# X-COM 1 (UFO: Enemy Unknown) ruleset
# For documentation on these values, see http://ufopaedia.org/index.php?title=Rulesets_(OpenXcom)
countries:
- type: STR_USA
fundingBase: 600
fundingCap: 10000
labelLon: 260
labelLat: -40
areas:
- [235, 255, -49, -32]
- [255, 277.5, -49, -29]
- [260, 265, -29, -26]
- [277, 280, -32, -25]
- [277.5, 286, -44, -32]
- [286, 292.5, -45.5, -40]
- type: STR_RUSSIA
fundingBase: 230
fundingCap: 8000
labelLon: 60
labelLat: -60
areas:
- [30, 50, -70, -45]
- [24, 30, -60, -42]
- [50, 75, -77, -40]
- [75, 165, -80, -50]
- [165, 170, -70, -59]
- type: STR_UK
fundingBase: 240
fundingCap: 7000
labelLon: 358
labelLat: -53.625
areas:
- [352, 2, -60, -50]
- type: STR_FRANCE
fundingBase: 320
fundingCap: 8000
labelLon: 2.5
labelLat: -46.5
areas:
- [355, 7, -50, -43]
- type: STR_GERMANY
fundingBase: 250
fundingCap: 9000
labelLon: 11.5
labelLat: -50
areas:
- [6, 15, -55, -47.5]
- type: STR_ITALY
fundingBase: 160
fundingCap: 6000
labelLon: 12.5
labelLat: -43.875
areas:
- [7, 15, -46.5, -43]
- [11, 18, -43, -37]
- type: STR_SPAIN
fundingBase: 140
fundingCap: 5000
labelLon: 357.5
labelLat: -42.625
areas:
- [353, 3, -43, -36.5]
- [351, 353, -43, -42.25]
- type: STR_CHINA
fundingBase: 245
fundingCap: 7000
labelLon: 100
labelLat: -35
areas:
- [75, 98, -50, -30]
- [98, 122, -50, -22]
- [122, 133, -54, -40]
- type: STR_JAPAN
fundingBase: 400
fundingCap: 10000
labelLon: 138
labelLat: -38.25
areas:
- [130, 143, -40, -30]
- [138, 147, -46, -40]
- type: STR_INDIA
fundingBase: 150
fundingCap: 5000
labelLon: 80
labelLat: -24
areas:
- [70, 85, -30, -8]
- [74, 79, -35, -30]
- [85, 95, -27, -20]
- type: STR_BRAZIL
fundingBase: 300
fundingCap: 4000
labelLon: 305
labelLat: 5
areas:
- [290, 302, -2.5, 17]
- [302, 310, -2.5, 22]
- [310, 325, 0, 24]
- [305, 313, 22, 32]
- type: STR_AUSTRALIA
fundingBase: 280
fundingCap: 5000
labelLon: 135
labelLat: 25
areas:
- [110, 156, 10, 40]
- type: STR_NIGERIA
fundingBase: 180
fundingCap: 2000
labelLon: 7.5
labelLat: -10
areas:
- [3, 14, -14, -4]
- type: STR_SOUTH_AFRICA
fundingBase: 230
fundingCap: 3000
labelLon: 25
labelLat: 30
areas:
- [15, 25, 26, 35]
- [25, 32.5, 22, 35]
- type: STR_EGYPT
fundingBase: 230
fundingCap: 2000
labelLon: 29
labelLat: -26
areas:
- [25, 35, -32, -22]
- type: STR_CANADA
fundingBase: 230
fundingCap: 4000
labelLon: 260
labelLat: -55
areas:
- [219, 230, -70, -55]
- [230, 305, -75, -40]
regions:
- type: STR_NORTH_AMERICA
cost: 800000
areas:
- [195, 305, -70, -55]
- [230, 305, -55, -30]
- [240, 300, -30, -10]
cities:
- name: STR_NEW_YORK
lon: 286.125
lat: -40.75
- name: STR_WASHINGTON
lon: 282.875
lat: -38.75
- name: STR_LOS_ANGELES
lon: 241.75
lat: -34.125
- name: STR_MONTREAL
lon: 284.25
lat: -45.5
- name: STR_HAVANA
lon: 277.625
lat: -22.5
- name: STR_MEXICO_CITY
lon: 260.875
lat: -19.375
- name: STR_CHICAGO
lon: 272.375
lat: -41.875
- name: STR_VANCOUVER
lon: 236.75
lat: -49.375
- name: STR_DALLAS
lon: 263.375
lat: -32.75
regionWeight: 18
missionWeights:
STR_ALIEN_RESEARCH: 14
STR_ALIEN_HARVEST: 17
STR_ALIEN_ABDUCTION: 20
STR_ALIEN_INFILTRATION: 20
STR_ALIEN_BASE: 20
missionZones:
-
- [200, 220, -65, -60]
- [230, 260, -65, -55]
- [280, 290, -50, -40]
- [230, 250, -50, -40]
- [260, 280, -50, -40]
- [230, 250, -40, -30]
- [250, 272, -40, -28]
- [270, 290, -42, -25]
- [275, 295, -35, -10]
- [240, 280, -30, -10]
-
- [200, 225, -63.75, -60.75]
- [245, 260, -54, -50]
- [250, 260, -50, -40]
- [270, 280, -37, -34]
- [255, 260, -40, -30]
- [255, 260, -25, -20]
- [258.75, 263.75, -19, -17.5]
- [286.5, 289.5, -19.375, -18.625]
- [240, 242, -45, -44]
- [260, 270, -44, -34]
-
- [236, 240, -50, -45]
- [260, 262, -50, -45]
- [265, 270, -18, -17]
- [273.125, 275.75, -13.25, -12.25]
- [241.875, 245.875, -36.5, -34.625]
- [286.375, 291, -46.625, -45]
- [252.75, 263.125, -42.25, -39]
- [286.875, 289, -19, -18.5]
- [274.5, 276.25, -44.375, -43.375]
- [200.625, 216.75, -64.75, -62.25]
-
- [286.125, 286.125, -40.75, -40.75]
- [282.875, 282.875, -38.75, -38.75]
- [241.75, 241.75, -34.125, -34.125]
- [284.25, 284.25, -45.5, -45.5]
- [277.625, 277.625, -22.5, -22.5]
- [260.875, 260.875, -19.375, -19.375]
- [272.375, 272.375, -41.875, -41.875]
- [236.75, 236.75, -49.375, -49.375]
- [263.375, 263.375, -32.75, -32.75]
-
- [250, 270, -66, -64]
- [280, 292.5, -51, -46]
- [267.5, 269.5, -30, -29.5]
- [240, 246, -45, -38]
- [277.5, 278.5, -31, -28]
- [286.875, 288.75, -19.5, -18.75]
- [273.25, 275.75, -13.125, -11.875]
- [247, 247.5, -27.25, -26.75]
- [222.875, 239.25, -63.625, -59.875]
- [258.125, 267.125, -40.75, -36.875]
-
- [0, 359.875, -90, -80]
- [0, 359.875, 80, 90]
- [180, 200, 0, 10]
- [355, 365, -5, 5]
- [170, 190, -60, -40]
- [305, 325, -60, -30]
- [280, 300, 16.125, 36.125]
- [4.75, 27.625, -52, -44.375]
- [75, 89, -39, -34.375]
- [115, 132.5, 21, 25.5]
- type: STR_ARCTIC
cost: 950000
areas:
- [0, 360, -90, -70]
regionWeight: 4
missionWeights:
STR_ALIEN_RESEARCH: 25
STR_ALIEN_BASE: 35
missionZones:
-
- [305.25, 333.125, -79.25, -75.25]
- [273.25, 282.125, -73.375, -71.625]
- [159.375, 205.75, -78.625, -75]
- [8.5, 72.75, -80.375, -74.125]
- [74.875, 165.875, -79.75, -74]
- [0, 359.875, -90, -85]
-
- [302.25, 323.625, -80.75, -78.625]
- [62, 66, -76.125, -75.25]
- [13.625, 20.875, -79.25, -78.5]
- [168.5, 184.625, -83.375, -82.25]
- [268.625, 280.75, -78.875, -76.75]
- [0, 359.875, -90, -88.125]
-
- [302.25, 323.625, -80.75, -78.625]
- [62, 66, -76.125, -75.25]
- [13.625, 20.875, -79.25, -78.5]
- [168.5, 184.625, -83.375, -82.25]
- [268.625, 280.75, -78.875, -76.75]
- [0, 359.875, -90, -88.125]
-
- [302.25, 323.625, -80.75, -78.625]
- [62, 66, -76.125, -75.25]
-
- [302.25, 323.625, -80.75, -78.625]
- [62, 66, -76.125, -75.25]
- [13.625, 20.875, -79.25, -78.5]
- [168.5, 184.625, -83.375, -82.25]
- [268.625, 280.75, -78.875, -76.75]
- [0, 359.875, -90, -88.125]
-
- [121.625, 176.125, -46.25, -21.75]
- [0, 359.875, 80, 90]
- [180, 200, 0, 10]
- [355, 365, -5, 5]
- [170, 190, -60, -40]
- [305, 325, -60, -30]
- [280, 300, 16.125, 36.125]
- [4.75, 27.625, -52, -44.375]
- [75, 89, -39, -34.375]
- [115, 132.5, 21, 25.5]
- type: STR_ANTARCTICA
cost: 900000
areas:
- [0, 360, 60, 90]
regionWeight: 4
missionWeights:
STR_ALIEN_RESEARCH: 25
STR_ALIEN_BASE: 35
missionZones:
-
- [77, 108.125, 62.125, 76.125]
- [340.75, 408.5, 57.25, 72.75]
- [104.375, 148.875, 49.625, 66.25]
- [175.75, 257.125, 55.625, 73.625]
- [0, 359.875, 85, 90]
-
- [291.125, 296.25, 68.25, 70.5]
- [129.625, 152.75, 69.75, 73.625]
- [6.625, 35.125, 72.875, 77]
- [148.125, 154.75, 70, 72.75]
- [0, 359.875, 87.5, 90]
-
- [291.125, 296.25, 68.25, 70.5]
- [129.625, 152.75, 69.75, 73.625]
- [6.625, 35.125, 72.875, 77]
- [148.125, 154.75, 70, 72.75]
- [0, 359.875, 87.5, 90]
-
- [291.125, 296.25, 68.25, 70.5]
- [129.625, 152.75, 69.75, 73.625]
-
- [291.125, 296.25, 68.25, 70.5]
- [129.625, 152.75, 69.75, 73.625]
- [6.625, 35.125, 72.875, 77]
- [148.125, 154.75, 70, 72.75]
- [0, 359.875, 87.5, 90]
-
- [121.625, 176.125, -46.25, -21.75]
- [195.75, 238, -29, 2]
- [180, 200, 0, 10]
- [355, 365, -5, 5]
- [170, 190, -60, -40]
- [305, 325, -60, -30]
- [280, 300, 16.125, 36.125]
- [4.75, 27.625, -52, -44.375]
- [75, 89, -39, -34.375]
- [115, 132.5, 21, 25.5]
- type: STR_SOUTH_AMERICA
cost: 600000
areas:
- [270, 315, -10, 0]
- [275, 330, 0, 15]
- [275, 325, 15, 60]
cities:
- name: STR_BRASILIA
lon: 312.125
lat: 15.75
- name: STR_BOGOTA
lon: 285.875
lat: -4.5
- name: STR_BUENOS_AIRES
lon: 302.5
lat: 34.5
- name: STR_SANTIAGO
lon: 289.375
lat: 33.375
- name: STR_RIO_DE_JANEIRO
lon: 316.875
lat: 22.875
- name: STR_LIMA
lon: 283
lat: 12
- name: STR_CARACAS
lon: 293.125
lat: -10.5
regionWeight: 10
missionWeights:
STR_ALIEN_RESEARCH: 10
STR_ALIEN_HARVEST: 24
STR_ALIEN_ABDUCTION: 12
STR_ALIEN_INFILTRATION: 18
STR_ALIEN_BASE: 22
missionZones:
-
- [280.375, 297.625, -11.875, -4.125]
- [279.125, 301.375, -1, 7.75]
- [305.5, 323.75, 0.875, 11]
- [281.625, 292.25, 10.75, 26.625]
- [302, 314.375, 22.75, 31.875]
- [289.125, 297.75, 38.5, 49.5]
- [281.375, 303.75, 48, 56.125]
-
- [312.875, 320.25, 6.25, 11.5]
- [290.75, 293.75, -8.625, -6.125]
- [290.5, 294.375, 28.875, 31.5]
- [303, 312.75, 21.75, 24.5]
-
- [284.25, 289.75, -8.375, -6.5]
- [305.375, 312, 13.25, 16.125]
- [289.875, 294.625, 34.625, 37.625]
- [287.875, 292.25, 47.25, 49.25]
- [299.5, 301.125, 51.375, 51.875]
-
- [312.125, 312.125, 15.75, 15.75]
- [285.875, 285.875, -4.5, -4.5]
- [302.5, 302.5, 34.5, 34.5]
- [289.375, 289.375, 33.375, 33.375]
- [316.875, 316.875, 22.875, 22.875]
- [283, 283, 12, 12]
- [293.125, 293.125, -10.5, -10.5]
-
- [290.125, 305.5, 1.5, 7.625]
- [285.875, 289.5, 13.625, 15.625]
- [290, 294.125, 41.25, 44.875]
- [289.375, 294.125, 22.875, 27.125]
-
- [0, 359.875, -90, -80]
- [0, 359.875, 80, 90]
- [180, 200, 0, 10]
- [355, 365, -5, 5]
- [170, 190, -60, -40]
- [21.5, 51.75, -31.875, -15.875]
- [238.625, 258.625, -53.375, -33.375]
- [4.75, 27.625, -52, -44.375]
- [75, 89, -39, -34.375]
- [115, 132.5, 21, 25.5]
- type: STR_EUROPE
cost: 1000000
areas:
- [335, 60, -70, -35]
cities:
- name: STR_LONDON
lon: 359.875
lat: -51.5
- name: STR_PARIS
lon: 2.375
lat: -48.75
- name: STR_BERLIN
lon: 13.375
lat: -52.5
- name: STR_MOSCOW
lon: 37.625
lat: -55.75
- name: STR_ROME
lon: 12.5
lat: -41.875
- name: STR_MADRID
lon: 356.25
lat: -40.375
- name: STR_BUDAPEST
lon: 19.125
lat: -47.5
regionWeight: 16
missionWeights:
STR_ALIEN_RESEARCH: 10
STR_ALIEN_HARVEST: 10
STR_ALIEN_ABDUCTION: 15
STR_ALIEN_INFILTRATION: 20
STR_ALIEN_BASE: 6
missionZones:
-
- [334, 396.125, -66.125, -58.125]
- [348, 361.875, -59.375, -49.375]
- [9.125, 27.75, -43.875, -37.875]
- [17.125, 50.25, -53.75, -48]
- [346.875, 363.5, -45.125, -38.5]
-
- [356.5, 360.25, -53, -51.875]
- [352.75, 357.5, -41.625, -39.125]
- [3.625, 12.5, -49.625, -48.25]
- [19.125, 24.75, -47.875, -45.5]
-
- [338.5, 341.5, -65.25, -64]
- [354.25, 355.75, -57.5, -56.625]
- [8.625, 10.375, -57, -56]
- [17.125, 27.875, -45.75, -43.125]
- [352.625, 358.875, -39.375, -37.75]
-
- [359.875, 359.875, -51.5, -51.5]
- [2.375, 2.375, -48.75, -48.75]
- [13.375, 13.375, -52.5, -52.5]
- [37.625, 37.625, -55.75, -55.75]
- [12.5, 12.5, -41.875, -41.875]
- [356.25, 356.25, -40.375, -40.375]
- [19.125, 19.125, -47.5, -47.5]
-
- [355.875, 357.25, -57.625, -57]
- [17.5, 29, -69.375, -67.625]
- [351.625, 353.25, -40.125, -38]
- [45.625, 51.5, -49.5, -47]
- [13.625, 26.625, -52.375, -47.625]
-
- [0, 359.875, -90, -80]
- [0, 359.875, 80, 90]
- [180, 200, 0, 10]
- [282.25, 322.875, 9.375, 38.375]
- [9.375, 45.375, -1, 35.75]
- [21.5, 51.75, -31.875, -15.875]
- [238.625, 258.625, -53.375, -33.375]
- [64.5, 125.5, -55.5, -44]
- [72.875, 105.25, -25, -11.75]
- [115, 132.5, 21, 25.5]
- type: STR_NORTH_AFRICA
cost: 650000
areas:
- [335, 40, -35, -15]
- [335, 55, -15, 0]
cities:
- name: STR_LAGOS
lon: 3.125
lat: -6.5
- name: STR_CAIRO
lon: 31.25
lat: -30
- name: STR_CASABLANCA
lon: 352.375
lat: -33.5
regionWeight: 12
missionWeights:
STR_ALIEN_RESEARCH: 8
STR_ALIEN_HARVEST: 8
STR_ALIEN_ABDUCTION: 8
STR_ALIEN_INFILTRATION: 8
STR_ALIEN_BASE: 19
missionZones:
-
- [348.5, 384.5, -34.5, -25]
- [339.625, 365.75, -18.375, -4.75]
- [13, 48.5, -14.625, -7.25]
- [29.625, 50.125, -30.75, -17.25]
-
- [354.25, 365.125, -34.5, -32.875]
- [345.625, 360.25, -13.875, -11.25]
- [29.5, 41.25, -13.25, -5.25]
- [20.625, 24.625, -32.125, -31.125]
-
- [348.625, 358.75, -27.125, -20.125]
- [23.375, 40.125, -13.75, -3.875]
- [348, 357.125, -10.75, -7.5]
- [2.25, 8.5, -35.875, -34.625]
-
- [3.125, 3.125, -6.5, -6.5]
- [31.25, 31.25, -30, -30]
- [352.375, 352.375, -33.5, -33.5]
-
- [5.625, 9, -6.125, -5]
- [15.75, 31.75, -26.125, -18.75]
- [350.375, 355.625, -8.375, -6.125]
- [348.125, 357.375, -26, -19]
-
- [0, 359.875, -90, -80]
- [0, 359.875, 80, 90]
- [180, 200, 0, 10]
- [282.25, 322.875, 9.375, 38.375]
- [66, 102, 2.625, 39.375]
- [354.5, 393.375, -56.625, -46.375]
- [238.625, 258.625, -53.375, -33.375]
- [64.5, 125.5, -55.5, -44]
- [72.875, 105.25, -25, -11.75]
- [115, 132.5, 21, 25.5]
- type: STR_SOUTHERN_AFRICA
cost: 550000
areas:
- [5, 55, 0, 40]
cities:
- name: STR_PRETORIA
lon: 28.125
lat: 26.25
- name: STR_NAIROBI
lon: 36.75
lat: 1.25
- name: STR_CAPE_TOWN
lon: 18.5
lat: 34
- name: STR_KINSHASA
lon: 15.375
lat: 4.375
regionWeight: 8
missionWeights:
STR_ALIEN_RESEARCH: 7
STR_ALIEN_HARVEST: 8
STR_ALIEN_ABDUCTION: 8
STR_ALIEN_INFILTRATION: 8
STR_ALIEN_BASE: 9
missionZones:
-
- [7.125, 27, -0.375, 7.625]
- [40.875, 56.625, 12, 30.625]
- [11.25, 37, 21.75, 35.875]
- [27, 45.375, -3.875, 11]
-
- [19.875, 24.25, 28.5, 31.25]
- [44.75, 48.75, 16.875, 21.375]
- [14.125, 20.625, 6.125, 10.875]
- [13.375, 21.375, 16.625, 20.5]
-
- [12.375, 23.25, -1.5, 4.625]
- [30.5, 38.375, 11.625, 16.75]
- [17.75, 29.75, 26.25, 29.875]
- [45, 48.75, 16.25, 18.75]
-
- [28.125, 28.125, 26.25, 26.25]
- [36.75, 36.75, 1.25, 1.25]
- [18.5, 18.5, 34, 34]
- [15.375, 15.375, 4.375, 4.375]
-
- [17.125, 23.25, 22.75, 27.125]
- [12, 26.875, -2.625, 4]
- [48.5, 49.875, 15.25, 17]
- [31.25, 36.75, 12.25, 15.625]
-
- [0, 359.875, -90, -80]
- [0, 359.875, 80, 90]
- [180, 200, 0, 10]
- [282.25, 322.875, 9.375, 38.375]
- [66, 102, 2.625, 39.375]
- [354.5, 393.375, -56.625, -46.375]
- [238.625, 258.625, -53.375, -33.375]
- [64.5, 125.5, -55.5, -44]
- [72.875, 105.25, -25, -11.75]
- [115, 132.5, 21, 25.5]
- type: STR_CENTRAL_ASIA
cost: 500000
areas:
- [40, 70, -35, -15]
- [60, 90, -50, -35]
- [70, 90, -35, -5]
cities:
- name: STR_ANKARA
lon: 32.75
lat: -39.875
- name: STR_DELHI
lon: 77.25
lat: -28.625
- name: STR_KARACHI
lon: 67
lat: -24.875
- name: STR_BAGHDAD
lon: 44.5
lat: -33.25
- name: STR_TEHRAN
lon: 51.5
lat: -35.625
- name: STR_BOMBAY
lon: 73.125
lat: -18.875
- name: STR_CALCUTTA
lon: 88.375
lat: -22.625
regionWeight: 12
missionWeights:
STR_ALIEN_RESEARCH: 5
STR_ALIEN_HARVEST: 5
STR_ALIEN_ABDUCTION: 6
STR_ALIEN_INFILTRATION: 10
STR_ALIEN_BASE: 8
missionZones:
-
- [39.5, 53.125, -27.625, -16.125]
- [46.75, 65.25, -36.75, -29.75]
- [69.75, 86.625, -24.125, -5.25]
- [27.875, 49.25, -40.375, -35.625]
- [67.25, 86, -45.875, -31.5]
-
- [38.25, 47, -38.625, -35]
- [74.25, 79.75, -20.125, -15.375]
- [65.5, 70.25, -36.375, -31.875]
- [62.25, 80.625, -49.25, -46]
-
- [33.625, 47, -39.5, -37.875]
- [79.875, 81.125, -8.25, -6.875]
- [66.75, 81.5, -46.125, -43.5]
- [77.875, 89.375, -27, -23.375]
-
- [32.75, 32.75, -39.875, -39.875]
- [77.25, 77.25, -28.625, -28.625]
- [67, 67, -24.875, -24.875]
- [44.5, 44.5, -33.25, -33.25]
- [51.5, 51.5, -35.625, -35.625]
- [73.125, 73.125, -18.875, -18.875]
- [88.375, 88.375, -22.625, -22.625]
-
- [42.375, 52.125, -23.5, -18.375]
- [77.75, 84.875, -36, -32.75]
- [80.75, 84.875, -22.875, -20.625]
- [80.125, 81.625, -7.375, -6.75]
-
- [0, 359.875, -90, -80]
- [0, 359.875, 80, 90]
- [180, 200, 0, 10]
- [282.25, 322.875, 9.375, 38.375]
- [66, 102, 2.625, 39.375]
- [354.5, 393.375, -56.625, -46.375]
- [238.625, 258.625, -53.375, -33.375]
- [7.5, 38.625, 4.125, 18.625]
- [137.125, 169.5, -54, -40.75]
- [115, 132.5, 21, 25.5]
- type: STR_SOUTH_EAST_ASIA
cost: 750000
areas:
- [90, 105, -50, 10]
- [105, 150, -50, -5]
cities:
- name: STR_TOKYO
lon: 139.75
lat: -35.625
- name: STR_BEIJING
lon: 116.375
lat: -39.875
- name: STR_BANGKOK
lon: 100.625
lat: -13.625
- name: STR_MANILA
lon: 121
lat: -14.625
- name: STR_SEOUL
lon: 127
lat: -37.5
- name: STR_SINGAPORE
lon: 103.875
lat: -1.375
- name: STR_JAKARTA
lon: 106.75
lat: 6.25
- name: STR_SHANGHAI
lon: 121.5
lat: -31.25
- name: STR_HONG_KONG
lon: 114.125
lat: -22.25
regionWeight: 15
missionWeights:
STR_ALIEN_RESEARCH: 8
STR_ALIEN_HARVEST: 13
STR_ALIEN_ABDUCTION: 21
STR_ALIEN_INFILTRATION: 13
STR_ALIEN_BASE: 8
missionZones:
-
- [90.125, 108.25, -36.625, -22.625]
- [93.125, 124.75, -16.375, 6.75]
- [113.75, 143, -40, -20.75]
- [115.125, 148, -54.5, -39.625]
-
- [92.875, 102.5, -36.5, -31.125]
- [100.625, 106.375, -16.75, -13.625]
- [113.75, 129.375, -46.625, -41.375]
- [91.625, 104.75, -49.5, -46.875]
-
- [111.125, 117.5, -2, -0.375]
- [141, 143.75, -44.125, -42.625]
- [127, 137, -48.5, -45]
- [101.25, 111.875, -43.875, -37.875]
-
- [139.75, 139.75, -35.625, -35.625]
- [116.375, 116.375, -39.875, -39.875]
- [100.625, 100.625, -13.625, -13.625]
- [121, 121, -14.625, -14.625]
- [127, 127, -37.5, -37.5]
- [103.875, 103.875, -1.375, -1.375]
- [106.75, 106.75, 6.25, 6.25]
- [121.5, 121.5, -31.25, -31.25]
- [114.125, 114.125, -22.25, -22.25]
-
- [100.625, 103.125, -0.375, 0.75]
- [96.125, 104.75, -42.625, -39]
- [142.125, 143.875, -51.25, -49.125]
- [122.875, 123.625, -8.375, -7.875]
-
- [0, 359.875, -90, -80]
- [0, 359.875, 80, 90]
- [180, 200, 0, 10]
- [282.25, 322.875, 9.375, 38.375]
- [53.125, 89.125, 4.5, 41.25]
- [354.5, 393.375, -56.625, -46.375]
- [238.625, 258.625, -53.375, -33.375]
- [7.5, 38.625, 4.125, 18.625]
- [50.5, 82.875, -64.5, -51.25]
- [115, 132.5, 21, 25.5]
- type: STR_SIBERIA
cost: 800000
areas:
- [60, 180, -70, -50]
cities:
- name: STR_NOVOSIBIRSK
lon: 82.75
lat: -55
regionWeight: 10
missionWeights:
STR_ALIEN_RESEARCH: 6
STR_ALIEN_ABDUCTION: 4
STR_ALIEN_BASE: 9
missionZones:
-
- [49.875, 80.125, -66.75, -46.5]
- [67.25, 188.75, -72.5, -57.75]
- [86.25, 164.25, -61.75, -52.875]
- [65, 85.125, -52.25, -49.25]
-
- [63.125, 78.375, -66.5, -62]
- [157.75, 162.5, -57.25, -55.625]
- [166.125, 181.25, -68.625, -66]
- [99.625, 139.125, -66.125, -58.125]
-
- [53.25, 66.625, -64.875, -61]
- [86, 97.75, -73.25, -68.875]
- [125.875, 141.5, -64.25, -59.5]
- [91.375, 108.875, -61.375, -57.375]
-
- [82.75, 82.75, -55, -55]
-
- [63.125, 78.375, -66.5, -62]
- [157.75, 162.5, -57.25, -55.625]
- [166.125, 181.25, -68.625, -66]
- [99.625, 139.125, -66.125, -58.125]
-
- [0, 359.875, -90, -80]
- [0, 359.875, 80, 90]
- [180, 200, 0, 10]
- [282.25, 322.875, 9.375, 38.375]
- [53.125, 89.125, 4.5, 41.25]
- [354.5, 393.375, -56.625, -46.375]
- [238.625, 258.625, -53.375, -33.375]
- [7.5, 38.625, 4.125, 18.625]
- [91.875, 124.25, -30.75, -17.5]
- [115, 132.5, 21, 25.5]
- type: STR_AUSTRALASIA
cost: 750000
areas:
- [105, 180, -5, 60]
cities:
- name: STR_CANBERRA
lon: 149.125
lat: 35.375
- name: STR_WELLINGTON
lon: 175.125
lat: 41.25
- name: STR_MELBOURNE
lon: 145
lat: 37.875
- name: STR_PERTH
lon: 115.75
lat: 32
regionWeight: 10
missionWeights:
STR_ALIEN_RESEARCH: 15
STR_ALIEN_HARVEST: 11
STR_ALIEN_ABDUCTION: 4
STR_ALIEN_INFILTRATION: 8
STR_ALIEN_BASE: 16
missionZones:
-
- [129.625, 155.375, -1.875, 9.75]
- [165.75, 179.5, 33.125, 47.125]
- [136.125, 153.25, 11.5, 46]
- [109, 134.75, 13.375, 35.125]
-
- [115.75, 123.125, 30.375, 33.125]
- [129.875, 134.25, 14, 16.5]
- [141.125, 147, 29.875, 32.75]
- [175, 177, 37.875, 39.375]
-
- [138.125, 144.125, 2.5, 5]
- [145.625, 147.625, 41, 41.75]
- [168.5, 170.375, 44.25, 45.25]
- [141.375, 150.125, 32.875, 36.375]
-
- [149.125, 149.125, 35.375, 35.375]
- [175.125, 175.125, 41.25, 41.25]
- [145, 145, 37.875, 37.875]
- [115.75, 115.75, 32, 32]
-
- [122.25, 135.375, 21, 27.5]
- [149.875, 151.25, 4.75, 5.5]
- [140.875, 143.625, 8.125, 8.875]
- [145.75, 147.625, 41, 41.625]
-
- [0, 359.875, -90, -80]
- [0, 359.875, 80, 90]
- [180, 200, 0, 10]
- [282.25, 322.875, 9.375, 38.375]
- [53.125, 89.125, 4.5, 41.25]
- [354.5, 393.375, -56.625, -46.375]
- [238.625, 258.625, -53.375, -33.375]
- [7.5, 38.625, 4.125, 18.625]
- [91.875, 124.25, -30.75, -17.5]
- [62.125, 101.375, -66.625, -57.125]
- type: STR_PACIFIC
cost: 600000
areas:
- [180, 195, -70, -55]
- [180, 230, -55, -30]
- [180, 240, -30, -10]
- [180, 270, -10, -0]
- [180, 275, 0, 60]
- [150, 180, -50, -5]
regionWeight: 5
missionWeights:
STR_ALIEN_RESEARCH: 15
STR_ALIEN_BASE: 27
missionZones:
-
- [194.5, 225.625, -29.25, -15.25]
- [172.5, 186.875, 10.875, 26.375]
- [158.375, 171.375, 12.25, 27.75]
- [202.625, 245.625, -2.25, 18.375]
