEAST, weapon: STR_THROWING_AXES, weaponAmmo: STR_THROWING_AXES, status: 6, faction: 1, mission: 139, turn: 41739, side: 0, bodypart: 1, id: 1000033} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_THROWING_AXES, weaponAmmo: STR_THROWING_AXES, status: 6, faction: 1, mission: 139, turn: 41751, side: 0, bodypart: 1, id: 1000004} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 7, faction: 1, mission: 140, turn: 42003, side: 4, bodypart: 1, id: 1000015} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 6, faction: 1, mission: 140, turn: 42004, side: 4, bodypart: 1, id: 1000015} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 6, faction: 1, mission: 140, turn: 42009, side: 4, bodypart: 1, id: 1000022} - {type: STR_NARLOCK_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NARLOCKS, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 6, faction: 1, mission: 141, turn: 42303, side: 4, bodypart: 1, id: 1000002} - {type: STR_NARLOCK_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NARLOCKS, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 6, faction: 1, mission: 141, turn: 42309, side: 4, bodypart: 1, id: 1000004} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 6, faction: 1, mission: 143, turn: 42903, side: 4, bodypart: 1, id: 1000003} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 6, faction: 1, mission: 143, turn: 42906, side: 4, bodypart: 1, id: 1000004} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 6, faction: 1, mission: 143, turn: 42906, side: 4, bodypart: 1, id: 1000007} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 149, turn: 44718, side: 1, bodypart: 3, id: 1000024} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 149, turn: 44724, side: 1, bodypart: 3, id: 1000003} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 149, turn: 44745, side: 1, bodypart: 3, id: 1000022} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 6, faction: 1, mission: 150, turn: 45018, side: 4, bodypart: 1, id: 1000000} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_QUIVER, status: 6, faction: 1, mission: 150, turn: 45039, side: 3, bodypart: 1, id: 1000002} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_BAD_TOUCH, weaponAmmo: AUX_BAD_TOUCH, status: 7, faction: 1, mission: 157, turn: 47106, side: 0, bodypart: 1, id: 1000000} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_BAD_TOUCH, weaponAmmo: AUX_BAD_TOUCH, status: 7, faction: 1, mission: 157, turn: 47109, side: 0, bodypart: 1, id: 1000015} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_BAD_TOUCH, weaponAmmo: AUX_BAD_TOUCH, status: 7, faction: 1, mission: 157, turn: 47112, side: 2, bodypart: 2, id: 1000017} - {type: STR_RYBA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 158, turn: 47415, side: 0, bodypart: 1, id: 1000001} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 6, faction: 1, mission: 159, turn: 47703, side: 4, bodypart: 1, id: 1000000} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 7, faction: 1, mission: 159, turn: 47706, side: 4, bodypart: 1, id: 1000012} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 6, faction: 1, mission: 159, turn: 47706, side: 4, bodypart: 1, id: 1000015} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 6, faction: 1, mission: 159, turn: 47713, side: 4, bodypart: 1, id: 1000012} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_QUIVER, status: 6, faction: 1, mission: 159, turn: 47724, side: 0, bodypart: 1, id: 1000014} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 159, turn: 47733, side: 3, bodypart: 1, id: 1000002} - {type: STR_CHURCH_MATRON, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 6, faction: 1, mission: 196, turn: 58818, side: 4, bodypart: 1, id: 1000013} - {type: STR_BEASTMASTER_TERRORIST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_ELECTRIC_LASSO, weaponAmmo: STR_ELECTRIC_LASSO, status: 7, faction: 1, mission: 196, turn: 58830, side: 0, bodypart: 1, id: 1000020} - {type: STR_CELATID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: STR_ELECTRIC_LASSO, weaponAmmo: STR_ELECTRIC_LASSO, status: 7, faction: 1, mission: 196, turn: 58839, side: 0, bodypart: 1, id: 1000018} - {type: STR_CELATID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: STR_ELECTRIC_LASSO, weaponAmmo: STR_ELECTRIC_LASSO, status: 6, faction: 1, mission: 196, turn: 58840, side: 0, bodypart: 1, id: 1000018} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 6, faction: 1, mission: 197, turn: 59109, side: 4, bodypart: 1, id: 1000000} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_QUIVER, status: 7, faction: 1, mission: 206, turn: 61815, side: 2, bodypart: 2, id: 1000013} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_THROWING_STARS, weaponAmmo: STR_THROWING_STARS, status: 6, faction: 1, mission: 213, turn: 63936, side: 3, bodypart: 1, id: 1000002} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_THROWING_STARS, weaponAmmo: STR_THROWING_STARS, status: 6, faction: 1, mission: 213, turn: 63936, side: 3, bodypart: 1, id: 1000006} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_THROWING_STARS, weaponAmmo: STR_THROWING_STARS, status: 6, faction: 1, mission: 213, turn: 63936, side: 1, bodypart: 3, id: 1000004} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_THROWING_STARS, weaponAmmo: STR_THROWING_STARS, status: 6, faction: 1, mission: 275, turn: 82518, side: 0, bodypart: 1, id: 1000004} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 276, turn: 82803, side: 1, bodypart: 3, id: 1000002} - {type: STR_HUMAN_FEMALE_4, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 276, turn: 82806, side: 0, bodypart: 1, id: 1000000} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 278, turn: 83409, side: 0, bodypart: 1, id: 1000010} - {type: STR_HUMAN_FEMALE_4, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 278, turn: 83412, side: 0, bodypart: 1, id: 1000013} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 278, turn: 83415, side: 2, bodypart: 2, id: 1000009} - {type: STR_OSIRON_LAD, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 6, faction: 1, mission: 279, turn: 83709, side: 4, bodypart: 1, id: 1000001} - {type: STR_SECTOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_SECTOID, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 6, faction: 1, mission: 279, turn: 83712, side: 4, bodypart: 1, id: 1000008} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 334, turn: 100203, side: 3, bodypart: 1, id: 1000002} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 6, faction: 1, mission: 334, turn: 100216, side: 4, bodypart: 1, id: 1000004} - {type: STR_GUILD_MEDIC, rank: STR_LIVE_MEDIC, race: STR_FLOATER, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 336, turn: 100809, side: 3, bodypart: 1, id: 1000007} - {type: STR_HUMAN_FATMAN, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 336, turn: 100812, side: 2, bodypart: 2, id: 1000008} - {type: STR_HUMAN_SHARP_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 336, turn: 100818, side: 0, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 337, turn: 101109, side: 0, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 337, turn: 101112, side: 0, bodypart: 1, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 337, turn: 101115, side: 1, bodypart: 3, id: 1000002} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 337, turn: 101122, side: 0, bodypart: 1, id: 1000011} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 338, turn: 101403, side: 0, bodypart: 1, id: 1000011} - {type: STR_ACADEMY_STUDENT, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 338, turn: 101406, side: 0, bodypart: 1, id: 1000007} - {type: STR_ACADEMY_STUDENT, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 338, turn: 101406, side: 1, bodypart: 3, id: 1000006} - {type: STR_ARMORED_CAR_NAZI_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 339, turn: 101706, side: 2, bodypart: 2, id: 1000000} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 6, faction: 1, mission: 370, turn: 111009, side: 3, bodypart: 1, id: 1000007} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 6, faction: 1, mission: 370, turn: 111009, side: 1, bodypart: 3, id: 1000004} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 370, turn: 111012, side: 1, bodypart: 3, id: 1000009} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 6, faction: 1, mission: 371, turn: 111306, side: 4, bodypart: 1, id: 1000002} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 6, faction: 1, mission: 371, turn: 111312, side: 4, bodypart: 1, id: 1000009} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 6, faction: 1, mission: 371, turn: 111313, side: 4, bodypart: 1, id: 1000007} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_BATTO, weaponAmmo: STR_BATTO, status: 7, faction: 1, mission: 374, turn: 112206, side: 0, bodypart: 1, id: 1000009} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 6, faction: 1, mission: 375, turn: 112503, side: 4, bodypart: 1, id: 1000008} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 537, turn: 161103, side: 1, bodypart: 3, id: 1000019} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 537, turn: 161106, side: 0, bodypart: 1, id: 1000018} - {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 537, turn: 161109, side: 3, bodypart: 1, id: 1000017} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 537, turn: 161109, side: 3, bodypart: 1, id: 1000005} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 6, faction: 1, mission: 537, turn: 161113, side: 3, bodypart: 1, id: 1000005} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 537, turn: 161118, side: 0, bodypart: 1, id: 1000000} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_JAVELINS_AQUA, weaponAmmo: STR_JAVELINS_AQUA, status: 6, faction: 1, mission: 538, turn: 161406, side: 1, bodypart: 3, id: 1000004} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 539, turn: 161712, side: 2, bodypart: 2, id: 1000007} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 543, turn: 162903, side: 2, bodypart: 2, id: 1000012} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 543, turn: 162903, side: 3, bodypart: 1, id: 1000000} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 543, turn: 162906, side: 0, bodypart: 1, id: 1000002} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 544, turn: 163215, side: 1, bodypart: 3, id: 1000018} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 544, turn: 163218, side: 3, bodypart: 1, id: 1000005} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 6, faction: 1, mission: 544, turn: 163218, side: 0, bodypart: 1, id: 1000001} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 545, turn: 163503, side: 1, bodypart: 3, id: 1000003} - {type: STR_OSIRON_LAD, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 545, turn: 163504, side: 0, bodypart: 1, id: 1000002} - {type: STR_OSIRON_LAD, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 545, turn: 163506, side: 2, bodypart: 2, id: 1000001} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 545, turn: 163509, side: 0, bodypart: 1, id: 1000005} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 548, turn: 164403, side: 3, bodypart: 1, id: 1000008} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 548, turn: 164409, side: 0, bodypart: 1, id: 1000006} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 548, turn: 164415, side: 0, bodypart: 1, id: 1000003} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 549, turn: 164703, side: 1, bodypart: 3, id: 1000005} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 549, turn: 164706, side: 0, bodypart: 1, id: 1000002} - {type: STR_SECTOID_LEADER, rank: STR_LIVE_LEADER, race: STR_SECTOID, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 550, turn: 165009, side: 3, bodypart: 1, id: 1000011} - {type: STR_SECTOID_LEADER, rank: STR_LIVE_LEADER, race: STR_SECTOID, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 6, faction: 1, mission: 550, turn: 165010, side: 3, bodypart: 1, id: 1000011} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 551, turn: 165303, side: 3, bodypart: 1, id: 1000009} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 551, turn: 165303, side: 4, bodypart: 1, id: 1000023} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 551, turn: 165306, side: 0, bodypart: 4, id: 1000008} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 552, turn: 165603, side: 1, bodypart: 3, id: 1000002} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 552, turn: 165606, side: 3, bodypart: 1, id: 1000004} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 553, turn: 165906, side: 0, bodypart: 1, id: 1000002} - {type: STR_ZOMBIE_TROOPER_1, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 562, turn: 168603, side: 0, bodypart: 1, id: 1000005} - {type: STR_ZOMBIE_SENTINEL, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 562, turn: 168615, side: 1, bodypart: 3, id: 1000013} - {type: STR_ZOMBIE_TROOPER_1, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 562, turn: 168621, side: 0, bodypart: 1, id: 1000004} - {type: STR_HUMAN_NOMAD, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 563, turn: 168904, side: 3, bodypart: 1, id: 1000006} - {type: STR_HUMAN_NOMAD, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 563, turn: 168906, side: 1, bodypart: 3, id: 1000004} - {type: STR_HUMAN_NOMAD, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 563, turn: 168907, side: 3, bodypart: 1, id: 1000006} - {type: STR_HUMAN_NOMAD, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 563, turn: 168909, side: 1, bodypart: 3, id: 1000016} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 564, turn: 169206, side: 0, bodypart: 5, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 564, turn: 169209, side: 2, bodypart: 4, id: 1000004} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 565, turn: 169503, side: 0, bodypart: 1, id: 1000007} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 566, turn: 169803, side: 0, bodypart: 1, id: 1000019} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 588, turn: 176403, side: 2, bodypart: 2, id: 1000000} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 590, turn: 177003, side: 3, bodypart: 1, id: 1000000} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 590, turn: 177006, side: 1, bodypart: 3, id: 1000008} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 594, turn: 178206, side: 1, bodypart: 3, id: 1000009} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 594, turn: 178221, side: 3, bodypart: 1, id: 1000008} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 595, turn: 178503, side: 3, bodypart: 1, id: 1000001} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 596, turn: 178806, side: 0, bodypart: 1, id: 1000007} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 596, turn: 178807, side: 0, bodypart: 1, id: 1000007} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 598, turn: 179403, side: 0, bodypart: 1, id: 1000001} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 598, turn: 179403, side: 0, bodypart: 1, id: 1000004} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 608, turn: 182403, side: 2, bodypart: 2, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 608, turn: 182403, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 608, turn: 182404, side: 2, bodypart: 2, id: 1000007} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 608, turn: 182406, side: 1, bodypart: 3, id: 1000006} - {type: STR_14MM_LIGHT_TURRET, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 609, turn: 182703, side: 2, bodypart: 2, id: 1000033} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 609, turn: 182706, side: 1, bodypart: 3, id: 1000019} - {type: STR_14MM_LIGHT_TURRET, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 609, turn: 182709, side: 0, bodypart: 0, id: 1000032} - {type: STR_RAIDER_HUMONGOUS, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 610, turn: 183003, side: 0, bodypart: 1, id: 1000015} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 610, turn: 183006, side: 0, bodypart: 1, id: 1000009} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 610, turn: 183006, side: 2, bodypart: 2, id: 1000010} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 610, turn: 183007, side: 2, bodypart: 2, id: 1000010} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 610, turn: 183009, side: 2, bodypart: 2, id: 1000000} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 611, turn: 183309, side: 0, bodypart: 1, id: 1000006} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 611, turn: 183309, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 612, turn: 183603, side: 0, bodypart: 1, id: 1000025} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 612, turn: 183606, side: 0, bodypart: 1, id: 1000004} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 612, turn: 183607, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 612, turn: 183609, side: 0, bodypart: 1, id: 1000021} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 612, turn: 183609, side: 0, bodypart: 1, id: 1000006} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 612, turn: 183615, side: 2, bodypart: 2, id: 1000038} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_MONSTER_RACE, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 628, turn: 188403, side: 1, bodypart: 3, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 644, turn: 193221, side: 3, bodypart: 1, id: 1000008} missionIdList: [63, 65, 66, 67, 79, 80, 81, 82, 83, 88, 90, 94, 95, 97, 98, 99, 100, 101, 103, 104, 105, 106, 107, 108, 109, 110, 111, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 147, 148, 149, 150, 157, 158, 159, 181, 194, 196, 197, 205, 206, 213, 214, 253, 257, 275, 276, 278, 279, 333, 334, 336, 337, 338, 339, 340, 341, 369, 370, 371, 372, 373, 374, 375, 537, 538, 539, 542, 543, 544, 545, 548, 549, 550, 551, 552, 553, 554, 561, 562, 563, 564, 565, 566, 567, 588, 589, 590, 591, 592, 593, 594, 595, 596, 597, 598, 608, 609, 610, 611, 612, 628, 629, 644] daysWoundedTotal: 232 totalShotByFriendlyCounter: 1 totalShotFriendlyCounter: 2 monthsService: 22 unconciousTotal: 4 shotAtCounterTotal: 109 hitCounterTotal: 33 longDistanceHitCounterTotal: 75 shotsFiredCounterTotal: 397 shotsLandedCounterTotal: 316 shotAtCounter10in1Mission: 4 hitCounter5in1Mission: 1 timesWoundedTotal: 19 allAliensStunnedTotal: 1 woundsHealedTotal: 19 statGainTotal: 375 revivedUnitTotal: 1 revivedHostileTotal: 1 braveryGainTotal: 40 globeTrotter: true previousTransformations: STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 - type: STR_SOLDIER_S id: 122 name: Sweet Rider nationality: 0 initialStats: tu: 67 stamina: 50 health: 40 bravery: 20 reactions: 50 firing: 42 throwing: 44 strength: 32 psiStrength: 44 psiSkill: 0 melee: 55 mana: 36 currentStats: tu: 100 stamina: 128 health: 89 bravery: 40 reactions: 80 firing: 109 throwing: 77 strength: 80 psiStrength: 45 psiSkill: 0 melee: 126 mana: 60 rank: 1 gender: 0 look: 2 lookVariant: 8 missions: 11 kills: 10 stuns: 8 armor: STR_PLATE_MAIL_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_HELLERIUM_CHARM, slot: STR_WEAR_JEWELRY} - {itemType: STR_THERMAL_SHIRT, slot: STR_WEAR, slotY: 1} - {itemType: STR_BURA, slot: STR_WEAR} - {itemType: STR_PIRATE_HAT, slot: STR_WEAR_HAT} - {itemType: STR_TESLA_COIL, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_BATTO, slot: STR_BACK_PACK, slotX: 3} - {itemType: STR_SNIPER_RIFLE_ADV, slot: STR_RIGHT_HAND, ammoItem: STR_SNIPER_RIFLE_ADV_CLIP, ammoItemSlots: [STR_SNIPER_RIFLE_ADV_CLIP]} - {itemType: STR_SNIPER_RIFLE_ADV_CLIP, slot: STR_BELT, slotX: 2} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 0} killList: - {type: STR_APOC_DISCIPLE, rank: STR_LIVE_MEDIC, race: STR_APOCALYPSE_CULT, weapon: STR_INFANTRY_LASER, weaponAmmo: STR_HUNTING_LASER_CLIP, status: 7, faction: 1, mission: 559, turn: 167703, side: 0, bodypart: 1, id: 1000029} - {type: STR_APOC_DISCIPLE, rank: STR_LIVE_MEDIC, race: STR_APOCALYPSE_CULT, weapon: STR_INFANTRY_LASER, weaponAmmo: STR_HUNTING_LASER_CLIP, status: 6, faction: 1, mission: 559, turn: 167704, side: 0, bodypart: 1, id: 1000029} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_INFANTRY_LASER, weaponAmmo: STR_HUNTING_LASER_CLIP, status: 6, faction: 1, mission: 559, turn: 167706, side: 0, bodypart: 1, id: 1000015} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_INFANTRY_LASER, weaponAmmo: STR_HUNTING_LASER_CLIP, status: 6, faction: 1, mission: 559, turn: 167706, side: 0, bodypart: 1, id: 1000018} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: STR_SNIPER_LASER_PIR, weaponAmmo: STR_SNIPER_LASER_CLIP_HI, status: 6, faction: 1, mission: 560, turn: 168006, side: 0, bodypart: 1, id: 1000007} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_AIR_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS_SC, status: 7, faction: 1, mission: 625, turn: 187506, side: 4, bodypart: 1, id: 1000024} - {type: STR_LOBSTERMAN_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEPTH_DWELLER, weapon: STR_KATANA, weaponAmmo: STR_KATANA, status: 6, faction: 1, mission: 625, turn: 187518, side: 3, bodypart: 1, id: 1000033} - {type: STR_LOBSTERMAN_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEPTH_DWELLER, weapon: STR_KATANA, weaponAmmo: STR_KATANA, status: 6, faction: 1, mission: 625, turn: 187518, side: 4, bodypart: 1, id: 1000035} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_QUARTERSTAFF, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 626, turn: 187803, side: 0, bodypart: 1, id: 1000020} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_QUARTERSTAFF, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 626, turn: 187806, side: 0, bodypart: 1, id: 1000011} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_QUARTERSTAFF, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 626, turn: 187806, side: 0, bodypart: 1, id: 1000010} - {type: STR_SKYFORGE_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_CIVILIAN, weapon: STR_SPORE_LAUNCHER, weaponAmmo: STR_SPORES_TOXIN, status: 7, faction: 1, mission: 635, turn: 190528, side: 0, bodypart: 1, id: 1000016} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 636, turn: 190806, side: 0, bodypart: 1, id: 1000004} - {type: STR_SMUGGLER_CATGIRL, rank: STR_LIVE_NAVIGATOR, race: STR_SMUGGLER, weapon: STR_TESLA_COIL, weaponAmmo: STR_TESLA_COIL, status: 6, faction: 1, mission: 650, turn: 195006, side: 2, bodypart: 2, id: 1000007} - {type: STR_SMUGGLER_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SMUGGLER, weapon: STR_TESLA_COIL, weaponAmmo: STR_TESLA_COIL, status: 7, faction: 1, mission: 650, turn: 195009, side: 1, bodypart: 3, id: 1000009} - {type: STR_SMUGGLER_CAPTAIN, rank: STR_LIVE_LEADER, race: STR_SMUGGLER, weapon: STR_TESLA_COIL, weaponAmmo: STR_TESLA_COIL, status: 6, faction: 1, mission: 650, turn: 195015, side: 1, bodypart: 3, id: 1000011} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_BIG_RIFLE, weaponAmmo: STR_HMG_CLIP_PS_SMALL, status: 7, faction: 1, mission: 651, turn: 195318, side: 1, bodypart: 3, id: 1000017} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_BIG_RIFLE, weaponAmmo: STR_HMG_CLIP_PS_SMALL, status: 6, faction: 1, mission: 651, turn: 195321, side: 2, bodypart: 2, id: 1000023} missionIdList: [225, 559, 560, 625, 626, 635, 636, 647, 650, 651, 661] daysWoundedTotal: 83 monthsService: 16 unconciousTotal: 1 shotAtCounterTotal: 7 hitCounterTotal: 7 longDistanceHitCounterTotal: 1 shotsFiredCounterTotal: 37 shotsLandedCounterTotal: 25 timesWoundedTotal: 3 statGainTotal: 436 braveryGainTotal: 20 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 transformationBonuses: STR_FORMER_RAIDER_TRAIT: 1 STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 - type: STR_SOLDIER_S id: 106 name: One-Handed Patricia nationality: 0 initialStats: tu: 62 stamina: 64 health: 45 bravery: 20 reactions: 46 firing: 57 throwing: 46 strength: 44 psiStrength: 49 psiSkill: 0 melee: 61 mana: 30 currentStats: tu: 101 stamina: 140 health: 90 bravery: 30 reactions: 84 firing: 107 throwing: 61 strength: 81 psiStrength: 50 psiSkill: 0 melee: 87 mana: 70 rank: 1 gender: 0 look: 0 lookVariant: 59 missions: 63 kills: 45 stuns: 18 armor: STR_HOVERBIKE_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BURA, slot: STR_WEAR} - {itemType: STR_GAS_GRENADE, slot: STR_BELT, slotX: 3} - {itemType: STR_HEALING_GEL, slot: STR_BELT, slotX: 2, slotY: 1} - {itemType: STR_HELLERIUM_CHARM, slot: STR_WEAR_JEWELRY} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT, slotX: 2} - {itemType: STR_THERMAL_SHIRT, slot: STR_WEAR, slotY: 1} - {itemType: STR_FUR_HAT, slot: STR_WEAR_HAT} - {itemType: STR_SIVALINGA, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_SNIPER_RIFLE_ADV, slot: STR_RIGHT_HAND, ammoItem: STR_SNIPER_RIFLE_ADV_CLIP, ammoItemSlots: [STR_SNIPER_RIFLE_ADV_CLIP]} - {itemType: STR_SNIPER_RIFLE_ADV_CLIP, slot: STR_BELT, slotX: 3, slotY: 1} diary: commendations: - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_CIV_KILLS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_INFILTRATION_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_BOMBER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_QUADKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_RIFLEKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_TANK_KILLER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_LASERKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_EUROPE, decorationLevel: 0} - {commendationName: STR_MEDAL_SNIPER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERSEA_MISSIONS_NAME, decorationLevel: 0} killList: - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 175, turn: 52512, side: 2, bodypart: 2, id: 1000003} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 277, turn: 83106, side: 3, bodypart: 1, id: 1000013} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 306, turn: 91803, side: 0, bodypart: 1, id: 1000022} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 306, turn: 91806, side: 3, bodypart: 1, id: 1000025} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 306, turn: 91809, side: 1, bodypart: 3, id: 1000016} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 306, turn: 91810, side: 0, bodypart: 1, id: 1000022} - {type: STR_CIVILIAN_TRIBAL, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 2, mission: 306, turn: 91812, side: 3, bodypart: 1, id: 1000033} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 306, turn: 91812, side: 0, bodypart: 1, id: 1000011} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 309, turn: 92712, side: 2, bodypart: 2, id: 1000000} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 323, turn: 96910, side: 0, bodypart: 1, id: 1000000} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_GL_HE, status: 6, faction: 1, mission: 344, turn: 103203, side: 2, bodypart: 2, id: 1000011} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_GL_HE, status: 6, faction: 1, mission: 344, turn: 103203, side: 0, bodypart: 1, id: 1000015} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_GL_HE, status: 6, faction: 1, mission: 344, turn: 103203, side: 4, bodypart: 1, id: 1000016} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_GL_HE, status: 6, faction: 1, mission: 344, turn: 103203, side: 4, bodypart: 1, id: 1000027} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_GL_HE, status: 6, faction: 1, mission: 344, turn: 103203, side: 4, bodypart: 1, id: 1000028} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 344, turn: 103209, side: 0, bodypart: 4, id: 1000020} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 344, turn: 103212, side: 0, bodypart: 1, id: 1000013} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 344, turn: 103212, side: 0, bodypart: 1, id: 1000023} - {type: STR_NAZI_STORMTROOPER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 345, turn: 103503, side: 1, bodypart: 3, id: 1000017} - {type: STR_NAZI_STORMTROOPER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 345, turn: 103504, side: 1, bodypart: 3, id: 1000017} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 345, turn: 103506, side: 3, bodypart: 5, id: 1000008} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 345, turn: 103528, side: 0, bodypart: 1, id: 1000008} - {type: STR_XTANK_NAZI_CANNON_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: STR_RPG, weaponAmmo: STR_SMALL_ROCKET, status: 6, faction: 1, mission: 345, turn: 103530, side: 4, bodypart: 1, id: 1000018} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 347, turn: 104103, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 347, turn: 104112, side: 0, bodypart: 1, id: 1000016} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 347, turn: 104112, side: 0, bodypart: 1, id: 1000036} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 411, turn: 123303, side: 0, bodypart: 1, id: 1000009} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 417, turn: 125109, side: 0, bodypart: 1, id: 1000002} - {type: STR_REBEL_FEMALE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 464, turn: 139206, side: 1, bodypart: 3, id: 1000003} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_LASER_RIFLE_M, weaponAmmo: STR_LASER_RIFLE_M_CLIP, status: 6, faction: 1, mission: 467, turn: 140103, side: 0, bodypart: 1, id: 1000006} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_LASER_RIFLE_M, weaponAmmo: STR_LASER_RIFLE_M_CLIP, status: 6, faction: 1, mission: 467, turn: 140109, side: 0, bodypart: 1, id: 1000008} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_RIFLE_M, weaponAmmo: STR_LASER_RIFLE_M_CLIP, status: 6, faction: 1, mission: 494, turn: 148206, side: 0, bodypart: 4, id: 1000012} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_LASER_RIFLE_M, weaponAmmo: STR_LASER_RIFLE_M_CLIP, status: 7, faction: 1, mission: 510, turn: 153006, side: 0, bodypart: 1, id: 1000000} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_LASER_RIFLE_M, weaponAmmo: STR_LASER_RIFLE_M_CLIP, status: 6, faction: 1, mission: 510, turn: 153010, side: 0, bodypart: 1, id: 1000000} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_RIFLE_M, weaponAmmo: STR_LASER_RIFLE_M_CLIP, status: 6, faction: 1, mission: 511, turn: 153325, side: 1, bodypart: 3, id: 1000017} - {type: STR_BANDIT_RATMAN_LEADER, rank: STR_LIVE_LEADER, race: STR_RATMEN, weapon: STR_LASER_RIFLE_M, weaponAmmo: STR_LASER_RIFLE_M_CLIP, status: 6, faction: 1, mission: 513, turn: 153903, side: 0, bodypart: 1, id: 1000035} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_LASER_RIFLE_M, weaponAmmo: STR_LASER_RIFLE_M_CLIP, status: 6, faction: 1, mission: 513, turn: 153906, side: 0, bodypart: 1, id: 1000007} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_LASER_RIFLE_M, weaponAmmo: STR_LASER_RIFLE_M_CLIP, status: 6, faction: 1, mission: 514, turn: 154221, side: 3, bodypart: 1, id: 1000005} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_LASER_RIFLE_M, weaponAmmo: STR_LASER_RIFLE_M_CLIP, status: 6, faction: 1, mission: 517, turn: 155103, side: 2, bodypart: 2, id: 1000003} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: STR_LASER_RIFLE_M, weaponAmmo: STR_LASER_RIFLE_M_CLIP, status: 6, faction: 1, mission: 518, turn: 155406, side: 0, bodypart: 5, id: 1000024} - {type: STR_DOOM_SPECTRE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEMON, weapon: STR_LASER_RIFLE_M, weaponAmmo: STR_LASER_RIFLE_M_CLIP, status: 6, faction: 1, mission: 518, turn: 155412, side: 0, bodypart: 1, id: 1000029} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_LASER_RIFLE_M, weaponAmmo: STR_LASER_RIFLE_M_CLIP, status: 6, faction: 1, mission: 521, turn: 156303, side: 0, bodypart: 1, id: 1000014} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_LASER_RIFLE_M, weaponAmmo: STR_LASER_RIFLE_M_CLIP, status: 6, faction: 1, mission: 521, turn: 156309, side: 0, bodypart: 1, id: 1000018} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 522, turn: 156606, side: 1, bodypart: 3, id: 1000016} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 522, turn: 156606, side: 2, bodypart: 2, id: 1000000} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 523, turn: 156903, side: 3, bodypart: 1, id: 1000015} - {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 524, turn: 157206, side: 0, bodypart: 1, id: 1000017} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 524, turn: 157206, side: 2, bodypart: 2, id: 1000005} - {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 6, faction: 1, mission: 524, turn: 157207, side: 0, bodypart: 1, id: 1000017} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 524, turn: 157212, side: 2, bodypart: 2, id: 1000013} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 524, turn: 157212, side: 0, bodypart: 1, id: 1000008} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 526, turn: 157803, side: 0, bodypart: 1, id: 1000002} - {type: STR_SECTOID_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SECTOID, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 526, turn: 157815, side: 1, bodypart: 3, id: 1000010} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 557, turn: 167103, side: 0, bodypart: 1, id: 1000018} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 557, turn: 167106, side: 0, bodypart: 1, id: 1000016} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 579, turn: 173703, side: 0, bodypart: 1, id: 1000003} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 579, turn: 173709, side: 0, bodypart: 1, id: 1000002} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 580, turn: 174007, side: 1, bodypart: 3, id: 1000001} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 581, turn: 174306, side: 2, bodypart: 2, id: 1000007} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 581, turn: 174318, side: 1, bodypart: 3, id: 1000008} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_SLUGTHROWER, weaponAmmo: STR_SLUGTHROWER_SHELLS, status: 6, faction: 1, mission: 625, turn: 187509, side: 0, bodypart: 1, id: 1000022} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_SLUGTHROWER, weaponAmmo: STR_SLUGTHROWER_SHELLS, status: 6, faction: 1, mission: 625, turn: 187509, side: 0, bodypart: 1, id: 1000014} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_SLUGTHROWER, weaponAmmo: STR_SLUGTHROWER_SHELLS, status: 7, faction: 1, mission: 625, turn: 187516, side: 2, bodypart: 2, id: 1000029} missionIdList: [175, 176, 177, 194, 253, 257, 277, 305, 306, 307, 309, 310, 320, 321, 323, 335, 344, 345, 346, 347, 380, 411, 416, 417, 450, 464, 465, 466, 467, 468, 469, 493, 494, 495, 496, 497, 506, 507, 508, 509, 510, 511, 513, 514, 515, 516, 517, 518, 521, 522, 523, 524, 525, 526, 555, 556, 557, 558, 579, 580, 581, 625, 663] daysWoundedTotal: 357 totalShotByFriendlyCounter: 8 totalShotFriendlyCounter: 3 monthsService: 16 unconciousTotal: 2 shotAtCounterTotal: 72 hitCounterTotal: 51 longDistanceHitCounterTotal: 12 lowAccuracyHitCounterTotal: 2 shotsFiredCounterTotal: 195 shotsLandedCounterTotal: 115 shotAtCounter10in1Mission: 2 hitCounter5in1Mission: 5 timesWoundedTotal: 12 woundsHealedTotal: 3 statGainTotal: 368 braveryGainTotal: 10 previousTransformations: STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 transformationBonuses: STR_FORMER_RAIDER_TRAIT: 1 STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 - type: STR_SOLDIER_S id: 109 name: London Leopard nationality: 0 initialStats: tu: 62 stamina: 47 health: 58 bravery: 50 reactions: 60 firing: 58 throwing: 58 strength: 29 psiStrength: 41 psiSkill: 0 melee: 42 mana: 34 currentStats: tu: 101 stamina: 140 health: 91 bravery: 80 reactions: 98 firing: 121 throwing: 66 strength: 81 psiStrength: 42 psiSkill: 0 melee: 70 mana: 70 rank: 2 gender: 0 look: 1 lookVariant: 35 missions: 98 kills: 64 stuns: 37 armor: STR_TAC_FULL_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BURA, slot: STR_WEAR} - {itemType: STR_HEAVY_LASER_PIR, slot: STR_RIGHT_HAND, ammoItem: STR_HEAVY_LASER_CLIP_HI, ammoItemSlots: [STR_HEAVY_LASER_CLIP_HI]} - {itemType: STR_HELLERIUM_CHARM, slot: STR_WEAR_JEWELRY} - {itemType: STR_SIVALINGA, slot: STR_BELT, slotX: 2} - {itemType: STR_THERMAL_SHIRT, slot: STR_WEAR, slotY: 1} - {itemType: STR_CAWS_CLIP_AP, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_HEAVY_LASER_CLIP_HI, slot: STR_LEFT_LEG} diary: commendations: - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_MAXDAKKA_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_EUROPE, decorationLevel: 1} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_INFILTRATION_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_RIFLEKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_CAWS, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERSEA_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_LASERKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SNIPER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CANNONEER_NAME, decorationLevel: 1} killList: - {type: STR_BANDIT_TOMB_RUNNER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 178, turn: 53413, side: 1, bodypart: 3, id: 1000001} - {type: STR_GIANTSPIDER_QUEEN, rank: STR_LIVE_LEADER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 182, turn: 54630, side: 3, bodypart: 1, id: 1000031} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 182, turn: 54633, side: 0, bodypart: 1, id: 1000010} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 182, turn: 54652, side: 0, bodypart: 1, id: 1000020} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 183, turn: 54903, side: 0, bodypart: 1, id: 1000019} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 184, turn: 55206, side: 0, bodypart: 1, id: 1000012} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 184, turn: 55212, side: 0, bodypart: 1, id: 1000043} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 184, turn: 55215, side: 0, bodypart: 1, id: 1000000} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 185, turn: 55503, side: 0, bodypart: 1, id: 1000025} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 185, turn: 55506, side: 2, bodypart: 2, id: 1000001} - {type: STR_HUMAN_LABOURER_FEM, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 186, turn: 55809, side: 2, bodypart: 2, id: 1000000} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 187, turn: 56109, side: 1, bodypart: 3, id: 1000006} - {type: STR_CELATID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 188, turn: 56406, side: 1, bodypart: 3, id: 1000018} - {type: STR_CHURCH_MATRON, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 7, faction: 1, mission: 188, turn: 56425, side: 0, bodypart: 1, id: 1000014} - {type: STR_CHURCH_MATRON, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 188, turn: 56428, side: 0, bodypart: 1, id: 1000014} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 188, turn: 56430, side: 1, bodypart: 3, id: 1000005} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_HEAVY_LASER_PIR, weaponAmmo: STR_HEAVY_LASER_CLIP_HI, status: 6, faction: 1, mission: 188, turn: 56439, side: 3, bodypart: 1, id: 1000002} - {type: STR_CHURCH_MATRON, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: STR_HEAVY_LASER_PIR, weaponAmmo: STR_HEAVY_LASER_CLIP_HI, status: 6, faction: 1, mission: 188, turn: 56442, side: 0, bodypart: 1, id: 1000021} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_HEAVY_LASER_PIR, weaponAmmo: STR_HEAVY_LASER_CLIP_HI, status: 6, faction: 1, mission: 188, turn: 56445, side: 3, bodypart: 1, id: 1000009} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 206, turn: 61806, side: 2, bodypart: 2, id: 1000006} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 206, turn: 61809, side: 0, bodypart: 1, id: 1000003} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 214, turn: 64209, side: 2, bodypart: 2, id: 1000003} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 229, turn: 68703, side: 2, bodypart: 2, id: 1000016} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 7, faction: 1, mission: 229, turn: 68706, side: 3, bodypart: 1, id: 1000021} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 229, turn: 68709, side: 0, bodypart: 1, id: 1000025} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 229, turn: 68712, side: 2, bodypart: 2, id: 1000022} - {type: STR_HUMAN_LABOURER_FEM, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 230, turn: 69012, side: 2, bodypart: 2, id: 1000001} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 242, turn: 72604, side: 0, bodypart: 1, id: 1000006} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 247, turn: 74112, side: 3, bodypart: 1, id: 1000007} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 321, turn: 96306, side: 1, bodypart: 3, id: 1000000} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 356, turn: 106806, side: 1, bodypart: 3, id: 1000000} - {type: STR_HUMAN_LABOURER_FEM, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 360, turn: 108006, side: 2, bodypart: 2, id: 1000001} - {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: STR_BATTO, weaponAmmo: STR_BATTO, status: 7, faction: 1, mission: 374, turn: 112209, side: 0, bodypart: 1, id: 1000004} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_BATTO, weaponAmmo: STR_BATTO, status: 7, faction: 1, mission: 374, turn: 112212, side: 1, bodypart: 3, id: 1000010} - {type: STR_HUMAN_FATMAN, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_BATTO, weaponAmmo: STR_BATTO, status: 7, faction: 1, mission: 374, turn: 112215, side: 3, bodypart: 1, id: 1000011} - {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: STR_BATTO, weaponAmmo: STR_BATTO, status: 6, faction: 1, mission: 374, turn: 112216, side: 0, bodypart: 1, id: 1000004} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 421, turn: 126306, side: 3, bodypart: 1, id: 1000016} - {type: STR_RET_SECTOGRE, rank: STR_LIVE_NAVIGATOR, race: STR_RETICULAN, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 7, faction: 1, mission: 422, turn: 126603, side: 0, bodypart: 1, id: 1000013} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 425, turn: 127503, side: 0, bodypart: 1, id: 1000007} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 427, turn: 128106, side: 0, bodypart: 1, id: 1000002} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 432, turn: 129615, side: 2, bodypart: 2, id: 1000013} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 436, turn: 130806, side: 0, bodypart: 1, id: 1000028} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 7, faction: 1, mission: 437, turn: 131106, side: 0, bodypart: 1, id: 1000010} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 437, turn: 131107, side: 0, bodypart: 1, id: 1000010} - {type: STR_BANDIT_HITMAN, rank: STR_LIVE_MEDIC, race: STR_BANDIT, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 438, turn: 131409, side: 3, bodypart: 1, id: 1000001} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 439, turn: 131709, side: 0, bodypart: 1, id: 1000007} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 7, faction: 1, mission: 439, turn: 131716, side: 3, bodypart: 1, id: 1000009} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 439, turn: 131730, side: 3, bodypart: 1, id: 1000001} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 439, turn: 131734, side: 0, bodypart: 1, id: 1000009} - {type: STR_CHURCH_LEADER, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 439, turn: 131736, side: 3, bodypart: 1, id: 1000022} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 444, turn: 133203, side: 2, bodypart: 2, id: 1000006} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 444, turn: 133203, side: 3, bodypart: 1, id: 1000003} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 444, turn: 133206, side: 2, bodypart: 2, id: 1000005} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 445, turn: 133504, side: 2, bodypart: 2, id: 1000012} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 7, faction: 1, mission: 445, turn: 133506, side: 0, bodypart: 1, id: 1000009} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 445, turn: 133507, side: 0, bodypart: 1, id: 1000009} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 446, turn: 133804, side: 2, bodypart: 2, id: 1000004} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 447, turn: 134104, side: 2, bodypart: 2, id: 1000015} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 447, turn: 134106, side: 0, bodypart: 1, id: 1000003} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 447, turn: 134112, side: 1, bodypart: 3, id: 1000011} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 447, turn: 134115, side: 1, bodypart: 3, id: 1000008} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 7, faction: 1, mission: 447, turn: 134115, side: 1, bodypart: 3, id: 1000019} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 447, turn: 134125, side: 1, bodypart: 3, id: 1000019} - {type: STR_CHURCH_COMMANDER, rank: STR_LIVE_COMMANDER, race: STR_SNAKEMAN, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 448, turn: 134418, side: 3, bodypart: 1, id: 1000001} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_RETICULAN_LASER_GUN, weaponAmmo: STR_RETICULAN_LASER_GUN_CLIP, status: 6, faction: 1, mission: 451, turn: 135306, side: 2, bodypart: 2, id: 1000004} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_RETICULAN_LASER_GUN, weaponAmmo: STR_RETICULAN_LASER_GUN_CLIP, status: 7, faction: 1, mission: 451, turn: 135316, side: 1, bodypart: 3, id: 1000015} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_RETICULAN_LASER_GUN, weaponAmmo: STR_RETICULAN_LASER_GUN_CLIP, status: 6, faction: 1, mission: 451, turn: 135319, side: 1, bodypart: 3, id: 1000015} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 453, turn: 135909, side: 2, bodypart: 2, id: 1000007} - {type: STR_RET_SECTOGRE, rank: STR_LIVE_NAVIGATOR, race: STR_RETICULAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 454, turn: 136206, side: 1, bodypart: 3, id: 1000014} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_MONSTER_RACE, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 6, faction: 1, mission: 455, turn: 136506, side: 0, bodypart: 1, id: 1000000} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_MONSTER_RACE, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 6, faction: 1, mission: 455, turn: 136512, side: 0, bodypart: 1, id: 1000002} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 470, turn: 141004, side: 0, bodypart: 1, id: 1000005} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 470, turn: 141006, side: 0, bodypart: 1, id: 1000014} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 471, turn: 141303, side: 0, bodypart: 0, id: 1000006} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 7, faction: 1, mission: 471, turn: 141303, side: 0, bodypart: 1, id: 1000002} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 471, turn: 141304, side: 0, bodypart: 1, id: 1000008} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 471, turn: 141307, side: 0, bodypart: 1, id: 1000002} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 7, faction: 1, mission: 472, turn: 141606, side: 0, bodypart: 1, id: 1000001} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 7, faction: 1, mission: 472, turn: 141606, side: 1, bodypart: 3, id: 1000007} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 474, turn: 142206, side: 0, bodypart: 1, id: 1000000} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 475, turn: 142506, side: 0, bodypart: 1, id: 1000005} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 475, turn: 142521, side: 0, bodypart: 1, id: 1000025} - {type: STR_RYBA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HARPOON_AUTO, weaponAmmo: STR_HARPOON_AUTO_AP_CLIP, status: 6, faction: 1, mission: 492, turn: 147612, side: 0, bodypart: 1, id: 1000002} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_AIR_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS_SC, status: 7, faction: 1, mission: 538, turn: 161416, side: 4, bodypart: 1, id: 1000000} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_AIR_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS_SC, status: 7, faction: 1, mission: 538, turn: 161418, side: 4, bodypart: 1, id: 1000007} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_SNIPER_LASER_PIR, weaponAmmo: STR_SNIPER_LASER_CLIP_HI, status: 6, faction: 1, mission: 559, turn: 167706, side: 2, bodypart: 2, id: 1000005} - {type: STR_APOC_SADIST, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: STR_SNIPER_LASER_PIR, weaponAmmo: STR_SNIPER_LASER_CLIP_HI, status: 6, faction: 1, mission: 559, turn: 167710, side: 3, bodypart: 1, id: 1000020} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_SNIPER_LASER_PIR, weaponAmmo: STR_SNIPER_LASER_CLIP_HI, status: 6, faction: 1, mission: 559, turn: 167713, side: 2, bodypart: 2, id: 1000017} - {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 560, turn: 168006, side: 1, bodypart: 3, id: 1000013} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_SLUGTHROWER, weaponAmmo: STR_SLUGTHROWER_SHELLS, status: 6, faction: 1, mission: 625, turn: 187504, side: 0, bodypart: 1, id: 1000043} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_SLUGTHROWER, weaponAmmo: STR_SLUGTHROWER_SHELLS, status: 7, faction: 1, mission: 625, turn: 187504, side: 1, bodypart: 3, id: 1000006} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_SLUGTHROWER, weaponAmmo: STR_SLUGTHROWER_SHELLS, status: 7, faction: 1, mission: 625, turn: 187506, side: 3, bodypart: 1, id: 1000019} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_SLUGTHROWER, weaponAmmo: STR_SLUGTHROWER_SHELLS_HE, status: 6, faction: 1, mission: 625, turn: 187512, side: 4, bodypart: 1, id: 1000023} - {name: Unclothed Kate элит, rank: STR_COLONEL, race: STR_FRIENDLY, weapon: STR_SLUGTHROWER, weaponAmmo: STR_SLUGTHROWER_SHELLS_HE, status: 7, faction: 0, mission: 625, turn: 187515, side: 0, bodypart: 1, id: 2} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_SLUGTHROWER, weaponAmmo: STR_SLUGTHROWER_SHELLS_HE, status: 6, faction: 1, mission: 625, turn: 187518, side: 4, bodypart: 1, id: 1000021} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 630, turn: 189009, side: 2, bodypart: 2, id: 1000031} - {type: STR_RAIDER_BOSS, rank: STR_LIVE_LEADER, race: STR_RAIDER, weapon: STR_TESLA_COIL, weaponAmmo: STR_TESLA_COIL, status: 7, faction: 1, mission: 632, turn: 189612, side: 3, bodypart: 1, id: 1000012} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_TESLA_COIL, weaponAmmo: STR_TESLA_COIL, status: 6, faction: 1, mission: 632, turn: 189615, side: 0, bodypart: 1, id: 1000005} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_HEAVY_LASER_PIR, weaponAmmo: STR_HEAVY_LASER_CLIP_HI, status: 6, faction: 1, mission: 633, turn: 189903, side: 2, bodypart: 2, id: 1000017} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_HEAVY_LASER_PIR, weaponAmmo: STR_HEAVY_LASER_CLIP_HI, status: 6, faction: 1, mission: 633, turn: 189909, side: 2, bodypart: 2, id: 1000028} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_HEAVY_LASER_PIR, weaponAmmo: STR_HEAVY_LASER_CLIP_HI, status: 6, faction: 1, mission: 635, turn: 190506, side: 0, bodypart: 1, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_HEAVY_LASER_PIR, weaponAmmo: STR_HEAVY_LASER_CLIP_HI, status: 6, faction: 1, mission: 635, turn: 190506, side: 3, bodypart: 1, id: 1000005} missionIdList: [173, 174, 178, 179, 180, 182, 183, 184, 185, 186, 187, 188, 196, 197, 202, 205, 206, 214, 229, 230, 232, 233, 234, 242, 243, 244, 245, 246, 247, 253, 257, 263, 264, 305, 320, 321, 335, 355, 356, 360, 370, 371, 372, 373, 374, 380, 381, 421, 422, 423, 425, 427, 428, 429, 431, 432, 433, 434, 435, 436, 437, 438, 439, 440, 441, 442, 443, 444, 445, 446, 447, 448, 449, 450, 451, 452, 453, 454, 455, 470, 471, 472, 473, 474, 475, 476, 477, 492, 538, 559, 560, 625, 630, 631, 632, 633, 634, 635] daysWoundedTotal: 158 totalShotFriendlyCounter: 7 monthsService: 16 unconciousTotal: 3 shotAtCounterTotal: 116 hitCounterTotal: 79 longDistanceHitCounterTotal: 5 lowAccuracyHitCounterTotal: 2 shotsFiredCounterTotal: 245 shotsLandedCounterTotal: 398 shotAtCounter10in1Mission: 5 hitCounter5in1Mission: 10 timesWoundedTotal: 10 allAliensStunnedTotal: 1 woundsHealedTotal: 4 statGainTotal: 394 braveryGainTotal: 30 previousTransformations: STR_MMA_TRAINING: 1 transformationBonuses: STR_FORMER_RAIDER_TRAIT: 1 STR_MMA_TRAINING: 1 - type: STR_SOLDIER_S id: 110 name: Aquatic Fang nationality: 0 initialStats: tu: 71 stamina: 76 health: 44 bravery: 40 reactions: 48 firing: 57 throwing: 45 strength: 40 psiStrength: 44 psiSkill: 0 melee: 56 mana: 31 currentStats: tu: 101 stamina: 141 health: 91 bravery: 50 reactions: 102 firing: 120 throwing: 50 strength: 81 psiStrength: 45 psiSkill: 0 melee: 86 mana: 70 rank: 1 gender: 0 look: 3 lookVariant: 17 missions: 77 kills: 55 stuns: 43 armor: STR_CHILLER_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BURA, slot: STR_WEAR, slotY: 2} - {itemType: STR_HELLERIUM_CHARM, slot: STR_WEAR_JEWELRY} - {itemType: STR_MEDIPACK, slot: STR_BELT, slotX: 2} - {itemType: STR_PIRATE_HAT, slot: STR_WEAR_HAT} - {itemType: STR_SAW, slot: STR_RIGHT_HAND, ammoItem: STR_SAW_CLIP, ammoItemSlots: [STR_SAW_CLIP]} - {itemType: STR_SIVALINGA, slot: STR_QD_SLOT} - {itemType: STR_THERMAL_SHIRT, slot: STR_WEAR} diary: commendations: - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_RIFLEKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_LASERKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_LASER_RIFLE_PIR, decorationLevel: 0} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_EUROPE, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERSEA_MISSIONS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MAXDAKKA_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_INFILTRATION_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PIRATE_NAME, decorationLevel: 0} killList: - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 7, faction: 1, mission: 179, turn: 53704, side: 1, bodypart: 5, id: 1000002} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 182, turn: 54610, side: 2, bodypart: 2, id: 1000009} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 182, turn: 54610, side: 0, bodypart: 1, id: 1000022} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 182, turn: 54619, side: 0, bodypart: 1, id: 1000017} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 182, turn: 54621, side: 0, bodypart: 1, id: 1000013} - {type: STR_CHURCH_ENGINEER, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 196, turn: 58830, side: 2, bodypart: 2, id: 1000017} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 196, turn: 58839, side: 3, bodypart: 1, id: 1000009} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: STR_NARLOCK_LASGUN, weaponAmmo: STR_NARLOCK_LASGUN_CLIP, status: 7, faction: 1, mission: 205, turn: 61506, side: 2, bodypart: 2, id: 1000001} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 206, turn: 61806, side: 0, bodypart: 1, id: 1000010} - {type: STR_VAMPIRE_GAL, rank: STR_LIVE_MEDIC, race: STR_RACE_VAMPIRE, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 257, turn: 77112, side: 2, bodypart: 2, id: 1000051} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 283, turn: 84906, side: 1, bodypart: 3, id: 1000004} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 283, turn: 84912, side: 1, bodypart: 3, id: 1000042} - {type: STR_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 285, turn: 85503, side: 2, bodypart: 2, id: 1000001} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 7, faction: 1, mission: 286, turn: 85809, side: 0, bodypart: 1, id: 1000007} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 286, turn: 85813, side: 0, bodypart: 1, id: 1000007} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 296, turn: 88803, side: 1, bodypart: 3, id: 1000014} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 296, turn: 88812, side: 3, bodypart: 1, id: 1000010} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 305, turn: 91506, side: 1, bodypart: 3, id: 1000026} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 7, faction: 1, mission: 305, turn: 91509, side: 2, bodypart: 2, id: 1000023} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 305, turn: 91513, side: 2, bodypart: 2, id: 1000023} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 305, turn: 91536, side: 0, bodypart: 1, id: 1000009} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 356, turn: 106803, side: 0, bodypart: 1, id: 1000003} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 356, turn: 106806, side: 1, bodypart: 3, id: 1000008} - {type: STR_APOC_DISCIPLE, rank: STR_LIVE_MEDIC, race: STR_APOCALYPSE_CULT, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 356, turn: 106818, side: 3, bodypart: 1, id: 1000013} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 6, faction: 1, mission: 361, turn: 108321, side: 1, bodypart: 3, id: 1000010} - {type: STR_REBEL_FEMALE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 416, turn: 124806, side: 2, bodypart: 2, id: 1000003} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 417, turn: 125106, side: 0, bodypart: 1, id: 1000004} - {type: STR_RET_SIREN, rank: STR_LIVE_NAVIGATOR, race: STR_RETICULAN, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 6, faction: 1, mission: 418, turn: 125403, side: 1, bodypart: 3, id: 1000006} - {type: STR_RET_PEON, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 6, faction: 1, mission: 418, turn: 125406, side: 2, bodypart: 2, id: 1000002} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 6, faction: 1, mission: 421, turn: 126309, side: 3, bodypart: 1, id: 1000004} - {type: STR_RET_PEON, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 6, faction: 1, mission: 422, turn: 126603, side: 2, bodypart: 2, id: 1000004} - {type: STR_RET_SIREN, rank: STR_LIVE_NAVIGATOR, race: STR_RETICULAN, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 7, faction: 1, mission: 422, turn: 126606, side: 0, bodypart: 1, id: 1000008} - {type: STR_SECTOID_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SECTOID, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 423, turn: 126909, side: 3, bodypart: 1, id: 1000001} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 6, faction: 1, mission: 428, turn: 128404, side: 1, bodypart: 3, id: 1000006} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 429, turn: 128715, side: 3, bodypart: 1, id: 1000005} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 6, faction: 1, mission: 432, turn: 129603, side: 0, bodypart: 1, id: 1000023} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 7, faction: 1, mission: 440, turn: 132012, side: 3, bodypart: 1, id: 1000024} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 7, faction: 1, mission: 440, turn: 132015, side: 3, bodypart: 1, id: 1000033} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 6, faction: 1, mission: 440, turn: 132015, side: 2, bodypart: 2, id: 1000024} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 6, faction: 1, mission: 440, turn: 132015, side: 2, bodypart: 2, id: 1000014} - {type: STR_RET_PEON, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 6, faction: 1, mission: 441, turn: 132306, side: 0, bodypart: 1, id: 1000002} - {type: STR_SECTOID_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SECTOID, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 442, turn: 132603, side: 3, bodypart: 1, id: 1000009} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 6, faction: 1, mission: 444, turn: 133203, side: 0, bodypart: 1, id: 1000004} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 7, faction: 1, mission: 445, turn: 133504, side: 3, bodypart: 1, id: 1000004} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 6, faction: 1, mission: 445, turn: 133504, side: 1, bodypart: 3, id: 1000007} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 6, faction: 1, mission: 447, turn: 134103, side: 2, bodypart: 2, id: 1000010} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 6, faction: 1, mission: 447, turn: 134106, side: 0, bodypart: 1, id: 1000001} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 6, faction: 1, mission: 449, turn: 134703, side: 3, bodypart: 1, id: 1000001} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 6, faction: 1, mission: 449, turn: 134706, side: 3, bodypart: 1, id: 1000002} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 6, faction: 1, mission: 449, turn: 134710, side: 3, bodypart: 1, id: 1000007} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 6, faction: 1, mission: 451, turn: 135307, side: 0, bodypart: 1, id: 1000014} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 6, faction: 1, mission: 451, turn: 135307, side: 3, bodypart: 1, id: 1000007} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 6, faction: 1, mission: 451, turn: 135310, side: 0, bodypart: 1, id: 1000005} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 6, faction: 1, mission: 451, turn: 135337, side: 0, bodypart: 1, id: 1000013} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 7, faction: 1, mission: 452, turn: 135606, side: 0, bodypart: 1, id: 1000003} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 452, turn: 135607, side: 0, bodypart: 1, id: 1000003} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 7, faction: 1, mission: 452, turn: 135607, side: 0, bodypart: 1, id: 1000004} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 452, turn: 135612, side: 3, bodypart: 1, id: 1000001} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 452, turn: 135612, side: 1, bodypart: 3, id: 1000000} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 452, turn: 135613, side: 0, bodypart: 1, id: 1000004} - {type: STR_RET_HYBRID, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 454, turn: 136203, side: 0, bodypart: 1, id: 1000009} - {type: STR_RET_SIREN, rank: STR_LIVE_NAVIGATOR, race: STR_RETICULAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 454, turn: 136209, side: 0, bodypart: 1, id: 1000007} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 6, faction: 1, mission: 457, turn: 137127, side: 2, bodypart: 2, id: 1000003} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 6, faction: 1, mission: 457, turn: 137130, side: 2, bodypart: 2, id: 1000014} - {type: STR_BEASTMASTER_TERRORIST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 457, turn: 137148, side: 1, bodypart: 3, id: 1000024} - {type: STR_BEASTMASTER_TERRORIST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 6, faction: 1, mission: 457, turn: 137152, side: 1, bodypart: 3, id: 1000024} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 6, faction: 1, mission: 458, turn: 137403, side: 0, bodypart: 1, id: 1000009} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 7, faction: 1, mission: 458, turn: 137403, side: 0, bodypart: 1, id: 1000011} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 6, faction: 1, mission: 458, turn: 137407, side: 0, bodypart: 1, id: 1000011} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 7, faction: 1, mission: 458, turn: 137419, side: 1, bodypart: 3, id: 1000006} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 458, turn: 137424, side: 1, bodypart: 3, id: 1000019} - {type: STR_CHURCH_LEADER, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 6, faction: 1, mission: 458, turn: 137427, side: 0, bodypart: 1, id: 1000026} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 458, turn: 137430, side: 3, bodypart: 1, id: 1000001} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 7, faction: 1, mission: 459, turn: 137703, side: 0, bodypart: 1, id: 1000008} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 6, faction: 1, mission: 459, turn: 137703, side: 3, bodypart: 1, id: 1000018} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 6, faction: 1, mission: 459, turn: 137704, side: 0, bodypart: 1, id: 1000008} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 6, faction: 1, mission: 459, turn: 137706, side: 2, bodypart: 2, id: 1000006} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 6, faction: 1, mission: 459, turn: 137706, side: 2, bodypart: 2, id: 1000002} - {type: STR_RYBA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_AIR_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS_SC, status: 6, faction: 1, mission: 492, turn: 147603, side: 4, bodypart: 1, id: 1000000} - {type: STR_RYBA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_AIR_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS_SC, status: 6, faction: 1, mission: 492, turn: 147603, side: 3, bodypart: 1, id: 1000003} - {type: STR_GHOST_GAL, rank: STR_LIVE_SOLDIER, race: STR_GHOST, weapon: STR_AIR_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS_SC, status: 7, faction: 1, mission: 492, turn: 147609, side: 4, bodypart: 1, id: 1000005} - {type: STR_GHOST_GAL, rank: STR_LIVE_SOLDIER, race: STR_GHOST, weapon: STR_AIR_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS_SC, status: 7, faction: 1, mission: 492, turn: 147612, side: 4, bodypart: 1, id: 1000006} - {type: STR_SECTOID_LEADER, rank: STR_LIVE_LEADER, race: STR_SECTOID, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 531, turn: 159309, side: 3, bodypart: 1, id: 1000013} - {type: STR_SECTOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_SECTOID, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 531, turn: 159312, side: 3, bodypart: 1, id: 1000011} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 6, faction: 1, mission: 534, turn: 160203, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 7, faction: 1, mission: 535, turn: 160503, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 6, faction: 1, mission: 535, turn: 160504, side: 0, bodypart: 1, id: 1000002} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 6, faction: 1, mission: 536, turn: 160803, side: 2, bodypart: 2, id: 1000008} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 7, faction: 1, mission: 536, turn: 160803, side: 0, bodypart: 1, id: 1000017} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 6, faction: 1, mission: 536, turn: 160806, side: 1, bodypart: 3, id: 1000009} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 6, faction: 1, mission: 536, turn: 160810, side: 0, bodypart: 1, id: 1000017} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 537, turn: 161109, side: 2, bodypart: 2, id: 1000008} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 537, turn: 161109, side: 3, bodypart: 1, id: 1000002} - {type: STR_GUILD_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 537, turn: 161118, side: 3, bodypart: 1, id: 1000016} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_AIR_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS_SC, status: 7, faction: 1, mission: 538, turn: 161410, side: 4, bodypart: 1, id: 1000006} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_AIR_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS_SC, status: 6, faction: 1, mission: 625, turn: 187503, side: 4, bodypart: 1, id: 1000001} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_AIR_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS_SC, status: 7, faction: 1, mission: 625, turn: 187506, side: 4, bodypart: 1, id: 1000005} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_AIR_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS_SC, status: 6, faction: 1, mission: 625, turn: 187518, side: 4, bodypart: 1, id: 1000009} missionIdList: [178, 179, 180, 182, 183, 196, 197, 205, 206, 214, 253, 257, 283, 284, 285, 286, 287, 289, 296, 305, 309, 310, 335, 356, 361, 369, 380, 416, 417, 418, 420, 421, 422, 423, 425, 427, 428, 429, 431, 432, 433, 434, 435, 436, 437, 438, 439, 440, 441, 442, 443, 444, 445, 446, 447, 448, 449, 450, 451, 452, 453, 454, 455, 456, 457, 458, 459, 492, 531, 532, 533, 534, 535, 536, 537, 538, 625] daysWoundedTotal: 179 totalShotFriendlyCounter: 1 monthsService: 16 unconciousTotal: 2 shotAtCounterTotal: 68 hitCounterTotal: 35 longDistanceHitCounterTotal: 8 lowAccuracyHitCounterTotal: 4 shotsFiredCounterTotal: 314 shotsLandedCounterTotal: 373 hitCounter5in1Mission: 1 timesWoundedTotal: 10 woundsHealedTotal: 10 statGainTotal: 376 braveryGainTotal: 10 previousTransformations: STR_MMA_TRAINING: 1 transformationBonuses: STR_FORMER_RAIDER_TRAIT: 1 STR_MMA_TRAINING: 1 - type: STR_SOLDIER_S id: 77 name: Remorseless Teeth nationality: 0 initialStats: tu: 70 stamina: 67 health: 57 bravery: 40 reactions: 42 firing: 63 throwing: 50 strength: 15 psiStrength: 53 psiSkill: 0 melee: 59 mana: 25 currentStats: tu: 101 stamina: 140 health: 90 bravery: 60 reactions: 95 firing: 121 throwing: 56 strength: 81 psiStrength: 54 psiSkill: 0 melee: 104 mana: 70 rank: 2 gender: 1 look: 1 lookVariant: 37 missions: 106 kills: 97 stuns: 58 armor: STR_SPACE_SUIT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_A_SPACE_TOWEL, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_BURA, slot: STR_WEAR} - {itemType: STR_HELLERIUM_CHARM, slot: STR_WEAR_JEWELRY} - {itemType: STR_MEDIPACK, slot: STR_BELT, slotX: 2} - {itemType: STR_THERMAL_SHIRT, slot: STR_WEAR, slotY: 1} - {itemType: STR_SNIPER_RIFLE_ADV, slot: STR_RIGHT_HAND, ammoItem: STR_SNIPER_RIFLE_ADV_CLIP, ammoItemSlots: [STR_SNIPER_RIFLE_ADV_CLIP]} - {itemType: STR_SNIPER_RIFLE_ADV_CLIP, slot: STR_QD_SLOT, slotY: 1} diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SHELLSHOCKED_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_ASSAULTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_MAXDAKKA_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PIRATE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_SHOOTA, decorationLevel: 2} - {commendationName: STR_MEDAL_UNDERSEA_MISSIONS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_BANDITCHATCHER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_MACHINEGUN_LIGHT, decorationLevel: 0} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_RACE_KILLS_NAME, noun: STR_BANDIT, decorationLevel: 0} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_EUROPE, decorationLevel: 1} - {commendationName: STR_MEDAL_MONSTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_UNARMED_GAUNTLET, decorationLevel: 0} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_RIFLEKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SNIPER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_INFILTRATION_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_CENTRAL_ASIA, decorationLevel: 0} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_SNIPER_RIFLE_ADV, decorationLevel: 0} - {commendationName: STR_MEDAL_0G_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} killList: - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 68, turn: 20412, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 7, faction: 1, mission: 69, turn: 20703, side: 0, bodypart: 0, id: 1000009} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 69, turn: 20707, side: 0, bodypart: 0, id: 1000009} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 73, turn: 21903, side: 1, bodypart: 3, id: 1000010} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 73, turn: 21906, side: 0, bodypart: 1, id: 1000024} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 74, turn: 22209, side: 2, bodypart: 2, id: 1000004} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 77, turn: 23112, side: 3, bodypart: 1, id: 1000002} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 77, turn: 23113, side: 3, bodypart: 1, id: 1000002} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 78, turn: 23404, side: 1, bodypart: 3, id: 1000018} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 78, turn: 23418, side: 3, bodypart: 1, id: 1000028} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 78, turn: 23421, side: 0, bodypart: 1, id: 1000012} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 78, turn: 23422, side: 0, bodypart: 1, id: 1000012} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 78, turn: 23425, side: 2, bodypart: 2, id: 1000014} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 78, turn: 23428, side: 2, bodypart: 2, id: 1000014} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 78, turn: 23430, side: 0, bodypart: 1, id: 1000045} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 78, turn: 23437, side: 0, bodypart: 1, id: 1000045} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 7, faction: 1, mission: 94, turn: 28203, side: 2, bodypart: 2, id: 1000026} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 94, turn: 28206, side: 4, bodypart: 1, id: 1000026} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 94, turn: 28239, side: 1, bodypart: 3, id: 1000023} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 94, turn: 28245, side: 0, bodypart: 1, id: 1000007} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 97, turn: 29148, side: 0, bodypart: 1, id: 1000003} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 99, turn: 29715, side: 3, bodypart: 1, id: 1000004} - {type: STR_HUMAN_LABOURER, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 120, turn: 36006, side: 2, bodypart: 2, id: 1000005} - {type: STR_HUMAN_LABOURER_FEM, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 120, turn: 36009, side: 0, bodypart: 1, id: 1000004} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 122, turn: 36606, side: 1, bodypart: 3, id: 1000007} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 124, turn: 37203, side: 2, bodypart: 2, id: 1000013} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 124, turn: 37206, side: 0, bodypart: 1, id: 1000002} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 124, turn: 37207, side: 2, bodypart: 2, id: 1000013} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 124, turn: 37207, side: 0, bodypart: 1, id: 1000010} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 124, turn: 37209, side: 0, bodypart: 1, id: 1000011} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 130, turn: 39009, side: 0, bodypart: 1, id: 1000003} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 130, turn: 39012, side: 2, bodypart: 2, id: 1000005} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 130, turn: 39012, side: 0, bodypart: 1, id: 1000006} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 130, turn: 39015, side: 0, bodypart: 1, id: 1000009} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 130, turn: 39030, side: 0, bodypart: 1, id: 1000015} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 130, turn: 39031, side: 0, bodypart: 1, id: 1000005} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 132, turn: 39609, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 132, turn: 39615, side: 3, bodypart: 1, id: 1000002} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 132, turn: 39621, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 132, turn: 39624, side: 0, bodypart: 1, id: 1000006} - {type: STR_SPARTAN_CAPTAIN, rank: STR_LIVE_LEADER, race: STR_SPARTANS, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 133, turn: 39903, side: 0, bodypart: 1, id: 1000022} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 133, turn: 39921, side: 0, bodypart: 1, id: 1000005} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 133, turn: 39927, side: 0, bodypart: 1, id: 1000006} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 133, turn: 39928, side: 0, bodypart: 1, id: 1000006} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 151, turn: 45309, side: 0, bodypart: 1, id: 1000014} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 151, turn: 45312, side: 1, bodypart: 3, id: 1000010} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 151, turn: 45319, side: 1, bodypart: 3, id: 1000010} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 159, turn: 47706, side: 2, bodypart: 2, id: 1000007} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 159, turn: 47715, side: 2, bodypart: 2, id: 1000013} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 7, faction: 1, mission: 160, turn: 48003, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 7, faction: 1, mission: 160, turn: 48003, side: 2, bodypart: 2, id: 1000032} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 7, faction: 1, mission: 160, turn: 48006, side: 3, bodypart: 1, id: 1000016} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 160, turn: 48009, side: 0, bodypart: 1, id: 1000017} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 160, turn: 48010, side: 2, bodypart: 2, id: 1000032} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 160, turn: 48012, side: 2, bodypart: 2, id: 1000010} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 160, turn: 48013, side: 3, bodypart: 1, id: 1000016} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 160, turn: 48018, side: 0, bodypart: 1, id: 1000009} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 160, turn: 48019, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 160, turn: 48022, side: 2, bodypart: 2, id: 1000033} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 164, turn: 49203, side: 0, bodypart: 1, id: 1000019} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 7, faction: 1, mission: 164, turn: 49209, side: 1, bodypart: 5, id: 1000012} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 7, faction: 1, mission: 164, turn: 49210, side: 0, bodypart: 1, id: 1000020} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 164, turn: 49212, side: 1, bodypart: 3, id: 1000004} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 7, faction: 1, mission: 164, turn: 49215, side: 2, bodypart: 2, id: 1000022} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 164, turn: 49216, side: 0, bodypart: 1, id: 1000012} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 164, turn: 49228, side: 0, bodypart: 1, id: 1000022} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 165, turn: 49512, side: 3, bodypart: 1, id: 1000007} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 165, turn: 49515, side: 1, bodypart: 3, id: 1000006} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 6, faction: 1, mission: 165, turn: 49522, side: 0, bodypart: 1, id: 1000007} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 166, turn: 49803, side: 0, bodypart: 1, id: 1000020} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 166, turn: 49809, side: 0, bodypart: 1, id: 1000016} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 7, faction: 1, mission: 166, turn: 49810, side: 0, bodypart: 1, id: 1000008} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 166, turn: 49828, side: 0, bodypart: 1, id: 1000008} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 167, turn: 50116, side: 0, bodypart: 1, id: 1000021} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 172, turn: 51612, side: 1, bodypart: 3, id: 1000000} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 179, turn: 53709, side: 0, bodypart: 1, id: 1000006} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 179, turn: 53709, side: 2, bodypart: 2, id: 1000008} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 179, turn: 53710, side: 0, bodypart: 1, id: 1000010} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_QUARTERSTAFF, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 181, turn: 54309, side: 3, bodypart: 1, id: 1000015} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_QUARTERSTAFF, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 181, turn: 54309, side: 0, bodypart: 1, id: 1000003} - {type: STR_SPARTAN_HEAVY, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 204, turn: 61203, side: 2, bodypart: 4, id: 1000019} - {type: STR_APOC_DISCIPLE, rank: STR_LIVE_MEDIC, race: STR_APOCALYPSE_CULT, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 356, turn: 106807, side: 3, bodypart: 5, id: 1000014} - {type: STR_APOC_DISCIPLE, rank: STR_LIVE_MEDIC, race: STR_APOCALYPSE_CULT, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 356, turn: 106816, side: 3, bodypart: 5, id: 1000014} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 361, turn: 108312, side: 3, bodypart: 1, id: 1000016} - {type: STR_CHURCH_MATRON, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 361, turn: 108327, side: 3, bodypart: 1, id: 1000013} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 377, turn: 113106, side: 1, bodypart: 3, id: 1000006} - {type: STR_HUMAN_LABOURER, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 379, turn: 113704, side: 1, bodypart: 3, id: 1000001} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 383, turn: 114904, side: 3, bodypart: 1, id: 1000003} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 384, turn: 115209, side: 3, bodypart: 1, id: 1000018} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 384, turn: 115216, side: 3, bodypart: 1, id: 1000018} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 388, turn: 116406, side: 3, bodypart: 1, id: 1000015} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 390, turn: 117006, side: 3, bodypart: 1, id: 1000002} - {type: STR_SECTOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_SECTOID, weapon: STR_BATTO, weaponAmmo: STR_BATTO, status: 7, faction: 1, mission: 391, turn: 117306, side: 2, bodypart: 2, id: 1000012} - {type: STR_ACADEMY_STUDENT, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BATTO, weaponAmmo: STR_BATTO, status: 7, faction: 1, mission: 391, turn: 117306, side: 1, bodypart: 3, id: 1000007} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 392, turn: 117607, side: 1, bodypart: 3, id: 1000001} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 392, turn: 117609, side: 0, bodypart: 1, id: 1000015} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 393, turn: 117903, side: 0, bodypart: 1, id: 1000005} - {type: STR_HUMAN_SOLDIER_COMMANDO, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 394, turn: 118204, side: 3, bodypart: 1, id: 1000003} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 395, turn: 118506, side: 1, bodypart: 3, id: 1000013} - {type: STR_GUILD_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 395, turn: 118509, side: 0, bodypart: 1, id: 1000018} - {type: STR_HUMAN_FATMAN, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 397, turn: 119103, side: 3, bodypart: 1, id: 1000010} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 397, turn: 119109, side: 1, bodypart: 3, id: 1000003} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 6, faction: 1, mission: 397, turn: 119113, side: 1, bodypart: 3, id: 1000003} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 397, turn: 119113, side: 1, bodypart: 3, id: 1000007} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 398, turn: 119406, side: 0, bodypart: 5, id: 1000006} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 400, turn: 120003, side: 0, bodypart: 1, id: 1000009} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 400, turn: 120009, side: 3, bodypart: 1, id: 1000011} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 400, turn: 120012, side: 3, bodypart: 1, id: 1000001} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 400, turn: 120015, side: 3, bodypart: 1, id: 1000005} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 401, turn: 120309, side: 0, bodypart: 1, id: 1000002} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 403, turn: 120903, side: 1, bodypart: 3, id: 1000002} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 405, turn: 121507, side: 3, bodypart: 1, id: 1000002} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 405, turn: 121509, side: 2, bodypart: 2, id: 1000001} - {type: STR_DOOM_DEMON_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEMON, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 407, turn: 122109, side: 0, bodypart: 1, id: 1000026} - {type: STR_RET_HYBRID, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 409, turn: 122709, side: 2, bodypart: 2, id: 1000007} - {type: STR_RET_HYBRID, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 409, turn: 122712, side: 0, bodypart: 1, id: 1000008} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 410, turn: 123015, side: 3, bodypart: 1, id: 1000016} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 6, faction: 1, mission: 410, turn: 123022, side: 0, bodypart: 1, id: 1000016} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 411, turn: 123309, side: 0, bodypart: 1, id: 1000005} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 6, faction: 1, mission: 412, turn: 123609, side: 2, bodypart: 2, id: 1000004} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 7, faction: 1, mission: 413, turn: 123910, side: 0, bodypart: 1, id: 1000003} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 6, faction: 1, mission: 414, turn: 124203, side: 0, bodypart: 1, id: 1000007} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 6, faction: 1, mission: 414, turn: 124212, side: 3, bodypart: 1, id: 1000005} - {type: STR_CHURCH_ENGINEER, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 458, turn: 137424, side: 0, bodypart: 1, id: 1000024} - {type: STR_BEASTMASTER_TERRORIST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 458, turn: 137424, side: 3, bodypart: 1, id: 1000029} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 459, turn: 137703, side: 0, bodypart: 1, id: 1000010} - {type: STR_BEASTMASTER_TERRORIST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 459, turn: 137718, side: 1, bodypart: 3, id: 1000027} - {type: STR_CELATID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 459, turn: 137721, side: 0, bodypart: 1, id: 1000025} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 460, turn: 138003, side: 0, bodypart: 1, id: 1000010} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 460, turn: 138018, side: 3, bodypart: 1, id: 1000008} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 460, turn: 138024, side: 0, bodypart: 1, id: 1000020} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 461, turn: 138303, side: 0, bodypart: 1, id: 1000016} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 461, turn: 138306, side: 0, bodypart: 1, id: 1000014} - {type: STR_VAMPIRE_GAL, rank: STR_LIVE_MEDIC, race: STR_RACE_VAMPIRE, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 461, turn: 138333, side: 2, bodypart: 2, id: 1000029} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 461, turn: 138339, side: 0, bodypart: 1, id: 1000018} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 462, turn: 138603, side: 3, bodypart: 1, id: 1000005} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 463, turn: 138906, side: 0, bodypart: 1, id: 1000004} - {type: STR_MARSEC_BODYGUARD, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 486, turn: 145807, side: 3, bodypart: 1, id: 1000012} - {type: STR_GUILD_EXTERMINATOR, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 486, turn: 145809, side: 0, bodypart: 1, id: 1000000} - {type: STR_MARSEC_BODYGUARD, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 486, turn: 145815, side: 0, bodypart: 1, id: 1000011} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 487, turn: 146109, side: 1, bodypart: 3, id: 1000005} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 489, turn: 146704, side: 0, bodypart: 1, id: 1000011} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 489, turn: 146706, side: 3, bodypart: 1, id: 1000009} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 489, turn: 146709, side: 0, bodypart: 1, id: 1000007} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 489, turn: 146713, side: 1, bodypart: 3, id: 1000008} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 490, turn: 147006, side: 2, bodypart: 2, id: 1000006} - {type: STR_RYBA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HARPOON_AUTO, weaponAmmo: STR_HARPOON_AUTO_AP_CLIP, status: 6, faction: 1, mission: 492, turn: 147607, side: 2, bodypart: 2, id: 1000001} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 501, turn: 150306, side: 0, bodypart: 1, id: 1000022} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 504, turn: 151206, side: 3, bodypart: 1, id: 1000000} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_SNIPER_LASER_PIR, weaponAmmo: STR_SNIPER_LASER_CLIP_HI, status: 6, faction: 1, mission: 643, turn: 192904, side: 1, bodypart: 5, id: 1000000} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SLICER, weaponAmmo: STR_SLICER, status: 6, faction: 1, mission: 643, turn: 192918, side: 0, bodypart: 1, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 644, turn: 193203, side: 1, bodypart: 3, id: 1000023} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 644, turn: 193206, side: 1, bodypart: 3, id: 1000017} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 644, turn: 193206, side: 3, bodypart: 1, id: 1000010} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 644, turn: 193215, side: 3, bodypart: 1, id: 1000024} missionIdList: [68, 69, 71, 73, 74, 75, 76, 77, 78, 82, 94, 95, 97, 98, 99, 100, 101, 118, 119, 120, 121, 122, 123, 124, 130, 131, 132, 133, 151, 158, 159, 160, 163, 164, 165, 166, 167, 172, 178, 179, 180, 181, 194, 204, 231, 245, 253, 257, 335, 356, 361, 376, 377, 378, 379, 380, 383, 384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 403, 405, 406, 407, 408, 409, 410, 411, 412, 413, 414, 450, 458, 459, 460, 461, 462, 463, 486, 487, 488, 489, 490, 492, 501, 502, 503, 504, 625, 643, 644] daysWoundedTotal: 275 totalShotByFriendlyCounter: 1 totalShotFriendlyCounter: 1 monthsService: 22 unconciousTotal: 1 shotAtCounterTotal: 98 hitCounterTotal: 45 longDistanceHitCounterTotal: 12 lowAccuracyHitCounterTotal: 7 shotsFiredCounterTotal: 471 shotsLandedCounterTotal: 235 shotAtCounter10in1Mission: 2 hitCounter5in1Mission: 2 timesWoundedTotal: 13 woundsHealedTotal: 6 statGainTotal: 413 braveryGainTotal: 20 previousTransformations: STR_MMA_TRAINING: 1 transformationBonuses: STR_MMA_TRAINING: 1 - type: STR_SOLDIER_S id: 80 name: Large Anaconda + nationality: 0 initialStats: tu: 63 stamina: 58 health: 54 bravery: 70 reactions: 55 firing: 53 throwing: 64 strength: 34 psiStrength: 43 psiSkill: 0 melee: 36 mana: 35 currentStats: tu: 101 stamina: 141 health: 91 bravery: 100 reactions: 81 firing: 66 throwing: 91 strength: 81 psiStrength: 44 psiSkill: 0 melee: 62 mana: 71 rank: 2 gender: 0 look: 1 lookVariant: 6 missions: 68 kills: 56 stuns: 41 armor: STR_GANGER_OUTFIT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_LINGERIE, slot: STR_WEAR} - {itemType: STR_MEDIPACK, slot: STR_BELT, slotX: 2} - {itemType: STR_PIRATE_HAT, slot: STR_WEAR_HAT} - {itemType: STR_BURA, slot: STR_WEAR, slotY: 2} - {itemType: STR_MEDI_KIT, slot: STR_QD_SLOT} - {itemType: STR_LONGBOW, slot: STR_RIGHT_HAND, ammoItem: STR_LONGBOW_QUIVER_TARNIAN, ammoItemSlots: [STR_LONGBOW_QUIVER_TARNIAN]} - {itemType: STR_LONGBOW_QUIVER_TARNIAN, slot: STR_BACK_PACK, slotX: 2} diary: commendations: - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_ARCHER_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_TANK_KILLER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_BOW_H, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_UNDERSEA_MISSIONS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_EUROPE, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 0} killList: - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 78, turn: 23418, side: 0, bodypart: 1, id: 1000043} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 78, turn: 23421, side: 1, bodypart: 3, id: 1000013} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 78, turn: 23425, side: 1, bodypart: 3, id: 1000013} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 78, turn: 23431, side: 0, bodypart: 1, id: 1000027} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 78, turn: 23434, side: 0, bodypart: 1, id: 1000027} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 84, turn: 25209, side: 0, bodypart: 1, id: 1000019} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 84, turn: 25210, side: 0, bodypart: 1, id: 1000019} - {type: STR_ARMORED_CAR_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: STR_SSRL, weaponAmmo: STR_SSRL, status: 6, faction: 1, mission: 94, turn: 28206, side: 2, bodypart: 2, id: 1000042} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 94, turn: 28212, side: 0, bodypart: 1, id: 1000020} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 94, turn: 28215, side: 2, bodypart: 2, id: 1000019} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 94, turn: 28216, side: 0, bodypart: 1, id: 1000020} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 94, turn: 28236, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 94, turn: 28246, side: 0, bodypart: 1, id: 1000005} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 99, turn: 29715, side: 1, bodypart: 0, id: 1000012} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 99, turn: 29722, side: 0, bodypart: 1, id: 1000012} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 103, turn: 30903, side: 3, bodypart: 1, id: 1000024} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 117, turn: 35103, side: 2, bodypart: 2, id: 1000001} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 117, turn: 35109, side: 3, bodypart: 1, id: 1000000} - {type: STR_SPARTAN_CAPTAIN, rank: STR_LIVE_LEADER, race: STR_SPARTANS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 133, turn: 39906, side: 3, bodypart: 1, id: 1000020} - {type: STR_SPARTAN_CAPTAIN, rank: STR_LIVE_LEADER, race: STR_SPARTANS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 133, turn: 39913, side: 3, bodypart: 1, id: 1000020} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 133, turn: 39918, side: 0, bodypart: 1, id: 1000012} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 133, turn: 39919, side: 0, bodypart: 1, id: 1000012} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 133, turn: 39921, side: 0, bodypart: 1, id: 1000001} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 133, turn: 39928, side: 0, bodypart: 1, id: 1000001} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 149, turn: 44718, side: 3, bodypart: 1, id: 1000025} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 162, turn: 48603, side: 0, bodypart: 1, id: 1000004} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 162, turn: 48604, side: 0, bodypart: 1, id: 1000004} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 162, turn: 48606, side: 0, bodypart: 1, id: 1000002} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 162, turn: 48607, side: 0, bodypart: 1, id: 1000002} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 172, turn: 51603, side: 0, bodypart: 1, id: 1000001} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 172, turn: 51604, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_TOMB_RUNNER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_FUSO_KNIVES, weaponAmmo: STR_FUSO_KNIVES, status: 6, faction: 1, mission: 178, turn: 53412, side: 1, bodypart: 3, id: 1000000} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 179, turn: 53706, side: 0, bodypart: 1, id: 1000011} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 179, turn: 53709, side: 0, bodypart: 1, id: 1000007} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 179, turn: 53709, side: 1, bodypart: 3, id: 1000009} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 179, turn: 53710, side: 1, bodypart: 3, id: 1000009} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 179, turn: 53710, side: 0, bodypart: 1, id: 1000011} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 183, turn: 54906, side: 0, bodypart: 1, id: 1000016} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 183, turn: 54907, side: 0, bodypart: 1, id: 1000016} - {type: STR_NAZI_LEADER, rank: STR_LIVE_LEADER, race: STR_NAZIS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 183, turn: 54909, side: 1, bodypart: 3, id: 1000028} - {type: STR_NAZI_LEADER, rank: STR_LIVE_LEADER, race: STR_NAZIS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 183, turn: 54910, side: 1, bodypart: 3, id: 1000028} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 184, turn: 55209, side: 0, bodypart: 1, id: 1000007} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 185, turn: 55503, side: 3, bodypart: 1, id: 1000011} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 185, turn: 55503, side: 0, bodypart: 1, id: 1000023} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 185, turn: 55504, side: 3, bodypart: 1, id: 1000011} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 185, turn: 55506, side: 3, bodypart: 1, id: 1000024} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 185, turn: 55509, side: 0, bodypart: 1, id: 1000028} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 185, turn: 55512, side: 2, bodypart: 2, id: 1000021} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 185, turn: 55519, side: 0, bodypart: 1, id: 1000028} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 187, turn: 56106, side: 2, bodypart: 2, id: 1000007} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 187, turn: 56109, side: 3, bodypart: 1, id: 1000005} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 187, turn: 56110, side: 2, bodypart: 2, id: 1000007} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 187, turn: 56112, side: 2, bodypart: 2, id: 1000009} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 188, turn: 56403, side: 0, bodypart: 1, id: 1000000} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 188, turn: 56404, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_TOMB_RUNNER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 202, turn: 60612, side: 1, bodypart: 3, id: 1000007} - {type: STR_BANDIT_TOMB_RUNNER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 202, turn: 60615, side: 2, bodypart: 4, id: 1000004} - {type: STR_BANDIT_TOMB_RUNNER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 202, turn: 60618, side: 3, bodypart: 5, id: 1000000} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 221, turn: 66306, side: 2, bodypart: 2, id: 1000013} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 221, turn: 66309, side: 0, bodypart: 1, id: 1000011} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 222, turn: 66603, side: 1, bodypart: 3, id: 1000029} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 222, turn: 66604, side: 3, bodypart: 1, id: 1000030} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 222, turn: 66606, side: 0, bodypart: 1, id: 1000036} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 222, turn: 66612, side: 2, bodypart: 2, id: 1000001} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 247, turn: 74109, side: 3, bodypart: 1, id: 1000005} - {type: STR_BANDIT_GHOUL_SCI, rank: STR_LIVE_MEDIC, race: STR_GHOUL_RACE, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 247, turn: 74130, side: 1, bodypart: 3, id: 1000013} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 248, turn: 74406, side: 1, bodypart: 3, id: 1000000} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 249, turn: 74709, side: 3, bodypart: 1, id: 1000000} - {type: STR_LOBSTERMAN_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEPTH_DWELLER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 249, turn: 74728, side: 1, bodypart: 3, id: 1000021} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 250, turn: 75003, side: 1, bodypart: 3, id: 1000001} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_QUARTERSTAFF, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 277, turn: 83106, side: 0, bodypart: 1, id: 1000018} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_QUARTERSTAFF, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 277, turn: 83106, side: 3, bodypart: 1, id: 1000008} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_MONSTER_RACE, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 7, faction: 1, mission: 455, turn: 136509, side: 0, bodypart: 1, id: 1000003} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_MONSTER_RACE, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 455, turn: 136518, side: 0, bodypart: 1, id: 1000001} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 537, turn: 161103, side: 0, bodypart: 1, id: 1000003} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 537, turn: 161103, side: 0, bodypart: 1, id: 1000000} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 537, turn: 161109, side: 0, bodypart: 1, id: 1000001} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 537, turn: 161116, side: 0, bodypart: 1, id: 1000018} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_JAVELINS_AQUA, weaponAmmo: STR_JAVELINS_AQUA, status: 6, faction: 1, mission: 538, turn: 161403, side: 3, bodypart: 1, id: 1000003} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 539, turn: 161706, side: 0, bodypart: 1, id: 1000008} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 539, turn: 161709, side: 3, bodypart: 1, id: 1000010} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 570, turn: 171012, side: 0, bodypart: 1, id: 1000000} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 571, turn: 171309, side: 0, bodypart: 1, id: 1000003} - {type: STR_ACADEMY_STUDENT, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 7, faction: 1, mission: 590, turn: 177006, side: 0, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 591, turn: 177303, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 592, turn: 177606, side: 3, bodypart: 1, id: 1000003} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 592, turn: 177612, side: 0, bodypart: 1, id: 1000005} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 592, turn: 177615, side: 0, bodypart: 1, id: 1000006} - {type: STR_RAIDER_HUMONGOUS, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 594, turn: 178206, side: 0, bodypart: 1, id: 1000015} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 621, turn: 186303, side: 0, bodypart: 1, id: 1000009} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 621, turn: 186309, side: 0, bodypart: 1, id: 1000019} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 623, turn: 186903, side: 0, bodypart: 1, id: 1000001} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 623, turn: 186903, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 623, turn: 186906, side: 0, bodypart: 1, id: 1000005} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_WEAPON_UNKNOWN, weaponAmmo: STR_WEAPON_UNKNOWN, status: 6, faction: 1, mission: 625, turn: 187503, side: 4, bodypart: 1, id: 1000002} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_JAVELINS_AQUA, weaponAmmo: STR_JAVELINS_AQUA, status: 6, faction: 1, mission: 625, turn: 187509, side: 2, bodypart: 2, id: 1000040} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_JAVELINS_AQUA, weaponAmmo: STR_JAVELINS_AQUA, status: 6, faction: 1, mission: 625, turn: 187509, side: 0, bodypart: 1, id: 1000013} missionIdList: [78, 84, 94, 95, 97, 98, 99, 100, 101, 103, 113, 117, 133, 143, 144, 145, 147, 148, 149, 150, 161, 162, 172, 178, 179, 180, 182, 183, 184, 185, 186, 187, 188, 202, 205, 206, 221, 222, 247, 248, 249, 250, 253, 257, 277, 310, 380, 455, 456, 457, 458, 459, 537, 538, 539, 569, 570, 571, 590, 591, 592, 593, 594, 621, 622, 623, 624, 625] daysWoundedTotal: 354 monthsService: 21 unconciousTotal: 3 shotAtCounterTotal: 74 hitCounterTotal: 30 longDistanceHitCounterTotal: 20 lowAccuracyHitCounterTotal: 1 shotsFiredCounterTotal: 201 shotsLandedCounterTotal: 158 hitCounter5in1Mission: 1 timesWoundedTotal: 15 woundsHealedTotal: 9 statGainTotal: 337 braveryGainTotal: 30 previousTransformations: STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 STR_SADIST_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 STR_SADIST_BONUS: 1 - type: STR_SOLDIER_S id: 131 name: Hilarious Mikasa nationality: 0 initialStats: tu: 76 stamina: 76 health: 53 bravery: 70 reactions: 55 firing: 55 throwing: 50 strength: 36 psiStrength: 43 psiSkill: 0 melee: 84 mana: 30 currentStats: tu: 100 stamina: 140 health: 90 bravery: 100 reactions: 94 firing: 120 throwing: 55 strength: 80 psiStrength: 44 psiSkill: 0 melee: 105 mana: 70 rank: 1 gender: 1 look: 2 lookVariant: 60 missions: 63 kills: 40 stuns: 36 armor: STR_GANGER_OUTFIT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BANDAGE, slot: STR_WEAR_JEWELRY} - {itemType: STR_BURA, slot: STR_WEAR} - {itemType: STR_CANTEEN_WEED, slot: STR_BELT, slotX: 2} - {itemType: STR_MEDI_KIT, slot: STR_QD_SLOT} - {itemType: STR_PIRATE_HAT, slot: STR_WEAR_HAT} - {itemType: STR_SNIPER_RIFLE_ADV, slot: STR_RIGHT_HAND, ammoItem: STR_SNIPER_RIFLE_ADV_CLIP, ammoItemSlots: [STR_SNIPER_RIFLE_ADV_CLIP]} - {itemType: STR_THERMAL_SHIRT, slot: STR_WEAR, slotY: 1} - {itemType: STR_SNIPER_RIFLE_ADV_CLIP, slot: STR_BACK_PACK, slotX: 2} diary: commendations: - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_0G_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_ASG12, decorationLevel: 0} - {commendationName: STR_MEDAL_SNIPER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_RIFLEKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_SNIPER_RIFLE_ADV, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERSEA_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_INFILTRATION_MISSIONS_NAME, decorationLevel: 0} killList: - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 182, turn: 54628, side: 0, bodypart: 1, id: 1000005} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_RPG, weaponAmmo: STR_SMALL_ROCKET, status: 6, faction: 1, mission: 183, turn: 54903, side: 2, bodypart: 2, id: 1000004} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_RPG, weaponAmmo: STR_SMALL_ROCKET, status: 7, faction: 1, mission: 183, turn: 54903, side: 4, bodypart: 1, id: 1000005} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_RPG, weaponAmmo: STR_SMALL_ROCKET, status: 6, faction: 1, mission: 183, turn: 54903, side: 3, bodypart: 1, id: 1000014} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_RPG, weaponAmmo: STR_SMALL_ROCKET, status: 7, faction: 1, mission: 183, turn: 54903, side: 2, bodypart: 2, id: 1000015} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_RPG, weaponAmmo: STR_SMALL_ROCKET, status: 6, faction: 1, mission: 183, turn: 54913, side: 0, bodypart: 1, id: 1000005} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 278, turn: 83412, side: 3, bodypart: 1, id: 1000007} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 278, turn: 83412, side: 1, bodypart: 3, id: 1000011} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 278, turn: 83415, side: 1, bodypart: 5, id: 1000000} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 278, turn: 83418, side: 0, bodypart: 5, id: 1000012} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_RPG, weaponAmmo: STR_SMALL_ROCKET, status: 6, faction: 1, mission: 339, turn: 101709, side: 3, bodypart: 1, id: 1000005} - {type: STR_HUMAN_LABOURER_FEM, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 341, turn: 102312, side: 3, bodypart: 1, id: 1000002} - {type: STR_HUMAN_LABOURER_FEM, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 341, turn: 102318, side: 1, bodypart: 3, id: 1000003} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SNIPER_RIFLE, weaponAmmo: STR_SNIPER_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 343, turn: 102906, side: 0, bodypart: 1, id: 1000000} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 7, faction: 1, mission: 344, turn: 103206, side: 1, bodypart: 3, id: 1000008} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 6, faction: 1, mission: 345, turn: 103503, side: 0, bodypart: 1, id: 1000001} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 6, faction: 1, mission: 345, turn: 103506, side: 0, bodypart: 1, id: 1000009} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 363, turn: 108906, side: 0, bodypart: 1, id: 1000004} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 363, turn: 108906, side: 0, bodypart: 4, id: 1000001} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 371, turn: 111312, side: 1, bodypart: 3, id: 1000014} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 374, turn: 112206, side: 3, bodypart: 1, id: 1000003} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 374, turn: 112209, side: 2, bodypart: 2, id: 1000006} - {type: STR_HUMAN_SHARP_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 374, turn: 112212, side: 1, bodypart: 3, id: 1000007} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 6, faction: 1, mission: 374, turn: 112213, side: 3, bodypart: 1, id: 1000003} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 420, turn: 126012, side: 1, bodypart: 3, id: 1000005} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 6, faction: 1, mission: 421, turn: 126304, side: 0, bodypart: 1, id: 1000003} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 421, turn: 126306, side: 0, bodypart: 1, id: 1000001} - {type: STR_RET_HYBRID, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 422, turn: 126603, side: 0, bodypart: 1, id: 1000010} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 423, turn: 126903, side: 0, bodypart: 1, id: 1000009} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 423, turn: 126903, side: 2, bodypart: 2, id: 1000008} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 423, turn: 126909, side: 2, bodypart: 2, id: 1000010} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 427, turn: 128106, side: 0, bodypart: 1, id: 1000006} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 427, turn: 128107, side: 1, bodypart: 3, id: 1000003} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 427, turn: 128109, side: 0, bodypart: 1, id: 1000001} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 427, turn: 128109, side: 0, bodypart: 1, id: 1000007} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 451, turn: 135304, side: 0, bodypart: 1, id: 1000009} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 451, turn: 135306, side: 0, bodypart: 1, id: 1000012} - {type: STR_HUMAN_FEMALE_4, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 452, turn: 135618, side: 3, bodypart: 1, id: 1000005} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 460, turn: 138006, side: 0, bodypart: 1, id: 1000013} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 460, turn: 138009, side: 2, bodypart: 2, id: 1000021} - {type: STR_CHURCH_ENGINEER, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 460, turn: 138021, side: 2, bodypart: 2, id: 1000024} - {type: STR_BEASTMASTER_TERRORIST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 460, turn: 138021, side: 2, bodypart: 2, id: 1000029} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 460, turn: 138036, side: 3, bodypart: 1, id: 1000016} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 461, turn: 138303, side: 0, bodypart: 1, id: 1000015} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 461, turn: 138306, side: 0, bodypart: 1, id: 1000022} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 461, turn: 138310, side: 0, bodypart: 1, id: 1000015} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 461, turn: 138328, side: 0, bodypart: 1, id: 1000022} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 461, turn: 138333, side: 0, bodypart: 1, id: 1000010} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 463, turn: 138906, side: 0, bodypart: 1, id: 1000007} - {type: STR_REBEL_BUGEYE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 464, turn: 139209, side: 1, bodypart: 3, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 465, turn: 139509, side: 3, bodypart: 1, id: 1000005} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 514, turn: 154224, side: 0, bodypart: 1, id: 1000010} - {type: STR_DOOM_DEMON_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEMON, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 518, turn: 155403, side: 0, bodypart: 1, id: 1000031} - {type: STR_DOOM_DEMON_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEMON, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 518, turn: 155403, side: 1, bodypart: 3, id: 1000034} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 518, turn: 155406, side: 2, bodypart: 2, id: 1000023} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_AIR_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS_SC, status: 7, faction: 1, mission: 538, turn: 161415, side: 4, bodypart: 1, id: 1000008} - {type: STR_APOC_SADIST, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 559, turn: 167706, side: 0, bodypart: 1, id: 1000024} - {type: STR_APOC_SADIST, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 559, turn: 167707, side: 0, bodypart: 1, id: 1000024} - {type: STR_APOC_SADIST, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 559, turn: 167718, side: 1, bodypart: 3, id: 1000021} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 580, turn: 174004, side: 0, bodypart: 1, id: 1000004} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 580, turn: 174007, side: 1, bodypart: 3, id: 1000002} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 580, turn: 174010, side: 0, bodypart: 1, id: 1000004} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 580, turn: 174010, side: 0, bodypart: 1, id: 1000009} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 580, turn: 174016, side: 0, bodypart: 1, id: 1000005} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 580, turn: 174019, side: 1, bodypart: 3, id: 1000006} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 580, turn: 174022, side: 0, bodypart: 1, id: 1000007} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 581, turn: 174312, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 582, turn: 174603, side: 0, bodypart: 1, id: 1000025} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 583, turn: 174909, side: 3, bodypart: 1, id: 1000005} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 584, turn: 175203, side: 0, bodypart: 1, id: 1000001} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_AIR_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS_SC, status: 6, faction: 1, mission: 625, turn: 187509, side: 4, bodypart: 1, id: 1000008} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 644, turn: 193206, side: 2, bodypart: 2, id: 1000016} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BATTO, weaponAmmo: STR_BATTO, status: 7, faction: 1, mission: 644, turn: 193209, side: 1, bodypart: 3, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BATTO, weaponAmmo: STR_BATTO, status: 7, faction: 1, mission: 644, turn: 193212, side: 0, bodypart: 1, id: 1000015} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BATTO, weaponAmmo: STR_BATTO, status: 7, faction: 1, mission: 644, turn: 193212, side: 1, bodypart: 3, id: 1000022} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BATTO, weaponAmmo: STR_BATTO, status: 7, faction: 1, mission: 644, turn: 193215, side: 0, bodypart: 1, id: 1000021} missionIdList: [182, 183, 189, 190, 191, 231, 253, 257, 278, 296, 305, 318, 324, 335, 339, 340, 341, 342, 343, 344, 345, 363, 369, 370, 371, 372, 373, 374, 375, 420, 421, 422, 423, 425, 427, 450, 451, 452, 460, 461, 462, 463, 464, 465, 513, 514, 515, 516, 517, 518, 538, 559, 560, 579, 580, 581, 582, 583, 584, 585, 586, 625, 644] daysWoundedTotal: 216 totalShotFriendlyCounter: 2 monthsService: 16 unconciousTotal: 1 shotAtCounterTotal: 51 hitCounterTotal: 41 longDistanceHitCounterTotal: 5 shotsFiredCounterTotal: 194 shotsLandedCounterTotal: 396 shotAtCounter10in1Mission: 1 hitCounter5in1Mission: 4 timesWoundedTotal: 11 woundsHealedTotal: 16 statGainTotal: 343 braveryGainTotal: 30 previousTransformations: STR_MMA_TRAINING: 1 STR_SADIST_TRAINING: 1 transformationBonuses: STR_FORMER_RAIDER_TRAIT: 1 STR_MMA_TRAINING: 1 STR_SADIST_BONUS: 1 - type: STR_SOLDIER_X id: 153 name: Firey Monster nationality: 0 initialStats: tu: 99 stamina: 107 health: 77 bravery: 90 reactions: 101 firing: 93 throwing: 52 strength: 35 psiStrength: 63 psiSkill: 0 melee: 36 mana: 72 currentStats: tu: 99 stamina: 111 health: 77 bravery: 100 reactions: 101 firing: 110 throwing: 67 strength: 65 psiStrength: 63 psiSkill: 0 melee: 91 mana: 72 rank: 2 gender: 0 look: 0 lookVariant: 34 missions: 105 kills: 63 stuns: 27 armor: STR_SPACE_SUIT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BURA, slot: STR_WEAR} - {itemType: STR_CANTEEN_WEED, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_HEALING_GEL, slot: STR_BELT, slotX: 2} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT, slotX: 3} - {itemType: STR_PIRATE_HAT, slot: STR_WEAR_HAT} - {itemType: STR_SNIPER_RIFLE_ADV, slot: STR_RIGHT_HAND, ammoItem: STR_SNIPER_RIFLE_ADV_CLIP, ammoItemSlots: [STR_SNIPER_RIFLE_ADV_CLIP]} - {itemType: STR_THERMAL_SHIRT, slot: STR_WEAR, slotY: 1} - {itemType: STR_SNIPER_RIFLE_ADV_CLIP, slot: STR_BELT, slotX: 3, slotY: 1} diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_EUROPE, decorationLevel: 1} - {commendationName: STR_MEDAL_UNDERSEA_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SNIPER_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_SNIPER_RIFLE_ADV, decorationLevel: 1} - {commendationName: STR_MEDAL_ASSAULTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_INFILTRATION_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 0} killList: - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 279, turn: 83710, side: 0, bodypart: 1, id: 1000003} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 279, turn: 83712, side: 3, bodypart: 1, id: 1000005} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_LASER_PISTOL_PIR, weaponAmmo: STR_LASER_PISTOL_CLIP_HI, status: 6, faction: 1, mission: 281, turn: 84306, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 282, turn: 84609, side: 1, bodypart: 3, id: 1000005} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_UAC_RIFLE, weaponAmmo: STR_UAC_CLIP, status: 6, faction: 1, mission: 283, turn: 84909, side: 0, bodypart: 1, id: 1000030} - {type: STR_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 285, turn: 85503, side: 2, bodypart: 2, id: 1000000} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UAC_RIFLE, weaponAmmo: STR_UAC_CLIP, status: 7, faction: 1, mission: 286, turn: 85809, side: 0, bodypart: 1, id: 1000003} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UAC_RIFLE, weaponAmmo: STR_UAC_CLIP, status: 6, faction: 1, mission: 286, turn: 85810, side: 0, bodypart: 1, id: 1000003} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_UAC_RIFLE, weaponAmmo: STR_UAC_CLIP, status: 6, faction: 1, mission: 287, turn: 86109, side: 0, bodypart: 1, id: 1000003} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 357, turn: 107115, side: 1, bodypart: 3, id: 1000002} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 7, faction: 1, mission: 357, turn: 107115, side: 0, bodypart: 4, id: 1000003} - {type: STR_HUMAN_FATMAN, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 358, turn: 107403, side: 0, bodypart: 1, id: 1000010} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 358, turn: 107406, side: 0, bodypart: 1, id: 1000002} - {type: STR_HUMAN_FATMAN, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 358, turn: 107409, side: 2, bodypart: 2, id: 1000009} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 7, faction: 1, mission: 377, turn: 113103, side: 2, bodypart: 2, id: 1000016} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 377, turn: 113104, side: 2, bodypart: 2, id: 1000016} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 377, turn: 113109, side: 3, bodypart: 1, id: 1000001} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 383, turn: 114912, side: 2, bodypart: 2, id: 1000009} - {type: STR_HUMAN_FATMAN, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 387, turn: 116106, side: 3, bodypart: 1, id: 1000011} - {type: STR_SECTOID_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SECTOID, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 391, turn: 117306, side: 0, bodypart: 1, id: 1000013} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 429, turn: 128706, side: 0, bodypart: 1, id: 1000004} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 429, turn: 128715, side: 0, bodypart: 1, id: 1000007} - {type: STR_SHAMBLER_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_BEAST, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 7, faction: 1, mission: 431, turn: 129303, side: 0, bodypart: 1, id: 1000002} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 432, turn: 129609, side: 1, bodypart: 3, id: 1000002} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 436, turn: 130806, side: 2, bodypart: 2, id: 1000027} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 437, turn: 131106, side: 0, bodypart: 1, id: 1000009} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 437, turn: 131116, side: 0, bodypart: 1, id: 1000001} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_RETICULAN_PLASMA_GUN, weaponAmmo: STR_RETICULAN_PLASMA_GUN_CLIP, status: 6, faction: 1, mission: 439, turn: 131706, side: 0, bodypart: 1, id: 1000003} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 439, turn: 131724, side: 3, bodypart: 1, id: 1000018} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 7, faction: 1, mission: 440, turn: 132003, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 7, faction: 1, mission: 440, turn: 132015, side: 0, bodypart: 1, id: 1000026} - {type: STR_RET_PEON, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 7, faction: 1, mission: 441, turn: 132303, side: 0, bodypart: 1, id: 1000003} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_LASER_SUPERCHARGER, weaponAmmo: STR_LASER_SUPERCHARGER, status: 7, faction: 1, mission: 443, turn: 132909, side: 0, bodypart: 1, id: 1000011} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_LASER_SUPERCHARGER, weaponAmmo: STR_LASER_SUPERCHARGER, status: 6, faction: 1, mission: 443, turn: 132910, side: 0, bodypart: 1, id: 1000011} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 444, turn: 133206, side: 1, bodypart: 3, id: 1000001} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 446, turn: 133804, side: 0, bodypart: 1, id: 1000001} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 447, turn: 134104, side: 2, bodypart: 2, id: 1000005} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 447, turn: 134112, side: 0, bodypart: 1, id: 1000006} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 447, turn: 134124, side: 2, bodypart: 2, id: 1000002} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_RETICULAN_LASER_GUN, weaponAmmo: STR_RETICULAN_LASER_GUN_CLIP, status: 6, faction: 1, mission: 451, turn: 135306, side: 3, bodypart: 1, id: 1000016} - {type: STR_RET_SIREN, rank: STR_LIVE_NAVIGATOR, race: STR_RETICULAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 454, turn: 136206, side: 0, bodypart: 1, id: 1000008} - {type: STR_RET_MECHTOID, rank: STR_LIVE_ENGINEER, race: STR_RETICULAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 454, turn: 136212, side: 2, bodypart: 2, id: 1000015} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 457, turn: 137121, side: 1, bodypart: 3, id: 1000009} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 457, turn: 137127, side: 0, bodypart: 0, id: 1000010} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 458, turn: 137418, side: 0, bodypart: 1, id: 1000002} - {type: STR_BEASTMASTER_TERRORIST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 458, turn: 137421, side: 3, bodypart: 1, id: 1000028} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 458, turn: 137427, side: 0, bodypart: 1, id: 1000004} - {type: STR_CHURCH_LEADER, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 458, turn: 137436, side: 1, bodypart: 3, id: 1000027} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 459, turn: 137703, side: 0, bodypart: 1, id: 1000007} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 459, turn: 137706, side: 3, bodypart: 1, id: 1000001} - {type: STR_CHURCH_ENGINEER, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 459, turn: 137718, side: 1, bodypart: 3, id: 1000021} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 459, turn: 137721, side: 1, bodypart: 3, id: 1000016} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 460, turn: 138003, side: 3, bodypart: 1, id: 1000009} - {type: STR_CHURCH_ENGINEER, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 460, turn: 138018, side: 0, bodypart: 1, id: 1000025} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 461, turn: 138303, side: 1, bodypart: 5, id: 1000011} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 462, turn: 138606, side: 0, bodypart: 1, id: 1000003} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 470, turn: 141004, side: 0, bodypart: 1, id: 1000002} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 470, turn: 141006, side: 0, bodypart: 1, id: 1000013} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 471, turn: 141303, side: 1, bodypart: 3, id: 1000007} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 471, turn: 141306, side: 0, bodypart: 1, id: 1000023} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 472, turn: 141606, side: 0, bodypart: 1, id: 1000004} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 474, turn: 142206, side: 0, bodypart: 1, id: 1000006} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 477, turn: 143103, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 507, turn: 152107, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 509, turn: 152712, side: 0, bodypart: 1, id: 1000002} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 510, turn: 153006, side: 0, bodypart: 1, id: 1000008} - {type: STR_CHURCH_MATRON, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 510, turn: 153009, side: 0, bodypart: 1, id: 1000016} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 510, turn: 153012, side: 0, bodypart: 1, id: 1000014} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 518, turn: 155403, side: 0, bodypart: 1, id: 1000011} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 527, turn: 158103, side: 3, bodypart: 1, id: 1000013} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 528, turn: 158406, side: 3, bodypart: 1, id: 1000003} - {type: STR_ZOMBIE_TROOPER_1, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 562, turn: 168606, side: 1, bodypart: 3, id: 1000007} - {type: STR_ZOMBIE_TROOPER_2, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 562, turn: 168612, side: 2, bodypart: 2, id: 1000019} - {type: STR_ZOMBIE_TROOPER_1, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 562, turn: 168618, side: 0, bodypart: 1, id: 1000006} - {type: STR_HUMAN_NOMAD, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 563, turn: 168906, side: 3, bodypart: 1, id: 1000000} - {type: STR_BOOMOSAURUS_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_BEAST, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 565, turn: 169506, side: 2, bodypart: 2, id: 1000016} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 572, turn: 171609, side: 0, bodypart: 1, id: 1000005} - {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 572, turn: 171615, side: 2, bodypart: 2, id: 1000018} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 573, turn: 171906, side: 0, bodypart: 0, id: 1000014} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 573, turn: 171910, side: 3, bodypart: 1, id: 1000008} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 573, turn: 171919, side: 1, bodypart: 0, id: 1000012} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 574, turn: 172203, side: 0, bodypart: 1, id: 1000008} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 574, turn: 172209, side: 3, bodypart: 1, id: 1000014} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 574, turn: 172212, side: 1, bodypart: 3, id: 1000003} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_HARPOON_AUTO, weaponAmmo: STR_HARPOON_AUTO_AP_CLIP, status: 7, faction: 1, mission: 625, turn: 187516, side: 3, bodypart: 1, id: 1000017} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_HARPOON_AUTO, weaponAmmo: STR_HARPOON_AUTO_AP_CLIP, status: 6, faction: 1, mission: 625, turn: 187518, side: 4, bodypart: 1, id: 1000012} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_RETICULAN_PLASMA_GUN, weaponAmmo: STR_RETICULAN_PLASMA_GUN_CLIP, status: 6, faction: 1, mission: 643, turn: 192910, side: 2, bodypart: 4, id: 1000002} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_RETICULAN_PLASMA_GUN, weaponAmmo: STR_RETICULAN_PLASMA_GUN_CLIP, status: 6, faction: 1, mission: 643, turn: 192915, side: 0, bodypart: 1, id: 1000010} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_QUARTERSTAFF, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 644, turn: 193203, side: 3, bodypart: 1, id: 1000024} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_QUARTERSTAFF, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 644, turn: 193206, side: 3, bodypart: 1, id: 1000025} missionIdList: [275, 276, 279, 280, 281, 282, 283, 284, 285, 286, 287, 289, 333, 335, 355, 356, 357, 358, 359, 376, 377, 378, 379, 380, 383, 384, 385, 386, 387, 388, 389, 390, 391, 427, 428, 429, 431, 432, 433, 434, 435, 436, 437, 438, 439, 440, 441, 442, 443, 444, 445, 446, 447, 448, 449, 450, 451, 452, 453, 454, 455, 456, 457, 458, 459, 460, 461, 462, 463, 470, 471, 472, 473, 474, 475, 476, 477, 506, 507, 508, 509, 510, 511, 512, 513, 514, 515, 516, 517, 518, 527, 528, 561, 562, 563, 564, 565, 566, 567, 572, 573, 574, 625, 643, 644] daysWoundedTotal: 116 totalShotByFriendlyCounter: 2 totalShotFriendlyCounter: 12 monthsService: 13 unconciousTotal: 4 shotAtCounterTotal: 76 hitCounterTotal: 42 longDistanceHitCounterTotal: 4 lowAccuracyHitCounterTotal: 3 shotsFiredCounterTotal: 228 shotsLandedCounterTotal: 232 shotAtCounter10in1Mission: 1 hitCounter5in1Mission: 4 timesWoundedTotal: 9 woundsHealedTotal: 9 statGainTotal: 122 braveryGainTotal: 10 previousTransformations: STR_MMA_TRAINING: 1 transformationBonuses: STR_MMA_TRAINING: 1 - type: STR_SOLDIER_X id: 41 name: Strawberry Abs nationality: 0 initialStats: tu: 66 stamina: 129 health: 57 bravery: 100 reactions: 37 firing: 103 throwing: 58 strength: 18 psiStrength: 52 psiSkill: 0 melee: 60 mana: 46 currentStats: tu: 85 stamina: 129 health: 71 bravery: 100 reactions: 71 firing: 110 throwing: 69 strength: 65 psiStrength: 53 psiSkill: 0 melee: 81 mana: 50 rank: 3 craft: lon: 2.0202186091834364 lat: 0.55850536063818546 type: STR_SAKURABUS id: 1 gender: 1 look: 1 lookVariant: 57 missions: 62 kills: 63 stuns: 20 manaMissing: 5 armor: STR_PLATE_MAIL_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BIG_RIFLE, slot: STR_RIGHT_HAND, ammoItem: STR_HMG_CLIP_PS_SMALL, ammoItemSlots: [STR_HMG_CLIP_PS_SMALL]} - {itemType: STR_BURA, slot: STR_WEAR, slotY: 2} - {itemType: STR_THERMAL_SHIRT, slot: STR_WEAR} diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SNIPER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_BETRAYER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_MAXDAKKA_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PIRATE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_ROTOGUN, decorationLevel: 0} - {commendationName: STR_MEDAL_ASSAULTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_INFILTRATION_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERSEA_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_0G_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_RIFLEKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_EUROPE, decorationLevel: 0} killList: - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 34, turn: 10212, side: 0, bodypart: 1, id: 1000022} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 35, turn: 10512, side: 1, bodypart: 3, id: 1000006} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 35, turn: 10527, side: 1, bodypart: 3, id: 1000005} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 35, turn: 10543, side: 1, bodypart: 3, id: 1000011} - {type: STR_ZOMBIE_CARRIE_TERRORIST, rank: STR_LIVE_MEDIC, race: STR_ZOMBIE, weapon: STR_OLD_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 7, faction: 1, mission: 43, turn: 12903, side: 0, bodypart: 1, id: 1000005} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_OLD_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 6, faction: 1, mission: 44, turn: 13203, side: 0, bodypart: 1, id: 1000006} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 45, turn: 13509, side: 0, bodypart: 1, id: 1000008} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 45, turn: 13510, side: 0, bodypart: 1, id: 1000008} - {type: STR_REBEL_BUGEYE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_OLD_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 6, faction: 1, mission: 48, turn: 14412, side: 2, bodypart: 2, id: 1000006} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 49, turn: 14706, side: 0, bodypart: 1, id: 1000023} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 49, turn: 14709, side: 0, bodypart: 1, id: 1000011} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 49, turn: 14712, side: 1, bodypart: 3, id: 1000012} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 49, turn: 14718, side: 0, bodypart: 1, id: 1000016} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 49, turn: 14727, side: 1, bodypart: 3, id: 1000018} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 51, turn: 15315, side: 0, bodypart: 1, id: 1000017} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: STR_OLD_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 7, faction: 1, mission: 52, turn: 15615, side: 1, bodypart: 3, id: 1000013} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: STR_OLD_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 6, faction: 1, mission: 52, turn: 15616, side: 1, bodypart: 3, id: 1000013} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 52, turn: 15621, side: 1, bodypart: 3, id: 1000014} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 53, turn: 15918, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 54, turn: 16203, side: 0, bodypart: 1, id: 1000013} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 54, turn: 16206, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 54, turn: 16207, side: 0, bodypart: 1, id: 1000013} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 54, turn: 16221, side: 1, bodypart: 3, id: 1000014} - {type: STR_MUTATED_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 55, turn: 16503, side: 0, bodypart: 1, id: 1000008} - {type: STR_NARLOCK_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NARLOCKS, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 55, turn: 16506, side: 0, bodypart: 1, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 56, turn: 16806, side: 2, bodypart: 2, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 56, turn: 16818, side: 1, bodypart: 5, id: 1000002} - {name: Karen Powers, rank: STR_RANK_PEA_1, race: STR_FRIENDLY, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 0, mission: 57, turn: 17124, side: 0, bodypart: 1, id: 26} - {type: STR_SECTOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_SECTOID, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 57, turn: 17131, side: 3, bodypart: 1, id: 1000011} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 58, turn: 17409, side: 3, bodypart: 1, id: 1000013} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 58, turn: 17409, side: 1, bodypart: 3, id: 1000004} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 58, turn: 17409, side: 1, bodypart: 3, id: 1000017} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 58, turn: 17412, side: 0, bodypart: 1, id: 1000005} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 7, faction: 1, mission: 59, turn: 17706, side: 2, bodypart: 2, id: 1000002} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 7, faction: 1, mission: 59, turn: 17712, side: 2, bodypart: 2, id: 1000003} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 59, turn: 17712, side: 0, bodypart: 1, id: 1000006} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 60, turn: 18021, side: 0, bodypart: 1, id: 1000010} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_BLUNDERBUSS, weaponAmmo: STR_BLUNDERBUSS_AMMO, status: 6, faction: 1, mission: 60, turn: 18039, side: 0, bodypart: 1, id: 1000008} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 68, turn: 20409, side: 2, bodypart: 2, id: 1000006} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 69, turn: 20706, side: 2, bodypart: 2, id: 1000005} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 71, turn: 21306, side: 0, bodypart: 1, id: 1000007} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 7, faction: 1, mission: 71, turn: 21306, side: 3, bodypart: 1, id: 1000009} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 71, turn: 21307, side: 3, bodypart: 1, id: 1000009} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 79, turn: 23712, side: 0, bodypart: 1, id: 1000015} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 7, faction: 1, mission: 79, turn: 23715, side: 0, bodypart: 1, id: 1000004} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 7, faction: 1, mission: 79, turn: 23718, side: 0, bodypart: 1, id: 1000013} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 79, turn: 23719, side: 0, bodypart: 1, id: 1000004} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 79, turn: 23719, side: 0, bodypart: 1, id: 1000013} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 80, turn: 24004, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 80, turn: 24009, side: 0, bodypart: 1, id: 1000008} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 80, turn: 24012, side: 2, bodypart: 0, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_OLD_MAGNUM, weaponAmmo: STR_OLD_MAGNUM_ROUNDS, status: 6, faction: 1, mission: 82, turn: 24609, side: 4, bodypart: 1, id: 1000004} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_SNIPER_RIFLE_LT, weaponAmmo: STR_SNIPER_RIFLE_LT_CLIP, status: 6, faction: 1, mission: 90, turn: 27006, side: 2, bodypart: 2, id: 1000011} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_SNIPER_RIFLE_LT, weaponAmmo: STR_SNIPER_RIFLE_LT_CLIP, status: 6, faction: 1, mission: 90, turn: 27012, side: 3, bodypart: 1, id: 1000009} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_SNIPER_RIFLE_LT, weaponAmmo: STR_SNIPER_RIFLE_LT_CLIP, status: 6, faction: 1, mission: 90, turn: 27018, side: 1, bodypart: 3, id: 1000019} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 94, turn: 28203, side: 1, bodypart: 3, id: 1000039} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_ROTOGUN, weaponAmmo: STR_ROTOGUN_AMMO, status: 6, faction: 1, mission: 104, turn: 31206, side: 1, bodypart: 3, id: 1000017} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 104, turn: 31224, side: 0, bodypart: 1, id: 1000009} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_NINJA_SMG, weaponAmmo: STR_SHOOTA_CLIP_SMALL, status: 6, faction: 1, mission: 356, turn: 106806, side: 1, bodypart: 5, id: 1000007} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_NINJA_SMG, weaponAmmo: STR_SHOOTA_CLIP_SMALL, status: 6, faction: 1, mission: 356, turn: 106806, side: 0, bodypart: 1, id: 1000002} - {type: STR_APOC_DISCIPLE, rank: STR_LIVE_MEDIC, race: STR_APOCALYPSE_CULT, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 356, turn: 106809, side: 1, bodypart: 3, id: 1000013} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_NINJA_SMG, weaponAmmo: STR_SHOOTA_CLIP_SMALL, status: 6, faction: 1, mission: 356, turn: 106812, side: 1, bodypart: 3, id: 1000004} - {type: STR_BEASTMASTER_TERRORIST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 361, turn: 108318, side: 3, bodypart: 1, id: 1000024} - {type: STR_CHURCH_MATRON, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: STR_LASER_RIFLE_M, weaponAmmo: STR_LASER_RIFLE_M_CLIP, status: 6, faction: 1, mission: 361, turn: 108324, side: 1, bodypart: 3, id: 1000022} - {type: STR_GHOST_GAL, rank: STR_LIVE_SOLDIER, race: STR_GHOST, weapon: STR_AIR_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS_SC, status: 7, faction: 1, mission: 492, turn: 147612, side: 4, bodypart: 1, id: 1000010} - {type: STR_LOBSTERMAN_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEPTH_DWELLER, weapon: STR_HARPOON_AUTO, weaponAmmo: STR_HARPOON_AUTO_AP_CLIP, status: 6, faction: 1, mission: 625, turn: 187518, side: 4, bodypart: 1, id: 1000031} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SLICER, weaponAmmo: STR_SLICER, status: 6, faction: 1, mission: 643, turn: 192915, side: 2, bodypart: 2, id: 1000009} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SLICER, weaponAmmo: STR_SLICER, status: 6, faction: 1, mission: 643, turn: 192918, side: 3, bodypart: 1, id: 1000006} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 665, turn: 199515, side: 3, bodypart: 4, id: 1000007} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 665, turn: 199516, side: 3, bodypart: 4, id: 1000007} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_LASER_RIFLE_M, weaponAmmo: STR_LASER_RIFLE_M_CLIP, status: 6, faction: 1, mission: 666, turn: 199818, side: 0, bodypart: 1, id: 1000008} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 669, turn: 200715, side: 2, bodypart: 2, id: 1000029} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BIG_RIFLE, weaponAmmo: STR_HMG_CLIP_PS_SMALL, status: 7, faction: 1, mission: 670, turn: 201003, side: 1, bodypart: 3, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BIG_RIFLE, weaponAmmo: STR_HMG_CLIP_PS_SMALL, status: 6, faction: 1, mission: 670, turn: 201007, side: 1, bodypart: 3, id: 1000001} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_BIG_RIFLE, weaponAmmo: STR_HMG_CLIP_PS_SMALL, status: 7, faction: 1, mission: 671, turn: 201310, side: 1, bodypart: 3, id: 1000014} - {type: STR_WEREWOLF_WARRIOR, rank: STR_LIVE_SOLDIER, race: STR_WEREWOLF, weapon: STR_BIG_RIFLE, weaponAmmo: STR_HMG_CLIP_PS_SMALL, status: 6, faction: 1, mission: 671, turn: 201312, side: 2, bodypart: 2, id: 1000005} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_BIG_RIFLE, weaponAmmo: STR_HMG_CLIP_PS_SMALL, status: 6, faction: 1, mission: 671, turn: 201331, side: 1, bodypart: 3, id: 1000014} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 675, turn: 202503, side: 1, bodypart: 3, id: 1000021} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 675, turn: 202512, side: 2, bodypart: 2, id: 1000032} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 675, turn: 202518, side: 2, bodypart: 2, id: 1000026} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 675, turn: 202524, side: 0, bodypart: 1, id: 1000006} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 675, turn: 202533, side: 3, bodypart: 1, id: 1000006} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BIG_RIFLE, weaponAmmo: STR_HMG_CLIP_PS_SMALL, status: 6, faction: 1, mission: 676, turn: 202803, side: 1, bodypart: 3, id: 1000002} missionIdList: [33, 34, 35, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 68, 69, 71, 79, 80, 82, 88, 90, 91, 92, 93, 94, 100, 103, 104, 157, 163, 207, 231, 253, 257, 335, 356, 361, 380, 450, 492, 625, 643, 665, 666, 667, 668, 669, 670, 671, 672, 673, 674, 675, 676] daysWoundedTotal: 109 totalShotByFriendlyCounter: 1 totalShotFriendlyCounter: 1 monthsService: 24 shotAtCounterTotal: 40 hitCounterTotal: 20 longDistanceHitCounterTotal: 12 lowAccuracyHitCounterTotal: 16 shotsFiredCounterTotal: 484 shotsLandedCounterTotal: 122 timesWoundedTotal: 10 woundsHealedTotal: 10 statGainTotal: 158 previousTransformations: STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 - type: STR_SOLDIER_SLAVE id: 166 name: Friedrich Maine nationality: 0 initialStats: tu: 58 stamina: 46 health: 45 bravery: 30 reactions: 54 firing: 47 throwing: 48 strength: 15 psiStrength: 25 psiSkill: 0 melee: 43 mana: 70 currentStats: tu: 78 stamina: 94 health: 65 bravery: 100 reactions: 70 firing: 93 throwing: 57 strength: 58 psiStrength: 32 psiSkill: 0 melee: 53 mana: 96 rank: 2 gender: 0 look: 1 lookVariant: 6 missions: 30 kills: 66 stuns: 27 armor: STR_SLAVE_PUNK_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: AUX_TANK_CANNON, slot: STR_RIGHT_HAND, ammoItem: STR_HWP_CANNON_SHELLS, ammoItemSlots: [STR_HWP_CANNON_SHELLS], fixed: true} - {itemType: AUX_TANK_MG, slot: STR_LEFT_HAND, ammoItem: STR_MACHINEGUN_BELT_LONG, ammoItemSlots: [STR_MACHINEGUN_BELT_LONG], fixed: true} - {itemType: STR_ACID_GRENADE, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_APPLE, slot: STR_BACK_PACK, slotX: 3} - {itemType: STR_BANANAS, slot: STR_BACK_PACK, slotX: 2, slotY: 1} - {itemType: STR_BANDAGE, slot: STR_BACK_PACK, slotX: 3, slotY: 1} - {itemType: STR_CHOCOLATE, slot: STR_BACK_PACK, slotY: 2} - {itemType: STR_CIGS, slot: STR_BACK_PACK, slotX: 1, slotY: 2} - {itemType: STR_COMBAT_DRUGS, slot: STR_BACK_PACK, slotX: 2, slotY: 2} - {itemType: STR_CRACK, slot: STR_BACK_PACK, slotX: 3, slotY: 2} diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_ACAR_WEAPON_2MG, decorationLevel: 3} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_BOMBER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_QUADKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_TANK_MG, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 0} killList: - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 357, turn: 107109, side: 0, bodypart: 1, id: 1000006} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 357, turn: 107110, side: 0, bodypart: 1, id: 1000011} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 357, turn: 107113, side: 0, bodypart: 1, id: 1000010} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 357, turn: 107113, side: 0, bodypart: 1, id: 1000012} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 357, turn: 107116, side: 0, bodypart: 1, id: 1000006} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 357, turn: 107119, side: 0, bodypart: 1, id: 1000012} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 358, turn: 107403, side: 3, bodypart: 1, id: 1000000} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 361, turn: 108303, side: 0, bodypart: 1, id: 1000009} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 361, turn: 108303, side: 0, bodypart: 1, id: 1000008} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 361, turn: 108303, side: 1, bodypart: 3, id: 1000005} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 361, turn: 108306, side: 0, bodypart: 1, id: 1000006} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 361, turn: 108307, side: 1, bodypart: 3, id: 1000005} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 361, turn: 108307, side: 1, bodypart: 3, id: 1000001} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 361, turn: 108309, side: 3, bodypart: 1, id: 1000007} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 361, turn: 108322, side: 0, bodypart: 1, id: 1000006} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 364, turn: 109203, side: 2, bodypart: 2, id: 1000008} - {type: STR_TURRET_MINIGUN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 364, turn: 109203, side: 1, bodypart: 3, id: 1000009} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 364, turn: 109204, side: 2, bodypart: 2, id: 1000008} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 364, turn: 109206, side: 0, bodypart: 1, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 364, turn: 109206, side: 0, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 364, turn: 109206, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 364, turn: 109209, side: 1, bodypart: 3, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 364, turn: 109209, side: 0, bodypart: 1, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 364, turn: 109210, side: 0, bodypart: 1, id: 1000003} - {type: STR_NINJA_ASSASSIN, rank: STR_LIVE_MEDIC, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 380, turn: 114003, side: 0, bodypart: 1, id: 1000019} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 384, turn: 115207, side: 1, bodypart: 3, id: 1000005} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 384, turn: 115207, side: 0, bodypart: 1, id: 1000003} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 384, turn: 115210, side: 1, bodypart: 3, id: 1000016} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 385, turn: 115503, side: 0, bodypart: 1, id: 1000001} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 386, turn: 115803, side: 3, bodypart: 5, id: 1000004} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 386, turn: 115803, side: 2, bodypart: 2, id: 1000003} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 387, turn: 116110, side: 0, bodypart: 1, id: 1000005} - {type: STR_TECHNOCRACY_INFILTRATOR_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 387, turn: 116118, side: 1, bodypart: 3, id: 1000007} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 388, turn: 116406, side: 0, bodypart: 1, id: 1000021} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 388, turn: 116410, side: 0, bodypart: 1, id: 1000017} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 389, turn: 116703, side: 2, bodypart: 2, id: 1000001} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 389, turn: 116704, side: 2, bodypart: 2, id: 1000001} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 389, turn: 116706, side: 0, bodypart: 1, id: 1000012} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 389, turn: 116706, side: 0, bodypart: 1, id: 1000017} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 389, turn: 116709, side: 0, bodypart: 1, id: 1000010} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 389, turn: 116709, side: 3, bodypart: 1, id: 1000009} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 389, turn: 116710, side: 2, bodypart: 2, id: 1000007} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 389, turn: 116710, side: 3, bodypart: 1, id: 1000009} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 389, turn: 116710, side: 1, bodypart: 3, id: 1000018} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 389, turn: 116712, side: 1, bodypart: 3, id: 1000013} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 389, turn: 116716, side: 1, bodypart: 3, id: 1000018} - {type: STR_SECTOID_LEADER, rank: STR_LIVE_LEADER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 391, turn: 117303, side: 0, bodypart: 1, id: 1000014} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 392, turn: 117604, side: 0, bodypart: 1, id: 1000003} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 392, turn: 117604, side: 0, bodypart: 1, id: 1000012} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 392, turn: 117607, side: 0, bodypart: 1, id: 1000012} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 392, turn: 117613, side: 0, bodypart: 1, id: 1000003} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 393, turn: 117903, side: 0, bodypart: 1, id: 1000001} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 393, turn: 117906, side: 0, bodypart: 0, id: 1000009} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 393, turn: 117909, side: 0, bodypart: 1, id: 1000003} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 393, turn: 117909, side: 0, bodypart: 1, id: 1000007} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 393, turn: 117909, side: 0, bodypart: 1, id: 1000002} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 394, turn: 118203, side: 0, bodypart: 1, id: 1000001} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 395, turn: 118503, side: 2, bodypart: 2, id: 1000015} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 395, turn: 118503, side: 0, bodypart: 1, id: 1000012} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 395, turn: 118503, side: 3, bodypart: 1, id: 1000004} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 395, turn: 118503, side: 1, bodypart: 3, id: 1000001} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 395, turn: 118504, side: 3, bodypart: 1, id: 1000004} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 395, turn: 118506, side: 0, bodypart: 0, id: 1000005} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 395, turn: 118507, side: 0, bodypart: 0, id: 1000005} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 397, turn: 119103, side: 2, bodypart: 2, id: 1000001} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 398, turn: 119403, side: 2, bodypart: 2, id: 1000001} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 398, turn: 119403, side: 1, bodypart: 3, id: 1000008} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 398, turn: 119406, side: 3, bodypart: 1, id: 1000011} - {type: STR_SECTOID_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 400, turn: 120004, side: 0, bodypart: 1, id: 1000012} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 400, turn: 120006, side: 1, bodypart: 3, id: 1000002} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 400, turn: 120009, side: 1, bodypart: 3, id: 1000007} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 400, turn: 120010, side: 1, bodypart: 3, id: 1000007} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 400, turn: 120012, side: 0, bodypart: 1, id: 1000010} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 400, turn: 120013, side: 0, bodypart: 1, id: 1000010} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 403, turn: 120903, side: 1, bodypart: 3, id: 1000004} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 403, turn: 120906, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_HITMAN, rank: STR_LIVE_MEDIC, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 406, turn: 121806, side: 2, bodypart: 2, id: 1000001} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 407, turn: 122103, side: 2, bodypart: 2, id: 1000015} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 407, turn: 122103, side: 3, bodypart: 1, id: 1000007} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 407, turn: 122103, side: 3, bodypart: 1, id: 1000011} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 407, turn: 122103, side: 4, bodypart: 1, id: 1000015} - {type: STR_DOOM_CACODEMON_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEMON, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 407, turn: 122103, side: 4, bodypart: 1, id: 1000027} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 407, turn: 122106, side: 0, bodypart: 1, id: 1000010} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 407, turn: 122106, side: 1, bodypart: 3, id: 1000001} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 407, turn: 122106, side: 0, bodypart: 1, id: 1000013} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 407, turn: 122109, side: 2, bodypart: 2, id: 1000012} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 407, turn: 122109, side: 3, bodypart: 1, id: 1000002} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 407, turn: 122115, side: 0, bodypart: 1, id: 1000019} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 407, turn: 122115, side: 0, bodypart: 1, id: 1000014} - {type: STR_HUMAN_FATMAN, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 7, faction: 1, mission: 512, turn: 153604, side: 0, bodypart: 1, id: 1000005} - {type: STR_HUMAN_FATMAN, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 512, turn: 153607, side: 0, bodypart: 1, id: 1000005} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 512, turn: 153609, side: 0, bodypart: 1, id: 1000000} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 512, turn: 153610, side: 1, bodypart: 3, id: 1000017} missionIdList: [357, 358, 361, 363, 364, 380, 384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 403, 405, 406, 407, 507, 512] daysWoundedTotal: 36 totalShotFriendlyCounter: 1 monthsService: 11 shotAtCounterTotal: 90 hitCounterTotal: 65 longDistanceHitCounterTotal: 32 lowAccuracyHitCounterTotal: 5 shotsFiredCounterTotal: 824 shotsLandedCounterTotal: 240 shotAtCounter10in1Mission: 3 hitCounter5in1Mission: 9 timesWoundedTotal: 4 allAliensKilledTotal: 1 allAliensStunnedTotal: 1 statGainTotal: 291 braveryGainTotal: 70 previousTransformations: STR_GUN_KATA_TRAINING: 1 STR_REVOLUTIONARY_TRAINING: 1 STR_SARGEANT_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 STR_HEROIC: 1 STR_INDESTRUCTIBLE_TRAIT: 1 STR_REVOLUTIONARY: 1 STR_SARGEANT: 1 - type: STR_SOLDIER_SLAVE id: 92 name: Kir Napier nationality: 0 initialStats: tu: 46 stamina: 50 health: 34 bravery: 40 reactions: 45 firing: 55 throwing: 48 strength: 15 psiStrength: 65 psiSkill: 0 melee: 53 mana: 96 currentStats: tu: 81 stamina: 121 health: 64 bravery: 100 reactions: 66 firing: 116 throwing: 66 strength: 61 psiStrength: 48 psiSkill: 0 melee: 67 mana: 138 rank: 2 gender: 0 look: 0 lookVariant: 24 missions: 38 kills: 106 stuns: 33 armor: STR_QUAD_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: AUX_ACAR_WEAPON_14MM, slot: STR_LEFT_HAND, ammoItem: STR_14MM_CHAINGUN_ROUNDS, ammoItemSlots: [STR_14MM_CHAINGUN_ROUNDS], fixed: true} - {itemType: STR_ACID_GRENADE, slot: STR_BACK_PACK, slotX: 1, slotY: 1} - {itemType: STR_GAS_GRENADE, slot: STR_BACK_PACK} - {itemType: STR_HEALING_GEL, slot: STR_BACK_PACK, slotY: 1} - {itemType: STR_VODKA, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_HEAVY_PISTOL_CLIP, slot: STR_BACK_PACK, slotY: 2} diary: commendations: - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_ACAR_WEAPON_HMG, decorationLevel: 4} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_ASSAULTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MISSION_KILLS_11_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_QUADKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_TANK_KILLER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 0} killList: - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_OLD_MAGNUM, weaponAmmo: STR_OLD_MAGNUM_ROUNDS, status: 6, faction: 1, mission: 130, turn: 39018, side: 0, bodypart: 1, id: 1000018} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_RUGER, weaponAmmo: STR_RIFLE_M16_CLIP, status: 7, faction: 1, mission: 131, turn: 39307, side: 0, bodypart: 1, id: 1000007} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_RUGER, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 131, turn: 39316, side: 0, bodypart: 1, id: 1000007} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_RUGER, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 131, turn: 39321, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 247, turn: 74109, side: 2, bodypart: 2, id: 1000002} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 247, turn: 74112, side: 2, bodypart: 2, id: 1000002} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 247, turn: 74136, side: 0, bodypart: 1, id: 1000006} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 248, turn: 74404, side: 0, bodypart: 1, id: 1000003} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 249, turn: 74709, side: 3, bodypart: 1, id: 1000004} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 249, turn: 74712, side: 0, bodypart: 1, id: 1000013} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 249, turn: 74719, side: 0, bodypart: 1, id: 1000013} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 297, turn: 89104, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 297, turn: 89109, side: 0, bodypart: 1, id: 1000018} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 297, turn: 89109, side: 0, bodypart: 1, id: 1000004} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 298, turn: 89403, side: 1, bodypart: 3, id: 1000000} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 311, turn: 93303, side: 3, bodypart: 1, id: 1000005} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 311, turn: 93303, side: 2, bodypart: 2, id: 1000001} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 311, turn: 93306, side: 1, bodypart: 3, id: 1000002} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 311, turn: 93307, side: 1, bodypart: 3, id: 1000002} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 311, turn: 93307, side: 0, bodypart: 1, id: 1000007} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 311, turn: 93310, side: 4, bodypart: 4, id: 1000005} - {type: STR_SHAMBLER_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 312, turn: 93603, side: 1, bodypart: 3, id: 1000001} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 314, turn: 94203, side: 1, bodypart: 3, id: 1000000} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 314, turn: 94206, side: 0, bodypart: 1, id: 1000008} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 314, turn: 94206, side: 0, bodypart: 1, id: 1000004} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 314, turn: 94206, side: 3, bodypart: 1, id: 1000006} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 314, turn: 94207, side: 0, bodypart: 1, id: 1000008} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 315, turn: 94503, side: 1, bodypart: 3, id: 1000004} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 315, turn: 94506, side: 3, bodypart: 1, id: 1000001} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 315, turn: 94507, side: 1, bodypart: 3, id: 1000004} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 316, turn: 94803, side: 2, bodypart: 2, id: 1000007} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 316, turn: 94806, side: 0, bodypart: 4, id: 1000016} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 316, turn: 94807, side: 2, bodypart: 2, id: 1000007} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 316, turn: 94809, side: 0, bodypart: 1, id: 1000006} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 316, turn: 94810, side: 0, bodypart: 4, id: 1000016} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 316, turn: 94815, side: 0, bodypart: 1, id: 1000011} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 316, turn: 94819, side: 0, bodypart: 1, id: 1000005} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 316, turn: 94825, side: 0, bodypart: 1, id: 1000012} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 316, turn: 94831, side: 0, bodypart: 1, id: 1000005} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 316, turn: 94837, side: 0, bodypart: 1, id: 1000008} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 317, turn: 95106, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 318, turn: 95403, side: 1, bodypart: 3, id: 1000001} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 320, turn: 96003, side: 3, bodypart: 1, id: 1000007} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 320, turn: 96009, side: 0, bodypart: 4, id: 1000006} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 335, turn: 100506, side: 0, bodypart: 1, id: 1000015} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 335, turn: 100506, side: 2, bodypart: 2, id: 1000016} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 352, turn: 105603, side: 0, bodypart: 1, id: 1000023} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 352, turn: 105603, side: 2, bodypart: 0, id: 1000033} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 352, turn: 105606, side: 2, bodypart: 2, id: 1000052} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 352, turn: 105607, side: 2, bodypart: 2, id: 1000050} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 352, turn: 105612, side: 2, bodypart: 2, id: 1000045} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 352, turn: 105612, side: 2, bodypart: 2, id: 1000009} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 352, turn: 105615, side: 0, bodypart: 1, id: 1000051} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 352, turn: 105615, side: 1, bodypart: 3, id: 1000013} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 352, turn: 105618, side: 0, bodypart: 1, id: 1000026} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 352, turn: 105618, side: 0, bodypart: 1, id: 1000040} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 352, turn: 105622, side: 0, bodypart: 1, id: 1000012} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 352, turn: 105622, side: 0, bodypart: 1, id: 1000022} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 352, turn: 105622, side: 0, bodypart: 1, id: 1000020} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 352, turn: 105622, side: 1, bodypart: 3, id: 1000046} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 353, turn: 105906, side: 3, bodypart: 1, id: 1000021} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 353, turn: 105906, side: 0, bodypart: 1, id: 1000012} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 353, turn: 105910, side: 2, bodypart: 4, id: 1000007} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 353, turn: 105913, side: 2, bodypart: 2, id: 1000000} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 354, turn: 106203, side: 3, bodypart: 1, id: 1000002} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 354, turn: 106207, side: 2, bodypart: 2, id: 1000001} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 354, turn: 106210, side: 2, bodypart: 2, id: 1000011} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 354, turn: 106210, side: 1, bodypart: 3, id: 1000013} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 354, turn: 106224, side: 0, bodypart: 1, id: 1000005} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 354, turn: 106227, side: 0, bodypart: 1, id: 1000010} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 354, turn: 106230, side: 0, bodypart: 1, id: 1000007} - {type: STR_RET_SIREN, rank: STR_LIVE_NAVIGATOR, race: STR_RETICULAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 355, turn: 106509, side: 3, bodypart: 1, id: 1000004} - {type: STR_RET_PEON, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 355, turn: 106509, side: 2, bodypart: 2, id: 1000002} - {type: STR_RET_SECTOGRE, rank: STR_LIVE_NAVIGATOR, race: STR_RETICULAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 355, turn: 106512, side: 0, bodypart: 1, id: 1000012} - {type: STR_RET_COMMANDO, rank: STR_LIVE_ENGINEER, race: STR_RETICULAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 355, turn: 106513, side: 0, bodypart: 1, id: 1000011} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 361, turn: 108303, side: 3, bodypart: 1, id: 1000011} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 361, turn: 108303, side: 1, bodypart: 3, id: 1000012} - {type: STR_CELATID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 361, turn: 108306, side: 0, bodypart: 1, id: 1000020} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 361, turn: 108306, side: 0, bodypart: 1, id: 1000004} - {type: STR_CELATID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 361, turn: 108309, side: 0, bodypart: 1, id: 1000019} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 361, turn: 108316, side: 0, bodypart: 1, id: 1000004} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 364, turn: 109209, side: 0, bodypart: 1, id: 1000007} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 365, turn: 109503, side: 0, bodypart: 1, id: 1000008} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 365, turn: 109506, side: 0, bodypart: 1, id: 1000010} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 365, turn: 109506, side: 0, bodypart: 1, id: 1000004} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 365, turn: 109507, side: 0, bodypart: 1, id: 1000010} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 365, turn: 109509, side: 0, bodypart: 1, id: 1000007} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 366, turn: 109803, side: 2, bodypart: 2, id: 1000014} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 366, turn: 109803, side: 3, bodypart: 1, id: 1000022} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 366, turn: 109806, side: 0, bodypart: 1, id: 1000031} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 366, turn: 109809, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 366, turn: 109809, side: 2, bodypart: 2, id: 1000030} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 368, turn: 110403, side: 2, bodypart: 2, id: 1000013} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 368, turn: 110403, side: 0, bodypart: 1, id: 1000016} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 368, turn: 110403, side: 3, bodypart: 1, id: 1000012} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 368, turn: 110406, side: 0, bodypart: 1, id: 1000014} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 368, turn: 110406, side: 0, bodypart: 1, id: 1000002} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 368, turn: 110407, side: 3, bodypart: 1, id: 1000012} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 368, turn: 110409, side: 0, bodypart: 1, id: 1000009} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 380, turn: 114003, side: 2, bodypart: 2, id: 1000018} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 380, turn: 114006, side: 3, bodypart: 1, id: 1000014} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 380, turn: 114010, side: 3, bodypart: 1, id: 1000014} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 412, turn: 123606, side: 0, bodypart: 1, id: 1000013} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 412, turn: 123606, side: 2, bodypart: 2, id: 1000015} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 412, turn: 123607, side: 0, bodypart: 1, id: 1000006} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 412, turn: 123609, side: 4, bodypart: 1, id: 1000005} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 412, turn: 123609, side: 4, bodypart: 1, id: 1000006} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 412, turn: 123609, side: 1, bodypart: 3, id: 1000008} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 412, turn: 123610, side: 0, bodypart: 1, id: 1000002} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 412, turn: 123612, side: 0, bodypart: 1, id: 1000009} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 412, turn: 123612, side: 1, bodypart: 3, id: 1000001} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 412, turn: 123613, side: 1, bodypart: 3, id: 1000008} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 412, turn: 123615, side: 0, bodypart: 1, id: 1000011} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 412, turn: 123616, side: 0, bodypart: 1, id: 1000011} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 412, turn: 123618, side: 0, bodypart: 1, id: 1000007} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 412, turn: 123619, side: 1, bodypart: 3, id: 1000001} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 412, turn: 123619, side: 0, bodypart: 1, id: 1000009} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 413, turn: 123904, side: 4, bodypart: 1, id: 1000002} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 414, turn: 124203, side: 0, bodypart: 1, id: 1000001} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 414, turn: 124203, side: 1, bodypart: 3, id: 1000004} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 414, turn: 124204, side: 0, bodypart: 1, id: 1000001} - {type: STR_CYBERDISC_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 414, turn: 124206, side: 3, bodypart: 1, id: 1000009} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 414, turn: 124209, side: 2, bodypart: 2, id: 1000006} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 424, turn: 127203, side: 2, bodypart: 2, id: 1000014} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 424, turn: 127209, side: 1, bodypart: 3, id: 1000013} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 424, turn: 127209, side: 1, bodypart: 3, id: 1000020} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 424, turn: 127210, side: 1, bodypart: 3, id: 1000020} - {type: STR_ARMORED_CAR_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 424, turn: 127212, side: 0, bodypart: 1, id: 1000001} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 512, turn: 153609, side: 1, bodypart: 3, id: 1000027} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 7, faction: 1, mission: 512, turn: 153610, side: 0, bodypart: 1, id: 1000030} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 7, faction: 1, mission: 512, turn: 153615, side: 1, bodypart: 3, id: 1000031} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 512, turn: 153616, side: 0, bodypart: 1, id: 1000030} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 512, turn: 153616, side: 1, bodypart: 3, id: 1000002} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 587, turn: 176106, side: 0, bodypart: 1, id: 1000003} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 7, faction: 1, mission: 587, turn: 176109, side: 1, bodypart: 3, id: 1000028} - {type: STR_HUMAN_FATMAN, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 587, turn: 176115, side: 3, bodypart: 1, id: 1000006} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 587, turn: 176116, side: 1, bodypart: 3, id: 1000028} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 587, turn: 176118, side: 3, bodypart: 1, id: 1000000} - {type: STR_HUMAN_FATMAN, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 587, turn: 176124, side: 0, bodypart: 1, id: 1000007} missionIdList: [130, 131, 202, 247, 248, 249, 297, 298, 311, 312, 313, 314, 315, 316, 317, 318, 319, 320, 335, 351, 352, 353, 354, 355, 361, 363, 364, 365, 366, 367, 368, 380, 412, 413, 414, 424, 512, 587] daysWoundedTotal: 182 totalShotByFriendlyCounter: 9 monthsService: 18 shotAtCounterTotal: 236 hitCounterTotal: 179 longDistanceHitCounterTotal: 23 shotsFiredCounterTotal: 853 shotsLandedCounterTotal: 360 shotAtCounter10in1Mission: 15 hitCounter5in1Mission: 28 timesWoundedTotal: 5 statGainTotal: 327 braveryGainTotal: 60 previousTransformations: STR_REVOLUTIONARY_TRAINING: 1 STR_SARGEANT_TRAINING: 1 transformationBonuses: STR_HEROIC: 1 STR_INDESTRUCTIBLE_TRAIT: 1 STR_REVOLUTIONARY: 1 STR_SARGEANT: 1 - type: STR_SOLDIER_SLAVE id: 94 name: Roderick Buckley nationality: 0 initialStats: tu: 56 stamina: 51 health: 44 bravery: 50 reactions: 38 firing: 40 throwing: 54 strength: 17 psiStrength: 53 psiSkill: 0 melee: 31 mana: 73 currentStats: tu: 81 stamina: 121 health: 65 bravery: 100 reactions: 75 firing: 116 throwing: 62 strength: 61 psiStrength: 51 psiSkill: 0 melee: 41 mana: 140 rank: 2 gender: 1 look: 2 lookVariant: 52 missions: 54 kills: 121 stuns: 44 armor: STR_QUAD_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: AUX_ACAR_WEAPON_HMG, slot: STR_LEFT_HAND, ammoItem: STR_HMG_CLIP_LARGE, ammoItemSlots: [STR_HMG_CLIP_LARGE], fixed: true} diary: commendations: - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_ACAR_WEAPON_2MG, decorationLevel: 4} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MISSION_KILLS_11_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_ACAR_WEAPON_14MM, decorationLevel: 1} - {commendationName: STR_MEDAL_ASSAULTER_NAME, decorationLevel: 0} killList: - {type: STR_REBEL_FEMALE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 117, turn: 35124, side: 1, bodypart: 3, id: 1000003} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 7, faction: 1, mission: 143, turn: 42906, side: 2, bodypart: 2, id: 1000001} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 7, faction: 1, mission: 143, turn: 42906, side: 1, bodypart: 3, id: 1000009} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 143, turn: 42907, side: 2, bodypart: 2, id: 1000001} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 143, turn: 42910, side: 1, bodypart: 3, id: 1000009} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 143, turn: 42912, side: 2, bodypart: 2, id: 1000008} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 145, turn: 43506, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 145, turn: 43509, side: 3, bodypart: 1, id: 1000000} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 149, turn: 44703, side: 0, bodypart: 1, id: 1000001} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 7, faction: 1, mission: 149, turn: 44763, side: 1, bodypart: 3, id: 1000020} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 149, turn: 44767, side: 1, bodypart: 3, id: 1000020} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 199, turn: 59704, side: 2, bodypart: 2, id: 1000003} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 199, turn: 59704, side: 3, bodypart: 5, id: 1000009} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 199, turn: 59707, side: 2, bodypart: 2, id: 1000002} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 199, turn: 59709, side: 0, bodypart: 1, id: 1000007} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 199, turn: 59712, side: 0, bodypart: 0, id: 1000013} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 199, turn: 59712, side: 0, bodypart: 1, id: 1000008} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 229, turn: 68703, side: 0, bodypart: 1, id: 1000023} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 229, turn: 68703, side: 0, bodypart: 1, id: 1000007} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 229, turn: 68703, side: 0, bodypart: 1, id: 1000011} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 229, turn: 68704, side: 0, bodypart: 1, id: 1000002} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 229, turn: 68706, side: 0, bodypart: 1, id: 1000005} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 229, turn: 68706, side: 0, bodypart: 1, id: 1000018} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 229, turn: 68707, side: 0, bodypart: 1, id: 1000009} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 229, turn: 68707, side: 4, bodypart: 1, id: 1000009} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 229, turn: 68709, side: 0, bodypart: 1, id: 1000017} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 229, turn: 68710, side: 0, bodypart: 1, id: 1000023} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 229, turn: 68712, side: 3, bodypart: 1, id: 1000015} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 229, turn: 68712, side: 0, bodypart: 1, id: 1000012} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 229, turn: 68712, side: 4, bodypart: 1, id: 1000012} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 229, turn: 68712, side: 3, bodypart: 1, id: 1000008} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 232, turn: 69603, side: 2, bodypart: 2, id: 1000000} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 235, turn: 70504, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 236, turn: 70803, side: 1, bodypart: 3, id: 1000016} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 236, turn: 70806, side: 2, bodypart: 2, id: 1000004} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 236, turn: 70806, side: 0, bodypart: 1, id: 1000005} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 236, turn: 70809, side: 0, bodypart: 1, id: 1000000} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 236, turn: 70809, side: 2, bodypart: 2, id: 1000002} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 236, turn: 70809, side: 4, bodypart: 1, id: 1000000} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 236, turn: 70812, side: 0, bodypart: 1, id: 1000021} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 236, turn: 70812, side: 0, bodypart: 1, id: 1000017} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 237, turn: 71109, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 238, turn: 71406, side: 0, bodypart: 1, id: 1000015} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 238, turn: 71406, side: 0, bodypart: 1, id: 1000013} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 238, turn: 71406, side: 1, bodypart: 3, id: 1000014} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 238, turn: 71409, side: 0, bodypart: 1, id: 1000010} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 238, turn: 71409, side: 3, bodypart: 1, id: 1000005} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 238, turn: 71409, side: 3, bodypart: 1, id: 1000008} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 238, turn: 71412, side: 3, bodypart: 1, id: 1000006} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 238, turn: 71412, side: 3, bodypart: 1, id: 1000011} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 238, turn: 71412, side: 2, bodypart: 2, id: 1000004} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 238, turn: 71415, side: 0, bodypart: 1, id: 1000000} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 239, turn: 71703, side: 1, bodypart: 3, id: 1000007} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 239, turn: 71706, side: 0, bodypart: 1, id: 1000000} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 239, turn: 71715, side: 1, bodypart: 3, id: 1000004} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 240, turn: 72003, side: 0, bodypart: 1, id: 1000003} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 240, turn: 72004, side: 1, bodypart: 3, id: 1000000} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 240, turn: 72009, side: 0, bodypart: 1, id: 1000002} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 240, turn: 72009, side: 0, bodypart: 1, id: 1000005} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 244, turn: 73206, side: 3, bodypart: 1, id: 1000000} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 244, turn: 73210, side: 2, bodypart: 2, id: 1000003} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 245, turn: 73524, side: 0, bodypart: 5, id: 1000011} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 245, turn: 73527, side: 1, bodypart: 0, id: 1000010} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 245, turn: 73534, side: 0, bodypart: 5, id: 1000011} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 245, turn: 73540, side: 1, bodypart: 0, id: 1000010} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 246, turn: 73806, side: 3, bodypart: 1, id: 1000001} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 247, turn: 74106, side: 0, bodypart: 1, id: 1000001} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 247, turn: 74106, side: 4, bodypart: 1, id: 1000001} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 247, turn: 74107, side: 2, bodypart: 2, id: 1000000} - {type: STR_BANDIT_GHOUL_SCI, rank: STR_LIVE_MEDIC, race: STR_GHOUL_RACE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 247, turn: 74109, side: 0, bodypart: 1, id: 1000011} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 247, turn: 74109, side: 0, bodypart: 1, id: 1000008} - {type: STR_BANDIT_GHOUL_SCI, rank: STR_LIVE_MEDIC, race: STR_GHOUL_RACE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 247, turn: 74112, side: 3, bodypart: 1, id: 1000011} - {type: STR_BANDIT_GHOUL_SCI, rank: STR_LIVE_MEDIC, race: STR_GHOUL_RACE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 247, turn: 74112, side: 0, bodypart: 1, id: 1000012} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 247, turn: 74115, side: 0, bodypart: 1, id: 1000008} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 247, turn: 74133, side: 1, bodypart: 3, id: 1000010} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 247, turn: 74136, side: 0, bodypart: 1, id: 1000004} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 248, turn: 74407, side: 0, bodypart: 1, id: 1000001} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 248, turn: 74407, side: 2, bodypart: 2, id: 1000002} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 249, turn: 74703, side: 0, bodypart: 1, id: 1000001} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 249, turn: 74706, side: 0, bodypart: 1, id: 1000003} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 249, turn: 74706, side: 3, bodypart: 1, id: 1000017} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 249, turn: 74706, side: 3, bodypart: 1, id: 1000008} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 249, turn: 74706, side: 0, bodypart: 1, id: 1000009} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 249, turn: 74706, side: 0, bodypart: 5, id: 1000007} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 249, turn: 74707, side: 3, bodypart: 1, id: 1000008} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 249, turn: 74709, side: 1, bodypart: 3, id: 1000005} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 249, turn: 74709, side: 3, bodypart: 1, id: 1000016} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 249, turn: 74710, side: 0, bodypart: 5, id: 1000007} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 249, turn: 74712, side: 0, bodypart: 1, id: 1000010} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 249, turn: 74712, side: 3, bodypart: 1, id: 1000015} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 249, turn: 74712, side: 1, bodypart: 3, id: 1000012} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 249, turn: 74713, side: 0, bodypart: 1, id: 1000009} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 249, turn: 74713, side: 0, bodypart: 1, id: 1000016} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 249, turn: 74715, side: 0, bodypart: 1, id: 1000006} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 249, turn: 74715, side: 3, bodypart: 1, id: 1000014} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 249, turn: 74718, side: 0, bodypart: 1, id: 1000011} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 249, turn: 74722, side: 0, bodypart: 1, id: 1000003} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 274, turn: 82206, side: 3, bodypart: 1, id: 1000000} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 274, turn: 82206, side: 3, bodypart: 1, id: 1000007} - {type: STR_ZOMBIE_SADAKO_TERRORIST, rank: STR_LIVE_MEDIC, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 293, turn: 87903, side: 0, bodypart: 1, id: 1000010} - {type: STR_ZOMBIE_SADAKO_TERRORIST, rank: STR_LIVE_MEDIC, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 293, turn: 87909, side: 0, bodypart: 1, id: 1000013} - {type: STR_ZOMBIE_GRUBAS_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_WEAPON_UNKNOWN, weaponAmmo: STR_WEAPON_UNKNOWN, status: 7, faction: 1, mission: 293, turn: 87909, side: 0, bodypart: 1, id: 1000003} - {type: STR_ZOMBIE_GRUBAS_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 293, turn: 87912, side: 1, bodypart: 3, id: 1000012} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 294, turn: 88203, side: 0, bodypart: 1, id: 1000008} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 294, turn: 88206, side: 0, bodypart: 1, id: 1000011} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 294, turn: 88206, side: 0, bodypart: 1, id: 1000000} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 294, turn: 88209, side: 1, bodypart: 3, id: 1000012} - {type: STR_SPARTAN_CAPTAIN, rank: STR_LIVE_LEADER, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 295, turn: 88509, side: 0, bodypart: 1, id: 1000008} - {type: STR_SPARTAN_HEAVY, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 295, turn: 88510, side: 0, bodypart: 1, id: 1000007} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 318, turn: 95403, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 335, turn: 100503, side: 3, bodypart: 1, id: 1000011} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 335, turn: 100503, side: 1, bodypart: 3, id: 1000010} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 335, turn: 100506, side: 0, bodypart: 1, id: 1000008} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 335, turn: 100506, side: 3, bodypart: 1, id: 1000006} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 335, turn: 100506, side: 4, bodypart: 1, id: 1000006} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 335, turn: 100506, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 335, turn: 100506, side: 0, bodypart: 1, id: 1000018} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 335, turn: 100507, side: 3, bodypart: 1, id: 1000011} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 338, turn: 101406, side: 0, bodypart: 1, id: 1000001} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 338, turn: 101406, side: 0, bodypart: 1, id: 1000003} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 339, turn: 101703, side: 3, bodypart: 1, id: 1000009} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 339, turn: 101709, side: 0, bodypart: 1, id: 1000010} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 339, turn: 101709, side: 0, bodypart: 1, id: 1000015} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 339, turn: 101712, side: 3, bodypart: 1, id: 1000025} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 339, turn: 101718, side: 3, bodypart: 1, id: 1000026} - {type: STR_RET_PEON, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 369, turn: 110707, side: 0, bodypart: 1, id: 1000003} - {type: STR_RET_SECTOGRE, rank: STR_LIVE_NAVIGATOR, race: STR_RETICULAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 369, turn: 110709, side: 0, bodypart: 1, id: 1000012} - {type: STR_RET_MECHTOID, rank: STR_LIVE_ENGINEER, race: STR_RETICULAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 369, turn: 110709, side: 2, bodypart: 2, id: 1000013} - {type: STR_RET_HYBRID, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 369, turn: 110712, side: 0, bodypart: 1, id: 1000007} - {type: STR_RET_COMMANDO, rank: STR_LIVE_ENGINEER, race: STR_RETICULAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 369, turn: 110718, side: 2, bodypart: 2, id: 1000010} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 370, turn: 111003, side: 3, bodypart: 1, id: 1000008} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 370, turn: 111006, side: 3, bodypart: 1, id: 1000006} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 370, turn: 111006, side: 2, bodypart: 2, id: 1000001} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 371, turn: 111304, side: 0, bodypart: 1, id: 1000008} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 371, turn: 111306, side: 0, bodypart: 1, id: 1000012} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 371, turn: 111309, side: 0, bodypart: 1, id: 1000006} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 371, turn: 111313, side: 0, bodypart: 1, id: 1000008} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 371, turn: 111316, side: 1, bodypart: 3, id: 1000003} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 372, turn: 111603, side: 0, bodypart: 1, id: 1000002} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 373, turn: 111903, side: 0, bodypart: 1, id: 1000004} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 374, turn: 112206, side: 0, bodypart: 1, id: 1000001} - {type: STR_TECHNOCRACY_INFILTRATOR_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 374, turn: 112215, side: 0, bodypart: 1, id: 1000005} - {type: STR_TECHNOCRACY_TERMINATOR_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 374, turn: 112215, side: 3, bodypart: 1, id: 1000014} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 380, turn: 114003, side: 1, bodypart: 3, id: 1000016} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 380, turn: 114006, side: 0, bodypart: 1, id: 1000008} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 424, turn: 127204, side: 1, bodypart: 3, id: 1000002} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 424, turn: 127215, side: 3, bodypart: 1, id: 1000027} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 507, turn: 152106, side: 0, bodypart: 1, id: 1000002} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 7, faction: 1, mission: 507, turn: 152109, side: 2, bodypart: 2, id: 1000004} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 512, turn: 153607, side: 2, bodypart: 2, id: 1000015} - {type: STR_HUMAN_CLERK, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 7, faction: 1, mission: 512, turn: 153609, side: 0, bodypart: 1, id: 1000023} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 512, turn: 153612, side: 0, bodypart: 1, id: 1000026} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 512, turn: 153612, side: 0, bodypart: 1, id: 1000029} - {type: STR_HUMAN_CLERK, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 512, turn: 153616, side: 0, bodypart: 1, id: 1000023} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_TESLA_COIL, weaponAmmo: STR_TESLA_COIL, status: 7, faction: 1, mission: 587, turn: 176106, side: 3, bodypart: 1, id: 1000011} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_TESLA_COIL, weaponAmmo: STR_TESLA_COIL, status: 7, faction: 1, mission: 587, turn: 176106, side: 0, bodypart: 1, id: 1000001} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_TESLA_COIL, weaponAmmo: STR_TESLA_COIL, status: 6, faction: 1, mission: 587, turn: 176109, side: 3, bodypart: 1, id: 1000015} - {type: STR_HUMAN_CLERK, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_TESLA_COIL, weaponAmmo: STR_TESLA_COIL, status: 6, faction: 1, mission: 587, turn: 176109, side: 0, bodypart: 1, id: 1000020} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_TESLA_COIL, weaponAmmo: STR_TESLA_COIL, status: 6, faction: 1, mission: 587, turn: 176110, side: 0, bodypart: 1, id: 1000001} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_TESLA_COIL, weaponAmmo: STR_TESLA_COIL, status: 7, faction: 1, mission: 587, turn: 176112, side: 1, bodypart: 3, id: 1000027} - {type: STR_HUMAN_CLERK, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_TESLA_COIL, weaponAmmo: STR_TESLA_COIL, status: 6, faction: 1, mission: 587, turn: 176115, side: 0, bodypart: 1, id: 1000017} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_TESLA_COIL, weaponAmmo: STR_TESLA_COIL, status: 6, faction: 1, mission: 587, turn: 176118, side: 2, bodypart: 2, id: 1000025} - {type: STR_HUMAN_SHARP_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_TESLA_COIL, weaponAmmo: STR_TESLA_COIL, status: 6, faction: 1, mission: 587, turn: 176118, side: 0, bodypart: 1, id: 1000031} - {type: STR_HUMAN_SHARP_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_TESLA_COIL, weaponAmmo: STR_TESLA_COIL, status: 7, faction: 1, mission: 587, turn: 176121, side: 2, bodypart: 2, id: 1000032} - {type: STR_HUMAN_FATMAN, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_TESLA_COIL, weaponAmmo: STR_TESLA_COIL, status: 6, faction: 1, mission: 587, turn: 176121, side: 0, bodypart: 1, id: 1000009} missionIdList: [117, 143, 144, 145, 147, 148, 149, 150, 151, 199, 200, 201, 229, 230, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 243, 244, 245, 246, 247, 248, 249, 253, 257, 273, 274, 293, 294, 295, 318, 319, 335, 338, 339, 369, 370, 371, 372, 373, 374, 380, 424, 507, 512, 587] daysWoundedTotal: 124 totalShotByFriendlyCounter: 20 monthsService: 18 shotAtCounterTotal: 311 hitCounterTotal: 277 longDistanceHitCounterTotal: 16 lowAccuracyHitCounterTotal: 2 shotsFiredCounterTotal: 1262 shotsLandedCounterTotal: 468 shotAtCounter10in1Mission: 19 hitCounter5in1Mission: 42 timesWoundedTotal: 7 allAliensStunnedTotal: 1 statGainTotal: 361 braveryGainTotal: 50 previousTransformations: STR_GUN_KATA_TRAINING: 1 STR_REVOLUTIONARY_TRAINING: 1 STR_SARGEANT_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 STR_HEROIC: 1 STR_INDESTRUCTIBLE_TRAIT: 1 STR_REVOLUTIONARY: 1 STR_SARGEANT: 1 - type: STR_SOLDIER_SLAVE id: 93 name: Zardoz Oreiro nationality: 0 initialStats: tu: 57 stamina: 46 health: 39 bravery: 10 reactions: 42 firing: 46 throwing: 38 strength: 27 psiStrength: 61 psiSkill: 0 melee: 33 mana: 87 currentStats: tu: 80 stamina: 120 health: 61 bravery: 100 reactions: 76 firing: 119 throwing: 63 strength: 60 psiStrength: 47 psiSkill: 0 melee: 59 mana: 141 rank: 2 gender: 0 look: 1 lookVariant: 56 missions: 63 kills: 161 stuns: 51 armor: STR_SLAVE_ARMOR_CRUSADER_A_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: AUX_TANK_CANNON, slot: STR_RIGHT_HAND, ammoItem: STR_HWP_CANNON_SHELLS, ammoItemSlots: [STR_HWP_CANNON_SHELLS], fixed: true} - {itemType: AUX_TANK_MG, slot: STR_LEFT_HAND, ammoItem: STR_MACHINEGUN_BELT_LONG_PS, ammoItemSlots: [STR_MACHINEGUN_BELT_LONG_PS], fixed: true} - {itemType: STR_A_SPACE_TOWEL, slot: STR_BACK_PACK, slotX: 2} diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_ACAR_WEAPON_2MG, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_TANK_MG, decorationLevel: 5} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_MISSION_KILLS_11_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_BOMBER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_QUADKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_TANK_KILLER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_7V7KILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_TANK_CANNON, decorationLevel: 0} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_EUROPE, decorationLevel: 0} killList: - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 153, turn: 45906, side: 3, bodypart: 1, id: 1000022} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 155, turn: 46506, side: 3, bodypart: 1, id: 1000010} - {type: STR_SECTOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_SECTOID, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 156, turn: 46803, side: 1, bodypart: 3, id: 1000007} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 7, faction: 1, mission: 265, turn: 79503, side: 0, bodypart: 1, id: 1000008} - {type: STR_RAIDER_HUMONGOUS, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 7, faction: 1, mission: 265, turn: 79518, side: 0, bodypart: 1, id: 1000018} - {type: STR_RAIDER_HUMONGOUS, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 265, turn: 79522, side: 0, bodypart: 1, id: 1000018} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 7, faction: 1, mission: 268, turn: 80409, side: 3, bodypart: 1, id: 1000005} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 268, turn: 80410, side: 3, bodypart: 1, id: 1000005} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 268, turn: 80424, side: 1, bodypart: 3, id: 1000002} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 311, turn: 93306, side: 2, bodypart: 2, id: 1000004} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 311, turn: 93306, side: 1, bodypart: 3, id: 1000003} - {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 311, turn: 93306, side: 0, bodypart: 1, id: 1000008} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 314, turn: 94206, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 314, turn: 94209, side: 0, bodypart: 1, id: 1000005} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 315, turn: 94506, side: 2, bodypart: 2, id: 1000005} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 315, turn: 94506, side: 0, bodypart: 1, id: 1000003} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 315, turn: 94507, side: 2, bodypart: 2, id: 1000005} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 315, turn: 94507, side: 0, bodypart: 1, id: 1000000} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 315, turn: 94509, side: 0, bodypart: 1, id: 1000006} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 315, turn: 94510, side: 0, bodypart: 1, id: 1000000} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 316, turn: 94803, side: 1, bodypart: 3, id: 1000014} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 316, turn: 94806, side: 3, bodypart: 1, id: 1000001} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 316, turn: 94807, side: 1, bodypart: 3, id: 1000004} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 316, turn: 94809, side: 3, bodypart: 1, id: 1000009} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 316, turn: 94812, side: 2, bodypart: 4, id: 1000003} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 316, turn: 94813, side: 0, bodypart: 1, id: 1000002} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 316, turn: 94822, side: 0, bodypart: 1, id: 1000002} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 316, turn: 94825, side: 2, bodypart: 4, id: 1000003} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 316, turn: 94837, side: 3, bodypart: 1, id: 1000001} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 317, turn: 95107, side: 1, bodypart: 3, id: 1000002} - {type: STR_BANDIT_HITMAN, rank: STR_LIVE_MEDIC, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 317, turn: 95107, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 416, turn: 124803, side: 0, bodypart: 1, id: 1000002} - {type: STR_REBEL_BUGEYE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 416, turn: 124810, side: 0, bodypart: 1, id: 1000006} - {type: STR_RET_HYBRID, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 418, turn: 125403, side: 0, bodypart: 1, id: 1000010} - {type: STR_RET_PEON, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 418, turn: 125406, side: 2, bodypart: 2, id: 1000001} - {type: STR_RET_PEON, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 418, turn: 125409, side: 1, bodypart: 3, id: 1000005} - {type: STR_RET_MECHTOID, rank: STR_LIVE_ENGINEER, race: STR_RETICULAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 418, turn: 125409, side: 2, bodypart: 2, id: 1000017} - {type: STR_RET_SIREN, rank: STR_LIVE_NAVIGATOR, race: STR_RETICULAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 418, turn: 125409, side: 0, bodypart: 1, id: 1000007} - {type: STR_RET_MECHTOID, rank: STR_LIVE_ENGINEER, race: STR_RETICULAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 422, turn: 126603, side: 0, bodypart: 1, id: 1000015} - {type: STR_RET_COMMANDO, rank: STR_LIVE_ENGINEER, race: STR_RETICULAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 422, turn: 126603, side: 0, bodypart: 1, id: 1000012} - {type: STR_RET_PEON, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 422, turn: 126606, side: 2, bodypart: 2, id: 1000006} - {type: STR_RET_COMMANDO, rank: STR_LIVE_ENGINEER, race: STR_RETICULAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 422, turn: 126610, side: 0, bodypart: 1, id: 1000012} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 424, turn: 127203, side: 0, bodypart: 1, id: 1000028} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 424, turn: 127203, side: 1, bodypart: 3, id: 1000006} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 424, turn: 127204, side: 0, bodypart: 1, id: 1000028} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 424, turn: 127206, side: 3, bodypart: 1, id: 1000016} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 424, turn: 127207, side: 0, bodypart: 1, id: 1000009} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 424, turn: 127207, side: 0, bodypart: 1, id: 1000021} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 424, turn: 127209, side: 0, bodypart: 1, id: 1000029} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 424, turn: 127209, side: 0, bodypart: 1, id: 1000011} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 424, turn: 127209, side: 0, bodypart: 4, id: 1000022} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 424, turn: 127210, side: 0, bodypart: 1, id: 1000029} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 424, turn: 127212, side: 4, bodypart: 1, id: 1000016} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 424, turn: 127213, side: 0, bodypart: 1, id: 1000021} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 424, turn: 127216, side: 0, bodypart: 1, id: 1000009} - {type: STR_HUMAN_FEMALE_4, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_LASER_PISTOL_LT, weaponAmmo: STR_LASER_PISTOL_LT, status: 6, faction: 1, mission: 452, turn: 135604, side: 0, bodypart: 1, id: 1000002} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 460, turn: 138003, side: 2, bodypart: 2, id: 1000015} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 460, turn: 138003, side: 0, bodypart: 1, id: 1000023} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 460, turn: 138003, side: 3, bodypart: 1, id: 1000011} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 460, turn: 138006, side: 1, bodypart: 3, id: 1000000} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 460, turn: 138006, side: 4, bodypart: 1, id: 1000019} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 460, turn: 138006, side: 0, bodypart: 1, id: 1000022} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 460, turn: 138006, side: 0, bodypart: 1, id: 1000005} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 460, turn: 138007, side: 2, bodypart: 2, id: 1000015} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 460, turn: 138009, side: 0, bodypart: 1, id: 1000007} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 460, turn: 138010, side: 0, bodypart: 1, id: 1000007} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 460, turn: 138010, side: 0, bodypart: 1, id: 1000012} - {type: STR_CHURCH_LEADER, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 460, turn: 138015, side: 3, bodypart: 1, id: 1000027} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 460, turn: 138031, side: 0, bodypart: 1, id: 1000022} - {type: STR_BEASTMASTER_TERRORIST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 460, turn: 138031, side: 0, bodypart: 1, id: 1000028} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 461, turn: 138303, side: 1, bodypart: 3, id: 1000024} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 461, turn: 138303, side: 1, bodypart: 3, id: 1000019} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 461, turn: 138303, side: 1, bodypart: 5, id: 1000023} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 461, turn: 138303, side: 3, bodypart: 1, id: 1000020} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 461, turn: 138306, side: 3, bodypart: 1, id: 1000017} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 461, turn: 138306, side: 2, bodypart: 2, id: 1000000} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 461, turn: 138307, side: 1, bodypart: 3, id: 1000019} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 461, turn: 138307, side: 1, bodypart: 3, id: 1000001} - {type: STR_WEREWOLF_WARRIOR, rank: STR_LIVE_SOLDIER, race: STR_WEREWOLF, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 461, turn: 138309, side: 2, bodypart: 2, id: 1000004} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 461, turn: 138309, side: 0, bodypart: 1, id: 1000007} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 461, turn: 138312, side: 3, bodypart: 1, id: 1000026} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 461, turn: 138315, side: 1, bodypart: 3, id: 1000008} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 461, turn: 138315, side: 1, bodypart: 3, id: 1000009} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 461, turn: 138316, side: 3, bodypart: 1, id: 1000017} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 461, turn: 138319, side: 1, bodypart: 3, id: 1000024} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 461, turn: 138321, side: 1, bodypart: 3, id: 1000013} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 461, turn: 138322, side: 1, bodypart: 5, id: 1000023} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 461, turn: 138322, side: 3, bodypart: 1, id: 1000026} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 461, turn: 138325, side: 1, bodypart: 3, id: 1000013} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 461, turn: 138330, side: 2, bodypart: 2, id: 1000003} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 462, turn: 138603, side: 0, bodypart: 1, id: 1000001} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 462, turn: 138603, side: 4, bodypart: 1, id: 1000000} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 462, turn: 138603, side: 0, bodypart: 1, id: 1000002} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 462, turn: 138603, side: 3, bodypart: 1, id: 1000004} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 463, turn: 138903, side: 3, bodypart: 1, id: 1000002} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 463, turn: 138903, side: 0, bodypart: 1, id: 1000008} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 463, turn: 138906, side: 1, bodypart: 3, id: 1000005} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 463, turn: 138906, side: 0, bodypart: 1, id: 1000006} - {type: STR_NTURRET_14MM, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 465, turn: 139503, side: 4, bodypart: 1, id: 1000017} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 465, turn: 139506, side: 2, bodypart: 2, id: 1000012} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 465, turn: 139509, side: 2, bodypart: 2, id: 1000006} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 465, turn: 139509, side: 0, bodypart: 1, id: 1000013} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 465, turn: 139512, side: 3, bodypart: 1, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 465, turn: 139513, side: 3, bodypart: 1, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 465, turn: 139515, side: 0, bodypart: 1, id: 1000007} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 466, turn: 139803, side: 0, bodypart: 1, id: 1000009} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 466, turn: 139803, side: 0, bodypart: 1, id: 1000005} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 466, turn: 139806, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 466, turn: 139806, side: 1, bodypart: 3, id: 1000003} - {type: STR_RET_HYBRID, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 468, turn: 140404, side: 3, bodypart: 1, id: 1000007} - {type: STR_RET_PEON, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 468, turn: 140409, side: 0, bodypart: 4, id: 1000000} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 469, turn: 140703, side: 0, bodypart: 1, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 469, turn: 140703, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 469, turn: 140706, side: 0, bodypart: 1, id: 1000000} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 469, turn: 140707, side: 0, bodypart: 1, id: 1000000} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 469, turn: 140709, side: 3, bodypart: 1, id: 1000006} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 469, turn: 140709, side: 3, bodypart: 1, id: 1000004} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 469, turn: 140709, side: 0, bodypart: 1, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 469, turn: 140715, side: 0, bodypart: 1, id: 1000001} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 470, turn: 141003, side: 3, bodypart: 1, id: 1000011} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 470, turn: 141004, side: 3, bodypart: 1, id: 1000008} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 470, turn: 141007, side: 0, bodypart: 1, id: 1000009} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 470, turn: 141007, side: 2, bodypart: 2, id: 1000004} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 470, turn: 141007, side: 2, bodypart: 2, id: 1000007} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 470, turn: 141009, side: 2, bodypart: 2, id: 1000015} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 471, turn: 141303, side: 0, bodypart: 1, id: 1000015} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 471, turn: 141303, side: 3, bodypart: 1, id: 1000014} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 471, turn: 141303, side: 0, bodypart: 1, id: 1000020} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 471, turn: 141304, side: 3, bodypart: 1, id: 1000014} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 471, turn: 141306, side: 0, bodypart: 1, id: 1000005} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 471, turn: 141306, side: 0, bodypart: 1, id: 1000010} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 471, turn: 141309, side: 0, bodypart: 1, id: 1000004} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 471, turn: 141309, side: 0, bodypart: 1, id: 1000001} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 471, turn: 141310, side: 0, bodypart: 1, id: 1000016} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 472, turn: 141603, side: 3, bodypart: 1, id: 1000003} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 472, turn: 141603, side: 1, bodypart: 3, id: 1000006} - {type: STR_14MM_LIGHT_TURRET, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 472, turn: 141603, side: 0, bodypart: 1, id: 1000026} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 472, turn: 141603, side: 0, bodypart: 1, id: 1000000} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 472, turn: 141603, side: 2, bodypart: 2, id: 1000002} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 472, turn: 141603, side: 3, bodypart: 1, id: 1000010} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 472, turn: 141603, side: 3, bodypart: 1, id: 1000011} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 472, turn: 141603, side: 4, bodypart: 1, id: 1000013} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 472, turn: 141606, side: 0, bodypart: 1, id: 1000024} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 472, turn: 141606, side: 0, bodypart: 1, id: 1000005} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 472, turn: 141606, side: 3, bodypart: 1, id: 1000009} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 472, turn: 141607, side: 3, bodypart: 1, id: 1000012} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 473, turn: 141903, side: 1, bodypart: 3, id: 1000006} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 473, turn: 141904, side: 1, bodypart: 3, id: 1000006} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 473, turn: 141906, side: 0, bodypart: 1, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 473, turn: 141906, side: 0, bodypart: 1, id: 1000000} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 474, turn: 142203, side: 0, bodypart: 1, id: 1000004} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 474, turn: 142203, side: 1, bodypart: 3, id: 1000002} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 474, turn: 142206, side: 0, bodypart: 1, id: 1000001} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 474, turn: 142207, side: 0, bodypart: 1, id: 1000004} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 480, turn: 144006, side: 0, bodypart: 1, id: 1000000} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 480, turn: 144012, side: 3, bodypart: 1, id: 1000004} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 481, turn: 144303, side: 0, bodypart: 1, id: 1000014} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 481, turn: 144303, side: 2, bodypart: 2, id: 1000002} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 481, turn: 144303, side: 1, bodypart: 3, id: 1000018} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 481, turn: 144306, side: 2, bodypart: 2, id: 1000008} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 481, turn: 144306, side: 0, bodypart: 1, id: 1000005} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 481, turn: 144306, side: 0, bodypart: 1, id: 1000000} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 481, turn: 144307, side: 0, bodypart: 1, id: 1000005} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 481, turn: 144309, side: 0, bodypart: 1, id: 1000009} - {type: STR_CHURCH_HANDMAID, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 481, turn: 144309, side: 0, bodypart: 1, id: 1000021} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 481, turn: 144309, side: 2, bodypart: 2, id: 1000003} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 481, turn: 144310, side: 2, bodypart: 2, id: 1000008} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 482, turn: 144603, side: 0, bodypart: 1, id: 1000003} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 482, turn: 144603, side: 2, bodypart: 2, id: 1000001} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 482, turn: 144607, side: 2, bodypart: 2, id: 1000001} - {type: STR_APOC_MARAUDER, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 483, turn: 144903, side: 0, bodypart: 1, id: 1000016} - {type: STR_APOC_MARAUDER, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 483, turn: 144903, side: 2, bodypart: 2, id: 1000018} - {type: STR_APOC_MARAUDER, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 483, turn: 144903, side: 1, bodypart: 3, id: 1000013} - {type: STR_APOC_MARAUDER, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 483, turn: 144906, side: 0, bodypart: 1, id: 1000015} - {type: STR_APOC_MARAUDER, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 483, turn: 144906, side: 2, bodypart: 2, id: 1000024} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 483, turn: 144909, side: 0, bodypart: 1, id: 1000006} - {type: STR_APOC_DISCIPLE, rank: STR_LIVE_MEDIC, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 483, turn: 144909, side: 0, bodypart: 1, id: 1000001} - {type: STR_APOC_MARAUDER, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 483, turn: 144909, side: 0, bodypart: 1, id: 1000023} - {type: STR_APOC_DISCIPLE, rank: STR_LIVE_MEDIC, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 483, turn: 144912, side: 2, bodypart: 2, id: 1000000} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 483, turn: 144912, side: 0, bodypart: 1, id: 1000004} - {type: STR_APOC_MARAUDER, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 483, turn: 144919, side: 2, bodypart: 2, id: 1000018} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 483, turn: 144919, side: 3, bodypart: 1, id: 1000011} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 485, turn: 145503, side: 2, bodypart: 2, id: 1000001} - {type: STR_REBEL_BUGEYE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 485, turn: 145507, side: 0, bodypart: 1, id: 1000004} - {type: STR_REBEL_FEMALE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 485, turn: 145525, side: 1, bodypart: 0, id: 1000002} - {type: STR_BOOMOSAURUS_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 486, turn: 145806, side: 0, bodypart: 1, id: 1000018} - {type: STR_GUILD_EXTERMINATOR, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 486, turn: 145806, side: 0, bodypart: 1, id: 1000004} - {type: STR_GUILD_EXTERMINATOR, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 486, turn: 145809, side: 0, bodypart: 1, id: 1000003} - {type: STR_GUILD_EXTERMINATOR, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 486, turn: 145809, side: 0, bodypart: 1, id: 1000013} - {type: STR_BOOMOSAURUS_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 486, turn: 145812, side: 4, bodypart: 1, id: 1000017} - {type: MALE_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 2, mission: 486, turn: 145812, side: 1, bodypart: 3, id: 1000019} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 487, turn: 146103, side: 0, bodypart: 1, id: 1000009} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 487, turn: 146106, side: 0, bodypart: 1, id: 1000000} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 488, turn: 146404, side: 4, bodypart: 1, id: 1000003} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 490, turn: 147006, side: 0, bodypart: 1, id: 1000004} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 490, turn: 147006, side: 0, bodypart: 1, id: 1000005} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 494, turn: 148203, side: 2, bodypart: 2, id: 1000005} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 494, turn: 148203, side: 3, bodypart: 1, id: 1000007} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 494, turn: 148203, side: 4, bodypart: 1, id: 1000017} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 494, turn: 148203, side: 4, bodypart: 1, id: 1000021} - {type: STR_14MM_LIGHT_TURRET, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 494, turn: 148203, side: 4, bodypart: 1, id: 1000026} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 494, turn: 148209, side: 0, bodypart: 1, id: 1000014} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 496, turn: 148803, side: 0, bodypart: 1, id: 1000000} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 496, turn: 148806, side: 0, bodypart: 1, id: 1000003} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 498, turn: 149403, side: 2, bodypart: 2, id: 1000006} - {type: STR_TURRET_MINIGUN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 498, turn: 149403, side: 1, bodypart: 0, id: 1000007} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 498, turn: 149406, side: 0, bodypart: 1, id: 1000005} - {type: STR_HUMAN_SHARP_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_CRUSADER_SHIELD, weaponAmmo: AUX_CRUSADER_SHIELD, status: 7, faction: 1, mission: 512, turn: 153609, side: 0, bodypart: 1, id: 1000033} - {type: STR_HUMAN_SHARP_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_CRUSADER_SHIELD, weaponAmmo: AUX_CRUSADER_SHIELD, status: 6, faction: 1, mission: 512, turn: 153610, side: 0, bodypart: 1, id: 1000033} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 512, turn: 153612, side: 3, bodypart: 1, id: 1000003} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 512, turn: 153612, side: 3, bodypart: 1, id: 1000021} - {type: STR_HUMAN_CLERK, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_CRUSADER_SHIELD, weaponAmmo: AUX_CRUSADER_SHIELD, status: 7, faction: 1, mission: 512, turn: 153616, side: 0, bodypart: 1, id: 1000022} missionIdList: [152, 153, 154, 155, 156, 253, 257, 265, 266, 267, 268, 307, 311, 312, 313, 314, 315, 316, 317, 380, 416, 417, 418, 422, 424, 452, 460, 461, 462, 463, 464, 465, 466, 467, 468, 469, 470, 471, 472, 473, 474, 476, 477, 479, 480, 481, 482, 483, 484, 485, 486, 487, 488, 489, 490, 493, 494, 495, 496, 497, 498, 499, 512] daysWoundedTotal: 182 totalShotByFriendlyCounter: 6 monthsService: 18 shotAtCounterTotal: 446 hitCounterTotal: 257 longDistanceHitCounterTotal: 79 shotsFiredCounterTotal: 1229 shotsLandedCounterTotal: 446 shotAtCounter10in1Mission: 28 hitCounter5in1Mission: 34 timesWoundedTotal: 5 statGainTotal: 347 braveryGainTotal: 90 previousTransformations: STR_GUN_KATA_TRAINING: 1 STR_REVOLUTIONARY_TRAINING: 1 STR_SARGEANT_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 STR_HEROIC: 1 STR_INDESTRUCTIBLE_TRAIT: 1 STR_REVOLUTIONARY: 1 STR_SARGEANT: 1 - type: STR_SOLDIER_HERO id: 165 name: ГЕРОЙ nationality: 0 initialStats: tu: 88 stamina: 118 health: 84 bravery: 150 reactions: 81 firing: 80 throwing: 82 strength: 74 psiStrength: 67 psiSkill: 0 melee: 149 mana: 17 currentStats: tu: 88 stamina: 121 health: 84 bravery: 150 reactions: 81 firing: 118 throwing: 84 strength: 74 psiStrength: 67 psiSkill: 0 melee: 149 mana: 150 rank: 3 gender: 1 look: 1 lookVariant: 46 missions: 64 kills: 170 stuns: 67 armor: STR_SLAVE_ARMOR_CRUSADER_A_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: AUX_TANK_CANNON, slot: STR_RIGHT_HAND, ammoItem: STR_HWP_CANNON_SHELLS, ammoItemSlots: [STR_HWP_CANNON_SHELLS], fixed: true} - {itemType: AUX_TANK_MG, slot: STR_LEFT_HAND, ammoItem: STR_MACHINEGUN_BELT_LONG_PS, ammoItemSlots: [STR_MACHINEGUN_BELT_LONG_PS], fixed: true} - {itemType: STR_GAS_GRENADE, slot: STR_BACK_PACK, slotX: 2} diary: commendations: - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_ASSAULTER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_BOMBER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_MISSION_KILLS_11_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_QUADKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_TANK_MG, decorationLevel: 5} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_TANK_KILLER_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_7V7KILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_TANK_CANNON, decorationLevel: 2} - {commendationName: STR_MEDAL_RACE_KILLS_NAME, noun: STR_SNAKEMAN, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_RACE_KILLS_NAME, noun: STR_BEAST, decorationLevel: 0} killList: - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 349, turn: 104703, side: 0, bodypart: 1, id: 1000004} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 349, turn: 104706, side: 2, bodypart: 2, id: 1000003} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 349, turn: 104706, side: 2, bodypart: 2, id: 1000008} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 349, turn: 104709, side: 0, bodypart: 0, id: 1000015} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 349, turn: 104709, side: 0, bodypart: 1, id: 1000005} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 349, turn: 104712, side: 2, bodypart: 2, id: 1000012} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 350, turn: 105006, side: 0, bodypart: 1, id: 1000002} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 350, turn: 105009, side: 0, bodypart: 1, id: 1000009} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 350, turn: 105009, side: 2, bodypart: 2, id: 1000005} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 350, turn: 105012, side: 2, bodypart: 2, id: 1000008} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 350, turn: 105012, side: 1, bodypart: 3, id: 1000000} - {type: STR_CHURCH_MATRON, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 350, turn: 105015, side: 0, bodypart: 1, id: 1000012} - {type: STR_CHURCH_MATRON, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 350, turn: 105028, side: 0, bodypart: 1, id: 1000012} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_MAGNUM, weaponAmmo: STR_MAGNUM_DRUM, status: 6, faction: 1, mission: 416, turn: 124806, side: 3, bodypart: 0, id: 1000001} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_MAGNUM, weaponAmmo: STR_MAGNUM_DRUM, status: 6, faction: 1, mission: 417, turn: 125110, side: 1, bodypart: 3, id: 1000005} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MAGNUM, weaponAmmo: STR_MAGNUM_DRUM, status: 6, faction: 1, mission: 421, turn: 126303, side: 3, bodypart: 1, id: 1000015} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MAGNUM, weaponAmmo: STR_MAGNUM_DRUM, status: 6, faction: 1, mission: 421, turn: 126306, side: 0, bodypart: 1, id: 1000008} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 429, turn: 128703, side: 0, bodypart: 1, id: 1000009} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_MAGNUM, weaponAmmo: STR_MAGNUM_DRUM, status: 6, faction: 1, mission: 429, turn: 128709, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: STR_MAGNUM, weaponAmmo: STR_MAGNUM_DRUM, status: 7, faction: 1, mission: 440, turn: 132007, side: 0, bodypart: 1, id: 1000024} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: STR_MAGNUM, weaponAmmo: STR_MAGNUM_DRUM, status: 6, faction: 1, mission: 440, turn: 132012, side: 1, bodypart: 3, id: 1000015} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: STR_MAGNUM, weaponAmmo: STR_MAGNUM_DRUM, status: 6, faction: 1, mission: 440, turn: 132015, side: 3, bodypart: 1, id: 1000021} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: STR_MAGNUM, weaponAmmo: STR_MAGNUM_DRUM, status: 6, faction: 1, mission: 440, turn: 132018, side: 0, bodypart: 1, id: 1000012} - {type: STR_RET_HYBRID, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_MAGNUM, weaponAmmo: STR_MAGNUM_DRUM, status: 7, faction: 1, mission: 441, turn: 132306, side: 1, bodypart: 3, id: 1000005} - {type: STR_RET_HYBRID, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_MAGNUM, weaponAmmo: STR_MAGNUM_DRUM, status: 6, faction: 1, mission: 441, turn: 132307, side: 1, bodypart: 3, id: 1000005} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 442, turn: 132606, side: 1, bodypart: 3, id: 1000003} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_MAGNUM, weaponAmmo: STR_MAGNUM_DRUM, status: 6, faction: 1, mission: 445, turn: 133503, side: 3, bodypart: 1, id: 1000003} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_MAGNUM, weaponAmmo: STR_MAGNUM_DRUM, status: 6, faction: 1, mission: 446, turn: 133803, side: 2, bodypart: 2, id: 1000003} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_RETICULAN_PLASMA_GUN, weaponAmmo: STR_RETICULAN_PLASMA_GUN_CLIP, status: 6, faction: 1, mission: 447, turn: 134103, side: 0, bodypart: 1, id: 1000004} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_RETICULAN_PLASMA_GUN, weaponAmmo: STR_RETICULAN_PLASMA_GUN_CLIP, status: 6, faction: 1, mission: 447, turn: 134107, side: 0, bodypart: 1, id: 1000007} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 466, turn: 139806, side: 2, bodypart: 2, id: 1000007} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 466, turn: 139806, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 466, turn: 139806, side: 1, bodypart: 3, id: 1000008} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 466, turn: 139810, side: 0, bodypart: 1, id: 1000000} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 467, turn: 140103, side: 0, bodypart: 1, id: 1000001} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 467, turn: 140107, side: 0, bodypart: 1, id: 1000000} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 467, turn: 140107, side: 0, bodypart: 1, id: 1000009} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 470, turn: 141003, side: 0, bodypart: 1, id: 1000006} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 470, turn: 141004, side: 0, bodypart: 1, id: 1000006} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 470, turn: 141004, side: 0, bodypart: 1, id: 1000000} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 470, turn: 141006, side: 1, bodypart: 3, id: 1000001} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 470, turn: 141007, side: 0, bodypart: 1, id: 1000003} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 470, turn: 141007, side: 0, bodypart: 1, id: 1000012} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 471, turn: 141303, side: 0, bodypart: 1, id: 1000017} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 471, turn: 141303, side: 2, bodypart: 2, id: 1000018} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 471, turn: 141303, side: 2, bodypart: 2, id: 1000021} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 471, turn: 141303, side: 4, bodypart: 1, id: 1000022} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 471, turn: 141303, side: 3, bodypart: 1, id: 1000027} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 471, turn: 141304, side: 0, bodypart: 1, id: 1000019} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 471, turn: 141306, side: 0, bodypart: 1, id: 1000013} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 471, turn: 141306, side: 1, bodypart: 3, id: 1000026} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 471, turn: 141309, side: 1, bodypart: 3, id: 1000012} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 471, turn: 141309, side: 1, bodypart: 3, id: 1000025} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 471, turn: 141309, side: 0, bodypart: 1, id: 1000003} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 471, turn: 141312, side: 1, bodypart: 3, id: 1000009} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 471, turn: 141312, side: 3, bodypart: 1, id: 1000024} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 471, turn: 141313, side: 3, bodypart: 1, id: 1000024} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 471, turn: 141313, side: 1, bodypart: 3, id: 1000025} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 472, turn: 141603, side: 1, bodypart: 3, id: 1000016} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 472, turn: 141603, side: 1, bodypart: 3, id: 1000019} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 472, turn: 141603, side: 1, bodypart: 3, id: 1000018} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 472, turn: 141604, side: 1, bodypart: 3, id: 1000019} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 472, turn: 141604, side: 2, bodypart: 2, id: 1000020} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 472, turn: 141606, side: 4, bodypart: 1, id: 1000021} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 472, turn: 141606, side: 1, bodypart: 3, id: 1000023} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 472, turn: 141609, side: 4, bodypart: 1, id: 1000000} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 472, turn: 141609, side: 0, bodypart: 1, id: 1000008} - {type: STR_14MM_LIGHT_TURRET, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 472, turn: 141609, side: 4, bodypart: 1, id: 1000027} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 472, turn: 141610, side: 0, bodypart: 1, id: 1000008} - {type: STR_TURRET_MINIGUN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 473, turn: 141903, side: 2, bodypart: 2, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 473, turn: 141906, side: 2, bodypart: 2, id: 1000003} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 473, turn: 141906, side: 0, bodypart: 1, id: 1000005} - {type: STR_SECTOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 474, turn: 142206, side: 1, bodypart: 3, id: 1000007} - {type: