3
« on: October 03, 2022, 06:37:41 pm »
I managed to get Promotion III due to a lucky Deep Ones mission in August 1998. So I decided to immediately tech into Mortars, and oh boy they are WORTH that price tag. On a totally unrelated note, I learned that soldiers can get the "betrayer" commendation after blowing themselves up.
I do agree that these missions feel tougher than some of the HQ missions, but the only thing I'd really change would be disallowing reinforcements from appearing on your own spawn point, or perhaps even on the same side of the map. Otherwise, smoke to conceal the spawn and enough mortars to flatten the place is the doctor's prescription. Even with that, it's a tough fight! Before mortars though, they are quite the nightmare. I tried using grenade launchers back in Promo2 for the same effect, but it wasn't killy enough even with those chokepoints.