-
- [209.125, 209.625, -19.875, -19.375]
- [207, 207.125, -21.625, -21.5]
- [177.75, 178.25, 17.5, 17.875]
- [164.625, 164.75, 20.5, 20.75]
-
- [209.125, 209.625, -19.875, -19.375]
- [207, 207.125, -21.625, -21.5]
- [177.75, 178.25, 17.5, 17.875]
- [164.625, 164.75, 20.5, 20.75]
-
- [209.125, 209.625, -19.875, -19.375]
- [207, 207.125, -21.625, -21.5]
-
- [209.125, 209.625, -19.875, -19.375]
- [207, 207.125, -21.625, -21.5]
- [177.75, 178.25, 17.5, 17.875]
- [164.625, 164.75, 20.5, 20.75]
-
- [0, 359.875, -90, -80]
- [0, 359.875, 80, 90]
- [119.625, 139.625, 19.25, 29.25]
- [282.25, 322.875, 9.375, 38.375]
- [53.125, 89.125, 4.5, 41.25]
- [354.5, 393.375, -56.625, -46.375]
- [238.625, 258.625, -53.375, -33.375]
- [7.5, 38.625, 4.125, 18.625]
- [91.875, 124.25, -30.75, -17.5]
- [62.125, 101.375, -66.625, -57.125]
- type: STR_NORTH_ATLANTIC
cost: 500000
missionRegion: STR_NORTH_AMERICA
areas:
- [305, 335, -70, -30]
- [300, 335, -30, -10]
- [315, 335, -10, 0]
- type: STR_SOUTH_ATLANTIC
cost: 500000
missionRegion: STR_ANTARCTICA
areas:
- [330, 5, 0, 15]
- [325, 5, 15, 60]
- [5, 55, 40, 60]
- type: STR_INDIAN_OCEAN
cost: 500000
missionRegion: STR_SOUTHERN_AFRICA
areas:
- [55, 70, -15, 10]
- [70, 90, -5, 10]
- [55, 105, 10, 60]
facilities:
- type: STR_ACCESS_LIFT
spriteShape: 2
spriteFacility: 17
lift: true
buildCost: 300000
buildTime: 1
monthlyCost: 4000
mapName: XBASE_00
- type: STR_LIVING_QUARTERS
spriteShape: 1
spriteFacility: 18
buildCost: 400000
buildTime: 16
monthlyCost: 10000
personnel: 50
mapName: XBASE_01
- type: STR_LABORATORY
spriteShape: 1
spriteFacility: 19
buildCost: 750000
buildTime: 26
monthlyCost: 30000
labs: 50
mapName: XBASE_02
- type: STR_WORKSHOP
spriteShape: 1
spriteFacility: 20
buildCost: 800000
buildTime: 32
monthlyCost: 35000
workshops: 50
mapName: XBASE_03
- type: STR_SMALL_RADAR_SYSTEM
spriteShape: 2
spriteFacility: 21
buildCost: 500000
buildTime: 12
monthlyCost: 10000
radarRange: 1695
radarChance: 10
mapName: XBASE_04
- type: STR_LARGE_RADAR_SYSTEM
spriteShape: 1
spriteFacility: 22
buildCost: 800000
buildTime: 25
monthlyCost: 15000
radarRange: 2577
radarChance: 20
mapName: XBASE_05
- type: STR_MISSILE_DEFENSES
spriteShape: 2
spriteFacility: 23
buildCost: 200000
buildTime: 16
monthlyCost: 5000
defense: 500
hitRatio: 50
fireSound: 5
hitSound: 10
mapName: XBASE_06
- type: STR_GENERAL_STORES
spriteShape: 1
spriteFacility: 24
buildCost: 150000
buildTime: 10
monthlyCost: 5000
storage: 50
mapName: XBASE_07
- type: STR_ALIEN_CONTAINMENT
spriteShape: 1
spriteFacility: 25
buildCost: 400000
buildTime: 18
monthlyCost: 15000
aliens: 10
mapName: XBASE_08
- type: STR_LASER_DEFENSES
requires:
- STR_LASER_DEFENSE
spriteShape: 3
spriteFacility: 26
buildCost: 400000
buildTime: 24
monthlyCost: 10000
defense: 600
hitRatio: 60
fireSound: 8
hitSound: 10
mapName: XBASE_09
- type: STR_PLASMA_DEFENSES
requires:
- STR_PLASMA_DEFENSE
spriteShape: 3
spriteFacility: 27
buildCost: 600000
buildTime: 34
monthlyCost: 12000
defense: 900
hitRatio: 70
fireSound: 9
hitSound: 10
mapName: XBASE_10
- type: STR_FUSION_BALL_DEFENSES
requires:
- STR_FUSION_DEFENSE
spriteShape: 3
spriteFacility: 28
buildCost: 800000
buildTime: 34
monthlyCost: 14000
defense: 1200
hitRatio: 80
fireSound: 7
hitSound: 10
mapName: XBASE_11
- type: STR_GRAV_SHIELD
requires:
- STR_GRAV_SHIELD
grav: true
spriteShape: 2
spriteFacility: 29
buildCost: 1200000
buildTime: 38
monthlyCost: 15000
mapName: XBASE_12
- type: STR_MIND_SHIELD
requires:
- STR_MIND_SHIELD
mind: true
spriteShape: 2
spriteFacility: 30
buildCost: 1300000
buildTime: 33
monthlyCost: 5000
mapName: XBASE_13
- type: STR_PSIONIC_LABORATORY
requires:
- STR_PSI_LAB
spriteShape: 1
spriteFacility: 31
buildCost: 750000
buildTime: 24
monthlyCost: 16000
psiLabs: 10
mapName: XBASE_14
- type: STR_HYPER_WAVE_DECODER
requires:
- STR_HYPER_WAVE_DECODER
hyper: true
spriteShape: 2
spriteFacility: 32
buildCost: 1400000
buildTime: 26
monthlyCost: 30000
radarRange: 2759
radarChance: 100
mapName: XBASE_15
- type: STR_HANGAR
spriteShape: 9
spriteFacility: 9
size: 2
buildCost: 200000
buildTime: 25
monthlyCost: 25000
crafts: 1
mapName: XBASE_16
crafts:
- type: STR_SKYRANGER
sprite: 0
fuelMax: 1500
damageMax: 150
speedMax: 760
accel: 2
soldiers: 14
vehicles: 3
costBuy: 500000
costRent: 500000
refuelRate: 50
transferTime: 72
score: 200
battlescapeTerrainData:
name: PLANE
mapDataSets:
- BLANKS
- PLANE
mapBlocks:
- name: PLANE
width: 10
length: 20
- type: STR_INTERCEPTOR
sprite: 3
fuelMax: 1000
damageMax: 100
speedMax: 2100
accel: 3
weapons: 2
costBuy: 600000
costRent: 600000
refuelRate: 50
transferTime: 96
score: 250
- type: STR_FIRESTORM
requires:
- STR_NEW_FIGHTER_CRAFT
sprite: 4
fuelMax: 20
damageMax: 500
speedMax: 4200
accel: 9
weapons: 2
refuelItem: STR_ELERIUM_115
refuelRate: 5
score: 250
- type: STR_LIGHTNING
requires:
- STR_NEW_FIGHTER_TRANSPORTER
sprite: 1
fuelMax: 30
damageMax: 800
speedMax: 3100
accel: 9
weapons: 1
soldiers: 12
refuelItem: STR_ELERIUM_115
refuelRate: 5
score: 300
battlescapeTerrainData:
name: LIGHTNIN
mapDataSets:
- BLANKS
- LIGHTNIN
mapBlocks:
- name: LIGHTNIN
width: 20
length: 10
deployment:
- [10, 5, 1, 2]
- [10, 6, 1, 2]
- [10, 4, 1, 2]
- [9, 7, 1, 2]
- [9, 3, 1, 2]
- [8, 7, 1, 2]
- [8, 3, 1, 2]
- [7, 7, 1, 2]
- [7, 3, 1, 2]
- [6, 6, 1, 2]
- [6, 4, 1, 2]
- [6, 5, 1, 2]
- type: STR_AVENGER
requires:
- STR_ULTIMATE_CRAFT
sprite: 2
fuelMax: 60
damageMax: 1200
speedMax: 5400
accel: 10
weapons: 2
soldiers: 26
vehicles: 4
refuelItem: STR_ELERIUM_115
refuelRate: 5
score: 400
spacecraft: true
battlescapeTerrainData:
name: AVENGER
mapDataSets:
- BLANKS
- AVENGER
mapBlocks:
- name: AVENGER
width: 10
length: 20
deployment:
- [4, 9, 1, 0]
- [5, 9, 1, 0]
- [4, 10, 1, 0]
- [5, 10, 1, 0]
- [4, 11, 1, 0]
- [5, 11, 1, 0]
- [4, 12, 1, 0]
- [5, 12, 1, 0]
- [4, 13, 1, 0]
- [5, 13, 1, 0]
- [4, 14, 1, 0]
- [5, 14, 1, 0]
- [4, 15, 1, 0]
- [5, 15, 1, 0]
- [4, 16, 1, 0]
- [5, 16, 1, 0]
- [3, 10, 1, 0]
- [3, 11, 1, 0]
- [3, 12, 1, 0]
- [3, 13, 1, 0]
- [3, 14, 1, 0]
- [6, 10, 1, 0]
- [6, 11, 1, 0]
- [6, 12, 1, 0]
- [6, 13, 1, 0]
- [6, 14, 1, 0]
craftWeapons:
- type: STR_STINGRAY
sprite: 0
sound: 5
damage: 70
range: 30
accuracy: 70
reloadCautious: 32
reloadStandard: 24
reloadAggressive: 16
ammoMax: 6
launcher: STR_STINGRAY_LAUNCHER
clip: STR_STINGRAY_MISSILES
projectileType: 0
projectileSpeed: 8
- type: STR_AVALANCHE
sprite: 1
sound: 5
damage: 100
range: 60
accuracy: 80
reloadCautious: 48
reloadStandard: 36
reloadAggressive: 24
ammoMax: 3
launcher: STR_AVALANCHE_LAUNCHER
clip: STR_AVALANCHE_MISSILES
projectileType: 1
projectileSpeed: 8
- type: STR_CANNON_UC
sprite: 2
sound: 4
damage: 10
range: 10
accuracy: 25
reloadCautious: 2
reloadStandard: 2
reloadAggressive: 2
ammoMax: 200
rearmRate: 100
launcher: STR_CANNON
clip: STR_CANNON_ROUNDS_X50
projectileType: 2
projectileSpeed: 8
- type: STR_LASER_CANNON_UC
sprite: 4
sound: 8
damage: 70
range: 21
accuracy: 35
reloadCautious: 12
reloadStandard: 12
reloadAggressive: 12
ammoMax: 100
rearmRate: 50
launcher: STR_LASER_CANNON
projectileType: 4
- type: STR_PLASMA_BEAM_UC
sprite: 5
sound: 9
damage: 140
range: 52
accuracy: 50
reloadCautious: 12
reloadStandard: 12
reloadAggressive: 12
ammoMax: 100
rearmRate: 50
launcher: STR_PLASMA_BEAM
projectileType: 5
- type: STR_FUSION_BALL_UC
sprite: 3
sound: 7
damage: 230
range: 65
accuracy: 100
reloadCautious: 32
reloadStandard: 24
reloadAggressive: 16
ammoMax: 2
launcher: STR_FUSION_BALL_LAUNCHER
clip: STR_FUSION_BALL
projectileType: 3
projectileSpeed: 8
items:
- type: STR_STINGRAY_LAUNCHER
size: 0.8
costBuy: 16000
costSell: 12000
transferTime: 48
- type: STR_STINGRAY_MISSILES
size: 0.4
costBuy: 3000
costSell: 2400
transferTime: 48
clipSize: 1
- type: STR_AVALANCHE_LAUNCHER
size: 1
costBuy: 17000
costSell: 12750
transferTime: 48
- type: STR_AVALANCHE_MISSILES
size: 1.5
costBuy: 9000
costSell: 7200
transferTime: 48
clipSize: 1
- type: STR_CANNON
size: 1.5
costBuy: 30000
costSell: 22500
transferTime: 48
- type: STR_CANNON_ROUNDS_X50
size: 0.1
costBuy: 1240
costSell: 1012
transferTime: 96
clipSize: 50
- type: STR_FUSION_BALL_LAUNCHER
size: 2.0
costSell: 281000
transferTime: 48
- type: STR_FUSION_BALL
size: 0.6
costSell: 53300
transferTime: 48
clipSize: 1
- type: STR_LASER_CANNON
size: 2.0
costSell: 211000
transferTime: 48
- type: STR_PLASMA_BEAM
size: 1.2
costSell: 267300
transferTime: 48
- type: STR_TANK_CANNON
size: 6
costBuy: 420000
costSell: 340000
transferTime: 96
weight: 1
bigSprite: 43
floorSprite: 0
handSprite: 0
bulletSprite: 4
fireSound: 12
compatibleAmmo:
- STR_HWP_CANNON_SHELLS
accuracySnap: 60
accuracyAimed: 90
tuSnap: 33
tuAimed: 80
battleType: 1
fixedWeapon: true
invWidth: 2
invHeight: 3
turretType: 0
- type: STR_HWP_CANNON_SHELLS
size: 0.1
costBuy: 200
costSell: 100
transferTime: 48
weight: 1
bigSprite: -1
floorSprite: 12
hitSound: 13
hitAnimation: 26
power: 60
damageType: 1
clipSize: 30
battleType: 2
invWidth: 2
invHeight: 1
- type: STR_TANK_ROCKET_LAUNCHER
size: 6
costBuy: 480000
costSell: 360000
transferTime: 96
weight: 1
bigSprite: 42
floorSprite: 0
handSprite: 0
bulletSprite: 0
fireSound: 52
compatibleAmmo:
- STR_HWP_ROCKETS
accuracySnap: 55
accuracyAimed: 115
tuSnap: 45
tuAimed: 75
battleType: 1
fixedWeapon: true
invWidth: 2
invHeight: 3
turretType: 1
- type: STR_HWP_ROCKETS
size: 0.6
costBuy: 3000
costSell: 2250
transferTime: 48
weight: 1
bigSprite: -1
floorSprite: 16
hitSound: 0
hitAnimation: 0
power: 85
damageType: 3
clipSize: 8
battleType: 2
invWidth: 1
invHeight: 3
- type: STR_TANK_LASER_CANNON
size: 6
costSell: 594000
transferTime: 96
weight: 1
bigSprite: 54
floorSprite: 0
handSprite: 0
bulletSprite: 5
fireSound: 11
hitSound: 19
hitAnimation: 36
power: 110
damageType: 4
accuracySnap: 50
accuracyAimed: 85
tuSnap: 33
tuAimed: 75
battleType: 1
fixedWeapon: true
clipSize: -1
invWidth: 2
invHeight: 3
turretType: 2
- type: STR_HOVERTANK_PLASMA
size: 6
costSell: 980000
transferTime: 96
weight: 1
bigSprite: 40
floorSprite: 0
handSprite: 0
bulletSprite: 8
fireSound: 18
hitSound: 19
power: 110
damageType: 5
hitAnimation: 46
accuracySnap: 85
accuracyAimed: 100
tuSnap: 30
tuAimed: 60
battleType: 1
fixedWeapon: true
clipSize: -1
invWidth: 2
invHeight: 3
turretType: 3
- type: STR_HOVERTANK_LAUNCHER
size: 6
costSell: 1043000
transferTime: 96
weight: 1
bigSprite: 40
floorSprite: 0
handSprite: 0
bulletSprite: 10
fireSound: 53
compatibleAmmo:
- STR_HWP_FUSION_BOMB
accuracyAimed: 100
tuAimed: 66
battleType: 1
fixedWeapon: true
waypoint: true
invWidth: 2
invHeight: 3
turretType: 4
- type: STR_HWP_FUSION_BOMB
size: 0.6
costSell: 31500
transferTime: 48
weight: 1
bigSprite: -1
floorSprite: 35
hitSound: 0
hitAnimation: 0
power: 140
damageType: 3
clipSize: 8
battleType: 2
invWidth: 1
invHeight: 1
blastRadius: 11
- type: STR_PISTOL
size: 0.1
costBuy: 800
costSell: 600
weight: 5
bigSprite: 3
floorSprite: 3
handSprite: 96
bulletSprite: 1
fireSound: 4
compatibleAmmo:
- STR_PISTOL_CLIP
accuracySnap: 60
accuracyAimed: 78
tuSnap: 18
tuAimed: 30
battleType: 1
invWidth: 1
invHeight: 2
- type: STR_PISTOL_CLIP
size: 0.1
costBuy: 70
costSell: 52
weight: 3
bigSprite: 4
floorSprite: 4
hitSound: 22
hitAnimation: 26
power: 26
damageType: 1
clipSize: 12
battleType: 2
armor: 12
- type: STR_RIFLE
size: 0.2
costBuy: 3000
costSell: 2250
weight: 8
bigSprite: 1
floorSprite: 1
handSprite: 0
bulletSprite: 2
fireSound: 4
compatibleAmmo:
- STR_RIFLE_CLIP
accuracyAuto: 35
accuracySnap: 60
accuracyAimed: 110
tuAuto: 35
tuSnap: 25
tuAimed: 80
battleType: 1
twoHanded: true
invWidth: 1
invHeight: 3
- type: STR_RIFLE_CLIP
size: 0.1
costBuy: 200
costSell: 150
weight: 3
bigSprite: 2
floorSprite: 2
hitSound: 22
hitAnimation: 26
power: 30
damageType: 1
clipSize: 20
battleType: 2
- type: STR_HEAVY_CANNON
size: 0.3
costBuy: 6400
costSell: 4800
weight: 18
bigSprite: 11
floorSprite: 11
handSprite: 24
bulletSprite: 4
fireSound: 12
compatibleAmmo:
- STR_HC_AP_AMMO
- STR_HC_HE_AMMO
- STR_HC_I_AMMO
accuracySnap: 60
accuracyAimed: 90
tuSnap: 33
tuAimed: 80
battleType: 1
twoHanded: true
invWidth: 2
invHeight: 3
- type: STR_HC_AP_AMMO
size: 0.1
costBuy: 300
costSell: 225
weight: 6
bigSprite: 12
floorSprite: 12
hitSound: 13
hitAnimation: 26
power: 56
damageType: 1
clipSize: 6
battleType: 2
invWidth: 2
invHeight: 1
- type: STR_HC_HE_AMMO
size: 0.1
costBuy: 500
costSell: 275
weight: 6
bigSprite: 13
floorSprite: 13
hitSound: 0
hitAnimation: 0
power: 52
damageType: 3
clipSize: 6
battleType: 2
invWidth: 2
invHeight: 1
- type: STR_HC_I_AMMO
size: 0.1
costBuy: 400
costSell: 300
weight: 6
bigSprite: 14
floorSprite: 14
hitSound: 0
hitAnimation: 0
power: 60
damageType: 2
clipSize: 6
battleType: 2
invWidth: 2
invHeight: 1
- type: STR_AUTO_CANNON
size: 0.3
costBuy: 13500
costSell: 10125
weight: 19
bigSprite: 7
floorSprite: 7
handSprite: 32
bulletSprite: 3
fireSound: 12
compatibleAmmo:
- STR_AC_AP_AMMO
- STR_AC_HE_AMMO
- STR_AC_I_AMMO
accuracyAuto: 32
accuracySnap: 56
accuracyAimed: 82
tuAuto: 40
tuSnap: 33
tuAimed: 80
battleType: 1
twoHanded: true
invWidth: 2
invHeight: 3
- type: STR_AC_AP_AMMO
size: 0.1
costBuy: 500
costSell: 400
weight: 5
bigSprite: 8
floorSprite: 8
hitSound: 13
hitAnimation: 26
power: 42
damageType: 1
clipSize: 14
battleType: 2
invWidth: 2
invHeight: 1
- type: STR_AC_HE_AMMO
size: 0.1
costBuy: 700
costSell: 560
weight: 5
bigSprite: 9
floorSprite: 9
hitSound: 0
hitAnimation: 0
power: 44
damageType: 3
clipSize: 14
battleType: 2
invWidth: 2
invHeight: 1
- type: STR_AC_I_AMMO
size: 0.1
costBuy: 650
costSell: 520
weight: 5
bigSprite: 10
floorSprite: 10
hitSound: 0
hitAnimation: 0
power: 42
damageType: 2
clipSize: 14
battleType: 2
invWidth: 2
invHeight: 1
- type: STR_ROCKET_LAUNCHER
size: 0.4
costBuy: 4000
costSell: 3000
weight: 10
bigSprite: 15
floorSprite: 15
handSprite: 72
bulletSprite: 0
fireSound: 52
compatibleAmmo:
- STR_SMALL_ROCKET
- STR_LARGE_ROCKET
- STR_INCENDIARY_ROCKET
accuracySnap: 55
accuracyAimed: 115
tuSnap: 45
tuAimed: 75
battleType: 1
twoHanded: true
invWidth: 2
invHeight: 3
- type: STR_SMALL_ROCKET
size: 0.2
costBuy: 600
costSell: 480
weight: 6
bigSprite: 16
floorSprite: 16
hitSound: 0
hitAnimation: 0
power: 75
damageType: 3
clipSize: 1
battleType: 2
invWidth: 1
invHeight: 3
- type: STR_LARGE_ROCKET
size: 0.2
costBuy: 900
costSell: 720
weight: 8
bigSprite: 17
floorSprite: 17
hitSound: 0
hitAnimation: 0
power: 100
damageType: 3
clipSize: 1
battleType: 2
invWidth: 1
invHeight: 3
- type: STR_INCENDIARY_ROCKET
size: 0.2
costBuy: 1200
costSell: 960
weight: 8
bigSprite: 18
floorSprite: 18
hitSound: 0
hitAnimation: 0
power: 90
damageType: 2
clipSize: 1
battleType: 2
invWidth: 1
invHeight: 3
- type: STR_LASER_PISTOL
size: 0.1
costSell: 20000
weight: 7
bigSprite: 5
floorSprite: 5
handSprite: 112
bulletSprite: 5
fireSound: 11
hitSound: 19
hitAnimation: 36
power: 46
damageType: 4
accuracyAuto: 28
accuracySnap: 40
accuracyAimed: 68
tuAuto: 25
tuSnap: 20
tuAimed: 55
clipSize: -1
battleType: 1
invWidth: 1
invHeight: 2
- type: STR_LASER_RIFLE
size: 0.2
costSell: 36900
weight: 8
bigSprite: 0
floorSprite: 0
handSprite: 8
bulletSprite: 6
fireSound: 11
hitSound: 19
hitAnimation: 36
power: 60
damageType: 4
accuracyAuto: 46
accuracySnap: 65
accuracyAimed: 100
tuAuto: 34
tuSnap: 25
tuAimed: 50
clipSize: -1
battleType: 1
twoHanded: true
invWidth: 1
invHeight: 3
- type: STR_HEAVY_LASER
size: 0.3
costSell: 61000
weight: 18
bigSprite: 6
floorSprite: 6
handSprite: 16
bulletSprite: 7
fireSound: 11
hitSound: 19
hitAnimation: 36
power: 85
damageType: 4
accuracySnap: 50
accuracyAimed: 84
tuSnap: 33
tuAimed: 75
clipSize: -1
battleType: 1
twoHanded: true
invWidth: 2
invHeight: 3
- type: STR_GRENADE
size: 0.1
costBuy: 300
costSell: 240
weight: 3
bigSprite: 19
floorSprite: 19
power: 50
damageType: 3
battleType: 4
blastRadius: 5
- type: STR_SMOKE_GRENADE
size: 0.1
costBuy: 150
costSell: 120
weight: 3
bigSprite: 20
floorSprite: 20
power: 60
damageType: 9
battleType: 4
blastRadius: 5
- type: STR_PROXIMITY_GRENADE
size: 0.1
costBuy: 500
costSell: 400
weight: 3
bigSprite: 21
floorSprite: 21
power: 70
damageType: 3
battleType: 5
blastRadius: 5
- type: STR_HIGH_EXPLOSIVE
size: 0.2
costBuy: 1500
costSell: 1200
weight: 6
bigSprite: 22
floorSprite: 22
power: 110
damageType: 3
battleType: 4
invWidth: 2
invHeight: 1
blastRadius: 5
- type: STR_MOTION_SCANNER
size: 0.1
costSell: 45600
weight: 3
bigSprite: 23
floorSprite: 23
battleType: 7
tuUse: 25
- type: STR_MEDI_KIT
size: 0.1
costSell: 46500
weight: 5
bigSprite: 24
floorSprite: 24
battleType: 6
invWidth: 1
invHeight: 2
painKiller: 10
heal: 10
stimulant: 10
woundRecovery: 1
healthRecovery: 3
stunRecovery: 4
energyRecovery: 10
tuUse: 10
flatRate: true
- type: STR_PSI_AMP
requires:
- STR_PSI_AMP
size: 0.1
costSell: 194700
weight: 10
bigSprite: 33
floorSprite: 32
handSprite: 88
hitSound: 36
battleType: 9
twoHanded: true
invWidth: 1
invHeight: 3
tuUse: 25
flatRate: true
- type: STR_STUN_ROD
size: 0.1
costBuy: 1260
costSell: 945
weight: 6
bigSprite: 26
floorSprite: 26
handSprite: 80
meleeSound: 54
power: 65
damageType: 6
accuracyMelee: 100
tuMelee: 30
battleType: 3
twoHanded: true
invWidth: 1
invHeight: 3
skillApplied: false
- type: STR_ELECTRO_FLARE
size: 0.1
costBuy: 60
costSell: 40
weight: 3
bigSprite: 55
floorSprite: 72
power: 15
battleType: 10
armor: 8
- type: STR_CORPSE
weight: 22
bigSprite: 45
floorSprite: 39
invWidth: 2
invHeight: 3
recover: false
- type: STR_CORPSE_ARMOR
name: STR_CORPSE
weight: 24
bigSprite: 28
floorSprite: 40
invWidth: 2
invHeight: 3
armor: 30
recover: false
- type: STR_CORPSE_SUIT
name: STR_CORPSE
weight: 26
bigSprite: 44
floorSprite: 41
invWidth: 2
invHeight: 3
armor: 40
recover: false
- type: STR_HEAVY_PLASMA
requires:
- STR_HEAVY_PLASMA
size: 0.2
costSell: 171600
weight: 8
bigSprite: 30
floorSprite: 29
handSprite: 40
bulletSprite: 8
fireSound: 18
compatibleAmmo:
- STR_HEAVY_PLASMA_CLIP
accuracyAuto: 50
accuracySnap: 75
accuracyAimed: 110
tuAuto: 35
tuSnap: 30
tuAimed: 60
battleType: 1
twoHanded: true
invWidth: 2
invHeight: 3
recoveryPoints: 5
armor: 50
- type: STR_HEAVY_PLASMA_CLIP
requires:
- STR_HEAVY_PLASMA_CLIP
size: 0.3
costSell: 9590
weight: 3
bigSprite: 25
floorSprite: 33
hitSound: 19
hitAnimation: 46
power: 115
damageType: 5
clipSize: 35
battleType: 2
recoveryPoints: 1
- type: STR_PLASMA_RIFLE
requires:
- STR_PLASMA_RIFLE
size: 0.2
costSell: 126500
weight: 5
bigSprite: 31
floorSprite: 30
handSprite: 48
bulletSprite: 8
fireSound: 18
compatibleAmmo:
- STR_PLASMA_RIFLE_CLIP
accuracyAuto: 55
accuracySnap: 86
accuracyAimed: 100
tuAuto: 36
tuSnap: 30
tuAimed: 60
battleType: 1
twoHanded: true
invWidth: 1
invHeight: 3
recoveryPoints: 4
armor: 50
- type: STR_PLASMA_RIFLE_CLIP
requires:
- STR_PLASMA_RIFLE_CLIP
size: 0.1
costSell: 6290
weight: 3
bigSprite: 41
floorSprite: 33
hitSound: 19
hitAnimation: 46
power: 80
damageType: 5
clipSize: 28
battleType: 2
recoveryPoints: 1
- type: STR_PLASMA_PISTOL
requires:
- STR_PLASMA_PISTOL
size: 0.1
costSell: 84000
weight: 3
bigSprite: 32
floorSprite: 31
handSprite: 104
bulletSprite: 8
fireSound: 18
compatibleAmmo:
- STR_PLASMA_PISTOL_CLIP
accuracyAuto: 50
accuracySnap: 65
accuracyAimed: 85
tuAuto: 30
tuSnap: 30
tuAimed: 60
battleType: 1
invWidth: 1
invHeight: 2
recoveryPoints: 3
armor: 45
- type: STR_PLASMA_PISTOL_CLIP
requires:
- STR_PLASMA_PISTOL_CLIP
size: 0.1
costSell: 4440
weight: 3
bigSprite: 34
floorSprite: 33
hitSound: 19
hitAnimation: 46
power: 52
damageType: 5
clipSize: 26
battleType: 2
recoveryPoints: 1
- type: STR_BLASTER_LAUNCHER
requires:
- STR_BLASTER_LAUNCHER
size: 0.3
costSell: 144000
weight: 16
bigSprite: 35
floorSprite: 34
handSprite: 56
bulletSprite: 10
fireSound: 53
compatibleAmmo:
- STR_BLASTER_BOMB
accuracyAimed: 120
tuAimed: 80
battleType: 1
twoHanded: true
waypoint: true
invWidth: 2
invHeight: 3
