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Messages - LexThorn

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31
Dioxine, are you planning to add advanced VooDoo armor? Is it in nearest plans or in distant future?

32
XPiratez / Re: [MAIN] XPiratez - 0.97D - 29 Jan - High Times
« on: February 23, 2016, 06:05:43 pm »
Dioxine, any news on development? Its so qiet here, like in wild west town. Wind in the empty streets... Tumbleweeds and stuff... ^____^

33
XPiratez / Re: [MAIN] XPiratez - 0.97C - 15 Jan - Privatizing World Peace
« on: January 26, 2016, 06:30:40 pm »
No worries, Bloax sprites will be added as a mod when fully done, they do not fit my vision of things so can only be optional. Although I might steal a thing or 2 from him for the basic version (almost definitely the synthsuit for its fetish value, maybe also the muscle structure on the body but this would require some recoloring effort and TONS of gfx updating work) :)

Also, waiting for 1.0 can take a looong time, as I will be drawing this out before I'm fully satisfied, but to each their own. 0.97D should be released before week's end, but I'm quite torn on the expendable medical items, especially on the expensive ones (it's all fine with Bandages or Beer, but I don't like the 'too awesome to use' situation, and such might arise with Combat Drugs or Rum).

Maybe it will be good to separate specific drug from combat drugs for manufacturing brute armour  and make it rare item (as a variant craft it from reticulans stuff). Basic Combat Drugs can be made less rare and more affordable then.

34
XPiratez / Re: [MAIN] XPiratez - 0.97C - 15 Jan - Privatizing World Peace
« on: January 26, 2016, 03:41:35 pm »

Maybe we will get a 0.97DD with some sprites from Bloax  ;D

No way! Only as optional stuff! I love original Dioxine paperdolls, they remainds me of original game. And they was hellofa work!

35
XPiratez / Re: [MAIN] XPiratez - 0.97C - 15 Jan - Privatizing World Peace
« on: January 18, 2016, 03:35:58 pm »
No idea. It's either hardcoded or irrelevant (I've lost the OG once due to running out of cash, but never due to neg. score).

Tanx anyway.

36
XPiratez / Re: [MAIN] XPiratez - 0.97C - 15 Jan - Privatizing World Peace
« on: January 18, 2016, 06:16:34 am »
95% of these 200 topics can be taken from other sources, like books, almanachs, govt papers, found items, and especially discs. 25 was only referring to those you actually need to finish the game.

I know, i know. After all this is that items for. For that i must thank you too, sometimes it saves time.

I have a qestion: is score for game over is hardcoded or included intwo rulesets(im about huge negative score during two month)?  I have some free time & want to playtest a mod with more\less score to loose or\and extended\reduced number of month with negative score. If i can change that myself - need an advice how to do that.   

37
XPiratez / Re: [MAIN] XPiratez - 0.97C - 15 Jan - Privatizing World Peace
« on: January 17, 2016, 08:18:43 pm »
About 25, I'd say, to finish the game..
For plasma weapons per se, you need less than 10 (and these 10 is mostly the same guys as these 25 from above), but also tons and tons of other research, so it's almost irrelevant.
For decent armor... depending on your idea of decent armor. No armor in the game allows to take Heavy Plasma and Blaster Bombs with (even relative) impunity. One is coming close to it, but it's rather very hard to get and inflicts gruesome stat penalties.

As for the small fish... a lot of important techs can be gotten from like, 10, 20 or more sources, interrogations being part of these sources.

Seems about 150-200 hostages to research all or almost all booty pedia entries (yes, i am pervert-masochist-perfectionist).

38
XPiratez / Re: The slow grafix revamp
« on: January 14, 2016, 08:34:21 pm »
Faces are extremely difficult to work with in such a small resolution, especially so for someone that has never worked much with faces like me.

I wouldn't exactly call them "very ugly" though, that seems more like a dissonance between what kind of faces you like on your cartoon women and what kind I like.
and i just happened to miraculously stumble (about 100% of all the face stuff past the basic eye/nose/mouth layout and skull structure is trial and error) into a facial structure that i like

Excuses, excuses. But I'm not afraid to admit my own incompetence.

I agree about dissonance. Tell me please, is that a smile on their lips?
PS: not a single word about incompitence, bodies are great IMHO.

39
XPiratez / Re: The slow grafix revamp
« on: January 12, 2016, 07:03:51 pm »
Nice body designs but, imho, very ugly faces. 

40
XPiratez / Re: [MAIN] XPiratez - 0.97B - 20 Dec - I Bring You Fire
« on: December 28, 2015, 07:15:42 pm »

41
I don't have much new material, didn't have the time. But there are some fixes. So I don't feel ready. More importantly, I'd like to upgrade maps and OXCE and the longer I wait, the better stuff I get :) (especially with OXCE, Yankes should release a new version soon...). Right now I'm working on an early Missile Defence facility, since the normal one became a mid-late game thing. Also a new buyable missile, I just need some cool Pedia picture for it :)
The things that aren't there yet but probably need to be added before the release, are, at minimum:
- Reticulan Base mission, with a guaranteed Reticulan Elder presence - needs a large special map
- Some new mission to get Star Gods Coordinator - probably needs a special ship.
- Tamed Cyclops

Tanx for the news!

42
I do, if all else fails :) Looks like it won't hurt to do it again. 2 MBs of text is kinda lot :)

Hi! Any word about next update? Even answer "it`s raeady for about 42.74%" will be fine ^____^

43
I have a question: appointment of a gal as a craft pilot with bonuses for craft and rising skills from piloting is beyond limitations of game engine now? I think it could be whole layer of gameplay if it will be possible.

44
Welll... yeah, definitely so, armors, but also weapons and even craft and facilities (just like with the old voodoo: you get MC rod but also mind shield) :) Next update should be focused on factions, but that also means some more Reticulan/Sectoid presence, and this ties directly with Reticulan VooDoo, which will contain new counters to Star Gods' cheaty magic, and that I want to introduce quite soon, as the Star Gods were made OP already with these future balancing techs in mind... :)

Oh! Not just armors branch but whole tech tree branch... Very, very nice! Wish you patience, enough time  and, most of all, not to lose fire of creativity.

45
XPiratez / Re: Jmf' piratez alt art Zone
« on: October 29, 2015, 08:50:49 am »
IMHO gals are too puffy in your style of drawing. But this is only IMHO. I wish you to improve your skills further! In my head they more look like on pic about combat stress (in game bootypedia).

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