##This is intended to make research harder. ## ##Most technologies see their costs increased by around 2.5x ## ##However, certain items see their costs increased by 3-5 times ##to represent extreme difficulty or dangerousness of the research ##itself (researching Elerium 115 or Ethereals). research: - name: STR_LASER_WEAPONS #ORIGINAL 50 cost: 125 - name: STR_LASER_PISTOL #ORIGINAL 100 cost: 250 - name: STR_LASER_RIFLE #ORIGINAL 300 cost: 750 - name: STR_HEAVY_LASER #ORIGINAL 460 cost: 1150 - name: STR_LASER_CANNON #ORIGINAL 420 cost: 1050 - name: STR_LASER_DEFENSE #ORIGINAL 510 cost: 1275 - name: STR_MOTION_SCANNER #ORIGINAL 180 -- REDUCED cost: 50 - name: STR_MEDI_KIT #ORIGINAL 210 -- REDUCED cost: 50 - name: STR_ALIEN_ALLOYS #ORIGINAL 400 -- 4x multiplier cost: 1600 - name: STR_ALIEN_ENTERTAINMENT #Original 150 cost: 375 - name: STR_ALIEN_FOOD #Original 150 cost: 375 - name: STR_ALIEN_GRENADE #Original 200 cost: 500 - name: STR_ALIEN_ORIGINS #Original 300 cost: 750 - name: STR_ALIEN_REPRODUCTION #Original 150 cost: 375 - name: STR_ALIEN_SURGERY #ORIGINAL 150 cost: 375 - name: STR_BLASTER_BOMB #ORIGINAL 300 cost: 750 - name: STR_BLASTER_LAUNCHER #ORIGINAL 900 cost: 2250 - name: STR_CYDONIA_OR_BUST #ORIGINAL 600 cost: 1500 - name: STR_ELERIUM_115 #ORIGINAL 450 -- 5x multiplier cost: 2250 - name: STR_EXAMINATION_ROOM #ORIGINAL 150 cost: 375 - name: STR_FLYING_SUIT #ORIGINAL 330 cost: 825 - name: STR_FUSION_DEFENSE #ORIGINAL 800 cost: 2000 - name: STR_FUSION_MISSILE #ORIGINAL 880 cost: 2200 - name: STR_GRAV_SHIELD #ORIGINAL 930 cost: 2325 - name: STR_HEAVY_PLASMA #ORIGINAL 800 cost: 2000 - name: STR_HEAVY_PLASMA_CLIP #ORIGINAL 400 -- 1.5x multiplier because the gun itself is now so expensive. cost: 600 - name: STR_HYPER_WAVE_DECODER #ORIGINAL 670 cost: 1675 - name: STR_MIND_PROBE #ORIGINAL 600 cost: 1500 - name: STR_MIND_SHIELD #ORIGINAL 360 cost: 900 - name: STR_NEW_FIGHTER_CRAFT #ORIGINAL 600 cost: 1500 - name: STR_NEW_FIGHTER_TRANSPORTER #ORIGINAL 700 cost: 1750 - name: STR_PERSONAL_ARMOR #ORIGINAL 180 -- 1.5x Multiplier cost: 270 - name: STR_PLASMA_CANNON #ORIGINAL 660 cost: 1650 - name: STR_PLASMA_DEFENSE #ORIGINAL 620 cost: 1550 - name: STR_PLASMA_PISTOL #ORIGINAL 600 cost: 1500 - name: STR_PLASMA_PISTOL_CLIP #ORIGINAL 400 -- 1.5x multiplier because the gun itself is now so expensive. cost: 600 - name: STR_PLASMA_RIFLE #ORIGINAL 700 cost: 1750 - name: STR_PLASMA_RIFLE_CLIP #ORIGINAL 400 -- 1.5x multiplier because the gun itself is now so expensive. cost: 600 - name: STR_POWER_SUIT #ORIGINAL 205 cost: 513 - name: STR_PSI_AMP #ORIGINAL 500 cost: 1250 - name: STR_PSI_LAB #ORIGINAL 420 cost: 1050 - name: STR_SMALL_LAUNCHER #ORIGINAL 550 cost: 1375 - name: STR_STUN_BOMB #ORIGINAL 180 -- 1.5x multiplier because the gun itself is now so expensive. cost: 270 - name: STR_THE_MARTIAN_SOLUTION #ORIGINAL 500 cost: 1250 - name: STR_UFO_CONSTRUCTION #ORIGINAL 450 cost: 1125 - name: STR_UFO_NAVIGATION #ORIGINAL 450 cost: 1125 - name: STR_UFO_POWER_SOURCE #ORIGINAL 450 cost: 1125 - name: STR_ULTIMATE_CRAFT #ORIGINAL 900 cost: 2250 - name: STR_ZOMBIE_CORPSE #ORIGINAL 180 -- 4x multiplier because of the chyssalid linkage. cost: 720 - name: STR_CELATID_CORPSE #ORIGINAL 180 -- 1.25x multiplier because it's a corpse. Cutting isn't that hard. cost: 225 - name: STR_ETHEREAL_CORPSE #ORIGINAL 180 -- 4x multiplier