recoveryPoints: 5
armor: 40
- type: STR_BLASTER_BOMB
requires:
- STR_BLASTER_BOMB
size: 0.2
costSell: 17028
weight: 3
bigSprite: 36
floorSprite: 35
hitSound: 0
hitAnimation: 0
power: 200
damageType: 3
clipSize: 1
battleType: 2
invWidth: 1
invHeight: 2
recoveryPoints: 1
blastRadius: 10
- type: STR_SMALL_LAUNCHER
requires:
- STR_SMALL_LAUNCHER
size: 0.2
costSell: 120000
weight: 10
bigSprite: 37
floorSprite: 36
handSprite: 64
bulletSprite: 9
fireSound: 53
compatibleAmmo:
- STR_STUN_BOMB
accuracySnap: 65
accuracyAimed: 110
tuSnap: 40
tuAimed: 75
battleType: 1
twoHanded: true
invWidth: 2
invHeight: 2
recoveryPoints: 4
- type: STR_STUN_BOMB
requires:
- STR_STUN_BOMB
size: 0.1
costSell: 15200
weight: 3
bigSprite: 38
floorSprite: 37
hitSound: 0
hitAnimation: 0
power: 90
damageType: 6
clipSize: 1
battleType: 2
recoveryPoints: 1
- type: STR_ALIEN_GRENADE
requires:
- STR_ALIEN_GRENADE
size: 0.1
costSell: 14850
weight: 3
bigSprite: 39
floorSprite: 38
power: 90
damageType: 3
battleType: 4
recoveryPoints: 1
blastRadius: 5
- type: STR_ELERIUM_115
size: 0.1
costSell: 5000
weight: 3
bigSprite: 56
floorSprite: 37
invWidth: 1
invHeight: 1
- type: STR_MIND_PROBE
requires:
- STR_MIND_PROBE
size: 0.1
costSell: 304000
weight: 5
bigSprite: 29
floorSprite: 28
hitSound: 37
battleType: 8
invWidth: 2
invHeight: 2
tuUse: 50
recoveryPoints: 1
- type: STR_SECTOID_CORPSE
size: 0.4
costSell: 20000
weight: 30
bigSprite: 46
floorSprite: 42
invWidth: 2
invHeight: 3
recoveryPoints: 5
battleType: 11
armor: 26
- type: STR_SNAKEMAN_CORPSE
size: 0.4
costSell: 20000
weight: 40
bigSprite: 50
floorSprite: 46
invWidth: 2
invHeight: 3
recoveryPoints: 5
battleType: 11
armor: 26
- type: STR_ETHEREAL_CORPSE
size: 0.4
costSell: 20000
weight: 25
bigSprite: 49
floorSprite: 45
invWidth: 2
invHeight: 3
recoveryPoints: 5
battleType: 11
armor: 26
- type: STR_MUTON_CORPSE
size: 0.4
costSell: 20000
weight: 40
bigSprite: 48
floorSprite: 44
invWidth: 2
invHeight: 3
recoveryPoints: 5
battleType: 11
armor: 26
- type: STR_FLOATER_CORPSE
size: 0.4
costSell: 20000
weight: 20
bigSprite: 52
floorSprite: 48
invWidth: 2
invHeight: 3
recoveryPoints: 5
battleType: 11
armor: 26
- type: STR_CELATID_CORPSE
size: 0.4
costSell: 20000
weight: 35
bigSprite: 47
floorSprite: 43
invWidth: 2
invHeight: 3
recoveryPoints: 3
battleType: 11
armor: 26
- type: STR_SILACOID_CORPSE
size: 0.4
costSell: 20000
weight: 40
bigSprite: 51
floorSprite: 47
invWidth: 2
invHeight: 3
recoveryPoints: 3
battleType: 11
armor: 26
- type: STR_CHRYSSALID_CORPSE
size: 0.4
costSell: 20000
weight: 40
bigSprite: 53
floorSprite: 49
invWidth: 2
invHeight: 3
recoveryPoints: 3
battleType: 11
- type: STR_REAPER_CORPSE
size: 1
costSell: 20000
battleType: 11
- type: REAPER_CORPSE_1
name: STR_REAPER_CORPSE
floorSprite: 52
invWidth: 0
invHeight: 0
battleType: 11
recoveryPoints: 3
- type: REAPER_CORPSE_2
floorSprite: 55
invWidth: 0
invHeight: 0
battleType: 11
recover: false
- type: REAPER_CORPSE_3
floorSprite: 54
invWidth: 0
invHeight: 0
battleType: 11
recover: false
- type: REAPER_CORPSE_4
floorSprite: 53
invWidth: 0
invHeight: 0
battleType: 11
recover: false
- type: STR_SECTOPOD_CORPSE
size: 1
costSell: 20000
battleType: 11
- type: SECTOPOD_CORPSE_1
name: STR_SECTOPOD_CORPSE
floorSprite: 60
invWidth: 0
invHeight: 0
battleType: 11
recoveryPoints: 3
- type: SECTOPOD_CORPSE_2
floorSprite: 61
invWidth: 0
invHeight: 0
battleType: 11
recover: false
- type: SECTOPOD_CORPSE_3
floorSprite: 62
invWidth: 0
invHeight: 0
battleType: 11
recover: false
- type: SECTOPOD_CORPSE_4
floorSprite: 63
invWidth: 0
invHeight: 0
battleType: 11
recover: false
- type: STR_CYBERDISC_CORPSE
size: 1
costSell: 20000
battleType: 11
power: 120
blastRadius: 6
- type: CYBERDISC_CORPSE_1
name: STR_CYBERDISC_CORPSE
floorSprite: 56
invWidth: 0
invHeight: 0
battleType: 11
recoveryPoints: 3
- type: CYBERDISC_CORPSE_2
floorSprite: 57
invWidth: 0
invHeight: 0
battleType: 11
recover: false
- type: CYBERDISC_CORPSE_3
name: STR_CYBERDISC_CORPSE
floorSprite: 58
invWidth: 0
invHeight: 0
battleType: 11
recover: false
- type: CYBERDISC_CORPSE_4
name: STR_CYBERDISC_CORPSE
floorSprite: 59
invWidth: 0
invHeight: 0
battleType: 11
recover: false
- type: HOVERTANK_CORPSE_1
floorSprite: 64
invWidth: 0
invHeight: 0
recover: false
- type: HOVERTANK_CORPSE_2
floorSprite: 65
invWidth: 0
invHeight: 0
recover: false
- type: HOVERTANK_CORPSE_3
floorSprite: 66
invWidth: 0
invHeight: 0
recover: false
- type: HOVERTANK_CORPSE_4
floorSprite: 67
invWidth: 0
invHeight: 0
recover: false
- type: TANK_CORPSE_1
floorSprite: 68
invWidth: 0
invHeight: 0
recover: false
- type: TANK_CORPSE_2
floorSprite: 69
invWidth: 0
invHeight: 0
recover: false
- type: TANK_CORPSE_3
floorSprite: 70
invWidth: 0
invHeight: 0
recover: false
- type: TANK_CORPSE_4
floorSprite: 71
invWidth: 0
invHeight: 0
recover: false
- type: CIVM_CORPSE
name: STR_CORPSE
weight: 30
bigSprite: 45
floorSprite: 50
invWidth: 2
invHeight: 3
armor: 12
recover: false
- type: CIVF_CORPSE
name: STR_CORPSE
weight: 50
bigSprite: 45
floorSprite: 51
invWidth: 2
invHeight: 3
armor: 12
recover: false
- type: STR_UFO_POWER_SOURCE
size: 0.7
costSell: 250000
- type: STR_UFO_NAVIGATION
size: 0.2
costSell: 80000
- type: STR_UFO_CONSTRUCTION
size: 0.1
costSell: 20000
- type: STR_ALIEN_FOOD
size: 0.2
costSell: 5000
- type: STR_ALIEN_REPRODUCTION
size: 0.2
costSell: 40000
- type: STR_ALIEN_ENTERTAINMENT
size: 0.2
costSell: 20000
- type: STR_ALIEN_SURGERY
size: 0.2
costSell: 38000
- type: STR_EXAMINATION_ROOM
size: 0.2
costSell: 9000
- type: STR_ALIEN_ALLOYS
size: 0.1
costSell: 6500
- type: STR_ALIEN_HABITAT
size: 0.1
costSell: 100
- type: STR_PERSONAL_ARMOR
size: 0.8
costSell: 54000
- type: STR_POWER_SUIT
size: 0.8
costSell: 85000
- type: STR_FLYING_SUIT
size: 0.8
costSell: 115000
- type: CYBERDISC_WEAPON
weight: 3
bigSprite: -2
floorSprite: 31
handSprite: 104
bulletSprite: 8
fireSound: 18
hitSound: 19
hitAnimation: 46
power: 130
damageType: 5
accuracySnap: 75
accuracyAimed: 110
tuSnap: 30
tuAimed: 60
clipSize: -1
battleType: 1
fixedWeapon: true
invWidth: 2
invHeight: 3
recover: false
- type: REAPER_WEAPON
weight: 3
bigSprite: -3
floorSprite: 31
handSprite: 104
meleeSound: 48
clipSize: -1
strengthApplied: true
damageType: 7
accuracyMelee: 100
tuMelee: 15
battleType: 3
fixedWeapon: true
invWidth: 2
invHeight: 3
recover: false
- type: CHRYSSALID_WEAPON
weight: 3
bigSprite: -1
floorSprite: 31
handSprite: 104
meleeSound: 48
clipSize: -1
strengthApplied: true
damageType: 7
accuracyMelee: 100
tuMelee: 15
battleType: 3
fixedWeapon: true
invWidth: 2
invHeight: 3
recover: false
zombieUnit: STR_ZOMBIE
- type: CELATID_WEAPON
weight: 3
bigSprite: -2
floorSprite: 31
handSprite: 104
bulletSprite: 8
fireSound: 51
hitSound: 19
hitAnimation: 46
power: 140
damageType: 8
accuracySnap: 75
accuracyAimed: 110
tuSnap: 30
tuAimed: 60
battleType: 1
fixedWeapon: true
invWidth: 2
invHeight: 3
clipSize: -1
recover: false
arcingShot: true
- type: SILACOID_WEAPON
weight: 3
bigSprite: -4
floorSprite: 31
handSprite: 104
meleeSound: 48
strengthApplied: true
damageType: 7
accuracyMelee: 100
tuMelee: 15
clipSize: -1
battleType: 3
fixedWeapon: true
invWidth: 2
invHeight: 3
recover: false
- type: SECTOPOD_WEAPON
weight: 3
bigSprite: -2
floorSprite: 31
handSprite: 104
fireSound: 18
hitSound: 19
hitAnimation: 46
power: 100
damageType: 4
accuracyAuto: 50
accuracySnap: 75
accuracyAimed: 110
tuAuto: 35
tuSnap: 30
tuAimed: 60
battleType: 1
fixedWeapon: true
invWidth: 2
invHeight: 3
clipSize: -1
bulletSprite: 8
recover: false
- type: ZOMBIE_WEAPON
weight: 3
bigSprite: 26
floorSprite: 31
handSprite: 104
meleeSound: 48
strengthApplied: true
damageType: 7
accuracyMelee: 100
tuMelee: 15
battleType: 3
fixedWeapon: true
invWidth: 1
invHeight: 3
clipSize: -1
recover: false
- type: STR_SECTOID_SOLDIER
size: 0.0
recover: true
liveAlien: true
costSell: 40000
- type: STR_SECTOID_ENGINEER
size: 0.0
recover: true
liveAlien: true
costSell: 60000
- type: STR_SECTOID_MEDIC
size: 0.0
recover: true
liveAlien: true
costSell: 60000
- type: STR_SECTOID_NAVIGATOR
size: 0.0
recover: true
liveAlien: true
costSell: 60000
- type: STR_SECTOID_LEADER
size: 0.0
recover: true
liveAlien: true
costSell: 60000
- type: STR_SECTOID_COMMANDER
size: 0.0
recover: true
liveAlien: true
costSell: 60000
- type: STR_CYBERDISC_TERRORIST
size: 0.0
recover: true
liveAlien: true
costSell: 80000
- type: STR_FLOATER_SOLDIER
size: 0.0
recover: true
liveAlien: true
costSell: 40000
- type: STR_FLOATER_ENGINEER
size: 0.0
recover: true
liveAlien: true
costSell: 60000
- type: STR_FLOATER_MEDIC
size: 0.0
recover: true
liveAlien: true
costSell: 60000
- type: STR_FLOATER_NAVIGATOR
size: 0.0
recover: true
liveAlien: true
costSell: 60000
- type: STR_FLOATER_LEADER
size: 0.0
recover: true
liveAlien: true
costSell: 60000
- type: STR_FLOATER_COMMANDER
size: 0.0
recover: true
liveAlien: true
costSell: 60000
- type: STR_REAPER_TERRORIST
size: 0.0
recover: true
liveAlien: true
costSell: 40000
- type: STR_SNAKEMAN_SOLDIER
size: 0.0
recover: true
liveAlien: true
costSell: 40000
- type: STR_SNAKEMAN_ENGINEER
size: 0.0
recover: true
liveAlien: true
costSell: 60000
- type: STR_SNAKEMAN_NAVIGATOR
size: 0.0
recover: true
liveAlien: true
costSell: 60000
- type: STR_SNAKEMAN_LEADER
size: 0.0
recover: true
liveAlien: true
costSell: 60000
- type: STR_SNAKEMAN_COMMANDER
size: 0.0
recover: true
liveAlien: true
costSell: 60000
- type: STR_CHRYSSALID_TERRORIST
size: 0.0
recover: true
liveAlien: true
costSell: 60000
- type: STR_MUTON_SOLDIER
size: 0.0
recover: true
liveAlien: true
costSell: 40000
- type: STR_MUTON_NAVIGATOR
size: 0.0
recover: true
liveAlien: true
costSell: 60000
- type: STR_MUTON_ENGINEER
size: 0.0
recover: true
liveAlien: true
costSell: 60000
- type: STR_ETHEREAL_SOLDIER
size: 0.0
recover: true
liveAlien: true
costSell: 60000
- type: STR_ETHEREAL_LEADER
size: 0.0
recover: true
liveAlien: true
costSell: 60000
- type: STR_ETHEREAL_COMMANDER
size: 0.0
recover: true
liveAlien: true
costSell: 80000
- type: STR_SILACOID_TERRORIST
size: 0.0
recover: true
liveAlien: true
costSell: 40000
- type: STR_CELATID_TERRORIST
size: 0.0
recover: true
liveAlien: true
costSell: 40000
- type: STR_SECTOPOD_TERRORIST
size: 0.0
recover: true
liveAlien: true
costSell: 80000
# Special Psi Weapon for Aliens.
# Usage of this is hard-coded.
# DO NOT DELETE!
- type: ALIEN_PSI_WEAPON
hitSound: 36
battleType: 9
tuUse: 25
flatRate: true
recover: false
ufos:
- type: STR_SMALL_SCOUT
size: STR_VERY_SMALL
sprite: 0
damageMax: 50
speedMax: 2200
accel: 12
power: 0
range: 0
score: 50
reload: 56
breakOffTime: 100
battlescapeTerrainData:
name: UFO1A
mapDataSets:
- BLANKS
- UFO1
mapBlocks:
- name: UFO1A
width: 10
length: 10
- type: STR_MEDIUM_SCOUT
size: STR_SMALL
sprite: 1
damageMax: 200
speedMax: 2400
accel: 9
power: 20
range: 15
score: 75
reload: 28
breakOffTime: 125
battlescapeTerrainData:
name: UFO_110
mapDataSets:
- BLANKS
- U_EXT02
- U_WALL02
- U_BITS
mapBlocks:
- name: UFO_110
width: 10
length: 10
- type: STR_LARGE_SCOUT
size: STR_SMALL
sprite: 2
damageMax: 250
speedMax: 2700
accel: 9
power: 20
range: 34
score: 125
reload: 24
breakOffTime: 150
battlescapeTerrainData:
name: UFO_120
mapDataSets:
- BLANKS
- U_EXT02
- U_WALL02
- U_BITS
mapBlocks:
- name: UFO_120
width: 20
length: 20
- type: STR_ABDUCTOR
size: STR_MEDIUM_UC
sprite: 4
damageMax: 500
speedMax: 4300
accel: 8
power: 40
range: 20
score: 250
reload: 16
breakOffTime: 250
battlescapeTerrainData:
name: UFO_140
mapDataSets:
- BLANKS
- U_EXT02
- U_WALL02
- U_OPER2
- U_BITS
mapBlocks:
- name: UFO_140
width: 20
length: 20
- type: STR_HARVESTER
size: STR_MEDIUM_UC
sprite: 3
damageMax: 500
speedMax: 4000
accel: 8
power: 40
range: 22
score: 250
reload: 24
breakOffTime: 250
battlescapeTerrainData:
name: UFO_130
mapDataSets:
- BLANKS
- U_EXT02
- U_WALL02
- U_DISEC2
- U_BITS
mapBlocks:
- name: UFO_130
width: 20
length: 20
- type: STR_SUPPLY_SHIP
size: STR_LARGE
sprite: 7
damageMax: 2200
speedMax: 3200
accel: 6
power: 60
range: 36
score: 400
reload: 12
breakOffTime: 1500
battlescapeTerrainData:
name: UFO_170
mapDataSets:
- BLANKS
- U_EXT02
- U_WALL02
- U_DISEC2
- U_BITS
mapBlocks:
- name: UFO_170
width: 30
length: 20
- type: STR_TERROR_SHIP
size: STR_LARGE
sprite: 5
damageMax: 1200
speedMax: 4800
accel: 6
power: 120
range: 42
score: 500
reload: 12
breakOffTime: 1000
battlescapeTerrainData:
name: UFO_150
mapDataSets:
- BLANKS
- U_EXT02
- U_WALL02
- U_PODS
- U_BITS
mapBlocks:
- name: UFO_150
width: 30
length: 20
- type: STR_BATTLESHIP
size: STR_VERY_LARGE
sprite: 6
damageMax: 3000
speedMax: 5000
accel: 6
power: 140
range: 65
score: 700
reload: 12
breakOffTime: 2000
battlescapeTerrainData:
name: UFO_160
mapDataSets:
- BLANKS
- U_EXT02
- U_WALL02
- U_PODS
- U_BITS
mapBlocks:
- name: UFO_160
width: 30
length: 30
invs:
- id: STR_GROUND
x: 0
y: 152
type: 2
costs:
STR_BACK_PACK: 20
STR_BELT: 12
STR_LEFT_HAND: 8
STR_LEFT_LEG: 10
STR_LEFT_SHOULDER: 12
STR_RIGHT_HAND: 8
STR_RIGHT_LEG: 10
STR_RIGHT_SHOULDER: 12
- id: STR_RIGHT_HAND
x: 0
y: 63
type: 1
costs:
STR_BACK_PACK: 14
STR_BELT: 8
STR_GROUND: 2
STR_LEFT_HAND: 4
STR_LEFT_LEG: 10
STR_LEFT_SHOULDER: 10
STR_RIGHT_LEG: 8
STR_RIGHT_SHOULDER: 10
- id: STR_LEFT_HAND
x: 128
y: 63
type: 1
costs:
STR_BACK_PACK: 14
STR_BELT: 8
STR_GROUND: 2
STR_LEFT_LEG: 8
STR_LEFT_SHOULDER: 10
STR_RIGHT_HAND: 4
STR_RIGHT_LEG: 10
STR_RIGHT_SHOULDER: 10
- id: STR_BELT
x: 192
y: 104
slots:
- [0, 0]
- [1, 0]
- [2, 0]
- [3, 0]
- [0, 1]
- [3, 1]
costs:
STR_BACK_PACK: 16
STR_GROUND: 6
STR_LEFT_HAND: 4
STR_LEFT_LEG: 10
STR_LEFT_SHOULDER: 12
STR_RIGHT_HAND: 4
STR_RIGHT_LEG: 10
STR_RIGHT_SHOULDER: 12
- id: STR_RIGHT_LEG
x: 0
y: 120
slots:
- [0, 0]
- [1, 0]
costs:
STR_BACK_PACK: 18
STR_BELT: 10
STR_GROUND: 6
STR_LEFT_HAND: 6
STR_LEFT_LEG: 10
STR_LEFT_SHOULDER: 10
STR_RIGHT_HAND: 4
STR_RIGHT_SHOULDER: 10
- id: STR_LEFT_LEG
x: 128
y: 120
slots:
- [0, 0]
- [1, 0]
costs:
STR_BACK_PACK: 18
STR_BELT: 10
STR_GROUND: 6
STR_LEFT_HAND: 4
STR_LEFT_SHOULDER: 10
STR_RIGHT_HAND: 6
STR_RIGHT_LEG: 10
STR_RIGHT_SHOULDER: 10
- id: STR_RIGHT_SHOULDER
x: 16
y: 37
slots:
- [0, 0]
- [1, 0]
costs:
STR_BACK_PACK: 16
STR_BELT: 10
STR_GROUND: 4
STR_LEFT_HAND: 3
STR_LEFT_LEG: 12
STR_LEFT_SHOULDER: 8
STR_RIGHT_HAND: 3
STR_RIGHT_LEG: 12
- id: STR_LEFT_SHOULDER
x: 112
y: 37
slots:
- [0, 0]
- [1, 0]
costs:
STR_BACK_PACK: 16
STR_BELT: 10
STR_GROUND: 4
STR_LEFT_HAND: 3
STR_LEFT_LEG: 12
STR_RIGHT_HAND: 3
STR_RIGHT_LEG: 12
STR_RIGHT_SHOULDER: 8
- id: STR_BACK_PACK
x: 192
y: 37
slots:
- [0, 0]
- [1, 0]
- [2, 0]
- [0, 1]
- [1, 1]
- [2, 1]
- [0, 2]
- [1, 2]
- [2, 2]
costs:
STR_BELT: 12
STR_GROUND: 10
STR_LEFT_HAND: 8
STR_LEFT_LEG: 16
STR_LEFT_SHOULDER: 14
STR_RIGHT_HAND: 8
STR_RIGHT_LEG: 16
STR_RIGHT_SHOULDER: 14
terrains:
- name: CULTA
mapDataSets:
- BLANKS
- CULTIVAT
- BARN
textures: [1, 2, 3, 4]
mapBlocks:
- name: CULTA00
width: 10
length: 10
type: 1
subType: 0
maxCount: 3
- name: CULTA01
width: 10
length: 10
maxCount: 3
- name: CULTA02
width: 10
length: 10
maxCount: 3
- name: CULTA03
width: 10
length: 10
maxCount: 3
- name: CULTA04
width: 10
length: 10
maxCount: 3
- name: CULTA05
width: 10
length: 10
maxCount: 3
- name: CULTA06
width: 10
length: 10
maxCount: 3
- name: CULTA07
width: 10
length: 10
type: 1
subType: 0
maxCount: 3
- name: CULTA08
width: 10
length: 10
maxCount: 3
- name: CULTA09
width: 10
length: 10
maxCount: 3
- name: CULTA10
width: 10
length: 10
maxCount: 3
- name: CULTA11
width: 10
length: 10
type: 1
subType: 0
maxCount: 3
- name: CULTA12
width: 10
length: 10
maxCount: 3
- name: CULTA13
width: 10
length: 10
maxCount: 3
- name: CULTA14
width: 10
length: 10
maxCount: 3
- name: CULTA15
width: 10
length: 10
maxCount: 3
- name: CULTA16
width: 10
length: 10
maxCount: 3
- name: CULTA17
width: 10
length: 10
maxCount: 3
- name: CULTA18
width: 10
length: 10
maxCount: 3
- name: DESERT
mapDataSets:
- BLANKS
- DESERT
largeBlockLimit: 3
textures: [7, 8]
mapBlocks:
- name: DESERT00
width: 10
length: 10
type: 1
subType: 0
- name: DESERT01
width: 10
length: 10
type: 1
subType: 0
- name: DESERT02
width: 10
length: 10
type: 1
subType: 0
- name: DESERT03
width: 10
length: 10
- name: DESERT04
width: 10
length: 10
- name: DESERT05
width: 10
length: 10
- name: DESERT06
width: 10
length: 10
- name: DESERT07
width: 10
length: 10
- name: DESERT08
width: 10
length: 10
- name: DESERT09
width: 20
length: 20
- name: DESERT10
width: 20
length: 20
- name: DESERT11
width: 20
length: 20
- name: FOREST
mapDataSets:
- BLANKS
- FOREST
largeBlockLimit: 2
textures: [0, 6, 10, 11]
hemisphere: -1
mapBlocks:
- name: FOREST00
width: 10
length: 10
type: 1
- name: FOREST01
width: 10
length: 10
type: 1
- name: FOREST02
width: 10
length: 10
- name: FOREST03
width: 10
length: 10
- name: FOREST04
width: 10
length: 10
- name: FOREST05
width: 10
length: 10
- name: FOREST06
width: 10
length: 10
- name: FOREST07
width: 10
length: 10
- name: FOREST08
width: 10
length: 10
- name: FOREST09
width: 10
length: 10
- name: FOREST10
width: 20
length: 20
- name: FOREST11
width: 20
length: 20
- name: JUNGLE
mapDataSets:
- BLANKS
- JUNGLE
textures: [0, 6, 10, 11]
hemisphere: 1
mapBlocks:
- name: JUNGLE00
width: 10
length: 10
type: 1
- name: JUNGLE01
width: 10
length: 10
type: 1
- name: JUNGLE02
width: 10
length: 10
type: 1
- name: JUNGLE03
width: 10
length: 10
frequency: 2
- name: JUNGLE04
width: 10
length: 10
frequency: 2
- name: JUNGLE05
width: 10
length: 10
frequency: 2
- name: JUNGLE06
width: 10
length: 10
frequency: 2
- name: JUNGLE07
width: 10
length: 10
frequency: 2
- name: JUNGLE08
width: 10
length: 10
frequency: 2
- name: JUNGLE09
width: 10
length: 10
frequency: 2
- name: JUNGLE10
width: 10
length: 10
frequency: 1
- name: JUNGLE11
width: 10
length: 10
frequency: 1
- name: MARS
mapDataSets:
- BLANKS
- MARS
- U_WALL02
mapBlocks:
- name: MARS00
width: 10
length: 10
type: 1
subType: 0
- name: MARS01
width: 10
length: 10
- name: MARS02
width: 10
length: 10
- name: MARS03
width: 10
length: 10
- name: MARS04
width: 10
length: 10
- name: MARS05
width: 10
length: 10
- name: MARS06
width: 10
length: 10
- name: MARS07
width: 10
length: 10
- name: MARS08
width: 10
length: 10
- name: MARS09
width: 10
length: 10
- name: MARS10
width: 10
length: 10
type: 6
- name: MOUNT
mapDataSets:
- BLANKS
- MOUNT
textures: [5]
largeBlockLimit: 2
mapBlocks:
- name: MOUNT00
width: 10
length: 10
type: 1
- name: MOUNT01
width: 10
length: 10
type: 1
- name: MOUNT02
width: 10
length: 10
type: 1
- name: MOUNT03
width: 10
length: 10
- name: MOUNT04
width: 10
length: 10
- name: MOUNT05
width: 10
length: 10
- name: MOUNT06
width: 10
length: 10
- name: MOUNT07
width: 10
length: 10
- name: MOUNT08
width: 10
length: 10
- name: MOUNT09
width: 10
length: 10
- name: MOUNT10
width: 10
length: 10
- name: MOUNT11
width: 20
length: 20
- name: MOUNT12
width: 20
length: 20
- name: POLAR
mapDataSets:
- BLANKS
- POLAR
textures: [9, 12]
largeBlockLimit: 1
mapBlocks:
- name: POLAR00
width: 10
length: 10
type: 1
subType: 0
- name: POLAR01
width: 10
length: 10
type: 1
subType: 0
- name: POLAR02
width: 10
length: 10
type: 1
subType: 0
- name: POLAR03
width: 10
length: 10
- name: POLAR04
width: 10
length: 10
- name: POLAR05
width: 10
length: 10
- name: POLAR06
width: 10
length: 10
- name: POLAR07
width: 10
length: 10
- name: POLAR08
width: 10
length: 10
- name: POLAR09
width: 10
length: 10
- name: POLAR10
width: 10
length: 10
- name: POLAR11
width: 10
length: 10
- name: POLAR12
width: 20
length: 20
- name: POLAR13
width: 20
length: 20
- name: UBASE
mapDataSets:
- BLANKS
- U_BASE
- U_WALL02
- U_PODS
- BRAIN
largeBlockLimit: 3
mapBlocks:
- name: UBASE_00
width: 20
length: 20
type: 7
- name: UBASE_01
width: 20
length: 20
- name: UBASE_02
width: 20
length: 20
- name: UBASE_03
width: 20
length: 20
items:
STR_ELERIUM_115:
- [2, 14, 1]
