Commendations.rul - Original Commendations.rul - Suggested revisions
# updated medal names - inserted ufopedia entries # updated medal names - inserted ufopedia entries
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extraStrings: extraStrings:
 - type: en-US  - type: en-US
   strings:    strings:
    STR_AWARDS_UC: "AWARDS"      STR_AWARDS_UC: "AWARDS" 
    STR_COMMENDATIONS_UC: "COMMENDATIONS"      STR_COMMENDATIONS_UC: "COMMENDATIONS" 
    STR_COMMENDATIONS: "Commendations"      STR_COMMENDATIONS: "Commendations" 
    STR_MEDALS: "MEDALS"      STR_MEDALS: "MEDALS" 
    STR_LOST_IN_SERVICE: "LOST IN SERVICE"      STR_LOST_IN_SERVICE: "LOST IN SERVICE" 
    STR_MEDAL_NAME: "Medal Name"      STR_MEDAL_NAME: "Medal Name" 
    STR_MEDAL_AWARD_LEVEL: "Award Level"      STR_MEDAL_AWARD_LEVEL: "Award Level" 
    STR_MEDAL_DECOR_LEVEL: "Decoration Level"      STR_MEDAL_DECOR_LEVEL: "Decoration Level" 
    STR_MEDAL_DESCRIPTION: "DESCRIPTION"      STR_MEDAL_DESCRIPTION: "DESCRIPTION" 
    STR_MEDAL_MERIT_STAR_NAME: "Merit Star"      STR_MEDAL_MERIT_STAR_NAME: "Merit Star" 
    STR_MEDAL_MERIT_STAR_DESCRIPTION: "Given to a soldier who has killed many aliens."      STR_MEDAL_MERIT_STAR_DESCRIPTION: "Given to a soldier who has killed many aliens." 
    STR_MEDAL_XENOCIDE_MEDAL_NAME: "{0} Xenocide Medal"      STR_MEDAL_XENOCIDE_MEDAL_NAME: "{0} Xenocide Medal" 
    STR_MEDAL_XENOCIDE_MEDAL_DESCRIPTION: "Given to a soldier who has been successful in combating the {0} menace."      STR_MEDAL_XENOCIDE_MEDAL_DESCRIPTION: "Given to a soldier who has been successful in combating the {0} menace." 
    STR_MEDAL_DEFENDER_MEDAL_NAME: "Defender Medal"      STR_MEDAL_DEFENDER_MEDAL_NAME: "Defender Medal" 
    STR_MEDAL_DEFENDER_MEDAL_DESCRIPTION: "Given to a soldier who has been part of a successful base defense mission."      STR_MEDAL_DEFENDER_MEDAL_DESCRIPTION: "Given to a soldier who has successfully defended a base from an alien assault." 
    STR_MEDAL_MILITARY_CROSS_NAME: "Military Cross"      STR_MEDAL_MILITARY_CROSS_NAME: "Military Cross" 
    STR_MEDAL_MILITARY_CROSS_DESCRIPTION: "Given to a soldier who has participated in many missions."      STR_MEDAL_MILITARY_CROSS_DESCRIPTION: "Given to a soldier who has participated in many missions." 
    STR_MEDAL_SERVICE_MEDAL_NAME: "Longevity Medal"      STR_MEDAL_SERVICE_MEDAL_NAME: "Longevity Medal" 
    STR_MEDAL_SERVICE_MEDAL_DESCRIPTION: "Given to a soldier who has served for many months."      STR_MEDAL_SERVICE_MEDAL_DESCRIPTION: "Given to a soldier who has served for many months." 
    STR_MEDAL_HONOR_CROSS_NAME: "XCOM Service Medal"      STR_MEDAL_HONOR_CROSS_NAME: "XCOM Service Medal" 
    STR_MEDAL_HONOR_CROSS_DESCRIPTION: "Given to all soldiers in their first month of service as recognition for fighting the Alien threat, and for being part of the force to save humanity. This medal has no additional decorations."      STR_MEDAL_HONOR_CROSS_DESCRIPTION: "Given to all soldiers in their first month of service as recognition for fighting the Alien threat, and for being part of the force to save humanity. This medal has no additional decorations." 