STR_SECTOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 474, turn: 142207, side: 1, bodypart: 3, id: 1000007} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 476, turn: 142803, side: 2, bodypart: 2, id: 1000001} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 476, turn: 142804, side: 0, bodypart: 1, id: 1000000} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 477, turn: 143103, side: 3, bodypart: 1, id: 1000003} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 477, turn: 143106, side: 3, bodypart: 1, id: 1000006} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 477, turn: 143106, side: 1, bodypart: 3, id: 1000001} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 477, turn: 143107, side: 3, bodypart: 1, id: 1000003} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 477, turn: 143109, side: 0, bodypart: 1, id: 1000005} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 477, turn: 143112, side: 1, bodypart: 3, id: 1000004} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 479, turn: 143703, side: 3, bodypart: 1, id: 1000000} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 480, turn: 144003, side: 2, bodypart: 2, id: 1000001} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 480, turn: 144009, side: 2, bodypart: 2, id: 1000002} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 481, turn: 144303, side: 0, bodypart: 1, id: 1000004} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 481, turn: 144303, side: 4, bodypart: 1, id: 1000016} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 481, turn: 144306, side: 0, bodypart: 1, id: 1000015} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 481, turn: 144306, side: 0, bodypart: 1, id: 1000006} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 481, turn: 144306, side: 2, bodypart: 2, id: 1000013} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 481, turn: 144309, side: 0, bodypart: 1, id: 1000011} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 481, turn: 144309, side: 0, bodypart: 1, id: 1000007} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 481, turn: 144309, side: 0, bodypart: 1, id: 1000010} - {type: STR_APOC_MARAUDER, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 483, turn: 144903, side: 3, bodypart: 1, id: 1000020} - {type: STR_APOC_DISCIPLE, rank: STR_LIVE_MEDIC, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 483, turn: 144903, side: 0, bodypart: 1, id: 1000002} - {type: STR_APOC_MARAUDER, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 483, turn: 144904, side: 3, bodypart: 1, id: 1000020} - {type: STR_APOC_MARAUDER, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 483, turn: 144909, side: 0, bodypart: 1, id: 1000021} - {type: STR_APOC_MARAUDER, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 483, turn: 144912, side: 2, bodypart: 2, id: 1000022} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 483, turn: 144915, side: 3, bodypart: 1, id: 1000009} - {type: STR_APOC_MARAUDER, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 483, turn: 144916, side: 2, bodypart: 2, id: 1000022} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 484, turn: 145203, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 484, turn: 145203, side: 3, bodypart: 1, id: 1000004} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 484, turn: 145206, side: 1, bodypart: 3, id: 1000005} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 484, turn: 145207, side: 0, bodypart: 1, id: 1000003} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 486, turn: 145803, side: 0, bodypart: 1, id: 1000005} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 486, turn: 145803, side: 1, bodypart: 3, id: 1000008} - {type: STR_BOOMOSAURUS_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 486, turn: 145806, side: 0, bodypart: 1, id: 1000017} - {type: STR_GUILD_EXTERMINATOR, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 486, turn: 145806, side: 0, bodypart: 1, id: 1000001} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 486, turn: 145807, side: 0, bodypart: 1, id: 1000005} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 486, turn: 145809, side: 2, bodypart: 2, id: 1000009} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 486, turn: 145812, side: 0, bodypart: 1, id: 1000006} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 486, turn: 145815, side: 4, bodypart: 1, id: 1000006} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 488, turn: 146404, side: 0, bodypart: 1, id: 1000002} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 488, turn: 146407, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 489, turn: 146709, side: 2, bodypart: 2, id: 1000000} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 489, turn: 146709, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 489, turn: 146712, side: 0, bodypart: 1, id: 1000003} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 489, turn: 146712, side: 0, bodypart: 1, id: 1000001} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 489, turn: 146712, side: 0, bodypart: 1, id: 1000005} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 493, turn: 147903, side: 0, bodypart: 1, id: 1000001} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 494, turn: 148203, side: 3, bodypart: 1, id: 1000009} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 494, turn: 148203, side: 3, bodypart: 1, id: 1000010} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 494, turn: 148203, side: 2, bodypart: 2, id: 1000017} - {type: STR_14MM_LIGHT_TURRET, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 494, turn: 148203, side: 4, bodypart: 1, id: 1000025} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 494, turn: 148203, side: 2, bodypart: 2, id: 1000008} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 494, turn: 148203, side: 4, bodypart: 1, id: 1000009} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 494, turn: 148203, side: 3, bodypart: 1, id: 1000013} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 494, turn: 148203, side: 4, bodypart: 1, id: 1000015} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 494, turn: 148203, side: 1, bodypart: 3, id: 1000016} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 494, turn: 148209, side: 2, bodypart: 2, id: 1000023} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 495, turn: 148506, side: 2, bodypart: 2, id: 1000001} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 495, turn: 148506, side: 0, bodypart: 1, id: 1000000} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 496, turn: 148803, side: 3, bodypart: 1, id: 1000005} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 496, turn: 148806, side: 2, bodypart: 2, id: 1000002} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 496, turn: 148806, side: 0, bodypart: 1, id: 1000004} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 497, turn: 149103, side: 1, bodypart: 3, id: 1000001} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 497, turn: 149106, side: 0, bodypart: 1, id: 1000011} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 497, turn: 149106, side: 3, bodypart: 1, id: 1000008} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 497, turn: 149106, side: 3, bodypart: 1, id: 1000000} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 497, turn: 149107, side: 0, bodypart: 1, id: 1000003} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 497, turn: 149110, side: 0, bodypart: 1, id: 1000011} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 500, turn: 150003, side: 0, bodypart: 1, id: 1000002} - {type: STR_XTANK_NAZI_CANNON_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 500, turn: 150006, side: 4, bodypart: 1, id: 1000020} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 500, turn: 150006, side: 4, bodypart: 1, id: 1000010} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 500, turn: 150006, side: 4, bodypart: 1, id: 1000011} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 500, turn: 150006, side: 0, bodypart: 1, id: 1000012} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 500, turn: 150009, side: 1, bodypart: 3, id: 1000014} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 516, turn: 154803, side: 3, bodypart: 1, id: 1000003} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 516, turn: 154804, side: 0, bodypart: 1, id: 1000001} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 516, turn: 154804, side: 0, bodypart: 1, id: 1000002} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 516, turn: 154807, side: 0, bodypart: 1, id: 1000002} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 517, turn: 155109, side: 0, bodypart: 1, id: 1000000} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 517, turn: 155109, side: 1, bodypart: 3, id: 1000001} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 534, turn: 160206, side: 0, bodypart: 1, id: 1000001} - {type: STR_REBEL_FEMALE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 534, turn: 160209, side: 3, bodypart: 1, id: 1000003} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_COBRA_STAFF, weaponAmmo: STR_COBRA_STAFF, status: 7, faction: 1, mission: 535, turn: 160503, side: 0, bodypart: 1, id: 1000006} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_TESLA_COIL, weaponAmmo: STR_TESLA_COIL, status: 6, faction: 1, mission: 536, turn: 160806, side: 2, bodypart: 2, id: 1000014} - {type: STR_APOC_DISCIPLE, rank: STR_LIVE_MEDIC, race: STR_APOCALYPSE_CULT, weapon: STR_TESLA_COIL, weaponAmmo: STR_TESLA_COIL, status: 7, faction: 1, mission: 536, turn: 160809, side: 0, bodypart: 1, id: 1000028} - {type: STR_APOC_SADIST, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: STR_TESLA_COIL, weaponAmmo: STR_TESLA_COIL, status: 6, faction: 1, mission: 536, turn: 160812, side: 0, bodypart: 1, id: 1000026} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_TESLA_COIL, weaponAmmo: STR_TESLA_COIL, status: 7, faction: 1, mission: 537, turn: 161103, side: 0, bodypart: 1, id: 1000011} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_TESLA_COIL, weaponAmmo: STR_TESLA_COIL, status: 7, faction: 1, mission: 537, turn: 161109, side: 3, bodypart: 1, id: 1000014} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 537, turn: 161112, side: 0, bodypart: 1, id: 1000009} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_TESLA_COIL, weaponAmmo: STR_TESLA_COIL, status: 6, faction: 1, mission: 537, turn: 161118, side: 0, bodypart: 1, id: 1000013} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_AIR_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS_SC, status: 6, faction: 1, mission: 538, turn: 161410, side: 4, bodypart: 1, id: 1000002} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_AIR_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS_SC, status: 6, faction: 1, mission: 538, turn: 161415, side: 4, bodypart: 1, id: 1000001} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 539, turn: 161706, side: 2, bodypart: 2, id: 1000005} - {type: STR_SECTOID_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SECTOID, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 539, turn: 161709, side: 3, bodypart: 1, id: 1000000} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 541, turn: 162303, side: 2, bodypart: 2, id: 1000007} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 541, turn: 162306, side: 0, bodypart: 1, id: 1000015} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 541, turn: 162306, side: 3, bodypart: 1, id: 1000025} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 541, turn: 162306, side: 0, bodypart: 1, id: 1000014} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 541, turn: 162310, side: 0, bodypart: 1, id: 1000023} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 541, turn: 162312, side: 1, bodypart: 3, id: 1000004} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 541, turn: 162312, side: 0, bodypart: 1, id: 1000024} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 541, turn: 162315, side: 0, bodypart: 1, id: 1000017} - {type: STR_ARMORED_CAR_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 541, turn: 162318, side: 4, bodypart: 1, id: 1000000} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 541, turn: 162319, side: 3, bodypart: 1, id: 1000025} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 555, turn: 166503, side: 0, bodypart: 1, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 555, turn: 166503, side: 4, bodypart: 1, id: 1000008} - {type: STR_GOVT_MP_CIV, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 2, mission: 555, turn: 166503, side: 4, bodypart: 1, id: 1000030} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_WEAPON_UNKNOWN, weaponAmmo: STR_WEAPON_UNKNOWN, status: 6, faction: 1, mission: 555, turn: 166503, side: 3, bodypart: 1, id: 1000005} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 555, turn: 166506, side: 2, bodypart: 2, id: 1000014} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 555, turn: 166506, side: 3, bodypart: 1, id: 1000003} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 555, turn: 166506, side: 0, bodypart: 1, id: 1000012} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_WEAPON_UNKNOWN, weaponAmmo: STR_WEAPON_UNKNOWN, status: 7, faction: 1, mission: 555, turn: 166507, side: 2, bodypart: 2, id: 1000010} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 555, turn: 166507, side: 0, bodypart: 1, id: 1000012} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 555, turn: 166509, side: 1, bodypart: 3, id: 1000011} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 556, turn: 166803, side: 3, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 556, turn: 166803, side: 2, bodypart: 2, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 556, turn: 166803, side: 3, bodypart: 1, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 556, turn: 166804, side: 2, bodypart: 2, id: 1000001} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 556, turn: 166806, side: 2, bodypart: 2, id: 1000005} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 556, turn: 166807, side: 2, bodypart: 2, id: 1000005} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 556, turn: 166809, side: 1, bodypart: 3, id: 1000006} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 557, turn: 167103, side: 2, bodypart: 2, id: 1000001} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 557, turn: 167103, side: 3, bodypart: 1, id: 1000006} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 557, turn: 167103, side: 0, bodypart: 1, id: 1000017} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 557, turn: 167103, side: 1, bodypart: 3, id: 1000020} - {type: STR_14MM_LIGHT_TURRET, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 557, turn: 167103, side: 4, bodypart: 1, id: 1000027} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 557, turn: 167103, side: 4, bodypart: 1, id: 1000007} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 557, turn: 167103, side: 3, bodypart: 1, id: 1000019} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 557, turn: 167103, side: 3, bodypart: 1, id: 1000022} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 557, turn: 167103, side: 0, bodypart: 1, id: 1000024} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 557, turn: 167106, side: 3, bodypart: 1, id: 1000009} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 557, turn: 167106, side: 0, bodypart: 1, id: 1000014} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 557, turn: 167107, side: 0, bodypart: 1, id: 1000014} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 557, turn: 167109, side: 0, bodypart: 1, id: 1000021} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 558, turn: 167403, side: 2, bodypart: 2, id: 1000006} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 558, turn: 167403, side: 0, bodypart: 1, id: 1000001} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 558, turn: 167404, side: 2, bodypart: 2, id: 1000006} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 558, turn: 167406, side: 2, bodypart: 2, id: 1000010} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 558, turn: 167409, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 558, turn: 167412, side: 0, bodypart: 1, id: 1000000} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 559, turn: 167703, side: 0, bodypart: 1, id: 1000010} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 559, turn: 167704, side: 2, bodypart: 2, id: 1000001} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 559, turn: 167704, side: 3, bodypart: 1, id: 1000006} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 559, turn: 167709, side: 1, bodypart: 3, id: 1000003} - {type: STR_APOC_SADIST, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 559, turn: 167712, side: 0, bodypart: 1, id: 1000022} - {type: STR_APOC_SADIST, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 559, turn: 167712, side: 3, bodypart: 1, id: 1000023} - {type: STR_APOC_DISCIPLE, rank: STR_LIVE_MEDIC, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 559, turn: 167715, side: 2, bodypart: 2, id: 1000027} - {type: STR_APOC_SADIST, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 559, turn: 167715, side: 0, bodypart: 1, id: 1000019} - {type: STR_APOC_DISCIPLE, rank: STR_LIVE_MEDIC, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 559, turn: 167715, side: 1, bodypart: 3, id: 1000028} - {type: STR_APOC_DISCIPLE, rank: STR_LIVE_MEDIC, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 559, turn: 167719, side: 2, bodypart: 2, id: 1000027} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 560, turn: 168003, side: 0, bodypart: 1, id: 1000004} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 560, turn: 168003, side: 0, bodypart: 1, id: 1000001} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 560, turn: 168006, side: 0, bodypart: 1, id: 1000003} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 560, turn: 168006, side: 0, bodypart: 1, id: 1000005} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 560, turn: 168006, side: 0, bodypart: 1, id: 1000009} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 560, turn: 168007, side: 0, bodypart: 1, id: 1000009} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 560, turn: 168007, side: 0, bodypart: 1, id: 1000000} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 560, turn: 168009, side: 0, bodypart: 1, id: 1000012} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 560, turn: 168010, side: 0, bodypart: 1, id: 1000005} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 560, turn: 168016, side: 0, bodypart: 1, id: 1000000} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 560, turn: 168016, side: 0, bodypart: 1, id: 1000003} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 560, turn: 168016, side: 0, bodypart: 1, id: 1000011} - {type: STR_HUMAN_CLERK, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_WHIP, weaponAmmo: STR_WHIP, status: 7, faction: 1, mission: 587, turn: 176109, side: 1, bodypart: 3, id: 1000018} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_WHIP, weaponAmmo: STR_WHIP, status: 7, faction: 1, mission: 587, turn: 176109, side: 0, bodypart: 1, id: 1000004} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_WHIP, weaponAmmo: STR_WHIP, status: 7, faction: 1, mission: 587, turn: 176118, side: 0, bodypart: 1, id: 1000024} missionIdList: [349, 350, 380, 416, 417, 418, 420, 421, 422, 423, 425, 427, 428, 429, 440, 441, 442, 443, 444, 445, 446, 447, 466, 467, 470, 471, 472, 473, 474, 476, 477, 479, 480, 481, 482, 483, 484, 485, 486, 488, 489, 490, 493, 494, 495, 496, 497, 500, 516, 517, 534, 535, 536, 537, 538, 539, 541, 555, 556, 557, 558, 559, 560, 587] daysWoundedTotal: 232 totalShotByFriendlyCounter: 8 totalShotFriendlyCounter: 1 monthsService: 11 shotAtCounterTotal: 258 hitCounterTotal: 223 longDistanceHitCounterTotal: 70 shotsFiredCounterTotal: 1089 shotsLandedCounterTotal: 448 shotAtCounter10in1Mission: 11 hitCounter5in1Mission: 30 timesWoundedTotal: 10 allAliensKilledTotal: 2 woundsHealedTotal: 2 statGainTotal: 176 previousTransformations: STR_OFFICER_TRAINING: 1 transformationBonuses: STR_HEROIC: 1 STR_OFFICER: 1 - type: STR_SOLDIER_PEASANT id: 39 name: Maria Yosemite nationality: 0 initialStats: tu: 52 stamina: 62 health: 37 bravery: 60 reactions: 45 firing: 36 throwing: 30 strength: 20 psiStrength: 21 psiSkill: 0 melee: 32 mana: 71 currentStats: tu: 80 stamina: 135 health: 55 bravery: 90 reactions: 70 firing: 68 throwing: 57 strength: 45 psiStrength: 27 psiSkill: 0 melee: 70 mana: 121 rank: 1 gender: 1 look: 3 lookVariant: 11 missions: 26 kills: 12 stuns: 6 armor: STR_TAC_VEST_PEASANT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_MINI_SHOTGUN, slot: STR_RIGHT_HAND, ammoItem: STR_SHOTGUN_G_SHELLS_I, ammoItemSlots: [STR_SHOTGUN_G_SHELLS_I]} - {itemType: STR_SHOTGUN_G_SHELLS_I, slot: STR_BELT} - {itemType: STR_SHOTGUN_G_SHELLS_I, slot: STR_BELT, slotX: 1} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} killList: - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_VARMINT_RIFLE, weaponAmmo: STR_VARMINT_RIFLE_CLIP, status: 6, faction: 1, mission: 34, turn: 10212, side: 0, bodypart: 1, id: 1000009} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_VARMINT_RIFLE, weaponAmmo: STR_VARMINT_RIFLE_CLIP, status: 6, faction: 1, mission: 34, turn: 10218, side: 0, bodypart: 1, id: 1000007} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 7, faction: 1, mission: 104, turn: 31212, side: 0, bodypart: 1, id: 1000012} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 104, turn: 31213, side: 0, bodypart: 1, id: 1000012} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 203, turn: 60906, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_HITMAN, rank: STR_LIVE_MEDIC, race: STR_BANDIT, weapon: STR_NARLOCK_LASGUN, weaponAmmo: STR_NARLOCK_LASGUN_CLIP, status: 7, faction: 1, mission: 298, turn: 89413, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_HITMAN, rank: STR_LIVE_MEDIC, race: STR_BANDIT, weapon: STR_NARLOCK_LASGUN, weaponAmmo: STR_NARLOCK_LASGUN_CLIP, status: 6, faction: 1, mission: 298, turn: 89416, side: 0, bodypart: 3, id: 1000004} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 377, turn: 113112, side: 0, bodypart: 5, id: 1000012} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SCATTER_LASER, weaponAmmo: STR_SCATTER_LASER, status: 6, faction: 1, mission: 475, turn: 142509, side: 0, bodypart: 1, id: 1000019} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SCATTER_LASER, weaponAmmo: STR_SCATTER_LASER, status: 6, faction: 1, mission: 475, turn: 142510, side: 0, bodypart: 1, id: 1000000} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SCATTER_LASER, weaponAmmo: STR_SCATTER_LASER, status: 6, faction: 1, mission: 475, turn: 142513, side: 1, bodypart: 3, id: 1000007} - {type: STR_GIANTSPIDER_QUEEN, rank: STR_LIVE_LEADER, race: STR_BEAST, weapon: STR_SCATTER_LASER, weaponAmmo: STR_SCATTER_LASER, status: 7, faction: 1, mission: 475, turn: 142528, side: 2, bodypart: 2, id: 1000028} - {type: STR_GIANTSPIDER_QUEEN, rank: STR_LIVE_LEADER, race: STR_BEAST, weapon: STR_SCATTER_LASER, weaponAmmo: STR_SCATTER_LASER, status: 6, faction: 1, mission: 475, turn: 142531, side: 2, bodypart: 2, id: 1000028} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SCATTER_LASER, weaponAmmo: STR_SCATTER_LASER, status: 6, faction: 1, mission: 475, turn: 142533, side: 1, bodypart: 3, id: 1000024} - {type: STR_CHURCH_MATRON, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: STR_RETICULAN_PLASMA_GUN, weaponAmmo: STR_RETICULAN_PLASMA_GUN_CLIP, status: 6, faction: 1, mission: 478, turn: 143406, side: 0, bodypart: 1, id: 1000038} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 7, faction: 1, mission: 578, turn: 173418, side: 0, bodypart: 1, id: 1000002} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_STUN_BATON, weaponAmmo: STR_STUN_BATON, status: 7, faction: 1, mission: 587, turn: 176112, side: 0, bodypart: 1, id: 1000013} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_STUN_BATON, weaponAmmo: STR_STUN_BATON, status: 7, faction: 1, mission: 587, turn: 176118, side: 3, bodypart: 1, id: 1000016} missionIdList: [32, 33, 34, 100, 104, 105, 106, 203, 253, 257, 275, 276, 278, 279, 280, 281, 298, 335, 377, 380, 475, 478, 505, 577, 578, 587] daysWoundedTotal: 140 totalShotByFriendlyCounter: 2 monthsService: 24 unconciousTotal: 2 shotAtCounterTotal: 44 hitCounterTotal: 21 shotsFiredCounterTotal: 59 shotsLandedCounterTotal: 43 shotAtCounter10in1Mission: 1 hitCounter5in1Mission: 2 timesWoundedTotal: 5 statGainTotal: 275 braveryGainTotal: 20 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_GLADIATOR_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_PEASANT id: 176 name: Clarisse Denver nationality: 0 initialStats: tu: 54 stamina: 62 health: 36 bravery: 50 reactions: 40 firing: 35 throwing: 32 strength: 17 psiStrength: 54 psiSkill: 0 melee: 35 mana: 69 currentStats: tu: 65 stamina: 100 health: 55 bravery: 70 reactions: 70 firing: 68 throwing: 59 strength: 43 psiStrength: 50 psiSkill: 0 melee: 60 mana: 85 rank: 1 gender: 1 look: 2 lookVariant: 40 missions: 4 kills: 2 stuns: 1 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 diary: commendations: - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 0} killList: - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 505, turn: 151506, side: 0, bodypart: 1, id: 1000000} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 505, turn: 151509, side: 0, bodypart: 1, id: 1000006} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 587, turn: 176112, side: 1, bodypart: 3, id: 1000022} missionIdList: [478, 505, 512, 587] daysWoundedTotal: 19 monthsService: 7 unconciousTotal: 1 shotAtCounterTotal: 4 hitCounterTotal: 1 shotsFiredCounterTotal: 24 shotsLandedCounterTotal: 4 timesWoundedTotal: 1 statGainTotal: 292 braveryGainTotal: 20 previousTransformations: STR_NIGHTSHADE_AUGMENTATION: 1 STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_NIGHTSHADE: 1 STR_REVOLUTIONARY: 1 STR_WASTELANDER_TRAIT: 1 - type: STR_SOLDIER_PEASANT id: 164 name: Beretta Din н nationality: 0 initialStats: tu: 55 stamina: 60 health: 38 bravery: 60 reactions: 43 firing: 32 throwing: 34 strength: 20 psiStrength: 28 psiSkill: 0 melee: 34 mana: 75 currentStats: tu: 80 stamina: 121 health: 55 bravery: 90 reactions: 75 firing: 71 throwing: 64 strength: 45 psiStrength: 39 psiSkill: 0 melee: 90 mana: 84 rank: 1 gender: 0 look: 3 lookVariant: 18 missions: 4 kills: 0 stuns: 0 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 0} missionIdList: [335, 380, 478, 505] daysWoundedTotal: 17 monthsService: 11 unconciousTotal: 1 shotAtCounterTotal: 5 hitCounterTotal: 1 shotsFiredCounterTotal: 12 shotsLandedCounterTotal: 2 timesWoundedTotal: 1 statGainTotal: 211 braveryGainTotal: 10 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_GLADIATOR_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY: 1 STR_WASTELANDER_TRAIT: 1 - type: STR_SOLDIER_PEASANT id: 7 name: Coco Forsythe nationality: 0 initialStats: tu: 55 stamina: 61 health: 40 bravery: 40 reactions: 45 firing: 30 throwing: 30 strength: 15 psiStrength: 45 psiSkill: 0 melee: 33 mana: 75 currentStats: tu: 80 stamina: 146 health: 55 bravery: 80 reactions: 80 firing: 75 throwing: 46 strength: 46 psiStrength: 44 psiSkill: 0 melee: 68 mana: 143 rank: 1 gender: 1 look: 2 lookVariant: 36 missions: 49 kills: 21 stuns: 6 armor: STR_TAC_VEST_PEASANT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_ASG12, slot: STR_RIGHT_HAND, ammoItem: STR_ASG12_DRUM, ammoItemSlots: [STR_ASG12_DRUM]} - {itemType: STR_ASG12_DRUM, slot: STR_QD_SLOT} - {itemType: STR_ASG12_DRUM_RUBBER, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_ACID_GRENADE, slot: STR_BELT} - {itemType: STR_APPLE, slot: STR_BELT, slotX: 1} - {itemType: STR_ASG12_DRUM, slot: STR_BELT, slotX: 2} - {itemType: STR_ASG12_DRUM_RUBBER, slot: STR_BELT, slotX: 3} - {itemType: STR_BANANAS, slot: STR_BELT, slotX: 2, slotY: 1} - {itemType: STR_BANDAGE, slot: STR_WEAR_JEWELRY} diary: commendations: - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_SNIPER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_UNDERSEA_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SHELLSHOCKED_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 0} killList: - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_CHAINSAW, weaponAmmo: STR_CHAINSAW, status: 6, faction: 1, mission: 1, turn: 315, side: 0, bodypart: 1, id: 1000004} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_VARMINT_RIFLE, weaponAmmo: STR_VARMINT_RIFLE_CLIP, status: 6, faction: 1, mission: 19, turn: 5709, side: 3, bodypart: 1, id: 1000001} - {type: STR_REBEL_FEMALE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 7, faction: 1, mission: 33, turn: 9903, side: 2, bodypart: 2, id: 1000008} - {type: STR_REBEL_FEMALE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 33, turn: 9904, side: 2, bodypart: 2, id: 1000008} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 80, turn: 24009, side: 0, bodypart: 1, id: 1000010} - {type: STR_BANDIT_RATMAN_LEADER, rank: STR_LIVE_LEADER, race: STR_RATMEN, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 80, turn: 24016, side: 1, bodypart: 0, id: 1000014} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_OLD_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 6, faction: 1, mission: 106, turn: 31815, side: 3, bodypart: 1, id: 1000005} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_OLD_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 6, faction: 1, mission: 106, turn: 31818, side: 0, bodypart: 1, id: 1000004} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OLD_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 6, faction: 1, mission: 111, turn: 33306, side: 3, bodypart: 1, id: 1000006} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_OLD_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 6, faction: 1, mission: 113, turn: 33903, side: 0, bodypart: 1, id: 1000004} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_OLD_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 6, faction: 1, mission: 113, turn: 33915, side: 0, bodypart: 5, id: 1000002} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_NARLOCK_LASGUN, weaponAmmo: STR_NARLOCK_LASGUN_CLIP, status: 6, faction: 1, mission: 203, turn: 60903, side: 2, bodypart: 2, id: 1000001} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MAGNUM, weaponAmmo: STR_MAGNUM_DRUM, status: 7, faction: 1, mission: 271, turn: 81307, side: 1, bodypart: 3, id: 1000003} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MAGNUM, weaponAmmo: STR_MAGNUM_DRUM, status: 6, faction: 1, mission: 271, turn: 81310, side: 1, bodypart: 3, id: 1000003} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 276, turn: 82812, side: 3, bodypart: 1, id: 1000003} - {type: STR_CHURCH_HANDMAID, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 278, turn: 83424, side: 0, bodypart: 1, id: 1000008} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 7, faction: 1, mission: 305, turn: 91510, side: 0, bodypart: 1, id: 1000013} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 305, turn: 91516, side: 0, bodypart: 1, id: 1000013} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 305, turn: 91519, side: 0, bodypart: 1, id: 1000028} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 305, turn: 91525, side: 0, bodypart: 1, id: 1000010} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 305, turn: 91528, side: 1, bodypart: 3, id: 1000015} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 306, turn: 91809, side: 0, bodypart: 1, id: 1000000} - {type: STR_HUMAN_LABOURER, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 307, turn: 92109, side: 3, bodypart: 1, id: 1000001} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 308, turn: 92406, side: 0, bodypart: 1, id: 1000015} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 377, turn: 113115, side: 1, bodypart: 3, id: 1000003} - {type: STR_CHURCH_ELITE, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 478, turn: 143409, side: 0, bodypart: 1, id: 1000027} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 505, turn: 151503, side: 2, bodypart: 2, id: 1000007} missionIdList: [1, 12, 13, 19, 33, 34, 72, 80, 81, 82, 83, 100, 105, 106, 107, 108, 109, 110, 111, 112, 113, 133, 203, 243, 253, 257, 263, 264, 269, 270, 271, 272, 273, 275, 276, 278, 279, 298, 303, 304, 305, 306, 307, 308, 335, 377, 380, 478, 505] daysWoundedTotal: 204 totalShotByFriendlyCounter: 3 totalShotFriendlyCounter: 6 monthsService: 27 unconciousTotal: 3 shotAtCounterTotal: 31 hitCounterTotal: 8 shotsFiredCounterTotal: 117 shotsLandedCounterTotal: 246 timesWoundedTotal: 10 woundsHealedTotal: 8 statGainTotal: 328 braveryGainTotal: 30 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_NIGHTSHADE_AUGMENTATION: 1 STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_GLADIATOR_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_NIGHTSHADE: 1 STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_PEASANT id: 9 name: Dhalia Wagner nationality: 0 initialStats: tu: 50 stamina: 68 health: 40 bravery: 50 reactions: 44 firing: 34 throwing: 34 strength: 20 psiStrength: 51 psiSkill: 0 melee: 34 mana: 74 currentStats: tu: 80 stamina: 128 health: 55 bravery: 100 reactions: 80 firing: 100 throwing: 58 strength: 45 psiStrength: 53 psiSkill: 0 melee: 77 mana: 112 rank: 2 gender: 0 look: 3 lookVariant: 63 missions: 25 kills: 30 stuns: 5 armor: STR_TAC_VEST_PEASANT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_APPLE, slot: STR_BELT} - {itemType: STR_ASG12, slot: STR_RIGHT_HAND, ammoItem: STR_ASG12_DRUM, ammoItemSlots: [STR_ASG12_DRUM]} - {itemType: STR_BANANAS, slot: STR_BELT, slotX: 3} - {itemType: STR_BANDAGE, slot: STR_WEAR_JEWELRY} - {itemType: STR_BEER, slot: STR_BACK_PACK, slotX: 1} - {itemType: STR_ASG12_DRUM, slot: STR_QD_SLOT} - {itemType: STR_ASG12_DRUM, slot: STR_BELT, slotX: 1} - {itemType: STR_ASG12_DRUM_RUBBER, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_ASG12_DRUM_RUBBER, slot: STR_BELT, slotX: 2} personalEquipmentLayout: - {itemType: STR_BANDAGE, slot: STR_QD_SLOT} - {itemType: STR_GRENADE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_PEACEMAKER, slot: STR_RIGHT_HAND, ammoItem: STR_PEACEMAKER_DRUM, ammoItemSlots: [STR_PEACEMAKER_DRUM]} - {itemType: STR_PEACEMAKER, slot: STR_LEFT_HAND, ammoItem: STR_PEACEMAKER_DRUM, ammoItemSlots: [STR_PEACEMAKER_DRUM]} personalEquipmentArmor: STR_SCAVENGER_OUTFIT_UC diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SHELLSHOCKED_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SNIPER_NAME, decorationLevel: 0} killList: - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 1, turn: 312, side: 2, bodypart: 2, id: 1000000} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_JAVELINS_PRIMITIVE, weaponAmmo: STR_JAVELINS_PRIMITIVE, status: 7, faction: 1, mission: 2, turn: 609, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_JAVELINS_PRIMITIVE, weaponAmmo: STR_JAVELINS_PRIMITIVE, status: 6, faction: 1, mission: 2, turn: 610, side: 0, bodypart: 1, id: 1000004} - {type: STR_OSIRON_LAD, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 7, faction: 1, mission: 4, turn: 1215, side: 1, bodypart: 3, id: 1000001} - {type: STR_OSIRON_LAD, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 4, turn: 1216, side: 1, bodypart: 3, id: 1000001} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 4, turn: 1227, side: 2, bodypart: 2, id: 1000008} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 7, turn: 2109, side: 2, bodypart: 2, id: 1000000} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 7, faction: 1, mission: 89, turn: 26703, side: 0, bodypart: 1, id: 1000006} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 89, turn: 26704, side: 0, bodypart: 1, id: 1000006} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 89, turn: 26706, side: 0, bodypart: 1, id: 1000008} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 89, turn: 26712, side: 0, bodypart: 1, id: 1000007} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 89, turn: 26715, side: 1, bodypart: 3, id: 1000012} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 89, turn: 26721, side: 0, bodypart: 1, id: 1000010} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_RUGER, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 90, turn: 27003, side: 0, bodypart: 1, id: 1000010} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_RUGER, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 90, turn: 27012, side: 3, bodypart: 1, id: 1000016} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 182, turn: 54612, side: 0, bodypart: 1, id: 1000027} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OLD_SNIPER_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 6, faction: 1, mission: 229, turn: 68709, side: 0, bodypart: 1, id: 1000013} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 239, turn: 71715, side: 0, bodypart: 1, id: 1000011} - {type: STR_HUMAN_LABOURER, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 241, turn: 72303, side: 1, bodypart: 3, id: 1000001} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 242, turn: 72606, side: 0, bodypart: 1, id: 1000009} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 242, turn: 72630, side: 0, bodypart: 1, id: 1000003} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 257, turn: 77109, side: 2, bodypart: 2, id: 1000042} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 257, turn: 77112, side: 3, bodypart: 1, id: 1000028} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 257, turn: 77112, side: 3, bodypart: 1, id: 1000027} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 377, turn: 113104, side: 3, bodypart: 5, id: 1000005} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 377, turn: 113104, side: 0, bodypart: 1, id: 1000008} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 475, turn: 142516, side: 0, bodypart: 1, id: 1000023} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 475, turn: 142516, side: 0, bodypart: 1, id: 1000018} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 475, turn: 142518, side: 1, bodypart: 3, id: 1000012} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 475, turn: 142521, side: 0, bodypart: 1, id: 1000011} - {type: STR_CHURCH_MATRON, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 478, turn: 143407, side: 2, bodypart: 2, id: 1000040} - {type: STR_CHURCH_ELITE, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 478, turn: 143412, side: 2, bodypart: 2, id: 1000029} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 505, turn: 151503, side: 0, bodypart: 1, id: 1000005} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 505, turn: 151509, side: 0, bodypart: 1, id: 1000004} - {name: Maria Yosemite, rank: STR_RANK_PEA_1, race: STR_FRIENDLY, weapon: STR_FIRE_EXT, weaponAmmo: STR_FIRE_EXT, status: 7, faction: 0, mission: 505, turn: 151512, side: 0, bodypart: 1, id: 39} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 505, turn: 151539, side: 3, bodypart: 1, id: 1000012} missionIdList: [1, 2, 3, 4, 7, 8, 18, 89, 90, 91, 100, 182, 229, 239, 240, 241, 242, 253, 257, 335, 377, 380, 475, 478, 505] daysWoundedTotal: 197 totalShotFriendlyCounter: 1 monthsService: 27 unconciousTotal: 2 shotAtCounterTotal: 27 hitCounterTotal: 8 shotsFiredCounterTotal: 99 shotsLandedCounterTotal: 214 timesWoundedTotal: 7 woundsHealedTotal: 6 statGainTotal: 334 braveryGainTotal: 50 previousTransformations: STR_CHAPLAIN_TRAINING: 1 STR_GLADIATOR_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_NIGHTSHADE_AUGMENTATION: 1 STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_CHAPLAIN: 1 STR_GLADIATOR_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_NIGHTSHADE: 1 STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_PEASANT id: 36 name: Priscilla Franck nationality: 0 initialStats: tu: 52 stamina: 65 health: 39 bravery: 60 reactions: 44 firing: 31 throwing: 30 strength: 17 psiStrength: 68 psiSkill: 0 melee: 35 mana: 70 currentStats: tu: 80 stamina: 141 health: 55 bravery: 80 reactions: 80 firing: 100 throwing: 75 strength: 45 psiStrength: 57 psiSkill: 0 melee: 87 mana: 133 rank: 1 gender: 1 look: 2 lookVariant: 19 missions: 32 kills: 25 stuns: 7 armor: STR_TAC_VEST_PEASANT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_UAC_RIFLE, slot: STR_RIGHT_HAND, ammoItem: STR_UAC_CLIP, ammoItemSlots: [STR_UAC_CLIP]} - {itemType: STR_UAC_CLIP, slot: STR_BELT} personalEquipmentLayout: - {itemType: STR_APPLE, slot: STR_BELT} - {itemType: STR_ASG12, slot: STR_RIGHT_HAND, ammoItem: STR_ASG12_DRUM, ammoItemSlots: [STR_ASG12_DRUM]} - {itemType: STR_BANANAS, slot: STR_BELT, slotX: 2} - {itemType: STR_BANDAGE, slot: STR_WEAR_JEWELRY} - {itemType: STR_ASG12_DRUM, slot: STR_QD_SLOT} - {itemType: STR_ASG12_DRUM_RUBBER, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_ASG12_DRUM_RUBBER, slot: STR_BELT, slotX: 1} personalEquipmentArmor: STR_SCAVENGER_OUTFIT_UC diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_ASG12, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} killList: - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 73, turn: 21903, side: 3, bodypart: 1, id: 1000021} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 73, turn: 21904, side: 3, bodypart: 1, id: 1000021} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 74, turn: 22206, side: 0, bodypart: 1, id: 1000007} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 74, turn: 22207, side: 0, bodypart: 1, id: 1000007} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 77, turn: 23110, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 77, turn: 23122, side: 0, bodypart: 1, id: 1000004} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 133, turn: 39909, side: 0, bodypart: 1, id: 1000011} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 7, faction: 1, mission: 136, turn: 40803, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 136, turn: 40804, side: 0, bodypart: 1, id: 1000004} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 137, turn: 41103, side: 0, bodypart: 1, id: 1000002} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 137, turn: 41113, side: 2, bodypart: 2, id: 1000004} - {type: STR_ZOMBIE_GRUBAS_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 7, faction: 1, mission: 137, turn: 41128, side: 0, bodypart: 1, id: 1000003} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 139, turn: 41710, side: 1, bodypart: 3, id: 1000002} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 139, turn: 41710, side: 0, bodypart: 1, id: 1000030} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 139, turn: 41713, side: 0, bodypart: 1, id: 1000011} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 139, turn: 41716, side: 0, bodypart: 1, id: 1000021} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 139, turn: 41722, side: 0, bodypart: 1, id: 1000010} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 139, turn: 41722, side: 0, bodypart: 1, id: 1000009} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 139, turn: 41728, side: 2, bodypart: 2, id: 1000007} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 139, turn: 41743, side: 0, bodypart: 1, id: 1000000} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 140, turn: 42003, side: 0, bodypart: 1, id: 1000009} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 140, turn: 42018, side: 0, bodypart: 4, id: 1000020} - {type: STR_MUTATED_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 141, turn: 42303, side: 0, bodypart: 1, id: 1000008} - {type: STR_MUTATED_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 141, turn: 42303, side: 2, bodypart: 2, id: 1000010} - {type: STR_MUTATED_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 141, turn: 42319, side: 1, bodypart: 3, id: 1000007} - {type: STR_SHAMBLER_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 142, turn: 42609, side: 2, bodypart: 2, id: 1000000} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 239, turn: 71709, side: 1, bodypart: 3, id: 1000002} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_UAC_RIFLE, weaponAmmo: STR_UAC_CLIP, status: 6, faction: 1, mission: 239, turn: 71712, side: 0, bodypart: 1, id: 1000009} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_UAC_RIFLE, weaponAmmo: STR_UAC_CLIP, status: 6, faction: 1, mission: 377, turn: 113109, side: 0, bodypart: 1, id: 1000011} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_UAC_RIFLE, weaponAmmo: STR_UAC_CLIP, status: 7, faction: 1, mission: 475, turn: 142516, side: 0, bodypart: 1, id: 1000009} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_UAC_RIFLE, weaponAmmo: STR_UAC_CLIP, status: 6, faction: 1, mission: 475, turn: 142519, side: 0, bodypart: 1, id: 1000009} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: STR_UAC_RIFLE, weaponAmmo: STR_UAC_CLIP, status: 6, faction: 1, mission: 505, turn: 151512, side: 3, bodypart: 1, id: 1000009} missionIdList: [32, 72, 73, 74, 75, 76, 77, 78, 100, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 203, 239, 240, 241, 253, 257, 278, 335, 377, 380, 475, 505, 511] daysWoundedTotal: 177 totalShotByFriendlyCounter: 1 monthsService: 23 unconciousTotal: 3 shotAtCounterTotal: 8 hitCounterTotal: 3 longDistanceHitCounterTotal: 1 lowAccuracyHitCounterTotal: 3 shotsFiredCounterTotal: 59 shotsLandedCounterTotal: 195 timesWoundedTotal: 6 statGainTotal: 380 braveryGainTotal: 20 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_NIGHTSHADE_AUGMENTATION: 1 STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_NIGHTSHADE: 1 STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_PEASANT id: 28 name: Roxanne Rico nationality: 0 initialStats: tu: 52 stamina: 69 health: 37 bravery: 60 reactions: 44 firing: 30 throwing: 32 strength: 17 psiStrength: 69 psiSkill: 0 melee: 35 mana: 75 currentStats: tu: 81 stamina: 140 health: 56 bravery: 70 reactions: 75 firing: 101 throwing: 72 strength: 45 psiStrength: 69 psiSkill: 0 melee: 66 mana: 123 rank: 1 gender: 1 look: 2 lookVariant: 40 missions: 24 kills: 10 stuns: 6 armor: STR_TAC_VEST_PEASANT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_RUGER, slot: STR_RIGHT_HAND, ammoItem: STR_RIFLE_M16_CLIP, ammoItemSlots: [STR_RIFLE_M16_CLIP]} diary: commendations: - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_UNDERSEA_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SNIPER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 0} killList: - {type: STR_RYBA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HARPOON, weaponAmmo: STR_HARPOON_STUN_CLIP, status: 7, faction: 1, mission: 72, turn: 21606, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 80, turn: 24006, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 80, turn: 24012, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_RUGER, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 105, turn: 31530, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_RUGER, weaponAmmo: STR_RIFLE_M16_CLIP, status: 7, faction: 1, mission: 106, turn: 31828, side: 3, bodypart: 1, id: 1000009} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_RUGER, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 106, turn: 31834, side: 3, bodypart: 1, id: 1000009} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RUGER, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 203, turn: 60903, side: 0, bodypart: 5, id: 1000002} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 278, turn: 83412, side: 3, bodypart: 1, id: 1000001} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 278, turn: 83415, side: 3, bodypart: 1, id: 1000006} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 278, turn: 83418, side: 3, bodypart: 1, id: 1000003} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 323, turn: 96912, side: 2, bodypart: 2, id: 1000001} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 377, turn: 113106, side: 1, bodypart: 3, id: 1000014} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 475, turn: 142515, side: 0, bodypart: 1, id: 1000006} - {type: STR_CHURCH_ELITE, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 478, turn: 143403, side: 0, bodypart: 1, id: 1000028} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 478, turn: 143406, side: 1, bodypart: 3, id: 1000001} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 505, turn: 151503, side: 1, bodypart: 3, id: 1000003} missionIdList: [24, 72, 80, 81, 82, 100, 105, 106, 107, 108, 109, 110, 203, 253, 257, 278, 323, 324, 335, 377, 380, 475, 478, 505] daysWoundedTotal: 185 totalShotFriendlyCounter: 16 monthsService: 23 unconciousTotal: 1 shotAtCounterTotal: 23 hitCounterTotal: 15 longDistanceHitCounterTotal: 4 shotsFiredCounterTotal: 77 shotsLandedCounterTotal: 121 hitCounter5in1Mission: 1 timesWoundedTotal: 7 woundsHealedTotal: 3 statGainTotal: 330 braveryGainTotal: 10 previousTransformations: STR_GUN_KATA_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_NIGHTSHADE_AUGMENTATION: 1 STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_NIGHTSHADE: 1 STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_PEASANT id: 30 name: Salma Stolz nationality: 0 initialStats: tu: 52 stamina: 69 health: 38 bravery: 50 reactions: 41 firing: 32 throwing: 31 strength: 20 psiStrength: 66 psiSkill: 0 melee: 36 mana: 71 currentStats: tu: 80 stamina: 142 health: 55 bravery: 80 reactions: 80 firing: 103 throwing: 76 strength: 45 psiStrength: 61 psiSkill: 0 melee: 85 mana: 118 rank: 1 gender: 1 look: 0 lookVariant: 46 missions: 35 kills: 23 stuns: 11 armor: STR_TAC_VEST_PEASANT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_APPLE, slot: STR_BELT} - {itemType: STR_BANANAS, slot: STR_BELT, slotX: 3} - {itemType: STR_BANDAGE, slot: STR_WEAR_JEWELRY} - {itemType: STR_BEER, slot: STR_BACK_PACK, slotX: 1} - {itemType: STR_COMBAT_DRUGS, slot: STR_BELT, slotX: 3, slotY: 1} - {itemType: STR_CRACK, slot: STR_RIGHT_LEG} - {itemType: STR_UAC_RIFLE, slot: STR_RIGHT_HAND, ammoItem: STR_UAC_CLIP, ammoItemSlots: [STR_UAC_CLIP]} diary: commendations: - {commendationName: STR_MEDAL_BETRAYER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SNIPER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_RIFLEKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CIV_KILLS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_REVIVE_NAME, decorationLevel: 0} killList: - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 26, turn: 7818, side: 0, bodypart: 1, id: 1000011} - {name: Lament Hegel, rank: STR_RANK_PEA_0, race: STR_FRIENDLY, weapon: STR_BLUNDERBUSS, weaponAmmo: STR_BLUNDERBUSS_AMMO, status: 6, faction: 0, mission: 26, turn: 7840, side: 0, bodypart: 1, id: 29} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_BLUNDERBUSS, weaponAmmo: STR_BLUNDERBUSS_AMMO, status: 6, faction: 1, mission: 26, turn: 7840, side: 2, bodypart: 2, id: 1000012} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 29, turn: 8703, side: 0, bodypart: 1, id: 1000007} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 29, turn: 8734, side: 0, bodypart: 1, id: 1000009} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 60, turn: 18018, side: 0, bodypart: 1, id: 1000002} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 60, turn: 18019, side: 0, bodypart: 1, id: 1000002} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 7, faction: 1, mission: 62, turn: 18615, side: 0, bodypart: 1, id: 1000011} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 62, turn: 18619, side: 0, bodypart: 1, id: 1000011} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 73, turn: 21906, side: 2, bodypart: 4, id: 1000025} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 84, turn: 25203, side: 0, bodypart: 1, id: 1000023} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 84, turn: 25204, side: 0, bodypart: 1, id: 1000023} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 84, turn: 25206, side: 0, bodypart: 1, id: 1000031} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 84, turn: 25209, side: 1, bodypart: 3, id: 1000015} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 84, turn: 25213, side: 1, bodypart: 3, id: 1000015} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 84, turn: 25215, side: 0, bodypart: 1, id: 1000026} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 84, turn: 25216, side: 0, bodypart: 1, id: 1000031} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 85, turn: 25536, side: 0, bodypart: 1, id: 1000010} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 86, turn: 25815, side: 2, bodypart: 2, id: 1000010} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 7, faction: 1, mission: 89, turn: 26712, side: 1, bodypart: 3, id: 1000005} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 89, turn: 26713, side: 1, bodypart: 3, id: 1000005} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 7, faction: 1, mission: 89, turn: 26721, side: 1, bodypart: 3, id: 1000009} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 89, turn: 26722, side: 1, bodypart: 3, id: 1000009} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_RUGER, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 115, turn: 34512, side: 0, bodypart: 1, id: 1000009} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_UAC_RIFLE, weaponAmmo: STR_UAC_CLIP, status: 6, faction: 1, mission: 295, turn: 88512, side: 2, bodypart: 2, id: 1000002} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 296, turn: 88809, side: 0, bodypart: 1, id: 1000002} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 296, turn: 88812, side: 0, bodypart: 1, id: 1000007} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_UAC_RIFLE, weaponAmmo: STR_UAC_CLIP, status: 6, faction: 1, mission: 297, turn: 89106, side: 0, bodypart: 1, id: 1000009} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_UAC_RIFLE, weaponAmmo: STR_UAC_CLIP, status: 6, faction: 1, mission: 297, turn: 89112, side: 2, bodypart: 2, id: 1000002} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_UAC_RIFLE, weaponAmmo: STR_UAC_CLIP, status: 6, faction: 1, mission: 377, turn: 113104, side: 1, bodypart: 3, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UAC_RIFLE, weaponAmmo: STR_UAC_CLIP, status: 6, faction: 1, mission: 380, turn: 114006, side: 2, bodypart: 2, id: 1000004} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_UAC_RIFLE, weaponAmmo: STR_UAC_CLIP, status: 7, faction: 1, mission: 478, turn: 143406, side: 1, bodypart: 3, id: 1000023} - {type: STR_VAULT_GIRL, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_UAC_RIFLE, weaponAmmo: STR_UAC_CLIP, status: 6, faction: 2, mission: 505, turn: 151506, side: 0, bodypart: 1, id: 1000018} - {type: STR_HUMAN_CLERK, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 512, turn: 153609, side: 1, bodypart: 3, id: 1000024} missionIdList: [25, 26, 27, 28, 29, 57, 58, 59, 60, 61, 62, 72, 73, 84, 85, 86, 87, 88, 89, 100, 114, 115, 203, 253, 257, 295, 296, 297, 335, 377, 380, 478, 505, 511, 512] daysWoundedTotal: 50 totalShotByFriendlyCounter: 2 totalShotFriendlyCounter: 4 monthsService: 23 shotAtCounterTotal: 34 hitCounterTotal: 3 longDistanceHitCounterTotal: 9 lowAccuracyHitCounterTotal: 2 shotsFiredCounterTotal: 131 shotsLandedCounterTotal: 117 timesWoundedTotal: 5 woundsHealedTotal: 4 statGainTotal: 370 revivedUnitTotal: 1 revivedSoldierTotal: 1 braveryGainTotal: 30 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_NIGHTSHADE_AUGMENTATION: 1 STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_NIGHTSHADE: 1 STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_PEASANT id: 104 name: Клон-штурмовик nationality: 0 initialStats: tu: 70 stamina: 100 health: 45 bravery: 90 reactions: 60 firing: 75 throwing: 60 strength: 40 psiStrength: 50 psiSkill: 0 melee: 70 mana: 30 currentStats: tu: 80 stamina: 122 health: 55 bravery: 100 reactions: 78 firing: 106 throwing: 77 strength: 45 psiStrength: 50 psiSkill: 0 melee: 90 mana: 73 rank: 1 gender: 0 look: 0 lookVariant: 49 missions: 14 kills: 17 stuns: 4 armor: STR_PEASANT_ARMOR_BIOAQUA_EVA_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_APPLE, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_ASG12, slot: STR_RIGHT_HAND, ammoItem: STR_ASG12_DRUM, ammoItemSlots: [STR_ASG12_DRUM]} - {itemType: STR_BANDAGE, slot: STR_WEAR_JEWELRY} - {itemType: STR_CIGS, slot: STR_BACK_PACK, slotX: 2, slotY: 2} - {itemType: STR_CRACK, slot: STR_BACK_PACK, slotX: 3, slotY: 2} - {itemType: STR_BANANAS, slot: STR_BACK_PACK, slotX: 3, slotY: 1} - {itemType: STR_ASG12_DRUM, slot: STR_QD_SLOT} - {itemType: STR_ASG12_DRUM, slot: STR_BACK_PACK, slotX: 3} - {itemType: STR_ASG12_DRUM_RUBBER, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_ASG12_DRUM_RUBBER, slot: STR_BACK_PACK, slotX: 2, slotY: 1} diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 1} killList: - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 203, turn: 60903, side: 1, bodypart: 3, id: 1000004} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 208, turn: 62403, side: 1, bodypart: 3, id: 1000012} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 208, turn: 62404, side: 1, bodypart: 3, id: 1000021} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 7, faction: 1, mission: 211, turn: 63303, side: 0, bodypart: 1, id: 1000000} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 211, turn: 63307, side: 0, bodypart: 1, id: 1000000} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 377, turn: 113103, side: 2, bodypart: 2, id: 1000017} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 377, turn: 113106, side: 1, bodypart: 3, id: 1000009} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 377, turn: 113109, side: 0, bodypart: 1, id: 1000002} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_LASER_SUPERCHARGER, weaponAmmo: STR_LASER_SUPERCHARGER, status: 7, faction: 1, mission: 478, turn: 143406, side: 1, bodypart: 3, id: 1000021} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_LASER_SUPERCHARGER, weaponAmmo: STR_LASER_SUPERCHARGER, status: 6, faction: 1, mission: 478, turn: 143406, side: 1, bodypart: 3, id: 1000025} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_LASER_SUPERCHARGER, weaponAmmo: STR_LASER_SUPERCHARGER, status: 6, faction: 1, mission: 478, turn: 143410, side: 1, bodypart: 3, id: 1000021} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_LASER_SUPERCHARGER, weaponAmmo: STR_LASER_SUPERCHARGER, status: 6, faction: 1, mission: 478, turn: 143415, side: 0, bodypart: 1, id: 1000024} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: STR_OLD_SNIPER_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 7, faction: 1, mission: 505, turn: 151504, side: 0, bodypart: 1, id: 1000001} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: STR_OLD_SNIPER_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 6, faction: 1, mission: 505, turn: 151509, side: 3, bodypart: 1, id: 1000010} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 6, faction: 1, mission: 505, turn: 151521, side: 0, bodypart: 1, id: 1000002} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 6, faction: 1, mission: 505, turn: 151521, side: 2, bodypart: 2, id: 1000011} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 512, turn: 153606, side: 1, bodypart: 3, id: 1000016} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 512, turn: 153609, side: 1, bodypart: 3, id: 1000001} - {type: STR_HUMAN_FATMAN, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 512, turn: 153612, side: 0, bodypart: 1, id: 1000008} - {type: STR_HUMAN_FATMAN, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 512, turn: 153612, side: 0, bodypart: 1, id: 1000007} - {type: STR_HUMAN_FATMAN, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 7, faction: 1, mission: 512, turn: 153616, side: 1, bodypart: 3, id: 1000004} missionIdList: [203, 208, 209, 210, 211, 212, 253, 257, 335, 377, 380, 478, 505, 512] monthsService: 18 shotAtCounterTotal: 9 hitCounterTotal: 2 longDistanceHitCounterTotal: 2 shotsFiredCounterTotal: 43 shotsLandedCounterTotal: 82 statGainTotal: 153 braveryGainTotal: 10 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_THEBAN_ASSAULT_CLONE: 1 transformationBonuses: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_THEBAN_ASSAULT_CLONE: 1 - type: STR_SOLDIER_PEASANT id: 103 name: Клон-штурмовик nationality: 0 initialStats: tu: 70 stamina: 100 health: 45 bravery: 90 reactions: 60 firing: 75 throwing: 60 strength: 40 psiStrength: 50 psiSkill: 0 melee: 70 mana: 30 currentStats: tu: 80 stamina: 145 health: 55 bravery: 100 reactions: 80 firing: 111 throwing: 77 strength: 45 psiStrength: 50 psiSkill: 0 melee: 97 mana: 130 rank: 1 gender: 0 look: 1 lookVariant: 42 missions: 29 kills: 30 stuns: 9 armor: STR_TAC_VEST_PEASANT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_NARLOCK_LASGUN, slot: STR_RIGHT_HAND, ammoItem: STR_NARLOCK_LASGUN_CLIP, ammoItemSlots: [STR_NARLOCK_LASGUN_CLIP]} - {itemType: STR_DRAGOON_RIFLE_CLIP, slot: STR_BELT} - {itemType: STR_NARLOCK_LASGUN_CLIP, slot: STR_BELT, slotX: 1} diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SNIPER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CIV_STUNS_NAME, decorationLevel: 0} killList: - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 6, faction: 1, mission: 143, turn: 42909, side: 1, bodypart: 3, id: 1000005} - {type: STR_BANDIT_PUNK, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 6, faction: 1, mission: 144, turn: 43209, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_PUNK, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 6, faction: 1, mission: 144, turn: 43209, side: 0, bodypart: 1, id: 1000001} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 149, turn: 44703, side: 0, bodypart: 1, id: 1000010} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 149, turn: 44712, side: 1, bodypart: 3, id: 1000005} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 149, turn: 44718, side: 0, bodypart: 1, id: 1000002} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 149, turn: 44718, side: 0, bodypart: 1, id: 1000021} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 149, turn: 44733, side: 3, bodypart: 1, id: 1000008} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 149, turn: 44736, side: 0, bodypart: 1, id: 1000015} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 149, turn: 44745, side: 0, bodypart: 1, id: 1000004} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 149, turn: 44760, side: 3, bodypart: 0, id: 1000018} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 149, turn: 44766, side: 1, bodypart: 3, id: 1000013} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 149, turn: 44769, side: 2, bodypart: 2, id: 1000016} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 150, turn: 45006, side: 2, bodypart: 2, id: 1000007} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 150, turn: 45010, side: 0, bodypart: 1, id: 1000007} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 150, turn: 45034, side: 0, bodypart: 1, id: 1000006} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 150, turn: 45036, side: 0, bodypart: 1, id: 1000004} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 150, turn: 45037, side: 0, bodypart: 1, id: 1000006} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_ELECTRIC_LASSO, weaponAmmo: STR_ELECTRIC_LASSO, status: 7, faction: 1, mission: 151, turn: 45333, side: 3, bodypart: 1, id: 1000006} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 152, turn: 45618, side: 0, bodypart: 1, id: 1000000} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_SNIPER_RIFLE_LT, weaponAmmo: STR_SNIPER_RIFLE_LT_CLIP, status: 6, faction: 1, mission: 153, turn: 45924, side: 0, bodypart: 1, id: 1000014} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SNIPER_RIFLE_LT, weaponAmmo: STR_SNIPER_RIFLE_LT_CLIP, status: 6, faction: 1, mission: 153, turn: 45933, side: 1, bodypart: 3, id: 1000001} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 155, turn: 46506, side: 3, bodypart: 1, id: 1000017} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 155, turn: 46507, side: 3, bodypart: 1, id: 1000017} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 155, turn: 46512, side: 0, bodypart: 1, id: 1000022} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 216, turn: 64803, side: 0, bodypart: 1, id: 1000017} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 216, turn: 64803, side: 0, bodypart: 1, id: 1000010} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 216, turn: 64806, side: 1, bodypart: 3, id: 1000007} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 216, turn: 64806, side: 3, bodypart: 1, id: 1000009} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_NARLOCK_LASGUN, weaponAmmo: STR_NARLOCK_LASGUN_CLIP, status: 6, faction: 1, mission: 221, turn: 66309, side: 2, bodypart: 2, id: 1000005} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_NARLOCK_LASGUN, weaponAmmo: STR_NARLOCK_LASGUN_CLIP, status: 6, faction: 1, mission: 222, turn: 66603, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_NARLOCK_LASGUN, weaponAmmo: STR_NARLOCK_LASGUN_CLIP, status: 6, faction: 1, mission: 222, turn: 66609, side: 2, bodypart: 0, id: 1000010} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_NARLOCK_LASGUN, weaponAmmo: STR_NARLOCK_LASGUN_CLIP, status: 6, faction: 1, mission: 222, turn: 66612, side: 2, bodypart: 2, id: 1000022} - {type: STR_HUMAN_FEMALE_4, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 223, turn: 66906, side: 3, bodypart: 1, id: 1000004} - {type: STR_HUMAN_FATMAN, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 223, turn: 66909, side: 3, bodypart: 1, id: 1000005} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_NARLOCK_LASGUN, weaponAmmo: STR_NARLOCK_LASGUN_CLIP, status: 6, faction: 1, mission: 227, turn: 68106, side: 1, bodypart: 3, id: 1000005} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_NARLOCK_LASGUN, weaponAmmo: STR_NARLOCK_LASGUN_CLIP, status: 6, faction: 1, mission: 335, turn: 100506, side: 0, bodypart: 1, id: 1000005} - {name: Beretta Din н, rank: STR_RANK_PEA_1, race: STR_FRIENDLY, weapon: STR_FIRE_EXT, weaponAmmo: STR_FIRE_EXT, status: 7, faction: 0, mission: 505, turn: 151515, side: 0, bodypart: 1, id: 164} - {name: Nikita Luthor, rank: STR_RANK_PEA_1, race: STR_FRIENDLY, weapon: STR_FIRE_EXT, weaponAmmo: STR_FIRE_EXT, status: 7, faction: 0, mission: 505, turn: 151521, side: 0, bodypart: 1, id: 114} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 512, turn: 153609, side: 3, bodypart: 1, id: 1000019} - {type: STR_HUMAN_FATMAN, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_NARLOCK_LASGUN, weaponAmmo: STR_NARLOCK_LASGUN_CLIP, status: 7, faction: 1, mission: 512, turn: 153616, side: 3, bodypart: 1, id: 1000011} missionIdList: [143, 144, 145, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 216, 220, 221, 222, 223, 224, 226, 227, 228, 253, 257, 335, 380, 478, 505, 512] monthsService: 18 shotAtCounterTotal: 8 hitCounterTotal: 4 longDistanceHitCounterTotal: 4 shotsFiredCounterTotal: 76 shotsLandedCounterTotal: 134 allAliensKilledTotal: 1 woundsHealedTotal: 2 statGainTotal: 250 braveryGainTotal: 10 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_THEBAN_ASSAULT_CLONE: 1 transformationBonuses: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_THEBAN_ASSAULT_CLONE: 1 - type: STR_SOLDIER_PEASANT id: 114 name: Nikita Luthor nationality: 0 initialStats: tu: 52 stamina: 64 health: 37 bravery: 60 reactions: 44 firing: 34 throwing: 34 strength: 15 psiStrength: 27 psiSkill: 0 melee: 30 mana: 70 currentStats: tu: 81 stamina: 132 health: 56 bravery: 100 reactions: 80 firing: 112 throwing: 86 strength: 45 psiStrength: 60 psiSkill: 0 melee: 95 mana: 143 rank: 1 gender: 1 look: 0 lookVariant: 4 missions: 16 kills: 14 stuns: 5 armor: STR_TAC_VEST_PEASANT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_APPLE, slot: STR_BELT, slotX: 2} - {itemType: STR_ASG12, slot: STR_RIGHT_HAND, ammoItem: STR_ASG12_DRUM, ammoItemSlots: [STR_ASG12_DRUM]} - {itemType: STR_BANDAGE, slot: STR_WEAR_JEWELRY} - {itemType: STR_CIGS, slot: STR_RIGHT_SHOULDER, slotX: 1} - {itemType: STR_COMBAT_DRUGS, slot: STR_LEFT_SHOULDER, slotX: 1} - {itemType: STR_BANANAS, slot: STR_BELT, slotX: 3, slotY: 1} - {itemType: STR_ASG12_DRUM, slot: STR_QD_SLOT} - {itemType: STR_ASG12_DRUM, slot: STR_BELT, slotX: 3} - {itemType: STR_ASG12_DRUM_RUBBER, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_ASG12_DRUM_RUBBER, slot: STR_BELT, slotX: 2, slotY: 1} diary: commendations: - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} killList: - {type: STR_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 7, faction: 1, mission: 198, turn: 59415, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 199, turn: 59706, side: 3, bodypart: 5, id: 1000005} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 200, turn: 60006, side: 0, bodypart: 1, id: 1000000} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 201, turn: 60303, side: 1, bodypart: 3, id: 1000003} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 201, turn: 60306, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_TOMB_RUNNER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 202, turn: 60603, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_TOMB_RUNNER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 202, turn: 60615, side: 1, bodypart: 3, id: 1000006} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 216, turn: 64804, side: 1, bodypart: 3, id: 1000000} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 216, turn: 64804, side: 1, bodypart: 3, id: 1000002} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 216, turn: 64804, side: 0, bodypart: 1, id: 1000004} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 216, turn: 64806, side: 3, bodypart: 1, id: 1000018} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 216, turn: 64809, side: 2, bodypart: 2, id: 1000012} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 216, turn: 64809, side: 2, bodypart: 2, id: 1000015} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 216, turn: 64813, side: 0, bodypart: 1, id: 1000003} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 216, turn: 64815, side: 2, bodypart: 2, id: 1000001} - {type: STR_CELATID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 478, turn: 143403, side: 2, bodypart: 2, id: 1000031} - {type: STR_CHURCH_ELITE, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 7, faction: 1, mission: 478, turn: 143409, side: 0, bodypart: 1, id: 1000030} - {type: STR_CHURCH_ELITE, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 478, turn: 143413, side: 0, bodypart: 1, id: 1000030} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: STR_RETICULAN_PLASMA_GUN, weaponAmmo: STR_RETICULAN_PLASMA_GUN_CLIP, status: 6, faction: 1, mission: 505, turn: 151512, side: 0, bodypart: 1, id: 1000008} missionIdList: [198, 199, 200, 201, 202, 203, 215, 216, 231, 242, 253, 257, 335, 380, 478, 505] daysWoundedTotal: 68 totalShotFriendlyCounter: 6 monthsService: 16 unconciousTotal: 1 shotAtCounterTotal: 5 hitCounterTotal: 1 shotsFiredCounterTotal: 46 shotsLandedCounterTotal: 114 timesWoundedTotal: 1 statGainTotal: 469 braveryGainTotal: 40 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_NIGHTSHADE_AUGMENTATION: 1 STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_NIGHTSHADE: 1 STR_REVOLUTIONARY: 1 STR_SUPERSOLDIER_TRAIT: 1 STR_WILD_TRAIT: 1 - type: STR_SOLDIER_HYBRID id: 224 name: Ti Turing nationality: 0 initialStats: tu: 59 stamina: 61 health: 30 bravery: 60 reactions: 59 firing: 41 throwing: 37 strength: 20 psiStrength: 60 psiSkill: 25 melee: 41 mana: 41 currentStats: tu: 72 stamina: 75 health: 40 bravery: 60 reactions: 65 firing: 53 throwing: 43 strength: 30 psiStrength: 60 psiSkill: 41 melee: 41 mana: 61 rank: 1 gender: 1 look: 3 lookVariant: 7 missions: 6 kills: 0 stuns: 0 armor: STR_HYBRID_ADVISOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_ACID_GRENADE, slot: STR_QD_SLOT} - {itemType: STR_APPLE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_BANANAS, slot: STR_BELT} - {itemType: STR_BIG_RIFLE, slot: STR_RIGHT_HAND, ammoItem: STR_HMG_CLIP_PS_SMALL, ammoItemSlots: [STR_HMG_CLIP_PS_SMALL]} diary: commendations: - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 0} killList: - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 627, turn: 188106, side: 0, bodypart: 0, id: 1000006} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 627, turn: 188109, side: 0, bodypart: 0, id: 1000013} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 627, turn: 188115, side: 0, bodypart: 0, id: 1000007} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 642, turn: 192606, side: 0, bodypart: 0, id: 1000003} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 649, turn: 194706, side: 0, bodypart: 0, id: 1000000} - {type: STR_DOOM_DEMON_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEMON, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 649, turn: 194712, side: 0, bodypart: 0, id: 1000024} missionIdList: [627, 642, 645, 646, 648, 649] monthsService: 2 statGainTotal: 83 previousTransformations: STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 - type: STR_SOLDIER_HYBRID id: 222 name: Au Pascal nationality: 0 initialStats: tu: 56 stamina: 47 health: 23 bravery: 40 reactions: 80 firing: 52 throwing: 40 strength: 29 psiStrength: 67 psiSkill: 25 melee: 45 mana: 46 currentStats: tu: 65 stamina: 66 health: 32 bravery: 40 reactions: 86 firing: 66 throwing: 46 strength: 35 psiStrength: 67 psiSkill: 39 melee: 45 mana: 63 rank: 1 gender: 1 look: 1 lookVariant: 61 missions: 7 kills: 7 stuns: 5 armor: STR_HYBRID_ADVISOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BANANAS, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_BANDAGE, slot: STR_BACK_PACK, slotX: 3} - {itemType: STR_CHOCOLATE, slot: STR_BACK_PACK, slotX: 3, slotY: 1} - {itemType: STR_CIGS, slot: STR_BACK_PACK, slotX: 3, slotY: 2} diary: commendations: - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_TANK_KILLER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 0} killList: - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 635, turn: 190503, side: 0, bodypart: 1, id: 1000009} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 635, turn: 190509, side: 0, bodypart: 1, id: 1000012} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 635, turn: 190512, side: 0, bodypart: 1, id: 1000004} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 635, turn: 190512, side: 1, bodypart: 3, id: 1000015} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 635, turn: 190512, side: 3, bodypart: 1, id: 1000002} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 635, turn: 190519, side: 0, bodypart: 1, id: 1000015} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 635, turn: 190522, side: 0, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 635, turn: 190525, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 635, turn: 190537, side: 2, bodypart: 2, id: 1000011} - {type: STR_NTURRET_14MM, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 635, turn: 190542, side: 4, bodypart: 1, id: 1000017} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 635, turn: 190543, side: 0, bodypart: 1, id: 1000011} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 642, turn: 192603, side: 0, bodypart: 0, id: 1000000} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 642, turn: 192603, side: 0, bodypart: 0, id: 1000000} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_PIR_SMALL_LAUNCHER, weaponAmmo: STR_PIR_STUN_BOMB, status: 7, faction: 1, mission: 642, turn: 192603, side: 4, bodypart: 1, id: 1000007} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 642, turn: 192606, side: 0, bodypart: 0, id: 1000004} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 649, turn: 194706, side: 0, bodypart: 0, id: 1000000} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 649, turn: 194709, side: 0, bodypart: 0, id: 1000018} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 649, turn: 194712, side: 0, bodypart: 0, id: 1000021} missionIdList: [634, 635, 642, 645, 646, 648, 649] daysWoundedTotal: 2 monthsService: 2 shotAtCounterTotal: 95 hitCounterTotal: 67 shotsFiredCounterTotal: 95 shotsLandedCounterTotal: 27 shotAtCounter10in1Mission: 9 hitCounter5in1Mission: 13 timesWoundedTotal: 1 statGainTotal: 76 slaveKillsTotal: 1 previousTransformations: STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 - type: STR_SOLDIER_HYBRID id: 137 name: Dr. Newton 60-20 nationality: 0 initialStats: tu: 52 stamina: 62 health: 27 bravery: 10 reactions: 76 firing: 43 throwing: 37 strength: 27 psiStrength: 60 psiSkill: 25 melee: 30 mana: 58 currentStats: tu: 81 stamina: 100 health: 40 bravery: 30 reactions: 91 firing: 104 throwing: 71 strength: 41 psiStrength: 60 psiSkill: 75 melee: 64 mana: 91 rank: 1 gender: 1 look: 1 lookVariant: 32 missions: 88 kills: 25 stuns: 18 armor: STR_HYBRID_SPACE_SUIT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_SNIPER_RIFLE_ADV, slot: STR_RIGHT_HAND, ammoItem: STR_SNIPER_RIFLE_ADV_CLIP, ammoItemSlots: [STR_SNIPER_RIFLE_ADV_CLIP]} diary: commendations: - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_ASSAULTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_ACAR_WEAPON_2MG, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_HYBRID_PSI_WEAPON, decorationLevel: 2} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_RACE_KILLS_NAME, noun: STR_MEGAPOL, decorationLevel: 1} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_EUROPE, decorationLevel: 0} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} killList: - {type: STR_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_PISTOL_SNUB, weaponAmmo: STR_LASER_PISTOL_SNUB_CLIP, status: 6, faction: 1, mission: 198, turn: 59403, side: 0, bodypart: 1, id: 1000011} - {type: STR_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_PISTOL_SNUB, weaponAmmo: STR_LASER_PISTOL_SNUB_CLIP, status: 6, faction: 1, mission: 198, turn: 59406, side: 0, bodypart: 1, id: 1000000} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_PISTOL_SNUB, weaponAmmo: STR_LASER_PISTOL_SNUB_CLIP, status: 6, faction: 1, mission: 208, turn: 62403, side: 0, bodypart: 1, id: 1000007} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_PISTOL_SNUB, weaponAmmo: STR_LASER_PISTOL_SNUB_CLIP, status: 6, faction: 1, mission: 208, turn: 62406, side: 0, bodypart: 1, id: 1000006} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_PISTOL_SNUB, weaponAmmo: STR_LASER_PISTOL_SNUB_CLIP, status: 6, faction: 1, mission: 208, turn: 62409, side: 1, bodypart: 3, id: 1000005} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 227, turn: 68106, side: 0, bodypart: 0, id: 1000003} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 227, turn: 68109, side: 0, bodypart: 0, id: 1000002} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 227, turn: 68109, side: 0, bodypart: 0, id: 1000001} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 228, turn: 68406, side: 0, bodypart: 0, id: 1000003} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 228, turn: 68406, side: 0, bodypart: 0, id: 1000003} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 237, turn: 71109, side: 0, bodypart: 0, id: 1000000} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 237, turn: 71109, side: 0, bodypart: 0, id: 1000001} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 265, turn: 79503, side: 0, bodypart: 1, id: 1000002} - {type: STR_RAIDER_HUMONGOUS, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 265, turn: 79504, side: 0, bodypart: 1, id: 1000019} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 265, turn: 79506, side: 0, bodypart: 1, id: 1000006} - {type: STR_REAPER_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 265, turn: 79506, side: 0, bodypart: 1, id: 1000021} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 265, turn: 79507, side: 0, bodypart: 1, id: 1000006} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 265, turn: 79509, side: 0, bodypart: 1, id: 1000007} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 265, turn: 79512, side: 1, bodypart: 3, id: 1000012} - {type: STR_RAIDER_HUMONGOUS, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 265, turn: 79513, side: 0, bodypart: 1, id: 1000019} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 265, turn: 79515, side: 1, bodypart: 3, id: 1000001} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 265, turn: 79515, side: 0, bodypart: 1, id: 1000026} - {type: STR_REAPER_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 265, turn: 79518, side: 3, bodypart: 1, id: 1000022} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 265, turn: 79518, side: 2, bodypart: 2, id: 1000025} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 291, turn: 87312, side: 2, bodypart: 2, id: 1000003} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 291, turn: 87318, side: 1, bodypart: 3, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 292, turn: 87612, side: 2, bodypart: 2, id: 1000000} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 292, turn: 87615, side: 0, bodypart: 1, id: 1000012} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 292, turn: 87619, side: 0, bodypart: 1, id: 1000012} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 292, turn: 87621, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 292, turn: 87621, side: 1, bodypart: 3, id: 1000011} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 292, turn: 87627, side: 3, bodypart: 1, id: 1000010} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 292, turn: 87628, side: 3, bodypart: 1, id: 1000010} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 308, turn: 92404, side: 1, bodypart: 3, id: 1000007} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 308, turn: 92404, side: 1, bodypart: 3, id: 1000006} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 322, turn: 96603, side: 0, bodypart: 0, id: 1000017} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 322, turn: 96612, side: 0, bodypart: 0, id: 1000004} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 322, turn: 96612, side: 0, bodypart: 0, id: 1000004} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 322, turn: 96618, side: 0, bodypart: 0, id: 1000005} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 322, turn: 96618, side: 0, bodypart: 0, id: 1000005} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_PIR_SMALL_LAUNCHER, weaponAmmo: STR_PIR_STUN_BOMB, status: 7, faction: 1, mission: 322, turn: 96618, side: 4, bodypart: 1, id: 1000003} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_PIR_SMALL_LAUNCHER, weaponAmmo: STR_PIR_STUN_BOMB, status: 7, faction: 1, mission: 322, turn: 96618, side: 4, bodypart: 1, id: 1000005} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 322, turn: 96624, side: 0, bodypart: 0, id: 1000000} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 322, turn: 96624, side: 0, bodypart: 0, id: 1000000} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 322, turn: 96627, side: 0, bodypart: 0, id: 1000018} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 332, turn: 99603, side: 0, bodypart: 0, id: 1000000} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 332, turn: 99603, side: 0, bodypart: 0, id: 1000000} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_PIR_PLASMA_SUB, weaponAmmo: STR_PIR_PLASMA_SUB_CLIP, status: 7, faction: 1, mission: 332, turn: 99604, side: 0, bodypart: 1, id: 1000001} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_PIR_PLASMA_SUB, weaponAmmo: STR_PIR_PLASMA_SUB_CLIP, status: 6, faction: 1, mission: 332, turn: 99607, side: 0, bodypart: 1, id: 1000001} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 342, turn: 102603, side: 0, bodypart: 0, id: 1000001} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 342, turn: 102603, side: 0, bodypart: 0, id: 1000001} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 342, turn: 102606, side: 0, bodypart: 0, id: 1000003} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 342, turn: 102609, side: 0, bodypart: 0, id: 1000005} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 351, turn: 105303, side: 0, bodypart: 0, id: 1000006} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 351, turn: 105303, side: 0, bodypart: 0, id: 1000006} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 351, turn: 105309, side: 0, bodypart: 0, id: 1000008} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 351, turn: 105309, side: 0, bodypart: 0, id: 1000008} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 351, turn: 105318, side: 0, bodypart: 0, id: 1000007} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 387, turn: 116106, side: 0, bodypart: 0, id: 1000005} - {type: STR_HUMAN_FATMAN, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 387, turn: 116106, side: 0, bodypart: 0, id: 1000012} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 388, turn: 116406, side: 0, bodypart: 0, id: 1000019} - {type: STR_ACADEMY_STUDENT, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 391, turn: 117306, side: 0, bodypart: 0, id: 1000005} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 391, turn: 117309, side: 0, bodypart: 0, id: 1000003} - {type: STR_ACADEMY_STUDENT, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 391, turn: 117309, side: 0, bodypart: 0, id: 1000004} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 396, turn: 118806, side: 0, bodypart: 0, id: 1000003} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 397, turn: 119103, side: 0, bodypart: 0, id: 1000008} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 7, faction: 1, mission: 403, turn: 120903, side: 0, bodypart: 1, id: 1000005} - {type: STR_DOOM_HELL_BARON_TERRORIST, rank: STR_LIVE_COMMANDER, race: STR_DEMON, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 407, turn: 122103, side: 0, bodypart: 0, id: 1000024} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 413, turn: 123903, side: 0, bodypart: 0, id: 1000003} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 413, turn: 123903, side: 0, bodypart: 0, id: 1000002} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 413, turn: 123906, side: 0, bodypart: 0, id: 1000003} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 413, turn: 123906, side: 0, bodypart: 0, id: 1000004} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 413, turn: 123909, side: 0, bodypart: 0, id: 1000001} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 432, turn: 129609, side: 0, bodypart: 1, id: 1000011} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 456, turn: 136803, side: 0, bodypart: 0, id: 1000002} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 456, turn: 136803, side: 0, bodypart: 0, id: 1000002} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 467, turn: 140106, side: 0, bodypart: 1, id: 1000003} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 489, turn: 146704, side: 2, bodypart: 2, id: 1000006} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 490, turn: 147003, side: 0, bodypart: 1, id: 1000000} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 511, turn: 153325, side: 0, bodypart: 1, id: 1000007} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 517, turn: 155103, side: 1, bodypart: 3, id: 1000002} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 518, turn: 155403, side: 0, bodypart: 0, id: 1000022} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_UAC_ROCKET_LAUNCHER, weaponAmmo: STR_UAC_ROCKET_LAUNCHER_ROCKETS, status: 7, faction: 1, mission: 518, turn: 155404, side: 2, bodypart: 2, id: 1000019} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 518, turn: 155406, side: 0, bodypart: 0, id: 1000012} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 529, turn: 158709, side: 0, bodypart: 0, id: 1000001} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 570, turn: 171006, side: 0, bodypart: 0, id: 1000003} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 642, turn: 192603, side: 2, bodypart: 2, id: 1000008} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 642, turn: 192606, side: 0, bodypart: 0, id: 1000004} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_PIR_SMALL_LAUNCHER, weaponAmmo: STR_PIR_STUN_BOMB, status: 7, faction: 1, mission: 642, turn: 192606, side: 4, bodypart: 1, id: 1000004} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_PIR_SMALL_LAUNCHER, weaponAmmo: STR_PIR_STUN_BOMB, status: 7, faction: 1, mission: 642, turn: 192606, side: 4, bodypart: 1, id: 1000007} missionIdList: [189, 190, 191, 192, 193, 195, 198, 202, 208, 209, 210, 211, 212, 215, 216, 223, 224, 226, 227, 228, 235, 236, 237, 238, 246, 248, 253, 257, 264, 265, 291, 292, 308, 322, 332, 335, 342, 351, 360, 373, 380, 384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 403, 405, 406, 407, 408, 413, 414, 432, 433, 434, 435, 456, 457, 467, 468, 469, 476, 477, 488, 489, 490, 506, 511, 516, 517, 518, 529, 570, 642] daysWoundedTotal: 94 monthsService: 16 unconciousTotal: 1 shotAtCounterTotal: 34 hitCounterTotal: 20 longDistanceHitCounterTotal: 5 lowAccuracyHitCounterTotal: 3 shotsFiredCounterTotal: 420 shotsLandedCounterTotal: 114 shotAtCounter10in1Mission: 1 hitCounter5in1Mission: 3 timesWoundedTotal: 4 woundsHealedTotal: 5 statGainTotal: 299 braveryGainTotal: 20 slaveKillsTotal: 4 previousTransformations: STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 - type: STR_SOLDIER_HYBRID id: 132 name: Ran Simmons 64 nationality: 0 initialStats: tu: 55 stamina: 52 health: 26 bravery: 60 reactions: 75 firing: 52 throwing: 40 strength: 20 psiStrength: 64 psiSkill: 25 melee: 23 mana: 47 currentStats: tu: 80 stamina: 100 health: 40 bravery: 70 reactions: 97 firing: 103 throwing: 71 strength: 40 psiStrength: 64 psiSkill: 75 melee: 65 mana: 90 rank: 1 gender: 1 look: 2 lookVariant: 53 missions: 88 kills: 31 stuns: 16 armor: STR_HYBRID_TAC_VEST_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_SNIPER_RIFLE_ADV, slot: STR_RIGHT_HAND, ammoItem: STR_SNIPER_RIFLE_ADV_CLIP, ammoItemSlots: [STR_SNIPER_RIFLE_ADV_CLIP]} diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SHELLSHOCKED_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_ACAR_WEAPON_2MG, decorationLevel: 0} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_ASSAULTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_HYBRID_PSI_WEAPON, decorationLevel: 3} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_RACE_KILLS_NAME, noun: STR_MEGAPOL, decorationLevel: 2} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_EUROPE, decorationLevel: 0} - {commendationName: STR_MEDAL_SLAVEKILLS_NAME, decorationLevel: 0} killList: - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 193, turn: 57906, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_LASER_PISTOL_SNUB, weaponAmmo: STR_LASER_PISTOL_SNUB_CLIP, status: 6, faction: 1, mission: 199, turn: 59706, side: 3, bodypart: 1, id: 1000004} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_PISTOL_SNUB, weaponAmmo: STR_LASER_PISTOL_SNUB_CLIP, status: 7, faction: 1, mission: 199, turn: 59709, side: 0, bodypart: 1, id: 1000001} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_PISTOL_SNUB, weaponAmmo: STR_LASER_PISTOL_SNUB_CLIP, status: 6, faction: 1, mission: 199, turn: 59710, side: 0, bodypart: 1, id: 1000001} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 208, turn: 62406, side: 1, bodypart: 3, id: 1000002} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 7, faction: 1, mission: 211, turn: 63303, side: 0, bodypart: 1, id: 1000003} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 211, turn: 63304, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 212, turn: 63603, side: 0, bodypart: 1, id: 1000000} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 216, turn: 64806, side: 2, bodypart: 2, id: 1000005} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 224, turn: 67203, side: 0, bodypart: 0, id: 1000001} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 224, turn: 67203, side: 0, bodypart: 0, id: 1000002} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 227, turn: 68106, side: 0, bodypart: 0, id: 1000002} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 227, turn: 68109, side: 0, bodypart: 0, id: 1000002} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 237, turn: 71106, side: 0, bodypart: 0, id: 1000000} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 248, turn: 74406, side: 0, bodypart: 0, id: 1000002} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 248, turn: 74406, side: 0, bodypart: 0, id: 1000001} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 263, turn: 78912, side: 1, bodypart: 3, id: 1000000} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 263, turn: 78913, side: 0, bodypart: 1, id: 1000002} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 263, turn: 78916, side: 1, bodypart: 3, id: 1000000} - {type: STR_HUMAN_FEMALE_4, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 264, turn: 79210, side: 1, bodypart: 3, id: 1000000} - {type: STR_RAIDER_BOSS, rank: STR_LIVE_LEADER, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 265, turn: 79503, side: 1, bodypart: 3, id: 1000020} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 265, turn: 79504, side: 2, bodypart: 2, id: 1000024} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 265, turn: 79506, side: 3, bodypart: 1, id: 1000023} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 265, turn: 79509, side: 3, bodypart: 4, id: 1000005} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 265, turn: 79509, side: 0, bodypart: 1, id: 1000000} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 265, turn: 79512, side: 0, bodypart: 1, id: 1000014} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 265, turn: 79512, side: 2, bodypart: 2, id: 1000011} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 265, turn: 79513, side: 3, bodypart: 4, id: 1000005} - {type: STR_RAIDER_BOSS, rank: STR_LIVE_LEADER, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 265, turn: 79513, side: 1, bodypart: 3, id: 1000020} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 265, turn: 79515, side: 0, bodypart: 1, id: 1000009} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 265, turn: 79515, side: 0, bodypart: 1, id: 1000010} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 265, turn: 79516, side: 0, bodypart: 1, id: 1000010} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 265, turn: 79516, side: 2, bodypart: 2, id: 1000011} - {type: STR_RAIDER_HUMONGOUS, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 265, turn: 79518, side: 2, bodypart: 2, id: 1000017} - {type: STR_RAIDER_HUMONGOUS, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 265, turn: 79519, side: 2, bodypart: 2, id: 1000017} - {type: STR_RAIDER_HUMONGOUS, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 265, turn: 79521, side: 2, bodypart: 2, id: 1000016} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 268, turn: 80403, side: 1, bodypart: 3, id: 1000007} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 268, turn: 80406, side: 2, bodypart: 2, id: 1000009} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 268, turn: 80407, side: 0, bodypart: 1, id: 1000010} - {type: STR_GUILD_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 268, turn: 80416, side: 0, bodypart: 1, id: 1000011} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 308, turn: 92404, side: 0, bodypart: 1, id: 1000003} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 308, turn: 92404, side: 0, bodypart: 1, id: 1000004} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 308, turn: 92404, side: 0, bodypart: 1, id: 1000005} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 322, turn: 96603, side: 0, bodypart: 0, id: 1000017} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 322, turn: 96606, side: 0, bodypart: 0, id: 1000009} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 322, turn: 96606, side: 0, bodypart: 0, id: 1000010} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 322, turn: 96609, side: 0, bodypart: 0, id: 1000002} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 322, turn: 96609, side: 0, bodypart: 0, id: 1000002} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 322, turn: 96615, side: 0, bodypart: 0, id: 1000012} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 322, turn: 96615, side: 0, bodypart: 0, id: 1000012} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_PLASMA_CASTER, weaponAmmo: STR_PLASMA_CASTER_CLIP, status: 7, faction: 1, mission: 322, turn: 96616, side: 1, bodypart: 3, id: 1000013} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_PLASMA_CASTER, weaponAmmo: STR_PLASMA_CASTER_CLIP, status: 6, faction: 1, mission: 322, turn: 96628, side: 0, bodypart: 1, id: 1000013} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 332, turn: 99606, side: 0, bodypart: 0, id: 1000002} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 332, turn: 99606, side: 0, bodypart: 0, id: 1000002} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 342, turn: 102603, side: 0, bodypart: 0, id: 1000003} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 342, turn: 102603, side: 0, bodypart: 0, id: 1000003} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 342, turn: 102606, side: 0, bodypart: 0, id: 1000002} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_PIR_PLASMA_SUB, weaponAmmo: STR_PIR_PLASMA_SUB_CLIP, status: 6, faction: 1, mission: 342, turn: 102606, side: 0, bodypart: 4, id: 1000007} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 342, turn: 102609, side: 0, bodypart: 0, id: 1000005} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 351, turn: 105303, side: 0, bodypart: 0, id: 1000009} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 351, turn: 105303, side: 0, bodypart: 0, id: 1000009} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 351, turn: 105315, side: 0, bodypart: 0, id: 1000001} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 351, turn: 105315, side: 0, bodypart: 0, id: 1000001} - {type: STR_HUMAN_LABOURER, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 360, turn: 108006, side: 0, bodypart: 0, id: 1000000} - {type: STR_HUMAN_LABOURER, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 360, turn: 108006, side: 0, bodypart: 0, id: 1000000} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 373, turn: 111906, side: 0, bodypart: 0, id: 1000001} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 373, turn: 111906, side: 0, bodypart: 0, id: 1000001} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 388, turn: 116409, side: 0, bodypart: 0, id: 1000003} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 391, turn: 117306, side: 0, bodypart: 0, id: 1000003} - {type: STR_ACADEMY_STUDENT, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 391, turn: 117309, side: 0, bodypart: 0, id: 1000005} - {type: STR_ACADEMY_STUDENT, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 391, turn: 117309, side: 0, bodypart: 0, id: 1000006} - {type: STR_GUILD_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 395, turn: 118506, side: 0, bodypart: 0, id: 1000017} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 396, turn: 118803, side: 0, bodypart: 0, id: 1000002} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 396, turn: 118803, side: 0, bodypart: 0, id: 1000002} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_BATON, weaponAmmo: STR_BATON, status: 7, faction: 1, mission: 396, turn: 118803, side: 0, bodypart: 1, id: 1000001} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 396, turn: 118806, side: 0, bodypart: 0, id: 1000003} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 397, turn: 119106, side: 0, bodypart: 0, id: 1000008} - {type: STR_HUMAN_FATMAN, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 397, turn: 119112, side: 0, bodypart: 0, id: 1000009} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 401, turn: 120303, side: 0, bodypart: 0, id: 1000001} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 401, turn: 120306, side: 0, bodypart: 0, id: 1000001} - {type: STR_DOOM_HELL_BARON_TERRORIST, rank: STR_LIVE_COMMANDER, race: STR_DEMON, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 407, turn: 122112, side: 0, bodypart: 0, id: 1000024} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 413, turn: 123906, side: 0, bodypart: 0, id: 1000001} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 413, turn: 123906, side: 0, bodypart: 0, id: 1000003} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 413, turn: 123909, side: 0, bodypart: 0, id: 1000001} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_PLASMA_CASTER, weaponAmmo: STR_PLASMA_CASTER_CLIP, status: 7, faction: 1, mission: 413, turn: 123910, side: 0, bodypart: 2, id: 1000004} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_MAGNUM, weaponAmmo: STR_MAGNUM_DRUM, status: 6, faction: 1, mission: 435, turn: 130504, side: 0, bodypart: 1, id: 1000001} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 456, turn: 136803, side: 0, bodypart: 0, id: 1000003} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 456, turn: 136803, side: 0, bodypart: 0, id: 1000003} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_PIR_PLASMA_SUB, weaponAmmo: STR_PIR_PLASMA_SUB_CLIP, status: 6, faction: 1, mission: 456, turn: 136803, side: 1, bodypart: 3, id: 1000001} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 457, turn: 137115, side: 0, bodypart: 0, id: 1000005} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 457, turn: 137136, side: 0, bodypart: 0, id: 1000002} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 457, turn: 137139, side: 0, bodypart: 0, id: 1000007} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 467, turn: 140103, side: 0, bodypart: 0, id: 1000003} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 467, turn: 140106, side: 0, bodypart: 0, id: 1000002} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 467, turn: 140109, side: 0, bodypart: 0, id: 1000004} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 467, turn: 140109, side: 0, bodypart: 0, id: 1000004} - {type: STR_RET_HYBRID, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 468, turn: 140403, side: 0, bodypart: 1, id: 1000005} - {type: STR_RET_SIREN, rank: STR_LIVE_NAVIGATOR, race: STR_RETICULAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 468, turn: 140409, side: 2, bodypart: 2, id: 1000003} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 476, turn: 142803, side: 0, bodypart: 0, id: 1000002} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 476, turn: 142806, side: 0, bodypart: 0, id: 1000003} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_BATON, weaponAmmo: STR_BATON, status: 6, faction: 1, mission: 476, turn: 142807, side: 3, bodypart: 1, id: 1000002} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 488, turn: 146406, side: 0, bodypart: 0, id: 1000001} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 506, turn: 151803, side: 0, bodypart: 0, id: 1000002} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 511, turn: 153330, side: 2, bodypart: 2, id: 1000001} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 511, turn: 153333, side: 0, bodypart: 1, id: 1000014} - {type: STR_GIANTSPIDER_QUEEN, rank: STR_LIVE_LEADER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 511, turn: 153351, side: 0, bodypart: 1, id: 1000021} - {type: STR_DOOM_DEMON_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEMON, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 518, turn: 155403, side: 0, bodypart: 0, id: 1000033} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 518, turn: 155406, side: 0, bodypart: 0, id: 1000004} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 518, turn: 155406, side: 1, bodypart: 3, id: 1000028} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 518, turn: 155406, side: 0, bodypart: 0, id: 1000005} - {type: STR_BANDIT_TOMB_RUNNER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 613, turn: 183909, side: 0, bodypart: 1, id: 1000000} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 627, turn: 188103, side: 0, bodypart: 0, id: 1000014} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 627, turn: 188103, side: 0, bodypart: 0, id: 1000014} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 627, turn: 188106, side: 0, bodypart: 0, id: 1000011} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 627, turn: 188106, side: 0, bodypart: 0, id: 1000008} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 627, turn: 188109, side: 0, bodypart: 0, id: 1000013} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 627, turn: 188109, side: 0, bodypart: 0, id: 1000006} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 627, turn: 188112, side: 0, bodypart: 0, id: 1000005} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_PLASMA_CASTER, weaponAmmo: STR_PLASMA_CASTER_CLIP, status: 6, faction: 1, mission: 627, turn: 188112, side: 2, bodypart: 2, id: 1000006} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 627, turn: 188115, side: 0, bodypart: 0, id: 1000003} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 627, turn: 188115, side: 0, bodypart: 0, id: 1000007} missionIdList: [192, 193, 195, 198, 199, 200, 201, 202, 208, 209, 210, 211, 212, 215, 216, 220, 223, 224, 226, 227, 228, 235, 236, 237, 238, 248, 253, 257, 263, 264, 265, 268, 308, 322, 332, 335, 342, 351, 360, 373, 380, 384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 403, 405, 406, 407, 408, 413, 414, 432, 433, 434, 435, 456, 457, 467, 468, 469, 476, 477, 488, 489, 490, 506, 511, 516, 517, 518, 529, 613, 627] daysWoundedTotal: 63 totalShotByFriendlyCounter: 6 totalShotFriendlyCounter: 3 monthsService: 16 shotAtCounterTotal: 43 hitCounterTotal: 53 longDistanceHitCounterTotal: 10 lowAccuracyHitCounterTotal: 5 shotsFiredCounterTotal: 328 shotsLandedCounterTotal: 156 shotAtCounter10in1Mission: 3 hitCounter5in1Mission: 9 timesWoundedTotal: 4 allAliensKilledTotal: 1 woundsHealedTotal: 6 statGainTotal: 347 braveryGainTotal: 10 slaveKillsTotal: 6 previousTransformations: STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 - type: STR_SOLDIER_HYBRID id: 134 name: Des Bohr 78 nationality: 0 initialStats: tu: 53 stamina: 68 health: 28 bravery: 50 reactions: 77 firing: 56 throwing: 44 strength: 27 psiStrength: 73 psiSkill: 25 melee: 42 mana: 49 currentStats: tu: 81 stamina: 101 health: 40 bravery: 80 reactions: 100 firing: 104 throwing: 72 strength: 40 psiStrength: 73 psiSkill: 75 melee: 64 mana: 91 rank: 1 gender: 1 look: 0 lookVariant: 13 missions: 93 kills: 30 stuns: 13 armor: STR_HYBRID_ADVISOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_CANTEEN_WEED, slot: STR_BELT, slotX: 2} - {itemType: STR_RETICULAN_LASER_GUN, slot: STR_RIGHT_HAND, ammoItem: STR_RETICULAN_LASER_GUN_CLIP, ammoItemSlots: [STR_RETICULAN_LASER_GUN_CLIP]} diary: commendations: - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_ACAR_WEAPON_2MG, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_HYBRID_PSI_WEAPON, decorationLevel: 3} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_RACE_KILLS_NAME, noun: STR_MEGAPOL, decorationLevel: 2} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_EUROPE, decorationLevel: 0} - {commendationName: STR_MEDAL_RIFLEKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SLAVEKILLS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} killList: - {type: STR_BANDIT_RATMAN_LEADER, rank: STR_LIVE_LEADER, race: STR_RATMEN, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 7, faction: 1, mission: 199, turn: 59706, side: 0, bodypart: 1, id: 1000014} - {type: STR_BANDIT_TOMB_RUNNER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 202, turn: 60612, side: 2, bodypart: 2, id: 1000003} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_DART_PISTOL, weaponAmmo: STR_DART_PISTOL_CLIP_BASIC, status: 6, faction: 1, mission: 208, turn: 62403, side: 0, bodypart: 1, id: 1000009} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_DART_PISTOL, weaponAmmo: STR_DART_PISTOL_CLIP_BASIC, status: 7, faction: 1, mission: 208, turn: 62406, side: 0, bodypart: 1, id: 1000023} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_DART_PISTOL, weaponAmmo: STR_DART_PISTOL_CLIP_BASIC, status: 7, faction: 1, mission: 216, turn: 64803, side: 3, bodypart: 1, id: 1000021} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 224, turn: 67203, side: 0, bodypart: 0, id: 1000001} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 226, turn: 67803, side: 0, bodypart: 0, id: 1000003} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 227, turn: 68106, side: 0, bodypart: 0, id: 1000002} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 227, turn: 68109, side: 0, bodypart: 0, id: 1000001} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 228, turn: 68409, side: 0, bodypart: 0, id: 1000003} - {type: STR_HUMAN_FEMALE_4, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 235, turn: 70503, side: 0, bodypart: 0, id: 1000000} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 236, turn: 70812, side: 0, bodypart: 0, id: 1000015} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 237, turn: 71106, side: 0, bodypart: 0, id: 1000000} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 246, turn: 73806, side: 0, bodypart: 0, id: 1000003} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 246, turn: 73806, side: 0, bodypart: 0, id: 1000004} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 262, turn: 78606, side: 0, bodypart: 1, id: 1000004} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 262, turn: 78606, side: 1, bodypart: 3, id: 1000007} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 262, turn: 78612, side: 2, bodypart: 2, id: 1000005} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 262, turn: 78612, side: 3, bodypart: 1, id: 1000006} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 266, turn: 79803, side: 0, bodypart: 1, id: 1000003} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 266, turn: 79806, side: 0, bodypart: 1, id: 1000004} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 266, turn: 79809, side: 3, bodypart: 1, id: 1000001} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 266, turn: 79810, side: 0, bodypart: 1, id: 1000003} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 275, turn: 82503, side: 0, bodypart: 1, id: 1000000} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 275, turn: 82506, side: 0, bodypart: 1, id: 1000005} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 275, turn: 82509, side: 0, bodypart: 1, id: 1000013} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 275, turn: 82509, side: 0, bodypart: 1, id: 1000001} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 275, turn: 82509, side: 1, bodypart: 3, id: 1000012} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 275, turn: 82510, side: 0, bodypart: 1, id: 1000005} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 275, turn: 82512, side: 0, bodypart: 1, id: 1000002} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 275, turn: 82513, side: 0, bodypart: 1, id: 1000002} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 275, turn: 82515, side: 3, bodypart: 1, id: 1000006} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 275, turn: 82519, side: 3, bodypart: 1, id: 1000006} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 276, turn: 82807, side: 0, bodypart: 1, id: 1000001} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 276, turn: 82810, side: 0, bodypart: 1, id: 1000001} - {type: STR_OSIRON_LAD, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 279, turn: 83709, side: 2, bodypart: 2, id: 1000002} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 279, turn: 83712, side: 0, bodypart: 1, id: 1000004} - {type: STR_SECTOID_LEADER, rank: STR_LIVE_LEADER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 280, turn: 84003, side: 2, bodypart: 2, id: 1000011} - {type: STR_ACADEMY_STUDENT, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 280, turn: 84006, side: 0, bodypart: 1, id: 1000003} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 280, turn: 84006, side: 0, bodypart: 1, id: 1000007} - {type: STR_SECTOID_LEADER, rank: STR_LIVE_LEADER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 280, turn: 84007, side: 2, bodypart: 2, id: 1000011} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 322, turn: 96606, side: 0, bodypart: 0, id: 1000010} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 322, turn: 96609, side: 0, bodypart: 0, id: 1000006} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 322, turn: 96609, side: 0, bodypart: 0, id: 1000006} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 322, turn: 96615, side: 0, bodypart: 0, id: 1000011} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 322, turn: 96615, side: 0, bodypart: 0, id: 1000011} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_PIR_PLASMA_PISTOL, weaponAmmo: STR_PIR_PLASMA_PISTOL_CLIP, status: 7, faction: 1, mission: 322, turn: 96619, side: 0, bodypart: 1, id: 1000001} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_PIR_PLASMA_PISTOL, weaponAmmo: STR_PIR_PLASMA_PISTOL_CLIP, status: 6, faction: 1, mission: 322, turn: 96625, side: 0, bodypart: 1, id: 1000001} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 322, turn: 96627, side: 0, bodypart: 0, id: 1000018} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 342, turn: 102603, side: 0, bodypart: 0, id: 1000000} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 342, turn: 102603, side: 0, bodypart: 0, id: 1000000} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 351, turn: 105306, side: 0, bodypart: 0, id: 1000009} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 351, turn: 105306, side: 0, bodypart: 0, id: 1000009} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_BOOM_GUN, weaponAmmo: STR_BOOM_AMMO, status: 6, faction: 1, mission: 351, turn: 105306, side: 0, bodypart: 1, id: 1000004} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 351, turn: 105315, side: 0, bodypart: 0, id: 1000007} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 351, turn: 105315, side: 0, bodypart: 0, id: 1000007} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_BOOM_GUN, weaponAmmo: STR_BOOM_AMMO, status: 6, faction: 1, mission: 351, turn: 105315, side: 0, bodypart: 1, id: 1000001} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_BOOM_GUN, weaponAmmo: STR_BOOM_AMMO, status: 6, faction: 1, mission: 351, turn: 105319, side: 0, bodypart: 1, id: 1000008} - {type: STR_HUMAN_LABOURER, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 360, turn: 108006, side: 0, bodypart: 0, id: 1000000} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 373, turn: 111906, side: 0, bodypart: 0, id: 1000002} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 373, turn: 111906, side: 0, bodypart: 0, id: 1000002} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_BATON, weaponAmmo: STR_BATON, status: 7, faction: 1, mission: 373, turn: 111906, side: 3, bodypart: 1, id: 1000003} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 384, turn: 115203, side: 0, bodypart: 0, id: 1000018} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 384, turn: 115218, side: 0, bodypart: 0, id: 1000011} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 384, turn: 115218, side: 0, bodypart: 0, id: 1000017} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 388, turn: 116409, side: 0, bodypart: 0, id: 1000011} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 388, turn: 116409, side: 0, bodypart: 0, id: 1000001} - {type: STR_GUILD_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 395, turn: 118503, side: 0, bodypart: 0, id: 1000017} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 396, turn: 118803, side: 0, bodypart: 0, id: 1000001} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 396, turn: 118803, side: 0, bodypart: 0, id: 1000001} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 396, turn: 118806, side: 0, bodypart: 0, id: 1000002} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 398, turn: 119403, side: 0, bodypart: 0, id: 1000011} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 398, turn: 119406, side: 0, bodypart: 0, id: 1000010} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 398, turn: 119406, side: 0, bodypart: 0, id: 1000012} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 400, turn: 120015, side: 0, bodypart: 0, id: 1000008} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 401, turn: 120303, side: 0, bodypart: 0, id: 1000001} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_DART_PISTOL, weaponAmmo: STR_DART_PISTOL_CLIP_BASIC, status: 7, faction: 1, mission: 401, turn: 120307, side: 2, bodypart: 2, id: 1000001} - {type: STR_DOOM_HELL_BARON_TERRORIST, rank: STR_LIVE_COMMANDER, race: STR_DEMON, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 407, turn: 122115, side: 0, bodypart: 0, id: 1000024} - {type: STR_DOOM_HELL_BARON_TERRORIST, rank: STR_LIVE_COMMANDER, race: STR_DEMON, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 407, turn: 122115, side: 0, bodypart: 0, id: 1000024} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 413, turn: 123906, side: 0, bodypart: 0, id: 1000001} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 413, turn: 123909, side: 0, bodypart: 0, id: 1000004} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 414, turn: 124206, side: 0, bodypart: 0, id: 1000002} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 435, turn: 130503, side: 0, bodypart: 0, id: 1000003} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 435, turn: 130503, side: 0, bodypart: 0, id: 1000004} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 435, turn: 130506, side: 0, bodypart: 0, id: 1000004} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 456, turn: 136803, side: 0, bodypart: 0, id: 1000004} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_RETICULAN_LASER_GUN, weaponAmmo: STR_RETICULAN_LASER_GUN_CLIP, status: 6, faction: 1, mission: 456, turn: 136806, side: 0, bodypart: 1, id: 1000005} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_RETICULAN_LASER_GUN, weaponAmmo: STR_RETICULAN_LASER_GUN_CLIP, status: 6, faction: 1, mission: 456, turn: 136806, side: 1, bodypart: 3, id: 1000006} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 467, turn: 140109, side: 0, bodypart: 0, id: 1000005} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 467, turn: 140109, side: 0, bodypart: 0, id: 1000005} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_RETICULAN_LASER_GUN, weaponAmmo: STR_RETICULAN_LASER_GUN_CLIP, status: 6, faction: 1, mission: 477, turn: 143106, side: 0, bodypart: 1, id: 1000000} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 488, turn: 146406, side: 0, bodypart: 0, id: 1000004} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 506, turn: 151803, side: 0, bodypart: 0, id: 1000003} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_RETICULAN_LASER_GUN, weaponAmmo: STR_RETICULAN_LASER_GUN_CLIP, status: 6, faction: 1, mission: 511, turn: 153303, side: 0, bodypart: 1, id: 1000005} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_RETICULAN_LASER_GUN, weaponAmmo: STR_RETICULAN_LASER_GUN_CLIP, status: 6, faction: 1, mission: 511, turn: 153309, side: 0, bodypart: 1, id: 1000009} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_RETICULAN_LASER_GUN, weaponAmmo: STR_RETICULAN_LASER_GUN_CLIP, status: 6, faction: 1, mission: 511, turn: 153316, side: 0, bodypart: 1, id: 1000019} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_RETICULAN_LASER_GUN, weaponAmmo: STR_RETICULAN_LASER_GUN_CLIP, status: 6, faction: 1, mission: 511, turn: 153319, side: 0, bodypart: 1, id: 1000013} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 518, turn: 155403, side: 0, bodypart: 0, id: 1000013} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_UAC_SHOTGUN, weaponAmmo: STR_UAC_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 518, turn: 155403, side: 0, bodypart: 1, id: 1000010} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 518, turn: 155403, side: 0, bodypart: 0, id: 1000027} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 529, turn: 158706, side: 0, bodypart: 0, id: 1000001} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_BATON, weaponAmmo: STR_BATON, status: 7, faction: 1, mission: 529, turn: 158706, side: 3, bodypart: 1, id: 1000000} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 570, turn: 171006, side: 0, bodypart: 0, id: 1000003} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 8, faction: 1, mission: 642, turn: 192603, side: 0, bodypart: 0, id: 1000001} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 642, turn: 192603, side: 0, bodypart: 0, id: 1000001} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_HYBRID_PSI_WEAPON, weaponAmmo: AUX_HYBRID_PSI_WEAPON, status: 3, faction: 1, mission: 642, turn: 192606, side: 0, bodypart: 0, id: 1000003} missionIdList: [192, 193, 195, 198, 199, 200, 201, 202, 208, 209, 210, 211, 212, 215, 216, 220, 223, 224, 226, 227, 228, 235, 236, 237, 238, 246, 248, 253, 257, 261, 262, 266, 275, 276, 279, 280, 308, 322, 335, 342, 351, 360, 373, 380, 384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 403, 405, 406, 407, 408, 413, 414, 432, 433, 434, 435, 450, 456, 457, 467, 468, 469, 476, 477, 488, 489, 490, 506, 511, 516, 517, 518, 529, 570, 613, 642] daysWoundedTotal: 75 totalShotByFriendlyCounter: 1 monthsService: 16 unconciousTotal: 1 shotAtCounterTotal: 37 hitCounterTotal: 16 longDistanceHitCounterTotal: 11 lowAccuracyHitCounterTotal: 11 shotsFiredCounterTotal: 413 shotsLandedCounterTotal: 141 shotAtCounter10in1Mission: 1 hitCounter5in1Mission: 2 timesWoundedTotal: 7 woundsHealedTotal: 24 statGainTotal: 302 braveryGainTotal: 30 slaveKillsTotal: 6 previousTransformations: STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 - type: STR_SOLDIER_HYBRID id: 211 name: Gerx Pliny nationality: 0 initialStats: tu: 52 stamina: 51 health: 24 bravery: 50 reactions: 66 firing: 61 throwing: 44 strength: 27 psiStrength: 63 psiSkill: 25 melee: 43 mana: 46 currentStats: tu: 65 stamina: 67 health: 35 bravery: 50 reactions: 75 firing: 92 throwing: 50 strength: 38 psiStrength: 63 psiSkill: 25 melee: 43 mana: 59 rank: 1 gender: 0 look: 0 lookVariant: 49 missions: 7 kills: 36 stuns: 11 armor: STR_TANKP_BATTLECANNON_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: AUX_TANK_CANNON, slot: STR_RIGHT_HAND, ammoItem: STR_HWP_CANNON_SHELLS, ammoItemSlots: [STR_HWP_CANNON_SHELLS], fixed: true} - {itemType: AUX_TANK_MG, slot: STR_LEFT_HAND, ammoItem: STR_MACHINEGUN_BELT_LONG, ammoItemSlots: [STR_MACHINEGUN_BELT_LONG], fixed: true} - {itemType: STR_MACHINEGUN_BELT_LONG_PS, slot: STR_BACK_PACK} - {itemType: STR_ACID_GRENADE, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_APPLE, slot: STR_BACK_PACK, slotX: 3} - {itemType: STR_BANANAS, slot: STR_BACK_PACK, slotX: 2, slotY: 1} - {itemType: STR_BANDAGE, slot: STR_BACK_PACK, slotX: 3, slotY: 1} - {itemType: STR_CIGS, slot: STR_BACK_PACK, slotY: 2} - {itemType: STR_COMBAT_DRUGS, slot: STR_BACK_PACK, slotX: 1, slotY: 2} - {itemType: STR_CRACK, slot: STR_BACK_PACK, slotX: 2, slotY: 2} - {itemType: STR_CRY_GRENADE, slot: STR_BACK_PACK, slotX: 3, slotY: 2} diary: commendations: - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_TANK_MG, decorationLevel: 2} - {commendationName: STR_MEDAL_QUADKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 0} killList: - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 609, turn: 182703, side: 1, bodypart: 3, id: 1000018} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 609, turn: 182704, side: 1, bodypart: 3, id: 1000018} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 609, turn: 182706, side: 3, bodypart: 1, id: 1000017} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 609, turn: 182710, side: 3, bodypart: 1, id: 1000017} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 609, turn: 182712, side: 0, bodypart: 1, id: 1000027} - {type: STR_RAIDER_MISTRESS, rank: STR_LIVE_LEADER, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 609, turn: 182715, side: 0, bodypart: 1, id: 1000031} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 609, turn: 182716, side: 0, bodypart: 1, id: 1000027} - {type: STR_RAIDER_HUMONGOUS, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 610, turn: 183015, side: 0, bodypart: 1, id: 1000014} - {type: STR_RAIDER_HUMONGOUS, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 610, turn: 183019, side: 0, bodypart: 1, id: 1000014} - {type: STR_RAIDER_BOSS, rank: STR_LIVE_LEADER, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 610, turn: 183021, side: 0, bodypart: 1, id: 1000012} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 610, turn: 183021, side: 0, bodypart: 1, id: 1000002} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 611, turn: 183303, side: 1, bodypart: 3, id: 1000002} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 611, turn: 183306, side: 2, bodypart: 2, id: 1000013} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 611, turn: 183306, side: 0, bodypart: 1, id: 1000001} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 611, turn: 183306, side: 2, bodypart: 2, id: 1000009} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 611, turn: 183309, side: 3, bodypart: 1, id: 1000011} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 611, turn: 183309, side: 0, bodypart: 1, id: 1000015} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 611, turn: 183310, side: 1, bodypart: 3, id: 1000002} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 611, turn: 183315, side: 0, bodypart: 1, id: 1000010} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 611, turn: 183316, side: 0, bodypart: 1, id: 1000015} - {type: STR_BANDIT_RATMAN_LEADER, rank: STR_LIVE_LEADER, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 612, turn: 183603, side: 1, bodypart: 3, id: 1000035} - {type: STR_RAIDER_HUMONGOUS, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 612, turn: 183609, side: 3, bodypart: 1, id: 1000034} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 612, turn: 183612, side: 0, bodypart: 1, id: 1000044} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 612, turn: 183612, side: 0, bodypart: 1, id: 1000039} - {type: STR_RAIDER_HUMONGOUS, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 612, turn: 183613, side: 3, bodypart: 1, id: 1000034} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 612, turn: 183615, side: 3, bodypart: 1, id: 1000029} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 612, turn: 183621, side: 0, bodypart: 1, id: 1000046} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 612, turn: 183621, side: 0, bodypart: 1, id: 1000048} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 612, turn: 183621, side: 0, bodypart: 1, id: 1000050} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 612, turn: 183621, side: 2, bodypart: 2, id: 1000053} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 612, turn: 183624, side: 1, bodypart: 3, id: 1000047} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 638, turn: 191407, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 638, turn: 191407, side: 1, bodypart: 3, id: 1000004} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 638, turn: 191407, side: 0, bodypart: 1, id: 1000010} - {type: STR_BANDIT_RATMAN_LEADER, rank: STR_LIVE_LEADER, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 639, turn: 191703, side: 0, bodypart: 1, id: 1000014} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 639, turn: 191706, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 639, turn: 191706, side: 2, bodypart: 2, id: 1000006} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 639, turn: 191706, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 639, turn: 191709, side: 2, bodypart: 2, id: 1000013} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 639, turn: 191709, side: 0, bodypart: 1, id: 1000011} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 639, turn: 191710, side: 2, bodypart: 2, id: 1000013} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 639, turn: 191712, side: 3, bodypart: 1, id: 1000002} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 639, turn: 191712, side: 0, bodypart: 1, id: 1000010} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 639, turn: 191712, side: 2, bodypart: 2, id: 1000012} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 639, turn: 191712, side: 2, bodypart: 2, id: 1000000} - {type: STR_APOC_SADIST, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 640, turn: 192003, side: 0, bodypart: 1, id: 1000003} - {type: STR_APOC_SADIST, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 640, turn: 192007, side: 1, bodypart: 3, id: 1000001} missionIdList: [609, 610, 611, 612, 638, 639, 640] monthsService: 3 shotAtCounterTotal: 205 hitCounterTotal: 136 longDistanceHitCounterTotal: 8 lowAccuracyHitCounterTotal: 8 shotsFiredCounterTotal: 426 shotsLandedCounterTotal: 119 shotAtCounter10in1Mission: 17 hitCounter5in1Mission: 25 statGainTotal: 86 previousTransformations: STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 - type: STR_SOLDIER_LOKNAR id: 96 name: Alice Chopsmash nationality: 0 initialStats: tu: 53 stamina: 98 health: 27 bravery: 60 reactions: 88 firing: 53 throwing: 55 strength: 12 psiStrength: 48 psiSkill: 0 melee: 70 mana: 64 currentStats: tu: 70 stamina: 137 health: 46 bravery: 60 reactions: 103 firing: 111 throwing: 66 strength: 30 psiStrength: 48 psiSkill: 0 melee: 70 mana: 91 rank: 1 gender: 1 look: 3 lookVariant: 50 missions: 20 kills: 40 stuns: 8 armor: STR_LOKNAR_FAKK_S_UC improvement: 0 psiStrImprovement: 0 diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_BETRAYER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_UNDERGROUND_MISSIONS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_TANK_KILLER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_TANK_MG, decorationLevel: 1} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 1} killList: - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_AC25MM, weaponAmmo: STR_SMALL_CANNON_ROUNDS_X50, status: 6, faction: 1, mission: 225, turn: 67503, side: 4, bodypart: 1, id: 1000022} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_AC25MM, weaponAmmo: STR_SMALL_CANNON_ROUNDS_X50, status: 7, faction: 1, mission: 225, turn: 67503, side: 4, bodypart: 1, id: 1000024} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_AC25MM, weaponAmmo: STR_SMALL_CANNON_ROUNDS_X50, status: 7, faction: 1, mission: 225, turn: 67506, side: 4, bodypart: 1, id: 1000021} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_AC25MM, weaponAmmo: STR_SMALL_CANNON_ROUNDS_X50, status: 6, faction: 1, mission: 225, turn: 67506, side: 4, bodypart: 1, id: 1000033} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_AC25MM, weaponAmmo: STR_SMALL_CANNON_ROUNDS_X50, status: 6, faction: 1, mission: 225, turn: 67506, side: 4, bodypart: 1, id: 1000029} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_AC25MM, weaponAmmo: STR_SMALL_CANNON_ROUNDS_X50, status: 6, faction: 1, mission: 225, turn: 67507, side: 4, bodypart: 1, id: 1000021} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_AC25MM, weaponAmmo: STR_SMALL_CANNON_ROUNDS_X50, status: 6, faction: 1, mission: 225, turn: 67507, side: 4, bodypart: 1, id: 1000024} - {type: STR_BLOODOGE, rank: STR_HWPS, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_AC25MM, weaponAmmo: STR_SMALL_CANNON_ROUNDS_X50, status: 6, faction: 0, mission: 225, turn: 67509, side: 4, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_AC25MM, weaponAmmo: STR_SMALL_CANNON_ROUNDS_X50, status: 6, faction: 1, mission: 225, turn: 67509, side: 4, bodypart: 1, id: 1000017} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 419, turn: 125709, side: 3, bodypart: 1, id: 1000006} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 419, turn: 125709, side: 0, bodypart: 1, id: 1000002} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 426, turn: 127809, side: 0, bodypart: 1, id: 1000002} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 426, turn: 127809, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 440, turn: 132003, side: 0, bodypart: 1, id: 1000021} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 440, turn: 132006, side: 2, bodypart: 2, id: 1000011} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 440, turn: 132009, side: 3, bodypart: 1, id: 1000016} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 440, turn: 132009, side: 0, bodypart: 1, id: 1000027} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 440, turn: 132012, side: 1, bodypart: 3, id: 1000034} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 440, turn: 132015, side: 0, bodypart: 1, id: 1000023} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 440, turn: 132018, side: 3, bodypart: 1, id: 1000022} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 440, turn: 132018, side: 0, bodypart: 1, id: 1000019} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 440, turn: 132018, side: 0, bodypart: 1, id: 1000010} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 442, turn: 132603, side: 0, bodypart: 1, id: 1000006} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 442, turn: 132613, side: 0, bodypart: 1, id: 1000006} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 443, turn: 132903, side: 0, bodypart: 1, id: 1000006} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 443, turn: 132903, side: 0, bodypart: 1, id: 1000002} - {type: STR_NTURRET_14MM, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 443, turn: 132906, side: 4, bodypart: 1, id: 1000018} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 443, turn: 132909, side: 3, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 443, turn: 132909, side: 0, bodypart: 1, id: 1000003} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 443, turn: 132909, side: 2, bodypart: 2, id: 1000016} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 443, turn: 132915, side: 1, bodypart: 3, id: 1000010} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 444, turn: 133203, side: 2, bodypart: 2, id: 1000009} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 444, turn: 133203, side: 3, bodypart: 1, id: 1000007} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 444, turn: 133204, side: 0, bodypart: 1, id: 1000002} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 445, turn: 133504, side: 0, bodypart: 1, id: 1000008} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 445, turn: 133504, side: 0, bodypart: 1, id: 1000010} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 445, turn: 133507, side: 0, bodypart: 1, id: 1000001} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 447, turn: 134106, side: 0, bodypart: 1, id: 1000017} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 447, turn: 134107, side: 0, bodypart: 1, id: 1000012} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 447, turn: 134109, side: 2, bodypart: 0, id: 1000018} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 447, turn: 134113, side: 2, bodypart: 2, id: 1000014} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 448, turn: 134407, side: 2, bodypart: 2, id: 1000002} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 448, turn: 134409, side: 2, bodypart: 2, id: 1000003} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 448, turn: 134412, side: 1, bodypart: 3, id: 1000004} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 449, turn: 134706, side: 0, bodypart: 1, id: 1000011} - {type: STR_SECTOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 449, turn: 134710, side: 0, bodypart: 1, id: 1000012} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_PISTOL, weaponAmmo: STR_LASER_PISTOL, status: 6, faction: 1, mission: 491, turn: 147306, side: 2, bodypart: 2, id: 1000015} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 519, turn: 155721, side: 0, bodypart: 1, id: 1000005} missionIdList: [225, 382, 419, 426, 440, 441, 442, 443, 444, 445, 446, 447, 448, 449, 491, 519, 520, 530, 637, 641] totalShotByFriendlyCounter: 32 monthsService: 18 shotAtCounterTotal: 66 hitCounterTotal: 97 longDistanceHitCounterTotal: 19 lowAccuracyHitCounterTotal: 12 shotsFiredCounterTotal: 300 shotsLandedCounterTotal: 127 shotAtCounter10in1Mission: 3 hitCounter5in1Mission: 15 statGainTotal: 204 - type: STR_SOLDIER_LOKNAR id: 97 name: Sutra Moneycheat nationality: 0 initialStats: tu: 57 stamina: 84 health: 25 bravery: 50 reactions: 86 firing: 69 throwing: 66 strength: 20 psiStrength: 42 psiSkill: 0 melee: 67 mana: 73 currentStats: tu: 70 stamina: 139 health: 46 bravery: 50 reactions: 104 firing: 113 throwing: 73 strength: 30 psiStrength: 42 psiSkill: 0 melee: 68 mana: 99 rank: 1 gender: 0 look: 1 lookVariant: 36 missions: 17 kills: 34 stuns: 7 armor: STR_LOKNAR_FAKK_S_UC improvement: 0 psiStrImprovement: 0 diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERGROUND_MISSIONS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_TANK_MG, decorationLevel: 0} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 0} killList: - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 225, turn: 67503, side: 1, bodypart: 3, id: 1000028} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 225, turn: 67506, side: 0, bodypart: 1, id: 1000034} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 225, turn: 67506, side: 0, bodypart: 1, id: 1000031} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 225, turn: 67506, side: 0, bodypart: 1, id: 1000032} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 225, turn: 67509, side: 0, bodypart: 1, id: 1000023} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 225, turn: 67510, side: 0, bodypart: 1, id: 1000032} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 383, turn: 114904, side: 0, bodypart: 1, id: 1000002} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 383, turn: 114906, side: 0, bodypart: 1, id: 1000010} - {type: STR_SECTOID_LEADER, rank: STR_LIVE_LEADER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 383, turn: 114907, side: 1, bodypart: 3, id: 1000013} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 6, faction: 1, mission: 419, turn: 125707, side: 0, bodypart: 1, id: 1000007} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_SUNBLADES, weaponAmmo: STR_SUNBLADES, status: 6, faction: 1, mission: 419, turn: 125715, side: 0, bodypart: 1, id: 1000008} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 426, turn: 127809, side: 0, bodypart: 1, id: 1000005} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 7, faction: 1, mission: 426, turn: 127812, side: 1, bodypart: 3, id: 1000004} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 426, turn: 127813, side: 1, bodypart: 3, id: 1000004} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 460, turn: 138003, side: 0, bodypart: 1, id: 1000017} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 460, turn: 138009, side: 0, bodypart: 1, id: 1000006} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 460, turn: 138010, side: 0, bodypart: 1, id: 1000017} - {type: STR_WEREWOLF_WARRIOR, rank: STR_LIVE_SOLDIER, race: STR_WEREWOLF, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 461, turn: 138303, side: 1, bodypart: 3, id: 1000005} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 461, turn: 138303, side: 0, bodypart: 1, id: 1000012} - {type: STR_WEREWOLF_WARRIOR, rank: STR_LIVE_SOLDIER, race: STR_WEREWOLF, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 461, turn: 138306, side: 0, bodypart: 1, id: 1000006} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 461, turn: 138309, side: 0, bodypart: 1, id: 1000025} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 461, turn: 138310, side: 0, bodypart: 1, id: 1000002} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 461, turn: 138313, side: 0, bodypart: 1, id: 1000025} - {type: STR_VAMPIRE_GAL, rank: STR_LIVE_MEDIC, race: STR_RACE_VAMPIRE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 461, turn: 138315, side: 2, bodypart: 2, id: 1000028} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 461, turn: 138345, side: 0, bodypart: 1, id: 1000027} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 463, turn: 138906, side: 1, bodypart: 3, id: 1000001} - {type: STR_SECTOID_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 463, turn: 138909, side: 2, bodypart: 2, id: 1000010} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 464, turn: 139203, side: 2, bodypart: 2, id: 1000000} - {type: STR_REBEL_FEMALE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 464, turn: 139210, side: 2, bodypart: 2, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 465, turn: 139503, side: 2, bodypart: 2, id: 1000000} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 465, turn: 139506, side: 0, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 465, turn: 139506, side: 0, bodypart: 1, id: 1000003} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 465, turn: 139509, side: 0, bodypart: 1, id: 1000009} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 465, turn: 139512, side: 3, bodypart: 1, id: 1000011} - {type: STR_SKYFORGE_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_CIVILIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 465, turn: 139513, side: 1, bodypart: 3, id: 1000016} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 465, turn: 139522, side: 0, bodypart: 1, id: 1000009} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 465, turn: 139531, side: 0, bodypart: 1, id: 1000004} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASLOCK_SHOTGUN, weaponAmmo: STR_LASLOCK_SHOTGUN_CLIP, status: 6, faction: 1, mission: 491, turn: 147307, side: 2, bodypart: 2, id: 1000006} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASLOCK_SHOTGUN, weaponAmmo: STR_LASLOCK_SHOTGUN_CLIP, status: 6, faction: 1, mission: 491, turn: 147325, side: 0, bodypart: 1, id: 1000007} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 519, turn: 155730, side: 2, bodypart: 2, id: 1000006} - {type: STR_VAMPIRE_BAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 641, turn: 192324, side: 2, bodypart: 4, id: 1000000} missionIdList: [225, 382, 383, 419, 426, 460, 461, 462, 463, 464, 465, 491, 519, 520, 530, 637, 641] daysWoundedTotal: 43 totalShotByFriendlyCounter: 5 monthsService: 18 shotAtCounterTotal: 118 hitCounterTotal: 109 longDistanceHitCounterTotal: 8 lowAccuracyHitCounterTotal: 8 shotsFiredCounterTotal: 251 shotsLandedCounterTotal: 103 shotAtCounter10in1Mission: 8 hitCounter5in1Mission: 19 timesWoundedTotal: 3 statGainTotal: 195 previousTransformations: STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 - type: STR_SOLDIER_LOKNAR id: 48 name: Charlyn Goldstandard флак nationality: 0 initialStats: tu: 53 stamina: 93 health: 25 bravery: 40 reactions: 88 firing: 63 throwing: 66 strength: 17 psiStrength: 40 psiSkill: 0 melee: 56 mana: 61 currentStats: tu: 70 stamina: 161 health: 45 bravery: 70 reactions: 127 firing: 121 throwing: 68 strength: 31 psiStrength: 40 psiSkill: 0 melee: 59 mana: 110 rank: 2 gender: 0 look: 0 lookVariant: 41 missions: 56 kills: 94 stuns: 28 armor: STR_LOKNAR_NIGHTFLYER_UC improvement: 0 psiStrImprovement: 0 diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_TANK_KILLER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_ACAR_WEAPON_14MM, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CIV_KILLS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_ACAR_WEAPON_2MG, decorationLevel: 3} - {commendationName: STR_MEDAL_MISSION_KILLS_11_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_QUADKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERGROUND_MISSIONS_NAME, decorationLevel: 3} killList: - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 52, turn: 15606, side: 3, bodypart: 1, id: 1000005} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 57, turn: 17106, side: 0, bodypart: 1, id: 1000005} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 57, turn: 17115, side: 1, bodypart: 3, id: 1000004} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 60, turn: 18012, side: 1, bodypart: 3, id: 1000006} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 60, turn: 18016, side: 1, bodypart: 3, id: 1000006} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 187, turn: 56106, side: 0, bodypart: 1, id: 1000000} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 187, turn: 56107, side: 0, bodypart: 1, id: 1000003} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 187, turn: 56107, side: 0, bodypart: 1, id: 1000004} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 187, turn: 56109, side: 3, bodypart: 1, id: 1000001} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 187, turn: 56113, side: 3, bodypart: 1, id: 1000001} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 188, turn: 56403, side: 0, bodypart: 1, id: 1000010} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 188, turn: 56406, side: 1, bodypart: 3, id: 1000007} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 188, turn: 56412, side: 0, bodypart: 1, id: 1000004} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 188, turn: 56449, side: 0, bodypart: 1, id: 1000016} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 214, turn: 64206, side: 0, bodypart: 1, id: 1000000} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 217, turn: 65104, side: 0, bodypart: 1, id: 1000000} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 217, turn: 65106, side: 0, bodypart: 1, id: 1000002} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 253, turn: 75906, side: 0, bodypart: 1, id: 1000017} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 253, turn: 75906, side: 0, bodypart: 1, id: 1000019} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 253, turn: 75906, side: 1, bodypart: 3, id: 1000018} - {type: STR_VAMPIRE_GAL, rank: STR_LIVE_MEDIC, race: STR_RACE_VAMPIRE, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 257, turn: 77106, side: 0, bodypart: 1, id: 1000052} - {type: STR_WEREWOLF_WARRIOR, rank: STR_LIVE_SOLDIER, race: STR_WEREWOLF, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 257, turn: 77106, side: 0, bodypart: 1, id: 1000016} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 257, turn: 77109, side: 0, bodypart: 4, id: 1000038} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 257, turn: 77109, side: 0, bodypart: 1, id: 1000034} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 257, turn: 77110, side: 0, bodypart: 1, id: 1000024} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 257, turn: 77112, side: 2, bodypart: 2, id: 1000040} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 257, turn: 77116, side: 0, bodypart: 4, id: 1000038} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 322, turn: 96612, side: 1, bodypart: 3, id: 1000006} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 322, turn: 96616, side: 0, bodypart: 1, id: 1000006} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 323, turn: 96907, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 323, turn: 96907, side: 0, bodypart: 1, id: 1000003} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 324, turn: 97206, side: 1, bodypart: 3, id: 1000000} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 324, turn: 97209, side: 1, bodypart: 3, id: 1000002} - {type: STR_HUMAN_FEMALE_4, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 325, turn: 97507, side: 0, bodypart: 1, id: 1000000} - {type: STR_14MM_LIGHT_TURRET, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 327, turn: 98109, side: 3, bodypart: 1, id: 1000024} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 327, turn: 98109, side: 3, bodypart: 0, id: 1000016} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 327, turn: 98112, side: 0, bodypart: 1, id: 1000012} - {type: STR_14MM_LIGHT_TURRET, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 327, turn: 98118, side: 1, bodypart: 3, id: 1000025} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 327, turn: 98121, side: 0, bodypart: 1, id: 1000014} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 329, turn: 98704, side: 1, bodypart: 3, id: 1000006} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 331, turn: 99303, side: 2, bodypart: 2, id: 1000002} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 331, turn: 99306, side: 0, bodypart: 1, id: 1000003} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 332, turn: 99603, side: 0, bodypart: 1, id: 1000003} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 333, turn: 99909, side: 1, bodypart: 3, id: 1000008} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 333, turn: 99912, side: 0, bodypart: 1, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 333, turn: 99912, side: 0, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 333, turn: 99912, side: 3, bodypart: 1, id: 1000001} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 334, turn: 100212, side: 2, bodypart: 2, id: 1000006} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 334, turn: 100212, side: 0, bodypart: 1, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 337, turn: 101110, side: 0, bodypart: 1, id: 1000009} - {type: STR_GOVT_MP_CIV, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 2, mission: 337, turn: 101112, side: 0, bodypart: 1, id: 1000021} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 337, turn: 101116, side: 0, bodypart: 1, id: 1000014} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 337, turn: 101116, side: 1, bodypart: 3, id: 1000008} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 337, turn: 101118, side: 0, bodypart: 1, id: 1000006} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 337, turn: 101119, side: 1, bodypart: 3, id: 1000008} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 349, turn: 104703, side: 0, bodypart: 1, id: 1000011} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 349, turn: 104706, side: 0, bodypart: 1, id: 1000014} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 349, turn: 104706, side: 2, bodypart: 2, id: 1000000} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 349, turn: 104706, side: 0, bodypart: 1, id: 1000001} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 349, turn: 104707, side: 1, bodypart: 3, id: 1000007} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 349, turn: 104709, side: 3, bodypart: 1, id: 1000006} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 349, turn: 104709, side: 0, bodypart: 1, id: 1000017} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 349, turn: 104709, side: 1, bodypart: 3, id: 1000016} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 349, turn: 104710, side: 2, bodypart: 2, id: 1000000} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 349, turn: 104712, side: 2, bodypart: 2, id: 1000009} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 349, turn: 104712, side: 3, bodypart: 1, id: 1000013} - {type: STR_CHURCH_MATRON, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 349, turn: 104715, side: 2, bodypart: 2, id: 1000020} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 349, turn: 104716, side: 1, bodypart: 3, id: 1000007} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 350, turn: 105003, side: 1, bodypart: 3, id: 1000010} - {type: STR_CELATID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 350, turn: 105003, side: 0, bodypart: 1, id: 1000017} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 350, turn: 105006, side: 3, bodypart: 1, id: 1000001} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 350, turn: 105007, side: 3, bodypart: 1, id: 1000001} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 350, turn: 105015, side: 3, bodypart: 1, id: 1000007} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 350, turn: 105022, side: 3, bodypart: 1, id: 1000007} - {type: STR_TURRET_MINIGUN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 375, turn: 112503, side: 2, bodypart: 2, id: 1000009} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 375, turn: 112503, side: 1, bodypart: 3, id: 1000006} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 376, turn: 112803, side: 0, bodypart: 1, id: 1000019} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 376, turn: 112803, side: 1, bodypart: 3, id: 1000001} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 376, turn: 112803, side: 0, bodypart: 1, id: 1000003} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 376, turn: 112806, side: 0, bodypart: 1, id: 1000008} - {type: STR_DOOM_CACODEMON_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEMON, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 376, turn: 112806, side: 2, bodypart: 2, id: 1000024} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 376, turn: 112806, side: 0, bodypart: 1, id: 1000010} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 376, turn: 112806, side: 0, bodypart: 1, id: 1000005} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 376, turn: 112809, side: 2, bodypart: 2, id: 1000017} - {type: STR_DOOM_HELL_BARON_TERRORIST, rank: STR_LIVE_COMMANDER, race: STR_DEMON, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 376, turn: 112809, side: 3, bodypart: 1, id: 1000021} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 376, turn: 112810, side: 0, bodypart: 1, id: 1000002} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 376, turn: 112812, side: 0, bodypart: 1, id: 1000018} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 376, turn: 112812, side: 1, bodypart: 3, id: 1000009} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 376, turn: 112813, side: 1, bodypart: 3, id: 1000006} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 376, turn: 112813, side: 0, bodypart: 1, id: 1000012} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 378, turn: 113403, side: 0, bodypart: 1, id: 1000006} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 378, turn: 113403, side: 3, bodypart: 1, id: 1000007} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 380, turn: 114006, side: 1, bodypart: 3, id: 1000017} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 380, turn: 114006, side: 0, bodypart: 1, id: 1000015} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 380, turn: 114007, side: 1, bodypart: 3, id: 1000017} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 402, turn: 120604, side: 0, bodypart: 1, id: 1000005} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 402, turn: 120606, side: 0, bodypart: 1, id: 1000004} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 402, turn: 120607, side: 0, bodypart: 1, id: 1000004} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 402, turn: 120615, side: 0, bodypart: 1, id: 1000022} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 402, turn: 120618, side: 0, bodypart: 1, id: 1000018} - {type: STR_RET_MECHTOID, rank: STR_LIVE_ENGINEER, race: STR_RETICULAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 418, turn: 125403, side: 3, bodypart: 1, id: 1000018} - {type: STR_RET_HYBRID, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 418, turn: 125403, side: 2, bodypart: 2, id: 1000009} - {type: STR_RET_COMMANDO, rank: STR_LIVE_ENGINEER, race: STR_RETICULAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 418, turn: 125403, side: 0, bodypart: 1, id: 1000013} - {type: STR_RET_SIREN, rank: STR_LIVE_NAVIGATOR, race: STR_RETICULAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 418, turn: 125406, side: 1, bodypart: 3, id: 1000008} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_LASER_PISTOL_PIR, weaponAmmo: STR_LASER_PISTOL_CLIP_HI, status: 6, faction: 1, mission: 419, turn: 125706, side: 1, bodypart: 3, id: 1000004} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_LASER_PISTOL_PIR, weaponAmmo: STR_LASER_PISTOL_CLIP_HI, status: 6, faction: 1, mission: 419, turn: 125712, side: 3, bodypart: 1, id: 1000003} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 420, turn: 126006, side: 2, bodypart: 2, id: 1000008} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 420, turn: 126006, side: 2, bodypart: 2, id: 1000004} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 420, turn: 126009, side: 1, bodypart: 3, id: 1000006} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 420, turn: 126009, side: 2, bodypart: 2, id: 1000007} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 421, turn: 126306, side: 0, bodypart: 1, id: 1000017} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 423, turn: 126903, side: 0, bodypart: 1, id: 1000006} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 423, turn: 126903, side: 3, bodypart: 1, id: 1000004} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 423, turn: 126906, side: 3, bodypart: 1, id: 1000011} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_PISTOL_PIR, weaponAmmo: STR_LASER_PISTOL_CLIP_HI, status: 6, faction: 1, mission: 491, turn: 147304, side: 0, bodypart: 1, id: 1000011} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_PISTOL_PIR, weaponAmmo: STR_LASER_PISTOL_CLIP_HI, status: 6, faction: 1, mission: 491, turn: 147313, side: 2, bodypart: 2, id: 1000008} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 519, turn: 155707, side: 0, bodypart: 1, id: 1000004} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 519, turn: 155713, side: 0, bodypart: 1, id: 1000003} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 637, turn: 191119, side: 0, bodypart: 1, id: 1000000} - {type: STR_VAMPIRE_BAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 641, turn: 192304, side: 1, bodypart: 5, id: 1000004} - {type: STR_VAMPIRE_BAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 641, turn: 192304, side: 1, bodypart: 5, id: 1000003} - {type: STR_VAMPIRE_BAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 641, turn: 192306, side: 0, bodypart: 5, id: 1000002} missionIdList: [51, 52, 57, 58, 59, 60, 61, 62, 63, 64, 100, 187, 188, 214, 215, 217, 253, 257, 321, 322, 323, 324, 325, 326, 327, 328, 329, 330, 331, 332, 333, 334, 336, 337, 349, 350, 375, 376, 378, 379, 380, 402, 416, 417, 418, 419, 420, 421, 423, 426, 491, 519, 520, 530, 637, 641] daysWoundedTotal: 103 totalShotByFriendlyCounter: 3 monthsService: 23 shotAtCounterTotal: 179 hitCounterTotal: 152 longDistanceHitCounterTotal: 21 lowAccuracyHitCounterTotal: 1 shotsFiredCounterTotal: 930 shotsLandedCounterTotal: 330 shotAtCounter10in1Mission: 6 hitCounter5in1Mission: 24 timesWoundedTotal: 8 woundsHealedTotal: 1 statGainTotal: 273 braveryGainTotal: 30 - type: STR_SOLDIER_LOKNAR id: 45 name: Sakura Ghostsong nationality: 0 initialStats: tu: 48 stamina: 91 health: 26 bravery: 60 reactions: 82 firing: 64 throwing: 69 strength: 16 psiStrength: 33 psiSkill: 0 melee: 63 mana: 75 currentStats: tu: 71 stamina: 161 health: 46 bravery: 70 reactions: 128 firing: 121 throwing: 72 strength: 31 psiStrength: 33 psiSkill: 0 melee: 66 mana: 110 rank: 4 gender: 1 look: 3 lookVariant: 62 missions: 102 kills: 252 stuns: 58 armor: STR_LOKNAR_FAKK_S_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: AUX_ACAR_WEAPON_14MM, slot: STR_LEFT_HAND, ammoItem: STR_14MM_CHAINGUN_ROUNDS, ammoItemSlots: [STR_14MM_CHAINGUN_ROUNDS], fixed: true} - {itemType: STR_CANTEEN_WEED, slot: STR_BACK_PACK} - {itemType: STR_GAS_GRENADE, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BACK_PACK, slotX: 3} personalEquipmentLayout: - {itemType: STR_BANDAGE, slot: STR_QD_SLOT} - {itemType: STR_HEAVY_PISTOL, slot: STR_RIGHT_HAND, ammoItem: STR_HEAVY_PISTOL_CLIP, ammoItemSlots: [STR_HEAVY_PISTOL_CLIP]} - {itemType: STR_HEAVY_PISTOL_CLIP, slot: STR_BELT} personalEquipmentArmor: STR_LOKNAR_COAT_UC diary: commendations: - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_MISSION_KILLS_11_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_TANK_KILLER_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_ACAR_WEAPON_14MM, decorationLevel: 4} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_QUADKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_ACAR_WEAPON_HMG, decorationLevel: 4} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_ACAR_WEAPON_2MG, decorationLevel: 3} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_RACE_KILLS_NAME, noun: STR_BEAST, decorationLevel: 2} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_EUROPE, decorationLevel: 2} - {commendationName: STR_MEDAL_RACE_KILLS_NAME, noun: STR_BANDIT, decorationLevel: 2} - {commendationName: STR_MEDAL_UNDERGROUND_MISSIONS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_7V7KILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_BOMBER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_TANK_CANNON, decorationLevel: 0} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_TANK_MG, decorationLevel: 1} - {commendationName: STR_MEDAL_RACE_KILLS_NAME, noun: STR_NAZIS, decorationLevel: 0} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 0} killList: - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OLD_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 6, faction: 1, mission: 49, turn: 14706, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_OLD_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 6, faction: 1, mission: 49, turn: 14715, side: 0, bodypart: 1, id: 1000022} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OLD_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 6, faction: 1, mission: 51, turn: 15306, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_OLD_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 6, faction: 1, mission: 51, turn: 15309, side: 0, bodypart: 1, id: 1000023} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 64, turn: 19221, side: 0, bodypart: 1, id: 1000009} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 73, turn: 21909, side: 2, bodypart: 2, id: 1000020} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 73, turn: 21909, side: 0, bodypart: 1, id: 1000003} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 73, turn: 21910, side: 2, bodypart: 2, id: 1000020} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 73, turn: 21918, side: 2, bodypart: 2, id: 1000019} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 73, turn: 21921, side: 2, bodypart: 2, id: 1000030} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 164, turn: 49204, side: 0, bodypart: 1, id: 1000001} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 164, turn: 49206, side: 2, bodypart: 2, id: 1000013} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 164, turn: 49209, side: 2, bodypart: 2, id: 1000027} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 164, turn: 49210, side: 0, bodypart: 1, id: 1000001} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 164, turn: 49212, side: 2, bodypart: 2, id: 1000017} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 164, turn: 49215, side: 1, bodypart: 3, id: 1000002} - {type: STR_RAIDER_MISTRESS, rank: STR_LIVE_LEADER, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 164, turn: 49218, side: 0, bodypart: 1, id: 1000028} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 164, turn: 49221, side: 0, bodypart: 1, id: 1000010} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 164, turn: 49224, side: 2, bodypart: 2, id: 1000006} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 164, turn: 49224, side: 2, bodypart: 2, id: 1000023} - {type: STR_14MM_LIGHT_TURRET, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 164, turn: 49227, side: 3, bodypart: 1, id: 1000030} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 164, turn: 49230, side: 0, bodypart: 1, id: 1000018} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 164, turn: 49233, side: 3, bodypart: 1, id: 1000015} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 164, turn: 49233, side: 1, bodypart: 3, id: 1000011} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 165, turn: 49509, side: 0, bodypart: 1, id: 1000005} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 165, turn: 49510, side: 3, bodypart: 4, id: 1000000} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 165, turn: 49515, side: 2, bodypart: 2, id: 1000004} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 165, turn: 49518, side: 1, bodypart: 3, id: 1000003} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 166, turn: 49803, side: 3, bodypart: 5, id: 1000002} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 166, turn: 49806, side: 0, bodypart: 1, id: 1000018} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 166, turn: 49806, side: 0, bodypart: 1, id: 1000015} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 166, turn: 49807, side: 3, bodypart: 5, id: 1000002} - {type: STR_ARMORED_CAR_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 166, turn: 49809, side: 0, bodypart: 5, id: 1000026} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 166, turn: 49810, side: 0, bodypart: 1, id: 1000017} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 166, turn: 49815, side: 0, bodypart: 1, id: 1000025} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 166, turn: 49815, side: 0, bodypart: 1, id: 1000014} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 166, turn: 49819, side: 0, bodypart: 1, id: 1000007} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 166, turn: 49821, side: 3, bodypart: 1, id: 1000013} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 166, turn: 49824, side: 1, bodypart: 3, id: 1000019} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 166, turn: 49836, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 167, turn: 50103, side: 0, bodypart: 1, id: 1000007} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 167, turn: 50106, side: 2, bodypart: 2, id: 1000009} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 167, turn: 50106, side: 0, bodypart: 1, id: 1000013} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 167, turn: 50109, side: 2, bodypart: 2, id: 1000004} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 167, turn: 50109, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 167, turn: 50109, side: 1, bodypart: 3, id: 1000022} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 167, turn: 50109, side: 0, bodypart: 1, id: 1000015} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 167, turn: 50112, side: 2, bodypart: 2, id: 1000000} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_AC25MM, weaponAmmo: STR_SMALL_CANNON_ROUNDS_X50, status: 6, faction: 1, mission: 168, turn: 50407, side: 4, bodypart: 1, id: 1000000} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_AC25MM, weaponAmmo: STR_SMALL_CANNON_ROUNDS_X50, status: 6, faction: 1, mission: 168, turn: 50407, side: 4, bodypart: 1, id: 1000002} - {type: STR_TURRET_MINIGUN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 169, turn: 50703, side: 1, bodypart: 3, id: 1000033} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 169, turn: 50703, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 169, turn: 50704, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 169, turn: 50706, side: 0, bodypart: 1, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 169, turn: 50706, side: 0, bodypart: 1, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 169, turn: 50709, side: 0, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 169, turn: 50709, side: 3, bodypart: 1, id: 1000000} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 169, turn: 50709, side: 0, bodypart: 1, id: 1000007} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 169, turn: 50712, side: 2, bodypart: 2, id: 1000011} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 169, turn: 50712, side: 1, bodypart: 3, id: 1000012} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 169, turn: 50713, side: 1, bodypart: 3, id: 1000012} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 169, turn: 50715, side: 0, bodypart: 1, id: 1000001} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 171, turn: 51306, side: 1, bodypart: 3, id: 1000007} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 171, turn: 51309, side: 0, bodypart: 1, id: 1000003} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 171, turn: 51312, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 171, turn: 51318, side: 0, bodypart: 1, id: 1000001} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 171, turn: 51318, side: 3, bodypart: 1, id: 1000004} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 171, turn: 51327, side: 2, bodypart: 2, id: 1000000} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 179, turn: 53703, side: 3, bodypart: 1, id: 1000003} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 179, turn: 53704, side: 0, bodypart: 1, id: 1000000} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 179, turn: 53706, side: 3, bodypart: 1, id: 1000001} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 183, turn: 54903, side: 0, bodypart: 1, id: 1000012} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 183, turn: 54903, side: 1, bodypart: 3, id: 1000022} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 183, turn: 54903, side: 0, bodypart: 1, id: 1000007} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 183, turn: 54909, side: 0, bodypart: 0, id: 1000013} - {type: STR_ARMORED_CAR_NAZI_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 183, turn: 54915, side: 2, bodypart: 2, id: 1000000} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 197, turn: 59112, side: 3, bodypart: 1, id: 1000002} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 197, turn: 59112, side: 4, bodypart: 1, id: 1000002} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 197, turn: 59115, side: 3, bodypart: 1, id: 1000003} - {type: STR_BANDIT_HITMAN, rank: STR_LIVE_MEDIC, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 197, turn: 59115, side: 0, bodypart: 1, id: 1000004} - {type: STR_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 198, turn: 59404, side: 0, bodypart: 1, id: 1000004} - {type: STR_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 198, turn: 59404, side: 2, bodypart: 2, id: 1000007} - {type: STR_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 198, turn: 59406, side: 0, bodypart: 1, id: 1000008} - {type: STR_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 198, turn: 59406, side: 2, bodypart: 2, id: 1000006} - {type: STR_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 198, turn: 59409, side: 0, bodypart: 1, id: 1000002} - {type: STR_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 198, turn: 59410, side: 0, bodypart: 1, id: 1000008} - {type: STR_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 198, turn: 59410, side: 0, bodypart: 1, id: 1000005} - {type: STR_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 198, turn: 59413, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 199, turn: 59704, side: 0, bodypart: 1, id: 1000006} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 199, turn: 59706, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 199, turn: 59706, side: 3, bodypart: 1, id: 1000010} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 199, turn: 59715, side: 2, bodypart: 0, id: 1000011} - {type: STR_SPARTAN_HEAVY, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 204, turn: 61203, side: 3, bodypart: 1, id: 1000016} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 204, turn: 61203, side: 0, bodypart: 1, id: 1000007} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 204, turn: 61206, side: 0, bodypart: 1, id: 1000004} - {type: STR_SPARTAN_HEAVY, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 204, turn: 61206, side: 3, bodypart: 1, id: 1000017} - {type: STR_SPARTAN_HEAVY, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 204, turn: 61206, side: 3, bodypart: 1, id: 1000020} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 204, turn: 61206, side: 1, bodypart: 3, id: 1000011} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 204, turn: 61207, side: 0, bodypart: 1, id: 1000004} - {type: STR_SPARTAN_CAPTAIN, rank: STR_LIVE_LEADER, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 204, turn: 61209, side: 0, bodypart: 1, id: 1000025} - {type: STR_SPARTAN_HEAVY, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 204, turn: 61212, side: 0, bodypart: 1, id: 1000018} - {type: STR_SPARTAN_CAPTAIN, rank: STR_LIVE_LEADER, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 204, turn: 61212, side: 2, bodypart: 2, id: 1000023} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 204, turn: 61212, side: 0, bodypart: 1, id: 1000006} - {type: STR_SPARTAN_CAPTAIN, rank: STR_LIVE_LEADER, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 204, turn: 61213, side: 0, bodypart: 1, id: 1000025} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 204, turn: 61215, side: 0, bodypart: 1, id: 1000003} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 204, turn: 61215, side: 0, bodypart: 1, id: 1000010} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 204, turn: 61218, side: 0, bodypart: 1, id: 1000008} - {type: STR_SPARTAN_CAPTAIN, rank: STR_LIVE_LEADER, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 204, turn: 61218, side: 2, bodypart: 2, id: 1000024} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 205, turn: 61503, side: 2, bodypart: 2, id: 1000002} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 205, turn: 61506, side: 0, bodypart: 1, id: 1000003} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 206, turn: 61803, side: 2, bodypart: 2, id: 1000014} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 206, turn: 61804, side: 2, bodypart: 2, id: 1000001} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 206, turn: 61806, side: 1, bodypart: 3, id: 1000012} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 206, turn: 61806, side: 3, bodypart: 1, id: 1000011} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 206, turn: 61806, side: 1, bodypart: 3, id: 1000015} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 206, turn: 61807, side: 2, bodypart: 2, id: 1000014} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 206, turn: 61809, side: 0, bodypart: 1, id: 1000007} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 206, turn: 61809, side: 0, bodypart: 1, id: 1000004} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 206, turn: 61810, side: 3, bodypart: 1, id: 1000011} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 206, turn: 61810, side: 1, bodypart: 3, id: 1000000} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 206, turn: 61813, side: 2, bodypart: 2, id: 1000002} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 206, turn: 61815, side: 2, bodypart: 2, id: 1000005} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 206, turn: 61816, side: 2, bodypart: 2, id: 1000001} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 206, turn: 61816, side: 2, bodypart: 2, id: 1000002} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 206, turn: 61818, side: 1, bodypart: 3, id: 1000009} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 208, turn: 62403, side: 0, bodypart: 1, id: 1000017} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 208, turn: 62404, side: 2, bodypart: 2, id: 1000018} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 208, turn: 62406, side: 1, bodypart: 3, id: 1000019} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 208, turn: 62406, side: 1, bodypart: 3, id: 1000013} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 208, turn: 62410, side: 2, bodypart: 2, id: 1000022} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 208, turn: 62410, side: 1, bodypart: 3, id: 1000008} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 208, turn: 62412, side: 0, bodypart: 1, id: 1000001} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 208, turn: 62412, side: 3, bodypart: 1, id: 1000014} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 208, turn: 62418, side: 0, bodypart: 5, id: 1000020} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 209, turn: 62706, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 210, turn: 63006, side: 3, bodypart: 1, id: 1000000} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 211, turn: 63304, side: 3, bodypart: 1, id: 1000002} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 211, turn: 63306, side: 0, bodypart: 1, id: 1000007} - {type: STR_HUMAN_FEMALE_4, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 213, turn: 63903, side: 0, bodypart: 1, id: 1000007} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 213, turn: 63909, side: 0, bodypart: 1, id: 1000008} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 275, turn: 82506, side: 0, bodypart: 4, id: 1000014} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 275, turn: 82506, side: 2, bodypart: 2, id: 1000009} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 275, turn: 82507, side: 2, bodypart: 2, id: 1000009} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 275, turn: 82509, side: 1, bodypart: 3, id: 1000003} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 275, turn: 82512, side: 1, bodypart: 3, id: 1000011} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 275, turn: 82515, side: 2, bodypart: 2, id: 1000010} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 275, turn: 82516, side: 1, bodypart: 3, id: 1000003} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 275, turn: 82518, side: 2, bodypart: 2, id: 1000007} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 275, turn: 82518, side: 1, bodypart: 3, id: 1000008} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 279, turn: 83703, side: 0, bodypart: 4, id: 1000000} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 279, turn: 83712, side: 0, bodypart: 1, id: 1000007} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 280, turn: 84003, side: 3, bodypart: 1, id: 1000008} - {type: STR_SECTOID_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 280, turn: 84003, side: 1, bodypart: 3, id: 1000010} - {type: STR_SECTOID_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 280, turn: 84004, side: 1, bodypart: 3, id: 1000010} - {type: STR_ACADEMY_STUDENT, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 280, turn: 84006, side: 3, bodypart: 1, id: 1000005} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 280, turn: 84006, side: 0, bodypart: 1, id: 1000000} - {type: STR_ACADEMY_STUDENT, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 280, turn: 84009, side: 1, bodypart: 3, id: 1000004} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 281, turn: 84303, side: 2, bodypart: 2, id: 1000001} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 281, turn: 84309, side: 1, bodypart: 3, id: 1000004} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 282, turn: 84606, side: 0, bodypart: 1, id: 1000008} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 282, turn: 84610, side: 0, bodypart: 1, id: 1000008} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 283, turn: 84903, side: 3, bodypart: 1, id: 1000027} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 283, turn: 84903, side: 0, bodypart: 1, id: 1000024} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 283, turn: 84904, side: 3, bodypart: 1, id: 1000027} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 283, turn: 84906, side: 1, bodypart: 3, id: 1000002} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 283, turn: 84909, side: 2, bodypart: 2, id: 1000000} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 283, turn: 84909, side: 3, bodypart: 1, id: 1000029} - {type: STR_RAIDER_HUMONGOUS, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 283, turn: 84909, side: 1, bodypart: 3, id: 1000036} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 283, turn: 84912, side: 0, bodypart: 1, id: 1000006} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 283, turn: 84912, side: 0, bodypart: 1, id: 1000041} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 283, turn: 84912, side: 0, bodypart: 1, id: 1000043} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 283, turn: 84912, side: 0, bodypart: 1, id: 1000040} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 283, turn: 84915, side: 0, bodypart: 1, id: 1000025} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 283, turn: 84915, side: 0, bodypart: 0, id: 1000021} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 283, turn: 84916, side: 0, bodypart: 1, id: 1000040} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 283, turn: 84918, side: 0, bodypart: 1, id: 1000039} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 283, turn: 84919, side: 0, bodypart: 1, id: 1000041} - {type: STR_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 285, turn: 85504, side: 2, bodypart: 2, id: 1000002} - {type: STR_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 285, turn: 85510, side: 0, bodypart: 1, id: 1000005} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 286, turn: 85809, side: 0, bodypart: 1, id: 1000005} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 286, turn: 85812, side: 2, bodypart: 2, id: 1000001} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 289, turn: 86703, side: 0, bodypart: 1, id: 1000001} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 289, turn: 86709, side: 2, bodypart: 2, id: 1000002} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 289, turn: 86712, side: 3, bodypart: 1, id: 1000000} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 291, turn: 87303, side: 0, bodypart: 1, id: 1000005} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 291, turn: 87310, side: 0, bodypart: 1, id: 1000006} - {type: STR_TURRET_MINIGUN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 291, turn: 87312, side: 0, bodypart: 1, id: 1000008} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 291, turn: 87313, side: 0, bodypart: 1, id: 1000006} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 292, turn: 87612, side: 2, bodypart: 2, id: 1000008} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 292, turn: 87612, side: 0, bodypart: 1, id: 1000013} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 292, turn: 87615, side: 0, bodypart: 1, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 292, turn: 87618, side: 2, bodypart: 2, id: 1000001} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 292, turn: 87619, side: 0, bodypart: 1, id: 1000013} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 292, turn: 87622, side: 3, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 292, turn: 87624, side: 3, bodypart: 1, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 292, turn: 87625, side: 3, bodypart: 1, id: 1000007} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 351, turn: 105303, side: 3, bodypart: 1, id: 1000002} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 351, turn: 105309, side: 3, bodypart: 4, id: 1000010} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 351, turn: 105310, side: 3, bodypart: 1, id: 1000002} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 351, turn: 105312, side: 2, bodypart: 2, id: 1000009} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 351, turn: 105312, side: 1, bodypart: 3, id: 1000000} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 351, turn: 105318, side: 0, bodypart: 1, id: 1000011} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 352, turn: 105604, side: 3, bodypart: 1, id: 1000037} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 352, turn: 105606, side: 0, bodypart: 1, id: 1000041} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 352, turn: 105609, side: 0, bodypart: 0, id: 1000014} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 352, turn: 105609, side: 1, bodypart: 3, id: 1000047} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 352, turn: 105612, side: 0, bodypart: 1, id: 1000048} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 352, turn: 105615, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 352, turn: 105615, side: 0, bodypart: 1, id: 1000017} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 352, turn: 105618, side: 0, bodypart: 4, id: 1000039} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 352, turn: 105618, side: 2, bodypart: 2, id: 1000042} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 352, turn: 105622, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 353, turn: 105904, side: 2, bodypart: 2, id: 1000018} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 353, turn: 105906, side: 0, bodypart: 1, id: 1000017} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 353, turn: 105909, side: 0, bodypart: 1, id: 1000019} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 353, turn: 105912, side: 0, bodypart: 1, id: 1000005} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 353, turn: 105919, side: 3, bodypart: 1, id: 1000001} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 353, turn: 105921, side: 1, bodypart: 3, id: 1000003} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 354, turn: 106203, side: 2, bodypart: 2, id: 1000000} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 354, turn: 106210, side: 0, bodypart: 1, id: 1000008} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 354, turn: 106213, side: 0, bodypart: 1, id: 1000003} - {type: STR_ZOMBIE_GRUBAS_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 354, turn: 106215, side: 3, bodypart: 0, id: 1000016} - {type: STR_ZOMBIE_GRUBAS_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 354, turn: 106224, side: 0, bodypart: 1, id: 1000009} - {type: STR_RET_HYBRID, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 355, turn: 106503, side: 0, bodypart: 1, id: 1000008} - {type: STR_RET_HYBRID, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 355, turn: 106506, side: 3, bodypart: 1, id: 1000007} - {type: STR_RET_SIREN, rank: STR_LIVE_NAVIGATOR, race: STR_RETICULAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 355, turn: 106509, side: 0, bodypart: 1, id: 1000005} - {type: STR_RET_SIREN, rank: STR_LIVE_NAVIGATOR, race: STR_RETICULAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 355, turn: 106509, side: 2, bodypart: 2, id: 1000006} - {type: STR_RET_MECHTOID, rank: STR_LIVE_ENGINEER, race: STR_RETICULAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 355, turn: 106509, side: 0, bodypart: 1, id: 1000015} - {type: STR_RET_PEON, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 355, turn: 106512, side: 1, bodypart: 3, id: 1000001} - {type: STR_RET_SECTOGRE, rank: STR_LIVE_NAVIGATOR, race: STR_RETICULAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 355, turn: 106515, side: 0, bodypart: 1, id: 1000013} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_105_RECOILLESS, weaponAmmo: STR_105_RECOILLESS_ROUNDS, status: 6, faction: 1, mission: 381, turn: 114336, side: 2, bodypart: 2, id: 1000009} - {type: STR_SKYFORGE_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_CIVILIAN, weapon: AUX_ACAR_WEAPON_105_RECOILLESS, weaponAmmo: STR_105_RECOILLESS_ROUNDS, status: 6, faction: 1, mission: 381, turn: 114358, side: 0, bodypart: 1, id: 1000019} - {type: STR_GHOST_GAL, rank: STR_LIVE_SOLDIER, race: STR_GHOST, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 382, turn: 114640, side: 4, bodypart: 1, id: 1000005} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 402, turn: 120604, side: 0, bodypart: 1, id: 1000013} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 402, turn: 120606, side: 0, bodypart: 1, id: 1000019} - {type: STR_RAIDER_FLAME_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 402, turn: 120609, side: 3, bodypart: 1, id: 1000026} - {type: STR_RAIDER_FLAME_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 402, turn: 120612, side: 1, bodypart: 3, id: 1000025} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 402, turn: 120612, side: 0, bodypart: 1, id: 1000014} - {type: STR_ARMORED_CAR_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 402, turn: 120615, side: 2, bodypart: 2, id: 1000000} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 402, turn: 120619, side: 0, bodypart: 1, id: 1000014} - {type: STR_RAIDER_FLAME_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 402, turn: 120621, side: 3, bodypart: 1, id: 1000027} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_LASLOCK_SHOTGUN, weaponAmmo: STR_LASLOCK_SHOTGUN_CLIP, status: 6, faction: 1, mission: 419, turn: 125709, side: 0, bodypart: 1, id: 1000005} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 7, faction: 1, mission: 426, turn: 127806, side: 0, bodypart: 1, id: 1000006} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 426, turn: 127813, side: 0, bodypart: 1, id: 1000006} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 428, turn: 128403, side: 0, bodypart: 1, id: 1000003} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 428, turn: 128403, side: 3, bodypart: 1, id: 1000007} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 428, turn: 128403, side: 2, bodypart: 2, id: 1000010} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 428, turn: 128403, side: 0, bodypart: 1, id: 1000022} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 428, turn: 128403, side: 0, bodypart: 1, id: 1000027} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 428, turn: 128403, side: 3, bodypart: 1, id: 1000009} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 428, turn: 128403, side: 1, bodypart: 3, id: 1000020} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 428, turn: 128403, side: 4, bodypart: 1, id: 1000022} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 428, turn: 128403, side: 2, bodypart: 2, id: 1000025} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 428, turn: 128403, side: 0, bodypart: 1, id: 1000029} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 428, turn: 128403, side: 3, bodypart: 1, id: 1000030} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 428, turn: 128403, side: 1, bodypart: 3, id: 1000031} - {type: STR_NAZI_LEADER, rank: STR_LIVE_LEADER, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 428, turn: 128403, side: 1, bodypart: 3, id: 1000032} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 428, turn: 128403, side: 4, bodypart: 1, id: 1000002} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 428, turn: 128403, side: 4, bodypart: 1, id: 1000014} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 428, turn: 128403, side: 4, bodypart: 1, id: 1000017} - {type: STR_ARMORED_CAR_NAZI_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 428, turn: 128406, side: 4, bodypart: 1, id: 1000001} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 428, turn: 128406, side: 1, bodypart: 3, id: 1000004} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 432, turn: 129603, side: 0, bodypart: 1, id: 1000006} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 432, turn: 129604, side: 0, bodypart: 1, id: 1000021} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 432, turn: 129609, side: 1, bodypart: 3, id: 1000018} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 432, turn: 129609, side: 0, bodypart: 1, id: 1000007} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 432, turn: 129612, side: 2, bodypart: 4, id: 1000022} - {type: STR_NAZI_LEADER, rank: STR_LIVE_LEADER, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 432, turn: 129612, side: 0, bodypart: 1, id: 1000024} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 432, turn: 129612, side: 3, bodypart: 1, id: 1000017} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 434, turn: 130209, side: 3, bodypart: 1, id: 1000003} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 435, turn: 130504, side: 1, bodypart: 3, id: 1000003} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 436, turn: 130803, side: 3, bodypart: 1, id: 1000012} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 436, turn: 130803, side: 1, bodypart: 3, id: 1000017} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 436, turn: 130803, side: 2, bodypart: 2, id: 1000019} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 436, turn: 130803, side: 4, bodypart: 1, id: 1000024} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 436, turn: 130803, side: 2, bodypart: 2, id: 1000021} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 436, turn: 130806, side: 0, bodypart: 1, id: 1000015} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 436, turn: 130806, side: 2, bodypart: 2, id: 1000002} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 439, turn: 131703, side: 1, bodypart: 3, id: 1000010} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 439, turn: 131703, side: 0, bodypart: 1, id: 1000015} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 439, turn: 131703, side: 3, bodypart: 1, id: 1000013} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 439, turn: 131706, side: 2, bodypart: 2, id: 1000004} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 439, turn: 131706, side: 1, bodypart: 3, id: 1000008} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 439, turn: 131709, side: 0, bodypart: 1, id: 1000002} - {type: STR_CHURCH_ENGINEER, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 439, turn: 131715, side: 3, bodypart: 1, id: 1000021} - {type: STR_BEASTMASTER_TERRORIST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 439, turn: 131715, side: 3, bodypart: 1, id: 1000027} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OLD_MAGNUM, weaponAmmo: STR_OLD_MAGNUM_ROUNDS, status: 6, faction: 1, mission: 491, turn: 147316, side: 2, bodypart: 2, id: 1000009} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 498, turn: 149403, side: 3, bodypart: 1, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 498, turn: 149406, side: 0, bodypart: 1, id: 1000003} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 500, turn: 150003, side: 1, bodypart: 3, id: 1000000} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 500, turn: 150003, side: 2, bodypart: 2, id: 1000008} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 500, turn: 150004, side: 0, bodypart: 1, id: 1000006} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 500, turn: 150006, side: 0, bodypart: 1, id: 1000010} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 500, turn: 150006, side: 0, bodypart: 1, id: 1000007} - {type: STR_NAZI_LEADER, rank: STR_LIVE_LEADER, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 500, turn: 150009, side: 2, bodypart: 4, id: 1000018} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 500, turn: 150019, side: 0, bodypart: 1, id: 1000006} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_SCATTER_LASER, weaponAmmo: STR_SCATTER_LASER, status: 6, faction: 1, mission: 519, turn: 155716, side: 0, bodypart: 1, id: 1000009} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_SCATTER_LASER, weaponAmmo: STR_SCATTER_LASER, status: 6, faction: 1, mission: 519, turn: 155727, side: 3, bodypart: 1, id: 1000007} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 541, turn: 162304, side: 3, bodypart: 1, id: 1000013} - {type: STR_RAIDER_FLAME_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 541, turn: 162306, side: 0, bodypart: 1, id: 1000027} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 541, turn: 162306, side: 3, bodypart: 1, id: 1000022} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 541, turn: 162309, side: 0, bodypart: 1, id: 1000003} - {type: STR_RAIDER_FLAME_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 541, turn: 162310, side: 0, bodypart: 1, id: 1000027} - {type: STR_ARMORED_CAR_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 541, turn: 162318, side: 2, bodypart: 2, id: 1000001} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 573, turn: 171904, side: 2, bodypart: 2, id: 1000006} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 573, turn: 171904, side: 0, bodypart: 1, id: 1000013} - {type: STR_GUILD_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 573, turn: 171907, side: 0, bodypart: 1, id: 1000016} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 573, turn: 171913, side: 0, bodypart: 1, id: 1000013} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 637, turn: 191107, side: 0, bodypart: 1, id: 1000005} - {type: STR_VAMPIRE_BAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 641, turn: 192307, side: 0, bodypart: 5, id: 1000006} missionIdList: [35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 51, 64, 65, 66, 67, 72, 73, 74, 100, 164, 165, 166, 167, 168, 169, 170, 171, 179, 180, 183, 197, 198, 199, 200, 201, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 253, 257, 275, 276, 279, 280, 281, 282, 283, 284, 285, 286, 287, 289, 291, 292, 335, 340, 351, 352, 353, 354, 355, 380, 381, 382, 402, 419, 425, 426, 428, 429, 431, 432, 433, 434, 435, 436, 437, 438, 439, 491, 498, 499, 500, 519, 520, 530, 541, 573, 637, 641] daysWoundedTotal: 212 totalShotByFriendlyCounter: 15 monthsService: 23 unconciousTotal: 2 shotAtCounterTotal: 573 hitCounterTotal: 412 longDistanceHitCounterTotal: 57 lowAccuracyHitCounterTotal: 9 shotsFiredCounterTotal: 1743 shotsLandedCounterTotal: 580 shotAtCounter10in1Mission: 40 hitCounter5in1Mission: 69 timesWoundedTotal: 12 allAliensKilledTotal: 2 woundsHealedTotal: 3 statGainTotal: 273 braveryGainTotal: 10 - type: STR_SOLDIER_LOKNAR id: 46 name: Fate Moorglum nationality: 0 initialStats: tu: 52 stamina: 106 health: 27 bravery: 60 reactions: 85 firing: 50 throwing: 55 strength: 19 psiStrength: 31 psiSkill: 0 melee: 69 mana: 69 currentStats: tu: 71 stamina: 160 health: 46 bravery: 60 reactions: 126 firing: 120 throwing: 64 strength: 31 psiStrength: 31 psiSkill: 0 melee: 69 mana: 110 rank: 4 gender: 1 look: 3 lookVariant: 21 missions: 88 kills: 225 stuns: 66 armor: STR_LOKNAR_FAKK_S_UC training: true improvement: 0 psiStrImprovement: 0 diary: commendations: - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_ASSAULTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_ACAR_WEAPON_14MM, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MISSION_KILLS_11_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_RACE_KILLS_NAME, noun: STR_SNAKEMAN, decorationLevel: 0} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_ACAR_WEAPON_2MG, decorationLevel: 6} - {commendationName: STR_MEDAL_RACE_KILLS_NAME, noun: STR_BANDIT, decorationLevel: 1} - {commendationName: STR_MEDAL_BETRAYER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_EUROPE, decorationLevel: 2} - {commendationName: STR_MEDAL_RACE_KILLS_NAME, noun: STR_CANNYS, decorationLevel: 1} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_ACAR_WEAPON_HMG, decorationLevel: 0} - {commendationName: STR_MEDAL_RACE_KILLS_NAME, noun: STR_BEAST, decorationLevel: 1} - {commendationName: STR_MEDAL_CIV_KILLS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERGROUND_MISSIONS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 1} killList: - {type: STR_NARLOCK_LEADER, rank: STR_LIVE_LEADER, race: STR_NARLOCKS, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 55, turn: 16509, side: 2, bodypart: 2, id: 1000011} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_LASER_PISTOL_MINI, weaponAmmo: STR_LASER_PISTOL_MINI, status: 7, faction: 1, mission: 62, turn: 18613, side: 2, bodypart: 2, id: 1000005} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_LASER_PISTOL_MINI, weaponAmmo: STR_LASER_PISTOL_MINI, status: 6, faction: 1, mission: 62, turn: 18615, side: 1, bodypart: 3, id: 1000004} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_LASER_PISTOL_MINI, weaponAmmo: STR_LASER_PISTOL_MINI, status: 6, faction: 1, mission: 62, turn: 18622, side: 2, bodypart: 2, id: 1000005} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_OLD_MAGNUM, weaponAmmo: STR_OLD_MAGNUM_ROUNDS, status: 6, faction: 1, mission: 64, turn: 19212, side: 0, bodypart: 1, id: 1000010} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_OLD_MAGNUM, weaponAmmo: STR_OLD_MAGNUM_ROUNDS, status: 6, faction: 1, mission: 64, turn: 19213, side: 0, bodypart: 1, id: 1000007} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_OLD_MAGNUM, weaponAmmo: STR_OLD_MAGNUM_ROUNDS, status: 6, faction: 1, mission: 64, turn: 19215, side: 1, bodypart: 3, id: 1000002} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 117, turn: 35118, side: 3, bodypart: 1, id: 1000002} - {type: STR_REBEL_FEMALE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 117, turn: 35124, side: 3, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 121, turn: 36309, side: 2, bodypart: 4, id: 1000009} - {type: STR_HUMAN_LABOURER_FEM, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 123, turn: 36909, side: 0, bodypart: 4, id: 1000002} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 124, turn: 37206, side: 2, bodypart: 2, id: 1000008} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 153, turn: 45916, side: 0, bodypart: 1, id: 1000004} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 153, turn: 45921, side: 0, bodypart: 1, id: 1000006} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 153, turn: 45924, side: 1, bodypart: 3, id: 1000023} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 153, turn: 45925, side: 0, bodypart: 1, id: 1000008} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 153, turn: 45927, side: 1, bodypart: 3, id: 1000013} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 153, turn: 45933, side: 3, bodypart: 1, id: 1000017} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 153, turn: 45933, side: 0, bodypart: 1, id: 1000012} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 153, turn: 45936, side: 0, bodypart: 1, id: 1000021} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 153, turn: 45936, side: 0, bodypart: 1, id: 1000018} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 154, turn: 46212, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 154, turn: 46212, side: 1, bodypart: 3, id: 1000002} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 154, turn: 46213, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 155, turn: 46506, side: 2, bodypart: 2, id: 1000013} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 155, turn: 46506, side: 0, bodypart: 1, id: 1000018} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 155, turn: 46509, side: 0, bodypart: 1, id: 1000011} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 155, turn: 46510, side: 0, bodypart: 1, id: 1000006} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 155, turn: 46512, side: 0, bodypart: 1, id: 1000019} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 155, turn: 46515, side: 1, bodypart: 3, id: 1000020} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 155, turn: 46518, side: 2, bodypart: 2, id: 1000015} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 155, turn: 46518, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 155, turn: 46521, side: 0, bodypart: 1, id: 1000016} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 155, turn: 46524, side: 2, bodypart: 2, id: 1000000} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 156, turn: 46803, side: 1, bodypart: 3, id: 1000000} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 156, turn: 46806, side: 2, bodypart: 2, id: 1000001} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 156, turn: 46812, side: 0, bodypart: 1, id: 1000004} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 156, turn: 46812, side: 1, bodypart: 3, id: 1000003} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 156, turn: 46819, side: 3, bodypart: 1, id: 1000006} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 159, turn: 47707, side: 3, bodypart: 1, id: 1000005} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 159, turn: 47707, side: 2, bodypart: 2, id: 1000006} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 159, turn: 47715, side: 3, bodypart: 1, id: 1000010} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 159, turn: 47718, side: 0, bodypart: 1, id: 1000008} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 159, turn: 47718, side: 2, bodypart: 2, id: 1000004} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 159, turn: 47730, side: 2, bodypart: 0, id: 1000011} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 160, turn: 48003, side: 0, bodypart: 1, id: 1000042} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 160, turn: 48006, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 160, turn: 48006, side: 0, bodypart: 1, id: 1000018} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 160, turn: 48009, side: 2, bodypart: 2, id: 1000013} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 160, turn: 48009, side: 0, bodypart: 1, id: 1000045} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 160, turn: 48012, side: 1, bodypart: 3, id: 1000007} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 160, turn: 48012, side: 3, bodypart: 1, id: 1000041} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 160, turn: 48012, side: 0, bodypart: 1, id: 1000014} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 160, turn: 48015, side: 0, bodypart: 1, id: 1000029} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 160, turn: 48018, side: 1, bodypart: 0, id: 1000015} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 160, turn: 48021, side: 0, bodypart: 1, id: 1000048} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 160, turn: 48024, side: 0, bodypart: 1, id: 1000049} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 161, turn: 48304, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 161, turn: 48304, side: 2, bodypart: 2, id: 1000003} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 161, turn: 48306, side: 0, bodypart: 1, id: 1000002} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 162, turn: 48603, side: 0, bodypart: 1, id: 1000000} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 162, turn: 48609, side: 3, bodypart: 1, id: 1000003} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 162, turn: 48609, side: 2, bodypart: 2, id: 1000005} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 162, turn: 48612, side: 3, bodypart: 1, id: 1000006} - {type: STR_RAIDER_HUMONGOUS, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 184, turn: 55203, side: 0, bodypart: 1, id: 1000037} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 184, turn: 55206, side: 0, bodypart: 1, id: 1000025} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 184, turn: 55209, side: 2, bodypart: 2, id: 1000009} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 184, turn: 55209, side: 3, bodypart: 1, id: 1000028} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 184, turn: 55212, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 184, turn: 55215, side: 2, bodypart: 2, id: 1000045} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 185, turn: 55506, side: 2, bodypart: 2, id: 1000027} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 185, turn: 55506, side: 3, bodypart: 1, id: 1000014} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 185, turn: 55512, side: 0, bodypart: 1, id: 1000031} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 188, turn: 56407, side: 2, bodypart: 2, id: 1000006} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 188, turn: 56409, side: 2, bodypart: 2, id: 1000012} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 188, turn: 56409, side: 0, bodypart: 1, id: 1000013} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 188, turn: 56412, side: 0, bodypart: 1, id: 1000003} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 188, turn: 56413, side: 0, bodypart: 1, id: 1000013} - {type: STR_CHURCH_ENGINEER, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 188, turn: 56427, side: 3, bodypart: 1, id: 1000017} - {type: STR_BEASTMASTER_TERRORIST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 188, turn: 56427, side: 0, bodypart: 1, id: 1000022} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 188, turn: 56431, side: 0, bodypart: 1, id: 1000006} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 193, turn: 57903, side: 0, bodypart: 1, id: 1000005} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 193, turn: 57906, side: 2, bodypart: 2, id: 1000010} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 193, turn: 57907, side: 0, bodypart: 1, id: 1000005} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 193, turn: 57910, side: 1, bodypart: 0, id: 1000012} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 193, turn: 57915, side: 0, bodypart: 1, id: 1000002} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 193, turn: 57916, side: 0, bodypart: 1, id: 1000002} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 193, turn: 57916, side: 1, bodypart: 0, id: 1000012} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 196, turn: 58803, side: 0, bodypart: 1, id: 1000000} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 196, turn: 58806, side: 0, bodypart: 1, id: 1000005} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 196, turn: 58809, side: 2, bodypart: 2, id: 1000011} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 196, turn: 58812, side: 0, bodypart: 1, id: 1000015} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 196, turn: 58813, side: 0, bodypart: 1, id: 1000010} - {type: STR_CHURCH_MATRON, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 196, turn: 58815, side: 0, bodypart: 1, id: 1000014} - {type: STR_CHURCH_MATRON, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 196, turn: 58816, side: 0, bodypart: 1, id: 1000014} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 196, turn: 58816, side: 1, bodypart: 3, id: 1000004} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 196, turn: 58821, side: 3, bodypart: 1, id: 1000003} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 196, turn: 58822, side: 0, bodypart: 1, id: 1000010} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 196, turn: 58822, side: 0, bodypart: 1, id: 1000008} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 196, turn: 58824, side: 2, bodypart: 2, id: 1000007} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 196, turn: 58828, side: 0, bodypart: 1, id: 1000008} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 196, turn: 58837, side: 0, bodypart: 1, id: 1000006} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 242, turn: 72636, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 242, turn: 72639, side: 0, bodypart: 1, id: 1000007} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 250, turn: 75003, side: 1, bodypart: 3, id: 1000002} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 250, turn: 75003, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 250, turn: 75003, side: 1, bodypart: 3, id: 1000000} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 251, turn: 75310, side: 0, bodypart: 4, id: 1000001} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 251, turn: 75310, side: 0, bodypart: 1, id: 1000008} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 251, turn: 75313, side: 0, bodypart: 4, id: 1000001} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 251, turn: 75313, side: 0, bodypart: 1, id: 1000008} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 251, turn: 75318, side: 0, bodypart: 1, id: 1000009} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 253, turn: 75903, side: 1, bodypart: 3, id: 1000025} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 253, turn: 75906, side: 3, bodypart: 1, id: 1000024} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 254, turn: 76207, side: 0, bodypart: 0, id: 1000000} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 254, turn: 76207, side: 0, bodypart: 1, id: 1000001} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 255, turn: 76503, side: 0, bodypart: 1, id: 1000012} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 255, turn: 76503, side: 0, bodypart: 1, id: 1000014} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 255, turn: 76503, side: 1, bodypart: 3, id: 1000005} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 255, turn: 76504, side: 0, bodypart: 1, id: 1000012} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 255, turn: 76506, side: 2, bodypart: 2, id: 1000008} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 255, turn: 76507, side: 1, bodypart: 3, id: 1000011} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 255, turn: 76509, side: 3, bodypart: 1, id: 1000015} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 255, turn: 76512, side: 3, bodypart: 1, id: 1000010} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 255, turn: 76513, side: 3, bodypart: 1, id: 1000015} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 255, turn: 76515, side: 0, bodypart: 1, id: 1000006} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 255, turn: 76515, side: 2, bodypart: 2, id: 1000007} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 256, turn: 76803, side: 2, bodypart: 2, id: 1000012} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 256, turn: 76803, side: 0, bodypart: 4, id: 1000008} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 256, turn: 76803, side: 3, bodypart: 1, id: 1000007} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 256, turn: 76806, side: 1, bodypart: 3, id: 1000011} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 256, turn: 76809, side: 1, bodypart: 3, id: 1000013} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 256, turn: 76809, side: 2, bodypart: 0, id: 1000010} - {type: STR_VAMPIRE_GAL, rank: STR_LIVE_MEDIC, race: STR_RACE_VAMPIRE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 257, turn: 77106, side: 2, bodypart: 2, id: 1000053} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 257, turn: 77106, side: 1, bodypart: 3, id: 1000032} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 257, turn: 77107, side: 1, bodypart: 3, id: 1000032} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 257, turn: 77109, side: 0, bodypart: 1, id: 1000025} - {type: STR_DOGE, rank: STR_HWPS, race: STR_DOGE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 0, mission: 257, turn: 77109, side: 0, bodypart: 0, id: 1000010} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 257, turn: 77109, side: 0, bodypart: 1, id: 1000037} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 257, turn: 77112, side: 3, bodypart: 1, id: 1000019} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 257, turn: 77115, side: 3, bodypart: 1, id: 1000020} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 257, turn: 77116, side: 3, bodypart: 1, id: 1000019} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 258, turn: 77403, side: 3, bodypart: 1, id: 1000011} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 258, turn: 77403, side: 3, bodypart: 1, id: 1000018} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 258, turn: 77403, side: 2, bodypart: 2, id: 1000009} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 258, turn: 77406, side: 0, bodypart: 1, id: 1000020} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 258, turn: 77406, side: 2, bodypart: 2, id: 1000015} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 258, turn: 77407, side: 3, bodypart: 1, id: 1000018} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 258, turn: 77409, side: 2, bodypart: 2, id: 1000021} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 258, turn: 77409, side: 0, bodypart: 1, id: 1000012} - {type: STR_WEREWOLF_WARRIOR, rank: STR_LIVE_SOLDIER, race: STR_WEREWOLF, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 258, turn: 77410, side: 3, bodypart: 1, id: 1000004} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 258, turn: 77412, side: 0, bodypart: 1, id: 1000006} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 258, turn: 77413, side: 2, bodypart: 2, id: 1000009} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 258, turn: 77413, side: 2, bodypart: 2, id: 1000015} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 258, turn: 77413, side: 2, bodypart: 2, id: 1000021} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 258, turn: 77415, side: 0, bodypart: 1, id: 1000016} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 258, turn: 77418, side: 3, bodypart: 1, id: 1000025} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 258, turn: 77419, side: 3, bodypart: 1, id: 1000011} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 258, turn: 77419, side: 1, bodypart: 3, id: 1000003} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 258, turn: 77422, side: 0, bodypart: 1, id: 1000016} - {type: STR_VAMPIRE_DUDE, rank: STR_LIVE_MEDIC, race: STR_RACE_VAMPIRE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 258, turn: 77424, side: 1, bodypart: 3, id: 1000027} - {type: STR_JUNGLE_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 259, turn: 77703, side: 0, bodypart: 1, id: 1000000} - {type: STR_JUNGLE_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 259, turn: 77704, side: 3, bodypart: 1, id: 1000005} - {type: STR_JUNGLE_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 259, turn: 77706, side: 1, bodypart: 3, id: 1000004} - {type: STR_JUNGLE_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 259, turn: 77706, side: 1, bodypart: 3, id: 1000002} - {type: STR_JUNGLE_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 259, turn: 77706, side: 0, bodypart: 1, id: 1000001} - {type: STR_JUNGLE_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 259, turn: 77707, side: 0, bodypart: 1, id: 1000000} - {type: STR_JUNGLE_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 259, turn: 77707, side: 1, bodypart: 3, id: 1000004} - {type: STR_JUNGLE_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 259, turn: 77709, side: 0, bodypart: 1, id: 1000005} - {type: STR_JUNGLE_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 259, turn: 77710, side: 1, bodypart: 3, id: 1000002} - {type: STR_SMUGGLER_CATGIRL, rank: STR_LIVE_NAVIGATOR, race: STR_SMUGGLER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 260, turn: 78009, side: 3, bodypart: 1, id: 1000007} - {type: STR_SMUGGLER_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SMUGGLER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 260, turn: 78009, side: 0, bodypart: 1, id: 1000009} - {type: STR_SMUGGLER_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SMUGGLER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 260, turn: 78013, side: 0, bodypart: 1, id: 1000009} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 270, turn: 81003, side: 2, bodypart: 2, id: 1000012} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 270, turn: 81006, side: 4, bodypart: 1, id: 1000012} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 270, turn: 81006, side: 0, bodypart: 1, id: 1000006} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 270, turn: 81007, side: 0, bodypart: 5, id: 1000004} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 270, turn: 81009, side: 2, bodypart: 2, id: 1000005} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 270, turn: 81012, side: 0, bodypart: 1, id: 1000007} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 270, turn: 81015, side: 0, bodypart: 1, id: 1000009} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 271, turn: 81306, side: 0, bodypart: 1, id: 1000019} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 271, turn: 81306, side: 0, bodypart: 1, id: 1000009} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 271, turn: 81307, side: 0, bodypart: 1, id: 1000015} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 271, turn: 81309, side: 1, bodypart: 3, id: 1000011} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 271, turn: 81309, side: 0, bodypart: 1, id: 1000017} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 271, turn: 81312, side: 2, bodypart: 2, id: 1000012} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 271, turn: 81321, side: 2, bodypart: 2, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 272, turn: 81621, side: 3, bodypart: 1, id: 1000001} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 272, turn: 81624, side: 0, bodypart: 1, id: 1000015} - {type: STR_SKYFORGE_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_CIVILIAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 272, turn: 81663, side: 1, bodypart: 3, id: 1000017} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 272, turn: 81664, side: 0, bodypart: 1, id: 1000000} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 272, turn: 81666, side: 0, bodypart: 1, id: 1000014} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 272, turn: 81670, side: 0, bodypart: 1, id: 1000003} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 301, turn: 90310, side: 1, bodypart: 3, id: 1000004} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 301, turn: 90313, side: 0, bodypart: 5, id: 1000014} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 301, turn: 90316, side: 0, bodypart: 5, id: 1000014} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 301, turn: 90316, side: 0, bodypart: 1, id: 1000009} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 306, turn: 91803, side: 0, bodypart: 1, id: 1000009} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 306, turn: 91803, side: 3, bodypart: 1, id: 1000019} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 306, turn: 91806, side: 0, bodypart: 1, id: 1000014} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 306, turn: 91806, side: 0, bodypart: 1, id: 1000024} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 306, turn: 91809, side: 0, bodypart: 1, id: 1000017} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 306, turn: 91812, side: 3, bodypart: 1, id: 1000021} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 306, turn: 91813, side: 3, bodypart: 1, id: 1000019} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 306, turn: 91813, side: 0, bodypart: 1, id: 1000024} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 325, turn: 97507, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_HITMAN, rank: STR_LIVE_MEDIC, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 326, turn: 97803, side: 2, bodypart: 2, id: 1000000} - {type: STR_BANDIT_RATMAN_LEADER, rank: STR_LIVE_LEADER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_AC25MM, weaponAmmo: STR_SMALL_CANNON_ROUNDS_X50, status: 6, faction: 1, mission: 335, turn: 100503, side: 4, bodypart: 1, id: 1000022} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 338, turn: 101406, side: 0, bodypart: 1, id: 1000000} - {type: STR_SECTOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 338, turn: 101419, side: 2, bodypart: 2, id: 1000012} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 339, turn: 101703, side: 0, bodypart: 1, id: 1000023} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 339, turn: 101709, side: 0, bodypart: 0, id: 1000003} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 339, turn: 101709, side: 1, bodypart: 3, id: 1000007} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 339, turn: 101712, side: 1, bodypart: 3, id: 1000018} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 339, turn: 101712, side: 0, bodypart: 0, id: 1000001} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 339, turn: 101712, side: 4, bodypart: 1, id: 1000007} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 339, turn: 101713, side: 0, bodypart: 1, id: 1000024} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 339, turn: 101715, side: 0, bodypart: 1, id: 1000020} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 339, turn: 101715, side: 3, bodypart: 1, id: 1000013} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 339, turn: 101716, side: 1, bodypart: 3, id: 1000018} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 339, turn: 101716, side: 0, bodypart: 1, id: 1000024} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 339, turn: 101718, side: 3, bodypart: 1, id: 1000008} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 339, turn: 101721, side: 2, bodypart: 2, id: 1000002} - {type: STR_HUMAN_LABOURER, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 341, turn: 102313, side: 1, bodypart: 3, id: 1000001} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 342, turn: 102603, side: 0, bodypart: 1, id: 1000004} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 342, turn: 102606, side: 0, bodypart: 1, id: 1000006} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 343, turn: 102904, side: 0, bodypart: 1, id: 1000001} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 343, turn: 102904, side: 4, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 343, turn: 102904, side: 3, bodypart: 1, id: 1000012} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 344, turn: 103204, side: 1, bodypart: 3, id: 1000003} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 344, turn: 103204, side: 1, bodypart: 3, id: 1000010} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 344, turn: 103206, side: 0, bodypart: 1, id: 1000022} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 344, turn: 103207, side: 0, bodypart: 1, id: 1000001} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 344, turn: 103207, side: 3, bodypart: 1, id: 1000018} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 344, turn: 103207, side: 1, bodypart: 3, id: 1000006} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 344, turn: 103210, side: 1, bodypart: 3, id: 1000004} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 344, turn: 103210, side: 3, bodypart: 1, id: 1000009} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 344, turn: 103210, side: 2, bodypart: 2, id: 1000030} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 344, turn: 103213, side: 1, bodypart: 3, id: 1000006} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 344, turn: 103215, side: 0, bodypart: 1, id: 1000031} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 344, turn: 103215, side: 1, bodypart: 3, id: 1000024} - {type: STR_NAZI_STORMTROOPER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 345, turn: 103509, side: 3, bodypart: 1, id: 1000012} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 345, turn: 103509, side: 3, bodypart: 5, id: 1000003} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 345, turn: 103512, side: 0, bodypart: 1, id: 1000013} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 345, turn: 103512, side: 0, bodypart: 4, id: 1000002} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 345, turn: 103513, side: 0, bodypart: 4, id: 1000002} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 345, turn: 103515, side: 0, bodypart: 1, id: 1000014} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 347, turn: 104103, side: 2, bodypart: 2, id: 1000005} - {type: CIVILIAN_YOUNG_UBER, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 2, mission: 347, turn: 104103, side: 2, bodypart: 2, id: 1000046} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 347, turn: 104103, side: 0, bodypart: 1, id: 1000014} - {type: CIVILIAN_YOUNG_UBER, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 2, mission: 347, turn: 104105, side: 2, bodypart: 2, id: 1000046} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 347, turn: 104106, side: 0, bodypart: 0, id: 1000012} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 347, turn: 104106, side: 1, bodypart: 3, id: 1000037} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 347, turn: 104109, side: 1, bodypart: 3, id: 1000025} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 347, turn: 104109, side: 1, bodypart: 3, id: 1000017} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 347, turn: 104110, side: 1, bodypart: 3, id: 1000021} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 347, turn: 104112, side: 2, bodypart: 2, id: 1000028} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 347, turn: 104112, side: 3, bodypart: 1, id: 1000018} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 347, turn: 104112, side: 0, bodypart: 1, id: 1000022} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 347, turn: 104112, side: 2, bodypart: 2, id: 1000019} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 347, turn: 104115, side: 3, bodypart: 1, id: 1000027} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 347, turn: 104116, side: 2, bodypart: 2, id: 1000005} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 347, turn: 104118, side: 2, bodypart: 4, id: 1000030} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 347, turn: 104121, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 347, turn: 104122, side: 2, bodypart: 4, id: 1000030} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 347, turn: 104124, side: 0, bodypart: 5, id: 1000029} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 347, turn: 104124, side: 2, bodypart: 2, id: 1000023} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 347, turn: 104125, side: 0, bodypart: 5, id: 1000029} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 347, turn: 104127, side: 0, bodypart: 1, id: 1000028} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 348, turn: 104412, side: 0, bodypart: 1, id: 1000000} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 402, turn: 120604, side: 2, bodypart: 2, id: 1000002} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 402, turn: 120604, side: 1, bodypart: 3, id: 1000008} - {type: STR_RAIDER_BOSS, rank: STR_LIVE_LEADER, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 402, turn: 120606, side: 0, bodypart: 1, id: 1000028} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 402, turn: 120609, side: 0, bodypart: 1, id: 1000006} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 402, turn: 120610, side: 2, bodypart: 2, id: 1000002} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 402, turn: 120619, side: 1, bodypart: 3, id: 1000015} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 413, turn: 123903, side: 0, bodypart: 1, id: 1000005} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 414, turn: 124203, side: 1, bodypart: 3, id: 1000003} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 414, turn: 124206, side: 1, bodypart: 3, id: 1000002} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_PISTOL_PIR, weaponAmmo: STR_LASER_PISTOL_CLIP_HI, status: 6, faction: 1, mission: 491, turn: 147304, side: 0, bodypart: 1, id: 1000012} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_PISTOL_PIR, weaponAmmo: STR_LASER_PISTOL_CLIP_HI, status: 6, faction: 1, mission: 491, turn: 147307, side: 2, bodypart: 2, id: 1000014} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 519, turn: 155710, side: 0, bodypart: 1, id: 1000010} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 519, turn: 155710, side: 0, bodypart: 1, id: 1000008} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 542, turn: 162603, side: 1, bodypart: 3, id: 1000002} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 542, turn: 162606, side: 0, bodypart: 1, id: 1000003} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 637, turn: 191107, side: 2, bodypart: 2, id: 1000003} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 637, turn: 191113, side: 2, bodypart: 2, id: 1000004} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 637, turn: 191116, side: 2, bodypart: 2, id: 1000001} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 637, turn: 191119, side: 2, bodypart: 2, id: 1000007} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 637, turn: 191122, side: 0, bodypart: 1, id: 1000006} - {type: STR_VAMPIRE_BAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 7, faction: 1, mission: 641, turn: 192304, side: 0, bodypart: 5, id: 1000007} - {type: STR_VAMPIRE_BAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 641, turn: 192324, side: 0, bodypart: 4, id: 1000007} missionIdList: [54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 100, 117, 118, 119, 120, 121, 122, 123, 124, 153, 154, 155, 156, 159, 160, 161, 162, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 195, 196, 242, 250, 251, 252, 253, 254, 255, 256, 257, 258, 259, 260, 268, 270, 271, 272, 301, 302, 303, 304, 306, 323, 324, 325, 326, 335, 338, 339, 340, 341, 342, 343, 344, 345, 346, 347, 348, 402, 412, 413, 414, 491, 519, 520, 530, 542, 637, 641] daysWoundedTotal: 206 totalShotByFriendlyCounter: 28 totalShotFriendlyCounter: 6 monthsService: 23 unconciousTotal: 1 shotAtCounterTotal: 418 hitCounterTotal: 289 longDistanceHitCounterTotal: 76 lowAccuracyHitCounterTotal: 22 shotsFiredCounterTotal: 2443 shotsLandedCounterTotal: 744 shotAtCounter10in1Mission: 24 