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Troubleshooting / Re: Can only load one tank on SkyRaider?
« on: May 29, 2024, 12:12:44 pm »
The FMP does not change the Skyranger in any way. It's not even in the ruleset.
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Is it possible to add new avatars or create presets in Open X-Com Extended? I've been looking through the files but I can't seem to figure it out.
Here is some lore for hybrid factory:
There are players, who equip soldiers based on their name. Because lore, immersion, role-playing, etc.
But there are also players (including myself), who don't equip soldiers by name, but by their position on the craft (i.e. their role on the team). For example: first two are scouts, next four are melee, next four are riflemen, next four are grenadiers and last two are psi.
For such kind of equipment, knowing which "position" you are equipping currently is useful.
He says it's not clear whether he's equipping the first soldier, the last soldier, the 13th soldier of 42... or Seven of Nine.
I kind of sympathize with this request, because if you do the soldier equipping only after the mission briefing (i.e. not already in the base), you may very well lose track which soldiers were in the first row or so and prepare accordingly (if you don't distinguish them in some other manner, for example by putting on a different armor).
Personally, I do find it a bit annoying that there's no way to figure out which (at a glance) soldier you're currently equipping.
Man I tried out this old version of the game and it feels strange to not see enemies fishing red when hit and there is no melee attacks
I really like this mod, especially the first part before the alien invasion. I would love to extend it for another couple of years...
From time to time I return to the game, and sometimes I look at some things with a different perspective.
I understand that you have a lot of work to do, but perhaps someday you will want to give these dossiers more meaning, because this is a very good start to something more significant.