aliens

Author Topic: [Suggestion] Shove and Fall mechanics  (Read 31 times)

Offline remiz

  • Squaddie
  • *
  • Posts: 4
    • View Profile
[Suggestion] Shove and Fall mechanics
« on: May 18, 2024, 11:15:46 am »
Please Consider adding mechanics as shoving/pushing mechanics-feature.

Soldier/NPC/Creature/HWP could push smaller or weaker target to next block.

If alien stands on corner of building and Soldier runs and push it, alien would fall from building taking falling dmg.
Alien takes dmg cause it was not ready to safety fall. Animation could be used of knocked NPC.
Modders could add special animations and use this feature/mechanic at their own accord (on/off)

Some calculation could be used to check if object could be pushed. Weight/ Power/ Strength
Like shooting at point blank calculations used now.

------------------

To supplement this addition, new type of block could be made. Pit/ Endless Ravine/ kill block/ moving water-terrain

If Alien is showed onto that block it dies. This could simulate falling out of Big buildings/ Driving trains/ Ships in a sea/ Dangerous caves.
this addition would add to modders extra layer of world building.


this suggestions could be hard to implement.
hope my suggestion could spark some creativity to someone.