    STR_MEDAL_CAMPAIGN_MEDAL_NAME: "Campaign Medal"      STR_MEDAL_CAMPAIGN_MEDAL_NAME: "Campaign Medal" 
    STR_MEDAL_CAMPAIGN_MEDAL_DESCRIPTION: "Given to a soldier who has succesfully defended many regions."      STR_MEDAL_CAMPAIGN_MEDAL_DESCRIPTION: "Given to a soldier who has successfully defended many regions." 
    STR_MEDAL_WEAPON_PROFICIENCY_NAME: "{0} Proficiency Medal"      STR_MEDAL_WEAPON_PROFICIENCY_NAME: "{0} Proficiency Medal" 
    STR_MEDAL_WEAPON_PROFICIENCY_DESCRIPTION: "Given to a soldier who has shown distinction using a {0}."      STR_MEDAL_WEAPON_PROFICIENCY_DESCRIPTION: "Given to a soldier who has shown distinction using a {0}." 
    STR_MEDAL_CAMPAIGN_RIBBON_NAME: "{0} Campaign Ribbon"      STR_MEDAL_CAMPAIGN_RIBBON_NAME: "{0} Campaign Ribbon" 
    STR_MEDAL_CAMPAIGN_RIBBON_DESCRIPTION: "Given to a soldier who has been instrumental in protecting {0}."      STR_MEDAL_CAMPAIGN_RIBBON_DESCRIPTION: "Given to a soldier who has been instrumental in protecting {0}." 
    STR_MEDAL_ORDER_OF_RESTRAINT_NAME: "Order of Restraint"      STR_MEDAL_ORDER_OF_RESTRAINT_NAME: "Order of Restraint" 
    STR_MEDAL_ORDER_OF_RESTRAINT_DESCRIPTION: "Given to a soldier who has used non-lethal force to take down many aliens."      STR_MEDAL_ORDER_OF_RESTRAINT_DESCRIPTION: "Given to a soldier who has used non-lethal force to take down many aliens." 
    STR_MEDAL_LONGEST_NIGHT_NAME: "Longest Night Ribbon"      STR_MEDAL_LONGEST_NIGHT_NAME: "Longest Night Ribbon" 
    STR_MEDAL_LONGEST_NIGHT_DESCRIPTION: "Given to a soldier who has witnessed the horrors of alien terror missions at night."      STR_MEDAL_LONGEST_NIGHT_DESCRIPTION: "Given to a soldier who has witnessed the horrors of alien terror missions at night." 
    STR_MEDAL_MEDAL_OF_HEROISM_NAME: "Medal of Heroism"      STR_MEDAL_MEDAL_OF_HEROISM_NAME: "Medal of Heroism" 
    STR_MEDAL_MEDAL_OF_HEROISM_DESCRIPTION: "Given to a soldier who has fought to the last ounce of strength."      STR_MEDAL_MEDAL_OF_HEROISM_DESCRIPTION: "Given to a soldier who has fought to the last ounce of strength." 
    STR_MEDAL_HELLRAISER_MEDAL_NAME: "Inferno Star"      STR_MEDAL_HELLRAISER_MEDAL_NAME: "Inferno Star" 
    STR_MEDAL_HELLRAISER_MEDAL_DESCRIPTION: "Given to a soldier who has used incendiary weapons to kill aliens."      STR_MEDAL_HELLRAISER_MEDAL_DESCRIPTION: "Given to a soldier who has used incendiary weapons to kill aliens." 
    STR_MEDAL_DISTINGUISHED_SERVICE_NAME: "Order of the Hammer"      STR_MEDAL_DISTINGUISHED_SERVICE_NAME: "Order of the Hammer" 
    STR_MEDAL_DISTINGUISHED_SERVICE_DESCRIPTION: "Given to a soldier who has killed alien soldiers of all kinds."      STR_MEDAL_DISTINGUISHED_SERVICE_DESCRIPTION: "Given to a soldier who has killed alien soldiers of all kinds." 
    STR_MEDAL_BOLTS_CROSS_NAME: "Bolt's Cross"      STR_MEDAL_BOLTS_CROSS_NAME: "Bolt's Cross" 
    STR_MEDAL_BOLTS_CROSS_DESCRIPTION: "Given to a soldier who has used non-lethal force to take down important targets."      STR_MEDAL_BOLTS_CROSS_DESCRIPTION: "Given to a soldier who has used non-lethal force to take down important targets." 