hitCounter5in1Mission: 42 timesWoundedTotal: 10 allAliensKilledTotal: 1 woundsHealedTotal: 1 statGainTotal: 265 - type: STR_SOLDIER_LOKNAR id: 49 name: Alex Nightwish nationality: 0 initialStats: tu: 45 stamina: 81 health: 26 bravery: 50 reactions: 76 firing: 60 throwing: 64 strength: 13 psiStrength: 30 psiSkill: 0 melee: 63 mana: 75 currentStats: tu: 70 stamina: 161 health: 46 bravery: 60 reactions: 125 firing: 122 throwing: 66 strength: 30 psiStrength: 30 psiSkill: 0 melee: 65 mana: 111 rank: 3 gender: 0 look: 1 lookVariant: 43 missions: 94 kills: 282 stuns: 84 armor: STR_LOKNAR_FAKK_S_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: AUX_TANK_CANNON, slot: STR_RIGHT_HAND, ammoItem: STR_HWP_CANNON_SHELLS, ammoItemSlots: [STR_HWP_CANNON_SHELLS], fixed: true} - {itemType: AUX_TANK_MG, slot: STR_LEFT_HAND, ammoItem: STR_MACHINEGUN_BELT_LONG_PS, ammoItemSlots: [STR_MACHINEGUN_BELT_LONG_PS], fixed: true} - {itemType: STR_SMALL_CANNON_ROUNDS_X50, slot: STR_BACK_PACK} diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_UNDERGROUND_MISSIONS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_ACAR_WEAPON_2MG, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_MISSION_KILLS_11_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_TANK_MG, decorationLevel: 7} - {commendationName: STR_MEDAL_BOMBER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_TANK_KILLER_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_RACE_KILLS_NAME, noun: STR_NINJA, decorationLevel: 2} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_TANK_CANNON, decorationLevel: 2} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_EUROPE, decorationLevel: 0} - {commendationName: STR_MEDAL_7V7KILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_QUADKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_RACE_KILLS_NAME, noun: STR_RAIDER, decorationLevel: 0} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 0} killList: - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 64, turn: 19230, side: 0, bodypart: 1, id: 1000005} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 322, turn: 96604, side: 3, bodypart: 1, id: 1000017} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 322, turn: 96606, side: 0, bodypart: 1, id: 1000009} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 322, turn: 96607, side: 0, bodypart: 1, id: 1000009} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 322, turn: 96609, side: 1, bodypart: 3, id: 1000014} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 322, turn: 96610, side: 1, bodypart: 3, id: 1000014} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 322, turn: 96612, side: 0, bodypart: 5, id: 1000024} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 322, turn: 96618, side: 3, bodypart: 1, id: 1000012} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 322, turn: 96621, side: 3, bodypart: 1, id: 1000005} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 322, turn: 96621, side: 1, bodypart: 3, id: 1000008} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 322, turn: 96624, side: 1, bodypart: 3, id: 1000007} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 322, turn: 96625, side: 0, bodypart: 1, id: 1000008} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 322, turn: 96628, side: 0, bodypart: 1, id: 1000007} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 335, turn: 100503, side: 1, bodypart: 3, id: 1000014} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 335, turn: 100503, side: 1, bodypart: 3, id: 1000020} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 335, turn: 100506, side: 2, bodypart: 2, id: 1000021} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 335, turn: 100506, side: 0, bodypart: 1, id: 1000012} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 357, turn: 107106, side: 0, bodypart: 1, id: 1000007} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 357, turn: 107106, side: 2, bodypart: 2, id: 1000008} - {type: STR_CHURCH_MATRON, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 357, turn: 107109, side: 0, bodypart: 1, id: 1000015} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 357, turn: 107109, side: 2, bodypart: 2, id: 1000009} - {type: STR_HUMAN_FEMALE_4, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 358, turn: 107409, side: 2, bodypart: 2, id: 1000004} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 358, turn: 107410, side: 1, bodypart: 3, id: 1000007} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_AC25MM, weaponAmmo: STR_SMALL_CANNON_ROUNDS_X50, status: 6, faction: 1, mission: 380, turn: 114006, side: 4, bodypart: 1, id: 1000012} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_WEAPON_UNKNOWN, weaponAmmo: STR_WEAPON_UNKNOWN, status: 7, faction: 1, mission: 380, turn: 114006, side: 4, bodypart: 1, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_WEAPON_UNKNOWN, weaponAmmo: STR_WEAPON_UNKNOWN, status: 6, faction: 1, mission: 380, turn: 114010, side: 0, bodypart: 1, id: 1000005} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 384, turn: 115203, side: 0, bodypart: 1, id: 1000014} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 384, turn: 115203, side: 0, bodypart: 1, id: 1000007} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 384, turn: 115206, side: 0, bodypart: 0, id: 1000009} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 384, turn: 115210, side: 0, bodypart: 1, id: 1000015} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 384, turn: 115219, side: 0, bodypart: 1, id: 1000015} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 386, turn: 115803, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 387, turn: 116109, side: 0, bodypart: 1, id: 1000001} - {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 387, turn: 116109, side: 0, bodypart: 1, id: 1000004} - {type: STR_HUMAN_CLERK, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 387, turn: 116109, side: 0, bodypart: 1, id: 1000009} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 387, turn: 116112, side: 1, bodypart: 3, id: 1000006} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 387, turn: 116116, side: 0, bodypart: 1, id: 1000001} - {type: STR_TECHNOCRACY_TERMINATOR_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 387, turn: 116118, side: 3, bodypart: 1, id: 1000013} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 388, turn: 116403, side: 3, bodypart: 1, id: 1000023} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 388, turn: 116403, side: 3, bodypart: 1, id: 1000013} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 388, turn: 116404, side: 3, bodypart: 1, id: 1000008} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 388, turn: 116406, side: 0, bodypart: 1, id: 1000024} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 388, turn: 116409, side: 0, bodypart: 1, id: 1000003} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 388, turn: 116409, side: 0, bodypart: 1, id: 1000019} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 388, turn: 116412, side: 2, bodypart: 2, id: 1000018} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 388, turn: 116412, side: 1, bodypart: 3, id: 1000014} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 388, turn: 116412, side: 2, bodypart: 2, id: 1000009} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 389, turn: 116703, side: 3, bodypart: 1, id: 1000011} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 389, turn: 116706, side: 0, bodypart: 1, id: 1000008} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 389, turn: 116706, side: 2, bodypart: 2, id: 1000003} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 389, turn: 116706, side: 0, bodypart: 1, id: 1000005} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 389, turn: 116707, side: 0, bodypart: 1, id: 1000008} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 389, turn: 116709, side: 0, bodypart: 1, id: 1000014} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 389, turn: 116709, side: 2, bodypart: 2, id: 1000006} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 389, turn: 116718, side: 0, bodypart: 1, id: 1000016} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 391, turn: 117306, side: 0, bodypart: 1, id: 1000001} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 393, turn: 117903, side: 2, bodypart: 2, id: 1000004} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 393, turn: 117915, side: 1, bodypart: 3, id: 1000006} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 395, turn: 118503, side: 3, bodypart: 1, id: 1000009} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 395, turn: 118506, side: 0, bodypart: 1, id: 1000008} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 397, turn: 119112, side: 0, bodypart: 1, id: 1000008} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 398, turn: 119403, side: 3, bodypart: 1, id: 1000005} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 398, turn: 119403, side: 1, bodypart: 3, id: 1000009} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 398, turn: 119403, side: 1, bodypart: 3, id: 1000002} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 402, turn: 120606, side: 1, bodypart: 3, id: 1000023} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 402, turn: 120606, side: 2, bodypart: 2, id: 1000003} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 402, turn: 120609, side: 2, bodypart: 2, id: 1000020} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 402, turn: 120612, side: 2, bodypart: 2, id: 1000016} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 402, turn: 120616, side: 4, bodypart: 1, id: 1000023} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 402, turn: 120621, side: 0, bodypart: 1, id: 1000007} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 402, turn: 120622, side: 0, bodypart: 1, id: 1000016} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_WEAPON_UNKNOWN, weaponAmmo: STR_WEAPON_UNKNOWN, status: 6, faction: 1, mission: 402, turn: 120622, side: 4, bodypart: 1, id: 1000020} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 403, turn: 120903, side: 3, bodypart: 1, id: 1000003} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 403, turn: 120906, side: 1, bodypart: 3, id: 1000006} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 407, turn: 122103, side: 1, bodypart: 3, id: 1000009} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 407, turn: 122104, side: 1, bodypart: 3, id: 1000009} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 407, turn: 122106, side: 0, bodypart: 1, id: 1000016} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 407, turn: 122107, side: 0, bodypart: 1, id: 1000016} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 407, turn: 122107, side: 1, bodypart: 3, id: 1000023} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 407, turn: 122109, side: 2, bodypart: 2, id: 1000006} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 407, turn: 122109, side: 4, bodypart: 1, id: 1000010} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 407, turn: 122109, side: 3, bodypart: 1, id: 1000022} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 407, turn: 122110, side: 3, bodypart: 1, id: 1000004} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 407, turn: 122110, side: 3, bodypart: 1, id: 1000022} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 407, turn: 122112, side: 3, bodypart: 1, id: 1000018} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 407, turn: 122113, side: 0, bodypart: 1, id: 1000006} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 407, turn: 122113, side: 2, bodypart: 2, id: 1000008} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 407, turn: 122115, side: 0, bodypart: 1, id: 1000017} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 407, turn: 122115, side: 1, bodypart: 3, id: 1000020} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 407, turn: 122116, side: 0, bodypart: 1, id: 1000004} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 407, turn: 122116, side: 2, bodypart: 2, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 408, turn: 122403, side: 0, bodypart: 1, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 408, turn: 122406, side: 1, bodypart: 3, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 408, turn: 122406, side: 2, bodypart: 0, id: 1000008} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 408, turn: 122406, side: 3, bodypart: 1, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 408, turn: 122407, side: 1, bodypart: 3, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 408, turn: 122407, side: 0, bodypart: 1, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 408, turn: 122409, side: 0, bodypart: 1, id: 1000006} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 408, turn: 122409, side: 0, bodypart: 1, id: 1000016} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 408, turn: 122409, side: 0, bodypart: 1, id: 1000012} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 408, turn: 122412, side: 3, bodypart: 1, id: 1000011} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 408, turn: 122415, side: 0, bodypart: 1, id: 1000014} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 408, turn: 122416, side: 1, bodypart: 3, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 408, turn: 122416, side: 1, bodypart: 1, id: 1000008} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 408, turn: 122416, side: 0, bodypart: 1, id: 1000014} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 408, turn: 122418, side: 0, bodypart: 1, id: 1000010} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 408, turn: 122419, side: 2, bodypart: 4, id: 1000012} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 408, turn: 122421, side: 2, bodypart: 2, id: 1000013} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 408, turn: 122422, side: 2, bodypart: 0, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 408, turn: 122424, side: 0, bodypart: 1, id: 1000003} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 408, turn: 122425, side: 3, bodypart: 4, id: 1000011} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 408, turn: 122439, side: 0, bodypart: 1, id: 1000009} - {type: STR_RET_SIREN, rank: STR_LIVE_NAVIGATOR, race: STR_RETICULAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 409, turn: 122704, side: 4, bodypart: 1, id: 1000005} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 410, turn: 123003, side: 2, bodypart: 2, id: 1000003} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 410, turn: 123003, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 410, turn: 123004, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 410, turn: 123004, side: 2, bodypart: 2, id: 1000003} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 410, turn: 123006, side: 4, bodypart: 1, id: 1000011} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 410, turn: 123006, side: 4, bodypart: 1, id: 1000013} - {type: STR_MARSEC_BODYGUARD, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 410, turn: 123006, side: 4, bodypart: 1, id: 1000024} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 410, turn: 123009, side: 3, bodypart: 1, id: 1000018} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 410, turn: 123009, side: 0, bodypart: 1, id: 1000019} - {type: STR_MARSEC_BODYGUARD, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 410, turn: 123012, side: 4, bodypart: 1, id: 1000020} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 410, turn: 123012, side: 3, bodypart: 1, id: 1000017} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 410, turn: 123013, side: 0, bodypart: 1, id: 1000019} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 410, turn: 123016, side: 3, bodypart: 1, id: 1000017} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 410, turn: 123019, side: 3, bodypart: 1, id: 1000018} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 420, turn: 126006, side: 2, bodypart: 2, id: 1000003} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 420, turn: 126007, side: 1, bodypart: 3, id: 1000012} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 421, turn: 126307, side: 0, bodypart: 1, id: 1000010} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 421, turn: 126309, side: 1, bodypart: 3, id: 1000006} - {type: STR_RET_PEON, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 422, turn: 126603, side: 2, bodypart: 2, id: 1000005} - {type: STR_RET_SIREN, rank: STR_LIVE_NAVIGATOR, race: STR_RETICULAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 422, turn: 126603, side: 3, bodypart: 1, id: 1000007} - {type: STR_RET_SECTOGRE, rank: STR_LIVE_NAVIGATOR, race: STR_RETICULAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 422, turn: 126603, side: 0, bodypart: 1, id: 1000014} - {type: STR_RET_COMMANDO, rank: STR_LIVE_ENGINEER, race: STR_RETICULAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 422, turn: 126606, side: 0, bodypart: 1, id: 1000011} - {type: STR_RET_PEON, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 422, turn: 126606, side: 0, bodypart: 1, id: 1000002} - {type: STR_RET_PEON, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 422, turn: 126606, side: 2, bodypart: 2, id: 1000003} - {type: STR_RET_COMMANDO, rank: STR_LIVE_ENGINEER, race: STR_RETICULAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 422, turn: 126610, side: 0, bodypart: 1, id: 1000011} - {type: STR_RET_SECTOGRE, rank: STR_LIVE_NAVIGATOR, race: STR_RETICULAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 422, turn: 126610, side: 0, bodypart: 1, id: 1000014} - {type: STR_RET_PEON, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 422, turn: 126613, side: 3, bodypart: 1, id: 1000001} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 423, turn: 126903, side: 0, bodypart: 1, id: 1000003} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 423, turn: 126906, side: 3, bodypart: 1, id: 1000002} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 424, turn: 127206, side: 3, bodypart: 1, id: 1000005} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 424, turn: 127209, side: 0, bodypart: 1, id: 1000015} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 424, turn: 127209, side: 0, bodypart: 1, id: 1000018} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 424, turn: 127212, side: 0, bodypart: 1, id: 1000017} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 424, turn: 127212, side: 0, bodypart: 1, id: 1000023} - {type: STR_ARMORED_CAR_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 424, turn: 127215, side: 4, bodypart: 1, id: 1000000} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 425, turn: 127503, side: 0, bodypart: 1, id: 1000005} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 425, turn: 127503, side: 2, bodypart: 2, id: 1000004} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 425, turn: 127507, side: 0, bodypart: 1, id: 1000005} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 425, turn: 127507, side: 2, bodypart: 2, id: 1000006} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 425, turn: 127509, side: 0, bodypart: 1, id: 1000003} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 425, turn: 127512, side: 0, bodypart: 1, id: 1000002} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 7, faction: 1, mission: 426, turn: 127813, side: 2, bodypart: 2, id: 1000007} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 440, turn: 132003, side: 3, bodypart: 1, id: 1000006} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 440, turn: 132003, side: 2, bodypart: 2, id: 1000032} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 440, turn: 132006, side: 2, bodypart: 2, id: 1000003} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 440, turn: 132006, side: 0, bodypart: 1, id: 1000029} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 440, turn: 132009, side: 1, bodypart: 3, id: 1000001} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 440, turn: 132009, side: 0, bodypart: 1, id: 1000023} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 440, turn: 132009, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 440, turn: 132012, side: 4, bodypart: 1, id: 1000007} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 440, turn: 132015, side: 1, bodypart: 3, id: 1000029} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 440, turn: 132015, side: 0, bodypart: 1, id: 1000025} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 440, turn: 132015, side: 1, bodypart: 3, id: 1000031} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 440, turn: 132018, side: 0, bodypart: 1, id: 1000008} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 440, turn: 132018, side: 0, bodypart: 1, id: 1000030} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 440, turn: 132018, side: 0, bodypart: 1, id: 1000017} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 440, turn: 132021, side: 3, bodypart: 1, id: 1000017} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 440, turn: 132021, side: 0, bodypart: 1, id: 1000018} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 440, turn: 132021, side: 0, bodypart: 1, id: 1000009} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 442, turn: 132603, side: 1, bodypart: 3, id: 1000007} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 442, turn: 132603, side: 3, bodypart: 1, id: 1000005} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 442, turn: 132606, side: 1, bodypart: 3, id: 1000002} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 443, turn: 132903, side: 3, bodypart: 1, id: 1000013} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 443, turn: 132903, side: 3, bodypart: 1, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 443, turn: 132906, side: 0, bodypart: 1, id: 1000008} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 443, turn: 132906, side: 2, bodypart: 2, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 443, turn: 132909, side: 0, bodypart: 1, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 443, turn: 132910, side: 2, bodypart: 2, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 443, turn: 132910, side: 3, bodypart: 1, id: 1000005} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 443, turn: 132912, side: 0, bodypart: 1, id: 1000012} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 443, turn: 132913, side: 0, bodypart: 1, id: 1000009} - {type: STR_SKYFORGE_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_CIVILIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 443, turn: 132919, side: 0, bodypart: 5, id: 1000017} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 443, turn: 132922, side: 0, bodypart: 1, id: 1000012} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 443, turn: 132925, side: 0, bodypart: 1, id: 1000009} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 443, turn: 132942, side: 0, bodypart: 1, id: 1000015} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 444, turn: 133206, side: 1, bodypart: 3, id: 1000008} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 447, turn: 134103, side: 0, bodypart: 1, id: 1000013} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 447, turn: 134103, side: 0, bodypart: 1, id: 1000016} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 449, turn: 134703, side: 0, bodypart: 1, id: 1000009} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 449, turn: 134710, side: 0, bodypart: 1, id: 1000010} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 458, turn: 137403, side: 1, bodypart: 3, id: 1000003} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 458, turn: 137403, side: 3, bodypart: 1, id: 1000007} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 458, turn: 137403, side: 2, bodypart: 2, id: 1000008} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 458, turn: 137403, side: 2, bodypart: 2, id: 1000010} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 458, turn: 137403, side: 1, bodypart: 3, id: 1000014} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 458, turn: 137403, side: 1, bodypart: 3, id: 1000021} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 458, turn: 137404, side: 2, bodypart: 2, id: 1000010} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 458, turn: 137406, side: 0, bodypart: 4, id: 1000015} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 458, turn: 137406, side: 0, bodypart: 1, id: 1000012} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 458, turn: 137410, side: 0, bodypart: 1, id: 1000007} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 458, turn: 137412, side: 0, bodypart: 1, id: 1000022} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 458, turn: 137416, side: 0, bodypart: 1, id: 1000012} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 459, turn: 137703, side: 0, bodypart: 1, id: 1000003} - {type: STR_CHURCH_LEADER, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 459, turn: 137703, side: 3, bodypart: 4, id: 1000024} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 459, turn: 137706, side: 3, bodypart: 1, id: 1000019} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 459, turn: 137706, side: 2, bodypart: 2, id: 1000012} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 459, turn: 137706, side: 1, bodypart: 3, id: 1000015} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 459, turn: 137716, side: 2, bodypart: 2, id: 1000012} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 501, turn: 150304, side: 2, bodypart: 2, id: 1000005} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 501, turn: 150304, side: 4, bodypart: 1, id: 1000006} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 501, turn: 150304, side: 3, bodypart: 1, id: 1000007} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 501, turn: 150304, side: 3, bodypart: 1, id: 1000016} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 501, turn: 150306, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 501, turn: 150306, side: 3, bodypart: 1, id: 1000003} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 501, turn: 150306, side: 0, bodypart: 1, id: 1000019} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 501, turn: 150307, side: 0, bodypart: 1, id: 1000016} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 502, turn: 150603, side: 3, bodypart: 1, id: 1000009} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 502, turn: 150603, side: 4, bodypart: 1, id: 1000014} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 502, turn: 150606, side: 0, bodypart: 1, id: 1000013} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 502, turn: 150609, side: 0, bodypart: 1, id: 1000017} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 502, turn: 150610, side: 0, bodypart: 1, id: 1000013} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 503, turn: 150903, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 503, turn: 150904, side: 3, bodypart: 1, id: 1000000} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 503, turn: 150912, side: 2, bodypart: 2, id: 1000004} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 503, turn: 150912, side: 2, bodypart: 2, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 504, turn: 151203, side: 3, bodypart: 1, id: 1000006} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 504, turn: 151203, side: 0, bodypart: 1, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 504, turn: 151203, side: 3, bodypart: 1, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 504, turn: 151204, side: 0, bodypart: 1, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 504, turn: 151204, side: 3, bodypart: 1, id: 1000006} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 504, turn: 151207, side: 0, bodypart: 1, id: 1000007} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 504, turn: 151209, side: 0, bodypart: 1, id: 1000008} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 506, turn: 151803, side: 3, bodypart: 1, id: 1000000} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 506, turn: 151804, side: 2, bodypart: 2, id: 1000001} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 509, turn: 152703, side: 0, bodypart: 1, id: 1000007} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 509, turn: 152707, side: 1, bodypart: 3, id: 1000006} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 510, turn: 153007, side: 0, bodypart: 1, id: 1000009} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 513, turn: 153903, side: 0, bodypart: 1, id: 1000020} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 513, turn: 153903, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 513, turn: 153903, side: 1, bodypart: 3, id: 1000019} - {type: STR_BANDIT_BOSS, rank: STR_LIVE_LEADER, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 513, turn: 153906, side: 1, bodypart: 3, id: 1000036} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 513, turn: 153906, side: 0, bodypart: 1, id: 1000022} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 513, turn: 153909, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 513, turn: 153909, side: 0, bodypart: 1, id: 1000029} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 513, turn: 153910, side: 1, bodypart: 3, id: 1000013} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 513, turn: 153912, side: 2, bodypart: 2, id: 1000039} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 513, turn: 153912, side: 2, bodypart: 2, id: 1000037} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 513, turn: 153913, side: 0, bodypart: 1, id: 1000029} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 514, turn: 154203, side: 0, bodypart: 1, id: 1000004} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 514, turn: 154203, side: 2, bodypart: 2, id: 1000008} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 514, turn: 154206, side: 3, bodypart: 1, id: 1000003} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 514, turn: 154206, side: 2, bodypart: 2, id: 1000000} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 514, turn: 154209, side: 0, bodypart: 1, id: 1000001} - {type: STR_CHURCH_MATRON, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 514, turn: 154213, side: 0, bodypart: 1, id: 1000011} - {type: STR_CHURCH_MATRON, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 514, turn: 154222, side: 0, bodypart: 1, id: 1000011} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 515, turn: 154503, side: 0, bodypart: 1, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 515, turn: 154504, side: 0, bodypart: 1, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 515, turn: 154506, side: 0, bodypart: 1, id: 1000000} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 515, turn: 154506, side: 1, bodypart: 3, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 515, turn: 154507, side: 1, bodypart: 3, id: 1000001} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 515, turn: 154509, side: 0, bodypart: 1, id: 1000014} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 515, turn: 154512, side: 1, bodypart: 3, id: 1000011} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 515, turn: 154512, side: 0, bodypart: 1, id: 1000006} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 515, turn: 154515, side: 3, bodypart: 1, id: 1000003} - {type: STR_NTURRET_14MM, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 515, turn: 154521, side: 4, bodypart: 1, id: 1000017} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_AC25MM, weaponAmmo: STR_SMALL_CANNON_ROUNDS_X50, status: 6, faction: 1, mission: 541, turn: 162304, side: 4, bodypart: 1, id: 1000002} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_AC25MM, weaponAmmo: STR_SMALL_CANNON_ROUNDS_X50, status: 6, faction: 1, mission: 541, turn: 162306, side: 4, bodypart: 1, id: 1000012} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_AC25MM, weaponAmmo: STR_SMALL_CANNON_ROUNDS_X50, status: 6, faction: 1, mission: 541, turn: 162309, side: 4, bodypart: 1, id: 1000016} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 575, turn: 172504, side: 2, bodypart: 2, id: 1000008} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 575, turn: 172510, side: 2, bodypart: 2, id: 1000002} - {type: STR_RAIDER_BOSS, rank: STR_LIVE_LEADER, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 575, turn: 172510, side: 2, bodypart: 2, id: 1000011} - {type: STR_MUTATED_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 576, turn: 172806, side: 3, bodypart: 1, id: 1000008} - {type: STR_MUTATED_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 576, turn: 172809, side: 0, bodypart: 1, id: 1000011} - {type: STR_NARLOCK_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NARLOCKS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 576, turn: 172813, side: 1, bodypart: 3, id: 1000002} - {type: STR_BANDIT_HITMAN, rank: STR_LIVE_MEDIC, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 577, turn: 173106, side: 0, bodypart: 1, id: 1000006} - {type: STR_BANDIT_HITMAN, rank: STR_LIVE_MEDIC, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 577, turn: 173110, side: 0, bodypart: 1, id: 1000006} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 578, turn: 173406, side: 1, bodypart: 3, id: 1000010} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 578, turn: 173406, side: 0, bodypart: 1, id: 1000004} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 578, turn: 173407, side: 1, bodypart: 3, id: 1000010} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 578, turn: 173407, side: 0, bodypart: 1, id: 1000008} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 578, turn: 173409, side: 1, bodypart: 3, id: 1000013} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 578, turn: 173412, side: 0, bodypart: 1, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 578, turn: 173416, side: 0, bodypart: 1, id: 1000008} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 579, turn: 173706, side: 1, bodypart: 3, id: 1000005} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 579, turn: 173709, side: 0, bodypart: 1, id: 1000004} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 579, turn: 173712, side: 0, bodypart: 5, id: 1000010} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 579, turn: 173718, side: 4, bodypart: 1, id: 1000008} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 580, turn: 174007, side: 1, bodypart: 3, id: 1000008} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 580, turn: 174010, side: 3, bodypart: 1, id: 1000010} - {type: STR_RAIDER_BOSS, rank: STR_LIVE_LEADER, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 580, turn: 174013, side: 0, bodypart: 1, id: 1000012} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 580, turn: 174019, side: 3, bodypart: 1, id: 1000010} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 580, turn: 174019, side: 1, bodypart: 3, id: 1000003} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 580, turn: 174022, side: 0, bodypart: 1, id: 1000011} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 581, turn: 174306, side: 2, bodypart: 2, id: 1000002} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 581, turn: 174309, side: 0, bodypart: 1, id: 1000006} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 581, turn: 174310, side: 2, bodypart: 2, id: 1000002} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 582, turn: 174603, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 582, turn: 174603, side: 3, bodypart: 1, id: 1000005} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 582, turn: 174603, side: 1, bodypart: 3, id: 1000010} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 582, turn: 174603, side: 0, bodypart: 1, id: 1000016} - {type: STR_14MM_LIGHT_TURRET, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 582, turn: 174603, side: 1, bodypart: 3, id: 1000029} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 582, turn: 174603, side: 1, bodypart: 3, id: 1000000} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 582, turn: 174603, side: 4, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 582, turn: 174603, side: 2, bodypart: 2, id: 1000009} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 582, turn: 174603, side: 2, bodypart: 2, id: 1000011} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 582, turn: 174603, side: 0, bodypart: 1, id: 1000012} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 582, turn: 174603, side: 1, bodypart: 3, id: 1000013} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 582, turn: 174603, side: 2, bodypart: 2, id: 1000018} - {type: STR_14MM_LIGHT_TURRET, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 582, turn: 174603, side: 2, bodypart: 2, id: 1000028} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 583, turn: 174906, side: 0, bodypart: 4, id: 1000002} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 583, turn: 174906, side: 0, bodypart: 1, id: 1000006} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 584, turn: 175203, side: 3, bodypart: 1, id: 1000007} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 584, turn: 175206, side: 0, bodypart: 1, id: 1000006} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 584, turn: 175206, side: 0, bodypart: 1, id: 1000009} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 584, turn: 175209, side: 0, bodypart: 1, id: 1000004} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 584, turn: 175210, side: 0, bodypart: 1, id: 1000005} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 585, turn: 175503, side: 2, bodypart: 2, id: 1000002} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 585, turn: 175503, side: 1, bodypart: 3, id: 1000000} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 586, turn: 175806, side: 0, bodypart: 1, id: 1000004} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 586, turn: 175806, side: 0, bodypart: 1, id: 1000001} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 586, turn: 175810, side: 0, bodypart: 1, id: 1000001} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 614, turn: 184206, side: 2, bodypart: 2, id: 1000002} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 614, turn: 184210, side: 0, bodypart: 1, id: 1000008} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 614, turn: 184210, side: 2, bodypart: 2, id: 1000001} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 614, turn: 184212, side: 3, bodypart: 1, id: 1000003} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 614, turn: 184213, side: 2, bodypart: 2, id: 1000004} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 614, turn: 184213, side: 2, bodypart: 2, id: 1000005} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 614, turn: 184216, side: 0, bodypart: 1, id: 1000008} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 615, turn: 184503, side: 2, bodypart: 2, id: 1000013} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 615, turn: 184503, side: 0, bodypart: 1, id: 1000017} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 615, turn: 184506, side: 2, bodypart: 2, id: 1000014} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 615, turn: 184506, side: 0, bodypart: 1, id: 1000009} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 615, turn: 184509, side: 0, bodypart: 1, id: 1000022} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 616, turn: 184803, side: 0, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 616, turn: 184806, side: 2, bodypart: 2, id: 1000002} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 616, turn: 184815, side: 0, bodypart: 1, id: 1000006} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 619, turn: 185703, side: 0, bodypart: 1, id: 1000005} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 619, turn: 185706, side: 2, bodypart: 2, id: 1000010} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 619, turn: 185707, side: 0, bodypart: 1, id: 1000005} - {type: STR_NTURRET_14MM, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 619, turn: 185715, side: 4, bodypart: 1, id: 1000017} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 620, turn: 186003, side: 0, bodypart: 1, id: 1000005} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 620, turn: 186006, side: 0, bodypart: 1, id: 1000000} - {type: STR_SMUGGLER_CATGIRL, rank: STR_LIVE_NAVIGATOR, race: STR_SMUGGLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 620, turn: 186007, side: 0, bodypart: 1, id: 1000008} - {type: STR_SMUGGLER_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SMUGGLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 620, turn: 186010, side: 0, bodypart: 1, id: 1000009} - {type: STR_SMUGGLER_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SMUGGLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 620, turn: 186013, side: 0, bodypart: 1, id: 1000009} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 621, turn: 186303, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 621, turn: 186303, side: 0, bodypart: 1, id: 1000018} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 621, turn: 186306, side: 1, bodypart: 3, id: 1000016} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 621, turn: 186306, side: 0, bodypart: 1, id: 1000011} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 621, turn: 186306, side: 0, bodypart: 1, id: 1000010} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 621, turn: 186309, side: 0, bodypart: 1, id: 1000026} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 621, turn: 186309, side: 2, bodypart: 2, id: 1000012} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 622, turn: 186606, side: 0, bodypart: 1, id: 1000001} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 623, turn: 186903, side: 2, bodypart: 2, id: 1000006} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 624, turn: 187204, side: 4, bodypart: 1, id: 1000000} - {type: STR_HUMAN_SOLDIER_COMMANDO, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 624, turn: 187206, side: 0, bodypart: 1, id: 1000018} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 624, turn: 187212, side: 0, bodypart: 1, id: 1000007} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 624, turn: 187212, side: 1, bodypart: 3, id: 1000017} - {type: STR_SPARTAN_HEAVY, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 624, turn: 187213, side: 3, bodypart: 1, id: 1000012} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 637, turn: 191107, side: 0, bodypart: 1, id: 1000008} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 637, turn: 191109, side: 2, bodypart: 2, id: 1000002} - {type: STR_VAMPIRE_BAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 641, turn: 192327, side: 3, bodypart: 4, id: 1000005} - {type: STR_VAMPIRE_BAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 641, turn: 192327, side: 2, bodypart: 4, id: 1000001} missionIdList: [64, 100, 253, 257, 321, 322, 335, 357, 358, 380, 382, 383, 384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 402, 403, 405, 406, 407, 408, 409, 410, 419, 420, 421, 422, 423, 424, 425, 426, 440, 441, 442, 443, 444, 445, 446, 447, 448, 449, 458, 459, 491, 501, 502, 503, 504, 506, 508, 509, 510, 513, 514, 515, 519, 520, 530, 541, 575, 576, 577, 578, 579, 580, 581, 582, 583, 584, 585, 586, 614, 615, 616, 619, 620, 621, 622, 623, 624, 637, 641] daysWoundedTotal: 59 totalShotByFriendlyCounter: 5 totalShotFriendlyCounter: 1 monthsService: 23 shotAtCounterTotal: 705 hitCounterTotal: 460 longDistanceHitCounterTotal: 74 lowAccuracyHitCounterTotal: 22 shotsFiredCounterTotal: 2229 shotsLandedCounterTotal: 721 shotAtCounter10in1Mission: 49 hitCounter5in1Mission: 70 timesWoundedTotal: 6 allAliensKilledTotal: 1 statGainTotal: 294 braveryGainTotal: 10 - type: STR_SOLDIER_GNOME id: 229 name: Constanzia Balch nationality: 0 initialStats: tu: 50 stamina: 136 health: 60 bravery: 150 reactions: 60 firing: 66 throwing: 45 strength: 11 psiStrength: 77 psiSkill: 0 melee: 56 mana: 79 currentStats: tu: 54 stamina: 152 health: 66 bravery: 150 reactions: 60 firing: 77 throwing: 45 strength: 14 psiStrength: 77 psiSkill: 0 melee: 56 mana: 84 rank: 1 craft: lon: 2.0202186091834364 lat: 0.55850536063818546 type: STR_SAKURABUS id: 1 gender: 1 look: 1 lookVariant: 14 missions: 6 kills: 34 stuns: 19 manaMissing: 5 armor: STR_TANKP_BATTLECANNON_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: AUX_TANK_MG, slot: STR_LEFT_HAND, ammoItem: STR_MACHINEGUN_BELT_LONG_PS, ammoItemSlots: [STR_MACHINEGUN_BELT_LONG_PS], fixed: true} - {itemType: STR_ACID_GRENADE, slot: STR_BACK_PACK} - {itemType: STR_APPLE, slot: STR_BACK_PACK, slotX: 1} - {itemType: STR_BANDAGE, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_BEER, slot: STR_BACK_PACK, slotX: 3} - {itemType: STR_CANTEEN, slot: STR_BACK_PACK, slotY: 1} - {itemType: STR_CIGS, slot: STR_BACK_PACK, slotX: 2, slotY: 1} - {itemType: STR_COMBAT_DRUGS, slot: STR_BACK_PACK, slotX: 2, slotY: 2} - {itemType: STR_CRACK, slot: STR_BACK_PACK, slotX: 3, slotY: 2} diary: commendations: - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_TANK_MG, decorationLevel: 3} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CIV_KILLS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MISSION_KILLS_11_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 0} killList: - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 671, turn: 201303, side: 0, bodypart: 1, id: 1000024} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 671, turn: 201304, side: 1, bodypart: 3, id: 1000016} - {type: STR_WEREWOLF_WARRIOR, rank: STR_LIVE_SOLDIER, race: STR_WEREWOLF, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 671, turn: 201306, side: 3, bodypart: 1, id: 1000007} - {type: STR_WEREWOLF_WARRIOR, rank: STR_LIVE_SOLDIER, race: STR_WEREWOLF, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 671, turn: 201306, side: 1, bodypart: 3, id: 1000005} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 671, turn: 201307, side: 0, bodypart: 1, id: 1000024} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 671, turn: 201309, side: 0, bodypart: 1, id: 1000026} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 671, turn: 201309, side: 2, bodypart: 2, id: 1000013} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 671, turn: 201310, side: 2, bodypart: 2, id: 1000013} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 671, turn: 201310, side: 1, bodypart: 3, id: 1000016} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 671, turn: 201312, side: 0, bodypart: 0, id: 1000004} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 671, turn: 201316, side: 0, bodypart: 1, id: 1000026} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 671, turn: 201321, side: 2, bodypart: 2, id: 1000029} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 671, turn: 201321, side: 2, bodypart: 2, id: 1000002} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 671, turn: 201325, side: 0, bodypart: 0, id: 1000004} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 671, turn: 201327, side: 0, bodypart: 0, id: 1000017} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 671, turn: 201328, side: 2, bodypart: 2, id: 1000002} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 671, turn: 201334, side: 0, bodypart: 0, id: 1000017} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 671, turn: 201334, side: 2, bodypart: 2, id: 1000029} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 671, turn: 201342, side: 0, bodypart: 1, id: 1000010} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 671, turn: 201343, side: 0, bodypart: 1, id: 1000010} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 673, turn: 201906, side: 0, bodypart: 1, id: 1000002} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 673, turn: 201906, side: 1, bodypart: 3, id: 1000006} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 673, turn: 201912, side: 0, bodypart: 1, id: 1000004} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 673, turn: 201913, side: 0, bodypart: 1, id: 1000004} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 673, turn: 201921, side: 1, bodypart: 3, id: 1000000} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 674, turn: 202203, side: 2, bodypart: 2, id: 1000002} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 674, turn: 202204, side: 2, bodypart: 2, id: 1000002} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 675, turn: 202503, side: 0, bodypart: 1, id: 1000013} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 2, mission: 675, turn: 202503, side: 0, bodypart: 5, id: 1000062} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 675, turn: 202506, side: 0, bodypart: 1, id: 1000026} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 675, turn: 202506, side: 2, bodypart: 2, id: 1000028} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 675, turn: 202509, side: 0, bodypart: 1, id: 1000007} - {type: STR_ERIDIAN_BEASTMASTER, rank: STR_LIVE_MEDIC, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 675, turn: 202509, side: 0, bodypart: 1, id: 1000044} - {type: STR_ZOMBIE, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 675, turn: 202509, side: 0, bodypart: 1, id: 1000067} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 675, turn: 202512, side: 0, bodypart: 1, id: 1000069} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 675, turn: 202512, side: 0, bodypart: 1, id: 1000005} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 675, turn: 202515, side: 0, bodypart: 1, id: 1000010} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 675, turn: 202515, side: 1, bodypart: 3, id: 1000040} - {type: STR_ZOMBIE, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 675, turn: 202518, side: 0, bodypart: 1, id: 1000068} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 675, turn: 202518, side: 0, bodypart: 1, id: 1000073} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 675, turn: 202521, side: 2, bodypart: 2, id: 1000014} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 675, turn: 202521, side: 1, bodypart: 3, id: 1000022} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 675, turn: 202521, side: 0, bodypart: 1, id: 1000017} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 675, turn: 202521, side: 0, bodypart: 1, id: 1000037} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 675, turn: 202524, side: 0, bodypart: 1, id: 1000022} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 675, turn: 202524, side: 0, bodypart: 1, id: 1000018} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 675, turn: 202524, side: 3, bodypart: 1, id: 1000033} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 675, turn: 202527, side: 2, bodypart: 2, id: 1000017} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 675, turn: 202530, side: 2, bodypart: 2, id: 1000000} - {type: STR_ERIDIAN_BEASTMASTER, rank: STR_LIVE_MEDIC, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 675, turn: 202533, side: 4, bodypart: 1, id: 1000041} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 675, turn: 202539, side: 0, bodypart: 4, id: 1000018} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 675, turn: 202542, side: 1, bodypart: 3, id: 1000001} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 676, turn: 202809, side: 2, bodypart: 2, id: 1000008} missionIdList: [671, 672, 673, 674, 675, 676] totalShotByFriendlyCounter: 4 monthsService: 1 shotAtCounterTotal: 42 hitCounterTotal: 26 longDistanceHitCounterTotal: 10 shotsFiredCounterTotal: 396 shotsLandedCounterTotal: 135 shotAtCounter10in1Mission: 3 hitCounter5in1Mission: 3 statGainTotal: 45 - type: STR_SOLDIER_GNOME id: 228 name: Frena Entwicklung nationality: 0 initialStats: tu: 58 stamina: 112 health: 60 bravery: 160 reactions: 55 firing: 76 throwing: 44 strength: 12 psiStrength: 83 psiSkill: 0 melee: 49 mana: 71 currentStats: tu: 58 stamina: 118 health: 63 bravery: 160 reactions: 55 firing: 79 throwing: 44 strength: 14 psiStrength: 83 psiSkill: 0 melee: 49 mana: 72 rank: 1 craft: lon: 2.0202186091834364 lat: 0.55850536063818546 type: STR_SAKURABUS id: 1 gender: 1 look: 2 lookVariant: 12 missions: 1 kills: 7 stuns: 0 armor: STR_TANKP_BATTLECANNON_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: AUX_TANK_CANNON, slot: STR_RIGHT_HAND, ammoItem: STR_HWP_CANNON_SHELLS, ammoItemSlots: [STR_HWP_CANNON_SHELLS], fixed: true} - {itemType: AUX_TANK_MG, slot: STR_LEFT_HAND, ammoItem: STR_MACHINEGUN_BELT_LONG_PS, ammoItemSlots: [STR_MACHINEGUN_BELT_LONG_PS], fixed: true} - {itemType: STR_ACID_GRENADE, slot: STR_BACK_PACK} - {itemType: STR_APPLE, slot: STR_BACK_PACK, slotX: 1} - {itemType: STR_BANANAS, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_BANDAGE, slot: STR_BACK_PACK, slotX: 3} - {itemType: STR_BEER, slot: STR_BACK_PACK, slotY: 1} - {itemType: STR_CANTEEN, slot: STR_BACK_PACK, slotX: 1, slotY: 1} - {itemType: STR_CHOCOLATE, slot: STR_BACK_PACK, slotX: 3, slotY: 1} - {itemType: STR_CIGS, slot: STR_BACK_PACK, slotX: 3, slotY: 2} diary: commendations: - {commendationName: STR_MEDAL_BOMBER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_QUADKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 0} killList: - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 676, turn: 202804, side: 0, bodypart: 1, id: 1000006} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 676, turn: 202806, side: 4, bodypart: 1, id: 1000009} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 676, turn: 202806, side: 2, bodypart: 2, id: 1000012} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 676, turn: 202806, side: 3, bodypart: 1, id: 1000014} - {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 676, turn: 202806, side: 4, bodypart: 1, id: 1000017} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 676, turn: 202806, side: 0, bodypart: 1, id: 1000018} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 676, turn: 202809, side: 0, bodypart: 1, id: 1000011} missionIdList: [676] monthsService: 1 shotAtCounterTotal: 15 hitCounterTotal: 26 shotsFiredCounterTotal: 10 shotsLandedCounterTotal: 3 shotAtCounter10in1Mission: 1 hitCounter5in1Mission: 5 statGainTotal: 15 - type: STR_SOLDIER_GNOME id: 227 name: Lilly Gillespie nationality: 0 initialStats: tu: 42 stamina: 122 health: 52 bravery: 150 reactions: 63 firing: 73 throwing: 42 strength: 12 psiStrength: 75 psiSkill: 0 melee: 57 mana: 67 currentStats: tu: 51 stamina: 146 health: 60 bravery: 150 reactions: 65 firing: 88 throwing: 48 strength: 21 psiStrength: 75 psiSkill: 0 melee: 60 mana: 70 rank: 1 gender: 1 look: 3 lookVariant: 40 missions: 6 kills: 38 stuns: 15 manaMissing: 13 recovery: 23.59 armor: STR_GNOME_EXPERIMENT_UC returnToTrainingWhenHealed: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: AUX_TANK_CANNON, slot: STR_RIGHT_HAND, ammoItem: STR_HWP_CANNON_SHELLS, ammoItemSlots: [STR_HWP_CANNON_SHELLS], fixed: true} - {itemType: AUX_TANK_MG, slot: STR_LEFT_HAND, ammoItem: STR_MACHINEGUN_BELT_LONG_PS, ammoItemSlots: [STR_MACHINEGUN_BELT_LONG_PS], fixed: true} - {itemType: STR_ACID_GRENADE, slot: STR_BACK_PACK} - {itemType: STR_APPLE, slot: STR_BACK_PACK, slotX: 1} - {itemType: STR_BANANAS, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_BANDAGE, slot: STR_BACK_PACK, slotX: 3} - {itemType: STR_BEER, slot: STR_BACK_PACK, slotY: 1} - {itemType: STR_CANTEEN, slot: STR_BACK_PACK, slotX: 1, slotY: 1} - {itemType: STR_CHOCOLATE, slot: STR_BACK_PACK, slotX: 3, slotY: 1} - {itemType: STR_CIGS, slot: STR_BACK_PACK, slotX: 3, slotY: 2} diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MISSION_KILLS_11_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_TANK_MG, decorationLevel: 2} - {commendationName: STR_MEDAL_BOMBER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_QUADKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 1} killList: - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 670, turn: 201003, side: 1, bodypart: 3, id: 1000000} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 670, turn: 201004, side: 1, bodypart: 3, id: 1000000} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 670, turn: 201006, side: 2, bodypart: 2, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 670, turn: 201007, side: 2, bodypart: 2, id: 1000002} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 671, turn: 201306, side: 3, bodypart: 1, id: 1000001} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 671, turn: 201306, side: 2, bodypart: 2, id: 1000025} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 671, turn: 201307, side: 0, bodypart: 1, id: 1000020} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 671, turn: 201309, side: 0, bodypart: 1, id: 1000023} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 671, turn: 201310, side: 0, bodypart: 1, id: 1000023} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 671, turn: 201312, side: 1, bodypart: 3, id: 1000011} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 671, turn: 201315, side: 0, bodypart: 1, id: 1000018} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 671, turn: 201316, side: 1, bodypart: 3, id: 1000011} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 671, turn: 201316, side: 0, bodypart: 1, id: 1000018} - {type: STR_VAMPIRE_GAL, rank: STR_LIVE_MEDIC, race: STR_RACE_VAMPIRE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 671, turn: 201318, side: 2, bodypart: 2, id: 1000031} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 671, turn: 201318, side: 0, bodypart: 1, id: 1000028} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 671, turn: 201318, side: 0, bodypart: 1, id: 1000009} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 671, turn: 201321, side: 0, bodypart: 1, id: 1000008} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 671, turn: 201324, side: 2, bodypart: 2, id: 1000003} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 671, turn: 201324, side: 0, bodypart: 1, id: 1000021} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 671, turn: 201325, side: 2, bodypart: 2, id: 1000003} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 671, turn: 201328, side: 0, bodypart: 1, id: 1000009} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 673, turn: 201915, side: 1, bodypart: 3, id: 1000005} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 673, turn: 201915, side: 0, bodypart: 1, id: 1000008} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 674, turn: 202203, side: 1, bodypart: 3, id: 1000000} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 674, turn: 202204, side: 0, bodypart: 5, id: 1000004} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 674, turn: 202209, side: 2, bodypart: 2, id: 1000001} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 675, turn: 202503, side: 0, bodypart: 1, id: 1000016} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 675, turn: 202506, side: 2, bodypart: 2, id: 1000011} - {type: STR_ERIDIAN_LEADER, rank: STR_LIVE_LEADER, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 675, turn: 202506, side: 3, bodypart: 1, id: 1000045} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 675, turn: 202509, side: 0, bodypart: 1, id: 1000015} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 675, turn: 202509, side: 1, bodypart: 3, id: 1000027} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 675, turn: 202509, side: 1, bodypart: 3, id: 1000036} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 675, turn: 202512, side: 0, bodypart: 1, id: 1000000} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 675, turn: 202512, side: 3, bodypart: 1, id: 1000029} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 675, turn: 202512, side: 4, bodypart: 1, id: 1000035} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 675, turn: 202512, side: 2, bodypart: 2, id: 1000030} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 675, turn: 202515, side: 0, bodypart: 1, id: 1000002} - {type: STR_SILACOID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 675, turn: 202518, side: 4, bodypart: 1, id: 1000008} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 675, turn: 202518, side: 4, bodypart: 1, id: 1000029} - {type: STR_ZOMBIE, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 675, turn: 202518, side: 3, bodypart: 1, id: 1000070} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 675, turn: 202521, side: 1, bodypart: 3, id: 1000072} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 675, turn: 202521, side: 1, bodypart: 3, id: 1000004} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 675, turn: 202522, side: 0, bodypart: 1, id: 1000002} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 675, turn: 202524, side: 4, bodypart: 1, id: 1000004} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 675, turn: 202524, side: 4, bodypart: 1, id: 1000023} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 675, turn: 202524, side: 4, bodypart: 1, id: 1000025} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 675, turn: 202524, side: 2, bodypart: 2, id: 1000038} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 675, turn: 202524, side: 0, bodypart: 1, id: 1000012} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 675, turn: 202527, side: 1, bodypart: 3, id: 1000024} - {type: STR_ZOMBIE, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 675, turn: 202536, side: 0, bodypart: 1, id: 1000071} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 675, turn: 202536, side: 1, bodypart: 3, id: 1000074} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 675, turn: 202536, side: 4, bodypart: 1, id: 1000074} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 675, turn: 202539, side: 4, bodypart: 1, id: 1000005} missionIdList: [670, 671, 672, 673, 674, 675] daysWoundedTotal: 28 totalShotByFriendlyCounter: 3 monthsService: 1 shotAtCounterTotal: 42 hitCounterTotal: 19 longDistanceHitCounterTotal: 13 shotsFiredCounterTotal: 313 shotsLandedCounterTotal: 113 shotAtCounter10in1Mission: 2 hitCounter5in1Mission: 3 timesWoundedTotal: 2 statGainTotal: 79 - type: STR_SOLDIER_GNOME id: 236 name: Beladonna von Staufenberg nationality: 0 initialStats: tu: 53 stamina: 95 health: 53 bravery: 150 reactions: 60 firing: 68 throwing: 49 strength: 11 psiStrength: 84 psiSkill: 0 melee: 50 mana: 79 currentStats: tu: 64 stamina: 134 health: 67 bravery: 150 reactions: 67 firing: 89 throwing: 49 strength: 21 psiStrength: 84 psiSkill: 0 melee: 50 mana: 85 rank: 1 gender: 0 look: 3 lookVariant: 38 missions: 11 kills: 56 stuns: 25 armor: STR_UAC_SPACE_SUIT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: AUX_TANK_CANNON, slot: STR_RIGHT_HAND, ammoItem: STR_HWP_CANNON_SHELLS, ammoItemSlots: [STR_HWP_CANNON_SHELLS], fixed: true} - {itemType: AUX_TANK_MG, slot: STR_LEFT_HAND, ammoItem: STR_MACHINEGUN_BELT_LONG_PS, ammoItemSlots: [STR_MACHINEGUN_BELT_LONG_PS], fixed: true} - {itemType: STR_ACID_GRENADE, slot: STR_BACK_PACK} - {itemType: STR_APPLE, slot: STR_BACK_PACK, slotX: 1} - {itemType: STR_BANANAS, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_BANDAGE, slot: STR_BACK_PACK, slotX: 3} - {itemType: STR_BEER, slot: STR_BACK_PACK, slotY: 1} - {itemType: STR_CANTEEN, slot: STR_BACK_PACK, slotX: 1, slotY: 1} - {itemType: STR_CHOCOLATE, slot: STR_BACK_PACK, slotX: 3, slotY: 1} - {itemType: STR_CIGS, slot: STR_BACK_PACK, slotX: 3, slotY: 2} diary: commendations: - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MISSION_KILLS_11_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_TANK_MG, decorationLevel: 3} - {commendationName: STR_MEDAL_BOMBER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_QUADKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_RACE_KILLS_NAME, noun: STR_ERIDIAN, decorationLevel: 1} killList: - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 655, turn: 196503, side: 3, bodypart: 1, id: 1000000} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 655, turn: 196503, side: 3, bodypart: 1, id: 1000008} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 655, turn: 196506, side: 0, bodypart: 1, id: 1000001} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 655, turn: 196507, side: 1, bodypart: 3, id: 1000004} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 655, turn: 196509, side: 0, bodypart: 1, id: 1000007} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 656, turn: 196806, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 656, turn: 196812, side: 0, bodypart: 1, id: 1000000} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 657, turn: 197104, side: 0, bodypart: 1, id: 1000012} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 657, turn: 197107, side: 0, bodypart: 1, id: 1000012} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 657, turn: 197112, side: 1, bodypart: 0, id: 1000016} - {type: STR_REAPER_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 659, turn: 197703, side: 3, bodypart: 1, id: 1000014} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 659, turn: 197706, side: 0, bodypart: 1, id: 1000007} - {type: STR_GUILD_EXTERMINATOR, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 659, turn: 197709, side: 0, bodypart: 0, id: 1000003} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 659, turn: 197712, side: 2, bodypart: 2, id: 1000008} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 659, turn: 197713, side: 2, bodypart: 2, id: 1000008} - {type: STR_GUILD_EXTERMINATOR, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 659, turn: 197715, side: 0, bodypart: 1, id: 1000004} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198003, side: 1, bodypart: 3, id: 1000035} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198006, side: 0, bodypart: 1, id: 1000027} - {type: STR_ERIDIAN_BEASTMASTER, rank: STR_LIVE_MEDIC, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198006, side: 0, bodypart: 1, id: 1000047} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198009, side: 2, bodypart: 2, id: 1000042} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 660, turn: 198009, side: 0, bodypart: 1, id: 1000039} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198012, side: 0, bodypart: 1, id: 1000002} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 660, turn: 198016, side: 2, bodypart: 2, id: 1000018} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198018, side: 0, bodypart: 1, id: 1000024} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 660, turn: 198018, side: 0, bodypart: 1, id: 1000037} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 660, turn: 198021, side: 0, bodypart: 1, id: 1000020} - {type: STR_ERIDIAN_BEASTMASTER, rank: STR_LIVE_MEDIC, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198021, side: 1, bodypart: 5, id: 1000045} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198021, side: 1, bodypart: 3, id: 1000040} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198024, side: 1, bodypart: 3, id: 1000032} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198027, side: 2, bodypart: 2, id: 1000031} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198027, side: 0, bodypart: 1, id: 1000010} - {type: STR_ERIDIAN_BEASTMASTER, rank: STR_LIVE_MEDIC, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 660, turn: 198030, side: 0, bodypart: 1, id: 1000046} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198030, side: 3, bodypart: 1, id: 1000038} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198033, side: 0, bodypart: 1, id: 1000012} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 660, turn: 198036, side: 0, bodypart: 1, id: 1000021} - {type: STR_ZOMBIE, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198042, side: 0, bodypart: 1, id: 1000065} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 660, turn: 198042, side: 0, bodypart: 1, id: 1000075} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198045, side: 0, bodypart: 5, id: 1000015} - {type: STR_SILACOID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 660, turn: 198048, side: 4, bodypart: 1, id: 1000006} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 660, turn: 198048, side: 1, bodypart: 3, id: 1000009} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198054, side: 0, bodypart: 1, id: 1000009} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 665, turn: 199506, side: 3, bodypart: 1, id: 1000005} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 665, turn: 199509, side: 0, bodypart: 1, id: 1000006} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 665, turn: 199509, side: 0, bodypart: 1, id: 1000004} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 666, turn: 199803, side: 0, bodypart: 1, id: 1000004} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 666, turn: 199806, side: 0, bodypart: 1, id: 1000002} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 666, turn: 199806, side: 0, bodypart: 1, id: 1000003} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 667, turn: 200106, side: 1, bodypart: 3, id: 1000000} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 667, turn: 200106, side: 1, bodypart: 3, id: 1000001} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 667, turn: 200107, side: 1, bodypart: 3, id: 1000000} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 668, turn: 200403, side: 0, bodypart: 1, id: 1000007} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 669, turn: 200704, side: 0, bodypart: 1, id: 1000009} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 669, turn: 200704, side: 0, bodypart: 1, id: 1000019} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 669, turn: 200709, side: 0, bodypart: 1, id: 1000007} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 669, turn: 200712, side: 2, bodypart: 2, id: 1000005} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 669, turn: 200712, side: 4, bodypart: 1, id: 1000033} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 669, turn: 200712, side: 4, bodypart: 1, id: 1000037} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 669, turn: 200712, side: 4, bodypart: 1, id: 1000005} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 669, turn: 200712, side: 1, bodypart: 3, id: 1000021} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 669, turn: 200712, side: 4, bodypart: 1, id: 1000023} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 669, turn: 200712, side: 4, bodypart: 1, id: 1000033} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 669, turn: 200713, side: 3, bodypart: 1, id: 1000002} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 669, turn: 200715, side: 1, bodypart: 3, id: 1000038} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 669, turn: 200716, side: 1, bodypart: 3, id: 1000025} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 669, turn: 200718, side: 0, bodypart: 1, id: 1000007} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 669, turn: 200718, side: 0, bodypart: 1, id: 1000010} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 669, turn: 200719, side: 2, bodypart: 4, id: 1000028} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 669, turn: 200724, side: 0, bodypart: 1, id: 1000028} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 669, turn: 200724, side: 4, bodypart: 1, id: 1000038} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 669, turn: 200724, side: 4, bodypart: 1, id: 1000002} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 669, turn: 200725, side: 3, bodypart: 1, id: 1000031} - {type: STR_SILACOID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 669, turn: 200727, side: 3, bodypart: 1, id: 1000004} - {type: STR_ERIDIAN_BEASTMASTER, rank: STR_LIVE_MEDIC, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 669, turn: 200733, side: 0, bodypart: 1, id: 1000046} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 669, turn: 200739, side: 1, bodypart: 5, id: 1000018} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 669, turn: 200739, side: 2, bodypart: 2, id: 1000032} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 669, turn: 200742, side: 2, bodypart: 2, id: 1000030} - {type: STR_ERIDIAN_LEADER, rank: STR_LIVE_LEADER, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 669, turn: 200742, side: 0, bodypart: 1, id: 1000047} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 669, turn: 200745, side: 0, bodypart: 4, id: 1000018} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 669, turn: 200745, side: 0, bodypart: 4, id: 1000012} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 669, turn: 200745, side: 3, bodypart: 1, id: 1000016} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 669, turn: 200748, side: 2, bodypart: 2, id: 1000015} missionIdList: [655, 656, 657, 658, 659, 660, 665, 666, 667, 668, 669] daysWoundedTotal: 21 totalShotByFriendlyCounter: 2 monthsService: 1 shotAtCounterTotal: 116 hitCounterTotal: 65 longDistanceHitCounterTotal: 9 shotsFiredCounterTotal: 678 shotsLandedCounterTotal: 260 shotAtCounter10in1Mission: 9 hitCounter5in1Mission: 10 timesWoundedTotal: 2 statGainTotal: 108 - type: STR_SOLDIER_GNOME id: 226 name: Saturnina Stirlitz nationality: 0 initialStats: tu: 55 stamina: 115 health: 58 bravery: 160 reactions: 57 firing: 67 throwing: 42 strength: 9 psiStrength: 88 psiSkill: 0 melee: 46 mana: 78 currentStats: tu: 66 stamina: 162 health: 70 bravery: 160 reactions: 67 firing: 114 throwing: 42 strength: 20 psiStrength: 88 psiSkill: 0 melee: 46 mana: 86 rank: 1 gender: 1 look: 2 lookVariant: 27 missions: 20 kills: 109 stuns: 56 armor: STR_TANKP_BATTLECANNON_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: AUX_TANK_CANNON, slot: STR_RIGHT_HAND, ammoItem: STR_HWP_CANNON_SHELLS, ammoItemSlots: [STR_HWP_CANNON_SHELLS], fixed: true} - {itemType: AUX_TANK_MG, slot: STR_LEFT_HAND, ammoItem: STR_MACHINEGUN_BELT_LONG_PS, ammoItemSlots: [STR_MACHINEGUN_BELT_LONG_PS], fixed: true} - {itemType: STR_ACID_GRENADE, slot: STR_BACK_PACK} - {itemType: STR_APPLE, slot: STR_BACK_PACK, slotX: 1} - {itemType: STR_BANANAS, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_BANDAGE, slot: STR_BACK_PACK, slotX: 3} - {itemType: STR_BEER, slot: STR_BACK_PACK, slotY: 1} - {itemType: STR_CANTEEN, slot: STR_BACK_PACK, slotX: 1, slotY: 1} - {itemType: STR_CIGS, slot: STR_BACK_PACK, slotX: 3, slotY: 1} - {itemType: STR_COMBAT_DRUGS, slot: STR_BACK_PACK, slotX: 3, slotY: 2} diary: commendations: - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_QUADKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_TANK_MG, decorationLevel: 5} - {commendationName: STR_MEDAL_MISSION_KILLS_11_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CIV_KILLS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_RACE_KILLS_NAME, noun: STR_ERIDIAN, decorationLevel: 2} - {commendationName: STR_MEDAL_TANK_KILLER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 0} killList: - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 645, turn: 193503, side: 1, bodypart: 5, id: 1000008} - {type: STR_TURRET_MINIGUN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 645, turn: 193503, side: 2, bodypart: 2, id: 1000009} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 645, turn: 193506, side: 0, bodypart: 1, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 645, turn: 193506, side: 3, bodypart: 1, id: 1000004} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 646, turn: 193804, side: 0, bodypart: 1, id: 1000009} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 646, turn: 193806, side: 0, bodypart: 1, id: 1000005} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 646, turn: 193806, side: 0, bodypart: 1, id: 1000007} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 646, turn: 193806, side: 0, bodypart: 1, id: 1000011} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 646, turn: 193806, side: 0, bodypart: 1, id: 1000006} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 646, turn: 193806, side: 0, bodypart: 1, id: 1000000} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 646, turn: 193807, side: 0, bodypart: 1, id: 1000011} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 647, turn: 194103, side: 0, bodypart: 1, id: 1000001} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 647, turn: 194103, side: 1, bodypart: 5, id: 1000012} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 647, turn: 194103, side: 0, bodypart: 1, id: 1000009} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 647, turn: 194106, side: 0, bodypart: 1, id: 1000013} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 647, turn: 194106, side: 2, bodypart: 2, id: 1000011} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 647, turn: 194106, side: 4, bodypart: 1, id: 1000012} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 647, turn: 194106, side: 1, bodypart: 3, id: 1000005} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 647, turn: 194107, side: 0, bodypart: 1, id: 1000001} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 647, turn: 194109, side: 0, bodypart: 1, id: 1000014} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 647, turn: 194110, side: 0, bodypart: 1, id: 1000013} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 648, turn: 194403, side: 2, bodypart: 2, id: 1000010} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 648, turn: 194403, side: 0, bodypart: 1, id: 1000007} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 648, turn: 194404, side: 0, bodypart: 1, id: 1000007} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 648, turn: 194406, side: 0, bodypart: 1, id: 1000004} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 648, turn: 194406, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 648, turn: 194406, side: 0, bodypart: 1, id: 1000009} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 648, turn: 194409, side: 1, bodypart: 3, id: 1000011} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 649, turn: 194703, side: 4, bodypart: 1, id: 1000017} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 649, turn: 194704, side: 1, bodypart: 3, id: 1000006} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 649, turn: 194706, side: 4, bodypart: 1, id: 1000012} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 649, turn: 194706, side: 2, bodypart: 2, id: 1000013} - {type: STR_DOOM_DEMON_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 649, turn: 194709, side: 2, bodypart: 2, id: 1000023} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 649, turn: 194713, side: 0, bodypart: 1, id: 1000013} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 651, turn: 195306, side: 0, bodypart: 1, id: 1000030} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 651, turn: 195306, side: 0, bodypart: 1, id: 1000026} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 651, turn: 195306, side: 0, bodypart: 1, id: 1000013} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 651, turn: 195309, side: 0, bodypart: 1, id: 1000023} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 651, turn: 195309, side: 3, bodypart: 1, id: 1000034} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 651, turn: 195312, side: 0, bodypart: 1, id: 1000030} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 651, turn: 195312, side: 0, bodypart: 1, id: 1000013} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 651, turn: 195312, side: 1, bodypart: 3, id: 1000005} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 651, turn: 195315, side: 3, bodypart: 1, id: 1000029} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 651, turn: 195315, side: 3, bodypart: 1, id: 1000038} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 651, turn: 195315, side: 1, bodypart: 3, id: 1000027} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 651, turn: 195318, side: 1, bodypart: 3, id: 1000005} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 651, turn: 195321, side: 1, bodypart: 3, id: 1000011} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 651, turn: 195324, side: 0, bodypart: 1, id: 1000012} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 651, turn: 195324, side: 0, bodypart: 4, id: 1000024} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 651, turn: 195327, side: 2, bodypart: 2, id: 1000022} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 651, turn: 195327, side: 3, bodypart: 1, id: 1000015} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 651, turn: 195330, side: 1, bodypart: 3, id: 1000009} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 651, turn: 195330, side: 0, bodypart: 1, id: 1000032} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 651, turn: 195330, side: 0, bodypart: 1, id: 1000028} - {type: STR_ERIDIAN_LEADER, rank: STR_LIVE_LEADER, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 651, turn: 195333, side: 0, bodypart: 1, id: 1000043} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 651, turn: 195336, side: 4, bodypart: 1, id: 1000017} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 651, turn: 195342, side: 4, bodypart: 1, id: 1000038} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 651, turn: 195342, side: 4, bodypart: 1, id: 1000027} - {type: STR_BOOMOSAURUS_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 659, turn: 197703, side: 4, bodypart: 1, id: 1000016} - {type: FEMALE_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 2, mission: 659, turn: 197703, side: 2, bodypart: 2, id: 1000017} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 660, turn: 198003, side: 0, bodypart: 1, id: 1000029} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198006, side: 2, bodypart: 2, id: 1000001} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198009, side: 3, bodypart: 1, id: 1000011} - {type: STR_ZOMBIE, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198012, side: 0, bodypart: 1, id: 1000066} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198012, side: 3, bodypart: 1, id: 1000071} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198012, side: 0, bodypart: 1, id: 1000014} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198015, side: 3, bodypart: 1, id: 1000041} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 660, turn: 198015, side: 0, bodypart: 1, id: 1000030} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 660, turn: 198018, side: 0, bodypart: 1, id: 1000000} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198018, side: 2, bodypart: 2, id: 1000005} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198018, side: 3, bodypart: 1, id: 1000026} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 660, turn: 198021, side: 0, bodypart: 1, id: 1000032} - {type: STR_ZOMBIE, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198024, side: 1, bodypart: 3, id: 1000070} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 660, turn: 198024, side: 3, bodypart: 1, id: 1000072} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198024, side: 0, bodypart: 1, id: 1000030} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198027, side: 4, bodypart: 1, id: 1000039} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198027, side: 1, bodypart: 3, id: 1000008} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198030, side: 0, bodypart: 1, id: 1000037} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198033, side: 1, bodypart: 3, id: 1000025} - {type: STR_ZOMBIE, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198036, side: 2, bodypart: 2, id: 1000067} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198036, side: 0, bodypart: 1, id: 1000073} - {type: STR_ZOMBIE, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198036, side: 2, bodypart: 2, id: 1000069} - {type: STR_ERIDIAN_BEASTMASTER, rank: STR_LIVE_MEDIC, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198042, side: 2, bodypart: 2, id: 1000043} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 660, turn: 198042, side: 0, bodypart: 1, id: 1000022} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198043, side: 0, bodypart: 1, id: 1000022} - {type: STR_ZOMBIE, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198045, side: 0, bodypart: 1, id: 1000068} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 660, turn: 198045, side: 1, bodypart: 3, id: 1000076} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198045, side: 0, bodypart: 1, id: 1000034} - {type: STR_SILACOID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 660, turn: 198048, side: 4, bodypart: 1, id: 1000007} - {type: STR_ERIDIAN_LEADER, rank: STR_LIVE_LEADER, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 660, turn: 198054, side: 1, bodypart: 3, id: 1000048} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 660, turn: 198054, side: 1, bodypart: 3, id: 1000019} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: STR_WEAPON_UNKNOWN, weaponAmmo: STR_WEAPON_UNKNOWN, status: 6, faction: 1, mission: 660, turn: 198055, side: 4, bodypart: 1, id: 1000076} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 661, turn: 198303, side: 0, bodypart: 1, id: 1000015} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 661, turn: 198303, side: 1, bodypart: 3, id: 1000014} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 661, turn: 198303, side: 0, bodypart: 1, id: 1000017} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 661, turn: 198304, side: 1, bodypart: 3, id: 1000014} - {type: STR_CYBERDISC_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 661, turn: 198306, side: 4, bodypart: 1, id: 1000005} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 661, turn: 198306, side: 1, bodypart: 3, id: 1000024} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_WEAPON_UNKNOWN, weaponAmmo: STR_WEAPON_UNKNOWN, status: 6, faction: 1, mission: 661, turn: 198306, side: 2, bodypart: 2, id: 1000004} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 661, turn: 198306, side: 2, bodypart: 2, id: 1000012} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 661, turn: 198307, side: 0, bodypart: 1, id: 1000015} - {type: STR_CYBERDISC_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 661, turn: 198309, side: 4, bodypart: 1, id: 1000007} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 661, turn: 198309, side: 3, bodypart: 1, id: 1000019} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 661, turn: 198309, side: 2, bodypart: 2, id: 1000016} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 661, turn: 198310, side: 2, bodypart: 2, id: 1000016} - {type: STR_SECTOID_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 661, turn: 198312, side: 3, bodypart: 1, id: 1000032} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 661, turn: 198312, side: 2, bodypart: 2, id: 1000020} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 661, turn: 198312, side: 0, bodypart: 1, id: 1000027} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 661, turn: 198313, side: 2, bodypart: 2, id: 1000020} - {type: STR_SECTOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 661, turn: 198313, side: 0, bodypart: 1, id: 1000028} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 661, turn: 198315, side: 0, bodypart: 1, id: 1000001} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 661, turn: 198315, side: 0, bodypart: 1, id: 1000002} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 661, turn: 198318, side: 0, bodypart: 1, id: 1000008} - {type: STR_CYBERDISC_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 661, turn: 198318, side: 0, bodypart: 1, id: 1000006} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 661, turn: 198324, side: 0, bodypart: 1, id: 1000010} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 661, turn: 198324, side: 0, bodypart: 1, id: 1000011} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 661, turn: 198327, side: 0, bodypart: 1, id: 1000026} - {type: STR_SECTOID_LEADER, rank: STR_LIVE_LEADER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 661, turn: 198327, side: 0, bodypart: 1, id: 1000036} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 662, turn: 198603, side: 3, bodypart: 1, id: 1000001} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 662, turn: 198603, side: 2, bodypart: 2, id: 1000005} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 663, turn: 198904, side: 2, bodypart: 2, id: 1000005} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 663, turn: 198907, side: 2, bodypart: 2, id: 1000005} - {type: STR_SMUGGLER_CATGIRL, rank: STR_LIVE_NAVIGATOR, race: STR_SMUGGLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 663, turn: 198907, side: 0, bodypart: 1, id: 1000008} - {type: STR_SMUGGLER_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SMUGGLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 663, turn: 198909, side: 0, bodypart: 1, id: 1000009} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 663, turn: 198916, side: 0, bodypart: 1, id: 1000001} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 663, turn: 198919, side: 0, bodypart: 1, id: 1000001} - {type: STR_SMUGGLER_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SMUGGLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 663, turn: 198925, side: 0, bodypart: 1, id: 1000009} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 665, turn: 199503, side: 0, bodypart: 1, id: 1000003} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 665, turn: 199506, side: 1, bodypart: 3, id: 1000000} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 665, turn: 199506, side: 0, bodypart: 1, id: 1000009} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 665, turn: 199509, side: 0, bodypart: 1, id: 1000001} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 665, turn: 199509, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 665, turn: 199519, side: 0, bodypart: 1, id: 1000003} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 666, turn: 199803, side: 2, bodypart: 2, id: 1000005} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 666, turn: 199803, side: 3, bodypart: 1, id: 1000000} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 666, turn: 199806, side: 0, bodypart: 1, id: 1000006} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 666, turn: 199807, side: 0, bodypart: 1, id: 1000006} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 667, turn: 200106, side: 3, bodypart: 1, id: 1000002} - {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 668, turn: 200403, side: 2, bodypart: 2, id: 1000013} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 669, turn: 200707, side: 0, bodypart: 1, id: 1000040} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 669, turn: 200707, side: 0, bodypart: 1, id: 1000034} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 669, turn: 200707, side: 1, bodypart: 3, id: 1000000} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 669, turn: 200712, side: 3, bodypart: 1, id: 1000019} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 669, turn: 200713, side: 1, bodypart: 3, id: 1000003} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 669, turn: 200715, side: 0, bodypart: 1, id: 1000001} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 669, turn: 200715, side: 0, bodypart: 1, id: 1000014} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 669, turn: 200715, side: 3, bodypart: 1, id: 1000009} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 669, turn: 200716, side: 1, bodypart: 3, id: 1000000} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 669, turn: 200718, side: 0, bodypart: 1, id: 1000039} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 669, turn: 200718, side: 0, bodypart: 1, id: 1000026} - {type: STR_ERIDIAN_BEASTMASTER, rank: STR_LIVE_MEDIC, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 669, turn: 200721, side: 0, bodypart: 1, id: 1000042} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 669, turn: 200724, side: 4, bodypart: 1, id: 1000026} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 669, turn: 200724, side: 4, bodypart: 1, id: 1000041} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 669, turn: 200727, side: 4, bodypart: 1, id: 1000039} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 669, turn: 200727, side: 0, bodypart: 1, id: 1000030} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 669, turn: 200728, side: 0, bodypart: 1, id: 1000022} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 669, turn: 200730, side: 1, bodypart: 3, id: 1000036} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 669, turn: 200736, side: 3, bodypart: 1, id: 1000013} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 669, turn: 200739, side: 0, bodypart: 1, id: 1000017} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 669, turn: 200742, side: 3, bodypart: 1, id: 1000024} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 669, turn: 200745, side: 1, bodypart: 3, id: 1000017} - {type: STR_TURRET_MINIGUN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 670, turn: 201003, side: 0, bodypart: 1, id: 1000007} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 670, turn: 201006, side: 0, bodypart: 1, id: 1000005} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 670, turn: 201006, side: 3, bodypart: 1, id: 1000006} missionIdList: [642, 645, 646, 647, 648, 649, 650, 651, 658, 659, 660, 661, 662, 663, 665, 666, 667, 668, 669, 670] daysWoundedTotal: 15 totalShotFriendlyCounter: 1 monthsService: 1 shotAtCounterTotal: 197 hitCounterTotal: 121 longDistanceHitCounterTotal: 34 shotsFiredCounterTotal: 1069 shotsLandedCounterTotal: 423 shotAtCounter10in1Mission: 14 hitCounter5in1Mission: 18 timesWoundedTotal: 2 statGainTotal: 146 - type: STR_SOLDIER_GNOME id: 177 name: Urielle Romero nationality: 0 initialStats: tu: 47 stamina: 104 health: 53 bravery: 160 reactions: 61 firing: 79 throwing: 50 strength: 8 psiStrength: 76 psiSkill: 0 melee: 54 mana: 65 currentStats: tu: 65 stamina: 201 health: 71 bravery: 170 reactions: 71 firing: 130 throwing: 55 strength: 20 psiStrength: 77 psiSkill: 0 melee: 69 mana: 85 rank: 2 gender: 1 look: 1 lookVariant: 2 missions: 48 kills: 178 stuns: 67 armor: STR_LOADER_ARMOR_GNOME_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: AUX_TANK_CANNON, slot: STR_RIGHT_HAND, ammoItem: STR_HWP_CANNON_SHELLS, ammoItemSlots: [STR_HWP_CANNON_SHELLS], fixed: true} - {itemType: AUX_TANK_MG, slot: STR_LEFT_HAND, ammoItem: STR_MACHINEGUN_BELT_LONG_PS, ammoItemSlots: [STR_MACHINEGUN_BELT_LONG_PS], fixed: true} - {itemType: STR_ACID_GRENADE, slot: STR_BACK_PACK} - {itemType: STR_APPLE, slot: STR_BACK_PACK, slotX: 1} - {itemType: STR_BANANAS, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_BANDAGE, slot: STR_BACK_PACK, slotX: 3} - {itemType: STR_BEER, slot: STR_BACK_PACK, slotY: 1} - {itemType: STR_CANTEEN, slot: STR_BACK_PACK, slotX: 1, slotY: 1} - {itemType: STR_CHOCOLATE, slot: STR_BACK_PACK, slotX: 3, slotY: 1} - {itemType: STR_CIGS, slot: STR_BACK_PACK, slotX: 3, slotY: 2} diary: commendations: - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_QUADKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_TANK_MG, decorationLevel: 6} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_7V7KILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_BOMBER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MISSION_KILLS_11_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_RACE_KILLS_NAME, noun: STR_NINJA, decorationLevel: 0} - {commendationName: STR_MEDAL_TANK_KILLER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_TANK_CANNON, decorationLevel: 1} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 0} killList: - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 513, turn: 153903, side: 1, bodypart: 3, id: 1000025} - {type: STR_RAIDER_HUMONGOUS, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 513, turn: 153906, side: 3, bodypart: 1, id: 1000034} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 513, turn: 153906, side: 1, bodypart: 3, id: 1000031} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 513, turn: 153909, side: 0, bodypart: 1, id: 1000030} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 513, turn: 153909, side: 0, bodypart: 1, id: 1000006} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 513, turn: 153912, side: 0, bodypart: 1, id: 1000046} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 513, turn: 153912, side: 2, bodypart: 2, id: 1000045} - {type: STR_BANDIT_HITMAN, rank: STR_LIVE_MEDIC, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 513, turn: 153912, side: 0, bodypart: 1, id: 1000032} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 513, turn: 153912, side: 3, bodypart: 1, id: 1000038} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 513, turn: 153912, side: 3, bodypart: 1, id: 1000016} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 514, turn: 154203, side: 0, bodypart: 1, id: 1000009} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 514, turn: 154209, side: 1, bodypart: 3, id: 1000007} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 515, turn: 154503, side: 0, bodypart: 1, id: 1000013} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 515, turn: 154506, side: 0, bodypart: 1, id: 1000012} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 515, turn: 154506, side: 0, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 515, turn: 154506, side: 3, bodypart: 1, id: 1000008} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 515, turn: 154507, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 515, turn: 154509, side: 0, bodypart: 1, id: 1000010} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 515, turn: 154509, side: 0, bodypart: 1, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 515, turn: 154510, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 515, turn: 154512, side: 0, bodypart: 1, id: 1000015} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 515, turn: 154519, side: 0, bodypart: 1, id: 1000012} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 515, turn: 154522, side: 0, bodypart: 1, id: 1000015} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 516, turn: 154806, side: 0, bodypart: 1, id: 1000000} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 518, turn: 155403, side: 0, bodypart: 1, id: 1000021} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 518, turn: 155403, side: 2, bodypart: 2, id: 1000000} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 518, turn: 155404, side: 0, bodypart: 1, id: 1000021} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 518, turn: 155407, side: 2, bodypart: 2, id: 1000017} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 518, turn: 155409, side: 1, bodypart: 3, id: 1000027} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 518, turn: 155412, side: 1, bodypart: 3, id: 1000025} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 518, turn: 155415, side: 0, bodypart: 1, id: 1000007} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 521, turn: 156303, side: 3, bodypart: 1, id: 1000015} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 521, turn: 156303, side: 0, bodypart: 1, id: 1000027} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 521, turn: 156306, side: 0, bodypart: 1, id: 1000019} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 521, turn: 156306, side: 2, bodypart: 2, id: 1000021} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 521, turn: 156309, side: 1, bodypart: 3, id: 1000007} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 521, turn: 156309, side: 1, bodypart: 3, id: 1000016} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 521, turn: 156309, side: 0, bodypart: 1, id: 1000013} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 522, turn: 156603, side: 0, bodypart: 1, id: 1000012} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 522, turn: 156603, side: 1, bodypart: 3, id: 1000011} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 522, turn: 156606, side: 0, bodypart: 1, id: 1000015} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 522, turn: 156612, side: 0, bodypart: 1, id: 1000018} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 522, turn: 156612, side: 2, bodypart: 2, id: 1000013} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 524, turn: 157203, side: 2, bodypart: 2, id: 1000012} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 524, turn: 157206, side: 0, bodypart: 1, id: 1000015} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 524, turn: 157209, side: 0, bodypart: 1, id: 1000014} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 524, turn: 157209, side: 0, bodypart: 1, id: 1000010} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 524, turn: 157212, side: 1, bodypart: 3, id: 1000019} - {type: STR_TURRET_MINIGUN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 525, turn: 157503, side: 1, bodypart: 0, id: 1000008} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 525, turn: 157503, side: 3, bodypart: 1, id: 1000005} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 525, turn: 157506, side: 0, bodypart: 1, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 525, turn: 157507, side: 3, bodypart: 1, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 525, turn: 157509, side: 3, bodypart: 1, id: 1000000} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 526, turn: 157803, side: 2, bodypart: 2, id: 1000008} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 526, turn: 157806, side: 1, bodypart: 3, id: 1000009} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 526, turn: 157806, side: 0, bodypart: 1, id: 1000003} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 526, turn: 157810, side: 2, bodypart: 2, id: 1000008} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 527, turn: 158103, side: 3, bodypart: 1, id: 1000018} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 527, turn: 158103, side: 0, bodypart: 1, id: 1000016} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 527, turn: 158107, side: 0, bodypart: 1, id: 1000006} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 527, turn: 158107, side: 0, bodypart: 1, id: 1000004} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 527, turn: 158107, side: 0, bodypart: 1, id: 1000009} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 527, turn: 158107, side: 0, bodypart: 1, id: 1000012} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 527, turn: 158110, side: 1, bodypart: 3, id: 1000008} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 528, turn: 158403, side: 0, bodypart: 1, id: 1000007} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 528, turn: 158403, side: 3, bodypart: 1, id: 1000004} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 528, turn: 158406, side: 0, bodypart: 1, id: 1000001} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 529, turn: 158706, side: 3, bodypart: 1, id: 1000004} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 529, turn: 158709, side: 2, bodypart: 2, id: 1000002} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 531, turn: 159303, side: 2, bodypart: 2, id: 1000000} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 531, turn: 159309, side: 0, bodypart: 1, id: 1000003} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 531, turn: 159309, side: 0, bodypart: 1, id: 1000002} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 531, turn: 159309, side: 0, bodypart: 1, id: 1000001} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 532, turn: 159604, side: 0, bodypart: 1, id: 1000000} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 532, turn: 159609, side: 0, bodypart: 1, id: 1000011} - {type: STR_RAIDER_BOSS, rank: STR_LIVE_LEADER, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 532, turn: 159609, side: 2, bodypart: 2, id: 1000013} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 532, turn: 159609, side: 1, bodypart: 3, id: 1000012} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 532, turn: 159612, side: 0, bodypart: 1, id: 1000002} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 532, turn: 159612, side: 1, bodypart: 3, id: 1000001} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 532, turn: 159613, side: 1, bodypart: 3, id: 1000008} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 532, turn: 159616, side: 0, bodypart: 1, id: 1000005} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 533, turn: 159903, side: 2, bodypart: 2, id: 1000002} - {type: STR_ZOMBIE_TROOPER_1, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 533, turn: 159906, side: 3, bodypart: 1, id: 1000006} - {type: STR_ZOMBIE_TROOPER_2, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 533, turn: 159906, side: 1, bodypart: 3, id: 1000007} - {type: STR_ZOMBIE_TROOPER_1, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 533, turn: 159909, side: 0, bodypart: 1, id: 1000005} - {type: STR_ZOMBIE_TROOPER_2, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 533, turn: 159909, side: 3, bodypart: 1, id: 1000008} - {type: STR_REBEL_FEMALE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 534, turn: 160207, side: 4, bodypart: 1, id: 1000004} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 535, turn: 160503, side: 1, bodypart: 3, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 535, turn: 160506, side: 1, bodypart: 3, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 535, turn: 160506, side: 2, bodypart: 2, id: 1000003} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 536, turn: 160803, side: 0, bodypart: 1, id: 1000001} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 536, turn: 160804, side: 0, bodypart: 1, id: 1000002} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 536, turn: 160804, side: 2, bodypart: 2, id: 1000006} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 536, turn: 160804, side: 1, bodypart: 3, id: 1000005} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 536, turn: 160806, side: 0, bodypart: 1, id: 1000019} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 536, turn: 160807, side: 1, bodypart: 3, id: 1000011} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 536, turn: 160807, side: 2, bodypart: 2, id: 1000020} - {type: STR_APOC_SADIST, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 536, turn: 160815, side: 2, bodypart: 2, id: 1000024} - {type: STR_APOC_SADIST, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 536, turn: 160815, side: 0, bodypart: 1, id: 1000023} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 536, turn: 160818, side: 0, bodypart: 1, id: 1000021} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 537, turn: 161109, side: 0, bodypart: 1, id: 1000010} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 537, turn: 161113, side: 2, bodypart: 2, id: 1000006} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 540, turn: 162003, side: 0, bodypart: 1, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 540, turn: 162006, side: 1, bodypart: 3, id: 1000007} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 540, turn: 162009, side: 0, bodypart: 1, id: 1000014} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 540, turn: 162009, side: 0, bodypart: 4, id: 1000006} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 540, turn: 162012, side: 3, bodypart: 1, id: 1000010} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 540, turn: 162015, side: 0, bodypart: 1, id: 1000009} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 540, turn: 162019, side: 0, bodypart: 4, id: 1000006} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 540, turn: 162039, side: 3, bodypart: 1, id: 1000012} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 541, turn: 162306, side: 0, bodypart: 1, id: 1000011} - {type: STR_RAIDER_BOSS, rank: STR_LIVE_LEADER, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 541, turn: 162307, side: 0, bodypart: 0, id: 1000028} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 541, turn: 162309, side: 2, bodypart: 2, id: 1000020} - {type: STR_RAIDER_BOSS, rank: STR_LIVE_LEADER, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 541, turn: 162316, side: 0, bodypart: 0, id: 1000028} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 543, turn: 162903, side: 0, bodypart: 1, id: 1000007} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 543, turn: 162903, side: 2, bodypart: 2, id: 1000013} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 543, turn: 162904, side: 0, bodypart: 1, id: 1000007} - {type: STR_SPARTAN_CAPTAIN, rank: STR_LIVE_LEADER, race: STR_SPARTANS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 543, turn: 162906, side: 1, bodypart: 3, id: 1000022} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 543, turn: 162906, side: 2, bodypart: 2, id: 1000015} - {type: STR_SPARTAN_CAPTAIN, rank: STR_LIVE_LEADER, race: STR_SPARTANS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 543, turn: 162907, side: 1, bodypart: 3, id: 1000022} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 543, turn: 162909, side: 2, bodypart: 2, id: 1000009} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 543, turn: 162910, side: 2, bodypart: 2, id: 1000009} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 544, turn: 163204, side: 0, bodypart: 0, id: 1000011} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 544, turn: 163204, side: 0, bodypart: 0, id: 1000015} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 544, turn: 163213, side: 0, bodypart: 1, id: 1000004} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 546, turn: 163806, side: 3, bodypart: 1, id: 1000000} - {type: STR_ZOMBIE_TROOPER_1, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 547, turn: 164103, side: 0, bodypart: 1, id: 1000006} - {type: STR_ZOMBIE_TROOPER_2, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 547, turn: 164103, side: 2, bodypart: 2, id: 1000011} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 547, turn: 164104, side: 0, bodypart: 1, id: 1000002} - {type: STR_ZOMBIE_CARRIE_TERRORIST, rank: STR_LIVE_MEDIC, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 547, turn: 164109, side: 0, bodypart: 1, id: 1000010} - {type: STR_ZOMBIE_TROOPER_1, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 547, turn: 164112, side: 0, bodypart: 1, id: 1000009} - {type: STR_ZOMBIE_TROOPER_2, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 547, turn: 164118, side: 0, bodypart: 1, id: 1000012} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 551, turn: 165303, side: 4, bodypart: 1, id: 1000002} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 551, turn: 165303, side: 0, bodypart: 1, id: 1000018} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 551, turn: 165303, side: 3, bodypart: 1, id: 1000023} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 551, turn: 165303, side: 3, bodypart: 1, id: 1000026} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 551, turn: 165303, side: 3, bodypart: 1, id: 1000011} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 551, turn: 165303, side: 4, bodypart: 1, id: 1000013} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 551, turn: 165303, side: 0, bodypart: 1, id: 1000015} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 551, turn: 165303, side: 3, bodypart: 1, id: 1000025} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 551, turn: 165303, side: 4, bodypart: 1, id: 1000026} - {type: STR_NAZI_LEADER, rank: STR_LIVE_LEADER, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 551, turn: 165303, side: 1, bodypart: 3, id: 1000028} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 551, turn: 165306, side: 1, bodypart: 3, id: 1000010} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 551, turn: 165306, side: 0, bodypart: 1, id: 1000027} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 551, turn: 165306, side: 4, bodypart: 1, id: 1000022} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 551, turn: 165306, side: 2, bodypart: 2, id: 1000024} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 551, turn: 165307, side: 0, bodypart: 1, id: 1000027} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 552, turn: 165607, side: 2, bodypart: 2, id: 1000005} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 552, turn: 165609, side: 0, bodypart: 1, id: 1000010} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 553, turn: 165903, side: 0, bodypart: 1, id: 1000010} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 553, turn: 165904, side: 0, bodypart: 1, id: 1000010} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 553, turn: 165909, side: 2, bodypart: 2, id: 1000011} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 553, turn: 165910, side: 2, bodypart: 2, id: 1000011} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 553, turn: 165915, side: 1, bodypart: 3, id: 1000009} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 554, turn: 166203, side: 0, bodypart: 1, id: 1000000} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 554, turn: 166206, side: 3, bodypart: 1, id: 1000001} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 554, turn: 166206, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 555, turn: 166509, side: 2, bodypart: 2, id: 1000002} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_WEAPON_UNKNOWN, weaponAmmo: STR_WEAPON_UNKNOWN, status: 6, faction: 1, mission: 555, turn: 166509, side: 4, bodypart: 1, id: 1000010} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 555, turn: 166512, side: 2, bodypart: 2, id: 1000016} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 555, turn: 166512, side: 0, bodypart: 1, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 556, turn: 166803, side: 0, bodypart: 1, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 556, turn: 166804, side: 0, bodypart: 1, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 556, turn: 166809, side: 1, bodypart: 3, id: 1000000} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 557, turn: 167103, side: 1, bodypart: 3, id: 1000011} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 557, turn: 167103, side: 1, bodypart: 3, id: 1000013} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 557, turn: 167103, side: 4, bodypart: 1, id: 1000023} - {type: STR_14MM_LIGHT_TURRET, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 557, turn: 167103, side: 4, bodypart: 1, id: 1000028} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 557, turn: 167103, side: 3, bodypart: 1, id: 1000012} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 557, turn: 167103, side: 4, bodypart: 1, id: 1000013} - {type: STR_RAIDER_MISTRESS, rank: STR_LIVE_LEADER, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 557, turn: 167106, side: 0, bodypart: 1, id: 1000026} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 557, turn: 167109, side: 3, bodypart: 1, id: 1000005} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 557, turn: 167109, side: 2, bodypart: 2, id: 1000008} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 557, turn: 167110, side: 3, bodypart: 1, id: 1000005} - {type: STR_MARSEC_BODYGUARD, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 558, turn: 167403, side: 4, bodypart: 1, id: 1000012} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 558, turn: 167403, side: 0, bodypart: 1, id: 1000011} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 558, turn: 167406, side: 0, bodypart: 1, id: 1000004} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 558, turn: 167406, side: 3, bodypart: 1, id: 1000008} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 558, turn: 167409, side: 3, bodypart: 4, id: 1000009} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 558, turn: 167410, side: 0, bodypart: 4, id: 1000005} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 558, turn: 167416, side: 0, bodypart: 1, id: 1000005} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 558, turn: 167416, side: 0, bodypart: 1, id: 1000011} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 561, turn: 168303, side: 3, bodypart: 1, id: 1000007} - {type: STR_ZOMBIE_TROOPER_2, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 562, turn: 168606, side: 0, bodypart: 1, id: 1000015} - {type: STR_ZOMBIE_TROOPER_1, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 562, turn: 168609, side: 0, bodypart: 1, id: 1000002} - {type: STR_ZOMBIE_TROOPER_2, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 562, turn: 168609, side: 1, bodypart: 3, id: 1000018} - {type: STR_ZOMBIE_TROOPER_1, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 562, turn: 168612, side: 3, bodypart: 1, id: 1000003} - {type: STR_ZOMBIE_TROOPER_2, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 562, turn: 168615, side: 0, bodypart: 1, id: 1000020} - {type: STR_ZOMBIE_TROOPER_2, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 562, turn: 168615, side: 1, bodypart: 3, id: 1000021} - {type: STR_ZOMBIE_TROOPER_1, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 562, turn: 168618, side: 0, bodypart: 1, id: 1000008} - {type: STR_ZOMBIE_TROOPER_2, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 562, turn: 168618, side: 0, bodypart: 1, id: 1000023} - {type: STR_ZOMBIE_TROOPER_2, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 562, turn: 168621, side: 0, bodypart: 1, id: 1000024} - {type: STR_ZOMBIE_TROOPER_2, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 562, turn: 168624, side: 0, bodypart: 1, id: 1000025} - {type: STR_ZOMBIE_TROOPER_2, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 562, turn: 168624, side: 0, bodypart: 1, id: 1000015} - {type: STR_HUMAN_NOMAD, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 563, turn: 168906, side: 2, bodypart: 2, id: 1000019} - {type: STR_HUMAN_NOMAD, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 563, turn: 168909, side: 0, bodypart: 1, id: 1000011} - {type: STR_HUMAN_NOMAD, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 563, turn: 168909, side: 0, bodypart: 1, id: 1000008} - {type: STR_HUMAN_NOMAD, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 563, turn: 168909, side: 1, bodypart: 3, id: 1000007} - {type: STR_HUMAN_NOMAD, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 563, turn: 168910, side: 0, bodypart: 1, id: 1000017} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 564, turn: 169203, side: 0, bodypart: 1, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 564, turn: 169209, side: 0, bodypart: 1, id: 1000000} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 565, turn: 169503, side: 3, bodypart: 1, id: 1000006} - {type: STR_GUILD_EXTERMINATOR, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 565, turn: 169506, side: 0, bodypart: 1, id: 1000000} - {type: STR_REAPER_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 565, turn: 169506, side: 3, bodypart: 1, id: 1000015} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 565, turn: 169506, side: 0, bodypart: 1, id: 1000009} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 565, turn: 169507, side: 0, bodypart: 1, id: 1000009} - {type: STR_GUILD_EXTERMINATOR, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 565, turn: 169509, side: 0, bodypart: 1, id: 1000013} - {type: STR_GUILD_EXTERMINATOR, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 565, turn: 169509, side: 0, bodypart: 1, id: 1000004} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 565, turn: 169512, side: 3, bodypart: 0, id: 1000011} - {type: STR_GUILD_EXTERMINATOR, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 565, turn: 169513, side: 0, bodypart: 1, id: 1000013} - {type: CIVILIAN_MUT_5, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 2, mission: 565, turn: 169514, side: 0, bodypart: 1, id: 1000029} - {type: STR_MARSEC_BODYGUARD, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 565, turn: 169518, side: 4, bodypart: 1, id: 1000012} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 565, turn: 169519, side: 0, bodypart: 1, id: 1000011} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 566, turn: 169803, side: 0, bodypart: 1, id: 1000001} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 566, turn: 169803, side: 4, bodypart: 1, id: 1000005} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 566, turn: 169803, side: 0, bodypart: 1, id: 1000006} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 566, turn: 169803, side: 3, bodypart: 1, id: 1000010} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 566, turn: 169803, side: 0, bodypart: 1, id: 1000003} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 566, turn: 169803, side: 0, bodypart: 1, id: 1000009} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 566, turn: 169803, side: 4, bodypart: 1, id: 1000011} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 566, turn: 169803, side: 4, bodypart: 1, id: 1000020} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 566, turn: 169803, side: 3, bodypart: 1, id: 1000024} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 566, turn: 169804, side: 0, bodypart: 1, id: 1000009} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 566, turn: 169806, side: 2, bodypart: 0, id: 1000008} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 567, turn: 170103, side: 1, bodypart: 3, id: 1000003} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 567, turn: 170106, side: 2, bodypart: 2, id: 1000009} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 567, turn: 170106, side: 0, bodypart: 1, id: 1000002} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 568, turn: 170403, side: 0, bodypart: 1, id: 1000003} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 568, turn: 170403, side: 1, bodypart: 3, id: 1000006} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 568, turn: 170403, side: 0, bodypart: 1, id: 1000002} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 568, turn: 170404, side: 0, bodypart: 1, id: 1000002} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 568, turn: 170406, side: 0, bodypart: 1, id: 1000007} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 568, turn: 170409, side: 2, bodypart: 2, id: 1000005} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 569, turn: 170703, side: 3, bodypart: 1, id: 1000006} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 569, turn: 170706, side: 0, bodypart: 1, id: 1000012} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 569, turn: 170706, side: 1, bodypart: 3, id: 1000011} - {type: STR_GUILD_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 569, turn: 170709, side: 2, bodypart: 2, id: 1000018} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 569, turn: 170709, side: 0, bodypart: 1, id: 1000016} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 569, turn: 170712, side: 2, bodypart: 2, id: 1000017} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 569, turn: 170712, side: 0, bodypart: 1, id: 1000007} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 569, turn: 170712, side: 0, bodypart: 1, id: 1000000} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 6, faction: 1, mission: 569, turn: 170713, side: 1, bodypart: 3, id: 1000011} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 569, turn: 170715, side: 3, bodypart: 1, id: 1000001} - {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 569, turn: 170718, side: 3, bodypart: 1, id: 1000023} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 574, turn: 172206, side: 1, bodypart: 3, id: 1000005} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 574, turn: 172209, side: 0, bodypart: 1, id: 1000000} missionIdList: [513, 514, 515, 516, 517, 518, 521, 522, 523, 524, 525, 526, 527, 528, 529, 531, 532, 533, 534, 535, 536, 537, 540, 541, 543, 544, 545, 546, 547, 551, 552, 553, 554, 555, 556, 557, 558, 561, 562, 563, 564, 565, 566, 567, 568, 569, 574, 658] daysWoundedTotal: 44 monthsService: 6 shotAtCounterTotal: 521 hitCounterTotal: 425 longDistanceHitCounterTotal: 37 shotsFiredCounterTotal: 1383 shotsLandedCounterTotal: 657 shotAtCounter10in1Mission: 39 hitCounter5in1Mission: 71 timesWoundedTotal: 3 statGainTotal: 248 braveryGainTotal: 10 previousTransformations: STR_MMA_TRAINING: 1 transformationBonuses: STR_MMA_TRAINING: 1 - type: STR_SOLDIER_GNOME id: 178 name: Dioxinia Entwicklung nationality: 0 initialStats: tu: 47 stamina: 75 health: 59 bravery: 150 reactions: 56 firing: 66 throwing: 50 strength: 9 psiStrength: 77 psiSkill: 0 melee: 48 mana: 67 currentStats: tu: 65 stamina: 184 health: 70 bravery: 160 reactions: 70 firing: 131 throwing: 55 strength: 20 psiStrength: 78 psiSkill: 0 melee: 65 mana: 85 rank: 1 gender: 1 look: 2 lookVariant: 15 missions: 37 kills: 185 stuns: 52 armor: STR_LOADER_ARMOR_GNOME_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: AUX_TANK_CANNON, slot: STR_RIGHT_HAND, ammoItem: STR_HWP_CANNON_SHELLS, ammoItemSlots: [STR_HWP_CANNON_SHELLS], fixed: true} - {itemType: AUX_TANK_MG, slot: STR_LEFT_HAND, ammoItem: STR_MACHINEGUN_BELT_LONG_PS, ammoItemSlots: [STR_MACHINEGUN_BELT_LONG_PS], fixed: true} - {itemType: STR_ACID_GRENADE, slot: STR_BACK_PACK} - {itemType: STR_APPLE, slot: STR_BACK_PACK, slotX: 1} - {itemType: STR_BANANAS, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_BANDAGE, slot: STR_BACK_PACK, slotX: 3} - {itemType: STR_BEER, slot: STR_BACK_PACK, slotY: 1} - {itemType: STR_CANTEEN, slot: STR_BACK_PACK, slotX: 1, slotY: 1} - {itemType: STR_CHOCOLATE, slot: STR_BACK_PACK, slotX: 3, slotY: 1} - {itemType: STR_CIGS, slot: STR_BACK_PACK, slotX: 3, slotY: 2} diary: commendations: - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_TANK_MG, decorationLevel: 6} - {commendationName: STR_MEDAL_7V7KILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_BOMBER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MISSION_KILLS_11_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_QUADKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_TANK_KILLER_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_TANK_CANNON, decorationLevel: 2} - {commendationName: STR_MEDAL_RACE_KILLS_NAME, noun: STR_DOOM_HUMAN, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 0} killList: - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 518, turn: 155403, side: 1, bodypart: 3, id: 1000026} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 518, turn: 155403, side: 0, bodypart: 1, id: 1000002} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 518, turn: 155404, side: 3, bodypart: 1, id: 1000014} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 518, turn: 155406, side: 1, bodypart: 3, id: 1000009} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 518, turn: 155409, side: 0, bodypart: 1, id: 1000018} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 518, turn: 155409, side: 1, bodypart: 3, id: 1000005} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 518, turn: 155412, side: 0, bodypart: 1, id: 1000020} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 518, turn: 155415, side: 0, bodypart: 1, id: 1000006} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 518, turn: 155418, side: 3, bodypart: 1, id: 1000016} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 521, turn: 156303, side: 0, bodypart: 1, id: 1000011} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 521, turn: 156303, side: 3, bodypart: 1, id: 1000009} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 521, turn: 156303, side: 2, bodypart: 2, id: 1000025} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 521, turn: 156306, side: 1, bodypart: 5, id: 1000026} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 521, turn: 156306, side: 0, bodypart: 1, id: 1000001} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 521, turn: 156309, side: 0, bodypart: 1, id: 1000002} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 521, turn: 156309, side: 0, bodypart: 1, id: 1000005} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 521, turn: 156312, side: 3, bodypart: 1, id: 1000020} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 522, turn: 156606, side: 1, bodypart: 3, id: 1000007} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 522, turn: 156606, side: 3, bodypart: 1, id: 1000006} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 522, turn: 156606, side: 1, bodypart: 3, id: 1000002} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 522, turn: 156610, side: 0, bodypart: 1, id: 1000003} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 522, turn: 156610, side: 3, bodypart: 1, id: 1000005} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 523, turn: 156903, side: 1, bodypart: 3, id: 1000001} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 523, turn: 156903, side: 2, bodypart: 2, id: 1000002} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 523, turn: 156903, side: 3, bodypart: 1, id: 1000021} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 523, turn: 156903, side: 0, bodypart: 1, id: 1000022} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 523, turn: 156903, side: 0, bodypart: 1, id: 1000023} - {type: STR_14MM_LIGHT_TURRET, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 523, turn: 156903, side: 4, bodypart: 1, id: 1000026} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 523, turn: 156906, side: 4, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 523, turn: 156906, side: 3, bodypart: 1, id: 1000007} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 523, turn: 156906, side: 4, bodypart: 1, id: 1000009} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 523, turn: 156906, side: 3, bodypart: 1, id: 1000011} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 523, turn: 156906, side: 2, bodypart: 2, id: 1000019} - {type: STR_14MM_LIGHT_TURRET, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 523, turn: 156906, side: 1, bodypart: 3, id: 1000027} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 523, turn: 156906, side: 4, bodypart: 1, id: 1000006} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 523, turn: 156906, side: 0, bodypart: 1, id: 1000008} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 523, turn: 156906, side: 0, bodypart: 1, id: 1000003} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 526, turn: 157803, side: 3, bodypart: 1, id: 1000007} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 526, turn: 157803, side: 2, bodypart: 2, id: 1000006} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 526, turn: 157809, side: 2, bodypart: 2, id: 1000004} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 526, turn: 157813, side: 2, bodypart: 2, id: 1000006} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 527, turn: 158103, side: 0, bodypart: 1, id: 1000003} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 527, turn: 158104, side: 1, bodypart: 3, id: 1000017} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 527, turn: 158104, side: 0, bodypart: 1, id: 1000007} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 527, turn: 158106, side: 0, bodypart: 1, id: 1000019} - {type: STR_DOOM_DEMON_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 527, turn: 158106, side: 2, bodypart: 2, id: 1000024} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 527, turn: 158106, side: 0, bodypart: 1, id: 1000002} - {type: STR_DOOM_DEMON_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 527, turn: 158109, side: 0, bodypart: 1, id: 1000023} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 527, turn: 158109, side: 1, bodypart: 3, id: 1000010} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 527, turn: 158109, side: 3, bodypart: 0, id: 1000014} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 527, turn: 158110, side: 1, bodypart: 3, id: 1000010} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 528, turn: 158406, side: 0, bodypart: 1, id: 1000009} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 528, turn: 158406, side: 2, bodypart: 2, id: 1000002} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 528, turn: 158409, side: 0, bodypart: 1, id: 1000010} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 528, turn: 158409, side: 1, bodypart: 3, id: 1000000} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 528, turn: 158413, side: 1, bodypart: 3, id: 1000008} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 528, turn: 158415, side: 3, bodypart: 1, id: 1000005} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 528, turn: 158418, side: 1, bodypart: 3, id: 1000006} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 529, turn: 158706, side: 0, bodypart: 1, id: 1000005} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 529, turn: 158709, side: 0, bodypart: 1, id: 1000003} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 531, turn: 159303, side: 0, bodypart: 1, id: 1000010} - {type: STR_ACADEMY_STUDENT, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 531, turn: 159303, side: 0, bodypart: 1, id: 1000005} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 531, turn: 159306, side: 0, bodypart: 1, id: 1000008} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 531, turn: 159309, side: 2, bodypart: 2, id: 1000009} - {type: STR_ACADEMY_STUDENT, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 531, turn: 159315, side: 0, bodypart: 1, id: 1000006} - {type: STR_ACADEMY_STUDENT, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 531, turn: 159315, side: 0, bodypart: 1, id: 1000004} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 627, turn: 188103, side: 0, bodypart: 1, id: 1000009} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 627, turn: 188106, side: 0, bodypart: 4, id: 1000016} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 627, turn: 188106, side: 2, bodypart: 2, id: 1000017} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 627, turn: 188107, side: 0, bodypart: 1, id: 1000009} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 627, turn: 188110, side: 0, bodypart: 1, id: 1000012} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 627, turn: 188112, side: 0, bodypart: 4, id: 1000019} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 627, turn: 188112, side: 0, bodypart: 1, id: 1000008} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 627, turn: 188116, side: 0, bodypart: 1, id: 1000008} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 627, turn: 188116, side: 0, bodypart: 1, id: 1000012} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 627, turn: 188118, side: 0, bodypart: 1, id: 1000015} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 627, turn: 188118, side: 3, bodypart: 1, id: 1000007} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 627, turn: 188119, side: 3, bodypart: 1, id: 1000007} - {type: STR_TURRET_MINIGUN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 629, turn: 188706, side: 0, bodypart: 1, id: 1000008} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 629, turn: 188706, side: 1, bodypart: 3, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 629, turn: 188706, side: 2, bodypart: 2, id: 1000000} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 629, turn: 188706, side: 3, bodypart: 1, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 629, turn: 188707, side: 3, bodypart: 1, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 629, turn: 188709, side: 0, bodypart: 1, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 629, turn: 188709, side: 0, bodypart: 1, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 629, turn: 188709, side: 3, bodypart: 1, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 629, turn: 188710, side: 0, bodypart: 1, id: 1000003} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 631, turn: 189303, side: 0, bodypart: 1, id: 1000003} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 631, turn: 189304, side: 0, bodypart: 1, id: 1000003} - {type: STR_SMUGGLER_CAPTAIN, rank: STR_LIVE_LEADER, race: STR_SMUGGLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 631, turn: 189307, side: 0, bodypart: 1, id: 1000011} - {type: STR_SMUGGLER_CATGIRL, rank: STR_LIVE_NAVIGATOR, race: STR_SMUGGLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 631, turn: 189309, side: 3, bodypart: 1, id: 1000008} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 631, turn: 189309, side: 0, bodypart: 1, id: 1000004} - {type: STR_SMUGGLER_CAPTAIN, rank: STR_LIVE_LEADER, race: STR_SMUGGLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 631, turn: 189313, side: 0, bodypart: 1, id: 1000011} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 632, turn: 189607, side: 3, bodypart: 1, id: 1000002} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 632, turn: 189609, side: 0, bodypart: 1, id: 1000009} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 632, turn: 189612, side: 3, bodypart: 1, id: 1000000} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 632, turn: 189612, side: 0, bodypart: 1, id: 1000008} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 633, turn: 189903, side: 3, bodypart: 1, id: 1000022} - {type: STR_XTANK_CANNON_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 633, turn: 189903, side: 4, bodypart: 1, id: 1000003} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 633, turn: 189903, side: 4, bodypart: 1, id: 1000022} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 633, turn: 189906, side: 2, bodypart: 2, id: 1000014} - {type: STR_XTANK_CANNON_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 633, turn: 189906, side: 4, bodypart: 1, id: 1000004} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 633, turn: 189906, side: 4, bodypart: 1, id: 1000005} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 633, turn: 189909, side: 2, bodypart: 2, id: 1000025} - {type: STR_XTANK_CANNON_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 633, turn: 189909, side: 4, bodypart: 1, id: 1000000} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 633, turn: 189912, side: 4, bodypart: 1, id: 1000007} - {type: STR_MARSEC_BODYGUARD, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 633, turn: 189912, side: 4, bodypart: 1, id: 1000056} - {type: STR_GUILD_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 633, turn: 189912, side: 4, bodypart: 1, id: 1000063} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 633, turn: 189913, side: 3, bodypart: 1, id: 1000012} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 633, turn: 189918, side: 0, bodypart: 1, id: 1000042} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 633, turn: 189919, side: 0, bodypart: 1, id: 1000042} - {type: STR_XTANK_CANNON_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 633, turn: 189921, side: 4, bodypart: 1, id: 1000002} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 633, turn: 189921, side: 1, bodypart: 3, id: 1000049} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 633, turn: 189921, side: 0, bodypart: 1, id: 1000064} - {type: STR_XTANK_CANNON_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 633, turn: 189924, side: 4, bodypart: 1, id: 1000001} - {type: STR_MARSEC_BODYGUARD, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 633, turn: 189927, side: 3, bodypart: 1, id: 1000053} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 633, turn: 189927, side: 3, bodypart: 1, id: 1000045} - {type: STR_MARSEC_BODYGUARD, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 633, turn: 189930, side: 3, bodypart: 1, id: 1000054} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 633, turn: 189930, side: 1, bodypart: 3, id: 1000035} - {type: STR_MARSEC_BODYGUARD, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 633, turn: 189931, side: 3, bodypart: 1, id: 1000053} - {type: STR_MARSEC_BODYGUARD, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 633, turn: 189931, side: 3, bodypart: 1, id: 1000054} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 633, turn: 189936, side: 2, bodypart: 2, id: 1000040} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 633, turn: 189937, side: 2, bodypart: 2, id: 1000040} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 633, turn: 189937, side: 0, bodypart: 1, id: 1000013} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 633, turn: 189939, side: 2, bodypart: 2, id: 1000043} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 633, turn: 189940, side: 2, bodypart: 2, id: 1000043} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 635, turn: 190503, side: 2, bodypart: 2, id: 1000010} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 635, turn: 190504, side: 2, bodypart: 2, id: 1000010} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 635, turn: 190509, side: 0, bodypart: 1, id: 1000014} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 635, turn: 190509, side: 1, bodypart: 3, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 635, turn: 190512, side: 0, bodypart: 1, id: 1000008} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 636, turn: 190803, side: 2, bodypart: 2, id: 1000005} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 636, turn: 190807, side: 2, bodypart: 2, id: 1000005} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 636, turn: 190809, side: 0, bodypart: 1, id: 1000009} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 636, turn: 190812, side: 3, bodypart: 1, id: 1000002} - {type: STR_HUMAN_SOLDIER_COMMANDO, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 636, turn: 190812, side: 3, bodypart: 1, id: 1000019} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 636, turn: 190812, side: 3, bodypart: 1, id: 1000010} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 638, turn: 191403, side: 1, bodypart: 3, id: 1000001} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 638, turn: 191406, side: 2, bodypart: 2, id: 1000008} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 638, turn: 191406, side: 1, bodypart: 3, id: 1000006} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 638, turn: 191407, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 639, turn: 191709, side: 3, bodypart: 1, id: 1000007} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 639, turn: 191712, side: 0, bodypart: 1, id: 1000008} - {type: STR_APOC_SADIST, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 640, turn: 192007, side: 0, bodypart: 1, id: 1000004} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 642, turn: 192606, side: 3, bodypart: 1, id: 1000002} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 642, turn: 192606, side: 4, bodypart: 1, id: 1000005} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 642, turn: 192606, side: 4, bodypart: 1, id: 1000006} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 642, turn: 192606, side: 0, bodypart: 5, id: 1000010} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 642, turn: 192607, side: 3, bodypart: 1, id: 1000002} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 645, turn: 193503, side: 1, bodypart: 3, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 645, turn: 193503, side: 0, bodypart: 1, id: 1000006} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 645, turn: 193506, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 645, turn: 193506, side: 2, bodypart: 2, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 645, turn: 193506, side: 0, bodypart: 1, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 645, turn: 193507, side: 0, bodypart: 1, id: 1000000} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 646, turn: 193806, side: 0, bodypart: 1, id: 1000001} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 646, turn: 193806, side: 1, bodypart: 3, id: 1000002} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 647, turn: 194103, side: 0, bodypart: 1, id: 1000007} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 647, turn: 194103, side: 2, bodypart: 2, id: 1000008} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 647, turn: 194103, side: 0, bodypart: 1, id: 1000010} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 647, turn: 194106, side: 2, bodypart: 2, id: 1000003} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 647, turn: 194106, side: 2, bodypart: 2, id: 1000004} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 647, turn: 194106, side: 0, bodypart: 1, id: 1000002} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 647, turn: 194109, side: 0, bodypart: 1, id: 1000000} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 647, turn: 194109, side: 0, bodypart: 1, id: 1000006} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 648, turn: 194403, side: 3, bodypart: 1, id: 1000008} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 648, turn: 194404, side: 3, bodypart: 1, id: 1000008} - {type: STR_GUILD_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 648, turn: 194406, side: 0, bodypart: 1, id: 1000013} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 648, turn: 194409, side: 0, bodypart: 1, id: 1000005} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 648, turn: 194410, side: 0, bodypart: 1, id: 1000005} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 649, turn: 194703, side: 2, bodypart: 2, id: 1000003} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 649, turn: 194703, side: 2, bodypart: 2, id: 1000004} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 649, turn: 194703, side: 1, bodypart: 3, id: 1000008} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 649, turn: 194703, side: 4, bodypart: 1, id: 1000014} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 649, turn: 194703, side: 3, bodypart: 1, id: 1000019} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 649, turn: 194703, side: 4, bodypart: 1, id: 1000020} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 649, turn: 194706, side: 2, bodypart: 2, id: 1000002} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 649, turn: 194706, side: 4, bodypart: 1, id: 1000009} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 649, turn: 194707, side: 0, bodypart: 1, id: 1000011} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 649, turn: 194709, side: 0, bodypart: 1, id: 1000018} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 649, turn: 194709, side: 2, bodypart: 2, id: 1000015} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 649, turn: 194709, side: 2, bodypart: 2, id: 1000007} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 649, turn: 194709, side: 2, bodypart: 2, id: 1000022} - {type: STR_DOOM_DEMON_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 649, turn: 194712, side: 0, bodypart: 1, id: 1000024} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 649, turn: 194712, side: 0, bodypart: 1, id: 1000010} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 649, turn: 194712, side: 0, bodypart: 1, id: 1000021} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 649, turn: 194713, side: 0, bodypart: 1, id: 1000021} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 650, turn: 195003, side: 1, bodypart: 3, id: 1000005} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 650, turn: 195003, side: 2, bodypart: 2, id: 1000003} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 650, turn: 195004, side: 2, bodypart: 2, id: 1000003} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 650, turn: 195006, side: 1, bodypart: 3, id: 1000001} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 650, turn: 195007, side: 1, bodypart: 3, id: 1000005} - {type: STR_SMUGGLER_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SMUGGLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 650, turn: 195012, side: 0, bodypart: 1, id: 1000010} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 650, turn: 195013, side: 1, bodypart: 3, id: 1000001} - {type: STR_SMUGGLER_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SMUGGLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 650, turn: 195016, side: 0, bodypart: 1, id: 1000010} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 651, turn: 195306, side: 0, bodypart: 1, id: 1000003} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 651, turn: 195306, side: 0, bodypart: 1, id: 1000001} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 651, turn: 195306, side: 2, bodypart: 2, id: 1000019} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 651, turn: 195309, side: 0, bodypart: 1, id: 1000006} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 651, turn: 195309, side: 0, bodypart: 1, id: 1000018} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 651, turn: 195309, side: 4, bodypart: 1, id: 1000025} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 651, turn: 195313, side: 3, bodypart: 1, id: 1000008} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 651, turn: 195313, side: 2, bodypart: 2, id: 1000033} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 651, turn: 195315, side: 0, bodypart: 1, id: 1000037} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 651, turn: 195315, side: 0, bodypart: 1, id: 1000036} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 651, turn: 195315, side: 1, bodypart: 3, id: 1000021} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 651, turn: 195315, side: 0, bodypart: 1, id: 1000016} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 651, turn: 195318, side: 0, bodypart: 1, id: 1000002} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 651, turn: 195318, side: 4, bodypart: 1, id: 1000002} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 651, turn: 195318, side: 2, bodypart: 2, id: 1000008} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 651, turn: 195324, side: 4, bodypart: 1, id: 1000016} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 651, turn: 195327, side: 1, bodypart: 3, id: 1000020} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 651, turn: 195330, side: 0, bodypart: 1, id: 1000010} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 651, turn: 195333, side: 4, bodypart: 1, id: 1000010} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 651, turn: 195336, side: 3, bodypart: 1, id: 1000035} - {type: STR_SILACOID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 651, turn: 195339, side: 0, bodypart: 1, id: 1000004} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 651, turn: 195342, side: 1, bodypart: 3, id: 1000028} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 651, turn: 195342, side: 3, bodypart: 1, id: 1000035} - {type: STR_SILACOID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 651, turn: 195343, side: 0, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 654, turn: 196203, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 654, turn: 196203, side: 1, bodypart: 3, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 654, turn: 196204, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 654, turn: 196206, side: 1, bodypart: 3, id: 1000006} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 654, turn: 196206, side: 3, bodypart: 1, id: 1000007} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 655, turn: 196503, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 656, turn: 196812, side: 2, bodypart: 2, id: 1000001} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 657, turn: 197104, side: 0, bodypart: 0, id: 1000004} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 657, turn: 197106, side: 0, bodypart: 1, id: 1000005} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 657, turn: 197106, side: 1, bodypart: 3, id: 1000011} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 657, turn: 197106, side: 1, bodypart: 3, id: 1000013} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 657, turn: 197107, side: 0, bodypart: 1, id: 1000017} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 657, turn: 197109, side: 0, bodypart: 1, id: 1000010} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 657, turn: 197112, side: 0, bodypart: 1, id: 1000002} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 657, turn: 197112, side: 0, bodypart: 1, id: 1000014} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 657, turn: 197115, side: 2, bodypart: 2, id: 1000008} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_MONSTER_RACE, weapon: STR_AIR_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS_SC, status: 6, faction: 1, mission: 658, turn: 197404, side: 4, bodypart: 1, id: 1000003} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_MONSTER_RACE, weapon: STR_AIR_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS_SC, status: 6, faction: 1, mission: 658, turn: 197409, side: 4, bodypart: 1, id: 1000000} missionIdList: [518, 521, 522, 523, 524, 525, 526, 527, 528, 529, 531, 627, 629, 631, 632, 633, 634, 635, 636, 638, 639, 640, 642, 645, 646, 647, 648, 649, 650, 651, 652, 653, 654, 655, 656, 657, 658] daysWoundedTotal: 42 totalShotByFriendlyCounter: 6 totalShotFriendlyCounter: 5 monthsService: 6 shotAtCounterTotal: 482 hitCounterTotal: 308 longDistanceHitCounterTotal: 19 shotsFiredCounterTotal: 1281 shotsLandedCounterTotal: 484 shotAtCounter10in1Mission: 38 hitCounter5in1Mission: 53 timesWoundedTotal: 5 statGainTotal: 269 braveryGainTotal: 10 previousTransformations: STR_MMA_TRAINING: 1 transformationBonuses: STR_MMA_TRAINING: 1 - type: STR_SOLDIER_GNOME id: 141 name: Gerda Гномищка nationality: 0 initialStats: tu: 50 stamina: 103 health: 60 bravery: 160 reactions: 62 firing: 70 throwing: 50 strength: 9 psiStrength: 85 psiSkill: 0 melee: 59 mana: 68 currentStats: tu: 66 stamina: 200 health: 70 bravery: 160 reactions: 71 firing: 131 throwing: 50 strength: 21 psiStrength: 85 psiSkill: 0 melee: 66 mana: 85 rank: 3 gender: 1 look: 1 lookVariant: 58 missions: 58 kills: 192 stuns: 64 armor: STR_ACAR_AC25MM_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_ACID_GRENADE, slot: STR_BACK_PACK} - {itemType: STR_APPLE, slot: STR_BACK_PACK, slotX: 1} - {itemType: STR_BANANAS, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_BANDAGE, slot: STR_BACK_PACK, slotX: 3} - {itemType: STR_BEER, slot: STR_BACK_PACK, slotY: 1} - {itemType: STR_CANTEEN, slot: STR_BACK_PACK, slotX: 1, slotY: 1} - {itemType: STR_CIGS, slot: STR_BACK_PACK, slotX: 3, slotY: 1} - {itemType: STR_CRACK, slot: STR_BACK_PACK, slotX: 3, slotY: 2} diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_MISSION_KILLS_11_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_ACAR_WEAPON_HMG, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_ACAR_WEAPON_2MG, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_TANK_KILLER_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_QUADKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_ACAR_WEAPON_14MM, decorationLevel: 3} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_BOMBER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_RACE_KILLS_NAME, noun: STR_NINJA, decorationLevel: 0} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_TANK_MG, decorationLevel: 3} - {commendationName: STR_MEDAL_RACE_KILLS_NAME, noun: STR_BANDIT, decorationLevel: 0} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_TANK_CANNON, decorationLevel: 0} killList: - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 246, turn: 73803, side: 1, bodypart: 3, id: 1000002} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 246, turn: 73806, side: 3, bodypart: 1, id: 1000006} - {type: STR_VAMPIRE_KNIGHT, rank: STR_LIVE_COMMANDER, race: STR_RACE_VAMPIRE, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 257, turn: 77112, side: 3, bodypart: 1, id: 1000054} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 257, turn: 77112, side: 0, bodypart: 1, id: 1000021} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 258, turn: 77406, side: 1, bodypart: 3, id: 1000014} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 258, turn: 77406, side: 0, bodypart: 1, id: 1000002} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 258, turn: 77407, side: 1, bodypart: 3, id: 1000014} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 258, turn: 77409, side: 0, bodypart: 1, id: 1000010} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 258, turn: 77409, side: 0, bodypart: 1, id: 1000023} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 258, turn: 77410, side: 0, bodypart: 1, id: 1000017} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 258, turn: 77412, side: 0, bodypart: 1, id: 1000008} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 258, turn: 77413, side: 0, bodypart: 1, id: 1000010} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 258, turn: 77413, side: 0, bodypart: 1, id: 1000023} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 258, turn: 77415, side: 0, bodypart: 1, id: 1000022} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 258, turn: 77418, side: 0, bodypart: 1, id: 1000024} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 258, turn: 77418, side: 3, bodypart: 1, id: 1000013} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 258, turn: 77421, side: 0, bodypart: 1, id: 1000000} - {type: STR_WEREWOLF_WARRIOR, rank: STR_LIVE_SOLDIER, race: STR_WEREWOLF, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 258, turn: 77421, side: 3, bodypart: 1, id: 1000005} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 258, turn: 77422, side: 0, bodypart: 1, id: 1000008} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 258, turn: 77422, side: 0, bodypart: 1, id: 1000024} - {type: STR_VAMPIRE_DUDE, rank: STR_LIVE_MEDIC, race: STR_RACE_VAMPIRE, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 258, turn: 77424, side: 2, bodypart: 2, id: 1000026} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 258, turn: 77431, side: 3, bodypart: 1, id: 1000013} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 258, turn: 77439, side: 0, bodypart: 1, id: 1000019} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 258, turn: 77440, side: 0, bodypart: 1, id: 1000019} - {type: STR_JUNGLE_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 259, turn: 77709, side: 0, bodypart: 1, id: 1000003} - {type: STR_SMUGGLER_CATGIRL, rank: STR_LIVE_NAVIGATOR, race: STR_SMUGGLER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 260, turn: 78003, side: 0, bodypart: 1, id: 1000006} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 260, turn: 78004, side: 0, bodypart: 1, id: 1000003} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 260, turn: 78006, side: 0, bodypart: 1, id: 1000004} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 260, turn: 78009, side: 0, bodypart: 1, id: 1000000} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 260, turn: 78010, side: 0, bodypart: 1, id: 1000002} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 260, turn: 78012, side: 2, bodypart: 2, id: 1000001} - {type: STR_SMUGGLER_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SMUGGLER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 260, turn: 78015, side: 2, bodypart: 2, id: 1000010} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 260, turn: 78015, side: 0, bodypart: 1, id: 1000005} - {type: STR_SMUGGLER_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SMUGGLER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 260, turn: 78016, side: 2, bodypart: 2, id: 1000010} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 263, turn: 78906, side: 0, bodypart: 1, id: 1000001} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 263, turn: 78906, side: 0, bodypart: 1, id: 1000005} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 263, turn: 78906, side: 1, bodypart: 3, id: 1000006} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 263, turn: 78907, side: 0, bodypart: 1, id: 1000005} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 263, turn: 78907, side: 1, bodypart: 3, id: 1000006} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 263, turn: 78909, side: 0, bodypart: 1, id: 1000004} - {type: STR_SPARTAN_HEAVY, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 263, turn: 78909, side: 0, bodypart: 1, id: 1000009} - {type: STR_SPARTAN_HEAVY, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 263, turn: 78912, side: 1, bodypart: 3, id: 1000008} - {type: STR_SPARTAN_CAPTAIN, rank: STR_LIVE_LEADER, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 263, turn: 78918, side: 1, bodypart: 3, id: 1000010} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 266, turn: 79806, side: 0, bodypart: 1, id: 1000000} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 266, turn: 79809, side: 3, bodypart: 1, id: 1000002} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 267, turn: 80103, side: 0, bodypart: 1, id: 1000006} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 267, turn: 80106, side: 1, bodypart: 3, id: 1000000} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 267, turn: 80109, side: 0, bodypart: 1, id: 1000002} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 267, turn: 80112, side: 0, bodypart: 1, id: 1000001} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 267, turn: 80113, side: 0, bodypart: 1, id: 1000001} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 267, turn: 80115, side: 0, bodypart: 1, id: 1000005} - {type: STR_SECTOID_LEADER, rank: STR_LIVE_LEADER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 267, turn: 80115, side: 0, bodypart: 1, id: 1000010} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 267, turn: 80116, side: 0, bodypart: 1, id: 1000002} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 267, turn: 80118, side: 3, bodypart: 1, id: 1000007} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 282, turn: 84603, side: 0, bodypart: 1, id: 1000004} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 282, turn: 84604, side: 1, bodypart: 3, id: 1000007} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 282, turn: 84607, side: 0, bodypart: 4, id: 1000002} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 282, turn: 84609, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 282, turn: 84610, side: 3, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RATMAN_LEADER, rank: STR_LIVE_LEADER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 283, turn: 84906, side: 0, bodypart: 1, id: 1000037} - {type: STR_BANDIT_BOSS, rank: STR_LIVE_LEADER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 283, turn: 84906, side: 0, bodypart: 1, id: 1000038} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 283, turn: 84906, side: 1, bodypart: 3, id: 1000032} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 283, turn: 84906, side: 0, bodypart: 1, id: 1000013} - {type: STR_BANDIT_BOSS, rank: STR_LIVE_LEADER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 283, turn: 84907, side: 0, bodypart: 1, id: 1000038} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 283, turn: 84907, side: 2, bodypart: 2, id: 1000001} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 283, turn: 84909, side: 0, bodypart: 1, id: 1000023} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 283, turn: 84909, side: 3, bodypart: 1, id: 1000019} - {type: STR_RAIDER_HUMONGOUS, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 283, turn: 84909, side: 1, bodypart: 3, id: 1000035} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 283, turn: 84910, side: 0, bodypart: 1, id: 1000013} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 283, turn: 84912, side: 0, bodypart: 1, id: 1000031} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 283, turn: 84912, side: 2, bodypart: 2, id: 1000028} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 283, turn: 84912, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 283, turn: 84913, side: 3, bodypart: 1, id: 1000019} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 283, turn: 84915, side: 3, bodypart: 1, id: 1000008} - {type: STR_BANDIT_HITMAN, rank: STR_LIVE_MEDIC, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 283, turn: 84915, side: 0, bodypart: 1, id: 1000034} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 283, turn: 84915, side: 0, bodypart: 1, id: 1000020} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 283, turn: 84916, side: 3, bodypart: 1, id: 1000008} - {type: STR_BANDIT_HITMAN, rank: STR_LIVE_MEDIC, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 283, turn: 84919, side: 0, bodypart: 1, id: 1000034} - {type: STR_RAIDER_HUMONGOUS, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 283, turn: 84919, side: 1, bodypart: 3, id: 1000035} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 284, turn: 85203, side: 1, bodypart: 3, id: 1000000} - {type: STR_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 285, turn: 85504, side: 0, bodypart: 1, id: 1000004} - {type: STR_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 285, turn: 85504, side: 0, bodypart: 1, id: 1000003} - {type: STR_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 285, turn: 85507, side: 0, bodypart: 1, id: 1000007} - {type: STR_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 285, turn: 85509, side: 0, bodypart: 1, id: 1000006} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 286, turn: 85807, side: 0, bodypart: 1, id: 1000000} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 286, turn: 85807, side: 0, bodypart: 1, id: 1000004} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 287, turn: 86103, side: 0, bodypart: 1, id: 1000004} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 287, turn: 86106, side: 1, bodypart: 3, id: 1000002} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 287, turn: 86106, side: 3, bodypart: 1, id: 1000001} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 287, turn: 86109, side: 0, bodypart: 1, id: 1000000} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 287, turn: 86110, side: 0, bodypart: 1, id: 1000000} - {type: STR_XTANK_NAZI_CANNON_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_105_RECOILLESS, weaponAmmo: STR_105_RECOILLESS_ROUNDS, status: 6, faction: 1, mission: 365, turn: 109503, side: 0, bodypart: 1, id: 1000001} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_105_RECOILLESS, weaponAmmo: STR_105_RECOILLESS_ROUNDS, status: 6, faction: 1, mission: 365, turn: 109509, side: 0, bodypart: 1, id: 1000005} - {type: STR_14MM_LIGHT_TURRET, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 366, turn: 109803, side: 1, bodypart: 3, id: 1000032} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 366, turn: 109803, side: 2, bodypart: 2, id: 1000002} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 366, turn: 109803, side: 3, bodypart: 1, id: 1000021} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 366, turn: 109804, side: 2, bodypart: 2, id: 1000002} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 366, turn: 109806, side: 0, bodypart: 1, id: 1000008} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 366, turn: 109806, side: 2, bodypart: 2, id: 1000012} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 366, turn: 109806, side: 0, bodypart: 1, id: 1000013} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 366, turn: 109806, side: 0, bodypart: 1, id: 1000011} - {type: STR_14MM_LIGHT_TURRET, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 366, turn: 109809, side: 1, bodypart: 3, id: 1000033} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 368, turn: 110403, side: 3, bodypart: 1, id: 1000004} - {type: STR_CHURCH_MATRON, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 368, turn: 110406, side: 1, bodypart: 3, id: 1000025} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 368, turn: 110406, side: 3, bodypart: 1, id: 1000021} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 368, turn: 110406, side: 0, bodypart: 1, id: 1000015} - {type: STR_RET_HYBRID, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 369, turn: 110706, side: 2, bodypart: 2, id: 1000008} - {type: STR_RET_SIREN, rank: STR_LIVE_NAVIGATOR, race: STR_RETICULAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 369, turn: 110707, side: 0, bodypart: 1, id: 1000005} - {type: STR_RET_SECTOGRE, rank: STR_LIVE_NAVIGATOR, race: STR_RETICULAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 369, turn: 110709, side: 0, bodypart: 1, id: 1000011} - {type: STR_RET_PEON, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 369, turn: 110710, side: 0, bodypart: 1, id: 1000001} - {type: STR_RET_PEON, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 369, turn: 110713, side: 3, bodypart: 1, id: 1000002} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 370, turn: 111003, side: 0, bodypart: 1, id: 1000003} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 371, turn: 111303, side: 0, bodypart: 0, id: 1000011} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 371, turn: 111303, side: 0, bodypart: 1, id: 1000004} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 371, turn: 111306, side: 2, bodypart: 2, id: 1000001} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 373, turn: 111903, side: 0, bodypart: 1, id: 1000005} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 373, turn: 111906, side: 3, bodypart: 1, id: 1000006} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 375, turn: 112503, side: 2, bodypart: 2, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 375, turn: 112506, side: 0, bodypart: 1, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 375, turn: 112507, side: 0, bodypart: 1, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 375, turn: 112509, side: 0, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 375, turn: 112509, side: 0, bodypart: 1, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 375, turn: 112509, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 375, turn: 112510, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 375, turn: 112510, side: 0, bodypart: 1, id: 1000003} - {type: STR_DOOM_DEMON_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEMON, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 376, turn: 112803, side: 3, bodypart: 1, id: 1000023} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 376, turn: 112803, side: 3, bodypart: 1, id: 1000020} - {type: STR_DOOM_DEMON_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEMON, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 376, turn: 112809, side: 3, bodypart: 1, id: 1000022} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 376, turn: 112812, side: 0, bodypart: 1, id: 1000014} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 378, turn: 113403, side: 0, bodypart: 5, id: 1000005} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 378, turn: 113403, side: 1, bodypart: 3, id: 1000001} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 378, turn: 113406, side: 1, bodypart: 3, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 380, turn: 114003, side: 0, bodypart: 1, id: 1000010} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 380, turn: 114006, side: 0, bodypart: 1, id: 1000003} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 380, turn: 114006, side: 0, bodypart: 1, id: 1000013} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 380, turn: 114009, side: 0, bodypart: 1, id: 1000006} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 381, turn: 114303, side: 0, bodypart: 1, id: 1000011} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 381, turn: 114306, side: 2, bodypart: 2, id: 1000014} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 381, turn: 114309, side: 0, bodypart: 1, id: 1000013} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 381, turn: 114321, side: 1, bodypart: 3, id: 1000004} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 381, turn: 114324, side: 2, bodypart: 2, id: 1000015} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 381, turn: 114327, side: 0, bodypart: 1, id: 1000008} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 381, turn: 114328, side: 0, bodypart: 1, id: 1000016} - {type: STR_NTURRET_14MM, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 381, turn: 114330, side: 3, bodypart: 1, id: 1000020} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 381, turn: 114333, side: 0, bodypart: 1, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 381, turn: 114336, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 381, turn: 114339, side: 2, bodypart: 2, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 381, turn: 114345, side: 3, bodypart: 1, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 381, turn: 114345, side: 0, bodypart: 1, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 381, turn: 114346, side: 2, bodypart: 2, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 381, turn: 114349, side: 0, bodypart: 1, id: 1000005} - {type: STR_ARMORED_CAR_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 402, turn: 120606, side: 1, bodypart: 3, id: 1000001} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 402, turn: 120609, side: 0, bodypart: 1, id: 1000017} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 402, turn: 120609, side: 3, bodypart: 1, id: 1000011} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 402, turn: 120609, side: 1, bodypart: 3, id: 1000024} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 402, turn: 120613, side: 1, bodypart: 3, id: 1000024} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 424, turn: 127204, side: 0, bodypart: 1, id: 1000003} - {type: STR_RAIDER_BOSS, rank: STR_LIVE_LEADER, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 424, turn: 127206, side: 0, bodypart: 1, id: 1000034} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 424, turn: 127207, side: 0, bodypart: 1, id: 1000003} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 424, turn: 127207, side: 0, bodypart: 1, id: 1000004} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 424, turn: 127209, side: 3, bodypart: 1, id: 1000019} - {type: STR_RAIDER_FLAME_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 424, turn: 127209, side: 2, bodypart: 2, id: 1000031} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 424, turn: 127209, side: 0, bodypart: 1, id: 1000025} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 424, turn: 127210, side: 0, bodypart: 1, id: 1000004} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 424, turn: 127212, side: 0, bodypart: 1, id: 1000012} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 424, turn: 127213, side: 0, bodypart: 1, id: 1000012} - {type: STR_RAIDER_FLAME_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 424, turn: 127215, side: 4, bodypart: 1, id: 1000032} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 428, turn: 128403, side: 4, bodypart: 1, id: 1000005} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 428, turn: 128403, side: 1, bodypart: 3, id: 1000008} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 428, turn: 128403, side: 4, bodypart: 1, id: 1000015} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 428, turn: 128403, side: 2, bodypart: 2, id: 1000016} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 428, turn: 128403, side: 3, bodypart: 1, id: 1000026} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 428, turn: 128403, side: 0, bodypart: 1, id: 1000012} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 428, turn: 128403, side: 0, bodypart: 1, id: 1000023} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 428, turn: 128404, side: 4, bodypart: 1, id: 1000005} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 428, turn: 128406, side: 4, bodypart: 1, id: 1000013} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 428, turn: 128406, side: 0, bodypart: 1, id: 1000024} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 429, turn: 128707, side: 1, bodypart: 3, id: 1000001} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 429, turn: 128712, side: 3, bodypart: 1, id: 1000002} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 429, turn: 128716, side: 0, bodypart: 1, id: 1000008} - {type: STR_SHAMBLER_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 431, turn: 129303, side: 0, bodypart: 1, id: 1000001} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 432, turn: 129606, side: 2, bodypart: 2, id: 1000019} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 432, turn: 129606, side: 2, bodypart: 2, id: 1000016} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 432, turn: 129609, side: 2, bodypart: 2, id: 1000004} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 432, turn: 129612, side: 0, bodypart: 1, id: 1000005} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 432, turn: 129615, side: 2, bodypart: 4, id: 1000012} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 434, turn: 130203, side: 1, bodypart: 3, id: 1000002} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 434, turn: 130203, side: 1, bodypart: 3, id: 1000008} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 434, turn: 130204, side: 1, bodypart: 3, id: 1000002} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 434, turn: 130204, side: 1, bodypart: 3, id: 1000008} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 434, turn: 130206, side: 0, bodypart: 1, id: 1000004} - {type: STR_TURRET_MINIGUN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 434, turn: 130206, side: 3, bodypart: 1, id: 1000009} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 434, turn: 130206, side: 2, bodypart: 2, id: 1000006} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 434, turn: 130209, side: 3, bodypart: 1, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 434, turn: 130209, side: 1, bodypart: 3, id: 1000005} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 434, turn: 130210, side: 3, bodypart: 1, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 434, turn: 130212, side: 3, bodypart: 1, id: 1000001} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 435, turn: 130503, side: 2, bodypart: 2, id: 1000002} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 436, turn: 130803, side: 4, bodypart: 1, id: 1000006} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 436, turn: 130803, side: 2, bodypart: 2, id: 1000010} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 436, turn: 130803, side: 0, bodypart: 1, id: 1000011} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 436, turn: 130803, side: 1, bodypart: 3, id: 1000023} - {type: STR_14MM_LIGHT_TURRET, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 436, turn: 130803, side: 4, bodypart: 1, id: 1000031} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 436, turn: 130803, side: 0, bodypart: 1, id: 1000030} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 436, turn: 130803, side: 0, bodypart: 1, id: 1000016} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 436, turn: 130804, side: 0, bodypart: 1, id: 1000030} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 436, turn: 130806, side: 1, bodypart: 3, id: 1000020} - {type: STR_14MM_LIGHT_TURRET, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 436, turn: 130806, side: 4, bodypart: 1, id: 1000032} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 439, turn: 131703, side: 2, bodypart: 2, id: 1000012} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 439, turn: 131703, side: 3, bodypart: 1, id: 1000005} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 439, turn: 131706, side: 0, bodypart: 1, id: 1000020} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 439, turn: 131706, side: 2, bodypart: 2, id: 1000019} - {type: STR_CELATID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 439, turn: 131706, side: 0, bodypart: 1, id: 1000024} - {type: STR_CELATID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 439, turn: 131710, side: 0, bodypart: 1, id: 1000024} - {type: STR_CHURCH_ELITE, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 439, turn: 131716, side: 0, bodypart: 1, id: 1000026} - {type: STR_CHURCH_ELITE, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 439, turn: 131719, side: 0, bodypart: 1, id: 1000026} - {type: STR_CHURCH_LEADER, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 439, turn: 131719, side: 0, bodypart: 1, id: 1000023} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 501, turn: 150303, side: 3, bodypart: 1, id: 1000018} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 501, turn: 150303, side: 4, bodypart: 1, id: 1000021} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 501, turn: 150303, side: 0, bodypart: 1, id: 1000024} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 501, turn: 150303, side: 2, bodypart: 2, id: 1000009} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 501, turn: 150303, side: 3, bodypart: 1, id: 1000010} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 501, turn: 150303, side: 2, bodypart: 2, id: 1000001} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 501, turn: 150306, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 501, turn: 150306, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 501, turn: 150306, side: 0, bodypart: 1, id: 1000020} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 502, turn: 150606, side: 4, bodypart: 1, id: 1000011} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 502, turn: 150606, side: 1, bodypart: 3, id: 1000015} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 502, turn: 150606, side: 0, bodypart: 1, id: 1000007} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 502, turn: 150607, side: 0, bodypart: 1, id: 1000007} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 502, turn: 150609, side: 2, bodypart: 2, id: 1000012} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 503, turn: 150906, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 509, turn: 152704, side: 0, bodypart: 1, id: 1000003} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 509, turn: 152707, side: 0, bodypart: 1, id: 1000005} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 510, turn: 153003, side: 0, bodypart: 0, id: 1000003} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 510, turn: 153004, side: 3, bodypart: 0, id: 1000006} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 510, turn: 153006, side: 3, bodypart: 1, id: 1000012} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 510, turn: 153007, side: 0, bodypart: 1, id: 1000005} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 541, turn: 162303, side: 2, bodypart: 2, id: 1000006} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 541, turn: 162304, side: 2, bodypart: 2, id: 1000006} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 541, turn: 162304, side: 3, bodypart: 1, id: 1000009} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 541, turn: 162307, side: 3, bodypart: 1, id: 1000009} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 541, turn: 162309, side: 0, bodypart: 1, id: 1000019} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 541, turn: 162310, side: 0, bodypart: 1, id: 1000018} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_MONSTER_RACE, weapon: STR_AIR_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS_SC, status: 6, faction: 1, mission: 658, turn: 197403, side: 4, bodypart: 1, id: 1000002} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_MONSTER_RACE, weapon: STR_AIR_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS_SC, status: 6, faction: 1, mission: 658, turn: 197407, side: 4, bodypart: 1, id: 1000001} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 661, turn: 198318, side: 0, bodypart: 1, id: 1000003} - {type: STR_ACADEMY_SCIENTIST, rank: STR_LIVE_COMMANDER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 661, turn: 198321, side: 0, bodypart: 1, id: 1000034} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 661, turn: 198322, side: 0, bodypart: 1, id: 1000018} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 661, turn: 198324, side: 0, bodypart: 1, id: 1000025} - {type: STR_SECTOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 661, turn: 198324, side: 3, bodypart: 1, id: 1000029} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 661, turn: 198327, side: 0, bodypart: 1, id: 1000013} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 661, turn: 198328, side: 0, bodypart: 1, id: 1000013} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 661, turn: 198328, side: 0, bodypart: 1, id: 1000023} - {type: STR_SECTOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 661, turn: 198330, side: 2, bodypart: 2, id: 1000030} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 662, turn: 198603, side: 0, bodypart: 1, id: 1000003} missionIdList: [246, 253, 257, 258, 259, 260, 263, 266, 267, 282, 283, 284, 285, 286, 287, 309, 335, 365, 366, 367, 368, 369, 370, 371, 372, 373, 374, 375, 376, 378, 379, 380, 381, 402, 424, 428, 429, 431, 432, 433, 434, 435, 436, 437, 438, 439, 501, 502, 503, 504, 506, 508, 509, 510, 541, 658, 661, 662] daysWoundedTotal: 140 totalShotByFriendlyCounter: 4 totalShotFriendlyCounter: 1 monthsService: 14 shotAtCounterTotal: 343 hitCounterTotal: 259 longDistanceHitCounterTotal: 59 shotsFiredCounterTotal: 1340 shotsLandedCounterTotal: 542 shotAtCounter10in1Mission: 20 hitCounter5in1Mission: 40 timesWoundedTotal: 7 allAliensKilledTotal: 1 statGainTotal: 229 - type: STR_SOLDIER_OGRE id: 143 name: Dvoyan  огр nationality: 0 initialStats: tu: 45 stamina: 77 health: 128 bravery: 50 reactions: 48 firing: 57 throwing: 34 strength: 86 psiStrength: 79 psiSkill: 0 melee: 66 mana: 66 currentStats: tu: 86 stamina: 161 health: 161 bravery: 60 reactions: 60 firing: 120 throwing: 51 strength: 121 psiStrength: 79 psiSkill: 0 melee: 92 mana: 116 rank: 1 gender: 1 look: 1 lookVariant: 35 missions: 97 kills: 68 stuns: 43 armor: STR_OGRE_LIQUIDATOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BURA, slot: STR_WEAR} - {itemType: STR_HELLERIUM_CHARM, slot: STR_WEAR_JEWELRY} - {itemType: STR_LINGERIE, slot: STR_WEAR, slotY: 1} - {itemType: STR_MEDIPACK, slot: STR_BELT, slotX: 2} - {itemType: STR_MINIGUN, slot: STR_RIGHT_HAND, ammoItem: STR_MINIGUN_AMMO, ammoItemSlots: [STR_MINIGUN_AMMO]} - {itemType: STR_PIRATE_HAT, slot: STR_WEAR_HAT} - {itemType: STR_SIVALINGA, slot: STR_QD_SLOT} - {itemType: STR_TESLA_COIL, slot: STR_BACK_PACK, slotX: 1} - {itemType: STR_CATTLE_PROD, slot: STR_BACK_PACK, slotX: 2} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_NINJA_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_RIFLEKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_MAXDAKKA_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_ASG12, decorationLevel: 0} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_EUROPE, decorationLevel: 1} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_MINIGUN, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 0} killList: - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 261, turn: 78306, side: 1, bodypart: 3, id: 1000000} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 261, turn: 78306, side: 0, bodypart: 1, id: 1000003} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 6, faction: 1, mission: 261, turn: 78309, side: 4, bodypart: 1, id: 1000000} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 6, faction: 1, mission: 261, turn: 78310, side: 4, bodypart: 1, id: 1000003} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 270, turn: 81006, side: 1, bodypart: 3, id: 1000000} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOTGUN, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 271, turn: 81306, side: 0, bodypart: 1, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UAC_RIFLE, weaponAmmo: STR_UAC_CLIP, status: 6, faction: 1, mission: 272, turn: 81618, side: 0, bodypart: 1, id: 1000009} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 308, turn: 92406, side: 2, bodypart: 2, id: 1000001} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 308, turn: 92406, side: 1, bodypart: 3, id: 1000002} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_NINJA_CARBINE, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 311, turn: 93306, side: 0, bodypart: 1, id: 1000006} - {type: STR_SHAMBLER_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_BEAST, weapon: STR_NINJA_CARBINE, weaponAmmo: STR_SLUGGA_AMMO, status: 7, faction: 1, mission: 312, turn: 93603, side: 2, bodypart: 4, id: 1000000} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_NINJA_CARBINE, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 317, turn: 95109, side: 2, bodypart: 2, id: 1000001} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 319, turn: 95712, side: 1, bodypart: 3, id: 1000000} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 320, turn: 96006, side: 0, bodypart: 1, id: 1000002} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 7, faction: 1, mission: 320, turn: 96009, side: 3, bodypart: 1, id: 1000003} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 321, turn: 96303, side: 3, bodypart: 1, id: 1000003} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 321, turn: 96306, side: 0, bodypart: 1, id: 1000001} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 321, turn: 96310, side: 2, bodypart: 2, id: 1000002} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_NINJA_CARBINE, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 322, turn: 96606, side: 0, bodypart: 1, id: 1000019} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_NINJA_CARBINE, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 322, turn: 96606, side: 2, bodypart: 4, id: 1000023} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_NINJA_CARBINE, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 322, turn: 96609, side: 0, bodypart: 1, id: 1000021} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_NINJA_CARBINE, weaponAmmo: STR_SLUGGA_AMMO, status: 6, faction: 1, mission: 322, turn: 96615, side: 2, bodypart: 2, id: 1000020} - {type: STR_HUMAN_SOLDIER_COMMANDO, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: STR_CATTLE_PROD, weaponAmmo: STR_CATTLE_PROD, status: 7, faction: 1, mission: 324, turn: 97218, side: 0, bodypart: 1, id: 1000001} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_HMG, weaponAmmo: STR_HMG_CLIP, status: 7, faction: 1, mission: 327, turn: 98112, side: 0, bodypart: 1, id: 1000002} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_HMG, weaponAmmo: STR_HMG_CLIP, status: 6, faction: 1, mission: 327, turn: 98115, side: 0, bodypart: 1, id: 1000020} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_HMG, weaponAmmo: STR_HMG_CLIP, status: 6, faction: 1, mission: 327, turn: 98119, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_HMG, weaponAmmo: STR_HMG_CLIP, status: 6, faction: 1, mission: 330, turn: 99009, side: 2, bodypart: 2, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_HMG, weaponAmmo: STR_HMG_CLIP, status: 6, faction: 1, mission: 333, turn: 99906, side: 0, bodypart: 1, id: 1000000} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 336, turn: 100809, side: 1, bodypart: 3, id: 1000001} - {type: STR_HUMAN_FATMAN, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 336, turn: 100812, side: 3, bodypart: 1, id: 1000009} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_MORTAR, weaponAmmo: STR_MORTAR_SHELL_HE, status: 7, faction: 1, mission: 337, turn: 101118, side: 4, bodypart: 1, id: 1000003} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_MORTAR, weaponAmmo: STR_MORTAR_SHELL_HE, status: 7, faction: 1, mission: 337, turn: 101118, side: 0, bodypart: 1, id: 1000015} - {type: STR_ACADEMY_STUDENT, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 338, turn: 101403, side: 2, bodypart: 2, id: 1000005} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 338, turn: 101412, side: 0, bodypart: 1, id: 1000009} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 343, turn: 102903, side: 1, bodypart: 3, id: 1000013} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 7, faction: 1, mission: 343, turn: 102903, side: 3, bodypart: 1, id: 1000005} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 344, turn: 103203, side: 2, bodypart: 2, id: 1000021} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 344, turn: 103206, side: 2, bodypart: 2, id: 1000026} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 344, turn: 103206, side: 0, bodypart: 1, id: 1000017} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 344, turn: 103209, side: 2, bodypart: 2, id: 1000025} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 7, faction: 1, mission: 345, turn: 103503, side: 0, bodypart: 1, id: 1000000} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 6, faction: 1, mission: 345, turn: 103507, side: 0, bodypart: 1, id: 1000000} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 7, faction: 1, mission: 345, turn: 103512, side: 0, bodypart: 4, id: 1000005} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 6, faction: 1, mission: 345, turn: 103519, side: 0, bodypart: 4, id: 1000005} - {type: STR_HUMAN_LABOURER_FEM, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 346, turn: 103809, side: 0, bodypart: 1, id: 1000000} - {type: STR_ACADEMY_STUDENT, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 383, turn: 114906, side: 0, bodypart: 1, id: 1000005} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 384, turn: 115204, side: 1, bodypart: 3, id: 1000002} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 384, turn: 115215, side: 3, bodypart: 1, id: 1000004} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 384, turn: 115218, side: 3, bodypart: 1, id: 1000019} - {type: STR_HUMAN_FATMAN, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 387, turn: 116112, side: 1, bodypart: 3, id: 1000012} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 460, turn: 138021, side: 0, bodypart: 1, id: 1000003} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 460, turn: 138024, side: 1, bodypart: 3, id: 1000001} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 460, turn: 138033, side: 3, bodypart: 1, id: 1000018} - {type: STR_CHURCH_LEADER, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 460, turn: 138042, side: 1, bodypart: 3, id: 1000026} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 490, turn: 147003, side: 0, bodypart: 1, id: 1000001} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 490, turn: 147003, side: 3, bodypart: 1, id: 1000003} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 6, faction: 1, mission: 493, turn: 147906, side: 0, bodypart: 1, id: 1000007} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 6, faction: 1, mission: 493, turn: 147912, side: 0, bodypart: 1, id: 1000004} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 7, faction: 1, mission: 494, turn: 148204, side: 3, bodypart: 1, id: 1000020} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 6, faction: 1, mission: 496, turn: 148803, side: 0, bodypart: 1, id: 1000006} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 7, faction: 1, mission: 497, turn: 149103, side: 3, bodypart: 1, id: 1000007} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 6, faction: 1, mission: 497, turn: 149107, side: 3, bodypart: 1, id: 1000007} - {type: STR_CHURCH_MATRON, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 7, faction: 1, mission: 497, turn: 149115, side: 0, bodypart: 1, id: 1000010} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 7, faction: 1, mission: 497, turn: 149115, side: 3, bodypart: 5, id: 1000005} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 6, faction: 1, mission: 497, turn: 149115, side: 4, bodypart: 1, id: 1000005} - {type: STR_SHAMBLER_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_BEAST, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 7, faction: 1, mission: 508, turn: 152403, side: 1, bodypart: 3, id: 1000001} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 6, faction: 1, mission: 510, turn: 153006, side: 0, bodypart: 1, id: 1000015} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 7, faction: 1, mission: 510, turn: 153009, side: 2, bodypart: 2, id: 1000001} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 6, faction: 1, mission: 510, turn: 153010, side: 2, bodypart: 2, id: 1000001} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 511, turn: 153310, side: 0, bodypart: 1, id: 1000008} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 511, turn: 153316, side: 0, bodypart: 1, id: 1000018} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 7, faction: 1, mission: 540, turn: 162012, side: 0, bodypart: 1, id: 1000008} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 7, faction: 1, mission: 540, turn: 162012, side: 2, bodypart: 2, id: 1000011} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 6, faction: 1, mission: 540, turn: 162013, side: 0, bodypart: 1, id: 1000008} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 6, faction: 1, mission: 540, turn: 162019, side: 2, bodypart: 2, id: 1000011} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 6, faction: 1, mission: 542, turn: 162606, side: 0, bodypart: 1, id: 1000000} - {type: STR_SPARTAN_HEAVY, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 6, faction: 1, mission: 543, turn: 162906, side: 1, bodypart: 3, id: 1000019} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SNIPER_LASER_PIR, weaponAmmo: STR_SNIPER_LASER_CLIP_HI, status: 6, faction: 1, mission: 544, turn: 163207, side: 0, bodypart: 1, id: 1000003} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 6, faction: 1, mission: 544, turn: 163218, side: 0, bodypart: 1, id: 1000000} - {type: STR_SECTOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_SECTOID, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 6, faction: 1, mission: 545, turn: 163503, side: 0, bodypart: 1, id: 1000009} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 7, faction: 1, mission: 546, turn: 163803, side: 0, bodypart: 1, id: 1000002} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 6, faction: 1, mission: 546, turn: 163804, side: 0, bodypart: 1, id: 1000002} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 7, faction: 1, mission: 547, turn: 164103, side: 0, bodypart: 1, id: 1000005} - {type: STR_ZOMBIE_TROOPER_1, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 6, faction: 1, mission: 547, turn: 164106, side: 2, bodypart: 2, id: 1000007} - {type: STR_ZOMBIE_TROOPER_1, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 6, faction: 1, mission: 547, turn: 164109, side: 0, bodypart: 1, id: 1000008} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 7, faction: 1, mission: 547, turn: 164121, side: 3, bodypart: 1, id: 1000004} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_TESLA_COIL, weaponAmmo: STR_TESLA_COIL, status: 7, faction: 1, mission: 548, turn: 164409, side: 0, bodypart: 1, id: 1000012} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_TESLA_COIL, weaponAmmo: STR_TESLA_COIL, status: 6, faction: 1, mission: 548, turn: 164410, side: 0, bodypart: 1, id: 1000012} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 6, faction: 1, mission: 552, turn: 165603, side: 0, bodypart: 1, id: 1000008} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 6, faction: 1, mission: 557, turn: 167103, side: 0, bodypart: 1, id: 1000000} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 6, faction: 1, mission: 559, turn: 167715, side: 0, bodypart: 1, id: 1000002} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 7, faction: 1, mission: 560, turn: 168003, side: 0, bodypart: 1, id: 1000010} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 6, faction: 1, mission: 560, turn: 168013, side: 0, bodypart: 1, id: 1000010} - {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 6, faction: 1, mission: 568, turn: 170403, side: 3, bodypart: 1, id: 1000008} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_TESLA_COIL, weaponAmmo: STR_TESLA_COIL, status: 6, faction: 1, mission: 569, turn: 170721, side: 2, bodypart: 2, id: 1000009} - {type: STR_MUTATED_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 6, faction: 1, mission: 576, turn: 172809, side: 0, bodypart: 1, id: 1000009} - {type: STR_BANDIT_TOMB_RUNNER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 613, turn: 183909, side: 2, bodypart: 2, id: 1000002} - {type: STR_BANDIT_TOMB_RUNNER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 613, turn: 183912, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_TOMB_RUNNER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 613, turn: 183915, side: 1, bodypart: 3, id: 1000003} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 621, turn: 186303, side: 0, bodypart: 1, id: 1000029} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 621, turn: 186303, side: 1, bodypart: 3, id: 1000015} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 621, turn: 186306, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 621, turn: 186309, side: 2, bodypart: 2, id: 1000008} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 621, turn: 186309, side: 0, bodypart: 1, id: 1000000} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 7, faction: 1, mission: 624, turn: 187203, side: 0, bodypart: 1, id: 1000003} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 6, faction: 1, mission: 624, turn: 187204, side: 0, bodypart: 1, id: 1000003} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 6, faction: 1, mission: 636, turn: 190806, side: 0, bodypart: 1, id: 1000007} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 6, faction: 1, mission: 661, turn: 198306, side: 0, bodypart: 1, id: 1000021} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 7, faction: 1, mission: 663, turn: 198903, side: 2, bodypart: 2, id: 1000004} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 6, faction: 1, mission: 663, turn: 198906, side: 2, bodypart: 2, id: 1000003} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 6, faction: 1, mission: 663, turn: 198907, side: 2, bodypart: 2, id: 1000004} missionIdList: [253, 257, 258, 259, 260, 261, 262, 269, 270, 271, 272, 297, 298, 299, 308, 311, 312, 313, 314, 315, 316, 317, 318, 319, 320, 321, 322, 323, 324, 325, 326, 327, 328, 329, 330, 331, 332, 333, 334, 336, 337, 338, 343, 344, 345, 346, 347, 380, 383, 384, 385, 386, 387, 450, 460, 488, 489, 490, 493, 494, 495, 496, 497, 508, 509, 510, 511, 540, 542, 543, 544, 545, 546, 547, 548, 549, 550, 551, 552, 556, 557, 558, 559, 560, 568, 569, 575, 576, 613, 621, 622, 623, 624, 636, 661, 662, 663] daysWoundedTotal: 452 totalShotByFriendlyCounter: 1 totalShotFriendlyCounter: 32 monthsService: 14 shotAtCounterTotal: 155 hitCounterTotal: 61 longDistanceHitCounterTotal: 16 lowAccuracyHitCounterTotal: 17 shotsFiredCounterTotal: 1260 shotsLandedCounterTotal: 556 shotAtCounter10in1Mission: 6 hitCounter5in1Mission: 6 timesWoundedTotal: 14 allAliensKilledTotal: 1 allAliensStunnedTotal: 2 woundsHealedTotal: 17 statGainTotal: 362 braveryGainTotal: 10 previousTransformations: STR_GLADIATOR_TRAINING: 1 transformationBonuses: STR_GLADIATOR_TRAINING: 1 - type: STR_SOLDIER_OGRE id: 145 name: Dzied ОГР nationality: 0 initialStats: tu: 45 stamina: 59 health: 117 bravery: 60 reactions: 32 firing: 43 throwing: 35 strength: 102 psiStrength: 80 psiSkill: 0 melee: 58 mana: 71 currentStats: tu: 86 stamina: 161 health: 161 bravery: 80 reactions: 60 firing: 120 throwing: 67 strength: 121 psiStrength: 80 psiSkill: 0 melee: 68 mana: 115 rank: 2 craft: lon: 2.0202186091834364 lat: 0.55850536063818546 type: STR_SAKURABUS id: 1 gender: 1 look: 1 lookVariant: 8 missions: 135 kills: 81 stuns: 40 armor: STR_OGRE_LIQUIDATOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BURA, slot: STR_WEAR} - {itemType: STR_HELLERIUM_CHARM, slot: STR_WEAR_JEWELRY} - {itemType: STR_LASER_RIFLE, slot: STR_RIGHT_HAND} - {itemType: STR_MEDIPACK, slot: STR_BELT, slotX: 2} - {itemType: STR_RPG, slot: STR_BACK_PACK, slotX: 1, ammoItem: STR_SMALL_ROCKET, ammoItemSlots: [STR_SMALL_ROCKET]} - {itemType: STR_THERMAL_SHIRT, slot: STR_WEAR, slotY: 1} - {itemType: STR_ALPHA_RIFLE_CLIP, slot: STR_BELT} - {itemType: STR_SMALL_ROCKET, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_SMALL_ROCKET_ADV, slot: STR_BACK_PACK, slotX: 3} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_MAXDAKKA_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_RIFLEKILL_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_EUROPE, decorationLevel: 2} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_ALPHA_RIFLE, decorationLevel: 3} - {commendationName: STR_MEDAL_TANK_KILLER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SNIPER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_REVIVE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_CENTRAL_ASIA, decorationLevel: 0} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_SIBERIA, decorationLevel: 0} killList: - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 254, turn: 76203, side: 0, bodypart: 1, id: 1000003} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 264, turn: 79215, side: 1, bodypart: 3, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_LMG, weaponAmmo: STR_LMG_CLIP_AP, status: 6, faction: 1, mission: 272, turn: 81606, side: 1, bodypart: 3, id: 1000006} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 7, faction: 1, mission: 282, turn: 84606, side: 2, bodypart: 2, id: 1000006} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 6, faction: 1, mission: 283, turn: 84903, side: 0, bodypart: 1, id: 1000017} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 7, faction: 1, mission: 283, turn: 84906, side: 2, bodypart: 2, id: 1000018} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 6, faction: 1, mission: 283, turn: 84907, side: 2, bodypart: 2, id: 1000018} - {type: STR_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 285, turn: 85506, side: 1, bodypart: 3, id: 1000008} - {type: STR_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 285, turn: 85506, side: 1, bodypart: 3, id: 1000009} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 7, faction: 1, mission: 286, turn: 85810, side: 3, bodypart: 1, id: 1000008} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 6, faction: 1, mission: 286, turn: 85819, side: 3, bodypart: 1, id: 1000008} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 6, faction: 1, mission: 291, turn: 87318, side: 3, bodypart: 1, id: 1000004} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_LMG, weaponAmmo: STR_LMG_CLIP_AP, status: 6, faction: 1, mission: 294, turn: 88203, side: 0, bodypart: 1, id: 1000010} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 296, turn: 88806, side: 0, bodypart: 1, id: 1000012} - {type: STR_CHURCH_HANDMAID, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 296, turn: 88809, side: 0, bodypart: 1, id: 1000009} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 296, turn: 88818, side: 1, bodypart: 3, id: 1000004} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 296, turn: 88818, side: 0, bodypart: 1, id: 1000006} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 296, turn: 88818, side: 0, bodypart: 1, id: 1000005} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_LMG, weaponAmmo: STR_LMG_CLIP_AP, status: 6, faction: 1, mission: 301, turn: 90310, side: 0, bodypart: 1, id: 1000008} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_LMG, weaponAmmo: STR_LMG_CLIP_AP, status: 6, faction: 1, mission: 301, turn: 90310, side: 0, bodypart: 1, id: 1000010} - {type: STR_HUMAN_MASTER, rank: STR_LIVE_COMMANDER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 324, turn: 97209, side: 1, bodypart: 3, id: 1000004} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 324, turn: 97215, side: 2, bodypart: 2, id: 1000003} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_LMG, weaponAmmo: STR_LMG_CLIP_AP, status: 6, faction: 1, mission: 352, turn: 105603, side: 0, bodypart: 1, id: 1000031} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_LMG, weaponAmmo: STR_LMG_CLIP_AP, status: 6, faction: 1, mission: 352, turn: 105606, side: 0, bodypart: 1, id: 1000028} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_LMG, weaponAmmo: STR_LMG_CLIP_AP, status: 6, faction: 1, mission: 352, turn: 105609, side: 0, bodypart: 1, id: 1000018} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 364, turn: 109206, side: 0, bodypart: 1, id: 1000006} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 366, turn: 109806, side: 1, bodypart: 3, id: 1000027} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 366, turn: 109809, side: 0, bodypart: 1, id: 1000028} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 368, turn: 110403, side: 3, bodypart: 1, id: 1000005} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 368, turn: 110406, side: 0, bodypart: 1, id: 1000011} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 368, turn: 110407, side: 3, bodypart: 1, id: 1000005} - {type: STR_RET_PEON, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 369, turn: 110712, side: 3, bodypart: 1, id: 1000004} - {type: STR_RET_COMMANDO, rank: STR_LIVE_ENGINEER, race: STR_RETICULAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 369, turn: 110716, side: 0, bodypart: 1, id: 1000009} - {type: STR_RET_COMMANDO, rank: STR_LIVE_ENGINEER, race: STR_RETICULAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 369, turn: 110719, side: 0, bodypart: 1, id: 1000009} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_GL_HE, status: 6, faction: 1, mission: 370, turn: 111012, side: 4, bodypart: 1, id: 1000005} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 371, turn: 111309, side: 2, bodypart: 2, id: 1000005} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 371, turn: 111312, side: 0, bodypart: 1, id: 1000007} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 374, turn: 112209, side: 3, bodypart: 1, id: 1000002} - {type: STR_HUMAN_FATMAN, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 374, turn: 112212, side: 1, bodypart: 3, id: 1000012} - {type: STR_GUILD_MEDIC, rank: STR_LIVE_MEDIC, race: STR_FLOATER, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 374, turn: 112218, side: 0, bodypart: 1, id: 1000008} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 376, turn: 112809, side: 0, bodypart: 1, id: 1000013} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 376, turn: 112812, side: 1, bodypart: 3, id: 1000004} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 376, turn: 112815, side: 0, bodypart: 1, id: 1000016} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 384, turn: 115218, side: 3, bodypart: 1, id: 1000010} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 388, turn: 116404, side: 0, bodypart: 1, id: 1000007} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 390, turn: 117004, side: 0, bodypart: 1, id: 1000001} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 390, turn: 117004, side: 0, bodypart: 1, id: 1000004} - {type: STR_GUILD_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 392, turn: 117612, side: 0, bodypart: 1, id: 1000017} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 395, turn: 118503, side: 0, bodypart: 1, id: 1000011} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 395, turn: 118503, side: 2, bodypart: 2, id: 1000006} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 395, turn: 118506, side: 2, bodypart: 2, id: 1000007} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 397, turn: 119112, side: 3, bodypart: 1, id: 1000002} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 407, turn: 122106, side: 0, bodypart: 1, id: 1000021} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 408, turn: 122403, side: 2, bodypart: 2, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 408, turn: 122431, side: 3, bodypart: 0, id: 1000004} - {type: STR_NTURRET_14MM, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: STR_RPG, weaponAmmo: STR_SMALL_ROCKET, status: 6, faction: 1, mission: 408, turn: 122433, side: 4, bodypart: 1, id: 1000018} - {type: STR_RET_PEON, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 409, turn: 122709, side: 0, bodypart: 1, id: 1000004} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 411, turn: 123309, side: 2, bodypart: 2, id: 1000010} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 414, turn: 124212, side: 3, bodypart: 1, id: 1000008} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 414, turn: 124213, side: 3, bodypart: 1, id: 1000008} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_XBOW, weaponAmmo: STR_XBOW_QUIVER, status: 6, faction: 1, mission: 415, turn: 124515, side: 2, bodypart: 2, id: 1000003} - {type: STR_RET_SECTOGRE, rank: STR_LIVE_NAVIGATOR, race: STR_RETICULAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 418, turn: 125410, side: 1, bodypart: 3, id: 1000016} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 427, turn: 128109, side: 0, bodypart: 1, id: 1000004} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 427, turn: 128109, side: 2, bodypart: 2, id: 1000005} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_GL_HE, status: 6, faction: 1, mission: 436, turn: 130803, side: 4, bodypart: 1, id: 1000014} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 436, turn: 130803, side: 2, bodypart: 2, id: 1000018} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 437, turn: 131104, side: 1, bodypart: 3, id: 1000006} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 437, turn: 131104, side: 1, bodypart: 3, id: 1000004} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 437, turn: 131107, side: 0, bodypart: 1, id: 1000005} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 439, turn: 131709, side: 0, bodypart: 1, id: 1000016} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 439, turn: 131713, side: 0, bodypart: 1, id: 1000016} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 439, turn: 131713, side: 0, bodypart: 1, id: 1000017} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 439, turn: 131733, side: 2, bodypart: 2, id: 1000011} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 440, turn: 132009, side: 3, bodypart: 1, id: 1000005} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 440, turn: 132009, side: 2, bodypart: 2, id: 1000021} - {type: STR_RET_PEON, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 441, turn: 132303, side: 1, bodypart: 3, id: 1000001} - {type: STR_RET_HYBRID, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 441, turn: 132304, side: 1, bodypart: 3, id: 1000004} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 493, turn: 147904, side: 3, bodypart: 1, id: 1000008} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 493, turn: 147906, side: 1, bodypart: 3, id: 1000006} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 493, turn: 147907, side: 1, bodypart: 3, id: 1000006} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 494, turn: 148203, side: 0, bodypart: 1, id: 1000018} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 494, turn: 148206, side: 0, bodypart: 1, id: 1000011} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 494, turn: 148207, side: 0, bodypart: 1, id: 1000018} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 497, turn: 149106, side: 3, bodypart: 1, id: 1000006} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 500, turn: 150021, side: 3, bodypart: 1, id: 1000003} - {type: STR_NAZI_STORMTROOPER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 500, turn: 150024, side: 2, bodypart: 2, id: 1000017} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_GL_HE, status: 6, faction: 1, mission: 501, turn: 150303, side: 4, bodypart: 1, id: 1000012} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_GL_HE, status: 6, faction: 1, mission: 501, turn: 150303, side: 0, bodypart: 1, id: 1000013} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 502, turn: 150603, side: 2, bodypart: 2, id: 1000006} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 502, turn: 150604, side: 2, bodypart: 0, id: 1000002} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 502, turn: 150607, side: 0, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 540, turn: 162006, side: 0, bodypart: 1, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 540, turn: 162016, side: 0, bodypart: 1, id: 1000003} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_HEAVY_CANNON, weaponAmmo: STR_HC_AP_AMMO, status: 6, faction: 1, mission: 571, turn: 171309, side: 2, bodypart: 2, id: 1000016} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_HEAVY_CANNON, weaponAmmo: STR_HC_AP_AMMO, status: 6, faction: 1, mission: 571, turn: 171309, side: 2, bodypart: 2, id: 1000005} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 594, turn: 178203, side: 3, bodypart: 1, id: 1000011} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 594, turn: 178206, side: 1, bodypart: 3, id: 1000010} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 594, turn: 178215, side: 3, bodypart: 1, id: 1000004} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 594, turn: 178227, side: 1, bodypart: 3, id: 1000007} - {type: STR_RAIDER_BOSS, rank: STR_LIVE_LEADER, race: STR_RAIDER, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 594, turn: 178230, side: 3, bodypart: 1, id: 1000013} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 595, turn: 178503, side: 0, bodypart: 1, id: 1000003} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 598, turn: 179412, side: 3, bodypart: 1, id: 1000003} - {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 598, turn: 179413, side: 0, bodypart: 1, id: 1000008} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 601, turn: 180304, side: 0, bodypart: 1, id: 1000015} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 601, turn: 180307, side: 3, bodypart: 1, id: 1000000} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 601, turn: 180309, side: 1, bodypart: 3, id: 1000003} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 601, turn: 180309, side: 1, bodypart: 3, id: 1000001} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 601, turn: 180315, side: 0, bodypart: 1, id: 1000010} - {type: STR_GUILD_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 607, turn: 182109, side: 3, bodypart: 1, id: 1000000} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 607, turn: 182112, side: 0, bodypart: 1, id: 1000002} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 627, turn: 188106, side: 0, bodypart: 1, id: 1000018} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 627, turn: 188109, side: 1, bodypart: 3, id: 1000011} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 657, turn: 197103, side: 0, bodypart: 1, id: 1000018} - {type: STR_GUILD_EXTERMINATOR, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 659, turn: 197706, side: 0, bodypart: 1, id: 1000005} - {type: STR_ERIDIAN_BEASTMASTER, rank: STR_LIVE_MEDIC, race: STR_ERIDIAN, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 660, turn: 198003, side: 0, bodypart: 1, id: 1000044} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 7, faction: 1, mission: 660, turn: 198015, side: 3, bodypart: 1, id: 1000029} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 660, turn: 198033, side: 3, bodypart: 1, id: 1000029} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 660, turn: 198036, side: 1, bodypart: 3, id: 1000074} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 660, turn: 198039, side: 0, bodypart: 1, id: 1000020} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 7, faction: 1, mission: 676, turn: 202803, side: 0, bodypart: 1, id: 1000004} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 676, turn: 202810, side: 0, bodypart: 1, id: 1000004} missionIdList: [252, 253, 254, 257, 263, 264, 268, 269, 270, 271, 272, 273, 274, 280, 281, 282, 283, 284, 285, 286, 287, 289, 291, 292, 293, 294, 295, 296, 300, 301, 323, 324, 335, 352, 361, 364, 365, 366, 367, 368, 369, 370, 371, 372, 373, 374, 375, 376, 378, 379, 380, 383, 384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 403, 405, 406, 407, 408, 409, 410, 411, 412, 413, 414, 415, 416, 417, 418, 427, 428, 429, 431, 432, 433, 434, 435, 436, 437, 438, 439, 440, 441, 442, 443, 493, 494, 495, 496, 497, 498, 499, 500, 501, 502, 540, 542, 571, 594, 595, 596, 597, 598, 599, 600, 601, 602, 603, 604, 605, 607, 627, 638, 639, 640, 657, 659, 660, 676] daysWoundedTotal: 225 totalShotFriendlyCounter: 9 monthsService: 14 shotAtCounterTotal: 124 hitCounterTotal: 64 longDistanceHitCounterTotal: 27 lowAccuracyHitCounterTotal: 8 shotsFiredCounterTotal: 546 shotsLandedCounterTotal: 503 shotAtCounter10in1Mission: 2 hitCounter5in1Mission: 7 timesWoundedTotal: 14 woundsHealedTotal: 26 statGainTotal: 399 revivedUnitTotal: 1 revivedHostileTotal: 1 braveryGainTotal: 20 previousTransformations: STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 - type: STR_SOLDIER_OGRE id: 146 name: Gut огр nationality: 0 initialStats: tu: 48 stamina: 71 health: 124 bravery: 60 reactions: 43 firing: 35 throwing: 34 strength: 88 psiStrength: 78 psiSkill: 0 melee: 52 mana: 71 currentStats: tu: 85 stamina: 160 health: 161 bravery: 100 reactions: 62 firing: 120 throwing: 63 strength: 121 psiStrength: 78 psiSkill: 0 melee: 92 mana: 116 rank: 2 gender: 0 look: 3 lookVariant: 24 missions: 126 kills: 123 stuns: 44 manaMissing: 13 armor: STR_OGRE_LIQUIDATOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_ARMORED_CORSET, slot: STR_WEAR, slotY: 1} - {itemType: STR_BARBED_STOCKINGS, slot: STR_WEAR, slotY: 2} - {itemType: STR_BURA, slot: STR_WEAR} - {itemType: STR_CATTLE_PROD, slot: STR_BACK_PACK, slotX: 1} - {itemType: STR_CRY_GRENADE, slot: STR_RIGHT_LEG} - {itemType: STR_GAS_GRENADE, slot: STR_LEFT_LEG} - {itemType: STR_GRENADE_FRAG, slot: STR_RIGHT_LEG, slotX: 1} - {itemType: STR_MEDIPACK, slot: STR_BELT, slotX: 2} - {itemType: STR_PIRATE_HAT, slot: STR_WEAR_HAT} - {itemType: STR_PLASMA_SWORD, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_RIOT_GRENADE, slot: STR_QD_SLOT} - {itemType: STR_SHOOTA_MK3, slot: STR_RIGHT_HAND, ammoItem: STR_SHOOTA_CLIP, ammoItemSlots: [STR_SHOOTA_CLIP]} diary: commendations: - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_SNIPER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_RIFLEKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_EUROPE, decorationLevel: 2} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_ASG12, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MAXDAKKA_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_MONSTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_WRESTLER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_SHOOTA_MK3, decorationLevel: 3} - {commendationName: STR_MEDAL_RACE_KILLS_NAME, noun: STR_BEAST, decorationLevel: 0} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERSEA_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_ASSAULTER_NAME, decorationLevel: 0} killList: - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 7, faction: 1, mission: 251, turn: 75315, side: 3, bodypart: 1, id: 1000003} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 251, turn: 75316, side: 3, bodypart: 1, id: 1000003} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 251, turn: 75330, side: 1, bodypart: 3, id: 1000007} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 257, turn: 77109, side: 2, bodypart: 2, id: 1000029} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 268, turn: 80403, side: 1, bodypart: 3, id: 1000004} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 296, turn: 88815, side: 2, bodypart: 2, id: 1000001} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 297, turn: 89106, side: 0, bodypart: 1, id: 1000010} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 302, turn: 90606, side: 3, bodypart: 1, id: 1000000} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 303, turn: 90912, side: 3, bodypart: 1, id: 1000002} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 304, turn: 91215, side: 2, bodypart: 2, id: 1000000} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 305, turn: 91516, side: 0, bodypart: 5, id: 1000003} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 7, faction: 1, mission: 305, turn: 91516, side: 0, bodypart: 1, id: 1000018} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 305, turn: 91519, side: 0, bodypart: 1, id: 1000018} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 7, faction: 1, mission: 305, turn: 91519, side: 0, bodypart: 1, id: 1000016} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 305, turn: 91521, side: 0, bodypart: 1, id: 1000017} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 305, turn: 91525, side: 0, bodypart: 1, id: 1000016} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 7, faction: 1, mission: 305, turn: 91536, side: 2, bodypart: 2, id: 1000019} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 7, faction: 1, mission: 306, turn: 91812, side: 2, bodypart: 2, id: 1000012} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 306, turn: 91813, side: 2, bodypart: 2, id: 1000012} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 309, turn: 92712, side: 2, bodypart: 2, id: 1000005} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 309, turn: 92712, side: 0, bodypart: 1, id: 1000003} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 309, turn: 92715, side: 2, bodypart: 2, id: 1000008} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 363, turn: 108906, side: 3, bodypart: 1, id: 1000003} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 363, turn: 108909, side: 1, bodypart: 3, id: 1000002} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 365, turn: 109503, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 366, turn: 109803, side: 0, bodypart: 1, id: 1000025} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 368, turn: 110403, side: 0, bodypart: 1, id: 1000001} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SNIPER_RIFLE, weaponAmmo: STR_SNIPER_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 402, turn: 120612, side: 2, bodypart: 2, id: 1000021} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_SNIPER_RIFLE, weaponAmmo: STR_SNIPER_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 417, turn: 125106, side: 0, bodypart: 1, id: 1000007} - {type: STR_RET_SECTOGRE, rank: STR_LIVE_NAVIGATOR, race: STR_RETICULAN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 418, turn: 125403, side: 0, bodypart: 1, id: 1000015} - {type: STR_RET_SECTOGRE, rank: STR_LIVE_NAVIGATOR, race: STR_RETICULAN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 7, faction: 1, mission: 418, turn: 125406, side: 0, bodypart: 1, id: 1000014} - {type: STR_RET_SECTOGRE, rank: STR_LIVE_NAVIGATOR, race: STR_RETICULAN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 418, turn: 125410, side: 3, bodypart: 4, id: 1000014} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 421, turn: 126303, side: 0, bodypart: 1, id: 1000011} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 421, turn: 126309, side: 0, bodypart: 1, id: 1000014} - {type: STR_RET_HYBRID, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_SNIPER_RIFLE, weaponAmmo: STR_SNIPER_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 422, turn: 126603, side: 2, bodypart: 2, id: 1000009} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 423, turn: 126906, side: 3, bodypart: 1, id: 1000006} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 6, faction: 1, mission: 440, turn: 132006, side: 0, bodypart: 1, id: 1000028} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 7, faction: 1, mission: 440, turn: 132012, side: 0, bodypart: 1, id: 1000029} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO, status: 7, faction: 1, mission: 440, turn: 132021, side: 0, bodypart: 1, id: 1000013} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SNIPER_RIFLE, weaponAmmo: STR_SNIPER_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 443, turn: 132942, side: 3, bodypart: 1, id: 1000014} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SNIPER_RIFLE, weaponAmmo: STR_SNIPER_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 445, turn: 133503, side: 1, bodypart: 3, id: 1000005} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SNIPER_RIFLE, weaponAmmo: STR_SNIPER_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 445, turn: 133507, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SNIPER_RIFLE, weaponAmmo: STR_SNIPER_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 446, turn: 133806, side: 0, bodypart: 1, id: 1000002} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SNIPER_RIFLE, weaponAmmo: STR_SNIPER_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 449, turn: 134703, side: 0, bodypart: 1, id: 1000003} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SNIPER_RIFLE, weaponAmmo: STR_SNIPER_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 449, turn: 134706, side: 0, bodypart: 1, id: 1000004} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 449, turn: 134715, side: 0, bodypart: 1, id: 1000005} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 461, turn: 138312, side: 3, bodypart: 1, id: 1000021} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 466, turn: 139803, side: 1, bodypart: 3, id: 1000010} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 466, turn: 139803, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 466, turn: 139809, side: 3, bodypart: 1, id: 1000006} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 466, turn: 139812, side: 0, bodypart: 1, id: 1000002} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 470, turn: 141006, side: 0, bodypart: 1, id: 1000010} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 7, faction: 1, mission: 475, turn: 142515, side: 0, bodypart: 1, id: 1000003} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 475, turn: 142516, side: 0, bodypart: 1, id: 1000003} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 475, turn: 142524, side: 0, bodypart: 1, id: 1000017} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 475, turn: 142524, side: 0, bodypart: 1, id: 1000008} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 475, turn: 142524, side: 1, bodypart: 3, id: 1000020} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 475, turn: 142527, side: 3, bodypart: 1, id: 1000002} - {type: STR_SHAMBLER_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_BEAST, weapon: STR_SNIPER_RIFLE, weaponAmmo: STR_SNIPER_RIFLE_CLIP_AP, status: 7, faction: 1, mission: 508, turn: 152403, side: 0, bodypart: 1, id: 1000000} - {type: STR_SHAMBLER_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_BEAST, weapon: STR_SNIPER_RIFLE, weaponAmmo: STR_SNIPER_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 508, turn: 152404, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SNIPER_RIFLE, weaponAmmo: STR_SNIPER_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 509, turn: 152704, side: 2, bodypart: 2, id: 1000004} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SNIPER_RIFLE, weaponAmmo: STR_SNIPER_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 509, turn: 152710, side: 0, bodypart: 1, id: 1000000} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 511, turn: 153315, side: 0, bodypart: 1, id: 1000012} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 511, turn: 153315, side: 2, bodypart: 2, id: 1000020} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 511, turn: 153322, side: 0, bodypart: 1, id: 1000011} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 511, turn: 153327, side: 0, bodypart: 1, id: 1000015} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_MUTANT_MG, weaponAmmo: STR_MUTANT_MG_CLIP, status: 6, faction: 1, mission: 534, turn: 160209, side: 2, bodypart: 2, id: 1000000} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 536, turn: 160803, side: 0, bodypart: 1, id: 1000016} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 536, turn: 160806, side: 1, bodypart: 3, id: 1000010} - {type: STR_APOC_SADIST, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 536, turn: 160809, side: 2, bodypart: 2, id: 1000025} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 539, turn: 161703, side: 1, bodypart: 3, id: 1000002} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 557, turn: 167103, side: 0, bodypart: 1, id: 1000010} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 557, turn: 167106, side: 0, bodypart: 1, id: 1000015} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 557, turn: 167107, side: 0, bodypart: 1, id: 1000015} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 558, turn: 167403, side: 0, bodypart: 1, id: 1000007} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 558, turn: 167404, side: 0, bodypart: 1, id: 1000007} - {type: STR_GUILD_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 558, turn: 167418, side: 1, bodypart: 3, id: 1000013} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 561, turn: 168303, side: 0, bodypart: 1, id: 1000005} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 561, turn: 168303, side: 2, bodypart: 2, id: 1000002} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 561, turn: 168307, side: 0, bodypart: 1, id: 1000005} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 561, turn: 168312, side: 0, bodypart: 1, id: 1000009} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 561, turn: 168313, side: 