- name: UBASE_04
width: 10
length: 10
type: 6
- name: UBASE_05
width: 10
length: 10
- name: UBASE_06
width: 10
length: 10
- name: UBASE_07
width: 10
length: 10
type: 4
- name: UBASE_08
width: 10
length: 10
- name: UBASE_09
width: 10
length: 10
- name: UBASE_10
width: 10
length: 10
- name: UBASE_11
width: 10
length: 10
# UBASE_12 is impassable, 13 and 14 are apparently unused.
# in the interest of preserving an original experience,
# they have been disabled. delete the hashes to re-enable.
# - name: UBASE_12
# width: 10
# length: 10
# - name: UBASE_13
# width: 10
# length: 10
# - name: UBASE_14
# width: 10
# length: 10
- name: UBASE_15
width: 20
length: 20
type: 8
- name: URBAN
mapDataSets:
- BLANKS
- ROADS
- URBITS
- URBAN
- FRNITURE
largeBlockLimit: 5
civilianTypes:
- MALE_CIVILIAN
- FEMALE_CIVILIAN
# roadTypeOdds: [EWRoad, NSRoad] (Crossroad is remainder)
roadTypeOdds: [50, 25]
mapBlocks:
- name: URBAN00
width: 10
length: 10
type: 2
- name: URBAN01
width: 10
length: 10
type: 3
- name: URBAN02
width: 10
length: 10
type: 4
- name: URBAN03
width: 10
length: 10
type: 1
subType: 0
frequency: 3
- name: URBAN04
width: 10
length: 10
type: 1
subType: 0
frequency: 3
- name: URBAN05
width: 20
length: 20
- name: URBAN06
width: 20
length: 20
- name: URBAN07
width: 20
length: 20
- name: URBAN08
width: 20
length: 20
- name: URBAN09
width: 20
length: 20
- name: URBAN14
width: 10
length: 10
frequency: 2
- name: URBAN15
width: 10
length: 10
frequency: 2
- name: URBAN16
width: 10
length: 10
frequency: 2
- name: URBAN17
width: 10
length: 10
frequency: 2
- name: URBAN18
width: 10
length: 10
frequency: 2
- name: XBASE
mapDataSets:
- BLANKS
- XBASE1
- XBASE2
mapBlocks:
- name: XBASE_00
width: 10
length: 10
- name: XBASE_01
width: 10
length: 10
- name: XBASE_02
width: 10
length: 10
- name: XBASE_03
width: 10
length: 10
- name: XBASE_04
width: 10
length: 10
- name: XBASE_05
width: 10
length: 10
- name: XBASE_06
width: 10
length: 10
- name: XBASE_07
width: 10
length: 10
- name: XBASE_08
width: 10
length: 10
- name: XBASE_09
width: 10
length: 10
- name: XBASE_10
width: 10
length: 10
- name: XBASE_11
width: 10
length: 10
- name: XBASE_12
width: 10
length: 10
- name: XBASE_13
width: 10
length: 10
- name: XBASE_14
width: 10
length: 10
- name: XBASE_15
width: 10
length: 10
- name: XBASE_16
width: 10
length: 10
- name: XBASE_17
width: 10
length: 10
- name: XBASE_18
width: 10
length: 10
- name: XBASE_19
width: 10
length: 10
- name: XBASE_20
width: 10
length: 10
type: 5
armors:
- type: STR_NONE_UC
spriteSheet: XCOM_0.PCK
spriteInv: MAN_0
storeItem: STR_NONE
corpseBattle:
- STR_CORPSE
frontArmor: 12
sideArmor: 8
rearArmor: 5
underArmor: 2
damageModifier:
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.2
- 1.6
- 1.0
loftempsSet: [ 3 ]
- type: STR_PERSONAL_ARMOR_UC
spriteSheet: XCOM_1.PCK
spriteInv: MAN_1
corpseBattle:
- STR_CORPSE_ARMOR
storeItem: STR_PERSONAL_ARMOR
frontArmor: 50
sideArmor: 40
rearArmor: 30
underArmor: 30
damageModifier:
- 1.0
- 1.0
- 0.8
- 1.0
- 1.0
- 1.0
- 0.9
- 1.0
- 1.1
- 1.0
loftempsSet: [ 3 ]
- type: STR_POWER_SUIT_UC
spriteSheet: XCOM_2.PCK
spriteInv: MAN_2
corpseBattle:
- STR_CORPSE_SUIT
storeItem: STR_POWER_SUIT
frontArmor: 100
sideArmor: 80
rearArmor: 70
underArmor: 60
damageModifier:
- 1.0
- 1.0
- 0.0
- 1.0
- 1.0
- 1.0
- 0.8
- 1.0
- 1.0
- 0.0
loftempsSet: [ 3 ]
- type: STR_FLYING_SUIT_UC
spriteSheet: XCOM_2.PCK
spriteInv: MAN_3
corpseBattle:
- STR_CORPSE_SUIT
storeItem: STR_FLYING_SUIT
frontArmor: 110
sideArmor: 90
rearArmor: 80
underArmor: 70
movementType: 1
damageModifier:
- 1.0
- 1.0
- 0.0
- 1.0
- 1.0
- 1.0
- 0.8
- 1.0
- 1.0
- 0.0
loftempsSet: [ 3 ]
- type: SECTOID_ARMOR0
spriteSheet: SECTOID.PCK
corpseBattle:
- STR_SECTOID_CORPSE
frontArmor: 4
sideArmor: 3
rearArmor: 2
underArmor: 2
damageModifier:
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.2
- 1.6
- 1.0
loftempsSet: [ 2 ]
- type: FLOATER_ARMOR0
spriteSheet: FLOATER.PCK
corpseBattle:
- STR_FLOATER_CORPSE
frontArmor: 8
sideArmor: 6
rearArmor: 4
underArmor: 12
drawingRoutine: 1
movementType: 1
damageModifier:
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.2
- 1.6
- 1.0
loftempsSet: [ 3 ]
- type: FLOATER_ARMOR1
spriteSheet: FLOATER.PCK
corpseBattle:
- STR_FLOATER_CORPSE
frontArmor: 16
sideArmor: 12
rearArmor: 8
underArmor: 12
drawingRoutine: 1
movementType: 1
damageModifier:
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.2
- 1.6
- 1.0
loftempsSet: [ 3 ]
- type: FLOATER_ARMOR2
spriteSheet: FLOATER.PCK
corpseBattle:
- STR_FLOATER_CORPSE
frontArmor: 24
sideArmor: 18
rearArmor: 12
underArmor: 16
drawingRoutine: 1
movementType: 1
damageModifier:
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.2
- 1.6
- 1.0
loftempsSet: [ 3 ]
- type: CYBERDISC_ARMOR
spriteSheet: CYBER.PCK
corpseBattle:
- CYBERDISC_CORPSE_1
- CYBERDISC_CORPSE_2
- CYBERDISC_CORPSE_3
- CYBERDISC_CORPSE_4
corpseGeo: STR_CYBERDISC_CORPSE
frontArmor: 34
sideArmor: 34
rearArmor: 34
underArmor: 34
drawingRoutine: 3
constantAnimation: true
movementType: 1
size: 2
damageModifier:
- 1.0
- 0.8
- 1.0
- 0.6
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 0.0
loftempsSet: [ 92, 89, 90, 91 ]
- type: REAPER_ARMOR
spriteSheet: X_REAP.PCK
corpseBattle:
- REAPER_CORPSE_1
- REAPER_CORPSE_2
- REAPER_CORPSE_3
- REAPER_CORPSE_4
corpseGeo: STR_REAPER_CORPSE
frontArmor: 28
sideArmor: 28
rearArmor: 28
underArmor: 4
drawingRoutine: 5
size: 2
damageModifier:
- 1.0
- 1.0
- 1.7
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 0.0
loftempsSet: [ 92, 89, 90, 91 ]
- type: SECTOPOD_ARMOR
spriteSheet: X_ROB.PCK
corpseBattle:
- SECTOPOD_CORPSE_1
- SECTOPOD_CORPSE_2
- SECTOPOD_CORPSE_3
- SECTOPOD_CORPSE_4
corpseGeo: STR_SECTOPOD_CORPSE
frontArmor: 145
sideArmor: 130
rearArmor: 100
underArmor: 90
drawingRoutine: 5
size: 2
damageModifier:
- 1.0
- 1.0
- 1.0
- 0.8
- 1.5
- 0.8
- 1.0
- 1.0
- 1.0
- 0.0
loftempsSet: [ 92, 89, 90, 91 ]
- type: TANK_ARMOR
spriteSheet: TANKS.PCK
corpseBattle:
- TANK_CORPSE_1
- TANK_CORPSE_2
- TANK_CORPSE_3
- TANK_CORPSE_4
frontArmor: 90
sideArmor: 75
rearArmor: 60
underArmor: 60
drawingRoutine: 2
size: 2
damageModifier:
- 1.0
- 1.0
- 0.4
- 0.75
- 1.0
- 1.0
- 0.0
- 0.9
- 0.4
- 0.0
loftempsSet: [ 92, 89, 90, 91 ]
- type: HOVERTANK_ARMOR
spriteSheet: TANKS.PCK
corpseBattle:
- HOVERTANK_CORPSE_1
- HOVERTANK_CORPSE_2
- HOVERTANK_CORPSE_3
- HOVERTANK_CORPSE_4
frontArmor: 130
sideArmor: 130
rearArmor: 130
underArmor: 100
drawingRoutine: 2
constantAnimation: true
movementType: 1
size: 2
damageModifier:
- 1.0
- 1.0
- 0.4
- 0.75
- 1.0
- 1.0
- 0.0
- 0.9
- 0.4
- 0.0
loftempsSet: [ 92, 89, 90, 91 ]
- type: CIVM_ARMOR
spriteSheet: CIVM.PCK
corpseBattle:
- CIVM_CORPSE
frontArmor: 0
sideArmor: 0
rearArmor: 0
underArmor: 0
drawingRoutine: 4
damageModifier:
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.2
- 1.6
- 1.0
loftempsSet: [ 3 ]
- type: CIVF_ARMOR
spriteSheet: CIVF.PCK
corpseBattle:
- CIVF_CORPSE
frontArmor: 0
sideArmor: 0
rearArmor: 0
underArmor: 0
drawingRoutine: 4
damageModifier:
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.2
- 1.6
- 1.0
loftempsSet: [ 3 ]
- type: SNAKEMAN_ARMOR0
spriteSheet: SNAKEMAN.PCK
corpseBattle:
- STR_SNAKEMAN_CORPSE
frontArmor: 20
sideArmor: 18
rearArmor: 16
underArmor: 12
drawingRoutine: 6
damageModifier:
- 1.0
- 1.0
- 0.7
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 0.0
loftempsSet: [ 3 ]
- type: SNAKEMAN_ARMOR1
spriteSheet: SNAKEMAN.PCK
corpseBattle:
- STR_SNAKEMAN_CORPSE
frontArmor: 20
sideArmor: 24
rearArmor: 22
underArmor: 20
drawingRoutine: 6
damageModifier:
- 1.0
- 1.0
- 0.7
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 0.0
loftempsSet: [ 3 ]
- type: SNAKEMAN_ARMOR2
spriteSheet: SNAKEMAN.PCK
corpseBattle:
- STR_SNAKEMAN_CORPSE
frontArmor: 26
sideArmor: 26
rearArmor: 22
underArmor: 20
drawingRoutine: 6
damageModifier:
- 1.0
- 1.0
- 0.7
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 0.0
loftempsSet: [ 3 ]
- type: MUTON_ARMOR0
spriteSheet: MUTON.PCK
corpseBattle:
- STR_MUTON_CORPSE
frontArmor: 20
sideArmor: 20
rearArmor: 20
underArmor: 10
drawingRoutine: 10
damageModifier:
- 1.0
- 0.6
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 0.0
loftempsSet: [ 3 ]
- type: MUTON_ARMOR1
spriteSheet: MUTON.PCK
corpseBattle:
- STR_MUTON_CORPSE
frontArmor: 24
sideArmor: 24
rearArmor: 24
underArmor: 15
drawingRoutine: 10
damageModifier:
- 1.0
- 0.6
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 0.0
loftempsSet: [ 3 ]
- type: MUTON_ARMOR2
spriteSheet: MUTON.PCK
corpseBattle:
- STR_MUTON_CORPSE
frontArmor: 28
sideArmor: 28
rearArmor: 28
underArmor: 20
drawingRoutine: 10
damageModifier:
- 1.0
- 0.6
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 0.0
loftempsSet: [ 3 ]
- type: ETHEREAL_ARMOR0
spriteSheet: ETHEREAL.PCK
corpseBattle:
- STR_ETHEREAL_CORPSE
frontArmor: 35
sideArmor: 35
rearArmor: 35
underArmor: 35
movementType: 1
drawingRoutine: 4
damageModifier:
- 1.0
- 1.0
- 0.7
- 1.0
- 1.0
- 1.0
- 0.8
- 1.0
- 1.0
- 0.0
loftempsSet: [ 3 ]
- type: ETHEREAL_ARMOR1
spriteSheet: ETHEREAL.PCK
corpseBattle:
- STR_ETHEREAL_CORPSE
frontArmor: 40
sideArmor: 40
rearArmor: 40
underArmor: 40
movementType: 1
drawingRoutine: 4
damageModifier:
- 1.0
- 1.0
- 0.7
- 1.0
- 1.0
- 1.0
- 0.8
- 1.0
- 1.0
- 0.0
loftempsSet: [ 3 ]
- type: ETHEREAL_ARMOR2
spriteSheet: ETHEREAL.PCK
corpseBattle:
- STR_ETHEREAL_CORPSE
frontArmor: 45
sideArmor: 45
rearArmor: 45
underArmor: 45
movementType: 1
drawingRoutine: 4
damageModifier:
- 1.0
- 1.0
- 0.7
- 1.0
- 1.0
- 1.0
- 0.8
- 1.0
- 1.0
- 0.0
loftempsSet: [ 3 ]
- type: CHRYSSALID_ARMOR
spriteSheet: CHRYS.PCK
corpseBattle:
- STR_CHRYSSALID_CORPSE
frontArmor: 34
sideArmor: 34
rearArmor: 34
underArmor: 34
drawingRoutine: 7
damageModifier:
- 1.0
- 1.0
- 0.8
- 1.0
- 1.0
- 1.0
- 0.9
- 1.0
- 1.0
- 0.0
loftempsSet: [ 3 ]
- type: ZOMBIE_ARMOR
spriteSheet: ZOMBIE.PCK
corpseBattle:
- STR_ZOMBIE_CORPSE
frontArmor: 4
sideArmor: 4
rearArmor: 4
underArmor: 4
drawingRoutine: 4
damageModifier:
- 1.0
- 0.6
- 1.0
- 0.8
- 0.7
- 0.7
- 0.0
- 1.0
- 1.0
- 0.0
loftempsSet: [ 3 ]
deathFrames: 18
- type: SILACOID_ARMOR
spriteSheet: SILACOID.PCK
corpseBattle:
- STR_SILACOID_CORPSE
frontArmor: 50
sideArmor: 50
rearArmor: 50
underArmor: 10
drawingRoutine: 8
constantAnimation: true
damageModifier:
- 1.0
- 1.0
- 0.0
- 1.3
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 0.0
loftempsSet: [ 5 ]
- type: CELATID_ARMOR
spriteSheet: CELATID.PCK
corpseBattle:
- STR_CELATID_CORPSE
frontArmor: 20
sideArmor: 20
rearArmor: 20
underArmor: 20
drawingRoutine: 9
constantAnimation: true
damageModifier:
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.0
- 1.2
- 1.6
- 1.0
loftempsSet: [ 3 ]
soldiers:
- type: XCOM
minStats:
tu: 50
stamina: 40
health: 25
bravery: 10
reactions: 30
firing: 40
throwing: 50
strength: 20
psiStrength: 0
psiSkill: 0
melee: 20
maxStats:
tu: 60
stamina: 70
health: 40
bravery: 60
reactions: 60
firing: 70
throwing: 80
strength: 40
psiStrength: 100
psiSkill: 16
melee: 40
statCaps:
tu: 80
stamina: 100
health: 60
bravery: 100
reactions: 100
firing: 120
throwing: 120
strength: 70
psiStrength: 100
psiSkill: 100
melee: 120
armor: STR_NONE_UC
standHeight: 22
kneelHeight: 14
genderRatio: [3, 1]
units:
- type: STR_TANK_CANNON
race: STR_TANK_CANNON
stats:
tu: 70
stamina: 100
health: 90
bravery: 110
reactions: 20
firing: 60
throwing: 0
strength: 60
psiStrength: 100
psiSkill: 0
melee: 70
armor: TANK_ARMOR
standHeight: 16
kneelHeight: 16
value: 20
deathSound: 23
moveSound: 14
energyRecovery: 50
- type: STR_TANK_ROCKET_LAUNCHER
race: STR_TANK_ROCKET_LAUNCHER
stats:
tu: 70
stamina: 100
health: 90
bravery: 110
reactions: 20
firing: 60
throwing: 0
strength: 60
psiStrength: 100
psiSkill: 0
melee: 70
armor: TANK_ARMOR
standHeight: 16
kneelHeight: 16
value: 20
deathSound: 23
moveSound: 14
energyRecovery: 50
- type: STR_TANK_LASER_CANNON
race: STR_TANK_LASER_CANNON
stats:
tu: 70
stamina: 100
health: 90
bravery: 110
reactions: 20
firing: 60
throwing: 0
strength: 60
psiStrength: 100
psiSkill: 0
melee: 7
armor: TANK_ARMOR
standHeight: 16
kneelHeight: 16
value: 20
deathSound: 23
moveSound: 14
energyRecovery: 50
- type: STR_HOVERTANK_PLASMA
race: STR_HOVERTANK_PLASMA
stats:
tu: 100
stamina: 100
health: 90
bravery: 110
reactions: 30
firing: 60
throwing: 0
strength: 60
psiStrength: 100
psiSkill: 0
melee: 70
armor: HOVERTANK_ARMOR
standHeight: 12
kneelHeight: 12
floatHeight: 6
value: 20
deathSound: 23
moveSound: 40
energyRecovery: 50
- type: STR_HOVERTANK_LAUNCHER
race: STR_HOVERTANK_LAUNCHER
stats:
tu: 100
stamina: 100
health: 90
bravery: 110
reactions: 30
firing: 60
throwing: 0
strength: 60
psiStrength: 100
psiSkill: 0
melee: 60
armor: HOVERTANK_ARMOR
standHeight: 12
kneelHeight: 12
floatHeight: 6
value: 20
deathSound: 23
moveSound: 40
energyRecovery: 50
- type: MALE_CIVILIAN
race: STR_CIVILIAN
stats:
tu: 35
stamina: 65
health: 30
bravery: 80
reactions: 30
firing: 30
throwing: 50
strength: 20
psiStrength: 5
psiSkill: 0
melee: 50
armor: CIVM_ARMOR
standHeight: 21
kneelHeight: 14
value: 30
intelligence: 4
energyRecovery: 20
- type: FEMALE_CIVILIAN
race: STR_CIVILIAN
stats:
tu: 35
stamina: 65
health: 30
bravery: 80
reactions: 30
firing: 30
throwing: 50
strength: 20
psiStrength: 5
psiSkill: 0
melee: 50
armor: CIVF_ARMOR
standHeight: 21
kneelHeight: 14
value: 30
intelligence: 4
energyRecovery: 20
- type: STR_SECTOID_SOLDIER
race: STR_SECTOID
rank: STR_LIVE_SOLDIER
stats:
tu: 54
stamina: 90
health: 30
bravery: 80
reactions: 63
firing: 52
throwing: 58
strength: 30
psiStrength: 40
psiSkill: 0
melee: 76
armor: SECTOID_ARMOR0
standHeight: 16
kneelHeight: 12
value: 10
deathSound: 10
intelligence: 3
aggression: 2
- type: STR_SECTOID_ENGINEER
race: STR_SECTOID
rank: STR_LIVE_ENGINEER
stats:
tu: 54
stamina: 90
health: 30
bravery: 80
reactions: 63
firing: 52
throwing: 58
strength: 30
psiStrength: 40
psiSkill: 0
melee: 76
armor: SECTOID_ARMOR0
standHeight: 16
kneelHeight: 12
value: 16
deathSound: 10
intelligence: 6
aggression: 2
- type: STR_SECTOID_MEDIC
race: STR_SECTOID
rank: STR_LIVE_MEDIC
stats:
tu: 54
stamina: 90
health: 30
bravery: 80
reactions: 63
firing: 52
throwing: 58
strength: 30
psiStrength: 40
psiSkill: 0
melee: 76
armor: SECTOID_ARMOR0
standHeight: 16
kneelHeight: 12
value: 14
deathSound: 10
intelligence: 5
aggression: 1
- type: STR_SECTOID_NAVIGATOR
race: STR_SECTOID
rank: STR_LIVE_NAVIGATOR
stats:
tu: 54
stamina: 90
health: 30
bravery: 80
reactions: 63
firing: 52
throwing: 58
strength: 30
psiStrength: 40
psiSkill: 0
melee: 76
armor: SECTOID_ARMOR0
standHeight: 16
kneelHeight: 12
value: 12
deathSound: 10
intelligence: 4
aggression: 2
- type: STR_SECTOID_LEADER
race: STR_SECTOID
rank: STR_LIVE_LEADER
stats:
tu: 54
stamina: 90
health: 30
bravery: 80
reactions: 63
firing: 52
throwing: 58
strength: 30
psiStrength: 40
psiSkill: 50
melee: 76
armor: SECTOID_ARMOR0
standHeight: 16
kneelHeight: 12
value: 20
deathSound: 10
intelligence: 7
aggression: 1
- type: STR_SECTOID_COMMANDER
race: STR_SECTOID
rank: STR_LIVE_COMMANDER
stats:
tu: 54
stamina: 90
health: 30
bravery: 80
reactions: 63
firing: 52
throwing: 58
strength: 30
psiStrength: 40
psiSkill: 60
melee: 76
armor: SECTOID_ARMOR0
standHeight: 16
kneelHeight: 12
value: 25
deathSound: 10
intelligence: 8
aggression: 0
- type: STR_CYBERDISC_TERRORIST
race: STR_CYBERDISC
rank: STR_LIVE_TERRORIST
stats:
tu: 62
stamina: 90
health: 120
bravery: 110
reactions: 64
firing: 60
throwing: 0
strength: 90
psiStrength: 100
psiSkill: 0
melee: 0
armor: CYBERDISC_ARMOR
standHeight: 15
kneelHeight: 15
floatHeight: 2
value: 20
deathSound: 23
moveSound: 40
intelligence: 5
aggression: 1
energyRecovery: 50
specab: 1
livingWeapon: true
- type: STR_FLOATER_SOLDIER
race: STR_FLOATER
rank: STR_LIVE_SOLDIER
stats:
tu: 50
stamina: 90
health: 35
bravery: 80
reactions: 50
firing: 50
throwing: 58
strength: 40
psiStrength: 35
psiSkill: 0
melee: 70
armor: FLOATER_ARMOR0
standHeight: 21
kneelHeight: 16
floatHeight: 2
value: 12
deathSound: 10
moveSound: 15
intelligence: 4
aggression: 2
- type: STR_FLOATER_ENGINEER
race: STR_FLOATER
rank: STR_LIVE_ENGINEER
stats:
tu: 50
stamina: 90
health: 35
bravery: 80
reactions: 50
firing: 50
throwing: 58
strength: 40
psiStrength: 35
psiSkill: 0
melee: 70
armor: FLOATER_ARMOR0
standHeight: 21
kneelHeight: 16
floatHeight: 2
value: 18
deathSound: 10
moveSound: 15
intelligence: 7
aggression: 2
- type: STR_FLOATER_NAVIGATOR
race: STR_FLOATER
rank: STR_LIVE_NAVIGATOR
stats:
tu: 50
stamina: 90
health: 35
bravery: 80
reactions: 50
firing: 50
throwing: 58
strength: 40
psiStrength: 35
psiSkill: 0
melee: 70
armor: FLOATER_ARMOR0
standHeight: 21
kneelHeight: 16
floatHeight: 2
value: 14
deathSound: 10
moveSound: 15
intelligence: 5
aggression: 2
- type: STR_FLOATER_MEDIC
race: STR_FLOATER
rank: STR_LIVE_MEDIC
stats:
tu: 50
stamina: 90
health: 35
bravery: 80
reactions: 50
firing: 50
throwing: 58
strength: 40
psiStrength: 35
psiSkill: 0
melee: 70
armor: FLOATER_ARMOR0
standHeight: 21
kneelHeight: 16
floatHeight: 2
value: 16
deathSound: 10
moveSound: 15
intelligence: 6
aggression: 1
- type: STR_FLOATER_LEADER
race: STR_FLOATER
rank: STR_LIVE_LEADER
stats:
tu: 55
stamina: 95
health: 40
bravery: 80
reactions: 60
firing: 60
throwing: 58
strength: 47
psiStrength: 40
psiSkill: 0
melee: 70
armor: FLOATER_ARMOR1
standHeight: 21
kneelHeight: 16
floatHeight: 2
value: 25
deathSound: 10
moveSound: 15
intelligence: 8
aggression: 0
- type: STR_FLOATER_COMMANDER
race: STR_FLOATER
rank: STR_LIVE_COMMANDER
stats:
tu: 60
stamina: 100
health: 45
bravery: 80
reactions: 66
firing: 63
throwing: 65
strength: 48
psiStrength: 45
psiSkill: 0
melee: 76
armor: FLOATER_ARMOR2
standHeight: 21
kneelHeight: 16
floatHeight: 2
value: 35
deathSound: 10
moveSound: 15
intelligence: 8
aggression: 0
- type: STR_REAPER_TERRORIST
race: STR_REAPER
rank: STR_LIVE_TERRORIST
stats:
tu: 62
stamina: 90
health: 148
bravery: 90
reactions: 64
firing: 0
throwing: 0
strength: 90
psiStrength: 35
psiSkill: 0
melee: 80
armor: REAPER_ARMOR
standHeight: 23
kneelHeight: 16
value: 25
deathSound: 48
intelligence: 2
aggression: 2
energyRecovery: 34
livingWeapon: true
- type: STR_SNAKEMAN_SOLDIER
race: STR_SNAKEMAN
rank: STR_LIVE_SOLDIER
stats:
tu: 40
stamina: 80
health: 45
bravery: 80
reactions: 45
firing: 58
throwing: 65
strength: 47
psiStrength: 40
psiSkill: 0
melee: 76
armor: SNAKEMAN_ARMOR0
standHeight: 18
kneelHeight: 18
value: 15
deathSound: 8
moveSound: 0
intelligence: 2
aggression: 2
- type: STR_SNAKEMAN_NAVIGATOR
race: STR_SNAKEMAN
rank: STR_LIVE_NAVIGATOR
stats:
tu: 40
stamina: 80
health: 45
bravery: 80
reactions: 45
firing: 58
throwing: 65
strength: 47
psiStrength: 40
psiSkill: 0
melee: 76
armor: SNAKEMAN_ARMOR0
standHeight: 18
kneelHeight: 18
value: 17
deathSound: 8
moveSound: 0
intelligence: 3
aggression: 2
- type: STR_SNAKEMAN_ENGINEER
race: STR_SNAKEMAN
rank: STR_LIVE_ENGINEER
stats:
tu: 40
stamina: 80
health: 45
bravery: 80
reactions: 45
firing: 58
throwing: 65
strength: 47
psiStrength: 40
psiSkill: 0
melee: 76
armor: SNAKEMAN_ARMOR0
standHeight: 18
kneelHeight: 18
value: 20
deathSound: 8
moveSound: 0
intelligence: 4
aggression: 2
- type: STR_SNAKEMAN_LEADER
race: STR_SNAKEMAN
rank: STR_LIVE_LEADER
stats:
tu: 40
stamina: 80
health: 45
bravery: 80
reactions: 55
firing: 65
throwing: 65
strength: 47
psiStrength: 45
psiSkill: 0
melee: 76
armor: SNAKEMAN_ARMOR1
standHeight: 18
kneelHeight: 18