    STR_MEDAL_GRENADIERS_MEDAL_NAME: "Grenadier's Medal"      STR_MEDAL_GRENADIERS_MEDAL_NAME: "Grenadier's Medal" 
    STR_MEDAL_GRENADIERS_MEDAL_DESCRIPTION: "Given to a soldier who has used thrown explosives to kill 3 aliens at once."      STR_MEDAL_GRENADIERS_MEDAL_DESCRIPTION: "Given to a soldier who has used thrown explosives to kill 3 aliens at once." 
    STR_MEDAL_STAR_OF_ASCLEPIUS_NAME: "Star of Asclepius"      STR_MEDAL_STAR_OF_ASCLEPIUS_NAME: "Star of Asclepius" 
    STR_MEDAL_STAR_OF_ASCLEPIUS_DESCRIPTION: "Given to a soldier who has been under heavy fire from the enemy threat."      STR_MEDAL_STAR_OF_ASCLEPIUS_DESCRIPTION: "Given to a soldier who has been under heavy fire from the enemy threat." 
    STR_MEDAL_MAN_OF_STEEL_NAME: "Man of Steel"      STR_MEDAL_MAN_OF_STEEL_NAME: "Soldier of Steel" 
    STR_MEDAL_MAN_OF_STEEL_DESCRIPTION: "Given to a soldier who has been shot several times during a single mission."      STR_MEDAL_MAN_OF_STEEL_DESCRIPTION: "Given to a soldier who has been shot several times during a single mission." 
    STR_MEDAL_BLACK_CROSS_NAME: "Black Cross"      STR_MEDAL_BLACK_CROSS_NAME: "Black Cross" 
    STR_MEDAL_BLACK_CROSS_DESCRIPTION: "Given to a soldier that survives being hit by friendly fire."      STR_MEDAL_BLACK_CROSS_DESCRIPTION: "Given to a soldier that survived being hit by friendly fire." 
    STR_MEDAL_STAR_OF_VALOR_NAME: "Star of Valor"      STR_MEDAL_STAR_OF_VALOR_NAME: "Star of Valor" 
    STR_MEDAL_STAR_OF_VALOR_DESCRIPTION: "Given to a soldier who was the lone survivor of a mission."      STR_MEDAL_STAR_OF_VALOR_DESCRIPTION: "Given to a soldier who was the lone survivor of a mission." 
    STR_MEDAL_IRON_MAN_NAME: "Iron Man"      STR_MEDAL_IRON_MAN_NAME: "Iron Soldier" 
    STR_MEDAL_IRON_MAN_DESCRIPTION: "Given to a soldier who is truly an Iron Man or Iron Woman."      STR_MEDAL_IRON_MAN_DESCRIPTION: "Given to a soldier who is truly an Iron Man or Iron Woman." 
    STR_MEDAL_ORDER_OF_EARTH_NAME: "Order of Earth"      STR_MEDAL_ORDER_OF_EARTH_NAME: "Order of Earth" 
    STR_MEDAL_ORDER_OF_EARTH_DESCRIPTION: "Given to a soldier who has been instrumental in Earth's defense."      STR_MEDAL_ORDER_OF_EARTH_DESCRIPTION: "Given to a soldier who has been instrumental in Earth's defense." 
    STR_MEDAL_SNIPER_TMPNAME: "Marksman Citation"      STR_MEDAL_SNIPER_TMPNAME: "Marksman Citation" 
    STR_MEDAL_SNIPER_TMPDESCRIPTION: "Given to a soldier who has landed long distance shots on intended targets."      STR_MEDAL_SNIPER_TMPDESCRIPTION: "Given to a soldier who has shot intended targets from long distance." 
    STR_MEDAL_LUCKYSHOT_TMPNAME: "Good Luck Citation"      STR_MEDAL_LUCKYSHOT_TMPNAME: "Good Luck Citation" 
    STR_MEDAL_LUCKYSHOT_TMPDESCRIPTION: "Given to a soldier who as defied the odds, landing an unlikely shot on an intended target"      STR_MEDAL_LUCKYSHOT_TMPDESCRIPTION: "Given to a soldier who has defied the odds; landing an unlikely shot on an intended target." 
    STR_MEDAL_DBLKILL_TMPNAME: "Performance Citation"      STR_MEDAL_DBLKILL_TMPNAME: "Performance Citation" 
    STR_MEDAL_DBLKILL_TMPDESCRIPTION: "Given to a soldier who has performed admirably on the field, killing more than one hostile threat in short succession."      STR_MEDAL_DBLKILL_TMPDESCRIPTION: "Given to a soldier who has performed admirably on the field; killing more than one hostile threat in short succession." 
