Author Topic: Modding Questions  (Read 3633 times)

Offline azurelao

  • Squaddie
  • *
  • Posts: 3
    • View Profile
Modding Questions
« on: September 01, 2013, 02:56:18 am »
If I were to add the mods in the "Finished Mods" page of the wiki, how many of them could I add and still have a stable game?

In addition, can mods be added mid-game, or do you have to restart?

Offline SupSuper

  • Lazy Developer
  • Administrator
  • Commander
  • *****
  • Posts: 2161
    • View Profile
Re: Modding Questions
« Reply #1 on: September 01, 2013, 05:38:55 am »
If I were to add the mods in the "Finished Mods" page of the wiki, how many of them could I add and still have a stable game?
Mods shouldn't be able to destabilize your game. If any of them conflict, one will just override the other.

In addition, can mods be added mid-game, or do you have to restart?
You have to restart OpenXcom for mods to take effect, but they will be applied to any old or new savegames you play. But be careful, because loading modded savegames without the necessary mods enabled can crash the game.

Offline azurelao

  • Squaddie
  • *
  • Posts: 3
    • View Profile
Re: Modding Questions
« Reply #2 on: September 01, 2013, 05:49:16 am »
Thanks! I've been wanting to mod in some of that stuff, as they seem rather useful.