value: 28
deathSound: 8
moveSound: 0
intelligence: 5
aggression: 2
- type: STR_SNAKEMAN_COMMANDER
race: STR_SNAKEMAN
rank: STR_LIVE_COMMANDER
stats:
tu: 45
stamina: 84
health: 55
bravery: 80
reactions: 65
firing: 58
throwing: 65
strength: 47
psiStrength: 50
psiSkill: 0
melee: 76
armor: SNAKEMAN_ARMOR2
standHeight: 18
kneelHeight: 18
value: 36
deathSound: 8
moveSound: 0
intelligence: 6
aggression: 2
energyRecovery: 40
- type: STR_CHRYSSALID_TERRORIST
race: STR_CHRYSSALID
rank: STR_LIVE_TERRORIST
stats:
tu: 110
stamina: 140
health: 96
bravery: 100
reactions: 70
firing: 0
throwing: 0
strength: 110
psiStrength: 50
psiSkill: 0
melee: 80
armor: CHRYSSALID_ARMOR
standHeight: 21
kneelHeight: 16
value: 25
deathSound: 49
aggroSound: 49
intelligence: 4
aggression: 1
energyRecovery: 40
livingWeapon: true
- type: STR_MUTON_SOLDIER
race: STR_MUTON
rank: STR_LIVE_SOLDIER
stats:
tu: 56
stamina: 90
health: 125
bravery: 80
reactions: 60
firing: 54
throwing: 62
strength: 70
psiStrength: 25
psiSkill: 0
melee: 76
armor: MUTON_ARMOR0
standHeight: 21
kneelHeight: 16
value: 15
deathSound: 6
intelligence: 2
aggression: 2
energyRecovery: 40
- type: STR_MUTON_NAVIGATOR
race: STR_MUTON
rank: STR_LIVE_NAVIGATOR
stats:
tu: 56
stamina: 90
health: 125
bravery: 80
reactions: 60
firing: 54
throwing: 62
strength: 70
psiStrength: 25
psiSkill: 0
melee: 76
armor: MUTON_ARMOR1
standHeight: 21
kneelHeight: 16
value: 17
deathSound: 6
intelligence: 3
aggression: 2
energyRecovery: 40
- type: STR_MUTON_ENGINEER
race: STR_MUTON
rank: STR_LIVE_ENGINEER
stats:
tu: 56
stamina: 90
health: 125
bravery: 80
reactions: 60
firing: 54
throwing: 62
strength: 70
psiStrength: 25
psiSkill: 0
melee: 76
armor: MUTON_ARMOR2
standHeight: 21
kneelHeight: 16
value: 19
deathSound: 6
intelligence: 4
aggression: 2
energyRecovery: 40
- type: STR_SILACOID_TERRORIST
race: STR_SILACOID
rank: STR_LIVE_TERRORIST
stats:
tu: 40
stamina: 80
health: 114
bravery: 100
reactions: 40
firing: 0
throwing: 0
strength: 70
psiStrength: 80
psiSkill: 0
melee: 80
armor: SILACOID_ARMOR
standHeight: 10
kneelHeight: 10
value: 20
deathSound: 51
moveSound: 47
intelligence: 3
aggression: 2
energyRecovery: 40
specab: 2
livingWeapon: true
- type: STR_CELATID_TERRORIST
race: STR_CELATID
rank: STR_LIVE_TERRORIST
stats:
tu: 70
stamina: 90
health: 68
bravery: 90
reactions: 40
firing: 100
throwing: 0
strength: 70
psiStrength: 80
psiSkill: 0
melee: 80
armor: CELATID_ARMOR
standHeight: 12
kneelHeight: 12
floatHeight: 6
value: 20
deathSound: 51
moveSound: 16
intelligence: 3
aggression: 2
energyRecovery: 40
livingWeapon: true
- type: STR_ETHEREAL_SOLDIER
race: STR_ETHEREAL
rank: STR_LIVE_SOLDIER
stats:
tu: 68
stamina: 96
health: 55
bravery: 80
reactions: 75
firing: 74
throwing: 80
strength: 48
psiStrength: 50
psiSkill: 40
melee: 85
armor: ETHEREAL_ARMOR0
standHeight: 20
kneelHeight: 15
value: 20
deathSound: 9
intelligence: 6
aggression: 1
energyRecovery: 40
- type: STR_ETHEREAL_LEADER
race: STR_ETHEREAL
rank: STR_LIVE_LEADER
stats:
tu: 68
stamina: 96
health: 55
bravery: 80
reactions: 75
firing: 74
throwing: 80
strength: 48
psiStrength: 60
psiSkill: 45
melee: 85
armor: ETHEREAL_ARMOR1
standHeight: 20
kneelHeight: 15
value: 30
deathSound: 9
intelligence: 7
aggression: 1
energyRecovery: 40
- type: STR_ETHEREAL_COMMANDER
race: STR_ETHEREAL
rank: STR_LIVE_COMMANDER
stats:
tu: 68
stamina: 96
health: 55
bravery: 80
reactions: 75
firing: 74
throwing: 80
strength: 48
psiStrength: 65
psiSkill: 50
melee: 85
armor: ETHEREAL_ARMOR2
standHeight: 20
kneelHeight: 15
value: 40
deathSound: 9
intelligence: 8
aggression: 1
energyRecovery: 40
- type: STR_SECTOPOD_TERRORIST
race: STR_SECTOPOD
rank: STR_LIVE_TERRORIST
stats:
tu: 62
stamina: 90
health: 96
bravery: 110
reactions: 64
firing: 60
throwing: 0
strength: 90
psiStrength: 100
psiSkill: 0
melee: 80
armor: SECTOPOD_ARMOR
standHeight: 23
kneelHeight: 16
value: 30
deathSound: 23
intelligence: 4
aggression: 1
energyRecovery: 50
livingWeapon: true
- type: STR_ZOMBIE
race: STR_ZOMBIE
rank: STR_LIVE_TERRORIST
stats:
tu: 40
stamina: 110
health: 84
bravery: 110
reactions: 40
firing: 0
throwing: 0
strength: 84
psiStrength: 80
psiSkill: 0
melee: 80
armor: ZOMBIE_ARMOR
standHeight: 18
kneelHeight: 18
value: 18
deathSound: 48
intelligence: 3
aggression: 2
energyRecovery: 20
spawnUnit: STR_CHRYSSALID_TERRORIST
livingWeapon: true
alienRaces:
- id: STR_SECTOID
members:
- STR_SECTOID_COMMANDER
- STR_SECTOID_LEADER
- STR_SECTOID_ENGINEER
- STR_SECTOID_MEDIC
- STR_SECTOID_NAVIGATOR
- STR_SECTOID_SOLDIER
- STR_CYBERDISC_TERRORIST
- STR_CYBERDISC_TERRORIST
- id: STR_FLOATER
members:
- STR_FLOATER_COMMANDER
- STR_FLOATER_LEADER
- STR_FLOATER_ENGINEER
- STR_FLOATER_MEDIC
- STR_FLOATER_NAVIGATOR
- STR_FLOATER_SOLDIER
- STR_REAPER_TERRORIST
- STR_REAPER_TERRORIST
- id: STR_SNAKEMAN
members:
- STR_SNAKEMAN_COMMANDER
- STR_SNAKEMAN_LEADER
- STR_SNAKEMAN_ENGINEER
- STR_SNAKEMAN_SOLDIER
- STR_SNAKEMAN_NAVIGATOR
- STR_SNAKEMAN_SOLDIER
- STR_CHRYSSALID_TERRORIST
- STR_CHRYSSALID_TERRORIST
- id: STR_MUTON
members:
- STR_MUTON_SOLDIER
- STR_MUTON_SOLDIER
- STR_MUTON_ENGINEER
- STR_MUTON_SOLDIER
- STR_MUTON_NAVIGATOR
- STR_MUTON_SOLDIER
- STR_SILACOID_TERRORIST
- STR_CELATID_TERRORIST
- id: STR_ETHEREAL
members:
- STR_ETHEREAL_COMMANDER
- STR_ETHEREAL_LEADER
- STR_ETHEREAL_LEADER
- STR_ETHEREAL_LEADER
- STR_ETHEREAL_LEADER
- STR_ETHEREAL_SOLDIER
- STR_SECTOPOD_TERRORIST
- STR_SECTOPOD_TERRORIST
- id: STR_MIXED
retaliation: false
members:
- STR_ETHEREAL_SOLDIER
- STR_ETHEREAL_LEADER
- STR_ETHEREAL_COMMANDER
- STR_CHRYSSALID_TERRORIST
- STR_SILACOID_TERRORIST
- STR_CELATID_TERRORIST
- STR_SECTOPOD_TERRORIST
- STR_SECTOPOD_TERRORIST
alienDeployments:
- type: STR_SMALL_SCOUT
data:
- alienRank: 5
lowQty: 1
highQty: 1
dQty: 0
percentageOutsideUfo: 50
itemSets:
-
- STR_PLASMA_PISTOL
- STR_PLASMA_PISTOL_CLIP
- STR_PLASMA_PISTOL_CLIP
- STR_MIND_PROBE
-
- STR_PLASMA_RIFLE
- STR_PLASMA_RIFLE_CLIP
- STR_PLASMA_RIFLE_CLIP
- STR_MIND_PROBE
-
- STR_HEAVY_PLASMA
- STR_HEAVY_PLASMA_CLIP
- STR_MIND_PROBE
width: 40
length: 40
height: 4
- type: STR_MEDIUM_SCOUT
data:
- alienRank: 5
lowQty: 2
highQty: 4
dQty: 2
percentageOutsideUfo: 60
itemSets:
-
- STR_PLASMA_PISTOL
- STR_PLASMA_PISTOL_CLIP
- STR_PLASMA_PISTOL_CLIP
-
- STR_PLASMA_RIFLE
- STR_PLASMA_RIFLE_CLIP
- STR_PLASMA_RIFLE_CLIP
-
- STR_HEAVY_PLASMA
- STR_HEAVY_PLASMA_CLIP
- STR_ALIEN_GRENADE
- alienRank: 4
lowQty: 1
highQty: 2
dQty: 1
percentageOutsideUfo: 20
itemSets:
-
- STR_PLASMA_PISTOL
- STR_PLASMA_PISTOL_CLIP
- STR_MIND_PROBE
-
- STR_PLASMA_RIFLE
- STR_PLASMA_RIFLE_CLIP
-
- STR_HEAVY_PLASMA
- STR_HEAVY_PLASMA_CLIP
width: 40
length: 40
height: 4
- type: STR_LARGE_SCOUT
data:
- alienRank: 5
lowQty: 1
highQty: 3
dQty: 5
percentageOutsideUfo: 65
itemSets:
-
- STR_PLASMA_PISTOL
- STR_PLASMA_PISTOL_CLIP
- STR_PLASMA_PISTOL_CLIP
-
- STR_PLASMA_RIFLE
- STR_PLASMA_RIFLE_CLIP
- STR_PLASMA_RIFLE_CLIP
-
- STR_HEAVY_PLASMA
- STR_HEAVY_PLASMA_CLIP
- STR_HEAVY_PLASMA_CLIP
- alienRank: 4
lowQty: 1
highQty: 1
dQty: 1
percentageOutsideUfo: 25
itemSets:
-
- STR_PLASMA_PISTOL
- STR_PLASMA_PISTOL_CLIP
- STR_MIND_PROBE
-
- STR_PLASMA_RIFLE
- STR_PLASMA_RIFLE_CLIP
- STR_PLASMA_RIFLE_CLIP
-
- STR_HEAVY_PLASMA
- STR_HEAVY_PLASMA_CLIP
- STR_HEAVY_PLASMA_CLIP
- STR_ALIEN_GRENADE
- alienRank: 2
lowQty: 1
highQty: 2
dQty: 1
percentageOutsideUfo: 35
itemSets:
-
- STR_PLASMA_PISTOL
- STR_PLASMA_PISTOL_CLIP
- STR_MIND_PROBE
-
- STR_PLASMA_RIFLE
- STR_PLASMA_RIFLE_CLIP
- STR_PLASMA_RIFLE_CLIP
- STR_MIND_PROBE
-
- STR_SMALL_LAUNCHER
- STR_STUN_BOMB
- STR_STUN_BOMB
- STR_STUN_BOMB
width: 50
length: 50
height: 4
- type: STR_HARVESTER
data:
- alienRank: 5
lowQty: 5
highQty: 9
dQty: 4
percentageOutsideUfo: 70
itemSets:
-
- STR_PLASMA_PISTOL
- STR_PLASMA_PISTOL_CLIP
-
- STR_PLASMA_RIFLE
- STR_PLASMA_RIFLE_CLIP
- STR_PLASMA_RIFLE_CLIP
-
- STR_HEAVY_PLASMA
- STR_HEAVY_PLASMA_CLIP
- STR_ALIEN_GRENADE
- alienRank: 4
lowQty: 1
highQty: 2
dQty: 0
percentageOutsideUfo: 20
itemSets:
-
- STR_PLASMA_PISTOL
- STR_PLASMA_PISTOL_CLIP
-
- STR_PLASMA_RIFLE
- STR_PLASMA_RIFLE_CLIP
- STR_ALIEN_GRENADE
-
- STR_HEAVY_PLASMA
- STR_HEAVY_PLASMA_CLIP
- STR_HEAVY_PLASMA_CLIP
- alienRank: 3
lowQty: 1
highQty: 2
dQty: 0
percentageOutsideUfo: 20
itemSets:
-
- STR_SMALL_LAUNCHER
- STR_STUN_BOMB
- STR_STUN_BOMB
- STR_STUN_BOMB
-
- STR_SMALL_LAUNCHER
- STR_STUN_BOMB
- STR_STUN_BOMB
- STR_STUN_BOMB
-
- STR_SMALL_LAUNCHER
- STR_STUN_BOMB
- STR_STUN_BOMB
- STR_STUN_BOMB
- STR_STUN_BOMB
- alienRank: 2
lowQty: 2
highQty: 2
dQty: 0
percentageOutsideUfo: 30
itemSets:
-
- STR_PLASMA_PISTOL
- STR_PLASMA_PISTOL_CLIP
- STR_PLASMA_PISTOL_CLIP
-
- STR_PLASMA_RIFLE
- STR_PLASMA_RIFLE_CLIP
- STR_PLASMA_RIFLE_CLIP
-
- STR_HEAVY_PLASMA
- STR_HEAVY_PLASMA_CLIP
- alienRank: 1
lowQty: 1
highQty: 1
dQty: 1
percentageOutsideUfo: 0
itemSets:
-
- STR_PLASMA_PISTOL
- STR_PLASMA_PISTOL_CLIP
- STR_ALIEN_GRENADE
- STR_PLASMA_PISTOL_CLIP
-
- STR_PLASMA_RIFLE
- STR_PLASMA_RIFLE_CLIP
- STR_ALIEN_GRENADE
- STR_PLASMA_RIFLE_CLIP
-
- STR_HEAVY_PLASMA
- STR_HEAVY_PLASMA_CLIP
- STR_ALIEN_GRENADE
- STR_ALIEN_GRENADE
- STR_HEAVY_PLASMA_CLIP
width: 50
length: 50
height: 4
- type: STR_ABDUCTOR
data:
- alienRank: 5
lowQty: 3
highQty: 5
dQty: 4
percentageOutsideUfo: 70
itemSets:
-
- STR_PLASMA_PISTOL
- STR_PLASMA_PISTOL_CLIP
-
- STR_PLASMA_RIFLE
- STR_PLASMA_RIFLE_CLIP
- STR_PLASMA_RIFLE_CLIP
-
- STR_HEAVY_PLASMA
- STR_HEAVY_PLASMA_CLIP
- STR_ALIEN_GRENADE
- STR_HEAVY_PLASMA_CLIP
- alienRank: 4
lowQty: 1
highQty: 1
dQty: 1
percentageOutsideUfo: 20
itemSets:
-
- STR_PLASMA_PISTOL
- STR_PLASMA_PISTOL_CLIP
- STR_PLASMA_PISTOL_CLIP
-
- STR_PLASMA_RIFLE
- STR_PLASMA_RIFLE_CLIP
- STR_PLASMA_RIFLE_CLIP
-
- STR_HEAVY_PLASMA
- STR_HEAVY_PLASMA_CLIP
- STR_ALIEN_GRENADE
- STR_HEAVY_PLASMA_CLIP
- alienRank: 3
lowQty: 2
highQty: 4
dQty: 0
percentageOutsideUfo: 20
itemSets:
-
- STR_PLASMA_PISTOL
- STR_PLASMA_PISTOL_CLIP
- STR_PLASMA_PISTOL_CLIP
-
- STR_PLASMA_RIFLE
- STR_PLASMA_RIFLE_CLIP
- STR_ALIEN_GRENADE
- STR_PLASMA_RIFLE_CLIP
-
- STR_HEAVY_PLASMA
- STR_HEAVY_PLASMA_CLIP
- STR_HEAVY_PLASMA_CLIP
- STR_HEAVY_PLASMA_CLIP
- alienRank: 2
lowQty: 2
highQty: 2
dQty: 0
percentageOutsideUfo: 30
itemSets:
-
- STR_PLASMA_PISTOL
- STR_PLASMA_PISTOL_CLIP
- STR_PLASMA_PISTOL_CLIP
-
- STR_PLASMA_RIFLE
- STR_PLASMA_RIFLE_CLIP
- STR_PLASMA_RIFLE_CLIP
-
- STR_HEAVY_PLASMA
- STR_HEAVY_PLASMA_CLIP
- STR_ALIEN_GRENADE
- STR_HEAVY_PLASMA_CLIP
- alienRank: 1
lowQty: 1
highQty: 1
dQty: 0
percentageOutsideUfo: 0
itemSets:
-
- STR_PLASMA_PISTOL
- STR_PLASMA_PISTOL_CLIP
- STR_PLASMA_PISTOL_CLIP
-
- STR_PLASMA_RIFLE
- STR_PLASMA_RIFLE_CLIP
- STR_PLASMA_RIFLE_CLIP
-
- STR_HEAVY_PLASMA
- STR_HEAVY_PLASMA_CLIP
- STR_ALIEN_GRENADE
- STR_HEAVY_PLASMA_CLIP
width: 50
length: 50
height: 4
- type: STR_TERROR_SHIP
data:
- alienRank: 5
lowQty: 4
highQty: 6
dQty: 1
percentageOutsideUfo: 70
itemSets:
-
- STR_PLASMA_PISTOL
- STR_PLASMA_PISTOL_CLIP
- STR_PLASMA_PISTOL_CLIP
-
- STR_PLASMA_RIFLE
- STR_PLASMA_RIFLE_CLIP
- STR_ALIEN_GRENADE
- STR_PLASMA_RIFLE_CLIP
-
- STR_HEAVY_PLASMA
- STR_HEAVY_PLASMA_CLIP
- STR_ALIEN_GRENADE
- STR_HEAVY_PLASMA_CLIP
- alienRank: 4
lowQty: 1
highQty: 2
dQty: 0
percentageOutsideUfo: 20
itemSets:
-
- STR_PLASMA_PISTOL
- STR_PLASMA_PISTOL_CLIP
- STR_PLASMA_PISTOL_CLIP
-
- STR_PLASMA_RIFLE
- STR_PLASMA_RIFLE_CLIP
- STR_PLASMA_RIFLE_CLIP
-
- STR_HEAVY_PLASMA
- STR_HEAVY_PLASMA_CLIP
- STR_HEAVY_PLASMA_CLIP
- alienRank: 3
lowQty: 1
highQty: 1
dQty: 1
percentageOutsideUfo: 20
itemSets:
-
- STR_PLASMA_PISTOL
- STR_PLASMA_PISTOL_CLIP
- STR_ALIEN_GRENADE
- STR_PLASMA_PISTOL_CLIP
-
- STR_PLASMA_RIFLE
- STR_PLASMA_RIFLE_CLIP
- STR_ALIEN_GRENADE
- STR_PLASMA_RIFLE_CLIP
-
- STR_SMALL_LAUNCHER
- STR_STUN_BOMB
- STR_STUN_BOMB
- STR_STUN_BOMB
- alienRank: 2
lowQty: 1
highQty: 2
dQty: 0
percentageOutsideUfo: 20
itemSets:
-
- STR_PLASMA_PISTOL
- STR_PLASMA_PISTOL_CLIP
- STR_PLASMA_PISTOL_CLIP
-
- STR_PLASMA_RIFLE
- STR_PLASMA_RIFLE_CLIP
- STR_PLASMA_RIFLE_CLIP
-
- STR_HEAVY_PLASMA
- STR_HEAVY_PLASMA_CLIP
- STR_ALIEN_GRENADE
- STR_HEAVY_PLASMA_CLIP
- alienRank: 1
lowQty: 1
highQty: 1
dQty: 0
percentageOutsideUfo: 0
itemSets:
-
- STR_PLASMA_PISTOL
- STR_PLASMA_PISTOL_CLIP
- STR_PLASMA_PISTOL_CLIP
-
- STR_PLASMA_RIFLE
- STR_PLASMA_RIFLE_CLIP
- STR_PLASMA_RIFLE_CLIP
-
- STR_HEAVY_PLASMA
- STR_HEAVY_PLASMA_CLIP
- STR_ALIEN_GRENADE
- STR_HEAVY_PLASMA_CLIP
- alienRank: 6
lowQty: 1
highQty: 3
dQty: 2
percentageOutsideUfo: 50
itemSets:
-
[]
-
[]
-
[]
- alienRank: 7
lowQty: 1
highQty: 3
dQty: 2
percentageOutsideUfo: 50
itemSets:
-
[]
-
[]
-
[]
width: 50
length: 50
height: 4
- type: STR_BATTLESHIP
data:
- alienRank: 5
lowQty: 4
highQty: 8
dQty: 4
percentageOutsideUfo: 50
itemSets:
-
- STR_PLASMA_PISTOL
- STR_PLASMA_PISTOL_CLIP
- STR_PLASMA_PISTOL_CLIP
-
- STR_PLASMA_RIFLE
- STR_PLASMA_RIFLE_CLIP
- STR_PLASMA_RIFLE_CLIP
-
- STR_HEAVY_PLASMA
- STR_HEAVY_PLASMA_CLIP
- STR_ALIEN_GRENADE
- STR_HEAVY_PLASMA_CLIP
- alienRank: 4
lowQty: 1
highQty: 2
dQty: 0
percentageOutsideUfo: 20
itemSets:
-
- STR_PLASMA_PISTOL
- STR_PLASMA_PISTOL_CLIP
- STR_PLASMA_PISTOL_CLIP
-
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-
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lowQty: 1
highQty: 2
dQty: 0
percentageOutsideUfo: 20
itemSets:
-
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- STR_PLASMA_PISTOL_CLIP
-
- STR_SMALL_LAUNCHER
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- STR_STUN_BOMB
-
- STR_HEAVY_PLASMA
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lowQty: 1
highQty: 2
dQty: 0
percentageOutsideUfo: 20
itemSets:
-
- STR_PLASMA_PISTOL
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- STR_PLASMA_PISTOL_CLIP
-
- STR_PLASMA_RIFLE
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-
- STR_BLASTER_LAUNCHER
- STR_BLASTER_BOMB
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lowQty: 1
highQty: 3
dQty: 0
percentageOutsideUfo: 0
itemSets:
-
- STR_PLASMA_RIFLE
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- STR_PLASMA_RIFLE_CLIP
-
- STR_HEAVY_PLASMA
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- STR_HEAVY_PLASMA_CLIP
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-
- STR_BLASTER_LAUNCHER
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lowQty: 1
highQty: 1
dQty: 0
percentageOutsideUfo: 0
itemSets:
-
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-
- STR_HEAVY_PLASMA
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- STR_ALIEN_GRENADE
-
- STR_BLASTER_LAUNCHER
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lowQty: 0
highQty: 2
dQty: 1
percentageOutsideUfo: 50
itemSets:
-
[]
-
[]
-
[]
- alienRank: 7
lowQty: 0
highQty: 2
dQty: 1
percentageOutsideUfo: 50
itemSets:
-
[]
-
[]
-
[]
width: 50
length: 50
height: 4
- type: STR_SUPPLY_SHIP
data:
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lowQty: 5
highQty: 7
dQty: 6
percentageOutsideUfo: 50
itemSets:
-
- STR_PLASMA_PISTOL
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-
- STR_PLASMA_RIFLE
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-
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lowQty: 1
highQty: 2
dQty: 0
percentageOutsideUfo: 20
itemSets:
-
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-
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-
- STR_HEAVY_PLASMA
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lowQty: 1
highQty: 2
dQty: 0
percentageOutsideUfo: 20
itemSets:
-
- STR_PLASMA_PISTOL
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-
- STR_PLASMA_RIFLE
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- STR_PLASMA_RIFLE_CLIP
-
- STR_SMALL_LAUNCHER
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- alienRank: 2
lowQty: 1
highQty: 2
dQty: 0
percentageOutsideUfo: 20
itemSets:
-
- STR_PLASMA_PISTOL
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-
- STR_PLASMA_RIFLE
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-
- STR_HEAVY_PLASMA
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lowQty: 1
highQty: 1
dQty: 0
percentageOutsideUfo: 0
itemSets:
-
- STR_PLASMA_PISTOL
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- STR_PLASMA_PISTOL_CLIP
-
- STR_PLASMA_RIFLE
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- STR_PLASMA_RIFLE_CLIP
-
- STR_HEAVY_PLASMA
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width: 50
length: 50
height: 4
- type: STR_TERROR_MISSION
data:
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lowQty: 4
highQty: 6
dQty: 1
percentageOutsideUfo: 70
itemSets:
-
- STR_PLASMA_PISTOL
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-
- STR_PLASMA_RIFLE
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-
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lowQty: 1
highQty: 2
dQty: 0
percentageOutsideUfo: 20
itemSets:
-
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-
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-
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lowQty: 1
highQty: 1
dQty: 1
percentageOutsideUfo: 20
itemSets:
-
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-
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-
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lowQty: 1
highQty: 2
dQty: 0
percentageOutsideUfo: 20
itemSets:
-
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-
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-
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lowQty: 1
highQty: 1
dQty: 0
percentageOutsideUfo: 0
itemSets:
-
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-
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-
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- alienRank: 6
lowQty: 1
highQty: 3
dQty: 2
percentageOutsideUfo: 50
itemSets:
-
[]
-
[]
-
[]
- alienRank: 7
lowQty: 1
highQty: 3
dQty: 2
percentageOutsideUfo: 50
itemSets:
-
[]
-
[]
-
[]
width: 50
length: 50
height: 4
civilians: 16
terrains:
- URBAN
- type: STR_ALIEN_BASE_ASSAULT
data:
- alienRank: 6
lowQty: 1
highQty: 3
dQty: 1
percentageOutsideUfo: 0
itemSets:
-
[]
-
[]
-
[]
- alienRank: 7
lowQty: 0
highQty: 2
dQty: 1
percentageOutsideUfo: 0
itemSets:
-
[]
-
[]
-
[]
- alienRank: 5
lowQty: 5
highQty: 7
dQty: 4
percentageOutsideUfo: 0
itemSets:
-
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-
- STR_PLASMA_RIFLE
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-
- STR_HEAVY_PLASMA
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- STR_ALIEN_GRENADE
- alienRank: 4
lowQty: 1
highQty: 2
dQty: 0
percentageOutsideUfo: 0
itemSets:
-
- STR_PLASMA_PISTOL
- STR_PLASMA_PISTOL_CLIP
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-
- STR_PLASMA_RIFLE
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-
- STR_HEAVY_PLASMA
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- STR_ALIEN_GRENADE
- alienRank: 3
lowQty: 1
highQty: 1
dQty: 0
percentageOutsideUfo: 0
itemSets:
-
- STR_PLASMA_PISTOL
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- STR_PLASMA_PISTOL_CLIP
-
- STR_PLASMA_RIFLE
- STR_PLASMA_RIFLE_CLIP
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-
- STR_SMALL_LAUNCHER
- STR_STUN_BOMB
- STR_STUN_BOMB
- STR_STUN_BOMB
- alienRank: 2
lowQty: 1
highQty: 2
dQty: 0
percentageOutsideUfo: 0
itemSets:
-
- STR_PLASMA_PISTOL
- STR_PLASMA_PISTOL_CLIP
- STR_PLASMA_PISTOL_CLIP
-
- STR_PLASMA_RIFLE
- STR_PLASMA_RIFLE_CLIP
- STR_PLASMA_RIFLE_CLIP
-
- STR_BLASTER_LAUNCHER
- STR_BLASTER_BOMB