    STR_MEDAL_REACTIONFIRE_TMPNAME: "Swiftness Citation"      STR_MEDAL_REACTIONFIRE_TMPNAME: "Swiftness Citation" 
    STR_MEDAL_REACTIONFIRE_TMPDESCRIPTION: "Given to a soldier who has demonstrated quick reflexes, killing aliens before they have a chance to retaliate."      STR_MEDAL_REACTIONFIRE_TMPDESCRIPTION: "Given to a soldier who has demonstrated quick reflexes; killing aliens before they have a chance to retaliate." 
    STR_MEDAL_PURPLE_HEART_NAME: "Purple Heart"      STR_MEDAL_PURPLE_HEART_NAME: "Purple Heart" 
    STR_MEDAL_PURPLE_HEART_DESCRIPTION: "Given to a soldier who was wounded on the battlefield."      STR_MEDAL_PURPLE_HEART_DESCRIPTION: "Given to a soldier who was wounded on the battlefield." 
    STR_MEDAL_CRIMSON_HEART_NAME: "Crimson Heart"      STR_MEDAL_CRIMSON_HEART_NAME: "Crimson Heart" 
    STR_MEDAL_CRIMSON_HEART_DESCRIPTION: "Given to a soldier who was wounded for an extended period of time."      STR_MEDAL_CRIMSON_HEART_DESCRIPTION: "Given to a soldier who was wounded for an extended period of time." 
    STR_MEDAL_ORDER_OF_GLORY_NAME: "Order of Glory"      STR_MEDAL_ORDER_OF_GLORY_NAME: "Order of Glory" 
    STR_MEDAL_ORDER_OF_GLORY_DESCRIPTION: "Given to a soldier who was instrumental in a missions success."      STR_MEDAL_ORDER_OF_GLORY_DESCRIPTION: "Given to a soldier who was instrumental in a mission's success." 
    STR_MEDAL_VALIANT_CRUX_NAME: "Valiant Crux"      STR_MEDAL_VALIANT_CRUX_NAME: "Valiant Crux" 
    STR_MEDAL_VALIANT_CRUX_DESCRIPTION: "Given to a soldier who protected all civilians during a terror mission."      STR_MEDAL_VALIANT_CRUX_DESCRIPTION: "Given to a soldier who protected all civilians during a terror mission." 
    STR_MEDAL_FALLEN_NAME: "Order of the Fallen"      STR_MEDAL_FALLEN_NAME: "Order of the Fallen" 
    STR_MEDAL_FALLEN_DESCRIPTION: "Given to a soldier to honor their death and their commitment to the defense of Earth."      STR_MEDAL_FALLEN_DESCRIPTION: "Given to a soldier to honor their death and their commitment to the defense of Earth." 
    STR_MEDAL_TRAP_NAME: "Prowler Cross"      STR_MEDAL_TRAP_NAME: "Prowler Cross" 
    STR_MEDAL_TRAP_DESCRIPTION: "Given to a soldier for exploiting guerrilla tactics."      STR_MEDAL_TRAP_DESCRIPTION: "Given to a soldier for exploiting guerrilla tactics." 
    STR_MEDAL_ALIEN_BASE_ASSAULT_NAME: "Terran Cross"      STR_MEDAL_ALIEN_BASE_ASSAULT_NAME: "Terran Cross" 
    STR_MEDAL_ALIEN_BASE_ASSAULT_DESCRIPTION: "Given to a soldier who has been part of a successful alien base assault mission."      STR_MEDAL_ALIEN_BASE_ASSAULT_DESCRIPTION: "Given to a soldier who has been part of a successful assault on an alien base." 
    STR_MEDAL_NIKE_CROSS_NAME: "Nike Cross"      STR_MEDAL_NIKE_CROSS_NAME: "Nike Cross" 
    STR_MEDAL_NIKE_CROSS_DESCRIPTION: "Given to a soldier who single handedly killed every alien in a mission."      STR_MEDAL_NIKE_CROSS_DESCRIPTION: "Given to a soldier who single-handedly killed every alien in a mission." 
    STR_MEDAL_SAPPER_NAME: "Sapper Medal"      STR_MEDAL_SAPPER_NAME: "Sapper Medal" 
    STR_MEDAL_SAPPER_DESCRIPTION: "Given to a soldier who kills a metal foe with a high explosive pack"      STR_MEDAL_SAPPER_DESCRIPTION: "Given to a soldier who killed a mechanized enemy with a high-explosive pack." 
