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Author Topic: Re: The X-Com Files - 3.3: Mysteries Ancient And New  (Read 2035710 times)

Offline psavola

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Re: The X-Com Files - 3.3: Mysteries Ancient And New
« Reply #6045 on: May 07, 2024, 09:32:56 pm »
That would indeed be preferable  ;D

Offline Alex_D

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Re: The X-Com Files - 3.3: Mysteries Ancient And New
« Reply #6046 on: May 07, 2024, 11:01:43 pm »
Yes, those missions (ski resort) are complicated. I believe I used a smoke grenade (or similar), and play exclusively during the night.
I believe there are some spots for hiding inside the winter cabin. I usually wait for the enemy to get closer, then knife him or shot him with a crossbow, and grab his weapon. I only send soldiers with large HP, else they might not survive the encounter.

Offline Fiskun1

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Re: The X-Com Files - 3.3: Mysteries Ancient And New
« Reply #6047 on: Today at 06:21:01 pm »
Why are dossiers needed?

Offline psavola

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Re: The X-Com Files - 3.3: Mysteries Ancient And New
« Reply #6048 on: Today at 09:31:19 pm »
Why are dossiers needed?

I suppose they are there for immersion and inside jokes. From gameplay perspective they introduce randomness to interrogation so that you sometimes get just points, not information that progresses anything. You'll want to research the dossiers with lowest-cost prisoners you have.