OpenXcom Forum

Modding => Work In Progress => Topic started by: SIMON BAILIE on March 29, 2015, 07:49:39 pm

Title: Weird Sounds
Post by: SIMON BAILIE on March 29, 2015, 07:49:39 pm
Not a big deal but I just noticed this in my current game and last mission. When civvies or any of my troops walk over certain partially destroyed tiles they get the following out of place sounds. 1. Gunshot fire and 2. the sound of a sectopod HWP moving. Weird or what? Take off the "psi capture" option to see this.
Title: Re: Weird Sounds
Post by: Hobbes on March 29, 2015, 08:02:36 pm
Not a big deal but I just noticed this in my current game and last mission. When civvies or any of my troops walk over certain partially destroyed tiles they get the following out of place sounds. 1. Gunshot fire and 2. the sound of a sectopod HWP moving. Weird or what? Take off the "psi capture" option to see this.

Little tileset issue of Dawn City terrain. Fixed. Thanks for reporting.
Title: Re: Weird Sounds
Post by: SIMON BAILIE on March 29, 2015, 08:25:38 pm
I thought myself it was something along them lines but since I'm close to finishing this game it's not worth updating the terrain pack fr v3.14 when it doesn't have any other effect. Ta Hobbes for the quick response.