    STR_MEDAL_SECTOPOD_KILL_MEDAL_NAME: "Metal Menace Citation"      STR_MEDAL_SECTOPOD_KILL_MEDAL_NAME: "Metal Menace Citation" 
    STR_MEDAL_SECTOPOD_KILL_MEDAL_DESCRIPTION: "Given to a soldier that kills the most fearsome enemy construct: The Sectopod!"      STR_MEDAL_SECTOPOD_KILL_MEDAL_DESCRIPTION: "Given to a soldier that killed the most fearsome mechanized enemy: the Sectopod!" 
    STR_MEDAL_MERCY_CROSS_NAME: "Mercy Cross"      STR_MEDAL_MERCY_CROSS_NAME: "Mercy Cross" 
    STR_MEDAL_MERCY_CROSS_DESCRIPTION: "Given to a soldier who single handedly stunned every alien in a mission."      STR_MEDAL_MERCY_CROSS_DESCRIPTION: "Given to a soldier who single-handedly stunned every alien in a mission." 
    STR_MEDAL_HEADSHOT_NAME: "Order of David"      STR_MEDAL_HEADSHOT_NAME: "Order of David" 
    STR_MEDAL_HEADSHOT_DESCRIPTION: "Given to a soldier with a steady hand who has landed multiple headshots."      STR_MEDAL_HEADSHOT_DESCRIPTION: "Given to a soldier with a steady hand; having administered multiple headshots." 
    STR_MEDAL_REARSHOT_NAME:  "Paris Commendation"      STR_MEDAL_REARSHOT_NAME:  "Paris Commendation" 
    STR_MEDAL_REARSHOT_DESCRIPTION: "Given to a soldier who has demonstrated cunning, able to surprise enemies and kill them from behind."      STR_MEDAL_REARSHOT_DESCRIPTION: "Given to a soldier who has demonstrated cunning; able to surprise enemies and kill them from behind." 
    STR_MEDAL_FLANKSHOT_NAME: "Enfilade Citation"      STR_MEDAL_FLANKSHOT_NAME: "Enfilade Citation" 
    STR_MEDAL_FLANKSHOT_DESCRIPTION: "Given to a soldier who has demonstrated great tactics, able to flank and kill enemies."      STR_MEDAL_FLANKSHOT_DESCRIPTION: "Given to a soldier who has demonstrated great tactics; able to flank and kill enemies." 
    STR_MEDAL_HEALER_NAME: "Hippocratic Star"      STR_MEDAL_HEALER_NAME: "Hippocratic Star" 
    STR_MEDAL_HEALER_DESCRIPTION: "Given to a soldier who has performed medical services in the field."      STR_MEDAL_HEALER_DESCRIPTION: "Given to a soldier who has performed medical services in the field." 
    STR_MEDAL_ALLUFOS_NAME: "TECHINT Badge"      STR_MEDAL_ALLUFOS_NAME: "TECHINT Badge" 
    STR_MEDAL_ALLUFOS_DESCRIPTION: "Given to a soldier who has participated in missions involving every UFO type."      STR_MEDAL_ALLUFOS_DESCRIPTION: "Given to a soldier who has participated in missions involving every UFO type." 
    STR_MEDAL_ALLMISSIONS_NAME: "To Hell and Back Medal"      STR_MEDAL_ALLMISSIONS_NAME: "To Hell and Back Medal" 
    STR_MEDAL_ALLMISSIONS_DESCRIPTION: "Given to a soldier who has participated in every mission type."      STR_MEDAL_ALLMISSIONS_DESCRIPTION: "Given to a soldier who has participated in every mission type." 
    STR_MEDAL_ANTITERROR_NAME: "Hercules Medal"      STR_MEDAL_ANTITERROR_NAME: "Hercules Medal" 
    STR_MEDAL_ANTITERROR_DESCRIPTION: "Given to a soldier who has killed all types of terror threats."      STR_MEDAL_ANTITERROR_DESCRIPTION: "Given to a soldier who has killed all types of terror threats." 