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- STR_BLASTER_BOMB
- alienRank: 1
lowQty: 2
highQty: 4
dQty: 0
percentageOutsideUfo: 0
itemSets:
-
- STR_PLASMA_RIFLE
- STR_PLASMA_RIFLE_CLIP
- STR_PLASMA_RIFLE_CLIP
-
- STR_HEAVY_PLASMA
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- STR_ALIEN_GRENADE
-
- STR_BLASTER_LAUNCHER
- STR_BLASTER_BOMB
- STR_BLASTER_BOMB
- STR_BLASTER_BOMB
- STR_BLASTER_BOMB
- alienRank: 0
lowQty: 1
highQty: 1
dQty: 0
percentageOutsideUfo: 0
itemSets:
-
- STR_HEAVY_PLASMA
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- STR_HEAVY_PLASMA_CLIP
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-
- STR_HEAVY_PLASMA
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- STR_HEAVY_PLASMA_CLIP
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-
- STR_HEAVY_PLASMA
- STR_HEAVY_PLASMA_CLIP
- STR_HEAVY_PLASMA_CLIP
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width: 50
length: 50
height: 2
terrains:
- UBASE
shade: 15
- type: STR_BASE_DEFENSE
data:
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lowQty: 4
highQty: 8
dQty: 4
percentageOutsideUfo: 50
itemSets:
-
- STR_PLASMA_PISTOL
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-
- STR_PLASMA_RIFLE
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-
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lowQty: 1
highQty: 2
dQty: 0
percentageOutsideUfo: 20
itemSets:
-
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-
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-
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- alienRank: 3
lowQty: 1
highQty: 2
dQty: 0
percentageOutsideUfo: 20
itemSets:
-
- STR_PLASMA_PISTOL
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-
- STR_SMALL_LAUNCHER
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-
- STR_HEAVY_PLASMA
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- STR_ALIEN_GRENADE
- alienRank: 2
lowQty: 1
highQty: 2
dQty: 0
percentageOutsideUfo: 20
itemSets:
-
- STR_PLASMA_PISTOL
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-
- STR_PLASMA_RIFLE
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-
- STR_BLASTER_LAUNCHER
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lowQty: 1
highQty: 3
dQty: 0
percentageOutsideUfo: 0
itemSets:
-
- STR_PLASMA_RIFLE
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-
- STR_HEAVY_PLASMA
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-
- STR_BLASTER_LAUNCHER
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lowQty: 1
highQty: 1
dQty: 0
percentageOutsideUfo: 0
itemSets:
-
- STR_HEAVY_PLASMA
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-
- STR_HEAVY_PLASMA
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-
- STR_BLASTER_LAUNCHER
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- STR_BLASTER_BOMB
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lowQty: 0
highQty: 2
dQty: 1
percentageOutsideUfo: 50
itemSets:
-
[]
-
[]
-
[]
- alienRank: 7
lowQty: 0
highQty: 2
dQty: 1
percentageOutsideUfo: 50
itemSets:
-
[]
-
[]
-
[]
width: 60
length: 60
height: 2
terrains:
- XBASE
shade: 5
- type: STR_MARS_CYDONIA_LANDING
data:
- alienRank: 5
lowQty: 4
highQty: 6
dQty: 0
percentageOutsideUfo: 60
itemSets:
-
- STR_PLASMA_PISTOL
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-
- STR_PLASMA_RIFLE
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-
- STR_HEAVY_PLASMA
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lowQty: 3
highQty: 5
dQty: 0
percentageOutsideUfo: 0
itemSets:
-
- STR_PLASMA_PISTOL
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-
- STR_PLASMA_RIFLE
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-
- STR_HEAVY_PLASMA
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lowQty: 3
highQty: 5
dQty: 0
percentageOutsideUfo: 0
itemSets:
-
- STR_PLASMA_PISTOL
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-
- STR_PLASMA_RIFLE
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-
- STR_HEAVY_PLASMA
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lowQty: 2
highQty: 4
dQty: 0
percentageOutsideUfo: 100
itemSets:
-
[]
-
[]
-
[]
width: 60
length: 60
height: 4
terrains:
- MARS
shade: 15
nextStage: STR_MARS_THE_FINAL_ASSAULT
- type: STR_MARS_THE_FINAL_ASSAULT
data:
- alienRank: 0
lowQty: 2
highQty: 4
dQty: 0
percentageOutsideUfo: 0
itemSets:
-
- STR_HEAVY_PLASMA
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-
- STR_HEAVY_PLASMA
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-
- STR_HEAVY_PLASMA
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lowQty: 1
highQty: 3
dQty: 0
percentageOutsideUfo: 0
itemSets:
-
- STR_HEAVY_PLASMA
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-
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-
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lowQty: 3
highQty: 5
dQty: 0
percentageOutsideUfo: 0
itemSets:
-
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-
- STR_BLASTER_LAUNCHER
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-
- STR_BLASTER_LAUNCHER
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lowQty: 3
highQty: 5
dQty: 0
percentageOutsideUfo: 0
itemSets:
-
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-
- STR_HEAVY_PLASMA
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-
- STR_HEAVY_PLASMA
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lowQty: 3
highQty: 5
dQty: 0
percentageOutsideUfo: 0
itemSets:
-
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-
- STR_HEAVY_PLASMA
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-
- STR_HEAVY_PLASMA
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lowQty: 3
highQty: 5
dQty: 0
percentageOutsideUfo: 0
itemSets:
-
- STR_HEAVY_PLASMA
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-
- STR_HEAVY_PLASMA
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-
- STR_HEAVY_PLASMA
- STR_HEAVY_PLASMA_CLIP
- STR_ALIEN_GRENADE
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lowQty: 1
highQty: 4
dQty: 0
percentageOutsideUfo: 0
itemSets:
-
[]
-
[]
-
[]
width: 60
length: 60
height: 2
terrains:
- UBASE
shade: 5
research:
- name: STR_LASER_WEAPONS
cost: 50
points: 10
- name: STR_LASER_PISTOL
cost: 100
points: 10
dependencies:
- STR_LASER_WEAPONS
- name: STR_LASER_RIFLE
cost: 300
points: 10
dependencies:
- STR_LASER_PISTOL
- name: STR_HEAVY_LASER
cost: 460
points: 10
dependencies:
- STR_LASER_RIFLE
- name: STR_LASER_CANNON
cost: 420
points: 15
dependencies:
- STR_HEAVY_LASER
- name: STR_LASER_DEFENSE
cost: 510
points: 15
dependencies:
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- name: STR_MOTION_SCANNER
cost: 180
points: 20
- name: STR_MEDI_KIT
cost: 210
points: 20
- name: STR_ALIEN_ALLOYS
cost: 400
points: 30
needItem: true
- name: STR_ALIEN_ENTERTAINMENT
cost: 150
points: 30
needItem: true
- name: STR_ALIEN_FOOD
cost: 150
points: 30
needItem: true
- name: STR_ALIEN_GRENADE
cost: 200
points: 20
needItem: true
- name: STR_ALIEN_ORIGINS
cost: 300
points: 60
dependencies:
- STR_SECTOID_COMMANDER
- STR_SECTOID_LEADER
- STR_SECTOID_ENGINEER
- STR_SECTOID_MEDIC
- STR_SECTOID_NAVIGATOR
- STR_SECTOID_SOLDIER
- STR_CYBERDISC_TERRORIST
- STR_SNAKEMAN_COMMANDER
- STR_SNAKEMAN_LEADER
- STR_SNAKEMAN_ENGINEER
- STR_SNAKEMAN_NAVIGATOR
- STR_SNAKEMAN_SOLDIER
- STR_CHRYSSALID_TERRORIST
- STR_ETHEREAL_COMMANDER
- STR_ETHEREAL_LEADER
- STR_ETHEREAL_SOLDIER
- STR_SECTOPOD_TERRORIST
- STR_MUTON_ENGINEER
- STR_MUTON_NAVIGATOR
- STR_MUTON_SOLDIER
- STR_SILACOID_TERRORIST
- STR_CELATID_TERRORIST
- STR_FLOATER_COMMANDER
- STR_FLOATER_LEADER
- STR_FLOATER_ENGINEER
- STR_FLOATER_MEDIC
- STR_FLOATER_NAVIGATOR
- STR_FLOATER_SOLDIER
- STR_REAPER_TERRORIST
- name: STR_ALIEN_REPRODUCTION
cost: 150
points: 30
needItem: true
- name: STR_ALIEN_SURGERY
cost: 150
points: 30
needItem: true
- name: STR_BLASTER_BOMB
cost: 300
points: 10
needItem: true
- name: STR_BLASTER_LAUNCHER
cost: 900
points: 10
needItem: true
- name: STR_CYDONIA_OR_BUST
cost: 600
points: 60
dependencies:
- STR_COMMANDER_PLUS
- name: STR_COMMANDER_PLUS
unlocks:
- STR_CYDONIA_OR_BUST
requires:
- STR_THE_MARTIAN_SOLUTION
dependencies:
- STR_SECTOID_COMMANDER
- STR_SNAKEMAN_COMMANDER
- STR_ETHEREAL_COMMANDER
- STR_FLOATER_COMMANDER
- name: STR_ELERIUM_115
cost: 450
points: 60
needItem: true
- name: STR_EXAMINATION_ROOM
cost: 150
points: 30
needItem: true
- name: STR_FLYING_SUIT
cost: 330
points: 20
dependencies:
- STR_POWER_SUIT
- STR_UFO_NAVIGATION
- name: STR_FUSION_DEFENSE
cost: 800
points: 25
dependencies:
- STR_FUSION_MISSILE
- name: STR_FUSION_MISSILE
cost: 880
points: 25
dependencies:
- STR_BLASTER_LAUNCHER
- STR_BLASTER_BOMB
- name: STR_GRAV_SHIELD
cost: 930
points: 25
dependencies:
- STR_NEW_FIGHTER_TRANSPORTER
- name: STR_HEAVY_PLASMA
cost: 800
points: 30
needItem: true
- name: STR_HEAVY_PLASMA_CLIP
cost: 400
points: 7
needItem: true
- name: STR_HYPER_WAVE_DECODER
cost: 670
points: 25
dependencies:
- STR_FLOATER_NAVIGATOR
- STR_SNAKEMAN_NAVIGATOR
- STR_MUTON_NAVIGATOR
- STR_SECTOID_NAVIGATOR
- name: STR_MIND_PROBE
cost: 600
points: 25
needItem: true
- name: STR_MIND_SHIELD
cost: 360
points: 25
dependencies:
- STR_PSI_LAB
- name: STR_NEW_FIGHTER_CRAFT
cost: 600
points: 30
dependencies:
- STR_UFO_CONSTRUCTION
- name: STR_NEW_FIGHTER_TRANSPORTER
cost: 700
points: 30
dependencies:
- STR_NEW_FIGHTER_CRAFT
- name: STR_PERSONAL_ARMOR
cost: 180
points: 20
dependencies:
- STR_ALIEN_ALLOYS
- name: STR_PLASMA_CANNON
cost: 660
points: 25
dependencies:
- STR_PLASMA_CANNON_DEP1
- STR_PLASMA_CANNON_DEP2
- name: STR_PLASMA_DEFENSE
cost: 620
points: 25
dependencies:
- STR_PLASMA_CANNON
- name: STR_PLASMA_PISTOL
cost: 600
points: 20
needItem: true
- name: STR_PLASMA_PISTOL_CLIP
cost: 400
points: 5
needItem: true
- name: STR_PLASMA_RIFLE
cost: 700
points: 25
needItem: true
- name: STR_PLASMA_RIFLE_CLIP
cost: 400
points: 6
needItem: true
- name: STR_POWER_SUIT
cost: 205
points: 20
dependencies:
- STR_ELERIUM_115
- STR_UFO_POWER_SOURCE
- STR_PERSONAL_ARMOR
- name: STR_PSI_AMP
cost: 500
points: 20
dependencies:
- STR_PSI_LAB
- name: STR_PSI_LAB
cost: 420
points: 25
dependencies:
- STR_ETHEREAL_COMMANDER
- STR_ETHEREAL_LEADER
- STR_ETHEREAL_SOLDIER
- STR_SECTOID_LEADER
- STR_SECTOID_COMMANDER
- name: STR_SMALL_LAUNCHER
cost: 550
points: 30
needItem: true
- name: STR_STUN_BOMB
cost: 180
points: 10
needItem: true
- name: STR_THE_MARTIAN_SOLUTION
cost: 500
points: 60
dependencies:
- STR_ALIEN_ORIGINS
- STR_LEADER_PLUS
- name: STR_LEADER_PLUS
requires:
- STR_ALIEN_ORIGINS
dependencies:
- STR_SECTOID_COMMANDER
- STR_SECTOID_LEADER
- STR_SNAKEMAN_COMMANDER
- STR_SNAKEMAN_LEADER
- STR_ETHEREAL_COMMANDER
- STR_ETHEREAL_LEADER
- STR_FLOATER_COMMANDER
- STR_FLOATER_LEADER
- name: STR_UFO_CONSTRUCTION
cost: 450
points: 30
dependencies:
- STR_ALIEN_ALLOYS
- STR_ELERIUM_115
- STR_UFO_POWER_SOURCE
- STR_UFO_NAVIGATION
- name: STR_UFO_NAVIGATION
cost: 450
points: 30
needItem: true
- name: STR_UFO_POWER_SOURCE
cost: 450
points: 30
needItem: true
- name: STR_ULTIMATE_CRAFT
cost: 900
points: 30
dependencies:
- STR_NEW_FIGHTER_TRANSPORTER
- name: STR_ZOMBIE_CORPSE
cost: 180
points: 50
lookup: STR_ZOMBIE_AUTOPSY
needItem: true
- name: STR_CELATID_CORPSE
cost: 180
points: 50
lookup: STR_CELATID_AUTOPSY
needItem: true
- name: STR_ETHEREAL_CORPSE
cost: 180
points: 50
lookup: STR_ETHEREAL_AUTOPSY
needItem: true
- name: STR_SILACOID_CORPSE
cost: 180
points: 50
lookup: STR_SILACOID_AUTOPSY
needItem: true
- name: STR_REAPER_CORPSE
cost: 180
points: 50
lookup: STR_REAPER_AUTOPSY
needItem: true
- name: STR_SNAKEMAN_CORPSE
cost: 180
points: 50
lookup: STR_SNAKEMAN_AUTOPSY
needItem: true
- name: STR_SECTOID_CORPSE
cost: 180
points: 50
lookup: STR_SECTOID_AUTOPSY
needItem: true
- name: STR_SECTOPOD_CORPSE
cost: 180
points: 50
lookup: STR_SECTOPOD_AUTOPSY
needItem: true
- name: STR_MUTON_CORPSE
cost: 180
points: 50
lookup: STR_MUTON_AUTOPSY
needItem: true
- name: STR_FLOATER_CORPSE
cost: 180
points: 50
lookup: STR_FLOATER_AUTOPSY
needItem: true
- name: STR_CYBERDISC_CORPSE
cost: 180
points: 50
lookup: STR_CYBERDISC_AUTOPSY
needItem: true
- name: STR_CHRYSSALID_CORPSE
cost: 180
points: 50
lookup: STR_CHRYSSALID_AUTOPSY
needItem: true
- name: STR_FLOATER_SOLDIER
cost: 192
points: 50
lookup: STR_FLOATER
needItem: true
unlocks:
- STR_ALIEN_ORIGINS
- name: STR_FLOATER_NAVIGATOR
cost: 192
points: 50
lookup: STR_FLOATER
needItem: true
unlocks:
- STR_ALIEN_ORIGINS
- STR_HYPER_WAVE_DECODER
getOneFree:
- STR_ALIEN_RESEARCH
- STR_ALIEN_HARVEST
- STR_ALIEN_ABDUCTION
- STR_ALIEN_INFILTRATION
- STR_ALIEN_BASE
- STR_ALIEN_TERROR
- STR_ALIEN_RETALIATION
- STR_ALIEN_SUPPLY
- name: STR_FLOATER_MEDIC
cost: 192
points: 50
lookup: STR_FLOATER
needItem: true
unlocks:
- STR_ALIEN_ORIGINS
getOneFree:
- STR_SECTOID
- STR_SNAKEMAN
- STR_MUTON
- STR_ETHEREAL
- STR_CHRYSSALID
- STR_SECTOPOD
- STR_CYBERDISC
- STR_SILACOID
- STR_CELATID
- STR_REAPER
- STR_SECTOID_CORPSE
- STR_SNAKEMAN_CORPSE
- STR_MUTON_CORPSE
- STR_ETHEREAL_CORPSE
- STR_FLOATER_CORPSE
- STR_CHRYSSALID_CORPSE
- STR_SECTOPOD_CORPSE
- STR_CYBERDISC_CORPSE
- STR_SILACOID_CORPSE
- STR_CELATID_CORPSE
- STR_REAPER_CORPSE
- name: STR_FLOATER_LEADER
cost: 192
points: 50
lookup: STR_FLOATER
unlocks:
- STR_LEADER_PLUS
- STR_ALIEN_ORIGINS
needItem: true
- name: STR_FLOATER_ENGINEER
cost: 192
points: 50
lookup: STR_FLOATER
needItem: true
unlocks:
- STR_ALIEN_ORIGINS
getOneFree:
- STR_SMALL_SCOUT
- STR_MEDIUM_SCOUT
- STR_LARGE_SCOUT
- STR_HARVESTER
- STR_ABDUCTOR
- STR_TERROR_SHIP
- STR_BATTLESHIP
- STR_SUPPLY_SHIP
- name: STR_FLOATER_COMMANDER
cost: 192
points: 50
lookup: STR_FLOATER
needItem: true
unlocks:
- STR_LEADER_PLUS
- STR_COMMANDER_PLUS
- STR_ALIEN_ORIGINS
- name: STR_SNAKEMAN_SOLDIER
cost: 192
points: 50
lookup: STR_SNAKEMAN
needItem: true
unlocks:
- STR_ALIEN_ORIGINS
- name: STR_SNAKEMAN_NAVIGATOR
cost: 192
points: 50
lookup: STR_SNAKEMAN
needItem: true
unlocks:
- STR_ALIEN_ORIGINS
- STR_HYPER_WAVE_DECODER
getOneFree:
- STR_ALIEN_RESEARCH
- STR_ALIEN_HARVEST
- STR_ALIEN_ABDUCTION
- STR_ALIEN_INFILTRATION
- STR_ALIEN_BASE
- STR_ALIEN_TERROR
- STR_ALIEN_RETALIATION
- STR_ALIEN_SUPPLY
- name: STR_SNAKEMAN_LEADER
cost: 192
points: 50
lookup: STR_SNAKEMAN
needItem: true
unlocks:
- STR_LEADER_PLUS
- STR_ALIEN_ORIGINS
- name: STR_SNAKEMAN_ENGINEER
cost: 192
points: 50
lookup: STR_SNAKEMAN
needItem: true
unlocks:
- STR_ALIEN_ORIGINS
getOneFree:
- STR_SMALL_SCOUT
- STR_MEDIUM_SCOUT
- STR_LARGE_SCOUT
- STR_HARVESTER
- STR_ABDUCTOR
- STR_TERROR_SHIP
- STR_BATTLESHIP
- STR_SUPPLY_SHIP
- name: STR_SNAKEMAN_COMMANDER
cost: 192
points: 50
lookup: STR_SNAKEMAN
needItem: true
unlocks:
- STR_LEADER_PLUS
- STR_COMMANDER_PLUS
- STR_ALIEN_ORIGINS
- name: STR_MUTON_SOLDIER
cost: 192
points: 50
lookup: STR_MUTON
needItem: true
unlocks:
- STR_ALIEN_ORIGINS
- name: STR_MUTON_NAVIGATOR
cost: 192
points: 50
lookup: STR_MUTON
needItem: true
unlocks:
- STR_ALIEN_ORIGINS
- STR_HYPER_WAVE_DECODER
getOneFree:
- STR_ALIEN_RESEARCH
- STR_ALIEN_HARVEST
- STR_ALIEN_ABDUCTION
- STR_ALIEN_INFILTRATION
- STR_ALIEN_BASE
- STR_ALIEN_TERROR
- STR_ALIEN_RETALIATION
- STR_ALIEN_SUPPLY
- name: STR_MUTON_ENGINEER
cost: 192
points: 50
lookup: STR_MUTON
needItem: true
unlocks:
- STR_ALIEN_ORIGINS
getOneFree:
- STR_SMALL_SCOUT
- STR_MEDIUM_SCOUT
- STR_LARGE_SCOUT
- STR_HARVESTER
- STR_ABDUCTOR
- STR_TERROR_SHIP
- STR_BATTLESHIP
- STR_SUPPLY_SHIP
- name: STR_SECTOID_SOLDIER
cost: 192
points: 50
lookup: STR_SECTOID
unlocks:
- STR_ALIEN_ORIGINS
needItem: true
- name: STR_SECTOID_NAVIGATOR
cost: 192
points: 50
lookup: STR_SECTOID
needItem: true
unlocks:
- STR_ALIEN_ORIGINS
- STR_HYPER_WAVE_DECODER
getOneFree:
- STR_ALIEN_RESEARCH
- STR_ALIEN_HARVEST
- STR_ALIEN_ABDUCTION
- STR_ALIEN_INFILTRATION
- STR_ALIEN_BASE
- STR_ALIEN_TERROR
- STR_ALIEN_RETALIATION
- STR_ALIEN_SUPPLY
- name: STR_SECTOID_MEDIC
cost: 192
points: 50
needItem: true
unlocks:
- STR_ALIEN_ORIGINS
lookup: STR_SECTOID
getOneFree:
- STR_SNAKEMAN
- STR_MUTON
- STR_ETHEREAL
- STR_FLOATER
- STR_CHRYSSALID
- STR_SECTOPOD
- STR_CYBERDISC
- STR_SILACOID
- STR_CELATID
- STR_REAPER
- STR_SECTOID_CORPSE
- STR_SNAKEMAN_CORPSE
- STR_MUTON_CORPSE
- STR_ETHEREAL_CORPSE
- STR_FLOATER_CORPSE
- STR_CHRYSSALID_CORPSE
- STR_SECTOPOD_CORPSE
- STR_CYBERDISC_CORPSE
- STR_SILACOID_CORPSE
- STR_CELATID_CORPSE
- STR_REAPER_CORPSE
- name: STR_SECTOID_LEADER
cost: 192
points: 50
needItem: true
unlocks:
- STR_LEADER_PLUS
- STR_PSI_LAB
- STR_ALIEN_ORIGINS
lookup: STR_SECTOID
- name: STR_SECTOID_ENGINEER
cost: 192
points: 50
needItem: true
unlocks:
- STR_ALIEN_ORIGINS
lookup: STR_SECTOID
getOneFree:
- STR_SMALL_SCOUT
- STR_MEDIUM_SCOUT
- STR_LARGE_SCOUT
- STR_HARVESTER
- STR_ABDUCTOR
- STR_TERROR_SHIP
- STR_BATTLESHIP
- STR_SUPPLY_SHIP
- name: STR_SECTOID_COMMANDER
cost: 190
points: 50
needItem: true
lookup: STR_SECTOID
unlocks:
- STR_LEADER_PLUS
- STR_COMMANDER_PLUS
- STR_ALIEN_ORIGINS
- STR_PSI_LAB
- name: STR_ETHEREAL_SOLDIER
cost: 192
points: 50
lookup: STR_ETHEREAL
needItem: true
unlocks:
- STR_ALIEN_ORIGINS
- STR_PSI_LAB
- name: STR_ETHEREAL_LEADER
cost: 192
points: 50
lookup: STR_ETHEREAL
needItem: true
unlocks:
- STR_LEADER_PLUS
- STR_ALIEN_ORIGINS
- STR_PSI_LAB
- name: STR_ETHEREAL_COMMANDER
cost: 192
points: 50
lookup: STR_ETHEREAL
needItem: true
unlocks:
- STR_LEADER_PLUS
- STR_COMMANDER_PLUS
- STR_ALIEN_ORIGINS
- STR_PSI_LAB
- name: STR_PLASMA_CANNON_DEP1
dependencies:
- STR_HEAVY_PLASMA
- STR_HEAVY_PLASMA_CLIP
unlocks:
- STR_PLASMA_CANNON
- name: STR_PLASMA_CANNON_DEP2
dependencies:
- STR_PLASMA_RIFLE
- STR_PLASMA_RIFLE_CLIP
unlocks:
- STR_PLASMA_CANNON
- name: STR_SECTOID
points: 50
needItem: true
- name: STR_FLOATER
points: 50
needItem: true
- name: STR_SNAKEMAN
points: 50
needItem: true
- name: STR_MUTON
points: 50
needItem: true
- name: STR_ETHEREAL
points: 50
needItem: true
- name: STR_CYBERDISC_TERRORIST
cost: 170
points: 50
lookup: STR_CYBERDISC
needItem: true
unlocks:
- STR_ALIEN_ORIGINS
- name: STR_CYBERDISC
points: 50
needItem: true
- name: STR_REAPER_TERRORIST
cost: 170
points: 50
lookup: STR_REAPER
needItem: true
unlocks:
- STR_ALIEN_ORIGINS
- name: STR_REAPER
points: 50
needItem: true
- name: STR_CHRYSSALID_TERRORIST
cost: 170
points: 50
lookup: STR_CHRYSSALID
needItem: true
unlocks:
- STR_ALIEN_ORIGINS
- name: STR_CHRYSSALID
points: 50
needItem: true
- name: STR_SILACOID_TERRORIST
cost: 170
points: 50
lookup: STR_SILACOID
needItem: true
unlocks:
- STR_ALIEN_ORIGINS
- name: STR_SILACOID
points: 50
needItem: true
- name: STR_CELATID_TERRORIST
cost: 170
points: 50
lookup: STR_CELATID
needItem: true
unlocks:
- STR_ALIEN_ORIGINS
- name: STR_CELATID
cost: 170
points: 50
needItem: true
- name: STR_SECTOPOD_TERRORIST
cost: 170
points: 50
lookup: STR_SECTOPOD
needItem: true
unlocks:
- STR_ALIEN_ORIGINS
- name: STR_SECTOPOD
points: 50
needItem: true
- name: STR_ALIEN_RESEARCH
points: 50
needItem: true
- name: STR_ALIEN_HARVEST
points: 50
needItem: true
- name: STR_ALIEN_ABDUCTION
points: 50
needItem: true
- name: STR_ALIEN_INFILTRATION
points: 50
needItem: true
- name: STR_ALIEN_BASE
points: 50
needItem: true
- name: STR_ALIEN_TERROR
points: 50
needItem: true
- name: STR_ALIEN_RETALIATION
points: 50
needItem: true
- name: STR_ALIEN_SUPPLY
points: 50
needItem: true
- name: STR_SMALL_SCOUT
points: 50
needItem: true
- name: STR_MEDIUM_SCOUT
points: 50
needItem: true
- name: STR_LARGE_SCOUT
points: 50
needItem: true
- name: STR_HARVESTER
