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XPiratez / Re: A thread for little questions
« on: August 31, 2023, 09:39:01 am »
Did you happen by chance to have your first original base in Theban Hive? If yes, then that is your answer of "why".
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I wanted to add this rare meme weapon at some point (that is minigun rifle; I think I only seen this concept in Jason X but it's certainly traceable across more B class movies earlier), but didn't find a good place to put it.
Super-Bombard. Some kind of advanced mortar tank with the ability to fire more rapidly - you can get off two snap shots in one turn, or select autofire to unload an entire 4-shell clip in one go. This would support CTRL+SHIFT spray dragging. I'd also like to see cluster rounds for artillery, if that's even possible.
So on the gyrocopter craft. in the description it says: "Can strafe" and "Turn 1/16" what do these mean exactly?
Each time my gals show up at sight they seem to grab the same set of weapons. Never did any loadouts, but they always pick up the same things, and I always have to make them ditch the ropes and pointy sticks they want to use by default. Natrually this is tiresome, any way to fix?
Is it possible to edit code to remove lowest level of hideout defence map (tunnels with green slime)? so that the lowest level is the rooms beneath the main level.
I generally enjoy the base defence scenario, but seeking out the last few enemies who get lost in the sludge is ruining my enjoyment of it every damn time.
If removing the level is not possible, maybe I can change it's code to make it impassable terrain, so that it exists but no-one can go there?
I wish all was so simple...
Only damage to walls counts? Haybales destroyed counts? Putting stuff on fire counts? So many questions. I know, it is not very important, but still...
Do you mean I will receive 0 points for this mission and not receive -500 for skipping? Do you mean there are no specific requirements to actually win this mission to go forward in plot?
Just go there and immediately retreat? I don't remember that.
Non Gal/Ubers receives DIFFERENT ranks! And why would slave population increase officers count?
Not receiving an answer is not the same as nobody really cares. And most such "best stories" are just an example of lazy writing or even worse -- marketing driven plots.
This does not stopped me from using "nade passing". I you want to prevent that, grenade priming time should be less than time needed to pick a grenade from the floor. This has nothing to do with throwing time. And also this 40% TU to throw is on ALL items, not just grenades. This makes no sense to me.