    STR_MEDAL_ALLBATTLETYPES_NAME: "Armis Potens Medal"      STR_MEDAL_ALLBATTLETYPES_NAME: "Armis Potens Medal" 
    STR_MEDAL_ALLBATTLETYPES_DESCRIPTION: "Given to a soldier who has demonstrated lethal abilities with all types of weapons."      STR_MEDAL_ALLBATTLETYPES_DESCRIPTION: "Given to a soldier who has demonstrated lethal abilities with all types of weapons." 
    STR_MEDAL_NIGHTOPS_NAME: "Night Stalker"      STR_MEDAL_NIGHTOPS_NAME: "Night Stalker" 
    STR_MEDAL_NIGHTOPS_DESCRIPTION: "Given to a soldier who has been part of several night missions."      STR_MEDAL_NIGHTOPS_DESCRIPTION: "Given to a soldier who has been part of several night missions." 
    STR_MEDAL_ALLRANKS_NAME: "Taking Names"      STR_MEDAL_ALLRANKS_NAME: "Taking Names" 
    STR_MEDAL_ALLRANKS_DESCRIPTION: "Given to a soldier who has killed aliens of all ranks."      STR_MEDAL_ALLRANKS_DESCRIPTION: "Given to a soldier who has killed aliens of every rank." 
    STR_MEDAL_ORIGINAL8_NAME: "First to Serve"      STR_MEDAL_ORIGINAL8_NAME: "First to Serve" 
    STR_MEDAL_ORIGINAL8_DESCRIPTION: "Given to a soldier who was first in line to combat the enemy unknown."      STR_MEDAL_ORIGINAL8_DESCRIPTION: "Given to a soldier who was first in line to combat the enemy unknown." 
    STR_MEDAL_STATGAIN_NAME: "Athena Citation"      STR_MEDAL_STATGAIN_NAME: "Athena Citation" 
    STR_MEDAL_STATGAIN_DESCRIPTION: "Given to a soldier who has dedicated himself or herself to improvement."      STR_MEDAL_STATGAIN_DESCRIPTION: "Given to a soldier who has dedicated himself or herself to improvement." 
    STR_MEDAL_REVIVE_NAME: "Angel's Cross"      STR_MEDAL_REVIVE_NAME: "Angel's Cross" 
    STR_MEDAL_REVIVE_DESCRIPTION: "Given to a soldier who returned from the brink a fellow soldier."      STR_MEDAL_REVIVE_DESCRIPTION: "Given to a soldier who returned a fellow soldier from the brink of death." 
    STR_MEDAL_MEDIKIT_NAME: "Field Surgeon"      STR_MEDAL_MEDIKIT_NAME: "Field Surgeon" 
    STR_MEDAL_MEDIKIT_DESCRIPTION: "Given to a soldier who has made regular use of the medikit on the battlefield."      STR_MEDAL_MEDIKIT_DESCRIPTION: "Given to a soldier who has made regular use of the medikit on the battlefield." 
    STR_MEDAL_BRAVERYGAIN_NAME: "Legion of Valor"      STR_MEDAL_BRAVERYGAIN_NAME: "Legion of Valor" 
    STR_MEDAL_BRAVERYGAIN_DESCRIPTION: "Given to a soldier who is an example of bravery."      STR_MEDAL_BRAVERYGAIN_DESCRIPTION: "Given to a soldier who has displayed exemplary bravery." 
    STR_MEDAL_BESTOFRANK_NAME: "Fallen Star"      STR_MEDAL_BESTOFRANK_NAME: "Fallen Star" 
    STR_MEDAL_BESTOFRANK_DESCRIPTION: "Given posthumously to a soldier who was a rising star in his or her respective rank."      STR_MEDAL_BESTOFRANK_DESCRIPTION: "Given posthumously to a soldier who was a rising star in his or her respective rank." 
    STR_MEDAL_BESTSOLDIER_NAME: "Heroic Order"      STR_MEDAL_BESTSOLDIER_NAME: "Heroic Order" 
    STR_MEDAL_BESTSOLDIER_DESCRIPTION: "Given posthumously to a soldier who was an example for all others."           STR_MEDAL_BESTSOLDIER_DESCRIPTION: "Given posthumously to a soldier who was an example for all others."      
    STR_MEDAL_MIA_NAME: "Order of the Forgotten"      STR_MEDAL_MIA_NAME: "Order of the Forgotten" 
    STR_MEDAL_MIA_DESCRIPTION: "Given to a soldier to honor their loss and their commitment to the defense of Earth."      STR_MEDAL_MIA_DESCRIPTION: "Given to a soldier to honor their loss and their commitment to the defense of Earth." 