points: 50
needItem: true
- name: STR_ABDUCTOR
points: 50
needItem: true
- name: STR_TERROR_SHIP
points: 50
needItem: true
- name: STR_BATTLESHIP
points: 50
needItem: true
- name: STR_SUPPLY_SHIP
points: 50
needItem: true
- name: STR_SECTOID_AUTOPSY
points: 50
needItem: true
- name: STR_SNAKEMAN_AUTOPSY
points: 50
needItem: true
- name: STR_FLOATER_AUTOPSY
points: 50
needItem: true
- name: STR_MUTON_AUTOPSY
points: 50
needItem: true
- name: STR_ETHEREAL_AUTOPSY
points: 50
needItem: true
- name: STR_CYBERDISC_AUTOPSY
points: 50
needItem: true
- name: STR_CHRYSSALID_AUTOPSY
points: 50
needItem: true
- name: STR_REAPER_AUTOPSY
points: 50
needItem: true
- name: STR_CELATID_AUTOPSY
points: 50
needItem: true
- name: STR_SILACOID_AUTOPSY
points: 50
needItem: true
- name: STR_SECTOPOD_AUTOPSY
points: 50
needItem: true
manufacture:
- name: STR_FUSION_BALL_LAUNCHER
category: STR_CRAFT_WEAPON
requires:
- STR_FUSION_MISSILE
space: 6
time: 400
cost: 242000
requiredItems:
STR_ALIEN_ALLOYS: 1
- name: STR_LASER_CANNON
category: STR_CRAFT_WEAPON
requires:
- STR_LASER_CANNON
space: 6
time: 300
cost: 182000
- name: STR_PLASMA_BEAM
category: STR_CRAFT_WEAPON
requires:
- STR_PLASMA_CANNON
space: 8
time: 500
cost: 226000
requiredItems:
STR_ELERIUM_115: 15
- name: STR_FUSION_BALL
category: STR_CRAFT_AMMUNITION
requires:
- STR_FUSION_MISSILE
space: 6
time: 600
cost: 28000
requiredItems:
STR_ELERIUM_115: 4
- name: STR_TANK_LASER_CANNON
category: STR_HEAVY_WEAPONS_PLATFORM
requires:
- STR_LASER_CANNON
space: 25
time: 1200
cost: 500000
- name: STR_HOVERTANK_PLASMA
category: STR_HEAVY_WEAPONS_PLATFORM
requires:
- STR_PLASMA_CANNON
- STR_NEW_FIGHTER_CRAFT
space: 30
time: 1200
cost: 850000
requiredItems:
STR_ALIEN_ALLOYS: 5
STR_ELERIUM_115: 30
- name: STR_HOVERTANK_LAUNCHER
category: STR_HEAVY_WEAPONS_PLATFORM
requires:
- STR_FUSION_MISSILE
- STR_NEW_FIGHTER_CRAFT
space: 30
time: 1200
cost: 900000
requiredItems:
STR_ALIEN_ALLOYS: 8
STR_ELERIUM_115: 25
- name: STR_HWP_FUSION_BOMB
category: STR_HWP_CANNON_SHELLS
requires:
- STR_FUSION_MISSILE
- STR_NEW_FIGHTER_CRAFT
space: 25
time: 400
cost: 15000
requiredItems:
STR_ALIEN_ALLOYS: 8
STR_ELERIUM_115: 5
- name: STR_LASER_PISTOL
category: STR_WEAPON
requires:
- STR_LASER_PISTOL
space: 2
time: 300
cost: 8000
- name: STR_LASER_RIFLE
category: STR_WEAPON
requires:
- STR_LASER_RIFLE
space: 3
time: 400
cost: 20000
- name: STR_HEAVY_LASER
category: STR_WEAPON
requires:
- STR_HEAVY_LASER
space: 4
time: 700
cost: 32000
- name: STR_MOTION_SCANNER
category: STR_EQUIPMENT
requires:
- STR_MOTION_SCANNER
space: 4
time: 220
cost: 34000
- name: STR_MEDI_KIT
category: STR_EQUIPMENT
requires:
- STR_MEDI_KIT
space: 4
time: 420
cost: 28000
- name: STR_PSI_AMP
category: STR_EQUIPMENT
requires:
- STR_PSI_AMP
space: 6
time: 500
cost: 160000
requiredItems:
STR_ELERIUM_115: 1
- name: STR_HEAVY_PLASMA
category: STR_WEAPON
requires:
- STR_HEAVY_PLASMA
- STR_HEAVY_PLASMA_CLIP
space: 4
time: 1000
cost: 122000
requiredItems:
STR_ALIEN_ALLOYS: 1
- name: STR_HEAVY_PLASMA_CLIP
category: STR_AMMUNITION
requires:
- STR_HEAVY_PLASMA_CLIP
space: 4
time: 80
cost: 6000
requiredItems:
STR_ELERIUM_115: 3
- name: STR_PLASMA_RIFLE
category: STR_WEAPON
requires:
- STR_PLASMA_RIFLE
- STR_PLASMA_RIFLE_CLIP
space: 4
time: 820
cost: 88000
requiredItems:
STR_ALIEN_ALLOYS: 1
- name: STR_PLASMA_RIFLE_CLIP
category: STR_AMMUNITION
requires:
- STR_PLASMA_RIFLE_CLIP
space: 4
time: 80
cost: 3000
requiredItems:
STR_ELERIUM_115: 2
- name: STR_PLASMA_PISTOL
category: STR_WEAPON
requires:
- STR_PLASMA_PISTOL
- STR_PLASMA_PISTOL_CLIP
space: 3
time: 600
cost: 56000
requiredItems:
STR_ALIEN_ALLOYS: 1
- name: STR_PLASMA_PISTOL_CLIP
category: STR_AMMUNITION
requires:
- STR_PLASMA_PISTOL_CLIP
space: 4
time: 60
cost: 2000
requiredItems:
STR_ELERIUM_115: 1
- name: STR_BLASTER_LAUNCHER
category: STR_WEAPON
requires:
- STR_BLASTER_LAUNCHER
- STR_BLASTER_BOMB
space: 5
time: 1200
cost: 90000
requiredItems:
STR_ALIEN_ALLOYS: 1
- name: STR_BLASTER_BOMB
category: STR_AMMUNITION
requires:
- STR_BLASTER_BOMB
space: 3
time: 220
cost: 8000
requiredItems:
STR_ELERIUM_115: 3
- name: STR_SMALL_LAUNCHER
category: STR_WEAPON
requires:
- STR_SMALL_LAUNCHER
- STR_STUN_BOMB
space: 3
time: 900
cost: 78000
requiredItems:
STR_ALIEN_ALLOYS: 1
- name: STR_STUN_BOMB
category: STR_AMMUNITION
requires:
- STR_STUN_BOMB
space: 2
time: 200
cost: 7000
requiredItems:
STR_ELERIUM_115: 1
- name: STR_ALIEN_GRENADE
category: STR_WEAPON
requires:
- STR_ALIEN_GRENADE
space: 2
time: 200
cost: 6700
requiredItems:
STR_ELERIUM_115: 2
- name: STR_MIND_PROBE
category: STR_EQUIPMENT
requires:
- STR_MIND_PROBE
space: 4
time: 1200
cost: 262000
requiredItems:
STR_ELERIUM_115: 1
- name: STR_PERSONAL_ARMOR
category: STR_PERSONAL_ARMOR
requires:
- STR_PERSONAL_ARMOR
space: 12
time: 800
cost: 22000
requiredItems:
STR_ALIEN_ALLOYS: 4
- name: STR_POWER_SUIT
category: STR_PERSONAL_ARMOR
requires:
- STR_POWER_SUIT
space: 16
time: 1000
cost: 42000
requiredItems:
STR_ALIEN_ALLOYS: 5
STR_ELERIUM_115: 5
- name: STR_FLYING_SUIT
category: STR_PERSONAL_ARMOR
requires:
- STR_FLYING_SUIT
space: 16
time: 1400
cost: 58000
requiredItems:
STR_ALIEN_ALLOYS: 5
STR_ELERIUM_115: 16
- name: STR_ALIEN_ALLOYS
category: STR_UFO_COMPONENT
requires:
- STR_ALIEN_ALLOYS
space: 10
time: 100
cost: 3000
- name: STR_UFO_POWER_SOURCE
category: STR_UFO_COMPONENT
requires:
- STR_UFO_POWER_SOURCE
space: 22
time: 1400
cost: 130000
requiredItems:
STR_ALIEN_ALLOYS: 5
STR_ELERIUM_115: 16
- name: STR_UFO_NAVIGATION
category: STR_UFO_COMPONENT
requires:
- STR_UFO_NAVIGATION
space: 18
time: 1600
cost: 150000
requiredItems:
STR_ALIEN_ALLOYS: 3
- name: STR_FIRESTORM
category: STR_CRAFT
requires:
- STR_NEW_FIGHTER_CRAFT
space: 30
time: 14000
cost: 400000
requiredItems:
STR_ALIEN_ALLOYS: 65
STR_UFO_POWER_SOURCE: 1
STR_UFO_NAVIGATION: 1
- name: STR_LIGHTNING
category: STR_CRAFT
requires:
- STR_NEW_FIGHTER_TRANSPORTER
space: 34
time: 18000
cost: 600000
requiredItems:
STR_ALIEN_ALLOYS: 85
STR_UFO_POWER_SOURCE: 1
STR_UFO_NAVIGATION: 1
- name: STR_AVENGER
category: STR_CRAFT
requires:
- STR_ULTIMATE_CRAFT
space: 36
time: 34000
cost: 900000
requiredItems:
STR_ALIEN_ALLOYS: 120
STR_UFO_POWER_SOURCE: 2
STR_UFO_NAVIGATION: 1
ufopaedia:
- id: STR_SKYRANGER
type_id: 1
section: STR_XCOM_CRAFT_ARMAMENT
image_id: UP004.SPK
rect_stats:
x: 160
y: 5
width: 160
height: 60
rect_text:
x: 5
y: 40
width: 140
height: 100
text: STR_SKYRANGER_UFOPEDIA
- id: STR_LIGHTNING
type_id: 1
section: STR_XCOM_CRAFT_ARMAMENT
requires:
- STR_NEW_FIGHTER_TRANSPORTER
image_id: UP003.SPK
rect_stats:
x: 5
y: 132
width: 160
height: 60
rect_text:
x: 5
y: 40
width: 310
height: 60
text: STR_LIGHTNING_UFOPEDIA
- id: STR_AVENGER
type_id: 1
section: STR_XCOM_CRAFT_ARMAMENT
requires:
- STR_ULTIMATE_CRAFT
image_id: UP001.SPK
rect_stats:
x: 160
y: 5
width: 160
height: 60
rect_text:
x: 5
y: 40
width: 140
height: 100
text: STR_AVENGER_UFOPEDIA
- id: STR_INTERCEPTOR
type_id: 1
section: STR_XCOM_CRAFT_ARMAMENT
image_id: UP002.SPK
rect_stats:
x: 5
y: 110
width: 160
height: 60
rect_text:
x: 5
y: 40
width: 210
height: 60
text: STR_INTERCEPTOR_UFOPEDIA
- id: STR_FIRESTORM
type_id: 1
section: STR_XCOM_CRAFT_ARMAMENT
requires:
- STR_NEW_FIGHTER_CRAFT
image_id: UP005.SPK
rect_stats:
x: 160
y: 5
width: 160
height: 60
rect_text:
x: 5
y: 40
width: 140
height: 100
text: STR_FIRESTORM_UFOPEDIA
- id: STR_STINGRAY
type_id: 2
section: STR_XCOM_CRAFT_ARMAMENT
image_id: UP006.SPK
text: STR_STINGRAY_UFOPEDIA
- id: STR_AVALANCHE
type_id: 2
section: STR_XCOM_CRAFT_ARMAMENT
image_id: UP007.SPK
text: STR_AVALANCHE_UFOPEDIA
- id: STR_CANNON_UC
type_id: 2
section: STR_XCOM_CRAFT_ARMAMENT
image_id: UP008.SPK
text: STR_CANNON_UFOPEDIA
- id: STR_FUSION_BALL_UC
type_id: 2
section: STR_XCOM_CRAFT_ARMAMENT
requires:
- STR_FUSION_MISSILE
image_id: UP009.SPK
text: STR_FUSION_BALL_UFOPEDIA
- id: STR_LASER_CANNON_UC
type_id: 2
section: STR_XCOM_CRAFT_ARMAMENT
requires:
- STR_LASER_CANNON
image_id: UP010.SPK
text: STR_LASER_CANNON_UFOPEDIA
- id: STR_PLASMA_BEAM_UC
type_id: 2
section: STR_XCOM_CRAFT_ARMAMENT
requires:
- STR_PLASMA_CANNON
image_id: UP011.SPK
text: STR_PLASMA_BEAM_UFOPEDIA
- id: STR_TANK_CANNON
type_id: 3
section: STR_HEAVY_WEAPONS_PLATFORMS
text: STR_TANK_CANNON_UFOPEDIA
weapon: STR_CANNON
- id: STR_TANK_ROCKET_LAUNCHER
type_id: 3
section: STR_HEAVY_WEAPONS_PLATFORMS
text: STR_TANK_ROCKET_LAUNCHER_UFOPEDIA
weapon: STR_ROCKET_LAUNCHER
- id: STR_TANK_LASER_CANNON
type_id: 3
section: STR_HEAVY_WEAPONS_PLATFORMS
weapon: STR_LASER_CANNON
requires:
- STR_LASER_CANNON
text: STR_TANK_LASER_CANNON_UFOPEDIA
- id: STR_HOVERTANK_PLASMA
type_id: 3
section: STR_HEAVY_WEAPONS_PLATFORMS
weapon: STR_PLASMA_CANNON
requires:
- STR_PLASMA_CANNON
- STR_NEW_FIGHTER_CRAFT
text: STR_HOVERTANK_PLASMA_UFOPEDIA
- id: STR_HOVERTANK_LAUNCHER
type_id: 3
section: STR_HEAVY_WEAPONS_PLATFORMS
weapon: STR_FUSION_BALL_LAUNCHER
requires:
- STR_FUSION_MISSILE
- STR_NEW_FIGHTER_CRAFT
text: STR_HOVERTANK_LAUNCHER_UFOPEDIA
- id: STR_PERSONAL_ARMOR_UC
type_id: 5
section: STR_WEAPONS_AND_EQUIPMENT
requires:
- STR_PERSONAL_ARMOR
text: STR_PERSONAL_ARMOR_UFOPEDIA
- id: STR_POWER_SUIT_UC
type_id: 5
section: STR_WEAPONS_AND_EQUIPMENT
requires:
- STR_POWER_SUIT
text: STR_POWER_SUIT_UFOPEDIA
- id: STR_FLYING_SUIT_UC
type_id: 5
section: STR_WEAPONS_AND_EQUIPMENT
requires:
- STR_FLYING_SUIT
text: STR_FLYING_SUIT_UFOPEDIA
- id: STR_PISTOL
type_id: 4
section: STR_WEAPONS_AND_EQUIPMENT
text: STR_PISTOL_UFOPEDIA
- id: STR_PISTOL_CLIP
type_id: 4
section: STR_NOT_AVAILABLE
- id: STR_RIFLE
type_id: 4
section: STR_WEAPONS_AND_EQUIPMENT
text: STR_RIFLE_UFOPEDIA
- id: STR_RIFLE_CLIP
type_id: 4
section: STR_NOT_AVAILABLE
- id: STR_HEAVY_CANNON
type_id: 4
section: STR_WEAPONS_AND_EQUIPMENT
text: STR_HEAVY_CANNON_UFOPEDIA
- id: STR_HC_AP_AMMO
type_id: 4
section: STR_NOT_AVAILABLE
- id: STR_HC_HE_AMMO
type_id: 4
section: STR_NOT_AVAILABLE
- id: STR_HC_I_AMMO
type_id: 4
section: STR_NOT_AVAILABLE
- id: STR_AUTO_CANNON
type_id: 4
section: STR_WEAPONS_AND_EQUIPMENT
text: STR_AUTO_CANNON_UFOPEDIA
- id: STR_AC_AP_AMMO
type_id: 4
section: STR_NOT_AVAILABLE
- id: STR_AC_HE_AMMO
type_id: 4
section: STR_NOT_AVAILABLE
- id: STR_AC_I_AMMO
type_id: 4
section: STR_NOT_AVAILABLE
- id: STR_ROCKET_LAUNCHER
type_id: 4
section: STR_WEAPONS_AND_EQUIPMENT
text: STR_ROCKET_LAUNCHER_UFOPEDIA
- id: STR_SMALL_ROCKET
type_id: 4
section: STR_NOT_AVAILABLE
- id: STR_LARGE_ROCKET
type_id: 4
section: STR_NOT_AVAILABLE
- id: STR_INCENDIARY_ROCKET
type_id: 4
section: STR_NOT_AVAILABLE
- id: STR_LASER_PISTOL
type_id: 4
section: STR_WEAPONS_AND_EQUIPMENT
requires:
- STR_LASER_PISTOL
text: STR_LASER_PISTOL_UFOPEDIA
- id: STR_LASER_RIFLE
type_id: 4
section: STR_WEAPONS_AND_EQUIPMENT
requires:
- STR_LASER_RIFLE
text: STR_LASER_RIFLE_UFOPEDIA
- id: STR_HEAVY_LASER
type_id: 4
section: STR_WEAPONS_AND_EQUIPMENT
requires:
- STR_HEAVY_LASER
text: STR_HEAVY_LASER_UFOPEDIA
- id: STR_GRENADE
type_id: 4
section: STR_WEAPONS_AND_EQUIPMENT
text: STR_GRENADE_UFOPEDIA
- id: STR_SMOKE_GRENADE
type_id: 4
section: STR_WEAPONS_AND_EQUIPMENT
text: STR_SMOKE_GRENADE_UFOPEDIA
- id: STR_PROXIMITY_GRENADE
type_id: 4
section: STR_WEAPONS_AND_EQUIPMENT
text: STR_PROXIMITY_GRENADE_UFOPEDIA
- id: STR_HIGH_EXPLOSIVE
type_id: 4
section: STR_WEAPONS_AND_EQUIPMENT
text: STR_HIGH_EXPLOSIVE_UFOPEDIA
- id: STR_MOTION_SCANNER
type_id: 4
section: STR_WEAPONS_AND_EQUIPMENT
requires:
- STR_MOTION_SCANNER
text: STR_MOTION_SCANNER_UFOPEDIA
- id: STR_MEDI_KIT
type_id: 4
section: STR_WEAPONS_AND_EQUIPMENT
requires:
- STR_MEDI_KIT
text: STR_MEDI_KIT_UFOPEDIA
- id: STR_PSI_AMP
type_id: 4
section: STR_WEAPONS_AND_EQUIPMENT
requires:
- STR_PSI_AMP
text: STR_PSI_AMP_UFOPEDIA
- id: STR_STUN_ROD
type_id: 4
section: STR_WEAPONS_AND_EQUIPMENT
text: STR_STUN_ROD_UFOPEDIA
- id: STR_ELECTRO_FLARE
type_id: 4
section: STR_WEAPONS_AND_EQUIPMENT
text: STR_ELECTRO_FLARE_UFOPEDIA
- id: STR_HEAVY_PLASMA
type_id: 4
section: STR_ALIEN_ARTIFACTS
requires:
- STR_HEAVY_PLASMA
text: STR_HEAVY_PLASMA_UFOPEDIA
- id: STR_HEAVY_PLASMA_CLIP
type_id: 4
section: STR_ALIEN_ARTIFACTS
requires:
- STR_HEAVY_PLASMA_CLIP
text: STR_HEAVY_PLASMA_CLIP_UFOPEDIA
- id: STR_PLASMA_RIFLE
type_id: 4
section: STR_ALIEN_ARTIFACTS
requires:
- STR_PLASMA_RIFLE
text: STR_PLASMA_RIFLE_UFOPEDIA
- id: STR_PLASMA_RIFLE_CLIP
type_id: 4
section: STR_ALIEN_ARTIFACTS
requires:
- STR_PLASMA_RIFLE_CLIP
text: STR_PLASMA_RIFLE_CLIP_UFOPEDIA
- id: STR_PLASMA_PISTOL
type_id: 4
section: STR_ALIEN_ARTIFACTS
requires:
- STR_PLASMA_PISTOL
text: STR_PLASMA_PISTOL_UFOPEDIA
- id: STR_PLASMA_PISTOL_CLIP
type_id: 4
section: STR_ALIEN_ARTIFACTS
requires:
- STR_PLASMA_PISTOL_CLIP
text: STR_PLASMA_PISTOL_CLIP_UFOPEDIA
- id: STR_BLASTER_LAUNCHER
type_id: 4
section: STR_ALIEN_ARTIFACTS
requires:
- STR_BLASTER_LAUNCHER
text: STR_BLASTER_LAUNCHER_UFOPEDIA
- id: STR_BLASTER_BOMB
type_id: 4
section: STR_ALIEN_ARTIFACTS
requires:
- STR_BLASTER_BOMB
text: STR_BLASTER_BOMB_UFOPEDIA
- id: STR_SMALL_LAUNCHER
type_id: 4
section: STR_ALIEN_ARTIFACTS
requires:
- STR_SMALL_LAUNCHER
text: STR_SMALL_LAUNCHER_UFOPEDIA
- id: STR_STUN_BOMB
type_id: 4
section: STR_ALIEN_ARTIFACTS
requires:
- STR_STUN_BOMB
text: STR_STUN_BOMB_UFOPEDIA
- id: STR_ALIEN_GRENADE
type_id: 4
section: STR_ALIEN_ARTIFACTS
requires:
- STR_ALIEN_GRENADE
text: STR_ALIEN_GRENADE_UFOPEDIA
- id: STR_ELERIUM_115
type_id: 4
section: STR_ALIEN_ARTIFACTS
requires:
- STR_ELERIUM_115
text: STR_ELERIUM_115_UFOPEDIA
- id: STR_MIND_PROBE
type_id: 4
section: STR_ALIEN_ARTIFACTS
text: STR_MIND_PROBE_UFOPEDIA
requires:
- STR_MIND_PROBE
- id: STR_ACCESS_LIFT
type_id: 6
section: STR_BASE_FACILITIES
text: STR_ACCESS_LIFT_UFOPEDIA
- id: STR_LIVING_QUARTERS
type_id: 6
section: STR_BASE_FACILITIES
text: STR_LIVING_QUARTERS_UFOPEDIA
- id: STR_LABORATORY
type_id: 6
section: STR_BASE_FACILITIES
text: STR_LABORATORY_UFOPEDIA
- id: STR_WORKSHOP
type_id: 6
section: STR_BASE_FACILITIES
text: STR_WORKSHOP_UFOPEDIA
- id: STR_SMALL_RADAR_SYSTEM
type_id: 6
section: STR_BASE_FACILITIES
text: STR_SMALL_RADAR_SYSTEM_UFOPEDIA
- id: STR_LARGE_RADAR_SYSTEM
type_id: 6
section: STR_BASE_FACILITIES
text: STR_LARGE_RADAR_SYSTEM_UFOPEDIA
- id: STR_MISSILE_DEFENSES
type_id: 6
section: STR_BASE_FACILITIES
text: STR_MISSILE_DEFENSES_UFOPEDIA
- id: STR_GENERAL_STORES
type_id: 6
section: STR_BASE_FACILITIES
text: STR_GENERAL_STORES_UFOPEDIA
- id: STR_ALIEN_CONTAINMENT
type_id: 6
section: STR_BASE_FACILITIES
text: STR_ALIEN_CONTAINMENT_UFOPEDIA
- id: STR_LASER_DEFENSES
type_id: 6
section: STR_BASE_FACILITIES
requires:
- STR_LASER_DEFENSE
text: STR_LASER_DEFENSES_UFOPEDIA
- id: STR_PLASMA_DEFENSES
type_id: 6
section: STR_BASE_FACILITIES
requires:
- STR_PLASMA_DEFENSE
text: STR_PLASMA_DEFENSES_UFOPEDIA
- id: STR_FUSION_BALL_DEFENSES
type_id: 6
section: STR_BASE_FACILITIES
text: STR_FUSION_BALL_DEFENSES_UFOPEDIA
requires:
- STR_FUSION_DEFENSE
- id: STR_GRAV_SHIELD
type_id: 6
section: STR_BASE_FACILITIES
requires:
- STR_GRAV_SHIELD
text: STR_GRAV_SHIELD_UFOPEDIA
- id: STR_MIND_SHIELD
type_id: 6
section: STR_BASE_FACILITIES
requires:
- STR_MIND_SHIELD
text: STR_MIND_SHIELD_UFOPEDIA
- id: STR_PSIONIC_LABORATORY
type_id: 6
section: STR_BASE_FACILITIES
requires:
- STR_PSI_LAB
text: STR_PSIONIC_LABORATORY_UFOPEDIA
- id: STR_HYPER_WAVE_DECODER
type_id: 6
section: STR_BASE_FACILITIES
requires:
- STR_HYPER_WAVE_DECODER
text: STR_HYPER_WAVE_DECODER_UFOPEDIA
- id: STR_HANGAR
type_id: 6
section: STR_BASE_FACILITIES
text: STR_HANGAR_UFOPEDIA
- id: STR_SECTOID
type_id: 7
section: STR_ALIEN_LIFE_FORMS
requires:
- STR_SECTOID
image_id: UP024.SPK
text: STR_SECTOID_UFOPEDIA
text_width: 158
- id: STR_SECTOID_AUTOPSY
type_id: 7
section: STR_ALIEN_LIFE_FORMS
image_id: UP025.SPK
text: STR_SECTOID_AUTOPSY_UFOPEDIA
requires:
- STR_SECTOID_CORPSE
text_width: 158
- id: STR_SNAKEMAN
type_id: 7
section: STR_ALIEN_LIFE_FORMS
requires:
- STR_SNAKEMAN
image_id: UP030.SPK
text: STR_SNAKEMAN_UFOPEDIA
text_width: 158
- id: STR_SNAKEMAN_AUTOPSY
type_id: 7
section: STR_ALIEN_LIFE_FORMS
requires:
- STR_SNAKEMAN_CORPSE
image_id: UP031.SPK
text: STR_SNAKEMAN_AUTOPSY_UFOPEDIA
text_width: 158
- id: STR_ETHEREAL
type_id: 7
section: STR_ALIEN_LIFE_FORMS
requires:
- STR_ETHEREAL
image_id: UP016.SPK
text: STR_ETHEREAL_UFOPEDIA
text_width: 158
- id: STR_ETHEREAL_AUTOPSY
type_id: 7
section: STR_ALIEN_LIFE_FORMS
requires:
- STR_ETHEREAL_CORPSE
image_id: UP017.SPK
text: STR_ETHEREAL_AUTOPSY_UFOPEDIA
text_width: 158
- id: STR_MUTON
type_id: 7
section: STR_ALIEN_LIFE_FORMS
requires:
- STR_MUTON
image_id: UP020.SPK
text: STR_MUTON_UFOPEDIA
text_width: 158
- id: STR_MUTON_AUTOPSY
type_id: 7
section: STR_ALIEN_LIFE_FORMS
requires:
- STR_MUTON_CORPSE
image_id: UP021.SPK
text: STR_MUTON_AUTOPSY_UFOPEDIA
text_width: 158
- id: STR_FLOATER
type_id: 7
section: STR_ALIEN_LIFE_FORMS
requires:
- STR_FLOATER
image_id: UP018.SPK
text: STR_FLOATER_UFOPEDIA
text_width: 158
- id: STR_FLOATER_AUTOPSY
type_id: 7
section: STR_ALIEN_LIFE_FORMS
requires:
- STR_FLOATER_CORPSE
image_id: UP019.SPK
text: STR_FLOATER_AUTOPSY_UFOPEDIA
text_width: 158
- id: STR_CELATID
type_id: 7
section: STR_ALIEN_LIFE_FORMS
requires:
- STR_CELATID
image_id: UP012.SPK
text: STR_CELATID_UFOPEDIA
text_width: 158
- id: STR_CELATID_AUTOPSY
type_id: 7
section: STR_ALIEN_LIFE_FORMS
requires:
- STR_CELATID_CORPSE
image_id: UP013.SPK
text: STR_CELATID_AUTOPSY_UFOPEDIA
text_width: 158
- id: STR_SILACOID
type_id: 7
section: STR_ALIEN_LIFE_FORMS
requires:
- STR_SILACOID
image_id: UP028.SPK
text: STR_SILACOID_UFOPEDIA
text_width: 158
- id: STR_SILACOID_AUTOPSY
type_id: 7
section: STR_ALIEN_LIFE_FORMS
requires:
- STR_SILACOID_CORPSE
image_id: UP029.SPK
text: STR_SILACOID_AUTOPSY_UFOPEDIA
text_width: 158
- id: STR_CHRYSSALID
type_id: 7
section: STR_ALIEN_LIFE_FORMS
requires:
- STR_CHRYSSALID
image_id: UP014.SPK
text: STR_CHRYSSALID_UFOPEDIA
text_width: 158
- id: STR_CHRYSSALID_AUTOPSY
type_id: 7
section: STR_ALIEN_LIFE_FORMS
requires:
- STR_CHRYSSALID_CORPSE
image_id: UP015.SPK
text: STR_CHRYSSALID_AUTOPSY_UFOPEDIA
text_width: 158
- id: STR_REAPER
type_id: 7
section: STR_ALIEN_LIFE_FORMS
requires:
- STR_REAPER
image_id: UP022.SPK
text: STR_REAPER_UFOPEDIA
text_width: 158
- id: STR_REAPER_AUTOPSY
type_id: 7
section: STR_ALIEN_LIFE_FORMS
requires:
- STR_REAPER_CORPSE
image_id: UP023.SPK
text: STR_REAPER_AUTOPSY_UFOPEDIA
text_width: 158
- id: STR_SECTOPOD
type_id: 7
section: STR_ALIEN_LIFE_FORMS
requires:
- STR_SECTOPOD
image_id: UP026.SPK
text: STR_SECTOPOD_UFOPEDIA
text_width: 158
- id: STR_SECTOPOD_AUTOPSY
type_id: 7
section: STR_ALIEN_LIFE_FORMS
requires:
- STR_SECTOPOD_CORPSE
image_id: UP027.SPK
text: STR_SECTOPOD_AUTOPSY_UFOPEDIA
text_width: 158
- id: STR_CYBERDISC
type_id: 7
section: STR_ALIEN_LIFE_FORMS
requires:
- STR_CYBERDISC
image_id: UP041.SPK
text: STR_CYBERDISC_UFOPEDIA
text_width: 158
- id: STR_CYBERDISC_AUTOPSY
type_id: 7
section: STR_ALIEN_LIFE_FORMS
requires:
- STR_CYBERDISC_CORPSE
image_id: UP042.SPK
text: STR_CYBERDISC_AUTOPSY_UFOPEDIA
text_width: 158
- id: STR_ALIEN_ORIGINS
type_id: 8
section: STR_ALIEN_RESEARCH_UC
requires:
- STR_ALIEN_ORIGINS
text: STR_ALIEN_ORIGINS_UFOPEDIA
- id: STR_THE_MARTIAN_SOLUTION
type_id: 8
section: STR_ALIEN_RESEARCH_UC
requires:
- STR_THE_MARTIAN_SOLUTION
text: STR_THE_MARTIAN_SOLUTION_UFOPEDIA
- id: STR_CYDONIA_OR_BUST
