OpenXcom Forum

Modding => OpenXcom Extended => OXCE Support => Topic started by: The Martian on September 08, 2019, 08:00:09 pm

Title: [Solved] (OXCE) Adjusting the speed that the bullet impact animation plays?
Post by: The Martian on September 08, 2019, 08:00:09 pm
I'm trying to speed up the animation that plays when a bullet strikes an object.

Both bulletSpeed: & explosionSpeed: do not (I assume) effect this, is there a hitSpeed: variable equivalent for the bullet impact animation as well?
Title: Re: (OXCE) Adjusting the speed that the bullet impact animation plays?
Post by: Meridian on September 08, 2019, 08:36:53 pm
explosionSpeed
Title: Re: (OXCE) Adjusting the speed that the bullet impact animation plays?
Post by: The Martian on September 08, 2019, 09:37:15 pm
Thank you.

I was making the mistake of placing the variable on the gun instead of the clip.  :-[