4, bodypart: 1, id: 1000002} - {type: STR_ZOMBIE_TROOPER_2, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 562, turn: 168603, side: 0, bodypart: 1, id: 1000014} - {type: STR_ZOMBIE_TROOPER_2, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 562, turn: 168636, side: 3, bodypart: 1, id: 1000027} - {type: STR_HUMAN_NOMAD, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 563, turn: 168903, side: 0, bodypart: 1, id: 1000001} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 567, turn: 170103, side: 0, bodypart: 1, id: 1000004} - {type: STR_SECTOID_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SECTOID, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 567, turn: 170109, side: 0, bodypart: 1, id: 1000000} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 571, turn: 171303, side: 0, bodypart: 1, id: 1000014} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 571, turn: 171309, side: 0, bodypart: 1, id: 1000012} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 571, turn: 171319, side: 0, bodypart: 1, id: 1000014} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 573, turn: 171904, side: 2, bodypart: 0, id: 1000000} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 573, turn: 171904, side: 1, bodypart: 0, id: 1000003} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 573, turn: 171909, side: 0, bodypart: 1, id: 1000015} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 573, turn: 171915, side: 1, bodypart: 3, id: 1000002} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 6, faction: 1, mission: 573, turn: 171916, side: 1, bodypart: 3, id: 1000002} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 574, turn: 172203, side: 0, bodypart: 1, id: 1000006} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 574, turn: 172204, side: 0, bodypart: 1, id: 1000006} - {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 574, turn: 172212, side: 2, bodypart: 2, id: 1000012} - {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 6, faction: 1, mission: 574, turn: 172213, side: 2, bodypart: 2, id: 1000012} - {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 574, turn: 172218, side: 3, bodypart: 1, id: 1000013} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 601, turn: 180304, side: 0, bodypart: 1, id: 1000007} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 601, turn: 180307, side: 0, bodypart: 1, id: 1000005} - {type: STR_APOC_SADIST, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 601, turn: 180310, side: 0, bodypart: 1, id: 1000027} - {type: STR_APOC_DISCIPLE, rank: STR_LIVE_MEDIC, race: STR_APOCALYPSE_CULT, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 601, turn: 180312, side: 1, bodypart: 3, id: 1000030} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 603, turn: 180906, side: 0, bodypart: 1, id: 1000003} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 607, turn: 182103, side: 1, bodypart: 3, id: 1000006} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 608, turn: 182403, side: 0, bodypart: 1, id: 1000008} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 609, turn: 182703, side: 0, bodypart: 1, id: 1000012} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 609, turn: 182703, side: 2, bodypart: 2, id: 1000011} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 609, turn: 182706, side: 0, bodypart: 1, id: 1000009} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 609, turn: 182706, side: 1, bodypart: 3, id: 1000016} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 609, turn: 182709, side: 2, bodypart: 2, id: 1000007} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 609, turn: 182709, side: 2, bodypart: 2, id: 1000010} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 609, turn: 182712, side: 0, bodypart: 1, id: 1000029} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 610, turn: 183009, side: 0, bodypart: 1, id: 1000008} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 611, turn: 183304, side: 3, bodypart: 1, id: 1000005} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 611, turn: 183306, side: 1, bodypart: 3, id: 1000016} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 611, turn: 183310, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 612, turn: 183606, side: 0, bodypart: 1, id: 1000019} - {type: STR_BANDIT_BOSS, rank: STR_LIVE_LEADER, race: STR_BANDIT, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 612, turn: 183606, side: 3, bodypart: 1, id: 1000036} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 612, turn: 183609, side: 2, bodypart: 2, id: 1000028} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 612, turn: 183609, side: 1, bodypart: 3, id: 1000031} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 612, turn: 183612, side: 2, bodypart: 2, id: 1000008} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 612, turn: 183612, side: 2, bodypart: 2, id: 1000017} - {type: STR_BANDIT_TOMB_RUNNER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 613, turn: 183904, side: 0, bodypart: 1, id: 1000001} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 615, turn: 184506, side: 2, bodypart: 2, id: 1000006} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 615, turn: 184506, side: 0, bodypart: 1, id: 1000025} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 617, turn: 185103, side: 2, bodypart: 2, id: 1000000} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 617, turn: 185110, side: 3, bodypart: 1, id: 1000003} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 618, turn: 185403, side: 0, bodypart: 1, id: 1000008} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 618, turn: 185406, side: 0, bodypart: 1, id: 1000002} - {type: STR_SMUGGLER_CAPTAIN, rank: STR_LIVE_LEADER, race: STR_SMUGGLER, weapon: STR_CATTLE_PROD, weaponAmmo: STR_CATTLE_PROD, status: 7, faction: 1, mission: 620, turn: 186036, side: 0, bodypart: 1, id: 1000011} - {type: STR_OGRE_KONVIKT, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_COBRA_STAFF, weaponAmmo: STR_COBRA_STAFF, status: 7, faction: 1, mission: 630, turn: 189006, side: 0, bodypart: 1, id: 1000050} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 661, turn: 198303, side: 2, bodypart: 2, id: 1000022} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 661, turn: 198306, side: 0, bodypart: 1, id: 1000009} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 661, turn: 198310, side: 0, bodypart: 1, id: 1000009} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 662, turn: 198603, side: 2, bodypart: 2, id: 1000006} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 663, turn: 198909, side: 3, bodypart: 1, id: 1000002} - {type: STR_SMUGGLER_CATGIRL, rank: STR_LIVE_NAVIGATOR, race: STR_SMUGGLER, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 663, turn: 198915, side: 2, bodypart: 2, id: 1000007} - {type: STR_SMUGGLER_CATGIRL, rank: STR_LIVE_NAVIGATOR, race: STR_SMUGGLER, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 663, turn: 198921, side: 1, bodypart: 3, id: 1000006} - {type: STR_KRAB_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 664, turn: 199206, side: 3, bodypart: 1, id: 1000004} - {type: STR_KRAB_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 664, turn: 199209, side: 0, bodypart: 1, id: 1000001} - {type: STR_KRAB_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_JAVELINS_AQUA, weaponAmmo: STR_JAVELINS_AQUA, status: 6, faction: 1, mission: 664, turn: 199218, side: 2, bodypart: 2, id: 1000002} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 666, turn: 199806, side: 0, bodypart: 1, id: 1000009} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 666, turn: 199809, side: 2, bodypart: 2, id: 1000001} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_CAWS, weaponAmmo: STR_CAWS_CLIP_AP, status: 6, faction: 1, mission: 666, turn: 199815, side: 0, bodypart: 1, id: 1000007} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 668, turn: 200403, side: 0, bodypart: 1, id: 1000005} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 669, turn: 200709, side: 0, bodypart: 1, id: 1000041} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 669, turn: 200712, side: 0, bodypart: 1, id: 1000035} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 669, turn: 200718, side: 2, bodypart: 2, id: 1000027} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 669, turn: 200736, side: 4, bodypart: 1, id: 1000031} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 669, turn: 200739, side: 2, bodypart: 2, id: 1000011} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_PLASMA_SWORD, weaponAmmo: STR_PLASMA_SWORD, status: 6, faction: 1, mission: 669, turn: 200751, side: 3, bodypart: 1, id: 1000011} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_PLASMA_SWORD, weaponAmmo: STR_PLASMA_SWORD, status: 6, faction: 1, mission: 669, turn: 200751, side: 0, bodypart: 1, id: 1000016} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 670, turn: 201006, side: 2, bodypart: 2, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 670, turn: 201009, side: 0, bodypart: 1, id: 1000003} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 671, turn: 201315, side: 0, bodypart: 1, id: 1000027} - {type: STR_WEREWOLF_WARRIOR, rank: STR_LIVE_SOLDIER, race: STR_WEREWOLF, weapon: STR_CATTLE_PROD, weaponAmmo: STR_CATTLE_PROD, status: 7, faction: 1, mission: 671, turn: 201355, side: 0, bodypart: 1, id: 1000006} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 674, turn: 202206, side: 2, bodypart: 2, id: 1000003} - {type: STR_ERIDIAN_BEASTMASTER, rank: STR_LIVE_MEDIC, race: STR_ERIDIAN, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 675, turn: 202503, side: 1, bodypart: 3, id: 1000043} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 675, turn: 202506, side: 0, bodypart: 1, id: 1000021} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 675, turn: 202506, side: 1, bodypart: 3, id: 1000013} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 675, turn: 202512, side: 0, bodypart: 1, id: 1000019} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 675, turn: 202515, side: 0, bodypart: 1, id: 1000039} - {type: STR_ERIDIAN_BEASTMASTER, rank: STR_LIVE_MEDIC, race: STR_ERIDIAN, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 675, turn: 202518, side: 2, bodypart: 2, id: 1000041} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_SHOOTA_MK3, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 675, turn: 202521, side: 2, bodypart: 2, id: 1000009} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 675, turn: 202530, side: 3, bodypart: 4, id: 1000031} missionIdList: [251, 253, 257, 265, 266, 267, 268, 296, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 308, 309, 310, 335, 360, 363, 364, 365, 366, 367, 368, 369, 380, 402, 416, 417, 418, 421, 422, 423, 425, 440, 441, 442, 443, 444, 445, 446, 447, 448, 449, 450, 461, 462, 463, 464, 465, 466, 470, 471, 472, 473, 474, 475, 476, 477, 508, 509, 510, 511, 532, 533, 534, 535, 536, 539, 556, 557, 558, 561, 562, 563, 564, 565, 566, 567, 571, 572, 573, 574, 599, 600, 601, 602, 603, 604, 605, 607, 608, 609, 610, 611, 612, 613, 614, 615, 616, 617, 618, 619, 620, 630, 661, 662, 663, 664, 665, 666, 667, 668, 669, 670, 671, 672, 673, 674, 675] daysWoundedTotal: 190 totalShotByFriendlyCounter: 2 totalShotFriendlyCounter: 58 monthsService: 14 unconciousTotal: 1 shotAtCounterTotal: 85 hitCounterTotal: 69 longDistanceHitCounterTotal: 40 lowAccuracyHitCounterTotal: 29 shotsFiredCounterTotal: 1001 shotsLandedCounterTotal: 679 hitCounter5in1Mission: 6 timesWoundedTotal: 16 allAliensKilledTotal: 1 allAliensStunnedTotal: 1 woundsHealedTotal: 29 statGainTotal: 418 braveryGainTotal: 40 previousTransformations: STR_GLADIATOR_TRAINING: 1 transformationBonuses: STR_GLADIATOR_TRAINING: 1 - type: STR_SOLDIER_OGRE id: 147 name: Tod ОГР nationality: 0 initialStats: tu: 43 stamina: 83 health: 112 bravery: 50 reactions: 48 firing: 52 throwing: 37 strength: 105 psiStrength: 73 psiSkill: 0 melee: 72 mana: 70 currentStats: tu: 86 stamina: 161 health: 161 bravery: 70 reactions: 61 firing: 120 throwing: 43 strength: 121 psiStrength: 73 psiSkill: 0 melee: 85 mana: 116 rank: 2 craft: lon: 2.0202186091834364 lat: 0.55850536063818546 type: STR_SAKURABUS id: 1 gender: 0 look: 1 lookVariant: 34 missions: 122 kills: 119 stuns: 52 armor: STR_OGRE_LIQUIDATOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_APPLE, slot: STR_BELT} - {itemType: STR_BURA, slot: STR_WEAR} - {itemType: STR_GAS_GRENADE, slot: STR_RIGHT_LEG, slotX: 1} - {itemType: STR_GAS_GRENADE, slot: STR_LEFT_LEG} - {itemType: STR_HELLERIUM_CHARM, slot: STR_WEAR_JEWELRY} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_RIGHT_LEG} - {itemType: STR_LINGERIE, slot: STR_WEAR, slotY: 1} - {itemType: STR_MEDIPACK, slot: STR_BELT, slotX: 2} - {itemType: STR_PIRATE_HAT, slot: STR_WEAR_HAT} - {itemType: STR_SLICER, slot: STR_BACK_PACK, slotX: 1} - {itemType: STR_SUPERHEAVY_RIFLE, slot: STR_RIGHT_HAND, ammoItem: STR_SUPERHEAVY_RIFLE_AMMO, ammoItemSlots: [STR_SUPERHEAVY_RIFLE_AMMO]} - {itemType: STR_SUPERHEAVY_RIFLE_AMMO, slot: STR_BACK_PACK, slotX: 1, slotY: 2} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_RIFLEKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_OMEGA_RIFLE, decorationLevel: 0} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_INFILTRATION_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CIV_KILLS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MAXDAKKA_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_MINIGUN, decorationLevel: 4} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_EUROPE, decorationLevel: 1} - {commendationName: STR_MEDAL_WRESTLER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MONSTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_UNDERSEA_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_CENTRAL_ASIA, decorationLevel: 0} - {commendationName: STR_MEDAL_GLOBETROTTER_NAME, decorationLevel: 9} killList: - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 273, turn: 81906, side: 0, bodypart: 1, id: 1000000} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 294, turn: 88203, side: 0, bodypart: 1, id: 1000006} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 294, turn: 88206, side: 0, bodypart: 1, id: 1000004} - {type: STR_CHURCH_HANDMAID, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_TASER, weaponAmmo: STR_TASER, status: 7, faction: 1, mission: 294, turn: 88215, side: 0, bodypart: 1, id: 1000017} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 7, faction: 1, mission: 295, turn: 88506, side: 1, bodypart: 3, id: 1000001} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 295, turn: 88507, side: 1, bodypart: 3, id: 1000001} - {type: STR_REBEL_FEMALE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 318, turn: 95412, side: 3, bodypart: 1, id: 1000002} - {type: STR_REBEL_BUGEYE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 318, turn: 95418, side: 3, bodypart: 1, id: 1000004} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 319, turn: 95706, side: 0, bodypart: 1, id: 1000001} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_MAGNUM, weaponAmmo: STR_MAGNUM_DRUM, status: 6, faction: 1, mission: 320, turn: 96009, side: 4, bodypart: 1, id: 1000003} - {type: STR_HUMAN_FEMALE_4, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_MAGNUM, weaponAmmo: STR_MAGNUM_DRUM, status: 6, faction: 1, mission: 320, turn: 96012, side: 2, bodypart: 2, id: 1000005} - {type: STR_NAZI_LEADER, rank: STR_LIVE_LEADER, race: STR_NAZIS, weapon: STR_MORTAR, weaponAmmo: STR_MORTAR_SHELL_HE, status: 6, faction: 1, mission: 339, turn: 101709, side: 3, bodypart: 1, id: 1000027} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_MORTAR, weaponAmmo: STR_MORTAR_SHELL_HE, status: 6, faction: 1, mission: 339, turn: 101715, side: 4, bodypart: 1, id: 1000011} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 343, turn: 102906, side: 2, bodypart: 0, id: 1000009} - {type: STR_BANDIT_RATMAN_LEADER, rank: STR_LIVE_LEADER, race: STR_RATMEN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 7, faction: 1, mission: 343, turn: 102909, side: 2, bodypart: 2, id: 1000014} - {type: STR_BANDIT_RATMAN_LEADER, rank: STR_LIVE_LEADER, race: STR_RATMEN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 343, turn: 102913, side: 2, bodypart: 2, id: 1000014} - {type: STR_HUMAN_FEMALE_4, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 348, turn: 104409, side: 0, bodypart: 1, id: 1000006} - {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 348, turn: 104412, side: 3, bodypart: 1, id: 1000003} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 348, turn: 104415, side: 0, bodypart: 1, id: 1000002} - {type: STR_HUMAN_FEMALE_4, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 6, faction: 1, mission: 348, turn: 104416, side: 0, bodypart: 1, id: 1000006} - {type: STR_HUMAN_FATMAN, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 348, turn: 104418, side: 1, bodypart: 3, id: 1000011} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 348, turn: 104421, side: 3, bodypart: 1, id: 1000007} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 7, faction: 1, mission: 350, turn: 105027, side: 0, bodypart: 1, id: 1000013} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 350, turn: 105028, side: 0, bodypart: 1, id: 1000013} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 350, turn: 105036, side: 2, bodypart: 2, id: 1000014} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 350, turn: 105042, side: 3, bodypart: 1, id: 1000006} - {type: STR_CHURCH_ENGINEER, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 350, turn: 105051, side: 0, bodypart: 1, id: 1000015} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 7, faction: 1, mission: 402, turn: 120609, side: 0, bodypart: 1, id: 1000009} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 402, turn: 120610, side: 4, bodypart: 1, id: 1000009} - {type: STR_DOOM_DEMON_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEMON, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 407, turn: 122103, side: 0, bodypart: 1, id: 1000025} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 7, faction: 1, mission: 408, turn: 122403, side: 0, bodypart: 1, id: 1000015} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 408, turn: 122416, side: 2, bodypart: 2, id: 1000015} - {type: STR_RET_PEON, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 409, turn: 122709, side: 2, bodypart: 4, id: 1000003} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 411, turn: 123303, side: 0, bodypart: 1, id: 1000003} - {type: STR_SECTOID_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SECTOID, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 411, turn: 123312, side: 3, bodypart: 1, id: 1000001} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 7, faction: 1, mission: 412, turn: 123606, side: 0, bodypart: 1, id: 1000014} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 412, turn: 123607, side: 0, bodypart: 1, id: 1000014} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 420, turn: 126003, side: 1, bodypart: 3, id: 1000009} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 420, turn: 126006, side: 0, bodypart: 1, id: 1000011} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 421, turn: 126306, side: 0, bodypart: 1, id: 1000007} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 423, turn: 126909, side: 3, bodypart: 1, id: 1000007} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SCATTER_LASER, weaponAmmo: STR_SCATTER_LASER, status: 6, faction: 1, mission: 451, turn: 135303, side: 1, bodypart: 3, id: 1000017} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SCATTER_LASER, weaponAmmo: STR_SCATTER_LASER, status: 6, faction: 1, mission: 451, turn: 135304, side: 0, bodypart: 1, id: 1000024} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SCATTER_LASER, weaponAmmo: STR_SCATTER_LASER, status: 6, faction: 1, mission: 451, turn: 135306, side: 0, bodypart: 1, id: 1000020} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SCATTER_LASER, weaponAmmo: STR_SCATTER_LASER, status: 6, faction: 1, mission: 451, turn: 135307, side: 2, bodypart: 2, id: 1000018} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 452, turn: 135618, side: 2, bodypart: 2, id: 1000006} - {type: STR_RET_PEON, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 454, turn: 136203, side: 0, bodypart: 0, id: 1000001} - {type: STR_RET_PEON, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 454, turn: 136206, side: 0, bodypart: 1, id: 1000002} - {type: STR_RET_PEON, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 454, turn: 136210, side: 0, bodypart: 1, id: 1000004} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 457, turn: 137139, side: 3, bodypart: 1, id: 1000002} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 7, faction: 1, mission: 480, turn: 144003, side: 2, bodypart: 2, id: 1000005} - {type: CIVILIAN_LOKNAR_1, rank: STR_CIVILIAN, race: STR_LOKNAR, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 2, mission: 480, turn: 144003, side: 3, bodypart: 0, id: 1000010} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 480, turn: 144004, side: 2, bodypart: 2, id: 1000005} - {type: STR_CHURCH_MATRON, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 481, turn: 144303, side: 3, bodypart: 1, id: 1000023} - {type: STR_APOC_MARAUDER, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 7, faction: 1, mission: 483, turn: 144903, side: 3, bodypart: 1, id: 1000014} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 483, turn: 144909, side: 0, bodypart: 1, id: 1000010} - {type: STR_APOC_MARAUDER, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 483, turn: 144916, side: 3, bodypart: 1, id: 1000014} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 489, turn: 146709, side: 1, bodypart: 3, id: 1000012} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 500, turn: 150006, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 501, turn: 150303, side: 2, bodypart: 2, id: 1000008} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 502, turn: 150604, side: 1, bodypart: 3, id: 1000000} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 502, turn: 150604, side: 0, bodypart: 1, id: 1000001} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 502, turn: 150606, side: 1, bodypart: 3, id: 1000003} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 7, faction: 1, mission: 502, turn: 150609, side: 0, bodypart: 1, id: 1000005} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 502, turn: 150610, side: 0, bodypart: 1, id: 1000005} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 7, faction: 1, mission: 513, turn: 153903, side: 2, bodypart: 2, id: 1000001} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 513, turn: 153903, side: 4, bodypart: 1, id: 1000001} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 513, turn: 153906, side: 1, bodypart: 3, id: 1000008} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 513, turn: 153912, side: 2, bodypart: 2, id: 1000005} - {type: STR_RAIDER_HUMONGOUS, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 7, faction: 1, mission: 513, turn: 153915, side: 0, bodypart: 1, id: 1000033} - {type: STR_RAIDER_HUMONGOUS, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 513, turn: 153916, side: 0, bodypart: 1, id: 1000033} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 514, turn: 154215, side: 0, bodypart: 1, id: 1000002} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 518, turn: 155409, side: 1, bodypart: 3, id: 1000015} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 521, turn: 156303, side: 1, bodypart: 3, id: 1000006} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 521, turn: 156306, side: 0, bodypart: 1, id: 1000022} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 522, turn: 156606, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 523, turn: 156903, side: 2, bodypart: 2, id: 1000000} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 523, turn: 156903, side: 0, bodypart: 1, id: 1000012} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 524, turn: 157203, side: 2, bodypart: 2, id: 1000000} - {type: STR_GUILD_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 524, turn: 157212, side: 3, bodypart: 1, id: 1000016} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 7, faction: 1, mission: 525, turn: 157503, side: 2, bodypart: 2, id: 1000006} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 525, turn: 157506, side: 2, bodypart: 2, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 7, faction: 1, mission: 525, turn: 157506, side: 2, bodypart: 2, id: 1000004} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 525, turn: 157507, side: 2, bodypart: 2, id: 1000006} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 525, turn: 157509, side: 1, bodypart: 3, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 525, turn: 157510, side: 2, bodypart: 2, id: 1000004} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 527, turn: 158103, side: 0, bodypart: 1, id: 1000005} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 527, turn: 158109, side: 0, bodypart: 1, id: 1000021} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 527, turn: 158112, side: 0, bodypart: 1, id: 1000011} - {type: STR_CELATID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 7, faction: 1, mission: 528, turn: 158406, side: 2, bodypart: 2, id: 1000011} - {type: STR_CELATID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 528, turn: 158407, side: 2, bodypart: 2, id: 1000011} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 586, turn: 175806, side: 3, bodypart: 1, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 588, turn: 176409, side: 0, bodypart: 1, id: 1000003} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 590, turn: 177003, side: 3, bodypart: 1, id: 1000001} - {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 6, faction: 1, mission: 592, turn: 177606, side: 0, bodypart: 1, id: 1000009} - {type: STR_GUILD_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 592, turn: 177612, side: 3, bodypart: 1, id: 1000000} - {type: STR_RAIDER_HUMONGOUS, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 594, turn: 178206, side: 2, bodypart: 2, id: 1000014} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 594, turn: 178224, side: 2, bodypart: 2, id: 1000002} - {type: STR_LOBSTERMAN_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEPTH_DWELLER, weapon: STR_BARBARIAN_AX, weaponAmmo: STR_BARBARIAN_AX, status: 6, faction: 1, mission: 596, turn: 178806, side: 3, bodypart: 1, id: 1000019} - {type: STR_LOBSTERMAN_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEPTH_DWELLER, weapon: STR_BARBARIAN_AX, weaponAmmo: STR_BARBARIAN_AX, status: 6, faction: 1, mission: 596, turn: 178809, side: 3, bodypart: 1, id: 1000023} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 598, turn: 179409, side: 2, bodypart: 2, id: 1000007} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 609, turn: 182703, side: 0, bodypart: 1, id: 1000001} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 609, turn: 182706, side: 0, bodypart: 1, id: 1000013} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 7, faction: 1, mission: 610, turn: 183006, side: 1, bodypart: 3, id: 1000011} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 610, turn: 183007, side: 1, bodypart: 3, id: 1000011} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 610, turn: 183009, side: 0, bodypart: 1, id: 1000004} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 611, turn: 183306, side: 2, bodypart: 2, id: 1000014} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 612, turn: 183606, side: 0, bodypart: 1, id: 1000018} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 612, turn: 183609, side: 0, bodypart: 1, id: 1000024} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 612, turn: 183612, side: 0, bodypart: 1, id: 1000045} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 612, turn: 183621, side: 3, bodypart: 1, id: 1000009} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 6, faction: 1, mission: 612, turn: 183625, side: 3, bodypart: 1, id: 1000009} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 614, turn: 184206, side: 1, bodypart: 3, id: 1000009} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 615, turn: 184503, side: 1, bodypart: 3, id: 1000010} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 7, faction: 1, mission: 615, turn: 184506, side: 0, bodypart: 1, id: 1000024} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 615, turn: 184506, side: 3, bodypart: 1, id: 1000011} - {type: MALE_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 2, mission: 615, turn: 184506, side: 0, bodypart: 1, id: 1000034} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 615, turn: 184506, side: 3, bodypart: 1, id: 1000003} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 615, turn: 184507, side: 0, bodypart: 1, id: 1000024} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 617, turn: 185106, side: 0, bodypart: 1, id: 1000002} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 7, faction: 1, mission: 617, turn: 185109, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 618, turn: 185403, side: 1, bodypart: 3, id: 1000004} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 618, turn: 185403, side: 0, bodypart: 1, id: 1000006} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 618, turn: 185406, side: 1, bodypart: 3, id: 1000001} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 618, turn: 185412, side: 1, bodypart: 3, id: 1000005} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 7, faction: 1, mission: 618, turn: 185415, side: 0, bodypart: 1, id: 1000012} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 618, turn: 185416, side: 0, bodypart: 1, id: 1000012} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 7, faction: 1, mission: 619, turn: 185733, side: 0, bodypart: 4, id: 1000009} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 619, turn: 185734, side: 0, bodypart: 4, id: 1000009} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 7, faction: 1, mission: 620, turn: 186003, side: 0, bodypart: 1, id: 1000001} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 620, turn: 186004, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 621, turn: 186306, side: 0, bodypart: 1, id: 1000014} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 621, turn: 186306, side: 0, bodypart: 1, id: 1000022} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 624, turn: 187203, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SLUGTHROWER, weaponAmmo: STR_SLUGTHROWER_SHELLS, status: 6, faction: 1, mission: 629, turn: 188712, side: 1, bodypart: 3, id: 1000006} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 6, faction: 1, mission: 630, turn: 189006, side: 0, bodypart: 1, id: 1000006} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 6, faction: 1, mission: 630, turn: 189006, side: 1, bodypart: 3, id: 1000008} - {type: STR_OGRE_KONVIKT, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 7, faction: 1, mission: 630, turn: 189009, side: 3, bodypart: 1, id: 1000049} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 7, faction: 1, mission: 630, turn: 189009, side: 3, bodypart: 1, id: 1000021} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 6, faction: 1, mission: 630, turn: 189010, side: 3, bodypart: 1, id: 1000021} - {type: STR_OGRE_KONVIKT, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 7, faction: 1, mission: 630, turn: 189012, side: 1, bodypart: 3, id: 1000051} - {type: STR_OGRE_KONVIKT, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 6, faction: 1, mission: 630, turn: 189013, side: 1, bodypart: 3, id: 1000051} - {type: STR_OGRE_KONVIKT, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 6, faction: 1, mission: 630, turn: 189018, side: 0, bodypart: 1, id: 1000052} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 631, turn: 189303, side: 3, bodypart: 1, id: 1000005} - {type: STR_SMUGGLER_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SMUGGLER, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 631, turn: 189330, side: 0, bodypart: 1, id: 1000010} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 632, turn: 189606, side: 1, bodypart: 3, id: 1000011} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 633, turn: 189903, side: 0, bodypart: 1, id: 1000009} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 633, turn: 189906, side: 3, bodypart: 1, id: 1000011} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 633, turn: 189906, side: 3, bodypart: 1, id: 1000032} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 633, turn: 189933, side: 3, bodypart: 1, id: 1000021} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 6, faction: 1, mission: 633, turn: 189934, side: 3, bodypart: 1, id: 1000021} - {type: STR_GUILD_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 633, turn: 189936, side: 1, bodypart: 3, id: 1000060} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 639, turn: 191703, side: 0, bodypart: 1, id: 1000004} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 639, turn: 191706, side: 3, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 639, turn: 191709, side: 2, bodypart: 2, id: 1000009} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 7, faction: 1, mission: 654, turn: 196206, side: 3, bodypart: 1, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 654, turn: 196207, side: 3, bodypart: 1, id: 1000001} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 656, turn: 196806, side: 3, bodypart: 1, id: 1000004} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 657, turn: 197103, side: 2, bodypart: 2, id: 1000021} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 657, turn: 197103, side: 0, bodypart: 1, id: 1000020} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 659, turn: 197703, side: 3, bodypart: 1, id: 1000010} - {type: STR_BOOMOSAURUS_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_BEAST, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 7, faction: 1, mission: 659, turn: 197706, side: 3, bodypart: 1, id: 1000015} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 7, faction: 1, mission: 659, turn: 197709, side: 0, bodypart: 1, id: 1000009} - {type: STR_GUILD_EXTERMINATOR, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 659, turn: 197712, side: 3, bodypart: 1, id: 1000001} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 659, turn: 197713, side: 0, bodypart: 1, id: 1000009} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 659, turn: 197715, side: 0, bodypart: 1, id: 1000006} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 660, turn: 198006, side: 3, bodypart: 1, id: 1000036} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 7, faction: 1, mission: 660, turn: 198006, side: 3, bodypart: 1, id: 1000033} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 660, turn: 198027, side: 2, bodypart: 2, id: 1000017} - {type: STR_KRAB_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 664, turn: 199207, side: 0, bodypart: 1, id: 1000000} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_SUPERHEAVY_RIFLE, weaponAmmo: STR_SUPERHEAVY_RIFLE_AMMO, status: 6, faction: 1, mission: 676, turn: 202806, side: 2, bodypart: 2, id: 1000001} missionIdList: [253, 257, 273, 274, 294, 295, 317, 318, 319, 320, 335, 339, 340, 341, 342, 343, 348, 349, 350, 380, 402, 403, 405, 406, 407, 408, 409, 410, 411, 412, 420, 421, 422, 423, 450, 451, 452, 453, 454, 455, 456, 457, 479, 480, 481, 482, 483, 488, 489, 490, 498, 499, 500, 501, 502, 513, 514, 516, 517, 518, 521, 522, 523, 524, 525, 526, 527, 528, 555, 582, 583, 584, 585, 586, 588, 589, 590, 591, 592, 593, 594, 595, 596, 597, 598, 608, 609, 610, 611, 612, 613, 614, 615, 616, 617, 618, 619, 620, 621, 622, 623, 624, 627, 628, 629, 630, 631, 632, 633, 638, 639, 640, 652, 653, 654, 655, 656, 657, 659, 660, 664, 676] daysWoundedTotal: 593 totalShotByFriendlyCounter: 2 totalShotFriendlyCounter: 28 monthsService: 14 shotAtCounterTotal: 107 hitCounterTotal: 40 longDistanceHitCounterTotal: 25 lowAccuracyHitCounterTotal: 32 shotsFiredCounterTotal: 2378 shotsLandedCounterTotal: 470 shotAtCounter10in1Mission: 3 hitCounter5in1Mission: 1 timesWoundedTotal: 20 allAliensStunnedTotal: 1 woundsHealedTotal: 13 statGainTotal: 334 braveryGainTotal: 20 globeTrotter: true previousTransformations: STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 - type: STR_SOLDIER_OGRE id: 144 name: Abram ОГР nationality: 0 initialStats: tu: 59 stamina: 56 health: 105 bravery: 70 reactions: 31 firing: 39 throwing: 63 strength: 82 psiStrength: 76 psiSkill: 0 melee: 63 mana: 55 currentStats: tu: 86 stamina: 161 health: 161 bravery: 90 reactions: 44 firing: 120 throwing: 80 strength: 121 psiStrength: 76 psiSkill: 0 melee: 64 mana: 115 rank: 2 gender: 0 look: 3 lookVariant: 61 missions: 88 kills: 66 stuns: 35 armor: STR_OGRE_BREECHES_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_ALPHA_RIFLE, slot: STR_RIGHT_HAND, ammoItem: STR_GL_HE, ammoItemSlots: [STR_GL_HE, STR_ALPHA_RIFLE_CLIP]} - {itemType: STR_BURA, slot: STR_WEAR} - {itemType: STR_HELLERIUM_CHARM, slot: STR_WEAR_JEWELRY} - {itemType: STR_MEDIPACK, slot: STR_BELT, slotX: 2} - {itemType: STR_ALPHA_RIFLE_CLIP, slot: STR_BELT} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_ASG12, decorationLevel: 1} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_RIFLEKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_UNDERSEA_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_EUROPE, decorationLevel: 1} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_ALPHA_RIFLE, decorationLevel: 2} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MAXDAKKA_NAME, decorationLevel: 0} killList: - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 252, turn: 75606, side: 2, bodypart: 2, id: 1000000} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 254, turn: 76206, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_RATMAN_LEADER, rank: STR_LIVE_LEADER, race: STR_RATMEN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 256, turn: 76803, side: 2, bodypart: 2, id: 1000014} - {type: STR_SMUGGLER_CATGIRL, rank: STR_LIVE_NAVIGATOR, race: STR_SMUGGLER, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 260, turn: 78015, side: 1, bodypart: 3, id: 1000008} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 261, turn: 78309, side: 3, bodypart: 1, id: 1000002} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 262, turn: 78606, side: 0, bodypart: 1, id: 1000008} - {type: STR_GUILD_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 262, turn: 78615, side: 1, bodypart: 3, id: 1000009} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 262, turn: 78624, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 262, turn: 78624, side: 1, bodypart: 3, id: 1000003} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 262, turn: 78624, side: 3, bodypart: 1, id: 1000001} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 263, turn: 78909, side: 0, bodypart: 1, id: 1000007} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 264, turn: 79206, side: 0, bodypart: 1, id: 1000003} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 264, turn: 79209, side: 0, bodypart: 1, id: 1000002} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 7, faction: 1, mission: 265, turn: 79512, side: 1, bodypart: 3, id: 1000004} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 265, turn: 79513, side: 1, bodypart: 3, id: 1000004} - {type: STR_ACADEMY_STUDENT, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 267, turn: 80115, side: 0, bodypart: 1, id: 1000004} - {type: STR_ACADEMY_STUDENT, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 267, turn: 80118, side: 1, bodypart: 3, id: 1000003} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 281, turn: 84303, side: 2, bodypart: 2, id: 1000003} - {type: STR_SPARTAN_HEAVY, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 7, faction: 1, mission: 281, turn: 84306, side: 0, bodypart: 1, id: 1000005} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 282, turn: 84606, side: 4, bodypart: 1, id: 1000006} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 283, turn: 84903, side: 3, bodypart: 1, id: 1000003} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 283, turn: 84906, side: 1, bodypart: 3, id: 1000026} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 7, faction: 1, mission: 283, turn: 84912, side: 0, bodypart: 1, id: 1000046} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 283, turn: 84913, side: 0, bodypart: 1, id: 1000046} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 7, faction: 1, mission: 283, turn: 84915, side: 0, bodypart: 1, id: 1000044} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 283, turn: 84915, side: 2, bodypart: 2, id: 1000045} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 283, turn: 84916, side: 0, bodypart: 1, id: 1000044} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 286, turn: 85812, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 289, turn: 86712, side: 3, bodypart: 1, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 291, turn: 87318, side: 0, bodypart: 1, id: 1000000} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 7, faction: 1, mission: 292, turn: 87615, side: 2, bodypart: 2, id: 1000014} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 292, turn: 87625, side: 2, bodypart: 2, id: 1000014} - {type: STR_HUMAN_FEMALE_4, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 302, turn: 90606, side: 2, bodypart: 2, id: 1000001} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 304, turn: 91213, side: 3, bodypart: 1, id: 1000001} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 304, turn: 91215, side: 1, bodypart: 3, id: 1000002} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 305, turn: 91518, side: 1, bodypart: 3, id: 1000005} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 306, turn: 91806, side: 0, bodypart: 1, id: 1000023} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 306, turn: 91812, side: 0, bodypart: 1, id: 1000015} - {type: STR_HUMAN_LABOURER, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 307, turn: 92109, side: 0, bodypart: 1, id: 1000000} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 308, turn: 92406, side: 0, bodypart: 1, id: 1000011} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 6, faction: 1, mission: 314, turn: 94203, side: 2, bodypart: 2, id: 1000003} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 352, turn: 105609, side: 0, bodypart: 1, id: 1000043} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_GL_HE, status: 6, faction: 1, mission: 352, turn: 105612, side: 0, bodypart: 1, id: 1000024} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_GL_HE, status: 7, faction: 1, mission: 352, turn: 105619, side: 3, bodypart: 1, id: 1000021} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_GL_HE, status: 6, faction: 1, mission: 352, turn: 105622, side: 0, bodypart: 1, id: 1000021} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 353, turn: 105909, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_GL_HE, status: 6, faction: 1, mission: 353, turn: 105912, side: 4, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 353, turn: 105918, side: 1, bodypart: 3, id: 1000015} - {type: STR_RET_SECTOGRE, rank: STR_LIVE_NAVIGATOR, race: STR_RETICULAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 355, turn: 106506, side: 1, bodypart: 3, id: 1000014} - {type: STR_RET_PEON, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 355, turn: 106506, side: 2, bodypart: 2, id: 1000000} - {type: STR_RET_PEON, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 355, turn: 106512, side: 2, bodypart: 2, id: 1000003} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 357, turn: 107115, side: 3, bodypart: 1, id: 1000005} - {type: STR_CHURCH_MATRON, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 357, turn: 107121, side: 2, bodypart: 2, id: 1000014} - {type: STR_CHURCH_MATRON, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 357, turn: 107122, side: 2, bodypart: 2, id: 1000014} - {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 358, turn: 107412, side: 3, bodypart: 1, id: 1000003} - {type: STR_RYBA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SPEAR, weaponAmmo: STR_SPEAR, status: 6, faction: 1, mission: 362, turn: 108606, side: 2, bodypart: 2, id: 1000001} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_GL_HE, status: 7, faction: 1, mission: 365, turn: 109506, side: 4, bodypart: 1, id: 1000006} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 366, turn: 109803, side: 1, bodypart: 3, id: 1000010} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 366, turn: 109806, side: 0, bodypart: 1, id: 1000006} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 366, turn: 109806, side: 0, bodypart: 1, id: 1000015} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 366, turn: 109807, side: 0, bodypart: 1, id: 1000015} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 367, turn: 110106, side: 3, bodypart: 1, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 380, turn: 114006, side: 2, bodypart: 2, id: 1000009} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 429, turn: 128706, side: 1, bodypart: 3, id: 1000006} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 436, turn: 130803, side: 1, bodypart: 3, id: 1000004} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 436, turn: 130803, side: 0, bodypart: 1, id: 1000026} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 437, turn: 131104, side: 0, bodypart: 1, id: 1000007} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 437, turn: 131107, side: 3, bodypart: 1, id: 1000011} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 437, turn: 131110, side: 3, bodypart: 1, id: 1000011} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 437, turn: 131116, side: 1, bodypart: 3, id: 1000002} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 439, turn: 131703, side: 0, bodypart: 1, id: 1000014} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 439, turn: 131709, side: 0, bodypart: 1, id: 1000006} - {type: STR_SECTOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_SECTOID, weapon: STR_ALPHA_RIFLE, weaponAmmo: __GUNBUTT, status: 7, faction: 1, mission: 463, turn: 138906, side: 3, bodypart: 1, id: 1000009} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 463, turn: 138909, side: 1, bodypart: 3, id: 1000000} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 464, turn: 139206, side: 0, bodypart: 1, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 465, turn: 139509, side: 0, bodypart: 1, id: 1000008} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 465, turn: 139510, side: 0, bodypart: 1, id: 1000008} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 465, turn: 139536, side: 1, bodypart: 3, id: 1000002} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 465, turn: 139539, side: 2, bodypart: 2, id: 1000014} - {type: STR_BANDIT_RATMAN_LEADER, rank: STR_LIVE_LEADER, race: STR_RATMEN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 466, turn: 139804, side: 1, bodypart: 3, id: 1000013} - {type: STR_RET_PEON, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 468, turn: 140404, side: 3, bodypart: 1, id: 1000001} - {type: STR_RET_HYBRID, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 468, turn: 140404, side: 3, bodypart: 1, id: 1000008} - {type: STR_RET_SIREN, rank: STR_LIVE_NAVIGATOR, race: STR_RETICULAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 7, faction: 1, mission: 468, turn: 140406, side: 0, bodypart: 1, id: 1000004} - {type: STR_RET_PEON, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 468, turn: 140409, side: 2, bodypart: 2, id: 1000002} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 513, turn: 153906, side: 0, bodypart: 1, id: 1000009} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 513, turn: 153912, side: 0, bodypart: 1, id: 1000042} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_ALPHA_RIFLE, weaponAmmo: STR_ALPHA_RIFLE_CLIP, status: 6, faction: 1, mission: 515, turn: 154503, side: 0, bodypart: 1, id: 1000009} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 646, turn: 193806, side: 0, bodypart: 1, id: 1000004} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 646, turn: 193807, side: 0, bodypart: 1, id: 1000004} - {type: STR_LOBSTERMAN_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEPTH_DWELLER, weapon: STR_GAS_GRENADE, weaponAmmo: STR_GAS_GRENADE, status: 7, faction: 1, mission: 647, turn: 194109, side: 0, bodypart: 1, id: 1000017} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_GAS_GRENADE, weaponAmmo: STR_GAS_GRENADE, status: 6, faction: 1, mission: 647, turn: 194109, side: 0, bodypart: 1, id: 1000005} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_GAS_GRENADE, weaponAmmo: STR_GAS_GRENADE, status: 6, faction: 1, mission: 647, turn: 194109, side: 0, bodypart: 1, id: 1000011} - {type: STR_LOBSTERMAN_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEPTH_DWELLER, weapon: STR_GAS_GRENADE, weaponAmmo: STR_GAS_GRENADE, status: 7, faction: 1, mission: 647, turn: 194109, side: 0, bodypart: 1, id: 1000020} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 648, turn: 194403, side: 0, bodypart: 1, id: 1000003} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 648, turn: 194404, side: 4, bodypart: 1, id: 1000003} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 648, turn: 194406, side: 0, bodypart: 1, id: 1000012} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 648, turn: 194407, side: 0, bodypart: 1, id: 1000012} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 649, turn: 194703, side: 0, bodypart: 1, id: 1000001} - {type: STR_SMUGGLER_CATGIRL, rank: STR_LIVE_NAVIGATOR, race: STR_SMUGGLER, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 650, turn: 195006, side: 3, bodypart: 1, id: 1000006} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_MINIGUN, weaponAmmo: STR_MINIGUN_AMMO_PS, status: 6, faction: 1, mission: 651, turn: 195324, side: 3, bodypart: 1, id: 1000019} - {type: STR_ERIDIAN_LEADER, rank: STR_LIVE_LEADER, race: STR_ERIDIAN, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 651, turn: 195339, side: 3, bodypart: 1, id: 1000043} missionIdList: [251, 252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 280, 281, 282, 283, 284, 285, 286, 287, 289, 291, 292, 293, 302, 303, 304, 305, 306, 307, 308, 311, 312, 313, 314, 315, 316, 335, 352, 353, 354, 355, 356, 357, 358, 359, 362, 364, 365, 366, 367, 368, 380, 427, 428, 429, 431, 432, 433, 434, 435, 436, 437, 438, 439, 461, 462, 463, 464, 465, 466, 467, 468, 513, 514, 515, 645, 646, 647, 648, 649, 650, 651] daysWoundedTotal: 341 totalShotByFriendlyCounter: 1 totalShotFriendlyCounter: 19 monthsService: 14 unconciousTotal: 1 shotAtCounterTotal: 92 hitCounterTotal: 72 longDistanceHitCounterTotal: 10 lowAccuracyHitCounterTotal: 4 shotsFiredCounterTotal: 445 shotsLandedCounterTotal: 564 shotAtCounter10in1Mission: 2 hitCounter5in1Mission: 7 timesWoundedTotal: 11 allAliensStunnedTotal: 1 woundsHealedTotal: 9 statGainTotal: 401 braveryGainTotal: 20 previousTransformations: STR_GUN_KATA_TRAINING: 1 STR_SADIST_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 STR_SADIST_BONUS: 1 - type: STR_SOLDIER_OGRE id: 142 name: Abram огр nationality: 0 initialStats: tu: 48 stamina: 54 health: 100 bravery: 70 reactions: 26 firing: 54 throwing: 32 strength: 99 psiStrength: 71 psiSkill: 0 melee: 64 mana: 68 currentStats: tu: 85 stamina: 160 health: 161 bravery: 80 reactions: 54 firing: 121 throwing: 32 strength: 121 psiStrength: 71 psiSkill: 0 melee: 66 mana: 115 rank: 2 gender: 1 look: 3 lookVariant: 31 missions: 84 kills: 79 stuns: 32 armor: STR_OGRE_BREECHES_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_ACID_GRENADE, slot: STR_BELT} - {itemType: STR_BURA, slot: STR_WEAR} - {itemType: STR_CIGS, slot: STR_RIGHT_LEG, slotX: 1} - {itemType: STR_MEDIPACK, slot: STR_BELT, slotX: 2} - {itemType: STR_MEDI_KIT, slot: STR_BACK_PACK, slotX: 1} - {itemType: STR_PIRATE_HAT, slot: STR_WEAR_HAT} - {itemType: STR_SNIPER_RIFLE_ADV, slot: STR_RIGHT_HAND, ammoItem: STR_SNIPER_RIFLE_ADV_CLIP, ammoItemSlots: [STR_SNIPER_RIFLE_ADV_CLIP]} - {itemType: STR_SNIPER_RIFLE_ADV_CLIP, slot: STR_BELT, slotX: 1} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_ASG12, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_UNDERSEA_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_SNIPER_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_BATTLEMAGE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_INFILTRATION_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MONSTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_SNIPER_RIFLE_ADV, decorationLevel: 2} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 0} killList: - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 256, turn: 76806, side: 3, bodypart: 1, id: 1000000} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 256, turn: 76806, side: 0, bodypart: 1, id: 1000001} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 257, turn: 77104, side: 0, bodypart: 1, id: 1000023} - {type: STR_WEREWOLF_WARRIOR, rank: STR_LIVE_SOLDIER, race: STR_WEREWOLF, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 257, turn: 77109, side: 4, bodypart: 1, id: 1000017} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 257, turn: 77109, side: 3, bodypart: 1, id: 1000043} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 257, turn: 77112, side: 0, bodypart: 1, id: 1000022} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 308, turn: 92406, side: 3, bodypart: 1, id: 1000012} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 308, turn: 92406, side: 0, bodypart: 1, id: 1000000} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 308, turn: 92406, side: 0, bodypart: 1, id: 1000010} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 308, turn: 92412, side: 0, bodypart: 1, id: 1000014} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 309, turn: 92703, side: 2, bodypart: 2, id: 1000007} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 309, turn: 92706, side: 1, bodypart: 3, id: 1000006} - {type: STR_OSIRON_LAD, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 309, turn: 92706, side: 1, bodypart: 3, id: 1000002} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_MONSTER_RACE, weapon: STR_PIKE, weaponAmmo: STR_PIKE, status: 6, faction: 1, mission: 310, turn: 93006, side: 0, bodypart: 1, id: 1000001} - {type: STR_HUMAN_LABOURER, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 346, turn: 103806, side: 3, bodypart: 1, id: 1000001} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 6, faction: 1, mission: 347, turn: 104103, side: 2, bodypart: 2, id: 1000031} - {type: STR_HUMAN_FATMAN, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 348, turn: 104406, side: 0, bodypart: 1, id: 1000012} - {type: STR_HUMAN_FATMAN, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 348, turn: 104406, side: 0, bodypart: 1, id: 1000010} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 348, turn: 104412, side: 2, bodypart: 2, id: 1000008} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 348, turn: 104415, side: 1, bodypart: 3, id: 1000009} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 6, faction: 1, mission: 348, turn: 104430, side: 4, bodypart: 1, id: 1000008} - {type: STR_TECHNOCRACY_TERMINATOR_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 6, faction: 1, mission: 348, turn: 104430, side: 4, bodypart: 1, id: 1000013} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 7, faction: 1, mission: 349, turn: 104703, side: 3, bodypart: 1, id: 1000010} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 349, turn: 104704, side: 3, bodypart: 1, id: 1000010} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 6, faction: 1, mission: 350, turn: 105009, side: 3, bodypart: 1, id: 1000003} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 353, turn: 105904, side: 0, bodypart: 0, id: 1000006} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 353, turn: 105906, side: 2, bodypart: 2, id: 1000020} - {type: STR_ZOMBIE_GRUBAS_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 7, faction: 1, mission: 354, turn: 106212, side: 0, bodypart: 4, id: 1000017} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 354, turn: 106224, side: 2, bodypart: 2, id: 1000014} - {type: STR_ZOMBIE_GRUBAS_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 354, turn: 106224, side: 4, bodypart: 1, id: 1000017} - {type: STR_ZOMBIE_GRUBAS_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 354, turn: 106230, side: 2, bodypart: 2, id: 1000006} - {type: STR_ZOMBIE_SADAKO_TERRORIST, rank: STR_LIVE_MEDIC, race: STR_ZOMBIE, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 354, turn: 106234, side: 2, bodypart: 2, id: 1000015} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 6, faction: 1, mission: 366, turn: 109806, side: 1, bodypart: 3, id: 1000003} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 367, turn: 110103, side: 0, bodypart: 1, id: 1000001} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_UAC_RIFLE, weaponAmmo: STR_UAC_CLIP, status: 6, faction: 1, mission: 368, turn: 110403, side: 0, bodypart: 1, id: 1000017} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 7, faction: 1, mission: 440, turn: 132003, side: 2, bodypart: 2, id: 1000014} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 7, faction: 1, mission: 440, turn: 132006, side: 0, bodypart: 1, id: 1000012} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 442, turn: 132606, side: 0, bodypart: 1, id: 1000001} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 442, turn: 132609, side: 0, bodypart: 1, id: 1000004} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 451, turn: 135306, side: 0, bodypart: 1, id: 1000026} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 451, turn: 135306, side: 0, bodypart: 1, id: 1000027} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_LASER_PISTOL_PIR, weaponAmmo: STR_LASER_PISTOL_CLIP_HI, status: 6, faction: 1, mission: 452, turn: 135618, side: 0, bodypart: 1, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 453, turn: 135906, side: 1, bodypart: 5, id: 1000003} - {type: STR_RET_COMMANDO, rank: STR_LIVE_ENGINEER, race: STR_RETICULAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 454, turn: 136203, side: 0, bodypart: 1, id: 1000012} - {type: STR_RET_SIREN, rank: STR_LIVE_NAVIGATOR, race: STR_RETICULAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 454, turn: 136206, side: 0, bodypart: 1, id: 1000006} - {type: STR_RET_SIREN, rank: STR_LIVE_NAVIGATOR, race: STR_RETICULAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 454, turn: 136210, side: 3, bodypart: 2, id: 1000006} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 457, turn: 137140, side: 3, bodypart: 1, id: 1000007} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 457, turn: 137146, side: 3, bodypart: 1, id: 1000007} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 458, turn: 137403, side: 0, bodypart: 1, id: 1000013} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 458, turn: 137406, side: 0, bodypart: 1, id: 1000016} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 458, turn: 137409, side: 1, bodypart: 3, id: 1000020} - {type: STR_CHURCH_ENGINEER, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 458, turn: 137421, side: 0, bodypart: 1, id: 1000025} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 459, turn: 137703, side: 0, bodypart: 1, id: 1000017} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 459, turn: 137706, side: 0, bodypart: 1, id: 1000013} - {type: STR_CHURCH_LEADER, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 7, faction: 1, mission: 459, turn: 137727, side: 3, bodypart: 1, id: 1000023} - {type: STR_CHURCH_LEADER, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 6, faction: 1, mission: 459, turn: 137728, side: 3, bodypart: 1, id: 1000023} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_COBRA_STAFF, weaponAmmo: STR_COBRA_STAFF, status: 6, faction: 1, mission: 473, turn: 141903, side: 0, bodypart: 1, id: 1000004} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_COBRA_STAFF, weaponAmmo: STR_COBRA_STAFF, status: 6, faction: 1, mission: 474, turn: 142206, side: 1, bodypart: 3, id: 1000003} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_PISTOL, weaponAmmo: STR_LASER_PISTOL, status: 6, faction: 1, mission: 475, turn: 142515, side: 0, bodypart: 1, id: 1000004} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 475, turn: 142519, side: 0, bodypart: 1, id: 1000008} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_PISTOL, weaponAmmo: STR_LASER_PISTOL, status: 6, faction: 1, mission: 475, turn: 142543, side: 0, bodypart: 4, id: 1000026} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_COBRA_STAFF, weaponAmmo: STR_COBRA_STAFF, status: 6, faction: 1, mission: 487, turn: 146103, side: 3, bodypart: 1, id: 1000002} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_COBRA_STAFF, weaponAmmo: STR_COBRA_STAFF, status: 6, faction: 1, mission: 487, turn: 146106, side: 0, bodypart: 1, id: 1000003} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_COBRA_STAFF, weaponAmmo: STR_COBRA_STAFF, status: 6, faction: 1, mission: 487, turn: 146115, side: 3, bodypart: 1, id: 1000007} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 7, faction: 1, mission: 507, turn: 152112, side: 0, bodypart: 1, id: 1000003} - {type: STR_ACADEMY_STUDENT, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_COBRA_STAFF, weaponAmmo: STR_COBRA_STAFF, status: 6, faction: 1, mission: 531, turn: 159312, side: 0, bodypart: 1, id: 1000007} - {type: STR_SECTOID_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SECTOID, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 531, turn: 159316, side: 2, bodypart: 2, id: 1000012} - {type: STR_REBEL_BUGEYE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 6, faction: 1, mission: 534, turn: 160218, side: 0, bodypart: 1, id: 1000005} - {type: STR_REBEL_BUGEYE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 6, faction: 1, mission: 534, turn: 160233, side: 0, bodypart: 1, id: 1000006} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_COBRA_STAFF, weaponAmmo: STR_COBRA_STAFF, status: 6, faction: 1, mission: 536, turn: 160803, side: 0, bodypart: 1, id: 1000012} - {type: STR_APOC_SADIST, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 536, turn: 160812, side: 1, bodypart: 3, id: 1000022} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 555, turn: 166509, side: 2, bodypart: 2, id: 1000013} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 573, turn: 171903, side: 0, bodypart: 1, id: 1000001} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 6, faction: 1, mission: 573, turn: 171907, side: 3, bodypart: 1, id: 1000011} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 573, turn: 171909, side: 2, bodypart: 2, id: 1000009} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 574, turn: 172203, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 574, turn: 172206, side: 0, bodypart: 1, id: 1000004} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 6, faction: 1, mission: 574, turn: 172219, side: 0, bodypart: 1, id: 1000004} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 575, turn: 172513, side: 3, bodypart: 1, id: 1000003} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 577, turn: 173103, side: 3, bodypart: 1, id: 1000001} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 578, turn: 173406, side: 2, bodypart: 2, id: 1000011} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 578, turn: 173409, side: 0, bodypart: 1, id: 1000009} - {type: STR_SKYFORGE_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_CIVILIAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 578, turn: 173427, side: 0, bodypart: 0, id: 1000016} - {type: STR_SKYFORGE_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_CIVILIAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 578, turn: 173427, side: 4, bodypart: 1, id: 1000016} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 579, turn: 173703, side: 0, bodypart: 1, id: 1000007} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 579, turn: 173706, side: 0, bodypart: 1, id: 1000001} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 579, turn: 173713, side: 0, bodypart: 1, id: 1000007} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 581, turn: 174312, side: 0, bodypart: 1, id: 1000000} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_FISTO, weaponAmmo: AUX_FISTO, status: 7, faction: 1, mission: 581, turn: 174318, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 582, turn: 174603, side: 0, bodypart: 1, id: 1000023} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 582, turn: 174607, side: 0, bodypart: 1, id: 1000023} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 584, turn: 175203, side: 2, bodypart: 2, id: 1000000} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 586, turn: 175803, side: 3, bodypart: 1, id: 1000009} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 586, turn: 175806, side: 2, bodypart: 2, id: 1000006} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 615, turn: 184503, side: 1, bodypart: 3, id: 1000023} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 615, turn: 184506, side: 2, bodypart: 2, id: 1000001} - {type: STR_FIELD_GUN_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RACE_HUMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 618, turn: 185403, side: 2, bodypart: 2, id: 1000016} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 618, turn: 185406, side: 0, bodypart: 1, id: 1000009} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 618, turn: 185415, side: 0, bodypart: 1, id: 1000007} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 618, turn: 185418, side: 0, bodypart: 1, id: 1000013} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 619, turn: 185703, side: 1, bodypart: 3, id: 1000002} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 619, turn: 185706, side: 2, bodypart: 2, id: 1000015} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 619, turn: 185709, side: 2, bodypart: 2, id: 1000014} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 619, turn: 185713, side: 2, bodypart: 2, id: 1000015} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 630, turn: 189003, side: 0, bodypart: 1, id: 1000009} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 631, turn: 189303, side: 3, bodypart: 1, id: 1000000} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 633, turn: 189903, side: 0, bodypart: 1, id: 1000006} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 633, turn: 189907, side: 0, bodypart: 1, id: 1000006} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 633, turn: 189909, side: 2, bodypart: 2, id: 1000008} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 633, turn: 189918, side: 0, bodypart: 1, id: 1000066} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 633, turn: 189919, side: 0, bodypart: 1, id: 1000066} missionIdList: [253, 255, 256, 257, 308, 309, 310, 335, 346, 347, 348, 349, 350, 353, 354, 364, 365, 366, 367, 368, 375, 380, 420, 440, 441, 442, 450, 451, 452, 453, 454, 455, 456, 457, 458, 459, 470, 471, 472, 473, 474, 475, 486, 487, 506, 507, 531, 532, 533, 534, 535, 536, 555, 568, 569, 572, 573, 574, 575, 576, 577, 578, 579, 580, 581, 582, 583, 584, 585, 586, 588, 589, 613, 614, 615, 616, 617, 618, 619, 620, 630, 631, 632, 633] daysWoundedTotal: 592 totalShotByFriendlyCounter: 2 totalShotFriendlyCounter: 2 monthsService: 14 unconciousTotal: 1 shotAtCounterTotal: 111 hitCounterTotal: 59 longDistanceHitCounterTotal: 15 lowAccuracyHitCounterTotal: 6 shotsFiredCounterTotal: 331 shotsLandedCounterTotal: 474 shotAtCounter10in1Mission: 2 hitCounter5in1Mission: 4 timesWoundedTotal: 18 woundsHealedTotal: 24 statGainTotal: 371 wholeMedikitTotal: 1 braveryGainTotal: 10 previousTransformations: STR_SADIST_TRAINING: 1 transformationBonuses: STR_SADIST_BONUS: 1 - type: STR_SOLDIER_NEKOMIMI id: 175 name: Glowing Bast nationality: 0 initialStats: tu: 81 stamina: 84 health: 31 bravery: 70 reactions: 70 firing: 58 throwing: 42 strength: 30 psiStrength: 45 psiSkill: 0 melee: 90 mana: 74 currentStats: tu: 115 stamina: 121 health: 45 bravery: 70 reactions: 91 firing: 129 throwing: 42 strength: 40 psiStrength: 45 psiSkill: 0 melee: 92 mana: 90 rank: 1 gender: 0 look: 2 lookVariant: 35 missions: 55 kills: 101 stuns: 26 armor: STR_NEKO_ONI_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_SNIPER_LASER_PIR, slot: STR_RIGHT_HAND, ammoItem: STR_SNIPER_LASER_CLIP_HI, ammoItemSlots: [STR_SNIPER_LASER_CLIP_HI]} - {itemType: STR_LINGERIE, slot: STR_WEAR, slotY: 1} - {itemType: STR_BURA, slot: STR_WEAR} - {itemType: STR_MEDI_KIT, slot: STR_BELT, slotX: 2} - {itemType: STR_HELLERIUM_CHARM, slot: STR_WEAR_JEWELRY} diary: commendations: - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_TANK_MG, decorationLevel: 4} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SNIPER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_LASERKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_RIFLEKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CIV_KILLS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CIV_STUNS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_TANK_KILLER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 0} killList: - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 451, turn: 135306, side: 0, bodypart: 1, id: 1000025} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 451, turn: 135307, side: 0, bodypart: 1, id: 1000019} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 451, turn: 135307, side: 4, bodypart: 1, id: 1000019} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 451, turn: 135331, side: 0, bodypart: 1, id: 1000010} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 453, turn: 135903, side: 2, bodypart: 2, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 453, turn: 135906, side: 0, bodypart: 1, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 453, turn: 135906, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 453, turn: 135906, side: 4, bodypart: 1, id: 1000001} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 453, turn: 135909, side: 0, bodypart: 1, id: 1000006} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 453, turn: 135913, side: 0, bodypart: 1, id: 1000006} - {type: STR_RET_PEON, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 454, turn: 136206, side: 0, bodypart: 1, id: 1000003} - {type: STR_RET_COMMANDO, rank: STR_LIVE_ENGINEER, race: STR_RETICULAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 454, turn: 136212, side: 0, bodypart: 1, id: 1000011} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 457, turn: 137103, side: 3, bodypart: 1, id: 1000006} - {type: STR_CHURCH_ELITE, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 457, turn: 137103, side: 0, bodypart: 1, id: 1000022} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 457, turn: 137106, side: 0, bodypart: 1, id: 1000012} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 457, turn: 137109, side: 0, bodypart: 1, id: 1000001} - {type: STR_CELATID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 457, turn: 137118, side: 3, bodypart: 1, id: 1000021} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 457, turn: 137121, side: 0, bodypart: 4, id: 1000011} - {type: STR_CHURCH_LEADER, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 457, turn: 137124, side: 2, bodypart: 2, id: 1000019} - {type: STR_CHURCH_COMMANDER, rank: STR_LIVE_COMMANDER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 457, turn: 137127, side: 0, bodypart: 1, id: 1000020} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 457, turn: 137130, side: 4, bodypart: 1, id: 1000015} - {type: STR_CHURCH_LEADER, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 457, turn: 137142, side: 1, bodypart: 3, id: 1000018} - {type: STR_CHURCH_ENGINEER, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 457, turn: 137148, side: 0, bodypart: 1, id: 1000016} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 457, turn: 137151, side: 0, bodypart: 1, id: 1000013} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 466, turn: 139803, side: 0, bodypart: 1, id: 1000012} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_CARBINE, weaponAmmo: STR_LASER_CARBINE, status: 6, faction: 1, mission: 471, turn: 141312, side: 1, bodypart: 3, id: 1000000} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_LASER_CARBINE, weaponAmmo: STR_LASER_CARBINE, status: 7, faction: 1, mission: 473, turn: 141903, side: 3, bodypart: 1, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_LASER_CARBINE, weaponAmmo: STR_LASER_CARBINE, status: 6, faction: 1, mission: 473, turn: 141907, side: 3, bodypart: 1, id: 1000002} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_LASER_CARBINE, weaponAmmo: STR_LASER_CARBINE, status: 7, faction: 1, mission: 474, turn: 142203, side: 0, bodypart: 1, id: 1000005} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_CARBINE, weaponAmmo: STR_LASER_CARBINE, status: 6, faction: 1, mission: 475, turn: 142507, side: 1, bodypart: 3, id: 1000001} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_CARBINE, weaponAmmo: STR_LASER_CARBINE, status: 6, faction: 1, mission: 475, turn: 142510, side: 0, bodypart: 1, id: 1000013} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_CARBINE, weaponAmmo: STR_LASER_CARBINE, status: 6, faction: 1, mission: 475, turn: 142513, side: 1, bodypart: 3, id: 1000021} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_CARBINE, weaponAmmo: STR_LASER_CARBINE, status: 6, faction: 1, mission: 475, turn: 142522, side: 0, bodypart: 1, id: 1000022} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_LASER_CARBINE, weaponAmmo: STR_LASER_CARBINE, status: 6, faction: 1, mission: 475, turn: 142524, side: 0, bodypart: 1, id: 1000016} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_LASER_CARBINE, weaponAmmo: STR_LASER_CARBINE, status: 6, faction: 1, mission: 521, turn: 156303, side: 2, bodypart: 2, id: 1000024} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_LASER_CARBINE, weaponAmmo: STR_LASER_CARBINE, status: 6, faction: 1, mission: 521, turn: 156303, side: 1, bodypart: 3, id: 1000004} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_LASER_CARBINE, weaponAmmo: STR_LASER_CARBINE, status: 6, faction: 1, mission: 521, turn: 156306, side: 0, bodypart: 1, id: 1000023} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 522, turn: 156603, side: 0, bodypart: 1, id: 1000010} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 7, faction: 1, mission: 522, turn: 156606, side: 1, bodypart: 3, id: 1000017} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 522, turn: 156610, side: 1, bodypart: 3, id: 1000017} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 523, turn: 156903, side: 0, bodypart: 1, id: 1000018} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 523, turn: 156906, side: 3, bodypart: 1, id: 1000024} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_LASER_CARBINE, weaponAmmo: STR_LASER_CARBINE, status: 6, faction: 1, mission: 524, turn: 157203, side: 0, bodypart: 1, id: 1000007} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_NEKO_CLAWS, weaponAmmo: STR_NEKO_CLAWS, status: 6, faction: 1, mission: 524, turn: 157212, side: 0, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_LASER_CARBINE, weaponAmmo: STR_LASER_CARBINE, status: 6, faction: 1, mission: 525, turn: 157506, side: 0, bodypart: 1, id: 1000002} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 526, turn: 157803, side: 0, bodypart: 1, id: 1000005} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 526, turn: 157806, side: 2, bodypart: 2, id: 1000000} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 526, turn: 157815, side: 0, bodypart: 1, id: 1000001} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 527, turn: 158103, side: 0, bodypart: 1, id: 1000001} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 527, turn: 158106, side: 0, bodypart: 0, id: 1000015} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 527, turn: 158112, side: 1, bodypart: 3, id: 1000022} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 527, turn: 158115, side: 2, bodypart: 2, id: 1000020} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 532, turn: 159603, side: 0, bodypart: 1, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 588, turn: 176403, side: 3, bodypart: 1, id: 1000002} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 590, turn: 177003, side: 2, bodypart: 2, id: 1000010} - {type: STR_ACADEMY_STUDENT, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 590, turn: 177006, side: 0, bodypart: 1, id: 1000005} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 6, faction: 1, mission: 590, turn: 177006, side: 1, bodypart: 3, id: 1000009} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 591, turn: 177306, side: 0, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 591, turn: 177306, side: 0, bodypart: 1, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 591, turn: 177309, side: 2, bodypart: 2, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 591, turn: 177309, side: 0, bodypart: 1, id: 1000000} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 591, turn: 177310, side: 2, bodypart: 2, id: 1000003} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 592, turn: 177603, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 592, turn: 177603, side: 0, bodypart: 1, id: 1000007} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 592, turn: 177606, side: 2, bodypart: 2, id: 1000004} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 592, turn: 177607, side: 3, bodypart: 1, id: 1000008} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 594, turn: 178206, side: 4, bodypart: 1, id: 1000003} - {type: STR_RAIDER_FIREBAT, rank: STR_LIVE_COMMANDER, race: STR_RAIDER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 594, turn: 178206, side: 4, bodypart: 1, id: 1000017} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 595, turn: 178503, side: 1, bodypart: 3, id: 1000006} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 595, turn: 178507, side: 1, bodypart: 3, id: 1000005} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 596, turn: 178803, side: 1, bodypart: 3, id: 1000012} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 596, turn: 178803, side: 2, bodypart: 2, id: 1000008} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 596, turn: 178806, side: 0, bodypart: 5, id: 1000002} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 596, turn: 178806, side: 0, bodypart: 1, id: 1000016} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 596, turn: 178806, side: 0, bodypart: 1, id: 1000009} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 596, turn: 178806, side: 1, bodypart: 3, id: 1000005} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 596, turn: 178810, side: 0, bodypart: 1, id: 1000016} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 596, turn: 178812, side: 0, bodypart: 1, id: 1000006} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 597, turn: 179106, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 597, turn: 179109, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 597, turn: 179110, side: 0, bodypart: 1, id: 1000001} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 597, turn: 179110, side: 2, bodypart: 2, id: 1000000} - {type: STR_GUILD_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 598, turn: 179410, side: 4, bodypart: 1, id: 1000000} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 599, turn: 179703, side: 0, bodypart: 1, id: 1000000} - {type: STR_RAIDER_HUMONGOUS, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 599, turn: 179706, side: 0, bodypart: 1, id: 1000006} - {type: STR_RAIDER_HUMONGOUS, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 599, turn: 179707, side: 0, bodypart: 1, id: 1000006} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 600, turn: 180003, side: 0, bodypart: 1, id: 1000003} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 600, turn: 180006, side: 1, bodypart: 3, id: 1000000} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 601, turn: 180303, side: 1, bodypart: 3, id: 1000012} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 601, turn: 180307, side: 0, bodypart: 1, id: 1000009} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 601, turn: 180307, side: 0, bodypart: 1, id: 1000011} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 601, turn: 180310, side: 0, bodypart: 1, id: 1000009} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 601, turn: 180310, side: 1, bodypart: 3, id: 1000004} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 602, turn: 180603, side: 2, bodypart: 2, id: 1000001} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 602, turn: 180606, side: 2, bodypart: 2, id: 1000003} - {type: FEMALE_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 2, mission: 603, turn: 180903, side: 3, bodypart: 1, id: 1000027} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 603, turn: 180903, side: 2, bodypart: 2, id: 1000004} - {type: FEMALE_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 2, mission: 603, turn: 180903, side: 4, bodypart: 1, id: 1000027} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 603, turn: 180904, side: 2, bodypart: 2, id: 1000004} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 603, turn: 180906, side: 0, bodypart: 1, id: 1000002} - {type: STR_CIVILIAN_TRIBAL, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 2, mission: 603, turn: 180906, side: 0, bodypart: 1, id: 1000019} - {type: STR_XTANK_NAZI_CANNON_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 603, turn: 180909, side: 4, bodypart: 1, id: 1000018} - {type: STR_NAZI_STORMTROOPER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 603, turn: 180912, side: 0, bodypart: 1, id: 1000016} - {type: STR_NAZI_STORMTROOPER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 603, turn: 180915, side: 4, bodypart: 1, id: 1000012} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 603, turn: 180915, side: 3, bodypart: 1, id: 1000013} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 604, turn: 181203, side: 3, bodypart: 1, id: 1000002} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 604, turn: 181206, side: 3, bodypart: 1, id: 1000001} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 604, turn: 181206, side: 3, bodypart: 1, id: 1000006} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 604, turn: 181206, side: 1, bodypart: 3, id: 1000005} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 604, turn: 181212, side: 3, bodypart: 1, id: 1000007} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 604, turn: 181215, side: 3, bodypart: 1, id: 1000003} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 605, turn: 181503, side: 0, bodypart: 1, id: 1000008} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 605, turn: 181503, side: 1, bodypart: 3, id: 1000000} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 605, turn: 181509, side: 0, bodypart: 1, id: 1000004} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 605, turn: 181509, side: 0, bodypart: 1, id: 1000003} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 607, turn: 182109, side: 1, bodypart: 3, id: 1000008} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 607, turn: 182109, side: 4, bodypart: 1, id: 1000008} - {type: STR_TURRET_MINIGUN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 608, turn: 182403, side: 0, bodypart: 1, id: 1000028} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 608, turn: 182403, side: 0, bodypart: 1, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 608, turn: 182406, side: 3, bodypart: 1, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 608, turn: 182406, side: 2, bodypart: 2, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 608, turn: 182407, side: 2, bodypart: 2, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 608, turn: 182409, side: 1, bodypart: 3, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 608, turn: 182412, side: 1, bodypart: 3, id: 1000000} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 608, turn: 182413, side: 3, bodypart: 1, id: 1000003} - {type: STR_GUILD_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 638, turn: 191406, side: 3, bodypart: 1, id: 1000011} - {type: STR_APOC_SADIST, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: STR_SNIPER_LASER_PIR, weaponAmmo: STR_SNIPER_LASER_CLIP_HI, status: 6, faction: 1, mission: 640, turn: 192007, side: 0, bodypart: 1, id: 1000000} - {type: STR_APOC_SADIST, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: STR_SNIPER_LASER_PIR, weaponAmmo: STR_SNIPER_LASER_CLIP_HI, status: 7, faction: 1, mission: 640, turn: 192009, side: 0, bodypart: 1, id: 1000002} - {type: STR_APOC_SADIST, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: STR_SNIPER_LASER_PIR, weaponAmmo: STR_SNIPER_LASER_CLIP_HI, status: 6, faction: 1, mission: 640, turn: 192010, side: 0, bodypart: 1, id: 1000002} missionIdList: [450, 451, 453, 454, 455, 456, 457, 466, 467, 468, 469, 470, 471, 472, 473, 474, 475, 476, 477, 498, 499, 521, 522, 523, 524, 525, 526, 527, 528, 529, 531, 532, 588, 589, 590, 591, 592, 593, 594, 595, 596, 597, 598, 599, 600, 601, 602, 603, 604, 605, 607, 608, 638, 639, 640] daysWoundedTotal: 10 totalShotByFriendlyCounter: 1 monthsService: 8 unconciousTotal: 1 shotAtCounterTotal: 189 hitCounterTotal: 132 longDistanceHitCounterTotal: 9 lowAccuracyHitCounterTotal: 4 shotsFiredCounterTotal: 695 shotsLandedCounterTotal: 257 shotAtCounter10in1Mission: 12 hitCounter5in1Mission: 21 timesWoundedTotal: 3 statGainTotal: 205 - type: STR_SOLDIER_NEKOMIMI_O id: 126 name: Phony КОШ nationality: 0 initialStats: tu: 85 stamina: 72 health: 35 bravery: 60 reactions: 97 firing: 58 throwing: 56 strength: 24 psiStrength: 50 psiSkill: 0 melee: 85 mana: 44 currentStats: tu: 115 stamina: 121 health: 45 bravery: 70 reactions: 112 firing: 94 throwing: 60 strength: 40 psiStrength: 50 psiSkill: 0 melee: 96 mana: 90 rank: 2 gender: 1 look: 0 lookVariant: 56 missions: 47 kills: 95 stuns: 21 armor: STR_NEKO_SPACE_SUIT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_HEAVY_PISTOL, slot: STR_RIGHT_HAND, ammoItem: STR_HEAVY_PISTOL_CLIP, ammoItemSlots: [STR_HEAVY_PISTOL_CLIP]} - {itemType: STR_POLICE_SHIELD, slot: STR_LEFT_HAND} - {itemType: STR_BURA, slot: STR_WEAR} - {itemType: STR_ARMORED_CORSET, slot: STR_WEAR, slotY: 1} - {itemType: STR_HEAVY_PISTOL_CLIP, slot: STR_BELT} - {itemType: STR_HEAVY_PISTOL_CLIP, slot: STR_BELT, slotX: 1} - {itemType: STR_ANUS, slot: STR_BACK_PACK} - {itemType: STR_HELLERIUM_CHARM, slot: STR_WEAR_JEWELRY} - {itemType: STR_HEALING_GEL, slot: STR_BELT, slotX: 3, slotY: 1} diary: commendations: - {commendationName: STR_NEKO_CLASS_OUTLAW, noun: NoNoun, decorationLevel: 0} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_CIV_KILLS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_ACAR_WEAPON_HMG, decorationLevel: 4} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MISSION_KILLS_11_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_TANK_KILLER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} killList: - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 171, turn: 51324, side: 1, bodypart: 3, id: 1000010} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_THROWING_STARS, weaponAmmo: STR_THROWING_STARS, status: 6, faction: 1, mission: 172, turn: 51606, side: 4, bodypart: 1, id: 1000007} - {type: CIVILIAN_LOKNAR_2, rank: STR_CIVILIAN, race: STR_LOKNAR, weapon: STR_THROWING_STARS, weaponAmmo: STR_THROWING_STARS, status: 6, faction: 2, mission: 173, turn: 51912, side: 4, bodypart: 1, id: 1000016} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_POLICE_SHIELD, weaponAmmo: STR_POLICE_SHIELD, status: 7, faction: 1, mission: 175, turn: 52510, side: 2, bodypart: 2, id: 1000001} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_THROWING_STARS, weaponAmmo: STR_THROWING_STARS, status: 6, faction: 1, mission: 175, turn: 52512, side: 2, bodypart: 2, id: 1000002} - {type: STR_HUMAN_LABOURER_FEM, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_THROWING_STARS, weaponAmmo: STR_THROWING_STARS, status: 7, faction: 1, mission: 176, turn: 52812, side: 0, bodypart: 1, id: 1000000} - {type: STR_HUMAN_LABOURER_FEM, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_THROWING_STARS, weaponAmmo: STR_THROWING_STARS, status: 6, faction: 1, mission: 176, turn: 52819, side: 0, bodypart: 1, id: 1000000} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 204, turn: 61206, side: 1, bodypart: 3, id: 1000000} - {type: STR_SPARTAN_HEAVY, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 204, turn: 61212, side: 2, bodypart: 2, id: 1000021} - {type: STR_SPARTAN_CAPTAIN, rank: STR_LIVE_LEADER, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 204, turn: 61215, side: 0, bodypart: 1, id: 1000022} - {type: STR_SPARTAN_HEAVY, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 204, turn: 61216, side: 2, bodypart: 2, id: 1000021} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 205, turn: 61503, side: 2, bodypart: 2, id: 1000004} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 205, turn: 61512, side: 2, bodypart: 2, id: 1000000} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 206, turn: 61809, side: 0, bodypart: 1, id: 1000016} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 206, turn: 61812, side: 2, bodypart: 2, id: 1000008} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 208, turn: 62403, side: 0, bodypart: 1, id: 1000004} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 208, turn: 62406, side: 3, bodypart: 1, id: 1000015} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 208, turn: 62406, side: 0, bodypart: 1, id: 1000011} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 208, turn: 62409, side: 0, bodypart: 1, id: 1000000} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 208, turn: 62409, side: 0, bodypart: 1, id: 1000010} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 208, turn: 62412, side: 0, bodypart: 1, id: 1000024} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 208, turn: 62412, side: 0, bodypart: 1, id: 1000003} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 208, turn: 62418, side: 0, bodypart: 1, id: 1000016} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 211, turn: 63306, side: 0, bodypart: 1, id: 1000001} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 218, turn: 65404, side: 1, bodypart: 3, id: 1000002} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 218, turn: 65407, side: 2, bodypart: 2, id: 1000003} - {type: STR_ZOMBIE_GRUBAS_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 218, turn: 65410, side: 1, bodypart: 3, id: 1000007} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 219, turn: 65706, side: 3, bodypart: 1, id: 1000004} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 220, turn: 66004, side: 0, bodypart: 1, id: 1000001} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 220, turn: 66009, side: 0, bodypart: 1, id: 1000000} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 221, turn: 66303, side: 3, bodypart: 1, id: 1000017} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 221, turn: 66306, side: 0, bodypart: 1, id: 1000001} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 221, turn: 66306, side: 2, bodypart: 2, id: 1000009} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 221, turn: 66307, side: 2, bodypart: 2, id: 1000009} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 221, turn: 66307, side: 0, bodypart: 1, id: 1000002} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 221, turn: 66309, side: 0, bodypart: 1, id: 1000012} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 221, turn: 66309, side: 0, bodypart: 1, id: 1000010} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 221, turn: 66309, side: 0, bodypart: 1, id: 1000004} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 221, turn: 66312, side: 2, bodypart: 2, id: 1000014} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 221, turn: 66312, side: 0, bodypart: 1, id: 1000015} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 221, turn: 66316, side: 2, bodypart: 2, id: 1000014} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 221, turn: 66318, side: 1, bodypart: 3, id: 1000003} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 222, turn: 66603, side: 0, bodypart: 1, id: 1000037} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 222, turn: 66603, side: 1, bodypart: 3, id: 1000034} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 222, turn: 66606, side: 1, bodypart: 3, id: 1000035} - {type: STR_ARMORED_CAR_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 222, turn: 66606, side: 0, bodypart: 1, id: 1000046} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 222, turn: 66609, side: 0, bodypart: 1, id: 1000025} - {type: CIVILIAN_YOUNG_UBER, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 2, mission: 222, turn: 66609, side: 3, bodypart: 1, id: 1000050} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 222, turn: 66609, side: 0, bodypart: 4, id: 1000017} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 222, turn: 66610, side: 1, bodypart: 3, id: 1000035} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 222, turn: 66612, side: 0, bodypart: 1, id: 1000032} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 222, turn: 66612, side: 0, bodypart: 1, id: 1000008} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 222, turn: 66613, side: 0, bodypart: 1, id: 1000014} - {type: MALE_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 2, mission: 222, turn: 66614, side: 2, bodypart: 2, id: 1000054} - {type: STR_ARMORED_CAR_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 222, turn: 66615, side: 2, bodypart: 2, id: 1000045} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 222, turn: 66615, side: 1, bodypart: 3, id: 1000006} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 222, turn: 66618, side: 1, bodypart: 3, id: 1000027} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 223, turn: 66903, side: 2, bodypart: 2, id: 1000006} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 223, turn: 66904, side: 2, bodypart: 2, id: 1000006} - {type: STR_HUMAN_FEMALE_4, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 223, turn: 66912, side: 3, bodypart: 1, id: 1000003} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 223, turn: 66912, side: 3, bodypart: 1, id: 1000002} - {type: STR_HUMAN_FEMALE_4, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 223, turn: 66913, side: 3, bodypart: 1, id: 1000003} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 224, turn: 67204, side: 2, bodypart: 2, id: 1000002} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 226, turn: 67803, side: 0, bodypart: 1, id: 1000002} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 227, turn: 68109, side: 2, bodypart: 2, id: 1000006} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 227, turn: 68109, side: 1, bodypart: 3, id: 1000003} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 227, turn: 68109, side: 0, bodypart: 1, id: 1000004} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 227, turn: 68110, side: 1, bodypart: 3, id: 1000003} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 228, turn: 68403, side: 2, bodypart: 2, id: 1000001} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 228, turn: 68409, side: 0, bodypart: 1, id: 1000000} - {type: STR_14MM_LIGHT_TURRET, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 229, turn: 68703, side: 3, bodypart: 1, id: 1000029} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 229, turn: 68706, side: 0, bodypart: 1, id: 1000024} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 229, turn: 68706, side: 2, bodypart: 0, id: 1000014} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 229, turn: 68706, side: 2, bodypart: 2, id: 1000006} - {type: STR_RAIDER_MISTRESS, rank: STR_LIVE_LEADER, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 229, turn: 68709, side: 2, bodypart: 2, id: 1000027} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 229, turn: 68710, side: 2, bodypart: 0, id: 1000014} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 229, turn: 68712, side: 2, bodypart: 2, id: 1000010} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 229, turn: 68712, side: 0, bodypart: 1, id: 1000026} - {type: STR_14MM_LIGHT_TURRET, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 229, turn: 68715, side: 0, bodypart: 1, id: 1000028} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 233, turn: 69903, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 236, turn: 70803, side: 2, bodypart: 2, id: 1000011} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 236, turn: 70803, side: 1, bodypart: 3, id: 1000003} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 236, turn: 70806, side: 0, bodypart: 1, id: 1000022} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 236, turn: 70806, side: 1, bodypart: 3, id: 1000008} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 236, turn: 70812, side: 2, bodypart: 2, id: 1000015} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 237, turn: 71104, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 238, turn: 71403, side: 3, bodypart: 1, id: 1000003} - {type: STR_FIELD_GUN_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 238, turn: 71406, side: 3, bodypart: 1, id: 1000017} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 238, turn: 71407, side: 2, bodypart: 2, id: 1000001} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 238, turn: 71409, side: 0, bodypart: 1, id: 1000012} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 238, turn: 71412, side: 0, bodypart: 1, id: 1000016} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 238, turn: 71415, side: 0, bodypart: 1, id: 1000009} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 239, turn: 71703, side: 1, bodypart: 3, id: 1000008} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 239, turn: 71703, side: 3, bodypart: 1, id: 1000006} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 239, turn: 71706, side: 3, bodypart: 1, id: 1000010} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 239, turn: 71706, side: 3, bodypart: 1, id: 1000003} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 240, turn: 72003, side: 3, bodypart: 1, id: 1000001} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 240, turn: 72009, side: 0, bodypart: 1, id: 1000004} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 244, turn: 73206, side: 2, bodypart: 2, id: 1000001} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 244, turn: 73209, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 245, turn: 73503, side: 2, bodypart: 2, id: 1000014} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 245, turn: 73506, side: 2, bodypart: 2, id: 1000004} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 245, turn: 73509, side: 3, bodypart: 1, id: 1000015} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 245, turn: 73512, side: 1, bodypart: 3, id: 1000013} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 245, turn: 73521, side: 3, bodypart: 1, id: 1000006} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 245, turn: 73522, side: 2, bodypart: 2, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 245, turn: 73524, side: 1, bodypart: 3, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 245, turn: 73528, side: 1, bodypart: 3, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 245, turn: 73531, side: 3, bodypart: 1, id: 1000006} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 245, turn: 73531, side: 3, bodypart: 1, id: 1000015} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 378, turn: 113403, side: 0, bodypart: 1, id: 1000004} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 617, turn: 185103, side: 3, bodypart: 1, id: 1000007} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 617, turn: 185103, side: 0, bodypart: 1, id: 1000001} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 617, turn: 185106, side: 1, bodypart: 3, id: 1000004} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 617, turn: 185106, side: 0, bodypart: 1, id: 1000010} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 617, turn: 185107, side: 0, bodypart: 1, id: 1000010} - {type: STR_RAIDER_HUMONGOUS, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 617, turn: 185115, side: 0, bodypart: 1, id: 1000008} missionIdList: [170, 171, 172, 173, 174, 175, 176, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 218, 219, 220, 221, 222, 223, 224, 226, 227, 228, 229, 230, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 243, 244, 245, 335, 378, 379, 380, 617] daysWoundedTotal: 168 totalShotByFriendlyCounter: 2 totalShotFriendlyCounter: 9 monthsService: 16 unconciousTotal: 1 shotAtCounterTotal: 271 hitCounterTotal: 206 longDistanceHitCounterTotal: 41 lowAccuracyHitCounterTotal: 7 shotsFiredCounterTotal: 748 shotsLandedCounterTotal: 216 shotAtCounter10in1Mission: 18 hitCounter5in1Mission: 35 timesWoundedTotal: 6 allAliensKilledTotal: 2 statGainTotal: 218 braveryGainTotal: 10 previousTransformations: STR_HONORED_WARRIOR_TRAINING: 1 transformationBonuses: STR_HONORED_WARRIOR: 1 - type: STR_SOLDIER_NEKOMIMI_O id: 181 name: Magic Tin лук nationality: 0 initialStats: tu: 90 stamina: 84 health: 33 bravery: 80 reactions: 85 firing: 55 throwing: 40 strength: 21 psiStrength: 61 psiSkill: 0 melee: 70 mana: 56 currentStats: tu: 116 stamina: 121 health: 45 bravery: 80 reactions: 101 firing: 109 throwing: 91 strength: 41 psiStrength: 61 psiSkill: 0 melee: 87 mana: 91 rank: 1 gender: 1 look: 0 lookVariant: 43 missions: 49 kills: 111 stuns: 36 manaMissing: 9 recovery: 5.9425 armor: STR_NEKO_GRAV_ARMOR_UC returnToTrainingWhenHealed: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_ARMORED_CORSET, slot: STR_WEAR} - {itemType: STR_AY_GOGGLES, slot: STR_WEAR_JEWELRY} - {itemType: STR_BARBED_STOCKINGS, slot: STR_WEAR, slotY: 2} - {itemType: STR_BEER, slot: STR_QD_SLOT} - {itemType: STR_BOW_NEON, slot: STR_RIGHT_HAND} - {itemType: STR_BURA, slot: STR_WEAR, slotY: 1} - {itemType: STR_PIRATE_HAT, slot: STR_WEAR_HAT} - {itemType: STR_SUNBLADES, slot: STR_RIGHT_SHOULDER, slotX: 1} - {itemType: STR_SUNBLADES, slot: STR_LEFT_SHOULDER, slotX: 1} diary: commendations: - {commendationName: STR_NEKO_CLASS_OUTLAW, noun: NoNoun, decorationLevel: 0} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_MISSION_KILLS_11_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_TANK_MG, decorationLevel: 4} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_TANK_KILLER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_ARCHER_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SNIPER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FIREKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_BOW_NEON, decorationLevel: 0} killList: - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 527, turn: 158106, side: 0, bodypart: 1, id: 1000000} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 527, turn: 158107, side: 0, bodypart: 1, id: 1000000} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 570, turn: 171012, side: 3, bodypart: 1, id: 1000002} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 570, turn: 171012, side: 4, bodypart: 1, id: 1000005} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 571, turn: 171303, side: 0, bodypart: 1, id: 1000004} - {type: STR_DOOM_DEMON_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 571, turn: 171306, side: 3, bodypart: 1, id: 1000031} - {type: STR_DOOM_DEMON_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 571, turn: 171306, side: 0, bodypart: 1, id: 1000033} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 571, turn: 171306, side: 0, bodypart: 1, id: 1000013} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 571, turn: 171309, side: 0, bodypart: 1, id: 1000026} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 571, turn: 171309, side: 3, bodypart: 1, id: 1000018} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 571, turn: 171312, side: 0, bodypart: 1, id: 1000001} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 571, turn: 171312, side: 4, bodypart: 1, id: 1000010} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 571, turn: 171312, side: 2, bodypart: 2, id: 1000021} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 571, turn: 171313, side: 2, bodypart: 2, id: 1000008} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 571, turn: 171315, side: 0, bodypart: 1, id: 1000020} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 571, turn: 171315, side: 0, bodypart: 1, id: 1000019} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 571, turn: 171316, side: 2, bodypart: 2, id: 1000008} - {type: STR_DOOM_SPECTRE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 571, turn: 171318, side: 3, bodypart: 1, id: 1000030} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 571, turn: 171318, side: 1, bodypart: 3, id: 1000009} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 572, turn: 171606, side: 0, bodypart: 1, id: 1000011} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 572, turn: 171607, side: 0, bodypart: 1, id: 1000011} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 572, turn: 171609, side: 0, bodypart: 1, id: 1000008} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 572, turn: 171609, side: 0, bodypart: 1, id: 1000007} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 572, turn: 171613, side: 4, bodypart: 1, id: 1000007} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 572, turn: 171618, side: 0, bodypart: 1, id: 1000001} - {type: STR_MARSEC_BODYGUARD, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 572, turn: 171618, side: 4, bodypart: 1, id: 1000017} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 573, turn: 171904, side: 1, bodypart: 3, id: 1000005} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 573, turn: 171907, side: 0, bodypart: 1, id: 1000007} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 573, turn: 171907, side: 2, bodypart: 2, id: 1000004} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 573, turn: 171910, side: 2, bodypart: 2, id: 1000010} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 573, turn: 171916, side: 1, bodypart: 3, id: 1000005} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 574, turn: 172203, side: 2, bodypart: 2, id: 1000009} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 574, turn: 172203, side: 0, bodypart: 1, id: 1000007} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 574, turn: 172206, side: 1, bodypart: 3, id: 1000010} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 575, turn: 172504, side: 0, bodypart: 1, id: 1000000} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 575, turn: 172504, side: 0, bodypart: 1, id: 1000006} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 575, turn: 172507, side: 0, bodypart: 1, id: 1000000} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 575, turn: 172507, side: 2, bodypart: 2, id: 1000001} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 575, turn: 172510, side: 0, bodypart: 1, id: 1000010} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 575, turn: 172513, side: 0, bodypart: 1, id: 1000010} - {type: STR_NARLOCK_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NARLOCKS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 576, turn: 172803, side: 0, bodypart: 1, id: 1000000} - {type: STR_NARLOCK_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NARLOCKS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 576, turn: 172803, side: 0, bodypart: 1, id: 1000004} - {type: STR_NARLOCK_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NARLOCKS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 576, turn: 172812, side: 2, bodypart: 2, id: 1000005} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 577, turn: 173103, side: 2, bodypart: 2, id: 1000003} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 577, turn: 173103, side: 1, bodypart: 3, id: 1000005} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 577, turn: 173106, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 577, turn: 173110, side: 0, bodypart: 1, id: 1000004} - {type: STR_NTURRET_14MM, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 578, turn: 173403, side: 4, bodypart: 1, id: 1000017} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 578, turn: 173403, side: 2, bodypart: 2, id: 1000006} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 578, turn: 173409, side: 0, bodypart: 0, id: 1000000} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 578, turn: 173409, side: 0, bodypart: 1, id: 1000014} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 579, turn: 173703, side: 0, bodypart: 1, id: 1000006} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 579, turn: 173710, side: 0, bodypart: 1, id: 1000006} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 581, turn: 174309, side: 0, bodypart: 1, id: 1000005} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 581, turn: 174312, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 582, turn: 174603, side: 4, bodypart: 1, id: 1000003} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 582, turn: 174603, side: 0, bodypart: 1, id: 1000017} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 582, turn: 174606, side: 0, bodypart: 1, id: 1000015} - {type: STR_TURRET_MINIGUN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 583, turn: 174903, side: 0, bodypart: 0, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 583, turn: 174903, side: 0, bodypart: 1, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 583, turn: 174906, side: 2, bodypart: 2, id: 1000000} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 583, turn: 174906, side: 0, bodypart: 1, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 583, turn: 174906, side: 2, bodypart: 2, id: 1000004} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 584, turn: 175206, side: 0, bodypart: 1, id: 1000003} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 586, turn: 175806, side: 3, bodypart: 1, id: 1000000} - {type: STR_RAIDER_HUMONGOUS, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 586, turn: 175806, side: 0, bodypart: 1, id: 1000008} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 586, turn: 175809, side: 0, bodypart: 1, id: 1000002} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 586, turn: 175810, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 588, turn: 176403, side: 2, bodypart: 2, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 588, turn: 176406, side: 0, bodypart: 1, id: 1000001} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 588, turn: 176406, side: 3, bodypart: 1, id: 1000006} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 588, turn: 176410, side: 3, bodypart: 1, id: 1000006} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 589, turn: 176703, side: 3, bodypart: 1, id: 1000003} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 590, turn: 177003, side: 0, bodypart: 1, id: 1000002} - {type: STR_SECTOID_LEADER, rank: STR_LIVE_LEADER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 590, turn: 177003, side: 2, bodypart: 2, id: 1000013} - {type: STR_ACADEMY_STUDENT, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 590, turn: 177006, side: 1, bodypart: 3, id: 1000006} - {type: STR_SECTOID_LEADER, rank: STR_LIVE_LEADER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 590, turn: 177007, side: 2, bodypart: 2, id: 1000013} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 591, turn: 177303, side: 2, bodypart: 2, id: 1000005} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 591, turn: 177306, side: 0, bodypart: 1, id: 1000006} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 591, turn: 177310, side: 2, bodypart: 2, id: 1000005} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 592, turn: 177603, side: 2, bodypart: 2, id: 1000001} - {type: STR_BANDIT_HITMAN, rank: STR_LIVE_MEDIC, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 593, turn: 177906, side: 2, bodypart: 2, id: 1000000} - {type: STR_BANDIT_HITMAN, rank: STR_LIVE_MEDIC, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 593, turn: 177907, side: 2, bodypart: 2, id: 1000000} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 594, turn: 178206, side: 0, bodypart: 1, id: 1000000} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 594, turn: 178206, side: 0, bodypart: 1, id: 1000001} - {type: STR_RAIDER_HUMONGOUS, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 594, turn: 178209, side: 2, bodypart: 2, id: 1000016} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 594, turn: 178209, side: 0, bodypart: 1, id: 1000012} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 594, turn: 178213, side: 0, bodypart: 1, id: 1000000} - {type: STR_RAIDER_HUMONGOUS, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 594, turn: 178213, side: 2, bodypart: 2, id: 1000016} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 594, turn: 178218, side: 4, bodypart: 1, id: 1000004} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 646, turn: 193804, side: 0, bodypart: 1, id: 1000010} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 646, turn: 193806, side: 0, bodypart: 1, id: 1000010} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 646, turn: 193806, side: 0, bodypart: 1, id: 1000008} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 646, turn: 193806, side: 0, bodypart: 1, id: 1000003} - {type: STR_LOBSTERMAN_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEPTH_DWELLER, weapon: STR_GAS_GRENADE, weaponAmmo: STR_GAS_GRENADE, status: 7, faction: 1, mission: 647, turn: 194103, side: 0, bodypart: 1, id: 1000021} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_GAS_GRENADE, weaponAmmo: STR_GAS_GRENADE, status: 6, faction: 1, mission: 647, turn: 194106, side: 0, bodypart: 1, id: 1000010} - {type: STR_LOBSTERMAN_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEPTH_DWELLER, weapon: STR_GAS_GRENADE, weaponAmmo: STR_GAS_GRENADE, status: 7, faction: 1, mission: 647, turn: 194106, side: 0, bodypart: 1, id: 1000015} - {type: STR_LOBSTERMAN_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEPTH_DWELLER, weapon: STR_GAS_GRENADE, weaponAmmo: STR_GAS_GRENADE, status: 6, faction: 1, mission: 647, turn: 194112, side: 0, bodypart: 1, id: 1000018} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 648, turn: 194404, side: 0, bodypart: 1, id: 1000006} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 648, turn: 194406, side: 2, bodypart: 2, id: 1000001} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 648, turn: 194407, side: 2, bodypart: 2, id: 1000001} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 648, turn: 194410, side: 0, bodypart: 1, id: 1000006} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 649, turn: 194706, side: 0, bodypart: 1, id: 1000000} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 649, turn: 194706, side: 0, bodypart: 1, id: 1000005} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 649, turn: 194709, side: 0, bodypart: 1, id: 1000016} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: STR_SNIPER_LASER_PIR, weaponAmmo: STR_SNIPER_LASER_CLIP_HI, status: 6, faction: 1, mission: 650, turn: 195006, side: 0, bodypart: 1, id: 1000002} - {type: STR_SMUGGLER_CATGIRL, rank: STR_LIVE_NAVIGATOR, race: STR_SMUGGLER, weapon: STR_SNIPER_LASER_PIR, weaponAmmo: STR_SNIPER_LASER_CLIP_HI, status: 6, faction: 1, mission: 650, turn: 195012, side: 3, bodypart: 1, id: 1000008} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 651, turn: 195303, side: 3, bodypart: 1, id: 1000025} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 651, turn: 195309, side: 1, bodypart: 3, id: 1000000} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 651, turn: 195319, side: 1, bodypart: 3, id: 1000000} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 651, turn: 195321, side: 3, bodypart: 1, id: 1000033} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 651, turn: 195327, side: 3, bodypart: 1, id: 1000031} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 655, turn: 196506, side: 0, bodypart: 1, id: 1000006} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 655, turn: 196509, side: 0, bodypart: 1, id: 1000005} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 655, turn: 196512, side: 0, bodypart: 1, id: 1000002} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 657, turn: 197106, side: 0, bodypart: 1, id: 1000024} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 657, turn: 197106, side: 0, bodypart: 1, id: 1000022} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 657, turn: 197109, side: 0, bodypart: 1, id: 1000025} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 657, turn: 197109, side: 0, bodypart: 1, id: 1000009} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 657, turn: 197112, side: 0, bodypart: 1, id: 1000007} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 657, turn: 197112, side: 0, bodypart: 1, id: 1000006} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 657, turn: 197115, side: 0, bodypart: 1, id: 1000023} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_NEKO_CLAWS, weaponAmmo: STR_NEKO_CLAWS, status: 7, faction: 1, mission: 657, turn: 197116, side: 0, bodypart: 1, id: 1000000} - {type: STR_MARSEC_BODYGUARD, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 659, turn: 197709, side: 2, bodypart: 2, id: 1000011} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 660, turn: 198009, side: 0, bodypart: 1, id: 1000003} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: STR_LONGBOW, weaponAmmo: STR_LONGBOW_QUIVER_TARNIAN, status: 6, faction: 1, mission: 660, turn: 198012, side: 0, bodypart: 1, id: 1000004} - {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 668, turn: 200403, side: 0, bodypart: 4, id: 1000012} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 668, turn: 200403, side: 3, bodypart: 1, id: 1000004} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 668, turn: 200403, side: 0, bodypart: 1, id: 1000000} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 669, turn: 200706, side: 0, bodypart: 4, id: 1000006} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 669, turn: 200706, side: 1, bodypart: 3, id: 1000020} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 669, turn: 200709, side: 4, bodypart: 1, id: 1000040} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 669, turn: 200712, side: 3, bodypart: 1, id: 1000034} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 669, turn: 200715, side: 3, bodypart: 1, id: 1000019} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 671, turn: 201303, side: 3, bodypart: 4, id: 1000019} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 671, turn: 201304, side: 3, bodypart: 4, id: 1000019} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 671, turn: 201306, side: 0, bodypart: 1, id: 1000000} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 673, turn: 201903, side: 0, bodypart: 1, id: 1000001} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 673, turn: 201906, side: 1, bodypart: 3, id: 1000003} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 673, turn: 201909, side: 1, bodypart: 3, id: 1000007} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 675, turn: 202506, side: 3, bodypart: 1, id: 1000020} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 675, turn: 202512, side: 0, bodypart: 1, id: 1000034} - {type: STR_ERIDIAN_BEASTMASTER, rank: STR_LIVE_MEDIC, race: STR_ERIDIAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 675, turn: 202513, side: 0, bodypart: 1, id: 1000042} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 675, turn: 202518, side: 3, bodypart: 1, id: 1000023} - {type: STR_ERIDIAN_BEASTMASTER, rank: STR_LIVE_MEDIC, race: STR_ERIDIAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 675, turn: 202527, side: 0, bodypart: 1, id: 1000041} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 675, turn: 202527, side: 3, bodypart: 1, id: 1000015} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 675, turn: 202530, side: 2, bodypart: 2, id: 1000013} missionIdList: [527, 528, 570, 571, 572, 573, 574, 575, 576, 577, 578, 579, 580, 581, 582, 583, 584, 585, 586, 588, 589, 590, 591, 592, 593, 594, 645, 646, 647, 648, 649, 650, 651, 652, 653, 654, 655, 656, 657, 659, 660, 668, 669, 670, 671, 672, 673, 674, 675] daysWoundedTotal: 95 monthsService: 5 unconciousTotal: 1 shotAtCounterTotal: 105 hitCounterTotal: 84 longDistanceHitCounterTotal: 29 lowAccuracyHitCounterTotal: 9 shotsFiredCounterTotal: 765 shotsLandedCounterTotal: 315 shotAtCounter10in1Mission: 4 hitCounter5in1Mission: 12 timesWoundedTotal: 4 statGainTotal: 268 - type: STR_SOLDIER_NEKOMIMI_O id: 182 name: Yelling Fortuna nationality: 0 initialStats: tu: 82 stamina: 79 health: 35 bravery: 60 reactions: 83 firing: 76 throwing: 48 strength: 25 psiStrength: 42 psiSkill: 0 melee: 86 mana: 54 currentStats: tu: 115 stamina: 120 health: 45 bravery: 70 reactions: 100 firing: 123 throwing: 53 strength: 40 psiStrength: 42 psiSkill: 0 melee: 106 mana: 90 rank: 1 craft: lon: 2.0202186091834364 lat: 0.55850536063818546 type: STR_SAKURABUS id: 1 gender: 0 look: 0 lookVariant: 51 missions: 26 kills: 79 stuns: 27 armor: STR_NEKO_SAMURAI_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_ARMORED_CORSET, slot: STR_WEAR, slotY: 2} - {itemType: STR_BURA, slot: STR_WEAR, slotY: 1} - {itemType: STR_CRY_GRENADE, slot: STR_BELT, slotX: 2, slotY: 1} - {itemType: STR_GAS_GRENADE, slot: STR_BELT, slotX: 2} - {itemType: STR_GAS_GRENADE, slot: STR_BELT, slotX: 3} - {itemType: STR_KNOCKOUT_GRENADE, slot: STR_BELT, slotX: 3, slotY: 1} - {itemType: STR_LASER_RIFLE, slot: STR_RIGHT_HAND} - {itemType: STR_SIVALINGA, slot: STR_QD_SLOT} diary: commendations: - {commendationName: STR_NEKO_CLASS_OUTLAW, noun: NoNoun, decorationLevel: 0} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_TANK_KILLER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_TANK_MG, decorationLevel: 4} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_BOMBER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_QUADKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CIV_KILLS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 0} killList: - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 539, turn: 161703, side: 0, bodypart: 4, id: 1000001} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 539, turn: 161703, side: 1, bodypart: 3, id: 1000004} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 539, turn: 161703, side: 0, bodypart: 1, id: 1000009} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 539, turn: 161707, side: 3, bodypart: 1, id: 1000003} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 539, turn: 161712, side: 1, bodypart: 3, id: 1000006} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 540, turn: 162003, side: 0, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 540, turn: 162004, side: 1, bodypart: 3, id: 1000000} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 540, turn: 162006, side: 2, bodypart: 2, id: 1000002} - {type: STR_NTURRET_14MM, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 540, turn: 162021, side: 4, bodypart: 1, id: 1000016} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 541, turn: 162307, side: 0, bodypart: 1, id: 1000008} - {type: STR_RAIDER_SLUDGER, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 541, turn: 162315, side: 0, bodypart: 1, id: 1000021} - {type: STR_SPARTAN_HEAVY, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 543, turn: 162903, side: 1, bodypart: 3, id: 1000018} - {type: STR_SPARTAN_HEAVY, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 543, turn: 162903, side: 0, bodypart: 1, id: 1000017} - {type: STR_SPARTAN_CAPTAIN, rank: STR_LIVE_LEADER, race: STR_SPARTANS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 543, turn: 162906, side: 0, bodypart: 1, id: 1000023} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 543, turn: 162906, side: 2, bodypart: 2, id: 1000004} - {type: STR_SPARTAN_HEAVY, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 543, turn: 162909, side: 1, bodypart: 3, id: 1000020} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 544, turn: 163203, side: 0, bodypart: 1, id: 1000009} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 544, turn: 163207, side: 3, bodypart: 1, id: 1000017} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 544, turn: 163209, side: 2, bodypart: 2, id: 1000002} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 544, turn: 163209, side: 4, bodypart: 1, id: 1000002} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 544, turn: 163213, side: 3, bodypart: 1, id: 1000017} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 545, turn: 163503, side: 2, bodypart: 2, id: 1000000} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 545, turn: 163504, side: 0, bodypart: 1, id: 1000008} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 546, turn: 163806, side: 0, bodypart: 1, id: 1000001} - {type: STR_ZOMBIE_TROOPER_2, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 547, turn: 164109, side: 0, bodypart: 1, id: 1000012} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 547, turn: 164112, side: 2, bodypart: 2, id: 1000000} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 548, turn: 164406, side: 2, bodypart: 2, id: 1000000} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 548, turn: 164406, side: 0, bodypart: 1, id: 1000007} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 548, turn: 164409, side: 0, bodypart: 1, id: 1000010} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 548, turn: 164409, side: 0, bodypart: 1, id: 1000011} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 548, turn: 164421, side: 3, bodypart: 1, id: 1000008} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 549, turn: 164706, side: 2, bodypart: 2, id: 1000007} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 549, turn: 164709, side: 0, bodypart: 1, id: 1000000} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 549, turn: 164715, side: 0, bodypart: 1, id: 1000008} - {type: STR_SECTOID_LEADER, rank: STR_LIVE_LEADER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 550, turn: 165003, side: 0, bodypart: 1, id: 1000011} - {type: STR_SECTOID_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 550, turn: 165006, side: 0, bodypart: 1, id: 1000010} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 550, turn: 165006, side: 0, bodypart: 1, id: 1000000} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 550, turn: 165006, side: 2, bodypart: 2, id: 1000001} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 550, turn: 165007, side: 0, bodypart: 1, id: 1000000} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 550, turn: 165009, side: 0, bodypart: 1, id: 1000002} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 550, turn: 165010, side: 2, bodypart: 2, id: 1000005} - {type: STR_SECTOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 550, turn: 165015, side: 0, bodypart: 1, id: 1000009} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 550, turn: 165016, side: 2, bodypart: 2, id: 1000005} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 551, turn: 165303, side: 4, bodypart: 1, id: 1000002} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 551, turn: 165303, side: 0, bodypart: 1, id: 1000004} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 551, turn: 165303, side: 2, bodypart: 2, id: 1000006} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 551, turn: 165303, side: 0, bodypart: 1, id: 1000007} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 551, turn: 165303, side: 0, bodypart: 1, id: 1000017} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 551, turn: 165303, side: 1, bodypart: 3, id: 1000019} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 551, turn: 165309, side: 0, bodypart: 1, id: 1000003} - {type: STR_ARMORED_CAR_NAZI_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 551, turn: 165309, side: 4, bodypart: 1, id: 1000000} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 551, turn: 165310, side: 0, bodypart: 1, id: 1000007} - {type: STR_TURRET_MINIGUN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 595, turn: 178503, side: 3, bodypart: 1, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 595, turn: 178506, side: 0, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 595, turn: 178506, side: 0, bodypart: 1, id: 1000000} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 595, turn: 178507, side: 0, bodypart: 1, id: 1000000} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 595, turn: 178507, side: 0, bodypart: 1, id: 1000002} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 596, turn: 178803, side: 0, bodypart: 1, id: 1000000} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 596, turn: 178803, side: 2, bodypart: 2, id: 1000001} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 596, turn: 178803, side: 3, bodypart: 1, id: 1000004} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 596, turn: 178803, side: 1, bodypart: 3, id: 1000010} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 596, turn: 178806, side: 2, bodypart: 2, id: 1000014} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 596, turn: 178806, side: 1, bodypart: 3, id: 1000011} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 596, turn: 178809, side: 0, bodypart: 1, id: 1000013} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 596, turn: 178813, side: 0, bodypart: 1, id: 1000000} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 596, turn: 178813, side: 2, bodypart: 2, id: 1000001} - {type: STR_DEEP_ONE_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 596, turn: 178813, side: 3, bodypart: 1, id: 1000004} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 598, turn: 179406, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 598, turn: 179407, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 598, turn: 179407, side: 0, bodypart: 1, id: 1000006} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 598, turn: 179413, side: 0, bodypart: 1, id: 1000006} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 599, turn: 179706, side: 2, bodypart: 2, id: 1000001} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 599, turn: 179706, side: 0, bodypart: 1, id: 1000003} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 599, turn: 179706, side: 0, bodypart: 1, id: 1000002} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 599, turn: 179709, side: 0, bodypart: 1, id: 1000004} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 600, turn: 180006, side: 2, bodypart: 2, id: 1000002} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 600, turn: 180006, side: 1, bodypart: 3, id: 1000001} - {type: STR_APOC_DISCIPLE, rank: STR_LIVE_MEDIC, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 601, turn: 180303, side: 2, bodypart: 2, id: 1000028} - {type: STR_APOC_SADIST, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 601, turn: 180306, side: 3, bodypart: 1, id: 1000026} - {type: STR_APOC_SADIST, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 601, turn: 180309, side: 0, bodypart: 1, id: 1000023} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 601, turn: 180309, side: 0, bodypart: 5, id: 1000017} - {type: STR_APOC_DISCIPLE, rank: STR_LIVE_MEDIC, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 601, turn: 180310, side: 2, bodypart: 2, id: 1000028} - {type: STR_APOC_SADIST, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 601, turn: 180312, side: 0, bodypart: 1, id: 1000024} - {type: STR_APOC_SADIST, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 601, turn: 180313, side: 0, bodypart: 1, id: 1000024} - {type: STR_APOC_SADIST, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 601, turn: 180313, side: 3, bodypart: 1, id: 1000026} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 601, turn: 180315, side: 0, bodypart: 1, id: 1000019} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 602, turn: 180606, side: 0, bodypart: 1, id: 1000000} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 603, turn: 180903, side: 1, bodypart: 0, id: 1000011} - {type: STR_CIVILIAN_TRIBAL, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 2, mission: 603, turn: 180903, side: 4, bodypart: 1, id: 1000032} - {type: STR_XTANK_NAZI_CANNON_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 603, turn: 180906, side: 4, bodypart: 1, id: 1000017} - {type: STR_CIVILIAN_TRIBAL, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 2, mission: 603, turn: 180906, side: 4, bodypart: 1, id: 1000019} - {type: STR_NAZI_LEADER, rank: STR_LIVE_LEADER, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 603, turn: 180906, side: 0, bodypart: 1, id: 1000015} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 603, turn: 180909, side: 4, bodypart: 1, id: 1000007} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 603, turn: 180912, side: 2, bodypart: 2, id: 1000000} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 603, turn: 180915, side: 1, bodypart: 3, id: 1000006} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 603, turn: 180916, side: 1, bodypart: 3, id: 1000006} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 2, mission: 603, turn: 180927, side: 1, bodypart: 3, id: 1000030} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 604, turn: 181206, side: 0, bodypart: 1, id: 1000008} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 604, turn: 181212, side: 2, bodypart: 2, id: 1000004} - {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 604, turn: 181212, side: 0, bodypart: 1, id: 1000009} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 605, turn: 181509, side: 0, bodypart: 1, id: 1000002} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 605, turn: 181512, side: 0, bodypart: 1, id: 1000006} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 607, turn: 182103, side: 2, bodypart: 2, id: 1000005} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 607, turn: 182106, side: 2, bodypart: 2, id: 1000001} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 676, turn: 202803, side: 0, bodypart: 1, id: 1000010} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 676, turn: 202806, side: 3, bodypart: 1, id: 1000007} missionIdList: [539, 540, 541, 543, 544, 545, 546, 547, 548, 549, 550, 551, 595, 596, 597, 598, 599, 600, 601, 602, 603, 604, 605, 607, 608, 676] daysWoundedTotal: 64 monthsService: 5 shotAtCounterTotal: 185 hitCounterTotal: 144 longDistanceHitCounterTotal: 29 lowAccuracyHitCounterTotal: 9 shotsFiredCounterTotal: 775 shotsLandedCounterTotal: 246 shotAtCounter10in1Mission: 9 hitCounter5in1Mission: 22 timesWoundedTotal: 1 statGainTotal: 225 braveryGainTotal: 10 previousTransformations: STR_GLADIATOR_TRAINING: 1 transformationBonuses: STR_GLADIATOR_TRAINING: 1 - type: STR_SOLDIER_NEKOMIMI_O id: 172 name: Phony Alysh nationality: 0 initialStats: tu: 85 stamina: 86 health: 32 bravery: 70 reactions: 102 firing: 77 throwing: 52 strength: 25 psiStrength: 41 psiSkill: 0 melee: 80 mana: 59 currentStats: tu: 115 stamina: 121 health: 45 bravery: 70 reactions: 125 firing: 130 throwing: 52 strength: 41 psiStrength: 41 psiSkill: 0 melee: 80 mana: 90 rank: 1 gender: 1 look: 3 lookVariant: 14 missions: 40 kills: 110 stuns: 67 armor: STR_NEKO_PRISONER_ROBE_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: AUX_TANK_CANNON, slot: STR_RIGHT_HAND, ammoItem: STR_HWP_CANNON_SHELLS, ammoItemSlots: [STR_HWP_CANNON_SHELLS], fixed: true} - {itemType: AUX_TANK_MG, slot: STR_LEFT_HAND, ammoItem: STR_MACHINEGUN_BELT_LONG_PS, ammoItemSlots: [STR_MACHINEGUN_BELT_LONG_PS], fixed: true} - {itemType: STR_ACID_GRENADE, slot: STR_BACK_PACK} - {itemType: STR_APPLE, slot: STR_BACK_PACK, slotX: 1} - {itemType: STR_BANANAS, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_BANDAGE, slot: STR_BACK_PACK, slotX: 3} - {itemType: STR_BEER, slot: STR_BACK_PACK, slotY: 1} - {itemType: STR_CANTEEN, slot: STR_BACK_PACK, slotX: 1, slotY: 1} - {itemType: STR_CHOCOLATE, slot: STR_BACK_PACK, slotX: 3, slotY: 1} - {itemType: STR_CIGS, slot: STR_BACK_PACK, slotX: 3, slotY: 2} diary: commendations: - {commendationName: STR_NEKO_CLASS_OUTLAW, noun: NoNoun, decorationLevel: 0} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_CIV_KILLS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_TANK_MG, decorationLevel: 5} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_QUADKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_ACAR_WEAPON_TANK_FLAK, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MISSION_KILLS_11_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_BOMBER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_TANK_KILLER_NAME, decorationLevel: 0} killList: - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 410, turn: 123003, side: 0, bodypart: 1, id: 1000008} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 410, turn: 123006, side: 0, bodypart: 1, id: 1000009} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 410, turn: 123006, side: 0, bodypart: 1, id: 1000014} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 410, turn: 123009, side: 1, bodypart: 3, id: 1000005} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 410, turn: 123010, side: 0, bodypart: 1, id: 1000008} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 410, turn: 123010, side: 0, bodypart: 1, id: 1000014} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 410, turn: 123013, side: 0, bodypart: 1, id: 1000009} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 410, turn: 123015, side: 1, bodypart: 3, id: 1000006} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 451, turn: 135304, side: 0, bodypart: 1, id: 1000002} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 451, turn: 135304, side: 4, bodypart: 1, id: 1000003} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 451, turn: 135307, side: 1, bodypart: 3, id: 1000023} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_WEAPON_UNKNOWN, weaponAmmo: STR_WEAPON_UNKNOWN, status: 6, faction: 1, mission: 451, turn: 135309, side: 4, bodypart: 1, id: 1000023} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_WEAPON_UNKNOWN, weaponAmmo: STR_WEAPON_UNKNOWN, status: 6, faction: 1, mission: 451, turn: 135309, side: 0, bodypart: 1, id: 1000021} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_WEAPON_UNKNOWN, weaponAmmo: STR_WEAPON_UNKNOWN, status: 6, faction: 1, mission: 451, turn: 135309, side: 0, bodypart: 1, id: 1000028} - {type: CIVILIAN_YOUNG_UBER, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_WEAPON_UNKNOWN, weaponAmmo: STR_WEAPON_UNKNOWN, status: 7, faction: 2, mission: 451, turn: 135309, side: 2, bodypart: 2, id: 1000031} - {type: CIVILIAN_YOUNG_UBER, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_WEAPON_UNKNOWN, weaponAmmo: STR_WEAPON_UNKNOWN, status: 6, faction: 2, mission: 451, turn: 135309, side: 2, bodypart: 2, id: 1000031} - {type: CIVILIAN_MUT_4, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: STR_WEAPON_UNKNOWN, weaponAmmo: STR_WEAPON_UNKNOWN, status: 6, faction: 2, mission: 451, turn: 135309, side: 0, bodypart: 1, id: 1000032} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 451, turn: 135310, side: 2, bodypart: 2, id: 1000011} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 451, turn: 135310, side: 3, bodypart: 1, id: 1000022} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 451, turn: 135312, side: 0, bodypart: 1, id: 1000008} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 451, turn: 135316, side: 0, bodypart: 1, id: 1000006} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 451, turn: 135319, side: 0, bodypart: 1, id: 1000006} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 453, turn: 135903, side: 3, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 453, turn: 135904, side: 3, bodypart: 1, id: 1000004} - {type: STR_TURRET_MINIGUN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 453, turn: 135912, side: 0, bodypart: 0, id: 1000008} - {type: STR_RET_HYBRID, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 454, turn: 136203, side: 0, bodypart: 1, id: 1000010} - {type: STR_RET_PEON, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 454, turn: 136204, side: 0, bodypart: 1, id: 1000005} - {type: STR_RET_SECTOGRE, rank: STR_LIVE_NAVIGATOR, race: STR_RETICULAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 454, turn: 136207, side: 0, bodypart: 1, id: 1000013} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 457, turn: 137109, side: 0, bodypart: 1, id: 1000004} - {type: STR_CHURCH_ELITE, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 457, turn: 137109, side: 0, bodypart: 1, id: 1000023} - {type: STR_CHURCH_ELITE, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 457, turn: 137110, side: 0, bodypart: 1, id: 1000023} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 457, turn: 137115, side: 0, bodypart: 1, id: 1000005} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 457, turn: 137119, side: 0, bodypart: 1, id: 1000015} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 457, turn: 137122, side: 3, bodypart: 1, id: 1000008} - {type: STR_CHURCH_ENGINEER, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 457, turn: 137149, side: 3, bodypart: 1, id: 1000017} - {type: STR_BEASTMASTER_TERRORIST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 457, turn: 137151, side: 0, bodypart: 1, id: 1000025} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 458, turn: 137403, side: 0, bodypart: 1, id: 1000018} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 458, turn: 137403, side: 0, bodypart: 1, id: 1000000} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 458, turn: 137409, side: 0, bodypart: 1, id: 1000023} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 459, turn: 137703, side: 1, bodypart: 3, id: 1000011} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 459, turn: 137703, side: 0, bodypart: 1, id: 1000005} - {type: STR_CHURCH_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 459, turn: 137704, side: 0, bodypart: 1, id: 1000014} - {type: STR_CHURCH_ENGINEER, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 459, turn: 137710, side: 1, bodypart: 3, id: 1000022} - {type: STR_BEASTMASTER_TERRORIST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 459, turn: 137710, side: 2, bodypart: 2, id: 1000026} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 459, turn: 137712, side: 0, bodypart: 1, id: 1000020} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 532, turn: 159603, side: 0, bodypart: 1, id: 1000006} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 532, turn: 159606, side: 0, bodypart: 1, id: 1000009} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 532, turn: 159606, side: 0, bodypart: 1, id: 1000004} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 532, turn: 159609, side: 0, bodypart: 1, id: 1000010} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 532, turn: 159613, side: 0, bodypart: 1, id: 1000009} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 532, turn: 159616, side: 0, bodypart: 1, id: 1000006} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 533, turn: 159903, side: 3, bodypart: 1, id: 1000003} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 533, turn: 159906, side: 2, bodypart: 2, id: 1000001} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 533, turn: 159906, side: 0, bodypart: 1, id: 1000004} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 533, turn: 159909, side: 3, bodypart: 1, id: 1000000} - {type: STR_TURRET_MINIGUN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 535, turn: 160503, side: 0, bodypart: 1, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 535, turn: 160504, side: 1, bodypart: 3, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 535, turn: 160506, side: 0, bodypart: 1, id: 1000000} - {type: STR_APOC_DISCIPLE, rank: STR_LIVE_MEDIC, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 536, turn: 160803, side: 3, bodypart: 1, id: 1000029} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 536, turn: 160803, side: 3, bodypart: 1, id: 1000004} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 536, turn: 160803, side: 0, bodypart: 1, id: 1000013} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 536, turn: 160806, side: 0, bodypart: 1, id: 1000000} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 536, turn: 160806, side: 2, bodypart: 2, id: 1000018} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 536, turn: 160806, side: 0, bodypart: 1, id: 1000015} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 536, turn: 160806, side: 2, bodypart: 2, id: 1000003} - {type: STR_APOC_DISCIPLE, rank: STR_LIVE_MEDIC, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 536, turn: 160812, side: 1, bodypart: 3, id: 1000027} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 536, turn: 160812, side: 1, bodypart: 3, id: 1000007} - {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 537, turn: 161103, side: 0, bodypart: 1, id: 1000017} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 537, turn: 161106, side: 3, bodypart: 1, id: 1000008} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 537, turn: 161106, side: 0, bodypart: 1, id: 1000012} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 537, turn: 161109, side: 1, bodypart: 3, id: 1000004} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 537, turn: 161109, side: 3, bodypart: 1, id: 1000007} - {type: STR_GUILD_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 537, turn: 161115, side: 2, bodypart: 2, id: 1000015} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 548, turn: 164403, side: 0, bodypart: 1, id: 1000001} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 548, turn: 164409, side: 2, bodypart: 2, id: 1000018} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 548, turn: 164421, side: 1, bodypart: 3, id: 1000005} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 549, turn: 164730, side: 0, bodypart: 1, id: 1000006} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 6, faction: 1, mission: 550, turn: 165003, side: 2, bodypart: 2, id: 1000007} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 550, turn: 165006, side: 1, bodypart: 3, id: 1000008} - {type: STR_ACADEMY_STUDENT, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 550, turn: 165009, side: 3, bodypart: 1, id: 1000003} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 550, turn: 165009, side: 0, bodypart: 1, id: 1000006} - {type: STR_ACADEMY_STUDENT, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 550, turn: 165012, side: 1, bodypart: 3, id: 1000004} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 552, turn: 165603, side: 2, bodypart: 2, id: 1000007} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 552, turn: 165603, side: 2, bodypart: 2, id: 1000006} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 552, turn: 165606, side: 0, bodypart: 1, id: 1000009} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 552, turn: 165606, side: 2, bodypart: 2, id: 1000003} - {type: STR_SECTOID_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SECTOID, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 552, turn: 165609, side: 2, bodypart: 2, id: 1000000} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 553, turn: 165906, side: 0, bodypart: 1, id: 1000004} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 553, turn: 165906, side: 2, bodypart: 2, id: 1000005} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 553, turn: 165909, side: 3, bodypart: 1, id: 1000015} - {type: STR_GUILD_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 553, turn: 165909, side: 0, bodypart: 1, id: 1000012} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 553, turn: 165912, side: 3, bodypart: 1, id: 1000008} - {type: STR_GUILD_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_TANK_FLAK, weaponAmmo: STR_HWP_FLAK_SHELLS_RUBBER, status: 7, faction: 1, mission: 553, turn: 165912, side: 2, bodypart: 2, id: 1000013} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 559, turn: 167703, side: 1, bodypart: 3, id: 1000000} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 559, turn: 167703, side: 0, bodypart: 1, id: 1000016} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 559, turn: 167707, side: 0, bodypart: 1, id: 1000008} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 559, turn: 167707, side: 1, bodypart: 3, id: 1000004} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 559, turn: 167707, side: 1, bodypart: 3, id: 1000007} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 559, turn: 167709, side: 0, bodypart: 1, id: 1000013} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 559, turn: 167710, side: 3, bodypart: 1, id: 1000011} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 559, turn: 167710, side: 0, bodypart: 1, id: 1000009} - {type: STR_APOC_DISCIPLE, rank: STR_LIVE_MEDIC, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 559, turn: 167710, side: 0, bodypart: 1, id: 1000026} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 559, turn: 167712, side: 0, bodypart: 1, id: 1000012} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 559, turn: 167715, side: 3, bodypart: 1, id: 1000014} - {type: STR_APOC_SADIST, rank: STR_LIVE_NAVIGATOR, race: STR_APOCALYPSE_CULT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 559, turn: 167718, side: 1, bodypart: 3, id: 1000025} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 560, turn: 168003, side: 3, bodypart: 1, id: 1000008} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 560, turn: 168003, side: 0, bodypart: 1, id: 1000006} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 560, turn: 168003, side: 2, bodypart: 2, id: 1000002} - {type: STR_RAIDER_BOSS, rank: STR_LIVE_LEADER, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 561, turn: 168303, side: 2, bodypart: 2, id: 1000011} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 561, turn: 168307, side: 0, bodypart: 1, id: 1000000} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 561, turn: 168309, side: 0, bodypart: 1, id: 1000008} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 561, turn: 168309, side: 0, bodypart: 1, id: 1000010} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 561, turn: 168310, side: 2, bodypart: 2, id: 1000001} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 561, turn: 168310, side: 2, bodypart: 2, id: 1000004} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 561, turn: 168313, side: 2, bodypart: 2, id: 1000003} - {type: STR_ZOMBIE_TROOPER_1, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 562, turn: 168606, side: 2, bodypart: 2, id: 1000001} - {type: STR_ZOMBIE_TROOPER_2, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 562, turn: 168606, side: 1, bodypart: 3, id: 1000016} - {type: STR_ZOMBIE_TROOPER_1, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 562, turn: 168609, side: 0, bodypart: 1, id: 1000012} - {type: STR_ZOMBIE_TROOPER_2, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 562, turn: 168612, side: 0, bodypart: 1, id: 1000017} - {type: STR_ZOMBIE_TROOPER_2, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 562, turn: 168618, side: 2, bodypart: 2, id: 1000022} - {type: STR_ZOMBIE_TROOPER_2, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 562, turn: 168622, side: 2, bodypart: 2, id: 1000022} - {type: STR_ZOMBIE_TROOPER_1, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 562, turn: 168624, side: 0, bodypart: 1, id: 1000011} - {type: STR_ZOMBIE_TROOPER_2, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 562, turn: 168624, side: 0, bodypart: 1, id: 1000026} - {type: STR_ZOMBIE_TROOPER_1, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 562, turn: 168636, side: 0, bodypart: 1, id: 1000009} - {type: STR_HUMAN_NOMAD, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 563, turn: 168903, side: 0, bodypart: 1, id: 1000012} - {type: STR_HUMAN_NOMAD, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 563, turn: 168904, side: 0, bodypart: 1, id: 1000012} - {type: STR_HUMAN_NOMAD, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 563, turn: 168906, side: 1, bodypart: 3, id: 1000013} - {type: STR_HUMAN_NOMAD, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 563, turn: 168906, side: 0, bodypart: 1, id: 1000009} - {type: STR_HUMAN_NOMAD, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 563, turn: 168907, side: 1, bodypart: 3, id: 1000002} - {type: STR_HUMAN_NOMAD, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 563, turn: 168909, side: 0, bodypart: 1, id: 1000003} - {type: STR_HUMAN_NOMAD, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 563, turn: 168909, side: 3, bodypart: 1, id: 1000005} - {type: STR_HUMAN_NOMAD, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 563, turn: 168910, side: 0, bodypart: 1, id: 1000003} - {type: STR_HUMAN_NOMAD, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 563, turn: 168910, side: 3, bodypart: 1, id: 1000005} - {type: STR_HUMAN_NOMAD, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 563, turn: 168910, side: 0, bodypart: 1, id: 1000014} - {type: STR_HUMAN_NOMAD, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 563, turn: 168910, side: 1, bodypart: 3, id: 1000015} - {type: STR_HUMAN_NOMAD, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 563, turn: 168913, side: 0, bodypart: 1, id: 1000009} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 564, turn: 169203, side: 1, bodypart: 3, id: 1000001} - {type: STR_TURRET_MINIGUN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 564, turn: 169206, side: 3, bodypart: 0, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 564, turn: 169206, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 564, turn: 169207, side: 1, bodypart: 3, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 564, turn: 169207, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 564, turn: 169207, side: 1, bodypart: 3, id: 1000006} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 565, turn: 169503, side: 0, bodypart: 1, id: 1000010} - {type: STR_BOOMOSAURUS_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 565, turn: 169506, side: 0, bodypart: 1, id: 1000017} - {type: STR_GUILD_EXTERMINATOR, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 565, turn: 169506, side: 2, bodypart: 2, id: 1000003} - {type: STR_GUILD_EXTERMINATOR, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 565, turn: 169509, side: 0, bodypart: 1, id: 1000005} - {type: STR_GUILD_EXTERMINATOR, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 565, turn: 169509, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_EXTERMINATOR, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 565, turn: 169510, side: 2, bodypart: 2, id: 1000003} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 2, mission: 565, turn: 169512, side: 0, bodypart: 0, id: 1000031} - {type: STR_ARMORED_CAR_NAZI_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 566, turn: 169803, side: 4, bodypart: 1, id: 1000000} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 566, turn: 169803, side: 2, bodypart: 2, id: 1000018} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 566, turn: 169803, side: 3, bodypart: 1, id: 1000023} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 566, turn: 169803, side: 3, bodypart: 1, id: 1000025} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 566, turn: 169803, side: 3, bodypart: 1, id: 1000026} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 566, turn: 169803, side: 0, bodypart: 1, id: 1000027} - {type: STR_NAZI_LEADER, rank: STR_LIVE_LEADER, race: STR_NAZIS, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 566, turn: 169803, side: 4, bodypart: 1, id: 1000028} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 566, turn: 169806, side: 0, bodypart: 1, id: 1000002} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 567, turn: 170103, side: 2, bodypart: 2, id: 1000007} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 567, turn: 170103, side: 3, bodypart: 1, id: 1000001} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 567, turn: 170104, side: 1, bodypart: 3, id: 1000005} - {type: STR_SPARTAN_HEAVY, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 636, turn: 190803, side: 2, bodypart: 2, id: 1000012} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 636, turn: 190806, side: 2, bodypart: 2, id: 1000001} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 636, turn: 190807, side: 2, bodypart: 2, id: 1000001} - {type: STR_HUMAN_SOLDIER_COMMANDO, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 636, turn: 190812, side: 0, bodypart: 1, id: 1000018} - {type: STR_HUMAN_SOLDIER_COMMANDO, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: STR_WEAPON_UNKNOWN, weaponAmmo: STR_WEAPON_UNKNOWN, status: 6, faction: 1, mission: 636, turn: 190812, side: 4, bodypart: 1, id: 1000018} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 652, turn: 195603, side: 0, bodypart: 1, id: 1000002} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 652, turn: 195603, side: 0, bodypart: 5, id: 1000001} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 652, turn: 195603, side: 0, bodypart: 5, id: 1000004} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 652, turn: 195603, side: 3, bodypart: 1, id: 1000003} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 653, turn: 195904, side: 0, bodypart: 1, id: 1000000} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 653, turn: 195904, side: 2, bodypart: 2, id: 1000002} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 653, turn: 195904, side: 1, bodypart: 3, id: 1000001} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 653, turn: 195906, side: 0, bodypart: 1, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 654, turn: 196206, side: 0, bodypart: 1, id: 1000000} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 654, turn: 196207, side: 2, bodypart: 2, id: 1000005} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_BIG_RIFLE, weaponAmmo: STR_HMG_CLIP_PS_SMALL, status: 6, faction: 1, mission: 662, turn: 198603, side: 3, bodypart: 1, id: 1000002} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_BIG_RIFLE, weaponAmmo: STR_HMG_CLIP_PS_SMALL, status: 6, faction: 1, mission: 662, turn: 198603, side: 3, bodypart: 1, id: 1000004} - {type: STR_SMUGGLER_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SMUGGLER, weapon: STR_ASUKA_RIFLE, weaponAmmo: STR_ASUKA_RIFLE_CLIP, status: 6, faction: 1, mission: 663, turn: 198903, side: 1, bodypart: 3, id: 1000010} missionIdList: [409, 410, 451, 453, 454, 455, 456, 457, 458, 459, 531, 532, 533, 534, 535, 536, 537, 539, 548, 549, 550, 552, 553, 554, 559, 560, 561, 562, 563, 564, 565, 566, 567, 568, 636, 652, 653, 654, 662, 663] daysWoundedTotal: 75 totalShotFriendlyCounter: 3 monthsService: 10 unconciousTotal: 2 shotAtCounterTotal: 239 hitCounterTotal: 191 longDistanceHitCounterTotal: 37 lowAccuracyHitCounterTotal: 6 shotsFiredCounterTotal: 1204 shotsLandedCounterTotal: 623 shotAtCounter10in1Mission: 14 hitCounter5in1Mission: 27 timesWoundedTotal: 3 allAliensKilledTotal: 2 statGainTotal: 201 - type: STR_SOLDIER_NEKOMIMI_O id: 88 name: Big-eared Paw nationality: 0 initialStats: tu: 77 stamina: 72 health: 35 bravery: 80 reactions: 90 firing: 74 throwing: 56 strength: 20 psiStrength: 41 psiSkill: 0 melee: 75 mana: 68 currentStats: tu: 115 stamina: 121 health: 45 bravery: 90 reactions: 117 firing: 135 throwing: 63 strength: 40 psiStrength: 41 psiSkill: 0 melee: 99 mana: 90 rank: 2 gender: 1 look: 2 lookVariant: 35 missions: 76 kills: 121 stuns: 35 armor: STR_NEKO_PILOT_SUIT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_APPLE, slot: STR_BELT, slotX: 1} - {itemType: STR_HELLERIUM_CHARM, slot: STR_WEAR_JEWELRY} - {itemType: STR_LINGERIE, slot: STR_WEAR} - {itemType: STR_SIVALINGA, slot: STR_QD_SLOT} - {itemType: STR_SNIPER_LASER_PIR, slot: STR_RIGHT_HAND, ammoItem: STR_SNIPER_LASER_CLIP_HI, ammoItemSlots: [STR_SNIPER_LASER_CLIP_HI]} diary: commendations: - {commendationName: STR_NEKO_CLASS_OUTLAW, noun: NoNoun, decorationLevel: 0} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_SHELLSHOCKED_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_BETRAYER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_RIFLEKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_OMEGA_RIFLE, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_ASSAULTER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_HEAVY_PISTOL, decorationLevel: 1} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_ACAR_WEAPON_2MG, decorationLevel: 2} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MISSION_KILLS_11_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_QUADKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_BOMBER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SNIPER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_LASERKILL_NAME, decorationLevel: 0} killList: - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 98, turn: 29418, side: 3, bodypart: 1, id: 1000010} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 7, faction: 1, mission: 107, turn: 32107, side: 2, bodypart: 2, id: 1000006} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 107, turn: 32113, side: 0, bodypart: 1, id: 1000006} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 108, turn: 32412, side: 0, bodypart: 1, id: 1000002} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 111, turn: 33303, side: 0, bodypart: 1, id: 1000008} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 111, turn: 33306, side: 2, bodypart: 2, id: 1000012} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 7, faction: 1, mission: 111, turn: 33306, side: 0, bodypart: 1, id: 1000021} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 111, turn: 33307, side: 0, bodypart: 1, id: 1000021} - {type: STR_REBEL_BUGEYE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_NEKO_CLAWS, weaponAmmo: STR_NEKO_CLAWS, status: 6, faction: 1, mission: 112, turn: 33615, side: 0, bodypart: 1, id: 1000006} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 7, faction: 1, mission: 112, turn: 33622, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 7, faction: 1, mission: 114, turn: 34203, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 114, turn: 34204, side: 0, bodypart: 1, id: 1000003} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 115, turn: 34503, side: 2, bodypart: 2, id: 1000011} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 115, turn: 34509, side: 0, bodypart: 1, id: 1000005} - {type: STR_DOGE, rank: STR_HWPS, race: STR_DOGE, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 0, mission: 125, turn: 37512, side: 3, bodypart: 4, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 126, turn: 37803, side: 0, bodypart: 1, id: 1000009} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 126, turn: 37806, side: 3, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 127, turn: 38106, side: 1, bodypart: 3, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 127, turn: 38109, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 7, faction: 1, mission: 128, turn: 38403, side: 0, bodypart: 1, id: 1000009} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 128, turn: 38404, side: 0, bodypart: 1, id: 1000009} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 128, turn: 38406, side: 1, bodypart: 3, id: 1000007} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 128, turn: 38419, side: 1, bodypart: 3, id: 1000006} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 128, turn: 38436, side: 0, bodypart: 1, id: 1000022} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 129, turn: 38706, side: 1, bodypart: 3, id: 1000021} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 129, turn: 38709, side: 2, bodypart: 2, id: 1000025} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 130, turn: 39003, side: 3, bodypart: 1, id: 1000017} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 130, turn: 39003, side: 0, bodypart: 1, id: 1000001} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 130, turn: 39006, side: 3, bodypart: 1, id: 1000002} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 130, turn: 39009, side: 0, bodypart: 1, id: 1000013} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 7, faction: 1, mission: 130, turn: 39016, side: 2, bodypart: 2, id: 1000019} - {type: STR_DOOM_GUNNER, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 130, turn: 39025, side: 2, bodypart: 2, id: 1000019} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 7, faction: 1, mission: 131, turn: 39303, side: 3, bodypart: 1, id: 1000005} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 131, turn: 39303, side: 2, bodypart: 2, id: 1000004} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 131, turn: 39304, side: 3, bodypart: 1, id: 1000005} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 132, turn: 39603, side: 0, bodypart: 1, id: 1000015} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 132, turn: 39606, side: 0, bodypart: 1, id: 1000013} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 132, turn: 39606, side: 0, bodypart: 1, id: 1000014} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 132, turn: 39621, side: 3, bodypart: 1, id: 1000004} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 133, turn: 39903, side: 0, bodypart: 1, id: 1000007} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 7, faction: 1, mission: 143, turn: 42903, side: 3, bodypart: 1, id: 1000006} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 143, turn: 42913, side: 3, bodypart: 1, id: 1000006} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 143, turn: 42918, side: 3, bodypart: 1, id: 1000000} - {type: STR_BANDIT_HITMAN, rank: STR_LIVE_MEDIC, race: STR_BANDIT, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 148, turn: 44406, side: 2, bodypart: 2, id: 1000000} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 149, turn: 44703, side: 2, bodypart: 2, id: 1000007} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 149, turn: 44706, side: 1, bodypart: 3, id: 1000000} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 149, turn: 44715, side: 1, bodypart: 3, id: 1000017} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 149, turn: 44739, side: 0, bodypart: 1, id: 1000019} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 149, turn: 44745, side: 2, bodypart: 4, id: 1000014} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 149, turn: 44748, side: 1, bodypart: 3, id: 1000006} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 151, turn: 45303, side: 3, bodypart: 1, id: 1000015} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 7, faction: 1, mission: 151, turn: 45324, side: 0, bodypart: 1, id: 1000002} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 151, turn: 45328, side: 0, bodypart: 1, id: 1000002} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 152, turn: 45603, side: 1, bodypart: 3, id: 1000004} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 152, turn: 45606, side: 0, bodypart: 1, id: 1000001} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 152, turn: 45606, side: 1, bodypart: 3, id: 1000007} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 153, turn: 45909, side: 0, bodypart: 1, id: 1000016} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ANUS, weaponAmmo: STR_ANUS, status: 7, faction: 1, mission: 153, turn: 45912, side: 0, bodypart: 1, id: 1000002} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 7, faction: 1, mission: 153, turn: 45915, side: 0, bodypart: 1, id: 1000003} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 7, faction: 1, mission: 153, turn: 45915, side: 3, bodypart: 1, id: 1000009} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 153, turn: 45916, side: 0, bodypart: 1, id: 1000003} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 153, turn: 45921, side: 0, bodypart: 1, id: 1000005} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 153, turn: 45928, side: 3, bodypart: 1, id: 1000009} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 7, faction: 1, mission: 154, turn: 46206, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 154, turn: 46210, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 155, turn: 46506, side: 0, bodypart: 1, id: 1000021} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ANUS, weaponAmmo: STR_ANUS, status: 7, faction: 1, mission: 155, turn: 46509, side: 1, bodypart: 3, id: 1000002} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 155, turn: 46521, side: 0, bodypart: 1, id: 1000007} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 161, turn: 48303, side: 2, bodypart: 2, id: 1000000} - {type: STR_HUMAN_LABOURER, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 192, turn: 57610, side: 0, bodypart: 1, id: 1000001} - {type: STR_HUMAN_LABOURER, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 192, turn: 57624, side: 0, bodypart: 1, id: 1000000} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 193, turn: 57906, side: 0, bodypart: 1, id: 1000003} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 193, turn: 57906, side: 0, bodypart: 1, id: 1000007} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 193, turn: 57906, side: 0, bodypart: 1, id: 1000001} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 193, turn: 57907, side: 0, bodypart: 1, id: 1000001} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 193, turn: 57909, side: 3, bodypart: 1, id: 1000009} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 193, turn: 57910, side: 3, bodypart: 1, id: 1000009} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 193, turn: 57912, side: 2, bodypart: 2, id: 1000008} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 193, turn: 57912, side: 0, bodypart: 1, id: 1000004} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 193, turn: 57915, side: 1, bodypart: 5, id: 1000006} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 193, turn: 57916, side: 0, bodypart: 1, id: 1000011} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 195, turn: 58503, side: 2, bodypart: 2, id: 1000010} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 214, turn: 64203, side: 2, bodypart: 2, id: 1000001} - {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 214, turn: 64206, side: 3, bodypart: 1, id: 1000004} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 214, turn: 64206, side: 3, bodypart: 1, id: 1000005} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 214, turn: 64209, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 214, turn: 64210, side: 2, bodypart: 2, id: 1000001} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 215, turn: 64503, side: 1, bodypart: 3, id: 1000000} - {type: STR_HUMAN_FEMALE_4, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 215, turn: 64506, side: 0, bodypart: 1, id: 1000001} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 217, turn: 65103, side: 0, bodypart: 1, id: 1000004} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 217, turn: 65104, side: 2, bodypart: 2, id: 1000001} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 217, turn: 65106, side: 0, bodypart: 1, id: 1000003} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 217, turn: 65107, side: 0, bodypart: 1, id: 1000004} - {type: STR_ZOMBIE_GRUBAS_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 218, turn: 65403, side: 3, bodypart: 1, id: 1000000} - {type: STR_ZOMBIE_PIMP_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 218, turn: 65406, side: 2, bodypart: 2, id: 1000009} - {type: STR_ZOMBIE_PIMP_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 218, turn: 65407, side: 2, bodypart: 2, id: 1000009} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 218, turn: 65410, side: 0, bodypart: 1, id: 1000001} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 218, turn: 65412, side: 0, bodypart: 1, id: 1000005} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 218, turn: 65413, side: 3, bodypart: 1, id: 1000006} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 218, turn: 65415, side: 3, bodypart: 1, id: 1000008} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 218, turn: 65416, side: 3, bodypart: 1, id: 1000006} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 221, turn: 66303, side: 3, bodypart: 1, id: 1000007} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 221, turn: 66304, side: 3, bodypart: 0, id: 1000000} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 222, turn: 66603, side: 2, bodypart: 2, id: 1000028} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 222, turn: 66603, side: 1, bodypart: 3, id: 1000040} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 222, turn: 66603, side: 2, bodypart: 2, id: 1000033} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 222, turn: 66606, side: 0, bodypart: 1, id: 1000044} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 222, turn: 66606, side: 0, bodypart: 1, id: 1000026} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 222, turn: 66606, side: 2, bodypart: 2, id: 1000043} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 222, turn: 66609, side: 3, bodypart: 1, id: 1000028} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 222, turn: 66609, side: 0, bodypart: 1, id: 1000019} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 222, turn: 66609, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 222, turn: 66609, side: 0, bodypart: 1, id: 1000009} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 222, turn: 66612, side: 3, bodypart: 1, id: 1000031} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 222, turn: 66612, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 222, turn: 66615, side: 2, bodypart: 2, id: 1000031} - {type: STR_BANDIT_RATMAN_LEADER, rank: STR_LIVE_LEADER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 222, turn: 66615, side: 0, bodypart: 1, id: 1000038} - {type: STR_HUMAN_LABOURER_FEM, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 223, turn: 66904, side: 1, bodypart: 3, id: 1000001} - {type: STR_HUMAN_LABOURER_FEM, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 223, turn: 66907, side: 1, bodypart: 3, id: 1000001} - {type: STR_HUMAN_LABOURER_FEM, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 223, turn: 66907, side: 1, bodypart: 3, id: 1000000} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 224, turn: 67203, side: 2, bodypart: 2, id: 1000000} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 226, turn: 67803, side: 0, bodypart: 1, id: 1000001} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 226, turn: 67803, side: 0, bodypart: 1, id: 1000006} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 226, turn: 67804, side: 0, bodypart: 1, id: 1000006} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 227, turn: 68104, side: 1, bodypart: 3, id: 1000000} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 228, turn: 68404, side: 0, bodypart: 1, id: 1000002} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 228, turn: 68404, side: 4, bodypart: 1, id: 1000002} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 247, turn: 74109, side: 0, bodypart: 1, id: 1000009} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_AC25MM, weaponAmmo: STR_SMALL_CANNON_ROUNDS_X50, status: 7, faction: 1, mission: 257, turn: 77106, side: 4, bodypart: 1, id: 1000047} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_AC25MM, weaponAmmo: STR_SMALL_CANNON_ROUNDS_X50, status: 6, faction: 1, mission: 257, turn: 77106, side: 4, bodypart: 1, id: 1000044} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_AC25MM, weaponAmmo: STR_SMALL_CANNON_ROUNDS_X50, status: 6, faction: 1, mission: 257, turn: 77106, side: 4, bodypart: 1, id: 1000046} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_AC25MM, weaponAmmo: STR_SMALL_CANNON_ROUNDS_X50, status: 6, faction: 1, mission: 257, turn: 77106, side: 4, bodypart: 1, id: 1000047} - {type: STR_BLOODOGE, rank: STR_HWPS, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_AC25MM, weaponAmmo: STR_SMALL_CANNON_ROUNDS_X50, status: 6, faction: 0, mission: 257, turn: 77106, side: 4, bodypart: 1, id: 1000001} - {type: STR_VAMPIRE_GAL, rank: STR_LIVE_MEDIC, race: STR_RACE_VAMPIRE, weapon: AUX_ACAR_WEAPON_AC25MM, weaponAmmo: STR_SMALL_CANNON_ROUNDS_X50, status: 6, faction: 1, mission: 257, turn: 77109, side: 4, bodypart: 1, id: 1000050} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_AC25MM, weaponAmmo: STR_SMALL_CANNON_ROUNDS_X50, status: 6, faction: 1, mission: 257, turn: 77109, side: 4, bodypart: 1, id: 1000035} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 335, turn: 100503, side: 2, bodypart: 2, id: 1000007} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_NEKO_CLAWS, weaponAmmo: STR_NEKO_CLAWS, status: 6, faction: 1, mission: 335, turn: 100504, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 335, turn: 100506, side: 3, bodypart: 1, id: 1000019} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 335, turn: 100506, side: 0, bodypart: 1, id: 1000009} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 7, faction: 1, mission: 335, turn: 100506, side: 0, bodypart: 1, id: 1000013} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 335, turn: 100507, side: 0, bodypart: 1, id: 1000013} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SNIPER_LASER_PIR, weaponAmmo: STR_SNIPER_LASER_CLIP_HI, status: 6, faction: 1, mission: 561, turn: 168303, side: 3, bodypart: 1, id: 1000006} - {type: STR_ZOMBIE_TROOPER_1, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: STR_SNIPER_LASER_PIR, weaponAmmo: STR_SNIPER_LASER_CLIP_HI, status: 6, faction: 1, mission: 562, turn: 168609, side: 1, bodypart: 3, id: 1000000} - {type: STR_ZOMBIE_TROOPER_1, rank: STR_LIVE_NAVIGATOR, race: STR_ZOMBIE, weapon: STR_SNIPER_LASER_PIR, weaponAmmo: STR_SNIPER_LASER_CLIP_HI, status: 6, faction: 1, mission: 562, turn: 168612, side: 0, bodypart: 1, id: 1000010} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SNIPER_LASER_PIR, weaponAmmo: STR_SNIPER_LASER_CLIP_HI, status: 7, faction: 1, mission: 567, turn: 170103, side: 0, bodypart: 1, id: 1000006} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SNIPER_LASER_PIR, weaponAmmo: STR_SNIPER_LASER_CLIP_HI, status: 6, faction: 1, mission: 567, turn: 170104, side: 0, bodypart: 1, id: 1000006} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_SNIPER_LASER_PIR, weaponAmmo: STR_SNIPER_LASER_CLIP_HI, status: 6, faction: 1, mission: 621, turn: 186303, side: 0, bodypart: 1, id: 1000006} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_SNIPER_LASER_PIR, weaponAmmo: STR_SNIPER_LASER_CLIP_HI, status: 6, faction: 1, mission: 621, turn: 186303, side: 0, bodypart: 1, id: 1000024} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_SNIPER_LASER_PIR, weaponAmmo: STR_SNIPER_LASER_CLIP_HI, status: 6, faction: 1, mission: 621, turn: 186306, side: 0, bodypart: 1, id: 1000021} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_SNIPER_LASER_PIR, weaponAmmo: STR_SNIPER_LASER_CLIP_HI, status: 6, faction: 1, mission: 621, turn: 186306, side: 0, bodypart: 1, id: 1000013} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_SNIPER_LASER_PIR, weaponAmmo: STR_SNIPER_LASER_CLIP_HI, status: 6, faction: 1, mission: 621, turn: 186309, side: 1, bodypart: 3, id: 1000023} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SNIPER_LASER_PIR, weaponAmmo: STR_SNIPER_LASER_CLIP_HI, status: 6, faction: 1, mission: 622, turn: 186603, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SNIPER_LASER_PIR, weaponAmmo: STR_SNIPER_LASER_CLIP_HI, status: 6, faction: 1, mission: 622, turn: 186603, side: 0, bodypart: 1, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SNIPER_LASER_PIR, weaponAmmo: STR_SNIPER_LASER_CLIP_HI, status: 6, faction: 1, mission: 635, turn: 190503, side: 0, bodypart: 1, id: 1000006} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SNIPER_LASER_PIR, weaponAmmo: STR_SNIPER_LASER_CLIP_HI, status: 6, faction: 1, mission: 635, turn: 190506, side: 0, bodypart: 1, id: 1000000} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_SNIPER_LASER_PIR, weaponAmmo: STR_SNIPER_LASER_CLIP_HI, status: 6, faction: 1, mission: 636, turn: 190812, side: 1, bodypart: 3, id: 1000003} missionIdList: [94, 95, 97, 98, 99, 100, 101, 107, 108, 111, 112, 113, 114, 115, 125, 126, 127, 128, 129, 130, 131, 132, 133, 143, 144, 145, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 161, 162, 192, 193, 195, 214, 215, 217, 218, 219, 220, 221, 222, 223, 224, 226, 227, 228, 247, 253, 257, 335, 380, 450, 561, 562, 563, 564, 565, 566, 567, 621, 622, 623, 624, 635, 636, 652, 653, 654] daysWoundedTotal: 96 totalShotByFriendlyCounter: 3 totalShotFriendlyCounter: 2 monthsService: 20 shotAtCounterTotal: 80 hitCounterTotal: 117 longDistanceHitCounterTotal: 74 shotsFiredCounterTotal: 669 shotsLandedCounterTotal: 314 shotAtCounter10in1Mission: 1 hitCounter5in1Mission: 17 timesWoundedTotal: 7 allAliensKilledTotal: 3 statGainTotal: 259 braveryGainTotal: 10 previousTransformations: STR_HONORED_WARRIOR_TRAINING: 1 transformationBonuses: STR_HONORED_WARRIOR: 1 crafts: - lon: 2.0202186091834364 lat: 0.55850536063818546 id: 1 name: ЧЕРЕПАХА dest: lon: 2.0202186091834364 lat: 0.55850536063818546 type: STR_TERROR_SITE id: 24 speedLon: 0 speedLat: 0 speedRadian: 0 speed: 0 type: STR_SAKURABUS fuel: 2386 damage: 0 shield: 0 weapons: - type: STR_STC_RFR_UC ammo: 0 - type: STR_STC_RFR_UC ammo: 0 - type: STR_STC_RFR_UC ammo: 0 items: STR_105_RECOILLESS_ROUNDS: 3 STR_14MM_CHAINGUN_ROUNDS: 9 STR_ACID_GRENADE: 8 STR_AC_AP_AMMO: 1 STR_AC_CRY_AMMO: 1 STR_AC_I_AMMO: 1 STR_ALPHA_RIFLE: 2 STR_ALPHA_RIFLE_CLIP: 15 STR_ANUS: 4 STR_APPLE: 46 STR_ARMORED_CORSET: 1 STR_ASG12: 13 STR_ASG12_DRUM: 24 STR_ASG12_DRUM_RUBBER: 20 STR_ASUKA_RIFLE: 3 STR_ASUKA_RIFLE_CLIP: 10 STR_AUTO_CANNON: 1 STR_AX: 2 STR_AY_GOGGLES: 9 STR_A_SPACE_TOWEL: 5 STR_BALLISTA: 1 STR_BALLISTA_BOLTS: 2 STR_BANANAS: 1 STR_BANDAGE: 21 STR_BARBARIAN_AX: 1 STR_BARBARIAN_SWORD: 1 STR_BATON: 3 STR_BATTO: 2 STR_BEER: 9 STR_BEJEWELED_CAP: 2 STR_BIG_RIFLE: 5 STR_BLUNDERBUSS: 1 STR_BLUNDERBUSS_AMMO: 1 STR_BOATHOOK: 2 STR_BOOTLEG_PLASMA_RIFLE: 1 STR_BOW: 3 STR_BOW_ARROWS_HE: 11 STR_BOW_H: 13 STR_BOW_H_QUIVER: 1 STR_BOW_H_QUIVER_FIRE: 19 STR_BOW_NEON: 1 STR_BOW_QUIVER: 15 STR_BOW_QUIVER_STUN: 13 STR_BUCKSHOT: 6 STR_BUCKSHOT_HV: 4 STR_BURA: 10 STR_CANTEEN: 7 STR_CANTEEN_WEED: 5 STR_CATTLE_PROD: 2 STR_CAWS: 8 STR_CAWS_CLIP_AP: 14 STR_CAWS_CLIP_S: 1 STR_CHAINSAW: 6 STR_CHEM_COAT: 10 STR_CHOCOLATE: 1 STR_CIGS: 6 STR_COBRA_STAFF: 2 STR_COMBAT_DRUGS: 1 STR_COVERT_OPS_RIFLE: 4 STR_COVERT_OPS_RIFLE_CLIP: 10 STR_CRACK: 2 STR_CREDIT_CHIP_01: 1 STR_CRY_GRENADE: 38 STR_DART_PISTOL: 4 STR_DART_PISTOL_CLIP_BASIC: 9 STR_DB_SHOTGUN: 2 STR_DYNAMITE: 3 STR_ELECTRIC_LASSO: 5 STR_ES_SNIPER: 1 STR_ES_SNIPER_CLIP: 11 STR_FAN: 4 STR_FIRE_EXT: 1 STR_FIRE_RESISTANT_SHIRT: 10 STR_FIRST_AID_KIT: 12 STR_FLAK_CANNON: 2 STR_FLAK_CANNON_DRUM: 4 STR_FLAME_GLOVE: 1 STR_FUNGO: 20 STR_FUR_HAT: 13 STR_FUSO_KNIVES: 10 STR_GAS_GRENADE: 21 STR_GAS_MASK: 9 STR_GL_HE: 10 STR_GL_I: 9 STR_GRENADE: 2 STR_GRENADE_FRAG: 13 STR_GRENADE_LAUNCHER: 2 STR_GROG_BARREL: 2 STR_HAMMER: 1 STR_HC_AP_AMMO: 2 STR_HC_HE_AMMO: 2 STR_HEALING_GEL: 8 STR_HEAVY_CANNON: 1 STR_HEAVY_LASER_CLIP_HI: 4 STR_HEAVY_LASER_PIR: 3 STR_HEAVY_PISTOL: 14 STR_HEAVY_PISTOL_CLIP: 26 STR_HELLERIUM_CHARM: 11 STR_HIGH_EXPLOSIVE: 2 STR_HMG: 1 STR_HMG_CLIP: 6 STR_HMG_CLIP_PS: 3 STR_HMG_CLIP_PS_SMALL: 10 STR_HUNTING_LASER_CLIP: 19 STR_HWP_CANNON_SHELLS: 1 STR_HWP_FLAK_SHELLS_RUBBER: 3 STR_HYDRA_LASER: 1 STR_HYDRA_LASER_CLIP: 3 STR_IGUN: 1 STR_INCENDIARY_GRENADE: 32 STR_INCENDIARY_ROCKET: 8 STR_INFANTRY_LASER: 1 STR_JAVELINS: 11 STR_JAVELINS_AQUA: 10 STR_KNOCKOUT_GRENADE: 20 STR_KNUCKLES: 2 STR_LARGE_ROCKET: 8 STR_LASER_CARBINE: 1 STR_LASER_PISTOL: 2 STR_LASER_PISTOL_CLIP_HI: 4 STR_LASER_PISTOL_DUELIST: 1 STR_LASER_PISTOL_DUELIST_CLIP: 3 STR_LASER_PISTOL_LT: 2 STR_LASER_PISTOL_M: 2 STR_LASER_PISTOL_M_CLIP: 4 STR_LASER_PISTOL_PIR: 2 STR_LASER_PISTOL_SNUB: 2 STR_LASER_PISTOL_SNUB_CLIP: 3 STR_LASER_RIFLE: 3 STR_LASER_RIFLE_CLIP_HI: 8 STR_LASER_RIFLE_M: 4 STR_LASER_RIFLE_M_CLIP: 5 STR_LASER_RIFLE_PIR: 4 STR_LASER_SUPERCHARGER: 2 STR_LASLOCK_SHOTGUN: 1 STR_LASLOCK_SHOTGUN_CLIP: 3 STR_LAWGIVER: 2 STR_LAWGIVER_CLIP: 10 STR_LINGERIE: 7 STR_LONGBOW: 5 STR_LONGBOW_QUIVER_TARNIAN: 19 STR_MACHINEGUN_BELT: 4 STR_MACHINEGUN_BELT_LONG: 10 STR_MACHINEGUN_BELT_LONG_PS: 4 STR_MACHINEGUN_LIGHT: 2 STR_MAGNUM: 6 STR_MAGNUM_DRUM: 22 STR_MAGNUM_DRUM_ACID: 6 STR_MAMMOTH_SHOTGUN: 2 STR_MAMMOTH_SHOTGUN_CLIP: 10 STR_MANACLES: 2 STR_MEDIPACK: 19 STR_MEDI_KIT: 12 STR_MIND_PROBE: 3 STR_MINE: 7 STR_MINIGUN: 2 STR_MINIGUN_AMMO_PS: 3 STR_MINI_CANNON: 1 STR_MINI_SHOTGUN: 3 STR_MOONSHINE: 9 STR_MORTAR: 1 STR_MORTAR_SHELL_HE: 5 STR_MORTAR_SHELL_I: 10 STR_MUTANT_EGG: 3 STR_MUTANT_FISH: 1 STR_MUTANT_MEAT: 14 STR_NARLOCK_LASGUN: 1 STR_NARLOCK_LASGUN_CLIP: 1 STR_NEKO_SWORD: 1 STR_NINJA_SMG: 1 STR_NUKE_ROCKET: 1 STR_OGRE_SHOTGUN: 1 STR_OGRE_SHOTGUN_SHELLS: 4 STR_OGRE_SHOTGUN_SHELLS_I: 4 STR_OLD_MAGNUM: 1 STR_OLD_MAGNUM_ROUNDS: 6 STR_OMEGA_RIFLE: 3 STR_OMEGA_RIFLE_CLIP_AP: 10 STR_OXYGEN_TANK: 2 STR_PEACEMAKER: 7 STR_PEACEMAKER_DRUM: 18 STR_PERSUADOTRON: 1 STR_PICKAXE: 2 STR_PIRATE_HAT: 11 STR_PIR_PLASMA_RIFLE_CLIP: 4 STR_PISTOL_LT: 4 STR_PISTOL_LT_CLIP: 6 STR_PLASMA_DAGGER: 2 STR_PLASMA_SWORD: 1 STR_POLICE_SHIELD: 7 STR_RAYGUN: 7 STR_RAYGUN_CLIP: 22 STR_RETICULAN_ELECTROGUN: 2 STR_RETICULAN_ELECTROGUN_CLIP: 6 STR_RETICULAN_LASER_GUN: 4 STR_RETICULAN_LASER_GUN_CLIP: 4 STR_RETICULAN_PLASMA_GUN: 4 STR_RETICULAN_PLASMA_GUN_CLIP: 10 STR_REVOLVER_LT: 1 STR_REVOLVER_LT_DRUM: 4 STR_RIFLE_M16_CLIP: 7 STR_RIOT_GRENADE: 9 STR_ROCKET_LAUNCHER: 3 STR_RPG: 1 STR_RUGER: 3 STR_SAKURA_STAFF: 2 STR_SAW: 1 STR_SAW_CLIP: 6 STR_SCATTER_LASER: 1 STR_SHAWL: 10 STR_SHOOTA: 5 STR_SHOOTA_CLIP: 6 STR_SHOOTA_CLIP_SMALL: 2 STR_SHOOTA_MK2: 1 STR_SHOTGUN: 2 STR_SHOTGUN_ADV: 10 STR_SHOTGUN_G: 2 STR_SHOTGUN_G_SHELLS_I: 19 STR_SHOTGUN_PA: 2 STR_SHOTGUN_PA_SHELLS: 4 STR_SHOTGUN_PA_SLUGS: 4 STR_SHOTGUN_SHELLS_ACID: 23 STR_SHOTGUN_SHELLS_AP: 23 STR_SIVALINGA: 6 STR_SLICER: 2 STR_SLUGTHROWER: 3 STR_SLUGTHROWER_SHELLS: 4 STR_SLUGTHROWER_SHELLS_HE: 5 STR_SL_HE: 5 STR_SMALL_CANNON_ROUNDS_X50: 7 STR_SMALL_MEDIPACK: 13 STR_SMALL_ROCKET: 6 STR_SMALL_ROCKET_ADV: 7 STR_SMOKE_GRENADE: 5 STR_SNIPER_LASER_CLIP_HI: 4 STR_SNIPER_LASER_PIR: 1 STR_SNIPER_RIFLE_ADV: 5 STR_SNIPER_RIFLE_ADV_CLIP: 16 STR_SNIPER_RIFLE_CLIP_AP: 2 STR_SPORES_TOXIN: 8 STR_SPORE_LAUNCHER: 3 STR_SSRL: 3 STR_SSRL_2: 4 STR_STASIS_GRENADE: 10 STR_STORM_LASER: 3 STR_STORM_LASER_CLIP_HI: 6 STR_STUN_BATON: 6 STR_STUN_GRENADE_PIR: 3 STR_SUNBLADES: 16 STR_SUPERHEAVY_RIFLE: 3 STR_SUPERHEAVY_RIFLE_AMMO: 10 STR_SURVIVAL_BOW: 1 STR_SWORD_MDV: 2 STR_TASER: 3 STR_TESLA_COIL: 2 STR_THERMAL_SHIRT: 14 STR_THROWING_AXES: 5 STR_THROWING_HAMMER: 3 STR_THROWING_STARS: 21 STR_TTGL: 1 STR_TTGL_CLIP: 10 STR_UAC_CLIP: 1 STR_UAC_RIFLE: 13 STR_VIBRO_BLADE: 3 STR_VODKA: 2 STR_WAND_CHOKE: 2 STR_WAND_FIRE: 2 STR_WAND_PAIN: 3 STR_WHIP: 1 STR_WHIP_LEATHER: 6 STR_WP_GRENADE: 20 STR_ZAP_GUN: 2 status: STR_OUT inBattlescape: true lonAuto: 0 latAuto: 0 pilots: - 182 - 147 - 145 items: STR_14MM_CHAINGUN: 12 STR_14MM_CHAINGUN_ROUNDS: 111 STR_ACADEMY_CORPSE: 92 STR_ACAR_105_RECOILLESS_ARMOR: 1 STR_ACAR_14MM_ARMOR: 2 STR_ACAR_2MG_ARMOR: 1 STR_ACAR_FLAK_ARMOR: 1 STR_ACAR_HMG_ARMOR: 1 STR_ACID_GRENADE: 63 STR_AC_AP_AMMO: 1 STR_AC_CRY_AMMO: 3 STR_AC_I_AMMO: 3 STR_AIR_MUSKET: 10 STR_ALIEN_ALLOYS: 2240 STR_ALIEN_ENTERTAINMENT: 87 STR_ALIEN_FOOD: 38 STR_ALIEN_HABITAT: 23 STR_ALIEN_REPRODUCTION: 7 STR_ALIEN_SURGERY: 30 STR_ALPHA_RIFLE: 1 STR_ALPHA_RIFLE_CLIP: 5 STR_AMPHORE: 37 STR_ANARCHY_BOMB: 14 STR_ANG_001: 6 STR_ANKH: 10 STR_ANUS: 6 STR_APOC_DISCIPLE: 1 STR_APPLE: 661 STR_AQUA_HATCHET: 17 STR_AQUA_TRIDENT: 12 STR_ARC_WELDER: 10 STR_ARMORED_CORSET: 3 STR_ART_PIECE: 32 STR_ASG12: 7 STR_ASG12_DRUM: 11 STR_ASG12_DRUM_RUBBER: 5 STR_ASMG_CLIP: 2 STR_ASUKA_RIFLE: 1 STR_ASUKA_RIFLE_CLIP: 47 STR_ATG_RIFLE: 11 STR_ATG_RIFLE_ROUND: 68 STR_AT_RIFLE: 6 STR_AT_RIFLE_ROUND: 120 STR_AUTO_LASER: 3 STR_AUTO_LASER_CLIP_HI: 3 STR_AUTO_RIFLE: 9 STR_AX: 3 STR_AY_GOGGLES: 11 STR_A_SPACE_TOWEL: 16 STR_BABY_NUKE: 18 STR_BALLISTA: 1 STR_BALLISTA_BOLTS: 41 STR_BANANAS: 27 STR_BANDAGE: 228 STR_BARBARIAN_ARMOR: 9 STR_BARBARIAN_AX: 2 STR_BARBARIAN_SWORD: 3 STR_BARBED_STOCKINGS: 2 STR_BARDICHE: 4 STR_BASIC_ARMOR: 10 STR_BATTLE_RIFLE: 20 STR_BATTLE_RIFLE_CLIP: 23 STR_BATTLE_RIFLE_CLIP_AP: 31 STR_BATTO: 10 STR_BEASTMASTER_TERRORIST: 1 STR_BEER: 108 STR_BFG: 1 STR_BFG_BATTERY_BROKEN: 4 STR_BIG_BONE: 11 STR_BIG_GUN_SHELLS: 60 STR_BIG_RIFLE: 5 STR_BIKINI: 15 STR_BILLHOOK: 12 STR_BIOAQUA_ARMOR: 1 STR_BLACK_CAT: 1 STR_BLOWPIPE: 1 STR_BLOWPIPE_DARTS_ACID: 4 STR_BLUE_GEM: 4 STR_BLUNDERBUSS: 17 STR_BLUNDERBUSS_AMMO: 26 STR_BLUNDERBUSS_AMMO_ACID: 62 STR_BOOK_OF_SERMONS: 4 STR_BOOM_AMMO: 20 STR_BOOM_FRUIT: 444 STR_BOOM_GUN: 10 STR_BOOT: 100 STR_BOUNTY_HUNTING_PRIZE_HARPOON_CARBINE: 1 STR_BOUNTY_HUNTING_PRIZE_MARTIAL_ARTS: 1 STR_BOW: 3 STR_BOW_ARROWS_HE: 19 STR_BOW_H: 10 STR_BOW_H_QUIVER: 2 STR_BOW_H_QUIVER_FIRE: 53 STR_BOW_H_QUIVER_POISON: 12 STR_BOW_NEON: 1 STR_BOW_PRIMITIVE: 5 STR_BOW_QUIVER: 49 STR_BOW_QUIVER_AQUA: 1 STR_BOW_QUIVER_STUN: 47 STR_BUCKSHOT: 102 STR_BUCKSHOT_HV: 35 STR_BURA: 7 STR_CABBAGE: 1 STR_CABBAGE_SACK: 12 STR_CAMO_PAINT: 5 STR_CANISTER_GUN: 6 STR_CANISTER_GUN_CLIP: 10 STR_CANISTER_GUN_CLIP_G: 104 STR_CANISTER_GUN_CLIP_I: 5 STR_CANNON_PARTS: 14 STR_CANNON_ROUNDS_X50: 18 STR_CANTEEN: 20 STR_CASINO_KUPON_1: 3 STR_CATGIRL_TOURIST: 1 STR_CATTLE_PROD: 20 STR_CAT_PAWS: 4 STR_CAWS: 5 STR_CAWS_CLIP_AP: 93 STR_CAWS_CLIP_S: 19 STR_CELATID_ESSENCE: 94 STR_CELATID_HIDE: 22 STR_CHAINGUN: 11 STR_CHAINGUN_CLIP: 19 STR_CHAIN_MAIL: 19 STR_CHAOS_DAGGER: 1 STR_CHEMICALS: 651 STR_CHEM_COAT: 1 STR_CHILLER_ARMOR: 19 STR_CHITIN_KNIFE: 1 STR_CHOCOLATE: 23 STR_CHRYSSALID_HIDE: 73 STR_CHURCH_CORPSE: 19 STR_CIGS: 85 STR_CLOAKING_DEVICE: 1 STR_CLOTHING: 23 STR_CLOTHING_BASIC: 8 STR_CLOTHING_LOKNAR: 7 STR_CLOTHING_TRIBAL: 9 STR_COCONUT: 48 STR_CODEX_GREEN: 1 STR_CODE_ALLIANCE: 1 STR_CODE_GOVT_RET: 1 STR_CODE_NAZI: 1 STR_COINS: 53 STR_COLT45: 10 STR_COLT45_CLIP: 30 STR_COMBAT_DRUGS: 21 STR_COMBAT_SHOTGUN: 10 STR_COMBAT_SHOTGUN_DRUM: 15 STR_COMBAT_SHOTGUN_DRUM_I: 26 STR_COMMANDO_PISTOL: 8 STR_COMMANDO_PISTOL_CLIP: 14 STR_CONSUMER_GOODS: 78 STR_COOKER: 1 STR_COOKER_CLIP: 1 STR_COURTESAN: 1 STR_COVERT_OPS_RIFLE: 1 STR_COVERT_OPS_RIFLE_CLIP: 20 STR_CRACK: 90 STR_CRAZY_HASSAN_LEAFLET: 1 STR_CREDIT_CHIP_00: 3213 STR_CREDIT_CHIP_01: 962 STR_CREDIT_CHIP_02: 131 STR_CREDIT_CHIP_D: 794 STR_CREDIT_CHIP_M: 1912 STR_CROWBAR: 3 STR_CRUSADER_ARMOR: 3 STR_CRY_GRENADE: 73 STR_CS_GAS: 9 STR_CULTURAL_WEALTH: 75 STR_CUTLASS: 4 STR_CYBERARMOR: 5 STR_DANCER_SLAVE: 2 STR_DART_PISTOL: 7 STR_DART_PISTOL_CLIP_BASIC: 48 STR_DATA_DISK: 7 STR_DATA_DISK_B: 9 STR_DAVY_CROCKET: 1 STR_DB_SHOTGUN: 3 STR_DEATH_BLOSSOM_CLIP_AP: 10 STR_DECLOAKING_DEVICE: 1 STR_DEEP_ONE_CORPSE: 100 STR_DEFENDER_ARMOR_HUMAN: 3 STR_DEMONIC_ESSENCE: 41 STR_DETECITIVE_PAPERS: 1 STR_DIAMOND: 7 STR_DOGE: 4 STR_DOGE_COLLAR: 2 STR_DOLLAR_BRIEFCASE: 5 STR_DRAGOON_RIFLE: 8 STR_DRAGOON_RIFLE_CLIP: 36 STR_DURASUIT: 10 STR_DYNAMITE: 24 STR_EGGPLANT: 6 STR_ELECTRIC_LASSO: 5 STR_ELECTRONIC_PIECES: 409 STR_ELECTRO_FLARE: 16 STR_ELERIUM_115: 245 STR_ELITE_PLASMA_PISTOL: 1 STR_ELITE_PLASMA_PISTOL_CLIP: 3 STR_EMP_GRENADE: 13 STR_ESOTERICA: 13 STR_ES_RIFLE: 1 STR_ES_RIFLE_CLIP: 3 STR_ES_SNIPER: 1 STR_ES_SNIPER_CLIP: 19 STR_EXAMINATION_ROOM: 36 STR_FAN: 6 STR_FIREBALL_LAUNCHER: 1 STR_FIRE_EXT: 11 STR_FIRE_RESISTANT_SHIRT: 10 STR_FIRST_AID_KIT: 55 STR_FLAK_CANNON_DRUM: 26 STR_FLAMETHROWER: 20 STR_FLAMETHROWER_CLIP: 36 STR_FLAMETHROWER_LR: 5 STR_FLAME_GLOVE: 1 STR_FLECHETTE_GUN: 9 STR_FLINTLOCK_BALLS: 87 STR_FLINTLOCK_BALLS_G: 63 STR_FLINTLOCK_BALLS_SC: 84 STR_FLINTLOCK_BALLS_WP: 80 STR_FLINTLOCK_MUSKET: 11 STR_FLINTLOCK_PISTOL: 12 STR_FOOD_BAG: 140 STR_FORCE_ARMOR: 15 STR_FORCE_BLADE: 1 STR_FUEL_CAPSULE: 2 STR_FUNGO: 531 STR_FUNGUS_OUTBREAK: 8 STR_FUR_HAT: 17 STR_FUSION_TORCH_CLIP: 2 STR_FUSO_KNIVES: 64 STR_GAS_GRENADE: 183 STR_GAS_MASK: 1 STR_GAUSS_CANNON_PARTS: 17 STR_GAUSS_CANNON_ROUNDS_X25: 22 STR_GAUSS_PISTOL: 9 STR_GAUSS_PISTOL_CLIP: 39 STR_GAUSS_RIFLE: 45 STR_GAUSS_RIFLE_CLIP: 45 STR_GAUSS_SNIPER: 24 STR_GAUSS_SNIPER_CLIP: 23 STR_GDX_001: 8 STR_GDX_002: 2 STR_GENIUS_LOCI_ACTIVATED: 4 STR_GI_ARMOR: 2 STR_GLADIUS: 1 STR_GLAMOUR: 779 STR_GL_GAS: 23 STR_GL_HE: 77 STR_GL_I: 26 STR_GNOME_ENGINEER_OUTFIT: 2 STR_GNOME_TAC_ARMOR: 2 STR_GOLDEN_CROSS: 1 STR_GOLDEN_CUP: 10 STR_GOLD_BAR: 62 STR_GOTHIC_HAMMER: 2 STR_GOVT_CORPSE: 1433 STR_GOVT_MAGNUM: 1 STR_GRAPES: 26 STR_GRAV_ARMOR: 3 STR_GRAV_CORPSE: 114 STR_GREAT_CLUB: 4 STR_GREEN_GEM: 4 STR_GRENADE: 76 STR_GRENADE_BUG: 36 STR_GRENADE_FRAG: 182 STR_GRENADE_LAUNCHER: 7 STR_GROG_BARREL: 20 STR_GUILD_CORPSE: 115 STR_GUILD_GUARD: 2 STR_GUILD_SOLDIER: 3 STR_GUNS_N_AMMO: 8 STR_GYM_OUTFIT: 10 STR_HALLUCINOGEN_GRENADE: 10 STR_HAMMER: 8 STR_HANDLE: 1 STR_HAND_FLAMER: 9 STR_HARPOON: 18 STR_HARPOON_AP_CLIP: 62 STR_HARPOON_AUTO: 10 STR_HARPOON_AUTO_AP_CLIP: 97 STR_HARPOON_CARBINE: 10 STR_HARPOON_STUN_CLIP: 80 STR_HARQUEBUS: 2 STR_HARVESTER_BLUEPRINT: 1 STR_HAXXOR: 8 STR_HC_AP_AMMO: 33 STR_HC_HE_AMMO: 17 STR_HEALING_GEL: 33 STR_HEAVY_CANNON: 5 STR_HEAVY_FLAMER: 2 STR_HEAVY_FLAMER_CLIP: 5 STR_HEAVY_FREIGHTER_FLIGHT_PLAN: 1 STR_HEAVY_GAUSS: 16 STR_HEAVY_GAUSS_CLIP: 17 STR_HEAVY_LASER_CLIP_HI: 25 STR_HEAVY_LASER_PIR: 4 STR_HEAVY_PISTOL: 8 STR_HEAVY_PISTOL_CLIP: 57 STR_HELLERIUM_CHARM: 5 STR_HELLERIUM_REVITALIZER: 27 STR_HELLGUN: 1 STR_HIGHWAY_STAR_ITEM: 1 STR_HIGH_EXPLOSIVE: 21 STR_HITAYATE: 7 STR_HMG: 1 STR_HMG_CLIP: 20 STR_HMG_CLIP_LARGE: 1 STR_HMG_CLIP_PS: 32 STR_HMG_CLIP_PS_SMALL: 13 STR_HMG_CLIP_SMALL: 10 STR_HOLOSUIT: 1 STR_HSMG: 6 STR_HSMG_CLIP: 48 STR_HUNTING_LASER: 6 STR_HUNTING_LASER_CLIP: 46 STR_HUNTING_RIFLE: 17 STR_HUNTING_RIFLE_ADV: 8 STR_HUNTING_RIFLE_CLIP: 63 STR_HWP_CANNON_SHELLS: 19 STR_HWP_FLAK_SHELLS_RUBBER: 2 STR_HYDRA_LASER: 14 STR_HYDRA_LASER_CLIP: 41 STR_IGUN: 5 STR_IGUN_CLIP: 17 STR_INCENDIARY_GRENADE: 93 STR_INCENDIARY_ROCKET: 15 STR_INDUSTRIAL_STOCKS: 3 STR_INFANTRY_LASER: 2 STR_INFANTRY_RIFLE: 8 STR_IRON_ROD: 1 STR_JAVELINS: 18 STR_JAVELINS_AQUA: 11 STR_JAVELINS_PRIMITIVE: 1 STR_JOURNEY_NOTES: 4 STR_KALTES_KLARES: 504 STR_KATANA: 4 STR_KEVLAR_WEAVE: 300 STR_KITCHEN_KNIFE: 1 STR_KNOCKOUT_GRENADE: 30 STR_KNOIF: 19 STR_KNOIF_BANDIT: 28 STR_KNOIF_BARB: 1 STR_KNOIF_POISON: 2 STR_KNUCKLES: 6 STR_KNUCKLES_SPIKED: 1 STR_KRAB_CORPSE: 14 STR_KUSARIGAMA: 4 STR_LACC: 8 STR_LACC_AP_AMMO: 3 STR_LACC_HE_AMMO: 11 STR_LAND_DEED: 1 STR_LARGE_ROCKET: 30 STR_LARGE_SCOUT_BLUEPRINT: 1 STR_LASER_CARBINE: 1 STR_LASER_PISTOL: 1 STR_LASER_PISTOL_CLIP_HI: 116 STR_LASER_PISTOL_CLIP_LO: 3 STR_LASER_PISTOL_DUELIST_CLIP: 1 STR_LASER_PISTOL_LT: 22 STR_LASER_PISTOL_M: 1 STR_LASER_PISTOL_MINI: 5 STR_LASER_PISTOL_M_CLIP: 6 STR_LASER_PISTOL_PIR: 12 STR_LASER_PISTOL_SNUB: 11 STR_LASER_PISTOL_SNUB_CLIP: 18 STR_LASER_RIFLE_CLIP_HI: 113 STR_LASER_RIFLE_CLIP_LO: 2 STR_LASER_RIFLE_M: 1 STR_LASER_RIFLE_M_CLIP: 10 STR_LASER_RIFLE_PIR: 14 STR_LASLOCK_SHOTGUN: 1 STR_LASLOCK_SHOTGUN_CLIP: 16 STR_LAWGIVER: 1 STR_LAWGIVER_CLIP: 20 STR_LEATHER_ARMOR: 16 STR_LEEK: 2 STR_LEEK_SACK: 15 STR_LEGION_ARMOR: 2 STR_LIBER_OCCULTIS: 4 STR_LINGERIE: 22 STR_LIVING_BRIMSTONE: 1 STR_LIZARD_HIDE: 10 STR_LMG: 8 STR_LMG_CLIP: 12 STR_LMG_CLIP_AP: 26 STR_LMG_CLIP_PS: 25 STR_LOADER_ARMOR: 8 STR_LOBSTERMAN_HIDE: 266 STR_LOBSTERMAN_MEAT: 24 STR_LOKNAR_FAKK_ARMOR: 2 STR_LOKNAR_NIGHTFLYER_ARMOR: 1 STR_LOKNAR_PLATE_MAIL: 5 STR_LOKNAR_SCRIPTURES: 1 STR_LOKNAR_SLAYER_ARMOR: 5 STR_LONGBOW: 1 STR_LONGBOW_QUIVER: 5 STR_LONGEVITY_SERUM: 1 STR_LONG_KNIFE: 9 STR_LOOTBOX_ARCANE: 1 STR_LOOTBOX_MRSHAN: 1 STR_LOOTBOX_SMUGGLER: 1 STR_LUGER: 9 STR_LUGER_CLIP: 29 STR_LUXURY_FUR: 55 STR_LUXURY_FUR_OUTFIT: 2 STR_MACHETE: 12 STR_MACHINEGUN: 2 STR_MACHINEGUN_BELT: 69 STR_MACHINEGUN_BELT_LONG: 30 STR_MACHINEGUN_BELT_LONG_PS: 14 STR_MACHINEGUN_LIGHT: 30 STR_MACHINEGUN_WHEELED: 1 STR_MAGE_ROBE: 2 STR_MAGNUM_DRUM: 76 STR_MAGNUM_DRUM_ACID: 3 STR_MAG_LITE: 1 STR_MAMMOTH_SHOTGUN: 3 STR_MAMMOTH_SHOTGUN_CLIP: 20 STR_MANACLES: 21 STR_MASTERS_CANE: 3 STR_MAUSER: 5 STR_MAUSER_CLIP: 25 STR_MEDALLION: 127 STR_MEDICAL_SUPPLIES: 151 STR_MEDIPACK: 2 STR_MEDIUM_SCOUT_BLUEPRINT: 1 STR_MEDI_KIT: 8 STR_MED_CANNON_PARTS: 6 STR_MED_CANNON_SHELLS: 345 STR_MEGAPOL_WOLFMAN: 2 STR_MEGASCORPION_POISON: 77 STR_MEGASCORPION_STING: 17 STR_MEIDO_OUTFIT: 1 STR_MELON: 12 STR_MIND_PROBE: 1 STR_MINE: 26 STR_MINIGUN: 6 STR_MINIGUN_AMMO: 8 STR_MINIGUN_AMMO_PS: 5 STR_MINI_CANNON: 2 STR_MINI_SHOTGUN: 1 STR_MINI_SMG: 4 STR_MINI_SMG_CLIP: 15 STR_MOLOTOV: 22 STR_MONEY_PURSE: 3 STR_MONSTER_EYE: 17 STR_MONSTER_TEETH: 128 STR_MOONSHINE: 81 STR_MORTAR: 2 STR_MORTAR_SHELL_HE: 10 STR_MORTAR_SHELL_I: 10 STR_MP: 14 STR_MP40: 16 STR_MPG: 1 STR_MPG_CLIP: 4 STR_MP_CLIP: 52 STR_MRSHAN_AUTOCANNON: 1 STR_MRSHAN_AUTOCANNON_CLIP: 20 STR_MRSHAN_NUCLEAR_BATT: 1 STR_MRSHAN_PISTOL: 3 STR_MRSHAN_PISTOL_CLIP: 33 STR_MRSHAN_RIFLE_CLIP: 60 STR_MRSHAN_SMG: 3 STR_MRSHAN_SMG_CLIP: 35 STR_MRSHAN_SNIPER_RIFLE: 2 STR_MUTANT_BLESSINGS: 45 STR_MUTANT_EGG: 178 STR_MUTANT_FISH: 86 STR_MUTANT_MEAT: 314 STR_MUTANT_MG: 10 STR_MUTANT_MG_CLIP: 10 STR_MUTON_CORPSE: 28 STR_MYSTERY_BOX: 2 STR_NARLOCK_LASGUN: 4 STR_NARLOCK_LASGUN_CLIP: 6 STR_NECROPLANE_PARTS: 138 STR_NEKO_GRAV_ARMOR: 4 STR_NEKO_SPACE_SUIT: 4 STR_NEKO_STS: 3 STR_NEKO_SWORD: 5 STR_NEKO_TAC_ARMOR: 4 STR_NEKO_UNIPUMA: 2 STR_NEWSPAPER: 11 STR_NIGHT_OPS_ARMOR: 5 STR_NINJA_CARBINE: 16 STR_NINJA_GAL: 2 STR_NINJA_SAWED_OFF: 3 STR_NINJA_SMG: 18 STR_NINJA_WARRIOR: 1 STR_NITRO_EXPRESS: 2 STR_NITRO_EXPRESS_CLIP: 8 STR_NOOSE: 9 STR_NUCLEAR_BATT: 11 STR_NUKE_ROCKET: 2 STR_NUN_OUTFIT: 3 STR_NURSE_OUTFIT: 1 STR_OFFERING_TO_PURPLE_BLOOM: 3 STR_OGRE_LIQUIDATOR_ARMOR: 4 STR_OGRE_SHOTGUN: 1 STR_OGRE_SHOTGUN_SHELLS: 6 STR_OGRE_SHOTGUN_SHELLS_I: 9 STR_OGRE_WORKER: 1 STR_OLD_BOOKS: 1 STR_OLD_MAGNUM: 6 STR_OLD_MAGNUM_ROUNDS: 10 STR_OLD_REVOLVER: 2 STR_OLD_RIFLE: 22 STR_OLD_RIFLE_CLIP: 135 STR_OLD_SNIPER_RIFLE: 4 STR_OMEGA_RIFLE: 1 STR_OMEGA_RIFLE_CLIP_AP: 3 STR_OMEGA_RIFLE_CLIP_ETAP: 2 STR_OPERATOR_ARMOR: 2 STR_ORANGE: 169 STR_ORANGE_ROBE: 4 STR_ORE: 8 STR_OXYGEN_TANK: 9 STR_PADD: 16 STR_PAINBRINGER: 6 STR_PAINBRINGER_CLIP: 10 STR_PAINKILLERS: 79 STR_PARTS_GAUSS_CAPACITOR: 1 STR_PARTS_GAUSS_COIL: 50 STR_PARTS_HEAVY_COUPLINGS: 13 STR_PARTS_LASER_CRYSTAL: 105 STR_PARTS_LASER_LENS: 276 STR_PARTS_PLASMA_ACCELERATOR: 15 STR_PARTS_WEAPON_ADV: 398 STR_PARTS_WEAPON_MC: 1 STR_PBA_CORPSE: 6 STR_PEACEMAKER: 6 STR_PEACEMAKER_DRUM: 64 STR_PEAR: 4 STR_PEASANT_ARMOR_MILITIA: 4 STR_PELTAST_ARMOR: 5 STR_PICKAXE: 5 STR_PIKE: 4 STR_PILLOW_BOOK: 4 STR_PINUP_MAGAZINE: 53 STR_PIPE: 2 STR_PIRATE_FLAG: 1 STR_PIRATE_HAT: 4 STR_PIROMAN_ARMOR: 5 STR_PIR_ALIEN_GRENADE: 101 STR_PIR_ASSASSIN: 1 STR_PIR_ASSAULT: 3 STR_PIR_CANNON: 6 STR_PIR_CANNONBALL: 57 STR_PIR_DEFENDER_DMG: 1 STR_PIR_HEAVY_PLASMA: 3 STR_PIR_HEAVY_PLASMA_CLIP: 6 STR_PIR_PLASMA_PISTOL: 39 STR_PIR_PLASMA_PISTOL_CLIP: 70 STR_PIR_PLASMA_RIFLE: 22 STR_PIR_PLASMA_RIFLE_CLIP: 34 STR_PIR_PLASMA_SUB: 32 STR_PIR_PLASMA_SUB_CLIP: 59 STR_PIR_SMALL_LAUNCHER: 41 STR_PIR_STORM_ARMOR: 1 STR_PIR_STUN_BOMB: 101 STR_PISTOL: 7 STR_PISTOL_ADV: 1 STR_PISTOL_ADV_CLIP: 3 STR_PISTOL_BM: 1 STR_PISTOL_BM_CLIP: 10 STR_PISTOL_CLIP: 20 STR_PISTOL_LT: 4 STR_PISTOL_LT_CLIP: 16 STR_PISTOL_SILENCED: 2 STR_PISTOL_SILENCED_CLIP: 30 STR_PITCHFORK: 1 STR_PLASMA_CASTER: 44 STR_PLASMA_CASTER_CLIP: 81 STR_PLASMA_SHOTGUN: 4 STR_PLASMA_SHOTGUN_CLIP: 12 STR_PLASMA_SWORD: 2 STR_PLATE_MAIL: 6 STR_POISONOUS_TENTACLE: 8 STR_POLAR_OUTFIT: 16 STR_POLICE_SHIELD: 1 STR_PORN: 609 STR_POSTCARD: 25 STR_POTATO: 4 STR_POTATO_SACK: 15 STR_PRISMATIC_SHIELD: 1 STR_PROXIMITY_GRENADE: 1 STR_PUMPKIN: 11 STR_QUAD_LAUNCHER: 1 STR_QUAD_ROCKETS: 5 STR_QUAD_ROCKETS_NAPALM: 5 STR_QUARTERSTAFF: 1 STR_QUICKSILVER_CUTLASS: 3 STR_RAGS: 13 STR_RAIDER_BOSS_ARMOR: 1 STR_RAIDER_CORPSE: 686 STR_RAIL_COIL: 5 STR_RAIL_DRIVER: 3 STR_RAIL_RIFLE_OLD: 5 STR_RAIL_RIFLE_OLD_CLIP: 10 STR_RANGEFINDER: 8 STR_RAPIER: 1 STR_RAYGUN: 1 STR_RAYGUN_CLIP: 5 STR_REAPER_HIDE: 12 STR_REAPER_MEAL: 30 STR_REAPER_TERRORIST: 1 STR_RECOILLESS_RIFLE: 2 STR_RECOILLESS_RIFLE_SHELL: 10 STR_RED_GEM: 7 STR_RED_PEPPER: 10 STR_REFRACTOR_SHIELD_SMALL: 1 STR_RETICULAN_CORPSE: 100 STR_RETICULAN_ELECTROGUN: 1 STR_RETICULAN_ELECTROGUN_CLIP: 4 STR_RETICULAN_LASER_GUN: 38 STR_RETICULAN_LASER_GUN_CLIP: 80 STR_RETICULAN_LASER_PISTOL: 18 STR_RETICULAN_PLASMA_GUN: 18 STR_RETICULAN_PLASMA_GUN_CLIP: 30 STR_RET_FUSION_REACTOR: 9 STR_REVOLVER: 2 STR_REVOLVER_DRUM: 6 STR_REVOLVER_LT_DRUM: 5 STR_RIFLE: 19 STR_RIFLE_AK: 7 STR_RIFLE_AK_CLIP: 28 STR_RIFLE_CLIP: 36 STR_RIFLE_CLIP_AP: 23 STR_RIFLE_LT: 11 STR_RIFLE_M16: 9 STR_RIFLE_M16_CLIP: 48 STR_RIFLE_M16_CLIP_EP: 3 STR_RIFLE_SA80: 6 STR_RING: 80 STR_RIOT_GRENADE: 45 STR_ROBOT_ARMS: 11 STR_ROBOT_LEGS: 11 STR_ROCKET_LAUNCHER: 4 STR_ROCK_T: 808 STR_ROD_OF_BLISS: 1 STR_ROTOGUN: 11 STR_ROTOGUN_AMMO: 42 STR_RPG: 11 STR_RUGER: 2 STR_RUNT_OUTFIT: 8 STR_RUSTY_BLADE: 9 STR_SAILOR_UNIFORM: 9 STR_SATCHEL_CHARGE: 3 STR_SAW: 10 STR_SAWED_OFF: 10 STR_SAW_CLIP: 8 STR_SAW_CLIP_PS: 1 STR_SCALE_MAIL: 2 STR_SCATTER_LASER: 1 STR_SCAVENGER_OUTFIT: 11 STR_SCOUT_RIFLE: 4 STR_SCRAP_METAL: 1572 STR_SC_WIRE: 437 STR_SDD: 1 STR_SECFLOWER: 14 STR_SECTOWEED: 1266 STR_SECURITY_CORPSE: 111 STR_SHADOW_ORB_GREEN: 1 STR_SHADOW_ORB_RED: 1 STR_SHARKMAN_OIL: 4 STR_SHARK_GARLAND: 2 STR_SHAWL: 2 STR_SHERIFFS_HANDBOOK: 3 STR_SHIV: 2 STR_SHOOTA: 9 STR_SHOOTA_CLIP: 107 STR_SHOOTA_CLIP_SMALL: 43 STR_SHOOTA_MK3: 1 STR_SHORT_SWORD: 1 STR_SHOTGUN: 13 STR_SHOTGUN_ADV: 3 STR_SHOTGUN_G: 8 STR_SHOTGUN_G_SHELLS: 85 STR_SHOTGUN_G_SHELLS_I: 33 STR_SHOTGUN_LT: 12 STR_SHOTGUN_PA: 6 STR_SHOTGUN_PA_SHELLS: 24 STR_SHOTGUN_PA_SLUGS: 39 STR_SHOTGUN_PA_SLUGS_AP: 27 STR_SHOTGUN_POLICE: 1 STR_SHOTGUN_SHELLS: 49 STR_SHOTGUN_SHELLS_ACID: 10 STR_SHOTGUN_SHELLS_AP: 86 STR_SHOTGUN_SHELLS_RUBBER: 10 STR_SHOVEL: 2 STR_SHROOM_BROWN: 94 STR_SHROOM_RED: 233 STR_SHROOM_WHITE: 243 STR_SICKLE: 4 STR_SILVER_BAR: 51 STR_SIMULACRUM_ARMS: 2 STR_SIMULACRUM_HEART: 1 STR_SIVALINGA: 1 STR_SKORPION: 1 STR_SKORPION_CLIP_API: 5 STR_SKULL: 480 STR_SKULL_BIG: 17 STR_SLAVE: 60 STR_SLAVE_ARMOR_CLEANSER: 4 STR_SLAVE_ARMOR_DEMOLISHER: 4 STR_SLAVE_ARMOR_POINTMAN: 9 STR_SLAVE_BRUTE: 10 STR_SLAVE_GLADIATRIX: 22 STR_SLAVE_MAID: 24 STR_SLAVE_MANAGER: 5 STR_SLAVE_ROBOT: 4 STR_SLICER: 6 STR_SLUGGA: 11 STR_SLUGGA_AMMO: 72 STR_SLUGGA_AMMO_PSI: 24 STR_SLUGTHROWER: 10 STR_SLUGTHROWER_SHELLS: 42 STR_SLUGTHROWER_SHELLS_HE: 34 STR_SL_ACID: 20 STR_SL_EMP: 67 STR_SL_HE: 24 STR_SL_HELL: 8 STR_SMALL_CANNON: 11 STR_SMALL_CANNON_ROUNDS_X50: 41 STR_SMALL_MEDIPACK: 28 STR_SMALL_ROCKET: 71 STR_SMALL_ROCKET_ADV: 94 STR_SMALL_ROCKET_FAE: 4 STR_SMALL_SHOTGUN: 3 STR_SMARTGUN: 2 STR_SMG: 3 STR_SMG_10MM: 3 STR_SMG_10MM_CLIP: 4 STR_SMG_CLIP: 37 STR_SMG_CLIP_INCENDIARY: 5 STR_SMG_RAMSH: 4 STR_SMOKEY_ARMOR: 4 STR_SMOKE_GRENADE: 57 STR_SNAKEMAN_CORPSE: 37 STR_SNIPER_LASER_CLIP_HI: 4 STR_SNIPER_LASER_PIR: 5 STR_SNIPER_RIFLE: 1 STR_SNIPER_RIFLE_ADV: 2 STR_SNIPER_RIFLE_ADV_CLIP: 58 STR_SNIPER_RIFLE_CLIP_AP: 24 STR_SNIPER_RIFLE_LT: 2 STR_SNIPER_RIFLE_LT_CLIP: 30 STR_SNUBBY: 5 STR_SNUBBY_DRUM: 21 STR_SONIC_OSCILLATOR_PARTS: 4 STR_SPACE_MEDIPACK: 20 STR_SPACE_SUIT: 6 STR_SPACE_SUIT_HUMAN: 2 STR_SPARTAN_MG: 5 STR_SPARTAN_MG_AMMO: 14 STR_SPEAR: 6 STR_SPIDER_SILK: 730 STR_SPIKEBALL: 2 STR_SPIKED_MACE: 1 STR_SPORES_TOXIN: 11 STR_SPORE_LAUNCHER: 9 STR_SPY_PISTOL_CLIP: 19 STR_SQUIRE: 2 STR_SR_PISTOL: 2 STR_SR_PISTOL_CLIP: 4 STR_SR_RIFLE: 22 STR_SR_RIFLE_CLIP: 64 STR_SR_SHOTGUN: 1 STR_SR_SHOTGUN_CLIP: 3 STR_SSRL: 7 STR_SSRL_2: 12 STR_STAPLER_CLIP: 8 STR_STASIS_GRENADE: 20 STR_STEALTHSUIT_CORPSE: 13 STR_STICK_GRENADE: 9 STR_STIMM: 14 STR_STONE_AX: 16 STR_STOP_SIGN: 1 STR_STORM_LASER: 5 STR_STORM_LASER_CLIP_HI: 91 STR_STUN_BATON: 6 STR_STUN_GRENADE_PIR: 4 STR_SUNBLADES: 117 STR_SUPERHEAVY_RIFLE_AMMO: 49 STR_SUPER_MAGNUM: 3 STR_SUPER_STAPLER: 1 STR_SWIFTSUIT: 3 STR_SWIMSUIT: 5 STR_SWORD_MDV: 6 STR_TAC_ARMOR: 5 STR_TAC_FULL_ARMOR: 7 STR_TAC_VEST: 8 STR_TAVERN_OWNERSHIP_DEED: 3 STR_TEC9: 4 STR_TEC9_CLIP: 7 STR_TECH_CLEAVER: 3 STR_TECH_KNIFE: 6 STR_TEC_001: 2 STR_TESLA_COIL: 7 STR_THEBAN_ASSAULT_CLONE_LICENSE: 3 STR_THERMAL_SHIRT: 3 STR_THIEF_ARMOR: 21 STR_THROWING_AXES: 12 STR_THROWING_HAMMER: 2 STR_THROWING_STARS: 54 STR_TOMMYGUN: 6 STR_TOMMYGUN_DRUM: 25 STR_TONFA: 10 STR_TOXIGUN: 5 STR_TOXIGUN_CLIP: 12 STR_TRANSDIMENSIONAL_LOCKER_ACTIVE: 3 STR_TROPHY_CREDIT_GOBLIN_ZAXX: 2586 STR_TROPHY_CREDIT_JACK: 1349 STR_TROPHY_CREDIT_MUTANT_ALLIANCE: 770 STR_TROPHY_GAMBLER: 1 STR_TTGL: 1 STR_TTGL_CLIP: 20 STR_UAC_BLUEPRINTS: 5 STR_UAC_CARBINE: 13 STR_UAC_CLIP: 99 STR_UAC_PLASMAGUN: 5 STR_UAC_PLASMAGUN_BATTERY: 9 STR_UAC_PLASMAGUN_BATTERY_BROKEN: 13 STR_UAC_RIFLE: 23 STR_UAC_ROCKET_LAUNCHER: 6 STR_UAC_ROCKET_LAUNCHER_ROCKETS: 10 STR_UAC_SHOTGUN: 10 STR_UAC_SHOTGUN_SHELLS: 69 STR_UAC_SPACE_SUIT: 8 STR_UBER_WHEAT: 2 STR_UBER_WHEAT_SACK: 15 STR_UFO_NAVIGATION: 185 STR_UFO_POWER_SOURCE: 31 STR_UFO_POWER_SOURCE_SMALL: 69 STR_VAMPIRE_BLOOD: 52 STR_VAMPIRE_CORPSE: 1 STR_VAMPIRE_ESSENCE: 26 STR_VARMINT_RIFLE: 8 STR_VARMINT_RIFLE_CLIP: 35 STR_VESSEL_LABSHIP_BLUEPRINT: 1 STR_VESSEL_NIN_APC_BLUEPRINT: 1 STR_VESSEL_NIN_CRAWLER_BLUEPRINT: 2 STR_VIBRO_AX: 4 STR_VIBRO_BLADE: 18 STR_VODKA: 175 STR_WAKIZASHI: 16 STR_WAND_CHOKE: 3 STR_WAND_FIRE: 1 STR_WAND_PAIN: 5 STR_WEREDOGE: 1 STR_WEREWOLF_TESTICLES: 18 STR_WHIP: 1 STR_WHIP_LEATHER: 5 STR_WINCHESTER: 18 STR_WINCHESTER_AMMO: 71 STR_WINCHESTER_AMMO_SLAYER: 53 STR_WINE: 72 STR_WOLFGUN: 3 STR_WORKER: 932 STR_WP_GRENADE: 107 STR_WRENCH: 11 STR_WYVERN_PLASMA_GUN: 1 STR_XBOW: 13 STR_XBOW_CORAL: 18 STR_XBOW_CORAL_QUIVER: 36 STR_XBOW_QUIVER: 28 STR_YELLOW_GEM: 11 STR_ZIPGUN: 5 STR_ZOMBIE_ESSENCE: 39 STR_ZONE_STALKER: 1 scientists: 0 engineers: 0 research: - project: STR_ZOMBIFICATION assigned: 13 spent: 13 cost: 38 - project: STR_LOOTED_CYBERDISC_ROCKET assigned: 2 spent: 2 cost: 9 - project: STR_TAMED_BOOMOSAURUS assigned: 3 spent: 3 cost: 16 - project: STR_SIMULACRUM_ARMS assigned: 2 spent: 2 cost: 9 - project: STR_MAGNETOHARMONICS assigned: 8 spent: 0 cost: 28 productions: - item: STR_WINE assigned: 0 spent: 15317 amount: 2 infinite: true sell: true - item: STR_SLAVE_ROBOT assigned: 0 spent: 2989 amount: 50 infinite: false - item: STR_SCOURGE_SMG_CLIP_EMP_XXX assigned: 0 spent: 0 amount: 1 infinite: true - item: STR_COINS_BOUNTY assigned: 0 spent: 0 amount: 14 infinite: false - item: STR_GUILD_SOLDIER_SALVAGE assigned: 0 spent: 0 amount: 4 infinite: false - item: STR_GUILD_GUARD_SALVAGE assigned: 28 spent: 177 amount: 3 infinite: false - item: STR_VAMPIRE_CORPSE_EXTRACTION assigned: 9 spent: 63 amount: 2 infinite: false - item: STR_CHRYSSALID_CORPSE_EXTRACTION assigned: 30 spent: 804 amount: 9 infinite: false - item: STR_DISASSEMBLY_GAUSS_PISTOL assigned: 28 spent: 700 amount: 30 infinite: false retaliationTarget: true - lon: 1.7167876179165955 lat: -0.93470059686407747 name: Гулаг facilities: - type: STR_ACCESS_LIFT x: 3 y: 2 - type: STR_WAR_BARRACKS x: 0 y: 0 - type: STR_PRISON x: 2 y: 3 - type: STR_PRISON x: 0 y: 3 - type: STR_WORKSHOP x: 3 y: 1 - type: STR_LIBRARY x: 3 y: 5 - type: STR_HYPER_WAVE_DECODER x: 5 y: 2 - type: STR_LUXURY_SPA x: 4 y: 0 - type: STR_SAM_DEFENSES x: 4 y: 2 - type: STR_SAM_DEFENSES x: 4 y: 3 - type: STR_SAM_DEFENSES x: 5 y: 3 - type: STR_BURROW x: 2 y: 5 - type: STR_HELLERIUM_PLANT x: 4 y: 4 - type: STR_PSIONIC_LABORATORY x: 3 y: 0 - type: STR_SAM_DEFENSES x: 1 y: 5 - type: STR_SAM_DEFENSES x: 0 y: 5 soldiers: - type: STR_SOLDIER_S id: 192 name: Round Natasha nationality: 0 initialStats: tu: 61 stamina: 63 health: 46 bravery: 60 reactions: 51 firing: 50 throwing: 62 strength: 40 psiStrength: 58 psiSkill: 0 melee: 78 mana: 29 currentStats: tu: 77 stamina: 85 health: 53 bravery: 70 reactions: 67 firing: 75 throwing: 73 strength: 55 psiStrength: 59 psiSkill: 0 melee: 96 mana: 39 rank: 0 gender: 0 look: 0 lookVariant: 42 missions: 0 kills: 0 stuns: 0 armor: STR_SCOUT_OUTFIT_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BOW_H, slot: STR_RIGHT_HAND, ammoItem: STR_BOW_H_QUIVER, ammoItemSlots: [STR_BOW_H_QUIVER]} - {itemType: STR_BOW_H_QUIVER, slot: STR_BELT, slotX: 2} - {itemType: STR_APPLE, slot: STR_QD_SLOT} - {itemType: STR_BANDAGE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_BOW_H_QUIVER, slot: STR_WEAR} - {itemType: STR_CIGS, slot: STR_BELT} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT, slotX: 1} - {itemType: STR_MINE, slot: STR_RIGHT_LEG} - {itemType: STR_MUTANT_MEAT, slot: STR_LEFT_LEG} diary: monthsService: 4 previousTransformations: STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 transformationBonuses: STR_FORMER_RAIDER_TRAIT: 1 STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 - type: STR_SOLDIER_M id: 180 name: Dreadlock Shark nationality: 0 initialStats: tu: 62 stamina: 57 health: 56 bravery: 40 reactions: 70 firing: 55 throwing: 60 strength: 37 psiStrength: 30 psiSkill: 0 melee: 93 mana: 52 currentStats: tu: 79 stamina: 85 health: 62 bravery: 50 reactions: 80 firing: 66 throwing: 66 strength: 57 psiStrength: 31 psiSkill: 0 melee: 108 mana: 62 rank: 0 gender: 0 look: 0 lookVariant: 16 missions: 0 kills: 0 stuns: 0 armor: STR_TAC_FULL_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BOW_H, slot: STR_RIGHT_HAND, ammoItem: STR_BOW_H_QUIVER, ammoItemSlots: [STR_BOW_H_QUIVER]} - {itemType: STR_BOW_H_QUIVER, slot: STR_BELT, slotX: 2} - {itemType: STR_APPLE, slot: STR_QD_SLOT} - {itemType: STR_BANDAGE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_BEER, slot: STR_BACK_PACK, slotX: 1} - {itemType: STR_BOW_H_QUIVER, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_CIGS, slot: STR_BELT} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT, slotX: 1} diary: commendations: - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 0} monthsService: 6 previousTransformations: STR_MMA_TRAINING: 1 transformationBonuses: STR_FORMER_RAIDER_TRAIT: 1 STR_MMA_TRAINING: 1 - type: STR_SOLDIER_S id: 187 name: Patchy Balerina nationality: 0 initialStats: tu: 72 stamina: 64 health: 50 bravery: 70 reactions: 66 firing: 55 throwing: 51 strength: 20 psiStrength: 56 psiSkill: 0 melee: 31 mana: 32 currentStats: tu: 85 stamina: 89 health: 61 bravery: 80 reactions: 82 firing: 79 throwing: 63 strength: 51 psiStrength: 57 psiSkill: 0 melee: 73 mana: 42 rank: 0 gender: 0 look: 3 lookVariant: 6 missions: 0 kills: 0 stuns: 0 armor: STR_SCOUT_OUTFIT_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_CHAINSAW, slot: STR_RIGHT_HAND} - {itemType: STR_APPLE, slot: STR_QD_SLOT} - {itemType: STR_BANDAGE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_BEER, slot: STR_BELT, slotX: 2} - {itemType: STR_FIRST_AID_KIT, slot: STR_WEAR} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT} - {itemType: STR_MINE, slot: STR_RIGHT_LEG} - {itemType: STR_MUTANT_MEAT, slot: STR_LEFT_LEG} diary: monthsService: 4 previousTransformations: STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 transformationBonuses: STR_FORMER_RAIDER_TRAIT: 1 STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 - type: STR_SOLDIER_S id: 185 name: Lickin Poison nationality: 0 initialStats: tu: 78 stamina: 66 health: 52 bravery: 40 reactions: 51 firing: 61 throwing: 42 strength: 34 psiStrength: 48 psiSkill: 0 melee: 65 mana: 36 currentStats: tu: 88 stamina: 93 health: 61 bravery: 50 reactions: 67 firing: 78 throwing: 60 strength: 50 psiStrength: 49 psiSkill: 0 melee: 92 mana: 46 rank: 0 gender: 1 look: 2 lookVariant: 59 missions: 0 kills: 0 stuns: 0 armor: STR_SCOUT_OUTFIT_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_CHAINSAW, slot: STR_RIGHT_HAND} - {itemType: STR_APPLE, slot: STR_QD_SLOT} - {itemType: STR_BANDAGE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_BEER, slot: STR_BELT, slotX: 2} - {itemType: STR_FIRST_AID_KIT, slot: STR_WEAR} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT} - {itemType: STR_MINE, slot: STR_RIGHT_LEG} - {itemType: STR_MOONSHINE, slot: STR_BELT, slotX: 3} - {itemType: STR_MUTANT_MEAT, slot: STR_LEFT_LEG} diary: monthsService: 4 previousTransformations: STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 transformationBonuses: STR_FORMER_RAIDER_TRAIT: 1 STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 - type: STR_SOLDIER_M id: 179 name: Divine Jericho nationality: 0 initialStats: tu: 62 stamina: 58 health: 59 bravery: 70 reactions: 59 firing: 69 throwing: 60 strength: 40 psiStrength: 45 psiSkill: 0 melee: 96 mana: 52 currentStats: tu: 83 stamina: 91 health: 69 bravery: 90 reactions: 85 firing: 84 throwing: 76 strength: 61 psiStrength: 46 psiSkill: 0 melee: 130 mana: 62 rank: 0 gender: 1 look: 0 lookVariant: 56 missions: 0 kills: 0 stuns: 0 armor: STR_TAC_FULL_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_CHAINSAW, slot: STR_RIGHT_HAND} - {itemType: STR_APPLE, slot: STR_QD_SLOT} - {itemType: STR_BANDAGE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_BEER, slot: STR_BELT, slotX: 2} - {itemType: STR_FIRST_AID_KIT, slot: STR_BACK_PACK, slotX: 1} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT} - {itemType: STR_MINE, slot: STR_RIGHT_LEG} - {itemType: STR_MUTANT_MEAT, slot: STR_LEFT_LEG} diary: commendations: - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 0} monthsService: 6 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 transformationBonuses: STR_FORMER_RAIDER_TRAIT: 1 STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 - type: STR_SOLDIER_M id: 183 name: Twitchy Morgana nationality: 0 initialStats: tu: 77 stamina: 80 health: 60 bravery: 50 reactions: 52 firing: 75 throwing: 68 strength: 43 psiStrength: 30 psiSkill: 0 melee: 68 mana: 50 currentStats: tu: 87 stamina: 99 health: 66 bravery: 60 reactions: 62 firing: 81 throwing: 73 strength: 65 psiStrength: 31 psiSkill: 0 melee: 95 mana: 60 rank: 0 gender: 1 look: 3 lookVariant: 43 missions: 0 kills: 0 stuns: 0 armor: STR_TAC_FULL_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_CHAINSAW, slot: STR_RIGHT_HAND} - {itemType: STR_APPLE, slot: STR_QD_SLOT} - {itemType: STR_BANDAGE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_BEER, slot: STR_BELT, slotX: 2} - {itemType: STR_FIRST_AID_KIT, slot: STR_BACK_PACK, slotX: 1} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT} - {itemType: STR_MINE, slot: STR_RIGHT_LEG} - {itemType: STR_MUTANT_MEAT, slot: STR_LEFT_LEG} diary: monthsService: 5 previousTransformations: STR_MMA_TRAINING: 1 transformationBonuses: STR_FORMER_RAIDER_TRAIT: 1 STR_MMA_TRAINING: 1 - type: STR_SOLDIER_S id: 167 name: Gorey Navel nationality: 0 initialStats: tu: 63 stamina: 34 health: 53 bravery: 40 reactions: 66 firing: 50 throwing: 43 strength: 27 psiStrength: 37 psiSkill: 0 melee: 33 mana: 25 currentStats: tu: 92 stamina: 98 health: 74 bravery: 60 reactions: 92 firing: 89 throwing: 73 strength: 75 psiStrength: 38 psiSkill: 0 melee: 102 mana: 35 rank: 0 gender: 1 look: 0 lookVariant: 44 missions: 0 kills: 0 stuns: 0 armor: STR_SCOUT_OUTFIT_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_CHAINSAW, slot: STR_RIGHT_HAND} - {itemType: STR_APPLE, slot: STR_QD_SLOT} - {itemType: STR_BANDAGE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_FIRST_AID_KIT, slot: STR_BELT, slotX: 2} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT} - {itemType: STR_MINE, slot: STR_RIGHT_LEG} - {itemType: STR_MUTANT_MEAT, slot: STR_LEFT_LEG} diary: commendations: - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 0} monthsService: 10 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 transformationBonuses: STR_FORMER_RAIDER_TRAIT: 1 STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 - type: STR_SOLDIER_S id: 169 name: Angry Fire nationality: 0 initialStats: tu: 72 stamina: 62 health: 50 bravery: 60 reactions: 61 firing: 57 throwing: 59 strength: 36 psiStrength: 39 psiSkill: 0 melee: 51 mana: 27 currentStats: tu: 92 stamina: 100 health: 72 bravery: 80 reactions: 87 firing: 90 throwing: 77 strength: 76 psiStrength: 40 psiSkill: 0 melee: 109 mana: 37 rank: 0 gender: 0 look: 1 lookVariant: 24 missions: 0 kills: 0 stuns: 0 armor: STR_SCOUT_OUTFIT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_CHAINSAW, slot: STR_RIGHT_HAND} - {itemType: STR_APPLE, slot: STR_QD_SLOT} - {itemType: STR_BANDAGE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_FIRST_AID_KIT, slot: STR_BELT, slotX: 2} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT} - {itemType: STR_MINE, slot: STR_RIGHT_LEG} - {itemType: STR_MUTANT_MEAT, slot: STR_LEFT_LEG} diary: commendations: - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 0} monthsService: 10 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 transformationBonuses: STR_FORMER_RAIDER_TRAIT: 1 STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 - type: STR_SOLDIER_S id: 170 name: Rowdy Murderer nationality: 0 initialStats: tu: 63 stamina: 62 health: 57 bravery: 60 reactions: 57 firing: 67 throwing: 60 strength: 48 psiStrength: 36 psiSkill: 0 melee: 69 mana: 29 currentStats: tu: 91 stamina: 100 health: 74 bravery: 80 reactions: 83 firing: 92 throwing: 77 strength: 75 psiStrength: 37 psiSkill: 0 melee: 112 mana: 39 rank: 0 gender: 0 look: 0 lookVariant: 10 missions: 0 kills: 0 stuns: 0 armor: STR_SCOUT_OUTFIT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_DB_SHOTGUN, slot: STR_RIGHT_HAND, ammoItem: STR_BUCKSHOT, ammoItemSlots: [STR_BUCKSHOT]} - {itemType: STR_BUCKSHOT, slot: STR_QD_SLOT} - {itemType: STR_BUCKSHOT_HV, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_APPLE, slot: STR_BELT} - {itemType: STR_BANDAGE, slot: STR_WEAR_JEWELRY} - {itemType: STR_BUCKSHOT, slot: STR_BELT, slotX: 1} - {itemType: STR_BUCKSHOT_HV, slot: STR_BELT, slotX: 2} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT, slotX: 3} - {itemType: STR_MINE, slot: STR_BELT, slotX: 2, slotY: 1} - {itemType: STR_MUTANT_MEAT, slot: STR_RIGHT_LEG} diary: commendations: - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 0} monthsService: 10 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 transformationBonuses: STR_FORMER_RAIDER_TRAIT: 1 STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 - type: STR_SOLDIER_OGRE id: 150 name: Adolf Ox nationality: 0 initialStats: tu: 55 stamina: 50 health: 134 bravery: 50 reactions: 26 firing: 34 throwing: 42 strength: 109 psiStrength: 77 psiSkill: 0 melee: 51 mana: 50 currentStats: tu: 75 stamina: 106 health: 144 bravery: 60 reactions: 42 firing: 92 throwing: 77 strength: 120 psiStrength: 77 psiSkill: 0 melee: 85 mana: 50 rank: 0 gender: 0 look: 1 lookVariant: 33 missions: 0 kills: 0 stuns: 0 armor: STR_OGRE_BREECHES_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BANDAGE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_BEER, slot: STR_BELT, slotX: 2} - {itemType: STR_HARPOON, slot: STR_RIGHT_HAND, ammoItem: STR_HARPOON_STUN_CLIP, ammoItemSlots: [STR_HARPOON_STUN_CLIP]} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT} - {itemType: STR_MINE, slot: STR_RIGHT_LEG} - {itemType: STR_MUTANT_MEAT, slot: STR_LEFT_LEG} - {itemType: STR_HARPOON_STUN_CLIP, slot: STR_QD_SLOT} diary: commendations: - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} monthsService: 14 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 - type: STR_SOLDIER_S id: 129 name: Thunderous Lady nationality: 0 initialStats: tu: 79 stamina: 59 health: 60 bravery: 50 reactions: 41 firing: 46 throwing: 58 strength: 19 psiStrength: 59 psiSkill: 0 melee: 45 mana: 33 currentStats: tu: 99 stamina: 108 health: 76 bravery: 70 reactions: 67 firing: 95 throwing: 77 strength: 80 psiStrength: 60 psiSkill: 0 melee: 119 mana: 43 rank: 0 gender: 1 look: 3 lookVariant: 48 missions: 1 kills: 0 stuns: 0 armor: STR_SCOUT_OUTFIT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BANDAGE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_BEER, slot: STR_BELT, slotX: 2} - {itemType: STR_FLINTLOCK_MUSKET, slot: STR_RIGHT_HAND, ammoItem: STR_FLINTLOCK_BALLS, ammoItemSlots: [STR_FLINTLOCK_BALLS]} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT, slotX: 1} - {itemType: STR_MINE, slot: STR_RIGHT_LEG} - {itemType: STR_MUTANT_MEAT, slot: STR_LEFT_LEG} - {itemType: STR_FLINTLOCK_BALLS, slot: STR_QD_SLOT} - {itemType: STR_FLINTLOCK_BALLS, slot: STR_BELT} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} missionIdList: [225] monthsService: 16 statGainTotal: 130 braveryGainTotal: 10 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 transformationBonuses: STR_FORMER_RAIDER_TRAIT: 1 STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 - type: STR_SOLDIER_S id: 117 name: Decadent Bunny nationality: 0 initialStats: tu: 66 stamina: 56 health: 57 bravery: 40 reactions: 44 firing: 47 throwing: 58 strength: 31 psiStrength: 47 psiSkill: 0 melee: 83 mana: 40 currentStats: tu: 95 stamina: 108 health: 76 bravery: 60 reactions: 70 firing: 96 throwing: 77 strength: 80 psiStrength: 48 psiSkill: 0 melee: 120 mana: 50 rank: 0 gender: 1 look: 1 lookVariant: 41 missions: 1 kills: 0 stuns: 0 armor: STR_SCOUT_OUTFIT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BANDAGE, slot: STR_QD_SLOT} - {itemType: STR_BEER, slot: STR_BELT, slotX: 2} - {itemType: STR_CHAINSAW, slot: STR_RIGHT_HAND} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_MINE, slot: STR_BELT} - {itemType: STR_MUTANT_MEAT, slot: STR_RIGHT_LEG} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} missionIdList: [225] monthsService: 16 statGainTotal: 102 braveryGainTotal: 10 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 transformationBonuses: STR_FORMER_RAIDER_TRAIT: 1 STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 - type: STR_SOLDIER_S id: 124 name: Bandana Sun nationality: 0 initialStats: tu: 69 stamina: 64 health: 53 bravery: 60 reactions: 52 firing: 52 throwing: 45 strength: 40 psiStrength: 26 psiSkill: 0 melee: 42 mana: 37 currentStats: tu: 94 stamina: 109 health: 76 bravery: 80 reactions: 72 firing: 84 throwing: 71 strength: 80 psiStrength: 27 psiSkill: 0 melee: 116 mana: 47 rank: 0 gender: 0 look: 3 lookVariant: 36 missions: 1 kills: 0 stuns: 0 armor: STR_SCOUT_OUTFIT_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BANDAGE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_BEER, slot: STR_BELT, slotX: 2} - {itemType: STR_FLINTLOCK_MUSKET, slot: STR_RIGHT_HAND, ammoItem: STR_FLINTLOCK_BALLS, ammoItemSlots: [STR_FLINTLOCK_BALLS]} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT, slotX: 1} - {itemType: STR_MINE, slot: STR_RIGHT_LEG} - {itemType: STR_MUTANT_MEAT, slot: STR_LEFT_LEG} - {itemType: STR_FLINTLOCK_BALLS, slot: STR_QD_SLOT} - {itemType: STR_FLINTLOCK_BALLS, slot: STR_BELT} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} missionIdList: [225] monthsService: 16 statGainTotal: 124 braveryGainTotal: 10 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_MMA_TRAINING: 1 transformationBonuses: STR_FORMER_RAIDER_TRAIT: 1 STR_GLADIATOR_TRAINING: 1 STR_MMA_TRAINING: 1 - type: STR_SOLDIER_S id: 186 name: Fat Cannonball nationality: 0 initialStats: tu: 77 stamina: 74 health: 53 bravery: 50 reactions: 62 firing: 70 throwing: 45 strength: 41 psiStrength: 55 psiSkill: 0 melee: 68 mana: 26 currentStats: tu: 87 stamina: 93 health: 60 bravery: 60 reactions: 78 firing: 84 throwing: 61 strength: 56 psiStrength: 56 psiSkill: 0 melee: 89 mana: 36 rank: 0 gender: 1 look: 1 lookVariant: 1 missions: 0 kills: 0 stuns: 0 armor: STR_SCOUT_OUTFIT_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_HSMG, slot: STR_RIGHT_HAND, ammoItem: STR_HSMG_CLIP, ammoItemSlots: [STR_HSMG_CLIP]} - {itemType: STR_HSMG_CLIP, slot: STR_QD_SLOT} - {itemType: STR_APPLE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_BANDAGE, slot: STR_WEAR_JEWELRY} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT} - {itemType: STR_MINE, slot: STR_BELT, slotX: 1} - {itemType: STR_MUTANT_MEAT, slot: STR_BELT, slotX: 2, slotY: 1} diary: monthsService: 4 previousTransformations: STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 transformationBonuses: STR_FORMER_RAIDER_TRAIT: 1 STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 - type: STR_SOLDIER_S id: 121 name: Skinny Birdie nationality: 0 initialStats: tu: 72 stamina: 43 health: 46 bravery: 40 reactions: 64 firing: 69 throwing: 40 strength: 50 psiStrength: 60 psiSkill: 0 melee: 83 mana: 25 currentStats: tu: 95 stamina: 105 health: 76 bravery: 60 reactions: 90 firing: 96 throwing: 77 strength: 80 psiStrength: 60 psiSkill: -21 melee: 120 mana: 35 rank: 0 gender: 0 look: 3 lookVariant: 4 missions: 1 kills: 0 stuns: 0 armor: STR_SCOUT_OUTFIT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BANDAGE, slot: STR_QD_SLOT} - {itemType: STR_BEER, slot: STR_BELT, slotX: 2} - {itemType: STR_CHAINSAW, slot: STR_RIGHT_HAND} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_MINE, slot: STR_BELT} - {itemType: STR_MUTANT_MEAT, slot: STR_RIGHT_LEG} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} missionIdList: [225] monthsService: 16 statGainTotal: 109 braveryGainTotal: 10 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 transformationBonuses: STR_FORMER_RAIDER_TRAIT: 1 STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 - type: STR_SOLDIER_S id: 123 name: Laughin Scissors nationality: 0 initialStats: tu: 66 stamina: 44 health: 40 bravery: 70 reactions: 70 firing: 66 throwing: 54 strength: 35 psiStrength: 41 psiSkill: 0 melee: 75 mana: 38 currentStats: tu: 95 stamina: 107 health: 73 bravery: 90 reactions: 96 firing: 97 throwing: 77 strength: 80 psiStrength: 42 psiSkill: 0 melee: 119 mana: 48 rank: 0 gender: 0 look: 0 lookVariant: 21 missions: 1 kills: 0 stuns: 0 armor: STR_SCOUT_OUTFIT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BANDAGE, slot: STR_WEAR_JEWELRY} - {itemType: STR_BEER, slot: STR_BELT, slotX: 2} - {itemType: STR_DB_SHOTGUN, slot: STR_RIGHT_HAND, ammoItem: STR_BUCKSHOT, ammoItemSlots: [STR_BUCKSHOT]} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT, slotX: 3} - {itemType: STR_MINE, slot: STR_RIGHT_LEG} - {itemType: STR_MUTANT_MEAT, slot: STR_LEFT_LEG} - {itemType: STR_BUCKSHOT, slot: STR_QD_SLOT} - {itemType: STR_BUCKSHOT, slot: STR_BELT} - {itemType: STR_BUCKSHOT_HV, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_BUCKSHOT_HV, slot: STR_BELT, slotX: 1} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} missionIdList: [225] monthsService: 16 statGainTotal: 113 braveryGainTotal: 10 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 transformationBonuses: STR_FORMER_RAIDER_TRAIT: 1 STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 - type: STR_SOLDIER_S id: 127 name: Killy Song nationality: 0 initialStats: tu: 74 stamina: 35 health: 41 bravery: 50 reactions: 52 firing: 59 throwing: 52 strength: 25 psiStrength: 54 psiSkill: 0 melee: 39 mana: 25 currentStats: tu: 95 stamina: 105 health: 76 bravery: 70 reactions: 78 firing: 97 throwing: 77 strength: 80 psiStrength: 55 psiSkill: 0 melee: 120 mana: 35 rank: 0 gender: 1 look: 1 lookVariant: 63 missions: 1 kills: 0 stuns: 0 armor: STR_SCOUT_OUTFIT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BANDAGE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_BEER, slot: STR_BELT, slotX: 2} - {itemType: STR_FLINTLOCK_MUSKET, slot: STR_RIGHT_HAND, ammoItem: STR_FLINTLOCK_BALLS, ammoItemSlots: [STR_FLINTLOCK_BALLS]} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT, slotX: 1} - {itemType: STR_MINE, slot: STR_RIGHT_LEG} - {itemType: STR_MUTANT_MEAT, slot: STR_LEFT_LEG} - {itemType: STR_FLINTLOCK_BALLS, slot: STR_QD_SLOT} - {itemType: STR_FLINTLOCK_BALLS, slot: STR_BELT} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} missionIdList: [225] monthsService: 16 statGainTotal: 135 braveryGainTotal: 10 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 transformationBonuses: STR_FORMER_RAIDER_TRAIT: 1 STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 - type: STR_SOLDIER_OGRE id: 152 name: Ben Maximov nationality: 0 initialStats: tu: 53 stamina: 71 health: 116 bravery: 50 reactions: 26 firing: 50 throwing: 54 strength: 105 psiStrength: 76 psiSkill: 0 melee: 66 mana: 69 currentStats: tu: 75 stamina: 107 health: 134 bravery: 60 reactions: 42 firing: 96 throwing: 77 strength: 120 psiStrength: 76 psiSkill: 0 melee: 86 mana: 69 rank: 0 gender: 1 look: 2 lookVariant: 4 missions: 0 kills: 0 stuns: 0 armor: STR_OGRE_BREECHES_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BANDAGE, slot: STR_QD_SLOT} - {itemType: STR_BEER, slot: STR_BELT, slotX: 2} - {itemType: STR_HSMG, slot: STR_RIGHT_HAND, ammoItem: STR_HSMG_CLIP, ammoItemSlots: [STR_HSMG_CLIP]} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_MINE, slot: STR_BELT} - {itemType: STR_MUTANT_MEAT, slot: STR_RIGHT_LEG} diary: commendations: - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} monthsService: 14 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 - type: STR_SOLDIER_SLAVE id: 173 name: Niels Meade nationality: 0 initialStats: tu: 47 stamina: 44 health: 32 bravery: 20 reactions: 47 firing: 43 throwing: 47 strength: 24 psiStrength: 38 psiSkill: 0 melee: 35 mana: 49 currentStats: tu: 71 stamina: 84 health: 65 bravery: 100 reactions: 63 firing: 95 throwing: 71 strength: 60 psiStrength: 38 psiSkill: 0 melee: 75 mana: 49 rank: 2 gender: 0 look: 2 lookVariant: 3 missions: 0 kills: 0 stuns: 0 armor: STR_TANKP_BATTLECANNON_ARMOR_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: AUX_TANK_CANNON, slot: STR_RIGHT_HAND, ammoItem: STR_HWP_CANNON_SHELLS, ammoItemSlots: [STR_HWP_CANNON_SHELLS], fixed: true} - {itemType: AUX_TANK_MG, slot: STR_LEFT_HAND, ammoItem: STR_MACHINEGUN_BELT_LONG_PS, ammoItemSlots: [STR_MACHINEGUN_BELT_LONG_PS], fixed: true} - {itemType: STR_MACHINEGUN_BELT_LONG_PS, slot: STR_BACK_PACK} - {itemType: STR_APPLE, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_BANDAGE, slot: STR_BACK_PACK, slotX: 3} - {itemType: STR_BEER, slot: STR_BACK_PACK, slotX: 2, slotY: 1} - {itemType: STR_CIGS, slot: STR_BACK_PACK, slotX: 3, slotY: 1} - {itemType: STR_GRENADE, slot: STR_BACK_PACK, slotY: 2} - {itemType: STR_HEALING_GEL, slot: STR_BACK_PACK, slotX: 1, slotY: 2} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BACK_PACK, slotX: 3, slotY: 2} diary: commendations: - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 0} monthsService: 9 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_HEROIC: 1 STR_INDESTRUCTIBLE_TRAIT: 1 - type: STR_SOLDIER_SLAVE id: 174 name: Val Higgins nationality: 0 initialStats: tu: 58 stamina: 57 health: 38 bravery: 30 reactions: 52 firing: 41 throwing: 44 strength: 25 psiStrength: 16 psiSkill: 0 melee: 25 mana: 64 currentStats: tu: 73 stamina: 84 health: 65 bravery: 100 reactions: 62 firing: 85 throwing: 66 strength: 60 psiStrength: 16 psiSkill: 0 melee: 79 mana: 64 rank: 2 gender: 0 look: 3 lookVariant: 34 missions: 0 kills: 0 stuns: 0 armor: STR_SLAVE_ARMOR_CLEANSER_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_HSMG, slot: STR_RIGHT_HAND, ammoItem: STR_HSMG_CLIP, ammoItemSlots: [STR_HSMG_CLIP]} - {itemType: STR_HSMG_CLIP, slot: STR_QD_SLOT} - {itemType: STR_APPLE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_BANDAGE, slot: STR_WEAR_JEWELRY} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT} - {itemType: STR_MINE, slot: STR_BELT, slotX: 1} - {itemType: STR_MUTANT_MEAT, slot: STR_BELT, slotX: 2, slotY: 1} diary: commendations: - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 0} monthsService: 9 previousTransformations: STR_GLADIATOR_TRAINING: 1 transformationBonuses: STR_GLADIATOR_TRAINING: 1 STR_HEROIC: 1 STR_INDESTRUCTIBLE_TRAIT: 1 - type: STR_SOLDIER_OGRE id: 151 name: Ororg Bigmak nationality: 0 initialStats: tu: 55 stamina: 41 health: 130 bravery: 70 reactions: 28 firing: 35 throwing: 50 strength: 86 psiStrength: 80 psiSkill: 0 melee: 59 mana: 55 currentStats: tu: 76 stamina: 104 health: 140 bravery: 80 reactions: 44 firing: 97 throwing: 75 strength: 113 psiStrength: 80 psiSkill: -16 melee: 86 mana: 55 rank: 0 gender: 0 look: 1 lookVariant: 14 missions: 0 kills: 0 stuns: 0 armor: STR_OGRE_BREECHES_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BANDAGE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_BEER, slot: STR_BELT, slotX: 2} - {itemType: STR_HSMG, slot: STR_RIGHT_HAND, ammoItem: STR_HSMG_CLIP, ammoItemSlots: [STR_HSMG_CLIP]} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT} - {itemType: STR_MINE, slot: STR_RIGHT_LEG} - {itemType: STR_MUTANT_MEAT, slot: STR_LEFT_LEG} - {itemType: STR_HSMG_CLIP, slot: STR_QD_SLOT} diary: commendations: - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} monthsService: 14 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 - type: STR_SOLDIER_HYBRID id: 136 name: Kenno Fourier nationality: 0 initialStats: tu: 51 stamina: 59 health: 23 bravery: 20 reactions: 56 firing: 47 throwing: 44 strength: 30 psiStrength: 72 psiSkill: 25 melee: 50 mana: 48 currentStats: tu: 66 stamina: 84 health: 33 bravery: 20 reactions: 62 firing: 96 throwing: 72 strength: 33 psiStrength: 72 psiSkill: 45 melee: 66 mana: 50 rank: 1 gender: 1 look: 0 lookVariant: 6 missions: 1 kills: 0 stuns: 0 armor: STR_ACAR_2MG_ARMOR_UC psiTraining: true training: true improvement: 19 psiStrImprovement: 0 diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} missionIdList: [225] monthsService: 16 statGainTotal: 56 previousTransformations: STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 - type: STR_SOLDIER_HYBRID id: 138 name: Krul Resnick nationality: 0 initialStats: tu: 59 stamina: 69 health: 23 bravery: 50 reactions: 73 firing: 55 throwing: 38 strength: 23 psiStrength: 50 psiSkill: 25 melee: 53 mana: 50 currentStats: tu: 66 stamina: 85 health: 33 bravery: 50 reactions: 79 firing: 96 throwing: 72 strength: 33 psiStrength: 50 psiSkill: 34 melee: 66 mana: 55 rank: 1 gender: 0 look: 3 lookVariant: 16 missions: 1 kills: 0 stuns: 0 armor: STR_ACAR_14MM_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: AUX_ACAR_WEAPON_14MM, slot: STR_LEFT_HAND, ammoItem: STR_14MM_CHAINGUN_ROUNDS, ammoItemSlots: [STR_14MM_CHAINGUN_ROUNDS], fixed: true} - {itemType: STR_BANDAGE, slot: STR_BACK_PACK} - {itemType: STR_BEER, slot: STR_BACK_PACK, slotX: 1} - {itemType: STR_CIGS, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_GRENADE, slot: STR_BACK_PACK, slotX: 3} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BACK_PACK, slotY: 1} - {itemType: STR_MINE, slot: STR_BACK_PACK, slotX: 2, slotY: 1} - {itemType: STR_MUTANT_MEAT, slot: STR_BACK_PACK, slotY: 2} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} missionIdList: [225] monthsService: 16 statGainTotal: 49 previousTransformations: STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 - type: STR_SOLDIER_PEASANT id: 83 name: Bertha Stoner nationality: 0 initialStats: tu: 50 stamina: 64 health: 39 bravery: 60 reactions: 41 firing: 33 throwing: 30 strength: 19 psiStrength: 66 psiSkill: 0 melee: 32 mana: 60 currentStats: tu: 76 stamina: 94 health: 53 bravery: 80 reactions: 60 firing: 97 throwing: 77 strength: 45 psiStrength: 62 psiSkill: 0 melee: 86 mana: 62 rank: 0 gender: 0 look: 1 lookVariant: 63 missions: 3 kills: 0 stuns: 0 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BANDAGE, slot: STR_WEAR_JEWELRY} - {itemType: STR_BOW_H, slot: STR_RIGHT_HAND, ammoItem: STR_BOW_H_QUIVER, ammoItemSlots: [STR_BOW_H_QUIVER]} - {itemType: STR_CIGS, slot: STR_BELT} - {itemType: STR_GRENADE, slot: STR_BELT, slotX: 1} - {itemType: STR_BOW_H_QUIVER, slot: STR_BELT, slotX: 2} - {itemType: STR_BOW_H_QUIVER, slot: STR_WEAR} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 1} missionIdList: [96, 116, 225] daysWoundedTotal: 6 monthsService: 21 timesWoundedTotal: 1 statGainTotal: 166 braveryGainTotal: 10 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_PEASANT id: 70 name: Phoebe Hangman nationality: 0 initialStats: tu: 50 stamina: 64 health: 37 bravery: 60 reactions: 40 firing: 31 throwing: 35 strength: 15 psiStrength: 43 psiSkill: 0 melee: 31 mana: 62 currentStats: tu: 79 stamina: 94 health: 50 bravery: 90 reactions: 62 firing: 96 throwing: 77 strength: 45 psiStrength: 54 psiSkill: 0 melee: 86 mana: 60 rank: 1 gender: 0 look: 0 lookVariant: 5 missions: 4 kills: 0 stuns: 0 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_CHAINSAW, slot: STR_RIGHT_HAND} - {itemType: STR_FIRST_AID_KIT, slot: STR_BELT, slotX: 2} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} missionIdList: [70, 96, 116, 225] monthsService: 23 statGainTotal: 193 braveryGainTotal: 20 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_OGRE id: 149 name: Buckaroo Hephaistos nationality: 0 initialStats: tu: 44 stamina: 45 health: 120 bravery: 60 reactions: 41 firing: 63 throwing: 48 strength: 93 psiStrength: 79 psiSkill: 0 melee: 59 mana: 74 currentStats: tu: 75 stamina: 105 health: 133 bravery: 70 reactions: 57 firing: 97 throwing: 76 strength: 114 psiStrength: 79 psiSkill: 0 melee: 86 mana: 74 rank: 0 gender: 0 look: 2 lookVariant: 48 missions: 0 kills: 0 stuns: 0 armor: STR_OGRE_BREECHES_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BANDAGE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_BEER, slot: STR_BELT, slotX: 2} - {itemType: STR_HARPOON, slot: STR_RIGHT_HAND, ammoItem: STR_HARPOON_STUN_CLIP, ammoItemSlots: [STR_HARPOON_STUN_CLIP]} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT} - {itemType: STR_MINE, slot: STR_RIGHT_LEG} - {itemType: STR_MUTANT_MEAT, slot: STR_LEFT_LEG} - {itemType: STR_HARPOON_STUN_CLIP, slot: STR_QD_SLOT} diary: commendations: - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} monthsService: 14 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 - type: STR_SOLDIER_HYBRID id: 135 name: Pluto Anderson nationality: 0 initialStats: tu: 53 stamina: 64 health: 20 bravery: 10 reactions: 65 firing: 44 throwing: 43 strength: 29 psiStrength: 60 psiSkill: 25 melee: 30 mana: 51 currentStats: tu: 66 stamina: 85 health: 33 bravery: 10 reactions: 71 firing: 97 throwing: 72 strength: 33 psiStrength: 60 psiSkill: 34 melee: 66 mana: 55 rank: 1 gender: 0 look: 0 lookVariant: 42 missions: 1 kills: 0 stuns: 0 armor: STR_ACAR_14MM_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: AUX_ACAR_WEAPON_14MM, slot: STR_LEFT_HAND, ammoItem: STR_14MM_CHAINGUN_ROUNDS, ammoItemSlots: [STR_14MM_CHAINGUN_ROUNDS], fixed: true} - {itemType: STR_BANDAGE, slot: STR_BACK_PACK} - {itemType: STR_BEER, slot: STR_BACK_PACK, slotX: 1} - {itemType: STR_CIGS, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_GRENADE, slot: STR_BACK_PACK, slotX: 3} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BACK_PACK, slotY: 1} - {itemType: STR_MINE, slot: STR_BACK_PACK, slotX: 2, slotY: 1} - {itemType: STR_MUTANT_MEAT, slot: STR_BACK_PACK, slotY: 2} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} missionIdList: [225] monthsService: 16 statGainTotal: 66 previousTransformations: STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 - type: STR_SOLDIER_HYBRID id: 133 name: Embi Kant nationality: 0 initialStats: tu: 54 stamina: 67 health: 21 bravery: 40 reactions: 70 firing: 42 throwing: 45 strength: 23 psiStrength: 55 psiSkill: 25 melee: 51 mana: 40 currentStats: tu: 65 stamina: 85 health: 33 bravery: 40 reactions: 76 firing: 97 throwing: 72 strength: 33 psiStrength: 55 psiSkill: 33 melee: 66 mana: 40 rank: 0 gender: 1 look: 1 lookVariant: 4 missions: 1 kills: 0 stuns: 0 armor: STR_HYBRID_ADVISOR_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BANDAGE, slot: STR_QD_SLOT} - {itemType: STR_BEER, slot: STR_BELT, slotX: 2} - {itemType: STR_FUSO_KNIVES, slot: STR_RIGHT_HAND} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_MUTANT_MEAT, slot: STR_BELT} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} missionIdList: [225] monthsService: 16 statGainTotal: 45 previousTransformations: STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 - type: STR_SOLDIER_OGRE id: 148 name: Xanth Hephaistos nationality: 0 initialStats: tu: 58 stamina: 94 health: 133 bravery: 70 reactions: 30 firing: 64 throwing: 39 strength: 84 psiStrength: 76 psiSkill: 0 melee: 77 mana: 69 currentStats: tu: 76 stamina: 110 health: 143 bravery: 80 reactions: 46 firing: 97 throwing: 76 strength: 113 psiStrength: 76 psiSkill: 0 melee: 97 mana: 69 rank: 0 gender: 1 look: 0 lookVariant: 7 missions: 0 kills: 0 stuns: 0 armor: STR_OGRE_BREECHES_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BANDAGE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_BEER, slot: STR_BELT, slotX: 2} - {itemType: STR_HARPOON, slot: STR_RIGHT_HAND, ammoItem: STR_HARPOON_STUN_CLIP, ammoItemSlots: [STR_HARPOON_STUN_CLIP]} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT} - {itemType: STR_MINE, slot: STR_RIGHT_LEG} - {itemType: STR_MUTANT_MEAT, slot: STR_LEFT_LEG} - {itemType: STR_HARPOON_STUN_CLIP, slot: STR_QD_SLOT} diary: commendations: - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} monthsService: 14 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 - type: STR_SOLDIER_PEASANT id: 85 name: Jane Flint nationality: 0 initialStats: tu: 51 stamina: 68 health: 35 bravery: 60 reactions: 40 firing: 32 throwing: 30 strength: 15 psiStrength: 62 psiSkill: 0 melee: 36 mana: 60 currentStats: tu: 76 stamina: 95 health: 50 bravery: 80 reactions: 66 firing: 97 throwing: 77 strength: 45 psiStrength: 57 psiSkill: 0 melee: 86 mana: 60 rank: 0 gender: 1 look: 1 lookVariant: 22 missions: 3 kills: 0 stuns: 0 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BANDAGE, slot: STR_WEAR_JEWELRY} - {itemType: STR_BOW_H, slot: STR_RIGHT_HAND, ammoItem: STR_BOW_H_QUIVER, ammoItemSlots: [STR_BOW_H_QUIVER]} - {itemType: STR_CIGS, slot: STR_BELT} - {itemType: STR_GRENADE, slot: STR_BELT, slotX: 1} - {itemType: STR_BOW_H_QUIVER, slot: STR_BELT, slotX: 2} - {itemType: STR_BOW_H_QUIVER, slot: STR_WEAR} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 1} missionIdList: [96, 116, 225] monthsService: 21 statGainTotal: 158 braveryGainTotal: 10 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_HYBRID id: 139 name: Pluto Bradbury nationality: 0 initialStats: tu: 54 stamina: 46 health: 24 bravery: 30 reactions: 78 firing: 53 throwing: 39 strength: 24 psiStrength: 55 psiSkill: 25 melee: 52 mana: 44 currentStats: tu: 66 stamina: 85 health: 33 bravery: 30 reactions: 84 firing: 97 throwing: 71 strength: 33 psiStrength: 55 psiSkill: 38 melee: 66 mana: 48 rank: 1 gender: 0 look: 1 lookVariant: 54 missions: 1 kills: 0 stuns: 0 armor: STR_HYBRID_ADVISOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BANDAGE, slot: STR_QD_SLOT} - {itemType: STR_BEER, slot: STR_BELT, slotX: 2} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_MACHETE, slot: STR_RIGHT_HAND} - {itemType: STR_MINE, slot: STR_BELT} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} missionIdList: [225] monthsService: 16 statGainTotal: 62 previousTransformations: STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 - type: STR_SOLDIER_PEASANT id: 87 name: Anne Patton nationality: 0 initialStats: tu: 51 stamina: 66 health: 37 bravery: 50 reactions: 45 firing: 36 throwing: 32 strength: 20 psiStrength: 43 psiSkill: 0 melee: 30 mana: 66 currentStats: tu: 76 stamina: 94 health: 54 bravery: 70 reactions: 62 firing: 97 throwing: 77 strength: 45 psiStrength: 40 psiSkill: 0 melee: 86 mana: 60 rank: 0 gender: 1 look: 1 lookVariant: 7 missions: 3 kills: 0 stuns: 0 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BANDAGE, slot: STR_WEAR_JEWELRY} - {itemType: STR_BOW_H, slot: STR_RIGHT_HAND, ammoItem: STR_BOW_H_QUIVER, ammoItemSlots: [STR_BOW_H_QUIVER]} - {itemType: STR_CIGS, slot: STR_BELT} - {itemType: STR_GRENADE, slot: STR_BELT, slotX: 1} - {itemType: STR_BOW_H_QUIVER, slot: STR_BELT, slotX: 2} - {itemType: STR_BOW_H_QUIVER, slot: STR_WEAR} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 0} missionIdList: [96, 116, 225] monthsService: 21 statGainTotal: 146 braveryGainTotal: 10 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_PEASANT id: 71 name: Ithamara Wesson nationality: 0 initialStats: tu: 53 stamina: 63 health: 39 bravery: 40 reactions: 42 firing: 33 throwing: 36 strength: 17 psiStrength: 20 psiSkill: 0 melee: 33 mana: 66 currentStats: tu: 76 stamina: 95 health: 54 bravery: 70 reactions: 52 firing: 85 throwing: 71 strength: 45 psiStrength: 26 psiSkill: 0 melee: 86 mana: 67 rank: 1 gender: 0 look: 3 lookVariant: 23 missions: 4 kills: 0 stuns: 0 armor: STR_ACAR_AC25MM_ARMOR_UC improvement: 0 psiStrImprovement: 0 diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} missionIdList: [70, 96, 116, 225] monthsService: 23 shotsFiredCounterTotal: 6 statGainTotal: 177 braveryGainTotal: 20 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_GLADIATOR_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_LOKNAR id: 95 name: Jiera Planetsmasher nationality: 0 initialStats: tu: 46 stamina: 87 health: 26 bravery: 40 reactions: 82 firing: 70 throwing: 62 strength: 14 psiStrength: 46 psiSkill: 0 melee: 60 mana: 67 currentStats: tu: 66 stamina: 100 health: 35 bravery: 40 reactions: 88 firing: 98 throwing: 72 strength: 25 psiStrength: 46 psiSkill: 0 melee: 66 mana: 68 rank: 1 gender: 1 look: 2 lookVariant: 39 missions: 1 kills: 3 stuns: 1 armor: STR_ACAR_14MM_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: AUX_ACAR_WEAPON_14MM, slot: STR_LEFT_HAND, ammoItem: STR_14MM_CHAINGUN_ROUNDS, ammoItemSlots: [STR_14MM_CHAINGUN_ROUNDS], fixed: true} - {itemType: STR_BANDAGE, slot: STR_BACK_PACK} - {itemType: STR_BEER, slot: STR_BACK_PACK, slotX: 1} - {itemType: STR_CIGS, slot: STR_BACK_PACK, slotX: 2} - {itemType: STR_FIRST_AID_KIT, slot: STR_BACK_PACK, slotX: 2, slotY: 1} - {itemType: STR_GRENADE, slot: STR_BACK_PACK, slotX: 3} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BACK_PACK, slotY: 1} - {itemType: STR_MINE, slot: STR_BACK_PACK, slotY: 2} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} killList: - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 225, turn: 67503, side: 1, bodypart: 3, id: 1000020} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 225, turn: 67503, side: 2, bodypart: 2, id: 1000026} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 225, turn: 67504, side: 1, bodypart: 3, id: 1000020} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 225, turn: 67509, side: 2, bodypart: 2, id: 1000025} missionIdList: [225] daysWoundedTotal: 5 monthsService: 18 shotAtCounterTotal: 9 hitCounterTotal: 20 shotsFiredCounterTotal: 17 shotsLandedCounterTotal: 5 hitCounter5in1Mission: 4 timesWoundedTotal: 1 statGainTotal: 78 previousTransformations: STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 - type: STR_SOLDIER_PEASANT id: 81 name: Fanny Craig nationality: 0 initialStats: tu: 50 stamina: 68 health: 40 bravery: 60 reactions: 40 firing: 36 throwing: 34 strength: 15 psiStrength: 40 psiSkill: 0 melee: 34 mana: 60 currentStats: tu: 76 stamina: 95 health: 53 bravery: 80 reactions: 67 firing: 97 throwing: 77 strength: 45 psiStrength: 50 psiSkill: 0 melee: 86 mana: 60 rank: 0 gender: 1 look: 1 lookVariant: 13 missions: 3 kills: 0 stuns: 0 armor: STR_TANKP_BATTLECANNON_ARMOR_UC improvement: 0 psiStrImprovement: 0 diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 1} missionIdList: [96, 116, 225] monthsService: 21 statGainTotal: 170 braveryGainTotal: 10 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_GLADIATOR_TRAINING: 1 STR_GUN_KATA_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_SLAVE id: 202 name: Zoltan Starlord nationality: 0 initialStats: tu: 48 stamina: 52 health: 39 bravery: 30 reactions: 46 firing: 53 throwing: 48 strength: 32 psiStrength: 31 psiSkill: 0 melee: 33 mana: 88 currentStats: tu: 64 stamina: 76 health: 65 bravery: 100 reactions: 46 firing: 83 throwing: 64 strength: 45 psiStrength: 31 psiSkill: 0 melee: 62 mana: 88 rank: 2 gender: 0 look: 0 lookVariant: 59 missions: 0 kills: 0 stuns: 0 armor: STR_SLAVE_ARMOR_CLEANSER_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_HSMG, slot: STR_RIGHT_HAND, ammoItem: STR_HSMG_CLIP, ammoItemSlots: [STR_HSMG_CLIP]} - {itemType: STR_HSMG_CLIP, slot: STR_QD_SLOT} - {itemType: STR_APPLE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_BANDAGE, slot: STR_WEAR_JEWELRY} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT} - {itemType: STR_MINE, slot: STR_BELT, slotX: 1} - {itemType: STR_MUTANT_MEAT, slot: STR_BELT, slotX: 2, slotY: 1} diary: monthsService: 4 transformationBonuses: STR_HEROIC: 1 STR_INDESTRUCTIBLE_TRAIT: 1 - type: STR_SOLDIER_SLAVE id: 203 name: Gerard Sands nationality: 0 initialStats: tu: 53 stamina: 45 health: 31 bravery: 40 reactions: 43 firing: 43 throwing: 30 strength: 39 psiStrength: 44 psiSkill: 0 melee: 30 mana: 61 currentStats: tu: 65 stamina: 72 health: 65 bravery: 100 reactions: 49 firing: 87 throwing: 59 strength: 45 psiStrength: 44 psiSkill: 0 melee: 61 mana: 61 rank: 2 gender: 1 look: 2 lookVariant: 18 missions: 0 kills: 0 stuns: 0 armor: STR_SLAVE_ARMOR_CLEANSER_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_HSMG, slot: STR_RIGHT_HAND, ammoItem: STR_HSMG_CLIP, ammoItemSlots: [STR_HSMG_CLIP]} - {itemType: STR_HSMG_CLIP, slot: STR_QD_SLOT} - {itemType: STR_APPLE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_BANDAGE, slot: STR_WEAR_JEWELRY} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT} - {itemType: STR_MINE, slot: STR_BELT, slotX: 1} - {itemType: STR_MUTANT_MEAT, slot: STR_BELT, slotX: 2, slotY: 1} diary: monthsService: 4 previousTransformations: STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 STR_HEROIC: 1 STR_INDESTRUCTIBLE_TRAIT: 1 - type: STR_SOLDIER_SLAVE id: 204 name: Rene Esposito nationality: 0 initialStats: tu: 52 stamina: 68 health: 33 bravery: 30 reactions: 54 firing: 65 throwing: 45 strength: 21 psiStrength: 25 psiSkill: 0 melee: 38 mana: 53 currentStats: tu: 64 stamina: 79 health: 65 bravery: 100 reactions: 54 firing: 84 throwing: 64 strength: 45 psiStrength: 25 psiSkill: 0 melee: 58 mana: 53 rank: 2 gender: 1 look: 2 lookVariant: 11 missions: 0 kills: 0 stuns: 0 armor: STR_SLAVE_ARMOR_CLEANSER_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_HSMG, slot: STR_RIGHT_HAND, ammoItem: STR_HSMG_CLIP, ammoItemSlots: [STR_HSMG_CLIP]} - {itemType: STR_APPLE, slot: STR_QD_SLOT} - {itemType: STR_BANDAGE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT} - {itemType: STR_MUTANT_MEAT, slot: STR_BELT, slotX: 1} diary: monthsService: 4 transformationBonuses: STR_HEROIC: 1 STR_INDESTRUCTIBLE_TRAIT: 1 - type: STR_SOLDIER_PEASANT id: 196 name: Adriana McKay nationality: 0 initialStats: tu: 55 stamina: 66 health: 40 bravery: 50 reactions: 43 firing: 33 throwing: 35 strength: 20 psiStrength: 55 psiSkill: 0 melee: 36 mana: 63 currentStats: tu: 64 stamina: 80 health: 40 bravery: 60 reactions: 54 firing: 73 throwing: 61 strength: 31 psiStrength: 55 psiSkill: 0 melee: 55 mana: 63 rank: 0 gender: 1 look: 1 lookVariant: 25 missions: 0 kills: 0 stuns: 0 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_HSMG, slot: STR_RIGHT_HAND, ammoItem: STR_HSMG_CLIP, ammoItemSlots: [STR_HSMG_CLIP]} - {itemType: STR_APPLE, slot: STR_BELT} - {itemType: STR_BANDAGE, slot: STR_WEAR_JEWELRY} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT, slotX: 1} - {itemType: STR_MUTANT_MEAT, slot: STR_BELT, slotX: 2} diary: monthsService: 4 previousTransformations: STR_GUN_KATA_TRAINING: 1 STR_MILITIA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 STR_MILITIA_TRAINING: 1 - type: STR_SOLDIER_LOKNAR id: 200 name: Arisu Arclight nationality: 0 initialStats: tu: 60 stamina: 91 health: 25 bravery: 50 reactions: 90 firing: 72 throwing: 65 strength: 16 psiStrength: 49 psiSkill: 0 melee: 54 mana: 63 currentStats: tu: 66 stamina: 97 health: 32 bravery: 50 reactions: 96 firing: 85 throwing: 71 strength: 24 psiStrength: 49 psiSkill: 0 melee: 65 mana: 63 rank: 0 gender: 0 look: 0 lookVariant: 29 missions: 0 kills: 0 stuns: 0 armor: STR_LOKNAR_COAT_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_HSMG, slot: STR_RIGHT_HAND, ammoItem: STR_HSMG_CLIP, ammoItemSlots: [STR_HSMG_CLIP]} - {itemType: STR_APPLE, slot: STR_QD_SLOT} - {itemType: STR_BANDAGE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT} - {itemType: STR_MUTANT_MEAT, slot: STR_BELT, slotX: 1} diary: monthsService: 4 previousTransformations: STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 - type: STR_SOLDIER_LOKNAR id: 201 name: Lucy The Magnificient nationality: 0 initialStats: tu: 54 stamina: 107 health: 30 bravery: 60 reactions: 74 firing: 55 throwing: 62 strength: 18 psiStrength: 49 psiSkill: 0 melee: 57 mana: 67 currentStats: tu: 64 stamina: 107 health: 33 bravery: 60 reactions: 80 firing: 80 throwing: 68 strength: 25 psiStrength: 49 psiSkill: 0 melee: 63 mana: 67 rank: 0 gender: 0 look: 3 lookVariant: 11 missions: 0 kills: 0 stuns: 0 armor: STR_LOKNAR_COAT_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_HSMG, slot: STR_RIGHT_HAND, ammoItem: STR_HSMG_CLIP, ammoItemSlots: [STR_HSMG_CLIP]} - {itemType: STR_APPLE, slot: STR_QD_SLOT} - {itemType: STR_BANDAGE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT} - {itemType: STR_MUTANT_MEAT, slot: STR_BELT, slotX: 1} diary: monthsService: 4 previousTransformations: STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 - type: STR_SOLDIER_PEASANT id: 206 name: Renée Fanning nationality: 0 initialStats: tu: 51 stamina: 62 health: 39 bravery: 50 reactions: 40 firing: 35 throwing: 33 strength: 18 psiStrength: 38 psiSkill: 0 melee: 33 mana: 62 currentStats: tu: 70 stamina: 71 health: 39 bravery: 90 reactions: 51 firing: 86 throwing: 54 strength: 32 psiStrength: 38 psiSkill: 0 melee: 48 mana: 62 rank: 0 gender: 1 look: 1 lookVariant: 36 missions: 0 kills: 0 stuns: 0 armor: STR_PEASANT_ARMOR_DURASUIT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_HSMG, slot: STR_RIGHT_HAND, ammoItem: STR_HSMG_CLIP, ammoItemSlots: [STR_HSMG_CLIP]} - {itemType: STR_APPLE, slot: STR_QD_SLOT} - {itemType: STR_BANDAGE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_MUTANT_MEAT, slot: STR_BELT} diary: monthsService: 4 previousTransformations: STR_GUN_KATA_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_PEASANT id: 207 name: Ellen Borye nationality: 0 initialStats: tu: 55 stamina: 66 health: 39 bravery: 40 reactions: 41 firing: 30 throwing: 34 strength: 15 psiStrength: 25 psiSkill: 0 melee: 35 mana: 60 currentStats: tu: 70 stamina: 75 health: 40 bravery: 90 reactions: 46 firing: 76 throwing: 55 strength: 33 psiStrength: 25 psiSkill: 0 melee: 62 mana: 60 rank: 0 gender: 0 look: 0 lookVariant: 18 missions: 0 kills: 0 stuns: 0 armor: STR_PEASANT_ARMOR_DURASUIT_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_HSMG, slot: STR_RIGHT_HAND, ammoItem: STR_HSMG_CLIP, ammoItemSlots: [STR_HSMG_CLIP]} - {itemType: STR_APPLE, slot: STR_QD_SLOT} - {itemType: STR_BANDAGE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_MUTANT_MEAT, slot: STR_BELT} diary: monthsService: 3 previousTransformations: STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_PEASANT id: 209 name: Renée Van Hellsing nationality: 0 initialStats: tu: 51 stamina: 60 health: 40 bravery: 40 reactions: 41 firing: 33 throwing: 35 strength: 19 psiStrength: 44 psiSkill: 0 melee: 34 mana: 63 currentStats: tu: 70 stamina: 69 health: 40 bravery: 90 reactions: 46 firing: 75 throwing: 51 strength: 29 psiStrength: 44 psiSkill: 0 melee: 51 mana: 63 rank: 0 gender: 1 look: 1 lookVariant: 2 missions: 0 kills: 0 stuns: 0 armor: STR_PEASANT_ARMOR_DURASUIT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_HSMG, slot: STR_RIGHT_HAND, ammoItem: STR_HSMG_CLIP, ammoItemSlots: [STR_HSMG_CLIP]} - {itemType: STR_APPLE, slot: STR_QD_SLOT} - {itemType: STR_BANDAGE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_MUTANT_MEAT, slot: STR_BELT} diary: monthsService: 3 previousTransformations: STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_HYBRID id: 214 name: Kenno Lang nationality: 0 initialStats: tu: 54 stamina: 62 health: 23 bravery: 10 reactions: 56 firing: 54 throwing: 35 strength: 20 psiStrength: 73 psiSkill: 25 melee: 50 mana: 55 currentStats: tu: 57 stamina: 67 health: 28 bravery: 10 reactions: 62 firing: 72 throwing: 47 strength: 26 psiStrength: 73 psiSkill: 25 melee: 53 mana: 55 rank: 0 gender: 1 look: 2 lookVariant: 30 missions: 0 kills: 0 stuns: 0 armor: STR_HYBRID_ADVISOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_APPLE, slot: STR_QD_SLOT} - {itemType: STR_BANDAGE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_MUTANT_MEAT, slot: STR_BELT} diary: monthsService: 2 previousTransformations: STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 - type: STR_SOLDIER_HYBRID id: 215 name: Pani Tarkowski nationality: 0 initialStats: tu: 57 stamina: 47 health: 27 bravery: 10 reactions: 51 firing: 58 throwing: 44 strength: 21 psiStrength: 58 psiSkill: 25 melee: 50 mana: 45 currentStats: tu: 62 stamina: 54 health: 30 bravery: 10 reactions: 57 firing: 74 throwing: 56 strength: 29 psiStrength: 58 psiSkill: 25 melee: 52 mana: 45 rank: 0 gender: 1 look: 3 lookVariant: 34 missions: 0 kills: 0 stuns: 0 armor: STR_HYBRID_ADVISOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_COCONUT, slot: STR_RIGHT_HAND} - {itemType: STR_APPLE, slot: STR_QD_SLOT} - {itemType: STR_BANDAGE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_MUTANT_MEAT, slot: STR_BELT} diary: monthsService: 2 previousTransformations: STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 - type: STR_SOLDIER_HYBRID id: 216 name: Sokken Bradbury nationality: 0 initialStats: tu: 53 stamina: 57 health: 23 bravery: 50 reactions: 64 firing: 44 throwing: 45 strength: 21 psiStrength: 73 psiSkill: 25 melee: 59 mana: 49 currentStats: tu: 55 stamina: 64 health: 28 bravery: 50 reactions: 70 firing: 61 throwing: 58 strength: 24 psiStrength: 73 psiSkill: 25 melee: 61 mana: 49 rank: 0 gender: 0 look: 1 lookVariant: 6 missions: 0 kills: 0 stuns: 0 armor: STR_HYBRID_ADVISOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_APPLE, slot: STR_QD_SLOT} - {itemType: STR_BANDAGE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_MUTANT_MEAT, slot: STR_BELT} diary: monthsService: 2 previousTransformations: STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 - type: STR_SOLDIER_HYBRID id: 217 name: Gyno Curie nationality: 0 initialStats: tu: 53 stamina: 48 health: 24 bravery: 60 reactions: 74 firing: 61 throwing: 45 strength: 23 psiStrength: 70 psiSkill: 25 melee: 48 mana: 45 currentStats: tu: 55 stamina: 53 health: 28 bravery: 60 reactions: 80 firing: 78 throwing: 56 strength: 26 psiStrength: 70 psiSkill: 25 melee: 51 mana: 45 rank: 0 gender: 1 look: 0 lookVariant: 42 missions: 0 kills: 0 stuns: 0 armor: STR_HYBRID_ADVISOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_APPLE, slot: STR_QD_SLOT} - {itemType: STR_BANDAGE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_MUTANT_MEAT, slot: STR_BELT} diary: monthsService: 2 previousTransformations: STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 - type: STR_SOLDIER_NEKOMIMI id: 225 name: Unshaven Melody nationality: 0 initialStats: tu: 84 stamina: 52 health: 30 bravery: 60 reactions: 95 firing: 75 throwing: 42 strength: 29 psiStrength: 67 psiSkill: 0 melee: 61 mana: 61 currentStats: tu: 86 stamina: 63 health: 33 bravery: 60 reactions: 95 firing: 79 throwing: 52 strength: 29 psiStrength: 67 psiSkill: 0 melee: 76 mana: 61 rank: 0 gender: 1 look: 0 lookVariant: 15 missions: 0 kills: 0 stuns: 0 armor: STR_NEKO_STS_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_MINI_SHOTGUN, slot: STR_RIGHT_HAND, ammoItem: STR_SHOTGUN_G_SHELLS_I, ammoItemSlots: [STR_SHOTGUN_G_SHELLS_I]} - {itemType: STR_SHOTGUN_G_SHELLS_I, slot: STR_QD_SLOT} - {itemType: STR_APPLE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_BANDAGE, slot: STR_WEAR_JEWELRY} - {itemType: STR_MUTANT_MEAT, slot: STR_BELT} - {itemType: STR_SHOTGUN_G_SHELLS_I, slot: STR_BELT, slotX: 2} diary: monthsService: 2 - type: STR_SOLDIER_LOKNAR id: 230 name: Ishani Cutslash nationality: 0 initialStats: tu: 49 stamina: 95 health: 30 bravery: 30 reactions: 86 firing: 50 throwing: 52 strength: 15 psiStrength: 36 psiSkill: 0 melee: 56 mana: 72 currentStats: tu: 49 stamina: 95 health: 30 bravery: 30 reactions: 92 firing: 62 throwing: 58 strength: 15 psiStrength: 36 psiSkill: 0 melee: 56 mana: 72 rank: 0 gender: 0 look: 3 lookVariant: 17 missions: 0 kills: 0 stuns: 0 armor: STR_LOKNAR_COAT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_MINI_SHOTGUN, slot: STR_RIGHT_HAND, ammoItem: STR_SHOTGUN_G_SHELLS_I, ammoItemSlots: [STR_SHOTGUN_G_SHELLS_I]} - {itemType: STR_SHOTGUN_G_SHELLS_I, slot: STR_QD_SLOT} - {itemType: STR_APPLE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_BANDAGE, slot: STR_WEAR_JEWELRY} - {itemType: STR_MUTANT_MEAT, slot: STR_BELT} diary: monthsService: 1 previousTransformations: STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 - type: STR_SOLDIER_LOKNAR id: 231 name: Mihika Showstopper nationality: 0 initialStats: tu: 45 stamina: 110 health: 29 bravery: 30 reactions: 81 firing: 60 throwing: 60 strength: 19 psiStrength: 38 psiSkill: 0 melee: 53 mana: 75 currentStats: tu: 45 stamina: 110 health: 29 bravery: 30 reactions: 87 firing: 72 throwing: 66 strength: 19 psiStrength: 38 psiSkill: 0 melee: 53 mana: 75 rank: 0 gender: 1 look: 3 lookVariant: 40 missions: 0 kills: 0 stuns: 0 armor: STR_LOKNAR_COAT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_MINI_SHOTGUN, slot: STR_RIGHT_HAND, ammoItem: STR_SHOTGUN_G_SHELLS_I, ammoItemSlots: [STR_SHOTGUN_G_SHELLS_I]} - {itemType: STR_SHOTGUN_G_SHELLS_I, slot: STR_QD_SLOT} - {itemType: STR_APPLE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_BANDAGE, slot: STR_WEAR_JEWELRY} - {itemType: STR_MUTANT_MEAT, slot: STR_BELT} - {itemType: STR_SHOTGUN_G_SHELLS_I, slot: STR_BELT, slotX: 2} diary: monthsService: 1 previousTransformations: STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 - type: STR_SOLDIER_LOKNAR id: 232 name: Elya Firebolt nationality: 0 initialStats: tu: 47 stamina: 94 health: 30 bravery: 40 reactions: 84 firing: 71 throwing: 58 strength: 13 psiStrength: 30 psiSkill: 0 melee: 52 mana: 64 currentStats: tu: 57 stamina: 96 health: 32 bravery: 40 reactions: 84 firing: 76 throwing: 62 strength: 24 psiStrength: 30 psiSkill: 0 melee: 58 mana: 64 rank: 0 gender: 1 look: 0 lookVariant: 49 missions: 0 kills: 0 stuns: 0 armor: STR_LOKNAR_COAT_UC training: true improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_MINI_SHOTGUN, slot: STR_RIGHT_HAND, ammoItem: STR_SHOTGUN_G_SHELLS_I, ammoItemSlots: [STR_SHOTGUN_G_SHELLS_I]} - {itemType: STR_SHOTGUN_G_SHELLS_I, slot: STR_QD_SLOT} - {itemType: STR_APPLE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_BANDAGE, slot: STR_WEAR_JEWELRY} - {itemType: STR_SHOTGUN_G_SHELLS_I, slot: STR_BELT} diary: monthsService: 1 - type: STR_SOLDIER_LOKNAR id: 233 name: Donna Selbstmord nationality: 0 initialStats: tu: 59 stamina: 102 health: 26 bravery: 40 reactions: 71 firing: 55 throwing: 67 strength: 10 psiStrength: 33 psiSkill: 0 melee: 50 mana: 71 currentStats: tu: 59 stamina: 102 health: 26 bravery: 40 reactions: 77 firing: 67 throwing: 73 strength: 10 psiStrength: 33 psiSkill: 0 melee: 50 mana: 71 rank: 0 gender: 1 look: 0 lookVariant: 41 missions: 0 kills: 0 stuns: 0 armor: STR_LOKNAR_COAT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_COCONUT, slot: STR_RIGHT_HAND} - {itemType: STR_APPLE, slot: STR_QD_SLOT} - {itemType: STR_BANDAGE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_MUTANT_MEAT, slot: STR_BELT} diary: monthsService: 1 previousTransformations: STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 - type: STR_SOLDIER_LOKNAR id: 234 name: Bastilla The Stampede nationality: 0 initialStats: tu: 60 stamina: 87 health: 27 bravery: 40 reactions: 85 firing: 60 throwing: 68 strength: 19 psiStrength: 37 psiSkill: 0 melee: 51 mana: 71 currentStats: tu: 60 stamina: 87 health: 27 bravery: 40 reactions: 91 firing: 72 throwing: 74 strength: 19 psiStrength: 37 psiSkill: 0 melee: 51 mana: 71 rank: 0 gender: 0 look: 3 lookVariant: 37 missions: 0 kills: 0 stuns: 0 armor: STR_LOKNAR_COAT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_MINI_SHOTGUN, slot: STR_RIGHT_HAND, ammoItem: STR_SHOTGUN_G_SHELLS_I, ammoItemSlots: [STR_SHOTGUN_G_SHELLS_I]} - {itemType: STR_SHOTGUN_G_SHELLS_I, slot: STR_QD_SLOT} - {itemType: STR_APPLE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_BANDAGE, slot: STR_WEAR_JEWELRY} - {itemType: STR_MUTANT_MEAT, slot: STR_BELT} - {itemType: STR_SHOTGUN_G_SHELLS_I, slot: STR_BELT, slotX: 2} diary: monthsService: 1 previousTransformations: STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 - type: STR_SOLDIER_LOKNAR id: 235 name: Roxana The Screamer nationality: 0 initialStats: tu: 60 stamina: 100 health: 26 bravery: 50 reactions: 79 firing: 62 throwing: 63 strength: 10 psiStrength: 39 psiSkill: 0 melee: 51 mana: 72 currentStats: tu: 60 stamina: 100 health: 26 bravery: 50 reactions: 85 firing: 74 throwing: 69 strength: 10 psiStrength: 39 psiSkill: 0 melee: 51 mana: 72 rank: 0 gender: 0 look: 3 lookVariant: 21 missions: 0 kills: 0 stuns: 0 armor: STR_LOKNAR_COAT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_COCONUT, slot: STR_RIGHT_HAND} - {itemType: STR_APPLE, slot: STR_QD_SLOT} - {itemType: STR_BANDAGE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_MUTANT_MEAT, slot: STR_BELT} diary: monthsService: 1 previousTransformations: STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 items: CIVILIAN_YOUNG_UBER: 6 STR_14MM_CHAINGUN_ROUNDS: 9 STR_ACADEMY_CORPSE: 63 STR_ALIEN_ALLOYS: 1403 STR_APOC_DISCIPLE: 1 STR_APOC_SADIST: 2 STR_APPLE: 56 STR_BANDAGE: 181 STR_BANDIT_DRIFTER: 1 STR_BATTO: 9 STR_BEER: 22 STR_BLOOD_DOG_CORPSE: 3 STR_BOW_H: 9 STR_BOW_H_QUIVER: 27 STR_BUCKSHOT: 11 STR_BUCKSHOT_HV: 24 STR_CAR_CORPSE: 6 STR_CATGIRL_VICTIM: 6 STR_CHAINSAW: 9 STR_CHEMICALS: 290 STR_CHURCH_MATRON: 1 STR_CIGS: 13 STR_CLOTHING: 41 STR_CLOTHING_BASIC: 48 STR_CLOTHING_LOKNAR: 1 STR_COCONUT: 38 STR_COMMANDO_PISTOL: 8 STR_COMMANDO_PISTOL_CLIP: 22 STR_COURTESAN: 2 STR_CREDIT_CHIP_00: 5 STR_CREDIT_CHIP_M: 247 STR_CULTURAL_WEALTH: 27 STR_CUTLASS: 1 STR_DANCER_SLAVE: 59 STR_DB_SHOTGUN: 2 STR_DEMONIC_ESSENCE: 17 STR_DURASUIT: 1 STR_ELERIUM_115: 450 STR_FIRST_AID_KIT: 8 STR_FLAK_TOWER_KIT: 1 STR_FLINTLOCK_BALLS: 17 STR_FLINTLOCK_MUSKET: 3 STR_FLINTLOCK_PISTOL: 3 STR_FOOD_BAG: 27 STR_FUSO_KNIVES: 2 STR_GLAMOUR: 248 STR_GOVT_CORPSE: 260 STR_GRAV_ARMOR: 2 STR_GRENADE: 11 STR_GUILD_ATTENDANT: 1 STR_GUILD_CORPSE: 83 STR_GUILD_ENGINEER: 2 STR_GUILD_GUARD: 1 STR_GUILD_LEADER: 5 STR_HARPOON: 3 STR_HARPOON_STUN_CLIP: 6 STR_HEALING_GEL: 2 STR_HEAVY_PISTOL_CLIP: 3 STR_HSMG: 14 STR_HSMG_CLIP: 19 STR_HWP_CANNON_SHELLS: 1 STR_INCENDIARY_GRENADE: 39 STR_JAVELINS_PRIMITIVE: 30 STR_KEVLAR_WEAVE: 22 STR_LINGERIE: 97 STR_MACHETE: 1 STR_MACHINEGUN_BELT_LONG_PS: 4 STR_MARSEC_SECURITY: 4 STR_MEDALLION: 1 STR_MEDICAL_SUPPLIES: 14 STR_MINE: 31 STR_MINI_SHOTGUN: 5 STR_MOONSHINE: 1 STR_MUTANT_BLESSINGS: 6 STR_MUTANT_MEAT: 48 STR_OLD_PISTOL: 14 STR_OLD_PISTOL_CLIP: 28 STR_OLD_REVOLVER: 1 STR_OLD_RIFLE: 10 STR_OLD_RIFLE_CLIP: 31 STR_PEACEMAKER: 20 STR_PEACEMAKER_DRUM: 47 STR_PINUP_MAGAZINE: 7 STR_PIPE: 6 STR_PISTOL: 3 STR_PISTOL_CLIP: 9 STR_PORN: 48 STR_POSTCARD: 1 STR_RAIDER_BOSS_ARMOR: 3 STR_RAIDER_CORPSE: 134 STR_RAIDER_SLUDGER: 2 STR_RAIDER_THUG: 1 STR_REVOLVER: 4 STR_REVOLVER_DRUM: 11 STR_RIFLE_AK: 9 STR_RIFLE_AK_CLIP: 18 STR_RPG: 2 STR_SCAVENGER_OUTFIT: 16 STR_SCRAP_METAL: 1226 STR_SC_WIRE: 312 STR_SECTOID_ENGINEER: 2 STR_SECTOID_EXPLORER: 1 STR_SECTOID_LEADER: 1 STR_SECTOID_NAVIGATOR: 1 STR_SECTOID_SOLDIER: 1 STR_SECTOWEED: 940 STR_SECURITY_CORPSE: 49 STR_SHORT_SWORD: 7 STR_SHOTGUN_G_SHELLS_I: 20 STR_SHOTGUN_LT: 3343 STR_SHOTGUN_PA: 10 STR_SHOTGUN_PA_SHELLS: 30 STR_SHOTGUN_SHELLS: 16 STR_SKORPION: 3 STR_SKORPION_CLIP_API: 9 STR_SLAVE: 235 STR_SLAVE_ARMOR_CLEANSER: 1 STR_SLAVE_BRUTE: 2 STR_SLAVE_MAID: 134 STR_SLAVE_SKILLED: 2 STR_SMALL_CANNON_ROUNDS_X50: 10 STR_SMALL_ROCKET: 1 STR_SPARTAN_CORPSE: 64 STR_SPIDER_SILK: 46 STR_SQUIRE: 16 STR_STONE_AX: 5 STR_TAC_VEST: 10 STR_THEBAN_ASSAULT_CLONE_LICENSE: 3 STR_THROWING_AXES: 4 STR_TOMMYGUN: 1 STR_TOMMYGUN_DRUM: 1 STR_UFO_NAVIGATION: 48 STR_WHIP_LEATHER: 21 STR_WORKER: 219 STR_XBOW: 5 STR_XBOW_QUIVER: 10 STR_ZIPGUN: 1 STR_ZONE_STALKER: 1 scientists: 0 engineers: 10 research: - project: STR_HUMAN_SOLDIER_COMMANDO assigned: 3 spent: 13 cost: 14 - project: STR_BEASTMASTER_TERRORIST assigned: 1 spent: 2 cost: 14 productions: - item: STR_SCOURGE_SMG_CLIP_EMP_XXX assigned: 155 spent: 39888 amount: 1 infinite: true sell: true - lon: 1.1442772435244222 lat: -0.88162651379954082 name: АВИА БАЗА facilities: - type: STR_ACCESS_LIFT x: 2 y: 2 - type: STR_HANGAR x: 2 y: 0 - type: STR_HANGAR x: 0 y: 2 - type: STR_BEAST_DEN x: 2 y: 4 - type: STR_HANGAR x: 0 y: 0 - type: STR_HANGAR x: 4 y: 0 - type: STR_HANGAR x: 0 y: 4 - type: STR_FLAK_TOWER x: 2 y: 3 - type: STR_FLAK_TOWER x: 5 y: 4 - type: STR_FLAK_TOWER x: 4 y: 4 - type: STR_FLAK_TOWER x: 4 y: 5 - type: STR_FLAK_TOWER x: 5 y: 5 - type: STR_CASINO x: 4 y: 2 - type: STR_FLAK_TOWER x: 2 y: 5 - type: STR_SAM_DEFENSES x: 3 y: 5 - type: STR_SAM_DEFENSES x: 3 y: 4 - type: STR_SAM_DEFENSES x: 3 y: 3 - type: STR_SAM_DEFENSES x: 3 y: 2 soldiers: - type: STR_SOLDIER_PEASANT id: 84 name: Stella Borgar nationality: 0 initialStats: tu: 53 stamina: 66 health: 40 bravery: 40 reactions: 42 firing: 32 throwing: 31 strength: 16 psiStrength: 38 psiSkill: 0 melee: 34 mana: 71 currentStats: tu: 69 stamina: 91 health: 43 bravery: 50 reactions: 55 firing: 83 throwing: 64 strength: 39 psiStrength: 53 psiSkill: 0 melee: 65 mana: 64 rank: 1 gender: 1 look: 1 lookVariant: 5 missions: 4 kills: 8 stuns: 1 armor: STR_TANKP_BATTLECANNON_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BOW_H, slot: STR_RIGHT_HAND, ammoItem: STR_BOW_H_QUIVER, ammoItemSlots: [STR_BOW_H_QUIVER]} - {itemType: STR_BOW_H_QUIVER, slot: STR_BELT, slotX: 2} - {itemType: STR_BANDAGE, slot: STR_WEAR_JEWELRY} - {itemType: STR_BOW_H_QUIVER, slot: STR_WEAR} - {itemType: STR_CIGS, slot: STR_BELT} - {itemType: STR_GRENADE, slot: STR_BELT, slotX: 1} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_LONESURVIVOR_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 1} killList: - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 290, turn: 87003, side: 0, bodypart: 1, id: 1000016} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 290, turn: 87006, side: 0, bodypart: 1, id: 1000018} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 290, turn: 87006, side: 2, bodypart: 2, id: 1000000} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 290, turn: 87006, side: 3, bodypart: 1, id: 1000008} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 290, turn: 87009, side: 0, bodypart: 1, id: 1000005} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 290, turn: 87012, side: 3, bodypart: 1, id: 1000015} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 290, turn: 87018, side: 3, bodypart: 1, id: 1000010} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 290, turn: 87021, side: 3, bodypart: 1, id: 1000014} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 290, turn: 87025, side: 0, bodypart: 1, id: 1000016} missionIdList: [96, 116, 225, 290] daysWoundedTotal: 19 loneSurvivorTotal: 1 monthsService: 21 shotAtCounterTotal: 21 hitCounterTotal: 33 shotsFiredCounterTotal: 53 shotsLandedCounterTotal: 19 shotAtCounter10in1Mission: 2 hitCounter5in1Mission: 6 timesWoundedTotal: 1 statGainTotal: 204 braveryGainTotal: 10 previousTransformations: STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_LOKNAR id: 155 name: Ganesha Greyskull nationality: 0 initialStats: tu: 47 stamina: 96 health: 25 bravery: 30 reactions: 79 firing: 63 throwing: 53 strength: 12 psiStrength: 40 psiSkill: 0 melee: 58 mana: 63 currentStats: tu: 47 stamina: 96 health: 25 bravery: 30 reactions: 79 firing: 63 throwing: 53 strength: 12 psiStrength: 40 psiSkill: 0 melee: 58 mana: 63 rank: 0 gender: 0 look: 2 lookVariant: 28 missions: 0 kills: 0 stuns: 0 armor: STR_ACAR_14MM_ARMOR_UC improvement: 0 psiStrImprovement: 0 diary: commendations: - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} monthsService: 12 - type: STR_SOLDIER_LOKNAR id: 156 name: Trude Blackwind nationality: 0 initialStats: tu: 57 stamina: 80 health: 29 bravery: 40 reactions: 87 firing: 72 throwing: 51 strength: 13 psiStrength: 37 psiSkill: 0 melee: 52 mana: 62 currentStats: tu: 57 stamina: 80 health: 29 bravery: 40 reactions: 87 firing: 72 throwing: 51 strength: 13 psiStrength: 37 psiSkill: 0 melee: 52 mana: 62 rank: 0 gender: 0 look: 1 lookVariant: 21 missions: 0 kills: 0 stuns: 0 armor: STR_ACAR_HMG_ARMOR_UC improvement: 0 psiStrImprovement: 0 diary: commendations: - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} monthsService: 12 - type: STR_SOLDIER_LOKNAR id: 157 name: Cora Tunnelbeast nationality: 0 initialStats: tu: 56 stamina: 84 health: 26 bravery: 30 reactions: 76 firing: 50 throwing: 65 strength: 13 psiStrength: 36 psiSkill: 0 melee: 59 mana: 69 currentStats: tu: 56 stamina: 84 health: 26 bravery: 30 reactions: 76 firing: 50 throwing: 65 strength: 13 psiStrength: 36 psiSkill: 0 melee: 59 mana: 69 rank: 0 gender: 1 look: 0 lookVariant: 60 missions: 0 kills: 0 stuns: 0 armor: STR_ACAR_HMG_ARMOR_UC improvement: 0 psiStrImprovement: 0 diary: commendations: - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} monthsService: 12 - type: STR_SOLDIER_PEASANT id: 158 name: Miriam Chase nationality: 0 initialStats: tu: 54 stamina: 70 health: 37 bravery: 50 reactions: 44 firing: 36 throwing: 30 strength: 15 psiStrength: 23 psiSkill: 0 melee: 34 mana: 67 currentStats: tu: 54 stamina: 70 health: 37 bravery: 50 reactions: 44 firing: 36 throwing: 30 strength: 15 psiStrength: 23 psiSkill: 0 melee: 34 mana: 67 rank: 0 gender: 1 look: 0 lookVariant: 0 missions: 0 kills: 0 stuns: 0 armor: STR_ACAR_2MG_ARMOR_UC improvement: 0 psiStrImprovement: 0 diary: commendations: - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} monthsService: 12 - type: STR_SOLDIER_PEASANT id: 159 name: Laiza Coffin nationality: 0 initialStats: tu: 52 stamina: 67 health: 38 bravery: 60 reactions: 44 firing: 30 throwing: 32 strength: 20 psiStrength: 37 psiSkill: 0 melee: 32 mana: 67 currentStats: tu: 52 stamina: 67 health: 38 bravery: 70 reactions: 55 firing: 42 throwing: 32 strength: 20 psiStrength: 37 psiSkill: 0 melee: 32 mana: 67 rank: 0 craft: lon: 1.1442772435244222 lat: -0.88162651379954082 type: STR_PREDATOR id: 1 gender: 1 look: 2 lookVariant: 49 missions: 0 kills: 0 stuns: 0 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 diary: commendations: - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} monthsService: 12 - type: STR_SOLDIER_PEASANT id: 15 name: Emmanuelle Lagrange nationality: 0 initialStats: tu: 53 stamina: 69 health: 38 bravery: 40 reactions: 45 firing: 36 throwing: 33 strength: 18 psiStrength: 42 psiSkill: 0 melee: 31 mana: 75 currentStats: tu: 80 stamina: 128 health: 56 bravery: 100 reactions: 80 firing: 120 throwing: 53 strength: 46 psiStrength: 37 psiSkill: 0 melee: 52 mana: 108 rank: 1 craft: lon: 1.1442772435244222 lat: -0.88162651379954082 type: STR_PREDATOR id: 1 gender: 0 look: 0 lookVariant: 23 missions: 23 kills: 10 stuns: 7 armor: STR_SCAVENGER_OUTFIT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_FIRST_AID_KIT, slot: STR_WEAR} - {itemType: STR_GRENADE_FRAG, slot: STR_BELT, slotX: 2, slotY: 1} - {itemType: STR_HELLERIUM_CHARM, slot: STR_WEAR_JEWELRY} - {itemType: STR_HUNTING_RIFLE_ADV, slot: STR_RIGHT_HAND, ammoItem: STR_HUNTING_RIFLE_CLIP, ammoItemSlots: [STR_HUNTING_RIFLE_CLIP]} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT, slotX: 2} - {itemType: STR_CANTEEN_WEED, slot: STR_BACK_PACK, slotX: 1} - {itemType: STR_HUNTING_RIFLE_CLIP, slot: STR_BELT} - {itemType: STR_HUNTING_RIFLE_CLIP, slot: STR_BELT, slotX: 1} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SNIPER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 0} killList: - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_FLINTLOCK_PISTOL, weaponAmmo: STR_FLINTLOCK_BALLS, status: 7, faction: 1, mission: 22, turn: 6619, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_FLINTLOCK_PISTOL, weaponAmmo: STR_FLINTLOCK_BALLS, status: 6, faction: 1, mission: 22, turn: 6622, side: 0, bodypart: 1, id: 1000004} - {type: STR_REBEL_BUGEYE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_LASER_PISTOL_MINI, weaponAmmo: STR_LASER_PISTOL_MINI, status: 7, faction: 1, mission: 23, turn: 6927, side: 0, bodypart: 1, id: 1000004} - {type: STR_REBEL_BUGEYE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_LASER_PISTOL_MINI, weaponAmmo: STR_LASER_PISTOL_MINI, status: 6, faction: 1, mission: 23, turn: 6928, side: 0, bodypart: 1, id: 1000004} - {type: STR_REBEL_FEMALE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 48, turn: 14424, side: 3, bodypart: 1, id: 1000004} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 49, turn: 14709, side: 0, bodypart: 1, id: 1000005} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 66, turn: 19815, side: 0, bodypart: 1, id: 1000007} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 7, faction: 1, mission: 103, turn: 30906, side: 3, bodypart: 1, id: 1000006} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 103, turn: 30906, side: 0, bodypart: 1, id: 1000012} - {type: STR_BANDIT_FUSSBALLER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 105, turn: 31521, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 108, turn: 32403, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 108, turn: 32410, side: 0, bodypart: 1, id: 1000004} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 110, turn: 33015, side: 3, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 203, turn: 60903, side: 0, bodypart: 1, id: 1000010} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 278, turn: 83415, side: 0, bodypart: 1, id: 1000004} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 278, turn: 83415, side: 0, bodypart: 5, id: 1000002} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 278, turn: 83418, side: 2, bodypart: 2, id: 1000005} missionIdList: [22, 23, 24, 48, 49, 54, 55, 63, 65, 66, 100, 103, 104, 105, 106, 107, 108, 109, 110, 203, 253, 257, 278] daysWoundedTotal: 59 monthsService: 27 unconciousTotal: 1 shotAtCounterTotal: 25 hitCounterTotal: 9 longDistanceHitCounterTotal: 1 shotsFiredCounterTotal: 58 shotsLandedCounterTotal: 88 timesWoundedTotal: 5 woundsHealedTotal: 8 statGainTotal: 241 braveryGainTotal: 30 previousTransformations: STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_LOKNAR id: 98 name: Nagasha Brassball nationality: 0 initialStats: tu: 60 stamina: 103 health: 29 bravery: 50 reactions: 83 firing: 56 throwing: 54 strength: 13 psiStrength: 34 psiSkill: 0 melee: 61 mana: 61 currentStats: tu: 66 stamina: 103 health: 33 bravery: 70 reactions: 117 firing: 120 throwing: 66 strength: 25 psiStrength: 34 psiSkill: 0 melee: 66 mana: 61 rank: 0 craft: lon: 1.1442772435244222 lat: -0.88162651379954082 type: STR_SCARAB id: 1 gender: 1 look: 1 lookVariant: 51 missions: 3 kills: 0 stuns: 0 armor: STR_LOKNAR_COAT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BOW_H, slot: STR_RIGHT_HAND, ammoItem: STR_BOW_H_QUIVER, ammoItemSlots: [STR_BOW_H_QUIVER]} - {itemType: STR_BOW_H_QUIVER, slot: STR_BELT, slotX: 2} - {itemType: STR_BANDAGE, slot: STR_QD_SLOT} - {itemType: STR_BOW_H_QUIVER, slot: STR_WEAR} - {itemType: STR_CIGS, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_GRENADE, slot: STR_BELT} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} missionIdList: [225, 404, 606] monthsService: 18 statGainTotal: 123 braveryGainTotal: 20 - type: STR_SOLDIER_PEASANT id: 60 name: Nel Saufley nationality: 0 initialStats: tu: 55 stamina: 63 health: 40 bravery: 50 reactions: 40 firing: 36 throwing: 36 strength: 19 psiStrength: 55 psiSkill: 0 melee: 31 mana: 75 currentStats: tu: 66 stamina: 87 health: 45 bravery: 100 reactions: 80 firing: 120 throwing: 66 strength: 42 psiStrength: 50 psiSkill: 0 melee: 66 mana: 63 rank: 1 craft: lon: 1.1442772435244222 lat: -0.88162651379954082 type: STR_SCARAB id: 1 gender: 0 look: 3 lookVariant: 35 missions: 6 kills: 0 stuns: 0 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BOW_H, slot: STR_RIGHT_HAND, ammoItem: STR_BOW_H_QUIVER, ammoItemSlots: [STR_BOW_H_QUIVER]} - {itemType: STR_BOW_H_QUIVER, slot: STR_BELT, slotX: 2} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 0} missionIdList: [70, 96, 116, 225, 404, 606] monthsService: 23 shotsFiredCounterTotal: 4 statGainTotal: 240 braveryGainTotal: 50 previousTransformations: STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_PEASANT id: 64 name: Claire Ashcroft nationality: 0 initialStats: tu: 54 stamina: 63 health: 36 bravery: 60 reactions: 44 firing: 34 throwing: 31 strength: 15 psiStrength: 23 psiSkill: 0 melee: 31 mana: 74 currentStats: tu: 66 stamina: 85 health: 45 bravery: 100 reactions: 80 firing: 120 throwing: 66 strength: 40 psiStrength: 41 psiSkill: 0 melee: 66 mana: 62 rank: 1 gender: 0 look: 1 lookVariant: 57 missions: 5 kills: 0 stuns: 0 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_CHAINSAW, slot: STR_RIGHT_HAND} - {itemType: STR_FIRST_AID_KIT, slot: STR_BELT, slotX: 2} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 0} missionIdList: [70, 96, 116, 225, 404] monthsService: 23 shotsFiredCounterTotal: 2 statGainTotal: 270 braveryGainTotal: 40 previousTransformations: STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_LOKNAR id: 99 name: Luna Gravedigger nationality: 0 initialStats: tu: 60 stamina: 99 health: 26 bravery: 40 reactions: 83 firing: 71 throwing: 52 strength: 12 psiStrength: 49 psiSkill: 0 melee: 55 mana: 70 currentStats: tu: 65 stamina: 99 health: 33 bravery: 80 reactions: 125 firing: 120 throwing: 65 strength: 25 psiStrength: 49 psiSkill: 0 melee: 64 mana: 70 rank: 0 craft: lon: 1.1442772435244222 lat: -0.88162651379954082 type: STR_SCARAB id: 1 gender: 1 look: 0 lookVariant: 49 missions: 3 kills: 0 stuns: 0 armor: STR_LOKNAR_COAT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BOW_H, slot: STR_RIGHT_HAND, ammoItem: STR_BOW_H_QUIVER, ammoItemSlots: [STR_BOW_H_QUIVER]} - {itemType: STR_BOW_H_QUIVER, slot: STR_BELT, slotX: 2} - {itemType: STR_BANDAGE, slot: STR_QD_SLOT} - {itemType: STR_BOW_H_QUIVER, slot: STR_WEAR} - {itemType: STR_CIGS, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 0} missionIdList: [225, 404, 606] monthsService: 18 statGainTotal: 142 braveryGainTotal: 40 - type: STR_SOLDIER_DAMSEL id: 90 name: Снежная королева nationality: 0 initialStats: tu: 58 stamina: 61 health: 35 bravery: 70 reactions: 54 firing: 44 throwing: 33 strength: 10 psiStrength: 42 psiSkill: 0 melee: 32 mana: 43 currentStats: tu: 80 stamina: 111 health: 48 bravery: 100 reactions: 80 firing: 120 throwing: 68 strength: 42 psiStrength: 36 psiSkill: 0 melee: 86 mana: 95 rank: 3 craft: lon: 1.1442772435244222 lat: -0.88162651379954082 type: STR_SWORDFISH id: 1 gender: 0 look: 3 lookVariant: 59 missions: 14 kills: 7 stuns: 4 armor: STR_TAC_VEST_PEASANT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_GRENADE_FRAG, slot: STR_QD_SLOT} - {itemType: STR_HUNTING_RIFLE_ADV, slot: STR_RIGHT_HAND, ammoItem: STR_HUNTING_RIFLE_CLIP, ammoItemSlots: [STR_HUNTING_RIFLE_CLIP]} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_HELLERIUM_CHARM, slot: STR_WEAR_JEWELRY} - {itemType: STR_HUNTING_RIFLE_CLIP, slot: STR_BELT} - {itemType: STR_HUNTING_RIFLE_CLIP, slot: STR_BELT, slotX: 1} diary: commendations: - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SNIPER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} killList: - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 98, turn: 29403, side: 0, bodypart: 1, id: 1000003} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 98, turn: 29404, side: 0, bodypart: 1, id: 1000003} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 98, turn: 29425, side: 1, bodypart: 5, id: 1000002} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 99, turn: 29706, side: 0, bodypart: 1, id: 1000011} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 99, turn: 29716, side: 0, bodypart: 2, id: 1000002} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 99, turn: 29724, side: 3, bodypart: 1, id: 1000013} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 99, turn: 29725, side: 4, bodypart: 0, id: 1000002} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 99, turn: 29725, side: 3, bodypart: 1, id: 1000013} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 103, turn: 30906, side: 2, bodypart: 2, id: 1000030} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 104, turn: 31218, side: 2, bodypart: 2, id: 1000006} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_UAC_RIFLE, weaponAmmo: STR_UAC_CLIP, status: 7, faction: 1, mission: 282, turn: 84609, side: 0, bodypart: 1, id: 1000000} missionIdList: [98, 99, 100, 101, 103, 104, 161, 162, 172, 231, 253, 257, 282, 335] daysWoundedTotal: 29 monthsService: 19 unconciousTotal: 1 shotAtCounterTotal: 22 hitCounterTotal: 9 longDistanceHitCounterTotal: 2 shotsFiredCounterTotal: 27 shotsLandedCounterTotal: 23 hitCounter5in1Mission: 1 timesWoundedTotal: 4 statGainTotal: 336 braveryGainTotal: 30 previousTransformations: STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY_TRAINING: 1 STR_SADIST_TRAINING: 1 transformationBonuses: STR_FORMER_SPY_TRAIT: 1 STR_GLAMOUROUS_TRAIT: 1 STR_LADY_LUCK_TRAIT: 1 STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY: 1 STR_SADIST_BONUS: 1 STR_SNIPER_TRAIT: 1 - type: STR_SOLDIER_PEASANT id: 18 name: Judy Hall nationality: 0 initialStats: tu: 53 stamina: 62 health: 39 bravery: 60 reactions: 43 firing: 31 throwing: 32 strength: 15 psiStrength: 55 psiSkill: 0 melee: 33 mana: 69 currentStats: tu: 77 stamina: 114 health: 53 bravery: 100 reactions: 80 firing: 120 throwing: 56 strength: 42 psiStrength: 55 psiSkill: 0 melee: 56 mana: 123 rank: 2 craft: lon: 1.1442772435244222 lat: -0.88162651379954082 type: STR_SWORDFISH id: 1 gender: 0 look: 2 lookVariant: 50 missions: 18 kills: 12 stuns: 1 armor: STR_PEASANT_ARMOR_DURASUIT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_HUNTING_RIFLE_ADV, slot: STR_RIGHT_HAND, ammoItem: STR_HUNTING_RIFLE_CLIP, ammoItemSlots: [STR_HUNTING_RIFLE_CLIP]} - {itemType: STR_HUNTING_RIFLE_CLIP, slot: STR_BELT} - {itemType: STR_HUNTING_RIFLE_CLIP, slot: STR_BELT, slotX: 1} diary: commendations: - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SNIPER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 0} killList: - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 89, turn: 26712, side: 1, bodypart: 3, id: 1000014} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 90, turn: 27009, side: 0, bodypart: 1, id: 1000005} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 111, turn: 33303, side: 0, bodypart: 1, id: 1000016} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 111, turn: 33306, side: 0, bodypart: 1, id: 1000009} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_MINI_SHOTGUN, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 111, turn: 33307, side: 0, bodypart: 1, id: 1000020} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 112, turn: 33613, side: 0, bodypart: 1, id: 1000003} - {type: STR_SECTOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_SECTOID, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 113, turn: 33903, side: 3, bodypart: 1, id: 1000009} - {type: STR_SECTOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_SECTOID, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 113, turn: 33907, side: 3, bodypart: 1, id: 1000009} - {type: STR_SPARTAN_HEAVY, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 133, turn: 39906, side: 0, bodypart: 1, id: 1000015} - {type: STR_CHUPACABRA_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 198, turn: 59412, side: 0, bodypart: 1, id: 1000010} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 216, turn: 64804, side: 0, bodypart: 5, id: 1000013} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 216, turn: 64806, side: 0, bodypart: 1, id: 1000020} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 216, turn: 64809, side: 0, bodypart: 1, id: 1000019} missionIdList: [20, 21, 79, 89, 90, 91, 92, 93, 100, 111, 112, 113, 133, 198, 216, 253, 257, 335] daysWoundedTotal: 148 monthsService: 26 unconciousTotal: 2 shotAtCounterTotal: 13 hitCounterTotal: 9 shotsFiredCounterTotal: 51 shotsLandedCounterTotal: 50 timesWoundedTotal: 8 woundsHealedTotal: 7 statGainTotal: 348 braveryGainTotal: 40 previousTransformations: STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_PEASANT id: 75 name: Lucia Monk nationality: 0 initialStats: tu: 55 stamina: 62 health: 35 bravery: 50 reactions: 41 firing: 30 throwing: 32 strength: 18 psiStrength: 30 psiSkill: 0 melee: 30 mana: 68 currentStats: tu: 76 stamina: 95 health: 54 bravery: 90 reactions: 73 firing: 95 throwing: 71 strength: 45 psiStrength: 45 psiSkill: 0 melee: 86 mana: 72 rank: 1 craft: lon: 1.1442772435244222 lat: -0.88162651379954082 type: STR_WHITEWORM id: 2 gender: 1 look: 2 lookVariant: 56 missions: 4 kills: 3 stuns: 0 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_HSMG, slot: STR_RIGHT_HAND, ammoItem: STR_HSMG_CLIP, ammoItemSlots: [STR_HSMG_CLIP]} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT, slotX: 2} - {itemType: STR_HSMG_CLIP, slot: STR_BELT} - {itemType: STR_HSMG_CLIP, slot: STR_BELT, slotX: 1} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} killList: - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 70, turn: 21003, side: 0, bodypart: 1, id: 1000017} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 70, turn: 21006, side: 2, bodypart: 2, id: 1000022} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 70, turn: 21010, side: 1, bodypart: 3, id: 1000016} missionIdList: [70, 96, 116, 225] monthsService: 23 shotsFiredCounterTotal: 4 shotsLandedCounterTotal: 12 statGainTotal: 212 braveryGainTotal: 10 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_GLADIATOR_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_PEASANT id: 67 name: Veronique Hale nationality: 0 initialStats: tu: 51 stamina: 61 health: 38 bravery: 50 reactions: 45 firing: 30 throwing: 35 strength: 19 psiStrength: 32 psiSkill: 0 melee: 30 mana: 73 currentStats: tu: 76 stamina: 95 health: 50 bravery: 80 reactions: 78 firing: 94 throwing: 71 strength: 45 psiStrength: 33 psiSkill: 0 melee: 86 mana: 69 rank: 1 craft: lon: 1.1442772435244222 lat: -0.88162651379954082 type: STR_WHITEWORM id: 2 gender: 1 look: 2 lookVariant: 21 missions: 4 kills: 1 stuns: 0 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_CHAINSAW, slot: STR_RIGHT_HAND} - {itemType: STR_FIRST_AID_KIT, slot: STR_BELT, slotX: 2} - {itemType: STR_MINE, slot: STR_BELT} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_BETRAYER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} killList: - {name: Betty Butler, rank: STR_RANK_PEA_0, race: STR_FRIENDLY, weapon: STR_OLD_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 6, faction: 0, mission: 70, turn: 21009, side: 3, bodypart: 1, id: 57} missionIdList: [70, 96, 116, 225] totalShotFriendlyCounter: 1 monthsService: 23 shotsFiredCounterTotal: 3 shotsLandedCounterTotal: 1 statGainTotal: 182 braveryGainTotal: 20 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_GLADIATOR_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_PEASANT id: 76 name: Lucy Skully nationality: 0 initialStats: tu: 54 stamina: 60 health: 39 bravery: 60 reactions: 44 firing: 31 throwing: 33 strength: 18 psiStrength: 21 psiSkill: 0 melee: 32 mana: 62 currentStats: tu: 76 stamina: 95 health: 50 bravery: 90 reactions: 64 firing: 92 throwing: 71 strength: 45 psiStrength: 34 psiSkill: 0 melee: 86 mana: 65 rank: 1 craft: lon: 1.1442772435244222 lat: -0.88162651379954082 type: STR_WHITEWORM id: 2 gender: 0 look: 0 lookVariant: 57 missions: 4 kills: 0 stuns: 0 armor: STR_ACAR_14MM_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_HSMG, slot: STR_RIGHT_HAND, ammoItem: STR_HSMG_CLIP, ammoItemSlots: [STR_HSMG_CLIP]} - {itemType: STR_INCENDIARY_GRENADE, slot: STR_BELT, slotX: 2} - {itemType: STR_HSMG_CLIP, slot: STR_BELT} - {itemType: STR_HSMG_CLIP, slot: STR_BELT, slotX: 1} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 2} missionIdList: [70, 96, 116, 225] monthsService: 23 statGainTotal: 188 braveryGainTotal: 20 previousTransformations: STR_GLADIATOR_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_GLADIATOR_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_PEASANT id: 194 name: Freya Sturgeon nationality: 0 initialStats: tu: 53 stamina: 69 health: 40 bravery: 60 reactions: 43 firing: 33 throwing: 34 strength: 20 psiStrength: 21 psiSkill: 0 melee: 36 mana: 70 currentStats: tu: 62 stamina: 81 health: 40 bravery: 80 reactions: 63 firing: 66 throwing: 52 strength: 28 psiStrength: 21 psiSkill: 0 melee: 57 mana: 70 rank: 0 gender: 1 look: 1 lookVariant: 3 missions: 0 kills: 0 stuns: 0 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 diary: monthsService: 4 previousTransformations: STR_MILITIA_TRAINING: 1 transformationBonuses: STR_MILITIA_TRAINING: 1 - type: STR_SOLDIER_PEASANT id: 195 name: Cori St. John nationality: 0 initialStats: tu: 51 stamina: 62 health: 40 bravery: 60 reactions: 40 firing: 30 throwing: 32 strength: 20 psiStrength: 49 psiSkill: 0 melee: 33 mana: 64 currentStats: tu: 59 stamina: 71 health: 40 bravery: 70 reactions: 59 firing: 59 throwing: 50 strength: 24 psiStrength: 49 psiSkill: 0 melee: 48 mana: 64 rank: 0 gender: 0 look: 3 lookVariant: 6 missions: 0 kills: 0 stuns: 0 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 diary: monthsService: 4 previousTransformations: STR_MILITIA_TRAINING: 1 transformationBonuses: STR_MILITIA_TRAINING: 1 - type: STR_SOLDIER_LOKNAR id: 198 name: Sola Hammermite nationality: 0 initialStats: tu: 55 stamina: 82 health: 27 bravery: 60 reactions: 72 firing: 72 throwing: 63 strength: 20 psiStrength: 37 psiSkill: 0 melee: 54 mana: 67 currentStats: tu: 60 stamina: 89 health: 33 bravery: 80 reactions: 84 firing: 94 throwing: 69 strength: 24 psiStrength: 37 psiSkill: 0 melee: 60 mana: 67 rank: 0 craft: lon: 1.1442772435244222 lat: -0.88162651379954082 type: STR_SWORDFISH id: 2 gender: 1 look: 3 lookVariant: 47 missions: 0 kills: 0 stuns: 0 armor: STR_LOKNAR_COAT_UC improvement: 0 psiStrImprovement: 0 diary: monthsService: 4 previousTransformations: STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 - type: STR_SOLDIER_LOKNAR id: 199 name: Dhriti Bombrush nationality: 0 initialStats: tu: 48 stamina: 104 health: 30 bravery: 50 reactions: 85 firing: 58 throwing: 54 strength: 16 psiStrength: 38 psiSkill: 0 melee: 56 mana: 65 currentStats: tu: 60 stamina: 104 health: 32 bravery: 70 reactions: 99 firing: 84 throwing: 63 strength: 25 psiStrength: 38 psiSkill: 0 melee: 63 mana: 65 rank: 0 craft: lon: 1.1442772435244222 lat: -0.88162651379954082 type: STR_SWORDFISH id: 2 gender: 1 look: 2 lookVariant: 50 missions: 0 kills: 0 stuns: 0 armor: STR_LOKNAR_COAT_UC improvement: 0 psiStrImprovement: 0 diary: monthsService: 4 previousTransformations: STR_GUN_KATA_TRAINING: 1 transformationBonuses: STR_GUN_KATA_TRAINING: 1 crafts: - lon: 1.1442772435244222 lat: -0.88162651379954082 id: 1 speedLon: 0 speedLat: 0 speedRadian: 0 speed: 0 type: STR_PREDATOR fuel: 350 damage: 0 shield: 0 weapons: - type: STR_RPC_UC ammo: 18 - type: STR_RPC_UC ammo: 18 - type: STR_SIDEWINDER ammo: 6 disabled: true - type: STR_SIDEWINDER ammo: 6 disabled: true items: STR_CANTEEN_WEED: 1 STR_FIRST_AID_KIT: 1 STR_GRENADE_FRAG: 1 STR_HELLERIUM_CHARM: 1 STR_HUNTING_RIFLE_ADV: 1 STR_HUNTING_RIFLE_CLIP: 3 STR_INCENDIARY_GRENADE: 1 status: STR_READY lonAuto: 0 latAuto: 0 pilots: - 159 - 15 - lon: 1.1442772435244222 lat: -0.88162651379954082 id: 1 speedLon: 0 speedLat: 0 speedRadian: 0 speed: 0 type: STR_SCARAB fuel: 1300 damage: 0 shield: 150 weapons: - type: STR_BIOPLASMA_PROJECTOR_UC ammo: 999 - type: STR_BIG_GUN_UC ammo: 24 disabled: true - type: STR_HULL_REINFORCEMENT_UC ammo: 0 - type: STR_ETHYR_DRIVE_1_UC ammo: 0 items: STR_BOW_H: 1 STR_BOW_H_QUIVER: 3 STR_INCENDIARY_GRENADE: 2 status: STR_READY lonAuto: 0 latAuto: 0 pilots: - 98 - 60 - 99 - lon: 1.1442772435244222 lat: -0.88162651379954082 id: 2 speedLon: 0 speedLat: 0 speedRadian: 0 speed: 0 type: STR_SWORDFISH fuel: 138 damage: 117 shield: 0 weapons: - type: STR_RPC_UC ammo: 3 rearming: true - type: STR_RPC_UC ammo: 3 rearming: true - type: STR_RPC_HEAVY_UC ammo: 39 rearming: true - type: STR_HULL_REINFORCEMENT_LSX_UC ammo: 0 items: {} status: STR_REPAIRS lonAuto: 0 latAuto: 0 pilots: - 198 - 199 - lon: 1.1442772435244222 lat: -0.88162651379954082 id: 1 speedLon: 0 speedLat: 0 speedRadian: 0 speed: 0 type: STR_SWORDFISH fuel: 160 damage: 0 shield: 0 weapons: - type: STR_GAUSS_CANNON_UC ammo: 200 - type: STR_GAUSS_CANNON_UC ammo: 200 - type: STR_GAT_LASCANNON_UC ammo: 500 - type: STR_HULL_REINFORCEMENT_LSX_UC ammo: 0 items: STR_GRENADE_FRAG: 1 STR_HELLERIUM_CHARM: 1 STR_HUNTING_RIFLE_ADV: 2 STR_HUNTING_RIFLE_CLIP: 6 STR_INCENDIARY_GRENADE: 1 status: STR_READY lonAuto: 0 latAuto: 0 pilots: - 90 - 18 - lon: 1.1442772435244222 lat: -0.88162651379954082 id: 2 speedLon: 0 speedLat: 0 speedRadian: 0 speed: 0 type: STR_WHITEWORM fuel: 2000 damage: 0 shield: 150 weapons: - type: STR_MINI_LASER_UC ammo: 200 - type: STR_MINI_LASER_UC ammo: 200 - type: STR_ENERGY_FOCUS_1_UC ammo: 0 - type: STR_STC_RFR_UC ammo: 0 items: STR_CHAINSAW: 1 STR_FIRST_AID_KIT: 1 STR_INCENDIARY_GRENADE: 2 status: STR_READY lonAuto: 0 latAuto: 0 pilots: - 75 - 67 - 76 items: STR_14MM_CHAINGUN_ROUNDS: 7 STR_ALIEN_ALLOYS: 280 STR_BIG_GUN_SHELLS: 9 STR_BIKINI: 2 STR_BLOODOGE: 7 STR_CLOTHING_LOKNAR: 3 STR_COCONUT: 43 STR_CRAFT_COMBAT_RADAR: 2 STR_CREDIT_CHIP_00: 4 STR_CREDIT_CHIP_01: 14 STR_CREDIT_CHIP_02: 44 STR_CREDIT_CHIP_D: 34 STR_CREDIT_CHIP_M: 24 STR_ELERIUM_115: 186 STR_FUSO_KNIVES: 3 STR_GAUSS_CANNON_ROUNDS_X25: 54 STR_GLAMOUR: 4 STR_HIDEOUT_DETECTOR: 1 STR_HMG_CLIP_LARGE: 4 STR_HWP_CANNON_SHELLS: 1 STR_INCENDIARY_GRENADE: 5 STR_MACHINEGUN_BELT_LONG: 5 STR_MED_CANNON_SHELLS: 30 STR_MEGAPOL_ENFORCER: 6 STR_MINI_LASER: 3 STR_MUTANT_BLESSINGS: 14 STR_PLASMA_SPITTER: 1 STR_SCRAP_METAL: 120 STR_SIDEWINDER_LAUNCHER: 1 STR_SIDEWINDER_MISSILES: 55 STR_SMALL_CANNON_1: 3 STR_SMALL_CANNON_ROUNDS_X50: 59 STR_SONIC_OSCILLATOR: 2 STR_SPIKED_MACE: 3 STR_SPIKE_LAUNCHER: 3 STR_SPIKE_ROCKETS: 35 STR_STC_SHADOWFIELD: 1 STR_TAMED_REAPER: 5 STR_TANKP_BATTLECANNON_ARMOR: 1 STR_TECH_KNIFE: 14 STR_THROWING_STARS: 2 STR_UNGUIDED_LAUNCHER: 1 STR_UNGUIDED_ROCKETS: 22 scientists: 0 engineers: 0 - lon: 1.3218112560132973 lat: 1.4669321639511665 name: Казино Тюрьма facilities: - type: STR_ACCESS_LIFT x: 3 y: 2 - type: STR_HANGAR x: 1 y: 0 - type: STR_SAM_DEFENSES x: 5 y: 0 - type: STR_MIND_SHIELD x: 3 y: 4 - type: STR_SAM_DEFENSES x: 0 y: 3 - type: STR_SAM_DEFENSES x: 0 y: 2 - type: STR_SAM_DEFENSES x: 3 y: 3 - type: STR_SAM_DEFENSES x: 3 y: 5 - type: STR_SAM_DEFENSES x: 0 y: 1 - type: STR_SAM_DEFENSES x: 0 y: 0 - type: STR_SAM_DEFENSES x: 5 y: 1 - type: STR_SAM_DEFENSES x: 0 y: 4 - type: STR_SAM_DEFENSES x: 0 y: 5 - type: STR_CORRIDOR x: 5 y: 2 - type: STR_CORRIDOR x: 5 y: 3 - type: STR_CORRIDOR x: 4 y: 3 - type: STR_CORRIDOR x: 2 y: 2 - type: STR_CORRIDOR x: 2 y: 3 - type: STR_CORRIDOR x: 1 y: 2 - type: STR_CORRIDOR x: 1 y: 3 - type: STR_HYDROPONICS x: 3 y: 0 - type: STR_CASINO x: 4 y: 4 - type: STR_PRISON x: 1 y: 4 - type: STR_BEE_HIVE x: 4 y: 2 buildTime: 33 soldiers: - type: STR_SOLDIER_PEASANT id: 160 name: Judy Starkiller nationality: 0 initialStats: tu: 52 stamina: 68 health: 35 bravery: 60 reactions: 44 firing: 32 throwing: 31 strength: 17 psiStrength: 43 psiSkill: 0 melee: 32 mana: 66 currentStats: tu: 60 stamina: 79 health: 39 bravery: 60 reactions: 44 firing: 65 throwing: 59 strength: 35 psiStrength: 43 psiSkill: 0 melee: 54 mana: 66 rank: 0 gender: 0 look: 3 lookVariant: 28 missions: 0 kills: 0 stuns: 0 armor: STR_TANKP_BATTLECANNON_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: AUX_TANK_CANNON, slot: STR_RIGHT_HAND, ammoItem: STR_HWP_CANNON_SHELLS, ammoItemSlots: [STR_HWP_CANNON_SHELLS], fixed: true} - {itemType: AUX_TANK_MG, slot: STR_LEFT_HAND, ammoItem: STR_MACHINEGUN_BELT_LONG_PS, ammoItemSlots: [STR_MACHINEGUN_BELT_LONG_PS], fixed: true} diary: commendations: - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} monthsService: 12 - type: STR_SOLDIER_PEASANT id: 162 name: Jenny Grande nationality: 0 initialStats: tu: 55 stamina: 68 health: 39 bravery: 60 reactions: 42 firing: 31 throwing: 30 strength: 19 psiStrength: 40 psiSkill: 0 melee: 32 mana: 67 currentStats: tu: 60 stamina: 78 health: 40 bravery: 60 reactions: 42 firing: 65 throwing: 49 strength: 36 psiStrength: 40 psiSkill: 0 melee: 56 mana: 67 rank: 0 gender: 1 look: 1 lookVariant: 17 missions: 0 kills: 0 stuns: 0 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BOOM_FRUIT, slot: STR_RIGHT_HAND} diary: commendations: - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} monthsService: 12 - type: STR_SOLDIER_PEASANT id: 161 name: Ulga Ashenbrenner nationality: 0 initialStats: tu: 51 stamina: 66 health: 37 bravery: 50 reactions: 44 firing: 34 throwing: 30 strength: 18 psiStrength: 69 psiSkill: 0 melee: 30 mana: 71 currentStats: tu: 59 stamina: 75 health: 38 bravery: 50 reactions: 44 firing: 67 throwing: 56 strength: 35 psiStrength: 69 psiSkill: 0 melee: 52 mana: 71 rank: 0 gender: 0 look: 2 lookVariant: 18 missions: 0 kills: 0 stuns: 0 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_BOOM_FRUIT, slot: STR_RIGHT_HAND} diary: commendations: - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} monthsService: 12 items: STR_BOOM_FRUIT: 390 STR_CREDIT_CHIP_00: 54 STR_CREDIT_CHIP_D: 47 STR_CREDIT_CHIP_M: 134 STR_DANCER_SLAVE: 100 STR_ELERIUM_115: 0 STR_HWP_CANNON_SHELLS: 1 STR_MACHINEGUN_BELT_LONG_PS: 1 STR_SECTOWEED: 1002 scientists: 0 engineers: 0 retaliationTarget: true retaliationMissionUniqueId: 843 - lon: 0.39557379809697313 lat: 0.044905812320491831 name: Казино-мастерская facilities: - type: STR_ACCESS_LIFT x: 2 y: 1 - type: STR_HANGAR x: 0 y: 0 - type: STR_SAM_DEFENSES x: 2 y: 0 - type: STR_SAM_DEFENSES x: 3 y: 0 - type: STR_SAM_DEFENSES x: 3 y: 1 - type: STR_SAM_DEFENSES x: 4 y: 1 - type: STR_SAM_DEFENSES x: 5 y: 1 - type: STR_SAM_DEFENSES x: 4 y: 0 - type: STR_SAM_DEFENSES x: 5 y: 0 - type: STR_SAM_DEFENSES x: 2 y: 2 - type: STR_SAM_DEFENSES x: 1 y: 2 - type: STR_SAM_DEFENSES x: 0 y: 2 - type: STR_SAM_DEFENSES x: 3 y: 2 - type: STR_MINT x: 4 y: 2 - type: STR_HELLERIUM_PLANT x: 0 y: 4 - type: STR_HYPER_WAVE_DECODER x: 5 y: 2 - type: STR_CASINO x: 4 y: 4 - type: STR_LIVING_QUARTERS x: 1 y: 3 - type: STR_LIVING_QUARTERS x: 5 y: 3 - type: STR_GENERAL_STORES x: 4 y: 3 - type: STR_INDUSTRIAL_PRINTER x: 2 y: 4 - type: STR_LIVING_QUARTERS x: 3 y: 3 - type: STR_LIVING_QUARTERS x: 2 y: 3 - type: STR_CORRIDOR x: 0 y: 3 soldiers: - type: STR_SOLDIER_S id: 188 name: Pretty Mermaid nationality: 0 initialStats: tu: 60 stamina: 68 health: 57 bravery: 70 reactions: 62 firing: 44 throwing: 58 strength: 45 psiStrength: 40 psiSkill: 0 melee: 81 mana: 32 currentStats: tu: 75 stamina: 87 health: 59 bravery: 80 reactions: 78 firing: 65 throwing: 69 strength: 52 psiStrength: 41 psiSkill: 0 melee: 96 mana: 42 rank: 0 craft: lon: 0.53504180506956001 lat: 0.13107401899446755 type: STR_CONVOY id: 1 gender: 0 look: 1 lookVariant: 14 missions: 0 kills: 0 stuns: 0 armor: STR_SCOUT_OUTFIT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_SNIPER_RIFLE, slot: STR_RIGHT_HAND, ammoItem: STR_SNIPER_RIFLE_CLIP_AP, ammoItemSlots: [STR_SNIPER_RIFLE_CLIP_AP]} - {itemType: STR_SNIPER_RIFLE_CLIP_AP, slot: STR_QD_SLOT} - {itemType: STR_SNIPER_RIFLE_CLIP_AP, slot: STR_QD_SLOT, slotY: 1} diary: monthsService: 4 previousTransformations: STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 transformationBonuses: STR_FORMER_RAIDER_TRAIT: 1 STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 - type: STR_SOLDIER_S id: 191 name: Lyrical Murderer nationality: 0 initialStats: tu: 61 stamina: 53 health: 45 bravery: 50 reactions: 69 firing: 45 throwing: 50 strength: 34 psiStrength: 31 psiSkill: 0 melee: 50 mana: 34 currentStats: tu: 74 stamina: 76 health: 54 bravery: 60 reactions: 79 firing: 53 throwing: 58 strength: 45 psiStrength: 32 psiSkill: 0 melee: 69 mana: 44 rank: 0 craft: lon: 0.53504180506956001 lat: 0.13107401899446755 type: STR_CONVOY id: 1 gender: 0 look: 0 lookVariant: 56 missions: 0 kills: 0 stuns: 0 armor: STR_SCOUT_OUTFIT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_POLICE_SHIELD, slot: STR_RIGHT_HAND} diary: monthsService: 4 previousTransformations: STR_MMA_TRAINING: 1 transformationBonuses: STR_FORMER_RAIDER_TRAIT: 1 STR_MMA_TRAINING: 1 - type: STR_SOLDIER_S id: 184 name: Pierced Beast nationality: 0 initialStats: tu: 79 stamina: 32 health: 42 bravery: 60 reactions: 60 firing: 46 throwing: 44 strength: 38 psiStrength: 52 psiSkill: 0 melee: 71 mana: 27 currentStats: tu: 89 stamina: 65 health: 54 bravery: 70 reactions: 76 firing: 67 throwing: 60 strength: 50 psiStrength: 53 psiSkill: 0 melee: 87 mana: 37 rank: 0 craft: lon: 0.53504180506956001 lat: 0.13107401899446755 type: STR_CONVOY id: 1 gender: 0 look: 2 lookVariant: 9 missions: 0 kills: 0 stuns: 0 armor: STR_SCOUT_OUTFIT_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: STR_TESLA_COIL, slot: STR_RIGHT_HAND} diary: monthsService: 4 previousTransformations: STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 transformationBonuses: STR_FORMER_RAIDER_TRAIT: 1 STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 - type: STR_SOLDIER_S id: 193 name: Damascian Warhead nationality: 0 initialStats: tu: 62 stamina: 62 health: 44 bravery: 20 reactions: 50 firing: 51 throwing: 59 strength: 24 psiStrength: 59 psiSkill: 0 melee: 71 mana: 35 currentStats: tu: 76 stamina: 82 health: 52 bravery: 30 reactions: 66 firing: 71 throwing: 70 strength: 42 psiStrength: 60 psiSkill: 35 melee: 91 mana: 45 rank: 0 craft: lon: 0.53504180506956001 lat: 0.13107401899446755 type: STR_CONVOY id: 1 gender: 1 look: 0 lookVariant: 8 missions: 0 kills: 0 stuns: 0 armor: STR_SCOUT_OUTFIT_UC improvement: 35 psiStrImprovement: 0 diary: monthsService: 4 previousTransformations: STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 transformationBonuses: STR_FORMER_RAIDER_TRAIT: 1 STR_GUN_KATA_TRAINING: 1 STR_MMA_TRAINING: 1 - type: STR_SOLDIER_PEASANT id: 197 name: Kabala da Gama nationality: 0 initialStats: tu: 53 stamina: 68 health: 35 bravery: 60 reactions: 42 firing: 35 throwing: 30 strength: 16 psiStrength: 26 psiSkill: 0 melee: 35 mana: 60 currentStats: tu: 63 stamina: 83 health: 39 bravery: 70 reactions: 47 firing: 70 throwing: 58 strength: 35 psiStrength: 26 psiSkill: 0 melee: 59 mana: 60 rank: 0 gender: 1 look: 2 lookVariant: 41 missions: 0 kills: 0 stuns: 0 armor: STR_TANKP_BATTLECANNON_ARMOR_UC improvement: 0 psiStrImprovement: 0 equipmentLayout: - {itemType: AUX_TANK_CANNON, slot: STR_RIGHT_HAND, ammoItem: STR_HWP_CANNON_SHELLS, ammoItemSlots: [STR_HWP_CANNON_SHELLS], fixed: true} - {itemType: AUX_TANK_MG, slot: STR_LEFT_HAND, ammoItem: STR_MACHINEGUN_BELT_LONG_PS, ammoItemSlots: [STR_MACHINEGUN_BELT_LONG_PS], fixed: true} diary: monthsService: 4 previousTransformations: STR_MILITIA_TRAINING: 1 transformationBonuses: STR_MILITIA_TRAINING: 1 crafts: - lon: 0.53504180506956001 lat: 0.13107401899446755 id: 1 dest: lon: 2.0202186091834364 lat: 0.55850536063818546 type: STR_TERROR_SITE id: 24 speedLon: 5.2170102044613655e-05 speedLat: 3.1580702603446627e-05 speedRadian: 6.0601710138691996e-05 speed: 150 type: STR_CONVOY fuel: 4977 damage: 0 shield: 0 weapons: - type: STR_14MM_AA_SYSTEM_UC ammo: 900 - type: STR_14MM_AA_SYSTEM_UC ammo: 900 - type: STR_LMG_VV_UC ammo: 256 - type: 0 items: STR_ARMORED_CORSET: 1 STR_BARBED_STOCKINGS: 1 STR_BURA: 1 STR_HELLERIUM_CHARM: 1 STR_MACHINEGUN_BELT_LONG: 4 STR_OMEGA_RIFLE_CLIP_AP: 1 STR_PIRATE_HAT: 1 STR_POLICE_SHIELD: 1 STR_SMALL_CANNON_ROUNDS_X50: 1 STR_SNIPER_RIFLE: 1 STR_SNIPER_RIFLE_CLIP_AP: 3 STR_TESLA_COIL: 1 status: STR_OUT lonAuto: 0 latAuto: 0 pilots: - 188 - 191 - 184 - 193 items: STR_ALIEN_ALLOYS: 892 STR_CREDIT_CHIP_00: 94 STR_CREDIT_CHIP_02: 44 STR_CREDIT_CHIP_M: 613 STR_ELERIUM_115: 230 STR_HWP_CANNON_SHELLS: 1 STR_MACHINEGUN_BELT_LONG_PS: 1 STR_SC_WIRE: 308 STR_WORKER: 100 scientists: 0 engineers: 0 productions: - item: STR_FORGED_CHIPS_M assigned: 0 spent: 197191 amount: 855 infinite: true sell: true - item: STR_SCOURGE_SMG_CLIP_EMP_XXX assigned: 150 spent: 44796 amount: 1 infinite: true sell: true missionSites: - lon: 6.2500240513916943 lat: -0.90757121103705141 id: 18 type: STR_LOC_RATLING_VILLAGE deployment: STR_LOC_RATLING_VILLAGE texture: -5 secondsRemaining: 219600 race: STR_RATMEN detected: true - lon: 2.0202186091834364 lat: 0.55850536063818546 id: 24 type: STR_MUTANT_POGROM_DISTRESS_NO_PENALTY deployment: STR_TERROR_MISSION_NO_PENALTY missionCustomDeploy: STR_ATTACK_NAZI_RAID texture: -2 secondsRemaining: 12600 race: STR_NAZIS inBattlescape: true detected: true alienBases: - lon: 1.5055901198058066 lat: -0.74205545422142516 id: 1 pactCountry: STR_CHINA race: STR_ETHEREAL discovered: true deployment: STR_ALIEN_BASE_ASSAULT_ETHEREAL startMonth: 16 minutesSinceLastHuntMissionGeneration: 83430 genMissionCount: 21 - lon: 4.9106280113371676 lat: -0.63747684269670568 id: 2 pactCountry: STR_USA race: STR_ETHEREAL discovered: true deployment: STR_ALIEN_BASE_ASSAULT_ETHEREAL startMonth: 18 minutesSinceLastHuntMissionGeneration: 395740 genMissionCount: 13 - lon: 0.26749824610252748 lat: -0.53339777941967681 id: 3 name: ВРАЖЬЕ УБЕЖИЩЕ-3 цер pactCountry: "" race: STR_SNAKEMAN discovered: true deployment: STR_ALIEN_BASE_ASSAULT_CHURCH startMonth: 19 minutesSinceLastHuntMissionGeneration: 35230 genMissionCount: 13 - lon: 1.6609414339713982 lat: -1.3934401127250673 id: 4 name: ВРАЖЬЕ УБЕЖИЩЕ-4 наемник pactCountry: "" race: STR_MUTON discovered: true deployment: STR_ALIEN_BASE_ASSAULT startMonth: 21 minutesSinceLastHuntMissionGeneration: 233050 genMissionCount: 6 - lon: 2.2913664728625482 lat: 0.32331778913190479 id: 2 pactCountry: "" race: STR_RIMRIDERS discovered: true deployment: STR_LOC_RIMRIDER_OUTPOST startMonth: 23 minutesSinceLastHuntMissionGeneration: 60 genMissionCount: 0 alienMissions: - type: STR_MISSION_HARASSMENT_STORMRATS region: STR_EUROPE race: STR_BANDIT_TOWN nextWave: 0 nextUfoCounter: 1 spawnCountdown: 9900 liveUfos: 0 multiUfoRetaliationInProgress: true uniqueID: 63 missionSiteZone: -1 - type: STR_MISSION_HARASSMENT_STORMRATS region: STR_SIBERIA race: STR_BANDIT_TOWN nextWave: 0 nextUfoCounter: 1 spawnCountdown: 7290 liveUfos: 0 multiUfoRetaliationInProgress: true uniqueID: 336 missionSiteZone: -1 - type: STR_MISSION_LOC_KEEP region: STR_SIBERIA race: STR_DOOM nextWave: 1 nextUfoCounter: 0 spawnCountdown: 4620 liveUfos: 0 uniqueID: 590 missionSiteZone: -1 - type: STR_MISSION_LOC_KEEP region: STR_NORTH_AFRICA race: STR_DOOM nextWave: 1 nextUfoCounter: 0 spawnCountdown: 65310 liveUfos: 0 uniqueID: 665 missionSiteZone: -1 - type: STR_MISSION_SURVEY region: STR_SOUTH_EAST_ASIA race: STR_SECTOID nextWave: 5 nextUfoCounter: 0 spawnCountdown: 14160 liveUfos: 0 uniqueID: 789 missionSiteZone: -1 - type: STR_ALIEN_TERROR region: STR_SOUTH_EAST_ASIA race: STR_FLOATER_TERROR nextWave: 4 nextUfoCounter: 0 spawnCountdown: 5970 liveUfos: 0 uniqueID: 818 missionSiteZone: 4 - type: STR_MISSION_FREIGHT region: STR_EUROPE race: STR_FLOATER_NONCOM nextWave: 2 nextUfoCounter: 0 spawnCountdown: 9060 liveUfos: 0 uniqueID: 819 missionSiteZone: -1 - type: STR_MISSION_SUPERVISION region: STR_SOUTH_EAST_ASIA race: STR_ETHEREAL nextWave: 3 nextUfoCounter: 0 spawnCountdown: 4470 liveUfos: 0 uniqueID: 820 missionSiteZone: -1 - type: STR_MISSION_POLICE_FLIGHT_1 region: REGION_WORLD_MEGAPOL race: STR_MEGAPOL_LATE nextWave: 2 nextUfoCounter: 0 spawnCountdown: 12720 liveUfos: 0 uniqueID: 822 missionSiteZone: -1 - type: STR_MISSION_GOVT_PATROL region: STR_NORTH_AMERICA race: STR_GOVT nextWave: 4 nextUfoCounter: 0 spawnCountdown: 7980 liveUfos: 1 uniqueID: 823 missionSiteZone: -1 - type: STR_LOC_ZOMBIE_BAIT region: REGION_ZOMBIE_BAIT race: STR_ZOMBIE_SMART nextWave: 0 nextUfoCounter: 0 spawnCountdown: 2012 liveUfos: 0 uniqueID: 826 missionSiteZone: 21 - type: STR_DISTRESS_CALL region: REGION_DISTRESS_CALL_JUNGLE race: STR_FLOATER_INDUSTRIAL nextWave: 0 nextUfoCounter: 0 spawnCountdown: 7527 liveUfos: 0 uniqueID: 828 missionSiteZone: 12 - type: STR_LOC_COMMS_TOWER region: REGION_COMMS_TOWER_TEMPERATE race: STR_SECTOID_NONCOM nextWave: 0 nextUfoCounter: 0 spawnCountdown: 12744 liveUfos: 0 uniqueID: 829 missionSiteZone: 34 - type: STR_LOC_MONSTER_HUNT_SHAMBLER region: REGION_MONSTER_HUNT_SHAMBLER race: STR_MONSTER_RACE nextWave: 0 nextUfoCounter: 0 spawnCountdown: 10199 liveUfos: 0 uniqueID: 831 missionSiteZone: 7 - type: STR_SEA_ADVENTURE region: REGION_SEA_ADVENTURE race: STR_MONSTER_RACE_SEA_2 nextWave: 0 nextUfoCounter: 0 spawnCountdown: 9404 liveUfos: 0 uniqueID: 832 missionSiteZone: 17 - type: STR_LOC_UAC_VAULTS_UFQ region: STR_ANTARCTICA race: STR_MONSTER_RACE nextWave: 0 nextUfoCounter: 0 spawnCountdown: 4842 liveUfos: 0 uniqueID: 835 missionSiteZone: 1 - type: STR_LOC_KKK_HOUSE region: REGION_KKK_HOUSE race: STR_MIXED_KKK nextWave: 0 nextUfoCounter: 0 spawnCountdown: 5328 liveUfos: 0 uniqueID: 836 missionSiteZone: 3 - type: STR_LOC_DETECTIVE_HUNT region: REGION_DETECTIVE_HUNT race: STR_MEGAPOL_AND_FACTIONS_MIXED nextWave: 0 nextUfoCounter: 0 spawnCountdown: 324 liveUfos: 0 uniqueID: 838 missionSiteZone: 56 - type: STR_MISSION_NINJA_GOVT_SCORE_SINK region: STR_NORTH_AMERICA race: STR_NINJA nextWave: 1 nextUfoCounter: 0 spawnCountdown: 1050 liveUfos: 0 uniqueID: 839 missionSiteZone: -1 - type: STR_MISSION_NINJA_CRAWLER_RAID_GOVT region: STR_SIBERIA race: STR_NINJA nextWave: 0 nextUfoCounter: 0 spawnCountdown: 3951 liveUfos: 0 uniqueID: 840 missionSiteZone: 0 - type: STR_MISSION_HARASSMENT region: STR_SIBERIA race: STR_RATMEN nextWave: 6 nextUfoCounter: 0 spawnCountdown: 11370 liveUfos: 0 uniqueID: 841 missionSiteZone: -1 - type: STR_MISSION_HARASSMENT_DEMONS region: STR_EUROPE race: STR_DOOM nextWave: 0 nextUfoCounter: 1 spawnCountdown: 210 liveUfos: 0 uniqueID: 842 missionSiteZone: -1 - type: STR_MISSION_HARASSMENT_RUFFIANS_2 region: STR_ANTARCTICA race: STR_BANDIT nextWave: 1 nextUfoCounter: 0 spawnCountdown: 330 liveUfos: 0 uniqueID: 843 missionSiteZone: -1 - type: STR_ALIEN_SUPPLY region: STR_ARCTIC race: STR_MUTON nextWave: 2 nextUfoCounter: 0 spawnCountdown: 0 liveUfos: 3 uniqueID: 846 alienBase: lon: 1.6609414339713982 lat: -1.3934401127250673 type: STR_ALIEN_BASE id: 4 missionSiteZone: -1 ufos: - lon: 1.6609414339713982 lat: -1.3934401127250673 id: 1147 dest: lon: 1.9651573986598578 lat: 1.5671072995257327 type: STR_WAY_POINT id: 0 speedLon: 0 speedLat: 0 speedRadian: 0 speed: 0 type: STR_SUPPLY_SHIP uniqueId: 1352 missionWaveNumber: 0 landId: 555 damage: 0 shield: 0 shieldRechargeHandle: 0 altitude: STR_GROUND direction: STR_NONE_UC status: 1 detected: true hyperDetected: true secondsRemaining: 5500 huntMode: 0 huntBehavior: 0 mission: 846 trajectory: P9 trajectoryPoint: 1 fireCountdown: 0 escapeCountdown: 0 - lon: 1.6609414339713982 lat: -1.3934401127250673 id: 1148 dest: lon: 1.6609414339713982 lat: -1.3934401127250673 type: STR_UFO id: 1147 uniqueId: 1352 speedLon: 0 speedLat: 0 speedRadian: 0.0020200570046230667 speed: 5000 type: STR_VESSEL_FIGHTER_HUNT uniqueId: 1353 missionWaveNumber: 1 damage: 0 shield: 0 shieldRechargeHandle: 0 altitude: STR_VERY_HIGH direction: STR_NONE_UC status: 0 detected: true hyperDetected: true isHunterKiller: true isEscort: true huntMode: 1 huntBehavior: 1 isEscorting: true origWaypoint: lon: 0.34186278539333159 lat: -1.3705066969814155 mission: 846 trajectory: P8_FAST trajectoryPoint: 0 fireCountdown: 0 escapeCountdown: 0 - lon: 1.6609414339713982 lat: -1.3934401127250673 id: 1149 dest: lon: 1.6609414339713982 lat: -1.3934401127250673 type: STR_UFO id: 1147 uniqueId: 1352 speedLon: 0 speedLat: 0 speedRadian: 0.0020200570046230667 speed: 5000 type: STR_VESSEL_FIGHTER_HUNT uniqueId: 1354 missionWaveNumber: 1 damage: 0 shield: 0 shieldRechargeHandle: 0 altitude: STR_VERY_HIGH direction: STR_NONE_UC status: 0 detected: true hyperDetected: true isHunterKiller: true isEscort: true huntMode: 1 huntBehavior: 1 isEscorting: true origWaypoint: lon: 3.2173718175896346 lat: -1.4492083429344236 mission: 846 trajectory: P8_FAST trajectoryPoint: 0 fireCountdown: 0 escapeCountdown: 0 - lon: 4.9509170247588044 lat: 0.85572845878852288 id: 1150 dest: lon: 5.0473996473703702 lat: -0.78551592247526369 type: STR_WAY_POINT id: 0 speedLon: 0.00021088415361179556 speedLat: -0.0020153192483707309 speedRadian: 0.0020200570046230667 speed: 5000 type: STR_VESSEL_FIGHTER_G uniqueId: 1355 missionWaveNumber: 3 damage: 0 shield: 0 shieldRechargeHandle: 0 altitude: STR_VERY_HIGH direction: STR_NORTH status: 0 detected: true huntMode: 0 huntBehavior: 0 mission: 823 trajectory: PX1 trajectoryPoint: 0 fireCountdown: 0 escapeCountdown: 0 geoscapeEvents: - name: STR_GDX_112 spawnCountdown: 6300 - name: STR_REVOLUTIONARY_REINFORCEMENTS spawnCountdown: 12750 - name: STR_REVOLUTIONARY_SPEECH_NORMAL spawnCountdown: 16620 - name: STR_COUGH_COUGH_GREEN spawnCountdown: 5580 - name: STR_COUGH_COUGH spawnCountdown: 5940 - name: STR_DRINKING_BINGE spawnCountdown: 3930 - name: STR_RED_NIGHTMARES spawnCountdown: 1620 - name: STR_VOODOO_SCARE spawnCountdown: 16710 discovered: - STR_MEDI_KIT - STR_LASER_WEAPONS - STR_MOTION_SCANNER - STR_GNOME_EXPERIMENT_OUTFIT - STR_CHILLER_SEA_UC - STR_GENTLE_PUSH - STR_ACADEMY_ANGRY - STR_GNOME_EXPLORER_SEA_UC - STR_FORCE_ARMOR_SEA_UC - STR_RUNT_OUTFIT - STR_BRAINER_OUTFIT_SEA_UC - AUX_INNOCENCE - STR_SWIFTSUIT_SEA_UC - STR_CRYSTALISK_ARMOR_SEA_UC - STR_GNOME_BIKINI_SEA_UC - STR_GUILD_ALARMED - AUX_GNOME_NEEDLE - STR_THIEF_ARMOR_SEA_UC - STR_THEBAN_DRESS_SEA_UC - STR_SWIMSUIT_SEA_UC - STR_GNOME_EXPLORER_OUTFIT - STR_MISSION_SEA_ADVENTURE_ZZZ - STR_SPACE_SUIT_SEA_UC - STR_ACADEMY_ALARMED - STR_GUILD_ANGRY - STR_BRAINER_OUTFIT - STR_BIKINI_SEA_UC - STR_PEASANT_SPACE_SUIT_SEA_UC - STR_PEASANT_SPACE_SUIT_SPACE_UC - STR_HYBRID_SPACE_SUIT_SPACE_UC - STR_LOADER_ARMOR_PEASANT_UC - STR_SLAVE_SPACE_SUIT_SPACE_UC - STR_HYBRID_SPACE_SUIT_UC - STR_SLAVE_ARMOR_LOINCLOTH_SEA_UC - STR_HYBRID_NUDE_SEA_UC - STR_HYBRID_THONG_SEA_UC - STR_LOADER_ARMOR_PEASANT_SEA_UC - STR_HYBRID_CYBERARMOR_SPACE_UC - STR_UAC_SPACE_SUIT_SEA_UC - STR_LOADER_ARMOR_SEA_UC - STR_HYBRID_CYBERARMOR_SEA_UC - STR_HYBRID_SPACE_SUIT_SEA_UC - STR_PEASANT_SPACE_SUIT_UC - STR_LOADER_ARMOR_HYBRID_UC - STR_PEASANT_ARMOR_BIOAQUA_SEA_UC - STR_OGRE_SWIM_SEA_UC - STR_LOADER_ARMOR_GNOME_SEA_UC - STR_LOADER_ARMOR_GNOME_UC - STR_LOADER_ARMOR_SLAVE_SEA_UC - STR_SLAVE_NUDE_SEA_UC - STR_SPACE_SUIT_LOKNAR_SEA_UC - STR_SLAVE_SPACE_SUIT_UC - STR_LOADER_ARMOR_HYBRID_SEA_UC - STR_LOADER_ARMOR_SLAVE_UC - STR_PEASANT_NUDE_SEA_UC - STR_UAC_SPACE_SUIT_SPACE_UC - STR_HYENA_RIDER_ARMOR_UC - STR_SLAVE_SPACE_SUIT_SEA_UC - STR_TAC_VEST_PEASANT_UC - STR_PEASANT_ARMOR_SAILOR_UC - STR_HYBRID_ARMOR_THINMAN_UC - STR_PEASANT_MEIDO_UC - STR_PEASANT_NURSE_OUTFIT_UC - STR_SPACE_POD_SLAVE_UC - STR_SPACE_POD_GNOME_UC - STR_SPACE_SUIT_LOKNAR_SPACE_UC - STR_SPACE_POD_PEASANT_UC - STR_SPACE_SUIT_SPACE_UC - STR_SPACE_POD_LOKNAR_UC - STR_SPACE_POD_OGRE_UC - STR_PEASANT_CAMO_UC - STR_PEASANT_ARMOR_JUMPSUIT_UC - STR_HYBRID_ARMOR_JUMPSUIT_UC - STR_SLAVE_ARMOR_TUNIC_UC - STR_SWIMSUIT_PEASANT_UC - STR_SWIMSUIT_PEASANT_SEA_UC - STR_PEASANT_BONDAGE_GEAR_UC - STR_SPACE_POD_HYBRID_UC - STR_SPACE_POD_UC - STR_SLAVE_ARMOR_TAC_VEST_UC - STR_PEASANT_ARMOR_LEGION_UC - STR_PIMPCRAFT - STR_TAMED_REAPER - STR_WOLVERIN_BASIC_ARMOR - STR_SALVAGE - AUX_MECHA_GRABBER - STR_WEREDOGE - STR_WOLVERIN_SUIT - STR_DUNGEON_MASTER - STR_SOCIALIZING - STR_NINJA_INTERCEPTION - STR_PERSUASION - STR_CATGIRL_PIMPING - STR_GLAMOUR - STR_GLAMOUR_USE - STR_GLAMOUROUS_TRAIT - STR_GLAMOUR_RECRUITMENT - STR_DANCER_SLAVE - STR_CODEX_GRAYGREEN - STR_QUESTION_OF_DRILL - STR_CAPTAIN_PERSONALITY_TEST - STR_CAPTAIN_GOLD - STR_CAPTAIN_RED - STR_QUEEN_GREEN - STR_TINY_DRILL_INVESTIGATION_ZZZ - STR_CODEX_GREEN - STR_EMBRACE_THE_POWER - STR_CODEX_GR_RD - STR_CROWNING_UC - STR_CODEX_GREEN_EXP - STR_CODEX_GR_GD - STR_TINY_DRILL_INVESTIGATION - STR_CODEX_GOLD_EXP - STR_CODEX_GREEN_AWAKENED - STR_MINI_LASER_REPORT - STR_BIOPLASMA_PROJECTOR_REPORT - STR_CODEX_CHOICE - STR_CODEX_RED_EXP - STR_CODEX_AWAKENED - STR_CAPTAINS_LOG_01 - STR_CAPTAINS_LOG_02 - STR_CAPTAIN_JACKASS - STR_CAPTAIN_GREEN - STR_CAPTAIN_GRAY - STR_CAPTAIN_JACKSORE - STR_CAPTAIN_JACKDUMB - STR_CAPTAIN_JACKLAZY - STR_BEASTMEN - STR_EXCAVATION - STR_PILOT_PLUS - STR_SCHOOL_BOOKS - STR_UNDERWATER_MODE - STR_ENGINEER_PLUS_PREQ - STR_JUNK_PILE - STR_CAMOUFLAGE - STR_ONSEN_PREQ - BLACK_CAT_ARMOR - AUX_DOGE_BARK - STR_SCHOOLING_2 - STR_HEATVISION - STR_CAPTAIN_SAINT - STR_HUMANS - STR_SCHOOLING_1 - STR_CAMO_PAINT - STR_REAPER_MEAL - STR_ENGINEER_PLUS - STR_PRISON - STR_PILLOW_BOOK_REPORT - STR_BLACK_CAT - STR_DEEP_ONE_MEAL - STR_BOOMOSAURUS_MEAL - STR_PIRATEZ_HIERARCHY - STR_CHRONICLES_001 - STR_LIVING_QUARTERS_SMALL - STR_LOBSTERMAN_MEAL - AUX_PURR_PURR - STR_SOULSENSE - STR_HUMAN_CARAPACE_ARMOR - STR_LIVING_QUARTERS_LARGE - STR_WAR_BARRACKS - STR_DUNGEON - STR_CRYO_PRISON - STR_BEAST_DEN - STR_FIRE_PIT - STR_GAS_CHAMBER - STR_GYM_ADVANCE_PREQ - STR_GYM_ADVANCE - STR_ONSEN - STR_MESS_HALL - STR_REFINERY - STR_ANALYTICS - STR_LUXURY_SPA - STR_SURGERY_ROOM - STR_MED_BAY - STR_STUDY_ROOM - STR_EXAMINATION_ROOM - STR_UFO_NAVIGATION - STR_ALIEN_FOOD - STR_ALIEN_REPRODUCTION - STR_ALIEN_ENTERTAINMENT - STR_ELERIUM_115 - STR_UFO_POWER_SOURCE - STR_UFO_CONSTRUCTION - STR_ALIEN_ALLOYS - STR_ALIEN_SURGERY - STR_MIND_PROBE - STR_MIND_SHIELD - STR_CELATID_CORPSE - STR_SILACOID_CORPSE - STR_REAPER_CORPSE - STR_ALIEN_ORIGINS - STR_HYPER_WAVE_DECODER - STR_CHRYSSALID_CORPSE - STR_PSI_LAB - STR_CYBERDISC_CORPSE - STR_SECTOID_LEADER - STR_SECTOID_SOLDIER - STR_SECTOID_ENGINEER - STR_SECTOID_MEDIC - STR_SECTOID_NAVIGATOR - STR_ABDUCTOR - STR_TERROR_SHIP - STR_MEDIUM_SCOUT - STR_HARVESTER - STR_SMALL_SCOUT - STR_BATTLESHIP - STR_ALIEN_SUPPLY - STR_LARGE_SCOUT - STR_SUPPLY_SHIP - STR_SECTOID_AUTOPSY - STR_ALIEN_RETALIATION - STR_CYBERDISC_AUTOPSY - STR_ALIEN_RESEARCH - STR_ALIEN_HARVEST - STR_ALIEN_INFILTRATION - STR_ALIEN_BASE - STR_ALIEN_TERROR - STR_SECTOID - STR_SNAKEMAN - STR_FLOATER - STR_ALIEN_ABDUCTION - STR_MUTON - STR_HOT_PURSUITS_DONE - STR_LOC_RATLING_VILLAGE_DONE - STR_LOC_TAVERN_CELLAR_DONE - STR_LOC_RITUAL_CAVE_DONE - STR_FUNGUS_OUTBREAK - STR_CORAL_ISLAND_DONE - STR_RATMEN_ANGRY - STR_POLIS_DONE - STR_UNDERGROUND_HUNTING - STR_GAMBLING - STR_OPTRONICS_BASICS - STR_SMART_WEAPONS - STR_ROBOT_DISASSEMBLY - AUX_SEDUCTION - STR_SIDEWINDER_MISSILES - STR_SC_34 - STR_FORGERY - STR_OPTRONICS - STR_GOVT_HACKING - STR_QUADCANNON - STR_KEVLAR_WEAVING - STR_CUISINE - STR_INTERROGATION - STR_DATA_MINING - STR_POWER_SOURCE_TWEAKING - STR_MINI_POWER_SOURCE - STR_CARRONADE - STR_THRUSTER - STR_CASINO - STR_DIPLOMACY - STR_RPC_HEAVY - STR_SAT_NETWORK - STR_PROPAGANDA - STR_PERSONAL_ARMOR_STUDY - STR_HIDDEN_DESIRES_PREQ - STR_HIDDEN_DESIRES - STR_HYDROPONICS_WEED_HARVEST - STR_HYDROPONICS_BOOM_HARVEST - STR_FLYING_ARMORS - STR_SKINNING - STR_ADVANCED_WEAPONS - STR_SEA_TRANSPORT - STR_NAZI_HACKING - STR_UNGUIDED_LAUNCHER - STR_CRAFT_HARPOON_LAUNCHER - STR_STINGRAY - STR_CRAFT_COMBAT_RADAR - STR_HULL_REINFORCEMENT - STR_POISONED_WEAPONS - STR_FLAK_TOWER_PREQ - STR_CANNONS_ASSEMBLY_2_PREQ - STR_CANNONS_MANUFACTURING_3 - STR_RETICULAN_GENETICS - STR_HYBRID_HUMAN_LEGACY - STR_AMMO_MANUFACTURING_1 - STR_CHEMICAL_WEAPONS - STR_MINI_LASER - STR_PRIMITIVE_WEAPONS_2 - STR_STC_RFR - STR_PIRATEZ_COOKING - STR_FLAK_TOWER - STR_CANNONS_MANUFACTURING_2 - STR_SLAYER_BULLETS - STR_STC_SHADOWFIELD - STR_BIG_GUN - STR_AMMO_MANUFACTURING_2 - STR_AQUA_AMMO - STR_CRYS_GAS_WEAPONS - STR_FLAK_DEFENSE - STR_CANNONS_ASSEMBLY_PREQ - STR_FLINTLOCKS_PRODUCTION - AUX_XTURRET_CANNON_WEAPON - STR_VULCAN_DEFENSES - STR_SAM_DEFENSES - STR_CANNONS_MANUFACTURING_1 - STR_CANNONS_ASSEMBLY - STR_CANNONS_ASSEMBLY_2 - STR_PRIMITIVE_WEAPONS - STR_ALCHEMY - STR_AIR_FILTRATION - STR_CHEMISTRY - STR_RETICULAN_HIVE - STR_RETICULAN_POWER_SYSTEMS_PREQ - STR_RETICULAN_POWER_SYSTEMS - STR_STEAM_POWER - STR_POWER_TOOLS - STR_INDUSTRIAL_TOOLS - STR_SC_WIRE_USE - STR_DURATHREAD_MANUFACTURING - STR_ARC_WELDER - STR_HAND_FLAMER - STR_PARTS_GAUSS_COIL - STR_PARTS_PLASMA_CHAMBER - STR_PARTS_WEAPON_MC - STR_IMPROVED_HELLERIUM_DISTILLING - STR_SUPER_MAGNUM - STR_POWER_PLANT - STR_HELLERIUM_PLANT - STR_MINT - STR_CHAINSAW_GOOD - STR_GAUSS_DISASSEMBLY - STR_PARTS_WEAPON_ADV - STR_GAS_GRENADE - STR_CRAFT_MISSILES - STR_ACIDIC_AMMO - STR_SHOOTA_PRODUCTION - STR_SLAVE_ROBOT - STR_TOXIGUN - STR_PLASTASTEEL_MUNITIONS - STR_ACID_GRENADE - STR_INDUSTRIAL_PRINTER - STR_FIREBOMB - STR_LASER_DISASSEMBLY - STR_EXPLOSIVE_AMMO - STR_CRY_GRENADE - STR_FLAMETHROWER_LR - STR_HGL - STR_MUTANT_GUNS - STR_HEAVY_FLAMER - STR_CRAFT_MISSILES_BASIC - STR_PARTS_LASER_LENS - STR_PARTS_LASER_CRYSTAL - STR_PARTS_GAUSS_CAPACITOR - STR_PARTS_PLASMA_ACCELERATOR - STR_PARTS_WEAPON_PSI - STR_PARTS_HEAVY_COUPLINGS - STR_STUN_GRENADE_PIR - STR_KNOCKOUT_GRENADE - STR_STASIS_GRENADE - STR_FOAM_GRENADE - SHAMBLER_ARMOR - SPARTAN_ARMOR_P0 - TRUCK_TURRET_14MM_ARMOR - RETICULAN_ARMOR_P7 - MANHACK_ARMOR - ZOMBIE_TROOPER_2_ARMOR - SPARTAN_ARMOR_P1 - GOVT_ARMOR_P6 - RETICULAN_ARMOR_P6 - DOGG_ARMOR - SPARTAN_ARMOR_P2 - SOLDIER_ARMOR_P0 - SMUGGLER_ARMOR_P4 - RETICULAN_ARMOR_P1 - SMUGGLER_ARMOR_P2 - RAIDER_ARMOR_P3 - REAPER_CAVALRY_ARMOR - RAIDER_ARMOR_P5 - SOLDIER_ARMOR_P1 - XTURRET_CANNON_ARMOR - MEGAPOL_ARMOR_P0 - RAIDER_ARMOR_P9 - ZOMBIE_SENTINEL_ARMOR - GOVT_ARMOR_P4 - ZOMBIE_ARMOR - GOVT_ARMOR_P2 - SMUGGLER_ARMOR_P3 - SPARTAN_ARMOR_P3 - FIELD_GUN_ARMOR - RETICULAN_ARMOR_P0 - SMUGGLER_ARMOR_P1 - RETICULAN_ARMOR_P3 - RAIDER_ARMOR_P4 - BULLFROG_ARMOR - RETICULAN_ARMOR_P2 - ZOMBIE_TROOPER_1_ARMOR - RETICULAN_ARMOR_P4 - RAIDER_ARMOR_P1 - RAIDER_ARMOR_P2 - RAIDER_ARMOR_P8 - RAIDER_ARMOR_P6 - STR_RAIDER_BOSS_ARMOR - PILLBOX_ARMOR - MEGAPOL_ARMOR_P1 - MEGAPOL_ARMOR_P3 - GOVT_ARMOR_P1 - GOVT_ARMOR_P5 - RCF_VETERAN_ARMOR - CONFEDERATE_AIRBORNE_ARMOR - CP_VOLUNTEER_ARMOR - IMPERIAL_LEGIONARY_ARMOR - STR_POWER_SUIT_WRECKED - STR_ACAR - STR_ACAR_AGL_ARMOR - STR_ACAR_14MM_ARMOR - AUX_HOVERBIKE_LAUNCHERS - STR_ACAR_105_RECOILLESS_ARMOR - STR_ACAR_ZZZ - STR_TANK_CANNON - AUX_TANK_WEAPON_GRENADES - STR_QUAD_ARMOR - AUX_ACAR_WEAPON_14MM - AUX_AUTO_AXE - AUX_COPTER_WEAPON_ARIFLE - AUX_HOVERBIKE_BOOOSTERS - STR_TANKP_ZZZ - STR_GRAV_ARMOR - STR_TANK_FLAK - STR_TANKP - STR_LOADER_ARMOR - STR_TANKP_BATTLECANNON_ARMOR - STR_TANKP_PREQ - STR_EXOSUITS - STR_ACAR_FLAK_ARMOR - AUX_SHOOTA_MK3 - STR_BIKE_Q_ARMOR - STR_PIRATE_HOVERBIKE_PREQ - STR_PIRATE_HOVERBIKE - STR_HOVERBIKE_ARMOR_UC - STR_COPTER_ARMOR - STR_CRYSTALISK_ARMOR - STR_HYPERWAVES - STR_PARTY_DRESS - STR_SHADOW_CHASING - STR_LINGERIE_SET - STR_ARMORED_CORSET - STR_BARBED_STOCKINGS - STR_SWIFTSUIT - STR_QUANTUM_MECHANICS - STR_FORCE_ARMOR - STR_GNOME_ENGINEER_OUTFIT - STR_SHADOW_PLOT - STR_GRAVBALL_OUTFIT - STR_CELESTIAL_SPIRIT_MEDDLING - STR_MEIDO_OUTFIT - STR_BEJEWELED_CAP - STR_PIRATE_HAT - STR_WENCH_OUTFIT - STR_WHITE_DRESS - STR_SHADOWTECH - STR_SHADOW_CHASING_DEP - STR_CELESTIAL_SPIRIT_MEDDLING_PREQ - STR_DARK_STAR - STR_DISRUPTOR_MYSTICISM - STR_PSI_INITIATION - STR_ZOMBIE_MEDICINE_PREQ - STR_MUSHROOM_MEDICINE - STR_FUNGUS_ADAPTATION - STR_LOVE_CLINIC - STR_SOLDIER_W - STR_PSI_INITIATION_ACCEL - STR_PSIONIC_LABORATORY - STR_PSI_INITIATION_PREQ - STR_ZOMBIE_MEDICINE - STR_LOVE_MAGIC - STR_TRADERS_ENG_KNOWHOW - STR_ACADEMY_ENG_KNOWHOW - STR_ACADEMY_MED_KNOWHOW - STR_CHURCH_ARC_KNOWHOW - NINJA_ARMOR_1 - REBEL_ARMOR_1 - BANDIT_ARMOR_P0 - CIV_ARMOR_MUT_3 - CIVILIAN_MUT_3 - CIV_ARMOR_F1 - REBEL_ARMOR_5 - FEMALE_CIVILIAN - CIV_ARMOR_TRIBAL - CIV_ARMOR_MUT_3_TRAITOR - STR_LOKNAR_ORIGINS - STR_LOKNAR_EXAMINATION - STR_MAGE_ROBE - CIVILIAN_MUT_5 - CIV_ARMOR_MUT_5 - CIV_ARMOR_F1_TRAITOR - ARMOR_BRUTE_SAILOR - CIV_ARMOR_LOKNAR_1 - ARMOR_NARLOCK_SOLDIER - NINJA_ARMOR_2 - DORF_ARMOR_P1 - FLOATER_ARMOR_P9 - BANDIT_ARMOR_P14 - BANDIT_ARMOR_P9 - BANDIT_ARMOR_P18 - BANDIT_ARMOR_P16 - SECTOID_ARMOR_P3B - BANDIT_ARMOR_P13 - DEEP_ONE_ARMOR_P1_SEA - BANDIT_ARMOR_P6 - FLOATER_ARMOR_P3 - BANDIT_ARMOR_P12 - BANDIT_ARMOR_P7 - FLOATER_ARMOR_P4 - DOOM_ARMOR_1 - DOOM_ARMOR_3 - SECTOID_ARMOR_P10 - BANDIT_ARMOR_P5 - SECTOID_ARMOR_P11 - BANDIT_ARMOR_P19 - BANDIT_ARMOR_P2 - SECTOID_ARMOR_P2 - FLOATER_ARMOR_P1 - FLOATER_ARMOR_P2 - SECTOID_ARMOR_P1 - JUNGLE_GAL_ARMOR - SECTOID_ARMOR_P4 - BANDIT_ARMOR_P3 - SECTOID_ARMOR_P12 - BANDIT_ARMOR_P17 - BANDIT_ARMOR_P11 - SECTOID_ARMOR_P13 - BANDIT_ARMOR_P8 - SECTOID_ARMOR_P3 - HOE_ARMOR_P1 - FLOATER_ARMOR_P5 - NECROPIRATE_ARMOR - OGRE_KONVIKT_ARMOR - BANDIT_ARMOR_P1 - SECTOID_ARMOR_P9 - FLOATER_ARMOR_P8 - FLOATER_ARMOR_P10 - FLOATER_ARMOR_P15 - CHURCH_ARMOR_P0 - CHURCH_ARMOR_P1 - CHURCH_ARMOR_P2 - CHURCH_ARMOR_P3 - CHURCH_ARMOR_P4 - CHURCH_ARMOR_P5 - CHURCH_ARMOR_P6 - CHURCH_ARMOR_P7 - CHURCH_ARMOR_P8 - ANIMATRON_MARAUDER_ARMOR - CHURCH_ARMOR_P10 - CHURCH_ARMOR_P9 - APOC_ARMOR_P2 - CHURCH_ARMOR_P11 - APOC_ARMOR_P0 - NEKOMIMI_RENEGADE_ARMOR - STR_RETICULAN_ELECTROGUN - STR_INFANTRY_LASER - STR_RETICULAN_LASER_GUN - STR_RETICULAN_PLASMA_GUN - STR_MINE_WP - STR_HEAVY_LASER_PIR - STR_STORM_LASER - STR_DYNAMITE - STR_MINE_CRY - STR_SMOKE_GRENADE - STR_RETICULAN_LASER_PISTOL - STR_HIDEOUT_DETECTOR - STR_MINE_FIRE - STR_LASER_PISTOL_MINI - STR_SPORE_LAUNCHER - STR_MINE_ACID - STR_GAUSS_PISTOL - STR_HYDRA_LASER - STR_MINE - STR_ANCHOR - STR_THROWING_STARS - STR_LASER_RIFLE_PIR - STR_KATANA - STR_FUSO_KNIVES - STR_LASER_PISTOL_M - STR_LASER_RIFLE_M - STR_LASER_PISTOL_PIR - STR_AUTO_LASER - STR_MINE_GAS - STR_LASER_PISTOL_LT - STR_SNIPER_LASER_PIR - STR_MINE_STUN - STR_SHARK_GARLAND - STR_CAT_PAWS - STR_GOTHIC_HAMMER - STR_TECH_CLEAVER - STR_TECH_KNIFE - STR_SWORD_PS - STR_BARDICHE - STR_VIBRO_BLADE - STR_BOMBER_DESIGN - STR_SUNBLADES - STR_PIGEON_ADVANCE - STR_HYPERJET_PREQ - STR_STEAM_HAMMER - STR_LONGBOW_QUIVER_ACID - STR_BUCKAROO_INTERCEPTOR - STR_ANUS - STR_PILOTED_VEHICLES_PREQ - STR_HELLERIUM_FLIGHT_BASICS - STR_LONGBOW_QUIVER_TARNIAN - STR_PREDATOR_INTERCEPTOR - STR_AERODYNAMICS - STR_LONGBOW - STR_HYPERJET_DESIGN - STR_SWORDFISH_INTERCEPTOR - STR_BLAZER_TRANSPORT - STR_VENTURA - STR_POISONOUS_TENTACLE - STR_WRECKIN_BALL - STR_SPITFIRE_INTERCEPTOR - STR_BASIC_INTERCEPTOR - STR_ZAP_GUN - STR_TRITON_TRANSPORT - STR_KUSARIGAMA - STR_GLADIUS - STR_PIRATE_AIRFORCE - STR_LOOTED_CYBERDISC - STR_PILOTED_VEHICLES - STR_BABY_NUKE_BLUEPRINTS - STR_XENFORCER_FILES - STR_VODKA - STR_SAKE - STR_WINE - STR_CIGAR - STR_CANTEEN_WEED - STR_HEALING_GEL - STR_MEDIPACK - STR_OGRE_WORKERS - STR_SPACE_MEDIPACK - STR_UFO_CONSTRUCTION_PREQ - STR_FIGHTER_CONSTRUCTION_PREQ - STR_MUTANT_BLESSINGS - STR_HIDEOUT_CLEANING_BILL - STR_SLAVE_HALFWIT - STR_MUTANT_COMPLAINT - STR_SLAVE - STR_ZOMBIE_COCKTAIL - STR_SMALL_MEDIPACK - STR_GRENADE_BLOWFISHE - STR_OFFERING_TO_PURPLE_BLOOM - STR_SMALL_MEDIPACK_MANUFACTURING - STR_MUSHROOM_BEER - STR_FIGHTER_CONSTRUCTION - STR_SLAVE_MAID - STR_SLAVE_BRUTE - STR_SLAVE_MANAGER - STR_SLAVE_GLADIATRIX - STR_SQUIRE - STR_SLAVE_MAGICAL - STR_TAVERN_OWNERSHIP_DEED - STR_CRAFT_DAMAGES_BILL - STR_SLAVE_SOLDIERS - STR_SADIST_TRAINING - STR_OFFICER_TRAINING_PREQ - STR_HOLY_WARRIORS - STR_NIGHTSHADE_AUGMENTATION - STR_UFO_POWER_SOURCE_SMALL - STR_LIFTER - STR_ALIEN_HABITAT - STR_SARGEANT_TRAINING - STR_HOLY_WARRIOR - STR_HELLERIUM_REVITALIZER - STR_DECLOAKING_DEVICE - STR_NINJA_LEARNING_ARRAY - STR_RET_FUSION_REACTOR - STR_NINJA_LEARNING - STR_PRISMATIC_SHIELD - STR_CHAPLAIN_TRAINING - STR_OFFICER_TRAINING - STR_SWIFTPAW_TRAINING - STR_NEKO_BODYBUILDER_TRAINING - STR_HONORED_WARRIOR_TRAINING - STR_PEASANT_MILITIA - STR_GYMNASTICS - STR_SWIMSUIT - STR_BIKINI - STR_SWIMSUIT_PRODUCTION - STR_BIKINI_PRODUCTION - STR_IV_STAND - STR_PATIENT_OUTFIT - STR_LOKNAR_NIGHTFLYER_ARMOR - STR_SLAVE_ARMOR_PIRATE_UC - STR_LEATHER_ARMOR - STR_OPERATOR_ARMOR - STR_LEGION_ARMOR - STR_DURASUIT - STR_SLAVE_ARMOR_POINTMAN - STR_SLAVE_ARMOR_DURASUIT_UC - STR_SLAVE_ARMOR_CLEANSER - STR_OPERATOR_ARMOR_BUY - STR_OPERATOR_ARMOR_BUY_PREQ2 - STR_HERMIT_OUTFIT - STR_GI_ARMOR_PRODUCTION - STR_GI_ARMOR_PREQ - STR_GI_ARMOR - STR_CRUSADER_ARMOR - STR_SLAVE_ARMOR_STRONGMAN - STR_DOOMGUY_ARMOR - STR_PEASANT_ARMOR_MILITIA - STR_OPERATOR_ARMOR_BUY_PREQ1 - AUX_ROSARIUS - STR_STALKER_OUTFIT - STR_BIOAQUA_ARMOR - STR_SLAVE_ARMOR_JUMPSUIT_UC - AUX_ENERGY_SHIELD_FAKK - STR_PIROMAN_ARMOR - STR_LOKNAR_FAKK_S_UC - STR_BASIC_ARMOR - STR_PEASANT_ARMOR_BIOAQUA_UC - STR_LOKNAR_FAKK_ARMOR - STR_LOKNAR_SLAYER_S_UC - STR_SCALE_MAIL - STR_FUSILIER_ARMOR - STR_SLAVE_ARMOR_DEMOLISHER - STR_NURSE_OUTFIT - STR_NUN_OUTFIT - AUX_SMALL_SHIELD - STR_LOKNAR_SLAYER_ARMOR - AUX_CHITIN_SHIELD - STR_LOKNAR_PLATE_MAIL - STR_LOKNAR_ASSASSIN_ARMOR - STR_NEKO_ARMOR_ADAPTATIONS - STR_EXOTIC_PLATE_ARMOR - STR_NEKO_CLAWS - STR_NEKO_STS - STR_NEKO_UNIPUMA - STR_NEKO_PILOT_SUIT - STR_GNOME_TAC_ARMOR - STR_NEKO_HOVERBIKE_ARMOR_UC - STR_SNIPER_ARMOR - STR_NEKO_FUR_COAT - STR_NEKO_THIEF_ARMOR_SEA_UC - STR_NEKO_CAMO_PAINT_UC - STR_ORANGE_ROBE - STR_FUSO_ARMOR - STR_NEKO_MEIDO_OUTFIT - STR_NEKO_KEVLAR_ARMOR - STR_NEKO_TAC_ARMOR - STR_NEKO_LOADER_ARMOR_SEA_UC - STR_NEKO_LOADER_ARMOR_UC - STR_NEKO_THIEF_ARMOR - STR_NEKO_GRAV_ARMOR - STR_NEKO_BIKINI - STR_NEKO_PIRATE_OUTFIT_UC - STR_NEKO_SPACE_POD_UC - STR_NEKO_PARTY_DRESS_UC - STR_NEKO_PATIENT_OUTFIT_UC - AUX_ONI_FEAR - STR_GNOME_TAC_GRAV_ARMOR - STR_KEVLAR_ARMOR_PREQ - STR_KEVLAR_ARMOR - STR_THIEF_ARMOR - STR_NIGHT_OPS_ARMOR - STR_TAC_ARMOR - STR_OGRE_LIQUIDATOR_ARMOR - STR_POLAR_OUTFIT_SS_UC - STR_LUXURY_FUR_OUTFIT - STR_POLAR_OUTFIT - STR_DIVER_OUTFIT - STR_CYBERARMOR - STR_PLATE_MAIL - STR_PBA_TRAINING - STR_METAL_ARMOR - STR_TAC_FULL_ARMOR - STR_UAC_SPACE_SUIT - STR_SPACE_SUIT - STR_CHILLER_ARMOR - STR_SPACE_SUIT_HUMAN - STR_SPACE_SUIT_LOKNAR - STR_DEFENDER_ARMOR_HUMAN - STR_CHAIN_MAIL - STR_PIR_ASSAULT - STR_GREEN_GEM - STR_SHROOM_BROWN - STR_SHROOM_WHITE - STR_LOOTBOX_NINJA - STR_GOLDEN_CUP - STR_SECTOWEED - STR_CASH_BAG - STR_MOST_COMMON_POWER - STR_ART_PIECE - STR_TREASURE_CHEST - STR_COCONUT - STR_LINGERIE_DEP - STR_PUMPKIN - STR_RED_GEM - STR_RING - STR_MERC_BIZCARD - STR_UBER_WHEAT - STR_PIRATEY_LINGERIE - STR_CHOCOLATE - STR_DIAMOND - STR_AMPHORE - STR_PLOTTING - STR_LINGERIE - STR_GRAPES - STR_SHROOM_RED - STR_YELLOW_GEM - STR_MONEY_PURSE - STR_LOOTBOX_SMUGGLER - STR_LOOTBOX_OLD_EARTH_WEAPONS - STR_OLD_EARTH_VOODOO - STR_LOOTBOX_MRSHAN - STR_MELON - STR_BANANAS - STR_CONSUMER_GOODS - STR_EGGPLANT - STR_GARLIC - STR_DEVILS_PEPPER - STR_ORANGE - STR_RED_PEPPER - STR_APPLE - STR_MUTANT_EGG - STR_SECFLOWER - STR_BLUE_GEM - STR_ANKH - STR_GOLDEN_CROSS - STR_LOOTBOX_PREPPER - STR_LOOTBOX_SUPPLIES - STR_LOOTBOX_HYPERWEAPONS - STR_NUCLEAR_MATERIALS - STR_SKULL - STR_SKULL_BIG - STR_BOOT - STR_ORE - STR_VESSEL_HOPPER_BLUEPRINT - STR_VESSEL_GUNBOAT_BLUEPRINT - STR_VESSEL_BREAKER - STR_UAC_BLUEPRINTS - STR_VESSEL_NIN_1_BLUEPRINT - STR_VESSEL_NIN_APC_BLUEPRINT - STR_VESSEL_SENTRY_BLUEPRINT - STR_MEDIUM_SCOUT_BLUEPRINT - STR_FRIGATE_BLUEPRINT - STR_VESSEL_VIPER_FIGHTER_BLUEPRINT - STR_VESSEL_BOARDING_TORPEDO_BLUEPRINT - STR_VESSEL_FIGHTER_BLUEPRINT - STR_VESSEL_EXCAVATOR_BLUEPRINT - STR_VESSEL_COURIER_BLUEPRINT - STR_TERROR_SHIP_BLUEPRINT - STR_VESSEL_LABSHIP_BLUEPRINT - STR_VESSEL_ESCORT_BLUEPRINT - STR_VESSEL_ASSAULT_TRANSPORT_BLUEPRINT - STR_VESSEL_HEAVY_GUNSHIP_BLUEPRINT - STR_VESSEL_DESTROYER_BLUEPRINT - STR_VESSEL_SOTL_BLUEPRINT - STR_VESSEL_BOMBER_BLUEPRINT - STR_VESSEL_LIGHT_GUNBOAT_BLUEPRINT - STR_VESSEL_BOARDING_TORPEDO - STR_VESSEL_NIN_LANDCRUISER_BLUEPRINT - STR_ABDUCTOR_BLUEPRINT - STR_HARVESTER_BLUEPRINT - STR_VESSEL_ASSAULT_TRANSPORT - STR_VESSEL_GUNSHIP_BLUEPRINT - STR_LARGE_SCOUT_BLUEPRINT - STR_BATTLESHIP_BLUEPRINT - STR_VESSEL_CORVETTE_BLUEPRINT - STR_VESSEL_FREIGHTER_BLUEPRINT - STR_VESSEL_NIN_CRAWLER_BLUEPRINT - STR_SMALL_SCOUT_BLUEPRINT - STR_SUPPLY_SHIP_BLUEPRINT - STR_VESSEL_BREAKER_BLUEPRINT - STR_VESSEL_HEAVY_FREIGHTER_BLUEPRINT - STR_VESSEL_MILITARY_TRANSPORT_BLUEPRINT - STR_VESSEL_FRIGATE - STR_VESSEL_EXCAVATOR - STR_VESSEL_HOPPER - STR_VESSEL_COURIER - STR_VESSEL_FREIGHTER - STR_VESSEL_HEAVY_FREIGHTER - STR_VESSEL_LABSHIP - STR_VESSEL_GUNBOAT - STR_VESSEL_LIGHT_GUNBOAT - STR_VESSEL_MESSENGER - STR_VESSEL_MILITARY_TRANSPORT - STR_VESSEL_ESCORT - STR_VESSEL_RAIDER - STR_VESSEL_VIPER_FIGHTER - STR_VESSEL_GUNSHIP - STR_VESSEL_RAIDER_FIGHTER - STR_VESSEL_PROBE - STR_VESSEL_AMBULANCE - STR_VESSEL_RAIDER_GUNSHIP - STR_VESSEL_RUFF_RAIDERS - STR_VESSEL_FOOT_PATROL - STR_VESSEL_BLACK_HELICOPTER - STR_VESSEL_NIN_APC - STR_VESSEL_HOTROD - STR_HONG_KONG - STR_VESSEL_SNAKEBOAT - STR_VESSEL_GOVSHIP - STR_VESSEL_POL_PATROL - STR_VESSEL_BANDIT_ZEPP - STR_VESSEL_DESTROYER - STR_VESSEL_BANDIT_WASP - STR_VESSEL_BANDIT_COBRA - STR_VESSEL_NIN_CRAWLER - STR_VESSEL_HEAVY_GUNSHIP - STR_VESSEL_NIN_JETBIKE - STR_VESSEL_BANDIT_MOSQUITO - STR_VESSEL_CORVETTE - STR_VESSEL_SENTRY - STR_VESSEL_NIN_1 - STR_VESSEL_NIN_LANDCRUISER - STR_VESSEL_FIGHTER - STR_VESSEL_SOTL - STR_VESSEL_BOMBER - STR_VESSEL_MILCONVOY - STR_INDEPENDENT_CITIES - STR_POSTCARD - STR_PINUP_115 - STR_PINUP_117 - STR_PINUP_119 - STR_PINUP_076 - STR_PINUP_092 - STR_PINUP_073 - STR_PINUP_095 - STR_PINUP_079 - STR_PINUP_094 - STR_PINUP_096 - STR_PINUP_071 - STR_PINUP_078 - STR_PINUP_089 - STR_PINUP_082 - STR_PINUP_086 - STR_PINUP_090 - STR_PINUP_070 - STR_PINUP_098 - STR_PINUP_100 - STR_PINUP_101 - STR_PINUP_085 - STR_PINUP_081 - STR_PINUP_093 - STR_PINUP_103 - STR_PINUP_106 - STR_PINUP_108 - STR_PINUP_102 - STR_PINUP_077 - STR_PINUP_088 - STR_PINUP_105 - STR_PINUP_074 - STR_PINUP_107 - STR_PINUP_109 - STR_PINUP_104 - STR_PINUP_112 - STR_PINUP_097 - STR_PINUP_069 - STR_PINUP_072 - STR_PINUP_068 - STR_PINUP_083 - STR_PINUP_084 - STR_PINUP_091 - STR_PINUP_087 - STR_PINUP_110 - STR_PINUP_111 - STR_PINUP_113 - STR_PINUP_080 - STR_PINUP_075 - STR_PINUP_114 - STR_PINUP_116 - STR_PINUP_118 - STR_PINUP_120 - STR_PINUP_121 - STR_PINUP_123 - STR_PINUP_124 - STR_PINUP_125 - STR_PINUP_122 - STR_PINUP_126 - STR_PINUP_127 - STR_PINUP_128 - STR_PINUP_129 - STR_PINUP_130 - STR_PINUP_131 - STR_PINUP_149 - STR_PINUP_136 - STR_MYTH_003 - STR_PINUP_141 - STR_MYTH_007 - STR_GODS_SUMMARY - STR_MYTH_010 - STR_GODS_SUMMARY_PREQ1 - STR_MYTH_006 - STR_PINUP_156 - STR_PINUP_148 - STR_PINUP_133 - STR_PINUP_137 - STR_PINUP_132 - STR_PINUP_134 - STR_PINUP_140 - STR_PINUP_138 - STR_PINUP_139 - STR_PINUP_145 - STR_PINUP_151 - STR_PINUP_153 - STR_PINUP_155 - STR_PINUP_152 - STR_GODS_SUMMARY_PREQ2 - STR_GODS_G4 - STR_PINUP_150 - STR_GODS_G8 - STR_PINUP_142 - STR_GODS_G1 - STR_GODS_G3 - STR_PINUP_154 - STR_GODS_E2 - STR_GODS_E3 - STR_GODS_E4 - STR_GODS_G5 - STR_GODS_G7 - STR_GODS_E5 - STR_PINUP_135 - STR_GODS_E7 - STR_PINUP_146 - STR_GODS_E1 - STR_GODS_E6 - STR_PINUP_143 - STR_PINUP_144 - STR_GODS_G6 - STR_PINUP_147 - STR_GODS_G2 - STR_GODS_E8 - STR_MYTH_001 - STR_ALL_GODS_KNOWN - STR_MYTH_002 - STR_MYTH_004 - STR_MYTH_005 - STR_MYTH_008 - STR_MYTH_009 - STR_MYTH_015 - STR_MYTH_020 - STR_MYTH_061 - STR_MYTH_062 - STR_MYTH_063 - STR_MYTH_064 - STR_MYTH_100 - STR_GRAVBALL_LEAGUE - STR_VIP_003 - STR_GDX_003 - STR_WASTELAND_PRIESTESS - STR_GDX_000 - STR_VIP_009 - STR_VIP_002 - STR_GDX_002 - STR_VIP_007 - STR_VIP_004 - STR_VIP_001 - STR_VIP_005 - STR_VIP_008 - STR_EVENT_001 - STR_VIP_003_PREQ - STR_VIP_030 - STR_2_GIRLS_1_PANTIES - STR_GDX_006 - STR_VIP_006 - STR_VIP_020 - STR_VIP_010 - STR_2_GIRLS_1_PANTIES_CONTINUED - STR_GDX_001 - STR_WASTELAND_SORCERESS - STR_GDX_112 - STR_TEC_002 - STR_TEC_036 - STR_TEC_001 - STR_TEC_040 - STR_TEC_041 - STR_TEC_003 - STR_TEC_042 - STR_LFS_001 - STR_FREAK_GAL - STR_ANG_003 - STR_TEC_052 - STR_ANG_001 - STR_ANG_003_PREQ - STR_LFS_002 - STR_DES_001 - STR_PRIZE_UBER_001_CLAIM - STR_PRIZE_FREAK_001 - STR_TEC_051 - STR_TEC_043_PREQ - STR_TEC_043 - STR_ANG_002 - STR_PRIZE_UBER_001 - STR_FREAK_RECRUITMENT - STR_PRIZE_FREAK_001_CLAIM - STR_PRIZE_BRAINER_001 - STR_PRIZE_BRAINER_001_CLAIM - STR_PADD - STR_EXPEDITION_RESEARCH - STR_EXPEDITION_REPORTS - STR_GAUSS_CANNON_AMMO_PROD - STR_GENIUS_LOCI - STR_COINS - STR_SILVER_BAR - STR_ILLEGAL_DATA - STR_SONIC_OSCILLATOR_PARTS - STR_CODE_NAZI - STR_BOOK_OF_SERMONS - STR_LOKNAR_SCRIPTURES - STR_SCROLL_E2 - STR_JOURNEY_NOTES - STR_SCROLL_E8 - STR_SCROLL_E5 - STR_BRIEFCASE - STR_CRAZY_HASSAN_LEAFLET - STR_NEWSPAPER - STR_CODE_GOVT_RET - STR_GUNS_N_AMMO - STR_MAD_SCRIBBLINGS - STR_CANNON_PARTS - STR_MED_CANNON_PARTS - STR_ESOTERICA - STR_DATA_DISK_B - STR_GUNS_N_AMMO_FINISHED - STR_CODE_GOVT_PERSONAL - STR_CODE_ALLIANCE - STR_RPC_PARTS - STR_GAT_LASCANNON_PARTS - STR_SHERIFFS_HANDBOOK - STR_GAUSS_CANNON_PARTS - STR_PLASMA_SPITTER_PARTS - STR_ELECTRONIC_PIECES - STR_MEDALLION - STR_DOLLAR_BRIEFCASE - STR_COIN_CHEST - STR_SAFE - STR_GOLDEN_HELM - STR_JADE_URN - STR_MEDICAL_SUPPLIES - STR_LONGEVITY_SERUM - STR_CRACK - STR_LIBER_OCCULTIS_TRANSLATED - STR_PORN - STR_OLD_BOOKS - STR_ARCANE_BOOK - STR_ORGAN_CARRIER - STR_LIBER_OCCULTIS - STR_CYBERORGAN - STR_SKYFORGE_BOOK - STR_PINUP_032 - STR_PINUP_050 - STR_PINUP_054 - STR_PINUP_005 - STR_PINUP_022 - STR_PINUP_028 - STR_PINUP_049 - STR_PINUP_060 - STR_PINUP_016 - STR_PINUP_008 - STR_PINUP_044 - STR_PINUP_047 - STR_PINUP_026 - STR_PINUP_030 - STR_PINUP_041 - STR_PINUP_029 - STR_PINUP_038 - STR_PINUP_018 - STR_PINUP_024 - STR_PINUP_021 - STR_PINUP_025 - STR_PINUP_040 - STR_PINUP_046 - STR_PINUP_011 - STR_PINUP_033 - STR_PINUP_039 - STR_PINUP_052 - STR_PINUP_006 - STR_PINUP_020 - STR_PINUP_036 - STR_PINUP_009 - STR_PINUP_048 - STR_PINUP_051 - STR_PINUP_013 - STR_PINUP_015 - STR_PINUP_010 - STR_PINUP_023 - STR_PINUP_014 - STR_PINUP_037 - STR_PINUP_012 - STR_PINUP_034 - STR_PINUP_017 - STR_PINUP_019 - STR_PINUP_027 - STR_PINUP_035 - STR_PINUP_042 - STR_PINUP_043 - STR_PINUP_004 - STR_PINUP_031 - STR_PINUP_045 - STR_PINUP_053 - STR_PINUP_055 - STR_PINUP_056 - STR_PINUP_057 - STR_PINUP_059 - STR_PINUP_061 - STR_PINUP_063 - STR_PINUP_062 - STR_PINUP_065 - STR_PINUP_066 - STR_PINUP_067 - STR_BOUNTY_HUNTING_PRIZE_DINOSAUR_PREQ - STR_ONE_TROPHY_JACK - STR_BOUNTY_HUNTING_PRIZE_EAGLE - STR_BOUNTY_HUNTING_PRIZE_JACK_FAVOR - STR_BOUNTY_HUNTING_B_PREQ - STR_BOUNTY_HUNTING_C_PASS - STR_BOUNTY_HUNTING_PRIZE_AUTOCANNONS_PREQ - STR_BOUNTY_HUNTING_PRIZE_HAND_MORTAR_PREQ - STR_BOUNTY_HUNTING_PRIZE_PERSUADOTRON_PREQ - STR_BOUNTY_HUNTING_PRIZE_HOLOSUIT_PREQ - STR_BOUNTY_HUNTING_PRIZE_WHITE_DRAGON_2_PREQ - STR_BOUNTY_HUNTING_PRIZE_PEACEMAKER - STR_BOUNTY_HUNTING_PRIZE_PIRANHA - STR_BOUNTY_HUNTING_PRIZE_CANNON - STR_BOUNTY_HUNTING_PRIZE_SUPERCHARGER - STR_BOUNTY_HUNTING_PRIZE_SOLDIER_X - STR_BOUNTY_HUNTING_PRIZE_PLASMA_BLADES - STR_ONE_TROPHY_BANK - STR_BOUNTY_HUNTING_PRIZE_BANK_FAVORS - STR_BOUNTY_HUNTING_PRIZE_MAGNUM - STR_ONE_TROPHY_MA - STR_BOUNTY_HUNTING_PRIZE_OGRE_SHOTGUN - STR_BOUNTY_HUNTING_PRIZE_ALLIANCE_FAVORS - STR_TROPHY_TARGET_150_JACK - STR_BOUNTY_HUNTING_PRIZE_SPIKE_ROCKETS - STR_BOUNTY_HUNTING_PRIZE_MILITARY_SUPPLIES - STR_BOUNTY_HUNTING_PRIZE_SILENCED_PISTOL - STR_BOUNTY_HUNTING_PRIZE_HARPOON_CARBINE - STR_TROPHY_DEEP_ONE_DESTROYER_PREQ - STR_BOUNTY_HUNTING_PRIZE_DURATHREAD - STR_BOUNTY_HUNTING_PRIZE_M_LASERS - STR_BOUNTY_HUNTING_PRIZE_PARTS_MC - STR_BOUNTY_HUNTING_PRIZE_ASG12 - STR_BOUNTY_HUNTING_PRIZE_MARTIAL_ARTS - STR_TROPHY_AT_RIFLE - STR_BOUNTY_HUNTING_PRIZE_OMEGA_RIFLE - STR_TROPHY_TARGET_75_MUTANT_ALLIANCE - STR_TROPHY_TARGET_500_GOBLIN_ZAXX - STR_BOUNTY_HUNTING_PRIZE_CITY_PASS - STR_BOUNTY_HUNTING_PRIZE_BIG_GUN - STR_TROPHY_WORLD_IS_YOURS_PREQ - STR_TROPHY_TARGET_200_JACK - STR_BOUNTY_HUNTING_PRIZE_MINI_SHOTGUN - STR_TROPHY_GUN_FREAK - STR_BOUNTY_HUNTING_PRIZE_BLACK_ADDER - STR_TROPHY_GAMBLER - STR_TROPHY_TARGET_50_MUTANT_ALLIANCE - STR_BOUNTY_HUNTING_PRIZE_WHITE_DRAGON_1 - STR_BOUNTY_HUNTING_PRIZE_SAYA - STR_TROPHY_TARGET_50_JACK - STR_SHADOW_ORB_BLUE - STR_GOVT_AUTOPSY - DOOM_ARMOR_6 - STR_DOOM_IMP_CORPSE - DEEP_ONE_ARMOR_P6 - STR_SHADOW_ORB_GREEN - STR_STEALTHSUIT_CORPSE - STR_DOOM_HUMAN_CORPSE - STR_BOGEYMAN_CORPSE - STR_ETHYR_DRIVE_1_UC - STR_RAIDER_CORPSE - STR_GRAV_CORPSE - STR_DOOM_HUMAN_AUTOPSY - DOOM_ARMOR_5 - STR_RETICULAN_CORPSE - STR_THEBAN_ASSAULT_CLONE_LICENSE - STR_MECHTOID_CORPSE - STR_GOVT_CORPSE - STR_PBA_CORPSE - STR_DOOM_DEMON_CORPSE - STR_AQUAMAN_CORPSE - STR_SHADOW_ORB_RED - STR_ENERGY_FOCUS_1_UC - DOOM_ARMOR_0 - DEEP_ONE_ARMOR_P1 - STR_SECURITY_CORPSE - STR_LOBSTERMAN_CORPSE - STR_SPARTAN_CORPSE - STR_BLOOD_DOG_CORPSE - STR_DOOM_CACODEMON_CORPSE - STR_DEEP_ONE_CORPSE - STR_SPATIAL_DISPLACER_1_UC - STR_DOOM_HELL_BARON_CORPSE - STR_CHURCH_AUTOPSY - STR_SHARKMAN_CORPSE - STR_GUILD_AUTOPSY - DOOM_ARMOR_4 - DOOM_ARMOR_7 - DEEP_ONE_ARMOR_P2_SEA - DEEP_ONE_ARMOR_P3 - STR_MISSION_HARASSMENT_NINJAS - STR_MISSION_SWAY_GOVT - STR_MISSION_FREIGHT - STR_MISSION_GOLD_TRANSPORT - STR_MISSION_MINING - STR_INDIA - STR_UK - STR_LATIN_EMPIRE - STR_ACTIVITIES_ENTERPRISE - STR_NIGERIA - STR_LAPUTA - STR_CHILE - STR_EGYPT - STR_AREAS_ANY - STR_MISSION_SMUGGLING - STR_MISSION_RAID - STR_MISSION_MILITARY_SUPPLY - STR_MISSION_SUPERVISION - STR_STAR_GODDESSES - STR_ORIGINAL_KNIGHTS_OF_CYDONIA - STR_MISSION_CONVERSION - STR_MARSEC_HYPERCUTTER - STR_SMUGGLED_ELECTRONICS - STR_MARS_BACKGROUND - STR_ACTIVITIES_COMMERCIAL - STR_MISSION_SURVEY - STR_GERMANY - STR_HEAVY_FREIGHTER_FLIGHT_PLAN - STR_NCR - STR_CHINA - STR_RUSSIA - STR_ACTIVITIES_MILITARY - STR_ACTIVITIES_POLITICAL - STR_MISSION_DIPLOMACY - STR_BRAZIL - STR_MISSION_MERCENARY_ASSIGNMENT - STR_FRANCE - STR_JAPAN - STR_MISSION_COURIER - STR_INTERSTELLAR_TRAVEL_SUMMARY - STR_MISSION_PASSENGER - STR_JILLSVILLE - STR_STAR_GOD_MOTHERSHIP - STR_DETECITIVE_PAPERS - STR_ALIEN_ABDUCTION_PIR - STR_NINJA_BIG_MACHINES - STR_MISSION_HEAVY_FREIGHT - STR_USA - STR_AUSTRALIA - STR_INDONESIA - STR_CANADA - STR_SPAIN - STR_VENEZUELA - STR_SOUTH_AFRICA - STR_ITALY - STR_TECHNOCRACY - STR_TURAN - STR_AREAS_AMERICA - STR_AREAS_EUROPE - STR_AREAS_ASIA - STR_AREAS_SOUTH - STR_REPORT_001 - STR_REPORT_002 - STR_SCRIPTURES_005 - STR_HISTORY_010 - STR_GNOME_TOME_6 - STR_HISTORY_004 - STR_HISTORY_005 - STR_REPORT_003 - STR_GNOME_TOME_3 - STR_GNOME_TOME_13 - STR_WAY_OF_CLAW - STR_POETRY_002 - STR_SCRIPTURES_001 - STR_SCRIPTURES_002 - STR_HISTORY_016 - STR_REPORT_006 - STR_HISTORY_002 - STR_GNOME_TOME_5 - STR_HISTORY_008 - STR_SCRIPTURES_004 - STR_SCRIPTURES_006 - STR_REPORT_005 - STR_SCRIPTURES_009 - STR_HISTORY_006 - STR_POETRY_001 - STR_NEWSPAPER_007 - STR_HISTORY_011 - STR_HISTORY_009 - STR_HISTORY_007 - STR_WAY_OF_DEATH - STR_HISTORY_001 - STR_HISTORY_003 - STR_WAY_OF_SHADOW - STR_SCRIPTURES_008 - STR_HARMFUL_003 - STR_HARMFUL_004 - STR_NEWSPAPER_023 - STR_HARMFUL_002 - STR_PINUP_001 - STR_HARMFUL_ALL - STR_PINUP_002 - STR_PINUP_003 - STR_HARMFUL_001 - STR_HARMFUL_006 - STR_HARMFUL_005 - STR_NAZI_SS - STEEL_SOLDIER_ARMOR - STR_HUMAN_CLERK - STR_NAZI_STORMTROOPER - EXPANSE_CHEMTROOPER_ARMOR - STR_HUMAN_SHARP_GUY - NAZI_ARMOR_P2 - NORDEFED_GUARD_ARMOR - NAZI_ARMOR_P6 - HUMAN_ARMOR_M5 - REDCOAT_ARMOR - HUBBOLOGIST_ARMOR - HUMAN_ARMOR_F4 - HUMAN_ARMOR_F11 - HUMAN_ARMOR_F12 - CIV_ARMOR_VAU_2 - HUMAN_ARMOR_M9 - STR_HUMAN_MALE_3 - STR_HUMAN_CITY_GIRL - STR_HUMAN_HOE - HUMAN_ARMOR_M6 - STR_HUMAN_LABOURER_FEM - STR_HUMAN_LABOURER - STR_HUMAN_MASTER - NAZI_ARMOR_P1 - STR_HUMAN_SHARP_GIRL - STR_HUMAN_NOBLEWOMAN - HUMAN_ARMOR_M13 - RED_VANGUARD_ARMOR - STR_HUMAN_FATMAN - NAZI_ARMOR_P8 - HUMAN_ARMOR_F7 - HUMAN_ARMOR_M3 - STR_HUMAN_FEMALE_4 - STR_NAZI_SOLDIER - HUMAN_ARMOR_STEWARDESS - HUMAN_ARMOR_SAILOR - HUMAN_ARMOR_M10 - CIV_ARMOR_VAU_1 - NAZI_ARMOR_P4 - NAZI_ARMOR_P7 - HUMAN_ARMOR_F8 - STR_NAZI_LEADER - STR_NAZI_SUPERSOLDIER - STR_NAZI_KKK - STR_GNOME - STR_HUMAN_NOMAD - STR_ROBOT_MAID - STR_SMUGGLER_GOON - STR_SMUGGLER_CATGIRL - STR_RET_SIREN - STR_NINJA_GAL - STR_BANDIT_DRIFTER - STR_REAPER_CAVALRY_TERRORIST - STR_RET_HYBRID - STR_HIGHWAYMAN_QUAD - STR_ANIMATRON_MARAUDER - STR_RAIDER_SCOUT - STR_BANDIT_HIGHWAYMAN - STR_RET_COMMANDO - STR_SKYFORGE_ENGINEER - STR_BANDIT_RATMAN_STORMRAT - STR_JUNGLE_GAL - STR_BANDIT_BOY - STR_BANDIT_RATMAN - STR_BANDIT_FUSSBALLER - STR_NEKOMIMI_RENEGADE - STR_OGRE_KONVIKT - STR_RET_SECTOGRE - STR_BANDIT_DUDE - STR_BANDIT_RATMAN_LEADER - STR_BANDIT_PUNK - STR_BANDIT_TOMB_RUNNER - STR_BANDIT_HITMAN - STR_BANDIT_GHOUL_SCI - STR_NARLOCK_SOLDIER - STR_BANDIT_RATMAN_HUNTER - STR_BLOOD_DOG_TERRORIST - STR_BANDIT_RUFFIAN - STR_SMUGGLER_CAPTAIN - STR_NINJA_WARRIOR - STR_BANDIT_TROUBLEMAKER - STR_NECROPIRATE - STR_BANDIT_GHOUL - STR_DOGG_TERRORIST - STR_RET_PEON - STR_RET_ELDER - STR_RET_MECHTOID - STR_RAIDER_THUG - STR_RAIDER_SLUDGER - STR_RAIDER_FLAME_GUARD - STR_RAIDER_HUMONGOUS - CIVILIAN_YOUNG_UBER - STR_SISTER_VICTIM - STR_CATGIRL_VICTIM - STR_CATGIRL_TOURIST - STR_RAIDER_SCOUT_RECRUITMENT - STR_SPARTAN_SCOUT - STR_REBEL_BUGEYE_TRAITOR - STR_REVOLUTIONARY_GIRL - STR_VAULT_GIRL - STR_CHURCH_MAIDEN - STR_CONFEDERATE_AIRBORNE - STR_GUILD_PILOT - STR_DAMSEL_SACRIFICE - STR_BUGEYE_VICTIM - STR_GUILD_ATTENDANT - STR_ACADEMY_STUDENT - STR_MAIDEN_VICTIM - STR_VAULT_GUY - STR_CHURCH_BOY - STR_CHURCH_HANDMAID - STR_ZONE_STALKER - STR_SPARTAN_RIFLEMAN - STR_OSIRON_LAD - STR_GOVT_DETECTIVE - STR_GOVT_ENFORCER - STR_WANDERER_VICTIM - STR_GOVT_MP - STR_JUNGLEFIGHTER_GIRL - STR_SPY_DAMSEL - STR_RCF_VETERAN - STR_ERIDIAN_SOLDIER - STR_EXPERIMENT_VICTIM - STR_DAMSEL_VICTIM - STR_REBEL_FEMALE_TRAITOR - STR_CIVILIAN_TRIBAL - STR_GOVT_AGENT - STR_WASTELAND_GIRL - STR_GUILD_EXTERMINATOR - STR_GUILD_SOLDIER - STR_GUILD_TEAM_LEADER - STR_ACADEMY_NURSE - STR_SECTOID_EXPLORER - STR_CHURCH_SOLDIER - STR_ERIDIAN_BEASTMASTER - STR_ERIDIAN_LEADER - STR_GOVT_PILOT - STR_CP_VOLUNTEER - STR_IMPERIAL_LEGIONARY - STR_HUBBOLOGIST - STR_CHURCH_MATRON - STR_CHURCH_ENGINEER - STR_CHURCH_ELITE - STR_APOC_DISCIPLE - STR_ACADEMY_SCIENTIST - STR_GUILD_LEADER - STR_MEGAPOL_ENFORCER - STR_EXPANSE_CHEMTROOPER - STR_SPARTAN_HEAVY - STR_CHURCH_NAVIGATOR - STR_APOC_MARAUDER - STR_GUILD_ENGINEER - STR_RAIDER_BOSS - STR_MARSEC_BODYGUARD - STR_MARSEC_SECURITY - STR_HUMAN_SOLDIER_COMMANDO - STR_MEGAPOL_WOLFMAN - STR_RED_VANGUARD - STR_MEGAPOL_APEMAN - STR_CHURCH_PRIEST - STR_GUILD_GUARD - STR_CHURCH_LEADER - STR_RAIDER_BUZZARD - STR_SMUGGLER_ENGINEER - STR_GOVT_GENERAL - STR_REDCOAT - STR_SPARTAN_CAPTAIN - STR_GOVT_EXTERMINATOR - STR_CHURCH_COMMANDER - STR_BEASTMASTER_TERRORIST - STR_RAIDER_MISTRESS - STR_NORDFED_GUARD - STR_STEEL_SOLDIER - STR_GUILD_MEDIC - STR_NINJA - STR_NINJA_JETBIKES - STR_NINJA_AIRPOWER - STR_NINJA_ENDURANCE_TRAINING - STR_SMUGGLER - STR_VAULT_PEOPLE - STR_BANDIT - STR_GHOUL_EXPERIMENTS - STR_RAIDER - STR_RAIDER_SUBCONTRACTING - STR_RAIDER_CLANS - STR_CEREBRALA - STR_DOOM_IMP - STR_DEMONIC_ESSENCE - STR_MUTONS - STR_DOOM_GUNNER - STR_PEREGRINES - STR_SPARTANS - STR_ACADEMY_HIERARCHY - STR_RIMRIDERS - STR_MARSEC - STR_CLICKORS - STR_ZOMBIE_TROOPER - STR_RETICULAN - STR_BLOBBERS - STR_MICRONOIDS - STR_ACADEMY_RECRUITMENT - STR_TRANS_STELLAR - STR_GOVT_CORRUPTION - STR_ERIDIAN - STR_ANIMATRONS - STR_ASTRONAUGHTS - STR_SHADOWSYNS - STR_DOOM_HELL_BARON - STR_ACADEMY_LEGACY - STR_OSIRON - STR_NUBIRAN - STR_DEMONIC_ESSENCE_PREQ - STR_NEKOMIMI - STR_DEMONIC_ESSENCE_PREQ_2 - STR_TOGUA - STR_AQUATOID - STR_APOCALYPSE_CULT - STR_ROBOTIC_SPIDERS - STR_CHAOS_SYNS - STR_NAZIS - STR_THE_SILENCE - STR_MEGAPOL - STR_RODELHIA - STR_DEEP_ONE - STR_ZOMBIE_STERILE - STR_ZOMBIE_GRUBAS - STR_DOOM_SOLDIER - STR_DOOM_IMP_TERRORIST - STR_DOOM_HELL_BARON_TERRORIST - STR_BOGEYMAN_TERRORIST - STR_BOOMOSAURUS_TERRORIST - STR_MEGAPOL_MANHACK_TERRORIST - STR_ZOMBIE_CARRIE_CORPSE - STR_ZOMBIE_SADAKO_TERRORIST - STR_ZOMBIE_GRUBAS_CORPSE - STR_CHURCH_CORPSE - STR_LOBSTERMAN_TERRORIST - STR_SHAMBLER_TERRORIST - STR_ZOMBIE_PIMP_TERRORIST - STR_SNAKEMAN_CORPSE - STR_DEEP_ONE_NOMAD - STR_ZOMBIE_GRUBAS_TERRORIST - STR_VAMPIRE_GAL - STR_ACADEMY_CORPSE - STR_SILACOID_TERRORIST - STR_SHAMBLER_CORPSE - STR_TECHNOCRACY_0_CORPSE_BATTLE - STR_BULLFROG_CORPSE - STR_DEEP_ONE_SOLDIER - STR_ZOMBIE_STERILE_CORPSE - STR_VAMPIRE_CORPSE - STR_TANK_CORPSE - STR_GUILD_CORPSE - STR_ZOMBIE_TROOPER_CORPSE - STR_ZOMBIE_STERILE_TERRORIST - STR_ZOMBIE - STR_ZOMBIE_TROOPER_2 - STR_REAPER_TERRORIST - STR_ZOMBIE_CARRIE_TERRORIST - STR_CHRYSSALID_TERRORIST - STR_ZOMBIE_SADAKO_CORPSE - STR_ZOMBIE_PIMP_CORPSE - STR_ZOMBIE_SENTINEL_REMAINS - STR_VAMPIRE_KNIGHT_CORPSE - STR_CAR_CORPSE - STR_BOOMOSAURUS_CORPSE - STR_BULLFROG_TERRORIST - STR_LOBSTERMAN_HIDE - STR_SPIDER_SILK - STR_ZOMBIE_SUSTENANCE - STR_VAMPIRE_ESSENCE - STR_ZOMBIE_COMMUNICATION_DEVICE - STR_ZOMBIE_ESSENCE - STR_ZOMBIE_BRAIN - STR_LUXURY_FUR - STR_VAMPIRE_BLOOD - STR_MONSTER_TEETH - STR_MONSTER_EYE - AUX_GOTHIC_SHIELD - STR_ZOMBIGAL_ABILITIES - STR_SENSOSPHERE - AUX_ROBOT_FIST - STR_RETEGES - STR_DATA_ENCRYPTION - AUX_BAD_TOUCH - STR_SKYRANGER_TRANSPORT - STR_VOID_PALM - AUX_IDENT - STR_GAT_LASCANNON - STR_PLASMA_SPITTER - STR_UNARMED_GAUNTLET - STR_14MM_CHAINGUN - STR_KUNG_FU - STR_GAUSS_CANNON - STR_GNOME_NUDE_UC - STR_KNUCKLES_SPIKED - AUX_ROMAN_SHIELD - STR_UNARMED_WRESTLING - AUX_CRUSADER_SHIELD - STR_LIQUID_METALS - AUX_MEDIPACK - STR_GNOME_DRESS_UC - STR_CHITIN_KNIFE - STR_QUARTERSTAFF - AUX_TOWER_SHIELD - STR_UNARMED_GAUNTLET_PLUS - AUX_BLOOD_MAGIC - AUX_XTURRET_14MMCHAINGUN_WEAPON - AUX_GOOD_TOUCH - STR_RIPPER - STR_POISONED_WEAPONS_ZZZ - STR_14MM_CHAINGUN_L - STR_PRIMITIVE_WEAPONS_ZZZ - STR_TESLA_COIL - STR_EXPLOSIVE_AMMO_PREQ - STR_LACC_I_AMMO - STR_SMITHING_ZZZ - STR_14MM_AA_SYSTEM - STR_CHAOS_DAGGER - STR_LIGHT_CANNONS - STR_CANNONS_MANUFACTURING_PREQ - STR_GAUSS_KNOWLEDGE - STR_SHAPED_CHARGES - STR_STICK_BOMB - STR_AMMO_MANUFACTURING_2_PREQ - STR_PRIMITIVE_WEAPONS_2_ZZZ - STR_LASER_KNOWLEDGE - STR_ELECTRIC_LASSO - STR_MINIGUN_PLUS - STR_AC_I_AMMO - STR_CANNON_PREQ - STR_SIDEWINDER_REPORT - STR_POWER_TOOLS_PREQ - STR_PIRANHA_AIRBIKE - STR_ESOTERICA_PLUS - STR_AC_CRY_AMMO - STR_STICK_GRENADE - STR_STOP_SIGN - STR_BIG_BONE - STR_BOOM_FRUIT - STR_AUTO_CANNON_PLUS - STR_GUN_SCOPE - STR_CANNON_REPORT - STR_MED_CANNON_REPORT - STR_SIVALINGA - STR_STUN_BATON - STR_PICKAXE - STR_AUTO_AXE - STR_CS_GAS - STR_BOW_NEON - STR_UAC_PLASMAGUN - STR_WAND_CHOKE - STR_WAND_FIRE - STR_WAND_PAIN - STR_ROD_OF_BLISS - STR_FLAME_GLOVE - STR_VAMPIRE_KNIGHT_ARMOR - CHRYSSALID_ARMOR - REAPER_ARMOR - CELATID_ARMOR - VAMPIRIA_ARMOR - GHOST_0_ARMOR - ERIDIAN_ARMOR0 - ZOMBIE_SADAKO_ARMOR - BOOMOSAURUS_ARMOR - SILACOID_ARMOR - ADRONE_ARMOR - STR_NANOCARBON_PREQ - STR_HUMAN_POWER_ARMOR - ZOMBIE_STERILE_ARMOR - ZOMBIE_GRUBAS_ARMOR - ZOMBIE_PIMP_ARMOR - CYBERDISC_ARMOR - STR_HELMET - ZOMBIE_CARRIE_ARMOR - STR_PERSONAL_ARMOR_PREQ - STR_EVIL_GRASS - STR_XENFORCER_CHASSIS - STR_CONTACT_EUROSYNDICATE_ZZZ - STR_CONTACT_ROGUE_FIELDS_ZZZ - STR_HEALER_PLUS - STR_CONTACT_MERCENARIES_PREQ - TANK_ARMOR - STR_CONTACT_MUTANT_ALLIANCE_ZZZ - STR_POSTRAPTURE - STR_COMMANDER_PLUS - STR_MEDUSA_PREQ - STR_GENERAL_STORES_ARMORED - STR_CONTACT_DEALERS_ZZZ - STR_LEADER_PLUS - STR_CONTACT_KRAZY_HANNA_ZZZ - STR_CONTACT_ARENA_ZZZ - STR_CONTACT_THEBAN_ZZZ - STR_PSI_LAB_PREQ - STR_LOOTED_CYBERDISC_HMG - STR_CRYS_GAS_WEAPONS_ZZZ - STR_PINK_DESERTS - STR_TRAININGS - STR_ROBOT_DISASSEMBLY_PREQ - ARMORED_CAR_ARMOR - STR_CONTACT_DR_WANG_ZZZ - STR_CONTACT_MERCENARIES_ZZZ - STR_SHADOWS - STR_CHEMICAL_WEAPONS_ZZZ - STR_CONTACT_SMUGGLERS_ZZZ - STR_BEASTMASTER_PLUS - STR_PIRATEZ_COOKING_PREQ - STR_BARREL_BOMB - STR_FLINTLOCKS_PRODUCTION_ZZZ - STR_GYM_OUTFIT - TECHNOCRACY_ARMOR_P0 - STR_SLAVE_SOLDIERS_ZZZ - STR_SMOKEY_ARMOR - STR_GAS_MASK - STR_BURA - STR_SHAWL - STR_GAUNTLET_CLAW - STR_FUR_HAT - STR_FIRST_AID_KIT - STR_FIRST_AID_KIT_SMALL - STR_NUNITY - STR_TROLLETARIAT - STR_LABORATORY - STR_PIRATE_FLAG - STR_TROPHIES - STR_NEPOTISM - STR_PIRATE_LIFE - STR_PERSONAL_ATTENTION - STR_WELL - STR_CONTACT_SHIP_JUNKYARD_ZZZ - STR_CONTACT_GENERAL_SUPPLIES_ZZZ - STR_CONTACT_CAR_THIEVES_ZZZ - STR_VIOLENCE_ZZZ - STR_SURVIVAL_ZZZ - STR_JACKSTOWN_ZZZ - STR_CLOTHING_UC - STR_GROG_BARREL - STR_BASIC_INCENDIARIES_ZZZ - STR_HYDROPONICS - STR_JACKSTOWN_SCOUTING - STR_PIRATE_STYLE - STR_RECRUIT_PEASANTS - STR_EXPLORE_TUNNELS - STR_YOUNG_UBER_RECRUITMENT - STR_INSPECT_MACHINERY - STR_WAT_DO - STR_SAILOR_UNIFORM - STR_CRAFT_WEAPONS_SUMMARY_ZZZ - STR_WEIRDNESS_ZZZ - STR_EXPEDITION - STR_MEGASCORPION_CORPSE - STR_PEASANTS_ZZZ - STR_CONTACT_GUN_EMPORIUM_ZZZ - STR_MEGASCORPION_STING - STR_MENACING_HULL - STR_BALLISTICS_ZZZ - STR_LOOT_DISTRIBUTION - STR_PARTY_DEP - STR_HIGHWAY_STAR_ITEM - STR_SISTER_VICTIM_RECRUITMENT_BRAINER - STR_SISTER_VICTIM_RECRUITMENT - STR_CRAFT_WEAPONS_SUMMARY - STR_CADILLAC - VAMPIRE_BAT_ARMOR - STR_VAMPIRE_BAT_CORPSE - STR_REVOLUTIONARY_TRAINING - STR_WE_NEED_CRAFT_WEAPONS - STR_EXPEDITION_RESEARCH_COMPLETE - STR_BIG_BIRD - STR_TRUCK_TURRET - STR_LITTLE_BIRD - STR_REVOLUTIONARY - STR_SS_OPERATIONS - STR_RECRUITMENT - STR_LITTLE_BIRD_ASSEMBLY - STR_BIKES - STR_LOOTBOX_SCAVENGING - STR_PEASANT_PARTY - STR_PEASANT_REVOLUTION_PREQ - STR_CRAFT_AUXILARY_SYSTEMS - STR_TRUCKS - STR_EXPEDITIONS - STR_KULTUR - STR_PEASANT_REVOLUTION - STR_TREASURE_HUNTING - STR_FARMING - STR_SMALL_RADAR_SYSTEM - STR_DIVERGING_PATHS - STR_NECROPLANE_PARTS - STR_WAR_HARVESTER - STR_FAUST - STR_NEKOMIMI_CULTURAL_EXCHANGE - GIANT_BEETLE_ARMOR - GIANT_RAT_ARMOR - STR_GIANT_RAT_TERRORIST - STR_GIANT_BEETLE_CORPSE - STR_GIANT_BEETLE_TERRORIST - BEES_ARMOR - STR_RUSTY_BLADE - STR_CHUPACABRA_TERRORIST - STR_GIANTSPIDER_TERRORIST - STR_KRAB_CORPSE - STR_BEASTMAN_9_CORPSE_BATTLE - STR_MINI_SHOTGUN - STR_NARLOCK_SCEPTER - HALLUCINOID_ARMOR - CHUPACABRA_ARMOR - STR_PLASMA_DAGGER - STR_HALLUCINOID_TERRORIST - STR_HALLUCINOID_CORPSE - STR_RYBA_CORPSE - CHUPACABRA_ARMOR_M - STR_LASER_SUPERCHARGER - WEREWOLF_ARMOR - STR_PLASMA_SWORD - GIANTSPIDER_ARMOR - STR_CHUPACABRA_M_CORPSE - STR_CHUPACABRA_CORPSE - STR_KRAB_TERRORIST - STR_GIANTSPIDER_QUEEN_CORPSE - STR_GIANTSPIDER_QUEEN_ARMOR - STR_OGRE_SHOTGUN - STR_GIANTSPIDER_CORPSE - STR_RYBA_TERRORIST - STR_BLACK_ADDER - STR_WEREWOLF_WARRIOR - STR_HARPOON_CARBINE - STR_TONFA - STR_BATON - STR_LONG_KNIFE - STR_SHOTGUN_PA - STR_SHOTGUNS_SUMMARY - STR_PISTOL_SILENCED - STR_RIFLE_ADV - STR_SCOUT_RIFLE - STR_SMGS_SUMMARY - STR_PISTOL_BM - STR_SMG_RAMSH - STR_HUNTING_RIFLE - STR_SHOTGUN_POLICE - STR_DRAGOON_RIFLE - STR_GRENADE - STR_SMG - STR_ASG12 - STR_PEACEMAKER - STR_UAC_SHOTGUN - STR_MP - STR_COMPACT_CARBINE - STR_MP40 - STR_VARMINT_RIFLE - STR_HAXXOR - STR_GRENADE_FRAG - STR_RIFLE_AK - STR_RIOT_GRENADE - STR_BUCKSHOT_HV - STR_WINCHESTER - STR_BOWS_SUMMARY - STR_PISTOL - STR_MELEE_SUMMARY - STR_UAC_CARBINE - STR_FIREARMS_SUMMARY - STR_SMG_CLIP - STR_NINJA_SAWED_OFF - STR_TEC9 - STR_WOLFGUN - STR_SMG_10MM - STR_RIFLE_AK_B - STR_COMBAT_SHOTGUN - STR_RIFLE_M16_CLIP - STR_RIFLE_SA80 - STR_RIFLE_M16 - STR_NINJA_CARBINE - STR_OLD_RIFLE - STR_SHOTGUN_PA_SLUGS_AP - STR_OLD_SNIPER_RIFLE - STR_NITRO_EXPRESS - STR_INCENDIARY_GRENADE - STR_DB_SHOTGUN - STR_SPY_PISTOL - STR_PISTOLS_SUMMARY - STR_SNIPER_SUMMARY - STR_HEAVY_WEAPONS_SUMMARY - STR_RIFLES_SUMMARY - STR_MAGITECH_SUMMARY - STR_GEMOLOGY - STR_OTHER_DIMENSIONS - STR_EXPLOSIVES_SUMMARY - STR_BEER - STR_KALTES_KLARES - STR_FUNGO - STR_MEGASCORPION_POISON - STR_BOW_QUIVER_STUN - STR_COLT45 - STR_BOW_ARROWS_HE - STR_HARPOON - STR_AQUA_HATCHET - STR_SURVIVAL_BOW - STR_FLINTLOCK_BALLS_WP - STR_SNUBBY - STR_SLICER - STR_PISTOL_LT - STR_REVOLVER - STR_LUGER - STR_WAKIZASHI - STR_MAUSER - STR_FLINTLOCK_BALLS_G - STR_REVOLVER_POLICE - STR_XBOW_CORAL - STR_FAN - STR_QUICKSILVER_CUTLASS - STR_PEPPER_PISTOL - STR_WRENCH - STR_SUPER_STAPLER - STR_AQUA_TRIDENT - STR_ANIMAL_RIDING - STR_MONSTER_HUNT - STR_DOGE_NAMED_PREQ - STR_ANIMAL_TAMING - STR_SC_WIRE - STR_AY_GOGGLES - STR_RECRUITMENT_DEP - STR_DOGE_NAMED - STR_POLICE_SHIELD - STR_DOGE_PROCUREMENT - STR_IRRADIATOR_TOWER - STR_NECROPLANE_PARTS_RECYCLING - STR_BONDING_CEREMONY - STR_LARGE_RADAR_SYSTEM - STR_BASIC_ELECTRONICS - STR_THERMAL_EXCHANGE_MESH - STR_FIRE_RESISTANT_SHIRT - STR_THERMAL_SHIRT - STR_BOOTS_OF_GROUNDING - STR_BOOM_KEG - STR_CEREMONY_DEP - STR_LOKNAR_RECRUITMENT - STR_CONTACT_KRAZY_HANNA - STR_CONTACT_GUN_EMPORIUM - STR_HYBRID_RECRUITMENT - STR_BEASTMEN_TAMING - STR_LIBRARY - STR_HYBRID_RECRUITMENT_ZZZ - STR_GLADIATOR_TRAINING - STR_GENERAL_STORES_LARGE - STR_CONTACT_DEALERS - STR_SOLDIER_V_RECRUITMENT - STR_LOKNAR_RECRUITMENT_ZZZ - STR_CONTACT_SHIP_JUNKYARD - STR_GUN_KATA_TRAINING - STR_DAMSEL_PATRON_DRESS_UC - STR_DAMSEL_RECRUITMENT - STR_WORKSHOP - STR_PERSONAL_LABS - STR_DOGE_UNARMORED_UC - STR_BLOODOGE_NAMED - STR_XENO_TAMING - STR_BEE_HIVE - STR_DURATHREAD_WORKING - STR_TINKERING - STR_SHOTGUN_FIST - STR_SHOTGUN_SHIELD - STR_SAKURABUS_PROCUREMENT - STR_WHITEWORM_PROCUREMENT - STR_SCARAB_PROCUREMENT - STR_AIRBALLS_LAUNCHER_M - STR_VIPER_LAUNCHER_DAMAGED - STR_GOBLIN_ROKKITZ - STR_CUNNING - STR_DIVEBOMBS - STR_DIVEBOMB_LAUNCHER_M - STR_DIVEBOMB_LAUNCHER_B - STR_HEAVY_BOMBS - STR_COMMUNICATIONS - STR_BASIC_INCENDIARIES - STR_CONTACT_SCAVENGERS - STR_HEAVY_BOMB_LAUNCHER_M - STR_HEAVY_BOMB_LAUNCHER_B - STR_VIOLENCE - STR_CONTACT_CAR_THIEVES - STR_SURVIVAL - STR_SCAVENGER_OUTFIT_UC - STR_CONTACT_BUILDERS - STR_CONTACT_GENERAL_SUPPLIES - STR_MED_CANNON_AA - STR_WEIRDNESS - STR_BOUNTY_HUNTING - STR_CLOAKING_DEVICE - STR_AIRBALLS_TECH - STR_PROTECTIVE_GEAR - STR_BALLISTICS - STR_SMITHING - STR_SCI_REP - STR_SCAVENGING_OPERATIONS - STR_CRAFT_BATTERY_PACK - STR_CONTACT_TIGER_TRANSPORT - STR_LOGISTICS - STR_CONTACT_MUTANT_ALLIANCE - STR_SOLDIER_TYPE_BASIC_PREQ_A - STR_MUTANT_PHYSIOLOGY - STR_SOLDIER_TYPE_PEA - STR_CONTACT_FUSO - STR_MUTANT_ABILITIES - STR_HELLERIUM_CHARM - STR_PHARMACOLOGY - STR_DOGE_COLLAR - STR_GNOME_RECRUITMENT - STR_GNOME_TECH - STR_GNOME_ORIGINS - STR_OGRE_SWIM_UC - STR_OGRE_RECRUITMENT - STR_SOLDIER_TYPE_NEKOMIMI_PREQ - STR_CHRYSSALID_LEGACY - STR_MUTANT_ORIGINS - STR_SOLDIER_TYPE_BASIC - STR_HERO_RECRUITMENT - STR_HEROIC - STR_SLEEPING_BEAUTY_PROJECT - STR_OGRE_RECRUITMENT_PREQ - STR_SOLDIER_TYPE_HYBRID - STR_SOLDIER_TYPE_SS - STR_OGRE_NUDE_UC - STR_GNOME_GUN - STR_OGRE_BREECHES_UC - STR_COMBAT_DRUGS - STR_CINDERELLA_PROJECT - STR_SOLDIER_TYPE_BASIC_PREQ_B - STR_MEDICINE - STR_SOLDIER_TYPE_GNOME - STR_CINDERELLA_PROJECT_PREQ - STR_GNOME_LORE_1 - STR_OGRE_ARMOR_PIROMAN_UC - STR_SOLDIER_TYPE_NEKOMIMI - STR_HERO - STR_CONTACT_SMUGGLERS - STR_CONTACT_MERCENARIES - STR_CONTACT_BLACKMARCH - STR_CONTACT_ROMANICA - STR_CONTACT_EUROSYNDICATE - STR_CONTACT_DR_WANG - STR_CONTACT_ARENA - STR_CONTACT_ROGUE_FIELDS - STR_CONTACT_THEBAN - STR_CONTACT_WHITE_DRAGON - STR_MISSION_ZOMBIE_BAIT - STR_MISSION_HIGHWAY_STATION - STR_DURASUIT_PROCUREMENT - STR_MISSION_CHURCH_CAMP - STR_THE_UNDERGROUND_FACILITY_QUEST - STR_VIP_016_QUEST_ADVICE - STR_MISSION_GHOUL_REFINERY - STR_MISSION_GUILD_OUTPOST - STR_VIP_015_QUEST_ADVICE - STR_CONTACT_RETICULANS - STR_NINJA_ESCALATION_5 - STR_VIP_018_QUEST_ADVICE - STR_MISSION_RAIDER_ARMS_FACTORY - STR_NINJA_ESCALATION_2 - STR_MISSION_BANDIT_CAMP - STR_MISSION_BANDIT_TOWN - STR_NINJA_ESCALATION_6 - STR_WITCH_QUEST_MONASTERY_DONE - STR_DURASUIT_PROCUREMENT_PREQ - STR_NO_CIVILIAN_TRAFFIC - STR_NINJA_ESCALATION_1 - STR_VIP_013_QUEST_ADVICE - STR_MISSION_RAIDER_ARMS_FACTORY_DONE - STR_WITCH_QUEST_NAZI_VOID_CATACOMBS_DONE - STR_NINJA_ESCALATION_3 - STR_NINJA_ESCALATION_4 - STR_MISSION_RAIDER_ARMS_FACTORY_PREQ - STR_MISSION_COMMS_TOWER - STR_MISSION_UAC_VAULTS_PREQ - STR_MISSION_ACADEMY_TOWN_PREQ - STR_MISSION_ACADEMY_CRUISE_PREQ - STR_MISSION_ACADEMY_CRUISE - STR_UNDERCOVER_OPERATIONS - STR_MISSION_SEA_ADVENTURE - STR_UNDERSEA_OPERATIONS - STR_UNDERGROUND_ANOMALY - STR_UNDERGROUND_MISSIONS - STR_ADVANCED_WEAPONS_LOCKING_MECHANISM - STR_CLOCKWORK_GUN_PRODUCTION - STR_FIND_THE_SUSPICIOUS_BRAINER - STR_CLOAKING_DEVICE_INVESTIGATION - STR_SHIELDS_1_PREQ - STR_SHIELDS_GOLD_PREQ - STR_MISSION_PIR_EMANSION - STR_SHIELDS_BLUE_PREQ - STR_SHIELDS_1 - STR_DART_PISTOL - STR_HARPOON_AUTO - STR_FLINTLOCK_RIFLE - STR_ROTOGUN - STR_SPACE_MISSIONS - STR_SHIELDS_GOLD - STR_PEG_LEG - STR_ELECTRIC_NET - STR_MISSION_WITCH_QUESTS - STR_ZIPGUN - STR_MISSION_LOKNAR_ALTAR - STR_SPACE_MISSIONS_PREQ - STR_SHIELDS_2_PREQ2 - STR_SHIELDS_BLUE - STR_SHIELDS_PURPLE - STR_SHIELDS_PURPLE_PREQ - STR_JAVELINS_AQUA - STR_BABY_BOOMER - STR_AIR_MUSKET - STR_PISTOL_ADV - STR_SUPER_SAWED_OFF - STR_SHOTGUN_ADV - STR_SLUGTHROWER - STR_BLUNDERBUSS_ADV - STR_OLD_PISTOL_CLIP_MAGNUM - STR_SMG_SPIKED - STR_COMBAT_SHOTGUN_B - STR_PPSH - STR_SLUGGA_MK2 - STR_OLD_PISTOL_2 - STR_PPSH_3 - STR_HUNTING_RIFLE_ADV - STR_PPSH_4 - STR_SNIPER_RIFLE_ADV - STR_SUPERHEAVY_RIFLE - STR_SHOOTA_MK2 - STR_SHOOTA_MK3 - STR_KRAKEN_CANNON - STR_AT_ROCKET - STR_FAE_ROCKET - STR_SAW_GYRO - STR_PIR_CANNONBALL_ACID - STR_SL_EMP - STR_MORTAR_SHELL_ACID - STR_GL_FAE - STR_SMALL_ROCKET_FAE - STR_SL_HELL - STR_BLIZZARD_LAUNCHER - STR_SL_ACID - STR_GL_GAS - STR_SL_GAS - STR_SAW_MERIDIAN - STR_PIR_CANNONBALL_SC - STR_PIR_CANNONBALL_GAS - STR_DEATH_BLOSSOM - STR_HWP_CANNON_SHELLS_HEAT - STR_FLAME_PISTOL - STR_NARLOCK_LASGUN - STR_HUNTING_LASER - STR_HEAVY_PISTOL - STR_OLD_MAGNUM - STR_SKORPION - STR_MPG - STR_NEKO_SWORD - STR_PERSUADOTRON - STR_KRUGER - STR_SAKURA_STAFF - STR_RAIL_DRIVER - STR_SWORD_MDV - STR_BOW_QUIVER_AQUA - STR_MAGNUM - STR_COMMANDO_PISTOL - STR_GOVT_MAGNUM - STR_NINJA_SMG - STR_LAWGIVER - STR_SHOTGUN - STR_CAWS - STR_MINI_SMG - STR_BATTLE_RIFLE - STR_BOOTLEG_PLASMA_RIFLE - STR_WYVERN_PLASMA_GUN - STR_HEAVY_CANNON - STR_MACHINEGUN_LIGHT - STR_RIFLE_CLIP - STR_SCOURGE_SMG_CLIP_EMP - STR_BATTLE_RIFLE_CLIP - STR_OMEGA_RIFLE - STR_UAC_RIFLE - STR_SCOURGE_SMG_CLIP_AP - STR_RUGER - STR_CHAINGUN - STR_SAW - STR_LMG - STR_TOMMYGUN - STR_MRSHAN_SMG - STR_SPARTAN_MG - STR_MAMMOTH_SHOTGUN - STR_AT_RIFLE - STR_MRSHAN_SMG_CLIP - STR_MUTANT_MG - STR_COVERT_OPS_RIFLE - STR_INFANTRY_RIFLE - STR_ASUKA_RIFLE - STR_TTGL - STR_SCOURGE_SMG_CLIP_BIO - STR_GRENADE_LAUNCHER - STR_SCOURGE_SMG - STR_SNIPER_RIFLE - STR_UAC_CLIP_AQUA - STR_ALPHA_RIFLE - STR_AUTO_RIFLE - STR_ASMG - STR_RIFLE - STR_UAC_HEAVY_NAILGUN - STR_BM_RIFLE - STR_BIG_RIFLE - STR_LACC - STR_AUTO_CANNON - STR_DURANDAL_CANNON - STR_MINIGUN - STR_ATG_RIFLE - STR_RECOILLESS_RIFLE - STR_ROCKET_LAUNCHER - STR_MRSHAN_PISTOL - STR_UAC_ROCKET_LAUNCHER - STR_MRSHAN_SNIPER_RIFLE - STR_SSRL - STR_MRSHAN_RIFLE_CLIP poppedResearch: - STR_REJECT_THE_POWER - STR_WE_NEED_MALE_TOUCH_PREQ - STR_GALS_ARE_SUPERIOR_PREQ - STR_SOCIALIZING - STR_PILOT_PLUS - STR_CONTACT_NEKOMIMI - STR_BOUNTY_HUNTING_CHALLENGE - STR_SLAVERS_CANE - STR_ZEPPELIN_ADVANCE - STR_GDX_004 - STR_MASTERS_CANE - STR_SMARTGUN - STR_TARGETER - STR_HYPERWAVE_MYSTICISM - STR_BOMBARD_ARMOR - STR_LEVITATOR - STR_EP_MUNITIONS - STR_ACAR_FLAMER_ARMOR - STR_SPACESHIP_COOLING - STR_HWP_SENTRY_SPIKE - STR_ACAR_HAVOK_ARMOR - STR_MISSION_EUROSYNDICATE_DEAL - STR_MISSION_EUROSYNDICATE_DEAL_NO - STR_DISRUPTOR_SHROUD - STR_MEDUSA - STR_CANNONS_MANUFACTURING_4 - STR_SHADOWSHIELD - STR_LONGLANCE - STR_CODE_BREAKING - STR_MUTANT_SHIELDS - STR_HAMMERMITE - STR_MORTAR_SHELL_GAS - STR_CYBERNETIC_INTERFACE - STR_BABY_NUKE - STR_TEC_100 - STR_THE_MARTIAN_SOLUTION - STR_GAS_ROCKET - STR_NANOCARBON_MATERIALS - STR_ADVANCED_PERSONAL_ARMORS - STR_LASER_AMMO - STR_LASER_FIST - STR_MINING_LASER - STR_TOMMYGUN_LASER - STR_TAMED_BOOMOSAURUS - STR_HERBALIST_TRAINING - STR_ZOMBIFICATION - STR_MUTANT_REAPER - STR_TRANQUILIZERS - STR_COMBAT_DRUGS_MANUFACTURING - STR_LOKNAR_CUMMISSAR_OUTFIT - STR_MINE_KNOCKOUT - STR_KNOCKOUT_BOMB - STR_GL_KNOCKOUT - STR_AMMO_MANUFACTURING_3 - STR_POWER_SUIT - STR_CHAINSAW_LOLI - STR_SHREDDER - STR_VIBRO_SPEAR - STR_LOOTED_CYBERDISC_ROCKET - STR_WOLVERIN_ELECTRIFIER_ARMOR - STR_WOLVERIN_RPG_ARMOR - STR_MAGNETOHARMONICS generatedEvents: STR_2_GIRLS_1_PANTIES_CONTINUED: 1 STR_AIRHEAD_ART: 4 STR_ALERT_COMMS_DISRUPTION: 1 STR_ANG_EVENT_CONTACT: 1 STR_ASSASSINATION_ATTEMPT: 19 STR_ASSASSINATION_ATTEMPT_DRONE: 3 STR_ASSASSINATION_ATTEMPT_DUEL: 5 STR_ASSASSINATION_ATTEMPT_NINJA: 8 STR_ASSASSINATION_ATTEMPT_OMINOUS: 5 STR_ASSASSINATION_ATTEMPT_POISON: 2 STR_AXCRAZY_BAR_BRAWL: 4 STR_AXCRAZY_LUST: 2 STR_AXCRAZY_PISSED: 2 STR_AXCRAZY_SHOOTING: 1 STR_AXCRAZY_VIOLENT_SPREE: 5 STR_A_LEAFLET: 3 STR_A_PARTY_TO_REMEMBER_AGENT: 2 STR_A_PARTY_TO_REMEMBER_BRAWL: 2 STR_A_PARTY_TO_REMEMBER_PHOTOS: 1 STR_BLESSINGS: 1 STR_BRAZEN_BARD_COPYRIGHTED_SONG: 1 STR_BRAZEN_BARD_FLATTERING_SONG: 2 STR_BRAZEN_BARD_FORGETTABLE_SONG: 3 STR_BRAZEN_BARD_UNFLATTERING_SONG: 1 STR_BROKEN_SPIRAL_1: 2 STR_BROKEN_SPIRAL_2: 2 STR_BROKEN_SPIRAL_3: 1 STR_BROKEN_SPIRAL_4: 3 STR_BURNING_SPIRAL_1: 3 STR_BURNING_SPIRAL_2: 1 STR_BURNING_SPIRAL_3: 6 STR_CAPTAIN_PERSONALITY_TEST: 1 STR_CAPTAIN_SAINT: 1 STR_CAP_LOG_1_POOR: 1 STR_CAP_LOG_2_POOR: 1 STR_CLEMBORG_ESCALATION: 1 STR_CLEMBORG_INTRODUCTION: 1 STR_CLEMBORG_ON_NINJAS: 1 STR_CODEX_GREEN_AWAKENS: 1 STR_COUGH_COUGH: 6 STR_COUGH_COUGH_GREEN: 10 STR_DEEP_TUNNELS_EVENT: 1 STR_DES_001: 1 STR_DIPLOMACY: 1 STR_DRINKING_BINGE: 7 STR_DUNGEON_MASTER_EVENT: 6 STR_EARTHQUAKE: 1 STR_ELECTION_MEDDLING_SHADOWY: 1 STR_ELECTION_MEDDLING_UNSUCCESSFUL: 2 STR_EUROPE_POLITICAL_FRICTION_EVENT: 19 STR_EXPEDITION_RESEARCH_COMPLETE: 1 STR_EXTREME_WEATHER_EVIL: 4 STR_EXTREME_WEATHER_GOOD: 6 STR_FUNGUS_HARVEST: 20 STR_FUNGUS_OUTBREAK: 8 STR_GAMBLING_NIGHT_FAVOR: 1 STR_GAMBLING_NIGHT_WIN: 3 STR_GDX_112: 28 STR_GOLD_AT_SEANS_NEW_FACES: 6 STR_GOLD_DEPRESSION: 6 STR_GOLD_KNOW_WHEN_TO_HOLD_EM_BRIBE: 2 STR_GOLD_MYSTERIOUS_CAVE_STORAGE: 6 STR_GOODSCORE_CAT: 1 STR_GOODSCORE_PARTY: 1 STR_GOODSCORE_SUPPLIES: 1 STR_GOODSCORE_TOURNAMENT: 2 STR_GRAY_BEST_BARGAIN: 6 STR_GRAY_EIGHT_LEGGED_APPARITION: 1 STR_GRAY_PARANOIA: 3 STR_GREAT_ADVICE: 6 STR_GREEN_DOUBTS: 2 STR_GREEN_EVIL_BOTTLE: 2 STR_HIDEOUT_ON_FIRE: 3 STR_INTREPID_BRAINERS: 1 STR_JACKASS_ADHD: 8 STR_JACKASS_EXPANSION_ANTARCTICA_EVENT: 2 STR_JACKASS_EXPANSION_EUROPE_EVENT: 6 STR_JACKASS_EXPANSION_EUROPE_EVENT_BAD: 2 STR_JACKASS_EXPANSION_SIBERIA_EVENT: 4 STR_JACKASS_EXPANSION_SOUTHERN_AFRICA_EVENT_BAD: 1 STR_JACKASS_FRAIL: 10 STR_JACKASS_HARDWORKING_CAPTAIN: 11 STR_JACKDUMB_KNOW_WHEN_TO_HOLD_EM_NAKED_PARTY: 1 STR_JACKDUMB_SEDUCTION: 2 STR_JACKLAZY_BEST_BARGAIN: 5 STR_JACKLAZY_LEWD_MOOD_COUNSELING: 1 STR_JACKLAZY_LEWD_MOOD_CREATIVE: 3 STR_JACKLAZY_SWEET_DREAMS: 1 STR_JACKSORE_INTERNAL_AUDIT: 2 STR_JACKSORE_KNOW_WHEN_TO_HOLD_EM_RUTHLESS_STEAMROLL: 1 STR_JACKSORE_REIGN_AND_RULE: 2 STR_KNOCK_KNOCK_ALCHEMIST: 2 STR_KNOCK_KNOCK_ARTISANS: 1 STR_KNOCK_KNOCK_BRAD_AND_JANET: 1 STR_KNOCK_KNOCK_CATGIRL: 2 STR_KNOCK_KNOCK_FREAK: 1 STR_KNOCK_KNOCK_JESTERS: 1 STR_KNOCK_KNOCK_PENITENT: 1 STR_KNOCK_KNOCK_PROTESTERS: 2 STR_KNOCK_KNOCK_STORYTELLER: 1 STR_KNOCK_KNOCK_STUDENT: 1 STR_KNOCK_KNOCK_SUICIDER_BOMBER: 2 STR_KNOCK_KNOCK_WANDERER: 1 STR_KNOCK_KNOCK_YOUNG_UBER: 2 STR_KOKORO_VISIT: 1 STR_LFS_001: 1 STR_LFS_002: 1 STR_LORD_TAURON_CUTS_CABLES: 1 STR_MAD_SCRIBBLINGS: 5 STR_MAXIMUM_EXPLOITATION: 5 STR_MISSION_WITCH_QUESTS: 1 STR_MORALE_BOOSTING_SPEECH: 1 STR_MORALE_BUSTING_SPEECH: 4 STR_MRSHAN_ADVENTURER_EVENT: 3 STR_NARLOCK_PHOTOOP: 1 STR_NEWS_FROM_CANADA: 1 STR_NINJA_JETBIKES_SIGHTED: 1 STR_NINJA_OVERFLIGHTS: 1 STR_NOGREEN_NIHILISM: 3 STR_OKSCORE_BRAWL: 4 STR_OKSCORE_EXPLOSION: 1 STR_OKSCORE_IMPROVEMENTS: 1 STR_OKSCORE_TOY: 1 STR_OMNIVENDER: 1 STR_OPERATION_BROKEN_WAGON: 3 STR_PERSONAL_LABS_LATE: 1 STR_PERSONAL_LABS_THANK_YOU: 1 STR_PLAGUE_SDD: 1 STR_PSI_INITIATION_EVENT: 2 STR_PSI_INITIATION_EVENT_ACCEL: 2 STR_READ_OR_DIE: 1 STR_REDUNDANCY: 1 STR_RED_NIGHTMARES: 3 STR_RED_OLD_MINES_RATS: 8 STR_RED_REIGN_AND_RULE: 4 STR_REVOLUTIONARY_REINFORCEMENTS: 5 STR_REVOLUTIONARY_REINFORCEMENTS_2: 6 STR_REVOLUTIONARY_SPEECH_DIFFERENCES: 5 STR_REVOLUTIONARY_SPEECH_DONATIONS: 8 STR_REVOLUTIONARY_SPEECH_GOOD: 4 STR_REVOLUTIONARY_SPEECH_HEROIC: 1 STR_REVOLUTIONARY_SPEECH_NORMAL: 9 STR_REVOLUTIONARY_SPEECH_THEBES: 3 STR_RITSUKO_DRINKING_DEFAULT: 4 STR_RUSSIA_ARMAMENTS_EVENT: 7 STR_SACRIFICES: 18 STR_SAINTS_REINFORCEMENTS: 5 STR_SCAVENGING_OPERATIONS: 11 STR_SC_34_NEWS_001: 1 STR_SC_34_NEWS_002: 1 STR_SC_34_NEWS_003: 1 STR_SC_34_NEWS_005: 2 STR_SC_34_NEWS_008: 1 STR_SC_34_NEWS_009: 3 STR_SC_34_NEWS_010: 2 STR_SC_34_NEWS_012: 1 STR_SC_34_ONETIME_002: 1 STR_SC_34_ONETIME_003: 1 STR_SECRET_DOOR_AIR_CANNON: 1 STR_SECRET_DOOR_BOTTOMLESS_PIT: 3 STR_SECRET_DOOR_CYBERKNIGHT: 1 STR_SECRET_DOOR_DISAPPOINTED: 1 STR_SECRET_DOOR_FORBIDDEN_KNOWLEDGE: 1 STR_SECRET_DOOR_JUNK: 1 STR_SECRET_DOOR_MEDICAL_SUPPLIES: 1 STR_SECRET_DOOR_MEGASCORPION_NEST: 1 STR_SECRET_DOOR_OLD_ARCHIVE: 1 STR_SECRET_DOOR_OLD_BOOTS: 2 STR_SECRET_DOOR_OLD_EARTH_WEAPON: 1 STR_SHADOW_OF_THE_COMET: 1 STR_SIBERIA_DAMSEL_EVENT: 2 STR_SLAVE_CAUGHT_EVENT: 3 STR_SNEAKY_NINJAS: 7 STR_START_COUNTRY_NONE_EVENT: 1 STR_START_LOCATION_EUROPE_EVENT: 1 STR_STREET_FIGHTING: 3 STR_TEC_EVENT_FIRST_CONTACT: 1 STR_TEC_EVENT_SECOND_CONTACT: 1 STR_TEC_EVENT_STRANGER: 1 STR_TEC_EVENT_STRANGE_LIGHTS: 1 STR_TEC_EVENT_WARNING: 1 STR_TIME_IS_MONEY: 12 STR_TROUBLESEEKING: 3 STR_TROUBLESEEKING_ALLY: 2 STR_TROUBLESEEKING_ENEMY: 1 STR_TROUBLESEEKING_FINE: 3 STR_TROUBLESEEKING_LOOTBOX: 4 STR_TROUBLESEEKING_RAMPAGE: 1 STR_TURAN_MONEYLOSS_EVENT: 3 STR_UNDERGROUND_ANOMALY: 1 STR_VOLLEYBALL_MATCH: 13 STR_VOODOO_SCARE: 2 STR_WANTED_POSTER: 1 STR_WASTELAND_SORCERESS: 1 STR_WITCH_QUESTS_ADVICE: 4 ufopediaRuleStatus: ARMORED_CAR_ARMOR: 1 ARMOR_BRUTE_SAILOR: 1 AUX_ACAR_WEAPON_105_RECOILLESS: 1 AUX_ACAR_WEAPON_14MM: 0 AUX_ACAR_WEAPON_2MG: 0 AUX_ACAR_WEAPON_AC25MM: 0 AUX_ACAR_WEAPON_AGL: 1 AUX_ACAR_WEAPON_HMG: 0 AUX_ACAR_WEAPON_QUAD_RPG: 1 AUX_ACAR_WEAPON_TANK_FLAK: 1 AUX_AUTO_AXE: 1 AUX_BAD_TOUCH: 0 AUX_BLOOD_MAGIC: 0 AUX_CHITIN_SHIELD: 0 AUX_COPTER_WEAPON_ARIFLE: 0 AUX_CRUSADER_SHIELD: 0 AUX_DOGE_BARK: 1 AUX_ENERGY_SHIELD_FAKK: 0 AUX_GNOME_NEEDLE: 0 AUX_GOOD_TOUCH: 0 AUX_GOTHIC_SHIELD: 0 AUX_HOVERBIKE_BOOOSTERS: 1 AUX_HOVERBIKE_LAUNCHERS: 1 AUX_IDENT: 0 AUX_INNOCENCE: 0 AUX_LNG: 1 AUX_MEDIPACK: 1 AUX_ONI_FEAR: 0 AUX_PURR_PURR: 1 AUX_ROBOT_FIST: 0 AUX_ROMAN_SHIELD: 0 AUX_ROSARIUS: 0 AUX_ROTOGUN_HEAVY: 0 AUX_ROUND_SHIELD: 0 AUX_SEDUCTION: 1 AUX_SHOOTA_MK3: 1 AUX_SMALL_SHIELD: 0 AUX_SPACE_MEDIPACK: 1 AUX_TANK_AUTOCANNON: 1 AUX_TANK_CANNON: 1 AUX_TANK_MG: 1 AUX_TANK_WEAPON_GRENADES: 1 AUX_TOWER_SHIELD: 0 AUX_XTURRET_14MMCHAINGUN_WEAPON: 1 BANDIT_ARMOR_P6: 1 BEES_ARMOR: 0 BLACK_CAT_ARMOR: 1 BOOMOSAURUS_ARMOR: 1 BULLFROG_ARMOR: 1 CELATID_ARMOR: 1 CHRYSSALID_ARMOR: 1 CHUPACABRA_ARMOR: 1 CHUPACABRA_ARMOR_M: 1 CHURCH_ARMOR_P2: 1 CIVILIAN_MUT_3: 1 CIVILIAN_MUT_5: 1 CIV_ARMOR_LOKNAR_1: 1 CYBERDISC_ARMOR: 1 DEEP_ONE_ARMOR_P1: 1 DEEP_ONE_ARMOR_P2_SEA: 1 DEEP_ONE_ARMOR_P3: 1 DEEP_ONE_ARMOR_P6: 1 DOOM_ARMOR_0: 1 DOOM_ARMOR_4: 1 DOOM_ARMOR_5: 1 DOOM_ARMOR_6: 1 DOOM_ARMOR_7: 1 ERIDIAN_ARMOR0: 1 FEMALE_CIVILIAN: 1 FIELD_GUN_ARMOR: 1 FLOATER_ARMOR_P1: 1 GHOST_0_ARMOR: 1 GIANTSPIDER_ARMOR: 1 GIANT_BEETLE_ARMOR: 1 GOVT_ARMOR_P5: 1 HUMAN_ARMOR_SAILOR: 1 MANHACK_ARMOR: 1 NINJA_ARMOR_1: 1 NINJA_ARMOR_2: 1 PARROT_ARMOR: 1 PILLBOX_ARMOR: 1 REAPER_ARMOR: 1 REBEL_ARMOR_1: 1 REBEL_ARMOR_5: 1 RETICULAN_ARMOR_P6: 1 SECTOID_ARMOR_P3B: 1 SHAMBLER_ARMOR: 1 SILACOID_ARMOR: 1 SPC_ANKH: 1 SPC_DA_HOWL: 1 STR_14MM_AA_SYSTEM_UC: 1 STR_14MM_CHAINGUN_L_UC: 1 STR_14MM_CHAINGUN_UC: 1 STR_2_GIRLS_1_PANTIES: 1 STR_2_GIRLS_1_PANTIES_CONTINUED: 1 STR_ABDUCTOR: 1 STR_ACADEMY_ENG_KNOWHOW: 1 STR_ACADEMY_HIERARCHY: 1 STR_ACADEMY_LEGACY: 1 STR_ACADEMY_MED_KNOWHOW: 1 STR_ACADEMY_NURSE: 1 STR_ACADEMY_RECRUITMENT: 1 STR_ACADEMY_SCIENTIST: 1 STR_ACADEMY_STUDENT: 1 STR_ACAR: 1 STR_ACAR_105_RECOILLESS_ARMOR_UC: 1 STR_ACAR_14MM_ARMOR_UC: 1 STR_ACAR_2MG_ARMOR_UC: 1 STR_ACAR_AC25MM_ARMOR_UC: 0 STR_ACAR_AGL_ARMOR_UC: 1 STR_ACAR_FLAK_ARMOR_UC: 1 STR_ACAR_HMG_ARMOR_UC: 0 STR_ACAR_RPG_ARMOR_UC: 1 STR_ACCESS_LIFT: 1 STR_ACIDIC_AMMO: 1 STR_ACID_GRENADE: 1 STR_ACTIVITIES_COMMERCIAL: 1 STR_ACTIVITIES_ENTERPRISE: 1 STR_ACTIVITIES_MILITARY: 1 STR_ACTIVITIES_POLITICAL: 1 STR_AC_CRY_AMMO: 1 STR_AC_I_AMMO: 0 STR_ADVANCED_WEAPONS: 1 STR_ADVANCED_WEAPONS_LOCKING_MECHANISM: 1 STR_ADVENTURER_OUTFIT_UC: 1 STR_AERODYNAMICS: 1 STR_AGL: 0 STR_AIRBALLS_M_UC: 1 STR_AIRBALLS_UC: 1 STR_AIRBUS_STANDARD: 1 STR_AIRCAR: 1 STR_AIRSPEEDER: 1 STR_AIRVAN: 1 STR_AIR_FILTRATION: 1 STR_AIR_MUSKET: 1 STR_ALCHEMY: 1 STR_ALIEN_ABDUCTION: 1 STR_ALIEN_ABDUCTION_PIR: 1 STR_ALIEN_ALLOYS: 1 STR_ALIEN_BASE: 1 STR_ALIEN_ENTERTAINMENT: 1 STR_ALIEN_FOOD: 1 STR_ALIEN_HABITAT: 1 STR_ALIEN_HARVEST: 1 STR_ALIEN_INFILTRATION: 1 STR_ALIEN_ORIGINS: 1 STR_ALIEN_REPRODUCTION: 1 STR_ALIEN_RESEARCH: 1 STR_ALIEN_RETALIATION: 1 STR_ALIEN_SUPPLY: 1 STR_ALIEN_SURGERY: 1 STR_ALIEN_TERROR: 1 STR_ALPHA_RIFLE: 1 STR_AMMO_MANUFACTURING_1: 1 STR_AMMO_MANUFACTURING_2: 1 STR_AMPHORE: 1 STR_ANARCHY_BOMB: 1 STR_ANCHOR: 0 STR_ANG_001: 1 STR_ANG_002: 1 STR_ANG_003: 1 STR_ANIMAL_RIDING: 1 STR_ANIMAL_TAMING: 1 STR_ANIMATRONS: 1 STR_ANIMATRON_MARAUDER: 1 STR_ANKH: 1 STR_ANUS: 1 STR_APOC_DISCIPLE: 1 STR_APOC_MARAUDER: 1 STR_APPLE: 1 STR_AQUATOID: 1 STR_AQUA_AMMO: 1 STR_AQUA_HATCHET: 1 STR_AQUA_TRIDENT: 1 STR_ARCANE_BOOK: 1 STR_ARC_WELDER: 1 STR_AREAS_AMERICA: 1 STR_AREAS_ASIA: 1 STR_AREAS_EUROPE: 1 STR_AREAS_SOUTH: 1 STR_ARMORED_CORSET: 1 STR_ART_PIECE: 1 STR_ASG12: 1 STR_ASMG: 1 STR_ASSAULT_UC: 1 STR_ASTRONAUGHTS: 1 STR_ASUKA_RIFLE: 1 STR_ATG_RIFLE: 1 STR_AT_RIFLE: 1 STR_AT_ROCKET: 1 STR_AUSTRALIA: 1 STR_AUTO_AXE: 1 STR_AUTO_CANNON: 1 STR_AUTO_LASER: 1 STR_AUTO_RIFLE: 1 STR_AX: 1 STR_AY_GOGGLES: 1 STR_A_SPACE_TOWEL: 1 STR_BABY_BOOMER: 1 STR_BABY_NUKE_BLUEPRINTS: 1 STR_BALLISTA: 1 STR_BALLISTICS: 1 STR_BAMBOO: 1 STR_BANANAS: 1 STR_BANDAGE: 1 STR_BANDIT_BOY: 1 STR_BANDIT_DUDE: 1 STR_BANDIT_FUSSBALLER: 1 STR_BANDIT_GHOUL: 1 STR_BANDIT_GHOUL_SCI: 1 STR_BANDIT_HIGHWAYMAN: 1 STR_BANDIT_HITMAN: 1 STR_BANDIT_PUNK: 1 STR_BANDIT_RATMAN: 1 STR_BANDIT_RATMAN_HUNTER: 1 STR_BANDIT_RATMAN_LEADER: 1 STR_BANDIT_RATMAN_STORMRAT: 1 STR_BANDIT_RUFFIAN: 1 STR_BANDIT_TOMB_RUNNER: 1 STR_BANDIT_TROUBLEMAKER: 1 STR_BARBARIAN_ARMOR_S_UC: 1 STR_BARBARIAN_ARMOR_UC: 1 STR_BARBARIAN_AX: 1 STR_BARBARIAN_FURS_UC: 1 STR_BARBARIAN_RAGS_UC: 1 STR_BARBARIAN_SWORD: 1 STR_BARBED_STOCKINGS: 1 STR_BARDICHE: 1 STR_BARREL_BOMB: 1 STR_BASIC_ARMOR_UC: 1 STR_BASIC_ELECTRONICS: 1 STR_BASIC_INCENDIARIES: 1 STR_BATON: 1 STR_BATTLESHIP: 1 STR_BATTLE_AX: 0 STR_BATTLE_RIFLE: 1 STR_BATTO: 1 STR_BEASTMEN: 1 STR_BEASTMEN_TAMING: 1 STR_BEAST_DEN: 1 STR_BEER: 1 STR_BEE_HIVE: 1 STR_BEJEWELED_CAP: 1 STR_BIG_BIRD: 1 STR_BIG_BONE: 1 STR_BIG_GUN_UC: 1 STR_BIG_RIFLE: 1 STR_BIKES: 1 STR_BIKE_ARMOR_UC: 1 STR_BIKINI_PRODUCTION: 1 STR_BIKINI_SEA_UC: 1 STR_BIKINI_UC: 1 STR_BILLHOOK: 1 STR_BIOAQUA_ARMOR: 1 STR_BIOPLASMA_PROJECTOR_UC: 1 STR_BLACK_ADDER: 1 STR_BLACK_CAT: 1 STR_BLIZZARD_LAUNCHER: 1 STR_BLOBBERS: 1 STR_BLOODOGE: 1 STR_BLOODOGE_NAMED: 1 STR_BLOOD_DOG_TERRORIST: 1 STR_BLOWPIPE: 1 STR_BLUE_GEM: 1 STR_BLUNDERBUSS: 0 STR_BLUNDERBUSS_ADV: 1 STR_BM_RIFLE: 0 STR_BOATHOOK: 1 STR_BOGEYMAN_TERRORIST: 1 STR_BONDING_CEREMONY: 1 STR_BONE_CLUB: 1 STR_BOOK_OF_SERMONS: 1 STR_BOOMOSAURUS_TERRORIST: 1 STR_BOOM_FRUIT: 1 STR_BOOM_KEG: 1 STR_BOOT: 1 STR_BOOTLEG_PLASMA_RIFLE: 1 STR_BOOTS_OF_GROUNDING: 1 STR_BOUNTY_HUNTING: 1 STR_BOUNTY_HUNTING_PRIZE_ALLIANCE_FAVORS: 1 STR_BOUNTY_HUNTING_PRIZE_ASG12: 1 STR_BOUNTY_HUNTING_PRIZE_BANK_FAVORS: 1 STR_BOUNTY_HUNTING_PRIZE_BIG_GUN: 1 STR_BOUNTY_HUNTING_PRIZE_BLACK_ADDER: 1 STR_BOUNTY_HUNTING_PRIZE_CANNON: 1 STR_BOUNTY_HUNTING_PRIZE_CITY_PASS: 1 STR_BOUNTY_HUNTING_PRIZE_DURATHREAD: 1 STR_BOUNTY_HUNTING_PRIZE_EAGLE: 1 STR_BOUNTY_HUNTING_PRIZE_HARPOON_CARBINE: 1 STR_BOUNTY_HUNTING_PRIZE_JACK_FAVOR: 1 STR_BOUNTY_HUNTING_PRIZE_MAGNUM: 1 STR_BOUNTY_HUNTING_PRIZE_MARTIAL_ARTS: 1 STR_BOUNTY_HUNTING_PRIZE_MILITARY_SUPPLIES: 1 STR_BOUNTY_HUNTING_PRIZE_MINI_SHOTGUN: 1 STR_BOUNTY_HUNTING_PRIZE_M_LASERS: 1 STR_BOUNTY_HUNTING_PRIZE_OGRE_SHOTGUN: 1 STR_BOUNTY_HUNTING_PRIZE_OMEGA_RIFLE: 1 STR_BOUNTY_HUNTING_PRIZE_PARTS_MC: 1 STR_BOUNTY_HUNTING_PRIZE_PEACEMAKER: 1 STR_BOUNTY_HUNTING_PRIZE_PIRANHA: 1 STR_BOUNTY_HUNTING_PRIZE_PLASMA_BLADES: 1 STR_BOUNTY_HUNTING_PRIZE_SAYA: 1 STR_BOUNTY_HUNTING_PRIZE_SILENCED_PISTOL: 1 STR_BOUNTY_HUNTING_PRIZE_SOLDIER_X: 1 STR_BOUNTY_HUNTING_PRIZE_SPIKE_ROCKETS: 1 STR_BOUNTY_HUNTING_PRIZE_SUPERCHARGER: 1 STR_BOUNTY_HUNTING_PRIZE_WHITE_DRAGON_1: 1 STR_BOW: 1 STR_BOWS_SUMMARY: 1 STR_BOW_ARROWS_HE: 1 STR_BOW_H: 1 STR_BOW_H_QUIVER_FIRE: 1 STR_BOW_H_QUIVER_POISON: 1 STR_BOW_NEON: 1 STR_BOW_PRIMITIVE: 1 STR_BOW_QUIVER_AQUA: 1 STR_BOW_QUIVER_STUN: 1 STR_BOXES: 1 STR_BRAINER_ORIGINS: 0 STR_BRAINER_OUTFIT_SEA_UC: 1 STR_BRAINER_OUTFIT_UC: 1 STR_BRAZIL: 1 STR_BRIEFCASE: 1 STR_BUCKAROO: 1 STR_BUCKSHOT_HV: 0 STR_BUGEYE_VICTIM: 1 STR_BURA: 1 STR_BURROW: 1 STR_CADILLAC: 1 STR_CAMOUFLAGE: 1 STR_CAMO_PAINT_UC: 1 STR_CANADA: 1 STR_CANNONS_ASSEMBLY: 1 STR_CANNONS_ASSEMBLY_2: 1 STR_CANNONS_MANUFACTURING_1: 1 STR_CANNONS_MANUFACTURING_2: 1 STR_CANNONS_MANUFACTURING_3: 1 STR_CANNON_UC: 1 STR_CANTEEN: 1 STR_CANTEEN_WEED: 1 STR_CAPTAINS_LOG_01: 1 STR_CAPTAINS_LOG_02: 1 STR_CAPTAIN_GOLD: 0 STR_CAPTAIN_GRAY: 0 STR_CAPTAIN_JACKASS_UP: 1 STR_CAPTAIN_JACKDUMB: 0 STR_CAPTAIN_JACKLAZY: 0 STR_CAPTAIN_JACKSORE: 0 STR_CAPTAIN_LOGS_TITLE: 0 STR_CAPTAIN_PERSONALITY_TEST: 1 STR_CAPTAIN_RED: 0 STR_CAPTAIN_SAINT: 1 STR_CARRONADE_UC: 1 STR_CASH_BAG: 1 STR_CASINO: 1 STR_CATGIRL_PIMPING: 1 STR_CATGIRL_TOURIST_RECRUITMENT: 1 STR_CATGIRL_VICTIM_RECRUITMENT: 1 STR_CATTLE_PROD: 1 STR_CAT_PAWS: 1 STR_CAWS: 1 STR_CELESTIAL_SPIRIT_MEDDLING: 1 STR_CEREBRALA: 1 STR_CHAINGUN: 1 STR_CHAINSAW: 1 STR_CHAIN_MAIL_A_UC: 1 STR_CHAIN_MAIL_UC: 1 STR_CHAOS_DAGGER: 1 STR_CHAOS_SYNS: 1 STR_CHAPLAIN: 1 STR_CHARIOT: 1 STR_CHARTS: 1 STR_CHEMICAL_WEAPONS: 1 STR_CHEMISTRY: 1 STR_CHEM_COAT: 1 STR_CHILE: 1 STR_CHILLER_SEA_UC: 1 STR_CHILLER_UC: 1 STR_CHINA: 1 STR_CHITIN_KNIFE: 1 STR_CHOCOLATE: 1 STR_CHRONICLES_001: 1 STR_CHRYSSALID_LEGACY: 1 STR_CHRYSSALID_TERRORIST: 1 STR_CHUPACABRA_TERRORIST: 1 STR_CHURCH_ARC_KNOWHOW: 1 STR_CHURCH_AUTOPSY: 1 STR_CHURCH_BOY: 1 STR_CHURCH_COMMANDER: 1 STR_CHURCH_ELITE: 1 STR_CHURCH_ENGINEER: 1 STR_CHURCH_HANDMAID: 1 STR_CHURCH_LEADER: 1 STR_CHURCH_MAIDEN: 1 STR_CHURCH_MATRON: 1 STR_CHURCH_NAVIGATOR: 1 STR_CHURCH_PRIEST: 1 STR_CHURCH_SOLDIER: 1 STR_CIGAR: 1 STR_CIGS: 1 STR_CINDERELLA_PROJECT: 1 STR_CIVILIAN_TRAFFIC: 1 STR_CLICKORS: 1 STR_CLOAKING_DEVICE_FAUX_UC: 1 STR_CLOAKING_DEVICE_INVESTIGATION: 1 STR_CLOCKWORK_GUN: 1 STR_CLOTHING_BASIC: 1 STR_CLOTHING_UC: 1 STR_COBRA_STAFF: 1 STR_COCONUT: 1 STR_CODEX_CHOICE: 1 STR_CODEX_GREEN_AWAKENED: 1 STR_COINS: 1 STR_COIN_CHEST: 1 STR_COLT45: 1 STR_COMBAT_101: 1 STR_COMBAT_DRUGS: 1 STR_COMBAT_SHOTGUN: 1 STR_COMBAT_SHOTGUN_B: 1 STR_COMBAT_STRESS: 1 STR_COMMANDO_PISTOL: 1 STR_COMMUNICATIONS: 1 STR_COMPACT_CARBINE: 1 STR_CONDEMNATIONS_TITLE: 1 STR_CONFEDERATE_AIRBORNE: 1 STR_CONSUMER_GOODS: 1 STR_CONTACT_ARENA: 1 STR_CONTACT_BLACKMARCH: 1 STR_CONTACT_BLACK_MARKET: 0 STR_CONTACT_BUILDERS: 1 STR_CONTACT_CAR_THIEVES: 1 STR_CONTACT_DEALERS: 1 STR_CONTACT_DR_WANG: 1 STR_CONTACT_EUROSYNDICATE: 1 STR_CONTACT_FUSO: 1 STR_CONTACT_GENERAL_SUPPLIES: 1 STR_CONTACT_GUN_EMPORIUM: 1 STR_CONTACT_KRAZY_HANNA: 1 STR_CONTACT_MERCENARIES: 1 STR_CONTACT_MUTANT_ALLIANCE: 1 STR_CONTACT_RETICULANS: 1 STR_CONTACT_ROGUE_FIELDS: 1 STR_CONTACT_ROMANICA: 1 STR_CONTACT_SCAVENGERS: 1 STR_CONTACT_SHIP_JUNKYARD: 1 STR_CONTACT_SMUGGLERS: 1 STR_CONTACT_THEBAN: 1 STR_CONTACT_TIGER_TRANSPORT: 1 STR_CONTACT_WHITE_DRAGON: 1 STR_CONVOY: 1 STR_COPTER_ARMOR_UC: 1 STR_CORRIDOR: 1 STR_COV: 1 STR_COVERT_OPS_RIFLE: 1 STR_CP_VOLUNTEER: 1 STR_CRACK: 1 STR_CRAFTS_ARMAMENTS_TITLE: 1 STR_CRAFT_AUXILARY_SYSTEMS: 1 STR_CRAFT_BATTERY_PACK_UC: 1 STR_CRAFT_COMBAT_RADAR_UC: 1 STR_CRAFT_DAMAGES_BILL: 1 STR_CRAFT_HARPOON_LAUNCHER_UC: 1 STR_CRAFT_MISSILES: 1 STR_CRAFT_MISSILES_BASIC: 1 STR_CRAFT_WEAPONS_SUMMARY: 1 STR_CRAZY_HASSAN: 1 STR_CROWBAR: 1 STR_CRYO_PRISON: 1 STR_CRYPT_MEMORIAL: 0 STR_CRYPT_MEMORIAL_2: 0 STR_CRYSTALISK_ARMOR_SEA_UC: 1 STR_CRYSTALISK_ARMOR_UC: 1 STR_CRYS_GAS_WEAPONS: 1 STR_CRY_GRENADE: 1 STR_CS_GAS: 1 STR_CUISINE: 1 STR_CUNNING: 1 STR_CUSTOMER_GOBLIN_ZAXX: 1 STR_CUSTOMER_JACK: 1 STR_CUSTOMER_MUTANT_ALLIANCE: 1 STR_CUTLASS: 1 STR_CYBERDISC_AUTOPSY: 1 STR_CYBERORGAN: 1 STR_DAMAGED_FACS: 1 STR_DAMSEL_ARMOR_FURS_UC: 1 STR_DAMSEL_PATRON_DRESS_UC: 0 STR_DAMSEL_RECRUITMENT: 1 STR_DAMSEL_SACRIFICE: 1 STR_DAMSEL_VICTIM: 1 STR_DANCER_SLAVE: 1 STR_DARK_STAR: 1 STR_DART_PISTOL: 1 STR_DATA_ENCRYPTION: 1 STR_DATA_MINING: 1 STR_DB_SHOTGUN: 1 STR_DEATH_BLOSSOM: 1 STR_DECLOAKING_DEVICE: 1 STR_DEEP_ONE: 1 STR_DEEP_ONE_NOMAD: 1 STR_DEFENDER_PEASANT_UC: 0 STR_DEFENDER_SLAVE_UC: 1 STR_DEMONIC_ESSENCE: 1 STR_DES_001: 1 STR_DEVILS_PEPPER: 1 STR_DIAMOND: 1 STR_DIPLOMACY: 1 STR_DISRUPTOR_MYSTICISM: 1 STR_DIVEBOMBS_B_UC: 1 STR_DIVEBOMBS_M_UC: 1 STR_DIVEBOMBS_UC: 1 STR_DIVERGING_PATHS: 1 STR_DOGE: 1 STR_DOGE_COLLAR: 1 STR_DOGE_NAMED: 1 STR_DOGE_UNARMORED_UC: 1 STR_DOGG_TERRORIST: 1 STR_DOLLAR_BRIEFCASE: 1 STR_DOOM_GUNNER: 1 STR_DOOM_HELL_BARON: 1 STR_DOOM_HUMAN_AUTOPSY: 1 STR_DOOM_IMP: 1 STR_DOOM_SOLDIER: 1 STR_DRAGOON_RIFLE: 1 STR_DRESSUP: 1 STR_DUNGEON: 1 STR_DUNGEON_MASTER: 1 STR_DURANDAL_CANNON: 1 STR_DURASUIT_PROCUREMENT: 1 STR_DURATHREAD_MANUFACTURING: 1 STR_DURATHREAD_WORKING: 1 STR_DYNAMITE: 1 STR_EGGPLANT: 1 STR_EGYPT: 1 STR_ELECTRIC_LASSO: 1 STR_ELECTRIC_NET: 1 STR_ELECTRONIC_PIECES: 1 STR_ELECTRO_FLARE: 0 STR_ELERIUM_115: 1 STR_EMBRACE_THE_POWER_A: 1 STR_ENERGY_FOCUS_1_UC: 1 STR_ENGINEERS: 0 STR_ENGINEER_PLUS: 1 STR_ENVIRO: 1 STR_ERIDIAN: 1 STR_ERIDIAN_BEASTMASTER: 1 STR_ERIDIAN_LEADER: 1 STR_ERIDIAN_SOLDIER: 1 STR_ESOTERICA: 1 STR_ES_PISTOL: 0 STR_ES_SNIPER: 1 STR_ETHYR_DRIVE_1_UC: 1 STR_EVASION: 1 STR_EVENT_001: 1 STR_EVIL_GRASS: 1 STR_EXAMINATION_ROOM: 1 STR_EXCAVATION: 1 STR_EXOSUITS: 1 STR_EXOTIC_PLATE_ARMOR: 1 STR_EXPANSE_CHEMTROOPER: 1 STR_EXPEDITION: 1 STR_EXPEDITION_REPORTS: 1 STR_EXPEDITION_RESEARCH: 1 STR_EXPEDITION_RESEARCH_COMPLETE: 1 STR_EXPERIMENT_VICTIM: 1 STR_EXPLOSIVES_SUMMARY: 1 STR_EXPLOSIVE_AMMO: 1 STR_FACTIONS_TITLE: 1 STR_FAE_ROCKET: 1 STR_FAN: 1 STR_FARMING: 1 STR_FATSUB: 1 STR_FAUST: 1 STR_FIGHTER_CONSTRUCTION: 1 STR_FINANCES: 1 STR_FIND_THE_SUSPICIOUS_BRAINER: 1 STR_FIREBALL_LAUNCHER: 1 STR_FIREBOMB: 1 STR_FIRECRACKERS: 1 STR_FIRESTORM: 1 STR_FIRE_EXT: 0 STR_FIRE_PIT: 1 STR_FIRE_RESISTANT_SHIRT: 1 STR_FIRST_AID_KIT: 1 STR_FIRST_AID_KIT_SMALL: 1 STR_FLAK_CANNON: 1 STR_FLAK_DEFENSES: 1 STR_FLAK_TOWER: 1 STR_FLAMETHROWER: 1 STR_FLAMETHROWER_CLIP: 1 STR_FLAMETHROWER_LR: 1 STR_FLAME_GLOVE: 1 STR_FLAME_PISTOL: 1 STR_FLASK_ACID: 1 STR_FLINTLOCKS_PRODUCTION: 1 STR_FLINTLOCK_BALLS_G: 1 STR_FLINTLOCK_BALLS_WP: 1 STR_FLINTLOCK_MUSKET: 1 STR_FLINTLOCK_MUSKET_B: 0 STR_FLINTLOCK_PISTOL: 1 STR_FLINTLOCK_RIFLE: 1 STR_FLYING_ARMORS: 1 STR_FOAM_GRENADE: 1 STR_FORCE_ARMOR_SEA_UC: 1 STR_FORCE_ARMOR_UC: 1 STR_FORGERY: 1 STR_FORMER_RAIDER_TRAIT: 1 STR_FRANCE: 1 STR_FREAK_RECRUITMENT: 1 STR_FUNGO: 1 STR_FUNGUS_ADAPTATION: 1 STR_FUR_HAT: 1 STR_FUSION_TORCH: 0 STR_FUSO_KNIVES: 1 STR_GAMBLING: 1 STR_GANGER_OUTFIT_UC: 1 STR_GARLIC: 1 STR_GAS_BOMB: 0 STR_GAS_CHAMBER: 1 STR_GAS_GRENADE: 1 STR_GAS_MASK: 1 STR_GAT_LASCANNON_UC: 1 STR_GAUNTLET_CLAW: 0 STR_GAUSS_CANNON_AMMO_PROD: 1 STR_GAUSS_CANNON_UC: 1 STR_GAUSS_DISASSEMBLY: 1 STR_GAUSS_PISTOL: 1 STR_GDX_000: 1 STR_GDX_001: 1 STR_GDX_002: 1 STR_GDX_003: 1 STR_GDX_006: 1 STR_GDX_112: 1 STR_GEMOLOGY: 1 STR_GENERAL_STORES: 1 STR_GENERAL_STORES_ARMORED: 1 STR_GENERAL_STORES_LARGE: 1 STR_GENIUS_LOCI: 1 STR_GENTLE_PUSH: 0 STR_GERMANY: 1 STR_GHOUL_EXPERIMENTS: 1 STR_GIANTSPIDER_QUEEN_ARMOR: 1 STR_GIANTSPIDER_TERRORIST: 1 STR_GIANT_BEETLE_TERRORIST: 1 STR_GLADIATOR_TRAINING: 1 STR_GLADIUS: 1 STR_GLAMOUR: 1 STR_GLAMOUR_RECRUITMENT: 1 STR_GLAMOUR_USE: 1 STR_GL_FAE: 1 STR_GL_GAS: 1 STR_GNOME: 1 STR_GNOME_BIKINI_SEA_UC: 1 STR_GNOME_DRESS_UC: 1 STR_GNOME_ENGINEER_UC: 1 STR_GNOME_EXPERIMENT_UC: 0 STR_GNOME_EXPLORER_SEA_UC: 0 STR_GNOME_EXPLORER_UC: 0 STR_GNOME_GUN: 1 STR_GNOME_LORE_1: 1 STR_GNOME_NUDE_UC: 1 STR_GNOME_ORIGINS: 1 STR_GNOME_RECRUITMENT: 0 STR_GNOME_TAC_ARMOR_UC: 1 STR_GNOME_TAC_GRAV_ARMOR_UC: 1 STR_GNOME_TECH: 1 STR_GNOME_TOME_13: 1 STR_GNOME_TOME_3: 1 STR_GNOME_TOME_5: 1 STR_GNOME_TOME_6: 1 STR_GOBLIN_ROKKITZ_UC: 1 STR_GODS_E1: 1 STR_GODS_E2: 1 STR_GODS_E3: 1 STR_GODS_E4: 1 STR_GODS_E5: 1 STR_GODS_E6: 1 STR_GODS_E7: 1 STR_GODS_E8: 1 STR_GODS_G1: 1 STR_GODS_G2: 1 STR_GODS_G3: 1 STR_GODS_G4: 1 STR_GODS_G5: 1 STR_GODS_G6: 1 STR_GODS_G7: 1 STR_GODS_G8: 1 STR_GODS_SUMMARY_UC: 1 STR_GOLDEN_CROSS: 1 STR_GOLDEN_CUP: 1 STR_GOLDEN_HELM: 1 STR_GOTHIC_HAMMER: 1 STR_GOTTA_GO_FAST: 1 STR_GOVT_AGENT: 1 STR_GOVT_AUTOPSY: 1 STR_GOVT_CORRUPTION: 1 STR_GOVT_DETECTIVE: 1 STR_GOVT_ENFORCER: 1 STR_GOVT_FINE: 1 STR_GOVT_GENERAL: 1 STR_GOVT_HACKING: 1 STR_GOVT_MAGNUM: 1 STR_GOVT_MP: 1 STR_GOVT_PILOT: 1 STR_GRAPES: 1 STR_GRAVBALL_LEAGUE: 1 STR_GRAVBALL_OUTFIT_UC: 1 STR_GRAV_ARMOR_UC: 1 STR_GRAV_CORPSE: 1 STR_GREAT_CLUB: 1 STR_GREEN_GEM: 1 STR_GRENADE: 1 STR_GRENADE_BLOWFISHE: 1 STR_GRENADE_FRAG: 1 STR_GRENADE_LAUNCHER: 1 STR_GROG_BARREL: 1 STR_GUILD_ATTENDANT: 1 STR_GUILD_AUTOPSY: 1 STR_GUILD_ENGINEER: 1 STR_GUILD_EXTERMINATOR: 1 STR_GUILD_GUARD: 1 STR_GUILD_LEADER: 1 STR_GUILD_MEDIC: 1 STR_GUILD_PILOT: 1 STR_GUILD_SOLDIER: 1 STR_GUILD_TEAM_LEADER: 1 STR_GUNS_N_AMMO: 1 STR_GUN_KATA_TRAINING: 1 STR_GYM_OUTFIT_UC: 1 STR_GYM_ROOM: 1 STR_HALLUCINOGEN_GRENADE: 1 STR_HALLUCINOID_TERRORIST: 1 STR_HAMMER: 1 STR_HANDLE: 1 STR_HAND_FLAMER: 1 STR_HANGAR: 1 STR_HARMFUL_001: 1 STR_HARMFUL_002: 1 STR_HARMFUL_003: 1 STR_HARMFUL_004: 1 STR_HARMFUL_005: 1 STR_HARMFUL_006: 1 STR_HARPOON: 1 STR_HARPOON_AUTO: 1 STR_HARPOON_CARBINE: 1 STR_HARQUEBUS: 1 STR_HARVESTER: 1 STR_HAXXOR: 1 STR_HEALING_GEL: 1 STR_HEATVISION: 1 STR_HEAVY_BOMBS_B_UC: 1 STR_HEAVY_BOMBS_M_UC: 1 STR_HEAVY_BOMBS_UC: 1 STR_HEAVY_CANNON: 1 STR_HEAVY_FLAMER: 1 STR_HEAVY_LASER_PIR: 1 STR_HEAVY_PISTOL: 1 STR_HEAVY_WEAPONS_SUMMARY: 1 STR_HELLERIUM_CHARM: 1 STR_HELLERIUM_FLIGHT_BASICS: 1 STR_HELLERIUM_PLANT: 1 STR_HELLERIUM_REVITALIZER: 1 STR_HERMIT_UC: 1 STR_HERO_RECRUITMENT: 1 STR_HGL: 1 STR_HIDDEN_DESIRES: 1 STR_HIDEOUT_CLEANING_BILL: 1 STR_HIDEOUT_DETECTOR_UC: 1 STR_HIGHWAYMAN_QUAD: 1 STR_HIGHWAY_STAR: 1 STR_HIGH_EXPLOSIVE: 1 STR_HISTORY_001: 1 STR_HISTORY_002: 1 STR_HISTORY_003: 1 STR_HISTORY_004: 1 STR_HISTORY_005: 1 STR_HISTORY_006: 1 STR_HISTORY_007: 1 STR_HISTORY_008: 1 STR_HISTORY_009: 1 STR_HISTORY_010: 1 STR_HISTORY_011: 1 STR_HISTORY_016: 1 STR_HMG: 1 STR_HOBO_DRESS_UC: 1 STR_HOLY_WARRIORS: 1 STR_HONG_KONG: 1 STR_HONORED_WARRIOR: 1 STR_HORNET: 1 STR_HOTKEYS_ARTICLE: 1 STR_HOTKEYS_ARTICLE_2: 1 STR_HOVERBIKE_ARMOR_UC: 1 STR_HSMG: 1 STR_HUBBOLOGIST: 1 STR_HULL_REINFORCEMENT_UC: 1 STR_HUMANS: 1 STR_HUMAN_CARAPACE_ARMOR: 1 STR_HUMAN_CITY_GIRL: 1 STR_HUMAN_CLERK: 1 STR_HUMAN_FATMAN: 1 STR_HUMAN_FEMALE_4: 1 STR_HUMAN_HOE: 1 STR_HUMAN_LABOURER: 1 STR_HUMAN_LABOURER_FEM: 1 STR_HUMAN_MALE_3: 1 STR_HUMAN_MASTER: 1 STR_HUMAN_NOBLEWOMAN: 1 STR_HUMAN_NOMAD: 1 STR_HUMAN_POWER_ARMOR: 1 STR_HUMAN_SHARP_GIRL: 1 STR_HUMAN_SHARP_GUY: 1 STR_HUMAN_SOLDIER_COMMANDO: 1 STR_HUNTING_LASER: 1 STR_HUNTING_PARTY: 1 STR_HUNTING_RIFLE: 1 STR_HUNTING_RIFLE_ADV: 1 STR_HWP_CANNON_SHELLS_HEAT: 1 STR_HYBRID_ADVISOR_UC: 1 STR_HYBRID_ARMOR_JUMPSUIT_UC: 0 STR_HYBRID_ARMOR_THINMAN_UC: 0 STR_HYBRID_CYBERARMOR_SEA_UC: 0 STR_HYBRID_CYBERARMOR_SPACE_UC: 0 STR_HYBRID_CYBERARMOR_UC: 1 STR_HYBRID_HUMAN_LEGACY: 1 STR_HYBRID_NUDE_SEA_UC: 0 STR_HYBRID_NUDE_UC: 0 STR_HYBRID_RECRUITMENT: 1 STR_HYBRID_SPACE_SUIT_SEA_UC: 0 STR_HYBRID_SPACE_SUIT_SPACE_UC: 0 STR_HYBRID_SPACE_SUIT_UC: 0 STR_HYBRID_TAC_VEST_UC: 0 STR_HYBRID_THONG_SEA_UC: 0 STR_HYBRID_THONG_UC: 0 STR_HYDRA_LASER: 1 STR_HYDROPONICS: 1 STR_HYDROPONICS_BOOM_HARVEST: 1 STR_HYDROPONICS_WEED_HARVEST: 1 STR_HYENA_RIDER_ARMOR_UC: 1 STR_HYPERJET: 1 STR_HYPERWAVES: 1 STR_HYPER_WAVE_DECODER: 1 STR_IGUN: 1 STR_ILLEGAL_DATA: 1 STR_IMPERIAL_LEGIONARY: 1 STR_IMPROVED_HELLERIUM_DISTILLING: 1 STR_INCENDIARY_GRENADE: 1 STR_INDEPENDENT_CITIES: 1 STR_INDIA: 1 STR_INDONESIA: 1 STR_INDUSTRIAL_PRINTER: 1 STR_INDUSTRIAL_TOOLS: 1 STR_INFANTRY_LASER: 1 STR_INFANTRY_RIFLE: 1 STR_INFO_UFOPEDIA_DETAILS: 1 STR_INSPECT_MACHINERY: 1 STR_INTERCEPTOR: 1 STR_INTERROGATION: 1 STR_INTERSTELLAR_TRAVEL_SUMMARY: 1 STR_IRRADIATOR_TOWER: 1 STR_ITALY: 1 STR_IV_STAND: 0 STR_JACKSTOWN: 1 STR_JADE_URN: 1 STR_JAIL: 1 STR_JAPAN: 1 STR_JAVELINS: 1 STR_JAVELINS_AQUA: 1 STR_JAVELINS_PRIMITIVE: 1 STR_JETBIKE: 1 STR_JILLSVILLE: 1 STR_JOURNEY_NOTES: 1 STR_JUNGLEFIGHTER_GIRL: 1 STR_JUNGLE_GAL: 1 STR_KALTES_KLARES: 1 STR_KATANA: 1 STR_KEVLAR_ARMOR_UC: 1 STR_KEVLAR_WEAVING: 1 STR_KITCHEN_KNIFE: 1 STR_KNOCKOUT_GRENADE: 1 STR_KNOIF: 1 STR_KNOIF_BANDIT: 1 STR_KNOIF_BARB: 1 STR_KNOIF_POISON: 0 STR_KNUCKLES: 1 STR_KNUCKLES_SPIKED: 1 STR_KRAB_TERRORIST: 1 STR_KRAKEN_CANNON: 1 STR_KRUGER: 1 STR_KULTUR: 1 STR_KUNG_FU: 0 STR_KUSARIGAMA: 1 STR_LABORATORY: 1 STR_LACC: 1 STR_LACC_I_AMMO: 0 STR_LAND_DEED: 1 STR_LAPUTA: 1 STR_LARGE_RADAR_SYSTEM: 1 STR_LARGE_SCOUT: 1 STR_LASER_DISASSEMBLY: 1 STR_LASER_PISTOL_DUELIST: 1 STR_LASER_PISTOL_LT: 1 STR_LASER_PISTOL_M: 1 STR_LASER_PISTOL_MINI: 1 STR_LASER_PISTOL_PIR: 1 STR_LASER_PISTOL_SNUB: 1 STR_LASER_RIFLE_M: 1 STR_LASER_RIFLE_PIR: 1 STR_LASER_SUPERCHARGER: 1 STR_LASER_WEAPONS: 1 STR_LASLOCK_SHOTGUN: 1 STR_LATIN_EMPIRE: 1 STR_LAWGIVER: 1 STR_LEATHER_ARMOR_UC: 1 STR_LEEK: 1 STR_LFS_001: 1 STR_LFS_002: 1 STR_LIBER_OCCULTIS: 1 STR_LIBER_OCCULTIS_TRANSLATED: 1 STR_LIBRARY: 1 STR_LIFTER: 1 STR_LIGHTER: 1 STR_LINGERIE: 1 STR_LINGERIE_SET_UC: 1 STR_LINGERIE_SET_X_UC: 1 STR_LIQUID_METALS: 1 STR_LITTLE_BIRD: 1 STR_LIVING_QUARTERS: 1 STR_LIVING_QUARTERS_LARGE: 1 STR_LIVING_QUARTERS_SMALL: 1 STR_LMG: 1 STR_LOADER_ARMOR_GNOME_SEA_UC: 0 STR_LOADER_ARMOR_GNOME_UC: 0 STR_LOADER_ARMOR_HYBRID_SEA_UC: 0 STR_LOADER_ARMOR_HYBRID_UC: 0 STR_LOADER_ARMOR_PEASANT_SEA_UC: 0 STR_LOADER_ARMOR_PEASANT_UC: 0 STR_LOADER_ARMOR_SEA_UC: 1 STR_LOADER_ARMOR_SLAVE_SEA_UC: 0 STR_LOADER_ARMOR_SLAVE_UC: 0 STR_LOADER_ARMOR_UC: 1 STR_LOBSTERMAN_HIDE: 1 STR_LOKNAR_ASSASSIN_UC: 1 STR_LOKNAR_COAT_UC: 1 STR_LOKNAR_EXAMINATION: 1 STR_LOKNAR_FAKK_S_UC: 1 STR_LOKNAR_FAKK_UC: 1 STR_LOKNAR_NIGHTFLYER_UC: 1 STR_LOKNAR_NUDE_SEA_UC: 0 STR_LOKNAR_NUDE_UC: 0 STR_LOKNAR_ORIGINS: 1 STR_LOKNAR_PET_UC: 1 STR_LOKNAR_PLATE_MAIL_UC: 1 STR_LOKNAR_PUNK_UC: 1 STR_LOKNAR_RECRUITMENT: 1 STR_LOKNAR_SLAYER_S_UC: 1 STR_LOKNAR_SLAYER_UC: 1 STR_LOKNAR_UNARMORED_SEA_UC: 0 STR_LOKNAR_UNARMORED_UC: 1 STR_LONGBOW: 1 STR_LONGBOW_QUIVER_ACID: 1 STR_LONGBOW_QUIVER_TARNIAN: 1 STR_LONGEVITY_SERUM: 1 STR_LONG_KNIFE: 1 STR_LOOTBOX_NINJA: 1 STR_LOOTBOX_OLD_EARTH_WEAPONS: 1 STR_LOOTBOX_PREPPER: 1 STR_LOOTBOX_SMUGGLER: 1 STR_LOOTBOX_SUPPLIES: 1 STR_LOOTED_RAIDER_BOSS_ARMOR_UC: 0 STR_LOOT_DISTRIBUTION: 1 STR_LOVE_CLINIC: 1 STR_LOVE_MAGIC: 1 STR_LUGER: 1 STR_LUXURY_FUR: 1 STR_LUXURY_SPA: 1 STR_MACHETE: 1 STR_MACHINEGUN: 1 STR_MACHINEGUN_LIGHT: 1 STR_MACHINEGUN_WHEELED: 1 STR_MAD_SCRIBBLINGS: 1 STR_MAGE_ROBE_UC: 1 STR_MAGITECH_SUMMARY: 1 STR_MAGNUM: 1 STR_MAG_LITE: 0 STR_MAIDEN_VICTIM: 1 STR_MAMMOTH_SHOTGUN: 1 STR_MANACLES: 0 STR_MANA_UC: 1 STR_MARSEC: 1 STR_MARSEC_BODYGUARD: 1 STR_MARSEC_HYPERCUTTER: 1 STR_MARSEC_SECURITY: 1 STR_MARS_BACKGROUND: 1 STR_MAUSER: 1 STR_MEDALLION: 1 STR_MEDAL_0G_MISSIONS_NAME: 1 STR_MEDAL_7V7KILL_NAME: 1 STR_MEDAL_ALIEN_BASE_ASSAULT_NAME: 0 STR_MEDAL_ARCHER_NAME: 1 STR_MEDAL_ASSAULTER_NAME: 1 STR_MEDAL_ATTITUDE_PROBLEM_NAME: 0 STR_MEDAL_BANDITCHATCHER_NAME: 0 STR_MEDAL_BASE_DEFENSE_NAME: 1 STR_MEDAL_BATTLEMAGE_NAME: 0 STR_MEDAL_BETRAYER_NAME: 1 STR_MEDAL_BOMBER_NAME: 1 STR_MEDAL_CAMPAIGN_RIBBON_NAME: 1 STR_MEDAL_CANNONEER_NAME: 1 STR_MEDAL_CARREER_CAPTURES_NAME: 1 STR_MEDAL_CARREER_KILLS_NAME: 1 STR_MEDAL_CARREER_MISSIONS_NAME: 1 STR_MEDAL_CARREER_SCORE_NAME: 1 STR_MEDAL_CHEMKILL_NAME: 0 STR_MEDAL_CIV_KILLS_NAME: 0 STR_MEDAL_CIV_STUNS_NAME: 1 STR_MEDAL_CRIMSON_HEART_NAME: 1 STR_MEDAL_DBLKILL_NAME: 1 STR_MEDAL_DOTS_NAME: 0 STR_MEDAL_ELECTROKILL_NAME: 0 STR_MEDAL_EXECUTIONER_NAME: 0 STR_MEDAL_FALLEN2_NAME: 0 STR_MEDAL_FALLEN_NAME: 1 STR_MEDAL_FIREKILL_NAME: 1 STR_MEDAL_FRIENDLYFIRE_NAME: 1 STR_MEDAL_GLOBETROTTER_NAME: 1 STR_MEDAL_GUNSLINGER_NAME: 1 STR_MEDAL_HAMMERER_NAME: 0 STR_MEDAL_HEALER_NAME: 0 STR_MEDAL_IDOL_NAME: 1 STR_MEDAL_IMMORTAL_NAME: 0 STR_MEDAL_INFILTRATION_MISSIONS_NAME: 1 STR_MEDAL_JOKER_NAME: 0 STR_MEDAL_LASERKILL_NAME: 0 STR_MEDAL_LONESURVIVOR_NAME: 0 STR_MEDAL_LUCKYSHOT_NAME: 0 STR_MEDAL_MAGICKILL_NAME: 0 STR_MEDAL_MAXDAKKA_NAME: 1 STR_MEDAL_MELEEKILL_NAME: 0 STR_MEDAL_MIA_NAME: 0 STR_MEDAL_MISSION_KILLS_11_NAME: 0 STR_MEDAL_MISSION_KILLS_5_NAME: 1 STR_MEDAL_MONSTER_HUNTER_NAME: 0 STR_MEDAL_MONSTER_NAME: 0 STR_MEDAL_MULTIPLEHITS_NAME: 1 STR_MEDAL_MURDERER_NAME: 1 STR_MEDAL_NEPOTISM: 1 STR_MEDAL_NIGHTOPS_NAME: 1 STR_MEDAL_NINJA_NAME: 0 STR_MEDAL_NUCLEAR_NAME: 0 STR_MEDAL_PIRATE_NAME: 0 STR_MEDAL_POISONKILL_NAME: 0 STR_MEDAL_POSTMORTEM_KILL_NAME: 0 STR_MEDAL_PRIMAL_NAME: 1 STR_MEDAL_PROXYKILL_NAME: 0 STR_MEDAL_PSYCHOKILL_NAME: 1 STR_MEDAL_PURPLE_HEART_NAME: 0 STR_MEDAL_QUADKILL_NAME: 1 STR_MEDAL_RACE_KILLS_NAME: 1 STR_MEDAL_REACTIONFIRE_NAME: 1 STR_MEDAL_REVIVE_NAME: 0 STR_MEDAL_REVOLVINGDOOR_NAME: 0 STR_MEDAL_RIFLEKILL_NAME: 0 STR_MEDAL_ROOMSERVICE_NAME: 0 STR_MEDAL_SAMURAI_NAME: 0 STR_MEDAL_SAVEDALL_NAME: 1 STR_MEDAL_SERVICE_TIME_NAME: 1 STR_MEDAL_SHADOWREALMS_MISSIONS_NAME: 0 STR_MEDAL_SHELLSHOCKED_NAME: 0 STR_MEDAL_SLASHER_NAME: 0 STR_MEDAL_SLAVEKILLS_NAME: 0 STR_MEDAL_SMGKILL_NAME: 0 STR_MEDAL_SNIPER_NAME: 1 STR_MEDAL_SPECIALSTUN_NAME: 0 STR_MEDAL_STABBER_NAME: 0 STR_MEDAL_STATGAIN_NAME: 1 STR_MEDAL_SUCCUBUS_NAME: 0 STR_MEDAL_TANK_KILLER_NAME: 1 STR_MEDAL_THORNY_NAME: 0 STR_MEDAL_UNCONSCIOUS_NAME: 1 STR_MEDAL_UNDERFIRE_NAME: 1 STR_MEDAL_UNDERGROUND_MISSIONS_NAME: 1 STR_MEDAL_UNDERSEA_MISSIONS_NAME: 1 STR_MEDAL_UNMAGICA_NAME: 0 STR_MEDAL_VALKYRIE_NAME: 1 STR_MEDAL_VIPHUNTER_NAME: 0 STR_MEDAL_VOIDKILL_NAME: 0 STR_MEDAL_WEAPON_PROFICIENCY_NAME: 1 STR_MEDAL_WRESTLER_NAME: 1 STR_MEDICAL_STUFF: 0 STR_MEDICAL_SUPPLIES: 1 STR_MEDICINE: 1 STR_MEDIPACK: 1 STR_MEDIUM_SCOUT: 1 STR_MEDI_KIT: 1 STR_MED_BAY: 1 STR_MED_CANNON_AA_UC: 1 STR_MED_CANNON_UC: 1 STR_MEGAPOL_APEMAN: 1 STR_MEGAPOL_ENFORCER: 1 STR_MEGAPOL_MANHACK_TERRORIST: 1 STR_MEGAPOL_WOLFMAN: 1 STR_MEGASCORPION_POISON: 1 STR_MEIDO_OUTFIT_UC: 1 STR_MELEE_SUMMARY: 1 STR_MELON: 1 STR_MENACING_HULL: 1 STR_MENAGERIE: 1 STR_MERC_BIZCARD: 1 STR_MESS_HALL: 1 STR_METAL_ARMOR_UC: 1 STR_MICRONOIDS: 1 STR_MIND_PROBE: 1 STR_MIND_SHIELD: 1 STR_MINE: 1 STR_MINE_ACID: 1 STR_MINE_CRY: 1 STR_MINE_FIRE: 1 STR_MINE_GAS: 1 STR_MINE_STUN: 1 STR_MINE_WP: 1 STR_MINIGUN: 1 STR_MINI_CANNON: 1 STR_MINI_LASER_UC: 1 STR_MINI_POWER_SOURCE: 1 STR_MINI_SHOTGUN: 1 STR_MINI_SMG: 1 STR_MINT: 1 STR_MISSIONS_C: 1 STR_MISSIONS_D: 1 STR_MISSION_ACADEMY_CRUISE: 1 STR_MISSION_BANDIT_CAMP: 1 STR_MISSION_BANDIT_TOWN: 1 STR_MISSION_CHURCH_CAMP: 1 STR_MISSION_COMMS_TOWER: 1 STR_MISSION_CONVERSION: 1 STR_MISSION_COURIER: 1 STR_MISSION_DIPLOMACY: 1 STR_MISSION_FREIGHT: 1 STR_MISSION_GHOUL_REFINERY: 1 STR_MISSION_GOLD_TRANSPORT: 1 STR_MISSION_HARASSMENT_NINJAS: 1 STR_MISSION_HEAVY_FREIGHT: 1 STR_MISSION_HIGHWAY_STATION: 1 STR_MISSION_LOKNAR_ALTAR: 1 STR_MISSION_MERCENARY_ASSIGNMENT: 1 STR_MISSION_MILITARY_SUPPLY: 1 STR_MISSION_MINING: 1 STR_MISSION_PASSENGER: 1 STR_MISSION_PIR_EMANSION: 1 STR_MISSION_RAID: 1 STR_MISSION_RAIDER_ARMS_FACTORY: 1 STR_MISSION_SEA_ADVENTURE: 1 STR_MISSION_SMUGGLING: 1 STR_MISSION_SUPERVISION: 1 STR_MISSION_SURVEY: 1 STR_MISSION_SWAY_GOVT: 1 STR_MISSION_WITCH_QUESTS: 1 STR_MISSION_ZOMBIE_BAIT: 1 STR_MOLOTOV: 1 STR_MONEY_PURSE: 1 STR_MONSTER_EYE: 1 STR_MONSTER_HUNT: 1 STR_MONSTER_TEETH: 1 STR_MOONSHINE: 1 STR_MORTAR: 1 STR_MORTAR_SHELL_ACID: 1 STR_MOST_COMMON_POWER: 1 STR_MOTION_SCANNER: 1 STR_MP: 1 STR_MP40: 1 STR_MPG: 1 STR_MRSHAN_PISTOL: 1 STR_MRSHAN_SMG: 1 STR_MRSHAN_SNIPER_RIFLE: 1 STR_MUMBLEBALL: 0 STR_MUSHROOM_BEER: 1 STR_MUSHROOM_MEDICINE: 1 STR_MUTANT_ABILITIES: 1 STR_MUTANT_BLESSINGS: 1 STR_MUTANT_EGG: 1 STR_MUTANT_FISH: 1 STR_MUTANT_GUNS: 1 STR_MUTANT_MG: 1 STR_MUTANT_ORIGINS: 1 STR_MUTANT_PHYSIOLOGY: 1 STR_MUTON: 1 STR_MUTONS: 1 STR_MYSTERIES_TITLE: 0 STR_MYTH_001: 1 STR_MYTH_002: 1 STR_MYTH_003: 1 STR_MYTH_004: 1 STR_MYTH_005: 1 STR_MYTH_006: 1 STR_MYTH_007: 1 STR_MYTH_008: 1 STR_MYTH_009: 1 STR_MYTH_010: 1 STR_MYTH_015: 1 STR_MYTH_020: 1 STR_MYTH_061: 1 STR_MYTH_062: 1 STR_MYTH_063: 1 STR_MYTH_064: 1 STR_MYTH_100: 1 STR_NAPALM_NADES: 1 STR_NARLOCK_LASGUN: 1 STR_NARLOCK_SCEPTER: 1 STR_NARLOCK_SOLDIER: 1 STR_NAZI_HACKING: 1 STR_NAZI_KKK: 1 STR_NAZI_LEADER: 1 STR_NAZI_SOLDIER: 1 STR_NAZI_SS: 1 STR_NAZI_STORMTROOPER: 1 STR_NAZI_SUPERSOLDIER: 1 STR_NCR: 1 STR_NECROBOMBER: 1 STR_NECROPIRATE: 1 STR_NECROPLANE_PARTS_RECYCLING: 1 STR_NECROWRECK: 1 STR_NEKOMIMI: 1 STR_NEKOMIMI_CULTURAL_EXCHANGE: 1 STR_NEKOMIMI_RENEGADE: 1 STR_NEKO_ARMOR_ADAPTATIONS: 1 STR_NEKO_BELLE_UC: 1 STR_NEKO_BIKINI_UC: 1 STR_NEKO_BODYBUILDER: 1 STR_NEKO_CAMO_PAINT_UC: 1 STR_NEKO_CLASS_ACE: 0 STR_NEKO_CLASS_OUTLAW: 0 STR_NEKO_CLASS_WARRIOR: 0 STR_NEKO_CLAWS: 0 STR_NEKO_FUR_COAT_UC: 1 STR_NEKO_GRAV_ARMOR_UC: 1 STR_NEKO_HERO_ANNA_PUMA: 0 STR_NEKO_HERO_UNI_PUMA: 0 STR_NEKO_HOVERBIKE_ARMOR_UC: 1 STR_NEKO_KEVLAR_ARMOR_UC: 1 STR_NEKO_LOADER_ARMOR_SEA_UC: 1 STR_NEKO_LOADER_ARMOR_UC: 1 STR_NEKO_MEIDO_OUTFIT_UC: 1 STR_NEKO_NUDE_UC: 1 STR_NEKO_ONI_UC: 1 STR_NEKO_PARTY_DRESS_UC: 1 STR_NEKO_PATIENT_OUTFIT_UC: 1 STR_NEKO_PILOT_SUIT_UC: 1 STR_NEKO_PIRATE_OUTFIT_UC: 1 STR_NEKO_PRISONER_ROBE_UC: 1 STR_NEKO_SAMURAI_UC: 1 STR_NEKO_SPACE_POD_UC: 1 STR_NEKO_STS_UC: 1 STR_NEKO_SWIFTPAW: 1 STR_NEKO_SWORD: 1 STR_NEKO_TAC_ARMOR_UC: 1 STR_NEKO_TAC_HELM_ARMOR_UC: 1 STR_NEKO_THANKS: 0 STR_NEKO_THIEF_ARMOR_SEA_UC: 1 STR_NEKO_THIEF_ARMOR_UC: 1 STR_NEKO_UNIPUMA_UC: 1 STR_NEWSPAPER_007: 1 STR_NEWSPAPER_023: 1 STR_NIGERIA: 1 STR_NIGHTSHADE: 1 STR_NIGHT_OPS_ARMOR_UC: 1 STR_NINJA_AIRPOWER: 1 STR_NINJA_CARBINE: 1 STR_NINJA_ENDURANCE_TRAINING: 1 STR_NINJA_GAL: 1 STR_NINJA_INTERCEPTION: 1 STR_NINJA_JETBIKES: 1 STR_NINJA_LEARNING: 1 STR_NINJA_SAWED_OFF: 1 STR_NINJA_SMG: 1 STR_NINJA_WARRIOR: 1 STR_NITRO_EXPRESS: 1 STR_NOOSE: 1 STR_NORDFED_GUARD: 1 STR_NO_CIVILIAN_TRAFFIC: 1 STR_NUBIRAN: 1 STR_NUCLEAR_MATERIALS: 1 STR_NUNITY: 1 STR_NUN_OUTFIT_UC: 1 STR_NURSE_OUTFIT_UC: 1 STR_OAK_THANKS: 0 STR_OFFERING_TO_PURPLE_BLOOM: 1 STR_OFFICER: 1 STR_OGRE_ARMOR_PIROMAN_A_UC: 1 STR_OGRE_ARMOR_PIROMAN_UC: 1 STR_OGRE_BREECHES_UC: 1 STR_OGRE_KONVIKT: 1 STR_OGRE_LIQUIDATOR_UC: 1 STR_OGRE_NUDE_UC: 0 STR_OGRE_RECRUITMENT: 1 STR_OGRE_SHOTGUN: 1 STR_OGRE_SWIM_SEA_UC: 0 STR_OGRE_SWIM_UC: 1 STR_OGRE_WORKERS: 1 STR_OLD_BOOKS: 1 STR_OLD_EARTH_VOODOO: 1 STR_OLD_MAGNUM: 1 STR_OLD_PISTOL: 0 STR_OLD_PISTOL_2: 1 STR_OLD_PISTOL_CLIP_MAGNUM: 1 STR_OLD_REVOLVER: 1 STR_OLD_RIFLE: 1 STR_OLD_SNIPER_RIFLE: 1 STR_OMEGA_RIFLE: 1 STR_ONSEN: 1 STR_OPTRONICS: 1 STR_OPTRONICS_BASICS: 1 STR_ORANGE: 1 STR_ORE: 1 STR_ORGAN_CARRIER: 1 STR_ORIGINAL_KNIGHTS_OF_CYDONIA: 1 STR_OSIRON_LAD: 1 STR_OTHER_DIMENSIONS: 1 STR_OXYGEN_TANK: 1 STR_PADD: 1 STR_PAINBRINGER: 1 STR_PAINKILLERS: 1 STR_PARTS_GAUSS_CAPACITOR: 1 STR_PARTS_GAUSS_COIL: 1 STR_PARTS_HEAVY_COUPLINGS: 1 STR_PARTS_LASER_CRYSTAL: 1 STR_PARTS_LASER_LENS: 1 STR_PARTS_PLASMA_ACCELERATOR: 1 STR_PARTS_PLASMA_CHAMBER: 1 STR_PARTS_WEAPON_ADV: 1 STR_PARTS_WEAPON_MC: 1 STR_PARTS_WEAPON_PSI: 1 STR_PARTY_DRESS_UC: 1 STR_PATIENT_OUTFIT_UC: 1 STR_PBA_TRAINING: 1 STR_PEACEMAKER: 1 STR_PEAR: 1 STR_PEASANT_ARMOR_BIOAQUA_EVA_UC: 0 STR_PEASANT_ARMOR_BIOAQUA_SEA_UC: 0 STR_PEASANT_ARMOR_BIOAQUA_UC: 1 STR_PEASANT_ARMOR_DRESS_UC: 0 STR_PEASANT_ARMOR_DURASUIT_UC: 1 STR_PEASANT_ARMOR_FURS_UC: 0 STR_PEASANT_ARMOR_HUNTER_UC: 1 STR_PEASANT_ARMOR_JUMPSUIT_UC: 0 STR_PEASANT_ARMOR_LEGION_UC: 1 STR_PEASANT_ARMOR_MILITIA_UC: 1 STR_PEASANT_ARMOR_SAILOR_UC: 0 STR_PEASANT_BONDAGE_GEAR_UC: 1 STR_PEASANT_CAMO_UC: 1 STR_PEASANT_DIVER_SEA_UC: 0 STR_PEASANT_DIVER_UC: 0 STR_PEASANT_FUSILIER_UC: 1 STR_PEASANT_MEIDO_UC: 0 STR_PEASANT_MILITIA: 1 STR_PEASANT_MUD_UC: 0 STR_PEASANT_NUDE_SEA_UC: 0 STR_PEASANT_NUDE_UC: 0 STR_PEASANT_NURSE_OUTFIT_UC: 1 STR_PEASANT_PARTY: 1 STR_PEASANT_REVOLUTION: 1 STR_PEASANT_SPACE_SUIT_SEA_UC: 0 STR_PEASANT_SPACE_SUIT_SPACE_UC: 0 STR_PEASANT_SPACE_SUIT_UC: 0 STR_PEASANT_STALKER_UC: 1 STR_PEG_LEG: 1 STR_PEPPER_PISTOL: 0 STR_PEREGRINES: 1 STR_PERSONAL_ARMOR_STUDY: 1 STR_PERSONAL_ARMOR_UC: 1 STR_PERSONAL_ATTENTION: 1 STR_PERSONAL_LABS: 1 STR_PERSUADOTRON: 1 STR_PERSUASION: 1 STR_PHARMACOLOGY: 1 STR_PICKAXE: 0 STR_PIGEON: 1 STR_PIKE: 1 STR_PILLOW_BOOK: 1 STR_PILOTED_VEHICLES: 1 STR_PILOTING: 1 STR_PILOT_PLUS: 1 STR_PIMPCRAFT: 1 STR_PINK_DESERTS: 1 STR_PINUP_001: 1 STR_PINUP_002: 1 STR_PINUP_003: 1 STR_PINUP_004: 1 STR_PINUP_005: 1 STR_PINUP_006: 1 STR_PINUP_008: 1 STR_PINUP_009: 1 STR_PINUP_010: 1 STR_PINUP_011: 1 STR_PINUP_012: 1 STR_PINUP_013: 1 STR_PINUP_014: 1 STR_PINUP_015: 1 STR_PINUP_016: 1 STR_PINUP_017: 1 STR_PINUP_018: 1 STR_PINUP_019: 1 STR_PINUP_020: 1 STR_PINUP_021: 1 STR_PINUP_022: 1 STR_PINUP_023: 1 STR_PINUP_024: 1 STR_PINUP_025: 1 STR_PINUP_026: 1 STR_PINUP_027: 1 STR_PINUP_028: 1 STR_PINUP_029: 1 STR_PINUP_030: 1 STR_PINUP_031: 1 STR_PINUP_032: 1 STR_PINUP_033: 1 STR_PINUP_034: 1 STR_PINUP_035: 1 STR_PINUP_036: 1 STR_PINUP_037: 1 STR_PINUP_038: 1 STR_PINUP_039: 1 STR_PINUP_040: 1 STR_PINUP_041: 1 STR_PINUP_042: 1 STR_PINUP_043: 1 STR_PINUP_044: 1 STR_PINUP_045: 1 STR_PINUP_046: 1 STR_PINUP_047: 1 STR_PINUP_048: 1 STR_PINUP_049: 1 STR_PINUP_050: 1 STR_PINUP_051: 1 STR_PINUP_052: 1 STR_PINUP_053: 1 STR_PINUP_054: 1 STR_PINUP_055: 1 STR_PINUP_056: 1 STR_PINUP_057: 1 STR_PINUP_059: 1 STR_PINUP_060: 1 STR_PINUP_061: 1 STR_PINUP_062: 1 STR_PINUP_063: 1 STR_PINUP_065: 1 STR_PINUP_066: 1 STR_PINUP_067: 1 STR_PINUP_068: 1 STR_PINUP_069: 1 STR_PINUP_070: 1 STR_PINUP_071: 1 STR_PINUP_072: 1 STR_PINUP_073: 1 STR_PINUP_074: 1 STR_PINUP_076: 1 STR_PINUP_077: 1 STR_PINUP_078: 1 STR_PINUP_079: 1 STR_PINUP_080: 1 STR_PINUP_081: 1 STR_PINUP_082: 1 STR_PINUP_083: 1 STR_PINUP_084: 1 STR_PINUP_085: 1 STR_PINUP_086: 1 STR_PINUP_087: 1 STR_PINUP_088: 1 STR_PINUP_089: 1 STR_PINUP_090: 1 STR_PINUP_091: 1 STR_PINUP_092: 1 STR_PINUP_093: 1 STR_PINUP_094: 1 STR_PINUP_095: 1 STR_PINUP_096: 1 STR_PINUP_097: 1 STR_PINUP_098: 1 STR_PINUP_100: 1 STR_PINUP_101: 1 STR_PINUP_102: 1 STR_PINUP_103: 1 STR_PINUP_104: 1 STR_PINUP_105: 1 STR_PINUP_106: 1 STR_PINUP_107: 1 STR_PINUP_108: 1 STR_PINUP_109: 1 STR_PINUP_110: 1 STR_PINUP_111: 1 STR_PINUP_112: 1 STR_PINUP_113: 1 STR_PINUP_114: 1 STR_PINUP_115: 1 STR_PINUP_116: 1 STR_PINUP_117: 1 STR_PINUP_118: 1 STR_PINUP_119: 1 STR_PINUP_120: 1 STR_PINUP_121: 1 STR_PINUP_122: 1 STR_PINUP_123: 1 STR_PINUP_124: 1 STR_PINUP_125: 1 STR_PINUP_126: 1 STR_PINUP_127: 1 STR_PINUP_128: 1 STR_PINUP_129: 1 STR_PINUP_130: 1 STR_PINUP_131: 1 STR_PINUP_132: 1 STR_PINUP_133: 1 STR_PINUP_134: 1 STR_PINUP_135: 1 STR_PINUP_136: 1 STR_PINUP_137: 1 STR_PINUP_138: 1 STR_PINUP_139: 1 STR_PINUP_140: 1 STR_PINUP_141: 1 STR_PINUP_142: 1 STR_PINUP_143: 1 STR_PINUP_144: 1 STR_PINUP_145: 1 STR_PINUP_146: 1 STR_PINUP_148: 1 STR_PINUP_149: 1 STR_PINUP_150: 1 STR_PINUP_151: 1 STR_PINUP_152: 1 STR_PINUP_153: 1 STR_PINUP_154: 1 STR_PINUP_155: 1 STR_PINUP_156: 1 STR_PIPE: 1 STR_PIRANHA_AIRBIKE: 1 STR_PIRATEY_LINGERIE: 1 STR_PIRATEZ_BACKGROUND: 0 STR_PIRATEZ_COOKING: 1 STR_PIRATEZ_HIERARCHY: 1 STR_PIRATEZ_UBERS: 0 STR_PIRATE_AIRFORCE: 1 STR_PIRATE_FLAG: 0 STR_PIRATE_HAT: 1 STR_PIRATE_HOVERBIKE: 1 STR_PIRATE_LIFE: 1 STR_PIRATE_STYLE: 1 STR_PIR_CANNON: 1 STR_PIR_CANNONBALL_ACID: 1 STR_PIR_CANNONBALL_CRY: 0 STR_PIR_CANNONBALL_GAS: 1 STR_PIR_CANNONBALL_INC: 1 STR_PIR_CANNONBALL_SC: 1 STR_PIR_CASTAWAY_ARMOR_UC: 1 STR_PIR_CHAINS_UC: 1 STR_PIR_NUDE_SEA_UC: 1 STR_PIR_NUDE_UC: 1 STR_PIR_ROBBER_UC: 1 STR_PIR_ROGUE_UC: 1 STR_PIR_SWASHBUCKLER_UC: 1 STR_PIR_TOPLESS_UC: 1 STR_PISTOL: 1 STR_PISTOLS_SUMMARY: 1 STR_PISTOL_ADV: 1 STR_PISTOL_BM: 1 STR_PISTOL_LT: 1 STR_PISTOL_SILENCED: 1 STR_PITCHFORK: 1 STR_PLASMA_DAGGER: 1 STR_PLASMA_SPITTER_UC: 1 STR_PLASMA_SWORD: 1 STR_PLASTASTEEL_MUNITIONS: 1 STR_PLATE_MAIL_A_UC: 1 STR_PLATE_MAIL_UC: 1 STR_PLOTTING: 1 STR_POETRY_001: 1 STR_POETRY_002: 1 STR_POISONED_WEAPONS: 1 STR_POISONOUS_TENTACLE: 1 STR_POLAR_OUTFIT_PEASANT_UC: 1 STR_POLAR_OUTFIT_SS_UC: 1 STR_POLICE_SHIELD: 1 STR_PORN: 1 STR_POSTRAPTURE: 1 STR_POTATO: 1 STR_POWER_PLANT: 1 STR_POWER_SOURCE_TWEAKING: 1 STR_POWER_SUIT_WRECKED_UC: 1 STR_PPSH: 1 STR_PPSH_3: 1 STR_PPSH_4: 1 STR_PREDATOR: 1 STR_PRIMITIVE_WEAPONS: 1 STR_PRIMITIVE_WEAPONS_2: 1 STR_PRISMATIC_SHIELD: 1 STR_PRISON: 1 STR_PRIZES_TITLE: 1 STR_PRIZE_BRAINER_001: 1 STR_PRIZE_FREAK_001: 1 STR_PRIZE_UBER_001: 1 STR_PROPAGANDA: 1 STR_PROTECTIVE_GEAR: 1 STR_PSIONIC_LABORATORY: 1 STR_PSI_INITIATION: 1 STR_PSI_INITIATION_PREQ: 1 STR_PSI_LAB: 1 STR_PUMPKIN: 1 STR_PUNK_CHAIN: 0 STR_QUADCANNON_UC: 1 STR_QUAD_ARMOR_UC: 1 STR_QUAD_LAUNCHER: 1 STR_QUANTUM_MECHANICS: 1 STR_QUARTERSTAFF: 1 STR_QUEEN_GREEN: 1 STR_QUESTION_OF_DRILL: 1 STR_QUICKSEARCH: 1 STR_QUICKSILVER_CUTLASS: 1 STR_RAGS_UC: 1 STR_RAIDER_BOSS: 1 STR_RAIDER_BUZZARD: 1 STR_RAIDER_CLANS: 1 STR_RAIDER_CORPSE: 1 STR_RAIDER_FLAME_GUARD: 1 STR_RAIDER_HUMONGOUS: 1 STR_RAIDER_MISTRESS: 1 STR_RAIDER_SCOUT: 1 STR_RAIDER_SLUDGER: 1 STR_RAIDER_SUBCONTRACTING: 1 STR_RAIDER_THUG: 1 STR_RAIL_DRIVER: 1 STR_RAIL_POD: 1 STR_RAMJET_CANNON_UC: 1 STR_RANGEFINDER: 1 STR_RAPIER: 1 STR_RAYGUN: 1 STR_RAZOR: 1 STR_RCF_VETERAN: 1 STR_REAPER: 1 STR_REAPER_CAVALRY_TERRORIST: 1 STR_RECOILLESS_RIFLE: 1 STR_RECRUITMENT: 1 STR_RECRUIT_PEASANTS: 1 STR_REDCOAT: 1 STR_RED_GEM: 1 STR_RED_PEPPER: 1 STR_RED_VANGUARD: 1 STR_REFINERY: 1 STR_REPORT_001: 1 STR_REPORT_002: 1 STR_REPORT_003: 1 STR_REPORT_005: 1 STR_REPORT_006: 1 STR_RETEGES: 1 STR_RETICULAN_CORPSE: 1 STR_RETICULAN_ELECTROGUN: 1 STR_RETICULAN_GENETICS: 1 STR_RETICULAN_HIVE: 1 STR_RETICULAN_LASER_GUN: 1 STR_RETICULAN_LASER_PISTOL: 1 STR_RETICULAN_PLASMA_GUN: 1 STR_RETICULAN_POWER_SYSTEMS: 1 STR_RET_COMMANDO: 1 STR_RET_ELDER: 1 STR_RET_FUSION_REACTOR: 1 STR_RET_MECHTOID: 1 STR_RET_PEON: 1 STR_RET_SECTOGRE: 1 STR_RET_SIREN: 1 STR_REVOLUTIONARY_GIRL: 1 STR_REVOLUTIONARY_TRAINING: 1 STR_REVOLVER: 1 STR_REVOLVER_LT: 1 STR_REVOLVER_POLICE: 1 STR_RIFLE: 1 STR_RIFLES_SUMMARY: 1 STR_RIFLE_ADV: 1 STR_RIFLE_AK: 1 STR_RIFLE_AK_B: 0 STR_RIFLE_LT: 1 STR_RIFLE_M16: 1 STR_RIFLE_SA80: 1 STR_RIMRIDERS: 1 STR_RIOT_GRENADE: 1 STR_RIPPER: 1 STR_ROBOTIC_SPIDERS: 1 STR_ROBOT_DISASSEMBLY: 1 STR_ROBOT_MAID: 1 STR_ROCKET_LAUNCHER: 1 STR_ROCK_T: 1 STR_RODELHIA: 1 STR_ROD_OF_BLISS: 1 STR_ROTOGUN: 1 STR_RPC_HEAVY_UC: 1 STR_RPC_UC: 1 STR_RPG: 1 STR_RUGER: 1 STR_RUNT_OUTFIT_UC: 0 STR_RUSSIA: 1 STR_RUSTY_BLADE: 1 STR_SADIST_BONUS: 1 STR_SAFE: 1 STR_SAILOR_UNIFORM_UC: 1 STR_SAKE: 1 STR_SAKURABUS: 1 STR_SAKURA_STAFF: 1 STR_SALVAGE: 1 STR_SAM_DEFENSES: 1 STR_SARGEANT: 1 STR_SATCHEL_CHARGE: 1 STR_SAT_NETWORK: 1 STR_SAVAGE_ARMOR_UC: 1 STR_SAW: 1 STR_SAWED_OFF: 1 STR_SAW_GYRO: 1 STR_SAW_MERIDIAN: 1 STR_SCALE_MAIL_A_UC: 1 STR_SCALE_MAIL_UC: 1 STR_SCARAB: 1 STR_SCAVENGER_OUTFIT_UC: 1 STR_SCAVENGING_OPERATIONS: 1 STR_SCHOOLING_2: 1 STR_SCHOOL_BOOKS: 1 STR_SCIENTISTS: 0 STR_SCI_REP: 1 STR_SCOURGE_SMG: 1 STR_SCOUT_OUTFIT_UC: 1 STR_SCOUT_RIFLE: 1 STR_SCRAP_METAL: 1 STR_SCRIPTURES_001: 1 STR_SCRIPTURES_002: 1 STR_SCRIPTURES_004: 1 STR_SCRIPTURES_005: 1 STR_SCRIPTURES_006: 1 STR_SCRIPTURES_008: 1 STR_SCRIPTURES_009: 1 STR_SCROLL_E2: 1 STR_SCROLL_E5: 1 STR_SCROLL_E8: 1 STR_SC_34: 1 STR_SC_WIRE: 1 STR_SC_WIRE_USE: 1 STR_SEA_TRANSPORT: 1 STR_SECFLOWER: 1 STR_SECTOID_AUTOPSY: 1 STR_SECTOID_ENGINEER: 1 STR_SECTOID_EXPLORER: 1 STR_SECTOID_LEADER: 1 STR_SECTOID_MEDIC: 1 STR_SECTOID_NAVIGATOR: 1 STR_SECTOID_SOLDIER: 1 STR_SECURITY_AUTOPSY: 1 STR_SENSOSPHERE: 1 STR_SHADOWS: 1 STR_SHADOWSYNS: 1 STR_SHADOWTECH: 1 STR_SHADOW_CHASING: 1 STR_SHADOW_ORB_BLUE: 1 STR_SHADOW_ORB_GREEN: 1 STR_SHADOW_ORB_RED: 1 STR_SHADOW_PLOT: 1 STR_SHARK_GARLAND: 1 STR_SHAWL: 1 STR_SHEPHERDS_STAFF: 1 STR_SHERIFFS_HANDBOOK: 1 STR_SHIELDS_1: 1 STR_SHIELDS_BLUE: 1 STR_SHIELDS_GOLD: 1 STR_SHIELDS_PURPLE: 1 STR_SHIV: 1 STR_SHOOTA: 1 STR_SHOOTA_MK2: 1 STR_SHOOTA_MK3: 1 STR_SHOOTA_PRODUCTION: 1 STR_SHORT_SWORD: 1 STR_SHOTGUN: 1 STR_SHOTGUNS_SUMMARY: 1 STR_SHOTGUN_ADV: 1 STR_SHOTGUN_FIST: 1 STR_SHOTGUN_G: 1 STR_SHOTGUN_LT: 1 STR_SHOTGUN_PA: 1 STR_SHOTGUN_PA_SLUGS_AP: 1 STR_SHOTGUN_POLICE: 1 STR_SHOTGUN_SHIELD: 1 STR_SHOVEL: 1 STR_SHROOM_BROWN: 1 STR_SHROOM_RED: 1 STR_SHROOM_WHITE: 1 STR_SICKLE: 1 STR_SIDEWINDER: 1 STR_SILVER_BAR: 1 STR_SISTER_VICTIM: 1 STR_SISTER_VICTIM_RECRUITMENT_BRAINER: 1 STR_SIVALINGA: 1 STR_SKINNING: 1 STR_SKORPION: 1 STR_SKULL: 1 STR_SKULL_BIG: 1 STR_SKYFORGE_BOOK: 1 STR_SKYFORGE_ENGINEER: 1 STR_SKYRANGER: 1 STR_SLAVE: 1 STR_SLAVE_ARMOR_CLEANSER_UC: 1 STR_SLAVE_ARMOR_CRUSADER_A_UC: 1 STR_SLAVE_ARMOR_CRUSADER_UC: 1 STR_SLAVE_ARMOR_DEMOLISHER_UC: 1 STR_SLAVE_ARMOR_DOOM_UC: 1 STR_SLAVE_ARMOR_DURASUIT_UC: 1 STR_SLAVE_ARMOR_GI_UC: 1 STR_SLAVE_ARMOR_JUMPSUIT_UC: 1 STR_SLAVE_ARMOR_LEGION_UC: 1 STR_SLAVE_ARMOR_LOINCLOTH_SEA_UC: 1 STR_SLAVE_ARMOR_LOINCLOTH_UC: 1 STR_SLAVE_ARMOR_OPERATOR_UC: 1 STR_SLAVE_ARMOR_PIRATE_UC: 1 STR_SLAVE_ARMOR_PIROMAN_A_UC: 1 STR_SLAVE_ARMOR_PIROMAN_UC: 1 STR_SLAVE_ARMOR_POINTMAN_UC: 1 STR_SLAVE_ARMOR_STRONGMAN_UC: 1 STR_SLAVE_ARMOR_TAC_VEST_UC: 1 STR_SLAVE_ARMOR_TUNIC_A_UC: 1 STR_SLAVE_ARMOR_TUNIC_UC: 1 STR_SLAVE_BRUTE: 1 STR_SLAVE_DIVER_SEA_UC: 1 STR_SLAVE_DIVER_UC: 1 STR_SLAVE_GLADIATRIX: 1 STR_SLAVE_MAGICAL: 1 STR_SLAVE_MAID: 1 STR_SLAVE_MANAGER: 1 STR_SLAVE_NUDE_SEA_UC: 1 STR_SLAVE_NUDE_UC: 1 STR_SLAVE_PUNK_UC: 1 STR_SLAVE_ROBOT: 1 STR_SLAVE_SOLDIERS: 1 STR_SLAVE_SPACE_SUIT_SEA_UC: 0 STR_SLAVE_SPACE_SUIT_SPACE_UC: 0 STR_SLAVE_SPACE_SUIT_UC: 0 STR_SLAYER_BULLETS: 1 STR_SLEEPING_BEAUTY_PROJECT: 1 STR_SLICER: 1 STR_SLUGGA: 1 STR_SLUGGA_MK2: 1 STR_SLUGTHROWER: 1 STR_SL_ACID: 1 STR_SL_EMP: 1 STR_SL_GAS: 1 STR_SL_HELL: 1 STR_SMALL_CANNON_1_UC: 1 STR_SMALL_CANNON_UC: 1 STR_SMALL_MEDIPACK: 1 STR_SMALL_MEDIPACK_MANUFACTURING: 1 STR_SMALL_RADAR_SYSTEM: 1 STR_SMALL_SCOUT: 1 STR_SMALL_SHOTGUN: 1 STR_SMART_WEAPONS: 1 STR_SMG: 1 STR_SMGS_SUMMARY: 1 STR_SMG_10MM: 1 STR_SMG_50CAL: 1 STR_SMG_RAMSH: 1 STR_SMG_SPIKED: 0 STR_SMITHING: 1 STR_SMOKEY_ARMOR_UC: 1 STR_SMOKE_GRENADE: 1 STR_SMUGGLED_ELECTRONICS: 1 STR_SMUGGLER: 1 STR_SMUGGLER_CAPTAIN: 1 STR_SMUGGLER_CATGIRL: 1 STR_SMUGGLER_ENGINEER: 1 STR_SMUGGLER_GOON: 1 STR_SNIPER_ARMOR_UC: 1 STR_SNIPER_LASER_PIR: 1 STR_SNIPER_RIFLE: 1 STR_SNIPER_RIFLE_ADV: 1 STR_SNIPER_RIFLE_LT: 1 STR_SNIPER_SUMMARY: 1 STR_SNUBBY: 1 STR_SOCIALIZING: 1 STR_SOLDIER: 1 STR_SOLDIER_TYPES: 1 STR_SOLDIER_TYPE_BASIC: 1 STR_SOLDIER_TYPE_GNOME: 1 STR_SOLDIER_TYPE_HYBRID: 1 STR_SOLDIER_TYPE_NEKOMIMI: 1 STR_SOLDIER_TYPE_PEA: 1 STR_SOLDIER_TYPE_SS: 1 STR_SOLDIER_V_RECRUITMENT: 1 STR_SONIC_OSCILLATOR_UC: 1 STR_SOULSENSE: 1 STR_SOUTH_AFRICA: 1 STR_SPACE_MEDIPACK: 1 STR_SPACE_MISSIONS: 1 STR_SPACE_POD_GNOME_UC: 1 STR_SPACE_POD_HYBRID_UC: 0 STR_SPACE_POD_LOKNAR_UC: 0 STR_SPACE_POD_OGRE_UC: 0 STR_SPACE_POD_PEASANT_UC: 0 STR_SPACE_POD_SLAVE_UC: 1 STR_SPACE_POD_UC: 1 STR_SPACE_SUIT_LOKNAR_SEA_UC: 0 STR_SPACE_SUIT_LOKNAR_SPACE_UC: 0 STR_SPACE_SUIT_LOKNAR_UC: 1 STR_SPACE_SUIT_SEA_UC: 1 STR_SPACE_SUIT_SPACE_UC: 1 STR_SPACE_SUIT_UC: 1 STR_SPAIN: 1 STR_SPARTAN_CAPTAIN: 1 STR_SPARTAN_CORPSE: 1 STR_SPARTAN_HEAVY: 1 STR_SPARTAN_MG: 1 STR_SPARTAN_RIFLEMAN: 1 STR_SPARTAN_SCOUT: 1 STR_SPATIAL_DISPLACER_1_UC: 1 STR_SPEAR: 1 STR_SPECIAL_WEAPONS: 1 STR_SPIDER_SILK: 1 STR_SPIKEBALL: 1 STR_SPIKED_MACE: 1 STR_SPIKE_LAUNCHER_UC: 1 STR_SPITFIRE: 1 STR_SPORE_LAUNCHER: 1 STR_SPY_DAMSEL: 1 STR_SPY_PISTOL: 1 STR_SQUIRE: 1 STR_SSRL: 1 STR_SSRL_2: 1 STR_SS_OPERATIONS: 1 STR_STAR_GODDESSES: 1 STR_STAR_GOD_MOTHERSHIP: 1 STR_STASIS_GRENADE: 1 STR_STC_RFR_UC: 1 STR_STC_SHADOWFIELD_UC: 1 STR_STEALTHSUITS: 1 STR_STEAM_HAMMER: 1 STR_STEAM_POWER: 1 STR_STEEL_SOLDIER: 1 STR_STICK_BOMB: 1 STR_STICK_GRENADE: 1 STR_STILL: 1 STR_STIMM: 1 STR_STINGRAY: 1 STR_STONE_AX: 1 STR_STOP_SIGN: 1 STR_STORM_LASER: 1 STR_STREET_SWEEPER: 1 STR_STUDY_ROOM: 1 STR_STUN_BATON: 1 STR_STUN_GRENADE_PIR: 1 STR_SUNBLADES: 1 STR_SUPERHEAVY_RIFLE: 1 STR_SUPER_MAGNUM: 1 STR_SUPER_SAWED_OFF: 1 STR_SUPER_STAPLER: 1 STR_SUPPLY_SHIP: 1 STR_SURGERY_ROOM: 1 STR_SURRENDER: 1 STR_SURVIVAL: 1 STR_SURVIVAL_BOW: 1 STR_SWIFTSUIT_SEA_UC: 1 STR_SWIFTSUIT_UC: 1 STR_SWIMSUIT_PEASANT_SEA_UC: 0 STR_SWIMSUIT_PEASANT_UC: 0 STR_SWIMSUIT_PRODUCTION: 1 STR_SWIMSUIT_SEA_UC: 1 STR_SWIMSUIT_UC: 1 STR_SWORDFISH: 1 STR_SWORD_MDV: 1 STR_SWORD_PS: 1 STR_TAC_ARMOR_UC: 1 STR_TAC_FULL_ARMOR_UC: 1 STR_TAC_VEST_PEASANT_UC: 1 STR_TAC_VEST_UC: 1 STR_TAMED_REAPER: 1 STR_TANKP: 1 STR_TANKP_AUTOCANNON_ARMOR_UC: 1 STR_TANKP_BATTLECANNON_ARMOR_UC: 1 STR_TASER: 1 STR_TEC9: 1 STR_TECHNOCRACY: 1 STR_TECH_CLEAVER: 1 STR_TECH_KNIFE: 1 STR_TEC_001: 1 STR_TEC_002: 1 STR_TEC_003: 1 STR_TEC_036: 1 STR_TEC_042: 1 STR_TEC_052: 1 STR_TERROR_SHIP: 1 STR_TESLA_COIL: 1 STR_THEBAN_ASSAULT_CLONE: 1 STR_THEBAN_DRESS_SEA_UC: 1 STR_THEBAN_DRESS_UC: 1 STR_THERMAL_EXCHANGE_MESH: 1 STR_THERMAL_SHIRT: 1 STR_THE_SILENCE: 1 STR_THE_UNDERGROUND_FACILITY_QUEST: 1 STR_THIEF_ARMOR_SEA_UC: 1 STR_THIEF_ARMOR_UC: 1 STR_THROWING_AXES: 1 STR_THROWING_HAMMER: 1 STR_THROWING_STARS: 1 STR_THRUSTER_UC: 1 STR_TINKERING: 1 STR_TINY_DRILL: 1 STR_TIPS_TITLE: 1 STR_TOGUA: 1 STR_TOMMYGUN: 1 STR_TONFA: 1 STR_TOPLESS_SEA_UC: 1 STR_TORCH: 0 STR_TOXIGUN: 1 STR_TRADERS_ENG_KNOWHOW: 1 STR_TRAININGS: 1 STR_TREASURE_CHEST: 1 STR_TREASURE_HUNTING: 1 STR_TRITON: 1 STR_TROLLETARIAT: 1 STR_TROPHIES: 1 STR_TROPHIES_COINS: 1 STR_TROPHIES_VICTIMS: 1 STR_TROPHY_AT_RIFLE: 1 STR_TROPHY_GAMBLER_UC: 1 STR_TROPHY_GUN_FREAK: 1 STR_TROPHY_TARGET_150_JACK: 1 STR_TROPHY_TARGET_200_JACK: 1 STR_TROPHY_TARGET_500_GOBLIN_ZAXX: 1 STR_TROPHY_TARGET_50_JACK: 1 STR_TROPHY_TARGET_50_MUTANT_ALLIANCE: 1 STR_TROPHY_TARGET_75_MUTANT_ALLIANCE: 1 STR_TRUCKS: 1 STR_TTGL: 1 STR_TURAN: 1 STR_UAC_CARBINE: 1 STR_UAC_CLIP_AQUA: 0 STR_UAC_HEAVY_NAILGUN: 1 STR_UAC_PLASMAGUN: 1 STR_UAC_RIFLE: 1 STR_UAC_ROCKET_LAUNCHER: 1 STR_UAC_SHOTGUN: 1 STR_UAC_SPACE_SUIT_SEA_UC: 0 STR_UAC_SPACE_SUIT_SPACE_UC: 0 STR_UAC_SPACE_SUIT_UC: 1 STR_UBER_WHEAT: 1 STR_UFOS_TITLE: 1 STR_UFO_CONSTRUCTION: 1 STR_UFO_NAVIGATION: 1 STR_UFO_POWER_SOURCE: 1 STR_UFO_POWER_SOURCE_SMALL: 1 STR_UK: 1 STR_UNARMED_BASIC: 1 STR_UNARMED_GAUNTLET: 1 STR_UNARMED_GAUNTLET_PLUS: 0 STR_UNARMED_WRESTLING: 1 STR_UNDERCOVER_OPERATIONS: 1 STR_UNDERGROUND_ANOMALY: 1 STR_UNDERGROUND_HUNTING: 1 STR_UNDERGROUND_MISSIONS: 1 STR_UNDERGROUND_TUNNELS: 1 STR_UNDERSEA_OPERATIONS: 1 STR_UNDERWATER_MODE: 1 STR_UNGUIDED_LAUNCHER_UC: 1 STR_USA: 1 STR_UTILITY_EQUIPMENT: 1 STR_VAMPIRE_BLOOD: 1 STR_VAMPIRE_ESSENCE: 1 STR_VAMPIRE_KNIGHT_ARMOR: 1 STR_VARMINT_RIFLE: 1 STR_VAULT_GIRL: 1 STR_VAULT_GUY: 1 STR_VENEZUELA: 1 STR_VENTURA: 1 STR_VESSEL_AMBULANCE: 1 STR_VESSEL_ASSAULT_TRANSPORT: 1 STR_VESSEL_BANDIT_COBRA: 1 STR_VESSEL_BANDIT_MOSQUITO: 1 STR_VESSEL_BANDIT_WASP: 1 STR_VESSEL_BANDIT_ZEPP: 1 STR_VESSEL_BLACK_HELICOPTER: 1 STR_VESSEL_BOARDING_TORPEDO: 1 STR_VESSEL_BOMBER: 1 STR_VESSEL_BREAKER: 1 STR_VESSEL_CORVETTE: 1 STR_VESSEL_COURIER: 1 STR_VESSEL_DESTROYER: 1 STR_VESSEL_ESCORT: 1 STR_VESSEL_EXCAVATOR: 1 STR_VESSEL_FIGHTER: 1 STR_VESSEL_FIGHTER_G: 1 STR_VESSEL_FOOT_PATROL: 1 STR_VESSEL_FREIGHTER: 1 STR_VESSEL_FRIGATE: 1 STR_VESSEL_GOVSHIP: 1 STR_VESSEL_GUNBOAT: 1 STR_VESSEL_GUNSHIP: 1 STR_VESSEL_HEAVY_FREIGHTER: 1 STR_VESSEL_HEAVY_GUNSHIP: 1 STR_VESSEL_HOPPER: 1 STR_VESSEL_HOTROD: 1 STR_VESSEL_LABSHIP: 1 STR_VESSEL_LIGHT_GUNBOAT: 1 STR_VESSEL_MESSENGER: 1 STR_VESSEL_MILCONVOY: 1 STR_VESSEL_MILITARY_TRANSPORT: 1 STR_VESSEL_NIN_1: 1 STR_VESSEL_NIN_APC: 1 STR_VESSEL_NIN_CRAWLER: 1 STR_VESSEL_NIN_JETBIKE: 1 STR_VESSEL_NIN_LANDCRUISER: 1 STR_VESSEL_POL_PATROL: 1 STR_VESSEL_PROBE: 1 STR_VESSEL_RAIDER: 1 STR_VESSEL_RAIDER_FIGHTER: 1 STR_VESSEL_RAIDER_GUNSHIP: 1 STR_VESSEL_REBEL_FREIGHTER: 1 STR_VESSEL_ROGUE_COURIER: 1 STR_VESSEL_RUFF_RAIDERS: 1 STR_VESSEL_SENTRY: 1 STR_VESSEL_SNAKEBOAT: 1 STR_VESSEL_SOTL: 1 STR_VESSEL_VIPER_FIGHTER: 1 STR_VIBRO_BLADE: 1 STR_VIOLENCE: 1 STR_VIPER_LAUNCHER_UC: 1 STR_VIP_001: 1 STR_VIP_002: 1 STR_VIP_003: 1 STR_VIP_004: 1 STR_VIP_005: 1 STR_VIP_006: 1 STR_VIP_007: 1 STR_VIP_008: 1 STR_VIP_009: 1 STR_VIP_010: 1 STR_VIP_013_QUEST_ADVICE: 1 STR_VIP_015_QUEST_ADVICE: 1 STR_VIP_016_QUEST_ADVICE: 1 STR_VIP_018_QUEST_ADVICE: 1 STR_VIP_020: 1 STR_VIP_030: 1 STR_VODKA: 1 STR_VOID_PALM: 0 STR_VULCAN_DEFENSES: 1 STR_WAKIZASHI: 1 STR_WALK_THE_PLANK: 1 STR_WANDERER_VICTIM: 1 STR_WAND_CHOKE: 1 STR_WAND_FIRE: 1 STR_WAND_PAIN: 1 STR_WAR_BARRACKS: 1 STR_WAR_HARVESTER: 1 STR_WASTELAND_GIRL: 1 STR_WASTELAND_PRIESTESS: 1 STR_WASTELAND_SORCERESS: 1 STR_WAY_OF_CLAW: 1 STR_WAY_OF_DEATH: 1 STR_WAY_OF_SHADOW: 1 STR_WEAPONS_AND_EQUIPMENT_TITLE: 1 STR_WEIRDNESS: 1 STR_WELL: 1 STR_WEREDOGE: 1 STR_WEREWOLF_WARRIOR: 1 STR_WE_NEED_CRAFT_WEAPONS: 1 STR_WHIP_LEATHER: 1 STR_WHITEWORM: 1 STR_WHITE_DRESS_UC: 1 STR_WINCHESTER: 1 STR_WOLFGUN: 1 STR_WOLVERIN_SUIT: 1 STR_WORKSHOP: 1 STR_WP_GRENADE: 1 STR_WRECK: 1 STR_WRECKIN_BALL: 1 STR_WRENCH: 1 STR_WYVERN_PLASMA_GUN: 1 STR_XBOW: 1 STR_XBOW_CORAL: 1 STR_XENFORCER_CHASSIS: 1 STR_XENO_TAMING: 1 STR_YOUNG_UBER_RECRUITMENT: 1 STR_ZAP_GUN: 1 STR_ZIPGUN: 1 STR_ZOMBIE: 1 STR_ZOMBIE_BRAIN: 1 STR_ZOMBIE_CARRIE_TERRORIST: 1 STR_ZOMBIE_COCKTAIL: 0 STR_ZOMBIE_COMMUNICATION_DEVICE: 1 STR_ZOMBIE_ESSENCE: 1 STR_ZOMBIE_GRUBAS: 1 STR_ZOMBIE_MEDICINE: 1 STR_ZOMBIE_PIMP_TERRORIST: 1 STR_ZOMBIE_SADAKO_TERRORIST: 1 STR_ZOMBIE_STERILE: 1 STR_ZOMBIE_SUSTENANCE: 1 STR_ZOMBIE_TROOPER: 1 STR_ZOMBIGAL_ABILITIES: 0 STR_ZONE_STALKER: 1 TANK_ARMOR: 1 TECHNOCRACY_ARMOR_P0: 1 TRUCK_TURRET_14MM_ARMOR: 1 TRUCK_TURRET_ARMOR: 0 VAMPIRE_BAT_ARMOR: 1 VAMPIRIA_ARMOR: 1 WEREWOLF_ARMOR: 1 ZOMBIE_CARRIE_ARMOR: 1 ZOMBIE_GRUBAS_ARMOR: 1 ZOMBIE_PIMP_ARMOR: 1 ZOMBIE_SADAKO_ARMOR: 1 ZOMBIE_SENTINEL_ARMOR: 1 ZOMBIE_STERILE_ARMOR: 1 manufactureRuleStatus: STR_14MM_AA_SYSTEM: 1 STR_14MM_CHAINGUN_L: 1 STR_14MM_CHAINGUN_ROUNDS: 1 STR_ACADEMY_CORPSE: 1 STR_ACADEMY_CORPSE_EXTRACTION: 1 STR_ACADEMY_NURSE_ROBBERY: 1 STR_ACADEMY_NURSE_SALVAGE: 1 STR_ACADEMY_SCIENTIST_ROBBERY: 0 STR_ACADEMY_SCIENTIST_SALVAGE: 0 STR_ACADEMY_STUDENT_ROBBERY: 1 STR_ACADEMY_STUDENT_SALVAGE: 1 STR_ACAR_105_RECOILLESS_ARMOR: 1 STR_ACAR_105_RECOILLESS_ARMOR_DA: 1 STR_ACAR_14MM_ARMOR: 1 STR_ACAR_14MM_ARMOR_DA: 1 STR_ACAR_2MG_ARMOR: 1 STR_ACAR_2MG_ARMOR_DA: 1 STR_ACAR_AC25MM_ARMOR: 1 STR_ACAR_AC25MM_ARMOR_DA: 1 STR_ACAR_AGL_ARMOR: 1 STR_ACAR_AGL_ARMOR_DA: 1 STR_ACAR_CHASSIS: 1 STR_ACAR_FLAK_ARMOR: 1 STR_ACAR_FLAK_ARMOR_DA: 1 STR_ACAR_HMG_ARMOR: 1 STR_ACAR_HMG_ARMOR_DA: 1 STR_ACAR_RPG_ARMOR: 1 STR_ACAR_RPG_ARMOR_DA: 1 STR_ACAR_WEAPON_QUAD_RPG: 1 STR_ACID_GRENADE_XXX: 1 STR_AC_AP_AMMO_XXX: 1 STR_AC_CRY_AMMO_XXX: 0 STR_AC_HE_AMMO_XXX: 1 STR_AC_I_AMMO_XXX: 0 STR_AIRBALLS: 2 STR_AIRBALLS_LAUNCHER: 2 STR_AIRBALLS_LAUNCHER_M: 2 STR_AIR_MUSKET: 1 STR_ANARCHY_BOMB: 2 STR_ANUS: 1 STR_APOC_DISCIPLE_ROBBERY: 0 STR_APOC_MARAUDER_ROBBERY: 0 STR_AQUAMAN_CORPSE_EXTRACTION: 1 STR_AQUA_HATCHET_RECYCLE: 1 STR_AQUA_TRIDENT_RECYCLE: 1 STR_ARMORED_CORSET: 1 STR_ASMG_CLIP_XXX: 1 STR_ATG_RIFLE_ROUND_XXX: 1 STR_AT_ROCKET_XXX: 0 STR_AUTO_AXE: 1 STR_AY_GOGGLES: 1 STR_BABY_BOOMER: 1 STR_BALLISTA: 1 STR_BALLISTA_BOLTS_XXX: 1 STR_BAMBOO: 1 STR_BANDAGE_XXX: 2 STR_BANDIT_BOY_ROBBERY: 1 STR_BANDIT_BOY_SALVAGE: 1 STR_BANDIT_DRIFTER_ROBBERY: 1 STR_BANDIT_DRIFTER_SALVAGE: 1 STR_BANDIT_DUDE_ROBBERY: 1 STR_BANDIT_DUDE_SALVAGE: 1 STR_BANDIT_FUSSBALLER_ROBBERY: 1 STR_BANDIT_FUSSBALLER_SALVAGE: 1 STR_BANDIT_HIGHWAYMAN_ROBBERY: 1 STR_BANDIT_HITMAN_ROBBERY: 0 STR_BANDIT_PUNK_SALVAGE: 1 STR_BANDIT_RATMAN_HUNTER_SALVAGE: 1 STR_BANDIT_RATMAN_LEADER_ROBBERY: 1 STR_BANDIT_RATMAN_LEADER_SALVAGE: 1 STR_BANDIT_RATMAN_SALVAGE: 1 STR_BANDIT_RATMAN_STORMRAT_ROBBERY: 1 STR_BANDIT_RATMAN_STORMRAT_SALVAGE: 1 STR_BANDIT_RUFFIAN_ROBBERY: 1 STR_BANDIT_RUFFIAN_SALVAGE: 1 STR_BANDIT_TOMB_RUNNER_ROBBERY: 1 STR_BANDIT_TOMB_RUNNER_WORKERY: 1 STR_BANDIT_TROUBLEMAKER_ROBBERY: 1 STR_BANDIT_TROUBLEMAKER_SALVAGE: 1 STR_BARBARIAN_ARMOR: 2 STR_BARBARIAN_AX: 1 STR_BARBARIAN_SWORD: 1 STR_BARBED_STOCKINGS: 1 STR_BARDICHE: 1 STR_BARREL_BOMB: 1 STR_BASIC_ARMOR: 1 STR_BATTLE_AX: 1 STR_BATTLE_RIFLE_CLIP_PS_XXX: 1 STR_BATTLE_RIFLE_CLIP_XXX: 1 STR_BEASTMASTER_TERRORIST_ROBBERY: 1 STR_BEASTMASTER_TERRORIST_SALVAGE: 1 STR_BEJEWELED_CAP: 1 STR_BFG_BATTERY_A: 1 STR_BIG_GUN: 1 STR_BIG_GUN_SHELLS_XXX: 1 STR_BIG_ROCK_DIG: 1 STR_BIG_ROCK_EX: 1 STR_BIKE_Q_ARMOR: 1 STR_BIKINI: 1 STR_BLIZZARD_LAUNCHER: 0 STR_BLIZZARD_SHELLS_HE_XXX: 0 STR_BLIZZARD_SHELLS_I_XXX: 0 STR_BLIZZARD_SHELLS_SMOKE_XXX: 0 STR_BLOODOGE_NAMED: 1 STR_BLOOD_DOG_CORPSE_EXTRACTION: 1 STR_BLOOD_DOG_TERRORIST_EXTRACTION: 1 STR_BLOWPIPE: 2 STR_BLOWPIPE_DARTS_ACID: 2 STR_BLUE_GEM_PROCURE: 1 STR_BLUNDERBUSS: 1 STR_BLUNDERBUSS_ADV: 0 STR_BLUNDERBUSS_AMMO_ACID_XXX: 1 STR_BLUNDERBUSS_AMMO_HE_XXX: 1 STR_BLUNDERBUSS_AMMO_XXX: 1 STR_BLUNDERBUSS_DRUM_ACID_XXX: 0 STR_BLUNDERBUSS_DRUM_GOLD_XXX: 0 STR_BLUNDERBUSS_DRUM_HE_XXX: 0 STR_BOGEYMAN_CORPSE_EXTRACTION: 1 STR_BOGEYMAN_EXTRACTION: 1 STR_BONE_CLUB: 2 STR_BOOMOSAURUS_CORPSE_EXTRACTION: 0 STR_BOOMOSAURUS_MEAL_XXX: 0 STR_BOOMOSAURUS_TERRORIST_EXTRACTION: 0 STR_BOOM_KEG: 2 STR_BOOTS_OF_GROUNDING: 1 STR_BOUNTY_HUNTING_C_PASS: 1 STR_BOUNTY_HUNTING_DONATION_GOBLIN_ZAXX: 1 STR_BOUNTY_HUNTING_DONATION_JACK: 1 STR_BOUNTY_HUNTING_DONATION_MUTANT_ALLIANCE: 1 STR_BOUNTY_HUNTING_DONATION_WHITE_DRAGON: 1 STR_BOUNTY_HUNTING_PRIZE_ALLIANCE_FAVORS: 1 STR_BOUNTY_HUNTING_PRIZE_ASG12: 1 STR_BOUNTY_HUNTING_PRIZE_AUTOCANNONS: 0 STR_BOUNTY_HUNTING_PRIZE_BANK_FAVORS: 1 STR_BOUNTY_HUNTING_PRIZE_BIG_GUN: 1 STR_BOUNTY_HUNTING_PRIZE_BLACK_ADDER: 1 STR_BOUNTY_HUNTING_PRIZE_CANNON: 1 STR_BOUNTY_HUNTING_PRIZE_CITY_PASS: 1 STR_BOUNTY_HUNTING_PRIZE_DINOSAUR: 1 STR_BOUNTY_HUNTING_PRIZE_DURATHREAD: 1 STR_BOUNTY_HUNTING_PRIZE_EAGLE: 1 STR_BOUNTY_HUNTING_PRIZE_HAND_MORTAR: 0 STR_BOUNTY_HUNTING_PRIZE_HARPOON_CARBINE: 1 STR_BOUNTY_HUNTING_PRIZE_HOLOSUIT: 1 STR_BOUNTY_HUNTING_PRIZE_JACK_FAVOR: 1 STR_BOUNTY_HUNTING_PRIZE_MAGNUM: 1 STR_BOUNTY_HUNTING_PRIZE_MARTIAL_ARTS: 1 STR_BOUNTY_HUNTING_PRIZE_MILITARY_SUPPLIES: 1 STR_BOUNTY_HUNTING_PRIZE_MINI_SHOTGUN: 1 STR_BOUNTY_HUNTING_PRIZE_M_LASERS: 1 STR_BOUNTY_HUNTING_PRIZE_OGRE_SHOTGUN: 1 STR_BOUNTY_HUNTING_PRIZE_OMEGA_RIFLE: 1 STR_BOUNTY_HUNTING_PRIZE_PARTS_MC: 1 STR_BOUNTY_HUNTING_PRIZE_PEACEMAKER: 1 STR_BOUNTY_HUNTING_PRIZE_PERSUADOTRON: 0 STR_BOUNTY_HUNTING_PRIZE_PIRANHA: 1 STR_BOUNTY_HUNTING_PRIZE_PLASMA_BLADES: 1 STR_BOUNTY_HUNTING_PRIZE_SAYA: 1 STR_BOUNTY_HUNTING_PRIZE_SILENCED_PISTOL: 1 STR_BOUNTY_HUNTING_PRIZE_SOLDIER_X: 1 STR_BOUNTY_HUNTING_PRIZE_SPIKE_ROCKETS: 1 STR_BOUNTY_HUNTING_PRIZE_SUPERCHARGER: 1 STR_BOUNTY_HUNTING_PRIZE_WHITE_DRAGON_1: 1 STR_BOUNTY_HUNTING_PRIZE_WHITE_DRAGON_2: 0 STR_BOW: 2 STR_BOW_H_QUIVER_FIRE_XXX: 1 STR_BOW_H_QUIVER_POISON_XXX: 1 STR_BOW_H_QUIVER_XXX: 2 STR_BOW_NEON: 1 STR_BOW_PRIMITIVE: 2 STR_BOW_QUIVER_AQUA_XXX: 1 STR_BOW_QUIVER_STUN_XXX: 1 STR_BOW_QUIVER_XXX: 1 STR_BRAINER_CLAIM_TICKET: 1 STR_BRAINER_OUTFIT: 1 STR_BUCKAROO: 2 STR_BUCKSHOT_ACID_XXX: 1 STR_BUGEYE_VICTIM_BOUNTY: 1 STR_BULLFROG_CORPSE_EXTRACTION: 1 STR_BULLFROG_TERRORIST_EXTRACTION: 1 STR_BURA: 1 STR_CABBAGE_SACK_XXX: 2 STR_CAMO_PAINT: 1 STR_CANNON: 1 STR_CANNON_A: 1 STR_CANNON_ROUNDS_X50: 1 STR_CANTEEN: 1 STR_CANTEEN_WEED: 1 STR_CARRONADE: 2 STR_CASH_BAG_XXX: 1 STR_CASINO_KUPON_1_RECLAIM: 1 STR_CASINO_KUPON_2_RECLAIM: 1 STR_CASINO_KUPON_3_RECLAIM: 1 STR_CASINO_KUPON_4_RECLAIM: 1 STR_CASINO_KUPON_5_RECLAIM: 1 STR_CASINO_KUPON_6_RECLAIM: 0 STR_CATGIRL_PIMPING: 1 STR_CATGIRL_TOURIST_RECRUITMENT: 1 STR_CATGIRL_VICTIM_RECRUITMENT: 1 STR_CAWS_CLIP_AP_XXX: 1 STR_CAWS_CLIP_AQUA_XXX: 1 STR_CAWS_CLIP_S_XXX: 1 STR_CELATID_CORPSE_EXTRACTION: 1 STR_CHAINGUN_CLIP_XXX: 1 STR_CHAIN_MAIL: 1 STR_CHEMICALS_XXX: 1 STR_CHILLER_ARMOR: 1 STR_CHITIN_KNIFE: 2 STR_CHRYSSALID_CORPSE_EXTRACTION: 1 STR_CHRYSSALID_TERRORIST_EXTRACTION: 1 STR_CHUPACABRA_CORPSE_EXTRACTION: 1 STR_CHUPACABRA_TERRORIST_EXTRACTION: 1 STR_CHURCH_BOY_ROBBERY: 1 STR_CHURCH_BOY_SALVAGE: 1 STR_CHURCH_COMMANDER_ROBBERY: 1 STR_CHURCH_CORPSE_EXTRACTION: 1 STR_CHURCH_ELITE_ROBBERY: 0 STR_CHURCH_ELITE_SALVAGE: 0 STR_CHURCH_ENGINEER_EXTRACTION: 1 STR_CHURCH_HANDMAID_ROBBERY: 1 STR_CHURCH_HANDMAID_SALVAGE: 1 STR_CHURCH_HANDMAID_WORKERY: 1 STR_CHURCH_LEADER_ROBBERY: 1 STR_CHURCH_MAIDEN_ROBBERY: 0 STR_CHURCH_MAIDEN_SALVAGE: 1 STR_CHURCH_MATRON_ROBBERY: 1 STR_CHURCH_NAVIGATOR_ROBBERY: 0 STR_CHURCH_PRIEST_ROBBERY: 1 STR_CHURCH_SOLDIER_ROBBERY: 1 STR_CIGAR: 1 STR_CINDERELLA_PROJECT: 1 STR_CIVILIAN_TRIBAL_BOUNTY: 1 STR_CLOCKWORK_GUN: 2 STR_CLOTHING: 1 STR_CODE_ALLIANCE: 1 STR_CODE_GOVT_PERSONAL: 1 STR_CODE_GOVT_RET: 1 STR_CODE_NAZI: 1 STR_COINS_BOUNTY: 1 STR_COIN_CHEST_BOUNTY: 1 STR_COLT45_CLIP_XXX: 1 STR_COMBAT_SHOTGUN_B: 1 STR_COMBAT_SHOTGUN_DRUM_I_XXX: 1 STR_COPTER_ARMOR: 0 STR_COV: 2 STR_CRAFT_COMBAT_RADAR: 1 STR_CRAFT_HARPOONS: 2 STR_CRAFT_HARPOON_LAUNCHER: 1 STR_CRUSADER_ARMOR: 1 STR_CRUSADER_ARMOR_REPAIR: 1 STR_CRYSTALISK_ARMOR: 0 STR_CRY_GRENADE_XXX: 1 STR_CS_GAS_XXX: 1 STR_CUTLASS: 1 STR_CYBERARMOR: 1 STR_CYBERDISC_CORPSE_DISASSEMBLY: 0 STR_DAMSEL_RECRUITMENT: 1 STR_DAMSEL_SACRIFICE_WORKERY: 1 STR_DAMSEL_VICTIM_BOUNTY: 1 STR_DAMSEL_VICTIM_SALVAGE: 1 STR_DAMSEL_VICTIM_WORKERY: 1 STR_DANCER_SLAVE_FROM_COURTESAN: 1 STR_DANCER_SLAVE_FROM_GLADIATRIX: 1 STR_DANCER_SLAVE_FROM_YOUNG_UBER: 1 STR_DATABASE_PROCUREMENT: 1 STR_DATA_DISK_B: 1 STR_DATA_DISK_MINING: 1 STR_DEATH_BLOSSOM: 1 STR_DEATH_BLOSSOM_CLIP_ACID_XXX: 0 STR_DEATH_BLOSSOM_CLIP_AP_XXX: 1 STR_DEEP_ONE_CORPSE_EXTRACTION: 1 STR_DEEP_ONE_MEAL: 1 STR_DEEP_ONE_NOMAD_EXTRACTION: 0 STR_DEEP_ONE_SOLDIER_EXTRACTION: 1 STR_DIAMOND_PROCURE: 1 STR_DISASSEMBLY_AUTO_LASER: 0 STR_DISASSEMBLY_GAT_LASCANNON: 0 STR_DISASSEMBLY_GAUSS_CANNON: 0 STR_DISASSEMBLY_GAUSS_PISTOL: 1 STR_DISASSEMBLY_HEAVY_LASER_PIR: 1 STR_DISASSEMBLY_HUNTING_LASER: 1 STR_DISASSEMBLY_INFANTRY_LASER: 1 STR_DISASSEMBLY_LASER_PISTOL_PIR: 1 STR_DISASSEMBLY_LASER_RIFLE_PIR: 1 STR_DISASSEMBLY_MINI_LASER: 1 STR_DISASSEMBLY_SNIPER_LASER_PIR: 1 STR_DISASSEMBLY_STORM_LASER: 1 STR_DIVEBOMBS: 1 STR_DIVEBOMB_LAUNCHER: 1 STR_DIVEBOMB_LAUNCHER_B: 0 STR_DIVEBOMB_LAUNCHER_M: 1 STR_DOGE_COLLAR: 1 STR_DOGE_NAMED: 1 STR_DOLLAR_BRIEFCASE_BOUNTY: 1 STR_DOOMGUY_ARMOR: 0 STR_DOOMGUY_ARMOR_REPAIR: 0 STR_DOOM_CACODEMON_CORPSE_EXTRACTION: 1 STR_DOOM_DEMON_CORPSE_EXTRACTION: 1 STR_DOOM_GUNNER_EXTRACTION: 1 STR_DOOM_HELL_BARON_CORPSE_EXTRACTION: 0 STR_DOOM_HELL_BARON_EXTRACTION: 0 STR_DOOM_HUMAN_CORPSE_EXTRACTION: 1 STR_DOOM_IMP_CORPSE_EXTRACTION: 1 STR_DOOM_IMP_EXTRACTION: 0 STR_DOOM_SOLDIER_EXTRACTION: 1 STR_DYNAMITE_XXX: 1 STR_ELECTRIC_NET: 0 STR_ELERIUM_115_XXX: 1 STR_ENERGY_FOCUS_1: 1 STR_ENERGY_FOCUS_2: 1 STR_ENERGY_FOCUS_3: 0 STR_ETHYR_DRIVE_1: 1 STR_ETHYR_DRIVE_2: 0 STR_ETHYR_DRIVE_3: 0 STR_EXAMINATION_ROOM_FROM_GENIUS_LOCI: 0 STR_EXPEDITION_DEBRIEF: 1 STR_EXPERIMENT_VICTIM_BOUNTY: 1 STR_EXPERIMENT_VICTIM_SALVAGE: 1 STR_EXPERIMENT_VICTIM_WORKERY: 1 STR_FAE_ROCKET_XXX: 0 STR_FAUST: 1 STR_FIREBOMB: 1 STR_FIRESTORM: 0 STR_FIRE_RESISTANT_SHIRT: 1 STR_FIRST_AID_KIT: 1 STR_FIRST_AID_KIT_SMALL: 2 STR_FLAK_TOWER_KIT: 1 STR_FLASK_ACID_XXX: 2 STR_FLINTLOCK_BALLS_G_XXX: 1 STR_FLINTLOCK_BALLS_SC_XXX: 1 STR_FLINTLOCK_BALLS_WP_XXX: 1 STR_FLINTLOCK_MUSKET_B: 2 STR_FLINTLOCK_RIFLE: 1 STR_FOAM_GRENADE: 1 STR_FORCE_ARMOR: 1 STR_FORGED_CHIPS: 1 STR_FORGED_CHIPS_00: 1 STR_FORGED_CHIPS_M: 1 STR_FREAK_RECRUITMENT: 1 STR_FUNGUS_HARVEST: 1 STR_FUR_HAT_XXX: 1 STR_FUSILIER_ARMOR: 1 STR_GAS_BOMB: 0 STR_GAS_GRENADE_XXX: 0 STR_GAS_MASK: 1 STR_GAT_LASCANNON_A: 1 STR_GAUSS_CANNON_A: 1 STR_GAUSS_CANNON_ROUNDS_X25: 0 STR_GENIUS_LOCI_ACTIVATED: 1 STR_GIANTSPIDER_CORPSE_EXTRACTION: 1 STR_GIANTSPIDER_QUEEN_CORPSE_EXTRACTION: 1 STR_GIANTSPIDER_TERRORIST_EXTRACTION: 1 STR_GIANT_BEETLE_CORPSE_EXTRACTION: 1 STR_GIANT_BEETLE_TERRORIST_EXTRACTION: 1 STR_GIANT_RAT_TERRORIST_EXTRACTION: 1 STR_GI_ARMOR: 1 STR_GLAMOUR_RECRUITMENT: 1 STR_GL_FAE_XXX: 0 STR_GL_GAS_XXX: 1 STR_GNOME_ENGINEER_OUTFIT: 1 STR_GNOME_EXPERIMENT_OUTFIT: 1 STR_GNOME_EXPLORER_OUTFIT: 1 STR_GNOME_RECRUITMENT: 1 STR_GNOME_RECRUITMENT_SCI: 1 STR_GNOME_TAC_ARMOR: 1 STR_GNOME_TAC_GRAV_ARMOR: 1 STR_GOBLIN_ROKKITZ_LAUNCHER: 1 STR_GOBLIN_ROKKITZ_XXX: 1 STR_GOTHIC_HAMMER: 1 STR_GOVT_AGENT_ROBBERY: 1 STR_GOVT_ENFORCER_ROBBERY: 0 STR_GOVT_EXTERMINATOR_BOUNTY: 1 STR_GOVT_GENERAL_ROBBERY: 0 STR_GOVT_MP_ROBBERY: 1 STR_GOVT_PILOT_ROBBERY: 1 STR_GRAV_ARMOR: 1 STR_GREAT_CLUB: 1 STR_GREEN_GEM_PROCURE: 1 STR_GROG_BARREL: 1 STR_GUILD_ATTENDANT_ROBBERY: 1 STR_GUILD_ATTENDANT_SALVAGE: 1 STR_GUILD_ATTENDANT_WORKERY: 1 STR_GUILD_CORPSE_XXX: 0 STR_GUILD_ENGINEER_ROBBERY: 1 STR_GUILD_ENGINEER_SALVAGE: 1 STR_GUILD_EXTERMINATOR_ROBBERY: 0 STR_GUILD_EXTERMINATOR_SALVAGE: 0 STR_GUILD_GUARD_ROBBERY: 1 STR_GUILD_GUARD_SALVAGE: 1 STR_GUILD_LEADER_ROBBERY: 1 STR_GUILD_LEADER_SALVAGE: 1 STR_GUILD_MEDIC_ROBBERY: 1 STR_GUILD_PILOT_ROBBERY: 1 STR_GUILD_PILOT_SALVAGE: 1 STR_GUILD_SOLDIER_ROBBERY: 1 STR_GUILD_SOLDIER_SALVAGE: 1 STR_GUILD_TEAM_LEADER_ROBBERY: 1 STR_GYM_OUTFIT: 1 STR_HALLUCINOID_CORPSE_EXTRACTION: 1 STR_HALLUCINOID_TERRORIST_EXTRACTION: 1 STR_HANDLE: 2 STR_HARPOON_AUTO: 1 STR_HARPOON_AUTO_AP_CLIP_XXX: 1 STR_HARPOON_AUTO_POISON_CLIP_XXX: 1 STR_HARPOON_STUN_CLIP_XXX: 0 STR_HARQUEBUS: 2 STR_HC_AP_AMMO_XXX: 1 STR_HC_HE_AMMO_XXX: 1 STR_HEALING_GEL: 1 STR_HEAVY_BOMBS: 0 STR_HEAVY_BOMB_LAUNCHER: 0 STR_HEAVY_BOMB_LAUNCHER_B: 0 STR_HEAVY_BOMB_LAUNCHER_M: 0 STR_HEAVY_FLAMER: 1 STR_HEAVY_FLAMER_CLIP_XXX: 1 STR_HEAVY_PISTOL_CLIP_XXX: 1 STR_HELLERIUM_CHARM: 1 STR_HELLERIUM_REVITALIZER_DA: 1 STR_HERMIT_OUTFIT: 1 STR_HERO_RECRUITMENT: 1 STR_HGL: 1 STR_HGL_FAE: 0 STR_HGL_GAS: 0 STR_HIDEOUT_DETECTOR: 1 STR_HIGHWAY_STAR: 1 STR_HITAYATE_BOUNTY: 1 STR_HMG_CLIP_PS_LARGE: 1 STR_HMG_CLIP_PS_SMALL_XXX: 1 STR_HMG_CLIP_PS_XXX: 1 STR_HSMG_CLIP_AQUA_XXX: 1 STR_HULL_REINFORCEMENT: 1 STR_HUMAN_CITY_GIRL_ROBBERY: 1 STR_HUMAN_CITY_GIRL_SALVAGE: 1 STR_HUMAN_CITY_GIRL_WORKERY: 1 STR_HUMAN_CLERK_ROBBERY: 1 STR_HUMAN_CLERK_SALVAGE: 1 STR_HUMAN_CLERK_WORKERY: 1 STR_HUMAN_FATMAN_ROBBERY: 1 STR_HUMAN_FEMALE_4_ROBBERY: 1 STR_HUMAN_FEMALE_4_WORKERY: 1 STR_HUMAN_HOE_ROBBERY: 1 STR_HUMAN_HOE_WORKERY: 1 STR_HUMAN_LABOURER_FEM_ROBBERY: 1 STR_HUMAN_LABOURER_FEM_SALVAGE: 1 STR_HUMAN_LABOURER_FEM_WORKERY: 1 STR_HUMAN_LABOURER_ROBBERY: 1 STR_HUMAN_LABOURER_SALVAGE: 1 STR_HUMAN_LABOURER_WORKERY: 1 STR_HUMAN_MALE_3_ROBBERY: 1 STR_HUMAN_MALE_3_WORKERY: 1 STR_HUMAN_MASTER_ROBBERY: 1 STR_HUMAN_NOBLEWOMAN_ROBBERY: 1 STR_HUMAN_NOBLEWOMAN_SEDUCE: 1 STR_HUMAN_NOBLEWOMAN_WORKERY: 1 STR_HUMAN_NOMAD_ROBBERY: 0 STR_HUMAN_NOMAD_SALVAGE: 1 STR_HUMAN_SHARP_GIRL_ROBBERY: 1 STR_HUMAN_SHARP_GIRL_SALVAGE: 1 STR_HUMAN_SHARP_GUY_ROBBERY: 1 STR_HUMAN_SOLDIER_COMMANDO_ROBBERY: 1 STR_HUNTING_LASER: 0 STR_HUNTING_LASER_CLIP_XXX: 0 STR_HUNTING_PARTY: 2 STR_HUNTING_RIFLE_ADV: 1 STR_HUNTING_RIFLE_CLIP_PS_XXX: 1 STR_HWP_AUTOCANNON_SHELLS: 1 STR_HWP_CANNON_SHELLS: 1 STR_HWP_CANNON_SHELLS_HEAT: 1 STR_HWP_FLAK_SHELLS: 1 STR_HWP_FLAK_SHELLS_ACID: 1 STR_HWP_FLAK_SHELLS_RUBBER: 1 STR_HYDRA_LASER_CLIP_XXX: 0 STR_HYPERJET: 1 STR_IMPROVED_HELLERIUM_DISTILLING: 1 STR_INCENDIARY_ROCKET_XXX: 1 STR_INTERCEPTOR: 0 STR_JAVELINS: 1 STR_JAVELINS_AQUA: 1 STR_JAVELINS_PRIMITIVE: 2 STR_JUNGLEFIGHTER_GIRL_RECRUITMENT: 1 STR_JUNK_PILE_EX: 1 STR_KEVLAR_ARMOR: 1 STR_KEVLAR_WEAVE_EX: 1 STR_KEVLAR_WEAVE_XXX: 1 STR_KNOCKOUT_GRENADE_XXX: 1 STR_KNOIF_BARB: 2 STR_KNOIF_POISON: 1 STR_KNUCKLES_SPIKED: 1 STR_KRAKEN_CANNON: 0 STR_LACC_AP_AMMO_XXX: 1 STR_LACC_HE_AMMO_XXX: 1 STR_LACC_I_AMMO_XXX: 1 STR_LARGE_ROCKET_XXX: 1 STR_LEATHER_ARMOR: 1 STR_LEEK_SACK_XXX: 2 STR_LEGION_ARMOR: 1 STR_LEGION_ARMOR_REPAIR: 0 STR_LIBER_OCCULTIS_TRANSLATED: 1 STR_LINGERIE_SET: 1 STR_LINGERIE_XXX: 1 STR_LITTLE_BIRD: 1 STR_LMG_CLIP_PS_XXX: 1 STR_LMG_CLIP_XXX: 1 STR_LOADER_ARMOR: 1 STR_LOBSTERMAN_CORPSE_EXTRACTION: 1 STR_LOBSTERMAN_MEAL: 1 STR_LOBSTERMAN_TERRORIST_EXTRACTION: 1 STR_LOKNAR_ASSASSIN_ARMOR: 0 STR_LOKNAR_NIGHTFLYER_ARMOR: 1 STR_LOKNAR_PLATE_MAIL: 1 STR_LOKNAR_SLAYER_ARMOR: 1 STR_LONGBOW: 1 STR_LONGBOW_QUIVER_ACID: 1 STR_LONGBOW_QUIVER_TARNIAN: 1 STR_LONGBOW_QUIVER_XXX: 1 STR_LOOTBOX_EXPEDITION_EX: 1 STR_LOOTBOX_HYPERWEAPONS_EX: 1 STR_LOOTBOX_MRSHAN_EX: 1 STR_LOOTBOX_NINJA_EX: 1 STR_LOOTBOX_OLD_EARTH_WEAPONS_EX: 1 STR_LOOTBOX_PREPPER_EX: 1 STR_LOOTBOX_SCAVENGING_ANTARCTICA: 1 STR_LOOTBOX_SCAVENGING_ARCTIC: 1 STR_LOOTBOX_SCAVENGING_AUSTRALASIA: 1 STR_LOOTBOX_SCAVENGING_CENTRAL_ASIA: 1 STR_LOOTBOX_SCAVENGING_EUROPE: 1 STR_LOOTBOX_SCAVENGING_NORTH_AFRICA: 1 STR_LOOTBOX_SCAVENGING_NORTH_AMERICA: 1 STR_LOOTBOX_SCAVENGING_NORTH_ATLANTIC: 1 STR_LOOTBOX_SCAVENGING_PACIFIC: 1 STR_LOOTBOX_SCAVENGING_SIBERIA: 1 STR_LOOTBOX_SCAVENGING_SOUTHERN_AFRICA: 1 STR_LOOTBOX_SCAVENGING_SOUTH_AMERICA: 1 STR_LOOTBOX_SCAVENGING_SOUTH_EAST_ASIA: 1 STR_LOOTBOX_SMUGGLER_EX: 1 STR_LOOTBOX_SUPPLIES_EX: 1 STR_LUXURY_FUR_OUTFIT: 1 STR_MACHINEGUN_BELT_LONG_PS: 1 STR_MACHINEGUN_BELT_PS_XXX: 1 STR_MAGNUM_DRUM_ACID_XXX: 1 STR_MAGNUM_DRUM_XXX: 1 STR_MAIDEN_VICTIM_WORKERY: 1 STR_MANACLES_XXX: 1 STR_MARSEC_BODYGUARD_ROBBERY: 1 STR_MARSEC_SECURITY_ROBBERY: 1 STR_MECHTOID_CORPSE_EXTRACTION: 1 STR_MEDICAL_SUPPLIES_XXX: 0 STR_MEDIPACK: 1 STR_MEDI_KIT: 1 STR_MED_CANNON: 1 STR_MED_CANNON_A: 1 STR_MED_CANNON_AA: 0 STR_MED_CANNON_SHELLS_XXX: 1 STR_MEGAPOL_APEMAN_ROBBERY: 1 STR_MEGAPOL_APEMAN_SALVAGE: 1 STR_MEGAPOL_ENFORCER_ROBBERY: 1 STR_MEGAPOL_ENFORCER_SALVAGE: 1 STR_MEGAPOL_MANHACK_TERRORIST_DISASSEMBLY: 1 STR_MEGAPOL_WOLFMAN_ROBBERY: 1 STR_MEGAPOL_WOLFMAN_SALVAGE: 1 STR_MEGASCORPION_CORPSE_EXTRACTION: 1 STR_MEGASCORPION_POISON: 0 STR_MEGASCORPION_TERRORIST_EXTRACTION: 1 STR_MEIDO_OUTFIT: 1 STR_METAL_ARMOR: 1 STR_MINE_ACID_XXX: 0 STR_MINE_CRY_XXX: 0 STR_MINE_FIRE_XXX: 0 STR_MINE_GAS_XXX: 0 STR_MINE_STUN_XXX: 0 STR_MINE_WP_XXX: 0 STR_MINIGUN_AMMO_PS_XXX: 1 STR_MINIGUN_AMMO_XXX: 1 STR_MINI_LASER: 0 STR_MINNIE_BULLET_XXX: 1 STR_MOLOTOV: 2 STR_MONEY_PURSE_XXX: 1 STR_MOONSHINE_XXX: 1 STR_MORTAR_SHELL_ACID_XXX: 0 STR_MOTION_SCANNER: 1 STR_MRSHAN_PISTOL: 0 STR_MRSHAN_PISTOL_CLIP_XXX: 0 STR_MRSHAN_RIFLE_CLIP_XXX: 0 STR_MRSHAN_SMG: 0 STR_MRSHAN_SMG_CLIP_XXX: 1 STR_MRSHAN_SNIPER_RIFLE: 0 STR_MUSHROOM_BEER: 1 STR_MUSHROOM_MEDICINE: 1 STR_MUTATED_CHUPACABRA_CORPSE_EXTRACTION: 1 STR_NARLOCK_SCEPTER_BOUNTY: 1 STR_NARLOCK_SOLDIER_ROBBERY: 1 STR_NAZI_KKK_ROBBERY: 1 STR_NAZI_KKK_SALVAGE: 1 STR_NAZI_LEADER_ROBBERY: 1 STR_NAZI_SOLDIER_ROBBERY: 1 STR_NAZI_SOLDIER_SALVAGE: 1 STR_NAZI_SS_ROBBERY: 0 STR_NAZI_STORMTROOPER_ROBBERY: 0 STR_NAZI_SUPERSOLDIER_ROBBERY: 0 STR_NECROBOMBER: 0 STR_NECROPIRATE_SALVAGE: 1 STR_NECROPLANE_PARTS_RECYCLING: 1 STR_NEKOMIMI_CULTURAL_EXCHANGE: 1 STR_NEKO_BIKINI: 0 STR_NEKO_FUR_COAT: 0 STR_NEKO_GRAV_ARMOR: 1 STR_NEKO_KEVLAR_ARMOR: 0 STR_NEKO_MEIDO_OUTFIT: 0 STR_NEKO_TAC_ARMOR: 1 STR_NEKO_THIEF_ARMOR: 0 STR_NIGHT_OPS_ARMOR: 1 STR_NINJA_GAL_ROBBERY: 1 STR_NINJA_GAL_SALVAGE: 1 STR_NINJA_LEARNING_ARRAY_DA: 0 STR_NINJA_WARRIOR_ROBBERY: 1 STR_NOOSE: 2 STR_NURSE_OUTFIT: 1 STR_OFFERING_TO_PURPLE_BLOOM: 1 STR_OGRE_KONVIKT_WORKERY: 1 STR_OGRE_LIQUIDATOR_ARMOR: 1 STR_OLD_PISTOL_2: 2 STR_OLD_PISTOL_CLIP_XXX: 1 STR_OMEGA_RIFLE_CLIP_XXX: 1 STR_ORGAN_CARRIER_BOUNTY: 1 STR_OSIRON_LAD_ROBBERY: 1 STR_PADD_DA: 1 STR_PAINBRINGER_CLIP_ACID_XXX: 1 STR_PAINBRINGER_CLIP_INC_XXX: 1 STR_PARROT: 2 STR_PARTS_WEAPON_MC_TROPHY: 0 STR_PARTY_DRESS: 1 STR_PATIENT_OUTFIT: 1 STR_PEASANT_ARMOR_MILITIA: 1 STR_PEG_LEG: 1 STR_PELTAST_ARMOR: 1 STR_PEPPER_PISTOL: 1 STR_PICKAXE: 2 STR_PIGEON: 1 STR_PIKE: 2 STR_PILLOW_BOOK: 1 STR_PIPE: 2 STR_PIRATE_FLAG: 1 STR_PIRATE_HAT: 1 STR_PIRATE_HOVERBIKE: 1 STR_PIROMAN_ARMOR: 1 STR_PIR_ASSAULT: 1 STR_PIR_CANNON: 1 STR_PIR_CANNONBALL_ACID_XXX: 1 STR_PIR_CANNONBALL_CRY_XXX: 0 STR_PIR_CANNONBALL_GAS_XXX: 1 STR_PIR_CANNONBALL_HE_XXX: 1 STR_PIR_CANNONBALL_INC_XXX: 1 STR_PIR_CANNONBALL_SC_XXX: 0 STR_PIR_CANNONBALL_XXX: 1 STR_PISTOL_ADV: 1 STR_PISTOL_ADV_CLIP_XXX: 1 STR_PISTOL_CLIP_XXX: 1 STR_PISTOL_LT_CLIP_XXX: 1 STR_PLASMA_SPITTER_A: 1 STR_PLASTACRETE_PREFABS: 1 STR_PLATE_MAIL: 1 STR_POLICE_SHIELD: 1 STR_PORN_1: 1 STR_PORN_2: 1 STR_PORN_3: 0 STR_POTATO_SACK_XXX: 2 STR_POWER_SUIT_WRECKED: 1 STR_PPSH: 1 STR_PPSH_3: 0 STR_PPSH_4: 0 STR_PPSH_CLIP_SLAYER_XXX: 1 STR_PPSH_CLIP_XXX: 1 STR_PREDATOR: 1 STR_QUADCANNON: 1 STR_QUAD_ARMOR: 1 STR_RAIDER_BOSS_ROBBERY: 0 STR_RAIDER_BOSS_SALVAGE: 1 STR_RAIDER_BUZZARD_ROBBERY: 0 STR_RAIDER_BUZZARD_SALVAGE: 1 STR_RAIDER_FLAME_GUARD_RECRUITMENT: 1 STR_RAIDER_FLAME_GUARD_ROBBERY: 0 STR_RAIDER_HUMONGOUS_ROBBERY: 1 STR_RAIDER_HUMONGOUS_SALVAGE: 1 STR_RAIDER_MISTRESS_ROBBERY: 1 STR_RAIDER_MISTRESS_WORKERY: 1 STR_RAIDER_SCOUT_RECRUITMENT: 1 STR_RAIDER_SCOUT_ROBBERY: 1 STR_RAIDER_SCOUT_SALVAGE: 1 STR_RAIDER_SLUDGER_ROBBERY: 1 STR_RAIDER_THUG_ROBBERY: 1 STR_RAIDER_THUG_SALVAGE: 1 STR_RAIL_COIL_XXX: 0 STR_RAPIER: 1 STR_RCF_VETERAN_ROBBERY: 0 STR_REAPER_CAVALRY_TERRORIST_EXTRACTION: 1 STR_REAPER_CORPSE_EXTRACTION: 1 STR_REAPER_MEAL: 1 STR_REAPER_TERRORIST_EXTRACTION: 1 STR_REBEL_BUGEYE_TRAITOR_BOUNTY: 1 STR_REBEL_FEMALE_TRAITOR_BOUNTY: 1 STR_REBEL_FEMALE_TRAITOR_SALVAGE: 1 STR_RED_GEM_PROCURE: 1 STR_RETICULAN_LASER_GUN_CLIP_XXX: 0 STR_RET_COMMANDO_ROBBERY: 1 STR_RET_ELDER_ROBBERY: 0 STR_RET_FUSION_REACTOR_DA: 1 STR_RET_HYBRID_ROBBERY: 1 STR_RET_PEON_ROBBERY: 1 STR_RET_SECTOGRE_ROBBERY: 1 STR_RET_SIREN_ROBBERY: 1 STR_REVOLUTIONARY_GIRL_RECRUITMENT: 1 STR_REVOLVER_DRUM_XXX: 1 STR_REVOLVER_LT_DRUM_XXX: 1 STR_RIFLE_ADV: 0 STR_RIFLE_AK_B: 2 STR_RIFLE_CLIP_PS_XXX: 1 STR_RIFLE_CLIP_XXX: 1 STR_RIPPER: 1 STR_ROCK_T_XXX: 2 STR_ROTOGUN: 1 STR_ROTOGUN_AMMO_XXX: 1 STR_RPC_A: 1 STR_RPC_HEAVY: 1 STR_RUNT_OUTFIT: 1 STR_SAILOR_UNIFORM: 1 STR_SAW_CLIP_PS_XXX: 1 STR_SAW_CLIP_XXX: 1 STR_SAW_GYRO: 1 STR_SAW_MERIDIAN: 0 STR_SCALE_MAIL: 1 STR_SCOURGE_SMG_CLIP_AP_XXX: 0 STR_SCOURGE_SMG_CLIP_BIO_XXX: 0 STR_SCOURGE_SMG_CLIP_EMP_XXX: 1 STR_SCRAP_METAL_XXX: 1 STR_SECTOID_ENGINEER_ROBBERY: 1 STR_SECTOID_ENGINEER_SALVAGE: 1 STR_SECTOID_EXPLORER_ROBBERY: 1 STR_SECTOID_EXPLORER_SALVAGE: 1 STR_SECTOID_LEADER_ROBBERY: 1 STR_SECTOID_LEADER_SALVAGE: 1 STR_SECTOID_MEDIC_ROBBERY: 1 STR_SECTOID_MEDIC_SALVAGE: 1 STR_SECTOID_NAVIGATOR_ROBBERY: 1 STR_SECTOID_NAVIGATOR_SALVAGE: 1 STR_SECTOID_SOLDIER_ROBBERY: 1 STR_SECTOID_SOLDIER_SALVAGE: 1 STR_SHAMBLER_CORPSE_EXTRACTION: 1 STR_SHAMBLER_TERRORIST_EXTRACTION: 1 STR_SHARKMAN_CORPSE_EXTRACTION: 1 STR_SHARK_GARLAND: 1 STR_SHAWL: 1 STR_SHIV: 2 STR_SHOOTA: 1 STR_SHOOTA_CLIP_LARGE_XXX: 1 STR_SHOOTA_CLIP_SMALL_XXX: 1 STR_SHOOTA_CLIP_XXX: 1 STR_SHOOTA_MK2: 1 STR_SHOOTA_MK3: 1 STR_SHOTGUN_ADV: 1 STR_SHOTGUN_FIST: 2 STR_SHOTGUN_PA_SLUGS_XXX: 1 STR_SHOTGUN_SHELLS_ACID_XXX: 1 STR_SHOTGUN_SHELLS_AP_XXX: 1 STR_SHOTGUN_SHIELD: 1 STR_SHROOM_BROWN_EX: 1 STR_SILACOID_CORPSE_EXTRACTION: 1 STR_SILACOID_TERRORIST_EXTRACTION: 0 STR_SISTER_VICTIM_RECRUITMENT: 1 STR_SISTER_VICTIM_RECRUITMENT_BRAINER: 1 STR_SISTER_VICTIM_SALVAGE: 1 STR_SISTER_VICTIM_WORKERY: 1 STR_SKYFORGE_ENGINEER_INRG: 1 STR_SKYFORGE_ENGINEER_ROBBERY: 1 STR_SLAVE_ARMOR_CLEANSER: 1 STR_SLAVE_ARMOR_DEMOLISHER: 1 STR_SLAVE_ARMOR_POINTMAN: 1 STR_SLAVE_ARMOR_STRONGMAN: 0 STR_SLAVE_MANAGER_PRIZE: 1 STR_SLAVE_ROBOT: 1 STR_SLUGGA: 1 STR_SLUGGA_AMMO_XXX: 1 STR_SLUGGA_MK2: 1 STR_SLUGGA_MK2_CLIP_S_XXX: 1 STR_SLUGGA_MK2_CLIP_XXX: 1 STR_SLUGTHROWER: 1 STR_SLUGTHROWER_SHELLS_ACID_XXX: 1 STR_SLUGTHROWER_SHELLS_HE_XXX: 1 STR_SLUGTHROWER_SHELLS_XXX: 1 STR_SL_ACID_XXX: 0 STR_SL_GAS_XXX: 0 STR_SMALL_CANNON_A: 1 STR_SMALL_MEDIPACK_XXX: 1 STR_SMALL_ROCKET_FAE_QUAD: 0 STR_SMALL_ROCKET_FAE_XXX: 0 STR_SMG_10MM_CLIP_AQUA_XXX: 1 STR_SMG_CLIP_ACID_XXX: 1 STR_SMG_CLIP_INCENDIARY_XXX: 1 STR_SMG_SPIKED: 2 STR_SMOKEY_ARMOR: 1 STR_SMUGGLER_CAPTAIN_ROBBERY: 1 STR_SMUGGLER_CATGIRL_ROBBERY: 0 STR_SMUGGLER_ENGINEER_ROBBERY: 0 STR_SMUGGLER_GOON_ROBBERY: 1 STR_SNIPER_ARMOR: 0 STR_SNIPER_RIFLE_ADV: 1 STR_SNIPER_RIFLE_ADV_CLIP_XXX: 1 STR_SNIPER_RIFLE_CLIP_PS_XXX: 1 STR_SNIPER_RIFLE_CLIP_XXX: 1 STR_SNUBBY_DRUM_XXX: 1 STR_SOLDIER_SLAVE_RECRUITMENT: 1 STR_SONIC_OSCILLATOR_A: 1 STR_SPACE_MEDIPACK: 1 STR_SPACE_SUIT: 1 STR_SPACE_SUIT_HUMAN: 0 STR_SPACE_SUIT_LOKNAR: 0 STR_SPARTAN_CAPTAIN_ROBBERY: 1 STR_SPARTAN_HEAVY_ROBBERY: 1 STR_SPARTAN_HEAVY_SALVAGE: 1 STR_SPARTAN_MG_AMMO_XXX: 1 STR_SPARTAN_RIFLEMAN_ROBBERY: 1 STR_SPARTAN_RIFLEMAN_SALVAGE: 1 STR_SPARTAN_SCOUT_ROBBERY: 1 STR_SPARTAN_SCOUT_SALVAGE: 1 STR_SPATIAL_DISPLACER_1: 0 STR_SPATIAL_DISPLACER_2: 0 STR_SPATIAL_DISPLACER_3: 0 STR_SPEAR: 2 STR_SPIKED_MACE: 1 STR_SPIKE_ROCKETS_XXX: 1 STR_SPIN_THE_WHEEL: 1 STR_SPITFIRE: 2 STR_SPY_DAMSEL_RECRUITMENT: 1 STR_SPY_PISTOL_BOUNTY: 1 STR_STALKER_OUTFIT: 1 STR_STASIS_GRENADE_XXX: 1 STR_STASIS_POD_GAL_EXTRACTION: 1 STR_STC_RFR: 1 STR_STC_SHADOWFIELD: 1 STR_STEAM_HAMMER: 1 STR_STICK_BOMB_XXX: 1 STR_STICK_GRENADE_XXX: 1 STR_STINGRAY_LAUNCHER: 0 STR_STINGRAY_MISSILES_XXX: 0 STR_STONE_AX: 2 STR_STUN_BATON: 1 STR_STUN_GRENADE_PIR_XXX: 1 STR_SUNBLADES_XXX: 1 STR_SUPERHEAVY_RIFLE: 1 STR_SUPERHEAVY_RIFLE_AMMO_XXX: 1 STR_SUPER_MAGNUM: 1 STR_SUPER_SAWED_OFF: 1 STR_SWIFTSUIT: 1 STR_SWIMSUIT: 1 STR_SWORDFISH: 1 STR_SWORD_PS: 1 STR_TAC_ARMOR: 1 STR_TAC_FULL_ARMOR: 1 STR_TAC_VEST: 1 STR_TAMED_HYENA: 1 STR_TAMED_REAPER: 1 STR_TANKP_AUTOCANNON_ARMOR: 1 STR_TANKP_AUTOCANNON_ARMOR_DA: 1 STR_TANKP_BATTLECANNON_ARMOR: 1 STR_TANKP_BATTLECANNON_ARMOR_DA: 1 STR_TANKP_CHASSIS: 1 STR_TANK_AUTOCANNON: 1 STR_TANK_CANNON: 1 STR_TANK_FLAK: 1 STR_TECHNOCRACY_0_CORPSE_BATTLE_DISASSEMBLY: 1 STR_TECH_CLEAVER: 1 STR_TECH_KNIFE_XXX: 1 STR_TESLA_COIL: 1 STR_THEBAN_ASSAULT_CLONE: 1 STR_THERMAL_SHIRT: 1 STR_THIEF_ARMOR: 1 STR_THROWING_AXES: 1 STR_THROWING_HAMMER: 2 STR_THRUSTER: 0 STR_TORCH: 2 STR_TOXIGUN_CLIP_XXX: 1 STR_TREASURE_CHEST_XXX: 1 STR_TRITON: 0 STR_TROPHY_DEEP_ONE_DESTROYER: 1 STR_TROPHY_GAMBLER: 1 STR_TROPHY_TARGET_150_JACK_DA: 1 STR_TROPHY_TARGET_200_JACK_DA: 1 STR_TROPHY_TARGET_500_GOBLIN_ZAXX_DA: 1 STR_TROPHY_TARGET_50_JACK_DA: 1 STR_TROPHY_TARGET_50_MUTANT_ALLIANCE_DA: 1 STR_TROPHY_TARGET_75_MUTANT_ALLIANCE_DA: 1 STR_UAC_CLIP_AQUA_XXX: 1 STR_UAC_CLIP_XXX: 1 STR_UAC_HEAVY_NAILGUN_CLIP: 0 STR_UAC_PLASMAGUN_BATTERY_A: 1 STR_UBER_WHEAT_SACK_XXX: 2 STR_UFO_NAVIGATION: 1 STR_UFO_NAVIGATION_DA: 1 STR_UFO_POWER_SOURCE_SMALL_DA: 1 STR_UNDERGROUND_HUNTING_XXX: 1 STR_UNGUIDED_LAUNCHER: 1 STR_UNGUIDED_ROCKETS_XXX: 1 STR_USE_DRILL_GOLD: 0 STR_USE_DRILL_GRAY: 0 STR_USE_DRILL_GREEN: 1 STR_USE_DRILL_RED: 0 STR_USE_MAD_SCRIBBLINGS: 1 STR_VAMPIRE_BAT_CORPSE_EXTRACTION: 1 STR_VAMPIRE_CORPSE_EXTRACTION: 1 STR_VAMPIRE_ESSENCE: 1 STR_VAMPIRE_GAL_EXTRACTION: 0 STR_VAMPIRE_KNIGHT_CORPSE_EXTRACTION: 1 STR_VAULT_GIRL_SALVAGE: 1 STR_VAULT_GIRL_WORKERY: 1 STR_VAULT_GUY_SALVAGE: 1 STR_VAULT_GUY_SALVAGE2: 1 STR_VENTURA: 1 STR_VIBRO_BLADE: 0 STR_VIPER_LAUNCHER: 1 STR_VIPER_LAUNCHER_A: 2 STR_WANDERER_VICTIM_BOUNTY: 1 STR_WAR_HARVESTER: 1 STR_WASTELAND_GIRL_RECRUITMENT: 1 STR_WEBCAM: 1 STR_WENCH_OUTFIT: 1 STR_WEREDOGE: 1 STR_WEREWOLF_CORPSE_EXTRACTION: 1 STR_WEREWOLF_WARRIOR_EXTRACTION: 1 STR_WHIP_LEATHER: 2 STR_WINCHESTER_AMMO_SLAYER_XXX: 1 STR_WINE: 1 STR_WRECKED_XENFORCER_DISASSEMBLY: 1 STR_WRECKIN_BALL: 2 STR_XBOW: 2 STR_XBOW_QUIVER_XXX: 2 STR_YELLOW_GEM_PROCURE: 1 STR_YOUNG_UBER_RECRUITMENT: 1 STR_YOUNG_UBER_WORKERY: 1 STR_ZAP_GUN: 0 STR_ZIPGUN: 1 STR_ZOMBIE_CARRIE_CORPSE_EXTRACTION: 1 STR_ZOMBIE_CARRIE_TERRORIST_EXTRACTION: 1 STR_ZOMBIE_COCKTAIL: 1 STR_ZOMBIE_GRUBAS_CORPSE_EXTRACTION: 1 STR_ZOMBIE_GRUBAS_TERRORIST_EXTRACTION: 1 STR_ZOMBIE_PIMP_CORPSE_EXTRACTION: 1 STR_ZOMBIE_PIMP_TERRORIST_EXTRACTION: 1 STR_ZOMBIE_SADAKO_CORPSE_EXTRACTION: 1 STR_ZOMBIE_SADAKO_TERRORIST_EXTRACTION: 1 STR_ZOMBIE_SENTINEL_REMAINS_EXTRACTION: 0 STR_ZOMBIE_STERILE_CORPSE_EXTRACTION: 1 STR_ZOMBIE_STERILE_TERRORIST_EXTRACTION: 1 STR_ZOMBIE_TROOPER_2_EXTRACTION: 1 STR_ZOMBIE_TROOPER_CORPSE_EXTRACTION: 1 STR_ZONE_STALKER_RECRUITMENT: 1 researchRuleStatus: CIVILIAN_YOUNG_UBER: 1 GHOST_0_ARMOR: 1 STR_14MM_AA_SYSTEM: 1 STR_2_GIRLS_1_PANTIES: 1 STR_ACADEMY_CORPSE: 1 STR_ACADEMY_HIERARCHY: 1 STR_ACADEMY_NURSE: 1 STR_ACADEMY_SCIENTIST: 1 STR_ACADEMY_STUDENT: 1 STR_ACAR: 1 STR_ACAR_105_RECOILLESS_ARMOR: 1 STR_ACAR_14MM_ARMOR: 1 STR_ACAR_AGL_ARMOR: 1 STR_ACAR_FLAK_ARMOR: 1 STR_ACIDIC_AMMO: 1 STR_ACTIVITIES_COMMERCIAL: 1 STR_ACTIVITIES_ENTERPRISE: 1 STR_ACTIVITIES_MILITARY: 1 STR_ACTIVITIES_POLITICAL: 1 STR_AC_CRY_AMMO: 1 STR_ADVANCED_WEAPONS: 1 STR_AERODYNAMICS: 1 STR_AIRBALLS_LAUNCHER_M: 1 STR_AIRBALLS_TECH: 1 STR_AIR_FILTRATION: 1 STR_AIR_MUSKET: 1 STR_ALCHEMY: 1 STR_ALIEN_ALLOYS: 1 STR_ALIEN_ORIGINS: 1 STR_AMAZON_ARMOR_PRODUCTION: 2 STR_AMMO_MANUFACTURING_1: 1 STR_AMMO_MANUFACTURING_2: 1 STR_AMPHORE: 1 STR_ANG_001: 1 STR_ANG_002: 1 STR_ANIMAL_RIDING: 1 STR_ANIMAL_TAMING: 1 STR_ANKH: 1 STR_ANUS: 1 STR_APOC_DISCIPLE: 1 STR_APOC_MARAUDER: 1 STR_APPLE: 1 STR_AQUAMAN_CORPSE: 1 STR_AQUA_AMMO: 1 STR_AQUA_HATCHET: 1 STR_AQUA_TRIDENT: 1 STR_ARCANE_BOOK: 1 STR_ARC_WELDER: 1 STR_AREAS_AMERICA: 1 STR_AREAS_ASIA: 1 STR_AREAS_EUROPE: 1 STR_AREAS_SOUTH: 1 STR_ARMORED_CORSET: 1 STR_ASMG: 1 STR_ASTROSENSORIUM: 2 STR_ATG_RIFLE: 1 STR_AT_ROCKET: 1 STR_AY_GOGGLES: 1 STR_BABY_BOOMER: 1 STR_BALLISTICS: 1 STR_BANANAS: 1 STR_BANDIT_BOY: 1 STR_BANDIT_DRIFTER: 1 STR_BANDIT_DUDE: 1 STR_BANDIT_FUSSBALLER: 1 STR_BANDIT_GHOUL: 1 STR_BANDIT_GHOUL_SCI: 1 STR_BANDIT_HIGHWAYMAN: 1 STR_BANDIT_HITMAN: 1 STR_BANDIT_PUNK: 1 STR_BANDIT_RATMAN: 1 STR_BANDIT_RATMAN_HUNTER: 1 STR_BANDIT_RATMAN_LEADER: 1 STR_BANDIT_RATMAN_STORMRAT: 1 STR_BANDIT_RUFFIAN: 1 STR_BANDIT_TOMB_RUNNER: 1 STR_BANDIT_TROUBLEMAKER: 1 STR_BARBED_STOCKINGS: 1 STR_BARDICHE: 1 STR_BASIC_ARMOR: 1 STR_BASIC_ELECTRONICS: 1 STR_BASIC_INCENDIARIES: 1 STR_BASIC_INTERCEPTOR: 1 STR_BATTLESHIP_BLUEPRINT: 1 STR_BATTLE_RIFLE: 1 STR_BEASTMAN_9_CORPSE_BATTLE: 1 STR_BEASTMASTER_TERRORIST: 1 STR_BEASTMEN_TAMING: 1 STR_BEAST_DEN: 1 STR_BEE_HIVE: 1 STR_BEJEWELED_CAP: 1 STR_BERSERKER_ARMOR: 2 STR_BIG_BIRD: 1 STR_BIG_BONE: 1 STR_BIKES: 1 STR_BIKE_Q_ARMOR: 1 STR_BIKINI: 1 STR_BIKINI_PRODUCTION: 1 STR_BIOAQUA_ARMOR: 1 STR_BLACK_CAT: 1 STR_BLAZER_TRANSPORT: 1 STR_BLIZZARD_LAUNCHER: 1 STR_BLOODOGE_NAMED: 1 STR_BLOOD_DOG_CORPSE: 1 STR_BLOOD_DOG_TERRORIST: 1 STR_BLUE_GEM: 1 STR_BLUNDERBUSS_ADV: 1 STR_BOGEYMAN_CORPSE: 1 STR_BOGEYMAN_TERRORIST: 1 STR_BOMBER_DESIGN: 1 STR_BONDING_CEREMONY: 1 STR_BOOK_OF_SERMONS: 1 STR_BOOMOSAURUS_CORPSE: 1 STR_BOOMOSAURUS_TERRORIST: 1 STR_BOOM_FRUIT: 1 STR_BOOM_KEG: 1 STR_BOOT: 1 STR_BOOTS_OF_GROUNDING: 1 STR_BOUNTY_HUNTING: 1 STR_BOUNTY_HUNTING_C_PASS: 1 STR_BOUNTY_HUNTING_C_PASS_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_ALLIANCE_FAVORS: 1 STR_BOUNTY_HUNTING_PRIZE_ALLIANCE_FAVORS_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_ASG12: 1 STR_BOUNTY_HUNTING_PRIZE_ASG12_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_BANK_FAVORS: 1 STR_BOUNTY_HUNTING_PRIZE_BANK_FAVORS_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_BIG_GUN: 1 STR_BOUNTY_HUNTING_PRIZE_BIG_GUN_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_BLACK_ADDER: 1 STR_BOUNTY_HUNTING_PRIZE_BLACK_ADDER_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_CANNON: 1 STR_BOUNTY_HUNTING_PRIZE_CANNON_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_CITY_PASS: 1 STR_BOUNTY_HUNTING_PRIZE_CITY_PASS_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_DURATHREAD: 1 STR_BOUNTY_HUNTING_PRIZE_DURATHREAD_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_EAGLE: 1 STR_BOUNTY_HUNTING_PRIZE_EAGLE_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_HARPOON_CARBINE: 1 STR_BOUNTY_HUNTING_PRIZE_HARPOON_CARBINE_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_JACK_FAVOR: 1 STR_BOUNTY_HUNTING_PRIZE_JACK_FAVOR_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_MAGNUM: 1 STR_BOUNTY_HUNTING_PRIZE_MAGNUM_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_MARTIAL_ARTS: 1 STR_BOUNTY_HUNTING_PRIZE_MARTIAL_ARTS_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_MILITARY_SUPPLIES: 1 STR_BOUNTY_HUNTING_PRIZE_MILITARY_SUPPLIES_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_MINI_SHOTGUN: 1 STR_BOUNTY_HUNTING_PRIZE_MINI_SHOTGUN_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_M_LASERS: 1 STR_BOUNTY_HUNTING_PRIZE_M_LASERS_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_OGRE_SHOTGUN: 1 STR_BOUNTY_HUNTING_PRIZE_OGRE_SHOTGUN_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_OMEGA_RIFLE: 1 STR_BOUNTY_HUNTING_PRIZE_OMEGA_RIFLE_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_PARTS_MC: 1 STR_BOUNTY_HUNTING_PRIZE_PARTS_MC_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_PEACEMAKER: 1 STR_BOUNTY_HUNTING_PRIZE_PEACEMAKER_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_PIRANHA: 1 STR_BOUNTY_HUNTING_PRIZE_PIRANHA_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_PLASMA_BLADES: 1 STR_BOUNTY_HUNTING_PRIZE_PLASMA_BLADES_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_SAYA: 1 STR_BOUNTY_HUNTING_PRIZE_SAYA_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_SILENCED_PISTOL: 1 STR_BOUNTY_HUNTING_PRIZE_SILENCED_PISTOL_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_SOLDIER_X: 1 STR_BOUNTY_HUNTING_PRIZE_SOLDIER_X_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_SPIKE_ROCKETS: 1 STR_BOUNTY_HUNTING_PRIZE_SPIKE_ROCKETS_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_SUPERCHARGER: 1 STR_BOUNTY_HUNTING_PRIZE_SUPERCHARGER_PREQ: 2 STR_BOUNTY_HUNTING_PRIZE_WHITE_DRAGON_1: 1 STR_BOUNTY_HUNTING_PRIZE_WHITE_DRAGON_1_PREQ: 2 STR_BOWS_SUMMARY: 1 STR_BOW_ARROWS_HE: 1 STR_BOW_NEON: 1 STR_BOW_QUIVER_AQUA: 1 STR_BOW_QUIVER_STUN: 1 STR_BRIEFCASE: 1 STR_BUCKAROO_INTERCEPTOR: 1 STR_BUGEYE_VICTIM: 1 STR_BULK_EXCAVATION: 2 STR_BULLFROG_CORPSE: 1 STR_BUNKER_FACILITY: 2 STR_CADILLAC: 1 STR_CAMOUFLAGE: 1 STR_CANNONS_ASSEMBLY: 1 STR_CANNONS_ASSEMBLY_2: 1 STR_CANNONS_MANUFACTURING_1: 1 STR_CANNONS_MANUFACTURING_2: 1 STR_CANNONS_MANUFACTURING_3: 1 STR_CANTEEN_WEED: 1 STR_CAPTAIN_DUMBASS: 2 STR_CAPTAIN_JACKASS: 1 STR_CAPTAIN_LAZYASS: 2 STR_CAPTAIN_PUSSY: 2 STR_CAPTAIN_SOREASS: 2 STR_CARRONADE: 1 STR_CAR_CORPSE: 1 STR_CASH_BAG: 1 STR_CASINO: 1 STR_CATGIRL_PIMPING: 1 STR_CATGIRL_TOURIST: 1 STR_CATGIRL_VICTIM: 1 STR_CAT_PAWS: 1 STR_CAWS: 1 STR_CELATID_CORPSE: 1 STR_CELESTIAL_SPIRIT_MEDDLING: 1 STR_CHAINGUN: 1 STR_CHAINSAW_GOOD: 1 STR_CHAIN_MAIL: 1 STR_CHAOS_DAGGER: 1 STR_CHAPLAIN_TRAINING: 1 STR_CHEMICAL_WEAPONS: 1 STR_CHEMISTRY: 1 STR_CHILLER_ARMOR: 1 STR_CHOCOLATE: 1 STR_CHRONICLES_001: 1 STR_CHRYSSALID_CORPSE: 1 STR_CHRYSSALID_LEGACY: 1 STR_CHRYSSALID_TERRORIST: 1 STR_CHUPACABRA_CORPSE: 1 STR_CHUPACABRA_M_CORPSE: 1 STR_CHUPACABRA_TERRORIST: 1 STR_CHURCH_BOY: 1 STR_CHURCH_COMMANDER: 1 STR_CHURCH_CORPSE: 1 STR_CHURCH_HANDMAID: 1 STR_CHURCH_LEADER: 1 STR_CHURCH_MAIDEN: 1 STR_CHURCH_MATRON: 1 STR_CHURCH_NAVIGATOR: 1 STR_CHURCH_PRIEST: 1 STR_CHURCH_SOLDIER: 1 STR_CIGAR: 1 STR_CINDERELLA_PROJECT: 1 STR_CIVILIAN_TRIBAL: 1 STR_CLOAKING_DEVICE: 1 STR_CLOAKING_DEVICE_INVESTIGATION: 1 STR_CLOCKWORK_GUN_PRODUCTION: 1 STR_COCONUT: 1 STR_CODEX_GOLD: 2 STR_CODEX_GRAY: 2 STR_CODEX_GREEN: 1 STR_CODEX_RED: 2 STR_CODE_ALLIANCE: 1 STR_CODE_GOVT_PERSONAL: 1 STR_CODE_GOVT_RET: 1 STR_CODE_NAZI: 1 STR_COINS: 1 STR_COLT45: 1 STR_COMBAT_DRUGS: 1 STR_COMBAT_SHOTGUN: 1 STR_COMBAT_SHOTGUN_B: 1 STR_COMMANDO_PISTOL: 1 STR_COMMUNICATIONS: 1 STR_COMPACT_CARBINE: 1 STR_CONSUMER_GOODS: 1 STR_CONTACT_ARENA: 1 STR_CONTACT_BLACKMARCH: 1 STR_CONTACT_BUILDERS: 1 STR_CONTACT_CAR_THIEVES: 1 STR_CONTACT_DEALERS: 1 STR_CONTACT_DR_WANG: 1 STR_CONTACT_EUROSYNDICATE: 1 STR_CONTACT_FUSO: 1 STR_CONTACT_GENERAL_SUPPLIES: 1 STR_CONTACT_GUN_EMPORIUM: 1 STR_CONTACT_KRAZY_HANNA: 1 STR_CONTACT_MERCENARIES: 1 STR_CONTACT_MUTANT_ALLIANCE: 1 STR_CONTACT_RETICULANS: 1 STR_CONTACT_ROGUE_FIELDS: 1 STR_CONTACT_ROMANICA: 1 STR_CONTACT_SCAVENGERS: 1 STR_CONTACT_SHIP_JUNKYARD: 1 STR_CONTACT_SMUGGLERS: 1 STR_CONTACT_THEBAN: 1 STR_CONTACT_TIGER_TRANSPORT: 1 STR_CONTACT_WHITE_DRAGON: 1 STR_COPTER_ARMOR: 1 STR_CRACK: 1 STR_CRAFT_AUXILARY_SYSTEMS: 1 STR_CRAFT_COMBAT_RADAR: 1 STR_CRAFT_DAMAGES_BILL: 1 STR_CRAFT_HARPOON_LAUNCHER: 1 STR_CRAFT_MISSILES: 1 STR_CRAFT_WEAPONS_SUMMARY: 1 STR_CRAZY_HASSAN_LEAFLET: 1 STR_CRUSADER_ARMOR: 1 STR_CRYO_PRISON: 1 STR_CRYSTALISK_ARMOR: 1 STR_CRYS_GAS_WEAPONS: 1 STR_CRY_GRENADE: 1 STR_CUISINE: 1 STR_CUNNING: 1 STR_CYBERARMOR: 1 STR_CYBERDISC_CORPSE: 1 STR_DAMSEL_RECRUITMENT: 1 STR_DAMSEL_SACRIFICE: 1 STR_DAMSEL_VICTIM: 1 STR_DANCER_SLAVE: 1 STR_DART_PISTOL: 1 STR_DATA_DISK_B: 1 STR_DATA_MINING: 1 STR_DB_SHOTGUN: 1 STR_DEATH_BLOSSOM: 1 STR_DECLOAKING_DEVICE: 1 STR_DEEP_ONE_CORPSE: 1 STR_DEEP_ONE_NOMAD: 1 STR_DEEP_ONE_SOLDIER: 1 STR_DEFENDER_ARMOR_HUMAN: 1 STR_DEMONIC_ESSENCE: 1 STR_DETECITIVE_PAPERS: 1 STR_DEVILS_PEPPER: 1 STR_DIAMOND: 1 STR_DIPLOMACY: 1 STR_DIVEBOMBS: 1 STR_DIVER_OUTFIT: 1 STR_DOGE_NAMED: 1 STR_DOGE_PROCUREMENT: 1 STR_DOGG_TERRORIST: 1 STR_DOLLAR_BRIEFCASE: 1 STR_DOOMGUY_ARMOR: 1 STR_DOOM_CACODEMON_CORPSE: 1 STR_DOOM_DEMON_CORPSE: 1 STR_DOOM_GUNNER: 1 STR_DOOM_HELL_BARON_CORPSE: 1 STR_DOOM_HELL_BARON_TERRORIST: 1 STR_DOOM_HUMAN_CORPSE: 1 STR_DOOM_IMP_CORPSE: 1 STR_DOOM_IMP_TERRORIST: 1 STR_DOOM_SOLDIER: 1 STR_DRAGOON_RIFLE: 1 STR_DUNGEON_MASTER: 1 STR_DURASUIT_PROCUREMENT: 1 STR_DURATHREAD_MANUFACTURING: 1 STR_DURATHREAD_WORKING: 1 STR_EGGPLANT: 1 STR_ELECTRIC_NET: 1 STR_ELECTRONIC_PIECES: 1 STR_ELERIUM_115: 1 STR_EMBRACE_THE_POWER: 1 STR_ENERGY_FOCUS_1_UC: 1 STR_ENGINEER_PLUS: 1 STR_ERIDIAN_BEASTMASTER: 1 STR_ERIDIAN_LEADER: 1 STR_ERIDIAN_SOLDIER: 1 STR_ESOTERICA: 1 STR_ETHYR_DRIVE_1_UC: 1 STR_EXAMINATION_ROOM: 1 STR_EXCAVATION: 1 STR_EXOSUITS: 1 STR_EXOTIC_PLATE_ARMOR: 1 STR_EXPEDITIONS: 1 STR_EXPEDITION_REPORTS: 1 STR_EXPEDITION_RESEARCH_INCOMPLETE: 2 STR_EXPERIMENT_VICTIM: 1 STR_EXPLORE_TUNNELS: 1 STR_EXPLOSIVES_SUMMARY: 1 STR_EXPLOSIVE_AMMO: 1 STR_FAE_ROCKET: 1 STR_FAN: 1 STR_FARMING: 1 STR_FAUST: 1 STR_FIGHTER_CONSTRUCTION: 1 STR_FIND_THE_SUSPICIOUS_BRAINER: 1 STR_FIREBOMB: 1 STR_FIRE_PIT: 1 STR_FIRE_RESISTANT_SHIRT: 1 STR_FIRST_AID_KIT_SMALL: 1 STR_FLAK_DEFENSE: 1 STR_FLAK_TOWER: 1 STR_FLAMETHROWER_LR: 1 STR_FLAME_GLOVE: 1 STR_FLINTLOCKS_PRODUCTION: 1 STR_FLINTLOCK_BALLS_G: 1 STR_FLINTLOCK_BALLS_WP: 1 STR_FLINTLOCK_RIFLE: 1 STR_FLYING_ARMORS: 1 STR_FOAM_GRENADE: 1 STR_FORCE_ARMOR: 1 STR_FORGERY: 1 STR_FREAK_GAL: 1 STR_FUNGUS_OUTBREAK: 1 STR_FUSILIER_ARMOR: 1 STR_FUSO_ARMOR: 1 STR_FUSO_KNIVES: 1 STR_GALS_ARE_SUPERIOR: 2 STR_GALS_ARE_SUPERIOR_PREQ: 2 STR_GAMBLING: 1 STR_GARLIC: 1 STR_GAS_CHAMBER: 1 STR_GAS_GRENADE: 1 STR_GAT_LASCANNON_PARTS: 1 STR_GAUSS_CANNON_AMMO_PROD: 1 STR_GAUSS_CANNON_PARTS: 1 STR_GAUSS_DISASSEMBLY: 1 STR_GDX_000: 1 STR_GDX_001: 1 STR_GDX_002: 1 STR_GDX_003: 1 STR_GDX_006: 1 STR_GEMOLOGY: 1 STR_GENERAL_STORES_LARGE: 1 STR_GENIUS_LOCI: 1 STR_GHOUL_EXPERIMENTS: 1 STR_GIANTSPIDER_CORPSE: 1 STR_GIANTSPIDER_QUEEN_CORPSE: 1 STR_GIANT_BEETLE_CORPSE: 1 STR_GI_ARMOR: 1 STR_GI_ARMOR_PRODUCTION: 1 STR_GLADIATOR_TRAINING: 1 STR_GLADIUS: 1 STR_GLAMOUR: 1 STR_GLAMOUR_RECRUITMENT: 1 STR_GLAMOUR_USE: 1 STR_GL_FAE: 1 STR_GL_GAS: 1 STR_GNOME: 1 STR_GNOME_ENGINEER_OUTFIT: 1 STR_GNOME_GUN: 1 STR_GNOME_LORE_1: 1 STR_GNOME_ORIGINS: 1 STR_GNOME_TAC_ARMOR: 1 STR_GNOME_TAC_GRAV_ARMOR: 1 STR_GNOME_TECH: 1 STR_GOBLIN_ROKKITZ: 1 STR_GODS_SUMMARY: 1 STR_GOLDEN_CUP: 1 STR_GOVT_AGENT: 1 STR_GOVT_CORPSE: 1 STR_GOVT_HACKING: 1 STR_GOVT_MP: 1 STR_GRAPES: 1 STR_GRAVBALL_OUTFIT: 1 STR_GRAV_ARMOR: 1 STR_GRAV_CORPSE: 1 STR_GREEN_GEM: 1 STR_GRENADE: 1 STR_GRENADE_FRAG: 1 STR_GUILD_ATTENDANT: 1 STR_GUILD_CORPSE: 1 STR_GUILD_ENGINEER: 1 STR_GUILD_EXTERMINATOR: 1 STR_GUILD_GUARD: 1 STR_GUILD_LEADER: 1 STR_GUILD_MEDIC: 1 STR_GUILD_PILOT: 1 STR_GUILD_SOLDIER: 1 STR_GUILD_TEAM_LEADER: 1 STR_GUNS_N_AMMO: 1 STR_GUN_KATA_TRAINING: 1 STR_GYMNASTICS: 1 STR_GYM_ADVANCE: 1 STR_HALLUCINOID_CORPSE: 1 STR_HARPOON: 1 STR_HARPOON_AUTO: 1 STR_HARVESTER_BLUEPRINT: 1 STR_HAXXOR: 1 STR_HEATVISION: 1 STR_HEAVY_BOMBS: 1 STR_HEAVY_CANNON: 1 STR_HEAVY_FLAMER: 1 STR_HEAVY_LASER_PIR: 1 STR_HEAVY_WEAPONS_SUMMARY: 1 STR_HELLERIUM_CHARM: 1 STR_HELLERIUM_FLIGHT_BASICS: 1 STR_HELLERIUM_PLANT: 1 STR_HELLERIUM_REVITALIZER: 1 STR_HERMIT_OUTFIT: 1 STR_HGL: 1 STR_HIDDEN_DESIRES: 1 STR_HIDEOUT_CLEANING_BILL: 1 STR_HIDEOUT_DETECTOR: 1 STR_HIGHWAY_STAR_ITEM: 1 STR_HOLY_WARRIORS: 1 STR_HONORED_WARRIOR_TRAINING: 1 STR_HOTEL: 2 STR_HOVERBIKE_ARMOR_UC: 1 STR_HULL_REINFORCEMENT: 1 STR_HUMAN_CARAPACE_ARMOR: 1 STR_HUMAN_CITY_GIRL: 1 STR_HUMAN_CLERK: 1 STR_HUMAN_FATMAN: 1 STR_HUMAN_FEMALE_4: 1 STR_HUMAN_HOE: 1 STR_HUMAN_LABOURER: 1 STR_HUMAN_LABOURER_FEM: 1 STR_HUMAN_MALE_3: 1 STR_HUMAN_MASTER: 1 STR_HUMAN_NOBLEWOMAN: 1 STR_HUMAN_NOMAD: 1 STR_HUMAN_SHARP_GIRL: 1 STR_HUMAN_SHARP_GUY: 1 STR_HUMAN_SOLDIER_COMMANDO: 1 STR_HUNTING_RIFLE: 1 STR_HUNTING_RIFLE_ADV: 1 STR_HWP_CANNON_SHELLS_HEAT: 1 STR_HWP_SENTRY_SPIKE: 0 STR_HYBRID_HUMAN_LEGACY: 1 STR_HYBRID_RECRUITMENT: 1 STR_HYDROPONICS_BOOM_HARVEST: 1 STR_HYDROPONICS_WEED_HARVEST: 1 STR_HYPERJET_DESIGN: 1 STR_HYPERWAVES: 1 STR_HYPER_WAVE_DECODER: 1 STR_ILLEGAL_DATA: 1 STR_IMPROVED_HELLERIUM_DISTILLING: 1 STR_INCENDIARY_GRENADE: 1 STR_INDUSTRIAL_PRINTER: 1 STR_INDUSTRIAL_TOOLS: 1 STR_INFANTRY_LASER: 1 STR_INSPECT_MACHINERY: 1 STR_INTERROGATION: 1 STR_IRRADIATOR_TOWER: 1 STR_JACKSTOWN_SCOUTING: 1 STR_JAVELINS_AQUA: 1 STR_JOURNEY_NOTES: 1 STR_JUNGLEFIGHTER_GIRL: 1 STR_JUNGLE_GAL: 1 STR_KATANA: 1 STR_KEVLAR_ARMOR: 1 STR_KEVLAR_WEAVING: 1 STR_KNOCKOUT_GRENADE: 1 STR_KRAB_CORPSE: 1 STR_KRAKEN_CANNON: 1 STR_KULTUR: 1 STR_KUSARIGAMA: 1 STR_LARGE_RADAR_SYSTEM: 1 STR_LARGE_SCOUT_BLUEPRINT: 1 STR_LASER_DISASSEMBLY: 1 STR_LASER_PISTOL_LT: 1 STR_LASER_PISTOL_MINI: 1 STR_LASER_PISTOL_PIR: 1 STR_LASER_RIFLE_PIR: 1 STR_LASER_WEAPONS: 1 STR_LEATHER_ARMOR: 1 STR_LEGION_ARMOR: 1 STR_LIBER_OCCULTIS_TRANSLATED: 1 STR_LIBRARY: 1 STR_LIFTER: 1 STR_LINGERIE: 1 STR_LINGERIE_SET: 1 STR_LITTLE_BIRD_ASSEMBLY: 1 STR_LIVING_QUARTERS_LARGE: 1 STR_LIVING_QUARTERS_SMALL: 1 STR_LMG: 1 STR_LOADER_ARMOR: 1 STR_LOBSTERMAN_CORPSE: 1 STR_LOBSTERMAN_TERRORIST: 1 STR_LOGISTICS: 1 STR_LOKNAR_ASSASSIN_ARMOR: 1 STR_LOKNAR_EXAMINATION: 1 STR_LOKNAR_FAKK_ARMOR: 1 STR_LOKNAR_NIGHTFLYER_ARMOR: 1 STR_LOKNAR_ORIGINS: 1 STR_LOKNAR_PLATE_MAIL: 1 STR_LOKNAR_RECRUITMENT: 1 STR_LOKNAR_SCRIPTURES: 1 STR_LOKNAR_SLAYER_ARMOR: 1 STR_LONGBOW: 1 STR_LONGBOW_QUIVER_ACID: 1 STR_LONGBOW_QUIVER_TARNIAN: 1 STR_LONG_KNIFE: 1 STR_LOOTBOX_HYPERWEAPONS: 1 STR_LOOTBOX_MRSHAN: 1 STR_LOOTBOX_NINJA: 1 STR_LOOTBOX_OLD_EARTH_WEAPONS: 1 STR_LOOTBOX_SMUGGLER: 1 STR_LOOTBOX_SUPPLIES: 1 STR_LOOTED_CYBERDISC: 1 STR_LOOTED_CYBERDISC_ROCKET: 1 STR_LOOT_DISTRIBUTION: 1 STR_LOVE_MAGIC: 1 STR_LUGER: 1 STR_LUXURY_FUR: 1 STR_LUXURY_FUR_OUTFIT: 1 STR_LUXURY_SPA: 1 STR_MACHINEGUN_LIGHT: 1 STR_MAD_SCRIBBLINGS: 1 STR_MAGE_ROBE: 1 STR_MAGITECH_SUMMARY: 1 STR_MAGNETOHARMONICS: 1 STR_MAIDEN_VICTIM: 1 STR_MARSEC_BODYGUARD: 1 STR_MARSEC_SECURITY: 1 STR_MAUSER: 1 STR_MECHTOID_CORPSE: 1 STR_MEDALLION: 1 STR_MEDICAL_SUPPLIES: 1 STR_MEDICINE: 1 STR_MEDIPACK: 1 STR_MEDIUM_SCOUT_BLUEPRINT: 1 STR_MEDI_KIT: 1 STR_MED_BAY: 1 STR_MED_CANNON_AA: 1 STR_MED_CANNON_PARTS: 1 STR_MEGAPOL_APEMAN: 1 STR_MEGAPOL_ENFORCER: 1 STR_MEGAPOL_MANHACK_TERRORIST: 1 STR_MEGAPOL_WOLFMAN: 1 STR_MEGASCORPION_POISON: 1 STR_MELEE_SUMMARY: 1 STR_MELON: 1 STR_MENACING_HULL: 1 STR_MESS_HALL: 1 STR_METAL_ARMOR: 1 STR_MIND_SHIELD: 1 STR_MINE: 1 STR_MINE_ACID: 1 STR_MINE_CRY: 1 STR_MINE_FIRE: 1 STR_MINE_GAS: 1 STR_MINE_STUN: 1 STR_MINE_WP: 1 STR_MINI_LASER: 1 STR_MINI_POWER_SOURCE: 1 STR_MINI_SMG: 1 STR_MINT: 1 STR_MISSION_ACADEMY_CRUISE: 1 STR_MISSION_BANDIT_CAMP: 1 STR_MISSION_BANDIT_TOWN: 1 STR_MISSION_CHURCH_CAMP: 1 STR_MISSION_COMMS_TOWER: 1 STR_MISSION_EUROSYNDICATE_DEAL_NO: 0 STR_MISSION_GHOUL_REFINERY: 1 STR_MISSION_GUILD_OUTPOST: 1 STR_MISSION_HIGHWAY_STATION: 1 STR_MISSION_LOKNAR_ALTAR: 1 STR_MISSION_PIR_EMANSION: 1 STR_MISSION_RAIDER_ARMS_FACTORY: 1 STR_MISSION_SEA_ADVENTURE: 1 STR_MISSION_ZOMBIE_BAIT: 1 STR_MONEY_PURSE: 1 STR_MONSTER_EYE: 1 STR_MONSTER_HUNT: 1 STR_MONSTER_TEETH: 1 STR_MORTAR_SHELL_ACID: 1 STR_MOST_COMMON_POWER: 1 STR_MOTION_SCANNER: 1 STR_MP: 1 STR_MPG: 1 STR_MRSHAN_PISTOL: 1 STR_MRSHAN_SMG: 1 STR_MRSHAN_SNIPER_RIFLE: 1 STR_MUSHROOM_BEER: 1 STR_MUSHROOM_MEDICINE: 1 STR_MUTANT_ABILITIES: 1 STR_MUTANT_BLESSINGS: 1 STR_MUTANT_COMPLAINT: 1 STR_MUTANT_EGG: 1 STR_MUTANT_GUNS: 1 STR_MUTANT_MAGIC: 2 STR_MUTANT_ORIGINS: 1 STR_MUTANT_PHYSIOLOGY: 1 STR_NARLOCK_LASGUN: 1 STR_NARLOCK_SCEPTER: 1 STR_NARLOCK_SOLDIER: 1 STR_NAZI_HACKING: 1 STR_NAZI_KKK: 1 STR_NAZI_SOLDIER: 1 STR_NAZI_SS: 1 STR_NECROPIRATE: 1 STR_NECROPLANE_PARTS: 1 STR_NECROPLANE_PARTS_RECYCLING: 1 STR_NEKOMIMI_CULTURAL_EXCHANGE: 1 STR_NEKO_ARMOR_ADAPTATIONS: 1 STR_NEKO_BIKINI: 1 STR_NEKO_BODYBUILDER_TRAINING: 1 STR_NEKO_FUR_COAT: 1 STR_NEKO_GRAV_ARMOR: 1 STR_NEKO_KEVLAR_ARMOR: 1 STR_NEKO_MEIDO_OUTFIT: 1 STR_NEKO_PILOT_SUIT: 1 STR_NEKO_STS: 1 STR_NEKO_SWORD: 1 STR_NEKO_TAC_ARMOR: 1 STR_NEKO_THIEF_ARMOR: 1 STR_NEKO_UNIPUMA: 1 STR_NEPOTISM: 1 STR_NEWSPAPER: 1 STR_NIGHTSHADE_AUGMENTATION: 1 STR_NIGHT_OPS_ARMOR: 1 STR_NINJA_CARBINE: 1 STR_NINJA_GAL: 1 STR_NINJA_INTERCEPTION: 1 STR_NINJA_SAWED_OFF: 1 STR_NINJA_SMG: 1 STR_NINJA_WARRIOR: 1 STR_NO_CIVILIAN_TRAFFIC: 1 STR_NUN_OUTFIT: 1 STR_NURSE_OUTFIT: 1 STR_OFFERING_TO_PURPLE_BLOOM: 1 STR_OFFICER_TRAINING: 1 STR_OGRE_KONVIKT: 1 STR_OGRE_LIQUIDATOR_ARMOR: 1 STR_OGRE_RECRUITMENT: 1 STR_OGRE_WORKERS: 1 STR_OLD_BOOKS: 1 STR_OLD_EARTH_VOODOO: 1 STR_OLD_MAGNUM: 1 STR_OLD_PISTOL_2: 1 STR_OLD_PISTOL_CLIP_MAGNUM: 1 STR_OLD_SNIPER_RIFLE: 1 STR_OMEGA_RIFLE: 1 STR_ONSEN: 1 STR_OPERATOR_ARMOR: 1 STR_OPERATOR_ARMOR_BUY: 1 STR_OPTRONICS: 1 STR_OPTRONICS_BASICS: 1 STR_ORANGE: 1 STR_ORANGE_ROBE: 1 STR_ORE: 1 STR_ORGAN_CARRIER: 1 STR_OSIRON_LAD: 1 STR_OTHER_DIMENSIONS: 1 STR_PADD: 1 STR_PARTS_GAUSS_CAPACITOR: 1 STR_PARTS_GAUSS_COIL: 1 STR_PARTS_HEAVY_COUPLINGS: 1 STR_PARTS_LASER_CRYSTAL: 1 STR_PARTS_LASER_LENS: 1 STR_PARTS_PLASMA_ACCELERATOR: 1 STR_PARTS_WEAPON_ADV: 1 STR_PARTS_WEAPON_MC: 1 STR_PARTY_DRESS: 1 STR_PATIENT_OUTFIT: 1 STR_PBA_CORPSE: 1 STR_PBA_TRAINING: 1 STR_PEASANT_MILITIA: 1 STR_PEASANT_PARTY: 1 