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XPiratez / Re: [MAIN] XPiratez - N8 28-Apr-2024 Labyrinthus Noctis
« on: April 29, 2024, 08:05:42 pm »New version is out! Enjoy.Yay.
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New version is out! Enjoy.Yay.
Well, here is your save file.I am sort of trying to get enough income before I get Internationalization that I don't lose from debt quickly afterward. Better weapons will be nice, but as far as I understood the UFOpaedia, getting Internationalization is when I am expected to protect the whole planet, which means getting another base, which means basically doubling my spending. And I already have to resort to selling Flight Glyphs.
I must say, though, that this save had no bugs. You just, well.. developing too slow.
Must become less frustrating with last bugfixes, though more for a new game. (If you have bug-spawned enemy bases - nothing will change) But i can fix your savegame, if you provide it.Here it is. At the end of the month I would lose from negative points, even if I won every mission and shot down every airship I could catch up to.
Version 1.1 is up.
- manufactured in workshop for small fee ( 500$ - 1000$ ) and mediocre time (time: 200 - 400)
- sold for 30 000 - 50 000$
It would be easier to make some facilities to give passive bonuses to Craft repair times, and probably make it so that there are diminishing returns or that it only uses the highest bonus, and for that same bonus not apply fully to low-hp crafts to prevent instant repairs, for balance purposes.Such bonus could be added to either hangar, or to base as a whole.
Valuable source of artifacts in early game is Rifts. They are relative easy and spawn regularly.
You need more research.For which I need a Strong Artifact. For which I need to sort a Nest's 'plants'. For which I need to destroy a Nest. For which I need to detect a Nest I can defeat, which probably means a Young one.
Can't reproduce. Maybe savefile/screenshot?Sadly, I did not make a screenshot and overwrote my savefile. From later playing, I now know it was a UFO that pretended to be a Space Rupture. It had the same sprite, similarly chaotic terrain, same enemies, and in Space Rupture, you also can't use X-Sniper Rifle (Which can be checked from custom battle).
Actually, this is a bug. Will fix it, thanks.Well, I'd like to still have some way to detect nests. The hardcoded 20% for exactly one undiscovered base is clearly too low, seeing as the aliens managed to get 3 Nests in just my area without me detecting a single one.