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Topics - KOYK

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Offtopic / Games dreaming,things that did come true and not.
« on: November 17, 2016, 09:35:01 pm »
Ok here my sad list of games that didn't actually do it right for me.

X-com coop,yea i know but!
lets say that you agree with your friend that you will play the game like you do in crusader kings 2.we pause only for emergency.
and in the battles well,why not play them together? Team alpha and team bravo? or just let the time pass in geoscape in a pre arranged time between the players?
wait! imagine this scenario,player 1 plays xcom and player 2 plays terror from the deep,same geoscape,but different enemy's and tech.you research and manufacture and then you sell your Gauss weapons to your friend.battle together by joining the same mission spot in the map.

Stronghold 1 and Crusader
ok first of all imagine a global map with 2 regions,the British island and the holy lands.you build your castle and you attack to conquer more regions.play with your friends and with AI.
Ships! yes! imagine having ships in that game too.

C&C Renegate
well i was expecting an rts game with fps elements,like you build your base and then you walk around enter some vehicles,kill some civs,command a squad,sen't out a Chinook helicopter to pick up your friend or drop some supply's and vehicles,or even some AI troops to assist him.but in renegate the only thing you do is walk around in a premade base/map pffff

Master of orion 2
Ahh what a game! well add the word open before the name and you got treasure openmoo2,this game only needs some extra ideas and its perfect.max players increase,high resolution,and some mini mods and its ready to rock once again!

Sudden strike: resource war
this game got every realistic aspect an rts game can get,but with out skirmish mode with AI,only humans  in multiplayer and AI on single player missions (no skirmish).

civilization 3,the AI gets dump in multiplayer,no scripts in the editor.if some one could mix alpha century and civ 3 the TBS game world would be better.

cod mw2,no bots,no vehicles(controllable) hackers, no modding :'( (at least one that wont get you banned)

Fallout 4 well you know...that engine sucks,but i like the base building (unfortunately they over did it)

Games that turning up good:

open morrowind - coop mod by Stanislav Zhukov

open ra - all C&C old titles (coop is possible) and tiberium dawn now with AI for skirmish!

master of magic. some one is making a good "open" reanimation of that dead game,but i don't remember the name unfortunately.

Open X-com - no need to talk about it. Thank you!

Call of duty 1 - working bots! but they don't use vehicles.

Games that did come with full happiness package

Quake 2,coop by birth

Warcraft 3,ohh that editor!

Age of empires 2, knights knights knights!!!

mortal kombat complete, perfect...

heroes of might and magic 3(with wog mod)

half life (all titles)

Portal 2

well i can keep up with this part of the list so ill stop here.

all this is by memory and i am sure i missed lots of games. so what do you say about my list? do you agree? want to add your good/bad/needs-to Game? please share your thoughts!!

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Suggestions / Human Commander No limit,seventh rank,selectable promotions.
« on: November 15, 2016, 03:25:33 am »
Hi! to the point

More than one Human commander.military bases have commanders,in x-com you don't have one base but many,i believe that having more than one commander is appropriate and realistic,and basically bad ass...you know that heavy voiced dude who never crouch when artillery shells fall around him.

Seventh rank,The One General.well that solves the limit of the commander,and allows you to have base commanders in your bases,and a general in your H.Q.
and is more realistic.

Selectable promotions!! well i never liked that my virtual self never gets the rank it deserves...i mean I RUN the operation here! not that random dude.

And by the way do you remember that soldier? the one who saved the mission? well he earned a promotion in my mind but not in the game,and that sucks!
It sucks that the other guy missed three shots and failed to cover the team! i want to demote him! and force him to "get better" (a possible bonus when you demote some one? and some trade off? like lower his moral permanently until next level? or something like that)

So what do you say? Good idea? bad idea? well i hope the devs or a modder can add it.Sorry for my English

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Offtopic / Searching for a specific mod. [Defeat\Victory Conditions]
« on: November 26, 2015, 12:02:30 pm »
Hi i am searching for a mod that changes the defeat\victory conditions.

i want to play the game at my own pace and not rushing out.i don't really care if the martians invade my base 10 times the day,nor having less than 10 dollars(euros in my case) in my pocket,or my soldiers get mind controlled at mission-start and start acting like chickens.

So is there a mini mod that changes that? make you undefeatable in geoscape?

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