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The X-Com Files / Re: The X-Com Files - 1.7: Market Corrections
« on: January 13, 2021, 10:44:46 pm »
I've been snooping around the github directory and so far it seems next update will be a big one, with new gear, modifications to the existing stuff and finally a reward for
Alas, I have a doubt: It's been modified that Psi Defense now uses an agent's Bravery instead of the Psionic Strength stat, which makes cowardly agents twice as useless now. However, Bravery can be trained, which means that an agent with high Bravery but no Psionic power still has uses. The question is:
Do aliens still use as a favorite target an unit with Psionic Strength 0 ? In the original game they laser-focused on these guys due having no resistance against psychic attacks, which allowed you to use baits in order to avoid having your team being mindraped to death. With the swap of Psi Defense's stat use, does this behaviour still remain?
Spoiler:
Alas, I have a doubt: It's been modified that Psi Defense now uses an agent's Bravery instead of the Psionic Strength stat, which makes cowardly agents twice as useless now. However, Bravery can be trained, which means that an agent with high Bravery but no Psionic power still has uses. The question is:
Do aliens still use as a favorite target an unit with Psionic Strength 0 ? In the original game they laser-focused on these guys due having no resistance against psychic attacks, which allowed you to use baits in order to avoid having your team being mindraped to death. With the swap of Psi Defense's stat use, does this behaviour still remain?