because of possible latent psonic afterimages. cost: 720 - name: STR_SILACOID_CORPSE #ORIGINAL 180 -- 1.25x multiplier because it's a corpse. Cutting isn't that hard. cost: 225 - name: STR_REAPER_CORPSE #ORIGINAL 180 -- 1.25x multiplier because it's a corpse. Cutting isn't that hard. cost: 225 - name: STR_SNAKEMAN_CORPSE #ORIGINAL 180 -- 4x multiplier due to all the eggs contained within a snakeman. cost: 720 - name: STR_SECTOID_CORPSE #ORIGINAL 180 -- 4x multiplier because of possible latent psonic afterimages. cost: 720 - name: STR_SECTOPOD_CORPSE #ORIGINAL 180 -- 1.25x multiplier because it's a corpse. Cutting isn't that hard. cost: 225 - name: STR_MUTON_CORPSE #ORIGINAL 180 -- 1.25x multiplier because it's a corpse. Cutting isn't that hard. cost: 225 - name: STR_FLOATER_CORPSE #ORIGINAL 180 -- 1.25x multiplier because it's a corpse. Cutting isn't that hard. cost: 225 - name: STR_CYBERDISC_CORPSE #ORIGINAL 180 -- 1.25x multiplier because it's a corpse. Cutting isn't that hard. cost: 225 - name: STR_CHRYSSALID_CORPSE #ORIGINAL 180 -- 4x multiplier because...Chryssalids! cost: 720 - name: STR_FLOATER_SOLDIER #ORIGINAL 192 -- 2x multiplier. cost: 384 - name: STR_FLOATER_NAVIGATOR #ORIGINAL 192 -- 2x multiplier. cost: 384 - name: STR_FLOATER_MEDIC #ORIGINAL 192 -- 2x multiplier. cost: 384 - name: STR_FLOATER_LEADER #ORIGINAL 192 -- 2x multiplier. cost: 384 - name: STR_FLOATER_ENGINEER #ORIGINAL 192 -- 2x multiplier. cost: 384 - name: STR_FLOATER_COMMANDER #ORIGINAL 192 -- 2x multiplier. cost: 384 - name: STR_SNAKEMAN_SOLDIER #ORIGINAL 192 -- 3x multiplier. cost: 576 - name: STR_SNAKEMAN_NAVIGATOR #ORIGINAL 192 -- 3x multiplier. cost: 576 - name: STR_SNAKEMAN_MEDIC #ORIGINAL 192 -- 3x multiplier. cost: 576 - name: STR_SNAKEMAN_LEADER #ORIGINAL 192 -- 3x multiplier. cost: 576 - name: STR_SNAKEMAN_ENGINEER #ORIGINAL 192 -- 3x multiplier. cost: 576 - name: STR_SNAKEMAN_COMMANDER #ORIGINAL 192 -- 3x multiplier. cost: 576 - name: STR_MUTON_SOLDIER #ORIGINAL 192 -- 2x multiplier. cost: 384 - name: STR_MUTON_NAVIGATOR #ORIGINAL 192 -- 2x multiplier. cost: 384 - name: STR_MUTON_ENGINEER #ORIGINAL 192 -- 2x multiplier. cost: 384 - name: STR_SECTOID_SOLDIER #ORIGINAL 192 -- 3x multiplier. cost: 576 - name: STR_SECTOID_NAVIGATOR #ORIGINAL 192 -- 3x multiplier. cost: 576 - name: STR_SECTOID_MEDIC #ORIGINAL 192 -- 3x multiplier. cost: 576 - name: STR_SECTOID_LEADER #ORIGINAL 192 -- 3x multiplier. cost: 576 - name: STR_SECTOID_ENGINEER #ORIGINAL 192 -- 3x multiplier. cost: 576 - name: STR_SECTOID_COMMANDER #ORIGINAL 192 -- 3x multiplier. cost: 576 - name: STR_ETHEREAL_SOLDIER #ORIGINAL 192 -- 5x multiplier. cost: 960 - name: STR_ETHEREAL_LEADER #ORIGINAL 192 -- 5x multiplier. cost: 960 - name: STR_ETHEREAL_COMMANDER #ORIGINAL 192 -- 5x multiplier. cost: 960 - name: STR_REAPER_TERRORIST #ORIGINAL 170 -- 2x multiplier. cost: 340 - name: STR_CHRYSSALID_TERRORIST #ORIGINAL 170 -- 5x multiplier. cost: 850 - name: STR_CHRYSSALID #ORIGINAL 170 -- 5x multiplier. cost: 850 - name: STR_SILACOID_TERRORIST #ORIGINAL 170 -- 2x multiplier. cost: 340 - name: STR_SILACOID #ORIGINAL 170 -- 2x multiplier. cost: 340 - name: STR_CELATID_TERRORIST #ORIGINAL 170 -- 2x multiplier. cost: 340 - name: STR_CELATID #ORIGINAL 170 -- 2x multiplier. cost: 340 - name: STR_SECTOPOD_TERRORIST #ORIGINAL 170 -- 2x multiplier. cost: 340