    STR_MEDAL_MARTYR_NAME: "Medal of Sacrifice"      STR_MEDAL_MARTYR_NAME: "Medal of Sacrifice" 
    STR_MEDAL_MARTYR_DESCRIPTION: "Given posthumously to a soldier who would not go down alone."      STR_MEDAL_MARTYR_DESCRIPTION: "Given posthumously to a soldier that eliminated hostile targets before death." 
    STR_MEDAL_POSTMORTEM_KILL_NAME: "Order of the Reaper"      STR_MEDAL_POSTMORTEM_KILL_NAME: "Order of the Reaper" 
    STR_MEDAL_POSTMORTEM_KILL_DESCRIPTION: "Given posthumously to a soldier who maintained a presence on the battlefield in spite of death."      STR_MEDAL_POSTMORTEM_KILL_DESCRIPTION: "Given posthumously to a soldier who maintained a presence on the battlefield in spite of death." 
    STR_MEDAL_GLOBETROTTER_NAME: "Globetrotter"      STR_MEDAL_GLOBETROTTER_NAME: "Globetrotter" 
    STR_MEDAL_GLOBETROTTER_DESCRIPTION: "Given to a soldier who has defended every last country on Earth from the alien threat."      STR_MEDAL_GLOBETROTTER_DESCRIPTION: "Given to a soldier who has defended every last country on Earth from the alien threat." 
    STR_MEDAL_MINDCONTROL_NAME: "Imperio"      STR_MEDAL_MINDCONTROL_NAME: "Imperio" 
    STR_MEDAL_MINDCONTROL_DESCRIPTION: "Given to a soldier who has mastered the mind of the enemy."      STR_MEDAL_MINDCONTROL_DESCRIPTION: "Given to a soldier who has dominated the mind of the enemy." 
    STR_MEDAL_PSIPANIC_NAME: "Crucio"      STR_MEDAL_PSIPANIC_NAME: "Crucio" 
    STR_MEDAL_PSIPANIC_DESCRIPTION: "Given to a soldier who has broken the mind of the enemy."      STR_MEDAL_PSIPANIC_DESCRIPTION: "Given to a soldier who has broken the mind of the enemy." 
    STR_MEDAL_SLAVEKILLS_NAME: "Master of Puppets"      STR_MEDAL_SLAVEKILLS_NAME: "Master of Puppets" 
    STR_MEDAL_SLAVEKILLS_DESCRIPTION: "Given to a soldier who has used aliens against one another."      STR_MEDAL_SLAVEKILLS_DESCRIPTION: "Given to a soldier who has manipulated aliens against one another." 
    STR_AWARD_0: "First award"      STR_AWARD_0: "First award" 
    STR_AWARD_1: "Second award"      STR_AWARD_1: "Second award" 
    STR_AWARD_2: "Third award"      STR_AWARD_2: "Third award" 
    STR_AWARD_3: "Fourth award"      STR_AWARD_3: "Fourth award" 
    STR_AWARD_4: "Fifth award"      STR_AWARD_4: "Fifth award" 
    STR_AWARD_5: "Sixth award"      STR_AWARD_5: "Sixth award" 
    STR_AWARD_6: "Seventh award"      STR_AWARD_6: "Seventh award" 
    STR_AWARD_7: "Eighth award"      STR_AWARD_7: "Eighth award" 
    STR_AWARD_8: "Ninth award"      STR_AWARD_8: "Ninth award" 
    STR_AWARD_9: "Tenth award"      STR_AWARD_9: "Tenth award" 
    STR_AWARD_DECOR_0: "None"      STR_AWARD_DECOR_0: "None" 
    STR_AWARD_DECOR_1: "First bronze pin"      STR_AWARD_DECOR_1: "First bronze pin" 
    STR_AWARD_DECOR_2: "Second bronze pin"      STR_AWARD_DECOR_2: "Second bronze pin" 
    STR_AWARD_DECOR_3: "Third bronze pin"      STR_AWARD_DECOR_3: "Third bronze pin" 
    STR_AWARD_DECOR_4: "First silver pin"      STR_AWARD_DECOR_4: "First silver pin" 
    STR_AWARD_DECOR_5: "Second silver pin"      STR_AWARD_DECOR_5: "Second silver pin" 
    STR_AWARD_DECOR_6: "Third silver pin"      STR_AWARD_DECOR_6: "Third silver pin" 
    STR_AWARD_DECOR_7: "First gold pin"      STR_AWARD_DECOR_7: "First gold pin" 
    STR_AWARD_DECOR_8: "Second gold pin"      STR_AWARD_DECOR_8: "Second gold pin" 
    STR_AWARD_DECOR_9: "Third gold pin"      STR_AWARD_DECOR_9: "Third gold pin" 
