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Messages - LuckyClover

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31
Offtopic / Re: Introduce yourself
« on: February 23, 2021, 12:01:09 am »
SectoidLeader is a super cool username  ;D

32
Open Feedback / Re: Member Map
« on: February 14, 2021, 09:02:16 pm »
its always something  :)
Sectoids would be not intrested with a terror mission in Youre town  ;D

33
Suggestions / Re: SCP foundation mod to openxcom
« on: February 14, 2021, 11:10:43 am »
yeah about language  ;D
they were teaching me French,German,ancient Latin (and English :)) in school
and now I regret I never learned Russian becose Im watching theire pro-players who play Homm3
at least Im Slavic so I still understand a lot becose how our languages are similar ...

34
Open Feedback / Re: Member Map
« on: February 14, 2021, 10:58:30 am »
Its always funny for me that really most Xcom people live in city complex  :)
when map showing my place its a endless mix of meadows and forest-thats Carpathian forest one of biggest one in Europe  ;D
am I the only person here who lives in green area?

35
Suggestions / Re: Expolding suicide drone :)
« on: February 02, 2021, 09:28:01 pm »
yeah bio-drones and cyberdiscs are kinda like it
but option to control exposion moment (not only when it is destroyed) would be very cool
I really love those drones from tftd twots -shrimp light drone with boom option would be great




36
Suggestions / Expolding suicide drone :)
« on: February 02, 2021, 09:02:53 pm »
Expolding suicide drones in Xcom oud be really super cool  8)
they will be soon a real thing in nowdays military (maybe they alredy are...) so it would be nice if they had equivalent in game
a normal scouting drone with an option of boom like a heavy explosives would be really fun  :D

37
So whats really happened here was that chrysallid simply spot kodamaqq soldiers in a regular way and becose they have ultimate super-duper big number of time units they were able to get his men in very dirty way (this is why it felt for him like cheating)-at the end real question here was not about game mechanics but how to fight against enemy who have really tons of movment and super power malee atack

its mostly gathering soldiers toghether so they can support themself in fight and place them in the way that they cannot be easly suprised and can react fire ...
do You guys know some other tactics in this type of situations? (other than run to skyranger)

I also have question if soldier have primed explosion and was atacked by chrysallid and changed into zombie will it explode on him or not?
I never tried doing something like that before  :)

38
It wasnt so silent when aquatoid get hit with torpedo  8)

39
Sounds great-I will check it out :)

40
Offtopic / Re: Art :)
« on: November 27, 2020, 11:20:55 am »
Really great thanks Jeremy  :) :) :)

41
Playthroughs / Re: DM Wyvern's best XCOM turn EVER
« on: November 25, 2020, 05:28:50 pm »
yeah training before lp is a great idea- to dont end with situations like this  ;D
priming grenades and explosions is difficult decision-can be useful can be deadly
lot of people prime exposions before starting mission and use them all before end of first turn-
so they dont explode on own soldiers if they get shot, mind control or berserk during alien turn  ;)

42
Playthroughs / Re: DM Wyvern's best XCOM turn EVER
« on: November 23, 2020, 04:10:30 pm »
That was fun  ;D
Youre making a whole lp?

43
Offtopic / Re: Art :)
« on: October 07, 2020, 10:11:53 pm »
Those fantastic creations always put a smile on my face.

Keep sharing and thanks for the happiness :)

Im doing my best to keep smile on Youre face  ;D ;D ;D

really great thanks ;)

44
Offtopic / Art :)
« on: October 07, 2020, 09:32:16 pm »
I like lot of things-many video games and tv shows-here are some of my sculptures from very diffrent themes  8)
I really like to share art with people who like the same stuff-this is why I enjoy showing my art here  ;D

45
Resources / Re: [CRAFT] T-90 Tank
« on: October 04, 2020, 11:25:41 am »
Love it-looks just amazing  ;D
Our army use very similar PT-91 tank  8)
I really like conception of adding some more nowday equipment for starting game in Xcom, also allied soldiers could use it on battlefield
in a military base defence missions-maybe they would have better chances against aliens  :)

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