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OpenXcom Forum
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[Submod (s)] Project Xenophobia
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Topic: [Submod (s)] Project Xenophobia (Read 763 times)
Barghum
Sergeant
Posts: 33
Doing my best to help (:
[Submod (s)] Project Xenophobia
«
on:
March 26, 2024, 06:33:55 am »
I have decided to make a large set of submods for XCF to rebalance and expand the game, (hopefully for the best.)
The first mod is "Chemical laser weapons"
it includes:
1. Laser Blinding mechanics
2. Head and vest slots (they are blocked by power armor and diving suits)
3. New head gear
4. A new line of weapons built for shield stripping
5. A new mission
notice C.L.W. is more of a basis for what is to come than a full mod, expect balance issues.
(notice this mod requires
https://mod.io/g/openxcom/m/nmoroz-and-aaddons-sync
for use.)
send feedback if applicable
.
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Juku121
Commander
Posts: 1659
We're all mad here.
Re: [Submod (s)] Project Xenophobia
«
Reply #1 on:
March 26, 2024, 09:31:36 pm »
Seems interesting and quite ambitious. Perhaps too ambitious for such complex scripting work with minimal feature documentation.
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HinterDemGlas
Captain
Posts: 56
Re: [Submod (s)] Project Xenophobia
«
Reply #2 on:
March 29, 2024, 04:38:40 pm »
A new weapon family, a mission with custom enemies, a re-niche-ing of laser weapons as lethal flashbangs, and an armor rebalancing? Very impressive. A bit too extensive for my current game, but I will at least check it out.
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Barghum
Sergeant
Posts: 33
Doing my best to help (:
Re: [Submod (s)] Project Xenophobia
«
Reply #3 on:
April 17, 2024, 10:51:34 pm »
Next time on whatever this thing is:
GUN CHICKEN (and more but I'm not giving spoilers)
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Juku121
Commander
Posts: 1659
We're all mad here.
Re: [Submod (s)] Project Xenophobia
«
Reply #4 on:
April 17, 2024, 11:02:30 pm »
Pfft, chickens used to wield SNIPER RIFLES!
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Barghum
Sergeant
Posts: 33
Doing my best to help (:
Re: [Submod (s)] Project Xenophobia
«
Reply #5 on:
April 23, 2024, 05:47:40 am »
ChemLasers Update 1.1
Changes:
+ New recoil marker.
= Rebalanced flyers to act like
https://openxcom.org/forum/index.php?topic=11897.0
Credit to aziza
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OpenXcom Forum
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[Submod (s)] Project Xenophobia