type_id: 8
section: STR_ALIEN_RESEARCH_UC
requires:
- STR_CYDONIA_OR_BUST
text: STR_CYDONIA_OR_BUST_UFOPEDIA
- id: STR_ALIEN_RESEARCH
type_id: 8
section: STR_ALIEN_RESEARCH_UC
requires:
- STR_ALIEN_RESEARCH
text: STR_ALIEN_RESEARCH_UFOPEDIA
- id: STR_ALIEN_HARVEST
type_id: 8
section: STR_ALIEN_RESEARCH_UC
requires:
- STR_ALIEN_HARVEST
text: STR_ALIEN_HARVEST_UFOPEDIA
- id: STR_ALIEN_ABDUCTION
type_id: 8
section: STR_ALIEN_RESEARCH_UC
requires:
- STR_ALIEN_ABDUCTION
text: STR_ALIEN_ABDUCTION_UFOPEDIA
- id: STR_ALIEN_INFILTRATION
type_id: 8
section: STR_ALIEN_RESEARCH_UC
requires:
- STR_ALIEN_INFILTRATION
text: STR_ALIEN_INFILTRATION_UFOPEDIA
- id: STR_ALIEN_BASE
type_id: 8
section: STR_ALIEN_RESEARCH_UC
requires:
- STR_ALIEN_BASE
text: STR_ALIEN_BASE_UFOPEDIA
- id: STR_ALIEN_TERROR
type_id: 8
section: STR_ALIEN_RESEARCH_UC
requires:
- STR_ALIEN_TERROR
text: STR_ALIEN_TERROR_UFOPEDIA
- id: STR_ALIEN_RETALIATION
type_id: 8
section: STR_ALIEN_RESEARCH_UC
requires:
- STR_ALIEN_RETALIATION
text: STR_ALIEN_RETALIATION_UFOPEDIA
- id: STR_ALIEN_SUPPLY
type_id: 8
section: STR_ALIEN_RESEARCH_UC
requires:
- STR_ALIEN_SUPPLY
text: STR_ALIEN_SUPPLY_UFOPEDIA
- id: STR_UFO_POWER_SOURCE
type_id: 7
section: STR_UFO_COMPONENTS
requires:
- STR_UFO_POWER_SOURCE
image_id: UP032.SPK
text: STR_UFO_POWER_SOURCE_UFOPEDIA
text_width: 163
- id: STR_UFO_NAVIGATION
type_id: 7
section: STR_UFO_COMPONENTS
requires:
- STR_UFO_NAVIGATION
image_id: UP033.SPK
text: STR_UFO_NAVIGATION_UFOPEDIA
text_width: 147
- id: STR_UFO_CONSTRUCTION
type_id: 7
section: STR_UFO_COMPONENTS
requires:
- STR_UFO_CONSTRUCTION
image_id: UP034.SPK
text: STR_UFO_CONSTRUCTION_UFOPEDIA
text_width: 148
- id: STR_ALIEN_FOOD
type_id: 7
section: STR_UFO_COMPONENTS
requires:
- STR_ALIEN_FOOD
image_id: UP035.SPK
text: STR_ALIEN_FOOD_UFOPEDIA
text_width: 173
- id: STR_ALIEN_REPRODUCTION
type_id: 7
section: STR_UFO_COMPONENTS
requires:
- STR_ALIEN_REPRODUCTION
image_id: UP036.SPK
text: STR_ALIEN_REPRODUCTION_UFOPEDIA
text_width: 167
- id: STR_ALIEN_ENTERTAINMENT
type_id: 7
section: STR_UFO_COMPONENTS
requires:
- STR_ALIEN_ENTERTAINMENT
image_id: UP037.SPK
text: STR_ALIEN_ENTERTAINMENT_UFOPEDIA
text_width: 146
- id: STR_ALIEN_SURGERY
type_id: 7
section: STR_UFO_COMPONENTS
requires:
- STR_ALIEN_SURGERY
image_id: UP038.SPK
text: STR_ALIEN_SURGERY_UFOPEDIA
text_width: 108
- id: STR_EXAMINATION_ROOM
type_id: 7
section: STR_UFO_COMPONENTS
requires:
- STR_EXAMINATION_ROOM
image_id: UP039.SPK
text: STR_EXAMINATION_ROOM_UFOPEDIA
text_width: 150
- id: STR_ALIEN_ALLOYS
type_id: 7
section: STR_UFO_COMPONENTS
requires:
- STR_ALIEN_ALLOYS
image_id: UP040.SPK
text: STR_ALIEN_ALLOYS_UFOPEDIA
text_width: 145
- id: STR_SMALL_SCOUT
type_id: 9
section: STR_UFOS
requires:
- STR_SMALL_SCOUT
text: STR_SMALL_SCOUT_UFOPEDIA
- id: STR_MEDIUM_SCOUT
type_id: 9
section: STR_UFOS
requires:
- STR_MEDIUM_SCOUT
text: STR_MEDIUM_SCOUT_UFOPEDIA
- id: STR_LARGE_SCOUT
type_id: 9
section: STR_UFOS
requires:
- STR_LARGE_SCOUT
text: STR_LARGE_SCOUT_UFOPEDIA
- id: STR_HARVESTER
type_id: 9
section: STR_UFOS
requires:
- STR_HARVESTER
text: STR_HARVESTER_UFOPEDIA
- id: STR_ABDUCTOR
type_id: 9
section: STR_UFOS
requires:
- STR_ABDUCTOR
text: STR_ABDUCTOR_UFOPEDIA
- id: STR_TERROR_SHIP
type_id: 9
section: STR_UFOS
requires:
- STR_TERROR_SHIP
text: STR_TERROR_SHIP_UFOPEDIA
- id: STR_BATTLESHIP
type_id: 9
section: STR_UFOS
requires:
- STR_BATTLESHIP
text: STR_BATTLESHIP_UFOPEDIA
- id: STR_SUPPLY_SHIP
type_id: 9
section: STR_UFOS
requires:
- STR_SUPPLY_SHIP
text: STR_SUPPLY_SHIP_UFOPEDIA
startingBase:
facilities:
- type: STR_ACCESS_LIFT
x: 2
y: 2
- type: STR_HANGAR
x: 2
y: 0
- type: STR_HANGAR
x: 0
y: 4
- type: STR_HANGAR
x: 4
y: 4
- type: STR_LIVING_QUARTERS
x: 3
y: 2
- type: STR_GENERAL_STORES
x: 2
y: 3
- type: STR_LABORATORY
x: 3
y: 3
- type: STR_WORKSHOP
x: 4
y: 3
- type: STR_SMALL_RADAR_SYSTEM
x: 1
y: 3
randomSoldiers: 8
crafts:
- type: STR_SKYRANGER
id: 1
fuel: 1500
damage: 0
items:
STR_GRENADE: 8
STR_HC_AP_AMMO: 2
STR_HC_HE_AMMO: 2
STR_HEAVY_CANNON: 1
STR_PISTOL: 3
STR_PISTOL_CLIP: 5
STR_RIFLE: 6
STR_RIFLE_CLIP: 12
status: STR_READY
- type: STR_INTERCEPTOR
id: 1
fuel: 1000
damage: 0
weapons:
- type: STR_STINGRAY
ammo: 6
- type: STR_CANNON_UC
ammo: 200
status: STR_READY
- type: STR_INTERCEPTOR
id: 2
fuel: 1000
damage: 0
weapons:
- type: STR_STINGRAY
ammo: 6
- type: STR_CANNON_UC
ammo: 200
items:
STR_AC_AP_AMMO: 6
STR_AUTO_CANNON: 1
STR_AVALANCHE_LAUNCHER: 1
STR_AVALANCHE_MISSILES: 10
STR_CANNON: 2
STR_CANNON_ROUNDS_X50: 1
STR_GRENADE: 5
STR_HC_AP_AMMO: 6
STR_HEAVY_CANNON: 1
STR_PISTOL: 2
STR_PISTOL_CLIP: 8
STR_RIFLE: 2
STR_RIFLE_CLIP: 8
STR_ROCKET_LAUNCHER: 1
STR_SMALL_ROCKET: 4
STR_SMOKE_GRENADE: 5
STR_STINGRAY_LAUNCHER: 1
STR_STINGRAY_MISSILES: 25
scientists: 10
engineers: 10
startingTime:
second: 0
minute: 0
hour: 12
weekday: 6
day: 1
month: 1
year: 1999
costSoldier: 20000
costEngineer: 25000
costScientist: 30000
timePersonnel: 72
initialFunding: 6000
alienFuel: STR_ELERIUM_115
ufoTrajectories:
- id: P0
groundTimer: 3000
waypoints:
- [5, 4, 100]
- [0, 3, 74]
- [0, 1, 28]
- [1, 1, 47]
- [5, 2, 100]
- id: P1
groundTimer: 4000
waypoints:
- [5, 4, 100]
- [0, 2, 76]
- [0, 2, 20]
- [1, 1, 44]
- [0, 0, 20]
- [0, 2, 32]
- [2, 1, 65]
- [5, 0, 100]
- id: P2
groundTimer: 5000
waypoints:
- [5, 4, 100]
- [0, 3, 57]
- [0, 2, 26]
- [1, 1, 50]
- [5, 0, 100]
- id: P3
groundTimer: 6000
waypoints:
- [5, 4, 100]
- [0, 3, 30]
- [0, 2, 25]
- [2, 1, 20]
- [5, 0, 100]
- id: P4
groundTimer: 7000
waypoints:
- [5, 4, 100]
- [0, 2, 67]
- [0, 2, 52]
- [2, 1, 40]
- [0, 0, 30]
- [0, 2, 20]
- [2, 1, 30]
- [5, 0, 100]
- id: P5
groundTimer: 4000
waypoints:
- [5, 4, 100]
- [0, 2, 50]
- [0, 2, 20]
- [4, 1, 15]
- [0, 0, 20]
- [0, 2, 29]
- [4, 1, 42]
- [5, 0, 90]
- id: P6
groundTimer: 5000
waypoints:
- [5, 4, 100]
- [0, 3, 50]
- [0, 2, 25]
- [4, 1, 16]
- [5, 0, 100]
- id: P7
groundTimer: 9000
waypoints:
- [5, 4, 100]
- [0, 3, 60]
- [0, 2, 30]
- [3, 1, 20]
- [5, 0, 100]
- id: P8
groundTimer: 6000
waypoints:
- [5, 4, 100]
- [1, 1, 60]
- [2, 1, 20]
- [3, 1, 30]
- [4, 1, 20]
- [0, 1, 42]
- [2, 1, 56]
- [5, 4, 100]
- id: P9
groundTimer: 2000
waypoints:
- [5, 4, 80]
- [5, 0, 100]
- id: __RETALIATION_ASSAULT_RUN
groundTimer: 1000
waypoints:
- [5, 4, 100] #This should always be 5, 4, 100
- [5, 0, 100] #only the 0 altitude matters
alienMissions:
- type: STR_ALIEN_RESEARCH
points: 0
raceWeights:
0:
STR_SECTOID: 70
STR_SNAKEMAN: 10
STR_FLOATER: 20
1:
STR_SECTOID: 60
STR_SNAKEMAN: 10
STR_FLOATER: 30
3:
STR_SECTOID: 30
STR_SNAKEMAN: 10
STR_MUTON: 30
STR_FLOATER: 30
5:
STR_SECTOID: 20
STR_SNAKEMAN: 10
STR_MUTON: 40
STR_FLOATER: 30
7:
STR_SECTOID: 30
STR_SNAKEMAN: 10
STR_MUTON: 30
STR_FLOATER: 30
waves:
- ufo: STR_SMALL_SCOUT
count: 1
trajectory: P0
timer: 9000
- ufo: STR_MEDIUM_SCOUT
count: 1
trajectory: P2
timer: 7800
- ufo: STR_LARGE_SCOUT
count: 2
trajectory: P4
timer: 9000
- type: STR_ALIEN_HARVEST
points: 30
raceWeights:
0:
STR_SECTOID: 50
STR_SNAKEMAN: 20
STR_FLOATER: 30
1:
STR_SECTOID: 50
STR_FLOATER: 50
3:
STR_SECTOID: 30
STR_MUTON: 30
STR_FLOATER: 40
5:
STR_SECTOID: 10
STR_MUTON: 40
STR_FLOATER: 50
7:
STR_SECTOID: 30
STR_MUTON: 30
STR_FLOATER: 40
waves:
- ufo: STR_SMALL_SCOUT
count: 1
trajectory: P0
timer: 7800
- ufo: STR_SMALL_SCOUT
count: 1
trajectory: P2
timer: 7800
- ufo: STR_MEDIUM_SCOUT
count: 1
trajectory: P2
timer: 6000
- ufo: STR_LARGE_SCOUT
count: 1
trajectory: P0
timer: 7800
- ufo: STR_LARGE_SCOUT
count: 1
trajectory: P3
timer: 9000
- ufo: STR_HARVESTER
count: 1
trajectory: P4
timer: 3000
- ufo: STR_HARVESTER
count: 1
trajectory: P4
timer: 750
- ufo: STR_BATTLESHIP
count: 1
trajectory: P2
timer: 1500
- type: STR_ALIEN_ABDUCTION
points: 50
raceWeights:
0:
STR_SECTOID: 60
STR_FLOATER: 40
1:
STR_SECTOID: 40
STR_FLOATER: 60
3:
STR_SECTOID: 50
STR_FLOATER: 50
5:
STR_SECTOID: 30
STR_FLOATER: 70
7:
STR_SECTOID: 50
STR_FLOATER: 50
waves:
- ufo: STR_SMALL_SCOUT
count: 1
trajectory: P0
timer: 15000
- ufo: STR_MEDIUM_SCOUT
count: 1
trajectory: P1
timer: 18000
- ufo: STR_LARGE_SCOUT
count: 1
trajectory: P3
timer: 9000
- ufo: STR_ABDUCTOR
count: 1
trajectory: P3
timer: 9000
- ufo: STR_ABDUCTOR
count: 2
trajectory: P4
timer: 60
- type: STR_ALIEN_INFILTRATION
points: 0
raceWeights:
0:
STR_SECTOID: 60
STR_SNAKEMAN: 20
STR_FLOATER: 20
1:
STR_SECTOID: 50
STR_SNAKEMAN: 20
STR_FLOATER: 30
3:
STR_SECTOID: 20
STR_SNAKEMAN: 20
STR_MUTON: 50
STR_FLOATER: 10
5:
STR_SECTOID: 10
STR_SNAKEMAN: 10
STR_ETHEREAL: 40
STR_MUTON: 30
STR_FLOATER: 10
7:
STR_SECTOID: 20
STR_SNAKEMAN: 20
STR_ETHEREAL: 10
STR_MUTON: 40
STR_FLOATER: 10
waves:
- ufo: STR_SMALL_SCOUT
count: 1
trajectory: P0
timer: 16500
- ufo: STR_MEDIUM_SCOUT
count: 1
trajectory: P1
timer: 15000
- ufo: STR_MEDIUM_SCOUT
count: 1
trajectory: P6
timer: 13800
- ufo: STR_LARGE_SCOUT
count: 1
trajectory: P7
timer: 9000
- ufo: STR_LARGE_SCOUT
count: 1
trajectory: P7
timer: 60
- ufo: STR_TERROR_SHIP
count: 1
trajectory: P7
timer: 60
- ufo: STR_SUPPLY_SHIP
count: 1
trajectory: P7
timer: 60
- ufo: STR_BATTLESHIP
count: 2
trajectory: P7
timer: 60
- type: STR_ALIEN_BASE
points: 50
raceWeights:
0:
STR_SECTOID: 30
STR_SNAKEMAN: 20
STR_FLOATER: 50
1:
STR_SECTOID: 40
STR_SNAKEMAN: 20
STR_FLOATER: 40
3:
STR_SECTOID: 10
STR_SNAKEMAN: 40
STR_MUTON: 30
STR_FLOATER: 20
5:
STR_SECTOID: 10
STR_SNAKEMAN: 40
STR_ETHEREAL: 10
STR_MUTON: 20
STR_FLOATER: 20
7:
STR_SECTOID: 10
STR_SNAKEMAN: 20
STR_ETHEREAL: 40
STR_MUTON: 20
STR_FLOATER: 10
waves:
- ufo: STR_SMALL_SCOUT
count: 1
trajectory: P1
timer: 13500
- ufo: STR_MEDIUM_SCOUT
count: 1
trajectory: P5
timer: 15000
- ufo: STR_LARGE_SCOUT
count: 1
trajectory: P5
timer: 60
- ufo: STR_SUPPLY_SHIP
count: 2
trajectory: P5
timer: 60
- ufo: STR_BATTLESHIP
count: 1
trajectory: P6
timer: 60
- type: STR_ALIEN_TERROR
points: 10
raceWeights:
0:
STR_SECTOID: 30
STR_FLOATER: 70
1:
STR_SECTOID: 60
STR_FLOATER: 40
3:
STR_SECTOID: 20
STR_SNAKEMAN: 60
STR_FLOATER: 20
5:
STR_SECTOID: 10
STR_SNAKEMAN: 20
STR_ETHEREAL: 40
STR_MUTON: 20
STR_FLOATER: 10
7:
STR_SECTOID: 20
STR_SNAKEMAN: 30
STR_ETHEREAL: 20
STR_MUTON: 20
STR_FLOATER: 10
waves:
- ufo: STR_MEDIUM_SCOUT
count: 1
trajectory: P1
timer: 15000
- ufo: STR_LARGE_SCOUT
count: 1
trajectory: P1
timer: 9600
- ufo: STR_TERROR_SHIP
count: 1
trajectory: P0
timer: 12000
- ufo: STR_TERROR_SHIP
count: 1
trajectory: P7
timer: 9000
- type: STR_ALIEN_RETALIATION
points: 0
raceWeights: {} #Special case, race comes from trigger UFO.
waves:
- ufo: STR_SMALL_SCOUT
count: 1
trajectory: P8
timer: 3000
- ufo: STR_MEDIUM_SCOUT
count: 2
trajectory: P8
timer: 3000
- ufo: STR_LARGE_SCOUT
count: 3
trajectory: P8
timer: 3000
- ufo: STR_BATTLESHIP
count: 2
trajectory: P8
timer: 3000
- type: STR_ALIEN_SUPPLY
points: 0
raceWeights: {} #Special case, race comes from base.
waves:
- ufo: STR_SUPPLY_SHIP
count: 1
trajectory: P9
timer: 6000
alienItemLevels:
- [0, 0, 0, 0, 0, 0, 0, 1, 1, 2]
- [0, 0, 0, 0, 0, 1, 1, 1, 2, 2]
- [0, 0, 0, 1, 1, 1, 1, 2, 2, 2]
- [0, 0, 1, 1, 1, 1, 2, 2, 2, 2]
- [0, 0, 1, 1, 1, 2, 2, 2, 2, 2]
- [0, 1, 1, 1, 2, 2, 2, 2, 2, 2]
- [1, 1, 1, 2, 2, 2, 2, 2, 2, 2]
- [1, 1, 1, 2, 2, 2, 2, 2, 2, 2]
- [1, 1, 2, 2, 2, 2, 2, 2, 2, 2]
- [2, 2, 2, 2, 2, 2, 2, 2, 2, 2]
MCDPatches:
# pathFinding Hacks.
# bigWall 1 = regular bigwall, no movement allowed.
# bigWall 2 = can walk by north-east/south-west
# bigWall 3 = can walk by north-west/south-east
# bigWall 4 = acts as west wall
# bigWall 5 = acts as north wall
# bigWall 6 = acts as east wall
# bigWall 7 = acts as south wall
# bigWall 8 = acts as east and south wall
- type: XBASE1
data:
- MCDIndex: 2
bigWall: 2
- MCDIndex: 3
bigWall: 2
- MCDIndex: 4
bigWall: 3
- MCDIndex: 5
bigWall: 3
- MCDIndex: 19
bigWall: 2
- type: AVENGER
data:
- MCDIndex: 12
bigWall: 2
- MCDIndex: 14
bigWall: 3
- MCDIndex: 16
bigWall: 3
- MCDIndex: 26
bigWall: 4
- MCDIndex: 30
bigWall: 4
- MCDIndex: 31
bigWall: 4
- MCDIndex: 32
bigWall: 4
- MCDIndex: 33
bigWall: 4
- MCDIndex: 33
bigWall: 4
- MCDIndex: 39
LOFTS: [6,29,29,29,29,29,0,0,0,0,0,0]
- MCDIndex: 43
bigWall: 6
- MCDIndex: 44
bigWall: 6
- MCDIndex: 45
bigWall: 6
- MCDIndex: 46
bigWall: 6
- MCDIndex: 48
bigWall: 2
- MCDIndex: 54
TUSlide: 2
- MCDIndex: 56
terrainHeight: -7
- type: LIGHTNIN
data:
- MCDIndex: 0
bigWall: 6
- MCDIndex: 1
bigWall: 6
- MCDIndex: 2
bigWall: 2
- MCDIndex: 3
bigWall: 7
- MCDIndex: 4
bigWall: 3
- MCDIndex: 5
bigWall: 5
- MCDIndex: 6
bigWall: 5
- MCDIndex: 7
bigWall: 2
- MCDIndex: 8
bigWall: 2
- MCDIndex: 9
bigWall: 4
- MCDIndex: 10
bigWall: 4
- MCDIndex: 11
bigWall: 3
- MCDIndex: 12
bigWall: 2
- MCDIndex: 13
bigWall: 7
LOFTS: [44,44,44,44,44,44,44,44,44,44,44,44]
- type: PLANE
data:
- MCDIndex: 13
bigWall: 6
- MCDIndex: 14
bigWall: 6
- MCDIndex: 49
LOFTS: [6,6,6,6,6,6,6,6,6,6,6,6]
- MCDIndex: 51
LOFTS: [6,6,6,6,6,6,6,6,6,6,6,6]
- type: U_EXT02
data:
- MCDIndex: 2
bigWall: 6
- MCDIndex: 3
bigWall: 7
- MCDIndex: 4
bigWall: 2
- MCDIndex: 5
bigWall: 2
- MCDIndex: 6
bigWall: 3
- MCDIndex: 7
bigWall: 3
- MCDIndex: 8
bigWall: 8
- MCDIndex: 13
bigWall: 2
- MCDIndex: 14
bigWall: 2
- MCDIndex: 15
bigWall: 2
- type: U_BITS
data:
- MCDIndex: 6
TUWalk: 4
TUFly: 4
TUSlide: 4
- MCDIndex: 7
TUWalk: 4
TUFly: 4
TUSlide: 4
- type: U_BASE
data:
- MCDIndex: 9
TUFly: 2
- MCDIndex: 10
deathTile: 30
- MCDIndex: 17
armor: 60
HEBlock: 60
- MCDIndex: 22
flammability: 40
fuel: 4
- MCDIndex: 23
flammability: 40
fuel: 4
- MCDIndex: 24
flammability: 40
fuel: 4
- MCDIndex: 25
flammability: 40
fuel: 4
# Mountain terrain death tile fix
- type: MOUNT
data:
- MCDIndex: 0
deathTile: 77
- MCDIndex: 1
deathTile: 77
- MCDIndex: 2
deathTile: 77
- MCDIndex: 3
deathTile: 77
- MCDIndex: 4
deathTile: 77
- MCDIndex: 5
deathTile: 77
- MCDIndex: 6
deathTile: 77
- MCDIndex: 7
deathTile: 77
- MCDIndex: 8
deathTile: 77
- MCDIndex: 9
deathTile: 77
- MCDIndex: 10
deathTile: 77
- MCDIndex: 11
deathTile: 77
- MCDIndex: 12
deathTile: 77
- MCDIndex: 13
deathTile: 77
- MCDIndex: 14
deathTile: 77
- MCDIndex: 15
deathTile: 77
- MCDIndex: 16
deathTile: 77
- MCDIndex: 17
deathTile: 77
- MCDIndex: 18
deathTile: 77
- MCDIndex: 19
deathTile: 77
- MCDIndex: 20
deathTile: 77
- MCDIndex: 21
deathTile: 77
- MCDIndex: 22
deathTile: 77
- MCDIndex: 23
deathTile: 77
- MCDIndex: 71
deathTile: 74
- MCDIndex: 72
deathTile: 75
- MCDIndex: 73
deathTile: 76
- type: U_PODS
data:
- MCDIndex: 6
TUWalk: 4
TUFly: 4
TUSlide: 4
- type: U_OPER2
data:
- MCDIndex: 6
TUWalk: 4
TUFly: 4
TUSlide: 4
- MCDIndex: 7
TUWalk: 4
TUFly: 4
TUSlide: 4
- type: URBITS
data:
- MCDIndex: 6
TUFly: 2
- MCDIndex: 7
TUFly: 2
- type: POLAR
data:
- MCDIndex: 0
TUFly: 4
noFloor: true
- MCDIndex: 63
noFloor: true
- MCDIndex: 64
noFloor: true
- MCDIndex: 65
noFloor: true
- MCDIndex: 66
noFloor: true
- MCDIndex: 67
noFloor: true
- MCDIndex: 68
noFloor: true
- MCDIndex: 69
noFloor: true
- MCDIndex: 70
noFloor: true
- MCDIndex: 71
noFloor: true
- MCDIndex: 72
noFloor: true
- MCDIndex: 73
noFloor: true
- MCDIndex: 74
noFloor: true
- MCDIndex: 75
noFloor: true
- MCDIndex: 76
noFloor: true
- MCDIndex: 77
noFloor: true
- MCDIndex: 78
noFloor: true
- MCDIndex: 79
noFloor: true
- MCDIndex: 80
noFloor: true
extraSprites:
- type: Pathfinding
files:
0: Resources/Pathfinding/Pathfinding.png
width: 384
height: 80
subX: 32
subY: 40
- type: Projectiles
width: 105
height: 33
subX: 3
subY: 3
files:
0: Resources/BulletSprites/BulletSprites.png
- type: TFTDReserve
width: 59
height: 24
singleImage: true
files:
0: Resources/UI/reserve.png
- type: InvCopy
width: 16
height: 16
singleImage: true
files:
0: Resources/UI/invcopy.png
- type: InvCopyActive
width: 16
height: 16
singleImage: true
files:
0: Resources/UI/invcopy_active.png
- type: InvPaste
width: 16
height: 16
singleImage: true
files:
0: Resources/UI/invpaste.png
- type: InvPasteEmpty
width: 16
height: 16
singleImage: true
files:
0: Resources/UI/invpaste_empty.png
- type: BIGOBS.PCK
width: 64
height: 96
subX: 32
subY: 48
files:
-4: Resources/Weapons/Terror.png
interfaces:
- type: battlescape
elements:
- id: textName
color: 128
- id: numTUs
color: 64
- id: numEnergy
color: 16
- id: numHealth
color: 32
- id: numMorale
color: 192
- id: barTUs
color: 64
- id: barEnergy
color: 16
- id: barHealth
color: 32
color2: 82
- id: barMorale
color: 192
- id: numAmmoLeft
color: 2
- id: numAmmoRight
color: 2
- id: textTooltip
color: 128
# The usage of the following is hard-coded, these ones MUST be defined
- id: visibleUnits
pos: [300, -16]
color: 16
color2: 16
- id: visibleUnitsOther
color: 32
color2: 160
- id: visibleUnitsMC
color: 192
color2: 160
- id: visibleUnitsMCOther
color: 176
color2: 160
- id: visibleSoldierMC
color: 192
color2: 160
- id: visibleSoldierStun
color: 224
color2: 16
- id: visibleSoldierPanic
color: 48
color2: 160
- id: visibleSoldierBerserk
color: 64
color2: 160
- id: visibleSoldierWounded
pos: [5, -16]
color: 32
color2: 16
- id: visibleSoldierDead
color: 240
color2: 16
- id: icons
size: [320, 56]
- id: numLayers
color: 15
- type: inventory
elements:
- id: textName
color: 64
- id: textTUs
color: 64
color2: 16
- id: textWeight
color: 64
color2: 16
- id: textFiring
color: 64
color2: 16
- id: textReaction
color: 64
color2: 16
- id: textPsiSkill
color: 64
color2: 16
- id: textPsiStrength
color: 64
color2: 16
- id: textItem
color: 48
- id: textAmmo
color: 64
color2: 16
- id: numTUs
- id: descTUs
- id: barTUs
color: 64
- id: numEnergy
- id: descEnergy
- id: barEnergy
color: 144
- id: numHealth
- id: descHealth
- id: barHealth
color: 32
color2: 82
- id: numWounds
- id: descWounds
- id: barWounds
color: 32
- id: numBravery
- id: descBravery
- id: barBravery
color: 192
- id: numMorale
- id: descMorale
- id: barMorale
color: 192
- id: numReactions
- id: descReactions
- id: barReactions
color: 144
- id: numFiring
- id: descFiring
- id: barFiring
color: 128
- id: numThrowing
- id: descThrowing
- id: barThrowing
color: 96
- id: numMelee
- id: descMelee
- id: barMelee
color: 224
- id: numStrength
- id: descStrength
- id: barStrength
color: 48
- id: numPsiStrength
- id: descPsiStrength
- id: barPsiStrength
color: 192
- id: numPsiSkill
- id: descPsiSkill
- id: barPsiSkill
color: 192
- id: numFrontArmor
- id: descFrontArmor
- id: barFrontArmor
color: 80
- id: numLeftArmor
- id: descLeftArmor
- id: barLeftArmor
color: 80
- id: numRightArmor
- id: descRightArmor
- id: barRightArmor
color: 80
- id: numRearArmor
- id: descRearArmor
- id: barRearArmor
color: 80
- id: numUnderArmor
- id: descUnderArmor
- id: barUnderArmor
color: 80
# required
- id: textSlots
color: 63
- id: grid
color: 8
- id: numStack
color: 66
- type: stats
elements:
- id: textName
color: 64
- id: barTUs
color: 64
- id: barEnergy
color: 144
- id: barHealth
color: 32
color2: 82
- id: barWounds
color: 32
- id: barBravery
color: 192
- id: barMorale
color: 192
- id: barReactions
color: 144
- id: barFiring
color: 128
- id: barThrowing
color: 96
- id: barMelee
color: 224
- id: barStrength
color: 48
- id: barPsiStrength
color: 192
- id: barPsiSkill
color: 192
- id: barFrontArmor
color: 80
- id: barLeftArmor
color: 80
- id: barRightArmor
color: 80
- id: barRearArmor
color: 80
- id: barUnderArmor
color: 80
# required
- id: text
color: 48
color2: 144
- type: minimap
elements:
# required
- id: textLevel
color: 64
- type: medikit
elements:
- id: numPK
color: 16
- id: numStim
color: 16
- id: numHeal
color: 16
- id: textPart
color: 32
- id: numWounds
color: 32