STR_PEASANT_REVOLUTION_PREQ: 1 STR_PEG_LEG: 1 STR_PEREGRINES: 1 STR_PERSONAL_ARMOR_STUDY: 1 STR_PERSONAL_ATTENTION: 1 STR_PERSONAL_LABS: 1 STR_PERSUADOTRON: 1 STR_PERSUASION: 1 STR_PHARMACOLOGY: 1 STR_PIGEON_ADVANCE: 1 STR_PILOTED_VEHICLES: 1 STR_PILOT_PLUS: 1 STR_PIMPCRAFT: 1 STR_PINUP_MAGAZINE: 1 STR_PIRATEY_LINGERIE: 1 STR_PIRATEZ_COOKING: 1 STR_PIRATEZ_HIERARCHY: 1 STR_PIRATE_AIRFORCE: 1 STR_PIRATE_HAT: 1 STR_PIRATE_HOVERBIKE: 1 STR_PIRATE_STYLE: 1 STR_PIROMAN_ARMOR: 1 STR_PIR_ASSAULT: 1 STR_PIR_CANNONBALL_ACID: 1 STR_PIR_CANNONBALL_GAS: 1 STR_PIR_CANNONBALL_SC: 1 STR_PISTOL: 1 STR_PISTOLS_SUMMARY: 1 STR_PISTOL_ADV: 1 STR_PISTOL_BM: 1 STR_PISTOL_LT: 1 STR_PLASMA_SPITTER_PARTS: 1 STR_PLASTASTEEL_MUNITIONS: 1 STR_PLATE_MAIL: 1 STR_PLOTTING: 1 STR_POISONED_WEAPONS: 1 STR_POISONOUS_TENTACLE: 1 STR_POLAR_OUTFIT: 1 STR_POLICE_SHIELD: 1 STR_PORN: 1 STR_POWERED_BY_RAGE: 2 STR_POWER_PLANT: 1 STR_POWER_SOURCE_TWEAKING: 1 STR_POWER_SUIT_WRECKED: 1 STR_POWER_TOOLS: 1 STR_PPSH: 1 STR_PPSH_3: 1 STR_PPSH_4: 1 STR_PREDATOR_INTERCEPTOR: 1 STR_PRIMITIVE_WEAPONS: 1 STR_PRIMITIVE_WEAPONS_2: 1 STR_PRISMATIC_SHIELD: 1 STR_PRISON: 1 STR_PRIZE_BRAINER_001_CLAIM: 1 STR_PRIZE_FREAK_001_CLAIM: 1 STR_PRIZE_UBER_001_CLAIM: 1 STR_PROPAGANDA: 1 STR_PROTECTIVE_GEAR: 1 STR_PSIONIC_LABORATORY: 1 STR_PSI_INITIATION_PREQ: 1 STR_PSI_LAB: 1 STR_PUMPKIN: 1 STR_QUADCANNON: 1 STR_QUAD_ARMOR: 1 STR_QUANTUM_MECHANICS: 1 STR_QUEEN_GOLD: 2 STR_QUEEN_GRAY: 2 STR_QUEEN_RED: 2 STR_QUEEN_SAVAGE: 2 STR_QUESTION_OF_DRILL: 1 STR_QUICKSILVER_CUTLASS: 1 STR_RAIDER_BOSS: 1 STR_RAIDER_BUZZARD: 1 STR_RAIDER_FLAME_GUARD: 1 STR_RAIDER_HUMONGOUS: 1 STR_RAIDER_MISTRESS: 1 STR_RAIDER_SCOUT: 1 STR_RAIDER_SCOUT_RECRUITMENT: 1 STR_RAIDER_SLUDGER: 1 STR_RAIDER_THUG: 1 STR_REAPER_CAVALRY_TERRORIST: 1 STR_REAPER_CORPSE: 1 STR_REAPER_TERRORIST: 1 STR_REBEL_BUGEYE_TRAITOR: 1 STR_REBEL_FEMALE_TRAITOR: 1 STR_RECOILLESS_RIFLE: 1 STR_RECRUITMENT: 1 STR_RECRUIT_PEASANTS: 1 STR_RED_GEM: 1 STR_RED_PEPPER: 1 STR_REFINERY: 1 STR_REJECT_THE_POWER: 2 STR_RETICULAN_CORPSE: 1 STR_RETICULAN_GENETICS: 1 STR_RETICULAN_HIVE: 1 STR_RETICULAN_LASER_GUN: 1 STR_RETICULAN_LASER_PISTOL: 1 STR_RETICULAN_POWER_SYSTEMS: 1 STR_RET_COMMANDO: 1 STR_RET_ELDER: 1 STR_RET_FUSION_REACTOR: 1 STR_RET_HYBRID: 1 STR_RET_MECHTOID: 1 STR_RET_PEON: 1 STR_RET_SECTOGRE: 1 STR_RET_SIREN: 1 STR_REVOLUTIONARY_GIRL: 1 STR_REVOLUTIONARY_TRAINING: 1 STR_REVOLVER: 1 STR_RIFLE: 1 STR_RIFLES_SUMMARY: 1 STR_RIFLE_AK: 1 STR_RIFLE_M16: 1 STR_RING: 1 STR_RIOT_GRENADE: 1 STR_ROBOT_DISASSEMBLY: 1 STR_ROD_OF_BLISS: 1 STR_ROTOGUN: 1 STR_RPC_HEAVY: 1 STR_RPC_PARTS: 1 STR_RUGER: 1 STR_RUSTY_BLADE: 1 STR_SADIST_TRAINING: 1 STR_SAKURABUS_PROCUREMENT: 1 STR_SAKURA_STAFF: 1 STR_SALVAGE: 1 STR_SAM_DEFENSES: 1 STR_SARGEANT_TRAINING: 1 STR_SAT_NETWORK: 1 STR_SAW: 1 STR_SAW_GYRO: 1 STR_SAW_MERIDIAN: 1 STR_SCALE_MAIL: 1 STR_SCAMMING: 2 STR_SCARAB_PROCUREMENT: 1 STR_SCAVENGING_OPERATIONS: 1 STR_SCHOOLING_1: 1 STR_SCHOOLING_2: 1 STR_SCHOOL_BOOKS: 1 STR_SCI_REP: 1 STR_SCOURGE_SMG_CLIP_AP: 1 STR_SCOURGE_SMG_CLIP_BIO: 1 STR_SCOURGE_SMG_CLIP_EMP: 1 STR_SCROLL_E2: 1 STR_SCROLL_E5: 1 STR_SCROLL_E8: 1 STR_SC_34: 1 STR_SC_WIRE: 1 STR_SC_WIRE_USE: 1 STR_SEA_TRANSPORT: 1 STR_SECTOID_ENGINEER: 1 STR_SECTOID_EXPLORER: 1 STR_SECTOID_LEADER: 1 STR_SECTOID_MEDIC: 1 STR_SECTOID_NAVIGATOR: 1 STR_SECTOID_SOLDIER: 1 STR_SECURITY_CORPSE: 1 STR_SHADOWTECH: 1 STR_SHADOW_CHASING: 1 STR_SHADOW_ORB_BLUE: 1 STR_SHADOW_ORB_GREEN: 1 STR_SHADOW_ORB_RED: 1 STR_SHAMBLER_CORPSE: 1 STR_SHAMBLER_TERRORIST: 1 STR_SHARKMAN_CORPSE: 1 STR_SHERIFFS_HANDBOOK: 1 STR_SHIELDS_1: 1 STR_SHIELDS_BLUE: 1 STR_SHIELDS_GOLD: 1 STR_SHIELDS_PURPLE: 1 STR_SHOOTA_MK2: 1 STR_SHOOTA_MK3: 1 STR_SHOOTA_PRODUCTION: 1 STR_SHOTGUN: 1 STR_SHOTGUNS_SUMMARY: 1 STR_SHOTGUN_ADV: 1 STR_SHOTGUN_FIST: 1 STR_SHOTGUN_PA: 1 STR_SHOTGUN_POLICE: 1 STR_SHOTGUN_SHIELD: 1 STR_SHROOM_BROWN: 1 STR_SHROOM_RED: 1 STR_SHROOM_WHITE: 1 STR_SIDEWINDER_MISSILES: 1 STR_SILVER_BAR: 1 STR_SIMULACRUM_ARMS: 1 STR_SISTER_VICTIM: 1 STR_SISTER_VICTIM_RECRUITMENT_BRAINER: 1 STR_SIVALINGA: 1 STR_SKINNING: 1 STR_SKORPION: 1 STR_SKULL: 1 STR_SKULL_BIG: 1 STR_SKYFORGE_BOOK: 1 STR_SKYFORGE_ENGINEER: 1 STR_SLAVE: 1 STR_SLAVE_ARMOR_CLEANSER: 1 STR_SLAVE_ARMOR_DEMOLISHER: 1 STR_SLAVE_ARMOR_POINTMAN: 1 STR_SLAVE_ARMOR_STRONGMAN: 1 STR_SLAVE_GLADIATRIX: 1 STR_SLAVE_MANAGER: 1 STR_SLAVE_ROBOT: 1 STR_SLAVE_SOLDIERS: 1 STR_SLAYER_BULLETS: 1 STR_SLEEPING_BEAUTY_PROJECT: 1 STR_SLUGGA_MK2: 1 STR_SLUGTHROWER: 1 STR_SL_ACID: 1 STR_SL_EMP: 1 STR_SL_GAS: 1 STR_SMALL_MEDIPACK: 1 STR_SMALL_MEDIPACK_MANUFACTURING: 1 STR_SMALL_RADAR_SYSTEM: 1 STR_SMALL_ROCKET_FAE: 1 STR_SMALL_SCOUT_BLUEPRINT: 1 STR_SMARTGUN: 0 STR_SMART_WEAPONS: 1 STR_SMG: 1 STR_SMGS_SUMMARY: 1 STR_SMG_10MM: 1 STR_SMG_RAMSH: 1 STR_SMG_SPIKED: 1 STR_SMITHING: 1 STR_SMOKEY_ARMOR: 1 STR_SMOKE_GRENADE: 1 STR_SMUGGLER_CAPTAIN: 1 STR_SMUGGLER_CATGIRL: 1 STR_SMUGGLER_GOON: 1 STR_SNAKEMAN_CORPSE: 1 STR_SNIPER_ARMOR: 1 STR_SNIPER_RIFLE_ADV: 1 STR_SNIPER_SUMMARY: 1 STR_SNUBBY: 1 STR_SOCIALIZING: 1 STR_SOLDIER_TYPE_BASIC: 1 STR_SOLDIER_TYPE_GNOME: 1 STR_SOLDIER_TYPE_HYBRID: 1 STR_SOLDIER_TYPE_NEKOMIMI: 1 STR_SOLDIER_TYPE_PEA: 1 STR_SOLDIER_TYPE_SS: 1 STR_SOLDIER_V_RECRUITMENT: 1 STR_SONIC_OSCILLATOR_PARTS: 1 STR_SOULSENSE: 0 STR_SPACE_MEDIPACK: 1 STR_SPACE_MISSIONS: 1 STR_SPACE_SUIT: 1 STR_SPACE_SUIT_HUMAN: 1 STR_SPACE_SUIT_LOKNAR: 1 STR_SPARTAN_CAPTAIN: 1 STR_SPARTAN_CORPSE: 1 STR_SPARTAN_HEAVY: 1 STR_SPARTAN_MG: 1 STR_SPARTAN_RIFLEMAN: 1 STR_SPARTAN_SCOUT: 1 STR_SPATIAL_DISPLACER_1_UC: 1 STR_SPIDER_SILK: 1 STR_SPITFIRE_INTERCEPTOR: 1 STR_SPORE_LAUNCHER: 1 STR_SPY_DAMSEL: 1 STR_SPY_PISTOL: 1 STR_SQUIRE: 1 STR_SS_OPERATIONS: 1 STR_STALKER_OUTFIT: 1 STR_STASIS_GRENADE: 1 STR_STC_RFR: 1 STR_STC_SHADOWFIELD: 1 STR_STEALTHSUIT_CORPSE: 1 STR_STEAM_HAMMER: 1 STR_STEAM_POWER: 1 STR_STICK_BOMB: 1 STR_STICK_GRENADE: 1 STR_STINGRAY: 1 STR_STOP_SIGN: 1 STR_STUDY_ROOM: 1 STR_STUN_BATON: 1 STR_STUN_GRENADE_PIR: 1 STR_SUNBLADES: 1 STR_SUPERHEAVY_RIFLE: 1 STR_SUPER_MAGNUM: 1 STR_SUPER_SAWED_OFF: 1 STR_SUPER_STAPLER: 1 STR_SURGERY_ROOM: 1 STR_SURVIVAL: 1 STR_SURVIVAL_BOW: 1 STR_SWIFTPAW_TRAINING: 1 STR_SWIFTSUIT: 1 STR_SWIMSUIT: 1 STR_SWIMSUIT_PRODUCTION: 1 STR_SWORDFISH_INTERCEPTOR: 1 STR_SWORD_MDV: 1 STR_SWORD_PS: 1 STR_TAC_ARMOR: 1 STR_TAC_FULL_ARMOR: 1 STR_TAMED_BOOMOSAURUS: 1 STR_TAMED_REAPER: 1 STR_TANKP: 1 STR_TANKP_BATTLECANNON_ARMOR: 1 STR_TANK_CORPSE: 1 STR_TEC9: 1 STR_TECHNOCRACY_0_CORPSE_BATTLE: 1 STR_TECH_CLEAVER: 1 STR_TECH_KNIFE: 1 STR_TEC_001: 1 STR_TEC_002: 1 STR_TEC_003: 1 STR_TEC_052: 1 STR_TERROR_SHIP_BLUEPRINT: 1 STR_THERMAL_EXCHANGE_MESH: 1 STR_THIEF_ARMOR: 1 STR_THROWING_STARS: 1 STR_THRUSTER: 1 STR_TINKERING: 1 STR_TINY_DRILL_INVESTIGATION: 1 STR_TINY_DRILL_INVESTIGATION_DEP: 2 STR_TOMMYGUN: 1 STR_TONFA: 1 STR_TOXIGUN: 1 STR_TREASURE_HUNTING: 1 STR_TRITON_TRANSPORT: 1 STR_TROPHY_AT_RIFLE: 1 STR_TROPHY_GAMBLER: 1 STR_TROPHY_GAMBLER_PREQ: 2 STR_TROPHY_TARGET_150_JACK: 1 STR_TROPHY_TARGET_200_JACK: 1 STR_TROPHY_TARGET_500_GOBLIN_ZAXX: 1 STR_TROPHY_TARGET_50_MUTANT_ALLIANCE: 1 STR_TROPHY_TARGET_75_MUTANT_ALLIANCE: 1 STR_TRUCKS: 1 STR_UAC_BLUEPRINTS: 1 STR_UAC_CARBINE: 1 STR_UAC_RIFLE: 1 STR_UAC_SHOTGUN: 1 STR_UBER_WHEAT: 1 STR_UFO_CONSTRUCTION: 1 STR_UFO_NAVIGATION: 1 STR_UFO_POWER_SOURCE: 1 STR_UFO_POWER_SOURCE_SMALL: 1 STR_UNDERCOVER_OPERATIONS: 1 STR_UNDERGROUND_HUNTING: 1 STR_UNDERGROUND_MISSIONS: 1 STR_UNDERSEA_OPERATIONS: 1 STR_UNGUIDED_LAUNCHER: 1 STR_VAMPIRE_BAT_CORPSE: 1 STR_VAMPIRE_BLOOD: 1 STR_VAMPIRE_CORPSE: 1 STR_VAMPIRE_ESSENCE: 1 STR_VAMPIRE_KNIGHT_CORPSE: 1 STR_VARMINT_RIFLE: 1 STR_VAULT_GIRL: 1 STR_VAULT_GUY: 1 STR_VENTURA: 1 STR_VESSEL_EXCAVATOR_BLUEPRINT: 1 STR_VESSEL_HEAVY_FREIGHTER_BLUEPRINT: 1 STR_VESSEL_LABSHIP_BLUEPRINT: 1 STR_VESSEL_NIN_1_BLUEPRINT: 1 STR_VESSEL_NIN_APC_BLUEPRINT: 1 STR_VESSEL_NIN_CRAWLER_BLUEPRINT: 1 STR_VIBRO_BLADE: 1 STR_VIOLENCE: 1 STR_VIPER_LAUNCHER_DAMAGED: 1 STR_VIP_003: 1 STR_VIP_CLUB_FAC: 2 STR_VODKA: 1 STR_VULCAN_DEFENSES: 1 STR_WAKIZASHI: 1 STR_WANDERER_VICTIM: 1 STR_WAND_CHOKE: 1 STR_WAND_FIRE: 1 STR_WAND_PAIN: 1 STR_WAR_BARRACKS: 1 STR_WAR_HARVESTER: 1 STR_WASTELAND_GIRL: 1 STR_WAT_DO: 1 STR_WEIRDNESS: 1 STR_WENCH_OUTFIT: 1 STR_WEREDOGE: 1 STR_WEREWOLF_WARRIOR: 1 STR_WE_NEED_CRAFT_WEAPONS: 1 STR_WE_NEED_MALE_TOUCH: 2 STR_WE_NEED_MALE_TOUCH_PREQ: 2 STR_WHITEWORM_PROCUREMENT: 1 STR_WHITE_DRESS: 1 STR_WINCHESTER: 1 STR_WINE: 1 STR_WOLVERIN_SUIT: 1 STR_WORKSHOP: 1 STR_WRECKIN_BALL: 1 STR_WRENCH: 1 STR_XBOW_CORAL: 1 STR_XENFORCER_FILES: 1 STR_XENO_TAMING: 1 STR_YELLOW_GEM: 1 STR_ZAP_GUN: 1 STR_ZOMBIE: 1 STR_ZOMBIE_BRAIN: 1 STR_ZOMBIE_CARRIE_CORPSE: 1 STR_ZOMBIE_COMMUNICATION_DEVICE: 1 STR_ZOMBIE_ESSENCE: 1 STR_ZOMBIE_GRUBAS_CORPSE: 1 STR_ZOMBIE_GRUBAS_TERRORIST: 1 STR_ZOMBIE_MEDICINE: 1 STR_ZOMBIE_PIMP_CORPSE: 1 STR_ZOMBIE_PIMP_TERRORIST: 1 STR_ZOMBIE_SADAKO_CORPSE: 1 STR_ZOMBIE_SADAKO_TERRORIST: 1 STR_ZOMBIE_SENTINEL_REMAINS: 1 STR_ZOMBIE_STERILE_CORPSE: 1 STR_ZOMBIE_STERILE_TERRORIST: 1 STR_ZOMBIE_SUSTENANCE: 1 STR_ZOMBIE_TROOPER_2: 1 STR_ZOMBIE_TROOPER_CORPSE: 1 STR_ZOMBIFICATION: 1 STR_ZONE_STALKER: 1 monthlyPurchaseLimitLog: {} hiddenPurchaseItems: STR_105_RECOILLESS_ROUNDS: false STR_ANCHOR: true STR_AX: true STR_BATTO: true STR_BILLHOOK: true STR_BIOAQUA_ARMOR: false STR_BLACK_ADDER: true STR_BOATHOOK: true STR_BOW_PRIMITIVE: true STR_BUCKSHOT: true STR_BUCKSHOT_HV: true STR_CLOTHING_BASIC: false STR_COLT45: true STR_COLT45_CLIP: true STR_DB_SHOTGUN: true STR_FLINTLOCK_BALLS: true STR_FLINTLOCK_MUSKET: true STR_FLINTLOCK_PISTOL: true STR_GARLIC: false STR_HAMMER: true STR_HARPOON: true STR_HARPOON_AP_CLIP: true STR_HSMG: true STR_HSMG_CLIP: true STR_KITCHEN_KNIFE: true STR_KNOIF: true STR_KNOIF_BANDIT: true STR_KNUCKLES: true STR_MACHETE: true STR_MAUSER: true STR_MAUSER_CLIP: true STR_MINI_SMG: true STR_MINI_SMG_CLIP: true STR_MP: true STR_MP_CLIP: true STR_OLD_PISTOL: true STR_OLD_PISTOL_CLIP: true STR_OLD_REVOLVER: true STR_PISTOL: true STR_PISTOL_BM: true STR_PISTOL_BM_CLIP: true STR_PISTOL_CLIP: true STR_PISTOL_LT: true STR_PISTOL_SILENCED: true STR_PISTOL_SILENCED_CLIP: true STR_PITCHFORK: true STR_QUARTERSTAFF: true STR_RAIDER_CORPSE: false STR_RAZOR: true STR_RET_FUSION_REACTOR: false STR_REVOLVER: true STR_REVOLVER_DRUM: true STR_REVOLVER_LT: true STR_REVOLVER_LT_DRUM: true STR_RIFLE_AK: true STR_RIFLE_AK_CLIP: true STR_RIFLE_LT: true STR_RIFLE_M16: true STR_RIFLE_M16_CLIP: true STR_RUSTY_BLADE: true STR_SAKURABUS: false STR_SAWED_OFF: true STR_SHEPHERDS_STAFF: true STR_SHORT_SWORD: true STR_SHOTGUN_G: true STR_SHOTGUN_LT: true STR_SHOTGUN_PA: true STR_SHOTGUN_PA_SHELLS: true STR_SHOTGUN_POLICE: true STR_SHOTGUN_SHELLS: true STR_SHOVEL: true STR_SICKLE: true STR_SIDEWINDER_LAUNCHER: false STR_SIDEWINDER_MISSILES: false STR_SKORPION: true STR_SKORPION_CLIP_API: true STR_SLUGGA_AMMO_SHOT: true STR_SMALL_SHOTGUN: true STR_SMG: true STR_SMG_10MM: true STR_SMG_10MM_CLIP: true STR_SMG_CLIP: true STR_SMG_RAMSH: true STR_SNUBBY: true STR_SNUBBY_DRUM: true STR_SSRL: false STR_TEC9: true STR_TEC9_CLIP: true STR_TONFA: false STR_UAC_CARBINE: true STR_VARMINT_RIFLE: true STR_VARMINT_RIFLE_CLIP: true STR_WAKIZASHI: true STR_WRENCH: true customRuleCraftDeployments: {} alienStrategy: regions: STR_ANTARCTICA: 4 STR_ARCTIC: 4 STR_AUSTRALASIA: 10 STR_CENTRAL_ASIA: 12 STR_EUROPE: 16 STR_NORTH_AFRICA: 12 STR_NORTH_AMERICA: 18 STR_PACIFIC: 5 STR_SIBERIA: 10 STR_SOUTHERN_AFRICA: 8 STR_SOUTH_AMERICA: 10 STR_SOUTH_EAST_ASIA: 15 possibleMissions: - region: REGION_ACADEMY_CRUISE missions: ~ - region: REGION_ACADEMY_OUTPOST_COLD missions: ~ - region: REGION_ACADEMY_OUTPOST_DESERT missions: ~ - region: REGION_ACADEMY_OUTPOST_JUNGLE missions: ~ - region: REGION_ACADEMY_OUTPOST_TEMPERATE missions: ~ - region: REGION_ACADEMY_TOWN missions: ~ - region: REGION_AIRCAR_RACE missions: ~ - region: REGION_APOC_TUNNEL missions: ~ - region: REGION_ARSENAL missions: ~ - region: REGION_BANDIT_CAMP_COLD missions: ~ - region: REGION_BANDIT_CAMP_DESERT missions: ~ - region: REGION_BANDIT_CAMP_JUNGLE missions: ~ - region: REGION_BANDIT_CAMP_SMALL missions: ~ - region: REGION_BANDIT_CAMP_TEMPERATE missions: ~ - region: REGION_BANDIT_CAVES missions: ~ - region: REGION_BANDIT_TOWN missions: ~ - region: REGION_BEACH_SWEEP missions: ~ - region: REGION_BEASTMEN_ALTAR missions: ~ - region: REGION_BLACKMARCH_MISSIONS missions: ~ - region: REGION_CANADA_MISSIONS missions: ~ - region: REGION_CANNIBAL_CAMP missions: ~ - region: REGION_CATACOMBS_BUTCHER missions: ~ - region: REGION_CATACOMBS_BUTCHER_ENTRY missions: ~ - region: REGION_CATACOMBS_COIN_HUNT missions: ~ - region: REGION_CHINA_MISSIONS missions: ~ - region: REGION_CHURCH_OUTPOST_COLD missions: ~ - region: REGION_CHURCH_OUTPOST_DESERT missions: ~ - region: REGION_CHURCH_OUTPOST_JUNGLE missions: ~ - region: REGION_CHURCH_OUTPOST_TEMPERATE missions: ~ - region: REGION_CITIES missions: ~ - region: REGION_CITIES_3 missions: ~ - region: REGION_CITIES_4 missions: ~ - region: REGION_COMMS_TOWER_COLD missions: ~ - region: REGION_COMMS_TOWER_DESERT missions: ~ - region: REGION_COMMS_TOWER_JUNGLE missions: ~ - region: REGION_COMMS_TOWER_TEMPERATE missions: ~ - region: REGION_CRACKHOUSE missions: ~ - region: REGION_CRYPTEK_CAVES missions: ~ - region: REGION_DARKDOM_MISSIONS missions: ~ - region: REGION_DARK_TOWER missions: ~ - region: REGION_DEATH_AND_TAXES missions: ~ - region: REGION_DEEP_ONE_02 missions: ~ - region: REGION_DEMON_SACRIFICE missions: ~ - region: REGION_DETECTIVE_HUNT missions: ~ - region: REGION_DEVILS_REEF missions: ~ - region: REGION_DISTRESS_BUNKER_COLD missions: ~ - region: REGION_DISTRESS_BUNKER_DESERT missions: ~ - region: REGION_DISTRESS_BUNKER_JUNGLE missions: ~ - region: REGION_DISTRESS_BUNKER_TEMPERATE missions: ~ - region: REGION_DISTRESS_CALL_COLD missions: ~ - region: REGION_DISTRESS_CALL_DESERT missions: ~ - region: REGION_DISTRESS_CALL_JUNGLE missions: ~ - region: REGION_DISTRESS_CALL_TEMPERATE missions: ~ - region: REGION_DOOMED_FARM missions: ~ - region: REGION_DOOM_OUTPOST missions: ~ - region: REGION_EGYPT_MISSIONS missions: ~ - region: REGION_ELFMAN_BROS missions: ~ - region: REGION_ESCAPE_TOWER missions: ~ - region: REGION_EXPANSE_MISSIONS missions: ~ - region: REGION_EXTERMINATOR missions: ~ - region: REGION_FOOD_PIRATES missions: ~ - region: REGION_FUNKY_ZOMBIES missions: ~ - region: REGION_GHOUL_REFINERY missions: ~ - region: REGION_GNOME_LAIR missions: ~ - region: REGION_GOVT_CAR missions: ~ - region: REGION_GROUND_VEHICLE_RACE missions: ~ - region: REGION_GROX_BARN missions: ~ - region: REGION_GUILD_OUTPOST_COLD missions: ~ - region: REGION_GUILD_OUTPOST_DESERT missions: ~ - region: REGION_GUILD_OUTPOST_JUNGLE missions: ~ - region: REGION_GUILD_OUTPOST_TEMPERATE missions: ~ - region: REGION_HALLS_OF_FEAR missions: ~ - region: REGION_HAUNTED_FOREST missions: ~ - region: REGION_HELLO_WORLD missions: ~ - region: REGION_HIGHSTAR missions: ~ - region: REGION_HIGHWAY_STATION missions: ~ - region: REGION_HITMAN missions: ~ - region: REGION_HOT_PURSUITS missions: ~ - region: REGION_HT_HOUSE missions: ~ - region: REGION_HUMANIST_VILLA missions: ~ - region: REGION_ISOLATED_VALLEY missions: ~ - region: REGION_KKK_HOUSE missions: ~ - region: REGION_LATIN_EMPIRE_MISSIONS missions: ~ - region: REGION_LOC_ATRIUM_CHURCH missions: ~ - region: REGION_LOC_CANYON_OF_DEATH missions: ~ - region: REGION_LOC_EMANSION missions: ~ - region: REGION_LOC_EUROSYNDICATE_ELIMINATION missions: ~ - region: REGION_LOC_GDX_DUEL missions: ~ - region: REGION_LOC_GDX_PRISON missions: ~ - region: REGION_LOC_LOKNAR_VILLAGE_DEFENSE_2 missions: ~ - region: REGION_LOC_RATLING_VILLAGE missions: ~ - region: REGION_LOC_SIBERIA missions: ~ - region: REGION_LOC_WINTER_PALACE missions: ~ - region: REGION_LOKNAR_ALTAR missions: ~ - region: REGION_MAGAZYNMAFII missions: ~ - region: REGION_MAGE_VILLA missions: ~ - region: REGION_MONSTER_HUNT_BLOOD_DOG missions: ~ - region: REGION_MONSTER_HUNT_CHUPACABRA missions: ~ - region: REGION_MONSTER_HUNT_GIANTSPIDER missions: ~ - region: REGION_MONSTER_HUNT_MEGASCORPION missions: ~ - region: REGION_MONSTER_HUNT_PRIMAL_BULLFROG missions: ~ - region: REGION_MONSTER_HUNT_PRIMAL_FINALE missions: ~ - region: REGION_MONSTER_HUNT_PRIMAL_SCARABS missions: ~ - region: REGION_MONSTER_HUNT_PRIMAL_SHAMBLER missions: ~ - region: REGION_MONSTER_HUNT_PRIMAL_WEREWOLF missions: ~ - region: REGION_MONSTER_HUNT_SHAMBLER missions: ~ - region: REGION_MOON_NAZIS_1 missions: ~ - region: REGION_NCR_MISSIONS missions: ~ - region: REGION_NIGHTOSHPHERE_DELOREAN missions: ~ - region: REGION_NIGHTOSHPHERE_HARVEST missions: ~ - region: REGION_NORDFED_MISSIONS missions: ~ - region: REGION_ORBITAL missions: ~ - region: REGION_ORBITAL_1 missions: ~ - region: REGION_PARTY missions: ~ - region: REGION_PIRATE_CRUISE missions: ~ - region: REGION_POLIS missions: ~ - region: REGION_POLIS_TERMINAL missions: ~ - region: REGION_PRECINT13 missions: ~ - region: REGION_PREPPERS missions: ~ - region: REGION_RAIDER_ARMS_FACTORY missions: ~ - region: REGION_RAYNOR missions: ~ - region: REGION_REDREV_MISSIONS missions: ~ - region: REGION_RET_DUNGEON missions: ~ - region: REGION_RITUAL_CAVE missions: ~ - region: REGION_RUSSIA_MISSIONS missions: ~ - region: REGION_SEA_ADVENTURE missions: ~ - region: REGION_SINS_OF_THE_FATHER missions: ~ - region: REGION_SMUGGLER_BASE missions: ~ - region: REGION_SMUGGLER_LAIR missions: ~ - region: REGION_SPACE_FREIGHTER missions: ~ - region: REGION_STEEL_PACT_MISSIONS missions: ~ - region: REGION_SUNKEN_TOWN missions: ~ - region: REGION_TABERNA_DEL_DIABLO missions: ~ - region: REGION_TAVERN_CELLAR missions: ~ - region: REGION_TIGER_TANK missions: ~ - region: REGION_TRAITORS missions: ~ - region: REGION_UAC_VAULTS missions: ~ - region: REGION_UK_MISSIONS missions: ~ - region: REGION_USA_MISSIONS missions: ~ - region: REGION_WHOREHOUSE missions: ~ - region: REGION_WORLD_ACADEMY missions: ~ - region: REGION_WORLD_BANDIT missions: ~ - region: REGION_WORLD_BANDIT_EASY missions: ~ - region: REGION_WORLD_BANDIT_ZEPPS missions: ~ - region: REGION_WORLD_GUILD missions: ~ - region: REGION_WORLD_MARSEC missions: ~ - region: REGION_WORLD_MEGAPOL missions: ~ - region: REGION_WORLD_MILCONVOY missions: ~ - region: REGION_WORLD_NECRO missions: ~ - region: REGION_WORLD_NINJA_BASES missions: ~ - region: REGION_WORLD_NINJA_PATROL missions: ~ - region: REGION_WORLD_RUFFIANS missions: ~ - region: REGION_ZOMBIE_BAIT missions: ~ - region: REGION_ZOMBIE_PYRAMID missions: ~ - region: STR_ANTARCTICA missions: STR_ALIEN_BASE: 35 STR_ALIEN_BASE_ACADEMY: 15 STR_ALIEN_BASE_GUILD: 10 STR_ALIEN_RESEARCH: 100 STR_MISSION_NAZI: 100 - region: STR_ARCTIC missions: STR_ALIEN_BASE_ACADEMY: 15 STR_ALIEN_BASE_GUILD: 10 STR_MISSION_DIPLOMACY: 50 STR_MISSION_MINING: 100 STR_MISSION_NAZI: 50 STR_MISSION_SURVEY: 200 - region: STR_AUSTRALASIA missions: STR_ALIEN_ABDUCTION: 50 STR_ALIEN_BASE: 15 STR_ALIEN_BASE_CHURCH: 20 STR_ALIEN_BASE_GUILD: 20 STR_ALIEN_HARVEST: 80 STR_ALIEN_INFILTRATION: 50 STR_ALIEN_RESEARCH: 60 STR_MISSION_CONVERSION: 70 STR_MISSION_DIPLOMACY: 40 STR_MISSION_FREIGHT: 200 STR_MISSION_GOLD_TRANSPORT: 20 STR_MISSION_LOC_ATRIUM: 20 STR_MISSION_LOC_KEEP: 20 STR_MISSION_LOC_MANSION: 20 STR_MISSION_MERCENARY_ASSIGNMENT: 120 STR_MISSION_MINING: 100 STR_MISSION_PASSENGER: 80 STR_MISSION_SMUGGLING_MILENIO: 20 STR_MISSION_SUPERVISION: 50 STR_MISSION_SURVEY: 100 - region: STR_CENTRAL_ASIA missions: STR_ALIEN_ABDUCTION: 60 STR_ALIEN_BASE: 10 STR_ALIEN_BASE_ACADEMY: 15 STR_ALIEN_BASE_CHURCH: 15 STR_ALIEN_BASE_GUILD: 15 STR_ALIEN_HARVEST: 30 STR_ALIEN_INFILTRATION: 50 STR_ALIEN_RESEARCH: 60 STR_MISSION_CONVERSION: 30 STR_MISSION_COURIER: 100 STR_MISSION_DIPLOMACY: 100 STR_MISSION_FREIGHT: 150 STR_MISSION_GOLD_TRANSPORT: 50 STR_MISSION_LOC_ATRIUM: 20 STR_MISSION_LOC_KEEP: 15 STR_MISSION_LOC_MANSION: 20 STR_MISSION_MERCENARY_ASSIGNMENT: 150 STR_MISSION_MILITARY_SUPPLY: 100 STR_MISSION_PASSENGER: 120 STR_MISSION_SMUGGLING_MILENIO: 20 STR_MISSION_SUPERVISION: 50 STR_MISSION_SURVEY: 100 - region: STR_EUROPE missions: STR_ALIEN_ABDUCTION: 50 STR_ALIEN_BASE: 10 STR_ALIEN_BASE_ACADEMY: 15 STR_ALIEN_BASE_CHURCH: 25 STR_ALIEN_BASE_GUILD: 25 STR_ALIEN_HARVEST: 80 STR_ALIEN_INFILTRATION: 80 STR_MISSION_CONVERSION: 80 STR_MISSION_COURIER: 100 STR_MISSION_DIPLOMACY: 60 STR_MISSION_GOLD_TRANSPORT: 50 STR_MISSION_LOC_ATRIUM: 30 STR_MISSION_LOC_KEEP: 20 STR_MISSION_LOC_MANSION: 30 STR_MISSION_MERCENARY_ASSIGNMENT: 60 STR_MISSION_NAZI: 90 STR_MISSION_SMUGGLING_MILENIO: 20 STR_MISSION_SUPERVISION: 50 - region: STR_INDIAN_OCEAN missions: ~ - region: STR_NORTH_AFRICA missions: STR_ALIEN_ABDUCTION: 50 STR_ALIEN_BASE: 10 STR_ALIEN_BASE_ACADEMY: 15 STR_ALIEN_BASE_GUILD: 15 STR_MISSION_CONVERSION: 100 STR_MISSION_COURIER: 100 STR_MISSION_GOLD_TRANSPORT: 50 STR_MISSION_MERCENARY_ASSIGNMENT: 100 STR_MISSION_MILITARY_SUPPLY: 60 STR_MISSION_MINING: 80 STR_MISSION_NAZI: 50 STR_MISSION_PASSENGER: 140 STR_MISSION_SMUGGLING_MILENIO: 20 STR_MISSION_SUPERVISION: 50 - region: STR_NORTH_AMERICA missions: STR_ALIEN_ABDUCTION: 50 STR_ALIEN_BASE: 10 STR_ALIEN_BASE_ACADEMY: 15 STR_ALIEN_BASE_CHURCH: 15 STR_ALIEN_BASE_GUILD: 15 STR_ALIEN_HARVEST: 80 STR_ALIEN_INFILTRATION: 50 STR_ALIEN_RESEARCH: 60 STR_MISSION_CONVERSION: 100 STR_MISSION_COURIER: 100 STR_MISSION_FREIGHT: 150 STR_MISSION_GOLD_TRANSPORT: 50 STR_MISSION_LOC_ATRIUM: 30 STR_MISSION_MILITARY_SUPPLY: 150 STR_MISSION_SMUGGLING_MILENIO: 20 STR_MISSION_SUPERVISION: 50 - region: STR_NORTH_ATLANTIC missions: ~ - region: STR_PACIFIC missions: STR_ALIEN_ABDUCTION: 50 STR_ALIEN_BASE: 20 STR_ALIEN_BASE_ACADEMY: 30 STR_ALIEN_BASE_CHURCH: 30 STR_ALIEN_RESEARCH: 60 STR_MISSION_CONVERSION: 100 STR_MISSION_DIPLOMACY: 40 STR_MISSION_FREIGHT: 150 STR_MISSION_MERCENARY_ASSIGNMENT: 100 STR_MISSION_MILITARY_SUPPLY: 70 STR_MISSION_MINING: 60 STR_MISSION_SMUGGLING_MILENIO: 20 STR_MISSION_SUPERVISION: 30 STR_MISSION_SURVEY: 150 - region: STR_SIBERIA missions: STR_ALIEN_ABDUCTION: 100 STR_ALIEN_BASE: 20 STR_ALIEN_BASE_ACADEMY: 10 STR_ALIEN_BASE_CHURCH: 10 STR_ALIEN_BASE_GUILD: 10 STR_ALIEN_HARVEST: 10 STR_ALIEN_RESEARCH: 150 STR_MISSION_CONVERSION: 20 STR_MISSION_FREIGHT: 100 STR_MISSION_GOLD_TRANSPORT: 20 STR_MISSION_LOC_ATRIUM: 15 STR_MISSION_LOC_MANSION: 15 STR_MISSION_MERCENARY_ASSIGNMENT: 30 STR_MISSION_MINING: 200 STR_MISSION_PASSENGER: 100 STR_MISSION_SMUGGLING_MILENIO: 20 - region: STR_SOUTHERN_AFRICA missions: STR_ALIEN_ABDUCTION: 30 STR_ALIEN_BASE: 10 STR_ALIEN_BASE_ACADEMY: 15 STR_ALIEN_BASE_CHURCH: 15 STR_ALIEN_BASE_GUILD: 15 STR_ALIEN_HARVEST: 80 STR_ALIEN_INFILTRATION: 50 STR_ALIEN_RESEARCH: 50 STR_MISSION_COURIER: 130 STR_MISSION_DEEP_ONES: 90 STR_MISSION_DIPLOMACY: 50 STR_MISSION_FREIGHT: 120 STR_MISSION_GOLD_TRANSPORT: 80 STR_MISSION_LOC_ATRIUM: 20 STR_MISSION_LOC_KEEP: 15 STR_MISSION_LOC_MANSION: 20 STR_MISSION_MERCENARY_ASSIGNMENT: 90 STR_MISSION_MILITARY_SUPPLY: 100 STR_MISSION_MINING: 100 STR_MISSION_PASSENGER: 100 STR_MISSION_SMUGGLING_MILENIO: 20 STR_MISSION_SUPERVISION: 50 STR_MISSION_SURVEY: 100 - region: STR_SOUTH_AMERICA missions: STR_ALIEN_BASE: 10 STR_ALIEN_BASE_ACADEMY: 15 STR_ALIEN_BASE_CHURCH: 15 STR_ALIEN_BASE_GUILD: 15 STR_ALIEN_RESEARCH: 60 STR_MISSION_COURIER: 100 STR_MISSION_DEEP_ONES: 90 STR_MISSION_DIPLOMACY: 60 STR_MISSION_FREIGHT: 140 STR_MISSION_GOLD_TRANSPORT: 50 STR_MISSION_LOC_ATRIUM: 20 STR_MISSION_LOC_KEEP: 20 STR_MISSION_LOC_MANSION: 20 STR_MISSION_MERCENARY_ASSIGNMENT: 100 STR_MISSION_NAZI: 100 STR_MISSION_PASSENGER: 120 STR_MISSION_SUPERVISION: 50 STR_MISSION_SURVEY: 140 - region: STR_SOUTH_ATLANTIC missions: ~ - region: STR_SOUTH_EAST_ASIA missions: STR_ALIEN_ABDUCTION: 30 STR_ALIEN_BASE: 10 STR_ALIEN_BASE_ACADEMY: 15 STR_ALIEN_BASE_CHURCH: 15 STR_ALIEN_HARVEST: 70 STR_ALIEN_RESEARCH: 60 STR_MISSION_CONVERSION: 70 STR_MISSION_COURIER: 100 STR_MISSION_FREIGHT: 170 STR_MISSION_GOLD_TRANSPORT: 80 STR_MISSION_LOC_ATRIUM: 20 STR_MISSION_LOC_KEEP: 15 STR_MISSION_LOC_MANSION: 20 STR_MISSION_MERCENARY_ASSIGNMENT: 20 STR_MISSION_MILITARY_SUPPLY: 120 STR_MISSION_MINING: 80 STR_MISSION_PASSENGER: 180 STR_MISSION_SMUGGLING_MILENIO: 20 missionLocations: {} missionsRun: NinjaJetbikesWarning: 1 NinjaMigCAPWarning: 1 VAR_HIGHSTAR_COUNT: 1 VAR_HUMANIST_TANK_TEST: 3 VAR_RAIDER_ARMS_FACTORY: 1 VAR_UAC_FAC_QUEST: 1 varTechnocracyFirstStrike: 1 deadSoldiers: - type: STR_SOLDIER_PEASANT id: 10 name: Gaia McFarland nationality: 0 initialStats: tu: 52 stamina: 66 health: 38 bravery: 50 reactions: 41 firing: 30 throwing: 32 strength: 20 psiStrength: 62 psiSkill: 0 melee: 33 mana: 69 currentStats: tu: 55 stamina: 70 health: 40 bravery: 50 reactions: 43 firing: 30 throwing: 32 strength: 20 psiStrength: 62 psiSkill: 0 melee: 33 mana: 74 rank: 1 gender: 1 look: 1 lookVariant: 31 missions: 2 kills: 0 stuns: 0 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 10, minute: 55, hour: 15, weekday: 3, day: 6, month: 1, year: 2601} cause: {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_OLD_PISTOL, weaponAmmo: STR_OLD_PISTOL_CLIP, status: 6, faction: 1, mission: 2, turn: 18, side: 0, bodypart: 1, id: 10} diary: commendations: - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_VALKYRIE_NAME, decorationLevel: 9} missionIdList: [1, 2] unconciousTotal: 1 shotAtCounterTotal: 6 hitCounterTotal: 1 woundsHealedTotal: 1 statGainTotal: 16 bestOfRank: 330 corpseRecovered: true - type: STR_SOLDIER_DOGE id: 23 name: Gorgon nationality: 0 initialStats: tu: 100 stamina: 75 health: 25 bravery: 100 reactions: 70 firing: 0 throwing: 0 strength: 35 psiStrength: 30 psiSkill: 0 melee: 65 mana: 136 currentStats: tu: 100 stamina: 75 health: 25 bravery: 100 reactions: 70 firing: 0 throwing: 0 strength: 35 psiStrength: 30 psiSkill: 0 melee: 65 mana: 136 rank: 0 gender: 0 look: 0 lookVariant: 9 missions: 1 kills: 0 stuns: 0 armor: STR_DOGE_UNARMORED_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 0, minute: 30, hour: 18, weekday: 5, day: 2, month: 4, year: 2601} cause: {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_SAWED_OFF, weaponAmmo: STR_BUCKSHOT_HV, status: 6, faction: 1, mission: 22, turn: 3, side: 3, bodypart: 1, id: 23} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} missionIdList: [22] monthsService: 1 shotAtCounterTotal: 4 hitCounterTotal: 3 corpseRecovered: true - type: STR_SOLDIER_PEASANT id: 13 name: Cammy Wilkes nationality: 0 initialStats: tu: 54 stamina: 69 health: 35 bravery: 60 reactions: 40 firing: 36 throwing: 35 strength: 20 psiStrength: 46 psiSkill: 0 melee: 36 mana: 71 currentStats: tu: 58 stamina: 73 health: 39 bravery: 60 reactions: 37 firing: 37 throwing: 40 strength: 26 psiStrength: 43 psiSkill: 0 melee: 58 mana: 56 rank: 0 gender: 0 look: 1 lookVariant: 11 missions: 1 kills: 0 stuns: 0 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 0, minute: 30, hour: 18, weekday: 5, day: 2, month: 4, year: 2601} cause: {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_PISTOL, weaponAmmo: STR_PISTOL_CLIP, status: 6, faction: 1, mission: 22, turn: 6, side: 0, bodypart: 1, id: 13} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} missionIdList: [22] monthsService: 3 shotAtCounterTotal: 8 hitCounterTotal: 3 shotsFiredCounterTotal: 2 statGainTotal: 25 corpseRecovered: true previousTransformations: STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_PEASANT id: 8 name: Reni Sacramento nationality: 0 initialStats: tu: 51 stamina: 62 health: 35 bravery: 60 reactions: 45 firing: 34 throwing: 32 strength: 19 psiStrength: 50 psiSkill: 0 melee: 30 mana: 65 currentStats: tu: 55 stamina: 82 health: 43 bravery: 60 reactions: 44 firing: 47 throwing: 32 strength: 34 psiStrength: 57 psiSkill: 0 melee: 53 mana: 62 rank: 1 gender: 1 look: 1 lookVariant: 4 missions: 10 kills: 7 stuns: 1 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 0, minute: 30, hour: 18, weekday: 5, day: 2, month: 4, year: 2601} cause: {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_SAWED_OFF, weaponAmmo: STR_BUCKSHOT_HV, status: 6, faction: 1, mission: 22, turn: 7, side: 3, bodypart: 1, id: 8} diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} killList: - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 1, turn: 309, side: 0, bodypart: 1, id: 1000001} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 1, turn: 322, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_CHAINSAW, weaponAmmo: STR_CHAINSAW, status: 6, faction: 1, mission: 2, turn: 612, side: 3, bodypart: 1, id: 1000000} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 7, faction: 1, mission: 18, turn: 5409, side: 2, bodypart: 2, id: 1000017} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 18, turn: 5410, side: 2, bodypart: 2, id: 1000017} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 19, turn: 5718, side: 2, bodypart: 2, id: 1000002} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 19, turn: 5733, side: 0, bodypart: 1, id: 1000006} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 19, turn: 5739, side: 2, bodypart: 2, id: 1000008} missionIdList: [1, 2, 3, 14, 15, 16, 17, 18, 19, 22] daysWoundedTotal: 42 totalShotFriendlyCounter: 1 monthsService: 3 unconciousTotal: 1 shotAtCounterTotal: 25 hitCounterTotal: 3 longDistanceHitCounterTotal: 1 shotsFiredCounterTotal: 42 shotsLandedCounterTotal: 16 shotAtCounter10in1Mission: 1 timesWoundedTotal: 2 woundsHealedTotal: 4 statGainTotal: 86 bestOfRank: 1430 corpseRecovered: true previousTransformations: STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_PEASANT id: 21 name: Athena Dogovich nationality: 0 initialStats: tu: 52 stamina: 60 health: 39 bravery: 40 reactions: 45 firing: 34 throwing: 31 strength: 20 psiStrength: 27 psiSkill: 0 melee: 30 mana: 64 currentStats: tu: 54 stamina: 65 health: 45 bravery: 40 reactions: 50 firing: 57 throwing: 33 strength: 24 psiStrength: 45 psiSkill: 0 melee: 36 mana: 54 rank: 0 gender: 1 look: 3 lookVariant: 20 missions: 1 kills: 0 stuns: 0 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 0, minute: 30, hour: 18, weekday: 5, day: 2, month: 4, year: 2601} cause: {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 22, turn: 7, side: 0, bodypart: 1, id: 21} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} missionIdList: [22] monthsService: 1 shotAtCounterTotal: 1 hitCounterTotal: 1 statGainTotal: 61 corpseRecovered: true previousTransformations: STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_DOGE id: 24 name: Columbus nationality: 0 initialStats: tu: 100 stamina: 75 health: 25 bravery: 100 reactions: 70 firing: 0 throwing: 0 strength: 35 psiStrength: 30 psiSkill: 0 melee: 65 mana: 143 currentStats: tu: 100 stamina: 75 health: 25 bravery: 100 reactions: 70 firing: 0 throwing: 0 strength: 35 psiStrength: 30 psiSkill: 0 melee: 65 mana: 143 rank: 0 gender: 0 look: 0 lookVariant: 51 missions: 1 kills: 0 stuns: 0 armor: STR_DOGE_UNARMORED_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 0, minute: 30, hour: 18, weekday: 5, day: 2, month: 4, year: 2601} cause: {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_SAWED_OFF, weaponAmmo: STR_BUCKSHOT_HV, status: 6, faction: 1, mission: 22, turn: 10, side: 0, bodypart: 1, id: 24} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} missionIdList: [22] monthsService: 1 shotAtCounterTotal: 2 hitCounterTotal: 3 corpseRecovered: true - type: STR_SOLDIER id: 3 name: Living Treasure nationality: 0 initialStats: tu: 70 stamina: 64 health: 54 bravery: 60 reactions: 51 firing: 62 throwing: 65 strength: 34 psiStrength: 50 psiSkill: 0 melee: 67 mana: 50 currentStats: tu: 91 stamina: 123 health: 79 bravery: 60 reactions: 56 firing: 65 throwing: 88 strength: 68 psiStrength: 50 psiSkill: 0 melee: 73 mana: 69 rank: 2 gender: 1 look: 0 lookVariant: 46 missions: 15 kills: 24 stuns: 9 armor: STR_PIR_CASTAWAY_ARMOR_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 0, minute: 30, hour: 18, weekday: 5, day: 2, month: 4, year: 2601} cause: {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_SAWED_OFF, weaponAmmo: STR_BUCKSHOT_HV, status: 6, faction: 1, mission: 22, turn: 12, side: 0, bodypart: 1, id: 3} diary: commendations: - {commendationName: STR_MEDAL_ORIGINAL8_NAME, noun: NoNoun, decorationLevel: 0} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_PRIMAL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_ARCHER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_POSTMORTEM_KILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_VALKYRIE_NAME, decorationLevel: 9} killList: - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_PRIMITIVE, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 2, turn: 606, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_PRIMITIVE, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 2, turn: 618, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_JAVELINS_PRIMITIVE, weaponAmmo: STR_JAVELINS_PRIMITIVE, status: 6, faction: 1, mission: 3, turn: 912, side: 0, bodypart: 1, id: 1000001} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_JAVELINS_PRIMITIVE, weaponAmmo: STR_JAVELINS_PRIMITIVE, status: 6, faction: 1, mission: 3, turn: 915, side: 1, bodypart: 3, id: 1000000} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_JAVELINS_PRIMITIVE, weaponAmmo: STR_JAVELINS_PRIMITIVE, status: 6, faction: 1, mission: 3, turn: 918, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_JAVELINS_PRIMITIVE, weaponAmmo: STR_JAVELINS_PRIMITIVE, status: 6, faction: 1, mission: 3, turn: 927, side: 1, bodypart: 3, id: 1000002} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_JAVELINS_PRIMITIVE, weaponAmmo: STR_JAVELINS_PRIMITIVE, status: 6, faction: 1, mission: 4, turn: 1209, side: 1, bodypart: 3, id: 1000003} - {type: STR_OSIRON_LAD, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_JAVELINS_PRIMITIVE, weaponAmmo: STR_JAVELINS_PRIMITIVE, status: 6, faction: 1, mission: 4, turn: 1230, side: 0, bodypart: 1, id: 1000002} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_JAVELINS_PRIMITIVE, weaponAmmo: STR_JAVELINS_PRIMITIVE, status: 7, faction: 1, mission: 7, turn: 2112, side: 0, bodypart: 1, id: 1000001} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_JAVELINS_PRIMITIVE, weaponAmmo: STR_JAVELINS_PRIMITIVE, status: 6, faction: 1, mission: 7, turn: 2113, side: 0, bodypart: 1, id: 1000001} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 13, turn: 3912, side: 0, bodypart: 1, id: 1000007} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 13, turn: 3915, side: 0, bodypart: 1, id: 1000005} - {type: STR_RET_HYBRID, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 14, turn: 4209, side: 0, bodypart: 1, id: 1000003} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_CHAINSAW, weaponAmmo: STR_CHAINSAW, status: 7, faction: 1, mission: 16, turn: 4803, side: 0, bodypart: 5, id: 1000007} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_CHAINSAW, weaponAmmo: STR_CHAINSAW, status: 6, faction: 1, mission: 16, turn: 4803, side: 4, bodypart: 1, id: 1000007} - {name: Shameful Throttle, rank: STR_SQUADDIE, race: STR_FRIENDLY, weapon: STR_FIRE_EXT, weaponAmmo: STR_FIRE_EXT, status: 7, faction: 0, mission: 16, turn: 4824, side: 0, bodypart: 1, id: 6} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_CHAINSAW, weaponAmmo: STR_CHAINSAW, status: 6, faction: 1, mission: 20, turn: 6009, side: 3, bodypart: 1, id: 1000004} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 20, turn: 6009, side: 3, bodypart: 1, id: 1000002} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 21, turn: 6312, side: 0, bodypart: 1, id: 1000027} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 21, turn: 6315, side: 2, bodypart: 2, id: 1000014} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 21, turn: 6319, side: 2, bodypart: 2, id: 1000014} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 21, turn: 6321, side: 2, bodypart: 2, id: 1000026} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 21, turn: 6321, side: 1, bodypart: 3, id: 1000018} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 21, turn: 6324, side: 3, bodypart: 1, id: 1000008} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 21, turn: 6330, side: 1, bodypart: 3, id: 1000011} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 21, turn: 6331, side: 0, bodypart: 1, id: 1000008} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 21, turn: 6331, side: 2, bodypart: 2, id: 1000007} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 21, turn: 6333, side: 2, bodypart: 2, id: 1000019} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 21, turn: 6334, side: 1, bodypart: 3, id: 1000011} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 21, turn: 6334, side: 2, bodypart: 2, id: 1000019} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 21, turn: 6337, side: 2, bodypart: 2, id: 1000007} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 22, turn: 6609, side: 0, bodypart: 1, id: 1000013} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 7, faction: 1, mission: 22, turn: 6613, side: 0, bodypart: 1, id: 1000018} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_JAVELINS, weaponAmmo: STR_JAVELINS, status: 6, faction: 1, mission: 22, turn: 6619, side: 0, bodypart: 1, id: 1000018} missionIdList: [0, 1, 2, 3, 4, 7, 8, 12, 13, 14, 15, 16, 20, 21, 22] daysWoundedTotal: 36 totalShotFriendlyCounter: 2 monthsService: 3 unconciousTotal: 1 shotAtCounterTotal: 33 hitCounterTotal: 21 longDistanceHitCounterTotal: 5 shotsFiredCounterTotal: 117 shotsLandedCounterTotal: 62 hitCounter5in1Mission: 2 timesWoundedTotal: 3 allAliensKilledTotal: 1 woundsHealedTotal: 3 statGainTotal: 195 bestOfRank: 1532 postMortemKills: 2 corpseRecovered: true - type: STR_SOLDIER id: 1 name: Unclothed Boots nationality: 0 initialStats: tu: 79 stamina: 77 health: 57 bravery: 30 reactions: 60 firing: 48 throwing: 57 strength: 29 psiStrength: 59 psiSkill: 0 melee: 45 mana: 50 currentStats: tu: 92 stamina: 117 health: 76 bravery: 30 reactions: 60 firing: 48 throwing: 75 strength: 51 psiStrength: 59 psiSkill: 0 melee: 45 mana: 60 rank: 1 gender: 1 look: 0 lookVariant: 44 missions: 10 kills: 16 stuns: 6 armor: STR_PIR_CASTAWAY_ARMOR_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 0, minute: 30, hour: 18, weekday: 5, day: 2, month: 4, year: 2601} cause: {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_SAWED_OFF, weaponAmmo: STR_BUCKSHOT_HV, status: 6, faction: 1, mission: 22, turn: 19, side: 0, bodypart: 1, id: 1} diary: commendations: - {commendationName: STR_MEDAL_ORIGINAL8_NAME, noun: NoNoun, decorationLevel: 0} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_ARCHER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PRIMAL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_REVIVE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} killList: - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_PRIMITIVE, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 0, turn: 6, side: 0, bodypart: 4, id: 1000006} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_PRIMITIVE, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 0, turn: 12, side: 0, bodypart: 5, id: 1000005} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW_PRIMITIVE, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 0, turn: 13, side: 0, bodypart: 4, id: 1000006} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_BOW_PRIMITIVE, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 10, turn: 3028, side: 3, bodypart: 1, id: 1000004} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_BOW_PRIMITIVE, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 10, turn: 3031, side: 3, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_PRIMITIVE, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 11, turn: 3306, side: 2, bodypart: 2, id: 1000005} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 18, turn: 5403, side: 3, bodypart: 1, id: 1000013} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 18, turn: 5412, side: 0, bodypart: 1, id: 1000014} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 18, turn: 5418, side: 1, bodypart: 5, id: 1000018} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 18, turn: 5419, side: 1, bodypart: 5, id: 1000018} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 18, turn: 5421, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 18, turn: 5427, side: 0, bodypart: 1, id: 1000016} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 18, turn: 5427, side: 1, bodypart: 3, id: 1000001} - {type: STR_BANDIT_RATMAN_LEADER, rank: STR_LIVE_LEADER, race: STR_RATMEN, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER, status: 6, faction: 1, mission: 19, turn: 5703, side: 1, bodypart: 3, id: 1000014} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER, status: 6, faction: 1, mission: 19, turn: 5706, side: 0, bodypart: 1, id: 1000010} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER, status: 6, faction: 1, mission: 19, turn: 5709, side: 0, bodypart: 1, id: 1000007} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER, status: 7, faction: 1, mission: 19, turn: 5709, side: 3, bodypart: 0, id: 1000011} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER, status: 6, faction: 1, mission: 19, turn: 5713, side: 3, bodypart: 0, id: 1000011} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 21, turn: 6310, side: 0, bodypart: 1, id: 1000023} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 21, turn: 6325, side: 3, bodypart: 1, id: 1000005} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 21, turn: 6334, side: 3, bodypart: 1, id: 1000005} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 21, turn: 6337, side: 0, bodypart: 1, id: 1000023} missionIdList: [0, 9, 10, 11, 17, 18, 19, 20, 21, 22] daysWoundedTotal: 25 totalShotByFriendlyCounter: 2 monthsService: 3 shotAtCounterTotal: 39 hitCounterTotal: 12 longDistanceHitCounterTotal: 1 lowAccuracyHitCounterTotal: 1 shotsFiredCounterTotal: 84 shotsLandedCounterTotal: 52 shotAtCounter10in1Mission: 2 hitCounter5in1Mission: 1 timesWoundedTotal: 2 woundsHealedTotal: 7 statGainTotal: 122 revivedUnitTotal: 2 revivedSoldierTotal: 2 corpseRecovered: true - type: STR_SOLDIER_PEASANT id: 19 name: Molly Zimmer nationality: 0 initialStats: tu: 52 stamina: 61 health: 35 bravery: 60 reactions: 45 firing: 33 throwing: 32 strength: 18 psiStrength: 58 psiSkill: 0 melee: 32 mana: 67 currentStats: tu: 51 stamina: 71 health: 41 bravery: 60 reactions: 44 firing: 38 throwing: 42 strength: 28 psiStrength: 45 psiSkill: 0 melee: 45 mana: 61 rank: 0 gender: 0 look: 0 lookVariant: 6 missions: 1 kills: 0 stuns: 0 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 0, minute: 30, hour: 18, weekday: 5, day: 2, month: 4, year: 2601} cause: {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_COMMANDO_PISTOL, weaponAmmo: STR_COMMANDO_PISTOL_CLIP, status: 6, faction: 1, mission: 22, turn: 24, side: 3, bodypart: 1, id: 19} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} missionIdList: [22] monthsService: 1 unconciousTotal: 1 shotAtCounterTotal: 2 hitCounterTotal: 1 statGainTotal: 33 corpseRecovered: true previousTransformations: STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_PEASANT id: 20 name: Sabine Sperry nationality: 0 initialStats: tu: 54 stamina: 62 health: 39 bravery: 40 reactions: 45 firing: 35 throwing: 33 strength: 20 psiStrength: 30 psiSkill: 0 melee: 32 mana: 70 currentStats: tu: 51 stamina: 69 health: 49 bravery: 40 reactions: 47 firing: 49 throwing: 39 strength: 26 psiStrength: 39 psiSkill: 0 melee: 56 mana: 50 rank: 0 gender: 0 look: 1 lookVariant: 57 missions: 1 kills: 0 stuns: 0 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 0, minute: 30, hour: 18, weekday: 5, day: 2, month: 4, year: 2601} cause: {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 22, turn: 40, side: 0, bodypart: 1, id: 20} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} missionIdList: [22] monthsService: 1 shotAtCounterTotal: 1 hitCounterTotal: 1 statGainTotal: 55 corpseRecovered: true previousTransformations: STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_PEASANT id: 16 name: Lauren Lords nationality: 0 initialStats: tu: 52 stamina: 69 health: 37 bravery: 60 reactions: 45 firing: 30 throwing: 32 strength: 19 psiStrength: 51 psiSkill: 0 melee: 30 mana: 74 currentStats: tu: 53 stamina: 86 health: 42 bravery: 60 reactions: 42 firing: 50 throwing: 39 strength: 32 psiStrength: 43 psiSkill: 0 melee: 48 mana: 67 rank: 1 gender: 1 look: 0 lookVariant: 22 missions: 2 kills: 1 stuns: 1 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 0, minute: 30, hour: 18, weekday: 5, day: 2, month: 4, year: 2601} cause: {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_SAWED_OFF, weaponAmmo: STR_BUCKSHOT_HV, status: 6, faction: 1, mission: 22, turn: 51, side: 0, bodypart: 1, id: 16} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 0} killList: - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_UAC_CARBINE, weaponAmmo: STR_HSMG_CLIP, status: 7, faction: 1, mission: 22, turn: 6609, side: 3, bodypart: 1, id: 1000020} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_UAC_CARBINE, weaponAmmo: STR_HSMG_CLIP, status: 6, faction: 1, mission: 22, turn: 6610, side: 3, bodypart: 1, id: 1000020} missionIdList: [20, 22] monthsService: 3 shotAtCounterTotal: 5 hitCounterTotal: 3 shotsFiredCounterTotal: 22 shotsLandedCounterTotal: 11 statGainTotal: 63 corpseRecovered: true previousTransformations: STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_PEASANT id: 11 name: Kara Oak nationality: 0 initialStats: tu: 54 stamina: 66 health: 40 bravery: 60 reactions: 43 firing: 31 throwing: 31 strength: 18 psiStrength: 48 psiSkill: 0 melee: 30 mana: 66 currentStats: tu: 59 stamina: 72 health: 39 bravery: 60 reactions: 51 firing: 53 throwing: 41 strength: 34 psiStrength: 46 psiSkill: 0 melee: 42 mana: 69 rank: 1 gender: 0 look: 3 lookVariant: 4 missions: 5 kills: 3 stuns: 2 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 30, minute: 36, hour: 9, weekday: 7, day: 4, month: 4, year: 2601} cause: {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SMG, weaponAmmo: STR_SMG_CLIP, status: 6, faction: 1, mission: 23, turn: 21, side: 0, bodypart: 1, id: 11} diary: commendations: - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_VALKYRIE_NAME, decorationLevel: 9} killList: - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 19, turn: 5703, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 19, turn: 5715, side: 0, bodypart: 4, id: 1000012} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_COLT45, weaponAmmo: STR_COLT45_CLIP, status: 7, faction: 1, mission: 22, turn: 6606, side: 1, bodypart: 3, id: 1000011} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_COLT45, weaponAmmo: STR_COLT45_CLIP, status: 7, faction: 1, mission: 22, turn: 6627, side: 3, bodypart: 1, id: 1000005} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_COLT45, weaponAmmo: STR_COLT45_CLIP, status: 6, faction: 1, mission: 22, turn: 6628, side: 3, bodypart: 1, id: 1000005} missionIdList: [2, 8, 19, 22, 23] daysWoundedTotal: 14 monthsService: 3 unconciousTotal: 1 shotAtCounterTotal: 14 hitCounterTotal: 5 lowAccuracyHitCounterTotal: 1 shotsFiredCounterTotal: 20 shotsLandedCounterTotal: 8 timesWoundedTotal: 1 woundsHealedTotal: 1 statGainTotal: 79 bestOfRank: 1532 corpseRecovered: true previousTransformations: STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_PEASANT id: 29 name: Lament Hegel nationality: 0 initialStats: tu: 51 stamina: 70 health: 39 bravery: 60 reactions: 43 firing: 31 throwing: 34 strength: 20 psiStrength: 25 psiSkill: 0 melee: 33 mana: 68 currentStats: tu: 51 stamina: 70 health: 39 bravery: 60 reactions: 44 firing: 32 throwing: 34 strength: 20 psiStrength: 25 psiSkill: 0 melee: 33 mana: 68 rank: 0 gender: 1 look: 2 lookVariant: 51 missions: 2 kills: 0 stuns: 1 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 40, minute: 41, hour: 7, weekday: 4, day: 8, month: 4, year: 2601} cause: {name: Salma Stolz, rank: STR_RANK_PEA_0, race: STR_FRIENDLY, weapon: STR_BLUNDERBUSS, weaponAmmo: STR_BLUNDERBUSS_AMMO, status: 6, faction: 0, mission: 26, turn: 40, side: 0, bodypart: 1, id: 29} diary: commendations: - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} killList: - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 26, turn: 7815, side: 3, bodypart: 1, id: 1000008} missionIdList: [25, 26] totalShotByFriendlyCounter: 4 hitCounterTotal: 4 shotsFiredCounterTotal: 8 statGainTotal: 2 corpseRecovered: true - type: STR_SOLDIER_PEASANT id: 25 name: Leia Gansevoort nationality: 0 initialStats: tu: 54 stamina: 61 health: 39 bravery: 50 reactions: 42 firing: 33 throwing: 33 strength: 16 psiStrength: 69 psiSkill: 0 melee: 33 mana: 67 currentStats: tu: 59 stamina: 75 health: 41 bravery: 50 reactions: 43 firing: 36 throwing: 33 strength: 18 psiStrength: 69 psiSkill: 0 melee: 33 mana: 74 rank: 1 gender: 1 look: 2 lookVariant: 2 missions: 5 kills: 3 stuns: 1 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 40, minute: 55, hour: 1, weekday: 2, day: 11, month: 5, year: 2601} cause: {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_DOGG_WEAPON, weaponAmmo: AUX_DOGG_WEAPON, status: 6, faction: 1, mission: 35, turn: 7, side: 3, bodypart: 1, id: 25} diary: commendations: - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_VALKYRIE_NAME, decorationLevel: 9} killList: - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 7, faction: 1, mission: 24, turn: 7212, side: 1, bodypart: 3, id: 1000008} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 24, turn: 7225, side: 1, bodypart: 3, id: 1000008} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 24, turn: 7248, side: 0, bodypart: 1, id: 1000001} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_VARMINT_RIFLE, weaponAmmo: STR_VARMINT_RIFLE_CLIP, status: 6, faction: 1, mission: 34, turn: 10207, side: 2, bodypart: 2, id: 1000023} missionIdList: [24, 32, 33, 34, 35] daysWoundedTotal: 15 monthsService: 1 shotAtCounterTotal: 15 hitCounterTotal: 3 shotsFiredCounterTotal: 19 shotsLandedCounterTotal: 5 shotAtCounter10in1Mission: 1 timesWoundedTotal: 1 statGainTotal: 34 bestOfRank: 1532 corpseRecovered: true - type: STR_SOLDIER_PEASANT id: 26 name: Karen Powers nationality: 0 initialStats: tu: 53 stamina: 65 health: 35 bravery: 60 reactions: 40 firing: 33 throwing: 30 strength: 20 psiStrength: 34 psiSkill: 0 melee: 36 mana: 62 currentStats: tu: 65 stamina: 81 health: 38 bravery: 70 reactions: 51 firing: 55 throwing: 43 strength: 24 psiStrength: 50 psiSkill: 0 melee: 63 mana: 65 rank: 1 gender: 0 look: 3 lookVariant: 22 missions: 4 kills: 8 stuns: 2 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 55, minute: 16, hour: 7, weekday: 3, day: 16, month: 6, year: 2601} cause: {name: Strawberry Abs, rank: STR_SERGEANT, race: STR_FRIENDLY, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 0, mission: 57, turn: 24, side: 0, bodypart: 1, id: 26} diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SNIPER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_VALKYRIE_NAME, decorationLevel: 9} killList: - {type: STR_HUMAN_FEMALE_4, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_LASER_PISTOL_MINI, weaponAmmo: STR_LASER_PISTOL_MINI, status: 7, faction: 1, mission: 24, turn: 7212, side: 3, bodypart: 1, id: 1000010} - {type: STR_HUMAN_FEMALE_4, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_LASER_PISTOL_MINI, weaponAmmo: STR_LASER_PISTOL_MINI, status: 6, faction: 1, mission: 24, turn: 7222, side: 3, bodypart: 1, id: 1000010} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_LASER_PISTOL_MINI, weaponAmmo: STR_LASER_PISTOL_MINI, status: 7, faction: 1, mission: 24, turn: 7249, side: 3, bodypart: 0, id: 1000012} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 25, turn: 7512, side: 2, bodypart: 2, id: 1000000} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 26, turn: 7803, side: 3, bodypart: 1, id: 1000009} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 26, turn: 7824, side: 2, bodypart: 2, id: 1000006} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 26, turn: 7836, side: 1, bodypart: 3, id: 1000005} - {type: STR_OSIRON_LAD, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 57, turn: 17106, side: 3, bodypart: 1, id: 1000003} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 57, turn: 17115, side: 0, bodypart: 1, id: 1000009} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 57, turn: 17119, side: 0, bodypart: 1, id: 1000006} missionIdList: [24, 25, 26, 57] daysWoundedTotal: 22 totalShotByFriendlyCounter: 1 monthsService: 1 unconciousTotal: 1 shotAtCounterTotal: 18 hitCounterTotal: 8 longDistanceHitCounterTotal: 1 lowAccuracyHitCounterTotal: 1 shotsFiredCounterTotal: 24 shotsLandedCounterTotal: 34 shotAtCounter10in1Mission: 1 timesWoundedTotal: 1 allAliensKilledTotal: 1 statGainTotal: 128 braveryGainTotal: 10 bestOfRank: 1532 corpseRecovered: true previousTransformations: STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_DAMSEL id: 50 name: Ramona Dark nationality: 0 initialStats: tu: 48 stamina: 49 health: 32 bravery: 60 reactions: 53 firing: 40 throwing: 40 strength: 12 psiStrength: 25 psiSkill: 0 melee: 32 mana: 68 currentStats: tu: 52 stamina: 64 health: 44 bravery: 70 reactions: 64 firing: 64 throwing: 56 strength: 18 psiStrength: 31 psiSkill: 0 melee: 62 mana: 65 rank: 0 gender: 0 look: 3 lookVariant: 58 missions: 1 kills: 1 stuns: 0 armor: STR_DAMSEL_PATRON_DRESS_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 35, minute: 55, hour: 2, weekday: 4, day: 17, month: 6, year: 2601} cause: {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_RIFLE_M16, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 58, turn: 9, side: 1, bodypart: 3, id: 50} diary: commendations: - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 0} killList: - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 58, turn: 17409, side: 0, bodypart: 1, id: 1000010} missionIdList: [58] shotAtCounterTotal: 3 hitCounterTotal: 2 longDistanceHitCounterTotal: 2 shotsFiredCounterTotal: 2 shotsLandedCounterTotal: 2 statGainTotal: 122 braveryGainTotal: 10 corpseRecovered: true previousTransformations: STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_PEASANT id: 52 name: Virginia Raysner nationality: 0 initialStats: tu: 52 stamina: 65 health: 37 bravery: 40 reactions: 42 firing: 31 throwing: 35 strength: 19 psiStrength: 41 psiSkill: 0 melee: 34 mana: 73 currentStats: tu: 58 stamina: 76 health: 38 bravery: 50 reactions: 47 firing: 52 throwing: 54 strength: 28 psiStrength: 41 psiSkill: 0 melee: 52 mana: 73 rank: 0 gender: 0 look: 2 lookVariant: 12 missions: 1 kills: 1 stuns: 0 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 0, minute: 0, hour: 1, weekday: 4, day: 15, month: 7, year: 2601} cause: {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_DOGG_WEAPON, weaponAmmo: AUX_DOGG_WEAPON, status: 6, faction: 1, mission: 70, turn: 4, side: 2, bodypart: 2, id: 52} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 0} killList: - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 70, turn: 21003, side: 2, bodypart: 2, id: 1000021} missionIdList: [70] monthsService: 2 shotsFiredCounterTotal: 1 shotsLandedCounterTotal: 1 statGainTotal: 91 braveryGainTotal: 10 corpseRecovered: true previousTransformations: STR_MILITIA_TRAINING: 1 transformationBonuses: STR_MILITIA_TRAINING: 1 - type: STR_SOLDIER_PEASANT id: 62 name: Silence Keystone nationality: 0 initialStats: tu: 52 stamina: 67 health: 40 bravery: 60 reactions: 45 firing: 33 throwing: 30 strength: 18 psiStrength: 51 psiSkill: 0 melee: 33 mana: 60 currentStats: tu: 62 stamina: 73 health: 40 bravery: 70 reactions: 50 firing: 54 throwing: 50 strength: 28 psiStrength: 51 psiSkill: 0 melee: 50 mana: 60 rank: 0 gender: 1 look: 0 lookVariant: 19 missions: 1 kills: 1 stuns: 0 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 0, minute: 0, hour: 1, weekday: 4, day: 15, month: 7, year: 2601} cause: {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_BLOOD_DOG_WEAPON, weaponAmmo: AUX_BLOOD_DOG_WEAPON, status: 6, faction: 1, mission: 70, turn: 4, side: 0, bodypart: 1, id: 62} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 0} killList: - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_OLD_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 6, faction: 1, mission: 70, turn: 21003, side: 3, bodypart: 1, id: 1000028} missionIdList: [70] monthsService: 2 shotsFiredCounterTotal: 1 shotsLandedCounterTotal: 1 statGainTotal: 90 braveryGainTotal: 10 corpseRecovered: true previousTransformations: STR_MILITIA_TRAINING: 1 transformationBonuses: STR_MILITIA_TRAINING: 1 - type: STR_SOLDIER_PEASANT id: 74 name: Jessa Erben nationality: 0 initialStats: tu: 51 stamina: 64 health: 40 bravery: 50 reactions: 42 firing: 31 throwing: 35 strength: 20 psiStrength: 33 psiSkill: 0 melee: 35 mana: 74 currentStats: tu: 60 stamina: 71 health: 40 bravery: 50 reactions: 42 firing: 49 throwing: 45 strength: 29 psiStrength: 33 psiSkill: 0 melee: 45 mana: 74 rank: 0 gender: 0 look: 1 lookVariant: 47 missions: 1 kills: 1 stuns: 0 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 0, minute: 0, hour: 1, weekday: 4, day: 15, month: 7, year: 2601} cause: {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_DOGG_WEAPON, weaponAmmo: AUX_DOGG_WEAPON, status: 6, faction: 1, mission: 70, turn: 4, side: 0, bodypart: 1, id: 74} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 0} killList: - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 70, turn: 21003, side: 0, bodypart: 1, id: 1000027} missionIdList: [70] monthsService: 2 shotAtCounterTotal: 1 shotsFiredCounterTotal: 1 shotsLandedCounterTotal: 5 statGainTotal: 63 corpseRecovered: true - type: STR_SOLDIER_PEASANT id: 66 name: Sarah Moranis nationality: 0 initialStats: tu: 55 stamina: 63 health: 35 bravery: 50 reactions: 44 firing: 33 throwing: 31 strength: 17 psiStrength: 51 psiSkill: 0 melee: 34 mana: 68 currentStats: tu: 58 stamina: 68 health: 39 bravery: 50 reactions: 44 firing: 48 throwing: 43 strength: 27 psiStrength: 51 psiSkill: 0 melee: 45 mana: 68 rank: 0 gender: 1 look: 3 lookVariant: 8 missions: 1 kills: 0 stuns: 0 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 0, minute: 0, hour: 1, weekday: 4, day: 15, month: 7, year: 2601} cause: {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_DOGG_WEAPON, weaponAmmo: AUX_DOGG_WEAPON, status: 6, faction: 1, mission: 70, turn: 7, side: 3, bodypart: 1, id: 66} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} missionIdList: [70] monthsService: 2 statGainTotal: 60 corpseRecovered: true - type: STR_SOLDIER_PEASANT id: 55 name: Monica Shekel nationality: 0 initialStats: tu: 54 stamina: 68 health: 36 bravery: 50 reactions: 41 firing: 33 throwing: 32 strength: 18 psiStrength: 62 psiSkill: 0 melee: 33 mana: 75 currentStats: tu: 62 stamina: 74 health: 39 bravery: 60 reactions: 46 firing: 54 throwing: 48 strength: 29 psiStrength: 62 psiSkill: 0 melee: 49 mana: 75 rank: 0 gender: 0 look: 2 lookVariant: 22 missions: 1 kills: 0 stuns: 0 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 0, minute: 0, hour: 1, weekday: 4, day: 15, month: 7, year: 2601} cause: {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_DOGG_WEAPON, weaponAmmo: AUX_DOGG_WEAPON, status: 6, faction: 1, mission: 70, turn: 7, side: 3, bodypart: 1, id: 55} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} missionIdList: [70] monthsService: 2 statGainTotal: 87 braveryGainTotal: 10 corpseRecovered: true previousTransformations: STR_MILITIA_TRAINING: 1 transformationBonuses: STR_MILITIA_TRAINING: 1 - type: STR_SOLDIER_PEASANT id: 57 name: Betty Butler nationality: 0 initialStats: tu: 51 stamina: 64 health: 38 bravery: 50 reactions: 45 firing: 36 throwing: 35 strength: 20 psiStrength: 47 psiSkill: 0 melee: 35 mana: 72 currentStats: tu: 60 stamina: 73 health: 40 bravery: 60 reactions: 50 firing: 57 throwing: 52 strength: 30 psiStrength: 47 psiSkill: 0 melee: 52 mana: 72 rank: 0 gender: 1 look: 1 lookVariant: 53 missions: 1 kills: 0 stuns: 0 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 0, minute: 0, hour: 1, weekday: 4, day: 15, month: 7, year: 2601} cause: {name: Veronique Hale, rank: STR_RANK_PEA_0, race: STR_FRIENDLY, weapon: STR_OLD_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 6, faction: 0, mission: 70, turn: 9, side: 3, bodypart: 1, id: 57} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} missionIdList: [70] totalShotByFriendlyCounter: 1 monthsService: 2 hitCounterTotal: 1 shotsFiredCounterTotal: 2 statGainTotal: 91 braveryGainTotal: 10 corpseRecovered: true previousTransformations: STR_MILITIA_TRAINING: 1 transformationBonuses: STR_MILITIA_TRAINING: 1 - type: STR_SOLDIER_PEASANT id: 68 name: Faith Weeks nationality: 0 initialStats: tu: 55 stamina: 63 health: 36 bravery: 50 reactions: 40 firing: 34 throwing: 35 strength: 17 psiStrength: 63 psiSkill: 0 melee: 35 mana: 64 currentStats: tu: 62 stamina: 70 health: 38 bravery: 50 reactions: 40 firing: 50 throwing: 46 strength: 28 psiStrength: 63 psiSkill: 0 melee: 49 mana: 64 rank: 0 gender: 0 look: 2 lookVariant: 46 missions: 1 kills: 0 stuns: 0 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 0, minute: 0, hour: 1, weekday: 4, day: 15, month: 7, year: 2601} cause: {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_DOGG_WEAPON, weaponAmmo: AUX_DOGG_WEAPON, status: 6, faction: 1, mission: 70, turn: 10, side: 3, bodypart: 1, id: 68} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} missionIdList: [70] monthsService: 2 shotsFiredCounterTotal: 1 shotsLandedCounterTotal: 1 statGainTotal: 68 corpseRecovered: true - type: STR_SOLDIER_PEASANT id: 34 name: Foxy Crow nationality: 0 initialStats: tu: 52 stamina: 69 health: 37 bravery: 40 reactions: 41 firing: 30 throwing: 32 strength: 20 psiStrength: 46 psiSkill: 0 melee: 34 mana: 63 currentStats: tu: 67 stamina: 83 health: 47 bravery: 50 reactions: 54 firing: 42 throwing: 42 strength: 31 psiStrength: 57 psiSkill: 0 melee: 59 mana: 60 rank: 1 gender: 1 look: 2 lookVariant: 12 missions: 6 kills: 3 stuns: 0 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 personalEquipmentArmor: STR_SCAVENGER_OUTFIT_UC death: time: {second: 5, minute: 31, hour: 9, weekday: 4, day: 29, month: 7, year: 2601} cause: {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 79, turn: 34, side: 4, bodypart: 1, id: 34} diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_VALKYRIE_NAME, decorationLevel: 9} killList: - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_FLINTLOCK_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS, status: 6, faction: 1, mission: 27, turn: 8124, side: 2, bodypart: 2, id: 1000004} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_OLD_MAGNUM, weaponAmmo: STR_OLD_MAGNUM_ROUNDS, status: 6, faction: 1, mission: 29, turn: 8706, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_OLD_MAGNUM, weaponAmmo: STR_OLD_MAGNUM_ROUNDS, status: 6, faction: 1, mission: 29, turn: 8715, side: 0, bodypart: 1, id: 1000005} missionIdList: [27, 28, 29, 30, 31, 79] monthsService: 3 shotAtCounterTotal: 4 lowAccuracyHitCounterTotal: 1 shotsFiredCounterTotal: 15 shotsLandedCounterTotal: 4 statGainTotal: 119 braveryGainTotal: 10 bestOfRank: 1532 corpseRecovered: true previousTransformations: STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_PEASANT id: 86 name: Honey Taylor nationality: 0 initialStats: tu: 51 stamina: 68 health: 38 bravery: 50 reactions: 40 firing: 35 throwing: 31 strength: 16 psiStrength: 37 psiSkill: 0 melee: 36 mana: 73 currentStats: tu: 56 stamina: 73 health: 38 bravery: 60 reactions: 45 firing: 45 throwing: 41 strength: 16 psiStrength: 37 psiSkill: 0 melee: 46 mana: 73 rank: 0 gender: 1 look: 0 lookVariant: 59 missions: 1 kills: 1 stuns: 0 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 0, minute: 0, hour: 22, weekday: 7, day: 5, month: 9, year: 2601} cause: {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 96, turn: 3, side: 0, bodypart: 1, id: 86} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 0} killList: - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_INCENDIARY_GRENADE, weaponAmmo: STR_INCENDIARY_GRENADE, status: 6, faction: 1, mission: 96, turn: 28803, side: 0, bodypart: 1, id: 1000031} missionIdList: [96] monthsService: 2 shotAtCounterTotal: 4 hitCounterTotal: 4 statGainTotal: 46 braveryGainTotal: 10 corpseRecovered: true previousTransformations: STR_MILITIA_TRAINING: 1 transformationBonuses: STR_MILITIA_TRAINING: 1 - type: STR_SOLDIER_PEASANT id: 89 name: Miriam Fowler95 _+ nationality: 0 initialStats: tu: 53 stamina: 66 health: 40 bravery: 50 reactions: 43 firing: 35 throwing: 33 strength: 15 psiStrength: 32 psiSkill: 0 melee: 31 mana: 71 currentStats: tu: 80 stamina: 136 health: 56 bravery: 90 reactions: 80 firing: 95 throwing: 76 strength: 45 psiStrength: 60 psiSkill: 0 melee: 80 mana: 150 rank: 1 gender: 0 look: 2 lookVariant: 22 missions: 25 kills: 19 stuns: 12 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 45, minute: 40, hour: 6, weekday: 6, day: 12, month: 2, year: 2602} cause: {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_GRENADE, weaponAmmo: STR_GRENADE, status: 6, faction: 1, mission: 239, turn: 4, side: 4, bodypart: 1, id: 89} diary: commendations: - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SNIPER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MAXDAKKA_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_TANK_KILLER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PIRATE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_VALKYRIE_NAME, decorationLevel: 9} killList: - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 7, faction: 1, mission: 86, turn: 25807, side: 0, bodypart: 1, id: 1000004} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 6, faction: 1, mission: 89, turn: 26727, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_SCOUT_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 98, turn: 29403, side: 0, bodypart: 1, id: 1000006} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_SCOUT_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 98, turn: 29406, side: 0, bodypart: 1, id: 1000004} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_SCOUT_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 99, turn: 29721, side: 0, bodypart: 1, id: 1000008} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_SCOUT_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 99, turn: 29725, side: 0, bodypart: 4, id: 1000008} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SCOUT_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 99, turn: 29727, side: 2, bodypart: 2, id: 1000016} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_SCOUT_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 99, turn: 29733, side: 2, bodypart: 2, id: 1000003} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SCOUT_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 99, turn: 29737, side: 2, bodypart: 1, id: 1000016} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SCOUT_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 101, turn: 30309, side: 1, bodypart: 3, id: 1000002} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SCOUT_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 101, turn: 30310, side: 1, bodypart: 3, id: 1000002} - {type: STR_SPARTAN_HEAVY, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 133, turn: 39903, side: 1, bodypart: 3, id: 1000019} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 133, turn: 39909, side: 1, bodypart: 3, id: 1000002} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 7, faction: 1, mission: 133, turn: 39924, side: 0, bodypart: 1, id: 1000004} - {type: STR_SPARTAN_HEAVY, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: STR_MACHINEGUN_LIGHT, weaponAmmo: STR_MACHINEGUN_BELT, status: 6, faction: 1, mission: 133, turn: 39927, side: 3, bodypart: 1, id: 1000017} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 167, turn: 50106, side: 3, bodypart: 1, id: 1000010} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 167, turn: 50109, side: 2, bodypart: 2, id: 1000014} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 167, turn: 50116, side: 2, bodypart: 2, id: 1000014} - {type: STR_ARMORED_CAR_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: STR_INCENDIARY_GRENADE, weaponAmmo: STR_INCENDIARY_GRENADE, status: 6, faction: 1, mission: 167, turn: 50118, side: 0, bodypart: 1, id: 1000024} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 170, turn: 51006, side: 2, bodypart: 2, id: 1000005} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 171, turn: 51315, side: 3, bodypart: 1, id: 1000006} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 171, turn: 51324, side: 1, bodypart: 3, id: 1000008} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 171, turn: 51330, side: 3, bodypart: 1, id: 1000009} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 203, turn: 60906, side: 2, bodypart: 2, id: 1000011} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 7, faction: 1, mission: 234, turn: 70203, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 235, turn: 70506, side: 3, bodypart: 1, id: 1000003} - {type: STR_HUMAN_FEMALE_4, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 235, turn: 70509, side: 3, bodypart: 1, id: 1000000} - {type: STR_HUMAN_FEMALE_4, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 235, turn: 70512, side: 1, bodypart: 3, id: 1000001} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 236, turn: 70809, side: 2, bodypart: 0, id: 1000001} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 237, turn: 71103, side: 2, bodypart: 2, id: 1000003} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 238, turn: 71412, side: 0, bodypart: 1, id: 1000007} missionIdList: [86, 87, 88, 89, 98, 99, 100, 101, 133, 167, 168, 169, 170, 171, 203, 216, 230, 232, 233, 234, 235, 236, 237, 238, 239] daysWoundedTotal: 22 totalShotFriendlyCounter: 2 monthsService: 6 shotAtCounterTotal: 34 hitCounterTotal: 4 longDistanceHitCounterTotal: 3 shotsFiredCounterTotal: 132 shotsLandedCounterTotal: 51 shotAtCounter10in1Mission: 1 timesWoundedTotal: 3 allAliensStunnedTotal: 1 woundsHealedTotal: 1 statGainTotal: 443 braveryGainTotal: 40 bestOfRank: 4614 corpseRecovered: true previousTransformations: STR_MILITIA_TRAINING: 1 STR_NIGHTSHADE_AUGMENTATION: 1 STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_MILITIA_TRAINING: 1 STR_NIGHTSHADE: 1 STR_REVOLUTIONARY: 1 STR_SUPERSOLDIER_TRAIT: 1 STR_WILD_TRAIT: 1 - type: STR_SOLDIER_PEASANT id: 102 name: Клон-штурмовик nationality: 0 initialStats: tu: 70 stamina: 100 health: 45 bravery: 90 reactions: 60 firing: 75 throwing: 60 strength: 40 psiStrength: 50 psiSkill: 0 melee: 70 mana: 30 currentStats: tu: 80 stamina: 121 health: 55 bravery: 90 reactions: 71 firing: 92 throwing: 63 strength: 46 psiStrength: 50 psiSkill: 0 melee: 70 mana: 66 rank: 1 gender: 0 look: 1 lookVariant: 47 missions: 14 kills: 21 stuns: 2 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 30, minute: 20, hour: 16, weekday: 2, day: 15, month: 2, year: 2602} cause: {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SAWED_OFF, weaponAmmo: STR_BUCKSHOT, status: 6, faction: 1, mission: 242, turn: 10, side: 2, bodypart: 2, id: 102} diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_ASSAULTER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_VALKYRIE_NAME, decorationLevel: 9} killList: - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RUGER, weaponAmmo: STR_RIFLE_M16_CLIP, status: 7, faction: 1, mission: 136, turn: 40804, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RUGER, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 136, turn: 40807, side: 0, bodypart: 1, id: 1000001} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 139, turn: 41710, side: 0, bodypart: 1, id: 1000012} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 139, turn: 41716, side: 0, bodypart: 1, id: 1000008} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 139, turn: 41719, side: 0, bodypart: 5, id: 1000005} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 139, turn: 41742, side: 0, bodypart: 1, id: 1000020} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 139, turn: 41755, side: 0, bodypart: 1, id: 1000015} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 140, turn: 42006, side: 3, bodypart: 1, id: 1000001} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 140, turn: 42006, side: 1, bodypart: 3, id: 1000016} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 140, turn: 42010, side: 0, bodypart: 1, id: 1000012} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 140, turn: 42010, side: 0, bodypart: 1, id: 1000013} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 140, turn: 42010, side: 0, bodypart: 4, id: 1000002} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 140, turn: 42019, side: 0, bodypart: 1, id: 1000019} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 140, turn: 42025, side: 0, bodypart: 1, id: 1000010} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 140, turn: 42031, side: 0, bodypart: 1, id: 1000008} - {type: STR_NARLOCK_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NARLOCKS, weapon: STR_RUGER, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 141, turn: 42306, side: 1, bodypart: 3, id: 1000005} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RUGER, weaponAmmo: STR_RIFLE_M16_CLIP, status: 7, faction: 1, mission: 203, turn: 60904, side: 3, bodypart: 1, id: 1000000} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RUGER, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 203, turn: 60906, side: 0, bodypart: 1, id: 1000006} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_RUGER, weaponAmmo: STR_RIFLE_M16_CLIP, status: 6, faction: 1, mission: 203, turn: 60907, side: 3, bodypart: 1, id: 1000000} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 216, turn: 64803, side: 2, bodypart: 2, id: 1000014} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 216, turn: 64804, side: 0, bodypart: 1, id: 1000006} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 216, turn: 64806, side: 1, bodypart: 3, id: 1000008} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS_I, status: 6, faction: 1, mission: 216, turn: 64818, side: 0, bodypart: 1, id: 1000016} missionIdList: [134, 135, 136, 137, 138, 139, 140, 141, 203, 216, 217, 218, 219, 242] daysWoundedTotal: 11 totalShotFriendlyCounter: 1 monthsService: 4 shotAtCounterTotal: 3 hitCounterTotal: 12 shotsFiredCounterTotal: 49 shotsLandedCounterTotal: 49 hitCounter5in1Mission: 2 timesWoundedTotal: 2 statGainTotal: 114 bestOfRank: 4614 corpseRecovered: true previousTransformations: STR_THEBAN_ASSAULT_CLONE: 1 transformationBonuses: STR_THEBAN_ASSAULT_CLONE: 1 - type: STR_SOLDIER_PEASANT id: 27 name: Janice Martens nationality: 0 initialStats: tu: 54 stamina: 60 health: 37 bravery: 40 reactions: 43 firing: 30 throwing: 30 strength: 17 psiStrength: 60 psiSkill: 0 melee: 36 mana: 69 currentStats: tu: 78 stamina: 137 health: 51 bravery: 60 reactions: 63 firing: 57 throwing: 53 strength: 45 psiStrength: 52 psiSkill: 0 melee: 53 mana: 115 rank: 1 gender: 1 look: 2 lookVariant: 14 missions: 35 kills: 16 stuns: 6 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 50, minute: 28, hour: 6, weekday: 7, day: 6, month: 3, year: 2602} cause: {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_BLOOD_DOG_WEAPON, weaponAmmo: AUX_BLOOD_DOG_WEAPON, status: 6, faction: 1, mission: 257, turn: 6, side: 0, bodypart: 1, id: 27} diary: commendations: - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_VALKYRIE_NAME, decorationLevel: 9} killList: - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 26, turn: 7845, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 29, turn: 8712, side: 0, bodypart: 1, id: 1000008} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 29, turn: 8724, side: 1, bodypart: 3, id: 1000012} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 59, turn: 17712, side: 0, bodypart: 1, id: 1000004} - {type: STR_SHAMBLER_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_BEAST, weapon: STR_HUNTING_RIFLE_ADV, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 83, turn: 24912, side: 0, bodypart: 1, id: 1000003} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 6, faction: 1, mission: 114, turn: 34203, side: 4, bodypart: 1, id: 1000004} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 6, faction: 1, mission: 114, turn: 34206, side: 4, bodypart: 1, id: 1000002} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER, status: 7, faction: 1, mission: 115, turn: 34509, side: 1, bodypart: 3, id: 1000008} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_BOW, weaponAmmo: STR_BOW_QUIVER, status: 6, faction: 1, mission: 115, turn: 34516, side: 0, bodypart: 1, id: 1000008} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 7, faction: 1, mission: 126, turn: 37803, side: 3, bodypart: 1, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 7, faction: 1, mission: 126, turn: 37806, side: 0, bodypart: 1, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 126, turn: 37807, side: 3, bodypart: 1, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 126, turn: 37807, side: 0, bodypart: 1, id: 1000007} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 128, turn: 38409, side: 0, bodypart: 1, id: 1000018} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 129, turn: 38707, side: 2, bodypart: 2, id: 1000019} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 129, turn: 38715, side: 0, bodypart: 1, id: 1000015} - {type: STR_GIANTSPIDER_QUEEN, rank: STR_LIVE_LEADER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 129, turn: 38736, side: 1, bodypart: 3, id: 1000028} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_SCOUT_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 130, turn: 39009, side: 2, bodypart: 2, id: 1000010} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 131, turn: 39306, side: 1, bodypart: 3, id: 1000002} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 132, turn: 39621, side: 3, bodypart: 1, id: 1000011} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 139, turn: 41737, side: 0, bodypart: 1, id: 1000026} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOTGUN_PA, weaponAmmo: STR_SHOTGUN_PA_SHELLS, status: 6, faction: 1, mission: 140, turn: 42003, side: 0, bodypart: 1, id: 1000021} missionIdList: [24, 25, 26, 29, 30, 43, 44, 59, 60, 61, 83, 100, 114, 115, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 203, 253, 257] daysWoundedTotal: 71 totalShotFriendlyCounter: 6 monthsService: 10 unconciousTotal: 3 shotAtCounterTotal: 15 hitCounterTotal: 3 longDistanceHitCounterTotal: 8 lowAccuracyHitCounterTotal: 1 shotsFiredCounterTotal: 118 shotsLandedCounterTotal: 117 timesWoundedTotal: 6 woundsHealedTotal: 8 statGainTotal: 270 braveryGainTotal: 20 bestOfRank: 8311 corpseRecovered: true previousTransformations: STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_PEASANT id: 12 name: Coral Mitsubishi nationality: 0 initialStats: tu: 55 stamina: 66 health: 38 bravery: 60 reactions: 45 firing: 35 throwing: 34 strength: 17 psiStrength: 61 psiSkill: 0 melee: 35 mana: 60 currentStats: tu: 79 stamina: 124 health: 55 bravery: 100 reactions: 52 firing: 57 throwing: 47 strength: 40 psiStrength: 68 psiSkill: 0 melee: 43 mana: 110 rank: 2 gender: 1 look: 3 lookVariant: 27 missions: 19 kills: 13 stuns: 5 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 10, minute: 25, hour: 16, weekday: 7, day: 13, month: 3, year: 2602} cause: {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_LMG, weaponAmmo: STR_LMG_CLIP, status: 6, faction: 1, mission: 265, turn: 3, side: 1, bodypart: 3, id: 12} diary: commendations: - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_VALKYRIE_NAME, decorationLevel: 9} killList: - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_OLD_PISTOL, weaponAmmo: STR_OLD_PISTOL_CLIP, status: 7, faction: 1, mission: 22, turn: 6630, side: 3, bodypart: 1, id: 1000009} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_OLD_PISTOL, weaponAmmo: STR_OLD_PISTOL_CLIP, status: 6, faction: 1, mission: 22, turn: 6631, side: 3, bodypart: 1, id: 1000009} - {type: STR_REBEL_FEMALE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 23, turn: 6927, side: 1, bodypart: 3, id: 1000003} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 24, turn: 7203, side: 0, bodypart: 1, id: 1000002} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 24, turn: 7215, side: 0, bodypart: 1, id: 1000000} - {type: STR_CHURCH_HANDMAID, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_SHOTGUN_G, weaponAmmo: STR_SHOTGUN_G_SHELLS, status: 6, faction: 1, mission: 24, turn: 7221, side: 3, bodypart: 1, id: 1000007} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 7, faction: 1, mission: 24, turn: 7230, side: 1, bodypart: 3, id: 1000011} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 24, turn: 7236, side: 0, bodypart: 1, id: 1000006} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 24, turn: 7237, side: 1, bodypart: 3, id: 1000011} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 24, turn: 7242, side: 0, bodypart: 1, id: 1000004} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 24, turn: 7245, side: 3, bodypart: 1, id: 1000005} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 6, faction: 1, mission: 51, turn: 15309, side: 0, bodypart: 1, id: 1000015} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HUNTING_RIFLE, weaponAmmo: STR_HUNTING_RIFLE_CLIP, status: 7, faction: 1, mission: 51, turn: 15315, side: 1, bodypart: 3, id: 1000020} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 115, turn: 34506, side: 1, bodypart: 3, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 126, turn: 37803, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 126, turn: 37815, side: 0, bodypart: 1, id: 1000003} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SHOOTA, weaponAmmo: STR_SHOOTA_CLIP, status: 6, faction: 1, mission: 129, turn: 38710, side: 0, bodypart: 1, id: 1000007} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 203, turn: 60906, side: 1, bodypart: 3, id: 1000009} missionIdList: [4, 5, 22, 23, 24, 50, 51, 100, 114, 115, 125, 126, 127, 128, 129, 203, 253, 257, 265] daysWoundedTotal: 101 monthsService: 14 unconciousTotal: 3 shotAtCounterTotal: 30 hitCounterTotal: 9 longDistanceHitCounterTotal: 2 shotsFiredCounterTotal: 59 shotsLandedCounterTotal: 68 timesWoundedTotal: 7 woundsHealedTotal: 1 statGainTotal: 233 braveryGainTotal: 40 bestOfRank: 8311 corpseRecovered: true previousTransformations: STR_CHAPLAIN_TRAINING: 1 STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_CHAPLAIN: 1 STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_PEASANT id: 69 name: Elexis de Valoir nationality: 0 initialStats: tu: 51 stamina: 65 health: 37 bravery: 40 reactions: 43 firing: 36 throwing: 35 strength: 16 psiStrength: 33 psiSkill: 0 melee: 35 mana: 63 currentStats: tu: 65 stamina: 88 health: 48 bravery: 50 reactions: 45 firing: 81 throwing: 65 strength: 40 psiStrength: 52 psiSkill: 0 melee: 65 mana: 65 rank: 1 gender: 1 look: 3 lookVariant: 19 missions: 5 kills: 1 stuns: 0 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 0, minute: 0, hour: 11, weekday: 1, day: 4, month: 4, year: 2602} cause: {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_FLAMETHROWER, weaponAmmo: STR_FLAMETHROWER_CLIP, status: 6, faction: 1, mission: 290, turn: 7, side: 0, bodypart: 1, id: 69} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 2} killList: - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 290, turn: 87004, side: 0, bodypart: 1, id: 1000013} missionIdList: [70, 96, 116, 225, 290] monthsService: 11 shotAtCounterTotal: 32 hitCounterTotal: 29 shotsFiredCounterTotal: 5 shotsLandedCounterTotal: 2 shotAtCounter10in1Mission: 3 hitCounter5in1Mission: 5 statGainTotal: 201 braveryGainTotal: 10 corpseRecovered: true previousTransformations: STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_BLOODOGE id: 154 name: Sharpie nationality: 0 initialStats: tu: 95 stamina: 100 health: 65 bravery: 100 reactions: 60 firing: 0 throwing: 30 strength: 65 psiStrength: 30 psiSkill: 0 melee: 90 mana: 115 currentStats: tu: 95 stamina: 100 health: 65 bravery: 100 reactions: 60 firing: 0 throwing: 30 strength: 65 psiStrength: 30 psiSkill: 0 melee: 90 mana: 115 rank: 0 gender: 1 look: 2 lookVariant: 30 missions: 1 kills: 0 stuns: 0 armor: STR_BLOODOGE_UNARMORED_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 0, minute: 0, hour: 11, weekday: 1, day: 4, month: 4, year: 2602} cause: {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SPIKED_MACE, weaponAmmo: STR_SPIKED_MACE, status: 6, faction: 1, mission: 290, turn: 15, side: 0, bodypart: 1, id: 154} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} missionIdList: [290] monthsService: 1 shotAtCounterTotal: 3 hitCounterTotal: 1 corpseRecovered: true - type: STR_SOLDIER_PEASANT id: 58 name: Katerine Watts nationality: 0 initialStats: tu: 52 stamina: 67 health: 40 bravery: 60 reactions: 40 firing: 32 throwing: 34 strength: 18 psiStrength: 46 psiSkill: 0 melee: 33 mana: 67 currentStats: tu: 65 stamina: 93 health: 48 bravery: 70 reactions: 53 firing: 81 throwing: 64 strength: 44 psiStrength: 43 psiSkill: 0 melee: 65 mana: 55 rank: 1 gender: 0 look: 3 lookVariant: 63 missions: 5 kills: 13 stuns: 1 armor: STR_PEASANT_ARMOR_DRESS_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 0, minute: 0, hour: 11, weekday: 1, day: 4, month: 4, year: 2602} cause: {type: STR_NINJA_ASSASSIN, rank: STR_LIVE_MEDIC, race: STR_NINJA, weapon: STR_NINJA_DEATHPACK, weaponAmmo: STR_NINJA_DEATHPACK, status: 6, faction: 1, mission: 290, turn: 39, side: 0, bodypart: 1, id: 58} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_MISSION_KILLS_11_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_VALKYRIE_NAME, decorationLevel: 9} killList: - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_OLD_RIFLE, weaponAmmo: STR_OLD_RIFLE_CLIP, status: 6, faction: 1, mission: 70, turn: 21006, side: 1, bodypart: 3, id: 1000026} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 290, turn: 87003, side: 2, bodypart: 2, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 290, turn: 87006, side: 1, bodypart: 3, id: 1000009} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 290, turn: 87009, side: 1, bodypart: 3, id: 1000019} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 290, turn: 87009, side: 3, bodypart: 1, id: 1000012} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 290, turn: 87012, side: 2, bodypart: 2, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 290, turn: 87012, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 290, turn: 87018, side: 0, bodypart: 1, id: 1000017} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 290, turn: 87018, side: 0, bodypart: 1, id: 1000003} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 290, turn: 87021, side: 2, bodypart: 2, id: 1000020} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 290, turn: 87025, side: 0, bodypart: 1, id: 1000011} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 290, turn: 87034, side: 0, bodypart: 1, id: 1000011} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 290, turn: 87036, side: 0, bodypart: 1, id: 1000007} - {type: STR_NINJA_ASSASSIN, rank: STR_LIVE_MEDIC, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 290, turn: 87039, side: 2, bodypart: 2, id: 1000021} missionIdList: [70, 96, 116, 225, 290] monthsService: 11 shotAtCounterTotal: 21 hitCounterTotal: 24 shotsFiredCounterTotal: 68 shotsLandedCounterTotal: 22 shotAtCounter10in1Mission: 2 hitCounter5in1Mission: 4 statGainTotal: 183 braveryGainTotal: 10 bestOfRank: 8311 corpseRecovered: true previousTransformations: STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY_TRAINING: 1 transformationBonuses: STR_MILITIA_TRAINING: 1 STR_REVOLUTIONARY: 1 - type: STR_SOLDIER_DAMSEL id: 163 name: Dana Keystone нов nationality: 0 initialStats: tu: 49 stamina: 43 health: 34 bravery: 60 reactions: 51 firing: 36 throwing: 30 strength: 12 psiStrength: 35 psiSkill: 0 melee: 34 mana: 60 currentStats: tu: 79 stamina: 59 health: 37 bravery: 100 reactions: 75 firing: 78 throwing: 75 strength: 36 psiStrength: 35 psiSkill: 0 melee: 75 mana: 109 rank: 3 gender: 0 look: 1 lookVariant: 4 missions: 4 kills: 1 stuns: 4 armor: STR_DAMSEL_PATRON_DRESS_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 10, minute: 37, hour: 1, weekday: 4, day: 12, month: 5, year: 2602} cause: {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_LASER_RIFLE_PIR, weaponAmmo: STR_LASER_RIFLE_CLIP_HI, status: 6, faction: 1, mission: 338, turn: 4, side: 0, bodypart: 1, id: 163} diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_VALKYRIE_NAME, decorationLevel: 9} killList: - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SNIPER_RIFLE, weaponAmmo: STR_SNIPER_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 334, turn: 100206, side: 0, bodypart: 1, id: 1000000} - {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 336, turn: 100809, side: 0, bodypart: 1, id: 1000003} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 336, turn: 100812, side: 0, bodypart: 1, id: 1000002} - {type: STR_HUMAN_FEMALE_4, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 336, turn: 100815, side: 0, bodypart: 1, id: 1000005} - {type: STR_HUMAN_CLERK, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 336, turn: 100821, side: 0, bodypart: 1, id: 1000006} missionIdList: [334, 336, 337, 338] shotAtCounterTotal: 4 hitCounterTotal: 3 shotsFiredCounterTotal: 14 shotsLandedCounterTotal: 26 statGainTotal: 278 braveryGainTotal: 40 bestOfRank: 8311 corpseRecovered: true previousTransformations: STR_SADIST_TRAINING: 1 transformationBonuses: STR_FORMER_SPY_TRAIT: 1 STR_GLAMOUROUS_TRAIT: 1 STR_LADY_LUCK_TRAIT: 1 STR_SADIST_BONUS: 1 STR_SNIPER_TRAIT: 1 - type: STR_SOLDIER_LOKNAR id: 47 name: Arshiya Rocketman Мобил nationality: 0 initialStats: tu: 59 stamina: 88 health: 25 bravery: 60 reactions: 75 firing: 63 throwing: 66 strength: 18 psiStrength: 42 psiSkill: 0 melee: 56 mana: 75 currentStats: tu: 71 stamina: 160 health: 46 bravery: 80 reactions: 119 firing: 121 throwing: 76 strength: 31 psiStrength: 42 psiSkill: 0 melee: 56 mana: 111 rank: 2 gender: 0 look: 0 lookVariant: 25 missions: 53 kills: 162 stuns: 40 armor: STR_LOKNAR_COAT_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 0, minute: 56, hour: 14, weekday: 7, day: 22, month: 5, year: 2602} cause: {type: STR_TECHNOCRACY_TERMINATOR_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TEC_0_WEAPON, weaponAmmo: AUX_TEC_0_WEAPON, status: 6, faction: 1, mission: 348, turn: 28, side: 0, bodypart: 1, id: 47} diary: commendations: - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 7} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_ARCHER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_ACAR_WEAPON_2MG, decorationLevel: 4} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MISSION_KILLS_11_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_ACAR_WEAPON_14MM, decorationLevel: 2} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_RACE_KILLS_NAME, noun: STR_BANDIT, decorationLevel: 0} - {commendationName: STR_MEDAL_CIV_KILLS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_RACE_KILLS_NAME, noun: STR_BEAST, decorationLevel: 0} - {commendationName: STR_MEDAL_RACE_KILLS_NAME, noun: STR_NINJA, decorationLevel: 0} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_ACAR_WEAPON_HMG, decorationLevel: 2} - {commendationName: STR_MEDAL_RACE_KILLS_NAME, noun: STR_RATMEN, decorationLevel: 0} - {commendationName: STR_MEDAL_TANK_KILLER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_VALKYRIE_NAME, decorationLevel: 9} killList: - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 64, turn: 19209, side: 2, bodypart: 2, id: 1000011} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 64, turn: 19210, side: 2, bodypart: 2, id: 1000011} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 64, turn: 19212, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 64, turn: 19216, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 64, turn: 19224, side: 3, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 64, turn: 19234, side: 3, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 64, turn: 19237, side: 3, bodypart: 1, id: 1000008} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 73, turn: 21903, side: 0, bodypart: 1, id: 1000014} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 7, faction: 1, mission: 73, turn: 21906, side: 0, bodypart: 1, id: 1000022} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 73, turn: 21909, side: 0, bodypart: 1, id: 1000027} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 73, turn: 21910, side: 0, bodypart: 1, id: 1000022} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER, status: 6, faction: 1, mission: 73, turn: 21915, side: 0, bodypart: 1, id: 1000013} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 78, turn: 23406, side: 3, bodypart: 1, id: 1000007} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 78, turn: 23425, side: 3, bodypart: 1, id: 1000007} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 80, turn: 24003, side: 0, bodypart: 1, id: 1000006} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 82, turn: 24615, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 82, turn: 24616, side: 0, bodypart: 1, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 7, faction: 1, mission: 82, turn: 24624, side: 0, bodypart: 1, id: 1000006} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_H, weaponAmmo: STR_BOW_H_QUIVER_FIRE, status: 6, faction: 1, mission: 82, turn: 24625, side: 0, bodypart: 1, id: 1000006} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 172, turn: 51603, side: 0, bodypart: 1, id: 1000007} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 172, turn: 51606, side: 0, bodypart: 1, id: 1000005} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 172, turn: 51607, side: 0, bodypart: 1, id: 1000005} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 172, turn: 51609, side: 0, bodypart: 1, id: 1000002} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 172, turn: 51609, side: 0, bodypart: 1, id: 1000004} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 172, turn: 51609, side: 3, bodypart: 1, id: 1000006} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 172, turn: 51610, side: 0, bodypart: 1, id: 1000002} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 172, turn: 51612, side: 0, bodypart: 1, id: 1000003} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 173, turn: 51903, side: 2, bodypart: 2, id: 1000011} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 173, turn: 51903, side: 3, bodypart: 1, id: 1000006} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 173, turn: 51906, side: 0, bodypart: 1, id: 1000008} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 173, turn: 51906, side: 0, bodypart: 1, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 173, turn: 51907, side: 0, bodypart: 1, id: 1000008} - {type: STR_TURRET_MINIGUN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 173, turn: 51909, side: 0, bodypart: 1, id: 1000029} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 173, turn: 51909, side: 0, bodypart: 1, id: 1000000} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 173, turn: 51909, side: 0, bodypart: 1, id: 1000009} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 173, turn: 51910, side: 0, bodypart: 1, id: 1000011} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 173, turn: 51912, side: 0, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 173, turn: 51913, side: 0, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 173, turn: 51915, side: 0, bodypart: 1, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 173, turn: 51915, side: 3, bodypart: 1, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 173, turn: 51915, side: 3, bodypart: 1, id: 1000001} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 173, turn: 51918, side: 0, bodypart: 5, id: 1000002} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 173, turn: 51919, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 174, turn: 52203, side: 2, bodypart: 0, id: 1000000} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 174, turn: 52204, side: 2, bodypart: 0, id: 1000000} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 174, turn: 52206, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 174, turn: 52206, side: 2, bodypart: 2, id: 1000003} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 174, turn: 52209, side: 2, bodypart: 2, id: 1000002} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 174, turn: 52210, side: 0, bodypart: 1, id: 1000001} - {type: STR_HUMAN_LABOURER, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 176, turn: 52815, side: 3, bodypart: 1, id: 1000003} - {type: STR_HUMAN_LABOURER, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 176, turn: 52825, side: 0, bodypart: 1, id: 1000003} - {type: STR_HUMAN_LABOURER, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 176, turn: 52830, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 177, turn: 53103, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 184, turn: 55203, side: 0, bodypart: 1, id: 1000036} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 184, turn: 55203, side: 0, bodypart: 1, id: 1000030} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 184, turn: 55203, side: 0, bodypart: 1, id: 1000034} - {type: STR_BANDIT_BOSS, rank: STR_LIVE_LEADER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 184, turn: 55206, side: 0, bodypart: 1, id: 1000039} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 184, turn: 55206, side: 3, bodypart: 1, id: 1000032} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 184, turn: 55206, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 184, turn: 55209, side: 2, bodypart: 2, id: 1000027} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 184, turn: 55209, side: 1, bodypart: 3, id: 1000026} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 184, turn: 55209, side: 2, bodypart: 2, id: 1000023} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 184, turn: 55210, side: 0, bodypart: 1, id: 1000034} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 184, turn: 55210, side: 1, bodypart: 5, id: 1000002} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 184, turn: 55212, side: 1, bodypart: 3, id: 1000035} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 184, turn: 55212, side: 3, bodypart: 1, id: 1000029} - {type: STR_BANDIT_BOSS, rank: STR_LIVE_LEADER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 184, turn: 55213, side: 0, bodypart: 1, id: 1000039} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 184, turn: 55213, side: 2, bodypart: 2, id: 1000041} - {type: STR_RAIDER_HUMONGOUS, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 184, turn: 55215, side: 3, bodypart: 1, id: 1000038} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 184, turn: 55215, side: 0, bodypart: 1, id: 1000022} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 184, turn: 55218, side: 0, bodypart: 1, id: 1000042} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 184, turn: 55218, side: 1, bodypart: 3, id: 1000040} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 184, turn: 55218, side: 0, bodypart: 1, id: 1000044} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 185, turn: 55503, side: 3, bodypart: 1, id: 1000026} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 185, turn: 55503, side: 1, bodypart: 3, id: 1000032} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 185, turn: 55503, side: 3, bodypart: 1, id: 1000006} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 185, turn: 55506, side: 0, bodypart: 1, id: 1000030} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 185, turn: 55506, side: 0, bodypart: 1, id: 1000012} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 185, turn: 55506, side: 0, bodypart: 1, id: 1000019} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 185, turn: 55507, side: 3, bodypart: 1, id: 1000006} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 185, turn: 55509, side: 0, bodypart: 1, id: 1000020} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 185, turn: 55509, side: 0, bodypart: 1, id: 1000002} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 185, turn: 55512, side: 0, bodypart: 1, id: 1000010} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 185, turn: 55512, side: 4, bodypart: 1, id: 1000010} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 185, turn: 55512, side: 3, bodypart: 1, id: 1000017} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 185, turn: 55515, side: 0, bodypart: 1, id: 1000004} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 185, turn: 55515, side: 0, bodypart: 4, id: 1000016} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 185, turn: 55515, side: 1, bodypart: 3, id: 1000007} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 185, turn: 55518, side: 3, bodypart: 1, id: 1000029} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 251, turn: 75303, side: 1, bodypart: 3, id: 1000000} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 251, turn: 75304, side: 1, bodypart: 3, id: 1000002} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 251, turn: 75309, side: 0, bodypart: 1, id: 1000005} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 251, turn: 75309, side: 0, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 253, turn: 75903, side: 2, bodypart: 2, id: 1000029} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 253, turn: 75903, side: 2, bodypart: 2, id: 1000027} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 253, turn: 75903, side: 3, bodypart: 1, id: 1000026} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 253, turn: 75906, side: 2, bodypart: 2, id: 1000021} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 253, turn: 75906, side: 0, bodypart: 1, id: 1000023} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 253, turn: 75906, side: 2, bodypart: 2, id: 1000022} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 253, turn: 75909, side: 3, bodypart: 1, id: 1000028} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 255, turn: 76503, side: 1, bodypart: 3, id: 1000003} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 255, turn: 76506, side: 1, bodypart: 3, id: 1000001} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 255, turn: 76506, side: 0, bodypart: 1, id: 1000009} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 255, turn: 76506, side: 0, bodypart: 1, id: 1000002} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 255, turn: 76509, side: 0, bodypart: 1, id: 1000004} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 255, turn: 76509, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 256, turn: 76804, side: 1, bodypart: 3, id: 1000009} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 256, turn: 76806, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 256, turn: 76818, side: 3, bodypart: 1, id: 1000006} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 257, turn: 77103, side: 1, bodypart: 3, id: 1000045} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 257, turn: 77103, side: 0, bodypart: 1, id: 1000039} - {type: STR_WEREWOLF_WARRIOR, rank: STR_LIVE_SOLDIER, race: STR_WEREWOLF, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 257, turn: 77106, side: 0, bodypart: 1, id: 1000018} - {type: STR_WEREWOLF_WARRIOR, rank: STR_LIVE_SOLDIER, race: STR_WEREWOLF, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 7, faction: 1, mission: 257, turn: 77109, side: 2, bodypart: 2, id: 1000017} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 257, turn: 77109, side: 1, bodypart: 3, id: 1000026} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 257, turn: 77115, side: 0, bodypart: 1, id: 1000033} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 270, turn: 81003, side: 2, bodypart: 2, id: 1000008} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 270, turn: 81004, side: 2, bodypart: 2, id: 1000008} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 270, turn: 81006, side: 0, bodypart: 1, id: 1000001} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 270, turn: 81006, side: 2, bodypart: 2, id: 1000003} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 270, turn: 81009, side: 0, bodypart: 1, id: 1000002} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 270, turn: 81009, side: 0, bodypart: 1, id: 1000011} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 270, turn: 81016, side: 2, bodypart: 2, id: 1000003} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 271, turn: 81306, side: 3, bodypart: 1, id: 1000016} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 271, turn: 81306, side: 0, bodypart: 1, id: 1000018} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 271, turn: 81309, side: 3, bodypart: 1, id: 1000000} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 271, turn: 81309, side: 2, bodypart: 2, id: 1000020} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 271, turn: 81309, side: 0, bodypart: 1, id: 1000010} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 271, turn: 81312, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 271, turn: 81313, side: 0, bodypart: 1, id: 1000005} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 272, turn: 81618, side: 3, bodypart: 1, id: 1000011} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 272, turn: 81624, side: 3, bodypart: 1, id: 1000012} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 272, turn: 81627, side: 2, bodypart: 2, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 272, turn: 81636, side: 2, bodypart: 2, id: 1000005} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 272, turn: 81657, side: 0, bodypart: 1, id: 1000010} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 272, turn: 81660, side: 1, bodypart: 3, id: 1000016} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 272, turn: 81660, side: 2, bodypart: 2, id: 1000013} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 272, turn: 81661, side: 2, bodypart: 2, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 272, turn: 81663, side: 0, bodypart: 1, id: 1000007} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 272, turn: 81670, side: 0, bodypart: 1, id: 1000010} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 274, turn: 82204, side: 0, bodypart: 1, id: 1000004} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 274, turn: 82204, side: 0, bodypart: 1, id: 1000005} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 274, turn: 82206, side: 3, bodypart: 1, id: 1000010} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: AUX_ACAR_WEAPON_2MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 274, turn: 82206, side: 1, bodypart: 3, id: 1000008} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_AC25MM, weaponAmmo: STR_SMALL_CANNON_ROUNDS_X50, status: 6, faction: 1, mission: 299, turn: 89709, side: 4, bodypart: 1, id: 1000005} - {type: FEMALE_CIVILIAN, rank: STR_CIVILIAN, race: STR_CIVILIAN, weapon: AUX_ACAR_WEAPON_AC25MM, weaponAmmo: STR_SMALL_CANNON_ROUNDS_X50, status: 6, faction: 2, mission: 299, turn: 89709, side: 4, bodypart: 1, id: 1000008} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_AC25MM, weaponAmmo: STR_SMALL_CANNON_ROUNDS_X50, status: 6, faction: 1, mission: 299, turn: 89712, side: 4, bodypart: 1, id: 1000003} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_AC25MM, weaponAmmo: STR_SMALL_CANNON_ROUNDS_X50, status: 6, faction: 1, mission: 299, turn: 89712, side: 4, bodypart: 1, id: 1000001} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 327, turn: 98103, side: 0, bodypart: 1, id: 1000010} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 327, turn: 98109, side: 3, bodypart: 1, id: 1000000} - {type: STR_RAIDER_MISTRESS, rank: STR_LIVE_LEADER, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 327, turn: 98109, side: 0, bodypart: 1, id: 1000023} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 327, turn: 98109, side: 1, bodypart: 3, id: 1000003} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 327, turn: 98112, side: 3, bodypart: 1, id: 1000017} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 327, turn: 98113, side: 0, bodypart: 1, id: 1000007} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 327, turn: 98115, side: 0, bodypart: 1, id: 1000021} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 327, turn: 98116, side: 0, bodypart: 1, id: 1000009} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 327, turn: 98118, side: 0, bodypart: 1, id: 1000006} - {type: STR_RAIDER_MISTRESS, rank: STR_LIVE_LEADER, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 327, turn: 98119, side: 0, bodypart: 1, id: 1000023} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 327, turn: 98121, side: 3, bodypart: 1, id: 1000019} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 330, turn: 99007, side: 0, bodypart: 1, id: 1000000} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 330, turn: 99015, side: 0, bodypart: 1, id: 1000002} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 331, turn: 99303, side: 0, bodypart: 1, id: 1000000} - {type: STR_REAPER_CAVALRY_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 331, turn: 99309, side: 1, bodypart: 3, id: 1000001} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 333, turn: 99903, side: 3, bodypart: 1, id: 1000007} - {type: STR_TURRET_MINIGUN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 333, turn: 99906, side: 0, bodypart: 1, id: 1000009} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 333, turn: 99912, side: 2, bodypart: 2, id: 1000005} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 334, turn: 100204, side: 2, bodypart: 2, id: 1000001} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 334, turn: 100212, side: 1, bodypart: 3, id: 1000005} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 336, turn: 100809, side: 0, bodypart: 1, id: 1000000} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 337, turn: 101103, side: 0, bodypart: 0, id: 1000007} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 337, turn: 101118, side: 0, bodypart: 1, id: 1000013} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 337, turn: 101118, side: 0, bodypart: 1, id: 1000010} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 337, turn: 101121, side: 0, bodypart: 1, id: 1000016} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 343, turn: 102904, side: 3, bodypart: 1, id: 1000007} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 343, turn: 102904, side: 2, bodypart: 2, id: 1000008} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 343, turn: 102907, side: 1, bodypart: 3, id: 1000003} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 343, turn: 102907, side: 1, bodypart: 3, id: 1000006} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 343, turn: 102910, side: 0, bodypart: 1, id: 1000011} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 343, turn: 102910, side: 1, bodypart: 3, id: 1000010} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 343, turn: 102916, side: 1, bodypart: 3, id: 1000004} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 344, turn: 103204, side: 0, bodypart: 1, id: 1000000} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 344, turn: 103204, side: 0, bodypart: 1, id: 1000012} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 344, turn: 103210, side: 0, bodypart: 1, id: 1000005} - {type: STR_NAZI_STORMTROOPER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 345, turn: 103503, side: 3, bodypart: 1, id: 1000016} - {type: STR_NAZI_STORMTROOPER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 345, turn: 103507, side: 3, bodypart: 1, id: 1000016} - {type: STR_NAZI_STORMTROOPER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 7, faction: 1, mission: 345, turn: 103509, side: 3, bodypart: 1, id: 1000011} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 345, turn: 103512, side: 3, bodypart: 1, id: 1000006} - {type: STR_NAZI_STORMTROOPER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: AUX_ACAR_WEAPON_HMG, weaponAmmo: STR_HMG_CLIP_LARGE, status: 6, faction: 1, mission: 345, turn: 103516, side: 3, bodypart: 1, id: 1000011} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 347, turn: 104103, side: 3, bodypart: 1, id: 1000035} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 347, turn: 104103, side: 1, bodypart: 5, id: 1000003} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 347, turn: 104106, side: 0, bodypart: 1, id: 1000009} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 347, turn: 104106, side: 0, bodypart: 4, id: 1000038} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 347, turn: 104109, side: 2, bodypart: 2, id: 1000020} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 347, turn: 104109, side: 0, bodypart: 1, id: 1000015} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 347, turn: 104112, side: 0, bodypart: 1, id: 1000008} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 347, turn: 104112, side: 0, bodypart: 1, id: 1000013} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 347, turn: 104115, side: 0, bodypart: 1, id: 1000006} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 347, turn: 104118, side: 2, bodypart: 2, id: 1000026} - {type: STR_ARMORED_CAR_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 347, turn: 104121, side: 3, bodypart: 1, id: 1000040} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 347, turn: 104130, side: 1, bodypart: 3, id: 1000033} - {type: STR_BANDIT_GHOUL, rank: STR_LIVE_NAVIGATOR, race: STR_GHOUL_RACE, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 347, turn: 104133, side: 2, bodypart: 2, id: 1000023} - {type: STR_ARMORED_CAR_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 347, turn: 104136, side: 2, bodypart: 2, id: 1000041} - {type: STR_TECHNOCRACY_INFILTRATOR_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_ACAR_WEAPON_14MM, weaponAmmo: STR_14MM_CHAINGUN_ROUNDS, status: 6, faction: 1, mission: 348, turn: 104427, side: 0, bodypart: 1, id: 1000004} missionIdList: [64, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 152, 172, 173, 174, 175, 176, 177, 184, 185, 250, 251, 252, 253, 254, 255, 256, 257, 270, 271, 272, 273, 274, 299, 300, 327, 328, 329, 330, 331, 332, 333, 334, 336, 337, 343, 344, 345, 346, 347, 348] daysWoundedTotal: 164 totalShotByFriendlyCounter: 19 monthsService: 12 unconciousTotal: 1 shotAtCounterTotal: 330 hitCounterTotal: 217 longDistanceHitCounterTotal: 24 lowAccuracyHitCounterTotal: 2 shotsFiredCounterTotal: 1396 shotsLandedCounterTotal: 415 shotAtCounter10in1Mission: 21 hitCounter5in1Mission: 34 timesWoundedTotal: 7 statGainTotal: 268 braveryGainTotal: 20 bestOfRank: 13924 corpseRecovered: true - type: STR_SOLDIER_X id: 91 name: Mellow Sakura nationality: 0 initialStats: tu: 88 stamina: 142 health: 44 bravery: 70 reactions: 94 firing: 55 throwing: 46 strength: 44 psiStrength: 28 psiSkill: 0 melee: 94 mana: 77 currentStats: tu: 88 stamina: 142 health: 71 bravery: 80 reactions: 94 firing: 112 throwing: 54 strength: 66 psiStrength: 29 psiSkill: 0 melee: 110 mana: 77 rank: 2 gender: 0 look: 3 lookVariant: 16 missions: 95 kills: 87 stuns: 43 armor: STR_RAGS_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 0, minute: 30, hour: 7, weekday: 7, day: 12, month: 6, year: 2602} cause: {type: STR_NINJA_ASSASSIN, rank: STR_LIVE_MEDIC, race: STR_NINJA, weapon: STR_NINJA_DEATHPACK, weaponAmmo: STR_NINJA_DEATHPACK, status: 6, faction: 1, mission: 380, turn: 3, side: 1, bodypart: 3, id: 91} diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_ASSAULTER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_UNDERSEA_MISSIONS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SNIPER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_WINCHESTER, decorationLevel: 0} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_RACE_KILLS_NAME, noun: STR_BEAST, decorationLevel: 1} - {commendationName: STR_MEDAL_RIFLEKILL_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_OMEGA_RIFLE, decorationLevel: 3} - {commendationName: STR_MEDAL_CAMPAIGN_RIBBON_NAME, noun: STR_EUROPE, decorationLevel: 1} - {commendationName: STR_MEDAL_VIPHUNTER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MONSTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_VALKYRIE_NAME, decorationLevel: 9} killList: - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 7, faction: 1, mission: 98, turn: 29406, side: 2, bodypart: 2, id: 1000008} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 6, faction: 1, mission: 98, turn: 29410, side: 2, bodypart: 2, id: 1000008} - {type: STR_SHARKMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_PIKE, weaponAmmo: STR_PIKE, status: 6, faction: 1, mission: 109, turn: 32713, side: 0, bodypart: 1, id: 1000003} - {type: STR_SHARKMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_PIKE, weaponAmmo: STR_PIKE, status: 6, faction: 1, mission: 109, turn: 32725, side: 0, bodypart: 1, id: 1000000} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ANUS, weaponAmmo: STR_ANUS, status: 7, faction: 1, mission: 111, turn: 33306, side: 2, bodypart: 2, id: 1000003} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 6, faction: 1, mission: 113, turn: 33903, side: 3, bodypart: 1, id: 1000003} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 6, faction: 1, mission: 131, turn: 39304, side: 0, bodypart: 1, id: 1000001} - {type: STR_HUMAN_LABOURER, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 135, turn: 40503, side: 3, bodypart: 1, id: 1000000} - {type: STR_HUMAN_LABOURER_FEM, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 135, turn: 40506, side: 3, bodypart: 1, id: 1000001} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 7, faction: 1, mission: 139, turn: 41706, side: 1, bodypart: 3, id: 1000022} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 139, turn: 41710, side: 1, bodypart: 3, id: 1000022} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 139, turn: 41710, side: 0, bodypart: 1, id: 1000027} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 139, turn: 41721, side: 0, bodypart: 1, id: 1000027} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 139, turn: 41739, side: 0, bodypart: 1, id: 1000032} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 139, turn: 41742, side: 3, bodypart: 1, id: 1000018} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 139, turn: 41754, side: 0, bodypart: 1, id: 1000016} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 140, turn: 42007, side: 2, bodypart: 2, id: 1000000} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 140, turn: 42010, side: 0, bodypart: 1, id: 1000005} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 140, turn: 42013, side: 0, bodypart: 4, id: 1000007} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 140, turn: 42013, side: 0, bodypart: 5, id: 1000017} - {type: STR_NARLOCK_LEADER, rank: STR_LIVE_LEADER, race: STR_NARLOCKS, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO, status: 6, faction: 1, mission: 141, turn: 42303, side: 0, bodypart: 1, id: 1000011} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_VOID_PALM, weaponAmmo: STR_VOID_PALM, status: 7, faction: 1, mission: 157, turn: 47106, side: 3, bodypart: 1, id: 1000018} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_VOID_PALM, weaponAmmo: STR_VOID_PALM, status: 7, faction: 1, mission: 157, turn: 47106, side: 2, bodypart: 2, id: 1000004} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO_SLAYER, status: 6, faction: 1, mission: 159, turn: 47737, side: 2, bodypart: 2, id: 1000019} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO_SLAYER, status: 6, faction: 1, mission: 160, turn: 48006, side: 2, bodypart: 2, id: 1000000} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO_SLAYER, status: 7, faction: 1, mission: 160, turn: 48012, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO_SLAYER, status: 7, faction: 1, mission: 160, turn: 48015, side: 0, bodypart: 1, id: 1000037} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO_SLAYER, status: 6, faction: 1, mission: 160, turn: 48019, side: 0, bodypart: 1, id: 1000037} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO_SLAYER, status: 6, faction: 1, mission: 164, turn: 49234, side: 4, bodypart: 1, id: 1000008} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 165, turn: 49530, side: 2, bodypart: 2, id: 1000008} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO_SLAYER, status: 6, faction: 1, mission: 166, turn: 49803, side: 2, bodypart: 2, id: 1000004} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO_SLAYER, status: 6, faction: 1, mission: 166, turn: 49806, side: 0, bodypart: 1, id: 1000023} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO_SLAYER, status: 6, faction: 1, mission: 167, turn: 50103, side: 3, bodypart: 1, id: 1000002} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO_SLAYER, status: 6, faction: 1, mission: 167, turn: 50109, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_TROUBLEMAKER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO_SLAYER, status: 6, faction: 1, mission: 167, turn: 50112, side: 2, bodypart: 2, id: 1000019} - {type: STR_BANDIT_TOMB_RUNNER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 7, faction: 1, mission: 178, turn: 53406, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_TOMB_RUNNER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 178, turn: 53407, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_TOMB_RUNNER, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_PEACEMAKER, weaponAmmo: STR_PEACEMAKER_DRUM, status: 6, faction: 1, mission: 178, turn: 53415, side: 0, bodypart: 1, id: 1000002} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO_SLAYER, status: 7, faction: 1, mission: 179, turn: 53706, side: 0, bodypart: 1, id: 1000005} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OLD_MAGNUM, weaponAmmo: STR_OLD_MAGNUM_ROUNDS, status: 6, faction: 1, mission: 182, turn: 54610, side: 0, bodypart: 1, id: 1000014} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OLD_MAGNUM, weaponAmmo: STR_OLD_MAGNUM_ROUNDS, status: 7, faction: 1, mission: 182, turn: 54616, side: 1, bodypart: 3, id: 1000019} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OLD_MAGNUM, weaponAmmo: STR_OLD_MAGNUM_ROUNDS, status: 6, faction: 1, mission: 182, turn: 54622, side: 1, bodypart: 3, id: 1000019} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OLD_MAGNUM, weaponAmmo: STR_OLD_MAGNUM_ROUNDS, status: 7, faction: 1, mission: 182, turn: 54634, side: 0, bodypart: 1, id: 1000008} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OLD_MAGNUM, weaponAmmo: STR_OLD_MAGNUM_ROUNDS, status: 6, faction: 1, mission: 182, turn: 54652, side: 0, bodypart: 1, id: 1000008} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO_SLAYER, status: 7, faction: 1, mission: 183, turn: 54903, side: 1, bodypart: 0, id: 1000026} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO_SLAYER, status: 7, faction: 1, mission: 183, turn: 54906, side: 0, bodypart: 0, id: 1000025} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO_SLAYER, status: 6, faction: 1, mission: 183, turn: 54907, side: 0, bodypart: 0, id: 1000025} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO_SLAYER, status: 6, faction: 1, mission: 183, turn: 54909, side: 0, bodypart: 1, id: 1000020} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_WINCHESTER, weaponAmmo: STR_WINCHESTER_AMMO_SLAYER, status: 6, faction: 1, mission: 183, turn: 54916, side: 0, bodypart: 1, id: 1000026} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_LASLOCK_SHOTGUN, weaponAmmo: STR_LASLOCK_SHOTGUN_CLIP, status: 6, faction: 1, mission: 196, turn: 58806, side: 3, bodypart: 1, id: 1000001} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_LASLOCK_SHOTGUN, weaponAmmo: STR_LASLOCK_SHOTGUN_CLIP, status: 6, faction: 1, mission: 196, turn: 58839, side: 2, bodypart: 2, id: 1000012} - {type: STR_HUMAN_LABOURER, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 230, turn: 69009, side: 2, bodypart: 2, id: 1000000} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 242, turn: 72606, side: 0, bodypart: 1, id: 1000011} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 242, turn: 72630, side: 1, bodypart: 3, id: 1000005} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 256, turn: 76803, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 256, turn: 76806, side: 3, bodypart: 1, id: 1000004} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 7, faction: 1, mission: 261, turn: 78306, side: 1, bodypart: 3, id: 1000001} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 262, turn: 78606, side: 1, bodypart: 3, id: 1000000} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 305, turn: 91507, side: 0, bodypart: 1, id: 1000022} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 305, turn: 91510, side: 0, bodypart: 1, id: 1000012} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 305, turn: 91516, side: 0, bodypart: 1, id: 1000001} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 305, turn: 91516, side: 0, bodypart: 1, id: 1000004} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 305, turn: 91519, side: 0, bodypart: 1, id: 1000014} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 305, turn: 91527, side: 0, bodypart: 1, id: 1000002} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 305, turn: 91530, side: 0, bodypart: 4, id: 1000020} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 6, faction: 1, mission: 305, turn: 91531, side: 0, bodypart: 1, id: 1000022} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 305, turn: 91542, side: 0, bodypart: 1, id: 1000027} - {type: STR_GIANTSPIDER_QUEEN, rank: STR_LIVE_LEADER, race: STR_BEAST, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 305, turn: 91545, side: 0, bodypart: 1, id: 1000029} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 306, turn: 91809, side: 0, bodypart: 1, id: 1000001} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 306, turn: 91812, side: 1, bodypart: 3, id: 1000008} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 308, turn: 92403, side: 0, bodypart: 1, id: 1000016} - {type: STR_GIANT_RAT_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 308, turn: 92413, side: 0, bodypart: 1, id: 1000009} - {type: STR_ACADEMY_NURSE, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 309, turn: 92709, side: 3, bodypart: 1, id: 1000004} - {type: STR_OSIRON_LAD, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 309, turn: 92712, side: 1, bodypart: 3, id: 1000001} - {type: STR_SECTOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_SECTOID, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 309, turn: 92718, side: 3, bodypart: 1, id: 1000009} - {type: STR_HALLUCINOID_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_MONSTER_RACE, weapon: STR_BALLISTA, weaponAmmo: STR_BALLISTA_BOLTS, status: 6, faction: 1, mission: 310, turn: 93021, side: 2, bodypart: 2, id: 1000004} - {type: STR_GUILD_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 311, turn: 93309, side: 3, bodypart: 1, id: 1000000} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 314, turn: 94203, side: 0, bodypart: 1, id: 1000002} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 316, turn: 94806, side: 1, bodypart: 3, id: 1000015} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 316, turn: 94809, side: 3, bodypart: 1, id: 1000013} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 7, faction: 1, mission: 316, turn: 94812, side: 1, bodypart: 3, id: 1000000} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 316, turn: 94825, side: 1, bodypart: 3, id: 1000000} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 7, faction: 1, mission: 334, turn: 100206, side: 0, bodypart: 1, id: 1000003} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 334, turn: 100210, side: 0, bodypart: 1, id: 1000003} - {type: STR_HUMAN_FATMAN, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 336, turn: 100818, side: 0, bodypart: 1, id: 1000010} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 337, turn: 101109, side: 0, bodypart: 1, id: 1000000} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 337, turn: 101115, side: 0, bodypart: 1, id: 1000012} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 337, turn: 101119, side: 0, bodypart: 1, id: 1000005} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 338, turn: 101406, side: 0, bodypart: 1, id: 1000008} - {type: STR_SECTOID_LEADER, rank: STR_LIVE_LEADER, race: STR_SECTOID, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 338, turn: 101415, side: 3, bodypart: 1, id: 1000014} - {type: STR_SECTOID_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SECTOID, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 338, turn: 101415, side: 0, bodypart: 1, id: 1000013} - {type: STR_BANDIT_HITMAN, rank: STR_LIVE_MEDIC, race: STR_BANDIT, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 340, turn: 102012, side: 3, bodypart: 1, id: 1000000} - {type: STR_HUMAN_LABOURER_FEM, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 341, turn: 102318, side: 3, bodypart: 1, id: 1000000} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 343, turn: 102903, side: 3, bodypart: 1, id: 1000002} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 7, faction: 1, mission: 344, turn: 103206, side: 0, bodypart: 1, id: 1000007} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 344, turn: 103206, side: 2, bodypart: 2, id: 1000002} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 344, turn: 103207, side: 0, bodypart: 1, id: 1000007} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 7, faction: 1, mission: 344, turn: 103207, side: 2, bodypart: 2, id: 1000029} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 344, turn: 103209, side: 0, bodypart: 1, id: 1000019} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 344, turn: 103209, side: 0, bodypart: 1, id: 1000014} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 344, turn: 103216, side: 2, bodypart: 2, id: 1000029} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 345, turn: 103512, side: 1, bodypart: 5, id: 1000004} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 7, faction: 1, mission: 345, turn: 103518, side: 0, bodypart: 1, id: 1000007} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 345, turn: 103528, side: 0, bodypart: 1, id: 1000007} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 347, turn: 104103, side: 3, bodypart: 1, id: 1000007} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 347, turn: 104103, side: 3, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 7, faction: 1, mission: 347, turn: 104106, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 347, turn: 104109, side: 0, bodypart: 1, id: 1000011} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 347, turn: 104110, side: 0, bodypart: 1, id: 1000000} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 7, faction: 1, mission: 347, turn: 104112, side: 2, bodypart: 2, id: 1000039} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 347, turn: 104113, side: 2, bodypart: 2, id: 1000039} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 347, turn: 104115, side: 0, bodypart: 1, id: 1000010} - {type: STR_HUMAN_FATMAN, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 348, turn: 104403, side: 3, bodypart: 1, id: 1000010} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 350, turn: 105006, side: 3, bodypart: 1, id: 1000004} - {type: STR_CHURCH_MATRON, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 7, faction: 1, mission: 350, turn: 105021, side: 0, bodypart: 1, id: 1000011} - {type: STR_CHURCH_MATRON, rank: STR_LIVE_LEADER, race: STR_SNAKEMAN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 350, turn: 105022, side: 0, bodypart: 1, id: 1000011} - {type: STR_CHURCH_ENGINEER, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 7, faction: 1, mission: 350, turn: 105030, side: 0, bodypart: 1, id: 1000016} - {type: STR_BEASTMASTER_TERRORIST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 350, turn: 105030, side: 3, bodypart: 1, id: 1000019} - {type: STR_CELATID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 350, turn: 105048, side: 0, bodypart: 1, id: 1000018} - {type: STR_BEASTMASTER_TERRORIST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 350, turn: 105051, side: 1, bodypart: 3, id: 1000020} - {type: STR_BEASTMASTER_TERRORIST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 6, faction: 1, mission: 350, turn: 105052, side: 1, bodypart: 3, id: 1000020} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 351, turn: 105306, side: 1, bodypart: 3, id: 1000003} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 351, turn: 105312, side: 1, bodypart: 3, id: 1000005} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 352, turn: 105606, side: 1, bodypart: 3, id: 1000025} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 352, turn: 105610, side: 0, bodypart: 1, id: 1000029} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 352, turn: 105612, side: 0, bodypart: 1, id: 1000030} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 352, turn: 105622, side: 3, bodypart: 1, id: 1000015} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 353, turn: 105921, side: 2, bodypart: 2, id: 1000011} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 7, faction: 1, mission: 354, turn: 106210, side: 2, bodypart: 2, id: 1000004} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 354, turn: 106227, side: 2, bodypart: 2, id: 1000004} missionIdList: [98, 99, 100, 109, 110, 111, 113, 131, 134, 135, 136, 137, 138, 139, 140, 141, 142, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 173, 174, 178, 179, 180, 182, 183, 189, 190, 191, 195, 196, 229, 230, 232, 233, 234, 242, 243, 249, 250, 251, 252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, 315, 316, 317, 334, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 347, 348, 349, 350, 351, 352, 353, 354, 380] daysWoundedTotal: 109 totalShotByFriendlyCounter: 1 totalShotFriendlyCounter: 13 monthsService: 9 unconciousTotal: 1 shotAtCounterTotal: 63 hitCounterTotal: 38 longDistanceHitCounterTotal: 33 shotsFiredCounterTotal: 435 shotsLandedCounterTotal: 378 shotAtCounter10in1Mission: 1 hitCounter5in1Mission: 3 timesWoundedTotal: 13 allAliensStunnedTotal: 1 woundsHealedTotal: 12 statGainTotal: 132 braveryGainTotal: 10 bestOfRank: 28295 previousTransformations: STR_MMA_TRAINING: 1 transformationBonuses: STR_MMA_TRAINING: 1 - type: STR_SOLDIER_S id: 116 name: Gracious Jacket nationality: 0 initialStats: tu: 63 stamina: 37 health: 57 bravery: 60 reactions: 65 firing: 65 throwing: 41 strength: 31 psiStrength: 49 psiSkill: 0 melee: 41 mana: 37 currentStats: tu: 92 stamina: 100 health: 78 bravery: 70 reactions: 75 firing: 79 throwing: 55 strength: 64 psiStrength: 50 psiSkill: 0 melee: 74 mana: 64 rank: 1 gender: 1 look: 0 lookVariant: 14 missions: 19 kills: 3 stuns: 3 armor: STR_GANGER_OUTFIT_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 0, minute: 59, hour: 0, weekday: 1, day: 10, month: 10, year: 2602} cause: {type: STR_NAZI_STORMTROOPER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_HIGH_EXPLOSIVE, weaponAmmo: STR_HIGH_EXPLOSIVE, status: 6, faction: 1, mission: 500, turn: 25, side: 4, bodypart: 1, id: 116} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_VALKYRIE_NAME, decorationLevel: 9} killList: - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 383, turn: 114909, side: 1, bodypart: 3, id: 1000008} - {type: STR_SECTOID_EXPLORER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 411, turn: 123306, side: 3, bodypart: 1, id: 1000004} - {type: STR_BANDIT_RATMAN_HUNTER, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 466, turn: 139809, side: 2, bodypart: 2, id: 1000011} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 467, turn: 140106, side: 1, bodypart: 5, id: 1000007} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 7, faction: 1, mission: 493, turn: 147912, side: 2, bodypart: 2, id: 1000000} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 498, turn: 149403, side: 0, bodypart: 1, id: 1000000} missionIdList: [225, 383, 411, 412, 413, 414, 450, 466, 467, 468, 469, 493, 494, 495, 496, 497, 498, 499, 500] daysWoundedTotal: 82 monthsService: 10 unconciousTotal: 1 shotAtCounterTotal: 18 hitCounterTotal: 6 longDistanceHitCounterTotal: 1 lowAccuracyHitCounterTotal: 1 shotsFiredCounterTotal: 39 shotsLandedCounterTotal: 39 timesWoundedTotal: 3 statGainTotal: 246 braveryGainTotal: 10 bestOfRank: 28295 corpseRecovered: true previousTransformations: STR_MMA_TRAINING: 1 transformationBonuses: STR_FORMER_RAIDER_TRAIT: 1 STR_MMA_TRAINING: 1 - type: STR_SOLDIER_S id: 112 name: Kinky Hat+ nationality: 0 initialStats: tu: 75 stamina: 44 health: 49 bravery: 40 reactions: 65 firing: 53 throwing: 65 strength: 46 psiStrength: 35 psiSkill: 0 melee: 88 mana: 32 currentStats: tu: 100 stamina: 140 health: 91 bravery: 50 reactions: 89 firing: 62 throwing: 90 strength: 80 psiStrength: 36 psiSkill: 0 melee: 123 mana: 70 rank: 1 gender: 0 look: 3 lookVariant: 51 missions: 51 kills: 39 stuns: 22 armor: STR_GANGER_OUTFIT_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 15, minute: 32, hour: 5, weekday: 6, day: 5, month: 11, year: 2602} cause: {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_GRENADE_FRAG, weaponAmmo: STR_GRENADE_FRAG, status: 6, faction: 1, mission: 524, turn: 10, side: 4, bodypart: 1, id: 112} diary: commendations: - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_ARCHER_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_HEALER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: STR_BOW_NEON, decorationLevel: 2} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_INFILTRATION_MISSIONS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNCONSCIOUS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_WRESTLER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_VALKYRIE_NAME, decorationLevel: 9} killList: - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 175, turn: 52515, side: 0, bodypart: 1, id: 1000000} - {type: STR_REBEL_BUGEYE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 177, turn: 53103, side: 0, bodypart: 1, id: 1000004} - {type: STR_REBEL_FEMALE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 177, turn: 53106, side: 2, bodypart: 2, id: 1000003} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 181, turn: 54306, side: 2, bodypart: 2, id: 1000017} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 181, turn: 54309, side: 1, bodypart: 3, id: 1000008} - {type: STR_ZOMBIE_STERILE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_ZOMBIE, weapon: STR_BOW, weaponAmmo: STR_BOW_ARROWS_HE, status: 7, faction: 1, mission: 218, turn: 65415, side: 4, bodypart: 1, id: 1000004} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 219, turn: 65703, side: 1, bodypart: 5, id: 1000002} - {type: STR_HUMAN_LABOURER_FEM, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 241, turn: 72306, side: 3, bodypart: 1, id: 1000000} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 296, turn: 88810, side: 0, bodypart: 1, id: 1000003} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 327, turn: 98106, side: 0, bodypart: 1, id: 1000022} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 327, turn: 98107, side: 0, bodypart: 1, id: 1000022} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 327, turn: 98112, side: 2, bodypart: 2, id: 1000008} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 328, turn: 98406, side: 0, bodypart: 1, id: 1000002} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 329, turn: 98703, side: 1, bodypart: 3, id: 1000001} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 330, turn: 99006, side: 1, bodypart: 3, id: 1000007} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_SURVIVAL_BOW, weaponAmmo: STR_BOW_QUIVER_STUN, status: 6, faction: 1, mission: 348, turn: 104430, side: 4, bodypart: 1, id: 1000001} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 349, turn: 104703, side: 1, bodypart: 3, id: 1000002} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 365, turn: 109503, side: 2, bodypart: 2, id: 1000009} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 366, turn: 109803, side: 0, bodypart: 1, id: 1000019} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 366, turn: 109803, side: 0, bodypart: 1, id: 1000009} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 368, turn: 110403, side: 0, bodypart: 1, id: 1000007} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 368, turn: 110403, side: 3, bodypart: 1, id: 1000018} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 368, turn: 110406, side: 0, bodypart: 1, id: 1000006} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 368, turn: 110406, side: 0, bodypart: 1, id: 1000003} - {type: STR_CHURCH_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 368, turn: 110407, side: 0, bodypart: 1, id: 1000003} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 368, turn: 110409, side: 0, bodypart: 1, id: 1000020} - {type: STR_RET_SIREN, rank: STR_LIVE_NAVIGATOR, race: STR_RETICULAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 369, turn: 110712, side: 1, bodypart: 3, id: 1000006} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 371, turn: 111306, side: 0, bodypart: 1, id: 1000013} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 371, turn: 111315, side: 0, bodypart: 1, id: 1000010} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 372, turn: 111603, side: 0, bodypart: 1, id: 1000001} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 373, turn: 111906, side: 0, bodypart: 0, id: 1000007} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 373, turn: 111906, side: 1, bodypart: 3, id: 1000008} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 375, turn: 112506, side: 3, bodypart: 1, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 430, turn: 129006, side: 2, bodypart: 2, id: 1000015} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 430, turn: 129006, side: 2, bodypart: 2, id: 1000013} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 430, turn: 129024, side: 3, bodypart: 1, id: 1000003} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 483, turn: 144903, side: 2, bodypart: 2, id: 1000005} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 483, turn: 144909, side: 0, bodypart: 1, id: 1000007} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 484, turn: 145203, side: 2, bodypart: 2, id: 1000007} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 484, turn: 145206, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 484, turn: 145206, side: 2, bodypart: 2, id: 1000000} - {type: STR_REBEL_BUGEYE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 485, turn: 145509, side: 0, bodypart: 1, id: 1000005} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 485, turn: 145515, side: 0, bodypart: 1, id: 1000000} - {type: STR_CHURCH_BOY, rank: STR_LIVE_SOLDIER, race: STR_SNAKEMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 510, turn: 153006, side: 1, bodypart: 3, id: 1000002} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 510, turn: 153006, side: 1, bodypart: 3, id: 1000010} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 7, faction: 1, mission: 510, turn: 153009, side: 1, bodypart: 3, id: 1000017} - {type: STR_CHURCH_MAIDEN, rank: STR_LIVE_ENGINEER, race: STR_SNAKEMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 510, turn: 153009, side: 0, bodypart: 1, id: 1000007} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 510, turn: 153010, side: 1, bodypart: 3, id: 1000017} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 511, turn: 153324, side: 4, bodypart: 1, id: 1000008} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 521, turn: 156303, side: 1, bodypart: 3, id: 1000000} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 521, turn: 156306, side: 1, bodypart: 3, id: 1000017} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 521, turn: 156306, side: 3, bodypart: 1, id: 1000012} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 521, turn: 156309, side: 0, bodypart: 1, id: 1000008} - {type: STR_BOGEYMAN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_DEMON, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 521, turn: 156309, side: 3, bodypart: 1, id: 1000003} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 522, turn: 156603, side: 3, bodypart: 1, id: 1000009} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 522, turn: 156603, side: 0, bodypart: 1, id: 1000008} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 522, turn: 156606, side: 2, bodypart: 2, id: 1000014} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_UNARMED_BASIC, weaponAmmo: STR_UNARMED_BASIC, status: 7, faction: 1, mission: 522, turn: 156610, side: 1, bodypart: 3, id: 1000004} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 523, turn: 156903, side: 1, bodypart: 3, id: 1000014} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 524, turn: 157203, side: 3, bodypart: 1, id: 1000018} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_BOW_NEON, weaponAmmo: STR_BOW_NEON, status: 6, faction: 1, mission: 524, turn: 157203, side: 2, bodypart: 2, id: 1000001} missionIdList: [175, 176, 177, 181, 217, 218, 219, 240, 241, 253, 257, 296, 325, 326, 327, 328, 329, 330, 331, 335, 348, 349, 350, 364, 365, 366, 367, 368, 369, 370, 371, 372, 373, 374, 375, 415, 430, 483, 484, 485, 486, 506, 507, 508, 509, 510, 511, 521, 522, 523, 524] daysWoundedTotal: 180 totalShotByFriendlyCounter: 1 monthsService: 11 unconciousTotal: 1 shotAtCounterTotal: 52 hitCounterTotal: 13 longDistanceHitCounterTotal: 23 lowAccuracyHitCounterTotal: 5 shotsFiredCounterTotal: 118 shotsLandedCounterTotal: 108 shotAtCounter10in1Mission: 1 timesWoundedTotal: 5 woundsHealedTotal: 7 statGainTotal: 330 braveryGainTotal: 10 bestOfRank: 28295 corpseRecovered: true previousTransformations: STR_MMA_TRAINING: 1 transformationBonuses: STR_FORMER_RAIDER_TRAIT: 1 STR_MMA_TRAINING: 1 - type: STR_SOLDIER_S id: 115 name: Stern Bra nationality: 0 initialStats: tu: 67 stamina: 39 health: 56 bravery: 60 reactions: 43 firing: 40 throwing: 40 strength: 49 psiStrength: 47 psiSkill: 0 melee: 82 mana: 29 currentStats: tu: 100 stamina: 140 health: 90 bravery: 70 reactions: 67 firing: 96 throwing: 63 strength: 80 psiStrength: 48 psiSkill: 0 melee: 108 mana: 71 rank: 1 gender: 0 look: 0 lookVariant: 4 missions: 57 kills: 29 stuns: 16 armor: STR_GANGER_OUTFIT_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 30, minute: 20, hour: 2, weekday: 1, day: 5, month: 12, year: 2602} cause: {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: STR_ROCKET_LAUNCHER, weaponAmmo: STR_LARGE_ROCKET, status: 6, faction: 1, mission: 558, turn: 19, side: 4, bodypart: 1, id: 115} diary: commendations: - {commendationName: STR_MEDAL_BASE_DEFENSE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SAVEDALL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SERVICE_TIME_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_RIFLEKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SNIPER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MONSTER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PSYCHOKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_VALKYRIE_NAME, decorationLevel: 9} killList: - {type: STR_ACADEMY_STUDENT, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 383, turn: 114909, side: 1, bodypart: 3, id: 1000007} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_UAC_RIFLE, weaponAmmo: STR_UAC_CLIP, status: 6, faction: 1, mission: 384, turn: 115206, side: 0, bodypart: 1, id: 1000008} - {type: STR_DOGG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_UAC_RIFLE, weaponAmmo: STR_UAC_CLIP, status: 6, faction: 1, mission: 384, turn: 115215, side: 1, bodypart: 3, id: 1000001} - {type: STR_GUILD_ATTENDANT, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 387, turn: 116112, side: 2, bodypart: 2, id: 1000002} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SAW, weaponAmmo: STR_SAW_CLIP, status: 6, faction: 1, mission: 389, turn: 116709, side: 1, bodypart: 3, id: 1000015} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_CHAINSAW, weaponAmmo: STR_CHAINSAW, status: 6, faction: 1, mission: 392, turn: 117609, side: 2, bodypart: 2, id: 1000007} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 392, turn: 117612, side: 3, bodypart: 1, id: 1000005} - {type: STR_HUMAN_SOLDIER_COMMANDO, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 394, turn: 118206, side: 3, bodypart: 1, id: 1000002} - {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 397, turn: 119106, side: 0, bodypart: 1, id: 1000004} - {type: STR_REBEL_FEMALE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 416, turn: 124809, side: 2, bodypart: 2, id: 1000004} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_SNIPER_RIFLE, weaponAmmo: STR_SNIPER_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 417, turn: 125103, side: 0, bodypart: 1, id: 1000006} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_SNIPER_RIFLE, weaponAmmo: STR_SNIPER_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 417, turn: 125110, side: 1, bodypart: 3, id: 1000001} - {type: STR_RET_HYBRID, rank: STR_LIVE_SOLDIER, race: STR_RETICULAN, weapon: STR_SNIPER_RIFLE, weaponAmmo: STR_SNIPER_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 418, turn: 125403, side: 1, bodypart: 3, id: 1000011} - {type: STR_ADRONE_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: STR_SNIPER_RIFLE, weaponAmmo: STR_SNIPER_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 420, turn: 126003, side: 3, bodypart: 1, id: 1000002} - {type: STR_REBEL_BUGEYE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 464, turn: 139209, side: 3, bodypart: 1, id: 1000005} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 465, turn: 139536, side: 3, bodypart: 1, id: 1000015} - {type: STR_MEGASCORPION_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_SCATTER_LASER, weaponAmmo: STR_SCATTER_LASER, status: 6, faction: 1, mission: 471, turn: 141303, side: 0, bodypart: 1, id: 1000011} - {type: STR_GIANTSPIDER_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: STR_OMEGA_RIFLE, weaponAmmo: STR_OMEGA_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 475, turn: 142512, side: 3, bodypart: 1, id: 1000014} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 479, turn: 143703, side: 3, bodypart: 1, id: 1000001} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 483, turn: 144906, side: 0, bodypart: 1, id: 1000008} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_SNIPER_RIFLE, weaponAmmo: STR_SNIPER_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 484, turn: 145203, side: 1, bodypart: 3, id: 1000001} - {type: STR_REBEL_FEMALE_TRAITOR, rank: STR_LIVE_SOLDIER, race: STR_REBEL, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM_RUBBER, status: 7, faction: 1, mission: 485, turn: 145503, side: 0, bodypart: 1, id: 1000003} - {type: STR_SECTOID_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SECTOID, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 487, turn: 146106, side: 3, bodypart: 1, id: 1000011} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 487, turn: 146109, side: 0, bodypart: 1, id: 1000004} - {type: STR_SECTOID_MEDIC, rank: STR_LIVE_MEDIC, race: STR_SECTOID, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 7, faction: 1, mission: 487, turn: 146109, side: 3, bodypart: 1, id: 1000010} - {type: STR_SECTOID_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_SECTOID, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 6, faction: 1, mission: 487, turn: 146110, side: 0, bodypart: 1, id: 1000004} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_SNIPER_RIFLE, weaponAmmo: STR_SNIPER_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 487, turn: 146115, side: 1, bodypart: 3, id: 1000006} - {type: STR_NAZI_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 500, turn: 150006, side: 0, bodypart: 1, id: 1000009} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 500, turn: 150009, side: 0, bodypart: 1, id: 1000013} - {type: STR_NAZI_SS, rank: STR_LIVE_NAVIGATOR, race: STR_NAZIS, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 500, turn: 150016, side: 0, bodypart: 1, id: 1000013} - {type: STR_NAZI_LEADER, rank: STR_LIVE_LEADER, race: STR_NAZIS, weapon: STR_UNARMED_GAUNTLET, weaponAmmo: STR_UNARMED_GAUNTLET, status: 6, faction: 1, mission: 500, turn: 150018, side: 3, bodypart: 1, id: 1000019} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_HEAVY_PISTOL, weaponAmmo: STR_HEAVY_PISTOL_CLIP, status: 6, faction: 1, mission: 507, turn: 152107, side: 0, bodypart: 1, id: 1000001} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 513, turn: 153903, side: 1, bodypart: 3, id: 1000024} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 7, faction: 1, mission: 513, turn: 153903, side: 1, bodypart: 3, id: 1000027} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 513, turn: 153906, side: 0, bodypart: 1, id: 1000021} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 513, turn: 153906, side: 0, bodypart: 1, id: 1000023} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 513, turn: 153912, side: 0, bodypart: 1, id: 1000026} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: STR_SHOTGUN_ADV, weaponAmmo: STR_SHOTGUN_SHELLS_AP, status: 6, faction: 1, mission: 513, turn: 153913, side: 0, bodypart: 1, id: 1000027} - {type: STR_CHURCH_PRIEST, rank: STR_LIVE_MEDIC, race: STR_SNAKEMAN, weapon: STR_SNIPER_RIFLE, weaponAmmo: STR_SNIPER_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 514, turn: 154203, side: 2, bodypart: 2, id: 1000012} - {type: STR_DOOM_DEMON_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEMON, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 518, turn: 155406, side: 0, bodypart: 1, id: 1000032} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 518, turn: 155410, side: 0, bodypart: 1, id: 1000003} - {type: STR_DOOM_SPECTRE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEMON, weapon: STR_LASER_RIFLE, weaponAmmo: STR_LASER_RIFLE, status: 6, faction: 1, mission: 518, turn: 155412, side: 0, bodypart: 1, id: 1000030} - {type: STR_DEEP_ONE_NOMAD, rank: STR_LIVE_SOLDIER, race: STR_DEPTH_DWELLER, weapon: STR_AIR_MUSKET, weaponAmmo: STR_FLINTLOCK_BALLS_SC, status: 7, faction: 1, mission: 538, turn: 161424, side: 4, bodypart: 1, id: 1000005} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SNIPER_RIFLE, weaponAmmo: STR_SNIPER_RIFLE_CLIP_AP, status: 7, faction: 1, mission: 557, turn: 167104, side: 1, bodypart: 3, id: 1000025} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SNIPER_RIFLE, weaponAmmo: STR_SNIPER_RIFLE_CLIP_AP, status: 6, faction: 1, mission: 557, turn: 167110, side: 1, bodypart: 3, id: 1000025} missionIdList: [225, 383, 384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 416, 417, 418, 420, 421, 422, 464, 465, 470, 471, 472, 473, 474, 475, 476, 477, 479, 480, 481, 482, 483, 484, 485, 486, 487, 500, 506, 507, 513, 514, 515, 516, 517, 518, 538, 556, 557, 558] daysWoundedTotal: 109 totalShotByFriendlyCounter: 1 monthsService: 12 shotAtCounterTotal: 68 hitCounterTotal: 33 longDistanceHitCounterTotal: 8 lowAccuracyHitCounterTotal: 2 shotsFiredCounterTotal: 121 shotsLandedCounterTotal: 89 shotAtCounter10in1Mission: 1 hitCounter5in1Mission: 1 timesWoundedTotal: 6 woundsHealedTotal: 2 statGainTotal: 372 braveryGainTotal: 10 bestOfRank: 28295 corpseRecovered: true previousTransformations: STR_MMA_TRAINING: 1 transformationBonuses: STR_FORMER_RAIDER_TRAIT: 1 STR_MMA_TRAINING: 1 - type: STR_SOLDIER_NEKOMIMI id: 205 name: Sleepy Somersault nationality: 0 initialStats: tu: 82 stamina: 66 health: 31 bravery: 80 reactions: 94 firing: 62 throwing: 53 strength: 30 psiStrength: 96 psiSkill: 0 melee: 76 mana: 61 currentStats: tu: 105 stamina: 105 health: 44 bravery: 80 reactions: 96 firing: 84 throwing: 56 strength: 40 psiStrength: 96 psiSkill: 0 melee: 76 mana: 85 rank: 1 gender: 1 look: 0 lookVariant: 48 missions: 16 kills: 40 stuns: 12 armor: STR_NEKO_STS_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 0, minute: 11, hour: 12, weekday: 5, day: 13, month: 1, year: 2603} cause: {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: STR_SHOTGUN_LT, weaponAmmo: STR_SHOTGUN_SHELLS, status: 6, faction: 1, mission: 592, turn: 6, side: 2, bodypart: 2, id: 205} diary: commendations: - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 5} - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_BOMBER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_TANK_MG, decorationLevel: 0} - {commendationName: STR_MEDAL_NIGHTOPS_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_SNIPER_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_VALKYRIE_NAME, decorationLevel: 9} killList: - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 568, turn: 170406, side: 0, bodypart: 1, id: 1000004} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 568, turn: 170410, side: 1, bodypart: 3, id: 1000000} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 568, turn: 170416, side: 0, bodypart: 1, id: 1000000} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 568, turn: 170418, side: 2, bodypart: 2, id: 1000001} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 569, turn: 170703, side: 2, bodypart: 2, id: 1000010} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 569, turn: 170703, side: 2, bodypart: 2, id: 1000008} - {type: STR_MARSEC_BODYGUARD, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 569, turn: 170706, side: 4, bodypart: 1, id: 1000019} - {type: STR_MARSEC_BODYGUARD, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 569, turn: 170707, side: 4, bodypart: 1, id: 1000019} - {type: STR_GUILD_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 569, turn: 170715, side: 4, bodypart: 1, id: 1000018} - {type: STR_MARSEC_BODYGUARD, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 569, turn: 170715, side: 4, bodypart: 1, id: 1000020} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 569, turn: 170716, side: 1, bodypart: 3, id: 1000005} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 569, turn: 170718, side: 4, bodypart: 1, id: 1000005} - {type: STR_MARSEC_BODYGUARD, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 569, turn: 170718, side: 4, bodypart: 1, id: 1000021} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 570, turn: 171009, side: 0, bodypart: 1, id: 1000003} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 570, turn: 171009, side: 4, bodypart: 1, id: 1000004} - {type: STR_MEGAPOL_MANHACK_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 570, turn: 171009, side: 0, bodypart: 1, id: 1000008} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 570, turn: 171009, side: 4, bodypart: 1, id: 1000001} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 570, turn: 171010, side: 0, bodypart: 1, id: 1000003} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 571, turn: 171303, side: 3, bodypart: 1, id: 1000011} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 571, turn: 171303, side: 3, bodypart: 1, id: 1000025} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 571, turn: 171306, side: 0, bodypart: 1, id: 1000017} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 571, turn: 171306, side: 0, bodypart: 1, id: 1000028} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 571, turn: 171309, side: 0, bodypart: 1, id: 1000006} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 571, turn: 171309, side: 0, bodypart: 1, id: 1000007} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 571, turn: 171310, side: 0, bodypart: 1, id: 1000007} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 571, turn: 171312, side: 3, bodypart: 1, id: 1000024} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 571, turn: 171312, side: 0, bodypart: 1, id: 1000027} - {type: STR_DOOM_IMP_TERRORIST, rank: STR_LIVE_NAVIGATOR, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 571, turn: 171312, side: 1, bodypart: 3, id: 1000023} - {type: STR_DOOM_SPECTRE_TERRORIST, rank: STR_LIVE_TERRORIST, race: STR_DEMON, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 571, turn: 171315, side: 1, bodypart: 3, id: 1000029} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 572, turn: 171606, side: 0, bodypart: 0, id: 1000009} - {type: STR_GUILD_PILOT, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 572, turn: 171606, side: 2, bodypart: 2, id: 1000019} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 572, turn: 171607, side: 0, bodypart: 0, id: 1000009} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 572, turn: 171609, side: 1, bodypart: 3, id: 1000004} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 572, turn: 171612, side: 1, bodypart: 3, id: 1000000} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 572, turn: 171612, side: 4, bodypart: 1, id: 1000010} - {type: STR_GUILD_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 572, turn: 171612, side: 3, bodypart: 1, id: 1000016} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 572, turn: 171613, side: 1, bodypart: 3, id: 1000000} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 572, turn: 171613, side: 1, bodypart: 3, id: 1000004} - {type: STR_GUILD_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 572, turn: 171615, side: 3, bodypart: 1, id: 1000014} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 572, turn: 171615, side: 2, bodypart: 2, id: 1000002} - {type: STR_MARSEC_BODYGUARD, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 572, turn: 171621, side: 4, bodypart: 1, id: 1000013} - {type: STR_BANDIT_RUFFIAN, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: STR_ASG12, weaponAmmo: STR_ASG12_DRUM, status: 6, faction: 1, mission: 582, turn: 174603, side: 0, bodypart: 1, id: 1000022} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: STR_SNIPER_LASER_PIR, weaponAmmo: STR_SNIPER_LASER_CLIP_HI, status: 6, faction: 1, mission: 584, turn: 175203, side: 0, bodypart: 1, id: 1000002} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: STR_SNIPER_LASER_PIR, weaponAmmo: STR_SNIPER_LASER_CLIP_HI, status: 6, faction: 1, mission: 584, turn: 175215, side: 1, bodypart: 3, id: 1000008} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: STR_SNIPER_LASER_PIR, weaponAmmo: STR_SNIPER_LASER_CLIP_HI, status: 6, faction: 1, mission: 586, turn: 175803, side: 2, bodypart: 2, id: 1000005} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: STR_GAS_GRENADE, weaponAmmo: STR_GAS_GRENADE, status: 6, faction: 1, mission: 587, turn: 176106, side: 0, bodypart: 1, id: 1000002} - {type: STR_HUMAN_FATMAN, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_WHIP_LEATHER, weaponAmmo: STR_WHIP_LEATHER, status: 7, faction: 1, mission: 587, turn: 176112, side: 0, bodypart: 1, id: 1000009} - {type: STR_HUMAN_FATMAN, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_WHIP_LEATHER, weaponAmmo: STR_WHIP_LEATHER, status: 7, faction: 1, mission: 587, turn: 176115, side: 0, bodypart: 1, id: 1000005} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_TESLA_COIL, weaponAmmo: STR_TESLA_COIL, status: 6, faction: 1, mission: 587, turn: 176121, side: 2, bodypart: 2, id: 1000012} - {type: STR_HUMAN_CITY_GIRL, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: STR_TESLA_COIL, weaponAmmo: STR_TESLA_COIL, status: 6, faction: 1, mission: 587, turn: 176124, side: 0, bodypart: 1, id: 1000014} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: STR_SNIPER_LASER_PIR, weaponAmmo: STR_SNIPER_LASER_CLIP_HI, status: 6, faction: 1, mission: 588, turn: 176403, side: 0, bodypart: 1, id: 1000005} - {type: STR_SECTOID_NAVIGATOR, rank: STR_LIVE_NAVIGATOR, race: STR_OSIRON, weapon: STR_SNIPER_LASER_PIR, weaponAmmo: STR_SNIPER_LASER_CLIP_HI, status: 6, faction: 1, mission: 590, turn: 177003, side: 3, bodypart: 1, id: 1000003} missionIdList: [568, 569, 570, 571, 572, 582, 583, 584, 585, 586, 587, 588, 589, 590, 591, 592] daysWoundedTotal: 17 totalShotFriendlyCounter: 2 monthsService: 1 shotAtCounterTotal: 78 hitCounterTotal: 47 longDistanceHitCounterTotal: 10 lowAccuracyHitCounterTotal: 7 shotsFiredCounterTotal: 324 shotsLandedCounterTotal: 149 shotAtCounter10in1Mission: 5 hitCounter5in1Mission: 7 timesWoundedTotal: 1 statGainTotal: 136 bestOfRank: 28295 corpseRecovered: true - type: STR_SOLDIER_NEKOMIMI id: 218 name: Haggish Naripu nationality: 0 initialStats: tu: 76 stamina: 72 health: 35 bravery: 70 reactions: 95 firing: 65 throwing: 41 strength: 20 psiStrength: 83 psiSkill: 0 melee: 61 mana: 42 currentStats: tu: 114 stamina: 105 health: 46 bravery: 70 reactions: 109 firing: 110 throwing: 41 strength: 41 psiStrength: 83 psiSkill: 0 melee: 61 mana: 83 rank: 1 gender: 1 look: 1 lookVariant: 5 missions: 31 kills: 112 stuns: 36 armor: STR_NEKO_STS_UC improvement: 0 psiStrImprovement: 0 death: time: {second: 50, minute: 42, hour: 1, weekday: 1, day: 17, month: 4, year: 2603} cause: {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_SR_RIFLE, weaponAmmo: STR_SR_RIFLE_CLIP, status: 6, faction: 1, mission: 675, turn: 3, side: 1, bodypart: 3, id: 218} diary: commendations: - {commendationName: STR_MEDAL_DBLKILL_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_FRIENDLYFIRE_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_IDOL_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_MISSION_KILLS_5_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_MULTIPLEHITS_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_MURDERER_NAME, decorationLevel: 8} - {commendationName: STR_MEDAL_UNDERFIRE_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_REACTIONFIRE_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_LUCKYSHOT_NAME, decorationLevel: 6} - {commendationName: STR_MEDAL_MISSION_KILLS_11_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_PURPLE_HEART_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_WEAPON_PROFICIENCY_NAME, noun: AUX_TANK_MG, decorationLevel: 5} - {commendationName: STR_MEDAL_CARREER_CAPTURES_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_MISSIONS_NAME, decorationLevel: 4} - {commendationName: STR_MEDAL_GUNSLINGER_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_CARREER_KILLS_NAME, decorationLevel: 2} - {commendationName: STR_MEDAL_CARREER_SCORE_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_STATGAIN_NAME, decorationLevel: 3} - {commendationName: STR_MEDAL_CRIMSON_HEART_NAME, decorationLevel: 1} - {commendationName: STR_MEDAL_RIFLEKILL_NAME, decorationLevel: 0} - {commendationName: STR_MEDAL_FALLEN_NAME, decorationLevel: 9} - {commendationName: STR_MEDAL_VALKYRIE_NAME, decorationLevel: 9} killList: - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 609, turn: 182703, side: 0, bodypart: 1, id: 1000022} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 609, turn: 182703, side: 0, bodypart: 1, id: 1000014} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 609, turn: 182706, side: 2, bodypart: 2, id: 1000023} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 609, turn: 182706, side: 0, bodypart: 1, id: 1000003} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 609, turn: 182709, side: 0, bodypart: 1, id: 1000008} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 609, turn: 182712, side: 1, bodypart: 3, id: 1000024} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 609, turn: 182712, side: 0, bodypart: 1, id: 1000020} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 609, turn: 182712, side: 0, bodypart: 1, id: 1000002} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 609, turn: 182713, side: 2, bodypart: 2, id: 1000023} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 609, turn: 182715, side: 0, bodypart: 1, id: 1000005} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 609, turn: 182716, side: 1, bodypart: 3, id: 1000024} - {type: STR_RAIDER_HUMONGOUS, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 610, turn: 183003, side: 3, bodypart: 1, id: 1000013} - {type: STR_RAIDER_HUMONGOUS, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 610, turn: 183004, side: 3, bodypart: 1, id: 1000013} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 610, turn: 183009, side: 0, bodypart: 1, id: 1000003} - {type: STR_DOOM_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 611, turn: 183309, side: 0, bodypart: 1, id: 1000003} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 611, turn: 183312, side: 2, bodypart: 2, id: 1000008} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 611, turn: 183315, side: 0, bodypart: 1, id: 1000012} - {type: STR_DOOM_SARGE, rank: STR_LIVE_NAVIGATOR, race: STR_DOOM_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 611, turn: 183333, side: 3, bodypart: 1, id: 1000007} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 612, turn: 183606, side: 1, bodypart: 3, id: 1000023} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 612, turn: 183606, side: 0, bodypart: 1, id: 1000032} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 612, turn: 183607, side: 0, bodypart: 1, id: 1000032} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 612, turn: 183609, side: 0, bodypart: 1, id: 1000022} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 612, turn: 183609, side: 0, bodypart: 1, id: 1000020} - {type: STR_BLOOD_DOG_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_BEAST, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 612, turn: 183612, side: 0, bodypart: 1, id: 1000001} - {type: STR_HUMAN_HOE, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 612, turn: 183615, side: 3, bodypart: 1, id: 1000010} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 612, turn: 183615, side: 0, bodypart: 1, id: 1000030} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 612, turn: 183615, side: 0, bodypart: 1, id: 1000043} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 612, turn: 183615, side: 0, bodypart: 1, id: 1000040} - {type: STR_BANDIT_DRIFTER, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 612, turn: 183616, side: 0, bodypart: 1, id: 1000022} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 612, turn: 183621, side: 0, bodypart: 1, id: 1000049} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 612, turn: 183621, side: 0, bodypart: 1, id: 1000051} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 612, turn: 183621, side: 2, bodypart: 2, id: 1000041} - {type: STR_BANDIT_DUDE, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 612, turn: 183622, side: 2, bodypart: 2, id: 1000041} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 612, turn: 183624, side: 0, bodypart: 1, id: 1000052} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 614, turn: 184209, side: 0, bodypart: 1, id: 1000000} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 614, turn: 184209, side: 0, bodypart: 1, id: 1000007} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 614, turn: 184210, side: 0, bodypart: 1, id: 1000000} - {type: STR_RAIDER_BUZZARD, rank: STR_LIVE_MEDIC, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 614, turn: 184210, side: 0, bodypart: 1, id: 1000011} - {type: STR_RAIDER_BOSS, rank: STR_LIVE_LEADER, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 614, turn: 184212, side: 0, bodypart: 1, id: 1000012} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 614, turn: 184215, side: 0, bodypart: 1, id: 1000006} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 614, turn: 184216, side: 0, bodypart: 1, id: 1000007} - {type: STR_GOVT_MP, rank: STR_LIVE_NAVIGATOR, race: STR_GOVT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 615, turn: 184506, side: 0, bodypart: 1, id: 1000021} - {type: STR_NAZI_KKK, rank: STR_LIVE_SOLDIER, race: STR_NAZIS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 615, turn: 184509, side: 0, bodypart: 1, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 616, turn: 184806, side: 0, bodypart: 1, id: 1000000} - {type: STR_TURRET_MINIGUN_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_WAR_MACHINES, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 616, turn: 184806, side: 3, bodypart: 0, id: 1000008} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 616, turn: 184809, side: 1, bodypart: 3, id: 1000005} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 616, turn: 184809, side: 3, bodypart: 1, id: 1000003} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 616, turn: 184809, side: 2, bodypart: 2, id: 1000001} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 616, turn: 184812, side: 3, bodypart: 1, id: 1000007} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 617, turn: 185109, side: 0, bodypart: 1, id: 1000006} - {type: STR_RAIDER_HUMONGOUS, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 617, turn: 185112, side: 0, bodypart: 1, id: 1000009} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 618, turn: 185407, side: 0, bodypart: 1, id: 1000011} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 618, turn: 185409, side: 0, bodypart: 1, id: 1000000} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 618, turn: 185409, side: 0, bodypart: 1, id: 1000015} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 618, turn: 185412, side: 1, bodypart: 3, id: 1000003} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 618, turn: 185412, side: 3, bodypart: 5, id: 1000010} - {type: STR_BANDIT_RATMAN_STORMRAT, rank: STR_LIVE_NAVIGATOR, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 618, turn: 185413, side: 3, bodypart: 5, id: 1000010} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 619, turn: 185706, side: 1, bodypart: 3, id: 1000000} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 619, turn: 185706, side: 3, bodypart: 1, id: 1000008} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 619, turn: 185707, side: 0, bodypart: 1, id: 1000004} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 619, turn: 185709, side: 0, bodypart: 1, id: 1000007} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 619, turn: 185710, side: 3, bodypart: 1, id: 1000003} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 619, turn: 185712, side: 0, bodypart: 1, id: 1000011} - {type: STR_NINJA_GAL, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 619, turn: 185713, side: 2, bodypart: 2, id: 1000001} - {type: STR_SKYFORGE_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_CIVILIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 619, turn: 185719, side: 3, bodypart: 1, id: 1000016} - {type: STR_SKYFORGE_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_CIVILIAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 619, turn: 185725, side: 0, bodypart: 1, id: 1000016} - {type: STR_NINJA_WARRIOR, rank: STR_LIVE_NAVIGATOR, race: STR_NINJA, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 619, turn: 185725, side: 0, bodypart: 1, id: 1000013} - {type: STR_SMUGGLER_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SMUGGLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 620, turn: 186003, side: 1, bodypart: 3, id: 1000010} - {type: STR_SMUGGLER_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SMUGGLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 620, turn: 186004, side: 1, bodypart: 3, id: 1000010} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 620, turn: 186006, side: 2, bodypart: 2, id: 1000004} - {type: STR_SMUGGLER_GOON, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 620, turn: 186006, side: 3, bodypart: 1, id: 1000003} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 621, turn: 186303, side: 2, bodypart: 0, id: 1000003} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 621, turn: 186303, side: 2, bodypart: 2, id: 1000025} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 621, turn: 186304, side: 2, bodypart: 2, id: 1000025} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 621, turn: 186309, side: 0, bodypart: 1, id: 1000028} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 621, turn: 186309, side: 0, bodypart: 1, id: 1000020} - {type: STR_BANDIT_RATMAN, rank: STR_LIVE_SOLDIER, race: STR_RATMEN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 621, turn: 186309, side: 2, bodypart: 2, id: 1000030} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 622, turn: 186603, side: 3, bodypart: 1, id: 1000007} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 622, turn: 186603, side: 0, bodypart: 1, id: 1000002} - {type: STR_BANDIT_HIGHWAYMAN, rank: STR_LIVE_NAVIGATOR, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 622, turn: 186604, side: 2, bodypart: 2, id: 1000000} - {type: STR_HUMAN_SHARP_GUY, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 622, turn: 186606, side: 0, bodypart: 1, id: 1000008} - {type: STR_BANDIT_BOY, rank: STR_LIVE_SOLDIER, race: STR_BANDIT, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 622, turn: 186609, side: 0, bodypart: 1, id: 1000004} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 622, turn: 186609, side: 2, bodypart: 2, id: 1000006} - {type: STR_HUMAN_MALE_3, rank: STR_LIVE_SOLDIER, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 622, turn: 186610, side: 2, bodypart: 2, id: 1000006} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 623, turn: 186903, side: 0, bodypart: 1, id: 1000003} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 623, turn: 186903, side: 3, bodypart: 1, id: 1000000} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 623, turn: 186904, side: 3, bodypart: 1, id: 1000004} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 623, turn: 186907, side: 0, bodypart: 1, id: 1000003} - {type: STR_HUMAN_SOLDIER_COMMANDO, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 624, turn: 187209, side: 0, bodypart: 1, id: 1000019} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 624, turn: 187209, side: 0, bodypart: 1, id: 1000016} - {type: STR_HUMAN_SOLDIER_COMMANDO, rank: STR_LIVE_NAVIGATOR, race: STR_RACE_HUMAN, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 624, turn: 187210, side: 0, bodypart: 1, id: 1000019} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 624, turn: 187210, side: 0, bodypart: 1, id: 1000006} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 624, turn: 187210, side: 0, bodypart: 1, id: 1000001} - {type: STR_SPARTAN_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 624, turn: 187212, side: 0, bodypart: 1, id: 1000004} - {type: STR_SPARTAN_RIFLEMAN, rank: STR_LIVE_NAVIGATOR, race: STR_SPARTANS, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 624, turn: 187215, side: 1, bodypart: 3, id: 1000008} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 627, turn: 188103, side: 0, bodypart: 1, id: 1000002} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 627, turn: 188103, side: 0, bodypart: 1, id: 1000001} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 627, turn: 188106, side: 4, bodypart: 1, id: 1000001} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 627, turn: 188106, side: 4, bodypart: 1, id: 1000010} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 627, turn: 188106, side: 0, bodypart: 1, id: 1000000} - {type: STR_MEGAPOL_WOLFMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 627, turn: 188107, side: 0, bodypart: 1, id: 1000002} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 627, turn: 188109, side: 0, bodypart: 1, id: 1000004} - {type: STR_MEGAPOL_ENFORCER, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 627, turn: 188112, side: 3, bodypart: 1, id: 1000013} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 627, turn: 188113, side: 0, bodypart: 1, id: 1000004} - {type: STR_MEGAPOL_APEMAN, rank: STR_LIVE_SOLDIER, race: STR_MEGAPOL, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 627, turn: 188116, side: 3, bodypart: 1, id: 1000003} - {type: STR_SMUGGLER_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SMUGGLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 631, turn: 189303, side: 0, bodypart: 1, id: 1000009} - {type: STR_SMUGGLER_ENGINEER, rank: STR_LIVE_ENGINEER, race: STR_SMUGGLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 631, turn: 189307, side: 0, bodypart: 1, id: 1000009} - {type: STR_SMUGGLER_CATGIRL, rank: STR_LIVE_NAVIGATOR, race: STR_SMUGGLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 631, turn: 189309, side: 1, bodypart: 3, id: 1000007} - {type: STR_SMUGGLER_CATGIRL, rank: STR_LIVE_NAVIGATOR, race: STR_SMUGGLER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 631, turn: 189312, side: 1, bodypart: 3, id: 1000006} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 632, turn: 189603, side: 2, bodypart: 2, id: 1000007} - {type: STR_RAIDER_THUG, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 632, turn: 189606, side: 0, bodypart: 1, id: 1000006} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 7, faction: 1, mission: 632, turn: 189609, side: 0, bodypart: 1, id: 1000003} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 632, turn: 189610, side: 0, bodypart: 1, id: 1000003} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 632, turn: 189613, side: 0, bodypart: 1, id: 1000001} - {type: STR_RAIDER_SCOUT, rank: STR_LIVE_NAVIGATOR, race: STR_RAIDER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG, status: 6, faction: 1, mission: 632, turn: 189613, side: 1, bodypart: 3, id: 1000004} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 633, turn: 189903, side: 3, bodypart: 1, id: 1000015} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 633, turn: 189903, side: 2, bodypart: 2, id: 1000029} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 7, faction: 1, mission: 633, turn: 189906, side: 1, bodypart: 3, id: 1000005} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 633, turn: 189906, side: 0, bodypart: 1, id: 1000010} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 633, turn: 189909, side: 0, bodypart: 1, id: 1000016} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 633, turn: 189909, side: 0, bodypart: 1, id: 1000024} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 633, turn: 189909, side: 0, bodypart: 1, id: 1000034} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 633, turn: 189912, side: 0, bodypart: 1, id: 1000027} - {type: STR_GUILD_GUARD, rank: STR_LIVE_NAVIGATOR, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 633, turn: 189912, side: 2, bodypart: 2, id: 1000030} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 633, turn: 189915, side: 0, bodypart: 1, id: 1000051} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 633, turn: 189915, side: 0, bodypart: 1, id: 1000048} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 633, turn: 189916, side: 0, bodypart: 1, id: 1000016} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 633, turn: 189918, side: 0, bodypart: 1, id: 1000047} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 633, turn: 189918, side: 0, bodypart: 1, id: 1000036} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 633, turn: 189919, side: 0, bodypart: 1, id: 1000047} - {type: STR_MARSEC_BODYGUARD, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 633, turn: 189921, side: 3, bodypart: 1, id: 1000055} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 7, faction: 1, mission: 633, turn: 189921, side: 2, bodypart: 2, id: 1000039} - {type: STR_MARSEC_BODYGUARD, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 633, turn: 189922, side: 3, bodypart: 1, id: 1000055} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_CANNON, weaponAmmo: STR_HWP_CANNON_SHELLS, status: 6, faction: 1, mission: 633, turn: 189924, side: 1, bodypart: 3, id: 1000044} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 633, turn: 189930, side: 0, bodypart: 1, id: 1000046} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 633, turn: 189930, side: 3, bodypart: 1, id: 1000037} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 633, turn: 189931, side: 0, bodypart: 1, id: 1000039} - {type: STR_GUILD_SOLDIER, rank: STR_LIVE_SOLDIER, race: STR_FLOATER, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 633, turn: 189933, side: 0, bodypart: 1, id: 1000020} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 633, turn: 189933, side: 1, bodypart: 3, id: 1000050} - {type: STR_MARSEC_SECURITY, rank: STR_LIVE_NAVIGATOR, race: STR_MARSEC, weapon: AUX_TANK_MG, weaponAmmo: STR_MACHINEGUN_BELT_LONG_PS, status: 6, faction: 1, mission: 633, turn: 189936, side: 0, bodypart: 1, id: 1000052} - {type: STR_GUILD_TEAM_LEADER, rank: STR_LIVE_LEADER, race: STR_FLOATER, weapon: STR_ASUKA_RIFLE, weaponAmmo: STR_ASUKA_RIFLE_CLIP, status: 6, faction: 1, mission: 668, turn: 200403, side: 0, bodypart: 1, id: 1000014} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 669, turn: 200718, side: 0, bodypart: 1, id: 1000008} - {type: STR_ERIDIAN_SOLDIER, rank: STR_LIVE_NAVIGATOR, race: STR_ERIDIAN, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 6, faction: 1, mission: 669, turn: 200739, side: 3, bodypart: 1, id: 1000009} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_ASUKA_RIFLE, weaponAmmo: STR_ASUKA_RIFLE_CLIP, status: 6, faction: 1, mission: 671, turn: 201303, side: 3, bodypart: 1, id: 1000022} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_ASUKA_RIFLE, weaponAmmo: STR_ASUKA_RIFLE_CLIP, status: 6, faction: 1, mission: 671, turn: 201306, side: 0, bodypart: 1, id: 1000015} - {type: STR_NECROPIRATE, rank: STR_LIVE_SOLDIER, race: STR_CANNYS, weapon: STR_ASUKA_RIFLE, weaponAmmo: STR_ASUKA_RIFLE_CLIP, status: 6, faction: 1, mission: 671, turn: 201316, side: 1, bodypart: 3, id: 1000012} - {type: STR_VAMPIRE_DUDE, rank: STR_LIVE_MEDIC, race: STR_RACE_VAMPIRE, weapon: STR_ASUKA_RIFLE, weaponAmmo: STR_ASUKA_RIFLE_CLIP, status: 6, faction: 1, mission: 671, turn: 201318, side: 1, bodypart: 3, id: 1000030} - {type: STR_CHRYSSALID_TERRORIST, rank: STR_LIVE_SOLDIER, race: STR_MONSTER_RACE, weapon: STR_SNIPER_RIFLE_ADV, weaponAmmo: STR_SNIPER_RIFLE_ADV_CLIP, status: 7, faction: 1, mission: 675, turn: 202503, side: 1, bodypart: 3, id: 1000003} missionIdList: [609, 610, 611, 612, 614, 615, 616, 617, 618, 619, 620, 621, 622, 623, 624, 627, 629, 631, 632, 633, 665, 666, 667, 668, 669, 670, 671, 672, 673, 674, 675] daysWoundedTotal: 49 totalShotByFriendlyCounter: 12 monthsService: 3 shotAtCounterTotal: 365 hitCounterTotal: 348 longDistanceHitCounterTotal: 37 lowAccuracyHitCounterTotal: 17 shotsFiredCounterTotal: 1141 shotsLandedCounterTotal: 415 shotAtCounter10in1Mission: 27 hitCounter5in1Mission: 63 timesWoundedTotal: 3 statGainTotal: 203 bestOfRank: 28295 bestSoldier: 28295 corpseRecovered: true globalEquipmentLayout0: - {itemType: STR_PEACEMAKER, slot: STR_RIGHT_HAND, ammoItem: STR_PEACEMAKER_DRUM, ammoItemSlots: [STR_PEACEMAKER_DRUM]} - {itemType: STR_PEACEMAKER, slot: STR_LEFT_HAND, ammoItem: STR_PEACEMAKER_DRUM, ammoItemSlots: [STR_PEACEMAKER_DRUM]} globalEquipmentLayoutName0: Крестьянка змей globalEquipmentLayout1: - {itemType: STR_BOW_H, slot: STR_RIGHT_HAND, ammoItem: STR_BOW_H_QUIVER_FIRE, ammoItemSlots: [STR_BOW_H_QUIVER_FIRE]} - {itemType: STR_BOW_H_QUIVER_FIRE, slot: STR_WEAR} - {itemType: STR_THROWING_AXES, slot: STR_BELT, slotX: 2} - {itemType: STR_GRENADE, slot: STR_BELT} - {itemType: STR_ANARCHY_BOMB, slot: STR_BACK_PACK, slotX: 3} - {itemType: STR_BANDAGE, slot: STR_BELT, slotX: 1} globalEquipmentLayoutName1: Убер Лук globalEquipmentLayout2: - {itemType: STR_HUNTING_RIFLE, slot: STR_RIGHT_HAND, ammoItem: STR_HUNTING_RIFLE_CLIP, ammoItemSlots: [STR_HUNTING_RIFLE_CLIP]} - {itemType: STR_HUNTING_RIFLE_CLIP, slot: STR_BELT} - {itemType: STR_HUNTING_RIFLE_CLIP, slot: STR_BELT, slotX: 1} - {itemType: STR_MOLOTOV, slot: STR_BACK_PACK, slotX: 3} - {itemType: STR_GRENADE, slot: STR_QD_SLOT, slotY: 1} - {itemType: STR_GRENADE, slot: STR_QD_SLOT} - {itemType: STR_MEDIPACK, slot: STR_BELT, slotX: 2} globalEquipmentLayoutName2: Убер Даль + globalCraftLoadout0: STR_105_RECOILLESS_ROUNDS: 3 STR_14MM_CHAINGUN_ROUNDS: 9 STR_ACID_GRENADE: 8 STR_AC_AP_AMMO: 1 STR_AC_CRY_AMMO: 1 STR_AC_I_AMMO: 1 STR_ALPHA_RIFLE: 2 STR_ALPHA_RIFLE_CLIP: 14 STR_ANUS: 4 STR_APPLE: 45 STR_ARMORED_CORSET: 3 STR_ASG12: 13 STR_ASG12_DRUM: 23 STR_ASG12_DRUM_RUBBER: 19 STR_ASUKA_RIFLE: 3 STR_ASUKA_RIFLE_CLIP: 10 STR_AUTO_CANNON: 1 STR_AX: 2 STR_AY_GOGGLES: 10 STR_A_SPACE_TOWEL: 5 STR_BALLISTA: 1 STR_BALLISTA_BOLTS: 2 STR_BANANAS: 1 STR_BANDAGE: 21 STR_BARBARIAN_AX: 1 STR_BARBARIAN_SWORD: 1 STR_BARBED_STOCKINGS: 2 STR_BATON: 3 STR_BATTO: 2 STR_BEER: 10 STR_BEJEWELED_CAP: 2 STR_BIG_RIFLE: 5 STR_BLUNDERBUSS: 1 STR_BLUNDERBUSS_AMMO: 1 STR_BOATHOOK: 2 STR_BOOTLEG_PLASMA_RIFLE: 1 STR_BOW: 3 STR_BOW_ARROWS_HE: 11 STR_BOW_H: 13 STR_BOW_H_QUIVER: 1 STR_BOW_H_QUIVER_FIRE: 19 STR_BOW_NEON: 2 STR_BOW_QUIVER: 15 STR_BOW_QUIVER_STUN: 13 STR_BUCKSHOT: 6 STR_BUCKSHOT_HV: 4 STR_BURA: 10 STR_CANTEEN: 7 STR_CANTEEN_WEED: 5 STR_CATTLE_PROD: 3 STR_CAWS: 8 STR_CAWS_CLIP_AP: 14 STR_CAWS_CLIP_S: 1 STR_CHAINSAW: 6 STR_CHEM_COAT: 10 STR_CHOCOLATE: 1 STR_CIGS: 6 STR_COBRA_STAFF: 2 STR_COMBAT_DRUGS: 1 STR_COVERT_OPS_RIFLE: 4 STR_COVERT_OPS_RIFLE_CLIP: 10 STR_CRACK: 2 STR_CREDIT_CHIP_01: 1 STR_CRY_GRENADE: 39 STR_DART_PISTOL: 4 STR_DART_PISTOL_CLIP_BASIC: 9 STR_DB_SHOTGUN: 2 STR_DYNAMITE: 3 STR_ELECTRIC_LASSO: 5 STR_ES_SNIPER: 1 STR_ES_SNIPER_CLIP: 11 STR_FAN: 4 STR_FIRE_EXT: 1 STR_FIRE_RESISTANT_SHIRT: 10 STR_FIRST_AID_KIT: 12 STR_FLAK_CANNON: 2 STR_FLAK_CANNON_DRUM: 4 STR_FLAME_GLOVE: 1 STR_FUNGO: 20 STR_FUR_HAT: 13 STR_FUSO_KNIVES: 10 STR_GAS_GRENADE: 20 STR_GAS_MASK: 9 STR_GL_HE: 10 STR_GL_I: 9 STR_GRENADE: 1 STR_GRENADE_FRAG: 14 STR_GRENADE_LAUNCHER: 2 STR_GROG_BARREL: 2 STR_HAMMER: 1 STR_HC_AP_AMMO: 2 STR_HC_HE_AMMO: 2 STR_HEALING_GEL: 8 STR_HEAVY_CANNON: 1 STR_HEAVY_LASER_CLIP_HI: 4 STR_HEAVY_LASER_PIR: 3 STR_HEAVY_PISTOL: 14 STR_HEAVY_PISTOL_CLIP: 26 STR_HELLERIUM_CHARM: 9 STR_HIGH_EXPLOSIVE: 2 STR_HMG: 1 STR_HMG_CLIP: 6 STR_HMG_CLIP_PS: 3 STR_HMG_CLIP_PS_SMALL: 10 STR_HUNTING_LASER_CLIP: 19 STR_HWP_CANNON_SHELLS: 1 STR_HWP_FLAK_SHELLS_RUBBER: 3 STR_HYDRA_LASER: 1 STR_HYDRA_LASER_CLIP: 3 STR_IGUN: 1 STR_INCENDIARY_GRENADE: 31 STR_INCENDIARY_ROCKET: 8 STR_INFANTRY_LASER: 1 STR_JAVELINS: 11 STR_JAVELINS_AQUA: 10 STR_KNOCKOUT_GRENADE: 20 STR_KNUCKLES: 2 STR_LARGE_ROCKET: 8 STR_LASER_CARBINE: 1 STR_LASER_PISTOL: 2 STR_LASER_PISTOL_CLIP_HI: 4 STR_LASER_PISTOL_DUELIST: 1 STR_LASER_PISTOL_DUELIST_CLIP: 3 STR_LASER_PISTOL_LT: 2 STR_LASER_PISTOL_M: 2 STR_LASER_PISTOL_M_CLIP: 4 STR_LASER_PISTOL_PIR: 2 STR_LASER_PISTOL_SNUB: 2 STR_LASER_PISTOL_SNUB_CLIP: 3 STR_LASER_RIFLE: 3 STR_LASER_RIFLE_CLIP_HI: 8 STR_LASER_RIFLE_M: 4 STR_LASER_RIFLE_M_CLIP: 5 STR_LASER_RIFLE_PIR: 4 STR_LASER_SUPERCHARGER: 2 STR_LASLOCK_SHOTGUN: 1 STR_LASLOCK_SHOTGUN_CLIP: 3 STR_LAWGIVER: 2 STR_LAWGIVER_CLIP: 10 STR_LINGERIE: 6 STR_LONGBOW: 5 STR_LONGBOW_QUIVER_TARNIAN: 19 STR_MACHINEGUN_BELT: 4 STR_MACHINEGUN_BELT_LONG: 9 STR_MACHINEGUN_BELT_LONG_PS: 2 STR_MACHINEGUN_LIGHT: 2 STR_MAGNUM: 6 STR_MAGNUM_DRUM: 22 STR_MAGNUM_DRUM_ACID: 6 STR_MAMMOTH_SHOTGUN: 2 STR_MAMMOTH_SHOTGUN_CLIP: 10 STR_MANACLES: 2 STR_MEDIPACK: 18 STR_MEDI_KIT: 12 STR_MIND_PROBE: 3 STR_MINE: 7 STR_MINIGUN: 1 STR_MINIGUN_AMMO_PS: 2 STR_MINI_CANNON: 1 STR_MINI_SHOTGUN: 3 STR_MOONSHINE: 9 STR_MORTAR: 1 STR_MORTAR_SHELL_HE: 5 STR_MORTAR_SHELL_I: 10 STR_MUTANT_EGG: 3 STR_MUTANT_FISH: 1 STR_MUTANT_MEAT: 14 STR_NARLOCK_LASGUN: 1 STR_NARLOCK_LASGUN_CLIP: 1 STR_NEKO_SWORD: 1 STR_NINJA_SMG: 1 STR_NUKE_ROCKET: 1 STR_OGRE_SHOTGUN: 1 STR_OGRE_SHOTGUN_SHELLS: 4 STR_OGRE_SHOTGUN_SHELLS_I: 4 STR_OLD_MAGNUM: 1 STR_OLD_MAGNUM_ROUNDS: 6 STR_OMEGA_RIFLE: 3 STR_OMEGA_RIFLE_CLIP_AP: 10 STR_OXYGEN_TANK: 2 STR_PEACEMAKER: 7 STR_PEACEMAKER_DRUM: 18 STR_PERSUADOTRON: 1 STR_PICKAXE: 2 STR_PIRATE_HAT: 12 STR_PIR_PLASMA_RIFLE_CLIP: 4 STR_PISTOL_LT: 4 STR_PISTOL_LT_CLIP: 6 STR_PLASMA_DAGGER: 2 STR_PLASMA_SWORD: 2 STR_POLICE_SHIELD: 7 STR_RAYGUN: 7 STR_RAYGUN_CLIP: 22 STR_RETICULAN_ELECTROGUN: 2 STR_RETICULAN_ELECTROGUN_CLIP: 6 STR_RETICULAN_LASER_GUN: 4 STR_RETICULAN_LASER_GUN_CLIP: 4 STR_RETICULAN_PLASMA_GUN: 4 STR_RETICULAN_PLASMA_GUN_CLIP: 10 STR_REVOLVER_LT: 1 STR_REVOLVER_LT_DRUM: 4 STR_RIFLE_M16_CLIP: 7 STR_RIOT_GRENADE: 10 STR_ROCKET_LAUNCHER: 3 STR_RUGER: 3 STR_SAKURA_STAFF: 2 STR_SAW: 1 STR_SAW_CLIP: 6 STR_SCATTER_LASER: 1 STR_SHAWL: 10 STR_SHOOTA: 5 STR_SHOOTA_CLIP: 7 STR_SHOOTA_CLIP_SMALL: 2 STR_SHOOTA_MK2: 1 STR_SHOOTA_MK3: 1 STR_SHOTGUN: 2 STR_SHOTGUN_ADV: 10 STR_SHOTGUN_G: 2 STR_SHOTGUN_G_SHELLS_I: 19 STR_SHOTGUN_PA: 2 STR_SHOTGUN_PA_SHELLS: 4 STR_SHOTGUN_PA_SLUGS: 4 STR_SHOTGUN_SHELLS_ACID: 23 STR_SHOTGUN_SHELLS_AP: 23 STR_SIVALINGA: 6 STR_SLICER: 1 STR_SLUGTHROWER: 3 STR_SLUGTHROWER_SHELLS: 4 STR_SLUGTHROWER_SHELLS_HE: 5 STR_SL_HE: 5 STR_SMALL_CANNON_ROUNDS_X50: 7 STR_SMALL_MEDIPACK: 13 STR_SMALL_ROCKET: 4 STR_SMALL_ROCKET_ADV: 6 STR_SMOKE_GRENADE: 5 STR_SNIPER_LASER_CLIP_HI: 4 STR_SNIPER_LASER_PIR: 1 STR_SNIPER_RIFLE_ADV: 5 STR_SNIPER_RIFLE_ADV_CLIP: 16 STR_SNIPER_RIFLE_CLIP_AP: 2 STR_SPORES_TOXIN: 8 STR_SPORE_LAUNCHER: 3 STR_SSRL: 3 STR_SSRL_2: 4 STR_STASIS_GRENADE: 10 STR_STORM_LASER: 3 STR_STORM_LASER_CLIP_HI: 6 STR_STUN_BATON: 6 STR_STUN_GRENADE_PIR: 3 STR_SUNBLADES: 18 STR_SUPERHEAVY_RIFLE: 3 STR_SUPERHEAVY_RIFLE_AMMO: 10 STR_SURVIVAL_BOW: 1 STR_SWORD_MDV: 2 STR_TASER: 3 STR_TESLA_COIL: 2 STR_THERMAL_SHIRT: 13 STR_THROWING_AXES: 5 STR_THROWING_HAMMER: 3 STR_THROWING_STARS: 21 STR_TTGL: 1 STR_TTGL_CLIP: 10 STR_UAC_CLIP: 1 STR_UAC_RIFLE: 13 STR_VIBRO_BLADE: 3 STR_VODKA: 2 STR_WAND_CHOKE: 2 STR_WAND_FIRE: 2 STR_WAND_PAIN: 3 STR_WHIP: 1 STR_WHIP_LEATHER: 6 STR_WP_GRENADE: 20 STR_ZAP_GUN: 2 globalCraftLoadoutName0: "основа " globalCraftLoadout2: STR_ACID_GRENADE: 2 STR_ANUS: 10 STR_APPLE: 50 STR_ASG12: 10 STR_ASG12_DRUM: 20 STR_ASG12_DRUM_RUBBER: 20 STR_BOW: 1 STR_BOW_ARROWS_HE: 10 STR_BOW_NEON: 1 STR_BOW_QUIVER_STUN: 10 STR_ELECTRIC_LASSO: 5 STR_FIRST_AID_KIT: 3 STR_FUR_HAT: 13 STR_GAS_GRENADE: 13 STR_HELLERIUM_CHARM: 10 STR_MEDIPACK: 3 STR_MUTANT_MEAT: 10 STR_SURVIVAL_BOW: 1 globalCraftLoadoutName2: Штурм бробовик захват заложников globalCraftLoadout3: STR_ACID_GRENADE: 1 STR_AIR_MUSKET: 9 STR_ALPHA_RIFLE: 1 STR_ALPHA_RIFLE_CLIP: 3 STR_APPLE: 1 STR_AY_GOGGLES: 1 STR_A_SPACE_TOWEL: 3 STR_BALLISTA: 1 STR_BALLISTA_BOLTS: 10 STR_BANDAGE: 2 STR_BARBARIAN_SWORD: 2 STR_BEER: 1 STR_BUCKSHOT: 3 STR_BUCKSHOT_HV: 2 STR_BURA: 9 STR_CANTEEN_WEED: 2 STR_CAWS: 2 STR_CAWS_CLIP_AP: 3 STR_COBRA_STAFF: 2 STR_DB_SHOTGUN: 1 STR_FLINTLOCK_BALLS: 20 STR_FLINTLOCK_BALLS_SC: 20 STR_FUR_HAT: 1 STR_GAS_GRENADE: 1 STR_GL_HE: 2 STR_GL_I: 1 STR_GRENADE_FRAG: 2 STR_HARPOON: 5 STR_HARPOON_AUTO: 5 STR_HARPOON_AUTO_AP_CLIP: 9 STR_HARPOON_CARBINE: 10 STR_HARPOON_STUN_CLIP: 14 STR_HEALING_GEL: 5 STR_HEAVY_PISTOL: 1 STR_HEAVY_PISTOL_CLIP: 4 STR_HELLERIUM_CHARM: 6 STR_INCENDIARY_GRENADE: 3 STR_JAVELINS: 5 STR_JAVELINS_AQUA: 6 STR_KATANA: 1 STR_LASER_RIFLE_M: 1 STR_LASER_RIFLE_M_CLIP: 2 STR_LINGERIE: 1 STR_LONGBOW: 1 STR_LONGBOW_QUIVER_TARNIAN: 2 STR_MEDIPACK: 3 STR_MEDI_KIT: 3 STR_MIND_PROBE: 1 STR_MINE: 1 STR_MUTANT_MEAT: 1 STR_NEKO_SWORD: 2 STR_OXYGEN_TANK: 4 STR_PIKE: 1 STR_PIRATE_HAT: 6 STR_POLICE_SHIELD: 3 STR_SAW: 1 STR_SAW_CLIP: 1 STR_SHOOTA: 1 STR_SHOOTA_CLIP: 1 STR_SHORT_SWORD: 1 STR_SIVALINGA: 4 STR_SLICER: 4 STR_SLUGTHROWER: 6 STR_SLUGTHROWER_SHELLS: 10 STR_SLUGTHROWER_SHELLS_HE: 10 STR_SMALL_MEDIPACK: 3 STR_SNIPER_RIFLE_ADV: 5 STR_SNIPER_RIFLE_ADV_CLIP: 9 STR_SPEAR: 1 STR_STONE_AX: 1 STR_SUNBLADES: 10 STR_TECH_CLEAVER: 2 STR_THERMAL_SHIRT: 8 STR_THROWING_STARS: 10 STR_VIBRO_BLADE: 2 STR_WAKIZASHI: 1 STR_XBOW: 3 STR_XBOW_QUIVER: 6 globalCraftLoadoutName3: подводное globalCraftLoadout4: STR_A_SPACE_TOWEL: 2 STR_BURA: 5 STR_GAS_GRENADE: 1 STR_GRENADE_FRAG: 2 STR_HEALING_GEL: 1 STR_HEAVY_LASER_CLIP_HI: 2 STR_HEAVY_LASER_PIR: 1 STR_HEAVY_PISTOL_CLIP: 3 STR_HELLERIUM_CHARM: 3 STR_INCENDIARY_GRENADE: 4 STR_LASER_RIFLE: 2 STR_LASER_RIFLE_M: 1 STR_LASER_RIFLE_M_CLIP: 2 STR_MEDIPACK: 1 STR_PIRATE_HAT: 1 STR_RETICULAN_PLASMA_GUN: 4 STR_RETICULAN_PLASMA_GUN_CLIP: 7 STR_SHOOTA: 1 STR_SHOOTA_CLIP: 1 STR_SLICER: 5 STR_SNIPER_LASER_CLIP_HI: 1 STR_SNIPER_LASER_PIR: 1 STR_SNIPER_RIFLE_ADV_CLIP: 4 STR_THERMAL_SHIRT: 4 globalCraftLoadoutName4: космос missionStatistics: - id: 0 markerName: STR_LANDING_SITE_ markerId: 1 time: {second: 5, minute: 30, hour: 8, weekday: 7, day: 3, month: 1, year: 2601} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_AIRBUS success: true score: 163 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_NONCOM daylight: 0 injuryList: 1: 20 2: 4 5: 4 6: 8 lootValue: -5 - id: 1 markerName: STR_LANDING_SITE_ markerId: 2 time: {second: 10, minute: 34, hour: 8, weekday: 3, day: 6, month: 1, year: 2601} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_AIRBUS success: true score: 146 rating: STR_MS_RATING_75 alienRace: STR_SECTOID_NONCOM daylight: 0 injuryList: 7: 22 lootValue: -5 - id: 2 markerName: STR_MARKER_DEATH_AND_TAXES markerId: 1 time: {second: 10, minute: 55, hour: 15, weekday: 3, day: 6, month: 1, year: 2601} region: STR_NORTH_AMERICA country: STR_CANADA type: STR_LOC_DEATH_AND_TAXES ufo: NO_UFO success: true score: 184 rating: STR_MS_RATING_150 alienRace: STR_BANDIT daylight: 1 injuryList: 11: 14 lootValue: -5 - id: 3 markerName: STR_LANDING_SITE_ markerId: 3 time: {second: 10, minute: 23, hour: 19, weekday: 4, day: 7, month: 1, year: 2601} region: STR_NORTH_AFRICA country: STR_EGYPT type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_CC_SKYFISH success: true score: 2 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 15 injuryList: 8: 35 lootValue: -5 - id: 4 markerName: STR_MARKER_ACADEMY_OUTPOST markerId: 1 time: {second: 20, minute: 57, hour: 18, weekday: 5, day: 8, month: 1, year: 2601} region: STR_NORTH_AMERICA country: STR_NCR type: STR_LOC_ACADEMY_OUTPOST_TEMPERATE ufo: NO_UFO success: true score: 158 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_NONCOM daylight: 0 injuryList: 3: 6 9: 5 lootValue: -5 - id: 5 markerName: STR_MARKER_DISTRESS_BUNKER markerId: 1 time: {second: 50, minute: 37, hour: 4, weekday: 1, day: 11, month: 1, year: 2601} region: STR_EUROPE country: STR_UNKNOWN type: STR_LOC_DISTRESS_BUNKER_TEMPERATE ufo: NO_UFO success: true score: 124 rating: STR_MS_RATING_75 alienRace: STR_BANDIT daylight: 3 injuryList: 12: 5 lootValue: -5 - id: 6 markerName: STR_MARKER_LOC_WHOREHOUSE markerId: 1 time: {second: 10, minute: 8, hour: 10, weekday: 1, day: 11, month: 1, year: 2601} region: STR_SOUTHERN_AFRICA country: STR_UNKNOWN type: STR_LOC_WHOREHOUSE ufo: NO_UFO success: true score: -5 rating: STR_MS_RATING_0 alienRace: STR_BANDIT_TOWN daylight: 0 lootValue: -5 - id: 7 markerName: STR_LANDING_SITE_ markerId: 4 time: {second: 0, minute: 45, hour: 15, weekday: 7, day: 17, month: 1, year: 2601} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_AIRBUS success: true score: 89 rating: STR_MS_RATING_75 alienRace: STR_SECTOID_NONCOM daylight: 9 injuryList: 4: 6 lootValue: -5 - id: 8 markerName: STR_MARKER_HT_HOUSE markerId: 1 time: {second: 25, minute: 24, hour: 5, weekday: 4, day: 21, month: 1, year: 2601} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_LOC_HT_HOUSE ufo: NO_UFO success: true score: 112 rating: STR_MS_RATING_75 alienRace: STR_SNAKEMAN daylight: 0 injuryList: 3: 16 lootValue: -5 - id: 9 markerName: STR_MARKER_BANDIT_CAMP_SMALL markerId: 1 time: {second: 10, minute: 57, hour: 0, weekday: 2, day: 26, month: 1, year: 2601} region: STR_SOUTH_EAST_ASIA country: STR_JAPAN type: STR_LOC_BANDIT_CAMP_SMALL ufo: NO_UFO success: true score: 138 rating: STR_MS_RATING_75 alienRace: STR_BANDIT daylight: 0 lootValue: -5 - id: 10 markerName: STR_LANDING_SITE_ markerId: 5 time: {second: 40, minute: 13, hour: 9, weekday: 4, day: 28, month: 1, year: 2601} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_FOOT_PATROL_NECRO success: true score: 123 rating: STR_MS_RATING_75 alienRace: STR_CANNYS daylight: 0 lootValue: -5 - id: 11 markerName: STR_MARKER_DEATH_AND_TAXES markerId: 2 time: {second: 0, minute: 4, hour: 4, weekday: 6, day: 6, month: 2, year: 2601} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_LOC_DEATH_AND_TAXES ufo: NO_UFO success: true score: 158 rating: STR_MS_RATING_150 alienRace: STR_BANDIT daylight: 0 injuryList: 1: 5 4: 6 lootValue: -5 - id: 12 markerName: STR_MARKER_BANDIT_CAMP_SMALL markerId: 2 time: {second: 15, minute: 18, hour: 7, weekday: 5, day: 19, month: 2, year: 2601} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_LOC_BANDIT_CAMP_SMALL ufo: NO_UFO success: true score: 138 rating: STR_MS_RATING_75 alienRace: STR_BANDIT daylight: 0 lootValue: -5 - id: 13 markerName: STR_MARKER_ACADEMY_OUTPOST markerId: 2 time: {second: 40, minute: 21, hour: 3, weekday: 6, day: 20, month: 2, year: 2601} region: STR_CENTRAL_ASIA country: STR_CHINA type: STR_LOC_ACADEMY_OUTPOST_COLD ufo: NO_UFO success: true score: 187 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_NONCOM daylight: 0 injuryList: 5: 15 7: 16 lootValue: -5 - id: 14 markerName: STR_MARKER_DISTRESS_BUNKER markerId: 2 time: {second: 0, minute: 26, hour: 23, weekday: 6, day: 20, month: 2, year: 2601} region: STR_NORTH_AMERICA country: STR_NCR type: STR_LOC_DISTRESS_BUNKER_TEMPERATE ufo: NO_UFO success: true score: 115 rating: STR_MS_RATING_75 alienRace: STR_RETICULAN daylight: 0 lootValue: -5 - id: 15 markerName: STR_MARKER_DISTRESS_BUNKER markerId: 3 time: {second: 15, minute: 52, hour: 17, weekday: 1, day: 22, month: 2, year: 2601} region: STR_EUROPE country: STR_UNKNOWN type: STR_LOC_DISTRESS_BUNKER_COLD ufo: NO_UFO success: true score: 84 rating: STR_MS_RATING_75 alienRace: STR_BANDIT daylight: 13 injuryList: 8: 7 lootValue: -5 - id: 16 markerName: STR_MARKER_LOC_HAUNTED_FOREST markerId: 1 time: {second: 20, minute: 40, hour: 9, weekday: 5, day: 5, month: 3, year: 2601} region: STR_NORTH_AFRICA country: STR_NIGERIA type: STR_LOC_HAUNTED_FOREST ufo: NO_UFO success: false score: 50 rating: STR_MS_RATING_0 alienRace: STR_ZOMBIE daylight: 4 injuryList: 2: 11 3: 14 6: 25 lootValue: -5 - id: 17 markerName: STR_MARKER_DEATH_AND_TAXES markerId: 3 time: {second: 50, minute: 4, hour: 17, weekday: 1, day: 8, month: 3, year: 2601} region: STR_NORTH_AMERICA country: STR_USA type: STR_LOC_DEATH_AND_TAXES ufo: NO_UFO success: true score: 232 rating: STR_MS_RATING_150 alienRace: STR_BANDIT daylight: 0 injuryList: 4: 8 lootValue: -5 - id: 18 markerName: STR_MARKER_FOOD_PIRATES markerId: 1 time: {second: 0, minute: 5, hour: 8, weekday: 4, day: 11, month: 3, year: 2601} region: STR_EUROPE country: STR_UK type: STR_LOC_FOOD_PIRATES ufo: NO_UFO success: true score: 328 rating: STR_MS_RATING_300 alienRace: STR_BANDIT daylight: 0 injuryList: 5: 24 9: 59 lootValue: -5 - id: 19 markerName: STR_MARKER_RATLING_VILLAGE markerId: 1 time: {second: 30, minute: 45, hour: 0, weekday: 7, day: 14, month: 3, year: 2601} region: STR_SOUTH_EAST_ASIA country: STR_JAPAN type: STR_LOC_RATLING_VILLAGE ufo: NO_UFO success: true score: 179 rating: STR_MS_RATING_150 alienRace: STR_RATMEN daylight: 0 injuryList: 7: 46 lootValue: -5 - id: 20 markerName: STR_MARKER_HT_HOUSE markerId: 2 time: {second: 40, minute: 34, hour: 17, weekday: 3, day: 24, month: 3, year: 2601} region: STR_NORTH_AMERICA country: STR_USA type: STR_LOC_HT_HOUSE ufo: NO_UFO success: true score: 99 rating: STR_MS_RATING_75 alienRace: STR_SECTOID_NONCOM daylight: 0 lootValue: -5 - id: 21 markerName: STR_TERROR_SITE markerId: 1 time: {second: 10, minute: 34, hour: 1, weekday: 3, day: 31, month: 3, year: 2601} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_TERROR_MISSION_NO_PENALTY ufo: NO_UFO success: true score: -105 rating: STR_MS_RATING_BAD alienRace: STR_MIXED_KKK daylight: 0 injuryList: 6: 37 17: 20 18: 25 lootValue: -5 - id: 22 time: {second: 0, minute: 30, hour: 18, weekday: 5, day: 2, month: 4, year: 2601} region: STR_EUROPE country: STR_UNKNOWN type: STR_BASE_DEFENSE ufo: STR_VESSEL_PROBE_FOOT_ATTACK success: true score: 110 rating: STR_MS_RATING_75 alienRace: STR_BANDIT_TOWN daylight: 6 injuryList: 2: 16 5: 43 17: 22 22: 21 lootValue: -5 - id: 23 markerName: STR_MARKER_LOC_TRAITORS markerId: 1 time: {second: 30, minute: 36, hour: 9, weekday: 7, day: 4, month: 4, year: 2601} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_LOC_TRAITORS ufo: NO_UFO success: true score: 431 rating: STR_MS_RATING_300 alienRace: STR_REBEL_TRAITORS daylight: 0 injuryList: 14: 34 lootValue: -5 - id: 24 markerName: STR_MARKER_CHURCH_OUTPOST markerId: 1 time: {second: 10, minute: 44, hour: 22, weekday: 7, day: 4, month: 4, year: 2601} region: STR_NORTH_AMERICA country: STR_CANADA type: STR_LOC_CHURCH_OUTPOST_COLD ufo: NO_UFO success: true score: -6 rating: STR_MS_RATING_0 alienRace: STR_CHURCH_NONCOM daylight: 0 injuryList: 12: 38 15: 27 25: 15 28: 20 lootValue: -5 - id: 25 markerName: STR_CRASH_SITE_ markerId: 1 time: {second: 20, minute: 10, hour: 6, weekday: 1, day: 5, month: 4, year: 2601} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_ROGUE_COURIER success: true score: 8 rating: STR_MS_RATING_0 alienRace: STR_SMUGGLER daylight: 0 lootValue: -5 - id: 26 markerName: STR_MARKER_LOC_WHOREHOUSE markerId: 2 time: {second: 40, minute: 41, hour: 7, weekday: 4, day: 8, month: 4, year: 2601} region: STR_CENTRAL_ASIA country: STR_INDIA type: STR_LOC_WHOREHOUSE ufo: NO_UFO success: true score: -36 rating: STR_MS_RATING_0 alienRace: STR_BANDIT_TOWN daylight: 0 injuryList: 26: 22 27: 2 lootValue: -5 - id: 27 markerName: STR_MARKER_BANDIT_CAMP_SMALL markerId: 4 time: {second: 20, minute: 13, hour: 11, weekday: 7, day: 11, month: 4, year: 2601} region: STR_EUROPE country: STR_UK type: STR_LOC_BANDIT_CAMP_SMALL ufo: NO_UFO success: true score: 216 rating: STR_MS_RATING_150 alienRace: STR_BANDIT daylight: 0 injuryList: 33: 17 lootValue: -5 - id: 28 markerName: STR_MARKER_LOKNAR_VILLAGE markerId: 1 time: {second: 10, minute: 24, hour: 14, weekday: 2, day: 13, month: 4, year: 2601} region: STR_EUROPE country: STR_EGYPT type: STR_LOC_LOKNAR_VILLAGE_DEFENSE_NARLOCK ufo: NO_UFO success: true score: 487 rating: STR_MS_RATING_300 alienRace: STR_NARLOCKS daylight: 0 valiantCrux: true lootValue: -5 - id: 29 markerName: STR_MARKER_ISOLATED_VALLEY markerId: 1 time: {second: 25, minute: 34, hour: 10, weekday: 4, day: 15, month: 4, year: 2601} region: STR_EUROPE country: STR_FRANCE type: STR_LOC_ISOLATED_VALLEY ufo: NO_UFO success: true score: 17 rating: STR_MS_RATING_0 alienRace: STR_BANDIT_VILLAGE daylight: 0 injuryList: 30: 8 32: 5 lootValue: -5 - id: 30 markerName: STR_MARKER_HT_HOUSE markerId: 3 time: {second: 10, minute: 3, hour: 5, weekday: 5, day: 16, month: 4, year: 2601} region: STR_EUROPE country: STR_UNKNOWN type: STR_LOC_HT_HOUSE ufo: NO_UFO success: true score: 133 rating: STR_MS_RATING_75 alienRace: STR_FLOATER_NONCOM daylight: 0 injuryList: 27: 28 lootValue: -5 - id: 31 markerName: STR_CRASH_SITE_ markerId: 2 time: {second: 20, minute: 56, hour: 13, weekday: 7, day: 18, month: 4, year: 2601} region: STR_EUROPE country: STR_ITALY type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_RUSTFIGHTER3 success: true score: 176 rating: STR_MS_RATING_150 alienRace: STR_BANDIT_VILLAGE daylight: 0 lootValue: -5 - id: 32 markerName: STR_MARKER_GUILD_OUTPOST markerId: 2 time: {second: 0, minute: 21, hour: 20, weekday: 7, day: 25, month: 4, year: 2601} region: STR_NORTH_AMERICA country: STR_LATIN_EMPIRE type: STR_LOC_GUILD_OUTPOST_DESERT ufo: NO_UFO success: true score: 226 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_NONCOM daylight: 0 lootValue: -5 - id: 33 markerName: STR_MARKER_LOC_TRAITORS markerId: 2 time: {second: 20, minute: 8, hour: 6, weekday: 5, day: 7, month: 5, year: 2601} region: STR_SOUTH_EAST_ASIA country: STR_TURAN type: STR_LOC_TRAITORS ufo: NO_UFO success: true score: 491 rating: STR_MS_RATING_300 alienRace: STR_REBEL_TRAITORS daylight: 0 injuryList: 22: 19 lootValue: -5 - id: 34 markerName: STR_MARKER_TAVERN_CELLAR markerId: 1 time: {second: 35, minute: 41, hour: 6, weekday: 6, day: 8, month: 5, year: 2601} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_LOC_TAVERN_CELLAR ufo: NO_UFO success: true score: 252 rating: STR_MS_RATING_150 alienRace: STR_MONSTER_RACE_NIGHT daylight: 11 injuryList: 43: 3 lootValue: -5 - id: 35 markerName: STR_MARKER_RATLING_VILLAGE markerId: 3 time: {second: 40, minute: 55, hour: 1, weekday: 2, day: 11, month: 5, year: 2601} region: STR_SOUTH_AMERICA country: STR_CHILE type: STR_LOC_RATLING_VILLAGE ufo: NO_UFO success: true score: 143 rating: STR_MS_RATING_75 alienRace: STR_RATMEN daylight: 15 injuryList: 41: 4 lootValue: -5 - id: 36 markerName: STR_MARKER_HT_HOUSE markerId: 4 time: {second: 30, minute: 41, hour: 8, weekday: 3, day: 12, month: 5, year: 2601} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_LOC_HT_HOUSE ufo: NO_UFO success: true score: 84 rating: STR_MS_RATING_75 alienRace: STR_SNAKEMAN daylight: 0 lootValue: -5 - id: 37 markerName: STR_CRASH_SITE_ markerId: 3 time: {second: 30, minute: 41, hour: 4, weekday: 5, day: 14, month: 5, year: 2601} region: STR_EUROPE country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_SKYFISH success: true score: 0 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 0 lootValue: -5 - id: 38 markerName: STR_MARKER_LOC_MONSTER_HUNT_SHAMBLER markerId: 1 time: {second: 40, minute: 34, hour: 17, weekday: 5, day: 14, month: 5, year: 2601} region: STR_NORTH_AMERICA country: STR_UNKNOWN type: STR_LOC_MONSTER_HUNT_SHAMBLER ufo: NO_UFO success: true score: 106 rating: STR_MS_RATING_75 alienRace: STR_MONSTER_RACE daylight: 0 injuryList: 32: 1 lootValue: -5 - id: 39 markerName: STR_LANDING_SITE_ markerId: 10 time: {second: 45, minute: 16, hour: 12, weekday: 6, day: 15, month: 5, year: 2601} region: STR_EUROPE country: STR_ITALY type: STR_UFO_GROUND_ASSAULT ufo: STR_MEDIUM_SCOUT success: true score: 223 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_NONCOM daylight: 0 lootValue: -5 - id: 40 markerName: STR_MARKER_BANDIT_CAMP_SMALL markerId: 5 time: {second: 50, minute: 4, hour: 10, weekday: 1, day: 17, month: 5, year: 2601} region: STR_EUROPE country: STR_RUSSIA type: STR_LOC_BANDIT_CAMP_SMALL ufo: NO_UFO success: true score: 116 rating: STR_MS_RATING_75 alienRace: STR_BANDIT daylight: 0 lootValue: -5 - id: 41 markerName: STR_CRASH_SITE_ markerId: 4 time: {second: 5, minute: 46, hour: 4, weekday: 2, day: 18, month: 5, year: 2601} region: STR_EUROPE country: STR_GERMANY type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_RUSTFIGHTER3 success: true score: 34 rating: STR_MS_RATING_0 alienRace: STR_BANDIT daylight: 0 lootValue: -5 - id: 42 markerName: STR_CRASH_SITE_ markerId: 5 time: {second: 55, minute: 24, hour: 16, weekday: 3, day: 19, month: 5, year: 2601} region: STR_EUROPE country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_RUSTFIGHTER3 success: true score: 24 rating: STR_MS_RATING_0 alienRace: STR_BANDIT daylight: 1 lootValue: -5 - id: 43 markerName: STR_MARKER_LOC_HAUNTED_FOREST markerId: 2 time: {second: 40, minute: 3, hour: 10, weekday: 5, day: 21, month: 5, year: 2601} region: STR_SOUTHERN_AFRICA country: STR_UNKNOWN type: STR_LOC_HAUNTED_FOREST ufo: NO_UFO success: true score: 137 rating: STR_MS_RATING_75 alienRace: STR_ZOMBIE daylight: 4 injuryList: 4: 35 lootValue: -5 - id: 44 markerName: STR_MARKER_DISTRESS_CALL markerId: 1 time: {second: 10, minute: 17, hour: 10, weekday: 7, day: 23, month: 5, year: 2601} region: STR_NORTH_AMERICA country: STR_UNKNOWN type: STR_DISTRESS_CALL_COLD ufo: NO_UFO success: true score: 169 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_INDUSTRIAL daylight: 0 injuryList: 27: 31 32: 4 43: 4 51: 5 lootValue: -5 - id: 45 markerName: STR_MARKER_LOKNAR_VILLAGE markerId: 2 time: {second: 10, minute: 23, hour: 22, weekday: 4, day: 27, month: 5, year: 2601} region: STR_SIBERIA country: STR_RUSSIA type: STR_LOC_LOKNAR_VILLAGE_DEFENSE ufo: NO_UFO success: true score: 259 rating: STR_MS_RATING_150 alienRace: STR_NINJA daylight: 9 injuryList: 17: 22 lootValue: -5 - id: 46 markerName: STR_LANDING_SITE_ markerId: 13 time: {second: 15, minute: 36, hour: 4, weekday: 6, day: 29, month: 5, year: 2601} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_LARGE_SCOUT success: true score: 307 rating: STR_MS_RATING_300 alienRace: STR_FLOATER_NONCOM daylight: 1 lootValue: -5 - id: 47 markerName: STR_CRASH_SITE_ markerId: 6 time: {second: 15, minute: 39, hour: 15, weekday: 1, day: 31, month: 5, year: 2601} region: STR_NORTH_AFRICA country: STR_EGYPT type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_FAUST success: true score: -16 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 0 injuryList: 2: 2 lootValue: -5 - id: 48 markerName: STR_MARKER_LOC_TRAITORS markerId: 3 time: {second: 5, minute: 59, hour: 1, weekday: 4, day: 3, month: 6, year: 2601} region: STR_NORTH_AMERICA country: STR_TECHNOCRACY type: STR_LOC_TRAITORS ufo: NO_UFO success: true score: 455 rating: STR_MS_RATING_300 alienRace: STR_REBEL_TRAITORS daylight: 13 lootValue: -5 - id: 49 markerName: STR_CRASH_SITE_ markerId: 7 time: {second: 10, minute: 26, hour: 6, weekday: 5, day: 4, month: 6, year: 2601} region: STR_EUROPE country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_RUFF_RAIDERS success: true score: 345 rating: STR_MS_RATING_300 alienRace: STR_BANDIT daylight: 0 injuryList: 15: 6 42: 5 51: 16 lootValue: -5 - id: 50 markerName: STR_MARKER_SEA_ADVENTURE markerId: 1 time: {second: 40, minute: 17, hour: 1, weekday: 1, day: 7, month: 6, year: 2601} region: STR_NORTH_AFRICA country: STR_UNKNOWN type: STR_SEA_SUNKEN_UFO ufo: NO_UFO success: true score: 131 rating: STR_MS_RATING_75 alienRace: STR_MONSTER_RACE_SEA_2 daylight: 15 lootValue: -5 - id: 51 markerName: STR_CRASH_SITE_ markerId: 8 time: {second: 35, minute: 41, hour: 4, weekday: 2, day: 8, month: 6, year: 2601} region: STR_EUROPE country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_RUFF_RAIDERS success: true score: 387 rating: STR_MS_RATING_300 alienRace: STR_BANDIT daylight: 0 injuryList: 12: 4 43: 17 45: 34 lootValue: -5 - id: 52 markerName: STR_MARKER_GUILD_OUTPOST markerId: 3 time: {second: 25, minute: 51, hour: 7, weekday: 3, day: 9, month: 6, year: 2601} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_LOC_GUILD_OUTPOST_TEMPERATE ufo: NO_UFO success: true score: 287 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_NONCOM daylight: 0 injuryList: 44: 5 lootValue: -5 - id: 53 markerName: STR_MARKER_SINS_OF_THE_FATHER markerId: 1 time: {second: 25, minute: 5, hour: 5, weekday: 5, day: 11, month: 6, year: 2601} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_LOC_SINS_OF_THE_FATHER ufo: NO_UFO success: true score: 61 rating: STR_MS_RATING_0 alienRace: STR_CHURCH_NONCOM daylight: 0 injuryList: 14: 1 lootValue: -5 - id: 54 markerName: STR_MARKER_RATLING_VILLAGE markerId: 4 time: {second: 0, minute: 18, hour: 6, weekday: 6, day: 12, month: 6, year: 2601} region: STR_EUROPE country: STR_ITALY type: STR_LOC_RATLING_VILLAGE ufo: NO_UFO success: true score: 221 rating: STR_MS_RATING_150 alienRace: STR_RATMEN daylight: 0 lootValue: -5 - id: 55 markerName: STR_MARKER_LOKNAR_VILLAGE markerId: 3 time: {second: 5, minute: 28, hour: 13, weekday: 1, day: 14, month: 6, year: 2601} region: STR_NORTH_AFRICA country: STR_NIGERIA type: STR_LOC_LOKNAR_VILLAGE_DEFENSE_NARLOCK ufo: NO_UFO success: true score: 24 rating: STR_MS_RATING_0 alienRace: STR_NARLOCKS daylight: 0 injuryList: 15: 8 lootValue: -5 - id: 56 markerName: STR_MARKER_LOKNAR_VILLAGE markerId: 5 time: {second: 15, minute: 57, hour: 7, weekday: 2, day: 15, month: 6, year: 2601} region: STR_SOUTH_EAST_ASIA country: STR_JAPAN type: STR_LOC_LOKNAR_VILLAGE_DEFENSE ufo: NO_UFO success: true score: 219 rating: STR_MS_RATING_150 alienRace: STR_NINJA daylight: 0 injuryList: 2: 17 lootValue: -5 - id: 57 markerName: STR_MARKER_ACADEMY_OUTPOST markerId: 3 time: {second: 55, minute: 16, hour: 7, weekday: 3, day: 16, month: 6, year: 2601} region: STR_EUROPE country: STR_ITALY type: STR_LOC_ACADEMY_OUTPOST_TEMPERATE ufo: NO_UFO success: true score: 239 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_NONCOM daylight: 0 injuryList: 42: 9 lootValue: -5 - id: 58 markerName: STR_CRASH_SITE_ markerId: 9 time: {second: 35, minute: 55, hour: 2, weekday: 4, day: 17, month: 6, year: 2601} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_MILCONVOY success: true score: 226 rating: STR_MS_RATING_150 alienRace: STR_BANDIT_ROBBERS daylight: 0 injuryList: 17: 6 lootValue: -5 - id: 59 markerName: STR_MARKER_LOKNAR_VILLAGE markerId: 6 time: {second: 25, minute: 37, hour: 4, weekday: 5, day: 18, month: 6, year: 2601} region: STR_CENTRAL_ASIA country: STR_INDIA type: STR_LOC_LOKNAR_VILLAGE_DEFENSE_2 ufo: NO_UFO success: true score: 104 rating: STR_MS_RATING_75 alienRace: STR_RATMEN daylight: 0 lootValue: -5 - id: 60 markerName: STR_CRASH_SITE_ markerId: 10 time: {second: 0, minute: 40, hour: 2, weekday: 2, day: 22, month: 6, year: 2601} region: STR_NORTH_AFRICA country: STR_EGYPT type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CRASHPLANE success: true score: 307 rating: STR_MS_RATING_300 alienRace: STR_CANNYS daylight: 11 injuryList: 41: 1 lootValue: -5 - id: 61 markerName: STR_MARKER_HT_HOUSE markerId: 5 time: {second: 0, minute: 50, hour: 12, weekday: 2, day: 22, month: 6, year: 2601} region: STR_EUROPE country: STR_ITALY type: STR_LOC_HT_HOUSE ufo: NO_UFO success: true score: 69 rating: STR_MS_RATING_0 alienRace: STR_SECTOID_NONCOM daylight: 0 lootValue: -5 - id: 62 markerName: STR_MARKER_CHURCH_OUTPOST markerId: 3 time: {second: 30, minute: 44, hour: 16, weekday: 2, day: 29, month: 6, year: 2601} region: STR_NORTH_AMERICA country: STR_USA type: STR_LOC_CHURCH_OUTPOST_TEMPERATE ufo: NO_UFO success: true score: 148 rating: STR_MS_RATING_75 alienRace: STR_CHURCH_NONCOM daylight: 0 injuryList: 5: 2 6: 30 30: 5 lootValue: -5 - id: 63 markerName: STR_MARKER_DISTRESS_BUNKER markerId: 4 time: {second: 20, minute: 10, hour: 16, weekday: 7, day: 4, month: 7, year: 2601} region: STR_EUROPE country: STR_FRANCE type: STR_LOC_DISTRESS_BUNKER_TEMPERATE ufo: NO_UFO success: true score: 99 rating: STR_MS_RATING_75 alienRace: STR_MONSTER_RACE daylight: 0 lootValue: -5 - id: 64 markerName: STR_MARKER_LOC_RITUAL_CAVE markerId: 1 time: {second: 45, minute: 14, hour: 19, weekday: 1, day: 5, month: 7, year: 2601} region: STR_SOUTH_AMERICA country: STR_UNKNOWN type: STR_LOC_RITUAL_CAVE ufo: NO_UFO success: true score: 164 rating: STR_MS_RATING_150 alienRace: STR_RATMEN daylight: 10 injuryList: 46: 6 valiantCrux: true lootValue: -5 - id: 65 markerName: STR_CRASH_SITE_ markerId: 11 time: {second: 55, minute: 54, hour: 11, weekday: 4, day: 8, month: 7, year: 2601} region: STR_NORTH_AFRICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_RUFF_RAIDERS success: false score: 15 rating: STR_MS_RATING_0 alienRace: STR_BANDIT daylight: 0 lootValue: -5 - id: 66 markerName: STR_MARKER_LOC_WHOREHOUSE markerId: 3 time: {second: 25, minute: 43, hour: 17, weekday: 5, day: 9, month: 7, year: 2601} region: STR_NORTH_AMERICA country: STR_CANADA type: STR_LOC_WHOREHOUSE ufo: NO_UFO success: true score: 97 rating: STR_MS_RATING_75 alienRace: STR_BANDIT_TOWN daylight: 0 injuryList: 15: 12 lootValue: -5 - id: 67 markerName: STR_LANDING_SITE_ markerId: 22 time: {second: 55, minute: 6, hour: 11, weekday: 6, day: 10, month: 7, year: 2601} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_LOC_RET_BASE success: true score: 493 rating: STR_MS_RATING_300 alienRace: STR_RETICULAN daylight: 0 injuryList: 51: 21 lootValue: -5 - id: 68 markerName: STR_LANDING_SITE_ markerId: 25 time: {second: 5, minute: 26, hour: 19, weekday: 1, day: 12, month: 7, year: 2601} region: STR_EUROPE country: STR_RUSSIA type: STR_UFO_GROUND_ASSAULT ufo: STR_MEDIUM_SCOUT success: true score: 184 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_NONCOM daylight: 14 injuryList: 42: 12 lootValue: -5 - id: 69 markerName: STR_MARKER_RATLING_VILLAGE markerId: 5 time: {second: 35, minute: 3, hour: 3, weekday: 2, day: 13, month: 7, year: 2601} region: STR_EUROPE country: STR_RUSSIA type: STR_LOC_RATLING_VILLAGE ufo: NO_UFO success: true score: 215 rating: STR_MS_RATING_150 alienRace: STR_RATMEN daylight: 0 injuryList: 35: 5 77: 3 lootValue: -5 - id: 70 time: {second: 0, minute: 0, hour: 1, weekday: 4, day: 15, month: 7, year: 2601} region: STR_SIBERIA country: STR_RUSSIA type: STR_BASE_DEFENSE ufo: STR_VESSEL_PROBE_FOOT_ATTACK success: true score: -5 rating: STR_MS_RATING_0 alienRace: STR_RATMEN daylight: 6 lootValue: -5 - id: 71 markerName: STR_LANDING_SITE_ markerId: 26 time: {second: 35, minute: 40, hour: 3, weekday: 5, day: 16, month: 7, year: 2601} region: STR_NORTH_AMERICA country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_EXCAVATOR success: true score: 222 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_INDUSTRIAL daylight: 15 injuryList: 4: 5 41: 13 lootValue: -5 - id: 72 markerName: STR_MARKER_SEA_ADVENTURE markerId: 2 time: {second: 20, minute: 46, hour: 8, weekday: 7, day: 18, month: 7, year: 2601} region: STR_NORTH_AFRICA country: STR_EGYPT type: STR_SEA_SUNKEN_USO ufo: NO_UFO success: true score: 127 rating: STR_MS_RATING_75 alienRace: STR_MONSTER_RACE_SEA daylight: 12 lootValue: -5 - id: 73 markerName: STR_MARKER_LOC_MONSTER_HUNT_MEGASCORPION markerId: 1 time: {second: 40, minute: 6, hour: 5, weekday: 5, day: 23, month: 7, year: 2601} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_LOC_MONSTER_HUNT_MEGASCORPION ufo: NO_UFO success: true score: 264 rating: STR_MS_RATING_150 alienRace: STR_MONSTER_RACE daylight: 0 injuryList: 30: 25 lootValue: -5 - id: 74 markerName: STR_MARKER_LOC_CRACKHOUSE markerId: 1 time: {second: 20, minute: 56, hour: 2, weekday: 6, day: 24, month: 7, year: 2601} region: STR_SOUTH_AMERICA country: STR_CHILE type: STR_LOC_CRACKHOUSE ufo: NO_UFO success: true score: 654 rating: STR_MS_RATING_500 alienRace: STR_BANDIT_TOWN daylight: 15 injuryList: 45: 5 lootValue: -5 - id: 75 markerName: STR_MARKER_HT_HOUSE markerId: 6 time: {second: 20, minute: 27, hour: 14, weekday: 7, day: 25, month: 7, year: 2601} region: STR_NORTH_AMERICA country: STR_NCR type: STR_LOC_HT_HOUSE ufo: NO_UFO success: true score: 76 rating: STR_MS_RATING_75 alienRace: STR_FLOATER_NONCOM daylight: 0 lootValue: -5 - id: 76 markerName: STR_MARKER_LOC_MONSTER_HUNT_SHAMBLER markerId: 2 time: {second: 5, minute: 48, hour: 19, weekday: 1, day: 26, month: 7, year: 2601} region: STR_NORTH_AMERICA country: STR_CANADA type: STR_LOC_MONSTER_HUNT_SHAMBLER ufo: NO_UFO success: true score: 153 rating: STR_MS_RATING_150 alienRace: STR_MONSTER_RACE daylight: 0 injuryList: 14: 3 lootValue: -5 - id: 77 markerName: STR_MARKER_GOVT_CAR markerId: 1 time: {second: 20, minute: 55, hour: 13, weekday: 2, day: 27, month: 7, year: 2601} region: STR_SIBERIA country: STR_RUSSIA type: STR_LOC_GOVT_CAR ufo: NO_UFO success: true score: 73 rating: STR_MS_RATING_0 alienRace: STR_BANDIT_TOWN daylight: 6 lootValue: -5 - id: 78 markerName: STR_MARKER_BANDIT_CAMP markerId: 1 time: {second: 50, minute: 11, hour: 4, weekday: 3, day: 28, month: 7, year: 2601} region: STR_SIBERIA country: STR_UNKNOWN type: STR_LOC_BANDIT_CAMP_COLD ufo: NO_UFO success: true score: 638 rating: STR_MS_RATING_500 alienRace: STR_BANDIT_VILLAGE daylight: 0 injuryList: 2: 15 36: 28 42: 18 43: 1 77: 18 79: 31 80: 22 lootValue: -5 - id: 79 markerName: STR_MARKER_PREPPERS markerId: 1 time: {second: 5, minute: 31, hour: 9, weekday: 4, day: 29, month: 7, year: 2601} region: STR_EUROPE country: STR_UK type: STR_LOC_PREPPERS ufo: NO_UFO success: true score: 292 rating: STR_MS_RATING_150 alienRace: STR_SPARTANS daylight: 0 injuryList: 5: 2 17: 5 18: 20 44: 8 lootValue: -5 - id: 80 markerName: STR_MARKER_RATLING_VILLAGE markerId: 6 time: {second: 5, minute: 21, hour: 15, weekday: 1, day: 2, month: 8, year: 2601} region: STR_NORTH_AFRICA country: STR_NIGERIA type: STR_LOC_RATLING_VILLAGE ufo: NO_UFO success: true score: 271 rating: STR_MS_RATING_150 alienRace: STR_RATMEN daylight: 0 injuryList: 4: 1 41: 2 lootValue: -5 - id: 81 markerName: STR_MARKER_FOOD_PIRATES markerId: 3 time: {second: 35, minute: 5, hour: 0, weekday: 7, day: 8, month: 8, year: 2601} region: STR_NORTH_AMERICA country: STR_CANADA type: STR_LOC_FOOD_PIRATES ufo: NO_UFO success: true score: 414 rating: STR_MS_RATING_300 alienRace: STR_BANDIT daylight: 4 lootValue: -5 - id: 82 markerName: STR_MARKER_LOC_MONSTER_HUNT_BLOOD_DOG markerId: 1 time: {second: 45, minute: 10, hour: 13, weekday: 1, day: 9, month: 8, year: 2601} region: STR_NORTH_AMERICA country: STR_USA type: STR_LOC_MONSTER_HUNT_BLOOD_DOG ufo: NO_UFO success: true score: 277 rating: STR_MS_RATING_150 alienRace: STR_MONSTER_HUNTERS daylight: 0 injuryList: 28: 32 41: 17 77: 23 lootValue: -5 - id: 83 markerName: STR_MARKER_LOC_MONSTER_HUNT_SHAMBLER markerId: 3 time: {second: 55, minute: 49, hour: 7, weekday: 2, day: 10, month: 8, year: 2601} region: STR_EUROPE country: STR_RUSSIA type: STR_LOC_MONSTER_HUNT_SHAMBLER ufo: NO_UFO success: true score: 153 rating: STR_MS_RATING_150 alienRace: STR_MONSTER_RACE daylight: 0 injuryList: 7: 8 27: 4 40: 8 42: 4 43: 3 44: 3 47: 2 78: 3 lootValue: -5 - id: 84 markerName: STR_MARKER_LOC_MONSTER_HUNT_GIANTSPIDER markerId: 1 time: {second: 25, minute: 16, hour: 6, weekday: 3, day: 11, month: 8, year: 2601} region: STR_CENTRAL_ASIA country: STR_INDIA type: STR_LOC_MONSTER_HUNT_GIANTSPIDER ufo: NO_UFO success: true score: 359 rating: STR_MS_RATING_300 alienRace: STR_MONSTER_RACE daylight: 0 injuryList: 80: 18 lootValue: -5 - id: 85 markerName: STR_MARKER_GUILD_OUTPOST markerId: 4 time: {second: 5, minute: 22, hour: 7, weekday: 4, day: 12, month: 8, year: 2601} region: STR_EUROPE country: STR_FRANCE type: STR_LOC_GUILD_OUTPOST_TEMPERATE ufo: NO_UFO success: true score: 148 rating: STR_MS_RATING_75 alienRace: STR_FLOATER_NONCOM daylight: 0 injuryList: 6: 10 44: 10 lootValue: -5 - id: 86 markerName: STR_MARKER_LOC_CRACKHOUSE markerId: 2 time: {second: 50, minute: 58, hour: 5, weekday: 7, day: 15, month: 8, year: 2601} region: STR_CENTRAL_ASIA country: STR_INDIA type: STR_LOC_CRACKHOUSE ufo: NO_UFO success: true score: 241 rating: STR_MS_RATING_150 alienRace: STR_BANDIT_TOWN daylight: 0 injuryList: 2: 14 lootValue: -5 - id: 87 markerName: STR_CRASH_SITE_ markerId: 12 time: {second: 5, minute: 33, hour: 15, weekday: 3, day: 18, month: 8, year: 2601} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CI_TRUCK success: true score: -27 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 12 lootValue: -5 - id: 88 markerName: STR_LANDING_SITE_ markerId: 50 time: {second: 10, minute: 55, hour: 4, weekday: 4, day: 19, month: 8, year: 2601} region: STR_EUROPE country: STR_SPAIN type: STR_UFO_GROUND_ASSAULT ufo: STR_LOC_RET_BASE success: false score: 0 rating: STR_MS_RATING_0 alienRace: STR_RETICULAN daylight: 2 lootValue: -5 - id: 89 markerName: STR_MARKER_ISOLATED_VALLEY markerId: 2 time: {second: 35, minute: 14, hour: 1, weekday: 6, day: 21, month: 8, year: 2601} region: STR_NORTH_AMERICA country: STR_CANADA type: STR_LOC_ISOLATED_VALLEY ufo: NO_UFO success: true score: 247 rating: STR_MS_RATING_150 alienRace: STR_ZOMBIE daylight: 13 injuryList: 30: 6 lootValue: -5 - id: 90 markerName: STR_MARKER_LOC_DOOMED_FARM markerId: 1 time: {second: 40, minute: 31, hour: 10, weekday: 6, day: 28, month: 8, year: 2601} region: STR_AUSTRALASIA country: STR_AUSTRALIA type: STR_LOC_DOOMED_FARM ufo: NO_UFO success: true score: 388 rating: STR_MS_RATING_300 alienRace: STR_DOOM daylight: 15 injuryList: 78: 12 lootValue: -5 - id: 91 markerName: STR_CRASH_SITE_ markerId: 13 time: {second: 20, minute: 4, hour: 5, weekday: 3, day: 1, month: 9, year: 2601} region: STR_SIBERIA country: STR_TURAN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_CLOUDCAR success: true score: 20 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 0 injuryList: 9: 17 lootValue: -5 - id: 92 markerName: STR_CRASH_SITE_ markerId: 14 time: {second: 0, minute: 9, hour: 10, weekday: 4, day: 2, month: 9, year: 2601} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_BANDIT_WASP success: true score: 81 rating: STR_MS_RATING_75 alienRace: STR_BANDIT daylight: 0 lootValue: -5 - id: 93 markerName: STR_CRASH_SITE_ markerId: 15 time: {second: 35, minute: 1, hour: 5, weekday: 5, day: 3, month: 9, year: 2601} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_SKYFISH success: true score: 6 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 0 injuryList: 18: 14 lootValue: -5 - id: 94 markerName: STR_TERROR_SITE markerId: 5 time: {second: 40, minute: 3, hour: 12, weekday: 6, day: 4, month: 9, year: 2601} region: STR_NORTH_AFRICA country: STR_EGYPT type: STR_TERROR_MISSION_NO_PENALTY ufo: NO_UFO success: true score: 506 rating: STR_MS_RATING_500 alienRace: STR_BANDIT daylight: 0 injuryList: 5: 12 41: 5 lootValue: -5 - id: 95 markerName: STR_CRASH_SITE_ markerId: 16 time: {second: 30, minute: 10, hour: 11, weekday: 7, day: 5, month: 9, year: 2601} region: STR_EUROPE country: STR_FRANCE type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_RUSTFIGHTER3 success: true score: 22 rating: STR_MS_RATING_0 alienRace: STR_BANDIT_ROBBERS daylight: 0 lootValue: -5 - id: 96 time: {second: 0, minute: 0, hour: 22, weekday: 7, day: 5, month: 9, year: 2601} region: STR_SIBERIA country: STR_RUSSIA type: STR_BASE_DEFENSE ufo: STR_VESSEL_PROBE_FOOT_ATTACK success: true score: 337 rating: STR_MS_RATING_300 alienRace: STR_BANDIT daylight: 6 injuryList: 83: 6 lootValue: -5 - id: 97 markerName: STR_MARKER_DISTRESS_CALL markerId: 3 time: {second: 50, minute: 18, hour: 17, weekday: 1, day: 6, month: 9, year: 2601} region: STR_CENTRAL_ASIA country: STR_INDIA type: STR_DISTRESS_CALL_JUNGLE ufo: NO_UFO success: true score: 220 rating: STR_MS_RATING_150 alienRace: STR_CHURCH_INDUSTRIAL daylight: 15 injuryList: 51: 5 79: 6 lootValue: -5 - id: 98 markerName: STR_MARKER_RATLING_VILLAGE markerId: 7 time: {second: 15, minute: 34, hour: 17, weekday: 2, day: 7, month: 9, year: 2601} region: STR_SOUTH_AMERICA country: STR_VENEZUELA type: STR_LOC_RATLING_VILLAGE ufo: NO_UFO success: true score: 221 rating: STR_MS_RATING_150 alienRace: STR_RATMEN daylight: 0 lootValue: -5 - id: 99 markerName: STR_CRASH_SITE_ markerId: 17 time: {second: 10, minute: 35, hour: 12, weekday: 4, day: 9, month: 9, year: 2601} region: STR_EUROPE country: STR_GERMANY type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CRASHPLANE success: true score: 448 rating: STR_MS_RATING_300 alienRace: STR_CANNYS daylight: 0 injuryList: 91: 18 lootValue: -5 - id: 100 time: {second: 0, minute: 30, hour: 22, weekday: 4, day: 9, month: 9, year: 2601} region: STR_EUROPE country: STR_UNKNOWN type: STR_BASE_DEFENSE ufo: STR_VESSEL_PROBE_FOOT_ATTACK success: true score: 150 rating: STR_MS_RATING_150 alienRace: STR_RATMEN daylight: 6 injuryList: 5: 4 9: 5 18: 3 91: 22 valiantCrux: true lootValue: -5 - id: 101 markerName: STR_CRASH_SITE_ markerId: 18 time: {second: 10, minute: 27, hour: 5, weekday: 5, day: 10, month: 9, year: 2601} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_CLOUDCAR success: true score: -19 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 0 lootValue: -5 - id: 102 markerName: STR_MARKER_HT_HOUSE markerId: 7 time: {second: 25, minute: 24, hour: 15, weekday: 5, day: 10, month: 9, year: 2601} region: STR_NORTH_AFRICA country: STR_NIGERIA type: STR_LOC_HT_HOUSE ufo: NO_UFO success: true score: 62 rating: STR_MS_RATING_0 alienRace: STR_SNAKEMAN daylight: 0 injuryList: 79: 29 lootValue: -5 - id: 103 markerName: STR_MARKER_LOC_MONSTER_HUNT_MEGASCORPION markerId: 2 time: {second: 10, minute: 0, hour: 8, weekday: 5, day: 17, month: 9, year: 2601} region: STR_NORTH_AFRICA country: STR_UNKNOWN type: STR_LOC_MONSTER_HUNT_MEGASCORPION ufo: NO_UFO success: false score: 95 rating: STR_MS_RATING_75 alienRace: STR_MONSTER_RACE daylight: 0 injuryList: 80: 20 lootValue: -5 - id: 104 markerName: STR_CRASH_SITE_ markerId: 19 time: {second: 10, minute: 52, hour: 6, weekday: 7, day: 19, month: 9, year: 2601} region: STR_NORTH_AFRICA country: STR_EGYPT type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_BOGEYMAN_FLOCK success: true score: 347 rating: STR_MS_RATING_300 alienRace: STR_DOOM daylight: 11 injuryList: 41: 19 90: 12 lootValue: -5 - id: 105 markerName: STR_MARKER_GOVT_CAR markerId: 2 time: {second: 50, minute: 37, hour: 8, weekday: 1, day: 20, month: 9, year: 2601} region: STR_EUROPE country: STR_FRANCE type: STR_LOC_GOVT_CAR ufo: NO_UFO success: true score: 57 rating: STR_MS_RATING_0 alienRace: STR_BANDIT_TOWN daylight: 0 lootValue: -5 - id: 106 markerName: STR_MARKER_GUILD_OUTPOST