OpenXcom Forum
Modding => Work In Progress => Topic started by: Unknown Hero on July 03, 2014, 12:35:13 am
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Is there a way to make a damaged Flying Suit loses its ability to fly?
Anti-gravity system destroyed during combat, and the soldier can no more use the flying ability for the rest of combat.
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interesting idea... perhaps by damage to rear armor? I imagine that it's quite a hassle to code that in, though, because right now a suit of armor either has flying ability or doesn't, I don't know if it's possible to change that in mid-battle.
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Yes, direct hit to rear armor (% chance to damage Anti-gravity system), and also damaged by explosions and "Electric Shock" weapons.
Certainly a feature request for the engine:
Add ability to items.
Ex:
- Flying
- Anti-Psionic
- etc.
Can be altered during combat, functionality: active/inactive, state of potential: 0% to 100%, etc.
Adapting tactic during combat for the player.
Many possibilities, and yes, surely a lot of work.
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If it ever happens, I also want to see a helpless Floater crawling on the ground, leaving a path of green blood behind him. :)
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If it ever happens, I also want to see a helpless Floater crawling on the ground, leaving a path of green blood behind him. :)
:D