Author Topic: Bugs, crashes, typos & bad taste  (Read 1372034 times)

Offline plainer

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Re: Bugs, crashes, typos & bad taste
« Reply #3450 on: January 08, 2023, 10:42:53 pm »
After researching Heavy Cannon Acquisition, HC-BS Clip can be bought, but its description is not in Ufopaedia, neither in Heavy Cannon article, nor in Heavy Cannon  (Continued)

Offline Juku121

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Re: Bugs, crashes, typos & bad taste
« Reply #3451 on: January 08, 2023, 10:57:18 pm »
Yeah. Get the Auto-Cannon. :P
Code: [Select]
  - id: STR_HC_BS_AMMO
    type_id: 4
    section: STR_NOT_AVAILABLE
    requires:
      - STR_AUTO_CANNON

Offline Mr. Mister

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Re: Bugs, crashes, typos & bad taste
« Reply #3452 on: January 08, 2023, 11:41:11 pm »
Does difficulty affect sale prices? Because the money briefcase is selling for 1.1 million, despite its UFOpedia entry stating quite plainly that it contains exactly 1 million, which I do remember it selling for in previous versions. Playing on Experienced.
« Last Edit: January 08, 2023, 11:43:31 pm by Mr. Mister »

Offline Juku121

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Re: Bugs, crashes, typos & bad taste
« Reply #3453 on: January 08, 2023, 11:49:46 pm »
Yep, more inflation X-Com salesmen on easier difficulties. From vars_XCOMFILES.rul:
Code: [Select]
sellPriceCoefficient: [125, 110, 100, 100, 90]

Offline Chuckebaby

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Re: Bugs, crashes, typos & bad taste
« Reply #3454 on: January 10, 2023, 01:30:38 pm »
Found a small bug where Agent is unable to move due to tile being placed in water on Turn 1.

« Last Edit: January 11, 2023, 04:17:03 pm by Meridian »

Offline Akamashi

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Re: Bugs, crashes, typos & bad taste
« Reply #3455 on: January 10, 2023, 04:52:53 pm »
Found a small bug where Agent is unable to move due to tile being placed in water on Turn 1.



Dude, it's not a bug, it's just bad parking.
« Last Edit: January 11, 2023, 04:16:47 pm by Meridian »

Offline Chuckebaby

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Re: Bugs, crashes, typos & bad taste
« Reply #3456 on: January 11, 2023, 12:40:59 pm »
Dude, it's not a bug, it's just bad parking.

That joke was so bad it deserves to be reported  :P

Offline Chuckebaby

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Re: Bugs, crashes, typos & bad taste
« Reply #3457 on: January 13, 2023, 04:12:23 pm »
Leaving this here (hopefully in the correct place) to help someone who may have run into a similar situation as I have.

Cyberweb Lair missions

Maybe a tips menu added to the intro screen or something.
In order to complete this mission i had to use High explosives to blow through walls in order to gain access to entries where enemies were hiding.
And this was no easy task, it took a lot of save scumming because you need to use explosives (or very high powered ammo to blow through walls at a specific point.

Most of the walls were 2 tiles thick, but precise placement of explosives would reveal an entrance door.
This is similar to something I saw in TFTD. In the final mission, one alien was hiding inside a wall.



« Last Edit: January 17, 2023, 02:37:07 pm by Meridian »

Offline Juku121

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Re: Bugs, crashes, typos & bad taste
« Reply #3458 on: January 13, 2023, 04:57:01 pm »
Pickaxes, laser cutters, giant war axes... A sufficiently hulked-out agent can just pick up a regular wood axe and start excavating. :D

Even the explosives warning already exists in the Geoscape briefing: "Be sure to bring explosives in case we can't find access to the target - these sewers are a nightmare to navigate through."
« Last Edit: January 13, 2023, 04:59:56 pm by Juku121 »

Offline PPQ

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Re: Bugs, crashes, typos & bad taste
« Reply #3459 on: January 13, 2023, 07:22:13 pm »
Dynamite works as well. Although you some time have to use multiple. I carry 20 of them for that purpose just in case.

But he is correct in saying that while the description exists it's not obvious and it does not adequately tell you just how important taking wall penetrating equipment is.
I mean, there is a reason why I always take 20 with me. Not 1 or 2 or 5 but 20.

Offline Juku121

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Re: Bugs, crashes, typos & bad taste
« Reply #3460 on: January 13, 2023, 07:44:52 pm »
What would be an obvious and adequate description? One that wouldn't clash with the general tone of the briefings and wouldn't feel too handholdy, because "Bring explosives and pickaxes, 20 of them, or you'll get stuck!" is a bit too much.

Offline Mr. Mister

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Re: Bugs, crashes, typos & bad taste
« Reply #3461 on: January 13, 2023, 09:24:07 pm »
Can you really not build an island on Easter Island, or am I just not good enough at hunting the pixel?

Offline Mathel

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Re: Bugs, crashes, typos & bad taste
« Reply #3462 on: January 13, 2023, 09:33:32 pm »
The rooms and doors are placed on a grid. Some doors are replaced by walls, but still obey that grid.

Offline Juku121

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Re: Bugs, crashes, typos & bad taste
« Reply #3463 on: January 13, 2023, 10:02:01 pm »
Is that a poem? :P

Can you really not build an island on Easter Island, or am I just not good enough at hunting the pixel?
There is nothing under the island that you can build on. Open up regions_XCOMFILES.rul, delete the three Easter Islands and voila, empty ocean.

Offline Chuckebaby

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Re: Bugs, crashes, typos & bad taste
« Reply #3464 on: January 13, 2023, 10:56:16 pm »
Pickaxes, laser cutters, giant war axes... A sufficiently hulked-out agent can just pick up a regular wood axe and start excavating. :D

 "Be sure to bring explosives in case we can't find access to the target

Your right. Didn't even realize that.

Is it a little vague?  Yeah kinda. I mean I understand a lot of this game is trial and error but this is a guessing game. You are literally guessing where doors might be. Even H.E. won't blow a hole in 1x1 tile brickwall. So accuracy is everything.

Dynamite works as well. Although you some time have to use multiple. I carry 20 of them for that purpose just in case.

But he is correct in saying that while the description exists it's not obvious and it does not adequately tell you just how important taking wall penetrating equipment is.
I mean, there is a reason why I always take 20 with me. Not 1 or 2 or 5 but 20.

Same here. Always keep a healthy supply of Dynamite and High Explosives.
« Last Edit: January 13, 2023, 10:57:51 pm by Chuckebaby »