markerId: 5 time: {second: 20, minute: 23, hour: 7, weekday: 2, day: 21, month: 9, year: 2601} region: STR_NORTH_AFRICA country: STR_EGYPT type: STR_LOC_GUILD_OUTPOST_TEMPERATE ufo: NO_UFO success: true score: 158 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_NONCOM daylight: 0 injuryList: 39: 3 lootValue: -5 - id: 107 markerName: STR_MARKER_LOKNAR_VILLAGE markerId: 9 time: {second: 40, minute: 22, hour: 16, weekday: 3, day: 22, month: 9, year: 2601} region: STR_NORTH_AMERICA country: STR_TECHNOCRACY type: STR_LOC_LOKNAR_VILLAGE_DEFENSE ufo: NO_UFO success: true score: 115 rating: STR_MS_RATING_75 alienRace: STR_NINJA daylight: 0 lootValue: -5 - id: 108 markerName: STR_CRASH_SITE_ markerId: 20 time: {second: 35, minute: 54, hour: 5, weekday: 4, day: 23, month: 9, year: 2601} region: STR_EUROPE country: STR_GERMANY type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_FAUST success: true score: -26 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 0 lootValue: -5 - id: 109 markerName: STR_MARKER_SEA_ADVENTURE markerId: 4 time: {second: 15, minute: 51, hour: 7, weekday: 5, day: 24, month: 9, year: 2601} region: STR_NORTH_AMERICA country: STR_UNKNOWN type: STR_SEA_SUNKEN_USO ufo: NO_UFO success: true score: 149 rating: STR_MS_RATING_75 alienRace: STR_BEASTMEN_SEA daylight: 15 lootValue: -5 - id: 110 markerName: STR_MARKER_LOC_KKK_HOUSE markerId: 1 time: {second: 0, minute: 52, hour: 19, weekday: 6, day: 25, month: 9, year: 2601} region: STR_SOUTH_AMERICA country: STR_VENEZUELA type: STR_LOC_KKK_HOUSE ufo: NO_UFO success: true score: 256 rating: STR_MS_RATING_150 alienRace: STR_MIXED_KKK daylight: 0 injuryList: 28: 21 lootValue: -5 - id: 111 markerName: STR_MARKER_TAVERN_CELLAR markerId: 2 time: {second: 55, minute: 59, hour: 16, weekday: 1, day: 27, month: 9, year: 2601} region: STR_SOUTH_AMERICA country: STR_UNKNOWN type: STR_LOC_TAVERN_CELLAR ufo: NO_UFO success: true score: 287 rating: STR_MS_RATING_150 alienRace: STR_MONSTER_RACE_NIGHT daylight: 11 injuryList: 78: 2 91: 2 lootValue: -5 - id: 112 markerName: STR_MARKER_LOC_TRAITORS markerId: 4 time: {second: 40, minute: 39, hour: 13, weekday: 3, day: 29, month: 9, year: 2601} region: STR_SOUTH_AMERICA country: STR_VENEZUELA type: STR_LOC_TRAITORS ufo: NO_UFO success: true score: 467 rating: STR_MS_RATING_300 alienRace: STR_REBEL_TRAITORS daylight: 0 lootValue: -5 - id: 113 markerName: STR_MARKER_DISTRESS_CALL markerId: 4 time: {second: 45, minute: 6, hour: 22, weekday: 5, day: 1, month: 10, year: 2601} region: STR_NORTH_AMERICA country: STR_UNKNOWN type: STR_DISTRESS_CALL_COLD ufo: NO_UFO success: true score: 197 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_INDUSTRIAL daylight: 0 injuryList: 7: 14 18: 8 44: 7 79: 5 80: 5 88: 3 91: 7 lootValue: -5 - id: 114 markerName: STR_CRASH_SITE_ markerId: 21 time: {second: 10, minute: 34, hour: 8, weekday: 7, day: 3, month: 10, year: 2601} region: STR_EUROPE country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_SKYFISH success: true score: 1 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 0 injuryList: 43: 1 lootValue: -5 - id: 115 markerName: STR_CRASH_SITE_ markerId: 22 time: {second: 50, minute: 12, hour: 3, weekday: 5, day: 8, month: 10, year: 2601} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_AMBULANCE success: true score: 250 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_NONCOM daylight: 0 injuryList: 12: 3 27: 5 30: 6 88: 3 lootValue: -5 - id: 116 time: {second: 0, minute: 0, hour: 12, weekday: 5, day: 8, month: 10, year: 2601} region: STR_SIBERIA country: STR_RUSSIA type: STR_BASE_DEFENSE ufo: STR_VESSEL_PROBE_FOOT_ATTACK success: true score: 167 rating: STR_MS_RATING_150 alienRace: STR_RATMEN daylight: 6 valiantCrux: true lootValue: -5 - id: 117 markerName: STR_MARKER_LOC_TRAITORS markerId: 5 time: {second: 45, minute: 49, hour: 16, weekday: 5, day: 8, month: 10, year: 2601} region: STR_NORTH_AMERICA country: STR_NCR type: STR_LOC_TRAITORS ufo: NO_UFO success: true score: 204 rating: STR_MS_RATING_150 alienRace: STR_REBEL_TRAITORS daylight: 0 injuryList: 80: 24 94: 16 lootValue: -5 - id: 118 markerName: STR_MARKER_LOC_MONSTER_HUNT_BLOOD_DOG markerId: 2 time: {second: 15, minute: 17, hour: 20, weekday: 7, day: 10, month: 10, year: 2601} region: STR_SOUTH_AMERICA country: STR_LATIN_EMPIRE type: STR_LOC_MONSTER_HUNT_BLOOD_DOG ufo: NO_UFO success: true score: 50 rating: STR_MS_RATING_0 alienRace: STR_MONSTER_RACE daylight: 0 lootValue: -5 - id: 119 markerName: STR_MARKER_SEA_ADVENTURE markerId: 5 time: {second: 50, minute: 6, hour: 1, weekday: 1, day: 11, month: 10, year: 2601} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_SEA_SUNKEN_USO ufo: NO_UFO success: true score: 88 rating: STR_MS_RATING_75 alienRace: STR_MONSTER_RACE_SEA_2 daylight: 12 lootValue: -5 - id: 120 markerName: STR_LANDING_SITE_ markerId: 77 time: {second: 35, minute: 6, hour: 8, weekday: 1, day: 11, month: 10, year: 2601} region: STR_SIBERIA country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_CI_HARVESTER success: true score: -76 rating: STR_MS_RATING_BAD alienRace: STR_CIVILIANZ_1 daylight: 8 lootValue: -5 - id: 121 markerName: STR_MARKER_RATLING_VILLAGE markerId: 8 time: {second: 10, minute: 9, hour: 2, weekday: 2, day: 12, month: 10, year: 2601} region: STR_CENTRAL_ASIA country: STR_INDIA type: STR_LOC_RATLING_VILLAGE ufo: NO_UFO success: true score: 251 rating: STR_MS_RATING_150 alienRace: STR_RATMEN daylight: 1 lootValue: -5 - id: 122 markerName: STR_CRASH_SITE_ markerId: 23 time: {second: 55, minute: 55, hour: 7, weekday: 2, day: 12, month: 10, year: 2601} region: STR_EUROPE country: STR_UK type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_CRUISER success: true score: 234 rating: STR_MS_RATING_150 alienRace: STR_MEGAPOL daylight: 1 injuryList: 43: 18 lootValue: -5 - id: 123 markerName: STR_CRASH_SITE_ markerId: 24 time: {second: 50, minute: 43, hour: 3, weekday: 3, day: 13, month: 10, year: 2601} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_TRANSIT success: true score: -16 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 0 lootValue: -5 - id: 124 markerName: STR_CRASH_SITE_ markerId: 25 time: {second: 0, minute: 28, hour: 22, weekday: 3, day: 13, month: 10, year: 2601} region: STR_SIBERIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_AMBULANCE success: true score: 256 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_NONCOM daylight: 1 injuryList: 44: 1 46: 8 51: 1 77: 7 78: 1 79: 2 lootValue: -5 - id: 125 markerName: STR_MARKER_GOVT_CAR markerId: 3 time: {second: 5, minute: 38, hour: 7, weekday: 4, day: 14, month: 10, year: 2601} region: STR_NORTH_AFRICA country: STR_NIGERIA type: STR_LOC_GOVT_CAR ufo: NO_UFO success: true score: 152 rating: STR_MS_RATING_150 alienRace: STR_BANDIT_TOWN daylight: 0 lootValue: -5 - id: 126 markerName: STR_MARKER_LOKNAR_VILLAGE markerId: 10 time: {second: 20, minute: 22, hour: 17, weekday: 4, day: 14, month: 10, year: 2601} region: STR_SOUTH_AMERICA country: STR_BRAZIL type: STR_LOC_LOKNAR_VILLAGE_DEFENSE ufo: NO_UFO success: true score: 209 rating: STR_MS_RATING_150 alienRace: STR_NINJA daylight: 0 lootValue: -5 - id: 127 markerName: STR_MARKER_LOKNAR_VILLAGE markerId: 11 time: {second: 10, minute: 20, hour: 0, weekday: 5, day: 15, month: 10, year: 2601} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_LOC_LOKNAR_VILLAGE_DEFENSE ufo: NO_UFO success: true score: 170 rating: STR_MS_RATING_150 alienRace: STR_NINJA daylight: 0 lootValue: -5 - id: 128 markerName: STR_MARKER_FOOD_PIRATES markerId: 4 time: {second: 55, minute: 49, hour: 6, weekday: 5, day: 15, month: 10, year: 2601} region: STR_SOUTH_EAST_ASIA country: STR_JAPAN type: STR_LOC_FOOD_PIRATES ufo: NO_UFO success: true score: 457 rating: STR_MS_RATING_300 alienRace: STR_BANDIT daylight: 0 injuryList: 51: 7 lootValue: -5 - id: 129 markerName: STR_MARKER_TRIBALS_IN_CATACOMBS markerId: 1 time: {second: 30, minute: 51, hour: 22, weekday: 5, day: 15, month: 10, year: 2601} region: STR_AUSTRALASIA country: STR_AUSTRALIA type: STR_LOC_TRIBALS_IN_CATACOMBS ufo: NO_UFO success: true score: 433 rating: STR_MS_RATING_300 alienRace: STR_RACE_SPIDER daylight: 11 injuryList: 6: 34 12: 25 79: 25 lootValue: -5 - id: 130 markerName: STR_MARKER_LOC_DOOMED_FARM markerId: 2 time: {second: 25, minute: 51, hour: 3, weekday: 7, day: 17, month: 10, year: 2601} region: STR_CENTRAL_ASIA country: STR_TURAN type: STR_LOC_DOOMED_FARM ufo: NO_UFO success: true score: 425 rating: STR_MS_RATING_300 alienRace: STR_DOOM daylight: 0 lootValue: -5 - id: 131 markerName: STR_CRASH_SITE_ markerId: 26 time: {second: 20, minute: 8, hour: 2, weekday: 2, day: 19, month: 10, year: 2601} region: STR_SOUTH_EAST_ASIA country: STR_TURAN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_AMBULANCE success: true score: 201 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_NONCOM daylight: 0 injuryList: 91: 8 92: 71 lootValue: -5 - id: 132 markerName: STR_MARKER_PREPPERS markerId: 2 time: {second: 20, minute: 5, hour: 7, weekday: 3, day: 20, month: 10, year: 2601} region: STR_EUROPE country: STR_ITALY type: STR_LOC_PREPPERS ufo: NO_UFO success: true score: 313 rating: STR_MS_RATING_300 alienRace: STR_BANDIT daylight: 1 injuryList: 44: 2 lootValue: -5 - id: 133 markerName: STR_TERROR_SITE markerId: 6 time: {second: 35, minute: 34, hour: 5, weekday: 6, day: 23, month: 10, year: 2601} region: STR_SOUTH_EAST_ASIA country: STR_INDONESIA type: STR_TERROR_MISSION_NO_PENALTY ufo: NO_UFO success: true score: 83 rating: STR_MS_RATING_75 alienRace: STR_SPARTANS daylight: 0 injuryList: 18: 50 77: 40 80: 2 88: 11 89: 8 lootValue: -5 - id: 134 markerName: STR_LANDING_SITE_ markerId: 86 time: {second: 10, minute: 38, hour: 20, weekday: 1, day: 25, month: 10, year: 2601} region: STR_SOUTH_AMERICA country: STR_BRAZIL type: STR_UFO_GROUND_ASSAULT ufo: STR_ABDUCTOR success: false score: 0 rating: STR_MS_RATING_0 alienRace: STR_SECTOID_TERROR daylight: 0 lootValue: -5 - id: 135 markerName: STR_CRASH_SITE_ markerId: 27 time: {second: 15, minute: 26, hour: 4, weekday: 2, day: 26, month: 10, year: 2601} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CI_TRUCK success: true score: 2 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 0 lootValue: -5 - id: 136 markerName: STR_MARKER_DEATH_AND_TAXES markerId: 4 time: {second: 25, minute: 51, hour: 18, weekday: 3, day: 27, month: 10, year: 2601} region: STR_NORTH_AMERICA country: STR_NCR type: STR_LOC_DEATH_AND_TAXES ufo: NO_UFO success: true score: 280 rating: STR_MS_RATING_150 alienRace: STR_BANDIT daylight: 0 valiantCrux: true lootValue: -5 - id: 137 markerName: STR_MARKER_LOC_HAUNTED_FOREST markerId: 3 time: {second: 55, minute: 32, hour: 10, weekday: 5, day: 29, month: 10, year: 2601} region: STR_NORTH_AFRICA country: STR_NIGERIA type: STR_LOC_HAUNTED_FOREST ufo: NO_UFO success: true score: 165 rating: STR_MS_RATING_150 alienRace: STR_ZOMBIE daylight: 4 lootValue: -5 - id: 138 markerName: STR_MARKER_LOC_HUMANIST_VILLA markerId: 1 time: {second: 10, minute: 21, hour: 16, weekday: 3, day: 3, month: 11, year: 2601} region: STR_NORTH_AMERICA country: STR_NCR type: STR_LOC_HUMANIST_VILLA ufo: NO_UFO success: true score: 1076 rating: STR_MS_RATING_1000 alienRace: STR_MIXED_KKK daylight: 0 lootValue: -5 - id: 139 markerName: STR_MARKER_TRIBALS_IN_CATACOMBS markerId: 2 time: {second: 10, minute: 33, hour: 4, weekday: 4, day: 4, month: 11, year: 2601} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_LOC_TRIBALS_IN_CATACOMBS ufo: NO_UFO success: true score: 512 rating: STR_MS_RATING_500 alienRace: STR_RACE_SPIDER daylight: 11 lootValue: -5 - id: 140 markerName: STR_MARKER_TAVERN_CELLAR markerId: 3 time: {second: 45, minute: 56, hour: 11, weekday: 6, day: 6, month: 11, year: 2601} region: STR_SOUTH_AMERICA country: STR_UNKNOWN type: STR_LOC_TAVERN_CELLAR ufo: NO_UFO success: true score: 227 rating: STR_MS_RATING_150 alienRace: STR_MONSTER_RACE_NIGHT daylight: 11 lootValue: -5 - id: 141 markerName: STR_MARKER_LOKNAR_VILLAGE markerId: 12 time: {second: 40, minute: 45, hour: 21, weekday: 6, day: 6, month: 11, year: 2601} region: STR_SOUTH_AMERICA country: STR_CHILE type: STR_LOC_LOKNAR_VILLAGE_DEFENSE_NARLOCK ufo: NO_UFO success: true score: 44 rating: STR_MS_RATING_0 alienRace: STR_NARLOCKS daylight: 0 injuryList: 102: 4 lootValue: -5 - id: 142 markerName: STR_MARKER_LOC_MONSTER_HUNT_SHAMBLER markerId: 4 time: {second: 40, minute: 2, hour: 10, weekday: 7, day: 7, month: 11, year: 2601} region: STR_EUROPE country: STR_UNKNOWN type: STR_LOC_MONSTER_HUNT_SHAMBLER ufo: NO_UFO success: true score: 106 rating: STR_MS_RATING_75 alienRace: STR_MONSTER_RACE daylight: 0 injuryList: 27: 1 36: 2 42: 2 51: 1 78: 2 91: 2 lootValue: -5 - id: 143 markerName: STR_CRASH_SITE_ markerId: 28 time: {second: 25, minute: 42, hour: 9, weekday: 1, day: 8, month: 11, year: 2601} region: STR_EUROPE country: STR_UK type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_AMBULANCE success: true score: 215 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_NONCOM daylight: 0 lootValue: -5 - id: 144 markerName: STR_CRASH_SITE_ markerId: 29 time: {second: 40, minute: 44, hour: 12, weekday: 2, day: 9, month: 11, year: 2601} region: STR_NORTH_AFRICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_RUSTFIGHTER3 success: true score: 50 rating: STR_MS_RATING_0 alienRace: STR_BANDIT_ROBBERS daylight: 0 lootValue: -5 - id: 145 markerName: STR_CRASH_SITE_ markerId: 30 time: {second: 50, minute: 52, hour: 5, weekday: 3, day: 10, month: 11, year: 2601} region: STR_NORTH_AFRICA country: STR_EGYPT type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_BANDIT_WASP success: true score: 105 rating: STR_MS_RATING_75 alienRace: STR_BANDIT daylight: 0 lootValue: -5 - id: 146 markerName: STR_MARKER_LOC_MAGAZYNMAFII markerId: 1 time: {second: 35, minute: 29, hour: 7, weekday: 4, day: 11, month: 11, year: 2601} region: STR_EUROPE country: STR_UK type: STR_LOC_MAGAZYNMAFII ufo: NO_UFO success: true score: 562 rating: STR_MS_RATING_500 alienRace: STR_BANDIT_TOWN daylight: 10 lootValue: -5 - id: 147 markerName: STR_CRASH_SITE_ markerId: 31 time: {second: 40, minute: 25, hour: 10, weekday: 4, day: 11, month: 11, year: 2601} region: STR_EUROPE country: STR_ITALY type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_NIN_APC success: true score: 246 rating: STR_MS_RATING_150 alienRace: STR_NINJA daylight: 0 lootValue: -5 - id: 148 markerName: STR_MARKER_LOC_HITMAN markerId: 1 time: {second: 40, minute: 7, hour: 4, weekday: 6, day: 13, month: 11, year: 2601} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_LOC_HITMAN ufo: NO_UFO success: true score: 536 rating: STR_MS_RATING_500 alienRace: STR_BANDIT_ROBBERS daylight: 0 lootValue: -5 - id: 149 markerName: STR_CRASH_SITE_ markerId: 32 time: {second: 15, minute: 19, hour: 0, weekday: 7, day: 14, month: 11, year: 2601} region: STR_SOUTH_EAST_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_BOGEYMAN_FLOCK success: true score: 310 rating: STR_MS_RATING_300 alienRace: STR_DOOM daylight: 11 lootValue: -5 - id: 150 markerName: STR_CRASH_SITE_ markerId: 33 time: {second: 10, minute: 31, hour: 21, weekday: 7, day: 14, month: 11, year: 2601} region: STR_ARCTIC country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_MEDIUM_SCOUT success: true score: 196 rating: STR_MS_RATING_150 alienRace: STR_RAIDER daylight: 14 injuryList: 44: 15 78: 13 80: 16 105: 7 lootValue: -5 - id: 151 markerName: STR_CRASH_SITE_ markerId: 34 time: {second: 20, minute: 22, hour: 3, weekday: 1, day: 15, month: 11, year: 2601} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_DROPSHIP success: true score: 501 rating: STR_MS_RATING_500 alienRace: STR_MEGAPOL daylight: 0 injuryList: 42: 9 77: 26 lootValue: -5 - id: 152 markerName: STR_CRASH_SITE_ markerId: 35 time: {second: 15, minute: 9, hour: 6, weekday: 4, day: 18, month: 11, year: 2601} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_AMBULANCE success: true score: 198 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_NONCOM daylight: 0 injuryList: 47: 10 lootValue: -5 - id: 153 markerName: STR_MARKER_PREPPERS markerId: 3 time: {second: 5, minute: 40, hour: 7, weekday: 4, day: 18, month: 11, year: 2601} region: STR_EUROPE country: STR_ITALY type: STR_LOC_PREPPERS ufo: NO_UFO success: true score: 313 rating: STR_MS_RATING_300 alienRace: STR_SPARTANS daylight: 0 lootValue: -5 - id: 154 markerName: STR_CRASH_SITE_ markerId: 36 time: {second: 15, minute: 24, hour: 7, weekday: 5, day: 19, month: 11, year: 2601} region: STR_EUROPE country: STR_GERMANY type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_BANDIT_WASP success: true score: 104 rating: STR_MS_RATING_75 alienRace: STR_BANDIT daylight: 0 lootValue: -5 - id: 155 markerName: STR_MARKER_FOOD_PIRATES markerId: 5 time: {second: 20, minute: 48, hour: 14, weekday: 5, day: 19, month: 11, year: 2601} region: STR_NORTH_AMERICA country: STR_USA type: STR_LOC_FOOD_PIRATES ufo: NO_UFO success: true score: 534 rating: STR_MS_RATING_500 alienRace: STR_BANDIT daylight: 0 lootValue: -5 - id: 156 markerName: STR_MARKER_DISTRESS_CALL markerId: 5 time: {second: 30, minute: 10, hour: 14, weekday: 6, day: 20, month: 11, year: 2601} region: STR_NORTH_AFRICA country: STR_EGYPT type: STR_DISTRESS_CALL_DESERT ufo: NO_UFO success: true score: 156 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_INDUSTRIAL daylight: 0 lootValue: -5 - id: 157 markerName: STR_MARKER_TAVERN markerId: 1 time: {second: 0, minute: 35, hour: 18, weekday: 6, day: 20, month: 11, year: 2601} region: STR_SOUTHERN_AFRICA country: STR_UNKNOWN type: STR_LOC_TAVERN ufo: NO_UFO success: true score: 936 rating: STR_MS_RATING_750 alienRace: STR_RAIDER daylight: 15 injuryList: 41: 3 42: 8 43: 11 91: 4 105: 9 lootValue: -5 - id: 158 markerName: STR_MARKER_SEA_ADVENTURE markerId: 6 time: {second: 55, minute: 17, hour: 12, weekday: 6, day: 27, month: 11, year: 2601} region: STR_AUSTRALASIA country: STR_UNKNOWN type: STR_SEA_SUNKEN_USO ufo: NO_UFO success: true score: 105 rating: STR_MS_RATING_75 alienRace: STR_MONSTER_RACE_SEA daylight: 15 injuryList: 105: 5 lootValue: -5 - id: 159 markerName: STR_MARKER_COMMS_TOWER markerId: 1 time: {second: 55, minute: 48, hour: 20, weekday: 6, day: 27, month: 11, year: 2601} region: STR_NORTH_AMERICA country: STR_NCR type: STR_LOC_COMMS_TOWER_TEMPERATE ufo: NO_UFO success: true score: 318 rating: STR_MS_RATING_300 alienRace: STR_CHURCH_NONCOM daylight: 0 injuryList: 5: 14 51: 1 78: 51 lootValue: -5 - id: 160 markerName: STR_MARKER_BANDIT_CAMP markerId: 3 time: {second: 25, minute: 1, hour: 3, weekday: 7, day: 28, month: 11, year: 2601} region: STR_SIBERIA country: STR_RUSSIA type: STR_LOC_BANDIT_CAMP_TEMPERATE ufo: NO_UFO success: true score: 658 rating: STR_MS_RATING_500 alienRace: STR_BANDIT_VILLAGE daylight: 0 injuryList: 42: 3 51: 4 77: 3 lootValue: -5 - id: 161 markerName: STR_CRASH_SITE_ markerId: 37 time: {second: 55, minute: 1, hour: 7, weekday: 7, day: 28, month: 11, year: 2601} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_BANDIT_WASP success: true score: 116 rating: STR_MS_RATING_75 alienRace: STR_BANDIT daylight: 0 lootValue: -5 - id: 162 markerName: STR_LANDING_SITE_ markerId: 113 time: {second: 0, minute: 46, hour: 12, weekday: 2, day: 30, month: 11, year: 2601} region: STR_ARCTIC country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_MEDIUM_SCOUT success: true score: 227 rating: STR_MS_RATING_150 alienRace: STR_RAIDER daylight: 12 injuryList: 44: 4 46: 39 80: 7 88: 13 90: 2 91: 2 lootValue: -5 - id: 163 markerName: STR_SEA_SUNKEN_TOWN markerId: 1 time: {second: 0, minute: 53, hour: 11, weekday: 4, day: 2, month: 12, year: 2601} region: STR_SOUTH_AMERICA country: STR_BRAZIL type: STR_SEA_SUNKEN_TOWN ufo: NO_UFO success: true score: 141 rating: STR_MS_RATING_75 alienRace: STR_DEEP_ONE daylight: 12 lootValue: -5 - id: 164 markerName: STR_CRASH_SITE_ markerId: 40 time: {second: 50, minute: 24, hour: 20, weekday: 2, day: 7, month: 12, year: 2601} region: STR_NORTH_AMERICA country: STR_USA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_BANDIT_ZEPP success: true score: 686 rating: STR_MS_RATING_500 alienRace: STR_RAIDER daylight: 0 injuryList: 44: 5 lootValue: -5 - id: 165 markerName: STR_CRASH_SITE_ markerId: 41 time: {second: 40, minute: 8, hour: 6, weekday: 3, day: 8, month: 12, year: 2601} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_AMBULANCE success: true score: 137 rating: STR_MS_RATING_75 alienRace: STR_SECTOID_NONCOM daylight: 1 lootValue: -5 - id: 166 markerName: STR_CRASH_SITE_ markerId: 39 time: {second: 55, minute: 58, hour: 11, weekday: 3, day: 8, month: 12, year: 2601} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_RUFF_RAIDERS success: true score: 397 rating: STR_MS_RATING_300 alienRace: STR_BANDIT daylight: 3 injuryList: 42: 5 lootValue: -5 - id: 167 markerName: STR_CRASH_SITE_ markerId: 42 time: {second: 15, minute: 14, hour: 7, weekday: 4, day: 9, month: 12, year: 2601} region: STR_NORTH_AFRICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_RUFF_RAIDERS success: true score: 406 rating: STR_MS_RATING_300 alienRace: STR_BANDIT daylight: 0 lootValue: -5 - id: 168 markerName: STR_CRASH_SITE_ markerId: 43 time: {second: 5, minute: 26, hour: 4, weekday: 7, day: 12, month: 12, year: 2601} region: STR_CENTRAL_ASIA country: STR_TURAN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_FAUST success: true score: -1 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 0 lootValue: -5 - id: 169 markerName: STR_MARKER_LOKNAR_VILLAGE markerId: 13 time: {second: 10, minute: 58, hour: 6, weekday: 1, day: 13, month: 12, year: 2601} region: STR_SOUTHERN_AFRICA country: STR_UNKNOWN type: STR_NINJA_APC_RAID_SITE ufo: NO_UFO success: true score: 498 rating: STR_MS_RATING_300 alienRace: STR_NINJA daylight: 0 injuryList: 43: 43 lootValue: -5 - id: 170 markerName: STR_MARKER_DISTRESS_CALL markerId: 6 time: {second: 45, minute: 4, hour: 15, weekday: 1, day: 13, month: 12, year: 2601} region: STR_EUROPE country: STR_SPAIN type: STR_DISTRESS_CALL_COLD ufo: NO_UFO success: true score: 148 rating: STR_MS_RATING_75 alienRace: STR_FLOATER_INDUSTRIAL daylight: 13 injuryList: 42: 4 44: 3 51: 6 lootValue: -5 - id: 171 markerName: STR_MARKER_GUILD_OUTPOST markerId: 6 time: {second: 25, minute: 47, hour: 19, weekday: 1, day: 13, month: 12, year: 2601} region: STR_NORTH_AMERICA country: STR_USA type: STR_LOC_GUILD_OUTPOST_TEMPERATE ufo: NO_UFO success: true score: 223 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_NONCOM daylight: 0 injuryList: 89: 9 lootValue: -5 - id: 172 markerName: STR_LANDING_SITE_ markerId: 123 time: {second: 0, minute: 5, hour: 13, weekday: 2, day: 14, month: 12, year: 2601} region: STR_ARCTIC country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_MEDIUM_SCOUT success: true score: 238 rating: STR_MS_RATING_150 alienRace: STR_RAIDER daylight: 15 injuryList: 77: 3 79: 1 80: 2 90: 3 lootValue: -5 - id: 173 markerName: STR_MARKER_LOKNAR_VILLAGE markerId: 14 time: {second: 30, minute: 34, hour: 8, weekday: 3, day: 15, month: 12, year: 2601} region: STR_AUSTRALASIA country: STR_AUSTRALIA type: STR_NINJA_APC_RAID_SITE ufo: NO_UFO success: true score: 366 rating: STR_MS_RATING_300 alienRace: STR_NINJA daylight: 0 lootValue: -5 - id: 174 markerName: STR_MARKER_DISTRESS_BUNKER markerId: 7 time: {second: 35, minute: 7, hour: 5, weekday: 4, day: 16, month: 12, year: 2601} region: STR_CENTRAL_ASIA country: STR_CHINA type: STR_LOC_DISTRESS_BUNKER_COLD ufo: NO_UFO success: true score: 140 rating: STR_MS_RATING_75 alienRace: STR_BANDIT daylight: 0 injuryList: 42: 1 91: 1 105: 2 109: 1 lootValue: -5 - id: 175 markerName: STR_MARKER_HT_HOUSE markerId: 8 time: {second: 20, minute: 35, hour: 3, weekday: 5, day: 17, month: 12, year: 2601} region: STR_SOUTH_EAST_ASIA country: STR_JAPAN type: STR_LOC_HT_HOUSE ufo: NO_UFO success: true score: 79 rating: STR_MS_RATING_75 alienRace: STR_FLOATER_NONCOM daylight: 0 lootValue: -5 - id: 176 markerName: STR_CRASH_SITE_ markerId: 44 time: {second: 55, minute: 32, hour: 8, weekday: 5, day: 17, month: 12, year: 2601} region: STR_NORTH_AFRICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CI_HARVESTER success: true score: -47 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 0 injuryList: 107: 2 126: 44 lootValue: -5 - id: 177 markerName: STR_MARKER_LOC_TRAITORS markerId: 6 time: {second: 35, minute: 19, hour: 8, weekday: 6, day: 18, month: 12, year: 2601} region: STR_EUROPE country: STR_ITALY type: STR_LOC_TRAITORS ufo: NO_UFO success: true score: 74 rating: STR_MS_RATING_0 alienRace: STR_REBEL_TRAITORS daylight: 0 injuryList: 106: 20 lootValue: -5 - id: 178 markerName: STR_MARKER_CATACOMBS_COIN_HUNT markerId: 1 time: {second: 35, minute: 56, hour: 1, weekday: 7, day: 19, month: 12, year: 2601} region: STR_SOUTH_EAST_ASIA country: STR_JAPAN type: STR_LOC_CATACOMBS_COIN_HUNT ufo: NO_UFO success: true score: 144 rating: STR_MS_RATING_75 alienRace: STR_BANDIT_ROBBERS daylight: 15 lootValue: -5 - id: 179 markerName: STR_CRASH_SITE_ markerId: 45 time: {second: 55, minute: 5, hour: 11, weekday: 7, day: 19, month: 12, year: 2601} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_AMBULANCE success: true score: 235 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_NONCOM daylight: 0 lootValue: -5 - id: 180 markerName: STR_CRASH_SITE_ markerId: 46 time: {second: 25, minute: 35, hour: 9, weekday: 2, day: 21, month: 12, year: 2601} region: STR_ARCTIC country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_SMALL_SCOUT success: true score: 30 rating: STR_MS_RATING_0 alienRace: STR_RAIDER daylight: 15 lootValue: -5 - id: 181 markerName: STR_MARKER_TAVERN markerId: 2 time: {second: 5, minute: 58, hour: 18, weekday: 2, day: 21, month: 12, year: 2601} region: STR_SOUTH_AMERICA country: STR_CHILE type: STR_LOC_TAVERN ufo: NO_UFO success: true score: 720 rating: STR_MS_RATING_500 alienRace: STR_BANDIT_ROBBERS daylight: 0 injuryList: 44: 1 79: 1 105: 1 lootValue: -5 - id: 182 markerName: STR_MARKER_TRIBALS_IN_CATACOMBS markerId: 3 time: {second: 20, minute: 48, hour: 11, weekday: 3, day: 22, month: 12, year: 2601} region: STR_NORTH_AFRICA country: STR_EGYPT type: STR_LOC_TRIBALS_IN_CATACOMBS ufo: NO_UFO success: true score: 454 rating: STR_MS_RATING_300 alienRace: STR_RACE_SPIDER daylight: 11 injuryList: 9: 56 lootValue: -5 - id: 183 markerName: STR_MARKER_LOC_HUMANIST_VILLA markerId: 2 time: {second: 10, minute: 18, hour: 6, weekday: 4, day: 23, month: 12, year: 2601} region: STR_AUSTRALASIA country: STR_UNKNOWN type: STR_LOC_HUMANIST_VILLA ufo: NO_UFO success: true score: 1438 rating: STR_MS_RATING_1000 alienRace: STR_MIXED_KKK daylight: 1 injuryList: 45: 9 110: 6 131: 6 lootValue: -5 - id: 184 markerName: STR_MARKER_LOC_BANDIT_TOWN markerId: 1 time: {second: 30, minute: 15, hour: 5, weekday: 5, day: 24, month: 12, year: 2601} region: STR_EUROPE country: STR_RUSSIA type: STR_LOC_BANDIT_TOWN ufo: NO_UFO success: true score: 671 rating: STR_MS_RATING_500 alienRace: STR_BANDIT_TOWN daylight: 1 injuryList: 105: 3 lootValue: -5 - id: 185 markerName: STR_MARKER_TRAWELL_THAT_ENDS_WELL markerId: 1 time: {second: 20, minute: 22, hour: 17, weekday: 6, day: 25, month: 12, year: 2601} region: STR_SOUTH_AMERICA country: STR_UNKNOWN type: STR_LOC_TRAWELL_THAT_ENDS_WELL ufo: NO_UFO success: true score: 277 rating: STR_MS_RATING_150 alienRace: STR_RACE_RAT daylight: 0 injuryList: 47: 78 lootValue: -5 - id: 186 markerName: STR_CRASH_SITE_ markerId: 48 time: {second: 5, minute: 25, hour: 13, weekday: 7, day: 26, month: 12, year: 2601} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_TRANSIT success: true score: -9 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 2 lootValue: -5 - id: 187 markerName: STR_CRASH_SITE_ markerId: 49 time: {second: 30, minute: 37, hour: 10, weekday: 4, day: 30, month: 12, year: 2601} region: STR_EUROPE country: STR_ITALY type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_AMBULANCE success: true score: 210 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_NONCOM daylight: 0 lootValue: -5 - id: 188 markerName: STR_LANDING_SITE_ markerId: 129 time: {second: 55, minute: 39, hour: 6, weekday: 6, day: 1, month: 1, year: 2602} region: STR_SOUTHERN_AFRICA country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_HARVESTER success: true score: 555 rating: STR_MS_RATING_500 alienRace: STR_CHURCH_NONCOM daylight: 0 injuryList: 42: 21 48: 20 80: 12 107: 17 109: 1 lootValue: -5 - id: 189 markerName: STR_MARKER_FOOD_PIRATES markerId: 6 time: {second: 0, minute: 13, hour: 8, weekday: 1, day: 3, month: 1, year: 2602} region: STR_EUROPE country: STR_FRANCE type: STR_LOC_FOOD_PIRATES ufo: NO_UFO success: true score: 349 rating: STR_MS_RATING_300 alienRace: STR_BANDIT daylight: 2 lootValue: -5 - id: 190 markerName: STR_LANDING_SITE_ markerId: 130 time: {second: 20, minute: 8, hour: 16, weekday: 1, day: 3, month: 1, year: 2602} region: STR_SOUTHERN_AFRICA country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_HARVESTER success: false score: 0 rating: STR_MS_RATING_0 alienRace: STR_CHURCH_NONCOM daylight: 13 lootValue: -5 - id: 191 markerName: STR_LOC_COMMS_DISRUPTION markerId: 1 time: {second: 5, minute: 59, hour: 21, weekday: 1, day: 3, month: 1, year: 2602} region: STR_ANTARCTICA country: STR_UNKNOWN type: STR_LOC_COMMS_DISRUPTION ufo: NO_UFO success: true score: 265 rating: STR_MS_RATING_150 alienRace: STR_TECHNOCRACY daylight: 15 lootValue: -5 - id: 192 markerName: STR_CRASH_SITE_ markerId: 50 time: {second: 10, minute: 51, hour: 5, weekday: 2, day: 4, month: 1, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CI_TRUCK success: true score: -38 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 0 lootValue: -5 - id: 193 markerName: STR_CRASH_SITE_ markerId: 51 time: {second: 40, minute: 33, hour: 9, weekday: 2, day: 4, month: 1, year: 2602} region: STR_EUROPE country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CRASHPLANE success: true score: 374 rating: STR_MS_RATING_300 alienRace: STR_CANNYS daylight: 0 lootValue: -5 - id: 194 markerName: STR_MARKER_SEA_ADVENTURE markerId: 7 time: {second: 5, minute: 14, hour: 4, weekday: 3, day: 5, month: 1, year: 2602} region: STR_SOUTH_AMERICA country: STR_UNKNOWN type: STR_SEA_SUNKEN_USO ufo: NO_UFO success: false score: 0 rating: STR_MS_RATING_0 alienRace: STR_MONSTER_RACE_SEA_3 daylight: 15 lootValue: -5 - id: 195 markerName: STR_LANDING_SITE_ markerId: 133 time: {second: 10, minute: 1, hour: 17, weekday: 3, day: 5, month: 1, year: 2602} region: STR_SOUTHERN_AFRICA country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_HARVESTER success: false score: 12 rating: STR_MS_RATING_0 alienRace: STR_CHURCH_NONCOM daylight: 15 lootValue: -5 - id: 196 markerName: STR_LANDING_SITE_ markerId: 134 time: {second: 25, minute: 25, hour: 7, weekday: 4, day: 6, month: 1, year: 2602} region: STR_SOUTHERN_AFRICA country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_HARVESTER success: true score: 505 rating: STR_MS_RATING_500 alienRace: STR_CHURCH_NONCOM daylight: 0 injuryList: 46: 21 91: 6 lootValue: -5 - id: 197 markerName: STR_CRASH_SITE_ markerId: 52 time: {second: 15, minute: 47, hour: 4, weekday: 5, day: 7, month: 1, year: 2602} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_BANDIT_COBRA success: true score: 118 rating: STR_MS_RATING_75 alienRace: STR_BANDIT daylight: 2 injuryList: 51: 8 78: 6 105: 3 109: 4 110: 8 lootValue: -5 - id: 198 markerName: STR_MARKER_LOC_MONSTER_HUNT_CHUPACABRA markerId: 1 time: {second: 55, minute: 23, hour: 16, weekday: 5, day: 7, month: 1, year: 2602} region: STR_SOUTH_AMERICA country: STR_LATIN_EMPIRE type: STR_LOC_MONSTER_HUNT_CHUPACABRA ufo: NO_UFO success: true score: 170 rating: STR_MS_RATING_150 alienRace: STR_MONSTER_RACE daylight: 0 injuryList: 18: 15 lootValue: -5 - id: 199 markerName: STR_MARKER_RATLING_VILLAGE markerId: 10 time: {second: 5, minute: 56, hour: 16, weekday: 6, day: 8, month: 1, year: 2602} region: STR_NORTH_AMERICA country: STR_NCR type: STR_LOC_RATLING_VILLAGE ufo: NO_UFO success: true score: 259 rating: STR_MS_RATING_150 alienRace: STR_RATMEN daylight: 0 lootValue: -5 - id: 200 markerName: STR_CRASH_SITE_ markerId: 54 time: {second: 10, minute: 31, hour: 7, weekday: 7, day: 9, month: 1, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_CLOUDCAR success: true score: 20 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 0 lootValue: -5 - id: 201 markerName: STR_CRASH_SITE_ markerId: 53 time: {second: 40, minute: 29, hour: 11, weekday: 7, day: 9, month: 1, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_SKYFISH success: true score: 40 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 1 injuryList: 94: 21 lootValue: -5 - id: 202 markerName: STR_MARKER_CATACOMBS_COIN_HUNT markerId: 2 time: {second: 20, minute: 16, hour: 1, weekday: 1, day: 10, month: 1, year: 2602} region: STR_SIBERIA country: STR_UNKNOWN type: STR_LOC_CATACOMBS_COIN_HUNT ufo: NO_UFO success: true score: 175 rating: STR_MS_RATING_150 alienRace: STR_BANDIT_ROBBERS daylight: 15 lootValue: -5 - id: 203 markerName: STR_MARKER_ISOLATED_VALLEY markerId: 3 time: {second: 0, minute: 28, hour: 2, weekday: 2, day: 11, month: 1, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_TURAN type: STR_LOC_ISOLATED_VALLEY ufo: NO_UFO success: true score: 445 rating: STR_MS_RATING_300 alienRace: STR_BANDIT_VILLAGE daylight: 1 valiantCrux: true lootValue: -5 - id: 204 markerName: STR_TERROR_SITE markerId: 7 time: {second: 35, minute: 16, hour: 14, weekday: 2, day: 11, month: 1, year: 2602} region: STR_SOUTHERN_AFRICA country: STR_UNKNOWN type: STR_TERROR_MISSION ufo: NO_UFO success: true score: 171 rating: STR_MS_RATING_150 alienRace: STR_SPARTANS daylight: 0 injuryList: 42: 13 45: 1 77: 5 105: 4 107: 2 lootValue: -5 - id: 205 markerName: STR_MARKER_LOKNAR_VILLAGE markerId: 15 time: {second: 55, minute: 20, hour: 8, weekday: 3, day: 12, month: 1, year: 2602} region: STR_EUROPE country: STR_ITALY type: STR_LOC_LOKNAR_VILLAGE_DEFENSE_2 ufo: NO_UFO success: true score: 245 rating: STR_MS_RATING_150 alienRace: STR_RATMEN daylight: 0 lootValue: -5 - id: 206 markerName: STR_CRASH_SITE_ markerId: 55 time: {second: 5, minute: 33, hour: 11, weekday: 3, day: 12, month: 1, year: 2602} region: STR_EUROPE country: STR_GERMANY type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CRASHPLANE success: true score: 411 rating: STR_MS_RATING_300 alienRace: STR_CANNYS daylight: 0 lootValue: -5 - id: 207 markerName: STR_MARKER_LOC_EXTERMINATOR markerId: 2 time: {second: 15, minute: 9, hour: 19, weekday: 3, day: 12, month: 1, year: 2602} region: STR_NORTH_AFRICA country: STR_NIGERIA type: STR_LOC_EXTERMINATOR ufo: NO_UFO success: true score: 445 rating: STR_MS_RATING_300 alienRace: STR_ZOMBIE daylight: 15 lootValue: -5 - id: 208 markerName: STR_MARKER_LOC_MONSTER_HUNT_MEGASCORPION markerId: 3 time: {second: 15, minute: 54, hour: 18, weekday: 5, day: 14, month: 1, year: 2602} region: STR_NORTH_AMERICA country: STR_LATIN_EMPIRE type: STR_LOC_MONSTER_HUNT_MEGASCORPION ufo: NO_UFO success: true score: 250 rating: STR_MS_RATING_150 alienRace: STR_MONSTER_RACE daylight: 0 lootValue: -5 - id: 209 markerName: STR_CRASH_SITE_ markerId: 57 time: {second: 50, minute: 1, hour: 5, weekday: 6, day: 15, month: 1, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_RUSTFIGHTER3 success: true score: 39 rating: STR_MS_RATING_0 alienRace: STR_BANDIT daylight: 0 lootValue: -5 - id: 210 markerName: STR_CRASH_SITE_ markerId: 58 time: {second: 15, minute: 1, hour: 8, weekday: 6, day: 15, month: 1, year: 2602} region: STR_NORTH_AFRICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_RUSTFIGHTER3 success: true score: 36 rating: STR_MS_RATING_0 alienRace: STR_BANDIT daylight: 0 lootValue: -5 - id: 211 markerName: STR_CRASH_SITE_ markerId: 59 time: {second: 55, minute: 2, hour: 14, weekday: 6, day: 15, month: 1, year: 2602} region: STR_NORTH_AFRICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_MEDIUM_SCOUT success: true score: 158 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_NONCOM daylight: 0 lootValue: -5 - id: 212 markerName: STR_CRASH_SITE_ markerId: 56 time: {second: 45, minute: 15, hour: 23, weekday: 6, day: 15, month: 1, year: 2602} region: STR_NORTH_AFRICA country: STR_EGYPT type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_RUSTFIGHTER3 success: true score: 24 rating: STR_MS_RATING_0 alienRace: STR_BANDIT daylight: 15 lootValue: -5 - id: 213 markerName: STR_MARKER_LOC_ESCAPE_TOWER markerId: 2 time: {second: 40, minute: 56, hour: 14, weekday: 7, day: 16, month: 1, year: 2602} region: STR_EUROPE country: STR_ITALY type: STR_LOC_ESCAPE_TOWER ufo: NO_UFO success: true score: 708 rating: STR_MS_RATING_500 alienRace: STR_CIVILIANZ_1 daylight: 5 injuryList: 6: 4 45: 86 79: 1 126: 4 valiantCrux: true lootValue: -5 - id: 214 markerName: STR_MARKER_DISTRESS_CALL markerId: 7 time: {second: 0, minute: 23, hour: 19, weekday: 2, day: 18, month: 1, year: 2602} region: STR_CENTRAL_ASIA country: STR_CHINA type: STR_DISTRESS_CALL_COLD ufo: NO_UFO success: true score: 156 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_INDUSTRIAL daylight: 15 injuryList: 43: 2 78: 27 109: 1 110: 2 lootValue: -5 - id: 215 markerName: STR_CRASH_SITE_ markerId: 60 time: {second: 20, minute: 4, hour: 12, weekday: 3, day: 19, month: 1, year: 2602} region: STR_EUROPE country: STR_SPAIN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_CLOUDCAR success: true score: -9 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 3 lootValue: -5 - id: 216 markerName: STR_MARKER_TAVERN_CELLAR markerId: 4 time: {second: 0, minute: 40, hour: 3, weekday: 4, day: 20, month: 1, year: 2602} region: STR_SOUTH_AMERICA country: STR_BRAZIL type: STR_LOC_TAVERN_CELLAR ufo: NO_UFO success: true score: 291 rating: STR_MS_RATING_150 alienRace: STR_MONSTER_RACE_NIGHT daylight: 11 injuryList: 18: 13 89: 5 132: 3 134: 2 137: 10 lootValue: -5 - id: 217 markerName: STR_CRASH_SITE_ markerId: 61 time: {second: 40, minute: 27, hour: 14, weekday: 4, day: 20, month: 1, year: 2602} region: STR_EUROPE country: STR_ITALY type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_PATROL success: true score: 186 rating: STR_MS_RATING_150 alienRace: STR_MEGAPOL_LATE daylight: 0 injuryList: 48: 2 lootValue: -5 - id: 218 markerName: STR_MARKER_GUILD_OUTPOST markerId: 7 time: {second: 45, minute: 12, hour: 4, weekday: 5, day: 21, month: 1, year: 2602} region: STR_CENTRAL_ASIA country: STR_TURAN type: STR_LOC_GUILD_OUTPOST_TEMPERATE ufo: NO_UFO success: true score: 373 rating: STR_MS_RATING_300 alienRace: STR_ZOMBIE daylight: 0 lootValue: -5 - id: 219 markerName: STR_CRASH_SITE_ markerId: 62 time: {second: 5, minute: 25, hour: 10, weekday: 5, day: 21, month: 1, year: 2602} region: STR_NORTH_AFRICA country: STR_EGYPT type: STR_UFO_CRASH_RECOVERY ufo: STR_MEDIUM_SCOUT success: true score: 138 rating: STR_MS_RATING_75 alienRace: STR_FLOATER_NONCOM daylight: 0 injuryList: 102: 7 112: 23 lootValue: -5 - id: 220 markerName: STR_CRASH_SITE_ markerId: 63 time: {second: 40, minute: 13, hour: 4, weekday: 1, day: 24, month: 1, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_CLOUDCAR success: true score: -32 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 0 lootValue: -5 - id: 221 markerName: STR_MARKER_LOC_ARSENAL markerId: 1 time: {second: 50, minute: 55, hour: 11, weekday: 1, day: 24, month: 1, year: 2602} region: STR_EUROPE country: STR_SPAIN type: STR_LOC_ARSENAL ufo: NO_UFO success: true score: 806 rating: STR_MS_RATING_750 alienRace: STR_MIXED_KKK daylight: 1 injuryList: 126: 1 lootValue: -5 - id: 222 markerName: STR_TERROR_SITE markerId: 8 time: {second: 20, minute: 0, hour: 4, weekday: 5, day: 28, month: 1, year: 2602} region: STR_CENTRAL_ASIA country: STR_INDIA type: STR_TERROR_MISSION_NO_PENALTY ufo: NO_UFO success: true score: 456 rating: STR_MS_RATING_300 alienRace: STR_BANDIT daylight: 0 lootValue: -5 - id: 223 markerName: STR_CRASH_SITE_ markerId: 64 time: {second: 10, minute: 25, hour: 12, weekday: 6, day: 29, month: 1, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_SKYBUS success: true score: -93 rating: STR_MS_RATING_BAD alienRace: STR_CIVILIANZ_1 daylight: 2 lootValue: -5 - id: 224 markerName: STR_CRASH_SITE_ markerId: 65 time: {second: 10, minute: 40, hour: 3, weekday: 7, day: 30, month: 1, year: 2602} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_PATROL success: true score: 132 rating: STR_MS_RATING_75 alienRace: STR_MEGAPOL_LATE daylight: 0 lootValue: -5 - id: 225 time: {second: 0, minute: 30, hour: 8, weekday: 3, day: 2, month: 2, year: 2602} region: STR_SIBERIA country: STR_RUSSIA type: STR_BASE_DEFENSE ufo: STR_VESSEL_PROBE_FOOT_ATTACK success: true score: 317 rating: STR_MS_RATING_300 alienRace: STR_BANDIT_TOWN daylight: 6 injuryList: 95: 5 97: 7 valiantCrux: true lootValue: -5 - id: 226 markerName: STR_CRASH_SITE_ markerId: 66 time: {second: 20, minute: 7, hour: 12, weekday: 3, day: 2, month: 2, year: 2602} region: STR_NORTH_AFRICA country: STR_EGYPT type: STR_UFO_CRASH_RECOVERY ufo: STR_MEDIUM_SCOUT success: true score: 135 rating: STR_MS_RATING_75 alienRace: STR_FLOATER_NONCOM daylight: 0 lootValue: -5 - id: 227 markerName: STR_CRASH_SITE_ markerId: 67 time: {second: 55, minute: 45, hour: 5, weekday: 4, day: 3, month: 2, year: 2602} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_CRUISER success: true score: 224 rating: STR_MS_RATING_150 alienRace: STR_MEGAPOL daylight: 0 lootValue: -5 - id: 228 markerName: STR_CRASH_SITE_ markerId: 68 time: {second: 40, minute: 45, hour: 11, weekday: 4, day: 3, month: 2, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_SKYFISH success: true score: -9 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 0 lootValue: -5 - id: 229 markerName: STR_CRASH_SITE_ markerId: 69 time: {second: 50, minute: 39, hour: 3, weekday: 5, day: 4, month: 2, year: 2602} region: STR_CENTRAL_ASIA country: STR_INDIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_BANDIT_ZEPP success: true score: 582 rating: STR_MS_RATING_500 alienRace: STR_RAIDER daylight: 0 injuryList: 9: 9 126: 1 lootValue: -5 - id: 230 markerName: STR_CRASH_SITE_ markerId: 70 time: {second: 15, minute: 36, hour: 12, weekday: 6, day: 5, month: 2, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CI_TRUCK success: true score: 20 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 15 lootValue: -5 - id: 231 markerName: STR_LOC_COMMS_DISRUPTION markerId: 2 time: {second: 20, minute: 28, hour: 13, weekday: 7, day: 6, month: 2, year: 2602} region: STR_ARCTIC country: STR_UNKNOWN type: STR_LOC_COMMS_DISRUPTION ufo: NO_UFO success: true score: 265 rating: STR_MS_RATING_150 alienRace: STR_TECHNOCRACY daylight: 15 lootValue: -5 - id: 232 markerName: STR_CRASH_SITE_ markerId: 71 time: {second: 30, minute: 39, hour: 3, weekday: 1, day: 7, month: 2, year: 2602} region: STR_ARCTIC country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_RUSTFIGHTER3 success: true score: 14 rating: STR_MS_RATING_0 alienRace: STR_BANDIT daylight: 11 lootValue: -5 - id: 233 markerName: STR_CRASH_SITE_ markerId: 73 time: {second: 55, minute: 59, hour: 10, weekday: 1, day: 7, month: 2, year: 2602} region: STR_EUROPE country: STR_FRANCE type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_RUSTFIGHTER3 success: true score: 24 rating: STR_MS_RATING_0 alienRace: STR_BANDIT daylight: 0 lootValue: -5 - id: 234 markerName: STR_CRASH_SITE_ markerId: 72 time: {second: 25, minute: 52, hour: 16, weekday: 1, day: 7, month: 2, year: 2602} region: STR_EUROPE country: STR_FRANCE type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_RUSTFIGHTER3 success: true score: 14 rating: STR_MS_RATING_0 alienRace: STR_BANDIT daylight: 2 lootValue: -5 - id: 235 markerName: STR_CRASH_SITE_ markerId: 74 time: {second: 5, minute: 30, hour: 13, weekday: 2, day: 8, month: 2, year: 2602} region: STR_EUROPE country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_FAUST success: true score: 36 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 1 lootValue: -5 - id: 236 markerName: STR_MARKER_FOOD_PIRATES markerId: 7 time: {second: 10, minute: 26, hour: 0, weekday: 3, day: 9, month: 2, year: 2602} region: STR_SOUTH_AMERICA country: STR_LATIN_EMPIRE type: STR_LOC_FOOD_PIRATES ufo: NO_UFO success: true score: 431 rating: STR_MS_RATING_300 alienRace: STR_BANDIT daylight: 15 lootValue: -5 - id: 237 markerName: STR_CRASH_SITE_ markerId: 75 time: {second: 20, minute: 57, hour: 17, weekday: 4, day: 10, month: 2, year: 2602} region: STR_NORTH_AFRICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_PATROL success: true score: 84 rating: STR_MS_RATING_75 alienRace: STR_MEGAPOL daylight: 15 lootValue: -5 - id: 238 markerName: STR_MARKER_LOC_HIGHWAY_STATION markerId: 1 time: {second: 20, minute: 39, hour: 17, weekday: 5, day: 11, month: 2, year: 2602} region: STR_SOUTH_AMERICA country: STR_CHILE type: STR_LOC_HIGHWAY_STATION ufo: NO_UFO success: true score: 392 rating: STR_MS_RATING_300 alienRace: STR_BANDIT daylight: 0 lootValue: -5 - id: 239 markerName: STR_CRASH_SITE_ markerId: 76 time: {second: 45, minute: 40, hour: 6, weekday: 6, day: 12, month: 2, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_LARGE_SCOUT success: true score: 245 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_NONCOM daylight: 0 lootValue: -5 - id: 240 markerName: STR_LOC_BEASTMEN_ALTAR markerId: 1 time: {second: 40, minute: 23, hour: 3, weekday: 7, day: 13, month: 2, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_UNKNOWN type: STR_LOC_BEASTMEN_ALTAR ufo: NO_UFO success: true score: 283 rating: STR_MS_RATING_150 alienRace: STR_DEEP_ONE daylight: 0 lootValue: -5 - id: 241 markerName: STR_CRASH_SITE_ markerId: 77 time: {second: 40, minute: 26, hour: 16, weekday: 7, day: 13, month: 2, year: 2602} region: STR_NORTH_AMERICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CI_TRUCK success: true score: 20 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 0 lootValue: -5 - id: 242 markerName: STR_MARKER_LOC_BANDIT_CAVES markerId: 1 time: {second: 30, minute: 20, hour: 16, weekday: 2, day: 15, month: 2, year: 2602} region: STR_NORTH_AMERICA country: STR_CANADA type: STR_LOC_BANDIT_CAVES ufo: NO_UFO success: true score: 762 rating: STR_MS_RATING_750 alienRace: STR_BANDIT_TOWN daylight: 4 lootValue: -5 - id: 243 markerName: STR_CRASH_SITE_ markerId: 78 time: {second: 30, minute: 57, hour: 14, weekday: 3, day: 16, month: 2, year: 2602} region: STR_ANTARCTICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CE_CHASER success: true score: 22 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 4 injuryList: 7: 1 43: 1 91: 1 lootValue: -5 - id: 244 markerName: STR_CRASH_SITE_ markerId: 79 time: {second: 40, minute: 7, hour: 19, weekday: 4, day: 17, month: 2, year: 2602} region: STR_NORTH_AFRICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_MEDIUM_SCOUT_D success: true score: 100 rating: STR_MS_RATING_75 alienRace: STR_SMUGGLER daylight: 15 lootValue: -5 - id: 245 markerName: STR_LANDING_SITE_ markerId: 176 time: {second: 10, minute: 43, hour: 9, weekday: 5, day: 18, month: 2, year: 2602} region: STR_SOUTH_AMERICA country: STR_BRAZIL type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_NIN_CRAWLER success: true score: 571 rating: STR_MS_RATING_500 alienRace: STR_NINJA daylight: 1 injuryList: 77: 32 126: 77 lootValue: -5 - id: 246 markerName: STR_CRASH_SITE_ markerId: 80 time: {second: 15, minute: 33, hour: 5, weekday: 6, day: 19, month: 2, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_UFO_CRASH_RECOVERY ufo: STR_MEDIUM_SCOUT success: true score: 156 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_NONCOM daylight: 0 lootValue: -5 - id: 247 markerName: STR_MARKER_GHOUL_REFINERY markerId: 2 time: {second: 55, minute: 49, hour: 11, weekday: 1, day: 21, month: 2, year: 2602} region: STR_CENTRAL_ASIA country: STR_TURAN type: STR_LOC_GHOUL_REFINERY ufo: NO_UFO success: true score: 510 rating: STR_MS_RATING_500 alienRace: STR_GHOUL_RACE daylight: 8 injuryList: 88: 4 lootValue: -5 - id: 248 markerName: STR_CRASH_SITE_ markerId: 81 time: {second: 50, minute: 13, hour: 3, weekday: 2, day: 22, month: 2, year: 2602} region: STR_CENTRAL_ASIA country: STR_INDIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_PATROL success: true score: 94 rating: STR_MS_RATING_75 alienRace: STR_MEGAPOL daylight: 0 lootValue: -5 - id: 249 markerName: STR_MARKER_LOC_EXTERMINATOR markerId: 3 time: {second: 5, minute: 22, hour: 2, weekday: 3, day: 23, month: 2, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_LOC_EXTERMINATOR ufo: NO_UFO success: true score: 922 rating: STR_MS_RATING_750 alienRace: STR_DEEP_ONE daylight: 0 injuryList: 92: 68 94: 6 lootValue: -5 - id: 250 markerName: STR_CRASH_SITE_ markerId: 82 time: {second: 40, minute: 37, hour: 5, weekday: 4, day: 24, month: 2, year: 2602} region: STR_EUROPE country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_BANDIT_WASP success: true score: 85 rating: STR_MS_RATING_75 alienRace: STR_BANDIT daylight: 1 lootValue: -5 - id: 251 markerName: STR_MARKER_GUILD_OUTPOST markerId: 8 time: {second: 30, minute: 52, hour: 14, weekday: 6, day: 26, month: 2, year: 2602} region: STR_SOUTHERN_AFRICA country: STR_UNKNOWN type: STR_LOC_GUILD_OUTPOST_JUNGLE ufo: NO_UFO success: true score: 189 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_NONCOM daylight: 1 injuryList: 146: 29 lootValue: -5 - id: 252 markerName: STR_CRASH_SITE_ markerId: 83 time: {second: 50, minute: 24, hour: 12, weekday: 7, day: 27, month: 2, year: 2602} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CE_CHASER success: true score: 10 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 10 lootValue: -5 - id: 253 time: {second: 0, minute: 30, hour: 8, weekday: 3, day: 2, month: 3, year: 2602} region: STR_EUROPE country: STR_UNKNOWN type: STR_BASE_DEFENSE ufo: STR_VESSEL_PROBE_FOOT_ATTACK success: true score: 422 rating: STR_MS_RATING_300 alienRace: STR_RATMEN daylight: 6 injuryList: 12: 18 45: 2 77: 3 146: 10 valiantCrux: true lootValue: -5 - id: 254 markerName: STR_CRASH_SITE_ markerId: 84 time: {second: 35, minute: 28, hour: 11, weekday: 3, day: 2, month: 3, year: 2602} region: STR_EUROPE country: STR_GERMANY type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_SKYFISH success: true score: 15 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 0 injuryList: 145: 10 lootValue: -5 - id: 255 markerName: STR_CRASH_SITE_ markerId: 85 time: {second: 20, minute: 0, hour: 8, weekday: 4, day: 3, month: 3, year: 2602} region: STR_NORTH_AFRICA country: STR_EGYPT type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CRASHPLANE success: true score: 412 rating: STR_MS_RATING_300 alienRace: STR_CANNYS daylight: 0 lootValue: -5 - id: 256 markerName: STR_MARKER_RATLING_VILLAGE markerId: 11 time: {second: 50, minute: 15, hour: 12, weekday: 4, day: 3, month: 3, year: 2602} region: STR_EUROPE country: STR_ITALY type: STR_LOC_RATLING_VILLAGE ufo: NO_UFO success: true score: 226 rating: STR_MS_RATING_150 alienRace: STR_RATMEN daylight: 0 lootValue: -5 - id: 257 time: {second: 50, minute: 28, hour: 6, weekday: 7, day: 6, month: 3, year: 2602} region: STR_EUROPE country: STR_UNKNOWN type: STR_BASE_DEFENSE ufo: STR_VESSEL_ZOMBIE_ARMY success: true score: 1133 rating: STR_MS_RATING_1000 alienRace: STR_CANNYS daylight: 6 injuryList: 12: 8 47: 14 48: 28 88: 60 142: 88 lootValue: -5 - id: 258 markerName: STR_MARKER_TABERNA_DEL_DIABLO markerId: 1 time: {second: 30, minute: 39, hour: 15, weekday: 7, day: 6, month: 3, year: 2602} region: STR_EUROPE country: STR_FRANCE type: STR_LOC_TABERNA_DEL_DIABLO ufo: NO_UFO success: true score: 772 rating: STR_MS_RATING_750 alienRace: STR_CANNYS daylight: 0 injuryList: 141: 1 lootValue: -5 - id: 259 markerName: STR_LOC_BEASTMEN_ALTAR markerId: 2 time: {second: 10, minute: 52, hour: 7, weekday: 1, day: 7, month: 3, year: 2602} region: STR_SOUTHERN_AFRICA country: STR_UNKNOWN type: STR_LOC_BEASTMEN_ALTAR ufo: NO_UFO success: true score: 237 rating: STR_MS_RATING_150 alienRace: STR_CANNYS daylight: 0 lootValue: -5 - id: 260 markerName: STR_CRASH_SITE_ markerId: 87 time: {second: 15, minute: 27, hour: 14, weekday: 1, day: 7, month: 3, year: 2602} region: STR_EUROPE country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_SMUGGLER success: true score: 100 rating: STR_MS_RATING_75 alienRace: STR_SMUGGLER daylight: 3 injuryList: 43: 17 46: 2 141: 3 lootValue: -5 - id: 261 markerName: STR_CRASH_SITE_ markerId: 86 time: {second: 40, minute: 25, hour: 18, weekday: 1, day: 7, month: 3, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_FAUST success: true score: -16 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 15 lootValue: -5 - id: 262 markerName: STR_CRASH_SITE_ markerId: 88 time: {second: 55, minute: 1, hour: 3, weekday: 2, day: 8, month: 3, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_UFO_CRASH_RECOVERY ufo: STR_LARGE_SCOUT success: true score: 257 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_NONCOM daylight: 0 injuryList: 134: 11 143: 16 lootValue: -5 - id: 263 markerName: STR_CRASH_SITE_ markerId: 89 time: {second: 40, minute: 6, hour: 6, weekday: 3, day: 9, month: 3, year: 2602} region: STR_EUROPE country: STR_ITALY type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_LIGHT_GUNBOAT success: true score: 234 rating: STR_MS_RATING_150 alienRace: STR_SPARTANS daylight: 0 lootValue: -5 - id: 264 markerName: STR_CRASH_SITE_ markerId: 90 time: {second: 45, minute: 16, hour: 3, weekday: 6, day: 12, month: 3, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_FAUST success: true score: 11 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 0 injuryList: 7: 2 109: 2 144: 2 145: 3 lootValue: -5 - id: 265 markerName: STR_TERROR_SITE markerId: 9 time: {second: 10, minute: 25, hour: 16, weekday: 7, day: 13, month: 3, year: 2602} region: STR_SOUTH_AMERICA country: STR_VENEZUELA type: STR_TERROR_MISSION ufo: NO_UFO success: true score: 71 rating: STR_MS_RATING_0 alienRace: STR_RAIDER daylight: 0 injuryList: 132: 1 137: 14 lootValue: -5 - id: 266 markerName: STR_CRASH_SITE_ markerId: 93 time: {second: 40, minute: 21, hour: 6, weekday: 1, day: 14, month: 3, year: 2602} region: STR_EUROPE country: STR_SPAIN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_GUNBOAT success: true score: 179 rating: STR_MS_RATING_150 alienRace: STR_SPARTANS daylight: 2 injuryList: 134: 8 lootValue: -5 - id: 267 markerName: STR_CRASH_SITE_ markerId: 91 time: {second: 0, minute: 3, hour: 14, weekday: 1, day: 14, month: 3, year: 2602} region: STR_NORTH_AMERICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_HOPPER_ACADEMY success: true score: 266 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_NONCOM daylight: 0 injuryList: 141: 18 144: 31 lootValue: -5 - id: 268 markerName: STR_CRASH_SITE_ markerId: 94 time: {second: 45, minute: 52, hour: 1, weekday: 2, day: 15, month: 3, year: 2602} region: STR_SIBERIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_LARGE_SCOUT success: true score: 290 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_NONCOM daylight: 0 injuryList: 93: 20 132: 45 146: 28 lootValue: -5 - id: 269 markerName: STR_MARKER_SEA_ADVENTURE markerId: 8 time: {second: 35, minute: 23, hour: 22, weekday: 2, day: 15, month: 3, year: 2602} region: STR_EUROPE country: STR_SPAIN type: STR_SEA_SUNKEN_CARGO_SHIP ufo: NO_UFO success: false score: 0 rating: STR_MS_RATING_0 alienRace: STR_MONSTER_RACE_SEA_3 daylight: 15 lootValue: -5 - id: 270 markerName: STR_CRASH_SITE_ markerId: 95 time: {second: 45, minute: 42, hour: 9, weekday: 4, day: 17, month: 3, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CRASHPLANE success: true score: 321 rating: STR_MS_RATING_300 alienRace: STR_CANNYS daylight: 0 lootValue: -5 - id: 271 markerName: STR_MARKER_FOOD_PIRATES markerId: 8 time: {second: 30, minute: 2, hour: 20, weekday: 4, day: 17, month: 3, year: 2602} region: STR_SOUTH_AMERICA country: STR_VENEZUELA type: STR_LOC_FOOD_PIRATES ufo: NO_UFO success: true score: 551 rating: STR_MS_RATING_500 alienRace: STR_BANDIT daylight: 0 lootValue: -5 - id: 272 markerName: STR_LANDING_SITE_ markerId: 196 time: {second: 50, minute: 30, hour: 14, weekday: 5, day: 18, month: 3, year: 2602} region: STR_SOUTH_AMERICA country: STR_BRAZIL type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_NIN_CRAWLER success: true score: 630 rating: STR_MS_RATING_500 alienRace: STR_NINJA daylight: 0 injuryList: 46: 8 143: 19 lootValue: -5 - id: 273 markerName: STR_CRASH_SITE_ markerId: 96 time: {second: 10, minute: 14, hour: 7, weekday: 6, day: 19, month: 3, year: 2602} region: STR_EUROPE country: STR_SPAIN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CE_CHASER success: true score: 22 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 1 injuryList: 7: 1 lootValue: -5 - id: 274 markerName: STR_MARKER_HOT_PURSUITS markerId: 1 time: {second: 35, minute: 45, hour: 17, weekday: 1, day: 21, month: 3, year: 2602} region: STR_SOUTH_AMERICA country: STR_BRAZIL type: STR_LOC_HOT_PURSUITS ufo: NO_UFO success: true score: 244 rating: STR_MS_RATING_150 alienRace: STR_DOOM daylight: 0 injuryList: 5: 5 47: 22 79: 4 94: 5 145: 10 147: 22 lootValue: -5 - id: 275 markerName: STR_CRASH_SITE_ markerId: 97 time: {second: 25, minute: 14, hour: 8, weekday: 2, day: 22, month: 3, year: 2602} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_DROPSHIP success: true score: 438 rating: STR_MS_RATING_300 alienRace: STR_MEGAPOL daylight: 2 lootValue: -5 - id: 276 markerName: STR_CRASH_SITE_ markerId: 98 time: {second: 5, minute: 1, hour: 1, weekday: 3, day: 23, month: 3, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_TURAN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_FAUST success: true score: 11 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 0 lootValue: -5 - id: 277 markerName: STR_MARKER_TAVERN markerId: 3 time: {second: 5, minute: 44, hour: 23, weekday: 3, day: 23, month: 3, year: 2602} region: STR_EUROPE country: STR_UNKNOWN type: STR_LOC_TAVERN ufo: NO_UFO success: true score: 718 rating: STR_MS_RATING_500 alienRace: STR_DEMON daylight: 15 injuryList: 106: 40 lootValue: -5 - id: 278 markerName: STR_MARKER_CHURCH_OUTPOST markerId: 6 time: {second: 45, minute: 37, hour: 4, weekday: 4, day: 24, month: 3, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_LOC_CHURCH_OUTPOST_DESERT ufo: NO_UFO success: true score: 277 rating: STR_MS_RATING_150 alienRace: STR_CHURCH_NONCOM daylight: 0 injuryList: 15: 6 28: 63 36: 25 lootValue: -5 - id: 279 markerName: STR_MARKER_ACADEMY_OUTPOST markerId: 4 time: {second: 15, minute: 52, hour: 9, weekday: 4, day: 24, month: 3, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_LOC_ACADEMY_OUTPOST_DESERT ufo: NO_UFO success: true score: 267 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_NONCOM daylight: 0 injuryList: 134: 1 lootValue: -5 - id: 280 markerName: STR_CRASH_SITE_ markerId: 99 time: {second: 40, minute: 20, hour: 7, weekday: 6, day: 26, month: 3, year: 2602} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_HOPPER_ACADEMY success: true score: 313 rating: STR_MS_RATING_300 alienRace: STR_SECTOID_NONCOM daylight: 1 injuryList: 134: 13 lootValue: -5 - id: 281 markerName: STR_CRASH_SITE_ markerId: 100 time: {second: 20, minute: 34, hour: 12, weekday: 6, day: 26, month: 3, year: 2602} region: STR_EUROPE country: STR_ITALY type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_LIGHT_GUNBOAT success: true score: 134 rating: STR_MS_RATING_75 alienRace: STR_SPARTANS daylight: 0 injuryList: 39: 12 lootValue: -5 - id: 282 markerName: STR_MARKER_LOC_CRACKHOUSE markerId: 3 time: {second: 10, minute: 34, hour: 11, weekday: 7, day: 27, month: 3, year: 2602} region: STR_EUROPE country: STR_FRANCE type: STR_LOC_CRACKHOUSE ufo: NO_UFO success: true score: 293 rating: STR_MS_RATING_150 alienRace: STR_BANDIT_TOWN daylight: 0 injuryList: 90: 12 lootValue: -5 - id: 283 markerName: STR_MARKER_LOC_BANDIT_TOWN markerId: 2 time: {second: 5, minute: 4, hour: 23, weekday: 7, day: 27, month: 3, year: 2602} region: STR_SOUTH_AMERICA country: STR_VENEZUELA type: STR_LOC_BANDIT_TOWN ufo: NO_UFO success: true score: 731 rating: STR_MS_RATING_500 alienRace: STR_BANDIT_TOWN daylight: 10 injuryList: 144: 3 lootValue: -5 - id: 284 markerName: STR_CRASH_SITE_ markerId: 101 time: {second: 45, minute: 48, hour: 13, weekday: 2, day: 29, month: 3, year: 2602} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CE_CHASER success: true score: 13 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 3 lootValue: -5 - id: 285 markerName: STR_MARKER_LOC_MONSTER_HUNT_CHUPACABRA markerId: 2 time: {second: 35, minute: 34, hour: 4, weekday: 6, day: 2, month: 4, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_LOC_MONSTER_HUNT_CHUPACABRA ufo: NO_UFO success: true score: 145 rating: STR_MS_RATING_75 alienRace: STR_MONSTER_RACE daylight: 0 lootValue: -5 - id: 286 markerName: STR_MARKER_GUILD_OUTPOST markerId: 9 time: {second: 0, minute: 11, hour: 18, weekday: 6, day: 2, month: 4, year: 2602} region: STR_SOUTH_AMERICA country: STR_UNKNOWN type: STR_LOC_GUILD_OUTPOST_JUNGLE ufo: NO_UFO success: true score: 192 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_NONCOM daylight: 0 lootValue: -5 - id: 287 markerName: STR_CRASH_SITE_ markerId: 102 time: {second: 5, minute: 16, hour: 6, weekday: 7, day: 3, month: 4, year: 2602} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_CHASER success: true score: 152 rating: STR_MS_RATING_150 alienRace: STR_MEGAPOL_LATE daylight: 0 injuryList: 141: 12 lootValue: -5 - id: 288 markerName: STR_LOC_COMMS_DISRUPTION markerId: 3 time: {second: 25, minute: 34, hour: 10, weekday: 7, day: 3, month: 4, year: 2602} region: STR_ARCTIC country: STR_UNKNOWN type: STR_LOC_COMMS_DISRUPTION ufo: NO_UFO success: true score: 165 rating: STR_MS_RATING_150 alienRace: STR_TECHNOCRACY daylight: 15 lootValue: -5 - id: 289 markerName: STR_CRASH_SITE_ markerId: 103 time: {second: 0, minute: 5, hour: 15, weekday: 7, day: 3, month: 4, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_SKYFISH success: true score: 13 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 15 injuryList: 110: 2 153: 1 lootValue: -5 - id: 290 time: {second: 0, minute: 0, hour: 11, weekday: 1, day: 4, month: 4, year: 2602} region: STR_SIBERIA country: STR_UNKNOWN type: STR_BASE_DEFENSE ufo: STR_VESSEL_PROBE_FOOT_ATTACK success: true score: 640 rating: STR_MS_RATING_500 alienRace: STR_NINJA daylight: 6 injuryList: 84: 19 lootValue: -5 - id: 291 markerName: STR_LANDING_SITE_ markerId: 208 time: {second: 15, minute: 25, hour: 16, weekday: 1, day: 4, month: 4, year: 2602} region: STR_SOUTHERN_AFRICA country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_NIN_APC success: true score: 279 rating: STR_MS_RATING_150 alienRace: STR_NINJA daylight: 15 lootValue: -5 - id: 292 markerName: STR_NINJA_CRAWLER_RAID_GOVT markerId: 3 time: {second: 5, minute: 23, hour: 4, weekday: 2, day: 5, month: 4, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_INDONESIA type: STR_NINJA_CRAWLER_RAID_GOVT ufo: NO_UFO success: true score: 252 rating: STR_MS_RATING_150 alienRace: STR_NINJA daylight: 0 injuryList: 45: 22 137: 10 lootValue: -5 - id: 293 markerName: STR_MARKER_RATLING_VILLAGE markerId: 12 time: {second: 35, minute: 22, hour: 0, weekday: 3, day: 6, month: 4, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_TURAN type: STR_LOC_RATLING_VILLAGE ufo: NO_UFO success: true score: 381 rating: STR_MS_RATING_300 alienRace: STR_ZOMBIE daylight: 2 injuryList: 144: 9 lootValue: -5 - id: 294 markerName: STR_LOC_ATRIUM_CHURCH markerId: 1 time: {second: 30, minute: 14, hour: 7, weekday: 3, day: 6, month: 4, year: 2602} region: STR_CENTRAL_ASIA country: STR_INDIA type: STR_LOC_ATRIUM_CHURCH ufo: NO_UFO success: true score: 584 rating: STR_MS_RATING_500 alienRace: STR_CHURCH_NONCOM daylight: 0 injuryList: 4: 11 lootValue: -5 - id: 295 markerName: STR_CRASH_SITE_ markerId: 104 time: {second: 35, minute: 1, hour: 5, weekday: 4, day: 7, month: 4, year: 2602} region: STR_EUROPE country: STR_GERMANY type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_LIGHT_GUNBOAT success: true score: 221 rating: STR_MS_RATING_150 alienRace: STR_SPARTANS daylight: 4 injuryList: 94: 32 147: 24 lootValue: -5 - id: 296 markerName: STR_MARKER_CHURCH_OUTPOST markerId: 7 time: {second: 10, minute: 30, hour: 15, weekday: 4, day: 7, month: 4, year: 2602} region: STR_SOUTHERN_AFRICA country: STR_UNKNOWN type: STR_LOC_CHURCH_OUTPOST_JUNGLE ufo: NO_UFO success: true score: 230 rating: STR_MS_RATING_150 alienRace: STR_CHURCH_NONCOM daylight: 5 injuryList: 145: 9 lootValue: -5 - id: 297 markerName: STR_MARKER_LOC_HIGHWAY_STATION markerId: 2 time: {second: 55, minute: 16, hour: 4, weekday: 5, day: 8, month: 4, year: 2602} region: STR_EUROPE country: STR_ITALY type: STR_LOC_HIGHWAY_STATION ufo: NO_UFO success: true score: 462 rating: STR_MS_RATING_300 alienRace: STR_BANDIT daylight: 2 lootValue: -5 - id: 298 markerName: STR_CRASH_SITE_ markerId: 105 time: {second: 20, minute: 24, hour: 3, weekday: 6, day: 9, month: 4, year: 2602} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_BANDIT_COBRA success: true score: 152 rating: STR_MS_RATING_150 alienRace: STR_BANDIT daylight: 0 injuryList: 39: 52 lootValue: -5 - id: 299 markerName: STR_MARKER_HUMANIST_TANK_TEST markerId: 2 time: {second: 0, minute: 34, hour: 6, weekday: 7, day: 10, month: 4, year: 2602} region: STR_EUROPE country: STR_UK type: STR_LOC_HUMANIST_TANK_TEST ufo: NO_UFO success: true score: 212 rating: STR_MS_RATING_150 alienRace: STR_NAZIS daylight: 1 lootValue: -5 - id: 300 markerName: STR_CRASH_SITE_ markerId: 106 time: {second: 10, minute: 2, hour: 3, weekday: 3, day: 13, month: 4, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_ESCORT success: false score: 0 rating: STR_MS_RATING_0 alienRace: STR_ETHEREAL daylight: 0 injuryList: 47: 31 lootValue: -5 - id: 301 markerName: STR_MARKER_COMMS_TOWER markerId: 4 time: {second: 20, minute: 5, hour: 12, weekday: 3, day: 13, month: 4, year: 2602} region: STR_NORTH_AFRICA country: STR_NIGERIA type: STR_LOC_COMMS_TOWER_TEMPERATE ufo: NO_UFO success: true score: 299 rating: STR_MS_RATING_150 alienRace: STR_CHURCH_NONCOM daylight: 0 injuryList: 145: 32 lootValue: -5 - id: 302 markerName: STR_CRASH_SITE_ markerId: 107 time: {second: 15, minute: 46, hour: 23, weekday: 3, day: 13, month: 4, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_CLOUDCAR success: true score: 20 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 0 injuryList: 5: 2 42: 2 146: 1 lootValue: -5 - id: 303 markerName: STR_CRASH_SITE_ markerId: 108 time: {second: 40, minute: 32, hour: 7, weekday: 4, day: 14, month: 4, year: 2602} region: STR_EUROPE country: STR_SPAIN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_PATROL success: true score: 122 rating: STR_MS_RATING_75 alienRace: STR_MEGAPOL_LATE daylight: 0 injuryList: 2: 4 lootValue: -5 - id: 304 markerName: STR_MARKER_HT_HOUSE markerId: 9 time: {second: 30, minute: 16, hour: 13, weekday: 4, day: 14, month: 4, year: 2602} region: STR_NORTH_AFRICA country: STR_NIGERIA type: STR_LOC_HT_HOUSE ufo: NO_UFO success: true score: 81 rating: STR_MS_RATING_75 alienRace: STR_SECTOID_NONCOM daylight: 0 lootValue: -5 - id: 305 markerName: STR_MARKER_TRIBALS_IN_CATACOMBS markerId: 4 time: {second: 55, minute: 40, hour: 8, weekday: 5, day: 15, month: 4, year: 2602} region: STR_SOUTH_AMERICA country: STR_LATIN_EMPIRE type: STR_LOC_TRIBALS_IN_CATACOMBS ufo: NO_UFO success: true score: 444 rating: STR_MS_RATING_300 alienRace: STR_RACE_SPIDER daylight: 11 lootValue: -5 - id: 306 markerName: STR_TERROR_SITE markerId: 10 time: {second: 55, minute: 54, hour: 3, weekday: 6, day: 16, month: 4, year: 2602} region: STR_EUROPE country: STR_RUSSIA type: STR_TERROR_MISSION_NO_PENALTY ufo: NO_UFO success: true score: 213 rating: STR_MS_RATING_150 alienRace: STR_MIXED_KKK daylight: 1 injuryList: 46: 4 lootValue: -5 - id: 307 markerName: STR_CRASH_SITE_ markerId: 109 time: {second: 5, minute: 30, hour: 8, weekday: 6, day: 16, month: 4, year: 2602} region: STR_CENTRAL_ASIA country: STR_INDIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_TRANSIT success: true score: 20 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 0 lootValue: -5 - id: 308 markerName: STR_MARKER_TAVERN_CELLAR markerId: 5 time: {second: 10, minute: 25, hour: 19, weekday: 6, day: 16, month: 4, year: 2602} region: STR_NORTH_AMERICA country: STR_CANADA type: STR_LOC_TAVERN_CELLAR ufo: NO_UFO success: true score: 223 rating: STR_MS_RATING_150 alienRace: STR_MONSTER_RACE_NIGHT daylight: 11 injuryList: 7: 30 lootValue: -5 - id: 309 markerName: STR_MARKER_ACADEMY_OUTPOST markerId: 5 time: {second: 45, minute: 29, hour: 5, weekday: 7, day: 17, month: 4, year: 2602} region: STR_EUROPE country: STR_UNKNOWN type: STR_LOC_ACADEMY_OUTPOST_COLD ufo: NO_UFO success: true score: 228 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_NONCOM daylight: 2 lootValue: -5 - id: 310 markerName: STR_MARKER_SEA_ADVENTURE markerId: 9 time: {second: 30, minute: 59, hour: 18, weekday: 7, day: 17, month: 4, year: 2602} region: STR_AUSTRALASIA country: STR_UNKNOWN type: STR_SEA_SUNKEN_USO ufo: NO_UFO success: true score: 227 rating: STR_MS_RATING_150 alienRace: STR_MONSTER_RACE_SEA_3 daylight: 12 injuryList: 80: 89 106: 6 110: 46 142: 51 146: 32 lootValue: -5 - id: 311 markerName: STR_LANDING_SITE_ markerId: 217 time: {second: 5, minute: 4, hour: 19, weekday: 1, day: 18, month: 4, year: 2602} region: STR_SOUTH_AMERICA country: STR_BRAZIL type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_EXCAVATOR success: true score: 220 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_INDUSTRIAL daylight: 0 lootValue: -5 - id: 312 markerName: STR_MARKER_LOC_MONSTER_HUNT_SHAMBLER markerId: 5 time: {second: 20, minute: 43, hour: 13, weekday: 2, day: 19, month: 4, year: 2602} region: STR_NORTH_AMERICA country: STR_CANADA type: STR_LOC_MONSTER_HUNT_SHAMBLER ufo: NO_UFO success: true score: 63 rating: STR_MS_RATING_0 alienRace: STR_MONSTER_RACE daylight: 1 lootValue: -5 - id: 313 markerName: STR_TERROR_SITE markerId: 11 time: {second: 55, minute: 17, hour: 3, weekday: 4, day: 21, month: 4, year: 2602} region: STR_AUSTRALASIA country: STR_AUSTRALIA type: STR_TERROR_MISSION ufo: NO_UFO success: false score: -705 rating: STR_MS_RATING_TERRIBLE alienRace: STR_MUTON daylight: 0 lootValue: -5 - id: 314 markerName: STR_MARKER_LOC_CRACKHOUSE markerId: 4 time: {second: 35, minute: 22, hour: 21, weekday: 4, day: 21, month: 4, year: 2602} region: STR_NORTH_AMERICA country: STR_TECHNOCRACY type: STR_LOC_CRACKHOUSE ufo: NO_UFO success: true score: 284 rating: STR_MS_RATING_150 alienRace: STR_BANDIT_TOWN daylight: 0 lootValue: -5 - id: 315 markerName: STR_CRASH_SITE_ markerId: 111 time: {second: 40, minute: 45, hour: 5, weekday: 5, day: 22, month: 4, year: 2602} region: STR_EUROPE country: STR_GERMANY type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_LIGHT_GUNBOAT success: true score: 218 rating: STR_MS_RATING_150 alienRace: STR_SPARTANS daylight: 0 lootValue: -5 - id: 316 markerName: STR_CRASH_SITE_ markerId: 110 time: {second: 20, minute: 4, hour: 9, weekday: 5, day: 22, month: 4, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CRASHPLANE success: true score: 400 rating: STR_MS_RATING_300 alienRace: STR_CANNYS daylight: 0 injuryList: 144: 54 lootValue: -5 - id: 317 markerName: STR_CRASH_SITE_ markerId: 112 time: {second: 5, minute: 34, hour: 5, weekday: 6, day: 23, month: 4, year: 2602} region: STR_EUROPE country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_BANDIT_COBRA success: true score: 152 rating: STR_MS_RATING_150 alienRace: STR_BANDIT daylight: 0 injuryList: 91: 9 93: 116 lootValue: -5 - id: 318 markerName: STR_MARKER_LOC_TRAITORS markerId: 7 time: {second: 15, minute: 45, hour: 23, weekday: 6, day: 23, month: 4, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_TURAN type: STR_LOC_TRAITORS ufo: NO_UFO success: true score: 198 rating: STR_MS_RATING_150 alienRace: STR_REBEL_TRAITORS daylight: 0 injuryList: 131: 7 lootValue: -5 - id: 319 markerName: STR_CRASH_SITE_ markerId: 114 time: {second: 55, minute: 0, hour: 8, weekday: 7, day: 24, month: 4, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_FAUST success: true score: 40 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 0 lootValue: -5 - id: 320 markerName: STR_MARKER_SINS_OF_THE_FATHER markerId: 4 time: {second: 35, minute: 58, hour: 14, weekday: 7, day: 24, month: 4, year: 2602} region: STR_EUROPE country: STR_FRANCE type: STR_LOC_SINS_OF_THE_FATHER ufo: NO_UFO success: true score: 102 rating: STR_MS_RATING_75 alienRace: STR_CHURCH_NONCOM daylight: 0 injuryList: 147: 11 lootValue: -5 - id: 321 markerName: STR_CRASH_SITE_ markerId: 113 time: {second: 0, minute: 39, hour: 22, weekday: 7, day: 24, month: 4, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_TURAN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_SKYFISH success: true score: 40 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 0 injuryList: 109: 7 lootValue: -5 - id: 322 markerName: STR_CRASH_SITE_ markerId: 115 time: {second: 40, minute: 35, hour: 5, weekday: 1, day: 25, month: 4, year: 2602} region: STR_NORTH_AFRICA country: STR_EGYPT type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_DROPSHIP success: true score: 571 rating: STR_MS_RATING_500 alienRace: STR_MEGAPOL_LATE daylight: 0 injuryList: 49: 22 lootValue: -5 - id: 323 markerName: STR_CRASH_SITE_ markerId: 116 time: {second: 40, minute: 25, hour: 2, weekday: 4, day: 28, month: 4, year: 2602} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_FAUST success: true score: 36 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 0 injuryList: 106: 1 lootValue: -5 - id: 324 markerName: STR_CRASH_SITE_ markerId: 117 time: {second: 20, minute: 48, hour: 15, weekday: 4, day: 28, month: 4, year: 2602} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CE_LIMO success: true score: 33 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 0 injuryList: 28: 25 131: 3 145: 27 lootValue: -5 - id: 325 markerName: STR_CRASH_SITE_ markerId: 119 time: {second: 35, minute: 59, hour: 20, weekday: 1, day: 2, month: 5, year: 2602} region: STR_NORTH_AFRICA country: STR_EGYPT type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_FAUST success: true score: 11 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 15 lootValue: -5 - id: 326 markerName: STR_MARKER_LOC_HITMAN markerId: 2 time: {second: 45, minute: 59, hour: 12, weekday: 2, day: 3, month: 5, year: 2602} region: STR_CENTRAL_ASIA country: STR_INDIA type: STR_LOC_HITMAN ufo: NO_UFO success: true score: 554 rating: STR_MS_RATING_500 alienRace: STR_BANDIT_ROBBERS daylight: 10 injuryList: 46: 7 lootValue: -5 - id: 327 markerName: STR_CRASH_SITE_ markerId: 118 time: {second: 20, minute: 8, hour: 12, weekday: 3, day: 4, month: 5, year: 2602} region: STR_NORTH_AFRICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_BANDIT_ZEPP success: true score: 587 rating: STR_MS_RATING_500 alienRace: STR_RAIDER daylight: 0 lootValue: -5 - id: 328 markerName: STR_CRASH_SITE_ markerId: 121 time: {second: 0, minute: 25, hour: 21, weekday: 3, day: 4, month: 5, year: 2602} region: STR_EUROPE country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_BANDIT_WASP success: true score: 80 rating: STR_MS_RATING_75 alienRace: STR_BANDIT daylight: 13 lootValue: -5 - id: 329 markerName: STR_LANDING_SITE_ markerId: 228 time: {second: 50, minute: 49, hour: 14, weekday: 4, day: 5, month: 5, year: 2602} region: STR_SOUTH_AMERICA country: STR_VENEZUELA type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_EXCAVATOR success: true score: 216 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_INDUSTRIAL daylight: 0 lootValue: -5 - id: 330 markerName: STR_MARKER_GUILD_OUTPOST markerId: 10 time: {second: 0, minute: 29, hour: 3, weekday: 5, day: 6, month: 5, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_LOC_GUILD_OUTPOST_DESERT ufo: NO_UFO success: true score: 208 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_NONCOM daylight: 2 lootValue: -5 - id: 331 markerName: STR_MARKER_LOKNAR_VILLAGE markerId: 16 time: {second: 20, minute: 39, hour: 13, weekday: 5, day: 6, month: 5, year: 2602} region: STR_SOUTH_AMERICA country: STR_LATIN_EMPIRE type: STR_LOC_LOKNAR_VILLAGE_DEFENSE_2 ufo: NO_UFO success: true score: 367 rating: STR_MS_RATING_300 alienRace: STR_RATMEN daylight: 0 valiantCrux: true lootValue: -5 - id: 332 markerName: STR_CRASH_SITE_ markerId: 122 time: {second: 20, minute: 16, hour: 6, weekday: 7, day: 8, month: 5, year: 2602} region: STR_NORTH_AFRICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_PATROL success: true score: 97 rating: STR_MS_RATING_75 alienRace: STR_MEGAPOL_LATE daylight: 0 lootValue: -5 - id: 333 markerName: STR_LANDING_SITE_ markerId: 232 time: {second: 55, minute: 50, hour: 22, weekday: 7, day: 8, month: 5, year: 2602} region: STR_SIBERIA country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_NIN_APC success: true score: 356 rating: STR_MS_RATING_300 alienRace: STR_NINJA daylight: 0 injuryList: 44: 16 78: 2 153: 3 lootValue: -5 - id: 334 markerName: STR_MARKER_LOC_CRACKHOUSE markerId: 5 time: {second: 45, minute: 6, hour: 9, weekday: 1, day: 9, month: 5, year: 2602} region: STR_NORTH_AFRICA country: STR_NIGERIA type: STR_LOC_CRACKHOUSE ufo: NO_UFO success: true score: 234 rating: STR_MS_RATING_150 alienRace: STR_BANDIT_TOWN daylight: 0 lootValue: -5 - id: 335 time: {second: 0, minute: 30, hour: 10, weekday: 1, day: 9, month: 5, year: 2602} region: STR_EUROPE country: STR_UNKNOWN type: STR_BASE_DEFENSE ufo: STR_VESSEL_PROBE_FOOT_ATTACK success: true score: 405 rating: STR_MS_RATING_300 alienRace: STR_RATMEN daylight: 6 injuryList: 28: 2 44: 10 144: 8 153: 1 valiantCrux: true lootValue: -5 - id: 336 markerName: STR_CRASH_SITE_ markerId: 123 time: {second: 45, minute: 57, hour: 5, weekday: 2, day: 10, month: 5, year: 2602} region: STR_EUROPE country: STR_UK type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_HOPPER success: true score: 179 rating: STR_MS_RATING_150 alienRace: STR_PASSENGERS daylight: 1 lootValue: -5 - id: 337 markerName: STR_NINJA_CRAWLER_RAID_GOVT markerId: 4 time: {second: 25, minute: 2, hour: 21, weekday: 2, day: 10, month: 5, year: 2602} region: STR_SIBERIA country: STR_RUSSIA type: STR_NINJA_CRAWLER_RAID_GOVT ufo: NO_UFO success: true score: 585 rating: STR_MS_RATING_500 alienRace: STR_NINJA daylight: 1 injuryList: 47: 7 48: 1 lootValue: -5 - id: 338 markerName: STR_CRASH_SITE_ markerId: 124 time: {second: 10, minute: 37, hour: 1, weekday: 4, day: 12, month: 5, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_HOPPER_ACADEMY success: true score: 375 rating: STR_MS_RATING_300 alienRace: STR_SECTOID_NONCOM daylight: 0 injuryList: 143: 9 lootValue: -5 - id: 339 markerName: STR_MARKER_LOC_HUMANIST_VILLA markerId: 3 time: {second: 10, minute: 37, hour: 7, weekday: 4, day: 12, month: 5, year: 2602} region: STR_CENTRAL_ASIA country: STR_INDIA type: STR_LOC_HUMANIST_VILLA ufo: NO_UFO success: true score: 1324 rating: STR_MS_RATING_1000 alienRace: STR_MIXED_KKK daylight: 0 injuryList: 94: 39 lootValue: -5 - id: 340 markerName: STR_CRASH_SITE_ markerId: 125 time: {second: 25, minute: 23, hour: 18, weekday: 4, day: 12, month: 5, year: 2602} region: STR_SOUTH_AMERICA country: STR_BRAZIL type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_BANDIT_MOSQUITO success: true score: 88 rating: STR_MS_RATING_75 alienRace: STR_BANDIT daylight: 0 injuryList: 45: 3 lootValue: -5 - id: 341 markerName: STR_CRASH_SITE_ markerId: 126 time: {second: 0, minute: 5, hour: 4, weekday: 5, day: 13, month: 5, year: 2602} region: STR_EUROPE country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CI_HARVESTER success: true score: 11 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 0 injuryList: 78: 13 lootValue: -5 - id: 342 markerName: STR_CRASH_SITE_ markerId: 127 time: {second: 55, minute: 45, hour: 13, weekday: 5, day: 13, month: 5, year: 2602} region: STR_AUSTRALASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_CHASER success: true score: 132 rating: STR_MS_RATING_75 alienRace: STR_MEGAPOL_LATE daylight: 15 lootValue: -5 - id: 343 markerName: STR_MARKER_RATLING_VILLAGE markerId: 13 time: {second: 15, minute: 40, hour: 0, weekday: 3, day: 18, month: 5, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_TURAN type: STR_LOC_RATLING_VILLAGE ufo: NO_UFO success: true score: 262 rating: STR_MS_RATING_150 alienRace: STR_RATMEN daylight: 0 injuryList: 147: 6 lootValue: -5 - id: 344 markerName: STR_MARKER_LOC_MONSTER_HUNT_MEGASCORPION markerId: 4 time: {second: 45, minute: 18, hour: 5, weekday: 4, day: 19, month: 5, year: 2602} region: STR_NORTH_AFRICA country: STR_UNKNOWN type: STR_LOC_MONSTER_HUNT_MEGASCORPION ufo: NO_UFO success: true score: 316 rating: STR_MS_RATING_300 alienRace: STR_MONSTER_RACE daylight: 0 lootValue: -5 - id: 345 markerName: STR_TERROR_SITE markerId: 12 time: {second: 45, minute: 42, hour: 18, weekday: 4, day: 19, month: 5, year: 2602} region: STR_NORTH_AFRICA country: STR_EGYPT type: STR_TERROR_MISSION ufo: NO_UFO success: true score: -66 rating: STR_MS_RATING_0 alienRace: STR_NAZIS_TERROR daylight: 2 injuryList: 131: 7 lootValue: -5 - id: 346 markerName: STR_CRASH_SITE_ markerId: 128 time: {second: 15, minute: 49, hour: 23, weekday: 4, day: 19, month: 5, year: 2602} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_TRANSIT success: true score: 20 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 15 lootValue: -5 - id: 347 markerName: STR_TERROR_SITE markerId: 13 time: {second: 15, minute: 42, hour: 6, weekday: 7, day: 22, month: 5, year: 2602} region: STR_EUROPE country: STR_UK type: STR_TERROR_MISSION_NO_PENALTY ufo: NO_UFO success: true score: 370 rating: STR_MS_RATING_300 alienRace: STR_BANDIT daylight: 0 injuryList: 106: 34 143: 65 lootValue: -5 - id: 348 markerName: STR_CRASH_SITE_ markerId: 129 time: {second: 0, minute: 56, hour: 14, weekday: 7, day: 22, month: 5, year: 2602} region: STR_EUROPE country: STR_FRANCE type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_HOPPER success: true score: 89 rating: STR_MS_RATING_75 alienRace: STR_PASSENGERS daylight: 0 injuryList: 46: 77 lootValue: -5 - id: 349 markerName: STR_LOC_ATRIUM_CHURCH markerId: 2 time: {second: 50, minute: 15, hour: 1, weekday: 1, day: 23, month: 5, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_UNKNOWN type: STR_LOC_ATRIUM_CHURCH ufo: NO_UFO success: true score: 660 rating: STR_MS_RATING_500 alienRace: STR_CHURCH_NONCOM daylight: 0 lootValue: -5 - id: 350 markerName: STR_LANDING_SITE_ markerId: 248 time: {second: 55, minute: 57, hour: 14, weekday: 2, day: 24, month: 5, year: 2602} region: STR_SOUTH_AMERICA country: STR_CHILE type: STR_UFO_GROUND_ASSAULT ufo: STR_HARVESTER success: true score: 536 rating: STR_MS_RATING_500 alienRace: STR_CHURCH_NONCOM daylight: 0 injuryList: 48: 17 112: 18 142: 1 147: 103 165: 43 lootValue: -5 - id: 351 markerName: STR_CRASH_SITE_ markerId: 130 time: {second: 20, minute: 20, hour: 7, weekday: 3, day: 25, month: 5, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_CRUISER success: true score: 305 rating: STR_MS_RATING_300 alienRace: STR_MEGAPOL_LATE daylight: 0 lootValue: -5 - id: 352 markerName: STR_MARKER_BANDIT_CAMP markerId: 5 time: {second: 30, minute: 16, hour: 2, weekday: 4, day: 26, month: 5, year: 2602} region: STR_CENTRAL_ASIA country: STR_INDIA type: STR_LOC_BANDIT_CAMP_DESERT ufo: NO_UFO success: true score: 766 rating: STR_MS_RATING_750 alienRace: STR_BANDIT_VILLAGE daylight: 0 injuryList: 107: 10 145: 11 lootValue: -5 - id: 353 markerName: STR_MARKER_FOOD_PIRATES markerId: 9 time: {second: 0, minute: 48, hour: 6, weekday: 4, day: 26, month: 5, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_LOC_FOOD_PIRATES ufo: NO_UFO success: true score: 612 rating: STR_MS_RATING_500 alienRace: STR_BANDIT daylight: 0 lootValue: -5 - id: 354 markerName: STR_MARKER_COMMS_TOWER markerId: 5 time: {second: 5, minute: 33, hour: 22, weekday: 4, day: 26, month: 5, year: 2602} region: STR_NORTH_AMERICA country: STR_LATIN_EMPIRE type: STR_LOC_COMMS_TOWER_TEMPERATE ufo: NO_UFO success: true score: 335 rating: STR_MS_RATING_300 alienRace: STR_ZOMBIE daylight: 0 injuryList: 79: 2 91: 27 142: 14 lootValue: -5 - id: 355 markerName: STR_CRASH_SITE_ markerId: 131 time: {second: 15, minute: 55, hour: 18, weekday: 5, day: 27, month: 5, year: 2602} region: STR_NORTH_AMERICA country: STR_TECHNOCRACY type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_SEKTRAK success: true score: 289 rating: STR_MS_RATING_150 alienRace: STR_RETICULAN daylight: 0 lootValue: -5 - id: 356 markerName: STR_MARKER_LOC_BANDIT_CAVES markerId: 2 time: {second: 30, minute: 59, hour: 4, weekday: 6, day: 28, month: 5, year: 2602} region: STR_EUROPE country: STR_UNKNOWN type: STR_LOC_BANDIT_CAVES ufo: NO_UFO success: true score: 922 rating: STR_MS_RATING_750 alienRace: STR_BANDIT_TOWN daylight: 4 lootValue: -5 - id: 357 markerName: STR_MARKER_COMMS_TOWER markerId: 6 time: {second: 15, minute: 39, hour: 17, weekday: 6, day: 28, month: 5, year: 2602} region: STR_SOUTH_AMERICA country: STR_USA type: STR_LOC_COMMS_TOWER_JUNGLE ufo: NO_UFO success: true score: 404 rating: STR_MS_RATING_300 alienRace: STR_CHURCH_NONCOM daylight: 0 injuryList: 166: 1 lootValue: -5 - id: 358 markerName: STR_CRASH_SITE_ markerId: 132 time: {second: 5, minute: 49, hour: 3, weekday: 7, day: 29, month: 5, year: 2602} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_HOPPER success: true score: 173 rating: STR_MS_RATING_150 alienRace: STR_PASSENGERS daylight: 3 lootValue: -5 - id: 359 markerName: STR_MARKER_SEA_ADVENTURE markerId: 10 time: {second: 10, minute: 22, hour: 13, weekday: 7, day: 29, month: 5, year: 2602} region: STR_SOUTH_AMERICA country: STR_LATIN_EMPIRE type: STR_SEA_SUNKEN_CARGO_SHIP ufo: NO_UFO success: true score: 233 rating: STR_MS_RATING_150 alienRace: STR_MONSTER_RACE_SEA daylight: 12 lootValue: -5 - id: 360 markerName: STR_CRASH_SITE_ markerId: 133 time: {second: 55, minute: 25, hour: 3, weekday: 1, day: 30, month: 5, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CI_TRUCK success: true score: 35 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 1 lootValue: -5 - id: 361 markerName: STR_LANDING_SITE_ markerId: 254 time: {second: 40, minute: 3, hour: 17, weekday: 1, day: 30, month: 5, year: 2602} region: STR_SOUTH_AMERICA country: STR_BRAZIL type: STR_UFO_GROUND_ASSAULT ufo: STR_HARVESTER success: true score: 523 rating: STR_MS_RATING_500 alienRace: STR_CHURCH_NONCOM daylight: 0 injuryList: 17: 8 41: 5 43: 3 77: 22 110: 10 145: 5 lootValue: -5 - id: 362 markerName: STR_MARKER_SEA_ADVENTURE markerId: 11 time: {second: 20, minute: 43, hour: 7, weekday: 4, day: 2, month: 6, year: 2602} region: STR_NORTH_AMERICA country: STR_UNKNOWN type: STR_SEA_SUNKEN_CARGO_SHIP ufo: NO_UFO success: true score: 141 rating: STR_MS_RATING_75 alienRace: STR_MONSTER_RACE_SEA daylight: 14 injuryList: 5: 9 lootValue: -5 - id: 363 markerName: STR_CRASH_SITE_ markerId: 134 time: {second: 45, minute: 25, hour: 15, weekday: 4, day: 2, month: 6, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_SKYFISH success: true score: 40 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 15 injuryList: 43: 2 44: 1 51: 2 131: 1 lootValue: -5 - id: 364 markerName: STR_CRASH_SITE_ markerId: 135 time: {second: 25, minute: 10, hour: 4, weekday: 5, day: 3, month: 6, year: 2602} region: STR_SIBERIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_NIN_APC success: true score: 318 rating: STR_MS_RATING_300 alienRace: STR_NINJA daylight: 0 injuryList: 166: 21 lootValue: -5 - id: 365 markerName: STR_MARKER_HUMANIST_TANK_TEST markerId: 3 time: {second: 10, minute: 48, hour: 17, weekday: 5, day: 3, month: 6, year: 2602} region: STR_NORTH_AFRICA country: STR_EGYPT type: STR_LOC_HUMANIST_TANK_TEST ufo: NO_UFO success: true score: 632 rating: STR_MS_RATING_500 alienRace: STR_NAZIS daylight: 0 lootValue: -5 - id: 366 markerName: STR_CRASH_SITE_ markerId: 136 time: {second: 40, minute: 23, hour: 14, weekday: 6, day: 4, month: 6, year: 2602} region: STR_SOUTH_AMERICA country: STR_LATIN_EMPIRE type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_BANDIT_ZEPP success: true score: 635 rating: STR_MS_RATING_500 alienRace: STR_BANDIT daylight: 0 lootValue: -5 - id: 367 markerName: STR_CRASH_SITE_ markerId: 137 time: {second: 25, minute: 15, hour: 21, weekday: 6, day: 4, month: 6, year: 2602} region: STR_EUROPE country: STR_ITALY type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_CLOUDCAR success: true score: 20 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 15 lootValue: -5 - id: 368 markerName: STR_LOC_ATRIUM_CHURCH markerId: 3 time: {second: 5, minute: 48, hour: 5, weekday: 1, day: 6, month: 6, year: 2602} region: STR_CENTRAL_ASIA country: STR_INDIA type: STR_LOC_ATRIUM_CHURCH ufo: NO_UFO success: true score: 751 rating: STR_MS_RATING_750 alienRace: STR_CHURCH_NONCOM daylight: 0 injuryList: 92: 13 142: 3 144: 77 lootValue: -5 - id: 369 markerName: STR_CRASH_SITE_ markerId: 138 time: {second: 45, minute: 41, hour: 19, weekday: 1, day: 6, month: 6, year: 2602} region: STR_NORTH_AMERICA country: STR_USA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_SEKTRAK success: true score: 236 rating: STR_MS_RATING_150 alienRace: STR_RETICULAN daylight: 0 injuryList: 110: 17 141: 1 146: 16 lootValue: -5 - id: 370 markerName: STR_CRASH_SITE_ markerId: 140 time: {second: 25, minute: 41, hour: 3, weekday: 2, day: 7, month: 6, year: 2602} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_LARGE_SCOUT success: true score: 226 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_NONCOM daylight: 0 lootValue: -5 - id: 371 markerName: STR_CRASH_SITE_ markerId: 139 time: {second: 45, minute: 33, hour: 10, weekday: 2, day: 7, month: 6, year: 2602} region: STR_NORTH_AMERICA country: STR_CANADA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CRASHPLANE success: true score: 427 rating: STR_MS_RATING_300 alienRace: STR_CANNYS daylight: 12 lootValue: -5 - id: 372 markerName: STR_CRASH_SITE_ markerId: 141 time: {second: 55, minute: 39, hour: 9, weekday: 3, day: 8, month: 6, year: 2602} region: STR_SIBERIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_CLOUDCAR success: true score: -31 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 0 lootValue: -5 - id: 373 markerName: STR_CRASH_SITE_ markerId: 142 time: {second: 35, minute: 38, hour: 12, weekday: 3, day: 8, month: 6, year: 2602} region: STR_EUROPE country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_CRUISER success: true score: 201 rating: STR_MS_RATING_150 alienRace: STR_MEGAPOL daylight: 0 lootValue: -5 - id: 374 markerName: STR_CRASH_SITE_ markerId: 143 time: {second: 55, minute: 32, hour: 3, weekday: 4, day: 9, month: 6, year: 2602} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_HOPPER success: true score: 298 rating: STR_MS_RATING_150 alienRace: STR_PASSENGERS daylight: 3 injuryList: 94: 5 lootValue: -5 - id: 375 markerName: STR_CRASH_SITE_ markerId: 144 time: {second: 40, minute: 2, hour: 13, weekday: 4, day: 9, month: 6, year: 2602} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_NIN_APC success: true score: 336 rating: STR_MS_RATING_300 alienRace: STR_NINJA daylight: 2 injuryList: 78: 57 112: 51 131: 43 142: 20 lootValue: -5 - id: 376 markerName: STR_LANDING_SITE_ markerId: 268 time: {second: 20, minute: 15, hour: 20, weekday: 4, day: 9, month: 6, year: 2602} region: STR_NORTH_AMERICA country: STR_CANADA type: STR_UFO_GROUND_ASSAULT ufo: STR_LOC_MANSION success: true score: 733 rating: STR_MS_RATING_500 alienRace: STR_DOOM daylight: 0 injuryList: 48: 3 105: 4 107: 13 145: 4 lootValue: -5 - id: 377 markerName: STR_MARKER_TAVERN_CELLAR markerId: 6 time: {second: 55, minute: 17, hour: 1, weekday: 5, day: 10, month: 6, year: 2602} region: STR_CENTRAL_ASIA country: STR_INDIA type: STR_LOC_TAVERN_CELLAR ufo: NO_UFO success: true score: 221 rating: STR_MS_RATING_150 alienRace: STR_MONSTER_RACE_NIGHT daylight: 11 lootValue: -5 - id: 378 markerName: STR_CRASH_SITE_ markerId: 145 time: {second: 10, minute: 15, hour: 1, weekday: 6, day: 11, month: 6, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_MEDIUM_SCOUT success: true score: 102 rating: STR_MS_RATING_75 alienRace: STR_SECTOID daylight: 0 lootValue: -5 - id: 379 markerName: STR_CRASH_SITE_ markerId: 146 time: {second: 0, minute: 56, hour: 23, weekday: 6, day: 11, month: 6, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_TRANSIT success: true score: -9 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 4 lootValue: -5 - id: 380 time: {second: 0, minute: 30, hour: 7, weekday: 7, day: 12, month: 6, year: 2602} region: STR_EUROPE country: STR_UNKNOWN type: STR_BASE_DEFENSE ufo: STR_VESSEL_PROBE_FOOT_ATTACK success: true score: 587 rating: STR_MS_RATING_500 alienRace: STR_NINJA daylight: 6 injuryList: 48: 16 93: 12 107: 7 110: 3 142: 17 143: 3 144: 54 147: 42 166: 1 valiantCrux: true lootValue: -5 - id: 381 markerName: STR_CRASH_SITE_ markerId: 147 time: {second: 10, minute: 0, hour: 4, weekday: 2, day: 14, month: 6, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_NIN_CRAWLER success: true score: 645 rating: STR_MS_RATING_500 alienRace: STR_NINJA daylight: 0 injuryList: 109: 36 141: 5 lootValue: -5 - id: 382 markerName: STR_MARKER_LOC_LOKNAR_ALTAR markerId: 1 time: {second: 40, minute: 10, hour: 10, weekday: 3, day: 15, month: 6, year: 2602} region: STR_SIBERIA country: STR_UNKNOWN type: STR_LOC_LOKNAR_ALTAR ufo: NO_UFO success: true score: 96 rating: STR_MS_RATING_75 alienRace: STR_GHOST daylight: 10 valiantCrux: true lootValue: -5 - id: 383 markerName: STR_CRASH_SITE_ markerId: 148 time: {second: 0, minute: 23, hour: 9, weekday: 4, day: 16, month: 6, year: 2602} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_HOPPER_ACADEMY success: true score: 266 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_NONCOM daylight: 0 injuryList: 97: 31 116: 4 lootValue: -5 - id: 384 markerName: STR_MARKER_LOC_ARSENAL markerId: 2 time: {second: 0, minute: 20, hour: 11, weekday: 5, day: 17, month: 6, year: 2602} region: STR_EUROPE country: STR_UK type: STR_LOC_ARSENAL ufo: NO_UFO success: true score: 916 rating: STR_MS_RATING_750 alienRace: STR_MIXED_KKK daylight: 0 lootValue: -5 - id: 385 markerName: STR_CRASH_SITE_ markerId: 149 time: {second: 45, minute: 54, hour: 2, weekday: 6, day: 18, month: 6, year: 2602} region: STR_EUROPE country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_RUSTFIGHTER3 success: true score: 24 rating: STR_MS_RATING_0 alienRace: STR_BANDIT daylight: 4 lootValue: -5 - id: 386 markerName: STR_CRASH_SITE_ markerId: 150 time: {second: 35, minute: 44, hour: 11, weekday: 6, day: 18, month: 6, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_UFO_CRASH_RECOVERY ufo: STR_MEDIUM_SCOUT success: true score: 85 rating: STR_MS_RATING_75 alienRace: STR_SECTOID daylight: 4 lootValue: -5 - id: 387 markerName: STR_CRASH_SITE_ markerId: 151 time: {second: 45, minute: 30, hour: 3, weekday: 7, day: 19, month: 6, year: 2602} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_HOPPER success: true score: 182 rating: STR_MS_RATING_150 alienRace: STR_PASSENGERS daylight: 0 injuryList: 143: 19 lootValue: -5 - id: 388 markerName: STR_TERROR_SITE markerId: 14 time: {second: 20, minute: 26, hour: 2, weekday: 1, day: 20, month: 6, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_TERROR_MISSION ufo: NO_UFO success: true score: 567 rating: STR_MS_RATING_500 alienRace: STR_MIXED_KKK daylight: 0 lootValue: -5 - id: 389 markerName: STR_CRASH_SITE_ markerId: 152 time: {second: 30, minute: 48, hour: 4, weekday: 2, day: 21, month: 6, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CRASHPLANE success: true score: 469 rating: STR_MS_RATING_300 alienRace: STR_CANNYS daylight: 0 lootValue: -5 - id: 390 markerName: STR_CRASH_SITE_ markerId: 153 time: {second: 15, minute: 47, hour: 1, weekday: 3, day: 22, month: 6, year: 2602} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_PATROL success: true score: 86 rating: STR_MS_RATING_75 alienRace: STR_MEGAPOL daylight: 0 lootValue: -5 - id: 391 markerName: STR_CRASH_SITE_ markerId: 155 time: {second: 45, minute: 12, hour: 11, weekday: 3, day: 29, month: 6, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_HOPPER_ACADEMY success: true score: 307 rating: STR_MS_RATING_300 alienRace: STR_SECTOID_NONCOM daylight: 0 injuryList: 153: 33 lootValue: -5 - id: 392 markerName: STR_MARKER_COMMS_TOWER markerId: 7 time: {second: 0, minute: 35, hour: 14, weekday: 3, day: 29, month: 6, year: 2602} region: STR_NORTH_AFRICA country: STR_UNKNOWN type: STR_LOC_COMMS_TOWER_DESERT ufo: NO_UFO success: true score: 357 rating: STR_MS_RATING_300 alienRace: STR_FLOATER_NONCOM daylight: 0 lootValue: -5 - id: 393 markerName: STR_CRASH_SITE_ markerId: 156 time: {second: 20, minute: 50, hour: 0, weekday: 4, day: 30, month: 6, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_UFO_CRASH_RECOVERY ufo: STR_LARGE_SCOUT success: true score: 217 rating: STR_MS_RATING_150 alienRace: STR_SECTOID daylight: 0 lootValue: -5 - id: 394 markerName: STR_CRASH_SITE_ markerId: 157 time: {second: 45, minute: 46, hour: 3, weekday: 4, day: 30, month: 6, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CE_LIMO success: true score: 99 rating: STR_MS_RATING_75 alienRace: STR_CIVILIANZ_1 daylight: 0 lootValue: -5 - id: 395 markerName: STR_CRASH_SITE_ markerId: 158 time: {second: 10, minute: 29, hour: 23, weekday: 4, day: 30, month: 6, year: 2602} region: STR_SIBERIA country: STR_TURAN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_COURIER success: true score: 476 rating: STR_MS_RATING_300 alienRace: STR_FLOATER_NONCOM daylight: 0 lootValue: -5 - id: 396 markerName: STR_CRASH_SITE_ markerId: 159 time: {second: 0, minute: 45, hour: 10, weekday: 7, day: 3, month: 7, year: 2602} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_PATROL success: true score: 54 rating: STR_MS_RATING_0 alienRace: STR_MEGAPOL daylight: 0 lootValue: -5 - id: 397 markerName: STR_LANDING_SITE_ markerId: 295 time: {second: 0, minute: 43, hour: 3, weekday: 2, day: 5, month: 7, year: 2602} region: STR_EUROPE country: STR_SPAIN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_HOPPER success: true score: 270 rating: STR_MS_RATING_150 alienRace: STR_PASSENGERS daylight: 3 lootValue: -5 - id: 398 markerName: STR_CRASH_SITE_ markerId: 162 time: {second: 45, minute: 49, hour: 2, weekday: 4, day: 7, month: 7, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_UFO_CRASH_RECOVERY ufo: STR_LARGE_SCOUT success: true score: 270 rating: STR_MS_RATING_150 alienRace: STR_SECTOID daylight: 0 lootValue: -5 - id: 399 markerName: STR_CRASH_SITE_ markerId: 164 time: {second: 35, minute: 27, hour: 23, weekday: 4, day: 7, month: 7, year: 2602} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_SMALL_SCOUT success: true score: 33 rating: STR_MS_RATING_0 alienRace: STR_SECTOID_NONCOM daylight: 2 lootValue: -5 - id: 400 markerName: STR_CRASH_SITE_ markerId: 163 time: {second: 40, minute: 18, hour: 2, weekday: 5, day: 8, month: 7, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_LARGE_SCOUT success: true score: 289 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_INDUSTRIAL daylight: 3 injuryList: 115: 17 lootValue: -5 - id: 401 markerName: STR_CRASH_SITE_ markerId: 165 time: {second: 0, minute: 8, hour: 5, weekday: 5, day: 8, month: 7, year: 2602} region: STR_EUROPE country: STR_GERMANY type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_SKYFISH success: true score: 120 rating: STR_MS_RATING_75 alienRace: STR_CIVILIANZ_1 daylight: 0 lootValue: -5 - id: 402 markerName: STR_MARKER_LOC_RAIDER_ARMS_FACTORY markerId: 1 time: {second: 55, minute: 20, hour: 8, weekday: 5, day: 8, month: 7, year: 2602} region: STR_NORTH_AFRICA country: STR_UNKNOWN type: STR_LOC_RAIDER_ARMS_FACTORY ufo: NO_UFO success: true score: 783 rating: STR_MS_RATING_750 alienRace: STR_RAIDER_INDUSTRIAL daylight: 0 injuryList: 45: 6 48: 16 147: 1 lootValue: -5 - id: 403 markerName: STR_MARKER_LOKNAR_VILLAGE markerId: 18 time: {second: 25, minute: 18, hour: 4, weekday: 6, day: 9, month: 7, year: 2602} region: STR_CENTRAL_ASIA country: STR_INDIA type: STR_LOC_LOKNAR_VILLAGE_DEFENSE_2 ufo: NO_UFO success: true score: 430 rating: STR_MS_RATING_300 alienRace: STR_RATMEN daylight: 0 valiantCrux: true lootValue: -5 - id: 404 markerName: STR_MARKER_AIRCAR_RACE markerId: 5 time: {second: 25, minute: 1, hour: 0, weekday: 7, day: 10, month: 7, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_INDONESIA type: STR_AIRCAR_RACE_FINISH ufo: NO_UFO success: true score: 555 rating: STR_MS_RATING_500 alienRace: STR_SECTOID_HOUSE daylight: 0 valiantCrux: true lootValue: -5 - id: 405 markerName: STR_CRASH_SITE_ markerId: 166 time: {second: 15, minute: 53, hour: 10, weekday: 7, day: 10, month: 7, year: 2602} region: STR_SIBERIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CC_FAUST success: true score: 11 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_1 daylight: 0 lootValue: -5 - id: 406 markerName: STR_MARKER_LOC_HITMAN markerId: 3 time: {second: 15, minute: 38, hour: 21, weekday: 1, day: 11, month: 7, year: 2602} region: STR_EUROPE country: STR_RUSSIA type: STR_LOC_HITMAN ufo: NO_UFO success: true score: 570 rating: STR_MS_RATING_500 alienRace: STR_BANDIT_ROBBERS daylight: 15 lootValue: -5 - id: 407 markerName: STR_LANDING_SITE_ markerId: 303 time: {second: 0, minute: 35, hour: 16, weekday: 2, day: 12, month: 7, year: 2602} region: STR_NORTH_AMERICA country: STR_CANADA type: STR_UFO_GROUND_ASSAULT ufo: STR_LOC_MANSION success: true score: 861 rating: STR_MS_RATING_750 alienRace: STR_DOOM daylight: 0 injuryList: 166: 13 lootValue: -5 - id: 408 markerName: STR_LANDING_SITE_ markerId: 304 time: {second: 20, minute: 27, hour: 11, weekday: 4, day: 14, month: 7, year: 2602} region: STR_SOUTH_AMERICA country: STR_VENEZUELA type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_NIN_CRAWLER success: true score: 647 rating: STR_MS_RATING_500 alienRace: STR_NINJA daylight: 1 lootValue: -5 - id: 409 markerName: STR_CRASH_SITE_ markerId: 167 time: {second: 10, minute: 10, hour: 7, weekday: 5, day: 15, month: 7, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_SEKAR success: true score: 154 rating: STR_MS_RATING_150 alienRace: STR_RETICULAN daylight: 0 lootValue: -5 - id: 410 markerName: STR_LANDING_SITE_ markerId: 307 time: {second: 25, minute: 20, hour: 11, weekday: 5, day: 15, month: 7, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_RUSSIA type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_HEAVY_GUNSHIP success: true score: 1101 rating: STR_MS_RATING_1000 alienRace: STR_FLOATER daylight: 12 injuryList: 49: 12 172: 31 lootValue: -5 - id: 411 markerName: STR_LANDING_SITE_ markerId: 308 time: {second: 55, minute: 48, hour: 0, weekday: 6, day: 16, month: 7, year: 2602} region: STR_CENTRAL_ASIA country: STR_INDIA type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_EXCAVATOR success: true score: 215 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_INDUSTRIAL daylight: 0 injuryList: 106: 2 lootValue: -5 - id: 412 markerName: STR_CRASH_SITE_ markerId: 168 time: {second: 20, minute: 2, hour: 10, weekday: 6, day: 16, month: 7, year: 2602} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_CRASHPLANE success: true score: 392 rating: STR_MS_RATING_300 alienRace: STR_CANNYS daylight: 0 injuryList: 43: 10 147: 26 lootValue: -5 - id: 413 markerName: STR_CRASH_SITE_ markerId: 169 time: {second: 15, minute: 8, hour: 13, weekday: 6, day: 16, month: 7, year: 2602} region: STR_SIBERIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_PATROL success: true score: 130 rating: STR_MS_RATING_75 alienRace: STR_MEGAPOL_LATE daylight: 0 lootValue: -5 - id: 414 markerName: STR_LANDING_SITE_ markerId: 311 time: {second: 5, minute: 17, hour: 16, weekday: 7, day: 17, month: 7, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_ESCORT success: true score: 325 rating: STR_MS_RATING_300 alienRace: STR_SECTOID daylight: 15 injuryList: 46: 34 92: 28 116: 27 lootValue: -5 - id: 415 markerName: STR_SEA_SUNKEN_TOWN markerId: 4 time: {second: 45, minute: 57, hour: 2, weekday: 1, day: 18, month: 7, year: 2602} region: STR_NORTH_AMERICA country: STR_USA type: STR_SEA_SUNKEN_TOWN ufo: NO_UFO success: true score: 264 rating: STR_MS_RATING_150 alienRace: STR_DEEP_ONE daylight: 15 injuryList: 107: 25 lootValue: -5 - id: 416 markerName: STR_MARKER_LOC_TRAITORS markerId: 8 time: {second: 50, minute: 45, hour: 2, weekday: 4, day: 21, month: 7, year: 2602} region: STR_NORTH_AMERICA country: STR_TECHNOCRACY type: STR_LOC_TRAITORS ufo: NO_UFO success: true score: 289 rating: STR_MS_RATING_150 alienRace: STR_REBEL_TRAITORS daylight: 15 lootValue: -5 - id: 417 markerName: STR_CRASH_SITE_ markerId: 170 time: {second: 10, minute: 38, hour: 14, weekday: 4, day: 21, month: 7, year: 2602} region: STR_EUROPE country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_MEDIUM_SCOUT success: true score: 153 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_NONCOM daylight: 0 injuryList: 106: 49 lootValue: -5 - id: 418 markerName: STR_LANDING_SITE_ markerId: 314 time: {second: 10, minute: 1, hour: 17, weekday: 7, day: 24, month: 7, year: 2602} region: STR_CENTRAL_ASIA country: STR_INDIA type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_SEKTRAK success: true score: 295 rating: STR_MS_RATING_150 alienRace: STR_RETICULAN daylight: 15 lootValue: -5 - id: 419 markerName: STR_MARKER_LOC_LOKNAR_ALTAR markerId: 2 time: {second: 45, minute: 33, hour: 16, weekday: 2, day: 26, month: 7, year: 2602} region: STR_NORTH_AMERICA country: STR_NCR type: STR_LOC_LOKNAR_ALTAR ufo: NO_UFO success: true score: 204 rating: STR_MS_RATING_150 alienRace: STR_DEMON daylight: 10 valiantCrux: true lootValue: -5 - id: 420 markerName: STR_LANDING_SITE_ markerId: 315 time: {second: 45, minute: 37, hour: 1, weekday: 3, day: 27, month: 7, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_EXCAVATOR success: true score: 260 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_INDUSTRIAL daylight: 0 injuryList: 142: 25 lootValue: -5 - id: 421 markerName: STR_MARKER_TAVERN_CELLAR markerId: 7 time: {second: 25, minute: 54, hour: 14, weekday: 3, day: 27, month: 7, year: 2602} region: STR_NORTH_AMERICA country: STR_NCR type: STR_LOC_TAVERN_CELLAR ufo: NO_UFO success: true score: 212 rating: STR_MS_RATING_150 alienRace: STR_MONSTER_RACE_NIGHT daylight: 11 lootValue: -5 - id: 422 markerName: STR_CRASH_SITE_ markerId: 171 time: {second: 20, minute: 19, hour: 7, weekday: 7, day: 31, month: 7, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_SEKTRAK success: true score: 254 rating: STR_MS_RATING_150 alienRace: STR_RETICULAN daylight: 0 injuryList: 115: 60 lootValue: -5 - id: 423 markerName: STR_LANDING_SITE_ markerId: 319 time: {second: 15, minute: 50, hour: 5, weekday: 2, day: 2, month: 8, year: 2602} region: STR_CENTRAL_ASIA country: STR_INDIA type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_EXCAVATOR success: true score: 232 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_INDUSTRIAL daylight: 0 injuryList: 147: 38 lootValue: -5 - id: 424 markerName: STR_MARKER_LOC_RAIDER_ARMS_FACTORY markerId: 2 time: {second: 40, minute: 15, hour: 2, weekday: 3, day: 3, month: 8, year: 2602} region: STR_EUROPE country: STR_RUSSIA type: STR_LOC_RAIDER_ARMS_FACTORY ufo: NO_UFO success: true score: 889 rating: STR_MS_RATING_750 alienRace: STR_RAIDER_INDUSTRIAL daylight: 0 injuryList: 92: 2 lootValue: -5 - id: 425 markerName: STR_CRASH_SITE_ markerId: 172 time: {second: 35, minute: 41, hour: 11, weekday: 3, day: 3, month: 8, year: 2602} region: STR_EUROPE country: STR_GERMANY type: STR_UFO_CRASH_RECOVERY ufo: STR_MEDIUM_SCOUT success: true score: 161 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_NONCOM daylight: 0 injuryList: 146: 26 lootValue: -5 - id: 426 markerName: STR_MARKER_LOC_LOKNAR_ALTAR markerId: 3 time: {second: 15, minute: 58, hour: 15, weekday: 3, day: 3, month: 8, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_UNKNOWN type: STR_LOC_LOKNAR_ALTAR ufo: NO_UFO success: true score: 249 rating: STR_MS_RATING_150 alienRace: STR_MONSTER_RACE daylight: 10 valiantCrux: true lootValue: -5 - id: 427 markerName: STR_MARKER_CATACOMBS_COIN_HUNT markerId: 3 time: {second: 5, minute: 48, hour: 20, weekday: 3, day: 3, month: 8, year: 2602} region: STR_SOUTHERN_AFRICA country: STR_UNKNOWN type: STR_LOC_CATACOMBS_COIN_HUNT ufo: NO_UFO success: true score: 208 rating: STR_MS_RATING_150 alienRace: STR_MONSTER_RACE daylight: 15 injuryList: 131: 1 lootValue: -5 - id: 428 markerName: STR_MARKER_LOC_HUMANIST_VILLA markerId: 4 time: {second: 55, minute: 42, hour: 12, weekday: 4, day: 4, month: 8, year: 2602} region: STR_NORTH_AMERICA country: STR_CANADA type: STR_LOC_HUMANIST_VILLA ufo: NO_UFO success: true score: 1367 rating: STR_MS_RATING_1000 alienRace: STR_MIXED_KKK daylight: 0 lootValue: -5 - id: 429 markerName: STR_MARKER_GUILD_OUTPOST markerId: 11 time: {second: 40, minute: 19, hour: 19, weekday: 4, day: 4, month: 8, year: 2602} region: STR_NORTH_AMERICA country: STR_CANADA type: STR_LOC_GUILD_OUTPOST_TEMPERATE ufo: NO_UFO success: true score: 249 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_NONCOM daylight: 0 injuryList: 165: 4 lootValue: -5 - id: 430 markerName: STR_MARKER_TAVERN markerId: 5 time: {second: 20, minute: 12, hour: 0, weekday: 5, day: 5, month: 8, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_INDONESIA type: STR_LOC_TAVERN ufo: NO_UFO success: true score: 520 rating: STR_MS_RATING_500 alienRace: STR_NINJA daylight: 0 injuryList: 17: 5 43: 48 51: 19 112: 71 lootValue: -5 - id: 431 markerName: STR_MARKER_LOC_MONSTER_HUNT_SHAMBLER markerId: 6 time: {second: 20, minute: 32, hour: 4, weekday: 5, day: 5, month: 8, year: 2602} region: STR_EUROPE country: STR_GERMANY type: STR_LOC_MONSTER_HUNT_SHAMBLER ufo: NO_UFO success: true score: 20 rating: STR_MS_RATING_0 alienRace: STR_MONSTER_RACE daylight: 2 lootValue: -5 - id: 432 markerName: STR_TERROR_SITE markerId: 15 time: {second: 30, minute: 31, hour: 7, weekday: 6, day: 6, month: 8, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_TURAN type: STR_TERROR_MISSION_NO_PENALTY ufo: NO_UFO success: true score: 556 rating: STR_MS_RATING_500 alienRace: STR_NAZIS daylight: 0 lootValue: -5 - id: 433 markerName: STR_MARKER_LOC_BARN_GROX markerId: 1 time: {second: 0, minute: 30, hour: 10, weekday: 6, day: 6, month: 8, year: 2602} region: STR_EUROPE country: STR_RUSSIA type: STR_LOC_BARN_GROX ufo: NO_UFO success: true score: 222 rating: STR_MS_RATING_150 alienRace: STR_LOKNAR daylight: 0 lootValue: -5 - id: 434 markerName: STR_CRASH_SITE_ markerId: 174 time: {second: 15, minute: 57, hour: 14, weekday: 6, day: 6, month: 8, year: 2602} region: STR_NORTH_AMERICA country: STR_TECHNOCRACY type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_NIN_APC success: true score: 309 rating: STR_MS_RATING_300 alienRace: STR_NINJA daylight: 0 lootValue: -5 - id: 435 markerName: STR_CRASH_SITE_ markerId: 173 time: {second: 0, minute: 47, hour: 21, weekday: 6, day: 6, month: 8, year: 2602} region: STR_SIBERIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_PATROL success: true score: 95 rating: STR_MS_RATING_75 alienRace: STR_MEGAPOL_LATE daylight: 0 lootValue: -5 - id: 436 markerName: STR_CRASH_SITE_ markerId: 175 time: {second: 15, minute: 29, hour: 8, weekday: 1, day: 8, month: 8, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_TURAN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_BANDIT_ZEPP success: true score: 606 rating: STR_MS_RATING_500 alienRace: STR_BANDIT daylight: 0 lootValue: -5 - id: 437 markerName: STR_CRASH_SITE_ markerId: 176 time: {second: 55, minute: 50, hour: 11, weekday: 1, day: 8, month: 8, year: 2602} region: STR_EUROPE country: STR_SPAIN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_AMBULANCE success: true score: 203 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_NONCOM daylight: 0 lootValue: -5 - id: 438 markerName: STR_MARKER_LOC_HITMAN markerId: 4 time: {second: 40, minute: 41, hour: 15, weekday: 2, day: 9, month: 8, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_TURAN type: STR_LOC_HITMAN ufo: NO_UFO success: true score: 585 rating: STR_MS_RATING_500 alienRace: STR_BANDIT_ROBBERS daylight: 15 lootValue: -5 - id: 439 markerName: STR_LANDING_SITE_ markerId: 326 time: {second: 10, minute: 41, hour: 21, weekday: 2, day: 9, month: 8, year: 2602} region: STR_NORTH_AFRICA country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_HEAVY_GUNSHIP success: true score: 793 rating: STR_MS_RATING_750 alienRace: STR_SNAKEMAN daylight: 15 injuryList: 45: 11 141: 100 144: 64 lootValue: -5 - id: 440 markerName: STR_MARKER_TRAWELL_THAT_ENDS_WELL markerId: 2 time: {second: 35, minute: 33, hour: 2, weekday: 3, day: 10, month: 8, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_JAPAN type: STR_LOC_TRAWELL_THAT_ENDS_WELL ufo: NO_UFO success: true score: 966 rating: STR_MS_RATING_750 alienRace: STR_BANDIT daylight: 0 lootValue: -5 - id: 441 markerName: STR_CRASH_SITE_ markerId: 179 time: {second: 45, minute: 35, hour: 7, weekday: 3, day: 10, month: 8, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_SEC_SCOUT success: true score: 71 rating: STR_MS_RATING_0 alienRace: STR_RETICULAN daylight: 0 lootValue: -5 - id: 442 markerName: STR_CRASH_SITE_ markerId: 180 time: {second: 20, minute: 0, hour: 10, weekday: 3, day: 10, month: 8, year: 2602} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_LARGE_SCOUT success: true score: 260 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_NONCOM daylight: 0 injuryList: 142: 8 lootValue: -5 - id: 443 markerName: STR_CRASH_SITE_ markerId: 181 time: {second: 45, minute: 36, hour: 14, weekday: 4, day: 11, month: 8, year: 2602} region: STR_SOUTHERN_AFRICA country: STR_SOUTH_AFRICA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_NIN_CRAWLER success: true score: 622 rating: STR_MS_RATING_500 alienRace: STR_NINJA daylight: 0 injuryList: 145: 39 lootValue: -5 - id: 444 markerName: STR_MARKER_LOC_CRACKHOUSE markerId: 7 time: {second: 0, minute: 10, hour: 18, weekday: 4, day: 11, month: 8, year: 2602} region: STR_EUROPE country: STR_SPAIN type: STR_LOC_CRACKHOUSE ufo: NO_UFO success: true score: 256 rating: STR_MS_RATING_150 alienRace: STR_BANDIT_TOWN daylight: 9 lootValue: -5 - id: 445 markerName: STR_CRASH_SITE_ markerId: 182 time: {second: 15, minute: 16, hour: 14, weekday: 7, day: 14, month: 8, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_AMBULANCE success: true score: 282 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_NONCOM daylight: 8 lootValue: -5 - id: 446 markerName: STR_CRASH_SITE_ markerId: 183 time: {second: 45, minute: 49, hour: 15, weekday: 7, day: 14, month: 8, year: 2602} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_BANDIT_WASP success: true score: 97 rating: STR_MS_RATING_75 alienRace: STR_BANDIT daylight: 2 lootValue: -5 - id: 447 markerName: STR_MARKER_LOC_ARSENAL markerId: 3 time: {second: 45, minute: 51, hour: 23, weekday: 7, day: 14, month: 8, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_LOC_ARSENAL ufo: NO_UFO success: true score: 841 rating: STR_MS_RATING_750 alienRace: STR_MIXED_KKK daylight: 0 injuryList: 165: 62 lootValue: -5 - id: 448 markerName: STR_CRASH_SITE_ markerId: 184 time: {second: 5, minute: 6, hour: 5, weekday: 1, day: 15, month: 8, year: 2602} region: STR_NORTH_AFRICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_HOTROD success: true score: 274 rating: STR_MS_RATING_150 alienRace: STR_SNAKEMAN daylight: 0 lootValue: -5 - id: 449 markerName: STR_CRASH_SITE_ markerId: 185 time: {second: 35, minute: 51, hour: 4, weekday: 2, day: 16, month: 8, year: 2602} region: STR_EUROPE country: STR_ITALY type: STR_UFO_CRASH_RECOVERY ufo: STR_LARGE_SCOUT success: true score: 332 rating: STR_MS_RATING_300 alienRace: STR_SECTOID_NONCOM daylight: 3 lootValue: -5 - id: 450 markerName: STR_MARKER_LOC_RIMRIDER_OUTPOST_ markerId: 1 time: {second: 15, minute: 25, hour: 7, weekday: 3, day: 17, month: 8, year: 2602} region: STR_SOUTHERN_AFRICA country: STR_UNKNOWN type: STR_LOC_RIMRIDER_OUTPOST ufo: NO_UFO success: true score: 846 rating: STR_MS_RATING_750 alienRace: STR_UNKNOWN daylight: 1 lootValue: -5 - id: 451 markerName: STR_MARKER_LOC_MONSTER_HUNT_GIANTSPIDER markerId: 2 time: {second: 55, minute: 10, hour: 7, weekday: 4, day: 18, month: 8, year: 2602} region: STR_SOUTHERN_AFRICA country: STR_UNKNOWN type: STR_LOC_MONSTER_HUNT_GIANTSPIDER ufo: NO_UFO success: true score: 91 rating: STR_MS_RATING_75 alienRace: STR_MONSTER_RACE daylight: 0 lootValue: -5 - id: 452 markerName: STR_MARKER_SINS_OF_THE_FATHER markerId: 5 time: {second: 20, minute: 5, hour: 9, weekday: 5, day: 19, month: 8, year: 2602} region: STR_EUROPE country: STR_RUSSIA type: STR_LOC_SINS_OF_THE_FATHER ufo: NO_UFO success: true score: 123 rating: STR_MS_RATING_75 alienRace: STR_CHURCH_NONCOM daylight: 0 injuryList: 131: 2 lootValue: -5 - id: 453 markerName: STR_CRASH_SITE_ markerId: 186 time: {second: 40, minute: 53, hour: 16, weekday: 5, day: 19, month: 8, year: 2602} region: STR_NORTH_AMERICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_NIN_APC success: true score: 259 rating: STR_MS_RATING_150 alienRace: STR_NINJA daylight: 1 lootValue: -5 - id: 454 markerName: STR_CRASH_SITE_ markerId: 187 time: {second: 5, minute: 59, hour: 2, weekday: 6, day: 20, month: 8, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_SEKTRAK success: true score: 253 rating: STR_MS_RATING_150 alienRace: STR_RETICULAN daylight: 0 lootValue: -5 - id: 455 markerName: STR_MARKER_SEA_ADVENTURE markerId: 12 time: {second: 10, minute: 33, hour: 9, weekday: 6, day: 20, month: 8, year: 2602} region: STR_EUROPE country: STR_UK type: STR_SEA_SUNKEN_CARGO_SHIP ufo: NO_UFO success: true score: 257 rating: STR_MS_RATING_150 alienRace: STR_MONSTER_RACE_SEA_3 daylight: 12 injuryList: 109: 12 lootValue: -5 - id: 456 markerName: STR_CRASH_SITE_ markerId: 188 time: {second: 45, minute: 33, hour: 13, weekday: 7, day: 21, month: 8, year: 2602} region: STR_SOUTH_AMERICA country: STR_LATIN_EMPIRE type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_CHASER success: true score: 140 rating: STR_MS_RATING_75 alienRace: STR_MEGAPOL_LATE daylight: 0 lootValue: -5 - id: 457 markerName: STR_LANDING_SITE_ markerId: 342 time: {second: 30, minute: 39, hour: 6, weekday: 1, day: 22, month: 8, year: 2602} region: STR_NORTH_AFRICA country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_BATTLESHIP success: true score: 1251 rating: STR_MS_RATING_1000 alienRace: STR_SNAKEMAN daylight: 0 injuryList: 147: 80 175: 1 lootValue: -5 - id: 458 markerName: STR_LANDING_SITE_ markerId: 343 time: {second: 10, minute: 48, hour: 8, weekday: 1, day: 22, month: 8, year: 2602} region: STR_NORTH_AFRICA country: STR_EGYPT type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_FRIGATE success: true score: 1117 rating: STR_MS_RATING_1000 alienRace: STR_SNAKEMAN daylight: 0 lootValue: -5 - id: 459 markerName: STR_LANDING_SITE_ markerId: 345 time: {second: 15, minute: 59, hour: 11, weekday: 1, day: 22, month: 8, year: 2602} region: STR_NORTH_AFRICA country: STR_NIGERIA type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_HEAVY_GUNSHIP success: true score: 950 rating: STR_MS_RATING_750 alienRace: STR_SNAKEMAN daylight: 0 injuryList: 49: 6 80: 93 110: 65 142: 59 172: 14 lootValue: -5 - id: 460 markerName: STR_LANDING_SITE_ markerId: 347 time: {second: 35, minute: 2, hour: 15, weekday: 1, day: 22, month: 8, year: 2602} region: STR_NORTH_AFRICA country: STR_EGYPT type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_FRIGATE success: true score: 1065 rating: STR_MS_RATING_1000 alienRace: STR_SNAKEMAN daylight: 0 injuryList: 105: 11 143: 59 lootValue: -5 - id: 461 markerName: STR_MARKER_TABERNA_DEL_DIABLO markerId: 2 time: {second: 10, minute: 13, hour: 7, weekday: 2, day: 23, month: 8, year: 2602} region: STR_EUROPE country: STR_FRANCE type: STR_LOC_TABERNA_DEL_DIABLO ufo: NO_UFO success: true score: 768 rating: STR_MS_RATING_750 alienRace: STR_CANNYS daylight: 0 lootValue: -5 - id: 462 markerName: STR_MARKER_LOKNAR_VILLAGE markerId: 19 time: {second: 35, minute: 23, hour: 12, weekday: 3, day: 24, month: 8, year: 2602} region: STR_CENTRAL_ASIA country: STR_TURAN type: STR_LOC_LOKNAR_VILLAGE_DEFENSE_2 ufo: NO_UFO success: true score: 381 rating: STR_MS_RATING_300 alienRace: STR_RATMEN daylight: 2 valiantCrux: true lootValue: -5 - id: 463 markerName: STR_CRASH_SITE_ markerId: 190 time: {second: 40, minute: 52, hour: 15, weekday: 3, day: 24, month: 8, year: 2602} region: STR_EUROPE country: STR_GERMANY type: STR_UFO_CRASH_RECOVERY ufo: STR_LARGE_SCOUT success: true score: 288 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_NONCOM daylight: 1 injuryList: 153: 14 lootValue: -5 - id: 464 markerName: STR_MARKER_LOC_TRAITORS markerId: 9 time: {second: 10, minute: 23, hour: 7, weekday: 4, day: 25, month: 8, year: 2602} region: STR_SIBERIA country: STR_RUSSIA type: STR_LOC_TRAITORS ufo: NO_UFO success: true score: 174 rating: STR_MS_RATING_150 alienRace: STR_REBEL_TRAITORS daylight: 0 lootValue: -5 - id: 465 markerName: STR_CRASH_SITE_ markerId: 191 time: {second: 55, minute: 14, hour: 12, weekday: 4, day: 1, month: 9, year: 2602} region: STR_NORTH_AFRICA country: STR_EGYPT type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_NIN_CRAWLER success: true score: 589 rating: STR_MS_RATING_500 alienRace: STR_NINJA daylight: 0 injuryList: 97: 5 115: 18 131: 109 lootValue: -5 - id: 466 markerName: STR_MARKER_RATLING_VILLAGE markerId: 14 time: {second: 10, minute: 13, hour: 3, weekday: 5, day: 2, month: 9, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_JAPAN type: STR_LOC_RATLING_VILLAGE ufo: NO_UFO success: true score: 314 rating: STR_MS_RATING_300 alienRace: STR_RATMEN daylight: 0 injuryList: 146: 8 lootValue: -5 - id: 467 markerName: STR_CRASH_SITE_ markerId: 192 time: {second: 55, minute: 37, hour: 7, weekday: 6, day: 3, month: 9, year: 2602} region: STR_EUROPE country: STR_FRANCE type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_CRUISER success: true score: 274 rating: STR_MS_RATING_150 alienRace: STR_MEGAPOL_LATE daylight: 0 injuryList: 165: 1 lootValue: -5 - id: 468 markerName: STR_CRASH_SITE_ markerId: 193 time: {second: 40, minute: 57, hour: 2, weekday: 1, day: 5, month: 9, year: 2602} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_SEKAR success: true score: 136 rating: STR_MS_RATING_75 alienRace: STR_RETICULAN daylight: 1 injuryList: 144: 23 lootValue: -5 - id: 469 markerName: STR_CRASH_SITE_ markerId: 194 time: {second: 40, minute: 30, hour: 10, weekday: 1, day: 5, month: 9, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_NIN_1 success: true score: 345 rating: STR_MS_RATING_300 alienRace: STR_NINJA daylight: 13 injuryList: 106: 54 116: 51 132: 14 134: 5 lootValue: -5 - id: 470 markerName: STR_MARKER_LOC_DOOMED_FARM markerId: 3 time: {second: 55, minute: 44, hour: 3, weekday: 3, day: 7, month: 9, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_LOC_DOOMED_FARM ufo: NO_UFO success: true score: 357 rating: STR_MS_RATING_300 alienRace: STR_DOOM daylight: 0 lootValue: -5 - id: 471 markerName: STR_MARKER_LOC_MONSTER_HUNT_MEGASCORPION markerId: 5 time: {second: 45, minute: 48, hour: 6, weekday: 3, day: 7, month: 9, year: 2602} region: STR_NORTH_AFRICA country: STR_EGYPT type: STR_LOC_MONSTER_HUNT_MEGASCORPION ufo: NO_UFO success: true score: 255 rating: STR_MS_RATING_150 alienRace: STR_MONSTER_RACE daylight: 0 lootValue: -5 - id: 472 markerName: STR_CRASH_SITE_ markerId: 195 time: {second: 15, minute: 11, hour: 18, weekday: 3, day: 7, month: 9, year: 2602} region: STR_NORTH_AMERICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_BANDIT_ZEPP success: true score: 529 rating: STR_MS_RATING_500 alienRace: STR_RAIDER daylight: 0 lootValue: -5 - id: 473 markerName: STR_CRASH_SITE_ markerId: 196 time: {second: 35, minute: 24, hour: 4, weekday: 4, day: 8, month: 9, year: 2602} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_NIN_APC success: true score: 286 rating: STR_MS_RATING_150 alienRace: STR_NINJA daylight: 0 lootValue: -5 - id: 474 markerName: STR_CRASH_SITE_ markerId: 197 time: {second: 45, minute: 56, hour: 12, weekday: 5, day: 9, month: 9, year: 2602} region: STR_EUROPE country: STR_SPAIN type: STR_UFO_CRASH_RECOVERY ufo: STR_LARGE_SCOUT success: true score: 242 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_NONCOM daylight: 0 lootValue: -5 - id: 475 markerName: STR_MARKER_TRIBALS_IN_CATACOMBS markerId: 5 time: {second: 45, minute: 6, hour: 7, weekday: 1, day: 12, month: 9, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_UNKNOWN type: STR_LOC_TRIBALS_IN_CATACOMBS ufo: NO_UFO success: true score: 447 rating: STR_MS_RATING_300 alienRace: STR_RACE_SPIDER daylight: 11 injuryList: 36: 68 142: 21 lootValue: -5 - id: 476 markerName: STR_CRASH_SITE_ markerId: 199 time: {second: 5, minute: 1, hour: 6, weekday: 2, day: 13, month: 9, year: 2602} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_PATROL success: true score: 106 rating: STR_MS_RATING_75 alienRace: STR_MEGAPOL_LATE daylight: 0 lootValue: -5 - id: 477 markerName: STR_CRASH_SITE_ markerId: 200 time: {second: 20, minute: 38, hour: 14, weekday: 2, day: 13, month: 9, year: 2602} region: STR_SIBERIA country: STR_TURAN type: STR_UFO_CRASH_RECOVERY ufo: STR_MEDIUM_SCOUT success: true score: 79 rating: STR_MS_RATING_75 alienRace: STR_CHURCH_NONCOM daylight: 15 lootValue: -5 - id: 478 markerName: STR_MARKER_WITCH_QUEST_MONASTERY markerId: 1 time: {second: 10, minute: 27, hour: 3, weekday: 3, day: 14, month: 9, year: 2602} region: STR_SIBERIA country: STR_RUSSIA type: STR_LOC_WITCH_QUEST_MONASTERY ufo: NO_UFO success: true score: 1434 rating: STR_MS_RATING_1000 alienRace: STR_SNAKEMAN daylight: 0 valiantCrux: true lootValue: -5 - id: 479 markerName: STR_MARKER_LOC_KKK_HOUSE markerId: 3 time: {second: 15, minute: 53, hour: 6, weekday: 3, day: 14, month: 9, year: 2602} region: STR_EUROPE country: STR_UNKNOWN type: STR_LOC_KKK_HOUSE ufo: NO_UFO success: true score: 288 rating: STR_MS_RATING_150 alienRace: STR_MIXED_KKK daylight: 0 lootValue: -5 - id: 480 markerName: STR_MARKER_LOKNAR_VILLAGE markerId: 20 time: {second: 45, minute: 20, hour: 1, weekday: 6, day: 17, month: 9, year: 2602} region: STR_NORTH_AMERICA country: STR_CANADA type: STR_LOC_LOKNAR_VILLAGE_DEFENSE_2 ufo: NO_UFO success: true score: 321 rating: STR_MS_RATING_300 alienRace: STR_RATMEN daylight: 15 lootValue: -5 - id: 481 markerName: STR_LOC_ATRIUM_CHURCH markerId: 4 time: {second: 0, minute: 39, hour: 6, weekday: 6, day: 17, month: 9, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_LOC_ATRIUM_CHURCH ufo: NO_UFO success: true score: 620 rating: STR_MS_RATING_500 alienRace: STR_CHURCH_NONCOM daylight: 0 injuryList: 105: 11 lootValue: -5 - id: 482 markerName: STR_CRASH_SITE_ markerId: 202 time: {second: 45, minute: 34, hour: 9, weekday: 6, day: 17, month: 9, year: 2602} region: STR_EUROPE country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_MEDIUM_SCOUT_D success: true score: 98 rating: STR_MS_RATING_75 alienRace: STR_SMUGGLER daylight: 0 lootValue: -5 - id: 483 markerName: STR_MARKER_PREPPERS markerId: 4 time: {second: 25, minute: 22, hour: 19, weekday: 6, day: 17, month: 9, year: 2602} region: STR_SOUTH_AMERICA country: STR_BRAZIL type: STR_LOC_PREPPERS ufo: NO_UFO success: true score: 718 rating: STR_MS_RATING_500 alienRace: STR_APOCALYPSE_CULT daylight: 0 injuryList: 147: 1 lootValue: -5 - id: 484 markerName: STR_MARKER_LOC_CRACKHOUSE markerId: 8 time: {second: 50, minute: 48, hour: 13, weekday: 1, day: 19, month: 9, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_LOC_CRACKHOUSE ufo: NO_UFO success: true score: 323 rating: STR_MS_RATING_300 alienRace: STR_BANDIT_TOWN daylight: 15 lootValue: -5 - id: 485 markerName: STR_MARKER_LOC_TRAITORS markerId: 10 time: {second: 40, minute: 57, hour: 22, weekday: 1, day: 19, month: 9, year: 2602} region: STR_SOUTH_AMERICA country: STR_UNKNOWN type: STR_LOC_TRAITORS ufo: NO_UFO success: true score: 267 rating: STR_MS_RATING_150 alienRace: STR_REBEL_TRAITORS daylight: 10 lootValue: -5 - id: 486 markerName: STR_TERROR_SITE markerId: 16 time: {second: 35, minute: 27, hour: 17, weekday: 3, day: 21, month: 9, year: 2602} region: STR_NORTH_AMERICA country: STR_USA type: STR_TERROR_MISSION ufo: NO_UFO success: true score: 705 rating: STR_MS_RATING_500 alienRace: STR_FLOATER_TERROR daylight: 0 injuryList: 112: 17 165: 1 lootValue: -5 - id: 487 markerName: STR_CRASH_SITE_ markerId: 203 time: {second: 40, minute: 46, hour: 13, weekday: 5, day: 23, month: 9, year: 2602} region: STR_ANTARCTICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_LARGE_SCOUT success: true score: 281 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_NONCOM daylight: 11 injuryList: 115: 2 142: 5 lootValue: -5 - id: 488 markerName: STR_CRASH_SITE_ markerId: 204 time: {second: 55, minute: 31, hour: 16, weekday: 6, day: 24, month: 9, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_TURAN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_PATROL success: true score: 154 rating: STR_MS_RATING_150 alienRace: STR_MEGAPOL_LATE daylight: 15 injuryList: 4: 16 lootValue: -5 - id: 489 markerName: STR_MARKER_GUILD_OUTPOST markerId: 12 time: {second: 55, minute: 14, hour: 15, weekday: 1, day: 26, month: 9, year: 2602} region: STR_EUROPE country: STR_UNKNOWN type: STR_LOC_GUILD_OUTPOST_COLD ufo: NO_UFO success: true score: 299 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_NONCOM daylight: 1 lootValue: -5 - id: 490 markerName: STR_CRASH_SITE_ markerId: 205 time: {second: 30, minute: 17, hour: 8, weekday: 2, day: 27, month: 9, year: 2602} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_MEDIUM_SCOUT success: true score: 48 rating: STR_MS_RATING_0 alienRace: STR_CHURCH_NONCOM daylight: 0 lootValue: -5 - id: 491 markerName: STR_MARKER_LOC_LOKNAR_ALTAR markerId: 4 time: {second: 15, minute: 17, hour: 20, weekday: 3, day: 28, month: 9, year: 2602} region: STR_NORTH_AMERICA country: STR_NCR type: STR_LOC_LOKNAR_ALTAR ufo: NO_UFO success: true score: 174 rating: STR_MS_RATING_150 alienRace: STR_RACE_RAT daylight: 10 valiantCrux: true lootValue: -5 - id: 492 markerName: STR_SEA_ODDITY markerId: 2 time: {second: 25, minute: 15, hour: 13, weekday: 4, day: 29, month: 9, year: 2602} region: STR_SOUTH_AMERICA country: STR_BRAZIL type: STR_CORAL_ISLAND ufo: NO_UFO success: true score: 80 rating: STR_MS_RATING_75 alienRace: STR_MONSTER_RACE_SEA daylight: 12 valiantCrux: true lootValue: -5 - id: 493 markerName: STR_MARKER_GUILD_OUTPOST markerId: 13 time: {second: 15, minute: 30, hour: 10, weekday: 6, day: 1, month: 10, year: 2602} region: STR_EUROPE country: STR_UK type: STR_LOC_GUILD_OUTPOST_TEMPERATE ufo: NO_UFO success: true score: 216 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_NONCOM daylight: 0 lootValue: -5 - id: 494 markerName: STR_CRASH_SITE_ markerId: 207 time: {second: 5, minute: 24, hour: 4, weekday: 7, day: 2, month: 10, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_BANDIT_ZEPP success: true score: 479 rating: STR_MS_RATING_300 alienRace: STR_RAIDER daylight: 0 lootValue: -5 - id: 495 markerName: STR_CRASH_SITE_ markerId: 206 time: {second: 10, minute: 38, hour: 8, weekday: 7, day: 2, month: 10, year: 2602} region: STR_SIBERIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_SENTRY success: true score: 152 rating: STR_MS_RATING_150 alienRace: STR_NAZIS daylight: 13 lootValue: -5 - id: 496 markerName: STR_MARKER_LOKNAR_VILLAGE markerId: 21 time: {second: 40, minute: 9, hour: 12, weekday: 1, day: 3, month: 10, year: 2602} region: STR_EUROPE country: STR_FRANCE type: STR_LOC_LOKNAR_VILLAGE_DEFENSE_2 ufo: NO_UFO success: true score: 427 rating: STR_MS_RATING_300 alienRace: STR_RATMEN daylight: 0 valiantCrux: true lootValue: -5 - id: 497 markerName: STR_CRASH_SITE_ markerId: 209 time: {second: 30, minute: 36, hour: 9, weekday: 4, day: 6, month: 10, year: 2602} region: STR_SIBERIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_LARGE_SCOUT success: true score: 273 rating: STR_MS_RATING_150 alienRace: STR_CHURCH_NONCOM daylight: 0 injuryList: 106: 14 143: 28 165: 2 lootValue: -5 - id: 498 markerName: STR_LANDING_SITE_ markerId: 377 time: {second: 20, minute: 21, hour: 20, weekday: 4, day: 6, month: 10, year: 2602} region: STR_NORTH_AMERICA country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_NIN_APC success: true score: 280 rating: STR_MS_RATING_150 alienRace: STR_NINJA daylight: 0 lootValue: -5 - id: 499 markerName: STR_LANDING_SITE_ markerId: 378 time: {second: 55, minute: 18, hour: 15, weekday: 5, day: 7, month: 10, year: 2602} region: STR_ARCTIC country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_HEAVY_GUNSHIP success: false score: 0 rating: STR_MS_RATING_0 alienRace: STR_MUTON daylight: 3 injuryList: 93: 17 175: 8 lootValue: -5 - id: 500 markerName: STR_CRASH_SITE_ markerId: 211 time: {second: 0, minute: 59, hour: 0, weekday: 1, day: 10, month: 10, year: 2602} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_GUNSHIP success: true score: 644 rating: STR_MS_RATING_500 alienRace: STR_NAZIS daylight: 0 injuryList: 45: 6 115: 6 165: 57 lootValue: -5 - id: 501 markerName: STR_MARKER_LOC_MONSTER_HUNT_MEGASCORPION markerId: 6 time: {second: 30, minute: 54, hour: 7, weekday: 1, day: 10, month: 10, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_LOC_MONSTER_HUNT_MEGASCORPION ufo: NO_UFO success: true score: 381 rating: STR_MS_RATING_300 alienRace: STR_MONSTER_HUNTERS daylight: 0 lootValue: -5 - id: 502 markerName: STR_MARKER_LOC_ARSENAL markerId: 4 time: {second: 50, minute: 36, hour: 12, weekday: 2, day: 11, month: 10, year: 2602} region: STR_SOUTH_AMERICA country: STR_LATIN_EMPIRE type: STR_LOC_ARSENAL ufo: NO_UFO success: true score: 938 rating: STR_MS_RATING_750 alienRace: STR_MIXED_KKK daylight: 0 injuryList: 145: 37 147: 31 lootValue: -5 - id: 503 markerName: STR_MARKER_GUILD_OUTPOST markerId: 14 time: {second: 45, minute: 12, hour: 4, weekday: 3, day: 12, month: 10, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_LOC_GUILD_OUTPOST_DESERT ufo: NO_UFO success: true score: 209 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_NONCOM daylight: 1 lootValue: -5 - id: 504 markerName: STR_LANDING_SITE_ markerId: 387 time: {second: 30, minute: 36, hour: 17, weekday: 3, day: 12, month: 10, year: 2602} region: STR_NORTH_AMERICA country: STR_USA type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_NIN_APC success: true score: 337 rating: STR_MS_RATING_300 alienRace: STR_NINJA daylight: 0 lootValue: -5 - id: 505 markerName: STR_MARKER_ISOLATED_VALLEY markerId: 4 time: {second: 40, minute: 46, hour: 1, weekday: 4, day: 13, month: 10, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_TURAN type: STR_LOC_ISOLATED_VALLEY ufo: NO_UFO success: true score: 153 rating: STR_MS_RATING_150 alienRace: STR_DEMON2 daylight: 0 injuryList: 7: 64 9: 46 28: 22 36: 12 39: 72 114: 68 164: 17 lootValue: -5 - id: 506 markerName: STR_CRASH_SITE_ markerId: 213 time: {second: 35, minute: 42, hour: 2, weekday: 5, day: 14, month: 10, year: 2602} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_PATROL success: true score: 87 rating: STR_MS_RATING_75 alienRace: STR_MEGAPOL_LATE daylight: 0 lootValue: -5 - id: 507 markerName: STR_MARKER_SINS_OF_THE_FATHER markerId: 6 time: {second: 15, minute: 58, hour: 7, weekday: 7, day: 16, month: 10, year: 2602} region: STR_SIBERIA country: STR_RUSSIA type: STR_LOC_SINS_OF_THE_FATHER ufo: NO_UFO success: true score: 194 rating: STR_MS_RATING_150 alienRace: STR_CHURCH_NONCOM daylight: 0 injuryList: 115: 6 142: 27 lootValue: -5 - id: 508 markerName: STR_MARKER_LOC_MONSTER_HUNT_SHAMBLER markerId: 7 time: {second: 0, minute: 46, hour: 14, weekday: 7, day: 16, month: 10, year: 2602} region: STR_NORTH_AMERICA country: STR_UNKNOWN type: STR_LOC_MONSTER_HUNT_SHAMBLER ufo: NO_UFO success: true score: 63 rating: STR_MS_RATING_0 alienRace: STR_MONSTER_RACE daylight: 0 lootValue: -5 - id: 509 markerName: STR_MARKER_LOC_CRACKHOUSE markerId: 9 time: {second: 5, minute: 41, hour: 21, weekday: 7, day: 16, month: 10, year: 2602} region: STR_SOUTH_AMERICA country: STR_VENEZUELA type: STR_LOC_CRACKHOUSE ufo: NO_UFO success: true score: 255 rating: STR_MS_RATING_150 alienRace: STR_BANDIT_TOWN daylight: 0 lootValue: -5 - id: 510 markerName: STR_MARKER_COMMS_TOWER markerId: 8 time: {second: 20, minute: 34, hour: 7, weekday: 1, day: 17, month: 10, year: 2602} region: STR_AUSTRALASIA country: STR_AUSTRALIA type: STR_LOC_COMMS_TOWER_DESERT ufo: NO_UFO success: true score: 286 rating: STR_MS_RATING_150 alienRace: STR_CHURCH_NONCOM daylight: 0 lootValue: -5 - id: 511 markerName: STR_MARKER_TRIBALS_IN_CATACOMBS markerId: 6 time: {second: 55, minute: 16, hour: 17, weekday: 1, day: 17, month: 10, year: 2602} region: STR_AUSTRALASIA country: STR_UNKNOWN type: STR_LOC_TRIBALS_IN_CATACOMBS ufo: NO_UFO success: true score: 356 rating: STR_MS_RATING_300 alienRace: STR_RACE_SPIDER daylight: 11 injuryList: 36: 42 146: 23 lootValue: -5 - id: 512 markerName: STR_MARKER_LOC_POLIS markerId: 1 time: {second: 45, minute: 16, hour: 5, weekday: 2, day: 18, month: 10, year: 2602} region: STR_AUSTRALASIA country: STR_UNKNOWN type: STR_LOC_POLIS ufo: NO_UFO success: true score: 59 rating: STR_MS_RATING_0 alienRace: STR_CIVILIANZ_CITY daylight: 0 injuryList: 93: 17 176: 19 lootValue: -5 - id: 513 markerName: STR_MARKER_LOC_BANDIT_TOWN markerId: 3 time: {second: 40, minute: 59, hour: 7, weekday: 3, day: 19, month: 10, year: 2602} region: STR_EUROPE country: STR_ITALY type: STR_LOC_BANDIT_TOWN ufo: NO_UFO success: true score: 546 rating: STR_MS_RATING_500 alienRace: STR_BANDIT_TOWN daylight: 0 lootValue: -5 - id: 514 markerName: STR_CRASH_SITE_ markerId: 214 time: {second: 50, minute: 50, hour: 11, weekday: 3, day: 19, month: 10, year: 2602} region: STR_SIBERIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_LARGE_SCOUT success: true score: 228 rating: STR_MS_RATING_150 alienRace: STR_CHURCH_NONCOM daylight: 15 injuryList: 147: 1 lootValue: -5 - id: 515 markerName: STR_CRASH_SITE_ markerId: 215 time: {second: 30, minute: 36, hour: 18, weekday: 3, day: 19, month: 10, year: 2602} region: STR_NORTH_AMERICA country: STR_USA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_NIN_CRAWLER success: true score: 716 rating: STR_MS_RATING_500 alienRace: STR_NINJA daylight: 0 injuryList: 49: 1 144: 16 lootValue: -5 - id: 516 markerName: STR_CRASH_SITE_ markerId: 216 time: {second: 15, minute: 5, hour: 13, weekday: 3, day: 26, month: 10, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_PATROL success: true score: 147 rating: STR_MS_RATING_75 alienRace: STR_MEGAPOL_LATE daylight: 9 lootValue: -5 - id: 517 markerName: STR_MARKER_LOC_KKK_HOUSE markerId: 4 time: {second: 30, minute: 23, hour: 8, weekday: 4, day: 27, month: 10, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_LOC_KKK_HOUSE ufo: NO_UFO success: true score: 352 rating: STR_MS_RATING_300 alienRace: STR_MIXED_KKK daylight: 0 lootValue: -5 - id: 518 markerName: STR_TERROR_SITE markerId: 17 time: {second: 45, minute: 16, hour: 15, weekday: 4, day: 27, month: 10, year: 2602} region: STR_EUROPE country: STR_FRANCE type: STR_TERROR_MISSION_NO_PENALTY ufo: NO_UFO success: true score: 568 rating: STR_MS_RATING_500 alienRace: STR_DOOM_TERROR daylight: 0 injuryList: 178: 2 lootValue: -5 - id: 519 markerName: STR_MARKER_LOC_LOKNAR_ALTAR markerId: 5 time: {second: 50, minute: 29, hour: 11, weekday: 5, day: 28, month: 10, year: 2602} region: STR_NORTH_AFRICA country: STR_UNKNOWN type: STR_LOC_LOKNAR_ALTAR ufo: NO_UFO success: true score: 170 rating: STR_MS_RATING_150 alienRace: STR_DEMON daylight: 10 valiantCrux: true lootValue: -5 - id: 520 markerName: STR_CRASH_SITE_ markerId: 217 time: {second: 35, minute: 29, hour: 5, weekday: 7, day: 30, month: 10, year: 2602} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_LARGE_SCOUT success: false score: 0 rating: STR_MS_RATING_0 alienRace: STR_CHURCH_NONCOM daylight: 0 lootValue: -5 - id: 521 markerName: STR_CRASH_SITE_ markerId: 218 time: {second: 55, minute: 55, hour: 0, weekday: 2, day: 1, month: 11, year: 2602} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_BOGEYMAN_FLOCK success: true score: 374 rating: STR_MS_RATING_300 alienRace: STR_DOOM daylight: 11 lootValue: -5 - id: 522 markerName: STR_MARKER_LOC_DOOMED_FARM markerId: 4 time: {second: 30, minute: 21, hour: 21, weekday: 4, day: 3, month: 11, year: 2602} region: STR_SOUTH_AMERICA country: STR_USA type: STR_LOC_DOOMED_FARM ufo: NO_UFO success: true score: 496 rating: STR_MS_RATING_300 alienRace: STR_DOOM daylight: 0 lootValue: -5 - id: 523 markerName: STR_CRASH_SITE_ markerId: 219 time: {second: 40, minute: 13, hour: 1, weekday: 6, day: 5, month: 11, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_BANDIT_ZEPP success: true score: 528 rating: STR_MS_RATING_500 alienRace: STR_BANDIT daylight: 0 lootValue: -5 - id: 524 markerName: STR_CRASH_SITE_ markerId: 220 time: {second: 15, minute: 32, hour: 5, weekday: 6, day: 5, month: 11, year: 2602} region: STR_NORTH_AFRICA country: STR_EGYPT type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_FREIGHTER success: true score: 432 rating: STR_MS_RATING_300 alienRace: STR_FLOATER_NONCOM daylight: 0 lootValue: -5 - id: 525 markerName: STR_CRASH_SITE_ markerId: 221 time: {second: 30, minute: 0, hour: 7, weekday: 1, day: 7, month: 11, year: 2602} region: STR_EUROPE country: STR_GERMANY type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_NIN_APC success: true score: 321 rating: STR_MS_RATING_300 alienRace: STR_NINJA daylight: 2 lootValue: -5 - id: 526 markerName: STR_LANDING_SITE_ markerId: 415 time: {second: 25, minute: 28, hour: 12, weekday: 1, day: 7, month: 11, year: 2602} region: STR_ANTARCTICA country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_LARGE_SCOUT success: true score: 283 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_INDUSTRIAL daylight: 11 injuryList: 106: 3 147: 5 lootValue: -5 - id: 527 markerName: STR_LANDING_SITE_ markerId: 416 time: {second: 55, minute: 0, hour: 2, weekday: 2, day: 8, month: 11, year: 2602} region: STR_NORTH_AMERICA country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_LOC_KEEP success: true score: 567 rating: STR_MS_RATING_500 alienRace: STR_DOOM daylight: 4 lootValue: -5 - id: 528 markerName: STR_CRASH_SITE_ markerId: 222 time: {second: 45, minute: 26, hour: 5, weekday: 3, day: 9, month: 11, year: 2602} region: STR_EUROPE country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_ESCORT success: true score: 272 rating: STR_MS_RATING_150 alienRace: STR_CHURCH_NONCOM daylight: 3 injuryList: 147: 97 153: 6 181: 6 lootValue: -5 - id: 529 markerName: STR_CRASH_SITE_ markerId: 223 time: {second: 5, minute: 56, hour: 6, weekday: 3, day: 9, month: 11, year: 2602} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_CRUISER success: true score: 141 rating: STR_MS_RATING_75 alienRace: STR_MEGAPOL daylight: 0 lootValue: -5 - id: 530 markerName: STR_MARKER_WITCH_QUEST_NAZI_VOID_CATACOMBS markerId: 1 time: {second: 55, minute: 53, hour: 8, weekday: 3, day: 9, month: 11, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_LOC_WITCH_QUEST_NAZI_VOID_CATACOMBS ufo: NO_UFO success: true score: 939 rating: STR_MS_RATING_750 alienRace: STR_NAZIS daylight: 11 valiantCrux: true lootValue: -5 - id: 531 markerName: STR_CRASH_SITE_ markerId: 224 time: {second: 15, minute: 37, hour: 15, weekday: 3, day: 9, month: 11, year: 2602} region: STR_NORTH_AMERICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_HOPPER_ACADEMY success: true score: 293 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_NONCOM daylight: 15 injuryList: 178: 33 lootValue: -5 - id: 532 markerName: STR_CRASH_SITE_ markerId: 225 time: {second: 25, minute: 3, hour: 5, weekday: 5, day: 11, month: 11, year: 2602} region: STR_SOUTHERN_AFRICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_RAIDER success: true score: 369 rating: STR_MS_RATING_300 alienRace: STR_RAIDER daylight: 0 injuryList: 175: 1 lootValue: -5 - id: 533 markerName: STR_LANDING_SITE_ markerId: 425 time: {second: 15, minute: 2, hour: 8, weekday: 5, day: 11, month: 11, year: 2602} region: STR_NORTH_AMERICA country: STR_CANADA type: STR_UFO_GROUND_ASSAULT ufo: STR_MEDIUM_SCOUT success: true score: 243 rating: STR_MS_RATING_150 alienRace: STR_ZOMBIE_SMART daylight: 15 injuryList: 105: 2 lootValue: -5 - id: 534 markerName: STR_MARKER_LOC_TRAITORS markerId: 11 time: {second: 35, minute: 10, hour: 4, weekday: 7, day: 13, month: 11, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_LOC_TRAITORS ufo: NO_UFO success: true score: 309 rating: STR_MS_RATING_300 alienRace: STR_REBEL_TRAITORS daylight: 3 lootValue: -5 - id: 535 markerName: STR_CRASH_SITE_ markerId: 226 time: {second: 20, minute: 2, hour: 7, weekday: 7, day: 13, month: 11, year: 2602} region: STR_EUROPE country: STR_GERMANY type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_NIN_APC success: true score: 271 rating: STR_MS_RATING_150 alienRace: STR_NINJA daylight: 2 lootValue: -5 - id: 536 markerName: STR_LOC_DEMON_SACRIFICE markerId: 1 time: {second: 45, minute: 0, hour: 16, weekday: 7, day: 13, month: 11, year: 2602} region: STR_NORTH_AMERICA country: STR_NCR type: STR_LOC_DEMON_SACRIFICE ufo: NO_UFO success: true score: 545 rating: STR_MS_RATING_500 alienRace: STR_APOCALYPSE_CULT daylight: 11 injuryList: 142: 64 lootValue: -5 - id: 537 markerName: STR_CRASH_SITE_ markerId: 228 time: {second: 45, minute: 43, hour: 4, weekday: 1, day: 14, month: 11, year: 2602} region: STR_NORTH_AFRICA country: STR_EGYPT type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_FREIGHTER success: true score: 493 rating: STR_MS_RATING_300 alienRace: STR_FLOATER_NONCOM daylight: 1 lootValue: -5 - id: 538 markerName: STR_SEA_SUNKEN_TOWN markerId: 5 time: {second: 45, minute: 42, hour: 6, weekday: 1, day: 14, month: 11, year: 2602} region: STR_NORTH_AFRICA country: STR_UNKNOWN type: STR_SEA_SUNKEN_TOWN ufo: NO_UFO success: true score: 266 rating: STR_MS_RATING_150 alienRace: STR_DEEP_ONE daylight: 12 lootValue: -5 - id: 539 markerName: STR_CRASH_SITE_ markerId: 229 time: {second: 0, minute: 25, hour: 11, weekday: 1, day: 14, month: 11, year: 2602} region: STR_ANTARCTICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_EXCAVATOR success: true score: 243 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_INDUSTRIAL daylight: 1 injuryList: 78: 2 80: 1 146: 3 165: 2 lootValue: -5 - id: 540 markerName: STR_CRASH_SITE_ markerId: 227 time: {second: 35, minute: 35, hour: 19, weekday: 1, day: 14, month: 11, year: 2602} region: STR_NORTH_AMERICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_NIN_CRAWLER success: true score: 586 rating: STR_MS_RATING_500 alienRace: STR_NINJA daylight: 0 lootValue: -5 - id: 541 markerName: STR_MARKER_LOC_RAIDER_ARMS_FACTORY markerId: 3 time: {second: 10, minute: 17, hour: 8, weekday: 3, day: 16, month: 11, year: 2602} region: STR_EUROPE country: STR_RUSSIA type: STR_LOC_RAIDER_ARMS_FACTORY ufo: NO_UFO success: true score: 703 rating: STR_MS_RATING_500 alienRace: STR_RAIDER_INDUSTRIAL daylight: 0 injuryList: 45: 27 49: 16 lootValue: -5 - id: 542 markerName: STR_MARKER_LOKNAR_VILLAGE markerId: 22 time: {second: 55, minute: 4, hour: 13, weekday: 3, day: 16, month: 11, year: 2602} region: STR_EUROPE country: STR_UK type: STR_LOC_LOKNAR_VILLAGE_DEFENSE_2 ufo: NO_UFO success: true score: 470 rating: STR_MS_RATING_300 alienRace: STR_RATMEN daylight: 0 valiantCrux: true lootValue: -5 - id: 543 markerName: STR_TERROR_SITE markerId: 18 time: {second: 45, minute: 0, hour: 7, weekday: 4, day: 17, month: 11, year: 2602} region: STR_AUSTRALASIA country: STR_AUSTRALIA type: STR_TERROR_MISSION ufo: NO_UFO success: true score: 613 rating: STR_MS_RATING_500 alienRace: STR_SPARTANS daylight: 0 lootValue: -5 - id: 544 markerName: STR_MARKER_LOC_ARSENAL markerId: 5 time: {second: 40, minute: 8, hour: 13, weekday: 7, day: 20, month: 11, year: 2602} region: STR_NORTH_AMERICA country: STR_CANADA type: STR_LOC_ARSENAL ufo: NO_UFO success: true score: 824 rating: STR_MS_RATING_750 alienRace: STR_MIXED_KKK daylight: 2 lootValue: -5 - id: 545 markerName: STR_MARKER_ACADEMY_OUTPOST markerId: 6 time: {second: 55, minute: 21, hour: 17, weekday: 7, day: 20, month: 11, year: 2602} region: STR_SOUTH_AMERICA country: STR_BRAZIL type: STR_LOC_ACADEMY_OUTPOST_JUNGLE ufo: NO_UFO success: true score: 339 rating: STR_MS_RATING_300 alienRace: STR_SECTOID_NONCOM daylight: 0 injuryList: 78: 4 lootValue: -5 - id: 546 markerName: STR_CRASH_SITE_ markerId: 232 time: {second: 50, minute: 42, hour: 5, weekday: 2, day: 22, month: 11, year: 2602} region: STR_EUROPE country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_PATROL success: true score: 96 rating: STR_MS_RATING_75 alienRace: STR_MEGAPOL daylight: 3 lootValue: -5 - id: 547 markerName: STR_CRASH_SITE_ markerId: 233 time: {second: 50, minute: 18, hour: 1, weekday: 3, day: 23, month: 11, year: 2602} region: STR_NORTH_AMERICA country: STR_CANADA type: STR_UFO_CRASH_RECOVERY ufo: STR_LARGE_SCOUT success: true score: 424 rating: STR_MS_RATING_300 alienRace: STR_ZOMBIE_SMART daylight: 12 injuryList: 4: 6 177: 6 lootValue: -5 - id: 548 markerName: STR_CRASH_SITE_ markerId: 234 time: {second: 40, minute: 23, hour: 6, weekday: 3, day: 23, month: 11, year: 2602} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_FREIGHTER success: true score: 381 rating: STR_MS_RATING_300 alienRace: STR_FLOATER_NONCOM daylight: 2 lootValue: -5 - id: 549 markerName: STR_MARKER_GUILD_OUTPOST markerId: 15 time: {second: 55, minute: 49, hour: 11, weekday: 3, day: 23, month: 11, year: 2602} region: STR_EUROPE country: STR_UK type: STR_LOC_GUILD_OUTPOST_TEMPERATE ufo: NO_UFO success: true score: 152 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_NONCOM daylight: 0 lootValue: -5 - id: 550 markerName: STR_CRASH_SITE_ markerId: 235 time: {second: 10, minute: 1, hour: 14, weekday: 4, day: 24, month: 11, year: 2602} region: STR_NORTH_AMERICA country: STR_CANADA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_HOPPER_ACADEMY success: true score: 328 rating: STR_MS_RATING_300 alienRace: STR_SECTOID_NONCOM daylight: 1 lootValue: -5 - id: 551 markerName: STR_MARKER_LOC_HUMANIST_VILLA markerId: 5 time: {second: 20, minute: 56, hour: 3, weekday: 5, day: 25, month: 11, year: 2602} region: STR_SIBERIA country: STR_UNKNOWN type: STR_LOC_HUMANIST_VILLA ufo: NO_UFO success: true score: 1371 rating: STR_MS_RATING_1000 alienRace: STR_MIXED_KKK daylight: 3 injuryList: 182: 64 lootValue: -5 - id: 552 markerName: STR_LANDING_SITE_ markerId: 437 time: {second: 35, minute: 17, hour: 12, weekday: 4, day: 1, month: 12, year: 2602} region: STR_ANTARCTICA country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_EXCAVATOR success: true score: 264 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_INDUSTRIAL daylight: 6 injuryList: 43: 1 44: 3 78: 1 143: 3 lootValue: -5 - id: 553 markerName: STR_CRASH_SITE_ markerId: 236 time: {second: 45, minute: 24, hour: 6, weekday: 6, day: 3, month: 12, year: 2602} region: STR_NORTH_AFRICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_FREIGHTER success: true score: 330 rating: STR_MS_RATING_300 alienRace: STR_FLOATER_NONCOM daylight: 0 lootValue: -5 - id: 554 markerName: STR_CRASH_SITE_ markerId: 237 time: {second: 30, minute: 19, hour: 8, weekday: 6, day: 3, month: 12, year: 2602} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_PATROL success: true score: 104 rating: STR_MS_RATING_75 alienRace: STR_MEGAPOL daylight: 4 lootValue: -5 - id: 555 markerName: STR_NINJA_CRAWLER_RAID_GOVT markerId: 5 time: {second: 40, minute: 28, hour: 11, weekday: 7, day: 4, month: 12, year: 2602} region: STR_SOUTHERN_AFRICA country: STR_SOUTH_AFRICA type: STR_NINJA_CRAWLER_RAID_GOVT ufo: NO_UFO success: true score: 601 rating: STR_MS_RATING_500 alienRace: STR_NINJA daylight: 0 injuryList: 42: 5 142: 28 147: 21 lootValue: -5 - id: 556 markerName: STR_CRASH_SITE_ markerId: 241 time: {second: 20, minute: 29, hour: 19, weekday: 7, day: 4, month: 12, year: 2602} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_NIN_1 success: true score: 378 rating: STR_MS_RATING_300 alienRace: STR_NINJA daylight: 15 lootValue: -5 - id: 557 markerName: STR_CRASH_SITE_ markerId: 238 time: {second: 40, minute: 47, hour: 21, weekday: 7, day: 4, month: 12, year: 2602} region: STR_SIBERIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_BANDIT_ZEPP success: true score: 564 rating: STR_MS_RATING_500 alienRace: STR_RAIDER daylight: 13 lootValue: -5 - id: 558 markerName: STR_CRASH_SITE_ markerId: 239 time: {second: 30, minute: 20, hour: 2, weekday: 1, day: 5, month: 12, year: 2602} region: STR_ANTARCTICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_GUNSHIP success: true score: 390 rating: STR_MS_RATING_300 alienRace: STR_FLOATER daylight: 0 injuryList: 106: 121 143: 3 146: 4 lootValue: -5 - id: 559 markerName: STR_LOC_DEMON_SACRIFICE markerId: 2 time: {second: 25, minute: 27, hour: 0, weekday: 3, day: 7, month: 12, year: 2602} region: STR_NORTH_AMERICA country: STR_LATIN_EMPIRE type: STR_LOC_DEMON_SACRIFICE ufo: NO_UFO success: true score: 612 rating: STR_MS_RATING_500 alienRace: STR_APOCALYPSE_CULT daylight: 11 lootValue: -5 - id: 560 markerName: STR_CRASH_SITE_ markerId: 242 time: {second: 20, minute: 15, hour: 5, weekday: 5, day: 9, month: 12, year: 2602} region: STR_NORTH_AFRICA country: STR_EGYPT type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_ESCORT success: true score: 474 rating: STR_MS_RATING_300 alienRace: STR_FLOATER daylight: 1 injuryList: 109: 63 122: 75 131: 25 143: 40 165: 57 lootValue: -5 - id: 561 markerName: STR_CRASH_SITE_ markerId: 243 time: {second: 15, minute: 47, hour: 13, weekday: 6, day: 10, month: 12, year: 2602} region: STR_NORTH_AFRICA country: STR_EGYPT type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_RAIDER success: true score: 307 rating: STR_MS_RATING_300 alienRace: STR_RAIDER daylight: 0 lootValue: -5 - id: 562 markerName: STR_LANDING_SITE_ markerId: 450 time: {second: 0, minute: 17, hour: 18, weekday: 6, day: 10, month: 12, year: 2602} region: STR_NORTH_AMERICA country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_ESCORT success: true score: 646 rating: STR_MS_RATING_500 alienRace: STR_ZOMBIE_SMART daylight: 0 lootValue: -5 - id: 563 markerName: STR_MARKER_LOC_MONSTER_HUNT_GIANTSPIDER markerId: 3 time: {second: 50, minute: 27, hour: 5, weekday: 7, day: 11, month: 12, year: 2602} region: STR_CENTRAL_ASIA country: STR_INDIA type: STR_LOC_MONSTER_HUNT_GIANTSPIDER ufo: NO_UFO success: true score: 404 rating: STR_MS_RATING_300 alienRace: STR_MONSTER_HUNTERS daylight: 0 lootValue: -5 - id: 564 markerName: STR_CRASH_SITE_ markerId: 244 time: {second: 55, minute: 0, hour: 0, weekday: 2, day: 13, month: 12, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_NIN_APC success: true score: 280 rating: STR_MS_RATING_150 alienRace: STR_NINJA daylight: 1 lootValue: -5 - id: 565 markerName: STR_TERROR_SITE markerId: 19 time: {second: 10, minute: 53, hour: 20, weekday: 4, day: 15, month: 12, year: 2602} region: STR_AUSTRALASIA country: STR_AUSTRALIA type: STR_TERROR_MISSION ufo: NO_UFO success: true score: 525 rating: STR_MS_RATING_500 alienRace: STR_FLOATER_TERROR daylight: 0 lootValue: -5 - id: 566 markerName: STR_MARKER_LOC_HUMANIST_VILLA markerId: 6 time: {second: 45, minute: 29, hour: 4, weekday: 5, day: 16, month: 12, year: 2602} region: STR_SOUTHERN_AFRICA country: STR_UNKNOWN type: STR_LOC_HUMANIST_VILLA ufo: NO_UFO success: true score: 1368 rating: STR_MS_RATING_1000 alienRace: STR_MIXED_KKK daylight: 0 lootValue: -5 - id: 567 markerName: STR_LANDING_SITE_ markerId: 452 time: {second: 30, minute: 6, hour: 21, weekday: 6, day: 17, month: 12, year: 2602} region: STR_ANTARCTICA country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_EXCAVATOR success: true score: 279 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_INDUSTRIAL daylight: 3 injuryList: 78: 2 88: 2 146: 2 153: 2 lootValue: -5 - id: 568 markerName: STR_CRASH_SITE_ markerId: 246 time: {second: 45, minute: 1, hour: 4, weekday: 7, day: 18, month: 12, year: 2602} region: STR_NORTH_AFRICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_ESCORT success: true score: 303 rating: STR_MS_RATING_300 alienRace: STR_FLOATER daylight: 1 lootValue: -5 - id: 569 markerName: STR_CRASH_SITE_ markerId: 247 time: {second: 30, minute: 39, hour: 5, weekday: 1, day: 19, month: 12, year: 2602} region: STR_NORTH_AFRICA country: STR_EGYPT type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_FREIGHTER_L success: true score: 577 rating: STR_MS_RATING_500 alienRace: STR_FLOATER_NONCOM daylight: 1 injuryList: 143: 42 177: 33 lootValue: -5 - id: 570 markerName: STR_CRASH_SITE_ markerId: 248 time: {second: 40, minute: 54, hour: 8, weekday: 2, day: 20, month: 12, year: 2602} region: STR_SOUTH_EAST_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_CRUISER success: true score: 231 rating: STR_MS_RATING_150 alienRace: STR_MEGAPOL daylight: 11 injuryList: 134: 35 137: 60 lootValue: -5 - id: 571 markerName: STR_TERROR_SITE markerId: 20 time: {second: 20, minute: 25, hour: 5, weekday: 4, day: 22, month: 12, year: 2602} region: STR_CENTRAL_ASIA country: STR_INDIA type: STR_TERROR_MISSION_NO_PENALTY ufo: NO_UFO success: true score: 853 rating: STR_MS_RATING_750 alienRace: STR_DOOM_TERROR daylight: 0 injuryList: 145: 24 lootValue: -5 - id: 572 markerName: STR_CRASH_SITE_ markerId: 249 time: {second: 20, minute: 31, hour: 6, weekday: 5, day: 23, month: 12, year: 2602} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_HEAVY_GUNSHIP success: true score: 719 rating: STR_MS_RATING_500 alienRace: STR_FLOATER daylight: 0 injuryList: 205: 17 lootValue: -5 - id: 573 markerName: STR_MARKER_COMMS_TOWER markerId: 9 time: {second: 20, minute: 6, hour: 16, weekday: 2, day: 27, month: 12, year: 2602} region: STR_NORTH_AFRICA country: STR_UNKNOWN type: STR_LOC_COMMS_TOWER_DESERT ufo: NO_UFO success: true score: 399 rating: STR_MS_RATING_300 alienRace: STR_FLOATER_NONCOM daylight: 0 lootValue: -5 - id: 574 markerName: STR_CRASH_SITE_ markerId: 250 time: {second: 40, minute: 36, hour: 10, weekday: 5, day: 30, month: 12, year: 2602} region: STR_NORTH_AFRICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_FREIGHTER success: true score: 366 rating: STR_MS_RATING_300 alienRace: STR_FLOATER_NONCOM daylight: 0 injuryList: 146: 1 153: 2 177: 5 lootValue: -5 - id: 575 markerName: STR_CRASH_SITE_ markerId: 251 time: {second: 25, minute: 6, hour: 11, weekday: 7, day: 1, month: 1, year: 2603} region: STR_SOUTHERN_AFRICA country: STR_SOUTH_AFRICA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_RAIDER success: true score: 414 rating: STR_MS_RATING_300 alienRace: STR_RAIDER daylight: 0 lootValue: -5 - id: 576 markerName: STR_MARKER_LOKNAR_VILLAGE markerId: 23 time: {second: 25, minute: 31, hour: 11, weekday: 1, day: 2, month: 1, year: 2603} region: STR_SIBERIA country: STR_UNKNOWN type: STR_LOC_LOKNAR_VILLAGE_DEFENSE_NARLOCK ufo: NO_UFO success: true score: 179 rating: STR_MS_RATING_150 alienRace: STR_NARLOCKS daylight: 15 injuryList: 143: 112 lootValue: -5 - id: 577 markerName: STR_CRASH_SITE_ markerId: 253 time: {second: 0, minute: 34, hour: 10, weekday: 2, day: 3, month: 1, year: 2603} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_BANDIT_COBRA success: true score: 183 rating: STR_MS_RATING_150 alienRace: STR_BANDIT daylight: 4 lootValue: -5 - id: 578 markerName: STR_CRASH_SITE_ markerId: 252 time: {second: 35, minute: 54, hour: 14, weekday: 2, day: 3, month: 1, year: 2603} region: STR_SOUTH_AMERICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_NIN_CRAWLER success: true score: 662 rating: STR_MS_RATING_500 alienRace: STR_NINJA daylight: 0 injuryList: 2: 4 lootValue: -5 - id: 579 markerName: STR_CRASH_SITE_ markerId: 254 time: {second: 55, minute: 57, hour: 10, weekday: 3, day: 4, month: 1, year: 2603} region: STR_EUROPE country: STR_FRANCE type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_CRUISER success: true score: 321 rating: STR_MS_RATING_300 alienRace: STR_MEGAPOL_LATE daylight: 0 lootValue: -5 - id: 580 markerName: STR_CRASH_SITE_ markerId: 255 time: {second: 15, minute: 13, hour: 14, weekday: 4, day: 5, month: 1, year: 2603} region: STR_SOUTHERN_AFRICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_RAIDER success: true score: 364 rating: STR_MS_RATING_300 alienRace: STR_RAIDER daylight: 0 lootValue: -5 - id: 581 markerName: STR_CRASH_SITE_ markerId: 256 time: {second: 10, minute: 56, hour: 16, weekday: 4, day: 5, month: 1, year: 2603} region: STR_SIBERIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_LARGE_SCOUT success: true score: 291 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_INDUSTRIAL daylight: 15 lootValue: -5 - id: 582 markerName: STR_CRASH_SITE_ markerId: 257 time: {second: 20, minute: 22, hour: 3, weekday: 5, day: 6, month: 1, year: 2603} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_BANDIT_ZEPP success: true score: 607 rating: STR_MS_RATING_500 alienRace: STR_BANDIT daylight: 3 lootValue: -5 - id: 583 markerName: STR_CRASH_SITE_ markerId: 258 time: {second: 20, minute: 28, hour: 0, weekday: 7, day: 8, month: 1, year: 2603} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_NIN_APC success: true score: 280 rating: STR_MS_RATING_150 alienRace: STR_NINJA daylight: 1 lootValue: -5 - id: 584 markerName: STR_CRASH_SITE_ markerId: 259 time: {second: 50, minute: 53, hour: 10, weekday: 7, day: 8, month: 1, year: 2603} region: STR_CENTRAL_ASIA country: STR_INDIA type: STR_UFO_CRASH_RECOVERY ufo: STR_LARGE_SCOUT success: true score: 289 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_INDUSTRIAL daylight: 0 lootValue: -5 - id: 585 markerName: STR_CRASH_SITE_ markerId: 261 time: {second: 35, minute: 33, hour: 11, weekday: 1, day: 9, month: 1, year: 2603} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_FIGHTER success: true score: 160 rating: STR_MS_RATING_150 alienRace: STR_NAZIS_TERROR daylight: 12 lootValue: -5 - id: 586 markerName: STR_CRASH_SITE_ markerId: 260 time: {second: 40, minute: 37, hour: 14, weekday: 1, day: 9, month: 1, year: 2603} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_LIGHT_GUNBOAT success: true score: 234 rating: STR_MS_RATING_150 alienRace: STR_RAIDER daylight: 15 lootValue: -5 - id: 587 markerName: STR_MARKER_LOC_POLIS markerId: 2 time: {second: 0, minute: 40, hour: 2, weekday: 2, day: 10, month: 1, year: 2603} region: STR_SIBERIA country: STR_RUSSIA type: STR_LOC_POLIS ufo: NO_UFO success: true score: 117 rating: STR_MS_RATING_75 alienRace: STR_CIVILIANZ_CITY daylight: 0 injuryList: 39: 1 165: 3 lootValue: -5 - id: 588 markerName: STR_CRASH_SITE_ markerId: 264 time: {second: 35, minute: 54, hour: 19, weekday: 3, day: 11, month: 1, year: 2603} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_NIN_1 success: true score: 390 rating: STR_MS_RATING_300 alienRace: STR_NINJA daylight: 15 lootValue: -5 - id: 589 markerName: STR_LANDING_SITE_ markerId: 476 time: {second: 20, minute: 35, hour: 11, weekday: 4, day: 12, month: 1, year: 2603} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_GROUND_ASSAULT ufo: STR_LOC_KEEP success: false score: 10 rating: STR_MS_RATING_0 alienRace: STR_DOOM daylight: 14 injuryList: 142: 96 lootValue: -5 - id: 590 markerName: STR_CRASH_SITE_ markerId: 265 time: {second: 40, minute: 20, hour: 3, weekday: 5, day: 13, month: 1, year: 2603} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_HOPPER_ACADEMY success: true score: 330 rating: STR_MS_RATING_300 alienRace: STR_SECTOID_NONCOM daylight: 2 lootValue: -5 - id: 591 markerName: STR_CRASH_SITE_ markerId: 266 time: {second: 50, minute: 47, hour: 8, weekday: 5, day: 13, month: 1, year: 2603} region: STR_EUROPE country: STR_FRANCE type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_NIN_1 success: true score: 390 rating: STR_MS_RATING_300 alienRace: STR_NINJA daylight: 1 lootValue: -5 - id: 592 markerName: STR_LANDING_SITE_ markerId: 479 time: {second: 0, minute: 11, hour: 12, weekday: 5, day: 13, month: 1, year: 2603} region: STR_EUROPE country: STR_UK type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_EXCAVATOR success: true score: 171 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_INDUSTRIAL daylight: 0 lootValue: -5 - id: 593 markerName: STR_MARKER_LOC_HITMAN markerId: 5 time: {second: 15, minute: 36, hour: 15, weekday: 5, day: 13, month: 1, year: 2603} region: STR_NORTH_AFRICA country: STR_NIGERIA type: STR_LOC_HITMAN ufo: NO_UFO success: true score: 536 rating: STR_MS_RATING_500 alienRace: STR_BANDIT_ROBBERS daylight: 0 lootValue: -5 - id: 594 markerName: STR_CRASH_SITE_ markerId: 267 time: {second: 0, minute: 17, hour: 16, weekday: 7, day: 15, month: 1, year: 2603} region: STR_SOUTHERN_AFRICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_RAIDER_GUNSHIP success: true score: 605 rating: STR_MS_RATING_500 alienRace: STR_RAIDER daylight: 13 injuryList: 80: 14 181: 40 lootValue: -5 - id: 595 markerName: STR_CRASH_SITE_ markerId: 268 time: {second: 0, minute: 32, hour: 4, weekday: 1, day: 16, month: 1, year: 2603} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_NIN_APC success: true score: 357 rating: STR_MS_RATING_300 alienRace: STR_NINJA daylight: 0 lootValue: -5 - id: 596 markerName: STR_MARKER_LOC_EXTERMINATOR markerId: 4 time: {second: 20, minute: 8, hour: 2, weekday: 2, day: 17, month: 1, year: 2603} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_LOC_EXTERMINATOR ufo: NO_UFO success: true score: 904 rating: STR_MS_RATING_750 alienRace: STR_DEEP_ONE daylight: 0 lootValue: -5 - id: 597 markerName: STR_CRASH_SITE_ markerId: 269 time: {second: 25, minute: 13, hour: 6, weekday: 3, day: 18, month: 1, year: 2603} region: STR_EUROPE country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_BANDIT_COBRA success: true score: 134 rating: STR_MS_RATING_75 alienRace: STR_BANDIT daylight: 4 lootValue: -5 - id: 598 markerName: STR_LANDING_SITE_ markerId: 483 time: {second: 30, minute: 43, hour: 8, weekday: 3, day: 18, month: 1, year: 2603} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_EXCAVATOR success: true score: 225 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_INDUSTRIAL daylight: 0 injuryList: 78: 1 147: 61 lootValue: -5 - id: 599 markerName: STR_CRASH_SITE_ markerId: 270 time: {second: 10, minute: 18, hour: 10, weekday: 3, day: 18, month: 1, year: 2603} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_GUNBOAT success: true score: 236 rating: STR_MS_RATING_150 alienRace: STR_RAIDER daylight: 12 lootValue: -5 - id: 600 markerName: STR_CRASH_SITE_ markerId: 271 time: {second: 55, minute: 17, hour: 9, weekday: 4, day: 19, month: 1, year: 2603} region: STR_EUROPE country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_PATROL success: true score: 164 rating: STR_MS_RATING_150 alienRace: STR_MEGAPOL_LATE daylight: 0 lootValue: -5 - id: 601 markerName: STR_LOC_DEMON_SACRIFICE markerId: 3 time: {second: 50, minute: 34, hour: 11, weekday: 5, day: 20, month: 1, year: 2603} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_LOC_DEMON_SACRIFICE ufo: NO_UFO success: true score: 604 rating: STR_MS_RATING_500 alienRace: STR_APOCALYPSE_CULT daylight: 11 lootValue: -5 - id: 602 markerName: STR_MARKER_LOC_KKK_HOUSE markerId: 5 time: {second: 35, minute: 25, hour: 10, weekday: 1, day: 23, month: 1, year: 2603} region: STR_NORTH_AFRICA country: STR_EGYPT type: STR_LOC_KKK_HOUSE ufo: NO_UFO success: true score: 348 rating: STR_MS_RATING_300 alienRace: STR_MIXED_KKK daylight: 0 lootValue: -5 - id: 603 markerName: STR_TERROR_SITE markerId: 21 time: {second: 10, minute: 27, hour: 23, weekday: 2, day: 24, month: 1, year: 2603} region: STR_AUSTRALASIA country: STR_AUSTRALIA type: STR_TERROR_MISSION ufo: NO_UFO success: true score: 219 rating: STR_MS_RATING_150 alienRace: STR_NAZIS_TERROR daylight: 0 lootValue: -5 - id: 604 markerName: STR_LANDING_SITE_ markerId: 489 time: {second: 10, minute: 23, hour: 17, weekday: 3, day: 25, month: 1, year: 2603} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_EXCAVATOR success: true score: 230 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_INDUSTRIAL daylight: 15 lootValue: -5 - id: 605 markerName: STR_CRASH_SITE_ markerId: 273 time: {second: 10, minute: 5, hour: 1, weekday: 6, day: 28, month: 1, year: 2603} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_LIGHT_GUNBOAT success: true score: 276 rating: STR_MS_RATING_150 alienRace: STR_RAIDER daylight: 4 lootValue: -5 - id: 606 markerName: STR_MARKER_AIRCAR_RACE markerId: 10 time: {second: 20, minute: 59, hour: 10, weekday: 7, day: 29, month: 1, year: 2603} region: STR_AUSTRALASIA country: STR_UNKNOWN type: STR_AIRCAR_RACE_FINISH ufo: NO_UFO success: true score: 838 rating: STR_MS_RATING_750 alienRace: STR_SECTOID_HOUSE daylight: 15 valiantCrux: true lootValue: -5 - id: 607 markerName: STR_LANDING_SITE_ markerId: 491 time: {second: 30, minute: 47, hour: 17, weekday: 7, day: 29, month: 1, year: 2603} region: STR_EUROPE country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_EXCAVATOR success: true score: 242 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_INDUSTRIAL daylight: 10 injuryList: 5: 2 44: 3 145: 6 146: 1 lootValue: -5 - id: 608 markerName: STR_MARKER_LOKNAR_VILLAGE markerId: 24 time: {second: 30, minute: 15, hour: 1, weekday: 4, day: 2, month: 2, year: 2603} region: STR_AUSTRALASIA country: STR_AUSTRALIA type: STR_NINJA_APC_RAID_SITE ufo: NO_UFO success: true score: 695 rating: STR_MS_RATING_500 alienRace: STR_NINJA daylight: 0 valiantCrux: true lootValue: -5 - id: 609 markerName: STR_CRASH_SITE_ markerId: 275 time: {second: 30, minute: 8, hour: 7, weekday: 5, day: 3, month: 2, year: 2603} region: STR_AUSTRALASIA country: STR_AUSTRALIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_BANDIT_ZEPP success: true score: 664 rating: STR_MS_RATING_500 alienRace: STR_RAIDER daylight: 0 lootValue: -5 - id: 610 markerName: STR_CRASH_SITE_ markerId: 276 time: {second: 50, minute: 3, hour: 3, weekday: 7, day: 5, month: 2, year: 2603} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_RAIDER_GUNSHIP success: true score: 498 rating: STR_MS_RATING_300 alienRace: STR_RAIDER daylight: 1 lootValue: -5 - id: 611 markerName: STR_MARKER_LOC_DOOMED_FARM markerId: 5 time: {second: 55, minute: 39, hour: 5, weekday: 1, day: 6, month: 2, year: 2603} region: STR_SOUTHERN_AFRICA country: STR_SOUTH_AFRICA type: STR_LOC_DOOMED_FARM ufo: NO_UFO success: true score: 381 rating: STR_MS_RATING_300 alienRace: STR_DOOM daylight: 0 lootValue: -5 - id: 612 markerName: STR_MARKER_LOC_BANDIT_TOWN markerId: 4 time: {second: 35, minute: 29, hour: 19, weekday: 1, day: 6, month: 2, year: 2603} region: STR_NORTH_AMERICA country: STR_LATIN_EMPIRE type: STR_LOC_BANDIT_TOWN ufo: NO_UFO success: true score: 848 rating: STR_MS_RATING_750 alienRace: STR_BANDIT_TOWN daylight: 0 injuryList: 218: 1 lootValue: -5 - id: 613 markerName: STR_MARKER_CATACOMBS_COIN_HUNT markerId: 4 time: {second: 20, minute: 36, hour: 1, weekday: 2, day: 7, month: 2, year: 2603} region: STR_SOUTH_EAST_ASIA country: STR_UNKNOWN type: STR_LOC_CATACOMBS_COIN_HUNT ufo: NO_UFO success: true score: 148 rating: STR_MS_RATING_75 alienRace: STR_BANDIT_ROBBERS daylight: 15 lootValue: -5 - id: 614 markerName: STR_CRASH_SITE_ markerId: 277 time: {second: 45, minute: 12, hour: 5, weekday: 2, day: 7, month: 2, year: 2603} region: STR_SOUTHERN_AFRICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_RAIDER success: true score: 376 rating: STR_MS_RATING_300 alienRace: STR_RAIDER daylight: 0 lootValue: -5 - id: 615 markerName: STR_TERROR_SITE markerId: 22 time: {second: 15, minute: 9, hour: 8, weekday: 2, day: 7, month: 2, year: 2603} region: STR_EUROPE country: STR_SPAIN type: STR_TERROR_MISSION_NO_PENALTY ufo: NO_UFO success: true score: 601 rating: STR_MS_RATING_500 alienRace: STR_MIXED_KKK daylight: 1 lootValue: -5 - id: 616 markerName: STR_CRASH_SITE_ markerId: 278 time: {second: 10, minute: 28, hour: 3, weekday: 3, day: 8, month: 2, year: 2603} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_NIN_APC success: true score: 300 rating: STR_MS_RATING_300 alienRace: STR_NINJA daylight: 0 injuryList: 49: 2 lootValue: -5 - id: 617 markerName: STR_CRASH_SITE_ markerId: 279 time: {second: 55, minute: 27, hour: 23, weekday: 3, day: 8, month: 2, year: 2603} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_MILITARY_TRANSPORT success: true score: 413 rating: STR_MS_RATING_300 alienRace: STR_RAIDER daylight: 2 injuryList: 126: 41 lootValue: -5 - id: 618 markerName: STR_MARKER_LOC_HIGHWAY_STATION markerId: 3 time: {second: 25, minute: 36, hour: 2, weekday: 4, day: 9, month: 2, year: 2603} region: STR_SOUTH_EAST_ASIA country: STR_JAPAN type: STR_LOC_HIGHWAY_STATION ufo: NO_UFO success: true score: 432 rating: STR_MS_RATING_300 alienRace: STR_BANDIT daylight: 0 lootValue: -5 - id: 619 markerName: STR_CRASH_SITE_ markerId: 280 time: {second: 35, minute: 11, hour: 6, weekday: 4, day: 9, month: 2, year: 2603} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_NIN_CRAWLER success: true score: 644 rating: STR_MS_RATING_500 alienRace: STR_NINJA daylight: 0 injuryList: 218: 1 lootValue: -5 - id: 620 markerName: STR_LANDING_SITE_ markerId: 505 time: {second: 45, minute: 23, hour: 7, weekday: 5, day: 10, month: 2, year: 2603} region: STR_SIBERIA country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_SMUGGLER success: true score: 164 rating: STR_MS_RATING_150 alienRace: STR_SMUGGLER daylight: 0 injuryList: 44: 44 142: 34 146: 4 lootValue: -5 - id: 621 markerName: STR_MARKER_TRAWELL_THAT_ENDS_WELL markerId: 3 time: {second: 55, minute: 54, hour: 12, weekday: 6, day: 11, month: 2, year: 2603} region: STR_SOUTH_AMERICA country: STR_UNKNOWN type: STR_LOC_TRAWELL_THAT_ENDS_WELL ufo: NO_UFO success: true score: 397 rating: STR_MS_RATING_300 alienRace: STR_RATMEN daylight: 0 lootValue: -5 - id: 622 markerName: STR_MARKER_LOC_CRACKHOUSE markerId: 10 time: {second: 25, minute: 24, hour: 0, weekday: 1, day: 13, month: 2, year: 2603} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_LOC_CRACKHOUSE ufo: NO_UFO success: true score: 283 rating: STR_MS_RATING_150 alienRace: STR_BANDIT_TOWN daylight: 0 lootValue: -5 - id: 623 markerName: STR_CRASH_SITE_ markerId: 284 time: {second: 55, minute: 49, hour: 8, weekday: 1, day: 13, month: 2, year: 2603} region: STR_NORTH_AFRICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_MEDIUM_SCOUT success: true score: 182 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_NONCOM daylight: 0 lootValue: -5 - id: 624 markerName: STR_CRASH_SITE_ markerId: 285 time: {second: 35, minute: 9, hour: 3, weekday: 2, day: 14, month: 2, year: 2603} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_TERROR_SHIP success: true score: 369 rating: STR_MS_RATING_300 alienRace: STR_SPARTANS daylight: 0 lootValue: -5 - id: 625 markerName: MARKER_DEVILS_REEF markerId: 9 time: {second: 10, minute: 18, hour: 20, weekday: 2, day: 14, month: 2, year: 2603} region: STR_PACIFIC country: STR_UNKNOWN type: STR_SEA_DEVILS_REEF ufo: NO_UFO success: true score: 1573 rating: STR_MS_RATING_1500 alienRace: STR_DEEP_ONE daylight: 12 injuryList: 2: 98 41: 40 80: 29 110: 20 lootValue: -5 - id: 626 markerName: STR_MARKER_TAVERN markerId: 7 time: {second: 35, minute: 44, hour: 7, weekday: 6, day: 18, month: 2, year: 2603} region: STR_EUROPE country: STR_FRANCE type: STR_LOC_TAVERN ufo: NO_UFO success: true score: 718 rating: STR_MS_RATING_500 alienRace: STR_RAIDER daylight: 1 injuryList: 6: 2 17: 5 42: 3 79: 2 lootValue: -5 - id: 627 markerName: STR_CRASH_SITE_ markerId: 287 time: {second: 0, minute: 21, hour: 12, weekday: 6, day: 18, month: 2, year: 2603} region: STR_SOUTH_EAST_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_DROPSHIP success: true score: 579 rating: STR_MS_RATING_500 alienRace: STR_MEGAPOL_LATE daylight: 14 lootValue: -5 - id: 628 markerName: STR_MARKER_SEA_ADVENTURE markerId: 13 time: {second: 10, minute: 48, hour: 21, weekday: 6, day: 18, month: 2, year: 2603} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_SEA_SUNKEN_UFO ufo: NO_UFO success: true score: 295 rating: STR_MS_RATING_150 alienRace: STR_MONSTER_RACE_SEA_3 daylight: 15 injuryList: 5: 41 lootValue: -5 - id: 629 markerName: STR_CRASH_SITE_ markerId: 286 time: {second: 55, minute: 10, hour: 1, weekday: 7, day: 19, month: 2, year: 2603} region: STR_SIBERIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_NIN_APC success: true score: 331 rating: STR_MS_RATING_300 alienRace: STR_NINJA daylight: 1 injuryList: 4: 38 78: 1 105: 1 lootValue: -5 - id: 630 markerName: STR_MARKER_PRECINT13 markerId: 3 time: {second: 45, minute: 36, hour: 23, weekday: 7, day: 19, month: 2, year: 2603} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_LOC_PRECINT13 ufo: NO_UFO success: true score: 608 rating: STR_MS_RATING_500 alienRace: STR_BANDIT_TOWN daylight: 0 lootValue: -5 - id: 631 markerName: STR_LANDING_SITE_ markerId: 514 time: {second: 45, minute: 43, hour: 2, weekday: 1, day: 20, month: 2, year: 2603} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_SMUGGLER success: true score: 173 rating: STR_MS_RATING_150 alienRace: STR_SMUGGLER daylight: 0 injuryList: 178: 1 lootValue: -5 - id: 632 markerName: STR_CRASH_SITE_ markerId: 288 time: {second: 25, minute: 5, hour: 11, weekday: 3, day: 22, month: 2, year: 2603} region: STR_SOUTHERN_AFRICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_RAIDER success: true score: 297 rating: STR_MS_RATING_150 alienRace: STR_RAIDER daylight: 0 lootValue: -5 - id: 633 markerName: STR_CRASH_SITE_ markerId: 289 time: {second: 45, minute: 19, hour: 12, weekday: 4, day: 23, month: 2, year: 2603} region: STR_SOUTH_AMERICA country: STR_CHILE type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_HEAVY_FREIGHTER success: true score: 1862 rating: STR_MS_RATING_1500 alienRace: STR_FLOATER daylight: 0 injuryList: 142: 31 147: 3 218: 47 lootValue: -5 - id: 634 markerName: STR_MARKER_LOC_BARN_GROX markerId: 3 time: {second: 55, minute: 52, hour: 23, weekday: 4, day: 23, month: 2, year: 2603} region: STR_EUROPE country: STR_ITALY type: STR_LOC_BARN_GROX ufo: NO_UFO success: true score: 331 rating: STR_MS_RATING_300 alienRace: STR_LOKNAR daylight: 15 lootValue: -5 - id: 635 markerName: STR_CRASH_SITE_ markerId: 291 time: {second: 40, minute: 10, hour: 6, weekday: 1, day: 27, month: 2, year: 2603} region: STR_SIBERIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_NIN_CRAWLER success: true score: 491 rating: STR_MS_RATING_300 alienRace: STR_NINJA daylight: 1 injuryList: 109: 31 222: 2 lootValue: -5 - id: 636 markerName: STR_CRASH_SITE_ markerId: 290 time: {second: 35, minute: 42, hour: 8, weekday: 1, day: 27, month: 2, year: 2603} region: STR_CENTRAL_ASIA country: STR_INDIA type: STR_UFO_CRASH_RECOVERY ufo: STR_TERROR_SHIP success: true score: 420 rating: STR_MS_RATING_300 alienRace: STR_SPARTANS daylight: 0 lootValue: -5 - id: 637 markerName: STR_MARKER_LOC_LOKNAR_ALTAR markerId: 6 time: {second: 20, minute: 7, hour: 1, weekday: 2, day: 28, month: 2, year: 2603} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_LOC_LOKNAR_ALTAR ufo: NO_UFO success: true score: 222 rating: STR_MS_RATING_150 alienRace: STR_RACE_RAT daylight: 10 valiantCrux: true lootValue: -5 - id: 638 markerName: STR_CRASH_SITE_ markerId: 292 time: {second: 40, minute: 11, hour: 6, weekday: 2, day: 28, month: 2, year: 2603} region: STR_NORTH_AFRICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_LARGE_SCOUT success: true score: 322 rating: STR_MS_RATING_300 alienRace: STR_FLOATER_NONCOM daylight: 0 lootValue: -5 - id: 639 markerName: STR_MARKER_RATLING_VILLAGE markerId: 17 time: {second: 35, minute: 35, hour: 9, weekday: 2, day: 28, month: 2, year: 2603} region: STR_SIBERIA country: STR_RUSSIA type: STR_LOC_RATLING_VILLAGE ufo: NO_UFO success: true score: 301 rating: STR_MS_RATING_300 alienRace: STR_RATMEN daylight: 2 lootValue: -5 - id: 640 markerName: STR_LOC_BEASTMEN_ALTAR markerId: 4 time: {second: 35, minute: 6, hour: 11, weekday: 4, day: 2, month: 3, year: 2603} region: STR_SOUTH_AMERICA country: STR_UNKNOWN type: STR_LOC_BEASTMEN_ALTAR ufo: NO_UFO success: true score: 261 rating: STR_MS_RATING_150 alienRace: STR_APOCALYPSE_CULT daylight: 0 lootValue: -5 - id: 641 markerName: STR_MARKER_LOC_LOKNAR_ALTAR markerId: 7 time: {second: 50, minute: 49, hour: 16, weekday: 6, day: 4, month: 3, year: 2603} region: STR_EUROPE country: STR_FRANCE type: STR_LOC_LOKNAR_ALTAR ufo: NO_UFO success: true score: 192 rating: STR_MS_RATING_150 alienRace: STR_RACE_VAMPIRE daylight: 10 valiantCrux: true lootValue: -5 - id: 642 markerName: STR_CRASH_SITE_ markerId: 293 time: {second: 35, minute: 43, hour: 1, weekday: 7, day: 5, month: 3, year: 2603} region: STR_SOUTH_EAST_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_CRUISER success: true score: 296 rating: STR_MS_RATING_150 alienRace: STR_MEGAPOL_LATE daylight: 0 lootValue: -5 - id: 643 markerName: STR_ORBITAL_ENTRY_POINT markerId: 1 time: {second: 25, minute: 42, hour: 14, weekday: 7, day: 5, month: 3, year: 2603} region: STR_ARCTIC country: STR_UNKNOWN type: STR_LOC_SPACE_STATION_1 ufo: NO_UFO success: true score: 377 rating: STR_MS_RATING_300 alienRace: STR_SECTOID daylight: 11 lootValue: -5 - id: 644 markerName: STR_MARKER_TAVERN markerId: 8 time: {second: 15, minute: 32, hour: 21, weekday: 1, day: 6, month: 3, year: 2603} region: STR_CENTRAL_ASIA country: STR_INDIA type: STR_LOC_TAVERN ufo: NO_UFO success: true score: 808 rating: STR_MS_RATING_750 alienRace: STR_NINJA daylight: 15 injuryList: 44: 43 51: 45 77: 90 78: 32 131: 12 153: 54 lootValue: -5 - id: 645 markerName: STR_CRASH_SITE_ markerId: 294 time: {second: 10, minute: 2, hour: 17, weekday: 2, day: 7, month: 3, year: 2603} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_NIN_APC success: true score: 317 rating: STR_MS_RATING_300 alienRace: STR_NINJA daylight: 15 lootValue: -5 - id: 646 markerName: STR_CRASH_SITE_ markerId: 295 time: {second: 35, minute: 54, hour: 4, weekday: 3, day: 8, month: 3, year: 2603} region: STR_SOUTH_EAST_ASIA country: STR_INDIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_AMBULANCE success: true score: 242 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_NONCOM daylight: 0 lootValue: -5 - id: 647 markerName: STR_MARKER_LOC_EXTERMINATOR markerId: 5 time: {second: 45, minute: 20, hour: 8, weekday: 3, day: 8, month: 3, year: 2603} region: STR_EUROPE country: STR_UNKNOWN type: STR_LOC_EXTERMINATOR ufo: NO_UFO success: true score: 752 rating: STR_MS_RATING_750 alienRace: STR_DEEP_ONE daylight: 0 lootValue: -5 - id: 648 markerName: STR_CRASH_SITE_ markerId: 297 time: {second: 45, minute: 33, hour: 11, weekday: 3, day: 8, month: 3, year: 2603} region: STR_NORTH_AFRICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_LARGE_SCOUT success: true score: 344 rating: STR_MS_RATING_300 alienRace: STR_FLOATER_NONCOM daylight: 0 lootValue: -5 - id: 649 markerName: STR_LANDING_SITE_ markerId: 526 time: {second: 15, minute: 33, hour: 17, weekday: 3, day: 8, month: 3, year: 2603} region: STR_NORTH_AFRICA country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_LOC_KEEP success: true score: 548 rating: STR_MS_RATING_500 alienRace: STR_DOOM daylight: 2 lootValue: -5 - id: 650 markerName: STR_LANDING_SITE_ markerId: 528 time: {second: 0, minute: 10, hour: 21, weekday: 3, day: 8, month: 3, year: 2603} region: STR_SIBERIA country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_SMUGGLER success: true score: 263 rating: STR_MS_RATING_150 alienRace: STR_SMUGGLER daylight: 14 lootValue: -5 - id: 651 markerName: STR_CRASH_SITE_ markerId: 296 time: {second: 40, minute: 59, hour: 23, weekday: 3, day: 8, month: 3, year: 2603} region: STR_NORTH_AMERICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_SNAKEBOAT success: true score: 1821 rating: STR_MS_RATING_1500 alienRace: STR_ERIDIAN daylight: 2 injuryList: 122: 4 178: 5 226: 14 lootValue: -5 - id: 652 markerName: STR_CRASH_SITE_ markerId: 298 time: {second: 15, minute: 43, hour: 1, weekday: 1, day: 13, month: 3, year: 2603} region: STR_SOUTH_EAST_ASIA country: STR_INDONESIA type: STR_UFO_CRASH_RECOVERY ufo: STR_MEDIUM_SCOUT success: true score: 101 rating: STR_MS_RATING_75 alienRace: STR_SECTOID daylight: 0 lootValue: -5 - id: 653 markerName: STR_CRASH_SITE_ markerId: 299 time: {second: 15, minute: 45, hour: 4, weekday: 1, day: 13, month: 3, year: 2603} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_PATROL success: true score: 147 rating: STR_MS_RATING_75 alienRace: STR_MEGAPOL_LATE daylight: 0 lootValue: -5 - id: 654 markerName: STR_CRASH_SITE_ markerId: 300 time: {second: 0, minute: 1, hour: 1, weekday: 3, day: 15, month: 3, year: 2603} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_NIN_APC success: true score: 336 rating: STR_MS_RATING_300 alienRace: STR_NINJA daylight: 1 lootValue: -5 - id: 655 markerName: STR_CRASH_SITE_ markerId: 301 time: {second: 50, minute: 8, hour: 3, weekday: 3, day: 15, month: 3, year: 2603} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_AMBULANCE success: true score: 168 rating: STR_MS_RATING_150 alienRace: STR_SECTOID_NONCOM daylight: 1 lootValue: -5 - id: 656 markerName: STR_MARKER_GOVT_CAR markerId: 5 time: {second: 55, minute: 44, hour: 5, weekday: 3, day: 15, month: 3, year: 2603} region: STR_AUSTRALASIA country: STR_INDONESIA type: STR_LOC_GOVT_CAR ufo: NO_UFO success: true score: 129 rating: STR_MS_RATING_75 alienRace: STR_BANDIT_TOWN daylight: 0 lootValue: -5 - id: 657 markerName: STR_CRASH_SITE_ markerId: 302 time: {second: 25, minute: 40, hour: 8, weekday: 4, day: 16, month: 3, year: 2603} region: STR_SIBERIA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_BOGEYMAN_FLOCK success: true score: 328 rating: STR_MS_RATING_300 alienRace: STR_DOOM daylight: 11 injuryList: 178: 1 lootValue: -5 - id: 658 markerName: STR_SEA_HIGHSTAR markerId: 5 time: {second: 25, minute: 45, hour: 5, weekday: 5, day: 17, month: 3, year: 2603} region: STR_SOUTH_EAST_ASIA country: STR_JAPAN type: STR_SEA_HIGHSTAR ufo: NO_UFO success: true score: 318 rating: STR_MS_RATING_300 alienRace: STR_MONSTER_RACE_SEA_3 daylight: 12 lootValue: -5 - id: 659 markerName: STR_TERROR_SITE markerId: 23 time: {second: 30, minute: 47, hour: 11, weekday: 7, day: 19, month: 3, year: 2603} region: STR_SOUTH_AMERICA country: STR_VENEZUELA type: STR_TERROR_MISSION ufo: NO_UFO success: true score: 438 rating: STR_MS_RATING_300 alienRace: STR_FLOATER_TERROR daylight: 0 lootValue: -5 - id: 660 markerName: STR_ERIDIAN_TERROR markerId: 1 time: {second: 20, minute: 32, hour: 5, weekday: 2, day: 21, month: 3, year: 2603} region: STR_EUROPE country: STR_GERMANY type: STR_ERIDIAN_TERROR ufo: NO_UFO success: true score: 1316 rating: STR_MS_RATING_1000 alienRace: STR_ERIDIAN daylight: 4 injuryList: 6: 10 145: 8 147: 14 181: 40 236: 10 lootValue: -5 - id: 661 markerName: STR_CRASH_SITE_ markerId: 304 time: {second: 40, minute: 20, hour: 6, weekday: 3, day: 22, month: 3, year: 2603} region: STR_SOUTH_EAST_ASIA country: STR_TURAN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_LABSHIP success: true score: 1142 rating: STR_MS_RATING_1000 alienRace: STR_SECTOID_NONCOM daylight: 0 injuryList: 122: 4 lootValue: -5 - id: 662 markerName: STR_LANDING_SITE_ markerId: 540 time: {second: 0, minute: 52, hour: 4, weekday: 4, day: 23, month: 3, year: 2603} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_UFO_GROUND_ASSAULT ufo: STR_MEDIUM_SCOUT success: true score: 209 rating: STR_MS_RATING_150 alienRace: STR_SECTOID daylight: 0 lootValue: -5 - id: 663 markerName: STR_LANDING_SITE_ markerId: 541 time: {second: 50, minute: 59, hour: 7, weekday: 5, day: 24, month: 3, year: 2603} region: STR_SIBERIA country: STR_UNKNOWN type: STR_UFO_GROUND_ASSAULT ufo: STR_VESSEL_SMUGGLER success: true score: 276 rating: STR_MS_RATING_150 alienRace: STR_SMUGGLER daylight: 4 injuryList: 105: 4 106: 13 143: 34 172: 30 lootValue: -5 - id: 664 markerName: STR_MARKER_SEA_ADVENTURE markerId: 14 time: {second: 50, minute: 48, hour: 4, weekday: 6, day: 25, month: 3, year: 2603} region: STR_CENTRAL_ASIA country: STR_UNKNOWN type: STR_SEA_SUNKEN_UFO ufo: NO_UFO success: true score: 103 rating: STR_MS_RATING_75 alienRace: STR_MONSTER_RACE_SEA_2 daylight: 12 injuryList: 147: 6 lootValue: -5 - id: 665 markerName: STR_CRASH_SITE_ markerId: 305 time: {second: 50, minute: 11, hour: 12, weekday: 6, day: 25, month: 3, year: 2603} region: STR_NORTH_AFRICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_COURIER success: true score: 250 rating: STR_MS_RATING_150 alienRace: STR_FLOATER_NONCOM daylight: 0 lootValue: -5 - id: 666 markerName: STR_CRASH_SITE_ markerId: 308 time: {second: 40, minute: 15, hour: 8, weekday: 6, day: 1, month: 4, year: 2603} region: STR_SOUTH_EAST_ASIA country: STR_CHINA type: STR_UFO_CRASH_RECOVERY ufo: STR_LARGE_SCOUT success: true score: 261 rating: STR_MS_RATING_150 alienRace: STR_SECTOID daylight: 0 injuryList: 105: 40 lootValue: -5 - id: 667 markerName: STR_CRASH_SITE_ markerId: 309 time: {second: 45, minute: 4, hour: 17, weekday: 3, day: 5, month: 4, year: 2603} region: STR_NORTH_AFRICA country: STR_UNKNOWN type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_PATROL success: true score: 70 rating: STR_MS_RATING_0 alienRace: STR_MEGAPOL_LATE daylight: 11 lootValue: -5 - id: 668 markerName: STR_CRASH_SITE_ markerId: 310 time: {second: 15, minute: 27, hour: 7, weekday: 4, day: 6, month: 4, year: 2603} region: STR_EUROPE country: STR_UK type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_FREIGHTER success: true score: 351 rating: STR_MS_RATING_300 alienRace: STR_FLOATER_NONCOM daylight: 0 lootValue: -5 - id: 669 markerName: STR_CRASH_SITE_ markerId: 311 time: {second: 35, minute: 25, hour: 13, weekday: 4, day: 6, month: 4, year: 2603} region: STR_EUROPE country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_SNAKEBOAT success: true score: 1946 rating: STR_MS_RATING_1500 alienRace: STR_ERIDIAN daylight: 0 injuryList: 236: 11 lootValue: -5 - id: 670 markerName: STR_CRASH_SITE_ markerId: 312 time: {second: 25, minute: 1, hour: 14, weekday: 6, day: 8, month: 4, year: 2603} region: STR_NORTH_AMERICA country: STR_TECHNOCRACY type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_NIN_APC success: true score: 286 rating: STR_MS_RATING_150 alienRace: STR_NINJA daylight: 0 injuryList: 226: 1 227: 1 lootValue: -5 - id: 671 markerName: STR_MARKER_TABERNA_DEL_DIABLO markerId: 3 time: {second: 30, minute: 59, hour: 16, weekday: 7, day: 9, month: 4, year: 2603} region: STR_EUROPE country: STR_UK type: STR_LOC_TABERNA_DEL_DIABLO ufo: NO_UFO success: true score: 805 rating: STR_MS_RATING_750 alienRace: STR_CANNYS daylight: 0 lootValue: -5 - id: 672 markerName: STR_MARKER_LOC_MONSTER_HUNT_GIANTSPIDER markerId: 4 time: {second: 55, minute: 22, hour: 2, weekday: 1, day: 10, month: 4, year: 2603} region: STR_CENTRAL_ASIA country: STR_INDIA type: STR_LOC_MONSTER_HUNT_GIANTSPIDER ufo: NO_UFO success: false score: -120 rating: STR_MS_RATING_BAD alienRace: STR_MONSTER_RACE daylight: 0 lootValue: -5 - id: 673 markerName: STR_CRASH_SITE_ markerId: 313 time: {second: 20, minute: 59, hour: 13, weekday: 3, day: 12, month: 4, year: 2603} region: STR_EUROPE country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_LARGE_SCOUT success: true score: 225 rating: STR_MS_RATING_150 alienRace: STR_SECTOID daylight: 0 lootValue: -5 - id: 674 markerName: STR_CRASH_SITE_ markerId: 314 time: {second: 10, minute: 35, hour: 11, weekday: 6, day: 15, month: 4, year: 2603} region: STR_SIBERIA country: STR_RUSSIA type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_POL_CHASER success: true score: 148 rating: STR_MS_RATING_75 alienRace: STR_MEGAPOL_LATE daylight: 0 lootValue: -5 - id: 675 markerName: STR_ERIDIAN_TERROR markerId: 2 time: {second: 50, minute: 42, hour: 1, weekday: 1, day: 17, month: 4, year: 2603} region: STR_CENTRAL_ASIA country: STR_INDIA type: STR_ERIDIAN_TERROR ufo: NO_UFO success: true score: 948 rating: STR_MS_RATING_750 alienRace: STR_ERIDIAN daylight: 1 injuryList: 146: 2 181: 9 227: 27 lootValue: -5 - id: 676 markerName: STR_CRASH_SITE_ markerId: 315 time: {second: 0, minute: 30, hour: 7, weekday: 1, day: 17, month: 4, year: 2603} region: STR_EUROPE country: STR_ITALY type: STR_UFO_CRASH_RECOVERY ufo: STR_VESSEL_FREIGHTER success: true score: 461 rating: STR_MS_RATING_300 alienRace: STR_FLOATER_NONCOM daylight: 0 lootValue: -5 autoSales: - STR_HC_AP_AMMO - STR_PISTOL_CLIP - STR_RIFLE - STR_RIFLE_CLIP - STR_PISTOL - STR_HEAVY_CANNON - STR_CANNON_ROUNDS_X50 - STR_MP40 - STR_UAC_RIFLE - STR_HSMG - STR_UAC_CARBINE - STR_UAC_CLIP - STR_WINCHESTER - STR_GRENADE - STR_SILACOID_CORPSE - STR_SNAKEMAN_CORPSE - STR_CHRYSSALID_CORPSE - STR_REAPER_CORPSE - STR_CHRYSSALID_TERRORIST - STR_SHEPHERDS_STAFF - STR_SPARTAN_CORPSE - STR_ZOMBIE_STERILE_CORPSE - STR_BLOOD_DOG_CORPSE - STR_OLD_PISTOL - STR_SLUGGA - STR_SAWED_OFF - STR_DB_SHOTGUN - STR_SHOTGUN_G - STR_SMALL_SHOTGUN - STR_BUCKSHOT - STR_SHOTGUN_G_SHELLS - STR_SHOTGUN_PA - STR_SHOTGUN_LT - STR_SHOTGUN_POLICE - STR_SHOTGUN - STR_SHOTGUN_SHELLS - STR_SHOTGUN_PA_SHELLS - STR_SHOTGUN_PA_SLUGS - STR_UAC_SHOTGUN - STR_COMBAT_SHOTGUN_DRUM - STR_BLUNDERBUSS_AMMO - STR_BLUNDERBUSS - STR_COMBAT_SHOTGUN - STR_NINJA_SAWED_OFF - STR_BLUNDERBUSS_AMMO_ACID - STR_CAWS - STR_BOOMOSAURUS_CORPSE - STR_HALLUCINOID_CORPSE - STR_OSIRON_LAD - STR_GUILD_TEAM_LEADER - STR_MARSEC_SECURITY - STR_CHURCH_SOLDIER - STR_APOC_SADIST - STR_ERIDIAN_BEASTMASTER - STR_ERIDIAN_SOLDIER - STR_ZOMBIE_STERILE_TERRORIST - STR_ZOMBIE_GRUBAS_TERRORIST - STR_SMUGGLER_GOON - STR_SMUGGLER_ENGINEER - STR_NINJA_WARRIOR - STR_BANDIT_RATMAN - STR_BANDIT_BOY - STR_BANDIT_HIGHWAYMAN - STR_BANDIT_RATMAN_HUNTER - STR_REAPER_CAVALRY_TERRORIST - STR_BANDIT_GHOUL - STR_BANDIT_RUFFIAN - STR_BANDIT_HITMAN - STR_NECROPIRATE - STR_BLOOD_DOG_TERRORIST - STR_DOGG_TERRORIST - STR_MEGASCORPION_TERRORIST - STR_GIANT_RAT_TERRORIST - STR_RET_SIREN - STR_GOVT_AGENT - STR_GOVT_MP - STR_NAZI_STORMTROOPER - STR_NAZI_SS - STR_HUMAN_FATMAN - STR_HUMAN_SHARP_GUY - STR_DEEP_ONE_SOLDIER - STR_LOBSTERMAN_TERRORIST - STR_VAULT_GUY - STR_BOOMOSAURUS_TERRORIST - STR_NECROPLANE_PARTS - STR_VIPER_LAUNCHER_DAMAGED - STR_VIPER_LAUNCHER - STR_VIPER_ROCKET - STR_SMALL_CANNON - STR_SMALL_CANNON_ROUNDS_X50 - STR_SMALL_CANNON_1 - STR_MED_CANNON_SHELLS - STR_POSTCARD - STR_SPIKE_LAUNCHER - STR_SPIKE_ROCKETS - STR_MED_CANNON_PARTS - STR_CLOTHING_TRIBAL - STR_CLOTHING_BASIC - STR_RUNT_OUTFIT - STR_KEVLAR_ARMOR - STR_RAGS - STR_MACHETE - STR_KNUCKLES - STR_HANDLE - STR_RAZOR - STR_STUN_BATON - STR_SHIV - STR_KITCHEN_KNIFE - STR_TECH_KNIFE - STR_KNOIF_BANDIT - STR_CHITIN_KNIFE - STR_KNOIF - STR_LONG_KNIFE - STR_SICKLE - STR_WRENCH - STR_WAKIZASHI - STR_PIPE - STR_SHARK_GARLAND - STR_RUSTY_BLADE - STR_SHORT_SWORD - STR_QUICKSILVER_CUTLASS - STR_CUTLASS - STR_RAPIER - STR_SWORD_MDV - STR_BILLHOOK - STR_TECH_CLEAVER - STR_STONE_AX - STR_AX - STR_BATTLE_AX - STR_BATTO - STR_BONE_CLUB - STR_SPIKED_MACE - STR_BATON - STR_SHOVEL - STR_PITCHFORK - STR_QUARTERSTAFF - STR_CATTLE_PROD - STR_BIG_BONE - STR_BOATHOOK - STR_KATANA - STR_HAMMER - STR_BOW_PRIMITIVE - STR_BOW_H - STR_BOW_H_QUIVER - STR_BOW - STR_CHAINSAW - STR_NOOSE - STR_SPEAR - STR_KUSARIGAMA - STR_FUSO_KNIVES - STR_JAVELINS_PRIMITIVE - STR_THROWING_STARS - STR_ROCK_T - STR_BLOWPIPE_DARTS_ACID - STR_BLOWPIPE - STR_FLINTLOCK_MUSKET - STR_XBOW_QUIVER - STR_XBOW - STR_FLINTLOCK_PISTOL - STR_FLINTLOCK_BALLS_G - STR_HARQUEBUS - STR_FLINTLOCK_BALLS - STR_STAPLER_CLIP - STR_SUPER_STAPLER - STR_HARPOON - STR_DART_PISTOL - STR_HARPOON_STUN_CLIP - STR_HARPOON_AP_CLIP - STR_PISTOL_LT - STR_REVOLVER_LT - STR_REVOLVER_LT_DRUM - STR_PISTOL_LT_CLIP - STR_REVOLVER_POLICE - STR_OLD_PISTOL_CLIP - STR_OLD_REVOLVER - STR_REVOLVER - STR_REVOLVER_DRUM - STR_LUGER - STR_MAUSER_CLIP - STR_PISTOL_BM_CLIP - STR_MAUSER - STR_COLT45 - STR_LUGER_CLIP - STR_PISTOL_BM - STR_COLT45_CLIP - STR_SNUBBY_DRUM - STR_SNUBBY - STR_HEAVY_PISTOL_CLIP - STR_HEAVY_PISTOL - STR_OLD_MAGNUM - STR_OLD_MAGNUM_ROUNDS - STR_NINJA_CARBINE - STR_SLUGGA_AMMO - STR_LASER_PISTOL_MINI - STR_IGUN - STR_HAXXOR - STR_IGUN_CLIP - STR_TEC9 - STR_SMG - STR_SKORPION - STR_SMG_RAMSH - STR_TEC9_CLIP - STR_SMG_CLIP - STR_SKORPION_CLIP_API - STR_PAINBRINGER_CLIP - STR_PAINBRINGER - STR_SHOTGUN_SHELLS_AP - STR_HSMG_CLIP - STR_MP_CLIP - STR_MP - STR_ASMG_CLIP - STR_ASMG - STR_MINI_SMG_CLIP - STR_MINI_SMG - STR_TOMMYGUN_DRUM - STR_TOMMYGUN - STR_RIFLE_LT - STR_RIFLE_AK - STR_RIFLE_SA80 - STR_RUGER - STR_RIFLE_AK_CLIP - STR_RIFLE_M16 - STR_RIFLE_M16_CLIP - STR_AUTO_RIFLE - STR_RIFLE_CLIP_AP - STR_BATTLE_RIFLE - STR_BATTLE_RIFLE_CLIP_AP - STR_BATTLE_RIFLE_CLIP - STR_NINJA_SMG - STR_SHOOTA - STR_SHOOTA_CLIP_SMALL - STR_VARMINT_RIFLE - STR_WINCHESTER_AMMO - STR_VARMINT_RIFLE_CLIP - STR_HUNTING_RIFLE - STR_SCOUT_RIFLE - STR_HUNTING_RIFLE_CLIP - STR_NITRO_EXPRESS_CLIP - STR_OLD_RIFLE_CLIP - STR_OLD_RIFLE - STR_NITRO_EXPRESS - STR_SR_RIFLE - STR_SNIPER_RIFLE - STR_SR_RIFLE_CLIP - STR_SNIPER_RIFLE_CLIP - STR_SAW - STR_LMG - STR_SAW_CLIP - STR_LMG_CLIP - STR_LMG_CLIP_AP - STR_SPARTAN_MG - STR_SPARTAN_MG_AMMO - STR_CHAINGUN - STR_CHAINGUN_CLIP - STR_CANISTER_GUN_CLIP_I - STR_CANISTER_GUN - STR_CANISTER_GUN_CLIP - STR_CANISTER_GUN_CLIP_G - STR_PIR_CANNON - STR_PIR_CANNONBALL - STR_TOXIGUN - STR_PIR_CANNONBALL_INC - STR_PIR_CANNONBALL_HE - STR_TOXIGUN_CLIP - STR_GRENADE_LAUNCHER - STR_GL_HE - STR_ATG_RIFLE_ROUND - STR_ATG_RIFLE - STR_RPG - STR_SSRL_2 - STR_FLAMETHROWER - STR_FLAMETHROWER_LR - STR_FLAMETHROWER_CLIP - STR_ANARCHY_BOMB - STR_MOLOTOV - STR_GRENADE_BUG - STR_INCENDIARY_GRENADE - STR_DYNAMITE - STR_CROWBAR - STR_PICKAXE - STR_FIRST_AID_KIT - STR_BANDAGE - STR_BEER - STR_CANTEEN - STR_VODKA - STR_CIGS - STR_CRACK - STR_PAINKILLERS - STR_OXYGEN_TANK - STR_COMBAT_DRUGS - STR_ARC_WELDER - STR_PRISMATIC_SHIELD - STR_DECLOAKING_DEVICE - STR_FOOD_BAG - STR_GOLDEN_CROSS - STR_GOLDEN_CUP - STR_ORE - STR_BRIEFCASE - STR_BOOK_OF_SERMONS - STR_SCROLL_E8 - STR_SHERIFFS_HANDBOOK - STR_ILLEGAL_DATA - STR_GUNS_N_AMMO - STR_POTATO - STR_BANANAS - STR_PEAR - STR_UBER_WHEAT - STR_MUTANT_EGG - STR_POTATO_SACK - STR_UBER_WHEAT_SACK - STR_LEEK_SACK - STR_CABBAGE_SACK - STR_GDX_002 - STR_VESSEL_NIN_1_BLUEPRINT - STR_VESSEL_NIN_CRAWLER_BLUEPRINT - STR_VESSEL_NIN_APC_BLUEPRINT - STR_VESSEL_FREIGHTER_BLUEPRINT - STR_VESSEL_HOPPER_BLUEPRINT - STR_VESSEL_EXCAVATOR_BLUEPRINT - STR_VESSEL_COURIER_BLUEPRINT - STR_VESSEL_ESCORT_BLUEPRINT - STR_VESSEL_HEAVY_GUNSHIP_BLUEPRINT - STR_MEDIUM_SCOUT_BLUEPRINT - STR_HARVESTER_BLUEPRINT - STR_LARGE_SCOUT_BLUEPRINT - STR_FRIGATE_BLUEPRINT - STR_TERROR_SHIP_BLUEPRINT - STR_VESSEL_GUNBOAT_BLUEPRINT - STR_MUTANT_COMPLAINT - STR_CRAFT_DAMAGES_BILL options: displayWidth: 1920 displayHeight: 1080 fullscreen: false asyncBlit: true keyboardMode: 1 maxFrameSkip: 0 traceAI: false verboseLogging: false StereoSound: true geoscapeScale: 3 battlescapeScale: 3 useScaleFilter: false useHQXFilter: false useXBRZFilter: false useOpenGL: true checkOpenGLErrors: false useOpenGLShader: Shaders/hq2x.opengl.shader useOpenGLSmoothing: true debug: true debugUi: false soundVolume: 84 musicVolume: 84 uiVolume: 42 language: ru battleScrollSpeed: 8 battleEdgeScroll: 2 battleDragScrollButton: 0 dragScrollTimeTolerance: 300 dragScrollPixelTolerance: 10 battleFireSpeed: 20 battleXcomSpeed: 1 battleAlienSpeed: 1 battleNewPreviewPath: 7 fpsCounter: false globeDetail: true globeRadarLines: true globeFlightPaths: true globeAllRadarsOnBaseBuild: true audioSampleRate: 22050 audioBitDepth: 16 audioChunkSize: 1024 pauseMode: 0 battleNotifyDeath: false showFundsOnGeoscape: true allowResize: true windowedModePositionX: 0 windowedModePositionY: 0 borderless: false captureMouse: true battleTooltips: true keepAspectRatio: true nonSquarePixelRatio: false cursorInBlackBandsInFullscreen: false cursorInBlackBandsInWindow: true cursorInBlackBandsInBorderlessWindow: false saveOrder: 3 geoClockSpeed: 80 dogfightSpeed: 30 geoScrollSpeed: 20 geoDragScrollButton: 2 preferredMusic: 0 preferredSound: 0 preferredVideo: 0 wordwrap: 0 musicAlwaysLoop: false touchEnabled: false rootWindowedMode: true backgroundMute: false oxceUpdateCheck: true playIntro: false autosave: true autosaveFrequency: 5 autosaveSlots: 1 newSeedOnLoad: true lazyLoadResources: true mousewheelSpeed: 3 changeValueByMouseWheel: 10 soldierDiaries: true maximizeInfoScreens: false geoDragScrollInvert: false aggressiveRetaliation: false customInitialBase: false allowBuildingQueue: false craftLaunchAlways: true storageLimitsEnforced: true canSellLiveAliens: true anytimePsiTraining: true globeSeasons: true psiStrengthEval: true canTransferCraftsWhileAirborne: true retainCorpses: false fieldPromotions: false battleDragScrollInvert: false sneakyAI: false battleUFOExtenderAccuracy: true showMoreStatsInInventoryView: true battleHairBleach: true battleInstantGrenade: false includePrimeStateInSavedLayout: false battleExplosionHeight: 2 battleAutoEnd: true battleSmoothCamera: false disableAutoEquip: false battleConfirmFireMode: false weaponSelfDestruction: false allowPsionicCapture: true allowPsiStrengthImprovement: false strafe: true forceFire: true skipNextTurnScreen: false noAlienPanicMessages: true alienBleeding: true oxceLinks: false oxceAlternateCraftEquipmentManagement: true oxceUfoLandingAlert: false oxceWoundedDefendBaseIf: 60 oxcePlayBriefingMusicDuringEquipment: true oxceNightVisionColor: 2 oxceAutoNightVisionThreshold: 7 oxceAutoSell: true oxceRememberDisabledCraftWeapons: true oxceEnableOffCentreShooting: true oxceFatFingerLinks: false oxceThrottleMouseMoveEvent: 0 oxceHighlightNewTopicsHidden: true oxceInterceptGuiMaintenanceTimeHidden: 2 oxceEnableUnitResponseSounds: true oxceEnableSlackingIndicator: true oxceEnablePaletteFlickerFix: false oxceMaxEquipmentLayoutTemplates: 20 oxcePersonalLayoutIncludingArmor: true oxceManufactureFilterSuppliesOK: false oxceTogglePersonalLightType: 1 oxceToggleNightVisionType: 1 oxceToggleBrightnessType: 0 oxceModValidationLevel: 2 oxceEmbeddedOnly: false oxceListVFSContents: false oxceRawScreenShots: false oxceThumbButtons: true oxceRecommendedOptionsWereSet: true password: secret oxceStartUpTextMode: 1 oxceManufactureScrollSpeed: 1 oxceManufactureScrollSpeedWithCtrl: 5 oxceResearchScrollSpeed: 1 oxceResearchScrollSpeedWithCtrl: 5 oxceGeoSlowdownFactor: 1 oxceDisableTechTreeViewer: false oxceDisableStatsForNerds: false oxceDisableProductionDependencyTree: false oxceDisableHitLog: false oxceDisableAlienInventory: false oxceDisableInventoryTuCost: false keyOk: 13 keyCancel: 27 keyScreenshot: 293 keyFps: 288 keyQuickSave: 286 keyQuickLoad: 290 keyGeoLeft: 276 keyGeoRight: 275 keyGeoUp: 273 keyGeoDown: 274 keyGeoZoomIn: 43 keyGeoZoomOut: 45 keyGeoSpeed1: 49 keyGeoSpeed2: 50 keyGeoSpeed3: 51 keyGeoSpeed4: 52 keyGeoSpeed5: 53 keyGeoSpeed6: 54 keyGeoIntercept: 105 keyGeoBases: 98 keyGeoGraphs: 103 keyGeoUfopedia: 117 keyGeoOptions: 27 keyGeoFunding: 102 keyGeoToggleDetail: 9 keyGeoToggleRadar: 114 keyBaseSelect1: 49 keyBaseSelect2: 50 keyBaseSelect3: 51 keyBaseSelect4: 52 keyBaseSelect5: 53 keyBaseSelect6: 54 keyBaseSelect7: 55 keyBaseSelect8: 56 keyBattleLeft: 276 keyBattleRight: 275 keyBattleUp: 273 keyBattleDown: 274 keyBattleLevelUp: 280 keyBattleLevelDown: 281 keyBattleCenterUnit: 278 keyBattlePrevUnit: 0 keyBattleNextUnit: 9 keyBattleDeselectUnit: 92 keyBattleUseLeftHand: 113 keyBattleUseRightHand: 101 keyBattleInventory: 105 keyBattleMap: 109 keyBattleOptions: 27 keyBattleEndTurn: 8 keyBattleAbort: 97 keyBattleStats: 115 keyBattleKneel: 107 keyBattleReload: 114 keyBattlePersonalLighting: 108 keyBattleReserveNone: 282 keyBattleReserveSnap: 283 keyBattleReserveAimed: 284 keyBattleReserveAuto: 285 keyBattleReserveKneel: 106 keyBattleZeroTUs: 127 keyBattleCenterEnemy1: 49 keyBattleCenterEnemy2: 50 keyBattleCenterEnemy3: 51 keyBattleCenterEnemy4: 52 keyBattleCenterEnemy5: 53 keyBattleCenterEnemy6: 54 keyBattleCenterEnemy7: 55 keyBattleCenterEnemy8: 56 keyBattleCenterEnemy9: 57 keyBattleCenterEnemy10: 48 keyBattleVoxelView: 291 keyInvCreateTemplate: 99 keyInvApplyTemplate: 118 keyInvClear: 120 keyInvAutoEquip: 122 keyBasescapeBuildNewBase: 110 keyBasescapeBaseInformation: 105 keyBasescapeSoldiers: 115 keyBasescapeEquipCraft: 101 keyBasescapeBuildFacilities: 102 keyBasescapeResearch: 114 keyBasescapeManufacture: 109 keyBasescapeTransfer: 116 keyBasescapePurchase: 112 keyBasescapeSell: 108 keyGeoDailyPilotExperience: 101 keyGeoUfoTracker: 116 keyGeoTechTreeViewer: 113 keyGeoGlobalProduction: 112 keyGeoGlobalResearch: 99 keyGraphsZoomIn: 270 keyGraphsZoomOut: 269 keyToggleQuickSearch: 113 keyCraftLoadoutSave: 286 keyCraftLoadoutLoad: 290 keyMarkAllAsSeen: 120 keySellAll: 120 keySellAllButOne: 122 keyTransferAll: 120 keyRemoveSoldiersFromAllCrafts: 120 keyRemoveSoldiersFromCraft: 122 keyRemoveEquipmentFromCraft: 120 keyRemoveArmorFromAllCrafts: 120 keyRemoveArmorFromCraft: 122 keyRemoveSoldiersFromTraining: 120 keyAddSoldiersToTraining: 122 keyInventoryArmor: 97 keyInventoryAvatar: 109 keyInventorySave: 286 keyInventoryLoad: 290 keyInvSavePersonalEquipment: 115 keyInvLoadPersonalEquipment: 108 keyInvShowPersonalEquipment: 112 keyBattleShowLayers: 0 keyBattleUseSpecial: 119 keyBattleActionItem1: 49 keyBattleActionItem2: 50 keyBattleActionItem3: 51 keyBattleActionItem4: 52 keyBattleActionItem5: 53 keyNightVisionToggle: 302 keyNightVisionHold: 32 keySelectMusicTrack: 279 FPS: 0 FPSInactive: 30 vSyncForOpenGL: false battleGame: width: 60 length: 60 height: 10 missionType: STR_TERROR_MISSION_NO_PENALTY strTarget: ПОГРОМ-24 strCraftOrBase: "СУДНО> \x01ЧЕРЕПАХА" nameDisplay: false ecEnabledFriendly: false ecEnabledHostile: false ecEnabledNeutral: false alienCustomDeploy: STR_ATTACK_NAZI_RAID alienCustomMission: "" lastUsedMapScript: STANDARD6 reinforcementsDeployment: STR_ATTACK_NAZI_RAID reinforcementsRace: STR_NAZIS reinforcementsItemLevel: 0 reinforcementsMemory: {} reinforcementsBlocks: - - 0 - 0 - 0 - 0 - 0 - 0 - - 0 - 0 - 0 - 0 - 0 - 0 - - 0 - 0 - 0 - 0 - 0 - 0 - - 0 - 0 - 0 - 0 - 0 - 0 - - 0 - 0 - 0 - 0 - 0 - 0 - - 0 - 0 - 0 - 0 - 0 - 0 flattenedMapTerrainNames: - - WESTOWN_ROCKY - WESTOWN_ROCKY - WESTOWN_ROCKY - WESTOWN_ROCKY - WESTOWN_ROCKY - WESTOWN_ROCKY - - WESTOWN_ROCKY - WESTOWN_ROCKY - WESTOWN_ROCKY - WESTOWN_ROCKY - STR_SAKURABUS - WESTOWN_ROCKY - - WESTOWN_ROCKY - WESTOWN_ROCKY - WESTOWN_ROCKY - WESTOWN_ROCKY - STR_SAKURABUS - WESTOWN_ROCKY - - WESTOWN_ROCKY - WESTOWN_ROCKY - WESTOWN_ROCKY - WESTOWN_ROCKY - WESTOWN_ROCKY - WESTOWN_ROCKY - - WESTOWN_ROCKY - WESTOWN_ROCKY - WESTOWN_ROCKY - WESTOWN_ROCKY - WESTOWN_ROCKY - WESTOWN_ROCKY - - WESTOWN_ROCKY - WESTOWN_ROCKY - WESTOWN_ROCKY - WESTOWN_ROCKY - WESTOWN_ROCKY - WESTOWN_ROCKY flattenedMapBlockNames: - - PLAINS08 - WESTOWN_13 - PLAINS08 - PLAINS04 - WESTOWN_22 - PLAINS06 - - WESTOWN_11 - PLAINS10 - WESTOWN_09 - WESTOWN_09 - SAKURABUS - PLAINS04 - - WESTOWN_07 - WESTOWN_07 - WESTOWN_09 - WESTOWN_09 - SAKURABUS - WESTOWN_16 - - WESTOWN_07 - WESTOWN_07 - WESTOWN_08 - WESTOWN_08 - PLAINS09 - WESTOWN_16 - - WESTOWN_00 - WESTOWN_00 - WESTOWN_08 - WESTOWN_08 - WESTOWN_00 - WESTOWN_00 - - WESTOWN_00 - WESTOWN_00 - PLAINS10 - PLAINS07 - WESTOWN_00 - WESTOWN_00 globalshade: 3 turn: 1 bughuntMinTurn: 15 animFrame: 0 bughuntMode: false selectedUnit: 145 mapdatasets: - BLANKS - MOUNTROCK - containers - WESTFLOOR - Nuke3 - IDT_FARM - NUKE_CITY_2 - BRICKBAR - BLANKS - C_INT_XCOM_GOLD - C_EXT_WALL_PRPL - C_EXT_ROOF_PRPL - C_EXT_ENG_E_PRPL - C_EXT_NOSE_SIDE_PRPL - C_EXT_NOSE_PRPL - C_EXT_NOSE_BUMPER_PRPL - DOORS2 - C_INT_ENGINE_E - XBASEN_BEDS - MANSIONBITS tileIndexSize: "\x04" tileTotalBytesPer: 23 tileFireSize: "\x01" tileSmokeSize: "\x01" tileIDSize: "\x02" tileSetIDSize: "\x02" tileBoolFieldsSize: "\x01" totalTiles: 5092 binTiles: 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1, links: [157, 159, 160, 163, -1]} - {id: 159, position: [9, 54, 0], type: 0, rank: 0, flags: 0, reserved: 0, priority: 0, links: [158, 156, 160, -3, -1]} - {id: 160, position: [4, 54, 1], type: 0, rank: 0, flags: 1, reserved: 0, priority: 0, links: [156, 157, 158, 159, -1]} - {id: 161, position: [16, 52, 0], type: 2, rank: 0, flags: 0, reserved: 0, priority: 0, links: [162, 163, 168, 166, -1]} - {id: 162, position: [11, 52, 0], type: 2, rank: 0, flags: 0, reserved: 0, priority: 1, links: [163, 161, 183, -1, -1]} - {id: 163, position: [14, 57, 0], type: 0, rank: 0, flags: 1, reserved: 0, priority: 1, links: [162, 161, 158, -1, -1]} - {id: 164, position: [28, 56, 0], type: 0, rank: 0, flags: 0, reserved: 0, priority: 3, links: [165, 167, -3, 161, 169]} - {id: 165, position: [26, 50, 0], type: 0, rank: 0, flags: 0, reserved: 0, priority: 3, links: [164, 166, 175, -3, -1]} - {id: 166, position: [20, 52, 0], type: 0, rank: 0, flags: 0, reserved: 0, priority: 3, links: [165, 167, 161, -2, -1]} - {id: 167, position: [21, 58, 0], type: 0, rank: 0, flags: 0, reserved: 0, priority: 3, links: [166, 164, 161, -5, 168]} - {id: 168, position: [25, 55, 3], type: 3, rank: 0, flags: 0, reserved: 0, priority: 0, links: [-3, -5, -2, 161, 167]} - {id: 169, position: [26, 53, 0], type: 2, rank: 0, flags: 0, reserved: 0, priority: 3, links: [170, 164, -1, -1, -1]} - {id: 170, position: [23, 55, 0], type: 2, rank: 0, flags: 0, reserved: 0, priority: 5, links: [169, -1, -1, -1, -1]} - {id: 171, position: [38, 56, 0], type: 0, rank: 0, flags: 0, reserved: 0, priority: 3, links: [172, 174, -3, 165, 176]} - {id: 172, position: [36, 50, 0], type: 0, rank: 0, flags: 0, reserved: 0, priority: 3, links: [171, 173, -2, -3, -1]} - {id: 173, position: [30, 52, 0], type: 0, rank: 0, flags: 0, reserved: 0, priority: 3, links: [172, 174, 127, -2, -1]} - {id: 174, position: [31, 58, 0], type: 0, rank: 0, flags: 0, reserved: 0, priority: 3, links: [173, 171, 165, 127, 175]} - {id: 175, position: [35, 55, 3], type: 3, rank: 0, flags: 0, reserved: 0, priority: 0, links: [-3, 127, -2, 165, 174]} - {id: 176, position: [36, 53, 0], type: 2, rank: 0, flags: 0, reserved: 0, priority: 3, links: [177, 171, -1, -1, -1]} - {id: 177, position: [33, 55, 0], type: 2, rank: 0, flags: 0, reserved: 0, priority: 5, links: [176, -1, -1, -1, -1]} - {id: 178, position: [17, 44, 0], type: 0, rank: 0, flags: 0, reserved: 0, priority: 0, links: [182, 179, 180, -1, -1]} - {id: 179, position: [10, 44, 0], type: 0, rank: 0, flags: 0, reserved: 0, priority: 0, links: [178, 180, 126, 81, 120]} - {id: 180, position: [17, 49, 0], type: 0, rank: 0, flags: 0, reserved: 0, priority: 0, links: [179, 178, 181, 120, -1]} - {id: 181, position: [23, 48, 0], type: 0, rank: 0, flags: 0, reserved: 0, priority: 0, links: [182, 180, 183, -1, -1]} - {id: 182, position: [21, 44, 0], type: 0, rank: 0, flags: 0, reserved: 0, priority: 0, links: [178, 181, -1, -1, -1]} - {id: 183, position: [27, 44, 0], type: 0, rank: 0, flags: 0, reserved: 0, priority: 0, links: [181, 126, 162, 120, -1]} units: - id: 229 genUnitType: SOLDIER genUnitArmor: STR_TANKP_BATTLECANNON_ARMOR_UC faction: 0 status: 0 position: [16, 43, 0] direction: 4 directionTurret: 4 tu: 158 health: 118 mana: 80 stunlevel: 0 energy: 656 morale: 100 armor: [175, 150, 150, 100, 75] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 158 stamina: 656 health: 118 bravery: 160 reactions: 25 firing: 98 throwing: 47 strength: 14 psiStrength: 78 psiSkill: 0 melee: 57 mana: 85 visible: true turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 1 moraleRestored: 0 killedBy: 0 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ tags: UNIT_RECOLOR_DESYNC: 23 - id: 228 genUnitType: SOLDIER genUnitArmor: STR_TANKP_BATTLECANNON_ARMOR_UC faction: 0 status: 0 position: [17, 45, 0] direction: 4 directionTurret: 4 tu: 159 health: 113 mana: 74 stunlevel: 0 energy: 621 morale: 100 armor: [175, 150, 150, 100, 75] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 159 stamina: 621 health: 113 bravery: 170 reactions: 12 firing: 99 throwing: 45 strength: 14 psiStrength: 83 psiSkill: 0 melee: 49 mana: 74 visible: true turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 1 moraleRestored: 0 killedBy: 0 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ tags: UNIT_RECOLOR_DESYNC: 12 - id: 41 genUnitType: SOLDIER genUnitArmor: STR_PLATE_MAIL_UC faction: 0 status: 0 position: [14, 46, 0] direction: 0 directionTurret: 0 tu: 81 health: 94 mana: 43 stunlevel: 0 energy: 111 morale: 100 armor: [65, 60, 60, 50, 35] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 81 stamina: 111 health: 94 bravery: 110 reactions: 69 firing: 131 throwing: 55 strength: 79 psiStrength: 55 psiSkill: 0 melee: 103 mana: 48 visible: true turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 3 moraleRestored: 0 killedBy: 0 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ recolor: - [96, 94] - [144, 32] tags: UNIT_RESIST_ITEM_SLOT_4: 1 UNIT_RESIST_ITEM_SLOT_8: 1 UNIT_RESIST_TYPE_0: 111 UNIT_RESIST_TYPE_5: 77 UNIT_RESIST_TYPE_7: 49 UNIT_RESIST_TYPE_17: 195 UNIT_RESIST_TYPE_18: 140 UNIT_RECOLOR_DESYNC: 3 - id: 145 genUnitType: SOLDIER genUnitArmor: STR_OGRE_LIQUIDATOR_UC faction: 0 status: 0 position: [14, 47, 0] direction: 0 directionTurret: 0 tu: 97 health: 185 mana: 119 stunlevel: 0 energy: 155 morale: 100 armor: [61, 31, 31, 46, 31] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 97 stamina: 155 health: 185 bravery: 80 reactions: 65 firing: 138 throwing: 66 strength: 127 psiStrength: 87 psiSkill: 0 melee: 73 mana: 119 visible: true turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 2 moraleRestored: 0 killedBy: 0 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ recolor: - [96, 98] tags: UNIT_RESIST_ITEM_SLOT_4: 1 UNIT_RESIST_ITEM_SLOT_8: 1 UNIT_RESIST_TYPE_0: 90 UNIT_RESIST_TYPE_5: 86 UNIT_RESIST_TYPE_7: 78 UNIT_RESIST_TYPE_17: 68 UNIT_RESIST_TYPE_18: 64 UNIT_RECOLOR_DESYNC: 27 - id: 147 genUnitType: SOLDIER genUnitArmor: STR_OGRE_LIQUIDATOR_UC faction: 0 status: 0 position: [21, 45, 0] direction: 2 directionTurret: 2 tu: 102 health: 189 mana: 109 stunlevel: 0 energy: 160 morale: 100 armor: [60, 30, 30, 45, 30] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 102 stamina: 160 health: 189 bravery: 70 reactions: 68 firing: 142 throwing: 43 strength: 131 psiStrength: 81 psiSkill: 0 melee: 91 mana: 109 visible: true turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 2 moraleRestored: 0 killedBy: 0 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ recolor: - [96, 98] tags: UNIT_RESIST_ITEM_SLOT_4: 1 UNIT_RESIST_TYPE_0: 90 UNIT_RESIST_TYPE_7: 78 UNIT_RESIST_TYPE_18: 64 UNIT_RECOLOR_DESYNC: 17 - id: 182 genUnitType: SOLDIER genUnitArmor: STR_NEKO_SAMURAI_UC faction: 0 status: 0 position: [22, 44, 0] direction: 2 directionTurret: 2 tu: 119 health: 58 mana: 82 stunlevel: 0 energy: 128 morale: 100 armor: [42, 39, 39, 37, 27] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 119 stamina: 128 health: 58 bravery: 90 reactions: 97 firing: 134 throwing: 48 strength: 62 psiStrength: 46 psiSkill: 0 melee: 125 mana: 82 visible: true turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 1 moraleRestored: 0 killedBy: 0 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ recolor: - [16, 178] - [192, 224] tags: UNIT_RESIST_ITEM_SLOT_4: 1 UNIT_RESIST_ITEM_SLOT_15: 1 UNIT_RESIST_TYPE_0: 64 UNIT_RESIST_TYPE_7: 40 UNIT_RESIST_TYPE_16: 56 UNIT_RESIST_TYPE_18: 131 UNIT_RECOLOR_DESYNC: 18 - id: 1000000 genUnitType: STR_NAZI_SOLDIER genUnitArmor: NAZI_ARMOR_P1 faction: 1 status: 0 position: [55, 39, 0] direction: 4 directionTurret: 4 tu: 64 health: 43 mana: 88 stunlevel: 0 energy: 80 morale: 100 armor: [8, 8, 8, 8, 8] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 64 stamina: 80 health: 43 bravery: 70 reactions: 49 firing: 57 throwing: 43 strength: 33 psiStrength: 41 psiSkill: 0 melee: 49 mana: 88 turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 5 moraleRestored: 0 AI: {fromNode: 115, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 1 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ pickUpWeaponsMoreActively: true - id: 1000001 genUnitType: STR_NAZI_SOLDIER genUnitArmor: NAZI_ARMOR_P1 faction: 1 status: 0 position: [26, 6, 0] direction: 3 directionTurret: 3 tu: 64 health: 43 mana: 88 stunlevel: 0 energy: 80 morale: 100 armor: [8, 8, 8, 8, 8] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 64 stamina: 80 health: 43 bravery: 70 reactions: 49 firing: 57 throwing: 43 strength: 33 psiStrength: 41 psiSkill: 0 melee: 49 mana: 88 turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 5 moraleRestored: 0 AI: {fromNode: 27, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 1 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ pickUpWeaponsMoreActively: true tags: UNIT_RECOLOR_DESYNC: 11 - id: 1000002 genUnitType: STR_NAZI_SOLDIER genUnitArmor: NAZI_ARMOR_P1 faction: 1 status: 0 position: [46, 11, 0] direction: 5 directionTurret: 5 tu: 64 health: 43 mana: 88 stunlevel: 0 energy: 80 morale: 100 armor: [8, 8, 8, 8, 8] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 64 stamina: 80 health: 43 bravery: 70 reactions: 49 firing: 57 throwing: 43 strength: 33 psiStrength: 41 psiSkill: 0 melee: 49 mana: 88 turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 5 moraleRestored: 0 AI: {fromNode: 43, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 1 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ pickUpWeaponsMoreActively: true tags: UNIT_RECOLOR_DESYNC: 22 - id: 1000003 genUnitType: STR_NAZI_SOLDIER genUnitArmor: NAZI_ARMOR_P1 faction: 1 status: 0 position: [3, 15, 2] direction: 0 directionTurret: 0 tu: 64 health: 43 mana: 88 stunlevel: 0 energy: 80 morale: 100 armor: [8, 8, 8, 8, 8] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 64 stamina: 80 health: 43 bravery: 70 reactions: 49 firing: 57 throwing: 43 strength: 33 psiStrength: 41 psiSkill: 0 melee: 49 mana: 88 turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 5 moraleRestored: 0 AI: {fromNode: 68, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 1 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ pickUpWeaponsMoreActively: true tags: UNIT_RECOLOR_DESYNC: 1 - id: 1000004 genUnitType: STR_NAZI_SOLDIER genUnitArmor: NAZI_ARMOR_P1 faction: 1 status: 0 position: [46, 51, 0] direction: 6 directionTurret: 6 tu: 64 health: 43 mana: 88 stunlevel: 0 energy: 80 morale: 100 armor: [8, 8, 8, 8, 8] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 64 stamina: 80 health: 43 bravery: 70 reactions: 49 firing: 57 throwing: 43 strength: 33 psiStrength: 41 psiSkill: 0 melee: 49 mana: 88 turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 5 moraleRestored: 0 AI: {fromNode: 142, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 1 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ pickUpWeaponsMoreActively: true tags: UNIT_RECOLOR_DESYNC: 12 - id: 1000005 genUnitType: STR_NAZI_SOLDIER genUnitArmor: NAZI_ARMOR_P1 faction: 1 status: 0 position: [5, 42, 0] direction: 2 directionTurret: 2 tu: 64 health: 43 mana: 88 stunlevel: 0 energy: 80 morale: 100 armor: [8, 8, 8, 8, 8] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 64 stamina: 80 health: 43 bravery: 70 reactions: 49 firing: 57 throwing: 43 strength: 33 psiStrength: 41 psiSkill: 0 melee: 49 mana: 88 turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 5 moraleRestored: 0 AI: {fromNode: 120, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 1 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ pickUpWeaponsMoreActively: true tags: UNIT_RECOLOR_DESYNC: 23 - id: 1000006 genUnitType: STR_NAZI_SOLDIER genUnitArmor: NAZI_ARMOR_P1 faction: 1 status: 0 position: [5, 45, 0] direction: 2 directionTurret: 2 tu: 64 health: 43 mana: 88 stunlevel: 0 energy: 80 morale: 100 armor: [8, 8, 8, 8, 8] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 64 stamina: 80 health: 43 bravery: 70 reactions: 49 firing: 57 throwing: 43 strength: 33 psiStrength: 41 psiSkill: 0 melee: 49 mana: 88 turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 5 moraleRestored: 0 AI: {fromNode: 125, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 1 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ pickUpWeaponsMoreActively: true tags: UNIT_RECOLOR_DESYNC: 2 - id: 1000007 genUnitType: STR_NAZI_SOLDIER genUnitArmor: NAZI_ARMOR_P1 faction: 1 status: 0 position: [46, 6, 1] direction: 5 directionTurret: 5 tu: 64 health: 43 mana: 88 stunlevel: 0 energy: 80 morale: 100 armor: [8, 8, 8, 8, 8] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 64 stamina: 80 health: 43 bravery: 70 reactions: 49 firing: 57 throwing: 43 strength: 33 psiStrength: 41 psiSkill: 0 melee: 49 mana: 88 turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 5 moraleRestored: 0 AI: {fromNode: 49, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 1 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ pickUpWeaponsMoreActively: true tags: UNIT_RECOLOR_DESYNC: 13 - id: 1000008 genUnitType: STR_NAZI_SOLDIER genUnitArmor: NAZI_ARMOR_P1 faction: 1 status: 0 position: [39, 28, 0] direction: 1 directionTurret: 1 tu: 64 health: 43 mana: 88 stunlevel: 0 energy: 80 morale: 100 armor: [8, 8, 8, 8, 8] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 64 stamina: 80 health: 43 bravery: 70 reactions: 49 firing: 57 throwing: 43 strength: 33 psiStrength: 41 psiSkill: 0 melee: 49 mana: 88 turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 5 moraleRestored: 0 AI: {fromNode: 97, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 1 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ pickUpWeaponsMoreActively: true tags: UNIT_RECOLOR_DESYNC: 24 - id: 1000009 genUnitType: STR_NAZI_SOLDIER genUnitArmor: NAZI_ARMOR_P1 faction: 1 status: 0 position: [49, 51, 1] direction: 5 directionTurret: 5 tu: 64 health: 43 mana: 88 stunlevel: 0 energy: 80 morale: 100 armor: [8, 8, 8, 8, 8] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 64 stamina: 80 health: 43 bravery: 70 reactions: 49 firing: 57 throwing: 43 strength: 33 psiStrength: 41 psiSkill: 0 melee: 49 mana: 88 turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 5 moraleRestored: 0 AI: {fromNode: 146, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 1 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ pickUpWeaponsMoreActively: true tags: UNIT_RECOLOR_DESYNC: 3 - id: 1000010 genUnitType: STR_NAZI_SOLDIER genUnitArmor: NAZI_ARMOR_P1 faction: 1 status: 0 position: [26, 2, 0] direction: 6 directionTurret: 6 tu: 64 health: 43 mana: 88 stunlevel: 0 energy: 80 morale: 100 armor: [8, 8, 8, 8, 8] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 64 stamina: 80 health: 43 bravery: 70 reactions: 49 firing: 57 throwing: 43 strength: 33 psiStrength: 41 psiSkill: 0 melee: 49 mana: 88 turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 5 moraleRestored: 0 AI: {fromNode: 24, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 1 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ pickUpWeaponsMoreActively: true tags: UNIT_RECOLOR_DESYNC: 14 - id: 1000011 genUnitType: STR_NAZI_SOLDIER genUnitArmor: NAZI_ARMOR_P1 faction: 1 status: 0 position: [46, 46, 1] direction: 2 directionTurret: 2 tu: 64 health: 43 mana: 88 stunlevel: 0 energy: 80 morale: 100 armor: [8, 8, 8, 8, 8] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 64 stamina: 80 health: 43 bravery: 70 reactions: 49 firing: 57 throwing: 43 strength: 33 psiStrength: 41 psiSkill: 0 melee: 49 mana: 88 turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 5 moraleRestored: 0 AI: {fromNode: 148, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 1 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ pickUpWeaponsMoreActively: true tags: UNIT_RECOLOR_DESYNC: 25 - id: 1000012 genUnitType: STR_NAZI_SOLDIER genUnitArmor: NAZI_ARMOR_P1 faction: 1 status: 0 position: [16, 23, 0] direction: 4 directionTurret: 4 tu: 64 health: 43 mana: 88 stunlevel: 0 energy: 80 morale: 100 armor: [8, 8, 8, 8, 8] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 64 stamina: 80 health: 43 bravery: 70 reactions: 49 firing: 57 throwing: 43 strength: 33 psiStrength: 41 psiSkill: 0 melee: 49 mana: 88 turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 5 moraleRestored: 0 AI: {fromNode: 85, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 1 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ pickUpWeaponsMoreActively: true tags: UNIT_RECOLOR_DESYNC: 4 - id: 1000013 genUnitType: STR_NAZI_SOLDIER genUnitArmor: NAZI_ARMOR_P1 faction: 1 status: 0 position: [49, 11, 1] direction: 0 directionTurret: 0 tu: 64 health: 43 mana: 88 stunlevel: 0 energy: 80 morale: 100 armor: [8, 8, 8, 8, 8] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 64 stamina: 80 health: 43 bravery: 70 reactions: 49 firing: 57 throwing: 43 strength: 33 psiStrength: 41 psiSkill: 0 melee: 49 mana: 88 turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 5 moraleRestored: 0 AI: {fromNode: 47, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 1 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ pickUpWeaponsMoreActively: true tags: UNIT_RECOLOR_DESYNC: 15 - id: 1000014 genUnitType: STR_NAZI_SOLDIER genUnitArmor: NAZI_ARMOR_P1 faction: 1 status: 0 position: [54, 49, 1] direction: 4 directionTurret: 4 tu: 64 health: 43 mana: 88 stunlevel: 0 energy: 80 morale: 100 armor: [8, 8, 8, 8, 8] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 64 stamina: 80 health: 43 bravery: 70 reactions: 49 firing: 57 throwing: 43 strength: 33 psiStrength: 41 psiSkill: 0 melee: 49 mana: 88 turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 5 moraleRestored: 0 AI: {fromNode: 150, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 1 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ pickUpWeaponsMoreActively: true tags: UNIT_RECOLOR_DESYNC: 26 - id: 1000015 genUnitType: STR_NAZI_SOLDIER genUnitArmor: NAZI_ARMOR_P1 faction: 1 status: 0 position: [13, 4, 1] direction: 2 directionTurret: 2 tu: 64 health: 43 mana: 88 stunlevel: 0 energy: 80 morale: 100 armor: [8, 8, 8, 8, 8] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 64 stamina: 80 health: 43 bravery: 70 reactions: 49 firing: 57 throwing: 43 strength: 33 psiStrength: 41 psiSkill: 0 melee: 49 mana: 88 turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 5 moraleRestored: 0 AI: {fromNode: 9, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 1 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ pickUpWeaponsMoreActively: true tags: UNIT_RECOLOR_DESYNC: 5 - id: 1000016 genUnitType: STR_NAZI_SOLDIER genUnitArmor: NAZI_ARMOR_P1 faction: 1 status: 0 position: [17, 3, 1] direction: 2 directionTurret: 2 tu: 64 health: 43 mana: 88 stunlevel: 0 energy: 80 morale: 100 armor: [8, 8, 8, 8, 8] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 64 stamina: 80 health: 43 bravery: 70 reactions: 49 firing: 57 throwing: 43 strength: 33 psiStrength: 41 psiSkill: 0 melee: 49 mana: 88 turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 5 moraleRestored: 0 AI: {fromNode: 12, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 1 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ pickUpWeaponsMoreActively: true tags: UNIT_RECOLOR_DESYNC: 16 - id: 1000017 genUnitType: STR_NAZI_SOLDIER genUnitArmor: NAZI_ARMOR_P1 faction: 1 status: 0 position: [53, 6, 1] direction: 4 directionTurret: 4 tu: 64 health: 43 mana: 88 stunlevel: 0 energy: 80 morale: 100 armor: [8, 8, 8, 8, 8] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 64 stamina: 80 health: 43 bravery: 70 reactions: 49 firing: 57 throwing: 43 strength: 33 psiStrength: 41 psiSkill: 0 melee: 49 mana: 88 turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 5 moraleRestored: 0 AI: {fromNode: 50, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 1 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ pickUpWeaponsMoreActively: true tags: UNIT_RECOLOR_DESYNC: 27 - id: 1000018 genUnitType: STR_NAZI_SOLDIER genUnitArmor: NAZI_ARMOR_P1 faction: 1 status: 0 position: [3, 14, 1] direction: 5 directionTurret: 5 tu: 64 health: 43 mana: 88 stunlevel: 0 energy: 80 morale: 100 armor: [8, 8, 8, 8, 8] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 64 stamina: 80 health: 43 bravery: 70 reactions: 49 firing: 57 throwing: 43 strength: 33 psiStrength: 41 psiSkill: 0 melee: 49 mana: 88 turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 5 moraleRestored: 0 AI: {fromNode: 60, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 1 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ pickUpWeaponsMoreActively: true tags: UNIT_RECOLOR_DESYNC: 6 - id: 1000019 genUnitType: STR_NAZI_SS genUnitArmor: NAZI_ARMOR_P2 faction: 1 status: 0 position: [54, 9, 1] direction: 6 directionTurret: 6 tu: 76 health: 65 mana: 102 stunlevel: 0 energy: 90 morale: 100 armor: [8, 8, 8, 8, 8] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 76 stamina: 90 health: 65 bravery: 80 reactions: 68 firing: 80 throwing: 49 strength: 44 psiStrength: 57 psiSkill: 0 melee: 68 mana: 102 turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 3 moraleRestored: 0 AI: {fromNode: 51, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 1 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ pickUpWeaponsMoreActively: true tags: UNIT_RECOLOR_DESYNC: 17 - id: 1000020 genUnitType: STR_NAZI_SS genUnitArmor: NAZI_ARMOR_P2 faction: 1 status: 0 position: [36, 3, 0] direction: 1 directionTurret: 1 tu: 76 health: 65 mana: 102 stunlevel: 0 energy: 90 morale: 100 armor: [8, 8, 8, 8, 8] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 76 stamina: 90 health: 65 bravery: 80 reactions: 68 firing: 80 throwing: 49 strength: 44 psiStrength: 57 psiSkill: 0 melee: 68 mana: 102 turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 3 moraleRestored: 0 AI: {fromNode: 22, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 1 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ pickUpWeaponsMoreActively: true tags: UNIT_RECOLOR_DESYNC: 28 - id: 1000021 genUnitType: STR_NAZI_SS genUnitArmor: NAZI_ARMOR_P2 faction: 1 status: 0 position: [36, 28, 1] direction: 0 directionTurret: 0 tu: 76 health: 65 mana: 102 stunlevel: 0 energy: 90 morale: 100 armor: [8, 8, 8, 8, 8] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 76 stamina: 90 health: 65 bravery: 80 reactions: 68 firing: 80 throwing: 49 strength: 44 psiStrength: 57 psiSkill: 0 melee: 68 mana: 102 turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 3 moraleRestored: 0 AI: {fromNode: 102, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 1 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ pickUpWeaponsMoreActively: true tags: UNIT_RECOLOR_DESYNC: 7 - id: 1000022 genUnitType: STR_NAZI_SS genUnitArmor: NAZI_ARMOR_P2 faction: 1 status: 0 position: [53, 46, 1] direction: 0 directionTurret: 0 tu: 76 health: 65 mana: 102 stunlevel: 0 energy: 90 morale: 100 armor: [8, 8, 8, 8, 8] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 76 stamina: 90 health: 65 bravery: 80 reactions: 68 firing: 80 throwing: 49 strength: 44 psiStrength: 57 psiSkill: 0 melee: 68 mana: 102 turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 3 moraleRestored: 0 AI: {fromNode: 149, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 1 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ pickUpWeaponsMoreActively: true tags: UNIT_RECOLOR_DESYNC: 18 - id: 1000023 genUnitType: STR_NAZI_SS genUnitArmor: NAZI_ARMOR_P2 faction: 1 status: 0 position: [32, 8, 0] direction: 6 directionTurret: 6 tu: 76 health: 65 mana: 102 stunlevel: 0 energy: 90 morale: 100 armor: [8, 8, 8, 8, 8] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 76 stamina: 90 health: 65 bravery: 80 reactions: 68 firing: 80 throwing: 49 strength: 44 psiStrength: 57 psiSkill: 0 melee: 68 mana: 102 turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 3 moraleRestored: 0 AI: {fromNode: 21, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 1 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ pickUpWeaponsMoreActively: true tags: UNIT_RECOLOR_DESYNC: 29 - id: 1000024 genUnitType: STR_NAZI_SS genUnitArmor: NAZI_ARMOR_P2 faction: 1 status: 0 position: [33, 55, 0] direction: 5 directionTurret: 5 tu: 76 health: 65 mana: 102 stunlevel: 0 energy: 90 morale: 100 armor: [8, 8, 8, 8, 8] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 76 stamina: 90 health: 65 bravery: 80 reactions: 68 firing: 80 throwing: 49 strength: 44 psiStrength: 57 psiSkill: 0 melee: 68 mana: 102 turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 3 moraleRestored: 0 AI: {fromNode: 177, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 1 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ pickUpWeaponsMoreActively: true tags: UNIT_RECOLOR_DESYNC: 8 - id: 1000025 genUnitType: STR_NAZI_SS genUnitArmor: NAZI_ARMOR_P2 faction: 1 status: 0 position: [12, 26, 0] direction: 4 directionTurret: 4 tu: 76 health: 65 mana: 102 stunlevel: 0 energy: 90 morale: 100 armor: [8, 8, 8, 8, 8] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 76 stamina: 90 health: 65 bravery: 80 reactions: 68 firing: 80 throwing: 49 strength: 44 psiStrength: 57 psiSkill: 0 melee: 68 mana: 102 turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 3 moraleRestored: 0 AI: {fromNode: 84, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 1 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ pickUpWeaponsMoreActively: true tags: UNIT_RECOLOR_DESYNC: 19 - id: 1000026 genUnitType: STR_NAZI_LEADER genUnitArmor: NAZI_ARMOR_P4 faction: 1 status: 0 position: [53, 15, 1] direction: 4 directionTurret: 4 tu: 82 health: 49 mana: 111 stunlevel: 0 energy: 90 morale: 100 armor: [5, 5, 5, 5, 5] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 82 stamina: 90 health: 49 bravery: 90 reactions: 80 firing: 86 throwing: 49 strength: 36 psiStrength: 69 psiSkill: 0 melee: 93 mana: 111 turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 1 moraleRestored: 0 AI: {fromNode: 52, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 1 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ pickUpWeaponsMoreActively: true tags: UNIT_RECOLOR_DESYNC: 30 - id: 1000027 genUnitType: STR_DOGG_TERRORIST genUnitArmor: DOGG_ARMOR faction: 2 status: 0 position: [6, 12, 1] direction: 6 directionTurret: 6 tu: 100 health: 25 mana: 170 stunlevel: 0 energy: 80 morale: 100 armor: [5, 5, 5, 5, 5] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 100 stamina: 80 health: 25 bravery: 90 reactions: 70 firing: 0 throwing: 0 strength: 35 psiStrength: 30 psiSkill: 0 melee: 60 mana: 170 turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 0 moraleRestored: 0 AI: {fromNode: 67, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 2 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ pickUpWeaponsMoreActively: true tags: UNIT_RECOLOR_DESYNC: 9 UNIT_HANDCUFF_PROTECTION: 100 - id: 1000028 genUnitType: FEMALE_CIVILIAN genUnitArmor: CIV_ARMOR_F1 faction: 2 status: 0 position: [46, 45, 0] direction: 5 directionTurret: 5 tu: 55 health: 30 mana: 45 stunlevel: 0 energy: 65 morale: 100 armor: [6, 6, 6, 6, 6] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 55 stamina: 65 health: 30 bravery: 50 reactions: 35 firing: 30 throwing: 30 strength: 18 psiStrength: 45 psiSkill: 0 melee: 20 mana: 45 turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 0 moraleRestored: 0 AI: {fromNode: 141, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 2 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ recolor: - [160, 242] pickUpWeaponsMoreActively: true tags: UNIT_RECOLOR_DESYNC: 20 - id: 1000029 genUnitType: FEMALE_CIVILIAN genUnitArmor: CIV_ARMOR_F1 faction: 2 status: 0 position: [23, 55, 0] direction: 5 directionTurret: 5 tu: 55 health: 30 mana: 45 stunlevel: 0 energy: 65 morale: 100 armor: [6, 6, 6, 6, 6] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 55 stamina: 65 health: 30 bravery: 50 reactions: 35 firing: 30 throwing: 30 strength: 18 psiStrength: 45 psiSkill: 0 melee: 20 mana: 45 turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 0 moraleRestored: 0 AI: {fromNode: 170, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 2 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ recolor: - [160, 1] pickUpWeaponsMoreActively: true tags: UNIT_RECOLOR_DESYNC: 31 - id: 1000030 genUnitType: FEMALE_CIVILIAN genUnitArmor: CIV_ARMOR_F1 faction: 2 status: 0 position: [3, 15, 0] direction: 3 directionTurret: 3 tu: 55 health: 30 mana: 45 stunlevel: 0 energy: 65 morale: 100 armor: [6, 6, 6, 6, 6] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 55 stamina: 65 health: 30 bravery: 50 reactions: 35 firing: 30 throwing: 30 strength: 18 psiStrength: 45 psiSkill: 0 melee: 20 mana: 45 turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 0 moraleRestored: 0 AI: {fromNode: 65, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 2 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ recolor: - [160, 112] pickUpWeaponsMoreActively: true tags: UNIT_RECOLOR_DESYNC: 10 - id: 1000031 genUnitType: STR_DOGG_TERRORIST genUnitArmor: DOGG_ARMOR faction: 2 status: 0 position: [6, 15, 0] direction: 0 directionTurret: 0 tu: 100 health: 25 mana: 170 stunlevel: 0 energy: 80 morale: 100 armor: [5, 5, 5, 5, 5] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 100 stamina: 80 health: 25 bravery: 90 reactions: 70 firing: 0 throwing: 0 strength: 35 psiStrength: 30 psiSkill: 0 melee: 60 mana: 170 turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 0 moraleRestored: 0 AI: {fromNode: 66, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 2 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ pickUpWeaponsMoreActively: true tags: UNIT_RECOLOR_DESYNC: 21 UNIT_HANDCUFF_PROTECTION: 100 - id: 1000032 genUnitType: CIVILIAN_MUT_5 genUnitArmor: CIV_ARMOR_MUT_5 faction: 2 status: 0 position: [46, 5, 0] direction: 5 directionTurret: 5 tu: 45 health: 80 mana: 75 stunlevel: 0 energy: 60 morale: 100 armor: [20, 20, 20, 20, 20] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 45 stamina: 60 health: 80 bravery: 70 reactions: 30 firing: 30 throwing: 40 strength: 65 psiStrength: 25 psiSkill: 0 melee: 45 mana: 75 turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 0 moraleRestored: 0 AI: {fromNode: 42, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 2 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ recolor: - [160, 144] - [144, 160] pickUpWeaponsMoreActively: true - id: 1000033 genUnitType: FEMALE_CIVILIAN genUnitArmor: CIV_ARMOR_F1 faction: 2 status: 0 position: [53, 8, 0] direction: 3 directionTurret: 3 tu: 55 health: 30 mana: 45 stunlevel: 0 energy: 65 morale: 100 armor: [6, 6, 6, 6, 6] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 55 stamina: 65 health: 30 bravery: 50 reactions: 35 firing: 30 throwing: 30 strength: 18 psiStrength: 45 psiSkill: 0 melee: 20 mana: 45 turnsSinceSpotted: 0 turnsLeftSpottedForSnipers: 1 turnsSinceStunned: 255 rankInt: 0 moraleRestored: 0 AI: {fromNode: 38, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 2 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ recolor: - [160, 226] pickUpWeaponsMoreActively: true tags: UNIT_RECOLOR_DESYNC: 11 - id: 1000034 genUnitType: MALE_CIVILIAN genUnitArmor: CIV_ARMOR_M1 faction: 2 status: 0 position: [53, 48, 0] direction: 7 directionTurret: 7 tu: 50 health: 40 mana: 60 stunlevel: 0 energy: 65 morale: 100 armor: [12, 12, 12, 12, 12] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 50 stamina: 65 health: 40 bravery: 50 reactions: 30 firing: 30 throwing: 35 strength: 35 psiStrength: 20 psiSkill: 0 melee: 35 mana: 60 turnsSinceSpotted: 0 turnsLeftSpottedForSnipers: 4 turnsSinceStunned: 255 rankInt: 0 moraleRestored: 0 AI: {fromNode: 137, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 2 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ recolor: - [160, 228] pickUpWeaponsMoreActively: true tags: UNIT_RECOLOR_DESYNC: 22 - id: 1000035 genUnitType: CIVILIAN_YOUNG_UBER genUnitArmor: CIV_ARMOR_YOUNG_UBER faction: 2 status: 0 position: [36, 24, 0] direction: 3 directionTurret: 3 tu: 65 health: 60 mana: 40 stunlevel: 0 energy: 80 morale: 100 armor: [20, 20, 20, 20, 20] fatalWounds: [0, 0, 0, 0, 0, 0] fire: 0 expBravery: 0 expReactions: 0 expFiring: 0 expThrowing: 0 expPsiSkill: 0 expPsiStrength: 0 expMana: 0 expMelee: 0 currStats: tu: 65 stamina: 80 health: 60 bravery: 60 reactions: 55 firing: 40 throwing: 50 strength: 30 psiStrength: 35 psiSkill: 0 melee: 60 mana: 40 turnsSinceSpotted: 255 turnsLeftSpottedForSnipers: 0 turnsSinceStunned: 255 rankInt: 0 moraleRestored: 0 AI: {fromNode: 99, toNode: -1, AIMode: 0, wasHitBy: []} killedBy: 2 motionPoints: 0 activeHand: STR_RIGHT_HAND tempUnitStatistics: ~ pickUpWeaponsMoreActively: true tags: UNIT_RECOLOR_DESYNC: 1 items: - id: 0 type: STR_OLD_MAGNUM inventoryslot: STR_GROUND position: [47, 9, 0] ammoItemSlots: [-1, 0, 0, 0] - id: 1 type: STR_OLD_MAGNUM_ROUNDS inventoryslot: STR_GROUND position: [47, 9, 0] ammoqty: 6 - id: 2 type: STR_OLD_MAGNUM_ROUNDS inventoryslot: STR_GROUND position: [47, 9, 0] ammoqty: 6 - id: 3 type: STR_OLD_MAGNUM_ROUNDS inventoryslot: STR_GROUND position: [47, 9, 0] ammoqty: 6 - id: 4 type: STR_OLD_MAGNUM_ROUNDS inventoryslot: STR_GROUND position: [47, 9, 0] ammoqty: 6 - id: 5 type: STR_OLD_MAGNUM inventoryslot: STR_GROUND position: [47, 49, 0] ammoItemSlots: [-1, 5, 5, 5] - id: 6 type: STR_OLD_MAGNUM_ROUNDS inventoryslot: STR_GROUND position: [47, 49, 0] ammoqty: 6 - id: 7 type: STR_OLD_MAGNUM_ROUNDS inventoryslot: STR_GROUND position: [47, 49, 0] ammoqty: 6 - id: 8 type: STR_OLD_MAGNUM_ROUNDS inventoryslot: STR_GROUND position: [47, 49, 0] ammoqty: 6 - id: 9 type: STR_OLD_MAGNUM_ROUNDS inventoryslot: STR_GROUND position: [47, 49, 0] ammoqty: 6 - id: 10 type: AUX_TANK_CANNON owner: 229 inventoryslot: STR_RIGHT_HAND ammoItemSlots: [-1, 10, 10, 10] XCOMProperty: true - id: 11 type: AUX_TANK_MG owner: 229 inventoryslot: STR_LEFT_HAND ammoItem: 1003 ammoItemSlots: [1003, 11, 11, 11] XCOMProperty: true - id: 12 type: INV_NULL_1X2_QD owner: 229 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 13 type: INV_NULL_4X2 owner: 229 inventoryslot: STR_BELT inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 14 type: INV_NULL_2X1_LL owner: 229 inventoryslot: STR_LEFT_LEG inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 15 type: INV_NULL_2X1_RL owner: 229 inventoryslot: STR_RIGHT_LEG inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 16 type: INV_NULL_2X1_LS owner: 229 inventoryslot: STR_LEFT_SHOULDER inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 17 type: INV_NULL_2X1_RS owner: 229 inventoryslot: STR_RIGHT_SHOULDER inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 18 type: INV_NULL_JEWELRY owner: 229 inventoryslot: STR_WEAR_JEWELRY inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 19 type: INV_NULL_HAT_NOTORSO owner: 229 inventoryslot: STR_WEAR_HAT inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 20 type: INV_NULL_TORSO3 owner: 229 inventoryslot: STR_WEAR inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 21 type: AUX_TANK_CANNON owner: 228 inventoryslot: STR_RIGHT_HAND ammoItem: 789 ammoItemSlots: [789, 21, 21, 21] XCOMProperty: true - id: 22 type: AUX_TANK_MG owner: 228 inventoryslot: STR_LEFT_HAND ammoItem: 1004 ammoItemSlots: [1004, 22, 22, 22] XCOMProperty: true - id: 23 type: INV_NULL_1X2_QD owner: 228 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 24 type: INV_NULL_4X2 owner: 228 inventoryslot: STR_BELT inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 25 type: INV_NULL_2X1_LL owner: 228 inventoryslot: STR_LEFT_LEG inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 26 type: INV_NULL_2X1_RL owner: 228 inventoryslot: STR_RIGHT_LEG inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 27 type: INV_NULL_2X1_LS owner: 228 inventoryslot: STR_LEFT_SHOULDER inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 28 type: INV_NULL_2X1_RS owner: 228 inventoryslot: STR_RIGHT_SHOULDER inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 29 type: INV_NULL_JEWELRY owner: 228 inventoryslot: STR_WEAR_JEWELRY inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 30 type: INV_NULL_HAT_NOTORSO owner: 228 inventoryslot: STR_WEAR_HAT inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 31 type: INV_NULL_TORSO3 owner: 228 inventoryslot: STR_WEAR inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 33 type: INV_NULL_2X3 owner: 41 inventoryslot: STR_BACK_PACK inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 34 type: INV_NULL_2X1_B owner: 41 inventoryslot: STR_BELT inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 35 type: INV_NULL_2X1_LS owner: 41 inventoryslot: STR_LEFT_SHOULDER inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 36 type: INV_NULL_2X1_RS owner: 41 inventoryslot: STR_RIGHT_SHOULDER inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 37 type: INV_NULL_2X1_LL owner: 41 inventoryslot: STR_LEFT_LEG inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 38 type: INV_NULL_2X1_RL owner: 41 inventoryslot: STR_RIGHT_LEG inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 40 type: INV_NULL_1X3 owner: 145 inventoryslot: STR_BACK_PACK inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 42 type: INV_NULL_1X3 owner: 147 inventoryslot: STR_BACK_PACK inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 44 type: INV_NULL_2X3 owner: 182 inventoryslot: STR_BACK_PACK inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 45 type: INV_NULL_2X1_B owner: 182 inventoryslot: STR_BELT inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 46 type: INV_NULL_1X1_LS owner: 182 inventoryslot: STR_LEFT_SHOULDER inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 47 type: INV_NULL_1X1_RS owner: 182 inventoryslot: STR_RIGHT_SHOULDER inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 48 type: INV_NULL_1X1_LL owner: 182 inventoryslot: STR_LEFT_LEG inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 49 type: INV_NULL_1X1_RL owner: 182 inventoryslot: STR_RIGHT_LEG inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 50 type: INV_NULL_HAT owner: 182 inventoryslot: STR_WEAR_HAT inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 51 type: STR_105_RECOILLESS_ROUNDS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 10 XCOMProperty: true - id: 52 type: STR_105_RECOILLESS_ROUNDS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 10 XCOMProperty: true - id: 53 type: STR_105_RECOILLESS_ROUNDS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 10 XCOMProperty: true - id: 54 type: STR_14MM_CHAINGUN_ROUNDS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 100 XCOMProperty: true - id: 55 type: STR_14MM_CHAINGUN_ROUNDS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 100 XCOMProperty: true - id: 56 type: STR_14MM_CHAINGUN_ROUNDS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 100 XCOMProperty: true - id: 57 type: STR_14MM_CHAINGUN_ROUNDS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 100 XCOMProperty: true - id: 58 type: STR_14MM_CHAINGUN_ROUNDS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 100 XCOMProperty: true - id: 59 type: STR_14MM_CHAINGUN_ROUNDS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 100 XCOMProperty: true - id: 60 type: STR_14MM_CHAINGUN_ROUNDS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 100 XCOMProperty: true - id: 61 type: STR_14MM_CHAINGUN_ROUNDS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 100 XCOMProperty: true - id: 62 type: STR_14MM_CHAINGUN_ROUNDS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 100 XCOMProperty: true - id: 63 type: STR_ACID_GRENADE owner: 229 inventoryslot: STR_BACK_PACK inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 64 type: STR_ACID_GRENADE owner: 228 inventoryslot: STR_BACK_PACK inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 65 type: STR_ACID_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 66 type: STR_ACID_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 67 type: STR_ACID_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 68 type: STR_ACID_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 69 type: STR_ACID_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 70 type: STR_ACID_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 71 type: STR_AC_AP_AMMO ammoqty: 12 XCOMProperty: true - id: 72 type: STR_AC_CRY_AMMO inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 12 XCOMProperty: true - id: 73 type: STR_AC_I_AMMO inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 12 XCOMProperty: true - id: 74 type: STR_ALPHA_RIFLE inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 638 ammoItemSlots: [638, 76, 74, 74] XCOMProperty: true - id: 75 type: STR_ALPHA_RIFLE inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 639 ammoItemSlots: [639, 77, 75, 75] XCOMProperty: true - id: 76 type: STR_ALPHA_RIFLE_CLIP ammoqty: 15 XCOMProperty: true - id: 77 type: STR_ALPHA_RIFLE_CLIP ammoqty: 15 XCOMProperty: true - id: 78 type: STR_ALPHA_RIFLE_CLIP owner: 145 inventoryslot: STR_BELT inventoryX: 0 inventoryY: 0 ammoqty: 15 XCOMProperty: true - id: 79 type: STR_ALPHA_RIFLE_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 15 XCOMProperty: true - id: 80 type: STR_ALPHA_RIFLE_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 15 XCOMProperty: true - id: 81 type: STR_ALPHA_RIFLE_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 15 XCOMProperty: true - id: 82 type: STR_ALPHA_RIFLE_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 15 XCOMProperty: true - id: 83 type: STR_ALPHA_RIFLE_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 15 XCOMProperty: true - id: 84 type: STR_ALPHA_RIFLE_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 15 XCOMProperty: true - id: 85 type: STR_ALPHA_RIFLE_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 15 XCOMProperty: true - id: 86 type: STR_ALPHA_RIFLE_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 15 XCOMProperty: true - id: 87 type: STR_ALPHA_RIFLE_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 15 XCOMProperty: true - id: 88 type: STR_ALPHA_RIFLE_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 15 XCOMProperty: true - id: 89 type: STR_ALPHA_RIFLE_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 15 XCOMProperty: true - id: 90 type: STR_ALPHA_RIFLE_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 15 XCOMProperty: true - id: 91 type: STR_ANUS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 91 ammoItemSlots: [91, 91, 91, 91] XCOMProperty: true - id: 92 type: STR_ANUS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 92 ammoItemSlots: [92, 92, 92, 92] XCOMProperty: true - id: 93 type: STR_ANUS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 93 ammoItemSlots: [93, 93, 93, 93] XCOMProperty: true - id: 94 type: STR_ANUS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 94 ammoItemSlots: [94, 94, 94, 94] XCOMProperty: true - id: 95 type: STR_APPLE owner: 229 inventoryslot: STR_BACK_PACK inventoryX: 1 inventoryY: 0 painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 96 type: STR_APPLE owner: 228 inventoryslot: STR_BACK_PACK inventoryX: 1 inventoryY: 0 painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 97 type: STR_APPLE owner: 147 inventoryslot: STR_BELT inventoryX: 0 inventoryY: 0 painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 98 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 99 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 100 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 101 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 102 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 103 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 104 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 105 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 106 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 107 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 108 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 109 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 110 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 111 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 112 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 113 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 114 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 115 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 116 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 117 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 118 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 119 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 120 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 121 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 122 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 123 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 124 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 125 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 126 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 127 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 128 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 129 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 130 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 131 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 132 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 133 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 134 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 135 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 136 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 137 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 138 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 139 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 140 type: STR_APPLE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 141 type: STR_ARMORED_CORSET owner: 182 inventoryslot: STR_WEAR inventoryX: 0 inventoryY: 2 XCOMProperty: true - id: 142 type: STR_ASG12 inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 155 ammoItemSlots: [155, 142, 142, 142] XCOMProperty: true - id: 143 type: STR_ASG12 inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 156 ammoItemSlots: [156, 143, 143, 143] XCOMProperty: true - id: 144 type: STR_ASG12 inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 157 ammoItemSlots: [157, 144, 144, 144] XCOMProperty: true - id: 145 type: STR_ASG12 inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 158 ammoItemSlots: [158, 145, 145, 145] XCOMProperty: true - id: 146 type: STR_ASG12 inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 159 ammoItemSlots: [159, 146, 146, 146] XCOMProperty: true - id: 147 type: STR_ASG12 inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 160 ammoItemSlots: [160, 147, 147, 147] XCOMProperty: true - id: 148 type: STR_ASG12 inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 161 ammoItemSlots: [161, 148, 148, 148] XCOMProperty: true - id: 149 type: STR_ASG12 inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 162 ammoItemSlots: [162, 149, 149, 149] XCOMProperty: true - id: 150 type: STR_ASG12 inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 163 ammoItemSlots: [163, 150, 150, 150] XCOMProperty: true - id: 151 type: STR_ASG12 inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 164 ammoItemSlots: [164, 151, 151, 151] XCOMProperty: true - id: 152 type: STR_ASG12 inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 165 ammoItemSlots: [165, 152, 152, 152] XCOMProperty: true - id: 153 type: STR_ASG12 inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 166 ammoItemSlots: [166, 153, 153, 153] XCOMProperty: true - id: 154 type: STR_ASG12 inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 167 ammoItemSlots: [167, 154, 154, 154] XCOMProperty: true - id: 155 type: STR_ASG12_DRUM ammoqty: 16 XCOMProperty: true - id: 156 type: STR_ASG12_DRUM ammoqty: 16 XCOMProperty: true - id: 157 type: STR_ASG12_DRUM ammoqty: 16 XCOMProperty: true - id: 158 type: STR_ASG12_DRUM ammoqty: 16 XCOMProperty: true - id: 159 type: STR_ASG12_DRUM ammoqty: 16 XCOMProperty: true - id: 160 type: STR_ASG12_DRUM ammoqty: 16 XCOMProperty: true - id: 161 type: STR_ASG12_DRUM ammoqty: 16 XCOMProperty: true - id: 162 type: STR_ASG12_DRUM ammoqty: 16 XCOMProperty: true - id: 163 type: STR_ASG12_DRUM ammoqty: 16 XCOMProperty: true - id: 164 type: STR_ASG12_DRUM ammoqty: 16 XCOMProperty: true - id: 165 type: STR_ASG12_DRUM ammoqty: 16 XCOMProperty: true - id: 166 type: STR_ASG12_DRUM ammoqty: 16 XCOMProperty: true - id: 167 type: STR_ASG12_DRUM ammoqty: 16 XCOMProperty: true - id: 168 type: STR_ASG12_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 169 type: STR_ASG12_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 170 type: STR_ASG12_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 171 type: STR_ASG12_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 172 type: STR_ASG12_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 173 type: STR_ASG12_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 174 type: STR_ASG12_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 175 type: STR_ASG12_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 176 type: STR_ASG12_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 177 type: STR_ASG12_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 178 type: STR_ASG12_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 179 type: STR_ASG12_DRUM_RUBBER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 180 type: STR_ASG12_DRUM_RUBBER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 181 type: STR_ASG12_DRUM_RUBBER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 182 type: STR_ASG12_DRUM_RUBBER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 183 type: STR_ASG12_DRUM_RUBBER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 184 type: STR_ASG12_DRUM_RUBBER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 185 type: STR_ASG12_DRUM_RUBBER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 186 type: STR_ASG12_DRUM_RUBBER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 187 type: STR_ASG12_DRUM_RUBBER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 188 type: STR_ASG12_DRUM_RUBBER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 189 type: STR_ASG12_DRUM_RUBBER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 190 type: STR_ASG12_DRUM_RUBBER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 191 type: STR_ASG12_DRUM_RUBBER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 192 type: STR_ASG12_DRUM_RUBBER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 193 type: STR_ASG12_DRUM_RUBBER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 194 type: STR_ASG12_DRUM_RUBBER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 195 type: STR_ASG12_DRUM_RUBBER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 196 type: STR_ASG12_DRUM_RUBBER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 197 type: STR_ASG12_DRUM_RUBBER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 198 type: STR_ASG12_DRUM_RUBBER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 199 type: STR_ASUKA_RIFLE inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 202 ammoItemSlots: [202, 199, 199, 199] XCOMProperty: true - id: 200 type: STR_ASUKA_RIFLE inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 203 ammoItemSlots: [203, 200, 200, 200] XCOMProperty: true - id: 201 type: STR_ASUKA_RIFLE inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 204 ammoItemSlots: [204, 201, 201, 201] XCOMProperty: true - id: 202 type: STR_ASUKA_RIFLE_CLIP ammoqty: 35 XCOMProperty: true - id: 203 type: STR_ASUKA_RIFLE_CLIP ammoqty: 35 XCOMProperty: true - id: 204 type: STR_ASUKA_RIFLE_CLIP ammoqty: 35 XCOMProperty: true - id: 205 type: STR_ASUKA_RIFLE_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 35 XCOMProperty: true - id: 206 type: STR_ASUKA_RIFLE_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 35 XCOMProperty: true - id: 207 type: STR_ASUKA_RIFLE_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 35 XCOMProperty: true - id: 208 type: STR_ASUKA_RIFLE_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 35 XCOMProperty: true - id: 209 type: STR_ASUKA_RIFLE_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 35 XCOMProperty: true - id: 210 type: STR_ASUKA_RIFLE_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 35 XCOMProperty: true - id: 211 type: STR_ASUKA_RIFLE_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 35 XCOMProperty: true - id: 212 type: STR_AUTO_CANNON inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 71 ammoItemSlots: [71, 212, 212, 212] XCOMProperty: true - id: 213 type: STR_AX inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 213 ammoItemSlots: [213, 213, 213, 213] XCOMProperty: true - id: 214 type: STR_AX inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 214 ammoItemSlots: [214, 214, 214, 214] XCOMProperty: true - id: 215 type: STR_AY_GOGGLES inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 216 type: STR_AY_GOGGLES inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 217 type: STR_AY_GOGGLES inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 218 type: STR_AY_GOGGLES inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 219 type: STR_AY_GOGGLES inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 220 type: STR_AY_GOGGLES inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 221 type: STR_AY_GOGGLES inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 222 type: STR_AY_GOGGLES inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 223 type: STR_AY_GOGGLES inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 224 type: STR_A_SPACE_TOWEL inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 225 type: STR_A_SPACE_TOWEL inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 226 type: STR_A_SPACE_TOWEL inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 227 type: STR_A_SPACE_TOWEL inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 228 type: STR_A_SPACE_TOWEL inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 229 type: STR_BALLISTA inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 230 ammoItemSlots: [230, 229, 229, 229] XCOMProperty: true - id: 230 type: STR_BALLISTA_BOLTS ammoqty: 5 XCOMProperty: true - id: 231 type: STR_BALLISTA_BOLTS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 XCOMProperty: true - id: 232 type: STR_BANANAS owner: 228 inventoryslot: STR_BACK_PACK inventoryX: 2 inventoryY: 0 painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 233 type: STR_BANDAGE owner: 229 inventoryslot: STR_BACK_PACK inventoryX: 2 inventoryY: 0 painKiller: 0 heal: 2 stimulant: 0 XCOMProperty: true - id: 234 type: STR_BANDAGE owner: 228 inventoryslot: STR_BACK_PACK inventoryX: 3 inventoryY: 0 painKiller: 0 heal: 2 stimulant: 0 XCOMProperty: true - id: 235 type: STR_BANDAGE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 2 stimulant: 0 XCOMProperty: true - id: 236 type: STR_BANDAGE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 2 stimulant: 0 XCOMProperty: true - id: 237 type: STR_BANDAGE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 2 stimulant: 0 XCOMProperty: true - id: 238 type: STR_BANDAGE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 2 stimulant: 0 XCOMProperty: true - id: 239 type: STR_BANDAGE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 2 stimulant: 0 XCOMProperty: true - id: 240 type: STR_BANDAGE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 2 stimulant: 0 XCOMProperty: true - id: 241 type: STR_BANDAGE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 2 stimulant: 0 XCOMProperty: true - id: 242 type: STR_BANDAGE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 2 stimulant: 0 XCOMProperty: true - id: 243 type: STR_BANDAGE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 2 stimulant: 0 XCOMProperty: true - id: 244 type: STR_BANDAGE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 2 stimulant: 0 XCOMProperty: true - id: 245 type: STR_BANDAGE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 2 stimulant: 0 XCOMProperty: true - id: 246 type: STR_BANDAGE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 2 stimulant: 0 XCOMProperty: true - id: 247 type: STR_BANDAGE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 2 stimulant: 0 XCOMProperty: true - id: 248 type: STR_BANDAGE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 2 stimulant: 0 XCOMProperty: true - id: 249 type: STR_BANDAGE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 2 stimulant: 0 XCOMProperty: true - id: 250 type: STR_BANDAGE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 2 stimulant: 0 XCOMProperty: true - id: 251 type: STR_BANDAGE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 2 stimulant: 0 XCOMProperty: true - id: 252 type: STR_BANDAGE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 2 stimulant: 0 XCOMProperty: true - id: 253 type: STR_BANDAGE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 2 stimulant: 0 XCOMProperty: true - id: 254 type: STR_BARBARIAN_AX inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 254 ammoItemSlots: [254, 254, 254, 254] XCOMProperty: true - id: 255 type: STR_BARBARIAN_SWORD inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 255 ammoItemSlots: [255, 255, 255, 255] XCOMProperty: true - id: 256 type: STR_BATON inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 256 ammoItemSlots: [256, 256, 256, 256] XCOMProperty: true - id: 257 type: STR_BATON inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 257 ammoItemSlots: [257, 257, 257, 257] XCOMProperty: true - id: 258 type: STR_BATON inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 258 ammoItemSlots: [258, 258, 258, 258] XCOMProperty: true - id: 259 type: STR_BATTO inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 259 ammoItemSlots: [259, 259, 259, 259] XCOMProperty: true - id: 260 type: STR_BATTO inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 260 ammoItemSlots: [260, 260, 260, 260] XCOMProperty: true - id: 261 type: STR_BEER owner: 229 inventoryslot: STR_BACK_PACK inventoryX: 3 inventoryY: 0 painKiller: 0 heal: 0 stimulant: 3 XCOMProperty: true - id: 262 type: STR_BEER owner: 228 inventoryslot: STR_BACK_PACK inventoryX: 0 inventoryY: 1 painKiller: 0 heal: 0 stimulant: 3 XCOMProperty: true - id: 263 type: STR_BEER inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 0 stimulant: 3 XCOMProperty: true - id: 264 type: STR_BEER inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 0 stimulant: 3 XCOMProperty: true - id: 265 type: STR_BEER inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 0 stimulant: 3 XCOMProperty: true - id: 266 type: STR_BEER inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 0 stimulant: 3 XCOMProperty: true - id: 267 type: STR_BEER inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 0 stimulant: 3 XCOMProperty: true - id: 268 type: STR_BEER inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 0 stimulant: 3 XCOMProperty: true - id: 269 type: STR_BEER inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 0 stimulant: 3 XCOMProperty: true - id: 270 type: STR_BEJEWELED_CAP inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 271 type: STR_BEJEWELED_CAP inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 272 type: STR_BIG_RIFLE owner: 41 inventoryslot: STR_RIGHT_HAND ammoItem: 760 ammoItemSlots: [760, 272, 272, 272] XCOMProperty: true - id: 273 type: STR_BIG_RIFLE inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 761 ammoItemSlots: [761, 273, 273, 273] XCOMProperty: true - id: 274 type: STR_BIG_RIFLE inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 762 ammoItemSlots: [762, 274, 274, 274] XCOMProperty: true - id: 275 type: STR_BIG_RIFLE inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 763 ammoItemSlots: [763, 275, 275, 275] XCOMProperty: true - id: 276 type: STR_BIG_RIFLE inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 764 ammoItemSlots: [764, 276, 276, 276] XCOMProperty: true - id: 277 type: STR_BLUNDERBUSS inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 278 ammoItemSlots: [278, 277, 277, 277] XCOMProperty: true - id: 278 type: STR_BLUNDERBUSS_AMMO ammoqty: 4 XCOMProperty: true - id: 279 type: STR_BOATHOOK inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 279 ammoItemSlots: [279, 279, 279, 279] XCOMProperty: true - id: 280 type: STR_BOATHOOK inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 280 ammoItemSlots: [280, 280, 280, 280] XCOMProperty: true - id: 281 type: STR_BOOTLEG_PLASMA_RIFLE inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1225 ammoItemSlots: [1225, 281, 281, 281] XCOMProperty: true - id: 282 type: STR_BOW inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 285 ammoItemSlots: [285, 282, 282, 282] XCOMProperty: true - id: 283 type: STR_BOW inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 286 ammoItemSlots: [286, 283, 283, 283] XCOMProperty: true - id: 284 type: STR_BOW inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 287 ammoItemSlots: [287, 284, 284, 284] XCOMProperty: true - id: 285 type: STR_BOW_ARROWS_HE ammoqty: 3 XCOMProperty: true - id: 286 type: STR_BOW_ARROWS_HE ammoqty: 3 XCOMProperty: true - id: 287 type: STR_BOW_ARROWS_HE ammoqty: 3 XCOMProperty: true - id: 288 type: STR_BOW_ARROWS_HE ammoqty: 3 XCOMProperty: true - id: 289 type: STR_BOW_ARROWS_HE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 3 XCOMProperty: true - id: 290 type: STR_BOW_ARROWS_HE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 3 XCOMProperty: true - id: 291 type: STR_BOW_ARROWS_HE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 3 XCOMProperty: true - id: 292 type: STR_BOW_ARROWS_HE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 3 XCOMProperty: true - id: 293 type: STR_BOW_ARROWS_HE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 3 XCOMProperty: true - id: 294 type: STR_BOW_ARROWS_HE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 3 XCOMProperty: true - id: 295 type: STR_BOW_ARROWS_HE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 3 XCOMProperty: true - id: 296 type: STR_BOW_H inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 309 ammoItemSlots: [309, 296, 296, 296] XCOMProperty: true - id: 297 type: STR_BOW_H inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 310 ammoItemSlots: [310, 297, 297, 297] XCOMProperty: true - id: 298 type: STR_BOW_H inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 311 ammoItemSlots: [311, 298, 298, 298] XCOMProperty: true - id: 299 type: STR_BOW_H inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 312 ammoItemSlots: [312, 299, 299, 299] XCOMProperty: true - id: 300 type: STR_BOW_H inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 313 ammoItemSlots: [313, 300, 300, 300] XCOMProperty: true - id: 301 type: STR_BOW_H inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 314 ammoItemSlots: [314, 301, 301, 301] XCOMProperty: true - id: 302 type: STR_BOW_H inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 315 ammoItemSlots: [315, 302, 302, 302] XCOMProperty: true - id: 303 type: STR_BOW_H inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 316 ammoItemSlots: [316, 303, 303, 303] XCOMProperty: true - id: 304 type: STR_BOW_H inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 317 ammoItemSlots: [317, 304, 304, 304] XCOMProperty: true - id: 305 type: STR_BOW_H inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 318 ammoItemSlots: [318, 305, 305, 305] XCOMProperty: true - id: 306 type: STR_BOW_H inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 319 ammoItemSlots: [319, 306, 306, 306] XCOMProperty: true - id: 307 type: STR_BOW_H inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 320 ammoItemSlots: [320, 307, 307, 307] XCOMProperty: true - id: 308 type: STR_BOW_H inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 321 ammoItemSlots: [321, 308, 308, 308] XCOMProperty: true - id: 309 type: STR_BOW_H_QUIVER ammoqty: 16 XCOMProperty: true - id: 310 type: STR_BOW_H_QUIVER_FIRE ammoqty: 16 XCOMProperty: true - id: 311 type: STR_BOW_H_QUIVER_FIRE ammoqty: 16 XCOMProperty: true - id: 312 type: STR_BOW_H_QUIVER_FIRE ammoqty: 16 XCOMProperty: true - id: 313 type: STR_BOW_H_QUIVER_FIRE ammoqty: 16 XCOMProperty: true - id: 314 type: STR_BOW_H_QUIVER_FIRE ammoqty: 16 XCOMProperty: true - id: 315 type: STR_BOW_H_QUIVER_FIRE ammoqty: 16 XCOMProperty: true - id: 316 type: STR_BOW_H_QUIVER_FIRE ammoqty: 16 XCOMProperty: true - id: 317 type: STR_BOW_H_QUIVER_FIRE ammoqty: 16 XCOMProperty: true - id: 318 type: STR_BOW_H_QUIVER_FIRE ammoqty: 16 XCOMProperty: true - id: 319 type: STR_BOW_H_QUIVER_FIRE ammoqty: 16 XCOMProperty: true - id: 320 type: STR_BOW_H_QUIVER_FIRE ammoqty: 16 XCOMProperty: true - id: 321 type: STR_BOW_H_QUIVER_FIRE ammoqty: 16 XCOMProperty: true - id: 322 type: STR_BOW_H_QUIVER_FIRE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 323 type: STR_BOW_H_QUIVER_FIRE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 324 type: STR_BOW_H_QUIVER_FIRE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 325 type: STR_BOW_H_QUIVER_FIRE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 326 type: STR_BOW_H_QUIVER_FIRE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 327 type: STR_BOW_H_QUIVER_FIRE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 328 type: STR_BOW_H_QUIVER_FIRE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 329 type: STR_BOW_NEON inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 329 ammoItemSlots: [329, 329, 329, 329] XCOMProperty: true - id: 330 type: STR_BOW_QUIVER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 331 type: STR_BOW_QUIVER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 332 type: STR_BOW_QUIVER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 333 type: STR_BOW_QUIVER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 334 type: STR_BOW_QUIVER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 335 type: STR_BOW_QUIVER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 336 type: STR_BOW_QUIVER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 337 type: STR_BOW_QUIVER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 338 type: STR_BOW_QUIVER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 339 type: STR_BOW_QUIVER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 340 type: STR_BOW_QUIVER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 341 type: STR_BOW_QUIVER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 342 type: STR_BOW_QUIVER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 343 type: STR_BOW_QUIVER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 344 type: STR_BOW_QUIVER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 345 type: STR_BOW_QUIVER_STUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 346 type: STR_BOW_QUIVER_STUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 347 type: STR_BOW_QUIVER_STUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 348 type: STR_BOW_QUIVER_STUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 349 type: STR_BOW_QUIVER_STUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 350 type: STR_BOW_QUIVER_STUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 351 type: STR_BOW_QUIVER_STUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 352 type: STR_BOW_QUIVER_STUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 353 type: STR_BOW_QUIVER_STUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 354 type: STR_BOW_QUIVER_STUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 355 type: STR_BOW_QUIVER_STUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 356 type: STR_BOW_QUIVER_STUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 357 type: STR_BOW_QUIVER_STUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 358 type: STR_BUCKSHOT ammoqty: 2 XCOMProperty: true - id: 359 type: STR_BUCKSHOT ammoqty: 2 XCOMProperty: true - id: 360 type: STR_BUCKSHOT inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 2 XCOMProperty: true - id: 361 type: STR_BUCKSHOT inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 2 XCOMProperty: true - id: 362 type: STR_BUCKSHOT inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 2 XCOMProperty: true - id: 363 type: STR_BUCKSHOT inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 2 XCOMProperty: true - id: 364 type: STR_BUCKSHOT_HV inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 2 XCOMProperty: true - id: 365 type: STR_BUCKSHOT_HV inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 2 XCOMProperty: true - id: 366 type: STR_BUCKSHOT_HV inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 2 XCOMProperty: true - id: 367 type: STR_BUCKSHOT_HV inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 2 XCOMProperty: true - id: 368 type: STR_BURA owner: 41 inventoryslot: STR_WEAR inventoryX: 0 inventoryY: 2 XCOMProperty: true - id: 369 type: STR_BURA owner: 145 inventoryslot: STR_WEAR inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 370 type: STR_BURA owner: 147 inventoryslot: STR_WEAR inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 371 type: STR_BURA owner: 182 inventoryslot: STR_WEAR inventoryX: 0 inventoryY: 1 XCOMProperty: true - id: 372 type: STR_BURA inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 373 type: STR_BURA inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 374 type: STR_BURA inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 375 type: STR_BURA inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 376 type: STR_BURA inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 377 type: STR_BURA inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 378 type: STR_CANTEEN owner: 229 inventoryslot: STR_BACK_PACK inventoryX: 0 inventoryY: 1 painKiller: 0 heal: 0 stimulant: 12 XCOMProperty: true - id: 379 type: STR_CANTEEN owner: 228 inventoryslot: STR_BACK_PACK inventoryX: 1 inventoryY: 1 painKiller: 0 heal: 0 stimulant: 12 XCOMProperty: true - id: 380 type: STR_CANTEEN inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 0 stimulant: 12 XCOMProperty: true - id: 381 type: STR_CANTEEN inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 0 stimulant: 12 XCOMProperty: true - id: 382 type: STR_CANTEEN inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 0 stimulant: 12 XCOMProperty: true - id: 383 type: STR_CANTEEN inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 0 stimulant: 12 XCOMProperty: true - id: 384 type: STR_CANTEEN inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 0 stimulant: 12 XCOMProperty: true - id: 385 type: STR_CANTEEN_WEED inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 0 stimulant: 12 XCOMProperty: true - id: 386 type: STR_CANTEEN_WEED inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 0 stimulant: 12 XCOMProperty: true - id: 387 type: STR_CANTEEN_WEED inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 0 stimulant: 12 XCOMProperty: true - id: 388 type: STR_CANTEEN_WEED inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 0 stimulant: 12 XCOMProperty: true - id: 389 type: STR_CANTEEN_WEED inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 0 stimulant: 12 XCOMProperty: true - id: 390 type: STR_CATTLE_PROD inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 390 ammoItemSlots: [390, 390, 390, 390] XCOMProperty: true - id: 391 type: STR_CATTLE_PROD inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 391 ammoItemSlots: [391, 391, 391, 391] XCOMProperty: true - id: 392 type: STR_CAWS inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 400 ammoItemSlots: [400, 392, 392, 392] XCOMProperty: true - id: 393 type: STR_CAWS inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 401 ammoItemSlots: [401, 393, 393, 393] XCOMProperty: true - id: 394 type: STR_CAWS inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 402 ammoItemSlots: [402, 394, 394, 394] XCOMProperty: true - id: 395 type: STR_CAWS inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 403 ammoItemSlots: [403, 395, 395, 395] XCOMProperty: true - id: 396 type: STR_CAWS inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 404 ammoItemSlots: [404, 396, 396, 396] XCOMProperty: true - id: 397 type: STR_CAWS inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 405 ammoItemSlots: [405, 397, 397, 397] XCOMProperty: true - id: 398 type: STR_CAWS inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 406 ammoItemSlots: [406, 398, 398, 398] XCOMProperty: true - id: 399 type: STR_CAWS inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 407 ammoItemSlots: [407, 399, 399, 399] XCOMProperty: true - id: 400 type: STR_CAWS_CLIP_AP ammoqty: 10 XCOMProperty: true - id: 401 type: STR_CAWS_CLIP_AP ammoqty: 10 XCOMProperty: true - id: 402 type: STR_CAWS_CLIP_AP ammoqty: 10 XCOMProperty: true - id: 403 type: STR_CAWS_CLIP_AP ammoqty: 10 XCOMProperty: true - id: 404 type: STR_CAWS_CLIP_AP ammoqty: 10 XCOMProperty: true - id: 405 type: STR_CAWS_CLIP_AP ammoqty: 10 XCOMProperty: true - id: 406 type: STR_CAWS_CLIP_AP ammoqty: 10 XCOMProperty: true - id: 407 type: STR_CAWS_CLIP_AP ammoqty: 10 XCOMProperty: true - id: 408 type: STR_CAWS_CLIP_AP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 10 XCOMProperty: true - id: 409 type: STR_CAWS_CLIP_AP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 10 XCOMProperty: true - id: 410 type: STR_CAWS_CLIP_AP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 10 XCOMProperty: true - id: 411 type: STR_CAWS_CLIP_AP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 10 XCOMProperty: true - id: 412 type: STR_CAWS_CLIP_AP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 10 XCOMProperty: true - id: 413 type: STR_CAWS_CLIP_AP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 10 XCOMProperty: true - id: 414 type: STR_CAWS_CLIP_S inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 10 XCOMProperty: true - id: 415 type: STR_CHAINSAW inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 415 ammoItemSlots: [415, 415, 415, 415] XCOMProperty: true - id: 416 type: STR_CHAINSAW inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 416 ammoItemSlots: [416, 416, 416, 416] XCOMProperty: true - id: 417 type: STR_CHAINSAW inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 417 ammoItemSlots: [417, 417, 417, 417] XCOMProperty: true - id: 418 type: STR_CHAINSAW inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 418 ammoItemSlots: [418, 418, 418, 418] XCOMProperty: true - id: 419 type: STR_CHAINSAW inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 419 ammoItemSlots: [419, 419, 419, 419] XCOMProperty: true - id: 420 type: STR_CHAINSAW inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 420 ammoItemSlots: [420, 420, 420, 420] XCOMProperty: true - id: 421 type: STR_CHEM_COAT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 422 type: STR_CHEM_COAT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 423 type: STR_CHEM_COAT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 424 type: STR_CHEM_COAT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 425 type: STR_CHEM_COAT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 426 type: STR_CHEM_COAT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 427 type: STR_CHEM_COAT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 428 type: STR_CHEM_COAT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 429 type: STR_CHEM_COAT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 430 type: STR_CHEM_COAT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 431 type: STR_CHOCOLATE owner: 228 inventoryslot: STR_BACK_PACK inventoryX: 3 inventoryY: 1 painKiller: 6 heal: 0 stimulant: 0 XCOMProperty: true - id: 432 type: STR_CIGS owner: 229 inventoryslot: STR_BACK_PACK inventoryX: 2 inventoryY: 1 painKiller: 20 heal: 0 stimulant: 0 XCOMProperty: true - id: 433 type: STR_CIGS owner: 228 inventoryslot: STR_BACK_PACK inventoryX: 3 inventoryY: 2 painKiller: 20 heal: 0 stimulant: 0 XCOMProperty: true - id: 434 type: STR_CIGS inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 20 heal: 0 stimulant: 0 XCOMProperty: true - id: 435 type: STR_CIGS inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 20 heal: 0 stimulant: 0 XCOMProperty: true - id: 436 type: STR_CIGS inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 20 heal: 0 stimulant: 0 XCOMProperty: true - id: 437 type: STR_CIGS inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 20 heal: 0 stimulant: 0 XCOMProperty: true - id: 438 type: STR_COBRA_STAFF inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 438 ammoItemSlots: [438, 438, 438, 438] XCOMProperty: true - id: 439 type: STR_COBRA_STAFF inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 439 ammoItemSlots: [439, 439, 439, 439] XCOMProperty: true - id: 440 type: STR_COMBAT_DRUGS owner: 229 inventoryslot: STR_BACK_PACK inventoryX: 2 inventoryY: 2 painKiller: 3 heal: 0 stimulant: 0 XCOMProperty: true - id: 441 type: STR_COVERT_OPS_RIFLE inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 445 ammoItemSlots: [445, 441, 441, 441] XCOMProperty: true - id: 442 type: STR_COVERT_OPS_RIFLE inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 446 ammoItemSlots: [446, 442, 442, 442] XCOMProperty: true - id: 443 type: STR_COVERT_OPS_RIFLE inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 447 ammoItemSlots: [447, 443, 443, 443] XCOMProperty: true - id: 444 type: STR_COVERT_OPS_RIFLE inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 448 ammoItemSlots: [448, 444, 444, 444] XCOMProperty: true - id: 445 type: STR_COVERT_OPS_RIFLE_CLIP ammoqty: 50 XCOMProperty: true - id: 446 type: STR_COVERT_OPS_RIFLE_CLIP ammoqty: 50 XCOMProperty: true - id: 447 type: STR_COVERT_OPS_RIFLE_CLIP ammoqty: 50 XCOMProperty: true - id: 448 type: STR_COVERT_OPS_RIFLE_CLIP ammoqty: 50 XCOMProperty: true - id: 449 type: STR_COVERT_OPS_RIFLE_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 50 XCOMProperty: true - id: 450 type: STR_COVERT_OPS_RIFLE_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 50 XCOMProperty: true - id: 451 type: STR_COVERT_OPS_RIFLE_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 50 XCOMProperty: true - id: 452 type: STR_COVERT_OPS_RIFLE_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 50 XCOMProperty: true - id: 453 type: STR_COVERT_OPS_RIFLE_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 50 XCOMProperty: true - id: 454 type: STR_COVERT_OPS_RIFLE_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 50 XCOMProperty: true - id: 455 type: STR_CRACK owner: 229 inventoryslot: STR_BACK_PACK inventoryX: 3 inventoryY: 2 painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 456 type: STR_CRACK inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 457 type: STR_CREDIT_CHIP_01 inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 458 type: STR_CRY_GRENADE owner: 182 inventoryslot: STR_BELT inventoryX: 2 inventoryY: 1 XCOMProperty: true - id: 459 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 460 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 461 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 462 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 463 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 464 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 465 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 466 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 467 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 468 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 469 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 470 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 471 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 472 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 473 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 474 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 475 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 476 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 477 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 478 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 479 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 480 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 481 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 482 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 483 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 484 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 485 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 486 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 487 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 488 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 489 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 490 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 491 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 492 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 493 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 494 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 495 type: STR_CRY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 496 type: STR_DART_PISTOL inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 500 ammoItemSlots: [500, 496, 496, 496] XCOMProperty: true - id: 497 type: STR_DART_PISTOL inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 501 ammoItemSlots: [501, 497, 497, 497] XCOMProperty: true - id: 498 type: STR_DART_PISTOL inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 502 ammoItemSlots: [502, 498, 498, 498] XCOMProperty: true - id: 499 type: STR_DART_PISTOL inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 503 ammoItemSlots: [503, 499, 499, 499] XCOMProperty: true - id: 500 type: STR_DART_PISTOL_CLIP_BASIC ammoqty: 4 XCOMProperty: true - id: 501 type: STR_DART_PISTOL_CLIP_BASIC ammoqty: 4 XCOMProperty: true - id: 502 type: STR_DART_PISTOL_CLIP_BASIC ammoqty: 4 XCOMProperty: true - id: 503 type: STR_DART_PISTOL_CLIP_BASIC ammoqty: 4 XCOMProperty: true - id: 504 type: STR_DART_PISTOL_CLIP_BASIC inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 XCOMProperty: true - id: 505 type: STR_DART_PISTOL_CLIP_BASIC inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 XCOMProperty: true - id: 506 type: STR_DART_PISTOL_CLIP_BASIC inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 XCOMProperty: true - id: 507 type: STR_DART_PISTOL_CLIP_BASIC inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 XCOMProperty: true - id: 508 type: STR_DART_PISTOL_CLIP_BASIC inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 XCOMProperty: true - id: 509 type: STR_DB_SHOTGUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 358 ammoItemSlots: [358, 509, 509, 509] XCOMProperty: true - id: 510 type: STR_DB_SHOTGUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 359 ammoItemSlots: [359, 510, 510, 510] XCOMProperty: true - id: 511 type: STR_DYNAMITE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 512 type: STR_DYNAMITE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 513 type: STR_DYNAMITE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 514 type: STR_ELECTRIC_LASSO inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 514 ammoItemSlots: [514, 514, 514, 514] XCOMProperty: true - id: 515 type: STR_ELECTRIC_LASSO inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 515 ammoItemSlots: [515, 515, 515, 515] XCOMProperty: true - id: 516 type: STR_ELECTRIC_LASSO inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 516 ammoItemSlots: [516, 516, 516, 516] XCOMProperty: true - id: 517 type: STR_ELECTRIC_LASSO inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 517 ammoItemSlots: [517, 517, 517, 517] XCOMProperty: true - id: 518 type: STR_ELECTRIC_LASSO inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 518 ammoItemSlots: [518, 518, 518, 518] XCOMProperty: true - id: 519 type: STR_ES_SNIPER inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 520 ammoItemSlots: [520, 519, 519, 519] XCOMProperty: true - id: 520 type: STR_ES_SNIPER_CLIP ammoqty: 10 XCOMProperty: true - id: 521 type: STR_ES_SNIPER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 10 XCOMProperty: true - id: 522 type: STR_ES_SNIPER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 10 XCOMProperty: true - id: 523 type: STR_ES_SNIPER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 10 XCOMProperty: true - id: 524 type: STR_ES_SNIPER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 10 XCOMProperty: true - id: 525 type: STR_ES_SNIPER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 10 XCOMProperty: true - id: 526 type: STR_ES_SNIPER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 10 XCOMProperty: true - id: 527 type: STR_ES_SNIPER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 10 XCOMProperty: true - id: 528 type: STR_ES_SNIPER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 10 XCOMProperty: true - id: 529 type: STR_ES_SNIPER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 10 XCOMProperty: true - id: 530 type: STR_ES_SNIPER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 10 XCOMProperty: true - id: 531 type: STR_FAN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 531 ammoItemSlots: [531, 531, 531, 531] XCOMProperty: true - id: 532 type: STR_FAN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 532 ammoItemSlots: [532, 532, 532, 532] XCOMProperty: true - id: 533 type: STR_FAN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 533 ammoItemSlots: [533, 533, 533, 533] XCOMProperty: true - id: 534 type: STR_FAN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 534 ammoItemSlots: [534, 534, 534, 534] XCOMProperty: true - id: 535 type: STR_FIRE_EXT inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 3 ammoItem: 535 ammoItemSlots: [535, 535, 535, 535] XCOMProperty: true - id: 536 type: STR_FIRE_RESISTANT_SHIRT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 537 type: STR_FIRE_RESISTANT_SHIRT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 538 type: STR_FIRE_RESISTANT_SHIRT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 539 type: STR_FIRE_RESISTANT_SHIRT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 540 type: STR_FIRE_RESISTANT_SHIRT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 541 type: STR_FIRE_RESISTANT_SHIRT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 542 type: STR_FIRE_RESISTANT_SHIRT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 543 type: STR_FIRE_RESISTANT_SHIRT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 544 type: STR_FIRE_RESISTANT_SHIRT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 545 type: STR_FIRE_RESISTANT_SHIRT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 546 type: STR_FIRST_AID_KIT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 10 stimulant: 0 XCOMProperty: true - id: 547 type: STR_FIRST_AID_KIT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 10 stimulant: 0 XCOMProperty: true - id: 548 type: STR_FIRST_AID_KIT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 10 stimulant: 0 XCOMProperty: true - id: 549 type: STR_FIRST_AID_KIT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 10 stimulant: 0 XCOMProperty: true - id: 550 type: STR_FIRST_AID_KIT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 10 stimulant: 0 XCOMProperty: true - id: 551 type: STR_FIRST_AID_KIT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 10 stimulant: 0 XCOMProperty: true - id: 552 type: STR_FIRST_AID_KIT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 10 stimulant: 0 XCOMProperty: true - id: 553 type: STR_FIRST_AID_KIT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 10 stimulant: 0 XCOMProperty: true - id: 554 type: STR_FIRST_AID_KIT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 10 stimulant: 0 XCOMProperty: true - id: 555 type: STR_FIRST_AID_KIT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 10 stimulant: 0 XCOMProperty: true - id: 556 type: STR_FIRST_AID_KIT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 10 stimulant: 0 XCOMProperty: true - id: 557 type: STR_FIRST_AID_KIT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 10 stimulant: 0 XCOMProperty: true - id: 558 type: STR_FLAK_CANNON inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 560 ammoItemSlots: [560, 558, 558, 558] XCOMProperty: true - id: 559 type: STR_FLAK_CANNON inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 561 ammoItemSlots: [561, 559, 559, 559] XCOMProperty: true - id: 560 type: STR_FLAK_CANNON_DRUM ammoqty: 18 XCOMProperty: true - id: 561 type: STR_FLAK_CANNON_DRUM ammoqty: 18 XCOMProperty: true - id: 562 type: STR_FLAK_CANNON_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 18 XCOMProperty: true - id: 563 type: STR_FLAK_CANNON_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 18 XCOMProperty: true - id: 564 type: STR_FLAME_GLOVE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 564 ammoItemSlots: [564, 564, 564, 564] XCOMProperty: true - id: 565 type: STR_FUNGO inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 3 heal: 0 stimulant: 0 XCOMProperty: true - id: 566 type: STR_FUNGO inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 3 heal: 0 stimulant: 0 XCOMProperty: true - id: 567 type: STR_FUNGO inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 3 heal: 0 stimulant: 0 XCOMProperty: true - id: 568 type: STR_FUNGO inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 3 heal: 0 stimulant: 0 XCOMProperty: true - id: 569 type: STR_FUNGO inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 3 heal: 0 stimulant: 0 XCOMProperty: true - id: 570 type: STR_FUNGO inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 3 heal: 0 stimulant: 0 XCOMProperty: true - id: 571 type: STR_FUNGO inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 3 heal: 0 stimulant: 0 XCOMProperty: true - id: 572 type: STR_FUNGO inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 3 heal: 0 stimulant: 0 XCOMProperty: true - id: 573 type: STR_FUNGO inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 3 heal: 0 stimulant: 0 XCOMProperty: true - id: 574 type: STR_FUNGO inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 3 heal: 0 stimulant: 0 XCOMProperty: true - id: 575 type: STR_FUNGO inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 3 heal: 0 stimulant: 0 XCOMProperty: true - id: 576 type: STR_FUNGO inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 3 heal: 0 stimulant: 0 XCOMProperty: true - id: 577 type: STR_FUNGO inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 3 heal: 0 stimulant: 0 XCOMProperty: true - id: 578 type: STR_FUNGO inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 3 heal: 0 stimulant: 0 XCOMProperty: true - id: 579 type: STR_FUNGO inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 3 heal: 0 stimulant: 0 XCOMProperty: true - id: 580 type: STR_FUNGO inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 3 heal: 0 stimulant: 0 XCOMProperty: true - id: 581 type: STR_FUNGO inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 3 heal: 0 stimulant: 0 XCOMProperty: true - id: 582 type: STR_FUNGO inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 3 heal: 0 stimulant: 0 XCOMProperty: true - id: 583 type: STR_FUNGO inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 3 heal: 0 stimulant: 0 XCOMProperty: true - id: 584 type: STR_FUNGO inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 3 heal: 0 stimulant: 0 XCOMProperty: true - id: 585 type: STR_FUR_HAT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 586 type: STR_FUR_HAT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 587 type: STR_FUR_HAT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 588 type: STR_FUR_HAT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 589 type: STR_FUR_HAT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 590 type: STR_FUR_HAT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 591 type: STR_FUR_HAT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 592 type: STR_FUR_HAT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 593 type: STR_FUR_HAT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 594 type: STR_FUR_HAT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 595 type: STR_FUR_HAT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 596 type: STR_FUR_HAT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 597 type: STR_FUR_HAT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 598 type: STR_FUSO_KNIVES inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 ammoItem: 598 ammoItemSlots: [598, 598, 598, 598] XCOMProperty: true - id: 599 type: STR_FUSO_KNIVES inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 ammoItem: 599 ammoItemSlots: [599, 599, 599, 599] XCOMProperty: true - id: 600 type: STR_FUSO_KNIVES inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 ammoItem: 600 ammoItemSlots: [600, 600, 600, 600] XCOMProperty: true - id: 601 type: STR_FUSO_KNIVES inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 ammoItem: 601 ammoItemSlots: [601, 601, 601, 601] XCOMProperty: true - id: 602 type: STR_FUSO_KNIVES inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 ammoItem: 602 ammoItemSlots: [602, 602, 602, 602] XCOMProperty: true - id: 603 type: STR_FUSO_KNIVES inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 ammoItem: 603 ammoItemSlots: [603, 603, 603, 603] XCOMProperty: true - id: 604 type: STR_FUSO_KNIVES inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 ammoItem: 604 ammoItemSlots: [604, 604, 604, 604] XCOMProperty: true - id: 605 type: STR_FUSO_KNIVES inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 ammoItem: 605 ammoItemSlots: [605, 605, 605, 605] XCOMProperty: true - id: 606 type: STR_FUSO_KNIVES inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 ammoItem: 606 ammoItemSlots: [606, 606, 606, 606] XCOMProperty: true - id: 607 type: STR_FUSO_KNIVES inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 ammoItem: 607 ammoItemSlots: [607, 607, 607, 607] XCOMProperty: true - id: 608 type: STR_GAS_GRENADE owner: 147 inventoryslot: STR_RIGHT_LEG inventoryX: 1 inventoryY: 0 XCOMProperty: true - id: 609 type: STR_GAS_GRENADE owner: 147 inventoryslot: STR_LEFT_LEG inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 610 type: STR_GAS_GRENADE owner: 182 inventoryslot: STR_BELT inventoryX: 2 inventoryY: 0 XCOMProperty: true - id: 611 type: STR_GAS_GRENADE owner: 182 inventoryslot: STR_BELT inventoryX: 3 inventoryY: 0 XCOMProperty: true - id: 612 type: STR_GAS_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 613 type: STR_GAS_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 614 type: STR_GAS_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 615 type: STR_GAS_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 616 type: STR_GAS_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 617 type: STR_GAS_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 618 type: STR_GAS_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 619 type: STR_GAS_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 620 type: STR_GAS_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 621 type: STR_GAS_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 622 type: STR_GAS_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 623 type: STR_GAS_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 624 type: STR_GAS_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 625 type: STR_GAS_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 626 type: STR_GAS_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 627 type: STR_GAS_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 628 type: STR_GAS_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 629 type: STR_GAS_MASK inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 630 type: STR_GAS_MASK inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 631 type: STR_GAS_MASK inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 632 type: STR_GAS_MASK inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 633 type: STR_GAS_MASK inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 634 type: STR_GAS_MASK inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 635 type: STR_GAS_MASK inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 636 type: STR_GAS_MASK inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 637 type: STR_GAS_MASK inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 638 type: STR_GL_HE ammoqty: 1 XCOMProperty: true - id: 639 type: STR_GL_HE ammoqty: 1 XCOMProperty: true - id: 640 type: STR_GL_HE ammoqty: 1 XCOMProperty: true - id: 641 type: STR_GL_HE ammoqty: 1 XCOMProperty: true - id: 642 type: STR_GL_HE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 643 type: STR_GL_HE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 644 type: STR_GL_HE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 645 type: STR_GL_HE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 646 type: STR_GL_HE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 647 type: STR_GL_HE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 648 type: STR_GL_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 649 type: STR_GL_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 650 type: STR_GL_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 651 type: STR_GL_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 652 type: STR_GL_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 653 type: STR_GL_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 654 type: STR_GL_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 655 type: STR_GL_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 656 type: STR_GL_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 657 type: STR_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 658 type: STR_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 659 type: STR_GRENADE_FRAG inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 660 type: STR_GRENADE_FRAG inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 661 type: STR_GRENADE_FRAG inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 662 type: STR_GRENADE_FRAG inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 663 type: STR_GRENADE_FRAG inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 664 type: STR_GRENADE_FRAG inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 665 type: STR_GRENADE_FRAG inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 666 type: STR_GRENADE_FRAG inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 667 type: STR_GRENADE_FRAG inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 668 type: STR_GRENADE_FRAG inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 669 type: STR_GRENADE_FRAG inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 670 type: STR_GRENADE_FRAG inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 671 type: STR_GRENADE_FRAG inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 672 type: STR_GRENADE_LAUNCHER inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 640 ammoItemSlots: [640, 672, 672, 672] XCOMProperty: true - id: 673 type: STR_GRENADE_LAUNCHER inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 641 ammoItemSlots: [641, 673, 673, 673] XCOMProperty: true - id: 674 type: STR_GROG_BARREL inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 30 heal: 30 stimulant: 30 XCOMProperty: true - id: 675 type: STR_GROG_BARREL inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 30 heal: 30 stimulant: 30 XCOMProperty: true - id: 676 type: STR_HAMMER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 676 ammoItemSlots: [676, 676, 676, 676] XCOMProperty: true - id: 677 type: STR_HC_AP_AMMO ammoqty: 6 XCOMProperty: true - id: 678 type: STR_HC_AP_AMMO inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 679 type: STR_HC_HE_AMMO inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 680 type: STR_HC_HE_AMMO inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 681 type: STR_HEALING_GEL inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 3 stimulant: 0 XCOMProperty: true - id: 682 type: STR_HEALING_GEL inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 3 stimulant: 0 XCOMProperty: true - id: 683 type: STR_HEALING_GEL inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 3 stimulant: 0 XCOMProperty: true - id: 684 type: STR_HEALING_GEL inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 3 stimulant: 0 XCOMProperty: true - id: 685 type: STR_HEALING_GEL inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 3 stimulant: 0 XCOMProperty: true - id: 686 type: STR_HEALING_GEL inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 3 stimulant: 0 XCOMProperty: true - id: 687 type: STR_HEALING_GEL inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 3 stimulant: 0 XCOMProperty: true - id: 688 type: STR_HEALING_GEL inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 3 stimulant: 0 XCOMProperty: true - id: 689 type: STR_HEAVY_CANNON inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 677 ammoItemSlots: [677, 689, 689, 689] XCOMProperty: true - id: 690 type: STR_HEAVY_LASER_CLIP_HI ammoqty: 20 XCOMProperty: true - id: 691 type: STR_HEAVY_LASER_CLIP_HI ammoqty: 20 XCOMProperty: true - id: 692 type: STR_HEAVY_LASER_CLIP_HI ammoqty: 20 XCOMProperty: true - id: 693 type: STR_HEAVY_LASER_CLIP_HI inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 20 XCOMProperty: true - id: 694 type: STR_HEAVY_LASER_PIR inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 690 ammoItemSlots: [690, 694, 694, 694] XCOMProperty: true - id: 695 type: STR_HEAVY_LASER_PIR inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 691 ammoItemSlots: [691, 695, 695, 695] XCOMProperty: true - id: 696 type: STR_HEAVY_LASER_PIR inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 692 ammoItemSlots: [692, 696, 696, 696] XCOMProperty: true - id: 697 type: STR_HEAVY_PISTOL inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 711 ammoItemSlots: [711, 697, 697, 697] XCOMProperty: true - id: 698 type: STR_HEAVY_PISTOL inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 712 ammoItemSlots: [712, 698, 698, 698] XCOMProperty: true - id: 699 type: STR_HEAVY_PISTOL inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 713 ammoItemSlots: [713, 699, 699, 699] XCOMProperty: true - id: 700 type: STR_HEAVY_PISTOL inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 714 ammoItemSlots: [714, 700, 700, 700] XCOMProperty: true - id: 701 type: STR_HEAVY_PISTOL inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 715 ammoItemSlots: [715, 701, 701, 701] XCOMProperty: true - id: 702 type: STR_HEAVY_PISTOL inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 716 ammoItemSlots: [716, 702, 702, 702] XCOMProperty: true - id: 703 type: STR_HEAVY_PISTOL inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 717 ammoItemSlots: [717, 703, 703, 703] XCOMProperty: true - id: 704 type: STR_HEAVY_PISTOL inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 718 ammoItemSlots: [718, 704, 704, 704] XCOMProperty: true - id: 705 type: STR_HEAVY_PISTOL inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 719 ammoItemSlots: [719, 705, 705, 705] XCOMProperty: true - id: 706 type: STR_HEAVY_PISTOL inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 720 ammoItemSlots: [720, 706, 706, 706] XCOMProperty: true - id: 707 type: STR_HEAVY_PISTOL inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 721 ammoItemSlots: [721, 707, 707, 707] XCOMProperty: true - id: 708 type: STR_HEAVY_PISTOL inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 722 ammoItemSlots: [722, 708, 708, 708] XCOMProperty: true - id: 709 type: STR_HEAVY_PISTOL inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 723 ammoItemSlots: [723, 709, 709, 709] XCOMProperty: true - id: 710 type: STR_HEAVY_PISTOL inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 724 ammoItemSlots: [724, 710, 710, 710] XCOMProperty: true - id: 711 type: STR_HEAVY_PISTOL_CLIP ammoqty: 7 XCOMProperty: true - id: 712 type: STR_HEAVY_PISTOL_CLIP ammoqty: 7 XCOMProperty: true - id: 713 type: STR_HEAVY_PISTOL_CLIP ammoqty: 7 XCOMProperty: true - id: 714 type: STR_HEAVY_PISTOL_CLIP ammoqty: 7 XCOMProperty: true - id: 715 type: STR_HEAVY_PISTOL_CLIP ammoqty: 7 XCOMProperty: true - id: 716 type: STR_HEAVY_PISTOL_CLIP ammoqty: 7 XCOMProperty: true - id: 717 type: STR_HEAVY_PISTOL_CLIP ammoqty: 7 XCOMProperty: true - id: 718 type: STR_HEAVY_PISTOL_CLIP ammoqty: 7 XCOMProperty: true - id: 719 type: STR_HEAVY_PISTOL_CLIP ammoqty: 7 XCOMProperty: true - id: 720 type: STR_HEAVY_PISTOL_CLIP ammoqty: 7 XCOMProperty: true - id: 721 type: STR_HEAVY_PISTOL_CLIP ammoqty: 7 XCOMProperty: true - id: 722 type: STR_HEAVY_PISTOL_CLIP ammoqty: 7 XCOMProperty: true - id: 723 type: STR_HEAVY_PISTOL_CLIP ammoqty: 7 XCOMProperty: true - id: 724 type: STR_HEAVY_PISTOL_CLIP ammoqty: 7 XCOMProperty: true - id: 725 type: STR_HEAVY_PISTOL_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 7 XCOMProperty: true - id: 726 type: STR_HEAVY_PISTOL_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 7 XCOMProperty: true - id: 727 type: STR_HEAVY_PISTOL_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 7 XCOMProperty: true - id: 728 type: STR_HEAVY_PISTOL_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 7 XCOMProperty: true - id: 729 type: STR_HEAVY_PISTOL_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 7 XCOMProperty: true - id: 730 type: STR_HEAVY_PISTOL_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 7 XCOMProperty: true - id: 731 type: STR_HEAVY_PISTOL_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 7 XCOMProperty: true - id: 732 type: STR_HEAVY_PISTOL_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 7 XCOMProperty: true - id: 733 type: STR_HEAVY_PISTOL_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 7 XCOMProperty: true - id: 734 type: STR_HEAVY_PISTOL_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 7 XCOMProperty: true - id: 735 type: STR_HEAVY_PISTOL_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 7 XCOMProperty: true - id: 736 type: STR_HEAVY_PISTOL_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 7 XCOMProperty: true - id: 737 type: STR_HELLERIUM_CHARM owner: 145 inventoryslot: STR_WEAR_JEWELRY inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 738 type: STR_HELLERIUM_CHARM owner: 147 inventoryslot: STR_WEAR_JEWELRY inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 739 type: STR_HELLERIUM_CHARM inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 740 type: STR_HELLERIUM_CHARM inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 741 type: STR_HELLERIUM_CHARM inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 742 type: STR_HELLERIUM_CHARM inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 743 type: STR_HELLERIUM_CHARM inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 744 type: STR_HELLERIUM_CHARM inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 745 type: STR_HELLERIUM_CHARM inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 746 type: STR_HELLERIUM_CHARM inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 747 type: STR_HELLERIUM_CHARM inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 748 type: STR_HIGH_EXPLOSIVE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 749 type: STR_HIGH_EXPLOSIVE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 750 type: STR_HMG inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 751 ammoItemSlots: [751, 750, 750, 750] XCOMProperty: true - id: 751 type: STR_HMG_CLIP ammoqty: 40 XCOMProperty: true - id: 752 type: STR_HMG_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 40 XCOMProperty: true - id: 753 type: STR_HMG_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 40 XCOMProperty: true - id: 754 type: STR_HMG_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 40 XCOMProperty: true - id: 755 type: STR_HMG_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 40 XCOMProperty: true - id: 756 type: STR_HMG_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 40 XCOMProperty: true - id: 757 type: STR_HMG_CLIP_PS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 40 XCOMProperty: true - id: 758 type: STR_HMG_CLIP_PS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 40 XCOMProperty: true - id: 759 type: STR_HMG_CLIP_PS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 40 XCOMProperty: true - id: 760 type: STR_HMG_CLIP_PS_SMALL ammoqty: 20 XCOMProperty: true - id: 761 type: STR_HMG_CLIP_PS_SMALL ammoqty: 20 XCOMProperty: true - id: 762 type: STR_HMG_CLIP_PS_SMALL ammoqty: 20 XCOMProperty: true - id: 763 type: STR_HMG_CLIP_PS_SMALL ammoqty: 20 XCOMProperty: true - id: 764 type: STR_HMG_CLIP_PS_SMALL ammoqty: 20 XCOMProperty: true - id: 765 type: STR_HMG_CLIP_PS_SMALL inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 20 XCOMProperty: true - id: 766 type: STR_HMG_CLIP_PS_SMALL inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 20 XCOMProperty: true - id: 767 type: STR_HMG_CLIP_PS_SMALL inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 20 XCOMProperty: true - id: 768 type: STR_HMG_CLIP_PS_SMALL inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 20 XCOMProperty: true - id: 769 type: STR_HMG_CLIP_PS_SMALL inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 20 XCOMProperty: true - id: 770 type: STR_HUNTING_LASER_CLIP ammoqty: 7 XCOMProperty: true - id: 771 type: STR_HUNTING_LASER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 7 XCOMProperty: true - id: 772 type: STR_HUNTING_LASER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 7 XCOMProperty: true - id: 773 type: STR_HUNTING_LASER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 7 XCOMProperty: true - id: 774 type: STR_HUNTING_LASER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 7 XCOMProperty: true - id: 775 type: STR_HUNTING_LASER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 7 XCOMProperty: true - id: 776 type: STR_HUNTING_LASER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 7 XCOMProperty: true - id: 777 type: STR_HUNTING_LASER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 7 XCOMProperty: true - id: 778 type: STR_HUNTING_LASER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 7 XCOMProperty: true - id: 779 type: STR_HUNTING_LASER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 7 XCOMProperty: true - id: 780 type: STR_HUNTING_LASER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 7 XCOMProperty: true - id: 781 type: STR_HUNTING_LASER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 7 XCOMProperty: true - id: 782 type: STR_HUNTING_LASER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 7 XCOMProperty: true - id: 783 type: STR_HUNTING_LASER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 7 XCOMProperty: true - id: 784 type: STR_HUNTING_LASER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 7 XCOMProperty: true - id: 785 type: STR_HUNTING_LASER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 7 XCOMProperty: true - id: 786 type: STR_HUNTING_LASER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 7 XCOMProperty: true - id: 787 type: STR_HUNTING_LASER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 7 XCOMProperty: true - id: 788 type: STR_HUNTING_LASER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 7 XCOMProperty: true - id: 789 type: STR_HWP_CANNON_SHELLS ammoqty: 14 XCOMProperty: true - id: 790 type: STR_HWP_FLAK_SHELLS_RUBBER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 48 XCOMProperty: true - id: 791 type: STR_HWP_FLAK_SHELLS_RUBBER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 48 XCOMProperty: true - id: 792 type: STR_HWP_FLAK_SHELLS_RUBBER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 48 XCOMProperty: true - id: 793 type: STR_HYDRA_LASER inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 794 ammoItemSlots: [794, 793, 793, 793] XCOMProperty: true - id: 794 type: STR_HYDRA_LASER_CLIP ammoqty: 24 XCOMProperty: true - id: 795 type: STR_HYDRA_LASER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 24 XCOMProperty: true - id: 796 type: STR_HYDRA_LASER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 24 XCOMProperty: true - id: 797 type: STR_IGUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoItemSlots: [-1, 797, 797, 797] XCOMProperty: true - id: 798 type: STR_INCENDIARY_GRENADE owner: 147 inventoryslot: STR_RIGHT_LEG inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 799 type: STR_INCENDIARY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 800 type: STR_INCENDIARY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 801 type: STR_INCENDIARY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 802 type: STR_INCENDIARY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 803 type: STR_INCENDIARY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 804 type: STR_INCENDIARY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 805 type: STR_INCENDIARY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 806 type: STR_INCENDIARY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 807 type: STR_INCENDIARY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 808 type: STR_INCENDIARY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 809 type: STR_INCENDIARY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 810 type: STR_INCENDIARY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 811 type: STR_INCENDIARY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 812 type: STR_INCENDIARY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 813 type: STR_INCENDIARY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 814 type: STR_INCENDIARY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 815 type: STR_INCENDIARY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 816 type: STR_INCENDIARY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 817 type: STR_INCENDIARY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 818 type: STR_INCENDIARY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 819 type: STR_INCENDIARY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 820 type: STR_INCENDIARY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 821 type: STR_INCENDIARY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 822 type: STR_INCENDIARY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 823 type: STR_INCENDIARY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 824 type: STR_INCENDIARY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 825 type: STR_INCENDIARY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 826 type: STR_INCENDIARY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 827 type: STR_INCENDIARY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 828 type: STR_INCENDIARY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 829 type: STR_INCENDIARY_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 830 type: STR_INCENDIARY_ROCKET ammoqty: 1 XCOMProperty: true - id: 831 type: STR_INCENDIARY_ROCKET ammoqty: 1 XCOMProperty: true - id: 832 type: STR_INCENDIARY_ROCKET ammoqty: 1 XCOMProperty: true - id: 833 type: STR_INCENDIARY_ROCKET inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 834 type: STR_INCENDIARY_ROCKET inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 835 type: STR_INCENDIARY_ROCKET inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 836 type: STR_INCENDIARY_ROCKET inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 837 type: STR_INCENDIARY_ROCKET inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 838 type: STR_INFANTRY_LASER inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 770 ammoItemSlots: [770, 838, 838, 838] XCOMProperty: true - id: 839 type: STR_JAVELINS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 839 ammoItemSlots: [839, 839, 839, 839] XCOMProperty: true - id: 840 type: STR_JAVELINS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 840 ammoItemSlots: [840, 840, 840, 840] XCOMProperty: true - id: 841 type: STR_JAVELINS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 841 ammoItemSlots: [841, 841, 841, 841] XCOMProperty: true - id: 842 type: STR_JAVELINS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 842 ammoItemSlots: [842, 842, 842, 842] XCOMProperty: true - id: 843 type: STR_JAVELINS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 843 ammoItemSlots: [843, 843, 843, 843] XCOMProperty: true - id: 844 type: STR_JAVELINS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 844 ammoItemSlots: [844, 844, 844, 844] XCOMProperty: true - id: 845 type: STR_JAVELINS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 845 ammoItemSlots: [845, 845, 845, 845] XCOMProperty: true - id: 846 type: STR_JAVELINS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 846 ammoItemSlots: [846, 846, 846, 846] XCOMProperty: true - id: 847 type: STR_JAVELINS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 847 ammoItemSlots: [847, 847, 847, 847] XCOMProperty: true - id: 848 type: STR_JAVELINS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 848 ammoItemSlots: [848, 848, 848, 848] XCOMProperty: true - id: 849 type: STR_JAVELINS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 849 ammoItemSlots: [849, 849, 849, 849] XCOMProperty: true - id: 850 type: STR_JAVELINS_AQUA inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 850 ammoItemSlots: [850, 850, 850, 850] XCOMProperty: true - id: 851 type: STR_JAVELINS_AQUA inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 851 ammoItemSlots: [851, 851, 851, 851] XCOMProperty: true - id: 852 type: STR_JAVELINS_AQUA inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 852 ammoItemSlots: [852, 852, 852, 852] XCOMProperty: true - id: 853 type: STR_JAVELINS_AQUA inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 853 ammoItemSlots: [853, 853, 853, 853] XCOMProperty: true - id: 854 type: STR_JAVELINS_AQUA inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 854 ammoItemSlots: [854, 854, 854, 854] XCOMProperty: true - id: 855 type: STR_JAVELINS_AQUA inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 855 ammoItemSlots: [855, 855, 855, 855] XCOMProperty: true - id: 856 type: STR_JAVELINS_AQUA inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 856 ammoItemSlots: [856, 856, 856, 856] XCOMProperty: true - id: 857 type: STR_JAVELINS_AQUA inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 857 ammoItemSlots: [857, 857, 857, 857] XCOMProperty: true - id: 858 type: STR_JAVELINS_AQUA inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 858 ammoItemSlots: [858, 858, 858, 858] XCOMProperty: true - id: 859 type: STR_JAVELINS_AQUA inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 859 ammoItemSlots: [859, 859, 859, 859] XCOMProperty: true - id: 860 type: STR_KNOCKOUT_GRENADE owner: 182 inventoryslot: STR_BELT inventoryX: 3 inventoryY: 1 XCOMProperty: true - id: 861 type: STR_KNOCKOUT_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 862 type: STR_KNOCKOUT_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 863 type: STR_KNOCKOUT_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 864 type: STR_KNOCKOUT_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 865 type: STR_KNOCKOUT_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 866 type: STR_KNOCKOUT_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 867 type: STR_KNOCKOUT_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 868 type: STR_KNOCKOUT_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 869 type: STR_KNOCKOUT_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 870 type: STR_KNOCKOUT_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 871 type: STR_KNOCKOUT_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 872 type: STR_KNOCKOUT_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 873 type: STR_KNOCKOUT_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 874 type: STR_KNOCKOUT_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 875 type: STR_KNOCKOUT_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 876 type: STR_KNOCKOUT_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 877 type: STR_KNOCKOUT_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 878 type: STR_KNOCKOUT_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 879 type: STR_KNOCKOUT_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 880 type: STR_KNUCKLES inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 880 ammoItemSlots: [880, 880, 880, 880] XCOMProperty: true - id: 881 type: STR_KNUCKLES inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 881 ammoItemSlots: [881, 881, 881, 881] XCOMProperty: true - id: 882 type: STR_LARGE_ROCKET inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 883 type: STR_LARGE_ROCKET inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 884 type: STR_LARGE_ROCKET inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 885 type: STR_LARGE_ROCKET inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 886 type: STR_LARGE_ROCKET inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 887 type: STR_LARGE_ROCKET inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 888 type: STR_LARGE_ROCKET inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 889 type: STR_LARGE_ROCKET inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 890 type: STR_LASER_CARBINE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 890 ammoItemSlots: [890, 890, 890, 890] XCOMProperty: true - id: 891 type: STR_LASER_PISTOL inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 891 ammoItemSlots: [891, 891, 891, 891] XCOMProperty: true - id: 892 type: STR_LASER_PISTOL inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 892 ammoItemSlots: [892, 892, 892, 892] XCOMProperty: true - id: 893 type: STR_LASER_PISTOL_CLIP_HI ammoqty: 24 XCOMProperty: true - id: 894 type: STR_LASER_PISTOL_CLIP_HI ammoqty: 24 XCOMProperty: true - id: 895 type: STR_LASER_PISTOL_CLIP_HI inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 24 XCOMProperty: true - id: 896 type: STR_LASER_PISTOL_CLIP_HI inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 24 XCOMProperty: true - id: 897 type: STR_LASER_PISTOL_DUELIST inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 898 ammoItemSlots: [898, 897, 897, 897] XCOMProperty: true - id: 898 type: STR_LASER_PISTOL_DUELIST_CLIP ammoqty: 3 XCOMProperty: true - id: 899 type: STR_LASER_PISTOL_DUELIST_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 3 XCOMProperty: true - id: 900 type: STR_LASER_PISTOL_DUELIST_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 3 XCOMProperty: true - id: 901 type: STR_LASER_PISTOL_LT inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 901 ammoItemSlots: [901, 901, 901, 901] XCOMProperty: true - id: 902 type: STR_LASER_PISTOL_LT inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 902 ammoItemSlots: [902, 902, 902, 902] XCOMProperty: true - id: 903 type: STR_LASER_PISTOL_M inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 905 ammoItemSlots: [905, 903, 903, 903] XCOMProperty: true - id: 904 type: STR_LASER_PISTOL_M inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 906 ammoItemSlots: [906, 904, 904, 904] XCOMProperty: true - id: 905 type: STR_LASER_PISTOL_M_CLIP ammoqty: 5 XCOMProperty: true - id: 906 type: STR_LASER_PISTOL_M_CLIP ammoqty: 5 XCOMProperty: true - id: 907 type: STR_LASER_PISTOL_M_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 XCOMProperty: true - id: 908 type: STR_LASER_PISTOL_M_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 XCOMProperty: true - id: 909 type: STR_LASER_PISTOL_PIR inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 893 ammoItemSlots: [893, 909, 909, 909] XCOMProperty: true - id: 910 type: STR_LASER_PISTOL_PIR inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 894 ammoItemSlots: [894, 910, 910, 910] XCOMProperty: true - id: 911 type: STR_LASER_PISTOL_SNUB inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 913 ammoItemSlots: [913, 911, 911, 911] XCOMProperty: true - id: 912 type: STR_LASER_PISTOL_SNUB inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 914 ammoItemSlots: [914, 912, 912, 912] XCOMProperty: true - id: 913 type: STR_LASER_PISTOL_SNUB_CLIP ammoqty: 8 XCOMProperty: true - id: 914 type: STR_LASER_PISTOL_SNUB_CLIP ammoqty: 8 XCOMProperty: true - id: 915 type: STR_LASER_PISTOL_SNUB_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 XCOMProperty: true - id: 916 type: STR_LASER_RIFLE owner: 145 inventoryslot: STR_RIGHT_HAND ammoqty: -1 ammoItem: 916 ammoItemSlots: [916, 916, 916, 916] XCOMProperty: true - id: 917 type: STR_LASER_RIFLE owner: 182 inventoryslot: STR_RIGHT_HAND ammoqty: -1 ammoItem: 917 ammoItemSlots: [917, 917, 917, 917] XCOMProperty: true - id: 918 type: STR_LASER_RIFLE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 918 ammoItemSlots: [918, 918, 918, 918] XCOMProperty: true - id: 919 type: STR_LASER_RIFLE_CLIP_HI ammoqty: 36 XCOMProperty: true - id: 920 type: STR_LASER_RIFLE_CLIP_HI ammoqty: 36 XCOMProperty: true - id: 921 type: STR_LASER_RIFLE_CLIP_HI ammoqty: 36 XCOMProperty: true - id: 922 type: STR_LASER_RIFLE_CLIP_HI ammoqty: 36 XCOMProperty: true - id: 923 type: STR_LASER_RIFLE_CLIP_HI inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 36 XCOMProperty: true - id: 924 type: STR_LASER_RIFLE_CLIP_HI inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 36 XCOMProperty: true - id: 925 type: STR_LASER_RIFLE_CLIP_HI inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 36 XCOMProperty: true - id: 926 type: STR_LASER_RIFLE_CLIP_HI inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 36 XCOMProperty: true - id: 927 type: STR_LASER_RIFLE_M inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 931 ammoItemSlots: [931, 927, 927, 927] XCOMProperty: true - id: 928 type: STR_LASER_RIFLE_M inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 932 ammoItemSlots: [932, 928, 928, 928] XCOMProperty: true - id: 929 type: STR_LASER_RIFLE_M inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 933 ammoItemSlots: [933, 929, 929, 929] XCOMProperty: true - id: 930 type: STR_LASER_RIFLE_M inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 934 ammoItemSlots: [934, 930, 930, 930] XCOMProperty: true - id: 931 type: STR_LASER_RIFLE_M_CLIP ammoqty: 10 XCOMProperty: true - id: 932 type: STR_LASER_RIFLE_M_CLIP ammoqty: 10 XCOMProperty: true - id: 933 type: STR_LASER_RIFLE_M_CLIP ammoqty: 10 XCOMProperty: true - id: 934 type: STR_LASER_RIFLE_M_CLIP ammoqty: 10 XCOMProperty: true - id: 935 type: STR_LASER_RIFLE_M_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 10 XCOMProperty: true - id: 936 type: STR_LASER_RIFLE_PIR inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 919 ammoItemSlots: [919, 936, 936, 936] XCOMProperty: true - id: 937 type: STR_LASER_RIFLE_PIR inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 920 ammoItemSlots: [920, 937, 937, 937] XCOMProperty: true - id: 938 type: STR_LASER_RIFLE_PIR inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 921 ammoItemSlots: [921, 938, 938, 938] XCOMProperty: true - id: 939 type: STR_LASER_RIFLE_PIR inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 922 ammoItemSlots: [922, 939, 939, 939] XCOMProperty: true - id: 940 type: STR_LASER_SUPERCHARGER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 940 ammoItemSlots: [940, 940, 940, 940] XCOMProperty: true - id: 941 type: STR_LASER_SUPERCHARGER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 941 ammoItemSlots: [941, 941, 941, 941] XCOMProperty: true - id: 942 type: STR_LASLOCK_SHOTGUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 943 ammoItemSlots: [943, 942, 942, 942] XCOMProperty: true - id: 943 type: STR_LASLOCK_SHOTGUN_CLIP ammoqty: 6 XCOMProperty: true - id: 944 type: STR_LASLOCK_SHOTGUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 945 type: STR_LASLOCK_SHOTGUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 946 type: STR_LAWGIVER inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 948 ammoItemSlots: [948, 946, 946, 946] XCOMProperty: true - id: 947 type: STR_LAWGIVER inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 949 ammoItemSlots: [949, 947, 947, 947] XCOMProperty: true - id: 948 type: STR_LAWGIVER_CLIP ammoqty: 15 XCOMProperty: true - id: 949 type: STR_LAWGIVER_CLIP ammoqty: 15 XCOMProperty: true - id: 950 type: STR_LAWGIVER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 15 XCOMProperty: true - id: 951 type: STR_LAWGIVER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 15 XCOMProperty: true - id: 952 type: STR_LAWGIVER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 15 XCOMProperty: true - id: 953 type: STR_LAWGIVER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 15 XCOMProperty: true - id: 954 type: STR_LAWGIVER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 15 XCOMProperty: true - id: 955 type: STR_LAWGIVER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 15 XCOMProperty: true - id: 956 type: STR_LAWGIVER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 15 XCOMProperty: true - id: 957 type: STR_LAWGIVER_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 15 XCOMProperty: true - id: 958 type: STR_LINGERIE owner: 147 inventoryslot: STR_WEAR inventoryX: 0 inventoryY: 1 XCOMProperty: true - id: 959 type: STR_LINGERIE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 960 type: STR_LINGERIE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 961 type: STR_LINGERIE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 962 type: STR_LINGERIE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 963 type: STR_LINGERIE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 964 type: STR_LINGERIE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 965 type: STR_LONGBOW inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 970 ammoItemSlots: [970, 965, 965, 965] XCOMProperty: true - id: 966 type: STR_LONGBOW inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 971 ammoItemSlots: [971, 966, 966, 966] XCOMProperty: true - id: 967 type: STR_LONGBOW inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 972 ammoItemSlots: [972, 967, 967, 967] XCOMProperty: true - id: 968 type: STR_LONGBOW inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 973 ammoItemSlots: [973, 968, 968, 968] XCOMProperty: true - id: 969 type: STR_LONGBOW inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 974 ammoItemSlots: [974, 969, 969, 969] XCOMProperty: true - id: 970 type: STR_LONGBOW_QUIVER_TARNIAN ammoqty: 6 XCOMProperty: true - id: 971 type: STR_LONGBOW_QUIVER_TARNIAN ammoqty: 6 XCOMProperty: true - id: 972 type: STR_LONGBOW_QUIVER_TARNIAN ammoqty: 6 XCOMProperty: true - id: 973 type: STR_LONGBOW_QUIVER_TARNIAN ammoqty: 6 XCOMProperty: true - id: 974 type: STR_LONGBOW_QUIVER_TARNIAN ammoqty: 6 XCOMProperty: true - id: 975 type: STR_LONGBOW_QUIVER_TARNIAN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 976 type: STR_LONGBOW_QUIVER_TARNIAN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 977 type: STR_LONGBOW_QUIVER_TARNIAN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 978 type: STR_LONGBOW_QUIVER_TARNIAN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 979 type: STR_LONGBOW_QUIVER_TARNIAN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 980 type: STR_LONGBOW_QUIVER_TARNIAN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 981 type: STR_LONGBOW_QUIVER_TARNIAN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 982 type: STR_LONGBOW_QUIVER_TARNIAN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 983 type: STR_LONGBOW_QUIVER_TARNIAN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 984 type: STR_LONGBOW_QUIVER_TARNIAN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 985 type: STR_LONGBOW_QUIVER_TARNIAN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 986 type: STR_LONGBOW_QUIVER_TARNIAN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 987 type: STR_LONGBOW_QUIVER_TARNIAN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 988 type: STR_LONGBOW_QUIVER_TARNIAN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 989 type: STR_MACHINEGUN_BELT ammoqty: 64 XCOMProperty: true - id: 990 type: STR_MACHINEGUN_BELT ammoqty: 64 XCOMProperty: true - id: 991 type: STR_MACHINEGUN_BELT inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 64 XCOMProperty: true - id: 992 type: STR_MACHINEGUN_BELT inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 64 XCOMProperty: true - id: 993 type: STR_MACHINEGUN_BELT_LONG inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 400 XCOMProperty: true - id: 994 type: STR_MACHINEGUN_BELT_LONG inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 400 XCOMProperty: true - id: 995 type: STR_MACHINEGUN_BELT_LONG inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 400 XCOMProperty: true - id: 996 type: STR_MACHINEGUN_BELT_LONG inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 400 XCOMProperty: true - id: 997 type: STR_MACHINEGUN_BELT_LONG inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 400 XCOMProperty: true - id: 998 type: STR_MACHINEGUN_BELT_LONG inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 400 XCOMProperty: true - id: 999 type: STR_MACHINEGUN_BELT_LONG inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 400 XCOMProperty: true - id: 1000 type: STR_MACHINEGUN_BELT_LONG inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 400 XCOMProperty: true - id: 1001 type: STR_MACHINEGUN_BELT_LONG inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 400 XCOMProperty: true - id: 1002 type: STR_MACHINEGUN_BELT_LONG inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 400 XCOMProperty: true - id: 1003 type: STR_MACHINEGUN_BELT_LONG_PS ammoqty: 400 XCOMProperty: true - id: 1004 type: STR_MACHINEGUN_BELT_LONG_PS ammoqty: 400 XCOMProperty: true - id: 1005 type: STR_MACHINEGUN_BELT_LONG_PS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 400 XCOMProperty: true - id: 1006 type: STR_MACHINEGUN_BELT_LONG_PS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 400 XCOMProperty: true - id: 1007 type: STR_MACHINEGUN_LIGHT inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 989 ammoItemSlots: [989, 1007, 1007, 1007] XCOMProperty: true - id: 1008 type: STR_MACHINEGUN_LIGHT inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 990 ammoItemSlots: [990, 1008, 1008, 1008] XCOMProperty: true - id: 1009 type: STR_MAGNUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1015 ammoItemSlots: [1015, 1009, 1009, 1009] XCOMProperty: true - id: 1010 type: STR_MAGNUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1016 ammoItemSlots: [1016, 1010, 1010, 1010] XCOMProperty: true - id: 1011 type: STR_MAGNUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1017 ammoItemSlots: [1017, 1011, 1011, 1011] XCOMProperty: true - id: 1012 type: STR_MAGNUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1018 ammoItemSlots: [1018, 1012, 1012, 1012] XCOMProperty: true - id: 1013 type: STR_MAGNUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1019 ammoItemSlots: [1019, 1013, 1013, 1013] XCOMProperty: true - id: 1014 type: STR_MAGNUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1020 ammoItemSlots: [1020, 1014, 1014, 1014] XCOMProperty: true - id: 1015 type: STR_MAGNUM_DRUM ammoqty: 5 XCOMProperty: true - id: 1016 type: STR_MAGNUM_DRUM ammoqty: 5 XCOMProperty: true - id: 1017 type: STR_MAGNUM_DRUM ammoqty: 5 XCOMProperty: true - id: 1018 type: STR_MAGNUM_DRUM ammoqty: 5 XCOMProperty: true - id: 1019 type: STR_MAGNUM_DRUM ammoqty: 5 XCOMProperty: true - id: 1020 type: STR_MAGNUM_DRUM ammoqty: 5 XCOMProperty: true - id: 1021 type: STR_MAGNUM_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 XCOMProperty: true - id: 1022 type: STR_MAGNUM_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 XCOMProperty: true - id: 1023 type: STR_MAGNUM_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 XCOMProperty: true - id: 1024 type: STR_MAGNUM_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 XCOMProperty: true - id: 1025 type: STR_MAGNUM_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 XCOMProperty: true - id: 1026 type: STR_MAGNUM_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 XCOMProperty: true - id: 1027 type: STR_MAGNUM_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 XCOMProperty: true - id: 1028 type: STR_MAGNUM_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 XCOMProperty: true - id: 1029 type: STR_MAGNUM_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 XCOMProperty: true - id: 1030 type: STR_MAGNUM_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 XCOMProperty: true - id: 1031 type: STR_MAGNUM_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 XCOMProperty: true - id: 1032 type: STR_MAGNUM_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 XCOMProperty: true - id: 1033 type: STR_MAGNUM_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 XCOMProperty: true - id: 1034 type: STR_MAGNUM_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 XCOMProperty: true - id: 1035 type: STR_MAGNUM_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 XCOMProperty: true - id: 1036 type: STR_MAGNUM_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 XCOMProperty: true - id: 1037 type: STR_MAGNUM_DRUM_ACID inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 XCOMProperty: true - id: 1038 type: STR_MAGNUM_DRUM_ACID inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 XCOMProperty: true - id: 1039 type: STR_MAGNUM_DRUM_ACID inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 XCOMProperty: true - id: 1040 type: STR_MAGNUM_DRUM_ACID inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 XCOMProperty: true - id: 1041 type: STR_MAGNUM_DRUM_ACID inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 XCOMProperty: true - id: 1042 type: STR_MAGNUM_DRUM_ACID inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 XCOMProperty: true - id: 1043 type: STR_MAMMOTH_SHOTGUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1045 ammoItemSlots: [1045, 1043, 1043, 1043] XCOMProperty: true - id: 1044 type: STR_MAMMOTH_SHOTGUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1046 ammoItemSlots: [1046, 1044, 1044, 1044] XCOMProperty: true - id: 1045 type: STR_MAMMOTH_SHOTGUN_CLIP ammoqty: 50 XCOMProperty: true - id: 1046 type: STR_MAMMOTH_SHOTGUN_CLIP ammoqty: 50 XCOMProperty: true - id: 1047 type: STR_MAMMOTH_SHOTGUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 50 XCOMProperty: true - id: 1048 type: STR_MAMMOTH_SHOTGUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 50 XCOMProperty: true - id: 1049 type: STR_MAMMOTH_SHOTGUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 50 XCOMProperty: true - id: 1050 type: STR_MAMMOTH_SHOTGUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 50 XCOMProperty: true - id: 1051 type: STR_MAMMOTH_SHOTGUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 50 XCOMProperty: true - id: 1052 type: STR_MAMMOTH_SHOTGUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 50 XCOMProperty: true - id: 1053 type: STR_MAMMOTH_SHOTGUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 50 XCOMProperty: true - id: 1054 type: STR_MAMMOTH_SHOTGUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 50 XCOMProperty: true - id: 1055 type: STR_MANACLES inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 0 stimulant: 1 XCOMProperty: true tags: ITEM_HANDCUFF_STRENGTH: 50 - id: 1056 type: STR_MANACLES inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 0 stimulant: 1 XCOMProperty: true tags: ITEM_HANDCUFF_STRENGTH: 50 - id: 1057 type: STR_MEDIPACK owner: 145 inventoryslot: STR_BELT inventoryX: 2 inventoryY: 0 painKiller: 0 heal: 10 stimulant: 0 XCOMProperty: true - id: 1058 type: STR_MEDIPACK owner: 147 inventoryslot: STR_BELT inventoryX: 2 inventoryY: 0 painKiller: 0 heal: 10 stimulant: 0 XCOMProperty: true - id: 1059 type: STR_MEDIPACK inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 10 stimulant: 0 XCOMProperty: true - id: 1060 type: STR_MEDIPACK inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 10 stimulant: 0 XCOMProperty: true - id: 1061 type: STR_MEDIPACK inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 10 stimulant: 0 XCOMProperty: true - id: 1062 type: STR_MEDIPACK inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 10 stimulant: 0 XCOMProperty: true - id: 1063 type: STR_MEDIPACK inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 10 stimulant: 0 XCOMProperty: true - id: 1064 type: STR_MEDIPACK inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 10 stimulant: 0 XCOMProperty: true - id: 1065 type: STR_MEDIPACK inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 10 stimulant: 0 XCOMProperty: true - id: 1066 type: STR_MEDIPACK inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 10 stimulant: 0 XCOMProperty: true - id: 1067 type: STR_MEDIPACK inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 10 stimulant: 0 XCOMProperty: true - id: 1068 type: STR_MEDIPACK inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 10 stimulant: 0 XCOMProperty: true - id: 1069 type: STR_MEDIPACK inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 10 stimulant: 0 XCOMProperty: true - id: 1070 type: STR_MEDIPACK inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 10 stimulant: 0 XCOMProperty: true - id: 1071 type: STR_MEDIPACK inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 10 stimulant: 0 XCOMProperty: true - id: 1072 type: STR_MEDIPACK inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 10 stimulant: 0 XCOMProperty: true - id: 1073 type: STR_MEDIPACK inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 10 stimulant: 0 XCOMProperty: true - id: 1074 type: STR_MEDIPACK inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 10 stimulant: 0 XCOMProperty: true - id: 1075 type: STR_MEDIPACK inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 10 stimulant: 0 XCOMProperty: true - id: 1076 type: STR_MEDI_KIT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 6 heal: 6 stimulant: 6 XCOMProperty: true - id: 1077 type: STR_MEDI_KIT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 6 heal: 6 stimulant: 6 XCOMProperty: true - id: 1078 type: STR_MEDI_KIT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 6 heal: 6 stimulant: 6 XCOMProperty: true - id: 1079 type: STR_MEDI_KIT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 6 heal: 6 stimulant: 6 XCOMProperty: true - id: 1080 type: STR_MEDI_KIT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 6 heal: 6 stimulant: 6 XCOMProperty: true - id: 1081 type: STR_MEDI_KIT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 6 heal: 6 stimulant: 6 XCOMProperty: true - id: 1082 type: STR_MEDI_KIT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 6 heal: 6 stimulant: 6 XCOMProperty: true - id: 1083 type: STR_MEDI_KIT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 6 heal: 6 stimulant: 6 XCOMProperty: true - id: 1084 type: STR_MEDI_KIT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 6 heal: 6 stimulant: 6 XCOMProperty: true - id: 1085 type: STR_MEDI_KIT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 6 heal: 6 stimulant: 6 XCOMProperty: true - id: 1086 type: STR_MEDI_KIT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 6 heal: 6 stimulant: 6 XCOMProperty: true - id: 1087 type: STR_MEDI_KIT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 6 heal: 6 stimulant: 6 XCOMProperty: true - id: 1088 type: STR_MIND_PROBE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1089 type: STR_MIND_PROBE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1090 type: STR_MIND_PROBE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1091 type: STR_MINE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1092 type: STR_MINE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1093 type: STR_MINE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1094 type: STR_MINE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1095 type: STR_MINE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1096 type: STR_MINE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1097 type: STR_MINE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1098 type: STR_MINIGUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1100 ammoItemSlots: [1100, 1098, 1098, 1098] XCOMProperty: true - id: 1099 type: STR_MINIGUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1101 ammoItemSlots: [1101, 1099, 1099, 1099] XCOMProperty: true - id: 1100 type: STR_MINIGUN_AMMO_PS ammoqty: 300 XCOMProperty: true - id: 1101 type: STR_MINIGUN_AMMO_PS ammoqty: 300 XCOMProperty: true - id: 1102 type: STR_MINIGUN_AMMO_PS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 300 XCOMProperty: true - id: 1103 type: STR_MINI_CANNON inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1479 ammoItemSlots: [1479, 1103, 1103, 1103] XCOMProperty: true - id: 1104 type: STR_MINI_SHOTGUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1384 ammoItemSlots: [1384, 1104, 1104, 1104] XCOMProperty: true - id: 1105 type: STR_MINI_SHOTGUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1385 ammoItemSlots: [1385, 1105, 1105, 1105] XCOMProperty: true - id: 1106 type: STR_MINI_SHOTGUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1386 ammoItemSlots: [1386, 1106, 1106, 1106] XCOMProperty: true - id: 1107 type: STR_MOONSHINE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 0 stimulant: 4 XCOMProperty: true - id: 1108 type: STR_MOONSHINE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 0 stimulant: 4 XCOMProperty: true - id: 1109 type: STR_MOONSHINE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 0 stimulant: 4 XCOMProperty: true - id: 1110 type: STR_MOONSHINE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 0 stimulant: 4 XCOMProperty: true - id: 1111 type: STR_MOONSHINE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 0 stimulant: 4 XCOMProperty: true - id: 1112 type: STR_MOONSHINE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 0 stimulant: 4 XCOMProperty: true - id: 1113 type: STR_MOONSHINE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 0 stimulant: 4 XCOMProperty: true - id: 1114 type: STR_MOONSHINE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 0 stimulant: 4 XCOMProperty: true - id: 1115 type: STR_MOONSHINE inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 0 stimulant: 4 XCOMProperty: true - id: 1116 type: STR_MORTAR inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1117 ammoItemSlots: [1117, 1116, 1116, 1116] XCOMProperty: true - id: 1117 type: STR_MORTAR_SHELL_HE ammoqty: 1 XCOMProperty: true - id: 1118 type: STR_MORTAR_SHELL_HE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 1119 type: STR_MORTAR_SHELL_HE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 1120 type: STR_MORTAR_SHELL_HE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 1121 type: STR_MORTAR_SHELL_HE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 1122 type: STR_MORTAR_SHELL_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 1123 type: STR_MORTAR_SHELL_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 1124 type: STR_MORTAR_SHELL_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 1125 type: STR_MORTAR_SHELL_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 1126 type: STR_MORTAR_SHELL_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 1127 type: STR_MORTAR_SHELL_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 1128 type: STR_MORTAR_SHELL_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 1129 type: STR_MORTAR_SHELL_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 1130 type: STR_MORTAR_SHELL_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 1131 type: STR_MORTAR_SHELL_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 1132 type: STR_MUTANT_EGG inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 1133 type: STR_MUTANT_EGG inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 1134 type: STR_MUTANT_EGG inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 1135 type: STR_MUTANT_FISH inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 1136 type: STR_MUTANT_MEAT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 1137 type: STR_MUTANT_MEAT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 1138 type: STR_MUTANT_MEAT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 1139 type: STR_MUTANT_MEAT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 1140 type: STR_MUTANT_MEAT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 1141 type: STR_MUTANT_MEAT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 1142 type: STR_MUTANT_MEAT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 1143 type: STR_MUTANT_MEAT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 1144 type: STR_MUTANT_MEAT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 1145 type: STR_MUTANT_MEAT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 1146 type: STR_MUTANT_MEAT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 1147 type: STR_MUTANT_MEAT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 1148 type: STR_MUTANT_MEAT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 1149 type: STR_MUTANT_MEAT inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 1 heal: 0 stimulant: 0 XCOMProperty: true - id: 1150 type: STR_NARLOCK_LASGUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1151 ammoItemSlots: [1151, 1150, 1150, 1150] XCOMProperty: true - id: 1151 type: STR_NARLOCK_LASGUN_CLIP ammoqty: 10 XCOMProperty: true - id: 1152 type: STR_NEKO_SWORD inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1152 ammoItemSlots: [1152, 1152, 1152, 1152] XCOMProperty: true - id: 1153 type: STR_NINJA_SMG inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1367 ammoItemSlots: [1367, 1153, 1153, 1153] XCOMProperty: true - id: 1154 type: STR_NUKE_ROCKET inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 1155 type: STR_OGRE_SHOTGUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1156 ammoItemSlots: [1156, 1155, 1155, 1155] XCOMProperty: true - id: 1156 type: STR_OGRE_SHOTGUN_SHELLS ammoqty: 2 XCOMProperty: true - id: 1157 type: STR_OGRE_SHOTGUN_SHELLS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 2 XCOMProperty: true - id: 1158 type: STR_OGRE_SHOTGUN_SHELLS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 2 XCOMProperty: true - id: 1159 type: STR_OGRE_SHOTGUN_SHELLS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 2 XCOMProperty: true - id: 1160 type: STR_OGRE_SHOTGUN_SHELLS_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 2 XCOMProperty: true - id: 1161 type: STR_OGRE_SHOTGUN_SHELLS_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 2 XCOMProperty: true - id: 1162 type: STR_OGRE_SHOTGUN_SHELLS_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 2 XCOMProperty: true - id: 1163 type: STR_OGRE_SHOTGUN_SHELLS_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 2 XCOMProperty: true - id: 1164 type: STR_OLD_MAGNUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1165 ammoItemSlots: [1165, 1164, 1164, 1164] XCOMProperty: true - id: 1165 type: STR_OLD_MAGNUM_ROUNDS ammoqty: 6 XCOMProperty: true - id: 1166 type: STR_OLD_MAGNUM_ROUNDS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1167 type: STR_OLD_MAGNUM_ROUNDS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1168 type: STR_OLD_MAGNUM_ROUNDS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1169 type: STR_OLD_MAGNUM_ROUNDS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1170 type: STR_OLD_MAGNUM_ROUNDS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1171 type: STR_OMEGA_RIFLE inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1174 ammoItemSlots: [1174, 1171, 1171, 1171] XCOMProperty: true - id: 1172 type: STR_OMEGA_RIFLE inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1175 ammoItemSlots: [1175, 1172, 1172, 1172] XCOMProperty: true - id: 1173 type: STR_OMEGA_RIFLE inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1176 ammoItemSlots: [1176, 1173, 1173, 1173] XCOMProperty: true - id: 1174 type: STR_OMEGA_RIFLE_CLIP_AP ammoqty: 33 XCOMProperty: true - id: 1175 type: STR_OMEGA_RIFLE_CLIP_AP ammoqty: 33 XCOMProperty: true - id: 1176 type: STR_OMEGA_RIFLE_CLIP_AP ammoqty: 33 XCOMProperty: true - id: 1177 type: STR_OMEGA_RIFLE_CLIP_AP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 33 XCOMProperty: true - id: 1178 type: STR_OMEGA_RIFLE_CLIP_AP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 33 XCOMProperty: true - id: 1179 type: STR_OMEGA_RIFLE_CLIP_AP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 33 XCOMProperty: true - id: 1180 type: STR_OMEGA_RIFLE_CLIP_AP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 33 XCOMProperty: true - id: 1181 type: STR_OMEGA_RIFLE_CLIP_AP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 33 XCOMProperty: true - id: 1182 type: STR_OMEGA_RIFLE_CLIP_AP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 33 XCOMProperty: true - id: 1183 type: STR_OMEGA_RIFLE_CLIP_AP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 33 XCOMProperty: true - id: 1184 type: STR_OXYGEN_TANK inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 0 stimulant: 15 XCOMProperty: true - id: 1185 type: STR_OXYGEN_TANK inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 0 stimulant: 15 XCOMProperty: true - id: 1186 type: STR_PEACEMAKER inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1193 ammoItemSlots: [1193, 1186, 1186, 1186] XCOMProperty: true - id: 1187 type: STR_PEACEMAKER inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1194 ammoItemSlots: [1194, 1187, 1187, 1187] XCOMProperty: true - id: 1188 type: STR_PEACEMAKER inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1195 ammoItemSlots: [1195, 1188, 1188, 1188] XCOMProperty: true - id: 1189 type: STR_PEACEMAKER inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1196 ammoItemSlots: [1196, 1189, 1189, 1189] XCOMProperty: true - id: 1190 type: STR_PEACEMAKER inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1197 ammoItemSlots: [1197, 1190, 1190, 1190] XCOMProperty: true - id: 1191 type: STR_PEACEMAKER inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1198 ammoItemSlots: [1198, 1191, 1191, 1191] XCOMProperty: true - id: 1192 type: STR_PEACEMAKER inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1199 ammoItemSlots: [1199, 1192, 1192, 1192] XCOMProperty: true - id: 1193 type: STR_PEACEMAKER_DRUM ammoqty: 6 XCOMProperty: true - id: 1194 type: STR_PEACEMAKER_DRUM ammoqty: 6 XCOMProperty: true - id: 1195 type: STR_PEACEMAKER_DRUM ammoqty: 6 XCOMProperty: true - id: 1196 type: STR_PEACEMAKER_DRUM ammoqty: 6 XCOMProperty: true - id: 1197 type: STR_PEACEMAKER_DRUM ammoqty: 6 XCOMProperty: true - id: 1198 type: STR_PEACEMAKER_DRUM ammoqty: 6 XCOMProperty: true - id: 1199 type: STR_PEACEMAKER_DRUM ammoqty: 6 XCOMProperty: true - id: 1200 type: STR_PEACEMAKER_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1201 type: STR_PEACEMAKER_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1202 type: STR_PEACEMAKER_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1203 type: STR_PEACEMAKER_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1204 type: STR_PEACEMAKER_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1205 type: STR_PEACEMAKER_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1206 type: STR_PEACEMAKER_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1207 type: STR_PEACEMAKER_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1208 type: STR_PEACEMAKER_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1209 type: STR_PEACEMAKER_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1210 type: STR_PEACEMAKER_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1211 type: STR_PERSUADOTRON inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1212 type: STR_PICKAXE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1212 ammoItemSlots: [1212, 1212, 1212, 1212] XCOMProperty: true - id: 1213 type: STR_PICKAXE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1213 ammoItemSlots: [1213, 1213, 1213, 1213] XCOMProperty: true - id: 1214 type: STR_PIRATE_HAT owner: 147 inventoryslot: STR_WEAR_HAT inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 1215 type: STR_PIRATE_HAT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1216 type: STR_PIRATE_HAT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1217 type: STR_PIRATE_HAT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1218 type: STR_PIRATE_HAT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1219 type: STR_PIRATE_HAT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1220 type: STR_PIRATE_HAT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1221 type: STR_PIRATE_HAT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1222 type: STR_PIRATE_HAT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1223 type: STR_PIRATE_HAT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1224 type: STR_PIRATE_HAT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1225 type: STR_PIR_PLASMA_RIFLE_CLIP ammoqty: 28 XCOMProperty: true - id: 1226 type: STR_PIR_PLASMA_RIFLE_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 28 XCOMProperty: true - id: 1227 type: STR_PIR_PLASMA_RIFLE_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 28 XCOMProperty: true - id: 1228 type: STR_PIR_PLASMA_RIFLE_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 28 XCOMProperty: true - id: 1229 type: STR_PISTOL_LT inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1233 ammoItemSlots: [1233, 1229, 1229, 1229] XCOMProperty: true - id: 1230 type: STR_PISTOL_LT inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1234 ammoItemSlots: [1234, 1230, 1230, 1230] XCOMProperty: true - id: 1231 type: STR_PISTOL_LT inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1235 ammoItemSlots: [1235, 1231, 1231, 1231] XCOMProperty: true - id: 1232 type: STR_PISTOL_LT inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1236 ammoItemSlots: [1236, 1232, 1232, 1232] XCOMProperty: true - id: 1233 type: STR_PISTOL_LT_CLIP ammoqty: 10 XCOMProperty: true - id: 1234 type: STR_PISTOL_LT_CLIP ammoqty: 10 XCOMProperty: true - id: 1235 type: STR_PISTOL_LT_CLIP ammoqty: 10 XCOMProperty: true - id: 1236 type: STR_PISTOL_LT_CLIP ammoqty: 10 XCOMProperty: true - id: 1237 type: STR_PISTOL_LT_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 10 XCOMProperty: true - id: 1238 type: STR_PISTOL_LT_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 10 XCOMProperty: true - id: 1239 type: STR_PLASMA_DAGGER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1239 ammoItemSlots: [1239, 1239, 1239, 1239] XCOMProperty: true - id: 1240 type: STR_PLASMA_DAGGER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1240 ammoItemSlots: [1240, 1240, 1240, 1240] XCOMProperty: true - id: 1241 type: STR_PLASMA_SWORD inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1241 ammoItemSlots: [1241, 1241, 1241, 1241] XCOMProperty: true - id: 1242 type: STR_POLICE_SHIELD inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1242 ammoItemSlots: [1242, 1242, 1242, 1242] XCOMProperty: true - id: 1243 type: STR_POLICE_SHIELD inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1243 ammoItemSlots: [1243, 1243, 1243, 1243] XCOMProperty: true - id: 1244 type: STR_POLICE_SHIELD inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1244 ammoItemSlots: [1244, 1244, 1244, 1244] XCOMProperty: true - id: 1245 type: STR_POLICE_SHIELD inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1245 ammoItemSlots: [1245, 1245, 1245, 1245] XCOMProperty: true - id: 1246 type: STR_POLICE_SHIELD inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1246 ammoItemSlots: [1246, 1246, 1246, 1246] XCOMProperty: true - id: 1247 type: STR_POLICE_SHIELD inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1247 ammoItemSlots: [1247, 1247, 1247, 1247] XCOMProperty: true - id: 1248 type: STR_POLICE_SHIELD inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1248 ammoItemSlots: [1248, 1248, 1248, 1248] XCOMProperty: true - id: 1249 type: STR_RAYGUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1256 ammoItemSlots: [1256, 1249, 1249, 1249] XCOMProperty: true - id: 1250 type: STR_RAYGUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1257 ammoItemSlots: [1257, 1250, 1250, 1250] XCOMProperty: true - id: 1251 type: STR_RAYGUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1258 ammoItemSlots: [1258, 1251, 1251, 1251] XCOMProperty: true - id: 1252 type: STR_RAYGUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1259 ammoItemSlots: [1259, 1252, 1252, 1252] XCOMProperty: true - id: 1253 type: STR_RAYGUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1260 ammoItemSlots: [1260, 1253, 1253, 1253] XCOMProperty: true - id: 1254 type: STR_RAYGUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1261 ammoItemSlots: [1261, 1254, 1254, 1254] XCOMProperty: true - id: 1255 type: STR_RAYGUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1262 ammoItemSlots: [1262, 1255, 1255, 1255] XCOMProperty: true - id: 1256 type: STR_RAYGUN_CLIP ammoqty: 6 XCOMProperty: true - id: 1257 type: STR_RAYGUN_CLIP ammoqty: 6 XCOMProperty: true - id: 1258 type: STR_RAYGUN_CLIP ammoqty: 6 XCOMProperty: true - id: 1259 type: STR_RAYGUN_CLIP ammoqty: 6 XCOMProperty: true - id: 1260 type: STR_RAYGUN_CLIP ammoqty: 6 XCOMProperty: true - id: 1261 type: STR_RAYGUN_CLIP ammoqty: 6 XCOMProperty: true - id: 1262 type: STR_RAYGUN_CLIP ammoqty: 6 XCOMProperty: true - id: 1263 type: STR_RAYGUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1264 type: STR_RAYGUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1265 type: STR_RAYGUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1266 type: STR_RAYGUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1267 type: STR_RAYGUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1268 type: STR_RAYGUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1269 type: STR_RAYGUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1270 type: STR_RAYGUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1271 type: STR_RAYGUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1272 type: STR_RAYGUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1273 type: STR_RAYGUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1274 type: STR_RAYGUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1275 type: STR_RAYGUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1276 type: STR_RAYGUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1277 type: STR_RAYGUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1278 type: STR_RETICULAN_ELECTROGUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1280 ammoItemSlots: [1280, 1278, 1278, 1278] XCOMProperty: true - id: 1279 type: STR_RETICULAN_ELECTROGUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1281 ammoItemSlots: [1281, 1279, 1279, 1279] XCOMProperty: true - id: 1280 type: STR_RETICULAN_ELECTROGUN_CLIP ammoqty: 5 XCOMProperty: true - id: 1281 type: STR_RETICULAN_ELECTROGUN_CLIP ammoqty: 5 XCOMProperty: true - id: 1282 type: STR_RETICULAN_ELECTROGUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 XCOMProperty: true - id: 1283 type: STR_RETICULAN_ELECTROGUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 XCOMProperty: true - id: 1284 type: STR_RETICULAN_ELECTROGUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 XCOMProperty: true - id: 1285 type: STR_RETICULAN_ELECTROGUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 XCOMProperty: true - id: 1286 type: STR_RETICULAN_LASER_GUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1290 ammoItemSlots: [1290, 1286, 1286, 1286] XCOMProperty: true - id: 1287 type: STR_RETICULAN_LASER_GUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1291 ammoItemSlots: [1291, 1287, 1287, 1287] XCOMProperty: true - id: 1288 type: STR_RETICULAN_LASER_GUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1292 ammoItemSlots: [1292, 1288, 1288, 1288] XCOMProperty: true - id: 1289 type: STR_RETICULAN_LASER_GUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1293 ammoItemSlots: [1293, 1289, 1289, 1289] XCOMProperty: true - id: 1290 type: STR_RETICULAN_LASER_GUN_CLIP ammoqty: 20 XCOMProperty: true - id: 1291 type: STR_RETICULAN_LASER_GUN_CLIP ammoqty: 20 XCOMProperty: true - id: 1292 type: STR_RETICULAN_LASER_GUN_CLIP ammoqty: 20 XCOMProperty: true - id: 1293 type: STR_RETICULAN_LASER_GUN_CLIP ammoqty: 20 XCOMProperty: true - id: 1294 type: STR_RETICULAN_PLASMA_GUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1298 ammoItemSlots: [1298, 1294, 1294, 1294] XCOMProperty: true - id: 1295 type: STR_RETICULAN_PLASMA_GUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1299 ammoItemSlots: [1299, 1295, 1295, 1295] XCOMProperty: true - id: 1296 type: STR_RETICULAN_PLASMA_GUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1300 ammoItemSlots: [1300, 1296, 1296, 1296] XCOMProperty: true - id: 1297 type: STR_RETICULAN_PLASMA_GUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1301 ammoItemSlots: [1301, 1297, 1297, 1297] XCOMProperty: true - id: 1298 type: STR_RETICULAN_PLASMA_GUN_CLIP ammoqty: 8 XCOMProperty: true - id: 1299 type: STR_RETICULAN_PLASMA_GUN_CLIP ammoqty: 8 XCOMProperty: true - id: 1300 type: STR_RETICULAN_PLASMA_GUN_CLIP ammoqty: 8 XCOMProperty: true - id: 1301 type: STR_RETICULAN_PLASMA_GUN_CLIP ammoqty: 8 XCOMProperty: true - id: 1302 type: STR_RETICULAN_PLASMA_GUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 XCOMProperty: true - id: 1303 type: STR_RETICULAN_PLASMA_GUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 XCOMProperty: true - id: 1304 type: STR_RETICULAN_PLASMA_GUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 XCOMProperty: true - id: 1305 type: STR_RETICULAN_PLASMA_GUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 XCOMProperty: true - id: 1306 type: STR_RETICULAN_PLASMA_GUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 XCOMProperty: true - id: 1307 type: STR_RETICULAN_PLASMA_GUN_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 XCOMProperty: true - id: 1308 type: STR_REVOLVER_LT inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1309 ammoItemSlots: [1309, 1308, 1308, 1308] XCOMProperty: true - id: 1309 type: STR_REVOLVER_LT_DRUM ammoqty: 5 XCOMProperty: true - id: 1310 type: STR_REVOLVER_LT_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 XCOMProperty: true - id: 1311 type: STR_REVOLVER_LT_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 XCOMProperty: true - id: 1312 type: STR_REVOLVER_LT_DRUM inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 XCOMProperty: true - id: 1313 type: STR_RIFLE_M16_CLIP ammoqty: 30 XCOMProperty: true - id: 1314 type: STR_RIFLE_M16_CLIP ammoqty: 30 XCOMProperty: true - id: 1315 type: STR_RIFLE_M16_CLIP ammoqty: 30 XCOMProperty: true - id: 1316 type: STR_RIFLE_M16_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 30 XCOMProperty: true - id: 1317 type: STR_RIFLE_M16_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 30 XCOMProperty: true - id: 1318 type: STR_RIFLE_M16_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 30 XCOMProperty: true - id: 1319 type: STR_RIFLE_M16_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 30 XCOMProperty: true - id: 1320 type: STR_RIOT_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1321 type: STR_RIOT_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1322 type: STR_RIOT_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1323 type: STR_RIOT_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1324 type: STR_RIOT_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1325 type: STR_RIOT_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1326 type: STR_RIOT_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1327 type: STR_RIOT_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1328 type: STR_RIOT_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1329 type: STR_ROCKET_LAUNCHER inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 830 ammoItemSlots: [830, 1329, 1329, 1329] XCOMProperty: true - id: 1330 type: STR_ROCKET_LAUNCHER inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 831 ammoItemSlots: [831, 1330, 1330, 1330] XCOMProperty: true - id: 1331 type: STR_ROCKET_LAUNCHER inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 832 ammoItemSlots: [832, 1331, 1331, 1331] XCOMProperty: true - id: 1332 type: STR_RPG owner: 145 inventoryslot: STR_BACK_PACK inventoryX: 1 inventoryY: 0 ammoItem: 1504 ammoItemSlots: [1504, 1332, 1332, 1332] XCOMProperty: true - id: 1333 type: STR_RUGER inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1313 ammoItemSlots: [1313, 1333, 1333, 1333] XCOMProperty: true - id: 1334 type: STR_RUGER inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1314 ammoItemSlots: [1314, 1334, 1334, 1334] XCOMProperty: true - id: 1335 type: STR_RUGER inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1315 ammoItemSlots: [1315, 1335, 1335, 1335] XCOMProperty: true - id: 1336 type: STR_SAKURA_STAFF inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1337 type: STR_SAKURA_STAFF inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1338 type: STR_SAW inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1339 ammoItemSlots: [1339, 1338, 1338, 1338] XCOMProperty: true - id: 1339 type: STR_SAW_CLIP ammoqty: 50 XCOMProperty: true - id: 1340 type: STR_SAW_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 50 XCOMProperty: true - id: 1341 type: STR_SAW_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 50 XCOMProperty: true - id: 1342 type: STR_SAW_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 50 XCOMProperty: true - id: 1343 type: STR_SAW_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 50 XCOMProperty: true - id: 1344 type: STR_SAW_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 50 XCOMProperty: true - id: 1345 type: STR_SCATTER_LASER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1345 ammoItemSlots: [1345, 1345, 1345, 1345] XCOMProperty: true - id: 1346 type: STR_SHAWL inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1346 ammoItemSlots: [1346, 1346, 1346, 1346] XCOMProperty: true - id: 1347 type: STR_SHAWL inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1347 ammoItemSlots: [1347, 1347, 1347, 1347] XCOMProperty: true - id: 1348 type: STR_SHAWL inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1348 ammoItemSlots: [1348, 1348, 1348, 1348] XCOMProperty: true - id: 1349 type: STR_SHAWL inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1349 ammoItemSlots: [1349, 1349, 1349, 1349] XCOMProperty: true - id: 1350 type: STR_SHAWL inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1350 ammoItemSlots: [1350, 1350, 1350, 1350] XCOMProperty: true - id: 1351 type: STR_SHAWL inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1351 ammoItemSlots: [1351, 1351, 1351, 1351] XCOMProperty: true - id: 1352 type: STR_SHAWL inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1352 ammoItemSlots: [1352, 1352, 1352, 1352] XCOMProperty: true - id: 1353 type: STR_SHAWL inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1353 ammoItemSlots: [1353, 1353, 1353, 1353] XCOMProperty: true - id: 1354 type: STR_SHAWL inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1354 ammoItemSlots: [1354, 1354, 1354, 1354] XCOMProperty: true - id: 1355 type: STR_SHAWL inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1355 ammoItemSlots: [1355, 1355, 1355, 1355] XCOMProperty: true - id: 1356 type: STR_SHOOTA inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1361 ammoItemSlots: [1361, 1356, 1356, 1356] XCOMProperty: true - id: 1357 type: STR_SHOOTA inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1362 ammoItemSlots: [1362, 1357, 1357, 1357] XCOMProperty: true - id: 1358 type: STR_SHOOTA inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1363 ammoItemSlots: [1363, 1358, 1358, 1358] XCOMProperty: true - id: 1359 type: STR_SHOOTA inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1364 ammoItemSlots: [1364, 1359, 1359, 1359] XCOMProperty: true - id: 1360 type: STR_SHOOTA inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1365 ammoItemSlots: [1365, 1360, 1360, 1360] XCOMProperty: true - id: 1361 type: STR_SHOOTA_CLIP ammoqty: 45 XCOMProperty: true - id: 1362 type: STR_SHOOTA_CLIP ammoqty: 45 XCOMProperty: true - id: 1363 type: STR_SHOOTA_CLIP ammoqty: 45 XCOMProperty: true - id: 1364 type: STR_SHOOTA_CLIP ammoqty: 45 XCOMProperty: true - id: 1365 type: STR_SHOOTA_CLIP ammoqty: 45 XCOMProperty: true - id: 1366 type: STR_SHOOTA_CLIP ammoqty: 45 XCOMProperty: true - id: 1367 type: STR_SHOOTA_CLIP_SMALL ammoqty: 21 XCOMProperty: true - id: 1368 type: STR_SHOOTA_CLIP_SMALL inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 21 XCOMProperty: true - id: 1369 type: STR_SHOOTA_MK2 inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1366 ammoItemSlots: [1366, 1369, 1369, 1369] XCOMProperty: true - id: 1370 type: STR_SHOTGUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1436 ammoItemSlots: [1436, 1370, 1370, 1370] XCOMProperty: true - id: 1371 type: STR_SHOTGUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1437 ammoItemSlots: [1437, 1371, 1371, 1371] XCOMProperty: true - id: 1372 type: STR_SHOTGUN_ADV inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1438 ammoItemSlots: [1438, 1372, 1372, 1372] XCOMProperty: true - id: 1373 type: STR_SHOTGUN_ADV inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1439 ammoItemSlots: [1439, 1373, 1373, 1373] XCOMProperty: true - id: 1374 type: STR_SHOTGUN_ADV inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1440 ammoItemSlots: [1440, 1374, 1374, 1374] XCOMProperty: true - id: 1375 type: STR_SHOTGUN_ADV inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1441 ammoItemSlots: [1441, 1375, 1375, 1375] XCOMProperty: true - id: 1376 type: STR_SHOTGUN_ADV inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1442 ammoItemSlots: [1442, 1376, 1376, 1376] XCOMProperty: true - id: 1377 type: STR_SHOTGUN_ADV inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1443 ammoItemSlots: [1443, 1377, 1377, 1377] XCOMProperty: true - id: 1378 type: STR_SHOTGUN_ADV inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1444 ammoItemSlots: [1444, 1378, 1378, 1378] XCOMProperty: true - id: 1379 type: STR_SHOTGUN_ADV inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1445 ammoItemSlots: [1445, 1379, 1379, 1379] XCOMProperty: true - id: 1380 type: STR_SHOTGUN_ADV inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1446 ammoItemSlots: [1446, 1380, 1380, 1380] XCOMProperty: true - id: 1381 type: STR_SHOTGUN_ADV inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1447 ammoItemSlots: [1447, 1381, 1381, 1381] XCOMProperty: true - id: 1382 type: STR_SHOTGUN_G inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1387 ammoItemSlots: [1387, 1382, 1382, 1382] XCOMProperty: true - id: 1383 type: STR_SHOTGUN_G inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1388 ammoItemSlots: [1388, 1383, 1383, 1383] XCOMProperty: true - id: 1384 type: STR_SHOTGUN_G_SHELLS_I ammoqty: 4 XCOMProperty: true - id: 1385 type: STR_SHOTGUN_G_SHELLS_I ammoqty: 4 XCOMProperty: true - id: 1386 type: STR_SHOTGUN_G_SHELLS_I ammoqty: 4 XCOMProperty: true - id: 1387 type: STR_SHOTGUN_G_SHELLS_I ammoqty: 4 XCOMProperty: true - id: 1388 type: STR_SHOTGUN_G_SHELLS_I ammoqty: 4 XCOMProperty: true - id: 1389 type: STR_SHOTGUN_G_SHELLS_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 XCOMProperty: true - id: 1390 type: STR_SHOTGUN_G_SHELLS_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 XCOMProperty: true - id: 1391 type: STR_SHOTGUN_G_SHELLS_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 XCOMProperty: true - id: 1392 type: STR_SHOTGUN_G_SHELLS_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 XCOMProperty: true - id: 1393 type: STR_SHOTGUN_G_SHELLS_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 XCOMProperty: true - id: 1394 type: STR_SHOTGUN_G_SHELLS_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 XCOMProperty: true - id: 1395 type: STR_SHOTGUN_G_SHELLS_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 XCOMProperty: true - id: 1396 type: STR_SHOTGUN_G_SHELLS_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 XCOMProperty: true - id: 1397 type: STR_SHOTGUN_G_SHELLS_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 XCOMProperty: true - id: 1398 type: STR_SHOTGUN_G_SHELLS_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 XCOMProperty: true - id: 1399 type: STR_SHOTGUN_G_SHELLS_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 XCOMProperty: true - id: 1400 type: STR_SHOTGUN_G_SHELLS_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 XCOMProperty: true - id: 1401 type: STR_SHOTGUN_G_SHELLS_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 XCOMProperty: true - id: 1402 type: STR_SHOTGUN_G_SHELLS_I inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 XCOMProperty: true - id: 1403 type: STR_SHOTGUN_PA inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1405 ammoItemSlots: [1405, 1403, 1403, 1403] XCOMProperty: true - id: 1404 type: STR_SHOTGUN_PA inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1406 ammoItemSlots: [1406, 1404, 1404, 1404] XCOMProperty: true - id: 1405 type: STR_SHOTGUN_PA_SHELLS ammoqty: 8 XCOMProperty: true - id: 1406 type: STR_SHOTGUN_PA_SHELLS ammoqty: 8 XCOMProperty: true - id: 1407 type: STR_SHOTGUN_PA_SHELLS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 XCOMProperty: true - id: 1408 type: STR_SHOTGUN_PA_SHELLS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 XCOMProperty: true - id: 1409 type: STR_SHOTGUN_PA_SLUGS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 XCOMProperty: true - id: 1410 type: STR_SHOTGUN_PA_SLUGS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 XCOMProperty: true - id: 1411 type: STR_SHOTGUN_PA_SLUGS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 XCOMProperty: true - id: 1412 type: STR_SHOTGUN_PA_SLUGS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 XCOMProperty: true - id: 1413 type: STR_SHOTGUN_SHELLS_ACID inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1414 type: STR_SHOTGUN_SHELLS_ACID inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1415 type: STR_SHOTGUN_SHELLS_ACID inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1416 type: STR_SHOTGUN_SHELLS_ACID inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1417 type: STR_SHOTGUN_SHELLS_ACID inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1418 type: STR_SHOTGUN_SHELLS_ACID inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1419 type: STR_SHOTGUN_SHELLS_ACID inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1420 type: STR_SHOTGUN_SHELLS_ACID inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1421 type: STR_SHOTGUN_SHELLS_ACID inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1422 type: STR_SHOTGUN_SHELLS_ACID inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1423 type: STR_SHOTGUN_SHELLS_ACID inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1424 type: STR_SHOTGUN_SHELLS_ACID inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1425 type: STR_SHOTGUN_SHELLS_ACID inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1426 type: STR_SHOTGUN_SHELLS_ACID inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1427 type: STR_SHOTGUN_SHELLS_ACID inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1428 type: STR_SHOTGUN_SHELLS_ACID inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1429 type: STR_SHOTGUN_SHELLS_ACID inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1430 type: STR_SHOTGUN_SHELLS_ACID inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1431 type: STR_SHOTGUN_SHELLS_ACID inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1432 type: STR_SHOTGUN_SHELLS_ACID inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1433 type: STR_SHOTGUN_SHELLS_ACID inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1434 type: STR_SHOTGUN_SHELLS_ACID inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1435 type: STR_SHOTGUN_SHELLS_ACID inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1436 type: STR_SHOTGUN_SHELLS_AP ammoqty: 6 XCOMProperty: true - id: 1437 type: STR_SHOTGUN_SHELLS_AP ammoqty: 6 XCOMProperty: true - id: 1438 type: STR_SHOTGUN_SHELLS_AP ammoqty: 6 XCOMProperty: true - id: 1439 type: STR_SHOTGUN_SHELLS_AP ammoqty: 6 XCOMProperty: true - id: 1440 type: STR_SHOTGUN_SHELLS_AP ammoqty: 6 XCOMProperty: true - id: 1441 type: STR_SHOTGUN_SHELLS_AP ammoqty: 6 XCOMProperty: true - id: 1442 type: STR_SHOTGUN_SHELLS_AP ammoqty: 6 XCOMProperty: true - id: 1443 type: STR_SHOTGUN_SHELLS_AP ammoqty: 6 XCOMProperty: true - id: 1444 type: STR_SHOTGUN_SHELLS_AP ammoqty: 6 XCOMProperty: true - id: 1445 type: STR_SHOTGUN_SHELLS_AP ammoqty: 6 XCOMProperty: true - id: 1446 type: STR_SHOTGUN_SHELLS_AP ammoqty: 6 XCOMProperty: true - id: 1447 type: STR_SHOTGUN_SHELLS_AP ammoqty: 6 XCOMProperty: true - id: 1448 type: STR_SHOTGUN_SHELLS_AP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1449 type: STR_SHOTGUN_SHELLS_AP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1450 type: STR_SHOTGUN_SHELLS_AP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1451 type: STR_SHOTGUN_SHELLS_AP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1452 type: STR_SHOTGUN_SHELLS_AP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1453 type: STR_SHOTGUN_SHELLS_AP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1454 type: STR_SHOTGUN_SHELLS_AP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1455 type: STR_SHOTGUN_SHELLS_AP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1456 type: STR_SHOTGUN_SHELLS_AP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1457 type: STR_SHOTGUN_SHELLS_AP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1458 type: STR_SHOTGUN_SHELLS_AP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 6 XCOMProperty: true - id: 1459 type: STR_SIVALINGA owner: 182 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 painKiller: 0 heal: 99 stimulant: 0 XCOMProperty: true - id: 1460 type: STR_SIVALINGA inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 99 stimulant: 0 XCOMProperty: true - id: 1461 type: STR_SIVALINGA inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 99 stimulant: 0 XCOMProperty: true - id: 1462 type: STR_SIVALINGA inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 99 stimulant: 0 XCOMProperty: true - id: 1463 type: STR_SIVALINGA inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 99 stimulant: 0 XCOMProperty: true - id: 1464 type: STR_SIVALINGA inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 99 stimulant: 0 XCOMProperty: true - id: 1465 type: STR_SLICER owner: 147 inventoryslot: STR_BACK_PACK inventoryX: 1 inventoryY: 0 ammoqty: -1 ammoItem: 1465 ammoItemSlots: [1465, 1465, 1465, 1465] XCOMProperty: true - id: 1466 type: STR_SLICER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1466 ammoItemSlots: [1466, 1466, 1466, 1466] XCOMProperty: true - id: 1467 type: STR_SLUGTHROWER inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1470 ammoItemSlots: [1470, 1467, 1467, 1467] XCOMProperty: true - id: 1468 type: STR_SLUGTHROWER inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1471 ammoItemSlots: [1471, 1468, 1468, 1468] XCOMProperty: true - id: 1469 type: STR_SLUGTHROWER inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1472 ammoItemSlots: [1472, 1469, 1469, 1469] XCOMProperty: true - id: 1470 type: STR_SLUGTHROWER_SHELLS ammoqty: 4 XCOMProperty: true - id: 1471 type: STR_SLUGTHROWER_SHELLS ammoqty: 4 XCOMProperty: true - id: 1472 type: STR_SLUGTHROWER_SHELLS ammoqty: 4 XCOMProperty: true - id: 1473 type: STR_SLUGTHROWER_SHELLS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 XCOMProperty: true - id: 1474 type: STR_SLUGTHROWER_SHELLS_HE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 XCOMProperty: true - id: 1475 type: STR_SLUGTHROWER_SHELLS_HE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 XCOMProperty: true - id: 1476 type: STR_SLUGTHROWER_SHELLS_HE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 XCOMProperty: true - id: 1477 type: STR_SLUGTHROWER_SHELLS_HE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 XCOMProperty: true - id: 1478 type: STR_SLUGTHROWER_SHELLS_HE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 XCOMProperty: true - id: 1479 type: STR_SL_HE ammoqty: 1 XCOMProperty: true - id: 1480 type: STR_SL_HE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 1481 type: STR_SL_HE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 1482 type: STR_SL_HE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 1483 type: STR_SL_HE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 1484 type: STR_SMALL_CANNON_ROUNDS_X50 inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 50 XCOMProperty: true - id: 1485 type: STR_SMALL_CANNON_ROUNDS_X50 inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 50 XCOMProperty: true - id: 1486 type: STR_SMALL_CANNON_ROUNDS_X50 inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 50 XCOMProperty: true - id: 1487 type: STR_SMALL_CANNON_ROUNDS_X50 inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 50 XCOMProperty: true - id: 1488 type: STR_SMALL_CANNON_ROUNDS_X50 inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 50 XCOMProperty: true - id: 1489 type: STR_SMALL_CANNON_ROUNDS_X50 inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 50 XCOMProperty: true - id: 1490 type: STR_SMALL_CANNON_ROUNDS_X50 inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 50 XCOMProperty: true - id: 1491 type: STR_SMALL_MEDIPACK inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 3 heal: 3 stimulant: 3 XCOMProperty: true - id: 1492 type: STR_SMALL_MEDIPACK inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 3 heal: 3 stimulant: 3 XCOMProperty: true - id: 1493 type: STR_SMALL_MEDIPACK inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 3 heal: 3 stimulant: 3 XCOMProperty: true - id: 1494 type: STR_SMALL_MEDIPACK inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 3 heal: 3 stimulant: 3 XCOMProperty: true - id: 1495 type: STR_SMALL_MEDIPACK inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 3 heal: 3 stimulant: 3 XCOMProperty: true - id: 1496 type: STR_SMALL_MEDIPACK inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 3 heal: 3 stimulant: 3 XCOMProperty: true - id: 1497 type: STR_SMALL_MEDIPACK inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 3 heal: 3 stimulant: 3 XCOMProperty: true - id: 1498 type: STR_SMALL_MEDIPACK inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 3 heal: 3 stimulant: 3 XCOMProperty: true - id: 1499 type: STR_SMALL_MEDIPACK inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 3 heal: 3 stimulant: 3 XCOMProperty: true - id: 1500 type: STR_SMALL_MEDIPACK inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 3 heal: 3 stimulant: 3 XCOMProperty: true - id: 1501 type: STR_SMALL_MEDIPACK inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 3 heal: 3 stimulant: 3 XCOMProperty: true - id: 1502 type: STR_SMALL_MEDIPACK inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 3 heal: 3 stimulant: 3 XCOMProperty: true - id: 1503 type: STR_SMALL_MEDIPACK inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 3 heal: 3 stimulant: 3 XCOMProperty: true - id: 1504 type: STR_SMALL_ROCKET ammoqty: 1 XCOMProperty: true - id: 1505 type: STR_SMALL_ROCKET owner: 145 inventoryslot: STR_BACK_PACK inventoryX: 2 inventoryY: 0 ammoqty: 1 XCOMProperty: true - id: 1506 type: STR_SMALL_ROCKET inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 1507 type: STR_SMALL_ROCKET inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 1508 type: STR_SMALL_ROCKET inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 1509 type: STR_SMALL_ROCKET inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 1510 type: STR_SMALL_ROCKET_ADV owner: 145 inventoryslot: STR_BACK_PACK inventoryX: 3 inventoryY: 0 ammoqty: 1 XCOMProperty: true - id: 1511 type: STR_SMALL_ROCKET_ADV inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 1512 type: STR_SMALL_ROCKET_ADV inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 1513 type: STR_SMALL_ROCKET_ADV inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 1514 type: STR_SMALL_ROCKET_ADV inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 1515 type: STR_SMALL_ROCKET_ADV inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 1516 type: STR_SMALL_ROCKET_ADV inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 XCOMProperty: true - id: 1517 type: STR_SMOKE_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1518 type: STR_SMOKE_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1519 type: STR_SMOKE_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1520 type: STR_SMOKE_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1521 type: STR_SMOKE_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1522 type: STR_SNIPER_LASER_CLIP_HI ammoqty: 16 XCOMProperty: true - id: 1523 type: STR_SNIPER_LASER_CLIP_HI inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 1524 type: STR_SNIPER_LASER_CLIP_HI inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 1525 type: STR_SNIPER_LASER_CLIP_HI inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 1526 type: STR_SNIPER_LASER_PIR inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1522 ammoItemSlots: [1522, 1526, 1526, 1526] XCOMProperty: true - id: 1527 type: STR_SNIPER_RIFLE_ADV inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1532 ammoItemSlots: [1532, 1527, 1527, 1527] XCOMProperty: true - id: 1528 type: STR_SNIPER_RIFLE_ADV inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1533 ammoItemSlots: [1533, 1528, 1528, 1528] XCOMProperty: true - id: 1529 type: STR_SNIPER_RIFLE_ADV inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1534 ammoItemSlots: [1534, 1529, 1529, 1529] XCOMProperty: true - id: 1530 type: STR_SNIPER_RIFLE_ADV inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1535 ammoItemSlots: [1535, 1530, 1530, 1530] XCOMProperty: true - id: 1531 type: STR_SNIPER_RIFLE_ADV inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1536 ammoItemSlots: [1536, 1531, 1531, 1531] XCOMProperty: true - id: 1532 type: STR_SNIPER_RIFLE_ADV_CLIP ammoqty: 16 XCOMProperty: true - id: 1533 type: STR_SNIPER_RIFLE_ADV_CLIP ammoqty: 16 XCOMProperty: true - id: 1534 type: STR_SNIPER_RIFLE_ADV_CLIP ammoqty: 16 XCOMProperty: true - id: 1535 type: STR_SNIPER_RIFLE_ADV_CLIP ammoqty: 16 XCOMProperty: true - id: 1536 type: STR_SNIPER_RIFLE_ADV_CLIP ammoqty: 16 XCOMProperty: true - id: 1537 type: STR_SNIPER_RIFLE_ADV_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 1538 type: STR_SNIPER_RIFLE_ADV_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 1539 type: STR_SNIPER_RIFLE_ADV_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 1540 type: STR_SNIPER_RIFLE_ADV_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 1541 type: STR_SNIPER_RIFLE_ADV_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 1542 type: STR_SNIPER_RIFLE_ADV_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 1543 type: STR_SNIPER_RIFLE_ADV_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 1544 type: STR_SNIPER_RIFLE_ADV_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 1545 type: STR_SNIPER_RIFLE_ADV_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 1546 type: STR_SNIPER_RIFLE_ADV_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 1547 type: STR_SNIPER_RIFLE_ADV_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 16 XCOMProperty: true - id: 1548 type: STR_SNIPER_RIFLE_CLIP_AP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 XCOMProperty: true - id: 1549 type: STR_SNIPER_RIFLE_CLIP_AP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 XCOMProperty: true - id: 1550 type: STR_SPORES_TOXIN ammoqty: 3 XCOMProperty: true - id: 1551 type: STR_SPORES_TOXIN ammoqty: 3 XCOMProperty: true - id: 1552 type: STR_SPORES_TOXIN ammoqty: 3 XCOMProperty: true - id: 1553 type: STR_SPORES_TOXIN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 3 XCOMProperty: true - id: 1554 type: STR_SPORES_TOXIN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 3 XCOMProperty: true - id: 1555 type: STR_SPORES_TOXIN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 3 XCOMProperty: true - id: 1556 type: STR_SPORES_TOXIN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 3 XCOMProperty: true - id: 1557 type: STR_SPORES_TOXIN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 3 XCOMProperty: true - id: 1558 type: STR_SPORE_LAUNCHER inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1550 ammoItemSlots: [1550, 1558, 1558, 1558] XCOMProperty: true - id: 1559 type: STR_SPORE_LAUNCHER inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1551 ammoItemSlots: [1551, 1559, 1559, 1559] XCOMProperty: true - id: 1560 type: STR_SPORE_LAUNCHER inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1552 ammoItemSlots: [1552, 1560, 1560, 1560] XCOMProperty: true - id: 1561 type: STR_SSRL inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 ammoItem: 1561 ammoItemSlots: [1561, 1561, 1561, 1561] XCOMProperty: true - id: 1562 type: STR_SSRL inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 ammoItem: 1562 ammoItemSlots: [1562, 1562, 1562, 1562] XCOMProperty: true - id: 1563 type: STR_SSRL inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 ammoItem: 1563 ammoItemSlots: [1563, 1563, 1563, 1563] XCOMProperty: true - id: 1564 type: STR_SSRL_2 inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 ammoItem: 1564 ammoItemSlots: [1564, 1564, 1564, 1564] XCOMProperty: true - id: 1565 type: STR_SSRL_2 inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 ammoItem: 1565 ammoItemSlots: [1565, 1565, 1565, 1565] XCOMProperty: true - id: 1566 type: STR_SSRL_2 inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 ammoItem: 1566 ammoItemSlots: [1566, 1566, 1566, 1566] XCOMProperty: true - id: 1567 type: STR_SSRL_2 inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 ammoItem: 1567 ammoItemSlots: [1567, 1567, 1567, 1567] XCOMProperty: true - id: 1568 type: STR_STASIS_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1569 type: STR_STASIS_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1570 type: STR_STASIS_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1571 type: STR_STASIS_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1572 type: STR_STASIS_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1573 type: STR_STASIS_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1574 type: STR_STASIS_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1575 type: STR_STASIS_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1576 type: STR_STASIS_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1577 type: STR_STASIS_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1578 type: STR_STORM_LASER inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1581 ammoItemSlots: [1581, 1578, 1578, 1578] XCOMProperty: true - id: 1579 type: STR_STORM_LASER inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1582 ammoItemSlots: [1582, 1579, 1579, 1579] XCOMProperty: true - id: 1580 type: STR_STORM_LASER inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1583 ammoItemSlots: [1583, 1580, 1580, 1580] XCOMProperty: true - id: 1581 type: STR_STORM_LASER_CLIP_HI ammoqty: 90 XCOMProperty: true - id: 1582 type: STR_STORM_LASER_CLIP_HI ammoqty: 90 XCOMProperty: true - id: 1583 type: STR_STORM_LASER_CLIP_HI ammoqty: 90 XCOMProperty: true - id: 1584 type: STR_STORM_LASER_CLIP_HI inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 90 XCOMProperty: true - id: 1585 type: STR_STORM_LASER_CLIP_HI inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 90 XCOMProperty: true - id: 1586 type: STR_STORM_LASER_CLIP_HI inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 90 XCOMProperty: true - id: 1587 type: STR_STUN_BATON inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1587 ammoItemSlots: [1587, 1587, 1587, 1587] XCOMProperty: true - id: 1588 type: STR_STUN_BATON inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1588 ammoItemSlots: [1588, 1588, 1588, 1588] XCOMProperty: true - id: 1589 type: STR_STUN_BATON inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1589 ammoItemSlots: [1589, 1589, 1589, 1589] XCOMProperty: true - id: 1590 type: STR_STUN_BATON inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1590 ammoItemSlots: [1590, 1590, 1590, 1590] XCOMProperty: true - id: 1591 type: STR_STUN_BATON inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1591 ammoItemSlots: [1591, 1591, 1591, 1591] XCOMProperty: true - id: 1592 type: STR_STUN_BATON inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1592 ammoItemSlots: [1592, 1592, 1592, 1592] XCOMProperty: true - id: 1593 type: STR_STUN_GRENADE_PIR inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1594 type: STR_STUN_GRENADE_PIR inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1595 type: STR_STUN_GRENADE_PIR inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1596 type: STR_SUNBLADES inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 1596 ammoItemSlots: [1596, 1596, 1596, 1596] XCOMProperty: true - id: 1597 type: STR_SUNBLADES inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 1597 ammoItemSlots: [1597, 1597, 1597, 1597] XCOMProperty: true - id: 1598 type: STR_SUNBLADES inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 1598 ammoItemSlots: [1598, 1598, 1598, 1598] XCOMProperty: true - id: 1599 type: STR_SUNBLADES inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 1599 ammoItemSlots: [1599, 1599, 1599, 1599] XCOMProperty: true - id: 1600 type: STR_SUNBLADES inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 1600 ammoItemSlots: [1600, 1600, 1600, 1600] XCOMProperty: true - id: 1601 type: STR_SUNBLADES inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 1601 ammoItemSlots: [1601, 1601, 1601, 1601] XCOMProperty: true - id: 1602 type: STR_SUNBLADES inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 1602 ammoItemSlots: [1602, 1602, 1602, 1602] XCOMProperty: true - id: 1603 type: STR_SUNBLADES inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 1603 ammoItemSlots: [1603, 1603, 1603, 1603] XCOMProperty: true - id: 1604 type: STR_SUNBLADES inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 1604 ammoItemSlots: [1604, 1604, 1604, 1604] XCOMProperty: true - id: 1605 type: STR_SUNBLADES inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 1605 ammoItemSlots: [1605, 1605, 1605, 1605] XCOMProperty: true - id: 1606 type: STR_SUNBLADES inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 1606 ammoItemSlots: [1606, 1606, 1606, 1606] XCOMProperty: true - id: 1607 type: STR_SUNBLADES inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 1607 ammoItemSlots: [1607, 1607, 1607, 1607] XCOMProperty: true - id: 1608 type: STR_SUNBLADES inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 1608 ammoItemSlots: [1608, 1608, 1608, 1608] XCOMProperty: true - id: 1609 type: STR_SUNBLADES inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 1609 ammoItemSlots: [1609, 1609, 1609, 1609] XCOMProperty: true - id: 1610 type: STR_SUNBLADES inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 1610 ammoItemSlots: [1610, 1610, 1610, 1610] XCOMProperty: true - id: 1611 type: STR_SUNBLADES inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 4 ammoItem: 1611 ammoItemSlots: [1611, 1611, 1611, 1611] XCOMProperty: true - id: 1612 type: STR_SUPERHEAVY_RIFLE owner: 147 inventoryslot: STR_RIGHT_HAND ammoItem: 1615 ammoItemSlots: [1615, 1612, 1612, 1612] XCOMProperty: true - id: 1613 type: STR_SUPERHEAVY_RIFLE inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1616 ammoItemSlots: [1616, 1613, 1613, 1613] XCOMProperty: true - id: 1614 type: STR_SUPERHEAVY_RIFLE inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1617 ammoItemSlots: [1617, 1614, 1614, 1614] XCOMProperty: true - id: 1615 type: STR_SUPERHEAVY_RIFLE_AMMO ammoqty: 9 XCOMProperty: true - id: 1616 type: STR_SUPERHEAVY_RIFLE_AMMO ammoqty: 9 XCOMProperty: true - id: 1617 type: STR_SUPERHEAVY_RIFLE_AMMO ammoqty: 9 XCOMProperty: true - id: 1618 type: STR_SUPERHEAVY_RIFLE_AMMO owner: 147 inventoryslot: STR_BACK_PACK inventoryX: 1 inventoryY: 2 ammoqty: 9 XCOMProperty: true - id: 1619 type: STR_SUPERHEAVY_RIFLE_AMMO inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 9 XCOMProperty: true - id: 1620 type: STR_SUPERHEAVY_RIFLE_AMMO inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 9 XCOMProperty: true - id: 1621 type: STR_SUPERHEAVY_RIFLE_AMMO inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 9 XCOMProperty: true - id: 1622 type: STR_SUPERHEAVY_RIFLE_AMMO inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 9 XCOMProperty: true - id: 1623 type: STR_SUPERHEAVY_RIFLE_AMMO inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 9 XCOMProperty: true - id: 1624 type: STR_SUPERHEAVY_RIFLE_AMMO inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 9 XCOMProperty: true - id: 1625 type: STR_SURVIVAL_BOW inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 288 ammoItemSlots: [288, 1625, 1625, 1625] XCOMProperty: true - id: 1626 type: STR_SWORD_MDV inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1626 ammoItemSlots: [1626, 1626, 1626, 1626] XCOMProperty: true - id: 1627 type: STR_SWORD_MDV inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1627 ammoItemSlots: [1627, 1627, 1627, 1627] XCOMProperty: true - id: 1628 type: STR_TASER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 ammoItem: 1628 ammoItemSlots: [1628, 1628, 1628, 1628] XCOMProperty: true - id: 1629 type: STR_TASER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 ammoItem: 1629 ammoItemSlots: [1629, 1629, 1629, 1629] XCOMProperty: true - id: 1630 type: STR_TASER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 5 ammoItem: 1630 ammoItemSlots: [1630, 1630, 1630, 1630] XCOMProperty: true - id: 1631 type: STR_TESLA_COIL inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1631 ammoItemSlots: [1631, 1631, 1631, 1631] XCOMProperty: true - id: 1632 type: STR_TESLA_COIL inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1632 ammoItemSlots: [1632, 1632, 1632, 1632] XCOMProperty: true - id: 1633 type: STR_THERMAL_SHIRT owner: 41 inventoryslot: STR_WEAR inventoryX: 0 inventoryY: 0 XCOMProperty: true - id: 1634 type: STR_THERMAL_SHIRT owner: 145 inventoryslot: STR_WEAR inventoryX: 0 inventoryY: 1 XCOMProperty: true - id: 1635 type: STR_THERMAL_SHIRT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1636 type: STR_THERMAL_SHIRT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1637 type: STR_THERMAL_SHIRT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1638 type: STR_THERMAL_SHIRT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1639 type: STR_THERMAL_SHIRT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1640 type: STR_THERMAL_SHIRT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1641 type: STR_THERMAL_SHIRT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1642 type: STR_THERMAL_SHIRT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1643 type: STR_THERMAL_SHIRT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1644 type: STR_THERMAL_SHIRT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1645 type: STR_THERMAL_SHIRT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1646 type: STR_THERMAL_SHIRT inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1647 type: STR_THROWING_AXES inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 3 ammoItem: 1647 ammoItemSlots: [1647, 1647, 1647, 1647] XCOMProperty: true - id: 1648 type: STR_THROWING_AXES inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 3 ammoItem: 1648 ammoItemSlots: [1648, 1648, 1648, 1648] XCOMProperty: true - id: 1649 type: STR_THROWING_AXES inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 3 ammoItem: 1649 ammoItemSlots: [1649, 1649, 1649, 1649] XCOMProperty: true - id: 1650 type: STR_THROWING_AXES inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 3 ammoItem: 1650 ammoItemSlots: [1650, 1650, 1650, 1650] XCOMProperty: true - id: 1651 type: STR_THROWING_AXES inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 3 ammoItem: 1651 ammoItemSlots: [1651, 1651, 1651, 1651] XCOMProperty: true - id: 1652 type: STR_THROWING_HAMMER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 ammoItem: 1652 ammoItemSlots: [1652, 1652, 1652, 1652] XCOMProperty: true - id: 1653 type: STR_THROWING_HAMMER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 ammoItem: 1653 ammoItemSlots: [1653, 1653, 1653, 1653] XCOMProperty: true - id: 1654 type: STR_THROWING_HAMMER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 1 ammoItem: 1654 ammoItemSlots: [1654, 1654, 1654, 1654] XCOMProperty: true - id: 1655 type: STR_THROWING_STARS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 ammoItem: 1655 ammoItemSlots: [1655, 1655, 1655, 1655] XCOMProperty: true - id: 1656 type: STR_THROWING_STARS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 ammoItem: 1656 ammoItemSlots: [1656, 1656, 1656, 1656] XCOMProperty: true - id: 1657 type: STR_THROWING_STARS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 ammoItem: 1657 ammoItemSlots: [1657, 1657, 1657, 1657] XCOMProperty: true - id: 1658 type: STR_THROWING_STARS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 ammoItem: 1658 ammoItemSlots: [1658, 1658, 1658, 1658] XCOMProperty: true - id: 1659 type: STR_THROWING_STARS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 ammoItem: 1659 ammoItemSlots: [1659, 1659, 1659, 1659] XCOMProperty: true - id: 1660 type: STR_THROWING_STARS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 ammoItem: 1660 ammoItemSlots: [1660, 1660, 1660, 1660] XCOMProperty: true - id: 1661 type: STR_THROWING_STARS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 ammoItem: 1661 ammoItemSlots: [1661, 1661, 1661, 1661] XCOMProperty: true - id: 1662 type: STR_THROWING_STARS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 ammoItem: 1662 ammoItemSlots: [1662, 1662, 1662, 1662] XCOMProperty: true - id: 1663 type: STR_THROWING_STARS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 ammoItem: 1663 ammoItemSlots: [1663, 1663, 1663, 1663] XCOMProperty: true - id: 1664 type: STR_THROWING_STARS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 ammoItem: 1664 ammoItemSlots: [1664, 1664, 1664, 1664] XCOMProperty: true - id: 1665 type: STR_THROWING_STARS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 ammoItem: 1665 ammoItemSlots: [1665, 1665, 1665, 1665] XCOMProperty: true - id: 1666 type: STR_THROWING_STARS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 ammoItem: 1666 ammoItemSlots: [1666, 1666, 1666, 1666] XCOMProperty: true - id: 1667 type: STR_THROWING_STARS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 ammoItem: 1667 ammoItemSlots: [1667, 1667, 1667, 1667] XCOMProperty: true - id: 1668 type: STR_THROWING_STARS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 ammoItem: 1668 ammoItemSlots: [1668, 1668, 1668, 1668] XCOMProperty: true - id: 1669 type: STR_THROWING_STARS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 ammoItem: 1669 ammoItemSlots: [1669, 1669, 1669, 1669] XCOMProperty: true - id: 1670 type: STR_THROWING_STARS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 ammoItem: 1670 ammoItemSlots: [1670, 1670, 1670, 1670] XCOMProperty: true - id: 1671 type: STR_THROWING_STARS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 ammoItem: 1671 ammoItemSlots: [1671, 1671, 1671, 1671] XCOMProperty: true - id: 1672 type: STR_THROWING_STARS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 ammoItem: 1672 ammoItemSlots: [1672, 1672, 1672, 1672] XCOMProperty: true - id: 1673 type: STR_THROWING_STARS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 ammoItem: 1673 ammoItemSlots: [1673, 1673, 1673, 1673] XCOMProperty: true - id: 1674 type: STR_THROWING_STARS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 ammoItem: 1674 ammoItemSlots: [1674, 1674, 1674, 1674] XCOMProperty: true - id: 1675 type: STR_THROWING_STARS inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 8 ammoItem: 1675 ammoItemSlots: [1675, 1675, 1675, 1675] XCOMProperty: true - id: 1676 type: STR_TTGL inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1677 ammoItemSlots: [1677, 1676, 1676, 1676] XCOMProperty: true - id: 1677 type: STR_TTGL_CLIP ammoqty: 3 XCOMProperty: true - id: 1678 type: STR_TTGL_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 3 XCOMProperty: true - id: 1679 type: STR_TTGL_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 3 XCOMProperty: true - id: 1680 type: STR_TTGL_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 3 XCOMProperty: true - id: 1681 type: STR_TTGL_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 3 XCOMProperty: true - id: 1682 type: STR_TTGL_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 3 XCOMProperty: true - id: 1683 type: STR_TTGL_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 3 XCOMProperty: true - id: 1684 type: STR_TTGL_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 3 XCOMProperty: true - id: 1685 type: STR_TTGL_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 3 XCOMProperty: true - id: 1686 type: STR_TTGL_CLIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: 3 XCOMProperty: true - id: 1687 type: STR_UAC_CLIP ammoqty: 8 XCOMProperty: true - id: 1688 type: STR_UAC_RIFLE inventoryslot: STR_GROUND position: [14, 47, 0] ammoItem: 1687 ammoItemSlots: [1687, 1688, 1688, 1688] XCOMProperty: true - id: 1689 type: STR_UAC_RIFLE inventoryslot: STR_GROUND position: [14, 47, 0] ammoItemSlots: [-1, 1689, 1689, 1689] XCOMProperty: true - id: 1690 type: STR_UAC_RIFLE inventoryslot: STR_GROUND position: [14, 47, 0] ammoItemSlots: [-1, 1690, 1690, 1690] XCOMProperty: true - id: 1691 type: STR_UAC_RIFLE inventoryslot: STR_GROUND position: [14, 47, 0] ammoItemSlots: [-1, 1691, 1691, 1691] XCOMProperty: true - id: 1692 type: STR_UAC_RIFLE inventoryslot: STR_GROUND position: [14, 47, 0] ammoItemSlots: [-1, 1692, 1692, 1692] XCOMProperty: true - id: 1693 type: STR_UAC_RIFLE inventoryslot: STR_GROUND position: [14, 47, 0] ammoItemSlots: [-1, 1693, 1693, 1693] XCOMProperty: true - id: 1694 type: STR_UAC_RIFLE inventoryslot: STR_GROUND position: [14, 47, 0] ammoItemSlots: [-1, 1694, 1694, 1694] XCOMProperty: true - id: 1695 type: STR_UAC_RIFLE inventoryslot: STR_GROUND position: [14, 47, 0] ammoItemSlots: [-1, 1695, 1695, 1695] XCOMProperty: true - id: 1696 type: STR_UAC_RIFLE inventoryslot: STR_GROUND position: [14, 47, 0] ammoItemSlots: [-1, 1696, 1696, 1696] XCOMProperty: true - id: 1697 type: STR_UAC_RIFLE inventoryslot: STR_GROUND position: [14, 47, 0] ammoItemSlots: [-1, 1697, 1697, 1697] XCOMProperty: true - id: 1698 type: STR_UAC_RIFLE inventoryslot: STR_GROUND position: [14, 47, 0] ammoItemSlots: [-1, 1698, 1698, 1698] XCOMProperty: true - id: 1699 type: STR_UAC_RIFLE inventoryslot: STR_GROUND position: [14, 47, 0] ammoItemSlots: [-1, 1699, 1699, 1699] XCOMProperty: true - id: 1700 type: STR_UAC_RIFLE inventoryslot: STR_GROUND position: [14, 47, 0] ammoItemSlots: [-1, 1700, 1700, 1700] XCOMProperty: true - id: 1701 type: STR_VIBRO_BLADE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1701 ammoItemSlots: [1701, 1701, 1701, 1701] XCOMProperty: true - id: 1702 type: STR_VIBRO_BLADE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1702 ammoItemSlots: [1702, 1702, 1702, 1702] XCOMProperty: true - id: 1703 type: STR_VIBRO_BLADE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1703 ammoItemSlots: [1703, 1703, 1703, 1703] XCOMProperty: true - id: 1704 type: STR_VODKA inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 5 stimulant: 0 XCOMProperty: true - id: 1705 type: STR_VODKA inventoryslot: STR_GROUND position: [14, 47, 0] painKiller: 0 heal: 5 stimulant: 0 XCOMProperty: true - id: 1706 type: STR_WAND_CHOKE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1706 ammoItemSlots: [1706, 1706, 1706, 1706] XCOMProperty: true - id: 1707 type: STR_WAND_CHOKE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1707 ammoItemSlots: [1707, 1707, 1707, 1707] XCOMProperty: true - id: 1708 type: STR_WAND_FIRE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1708 ammoItemSlots: [1708, 1708, 1708, 1708] XCOMProperty: true - id: 1709 type: STR_WAND_FIRE inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1709 ammoItemSlots: [1709, 1709, 1709, 1709] XCOMProperty: true - id: 1710 type: STR_WAND_PAIN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1710 ammoItemSlots: [1710, 1710, 1710, 1710] XCOMProperty: true - id: 1711 type: STR_WAND_PAIN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1711 ammoItemSlots: [1711, 1711, 1711, 1711] XCOMProperty: true - id: 1712 type: STR_WAND_PAIN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1712 ammoItemSlots: [1712, 1712, 1712, 1712] XCOMProperty: true - id: 1713 type: STR_WHIP inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1713 ammoItemSlots: [1713, 1713, 1713, 1713] XCOMProperty: true - id: 1714 type: STR_WHIP_LEATHER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1714 ammoItemSlots: [1714, 1714, 1714, 1714] XCOMProperty: true - id: 1715 type: STR_WHIP_LEATHER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1715 ammoItemSlots: [1715, 1715, 1715, 1715] XCOMProperty: true - id: 1716 type: STR_WHIP_LEATHER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1716 ammoItemSlots: [1716, 1716, 1716, 1716] XCOMProperty: true - id: 1717 type: STR_WHIP_LEATHER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1717 ammoItemSlots: [1717, 1717, 1717, 1717] XCOMProperty: true - id: 1718 type: STR_WHIP_LEATHER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1718 ammoItemSlots: [1718, 1718, 1718, 1718] XCOMProperty: true - id: 1719 type: STR_WHIP_LEATHER inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1719 ammoItemSlots: [1719, 1719, 1719, 1719] XCOMProperty: true - id: 1720 type: STR_WP_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1721 type: STR_WP_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1722 type: STR_WP_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1723 type: STR_WP_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1724 type: STR_WP_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1725 type: STR_WP_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1726 type: STR_WP_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1727 type: STR_WP_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1728 type: STR_WP_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1729 type: STR_WP_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1730 type: STR_WP_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1731 type: STR_WP_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1732 type: STR_WP_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1733 type: STR_WP_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1734 type: STR_WP_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1735 type: STR_WP_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1736 type: STR_WP_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1737 type: STR_WP_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1738 type: STR_WP_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1739 type: STR_WP_GRENADE inventoryslot: STR_GROUND position: [14, 47, 0] XCOMProperty: true - id: 1740 type: STR_ZAP_GUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1740 ammoItemSlots: [1740, 1740, 1740, 1740] XCOMProperty: true - id: 1741 type: STR_ZAP_GUN inventoryslot: STR_GROUND position: [14, 47, 0] ammoqty: -1 ammoItem: 1741 ammoItemSlots: [1741, 1741, 1741, 1741] XCOMProperty: true - id: 1743 type: STR_OLD_RIFLE owner: 1000000 inventoryslot: STR_RIGHT_HAND ammoItem: 1744 ammoItemSlots: [1744, 1743, 1743, 1743] - id: 1744 type: STR_OLD_RIFLE_CLIP ammoqty: 5 - id: 1745 type: STR_OLD_RIFLE_CLIP owner: 1000000 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 ammoqty: 5 - id: 1746 type: STR_OLD_RIFLE_CLIP owner: 1000000 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 1 ammoqty: 5 - id: 1747 type: STR_GRENADE_FRAG owner: 1000000 inventoryslot: STR_BELT inventoryX: 0 inventoryY: 0 - id: 1748 type: STR_GLAMOUR owner: 1000000 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 ammoqty: 1 fuseTimer: 5 fuseEnabed: true - id: 1750 type: STR_MP40 owner: 1000001 inventoryslot: STR_RIGHT_HAND ammoItem: 1751 ammoItemSlots: [1751, 1750, 1750, 1750] - id: 1751 type: STR_HSMG_CLIP ammoqty: 42 - id: 1752 type: STR_HSMG_CLIP owner: 1000001 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 ammoqty: 42 - id: 1753 type: STR_GAS_GRENADE owner: 1000001 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 1 - id: 1754 type: STR_CIGS owner: 1000001 inventoryslot: STR_BELT inventoryX: 0 inventoryY: 0 painKiller: 20 heal: 0 stimulant: 0 - id: 1756 type: STR_OLD_RIFLE owner: 1000002 inventoryslot: STR_RIGHT_HAND ammoItem: 1757 ammoItemSlots: [1757, 1756, 1756, 1756] - id: 1757 type: STR_OLD_RIFLE_CLIP ammoqty: 5 - id: 1758 type: STR_OLD_RIFLE_CLIP owner: 1000002 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 ammoqty: 5 - id: 1759 type: STR_OLD_RIFLE_CLIP owner: 1000002 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 1 ammoqty: 5 - id: 1760 type: STR_GRENADE_FRAG owner: 1000002 inventoryslot: STR_BELT inventoryX: 0 inventoryY: 0 - id: 1761 type: STR_GLAMOUR owner: 1000002 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 ammoqty: 1 fuseTimer: 5 fuseEnabed: true - id: 1763 type: STR_RPG owner: 1000003 inventoryslot: STR_RIGHT_HAND ammoItem: 1764 ammoItemSlots: [1764, 1763, 1763, 1763] - id: 1764 type: STR_SMALL_ROCKET ammoqty: 1 - id: 1765 type: STR_SMALL_ROCKET owner: 1000003 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 ammoqty: 1 - id: 1766 type: STR_SMALL_ROCKET owner: 1000003 inventoryslot: STR_BELT inventoryX: 2 inventoryY: 0 ammoqty: 1 - id: 1768 type: STR_OLD_RIFLE owner: 1000004 inventoryslot: STR_RIGHT_HAND ammoItem: 1769 ammoItemSlots: [1769, 1768, 1768, 1768] - id: 1769 type: STR_OLD_RIFLE_CLIP ammoqty: 5 - id: 1770 type: STR_OLD_RIFLE_CLIP owner: 1000004 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 ammoqty: 5 - id: 1771 type: STR_OLD_RIFLE_CLIP owner: 1000004 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 1 ammoqty: 5 - id: 1772 type: STR_GRENADE_FRAG owner: 1000004 inventoryslot: STR_BELT inventoryX: 0 inventoryY: 0 - id: 1773 type: STR_GLAMOUR owner: 1000004 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 ammoqty: 1 fuseTimer: 10 fuseEnabed: true - id: 1775 type: STR_MACHINEGUN_LIGHT owner: 1000005 inventoryslot: STR_RIGHT_HAND ammoItem: 1776 ammoItemSlots: [1776, 1775, 1775, 1775] - id: 1776 type: STR_MACHINEGUN_BELT ammoqty: 64 - id: 1777 type: STR_GRENADE_FRAG owner: 1000005 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 - id: 1779 type: STR_OLD_RIFLE owner: 1000006 inventoryslot: STR_RIGHT_HAND ammoItem: 1780 ammoItemSlots: [1780, 1779, 1779, 1779] - id: 1780 type: STR_OLD_RIFLE_CLIP ammoqty: 5 - id: 1781 type: STR_OLD_RIFLE_CLIP owner: 1000006 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 ammoqty: 5 - id: 1782 type: STR_OLD_RIFLE_CLIP owner: 1000006 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 1 ammoqty: 5 - id: 1783 type: STR_GRENADE_FRAG owner: 1000006 inventoryslot: STR_BELT inventoryX: 0 inventoryY: 0 - id: 1784 type: STR_GLAMOUR owner: 1000006 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 ammoqty: 1 fuseTimer: 9 fuseEnabed: true - id: 1786 type: STR_MP40 owner: 1000007 inventoryslot: STR_RIGHT_HAND ammoItem: 1787 ammoItemSlots: [1787, 1786, 1786, 1786] - id: 1787 type: STR_HSMG_CLIP ammoqty: 42 - id: 1788 type: STR_HSMG_CLIP owner: 1000007 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 ammoqty: 42 - id: 1789 type: STR_GAS_GRENADE owner: 1000007 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 1 - id: 1790 type: STR_CIGS owner: 1000007 inventoryslot: STR_BELT inventoryX: 0 inventoryY: 0 painKiller: 20 heal: 0 stimulant: 0 - id: 1792 type: STR_MP40 owner: 1000008 inventoryslot: STR_RIGHT_HAND ammoItem: 1793 ammoItemSlots: [1793, 1792, 1792, 1792] - id: 1793 type: STR_HSMG_CLIP ammoqty: 42 - id: 1794 type: STR_HSMG_CLIP owner: 1000008 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 ammoqty: 42 - id: 1795 type: STR_GAS_GRENADE owner: 1000008 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 1 - id: 1796 type: STR_CIGS owner: 1000008 inventoryslot: STR_BELT inventoryX: 0 inventoryY: 0 painKiller: 20 heal: 0 stimulant: 0 - id: 1798 type: STR_MP40 owner: 1000009 inventoryslot: STR_RIGHT_HAND ammoItem: 1799 ammoItemSlots: [1799, 1798, 1798, 1798] - id: 1799 type: STR_HSMG_CLIP ammoqty: 42 - id: 1800 type: STR_HSMG_CLIP owner: 1000009 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 ammoqty: 42 - id: 1801 type: STR_GAS_GRENADE owner: 1000009 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 1 - id: 1802 type: STR_CIGS owner: 1000009 inventoryslot: STR_BELT inventoryX: 0 inventoryY: 0 painKiller: 20 heal: 0 stimulant: 0 - id: 1804 type: STR_MP40 owner: 1000010 inventoryslot: STR_RIGHT_HAND ammoItem: 1805 ammoItemSlots: [1805, 1804, 1804, 1804] - id: 1805 type: STR_HSMG_CLIP ammoqty: 42 - id: 1806 type: STR_HSMG_CLIP owner: 1000010 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 ammoqty: 42 - id: 1807 type: STR_GAS_GRENADE owner: 1000010 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 1 - id: 1808 type: STR_CIGS owner: 1000010 inventoryslot: STR_BELT inventoryX: 0 inventoryY: 0 painKiller: 20 heal: 0 stimulant: 0 - id: 1810 type: STR_RPG owner: 1000011 inventoryslot: STR_RIGHT_HAND ammoItem: 1811 ammoItemSlots: [1811, 1810, 1810, 1810] - id: 1811 type: STR_SMALL_ROCKET ammoqty: 1 - id: 1812 type: STR_SMALL_ROCKET owner: 1000011 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 ammoqty: 1 - id: 1813 type: STR_SMALL_ROCKET owner: 1000011 inventoryslot: STR_BELT inventoryX: 2 inventoryY: 0 ammoqty: 1 - id: 1815 type: STR_RPG owner: 1000012 inventoryslot: STR_RIGHT_HAND ammoItem: 1816 ammoItemSlots: [1816, 1815, 1815, 1815] - id: 1816 type: STR_SMALL_ROCKET ammoqty: 1 - id: 1817 type: STR_SMALL_ROCKET owner: 1000012 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 ammoqty: 1 - id: 1818 type: STR_SMALL_ROCKET owner: 1000012 inventoryslot: STR_BELT inventoryX: 2 inventoryY: 0 ammoqty: 1 - id: 1820 type: STR_MP40 owner: 1000013 inventoryslot: STR_RIGHT_HAND ammoItem: 1821 ammoItemSlots: [1821, 1820, 1820, 1820] - id: 1821 type: STR_HSMG_CLIP ammoqty: 42 - id: 1822 type: STR_HSMG_CLIP owner: 1000013 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 ammoqty: 42 - id: 1823 type: STR_GAS_GRENADE owner: 1000013 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 1 - id: 1824 type: STR_CIGS owner: 1000013 inventoryslot: STR_BELT inventoryX: 0 inventoryY: 0 painKiller: 20 heal: 0 stimulant: 0 - id: 1826 type: STR_RPG owner: 1000014 inventoryslot: STR_RIGHT_HAND ammoItem: 1827 ammoItemSlots: [1827, 1826, 1826, 1826] - id: 1827 type: STR_SMALL_ROCKET ammoqty: 1 - id: 1828 type: STR_SMALL_ROCKET owner: 1000014 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 ammoqty: 1 - id: 1829 type: STR_SMALL_ROCKET owner: 1000014 inventoryslot: STR_BELT inventoryX: 2 inventoryY: 0 ammoqty: 1 - id: 1831 type: STR_MACHINEGUN_LIGHT owner: 1000015 inventoryslot: STR_RIGHT_HAND ammoItem: 1832 ammoItemSlots: [1832, 1831, 1831, 1831] - id: 1832 type: STR_MACHINEGUN_BELT ammoqty: 64 - id: 1833 type: STR_GRENADE_FRAG owner: 1000015 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 - id: 1835 type: STR_MP40 owner: 1000016 inventoryslot: STR_RIGHT_HAND ammoItem: 1836 ammoItemSlots: [1836, 1835, 1835, 1835] - id: 1836 type: STR_HSMG_CLIP ammoqty: 42 - id: 1837 type: STR_HSMG_CLIP owner: 1000016 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 ammoqty: 42 - id: 1838 type: STR_GAS_GRENADE owner: 1000016 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 1 - id: 1839 type: STR_CIGS owner: 1000016 inventoryslot: STR_BELT inventoryX: 0 inventoryY: 0 painKiller: 20 heal: 0 stimulant: 0 - id: 1841 type: STR_AUTO_RIFLE owner: 1000017 inventoryslot: STR_RIGHT_HAND ammoItem: 1842 ammoItemSlots: [1842, 1841, 1841, 1841] - id: 1842 type: STR_RIFLE_CLIP_AP ammoqty: 20 - id: 1843 type: STR_RIFLE_CLIP_AP owner: 1000017 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 ammoqty: 20 - id: 1844 type: STR_GRENADE_FRAG owner: 1000017 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 1 - id: 1845 type: STR_CREDIT_CHIP_D owner: 1000017 inventoryslot: STR_BELT inventoryX: 0 inventoryY: 0 - id: 1846 type: STR_CIGS owner: 1000017 inventoryslot: STR_BELT inventoryX: 1 inventoryY: 0 painKiller: 20 heal: 0 stimulant: 0 - id: 1848 type: STR_MP40 owner: 1000018 inventoryslot: STR_RIGHT_HAND ammoItem: 1849 ammoItemSlots: [1849, 1848, 1848, 1848] - id: 1849 type: STR_HSMG_CLIP ammoqty: 42 - id: 1850 type: STR_HSMG_CLIP owner: 1000018 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 ammoqty: 42 - id: 1851 type: STR_GAS_GRENADE owner: 1000018 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 1 - id: 1852 type: STR_CIGS owner: 1000018 inventoryslot: STR_BELT inventoryX: 0 inventoryY: 0 painKiller: 20 heal: 0 stimulant: 0 - id: 1854 type: STR_BATTLE_RIFLE owner: 1000019 inventoryslot: STR_RIGHT_HAND ammoItem: 1855 ammoItemSlots: [1855, 1854, 1854, 1854] - id: 1855 type: STR_BATTLE_RIFLE_CLIP ammoqty: 20 - id: 1856 type: STR_BATTLE_RIFLE_CLIP owner: 1000019 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 ammoqty: 20 - id: 1857 type: STR_GAS_GRENADE owner: 1000019 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 1 - id: 1858 type: STR_GRENADE_FRAG owner: 1000019 inventoryslot: STR_BELT inventoryX: 0 inventoryY: 0 - id: 1860 type: STR_MPG owner: 1000020 inventoryslot: STR_RIGHT_HAND ammoItem: 1861 ammoItemSlots: [1861, 1860, 1860, 1860] - id: 1861 type: STR_MPG_CLIP ammoqty: 24 - id: 1862 type: STR_MPG_CLIP owner: 1000020 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 ammoqty: 24 - id: 1863 type: STR_GAS_GRENADE owner: 1000020 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 1 - id: 1864 type: STR_CREDIT_CHIP_D owner: 1000020 inventoryslot: STR_BELT inventoryX: 0 inventoryY: 0 - id: 1866 type: STR_HYDRA_LASER owner: 1000021 inventoryslot: STR_RIGHT_HAND ammoItem: 1867 ammoItemSlots: [1867, 1866, 1866, 1866] - id: 1867 type: STR_HYDRA_LASER_CLIP ammoqty: 24 - id: 1868 type: STR_HYDRA_LASER_CLIP owner: 1000021 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 ammoqty: 24 - id: 1869 type: STR_GRENADE_FRAG owner: 1000021 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 1 - id: 1870 type: STR_CREDIT_CHIP_M owner: 1000021 inventoryslot: STR_BELT inventoryX: 0 inventoryY: 0 - id: 1872 type: STR_RPG owner: 1000022 inventoryslot: STR_RIGHT_HAND ammoItem: 1873 ammoItemSlots: [1873, 1872, 1872, 1872] - id: 1873 type: STR_SMALL_ROCKET_ADV ammoqty: 1 - id: 1874 type: STR_SMALL_ROCKET_ADV owner: 1000022 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 ammoqty: 1 - id: 1875 type: STR_SMALL_ROCKET_ADV owner: 1000022 inventoryslot: STR_BELT inventoryX: 2 inventoryY: 0 ammoqty: 1 - id: 1876 type: STR_CREDIT_CHIP_M owner: 1000022 inventoryslot: STR_BELT inventoryX: 0 inventoryY: 0 - id: 1878 type: STR_MACHINEGUN_LIGHT owner: 1000023 inventoryslot: STR_RIGHT_HAND ammoItem: 1879 ammoItemSlots: [1879, 1878, 1878, 1878] - id: 1879 type: STR_MACHINEGUN_BELT ammoqty: 64 - id: 1880 type: STR_GRENADE_FRAG owner: 1000023 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 - id: 1881 type: STR_CREDIT_CHIP_M owner: 1000023 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 1 - id: 1883 type: STR_BATTLE_RIFLE owner: 1000024 inventoryslot: STR_RIGHT_HAND ammoItem: 1884 ammoItemSlots: [1884, 1883, 1883, 1883] - id: 1884 type: STR_BATTLE_RIFLE_CLIP ammoqty: 20 - id: 1885 type: STR_BATTLE_RIFLE_CLIP owner: 1000024 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 ammoqty: 20 - id: 1886 type: STR_GAS_GRENADE owner: 1000024 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 1 - id: 1887 type: STR_GRENADE_FRAG owner: 1000024 inventoryslot: STR_BELT inventoryX: 0 inventoryY: 0 - id: 1889 type: STR_MACHINEGUN_LIGHT owner: 1000025 inventoryslot: STR_RIGHT_HAND ammoItem: 1890 ammoItemSlots: [1890, 1889, 1889, 1889] - id: 1890 type: STR_MACHINEGUN_BELT ammoqty: 64 - id: 1891 type: STR_GRENADE_FRAG owner: 1000025 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 - id: 1892 type: STR_CREDIT_CHIP_M owner: 1000025 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 1 - id: 1893 type: STR_SWORD_MDV owner: 1000026 inventoryslot: STR_RIGHT_HAND ammoqty: -1 ammoItem: 1893 ammoItemSlots: [1893, 1893, 1893, 1893] - id: 1894 type: STR_LUGER owner: 1000026 inventoryslot: STR_LEFT_HAND ammoItem: 1895 ammoItemSlots: [1895, 1894, 1894, 1894] - id: 1895 type: STR_LUGER_CLIP ammoqty: 8 - id: 1896 type: STR_LUGER_CLIP owner: 1000026 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 ammoqty: 8 - id: 1897 type: STR_LUGER_CLIP owner: 1000026 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 1 ammoqty: 8 - id: 1898 type: STR_CREDIT_CHIP_M owner: 1000026 inventoryslot: STR_BELT inventoryX: 0 inventoryY: 0 - id: 1899 type: STR_CREDIT_CHIP_M owner: 1000026 inventoryslot: STR_BELT inventoryX: 1 inventoryY: 0 - id: 1900 type: STR_CREDIT_CHIP_D owner: 1000026 inventoryslot: STR_BELT inventoryX: 2 inventoryY: 0 - id: 1901 type: STR_CREDIT_CHIP_01 owner: 1000026 inventoryslot: STR_BELT inventoryX: 3 inventoryY: 0 - id: 1902 type: STR_NEWSPAPER owner: 1000026 inventoryslot: STR_BACK_PACK inventoryX: 0 inventoryY: 0 - id: 1903 type: AUX_DOGG_WEAPON owner: 1000027 inventoryslot: STR_RIGHT_HAND ammoqty: -1 ammoItem: 1903 ammoItemSlots: [1903, 1903, 1903, 1903] - id: 1904 type: INV_NULL_3X3 owner: 1000027 inventoryslot: STR_BACK_PACK inventoryX: 0 inventoryY: 0 - id: 1905 type: INV_NULL_2X1_B owner: 1000027 inventoryslot: STR_BELT inventoryX: 0 inventoryY: 0 - id: 1906 type: INV_NULL_2X1_LL owner: 1000027 inventoryslot: STR_LEFT_LEG inventoryX: 0 inventoryY: 0 - id: 1907 type: INV_NULL_2X1_RL owner: 1000027 inventoryslot: STR_RIGHT_LEG inventoryX: 0 inventoryY: 0 - id: 1908 type: INV_NULL_2X1_RS owner: 1000027 inventoryslot: STR_RIGHT_SHOULDER inventoryX: 0 inventoryY: 0 - id: 1909 type: INV_NULL_2X1_LS owner: 1000027 inventoryslot: STR_LEFT_SHOULDER inventoryX: 0 inventoryY: 0 - id: 1910 type: INV_NULL_1X2_QD owner: 1000027 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 - id: 1911 type: INV_NULL_HAT_NOTORSO owner: 1000027 inventoryslot: STR_WEAR_HAT inventoryX: 0 inventoryY: 0 - id: 1912 type: INV_NULL_TORSO3 owner: 1000027 inventoryslot: STR_WEAR inventoryX: 0 inventoryY: 0 - id: 1913 type: STR_GLAMOUR owner: 1000028 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 ammoqty: 1 fuseTimer: 17 fuseEnabed: true - id: 1914 type: STR_KITCHEN_KNIFE owner: 1000028 inventoryslot: STR_RIGHT_HAND ammoqty: -1 ammoItem: 1914 ammoItemSlots: [1914, 1914, 1914, 1914] - id: 1915 type: STR_MUTANT_COMPLAINT owner: 1000028 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 - id: 1916 type: STR_GLAMOUR owner: 1000029 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 ammoqty: 1 fuseTimer: 9 fuseEnabed: true - id: 1917 type: STR_KITCHEN_KNIFE owner: 1000029 inventoryslot: STR_RIGHT_HAND ammoqty: -1 ammoItem: 1917 ammoItemSlots: [1917, 1917, 1917, 1917] - id: 1918 type: STR_MUTANT_COMPLAINT owner: 1000029 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 - id: 1919 type: STR_GLAMOUR owner: 1000030 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 ammoqty: 1 fuseTimer: 25 fuseEnabed: true - id: 1920 type: STR_MUTANT_COMPLAINT owner: 1000030 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 - id: 1921 type: AUX_DOGG_WEAPON owner: 1000031 inventoryslot: STR_RIGHT_HAND ammoqty: -1 ammoItem: 1921 ammoItemSlots: [1921, 1921, 1921, 1921] - id: 1922 type: INV_NULL_3X3 owner: 1000031 inventoryslot: STR_BACK_PACK inventoryX: 0 inventoryY: 0 - id: 1923 type: INV_NULL_2X1_B owner: 1000031 inventoryslot: STR_BELT inventoryX: 0 inventoryY: 0 - id: 1924 type: INV_NULL_2X1_LL owner: 1000031 inventoryslot: STR_LEFT_LEG inventoryX: 0 inventoryY: 0 - id: 1925 type: INV_NULL_2X1_RL owner: 1000031 inventoryslot: STR_RIGHT_LEG inventoryX: 0 inventoryY: 0 - id: 1926 type: INV_NULL_2X1_RS owner: 1000031 inventoryslot: STR_RIGHT_SHOULDER inventoryX: 0 inventoryY: 0 - id: 1927 type: INV_NULL_2X1_LS owner: 1000031 inventoryslot: STR_LEFT_SHOULDER inventoryX: 0 inventoryY: 0 - id: 1928 type: INV_NULL_1X2_QD owner: 1000031 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 - id: 1929 type: INV_NULL_HAT_NOTORSO owner: 1000031 inventoryslot: STR_WEAR_HAT inventoryX: 0 inventoryY: 0 - id: 1930 type: INV_NULL_TORSO3 owner: 1000031 inventoryslot: STR_WEAR inventoryX: 0 inventoryY: 0 - id: 1932 type: STR_BEER owner: 1000032 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 painKiller: 0 heal: 0 stimulant: 3 - id: 1933 type: STR_BILLHOOK owner: 1000032 inventoryslot: STR_RIGHT_HAND ammoqty: -1 ammoItem: 1933 ammoItemSlots: [1933, 1933, 1933, 1933] - id: 1934 type: STR_MUTANT_COMPLAINT owner: 1000032 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 - id: 1935 type: STR_GLAMOUR owner: 1000033 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 ammoqty: 1 fuseTimer: 12 fuseEnabed: true - id: 1936 type: STR_MUTANT_COMPLAINT owner: 1000033 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 - id: 1938 type: STR_CROWBAR owner: 1000034 inventoryslot: STR_RIGHT_HAND ammoqty: -1 ammoItem: 1938 ammoItemSlots: [1938, 1938, 1938, 1938] - id: 1939 type: STR_GLAMOUR owner: 1000034 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 ammoqty: 1 fuseTimer: 26 fuseEnabed: true - id: 1940 type: STR_MUTANT_COMPLAINT owner: 1000034 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 - id: 1942 type: STR_SMG owner: 1000035 inventoryslot: STR_RIGHT_HAND ammoItem: 1945 ammoItemSlots: [1945, 1942, 1942, 1942] - id: 1943 type: STR_LOKNAR_SCRIPTURES owner: 1000035 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 - id: 1944 type: STR_MUTANT_COMPLAINT owner: 1000035 inventoryslot: STR_QD_SLOT inventoryX: 0 inventoryY: 0 - id: 1945 type: STR_SMG_CLIP ammoqty: 36 - id: 1946 type: STR_SMG_CLIP owner: 1000035 inventoryslot: STR_BELT inventoryX: 0 inventoryY: 0 ammoqty: 36 itemsSpecial: - id: 32 type: STR_UNARMED_GAUNTLET owner: 41 ammoqty: -1 ammoItem: 32 ammoItemSlots: [32, 32, 32, 32] - id: 39 type: AUX_FISTO owner: 145 ammoqty: -1 ammoItem: 39 ammoItemSlots: [39, 39, 39, 39] - id: 41 type: AUX_FISTO owner: 147 ammoqty: -1 ammoItem: 41 ammoItemSlots: [41, 41, 41, 41] - id: 43 type: STR_UNARMED_GAUNTLET owner: 182 ammoqty: -1 ammoItem: 43 ammoItemSlots: [43, 43, 43, 43] - id: 1742 type: STR_UNARMED_BASIC owner: 1000000 ammoqty: -1 ammoItem: 1742 ammoItemSlots: [1742, 1742, 1742, 1742] - id: 1749 type: STR_UNARMED_BASIC owner: 1000001 ammoqty: -1 ammoItem: 1749 ammoItemSlots: [1749, 1749, 1749, 1749] - id: 1755 type: STR_UNARMED_BASIC owner: 1000002 ammoqty: -1 ammoItem: 1755 ammoItemSlots: [1755, 1755, 1755, 1755] - id: 1762 type: STR_UNARMED_BASIC owner: 1000003 ammoqty: -1 ammoItem: 1762 ammoItemSlots: [1762, 1762, 1762, 1762] - id: 1767 type: STR_UNARMED_BASIC owner: 1000004 ammoqty: -1 ammoItem: 1767 ammoItemSlots: [1767, 1767, 1767, 1767] - id: 1774 type: STR_UNARMED_BASIC owner: 1000005 ammoqty: -1 ammoItem: 1774 ammoItemSlots: [1774, 1774, 1774, 1774] - id: 1778 type: STR_UNARMED_BASIC owner: 1000006 ammoqty: -1 ammoItem: 1778 ammoItemSlots: [1778, 1778, 1778, 1778] - id: 1785 type: STR_UNARMED_BASIC owner: 1000007 ammoqty: -1 ammoItem: 1785 ammoItemSlots: [1785, 1785, 1785, 1785] - id: 1791 type: STR_UNARMED_BASIC owner: 1000008 ammoqty: -1 ammoItem: 1791 ammoItemSlots: [1791, 1791, 1791, 1791] - id: 1797 type: STR_UNARMED_BASIC owner: 1000009 ammoqty: -1 ammoItem: 1797 ammoItemSlots: [1797, 1797, 1797, 1797] - id: 1803 type: STR_UNARMED_BASIC owner: 1000010 ammoqty: -1 ammoItem: 1803 ammoItemSlots: [1803, 1803, 1803, 1803] - id: 1809 type: STR_UNARMED_BASIC owner: 1000011 ammoqty: -1 ammoItem: 1809 ammoItemSlots: [1809, 1809, 1809, 1809] - id: 1814 type: STR_UNARMED_BASIC owner: 1000012 ammoqty: -1 ammoItem: 1814 ammoItemSlots: [1814, 1814, 1814, 1814] - id: 1819 type: STR_UNARMED_BASIC owner: 1000013 ammoqty: -1 ammoItem: 1819 ammoItemSlots: [1819, 1819, 1819, 1819] - id: 1825 type: STR_UNARMED_BASIC owner: 1000014 ammoqty: -1 ammoItem: 1825 ammoItemSlots: [1825, 1825, 1825, 1825] - id: 1830 type: STR_UNARMED_BASIC owner: 1000015 ammoqty: -1 ammoItem: 1830 ammoItemSlots: [1830, 1830, 1830, 1830] - id: 1834 type: STR_UNARMED_BASIC owner: 1000016 ammoqty: -1 ammoItem: 1834 ammoItemSlots: [1834, 1834, 1834, 1834] - id: 1840 type: STR_UNARMED_BASIC owner: 1000017 ammoqty: -1 ammoItem: 1840 ammoItemSlots: [1840, 1840, 1840, 1840] - id: 1847 type: STR_UNARMED_BASIC owner: 1000018 ammoqty: -1 ammoItem: 1847 ammoItemSlots: [1847, 1847, 1847, 1847] - id: 1853 type: AUX_FISTO owner: 1000019 ammoqty: -1 ammoItem: 1853 ammoItemSlots: [1853, 1853, 1853, 1853] - id: 1859 type: AUX_FISTO owner: 1000020 ammoqty: -1 ammoItem: 1859 ammoItemSlots: [1859, 1859, 1859, 1859] - id: 1865 type: AUX_FISTO owner: 1000021 ammoqty: -1 ammoItem: 1865 ammoItemSlots: [1865, 1865, 1865, 1865] - id: 1871 type: AUX_FISTO owner: 1000022 ammoqty: -1 ammoItem: 1871 ammoItemSlots: [1871, 1871, 1871, 1871] - id: 1877 type: AUX_FISTO owner: 1000023 ammoqty: -1 ammoItem: 1877 ammoItemSlots: [1877, 1877, 1877, 1877] - id: 1882 type: AUX_FISTO owner: 1000024 ammoqty: -1 ammoItem: 1882 ammoItemSlots: [1882, 1882, 1882, 1882] - id: 1888 type: AUX_FISTO owner: 1000025 ammoqty: -1 ammoItem: 1888 ammoItemSlots: [1888, 1888, 1888, 1888] - id: 1931 type: AUX_FISTO owner: 1000032 ammoqty: -1 ammoItem: 1931 ammoItemSlots: [1931, 1931, 1931, 1931] - id: 1937 type: AUX_FISTO owner: 1000034 ammoqty: -1 ammoItem: 1937 ammoItemSlots: [1937, 1937, 1937, 1937] - id: 1941 type: STR_UNARMED_BASIC owner: 1000035 ammoqty: -1 ammoItem: 1941 ammoItemSlots: [1941, 1941, 1941, 1941] tuReserved: 0 kneelReserved: false depth: 0 ambience: -1 ambientVolume: 0.5 ambienceRandom: [] minAmbienceRandomDelay: 20 maxAmbienceRandomDelay: 60 currentAmbienceDelay: 423 music: "" baseItems: STR_14MM_CHAINGUN: 12 STR_14MM_CHAINGUN_ROUNDS: 111 STR_ACADEMY_CORPSE: 92 STR_ACAR_105_RECOILLESS_ARMOR: 1 STR_ACAR_14MM_ARMOR: 2 STR_ACAR_2MG_ARMOR: 1 STR_ACAR_FLAK_ARMOR: 1 STR_ACAR_HMG_ARMOR: 1 STR_ACID_GRENADE: 63 STR_AC_AP_AMMO: 1 STR_AC_CRY_AMMO: 3 STR_AC_I_AMMO: 3 STR_AIR_MUSKET: 10 STR_ALIEN_ALLOYS: 2240 STR_ALIEN_ENTERTAINMENT: 87 STR_ALIEN_FOOD: 38 STR_ALIEN_HABITAT: 23 STR_ALIEN_REPRODUCTION: 7 STR_ALIEN_SURGERY: 30 STR_ALPHA_RIFLE: 1 STR_ALPHA_RIFLE_CLIP: 5 STR_AMPHORE: 37 STR_ANARCHY_BOMB: 14 STR_ANG_001: 6 STR_ANKH: 10 STR_ANUS: 6 STR_APOC_DISCIPLE: 1 STR_APPLE: 661 STR_AQUA_HATCHET: 17 STR_AQUA_TRIDENT: 12 STR_ARC_WELDER: 10 STR_ARMORED_CORSET: 3 STR_ART_PIECE: 32 STR_ASG12: 7 STR_ASG12_DRUM: 11 STR_ASG12_DRUM_RUBBER: 5 STR_ASMG_CLIP: 2 STR_ASUKA_RIFLE: 1 STR_ASUKA_RIFLE_CLIP: 47 STR_ATG_RIFLE: 11 STR_ATG_RIFLE_ROUND: 68 STR_AT_RIFLE: 6 STR_AT_RIFLE_ROUND: 120 STR_AUTO_LASER: 3 STR_AUTO_LASER_CLIP_HI: 3 STR_AUTO_RIFLE: 9 STR_AX: 3 STR_AY_GOGGLES: 11 STR_A_SPACE_TOWEL: 16 STR_BABY_NUKE: 18 STR_BALLISTA: 1 STR_BALLISTA_BOLTS: 41 STR_BANANAS: 27 STR_BANDAGE: 228 STR_BARBARIAN_ARMOR: 9 STR_BARBARIAN_AX: 2 STR_BARBARIAN_SWORD: 3 STR_BARBED_STOCKINGS: 2 STR_BARDICHE: 4 STR_BASIC_ARMOR: 10 STR_BATTLE_RIFLE: 20 STR_BATTLE_RIFLE_CLIP: 23 STR_BATTLE_RIFLE_CLIP_AP: 31 STR_BATTO: 10 STR_BEASTMASTER_TERRORIST: 1 STR_BEER: 108 STR_BFG: 1 STR_BFG_BATTERY_BROKEN: 4 STR_BIG_BONE: 11 STR_BIG_GUN_SHELLS: 60 STR_BIG_RIFLE: 5 STR_BIKINI: 15 STR_BILLHOOK: 12 STR_BIOAQUA_ARMOR: 1 STR_BLACK_CAT: 1 STR_BLOWPIPE: 1 STR_BLOWPIPE_DARTS_ACID: 4 STR_BLUE_GEM: 4 STR_BLUNDERBUSS: 17 STR_BLUNDERBUSS_AMMO: 26 STR_BLUNDERBUSS_AMMO_ACID: 62 STR_BOOK_OF_SERMONS: 4 STR_BOOM_AMMO: 20 STR_BOOM_FRUIT: 444 STR_BOOM_GUN: 10 STR_BOOT: 100 STR_BOUNTY_HUNTING_PRIZE_HARPOON_CARBINE: 1 STR_BOUNTY_HUNTING_PRIZE_MARTIAL_ARTS: 1 STR_BOW: 3 STR_BOW_ARROWS_HE: 19 STR_BOW_H: 10 STR_BOW_H_QUIVER: 2 STR_BOW_H_QUIVER_FIRE: 53 STR_BOW_H_QUIVER_POISON: 12 STR_BOW_NEON: 1 STR_BOW_PRIMITIVE: 5 STR_BOW_QUIVER: 49 STR_BOW_QUIVER_AQUA: 1 STR_BOW_QUIVER_STUN: 47 STR_BUCKSHOT: 102 STR_BUCKSHOT_HV: 35 STR_BURA: 7 STR_CABBAGE: 1 STR_CABBAGE_SACK: 12 STR_CAMO_PAINT: 5 STR_CANISTER_GUN: 6 STR_CANISTER_GUN_CLIP: 10 STR_CANISTER_GUN_CLIP_G: 104 STR_CANISTER_GUN_CLIP_I: 5 STR_CANNON_PARTS: 14 STR_CANNON_ROUNDS_X50: 18 STR_CANTEEN: 20 STR_CASINO_KUPON_1: 3 STR_CATGIRL_TOURIST: 1 STR_CATTLE_PROD: 20 STR_CAT_PAWS: 4 STR_CAWS: 5 STR_CAWS_CLIP_AP: 93 STR_CAWS_CLIP_S: 19 STR_CELATID_ESSENCE: 94 STR_CELATID_HIDE: 22 STR_CHAINGUN: 11 STR_CHAINGUN_CLIP: 19 STR_CHAIN_MAIL: 19 STR_CHAOS_DAGGER: 1 STR_CHEMICALS: 651 STR_CHEM_COAT: 1 STR_CHILLER_ARMOR: 19 STR_CHITIN_KNIFE: 1 STR_CHOCOLATE: 23 STR_CHRYSSALID_HIDE: 73 STR_CHURCH_CORPSE: 19 STR_CIGS: 85 STR_CLOAKING_DEVICE: 1 STR_CLOTHING: 23 STR_CLOTHING_BASIC: 8 STR_CLOTHING_LOKNAR: 7 STR_CLOTHING_TRIBAL: 9 STR_COCONUT: 48 STR_CODEX_GREEN: 1 STR_CODE_ALLIANCE: 1 STR_CODE_GOVT_RET: 1 STR_CODE_NAZI: 1 STR_COINS: 53 STR_COLT45: 10 STR_COLT45_CLIP: 30 STR_COMBAT_DRUGS: 21 STR_COMBAT_SHOTGUN: 10 STR_COMBAT_SHOTGUN_DRUM: 15 STR_COMBAT_SHOTGUN_DRUM_I: 26 STR_COMMANDO_PISTOL: 8 STR_COMMANDO_PISTOL_CLIP: 14 STR_CONSUMER_GOODS: 78 STR_COOKER: 1 STR_COOKER_CLIP: 1 STR_COURTESAN: 1 STR_COVERT_OPS_RIFLE: 1 STR_COVERT_OPS_RIFLE_CLIP: 20 STR_CRACK: 90 STR_CRAZY_HASSAN_LEAFLET: 1 STR_CREDIT_CHIP_00: 3213 STR_CREDIT_CHIP_01: 962 STR_CREDIT_CHIP_02: 131 STR_CREDIT_CHIP_D: 794 STR_CREDIT_CHIP_M: 1912 STR_CROWBAR: 3 STR_CRUSADER_ARMOR: 3 STR_CRY_GRENADE: 73 STR_CS_GAS: 9 STR_CULTURAL_WEALTH: 75 STR_CUTLASS: 4 STR_CYBERARMOR: 5 STR_DANCER_SLAVE: 2 STR_DART_PISTOL: 7 STR_DART_PISTOL_CLIP_BASIC: 48 STR_DATA_DISK: 7 STR_DATA_DISK_B: 9 STR_DAVY_CROCKET: 1 STR_DB_SHOTGUN: 3 STR_DEATH_BLOSSOM_CLIP_AP: 10 STR_DECLOAKING_DEVICE: 1 STR_DEEP_ONE_CORPSE: 100 STR_DEFENDER_ARMOR_HUMAN: 3 STR_DEMONIC_ESSENCE: 41 STR_DETECITIVE_PAPERS: 1 STR_DIAMOND: 7 STR_DOGE: 4 STR_DOGE_COLLAR: 2 STR_DOLLAR_BRIEFCASE: 5 STR_DRAGOON_RIFLE: 8 STR_DRAGOON_RIFLE_CLIP: 36 STR_DURASUIT: 10 STR_DYNAMITE: 24 STR_EGGPLANT: 6 STR_ELECTRIC_LASSO: 5 STR_ELECTRONIC_PIECES: 409 STR_ELECTRO_FLARE: 16 STR_ELERIUM_115: 245 STR_ELITE_PLASMA_PISTOL: 1 STR_ELITE_PLASMA_PISTOL_CLIP: 3 STR_EMP_GRENADE: 13 STR_ESOTERICA: 13 STR_ES_RIFLE: 1 STR_ES_RIFLE_CLIP: 3 STR_ES_SNIPER: 1 STR_ES_SNIPER_CLIP: 19 STR_EXAMINATION_ROOM: 36 STR_FAN: 6 STR_FIREBALL_LAUNCHER: 1 STR_FIRE_EXT: 11 STR_FIRE_RESISTANT_SHIRT: 10 STR_FIRST_AID_KIT: 55 STR_FLAK_CANNON_DRUM: 26 STR_FLAMETHROWER: 20 STR_FLAMETHROWER_CLIP: 36 STR_FLAMETHROWER_LR: 5 STR_FLAME_GLOVE: 1 STR_FLECHETTE_GUN: 9 STR_FLINTLOCK_BALLS: 87 STR_FLINTLOCK_BALLS_G: 63 STR_FLINTLOCK_BALLS_SC: 84 STR_FLINTLOCK_BALLS_WP: 80 STR_FLINTLOCK_MUSKET: 11 STR_FLINTLOCK_PISTOL: 12 STR_FOOD_BAG: 140 STR_FORCE_ARMOR: 15 STR_FORCE_BLADE: 1 STR_FUEL_CAPSULE: 2 STR_FUNGO: 531 STR_FUNGUS_OUTBREAK: 8 STR_FUR_HAT: 17 STR_FUSION_TORCH_CLIP: 2 STR_FUSO_KNIVES: 64 STR_GAS_GRENADE: 183 STR_GAS_MASK: 1 STR_GAUSS_CANNON_PARTS: 17 STR_GAUSS_CANNON_ROUNDS_X25: 22 STR_GAUSS_PISTOL: 9 STR_GAUSS_PISTOL_CLIP: 39 STR_GAUSS_RIFLE: 45 STR_GAUSS_RIFLE_CLIP: 45 STR_GAUSS_SNIPER: 24 STR_GAUSS_SNIPER_CLIP: 23 STR_GDX_001: 8 STR_GDX_002: 2 STR_GENIUS_LOCI_ACTIVATED: 4 STR_GI_ARMOR: 2 STR_GLADIUS: 1 STR_GLAMOUR: 779 STR_GL_GAS: 23 STR_GL_HE: 77 STR_GL_I: 26 STR_GNOME_ENGINEER_OUTFIT: 2 STR_GNOME_TAC_ARMOR: 2 STR_GOLDEN_CROSS: 1 STR_GOLDEN_CUP: 10 STR_GOLD_BAR: 62 STR_GOTHIC_HAMMER: 2 STR_GOVT_CORPSE: 1433 STR_GOVT_MAGNUM: 1 STR_GRAPES: 26 STR_GRAV_ARMOR: 3 STR_GRAV_CORPSE: 114 STR_GREAT_CLUB: 4 STR_GREEN_GEM: 4 STR_GRENADE: 76 STR_GRENADE_BUG: 36 STR_GRENADE_FRAG: 182 STR_GRENADE_LAUNCHER: 7 STR_GROG_BARREL: 20 STR_GUILD_CORPSE: 115 STR_GUILD_GUARD: 2 STR_GUILD_SOLDIER: 3 STR_GUNS_N_AMMO: 8 STR_GYM_OUTFIT: 10 STR_HALLUCINOGEN_GRENADE: 10 STR_HAMMER: 8 STR_HANDLE: 1 STR_HAND_FLAMER: 9 STR_HARPOON: 18 STR_HARPOON_AP_CLIP: 62 STR_HARPOON_AUTO: 10 STR_HARPOON_AUTO_AP_CLIP: 97 STR_HARPOON_CARBINE: 10 STR_HARPOON_STUN_CLIP: 80 STR_HARQUEBUS: 2 STR_HARVESTER_BLUEPRINT: 1 STR_HAXXOR: 8 STR_HC_AP_AMMO: 33 STR_HC_HE_AMMO: 17 STR_HEALING_GEL: 33 STR_HEAVY_CANNON: 5 STR_HEAVY_FLAMER: 2 STR_HEAVY_FLAMER_CLIP: 5 STR_HEAVY_FREIGHTER_FLIGHT_PLAN: 1 STR_HEAVY_GAUSS: 16 STR_HEAVY_GAUSS_CLIP: 17 STR_HEAVY_LASER_CLIP_HI: 25 STR_HEAVY_LASER_PIR: 4 STR_HEAVY_PISTOL: 8 STR_HEAVY_PISTOL_CLIP: 57 STR_HELLERIUM_CHARM: 5 STR_HELLERIUM_REVITALIZER: 27 STR_HELLGUN: 1 STR_HIGHWAY_STAR_ITEM: 1 STR_HIGH_EXPLOSIVE: 21 STR_HITAYATE: 7 STR_HMG: 1 STR_HMG_CLIP: 20 STR_HMG_CLIP_LARGE: 1 STR_HMG_CLIP_PS: 32 STR_HMG_CLIP_PS_SMALL: 13 STR_HMG_CLIP_SMALL: 10 STR_HOLOSUIT: 1 STR_HSMG: 6 STR_HSMG_CLIP: 48 STR_HUNTING_LASER: 6 STR_HUNTING_LASER_CLIP: 46 STR_HUNTING_RIFLE: 17 STR_HUNTING_RIFLE_ADV: 8 STR_HUNTING_RIFLE_CLIP: 63 STR_HWP_CANNON_SHELLS: 19 STR_HWP_FLAK_SHELLS_RUBBER: 2 STR_HYDRA_LASER: 14 STR_HYDRA_LASER_CLIP: 41 STR_IGUN: 5 STR_IGUN_CLIP: 17 STR_INCENDIARY_GRENADE: 93 STR_INCENDIARY_ROCKET: 15 STR_INDUSTRIAL_STOCKS: 3 STR_INFANTRY_LASER: 2 STR_INFANTRY_RIFLE: 8 STR_IRON_ROD: 1 STR_JAVELINS: 18 STR_JAVELINS_AQUA: 11 STR_JAVELINS_PRIMITIVE: 1 STR_JOURNEY_NOTES: 4 STR_KALTES_KLARES: 504 STR_KATANA: 4 STR_KEVLAR_WEAVE: 300 STR_KITCHEN_KNIFE: 1 STR_KNOCKOUT_GRENADE: 30 STR_KNOIF: 19 STR_KNOIF_BANDIT: 28 STR_KNOIF_BARB: 1 STR_KNOIF_POISON: 2 STR_KNUCKLES: 6 STR_KNUCKLES_SPIKED: 1 STR_KRAB_CORPSE: 14 STR_KUSARIGAMA: 4 STR_LACC: 8 STR_LACC_AP_AMMO: 3 STR_LACC_HE_AMMO: 11 STR_LAND_DEED: 1 STR_LARGE_ROCKET: 30 STR_LARGE_SCOUT_BLUEPRINT: 1 STR_LASER_CARBINE: 1 STR_LASER_PISTOL: 1 STR_LASER_PISTOL_CLIP_HI: 116 STR_LASER_PISTOL_CLIP_LO: 3 STR_LASER_PISTOL_DUELIST_CLIP: 1 STR_LASER_PISTOL_LT: 22 STR_LASER_PISTOL_M: 1 STR_LASER_PISTOL_MINI: 5 STR_LASER_PISTOL_M_CLIP: 6 STR_LASER_PISTOL_PIR: 12 STR_LASER_PISTOL_SNUB: 11 STR_LASER_PISTOL_SNUB_CLIP: 18 STR_LASER_RIFLE_CLIP_HI: 113 STR_LASER_RIFLE_CLIP_LO: 2 STR_LASER_RIFLE_M: 1 STR_LASER_RIFLE_M_CLIP: 10 STR_LASER_RIFLE_PIR: 14 STR_LASLOCK_SHOTGUN: 1 STR_LASLOCK_SHOTGUN_CLIP: 16 STR_LAWGIVER: 1 STR_LAWGIVER_CLIP: 20 STR_LEATHER_ARMOR: 16 STR_LEEK: 2 STR_LEEK_SACK: 15 STR_LEGION_ARMOR: 2 STR_LIBER_OCCULTIS: 4 STR_LINGERIE: 22 STR_LIVING_BRIMSTONE: 1 STR_LIZARD_HIDE: 10 STR_LMG: 8 STR_LMG_CLIP: 12 STR_LMG_CLIP_AP: 26 STR_LMG_CLIP_PS: 25 STR_LOADER_ARMOR: 8 STR_LOBSTERMAN_HIDE: 266 STR_LOBSTERMAN_MEAT: 24 STR_LOKNAR_FAKK_ARMOR: 2 STR_LOKNAR_NIGHTFLYER_ARMOR: 1 STR_LOKNAR_PLATE_MAIL: 5 STR_LOKNAR_SCRIPTURES: 1 STR_LOKNAR_SLAYER_ARMOR: 5 STR_LONGBOW: 1 STR_LONGBOW_QUIVER: 5 STR_LONGEVITY_SERUM: 1 STR_LONG_KNIFE: 9 STR_LOOTBOX_ARCANE: 1 STR_LOOTBOX_MRSHAN: 1 STR_LOOTBOX_SMUGGLER: 1 STR_LUGER: 9 STR_LUGER_CLIP: 29 STR_LUXURY_FUR: 55 STR_LUXURY_FUR_OUTFIT: 2 STR_MACHETE: 12 STR_MACHINEGUN: 2 STR_MACHINEGUN_BELT: 69 STR_MACHINEGUN_BELT_LONG: 30 STR_MACHINEGUN_BELT_LONG_PS: 14 STR_MACHINEGUN_LIGHT: 30 STR_MACHINEGUN_WHEELED: 1 STR_MAGE_ROBE: 2 STR_MAGNUM_DRUM: 76 STR_MAGNUM_DRUM_ACID: 3 STR_MAG_LITE: 1 STR_MAMMOTH_SHOTGUN: 3 STR_MAMMOTH_SHOTGUN_CLIP: 20 STR_MANACLES: 21 STR_MASTERS_CANE: 3 STR_MAUSER: 5 STR_MAUSER_CLIP: 25 STR_MEDALLION: 127 STR_MEDICAL_SUPPLIES: 151 STR_MEDIPACK: 2 STR_MEDIUM_SCOUT_BLUEPRINT: 1 STR_MEDI_KIT: 8 STR_MED_CANNON_PARTS: 6 STR_MED_CANNON_SHELLS: 345 STR_MEGAPOL_WOLFMAN: 2 STR_MEGASCORPION_POISON: 77 STR_MEGASCORPION_STING: 17 STR_MEIDO_OUTFIT: 1 STR_MELON: 12 STR_MIND_PROBE: 1 STR_MINE: 26 STR_MINIGUN: 6 STR_MINIGUN_AMMO: 8 STR_MINIGUN_AMMO_PS: 5 STR_MINI_CANNON: 2 STR_MINI_SHOTGUN: 1 STR_MINI_SMG: 4 STR_MINI_SMG_CLIP: 15 STR_MOLOTOV: 22 STR_MONEY_PURSE: 3 STR_MONSTER_EYE: 17 STR_MONSTER_TEETH: 128 STR_MOONSHINE: 81 STR_MORTAR: 2 STR_MORTAR_SHELL_HE: 10 STR_MORTAR_SHELL_I: 10 STR_MP: 14 STR_MP40: 16 STR_MPG: 1 STR_MPG_CLIP: 4 STR_MP_CLIP: 52 STR_MRSHAN_AUTOCANNON: 1 STR_MRSHAN_AUTOCANNON_CLIP: 20 STR_MRSHAN_NUCLEAR_BATT: 1 STR_MRSHAN_PISTOL: 3 STR_MRSHAN_PISTOL_CLIP: 33 STR_MRSHAN_RIFLE_CLIP: 60 STR_MRSHAN_SMG: 3 STR_MRSHAN_SMG_CLIP: 35 STR_MRSHAN_SNIPER_RIFLE: 2 STR_MUTANT_BLESSINGS: 45 STR_MUTANT_EGG: 178 STR_MUTANT_FISH: 86 STR_MUTANT_MEAT: 314 STR_MUTANT_MG: 10 STR_MUTANT_MG_CLIP: 10 STR_MUTON_CORPSE: 28 STR_MYSTERY_BOX: 2 STR_NARLOCK_LASGUN: 4 STR_NARLOCK_LASGUN_CLIP: 6 STR_NECROPLANE_PARTS: 138 STR_NEKO_GRAV_ARMOR: 4 STR_NEKO_SPACE_SUIT: 4 STR_NEKO_STS: 3 STR_NEKO_SWORD: 5 STR_NEKO_TAC_ARMOR: 4 STR_NEKO_UNIPUMA: 2 STR_NEWSPAPER: 11 STR_NIGHT_OPS_ARMOR: 5 STR_NINJA_CARBINE: 16 STR_NINJA_GAL: 2 STR_NINJA_SAWED_OFF: 3 STR_NINJA_SMG: 18 STR_NINJA_WARRIOR: 1 STR_NITRO_EXPRESS: 2 STR_NITRO_EXPRESS_CLIP: 8 STR_NOOSE: 9 STR_NUCLEAR_BATT: 11 STR_NUKE_ROCKET: 2 STR_NUN_OUTFIT: 3 STR_NURSE_OUTFIT: 1 STR_OFFERING_TO_PURPLE_BLOOM: 3 STR_OGRE_LIQUIDATOR_ARMOR: 4 STR_OGRE_SHOTGUN: 1 STR_OGRE_SHOTGUN_SHELLS: 6 STR_OGRE_SHOTGUN_SHELLS_I: 9 STR_OGRE_WORKER: 1 STR_OLD_BOOKS: 1 STR_OLD_MAGNUM: 6 STR_OLD_MAGNUM_ROUNDS: 10 STR_OLD_REVOLVER: 2 STR_OLD_RIFLE: 22 STR_OLD_RIFLE_CLIP: 135 STR_OLD_SNIPER_RIFLE: 4 STR_OMEGA_RIFLE: 1 STR_OMEGA_RIFLE_CLIP_AP: 3 STR_OMEGA_RIFLE_CLIP_ETAP: 2 STR_OPERATOR_ARMOR: 2 STR_ORANGE: 169 STR_ORANGE_ROBE: 4 STR_ORE: 8 STR_OXYGEN_TANK: 9 STR_PADD: 16 STR_PAINBRINGER: 6 STR_PAINBRINGER_CLIP: 10 STR_PAINKILLERS: 79 STR_PARTS_GAUSS_CAPACITOR: 1 STR_PARTS_GAUSS_COIL: 50 STR_PARTS_HEAVY_COUPLINGS: 13 STR_PARTS_LASER_CRYSTAL: 105 STR_PARTS_LASER_LENS: 276 STR_PARTS_PLASMA_ACCELERATOR: 15 STR_PARTS_WEAPON_ADV: 398 STR_PARTS_WEAPON_MC: 1 STR_PBA_CORPSE: 6 STR_PEACEMAKER: 6 STR_PEACEMAKER_DRUM: 64 STR_PEAR: 4 STR_PEASANT_ARMOR_MILITIA: 4 STR_PELTAST_ARMOR: 5 STR_PICKAXE: 5 STR_PIKE: 4 STR_PILLOW_BOOK: 4 STR_PINUP_MAGAZINE: 53 STR_PIPE: 2 STR_PIRATE_FLAG: 1 STR_PIRATE_HAT: 4 STR_PIROMAN_ARMOR: 5 STR_PIR_ALIEN_GRENADE: 101 STR_PIR_ASSASSIN: 1 STR_PIR_ASSAULT: 3 STR_PIR_CANNON: 6 STR_PIR_CANNONBALL: 57 STR_PIR_DEFENDER_DMG: 1 STR_PIR_HEAVY_PLASMA: 3 STR_PIR_HEAVY_PLASMA_CLIP: 6 STR_PIR_PLASMA_PISTOL: 39 STR_PIR_PLASMA_PISTOL_CLIP: 70 STR_PIR_PLASMA_RIFLE: 22 STR_PIR_PLASMA_RIFLE_CLIP: 34 STR_PIR_PLASMA_SUB: 32 STR_PIR_PLASMA_SUB_CLIP: 59 STR_PIR_SMALL_LAUNCHER: 41 STR_PIR_STORM_ARMOR: 1 STR_PIR_STUN_BOMB: 101 STR_PISTOL: 7 STR_PISTOL_ADV: 1 STR_PISTOL_ADV_CLIP: 3 STR_PISTOL_BM: 1 STR_PISTOL_BM_CLIP: 10 STR_PISTOL_CLIP: 20 STR_PISTOL_LT: 4 STR_PISTOL_LT_CLIP: 16 STR_PISTOL_SILENCED: 2 STR_PISTOL_SILENCED_CLIP: 30 STR_PITCHFORK: 1 STR_PLASMA_CASTER: 44 STR_PLASMA_CASTER_CLIP: 81 STR_PLASMA_SHOTGUN: 4 STR_PLASMA_SHOTGUN_CLIP: 12 STR_PLASMA_SWORD: 2 STR_PLATE_MAIL: 6 STR_POISONOUS_TENTACLE: 8 STR_POLAR_OUTFIT: 16 STR_POLICE_SHIELD: 1 STR_PORN: 609 STR_POSTCARD: 25 STR_POTATO: 4 STR_POTATO_SACK: 15 STR_PRISMATIC_SHIELD: 1 STR_PROXIMITY_GRENADE: 1 STR_PUMPKIN: 11 STR_QUAD_LAUNCHER: 1 STR_QUAD_ROCKETS: 5 STR_QUAD_ROCKETS_NAPALM: 5 STR_QUARTERSTAFF: 1 STR_QUICKSILVER_CUTLASS: 3 STR_RAGS: 13 STR_RAIDER_BOSS_ARMOR: 1 STR_RAIDER_CORPSE: 686 STR_RAIL_COIL: 5 STR_RAIL_DRIVER: 3 STR_RAIL_RIFLE_OLD: 5 STR_RAIL_RIFLE_OLD_CLIP: 10 STR_RANGEFINDER: 8 STR_RAPIER: 1 STR_RAYGUN: 1 STR_RAYGUN_CLIP: 5 STR_REAPER_HIDE: 12 STR_REAPER_MEAL: 30 STR_REAPER_TERRORIST: 1 STR_RECOILLESS_RIFLE: 2 STR_RECOILLESS_RIFLE_SHELL: 10 STR_RED_GEM: 7 STR_RED_PEPPER: 10 STR_REFRACTOR_SHIELD_SMALL: 1 STR_RETICULAN_CORPSE: 100 STR_RETICULAN_ELECTROGUN: 1 STR_RETICULAN_ELECTROGUN_CLIP: 4 STR_RETICULAN_LASER_GUN: 38 STR_RETICULAN_LASER_GUN_CLIP: 80 STR_RETICULAN_LASER_PISTOL: 18 STR_RETICULAN_PLASMA_GUN: 18 STR_RETICULAN_PLASMA_GUN_CLIP: 30 STR_RET_FUSION_REACTOR: 9 STR_REVOLVER: 2 STR_REVOLVER_DRUM: 6 STR_REVOLVER_LT_DRUM: 5 STR_RIFLE: 19 STR_RIFLE_AK: 7 STR_RIFLE_AK_CLIP: 28 STR_RIFLE_CLIP: 36 STR_RIFLE_CLIP_AP: 23 STR_RIFLE_LT: 11 STR_RIFLE_M16: 9 STR_RIFLE_M16_CLIP: 48 STR_RIFLE_M16_CLIP_EP: 3 STR_RIFLE_SA80: 6 STR_RING: 80 STR_RIOT_GRENADE: 45 STR_ROBOT_ARMS: 11 STR_ROBOT_LEGS: 11 STR_ROCKET_LAUNCHER: 4 STR_ROCK_T: 808 STR_ROD_OF_BLISS: 1 STR_ROTOGUN: 11 STR_ROTOGUN_AMMO: 42 STR_RPG: 11 STR_RUGER: 2 STR_RUNT_OUTFIT: 8 STR_RUSTY_BLADE: 9 STR_SAILOR_UNIFORM: 9 STR_SATCHEL_CHARGE: 3 STR_SAW: 10 STR_SAWED_OFF: 10 STR_SAW_CLIP: 8 STR_SAW_CLIP_PS: 1 STR_SCALE_MAIL: 2 STR_SCATTER_LASER: 1 STR_SCAVENGER_OUTFIT: 11 STR_SCOUT_RIFLE: 4 STR_SCRAP_METAL: 1572 STR_SC_WIRE: 437 STR_SDD: 1 STR_SECFLOWER: 14 STR_SECTOWEED: 1266 STR_SECURITY_CORPSE: 111 STR_SHADOW_ORB_GREEN: 1 STR_SHADOW_ORB_RED: 1 STR_SHARKMAN_OIL: 4 STR_SHARK_GARLAND: 2 STR_SHAWL: 2 STR_SHERIFFS_HANDBOOK: 3 STR_SHIV: 2 STR_SHOOTA: 9 STR_SHOOTA_CLIP: 107 STR_SHOOTA_CLIP_SMALL: 43 STR_SHOOTA_MK3: 1 STR_SHORT_SWORD: 1 STR_SHOTGUN: 13 STR_SHOTGUN_ADV: 3 STR_SHOTGUN_G: 8 STR_SHOTGUN_G_SHELLS: 85 STR_SHOTGUN_G_SHELLS_I: 33 STR_SHOTGUN_LT: 12 STR_SHOTGUN_PA: 6 STR_SHOTGUN_PA_SHELLS: 24 STR_SHOTGUN_PA_SLUGS: 39 STR_SHOTGUN_PA_SLUGS_AP: 27 STR_SHOTGUN_POLICE: 1 STR_SHOTGUN_SHELLS: 49 STR_SHOTGUN_SHELLS_ACID: 10 STR_SHOTGUN_SHELLS_AP: 86 STR_SHOTGUN_SHELLS_RUBBER: 10 STR_SHOVEL: 2 STR_SHROOM_BROWN: 94 STR_SHROOM_RED: 233 STR_SHROOM_WHITE: 243 STR_SICKLE: 4 STR_SILVER_BAR: 51 STR_SIMULACRUM_ARMS: 2 STR_SIMULACRUM_HEART: 1 STR_SIVALINGA: 1 STR_SKORPION: 1 STR_SKORPION_CLIP_API: 5 STR_SKULL: 480 STR_SKULL_BIG: 17 STR_SLAVE: 60 STR_SLAVE_ARMOR_CLEANSER: 4 STR_SLAVE_ARMOR_DEMOLISHER: 4 STR_SLAVE_ARMOR_POINTMAN: 9 STR_SLAVE_BRUTE: 10 STR_SLAVE_GLADIATRIX: 22 STR_SLAVE_MAID: 24 STR_SLAVE_MANAGER: 5 STR_SLAVE_ROBOT: 4 STR_SLICER: 6 STR_SLUGGA: 11 STR_SLUGGA_AMMO: 72 STR_SLUGGA_AMMO_PSI: 24 STR_SLUGTHROWER: 10 STR_SLUGTHROWER_SHELLS: 42 STR_SLUGTHROWER_SHELLS_HE: 34 STR_SL_ACID: 20 STR_SL_EMP: 67 STR_SL_HE: 24 STR_SL_HELL: 8 STR_SMALL_CANNON: 11 STR_SMALL_CANNON_ROUNDS_X50: 41 STR_SMALL_MEDIPACK: 28 STR_SMALL_ROCKET: 71 STR_SMALL_ROCKET_ADV: 94 STR_SMALL_ROCKET_FAE: 4 STR_SMALL_SHOTGUN: 3 STR_SMARTGUN: 2 STR_SMG: 3 STR_SMG_10MM: 3 STR_SMG_10MM_CLIP: 4 STR_SMG_CLIP: 37 STR_SMG_CLIP_INCENDIARY: 5 STR_SMG_RAMSH: 4 STR_SMOKEY_ARMOR: 4 STR_SMOKE_GRENADE: 57 STR_SNAKEMAN_CORPSE: 37 STR_SNIPER_LASER_CLIP_HI: 4 STR_SNIPER_LASER_PIR: 5 STR_SNIPER_RIFLE: 1 STR_SNIPER_RIFLE_ADV: 2 STR_SNIPER_RIFLE_ADV_CLIP: 58 STR_SNIPER_RIFLE_CLIP_AP: 24 STR_SNIPER_RIFLE_LT: 2 STR_SNIPER_RIFLE_LT_CLIP: 30 STR_SNUBBY: 5 STR_SNUBBY_DRUM: 21 STR_SONIC_OSCILLATOR_PARTS: 4 STR_SPACE_MEDIPACK: 20 STR_SPACE_SUIT: 6 STR_SPACE_SUIT_HUMAN: 2 STR_SPARTAN_MG: 5 STR_SPARTAN_MG_AMMO: 14 STR_SPEAR: 6 STR_SPIDER_SILK: 730 STR_SPIKEBALL: 2 STR_SPIKED_MACE: 1 STR_SPORES_TOXIN: 11 STR_SPORE_LAUNCHER: 9 STR_SPY_PISTOL_CLIP: 19 STR_SQUIRE: 2 STR_SR_PISTOL: 2 STR_SR_PISTOL_CLIP: 4 STR_SR_RIFLE: 22 STR_SR_RIFLE_CLIP: 64 STR_SR_SHOTGUN: 1 STR_SR_SHOTGUN_CLIP: 3 STR_SSRL: 7 STR_SSRL_2: 12 STR_STAPLER_CLIP: 8 STR_STASIS_GRENADE: 20 STR_STEALTHSUIT_CORPSE: 13 STR_STICK_GRENADE: 9 STR_STIMM: 14 STR_STONE_AX: 16 STR_STOP_SIGN: 1 STR_STORM_LASER: 5 STR_STORM_LASER_CLIP_HI: 91 STR_STUN_BATON: 6 STR_STUN_GRENADE_PIR: 4 STR_SUNBLADES: 117 STR_SUPERHEAVY_RIFLE_AMMO: 49 STR_SUPER_MAGNUM: 3 STR_SUPER_STAPLER: 1 STR_SWIFTSUIT: 3 STR_SWIMSUIT: 5 STR_SWORD_MDV: 6 STR_TAC_ARMOR: 5 STR_TAC_FULL_ARMOR: 7 STR_TAC_VEST: 8 STR_TAVERN_OWNERSHIP_DEED: 3 STR_TEC9: 4 STR_TEC9_CLIP: 7 STR_TECH_CLEAVER: 3 STR_TECH_KNIFE: 6 STR_TEC_001: 2 STR_TESLA_COIL: 7 STR_THEBAN_ASSAULT_CLONE_LICENSE: 3 STR_THERMAL_SHIRT: 3 STR_THIEF_ARMOR: 21 STR_THROWING_AXES: 12 STR_THROWING_HAMMER: 2 STR_THROWING_STARS: 54 STR_TOMMYGUN: 6 STR_TOMMYGUN_DRUM: 25 STR_TONFA: 10 STR_TOXIGUN: 5 STR_TOXIGUN_CLIP: 12 STR_TRANSDIMENSIONAL_LOCKER_ACTIVE: 3 STR_TROPHY_CREDIT_GOBLIN_ZAXX: 2586 STR_TROPHY_CREDIT_JACK: 1349 STR_TROPHY_CREDIT_MUTANT_ALLIANCE: 770 STR_TROPHY_GAMBLER: 1 STR_TTGL: 1 STR_TTGL_CLIP: 20 STR_UAC_BLUEPRINTS: 5 STR_UAC_CARBINE: 13 STR_UAC_CLIP: 99 STR_UAC_PLASMAGUN: 5 STR_UAC_PLASMAGUN_BATTERY: 9 STR_UAC_PLASMAGUN_BATTERY_BROKEN: 13 STR_UAC_RIFLE: 23 STR_UAC_ROCKET_LAUNCHER: 6 STR_UAC_ROCKET_LAUNCHER_ROCKETS: 10 STR_UAC_SHOTGUN: 10 STR_UAC_SHOTGUN_SHELLS: 69 STR_UAC_SPACE_SUIT: 8 STR_UBER_WHEAT: 2 STR_UBER_WHEAT_SACK: 15 STR_UFO_NAVIGATION: 185 STR_UFO_POWER_SOURCE: 31 STR_UFO_POWER_SOURCE_SMALL: 69 STR_VAMPIRE_BLOOD: 52 STR_VAMPIRE_CORPSE: 1 STR_VAMPIRE_ESSENCE: 26 STR_VARMINT_RIFLE: 8 STR_VARMINT_RIFLE_CLIP: 35 STR_VESSEL_LABSHIP_BLUEPRINT: 1 STR_VESSEL_NIN_APC_BLUEPRINT: 1 STR_VESSEL_NIN_CRAWLER_BLUEPRINT: 2 STR_VIBRO_AX: 4 STR_VIBRO_BLADE: 18 STR_VODKA: 175 STR_WAKIZASHI: 16 STR_WAND_CHOKE: 3 STR_WAND_FIRE: 1 STR_WAND_PAIN: 5 STR_WEREDOGE: 1 STR_WEREWOLF_TESTICLES: 18 STR_WHIP: 1 STR_WHIP_LEATHER: 5 STR_WINCHESTER: 18 STR_WINCHESTER_AMMO: 71 STR_WINCHESTER_AMMO_SLAYER: 53 STR_WINE: 72 STR_WOLFGUN: 3 STR_WORKER: 932 STR_WP_GRENADE: 107 STR_WRENCH: 11 STR_WYVERN_PLASMA_GUN: 1 STR_XBOW: 13 STR_XBOW_CORAL: 18 STR_XBOW_CORAL_QUIVER: 36 STR_XBOW_QUIVER: 28 STR_YELLOW_GEM: 11 STR_ZIPGUN: 5 STR_ZOMBIE_ESSENCE: 39 STR_ZONE_STALKER: 1 turnLimit: 0 chronoTrigger: 0 cheatTurn: 20 togglePersonalLight: true toggleNightVision: false toggleBrightness: 0