    STR_HEAVY_WEAPONS_PLATFORMS: "COMMENDATION ENTRIES"      STR_HEAVY_WEAPONS_PLATFORMS: "COMMENDATION ENTRIES" 
    STR_XCOM_CRAFT_ARMAMENT: "XCOM CRAFT, ARMAMENT & HWPs"      STR_XCOM_CRAFT_ARMAMENT: "XCOM CRAFT, ARMAMENT & HWPs" 
    STR_MEDAL_MERIT_STAR_UFOPEDIA: "'We may demonstrate to the enemy the unacceptable cost of his struggle by:{NEWLINE}  invading his territory;{NEWLINE}  conducting operations to increase his suffering;{NEWLINE}  or by wearing down the enemy.    {NEWLINE}  --Clauswitz'   {NEWLINE} {NEWLINE} This award is given to a soldier who has proven their lethality and killed many aliens.{NEWLINE} {NEWLINE}  Eligibility for the award starts at 10 kills. Additional awards are issued for every 10 kills after that."      STR_MEDAL_MERIT_STAR_UFOPEDIA: "'We may demonstrate to the enemy the unacceptable cost of his struggle by:{NEWLINE}  invading his territory;{NEWLINE}  conducting operations to increase his suffering;{NEWLINE}  or by wearing down the enemy.    {NEWLINE}  --Clauswitz'   {NEWLINE} {NEWLINE} This award is given to a soldier who has proven their lethality and killed many aliens.{NEWLINE} {NEWLINE}  Eligibility for this award begins at 10 kills. Additional awards are issued for every 10 kills after that." 
    STR_MEDAL_MILITARY_CROSS_UFOPEDIA: "'Permanence, perseverance, and persistence in spite of all obstacles, discouragements, and impossibilities: It is this, that in all things distinguishes the strong soul from the weak.'{NEWLINE}      --Thomas Carlyle{NEWLINE} {NEWLINE}  This decoration is awarded to soldiers who have participated in many missions. Their reliability and tenacity have made them trusted veterans of the force. {NEWLINE} {NEWLINE}     The award is issued at 4, 8, 12, 16, 20, 25, 30, 35, 40, and 50 missions."      STR_MEDAL_MILITARY_CROSS_UFOPEDIA: "'Permanence, perseverance, and persistence in spite of all obstacles, discouragements, and impossibilities: It is this, that in all things distinguishes the strong soul from the weak.'{NEWLINE}      --Thomas Carlyle{NEWLINE} {NEWLINE}  This decoration is awarded to soldiers who have participated in many missions. Their reliability and tenacity have made them trusted veterans of the force. {NEWLINE} {NEWLINE}     The award is issued after completing 4, 8, 12, 16, 20, 25, 30, 35, 40, and 50 missions." 
    STR_MEDAL_ORDER_OF_EARTH_UFOPEDIA: "'Those who contemplate the beauty of the earth find reserves of strength that will endure as long as life lasts.'{NEWLINE}     -- Rachel Carson {NEWLINE} {NEWLINE} By participating in important missions, this soldier has played a crucial part in defending our planet and hampered alien activity. {NEWLINE} {NEWLINE} This medal is presented for missions that do not involve small and medium enemy scout craft, this award is issued at 3, 5, 10, 15, 20, 25, 30, 35, 40, and 50 missions."      STR_MEDAL_ORDER_OF_EARTH_UFOPEDIA: "'Those who contemplate the beauty of the earth find reserves of strength that will endure as long as life lasts.'{NEWLINE}     -- Rachel Carson {NEWLINE} {NEWLINE} By participating in important missions, this soldier has played a crucial part in defending our planet and hampered alien activity. {NEWLINE} {NEWLINE} This medal is presented for missions that do not involve small or medium enemy scout craft and issued after completing 3, 5, 10, 15, 20, 25, 30, 35, 40, and 50 missions." 
    STR_MEDAL_MEDAL_OF_HEROISM_UFOPEDIA: "'Only a man who knows what it is like to be defeated can reach down to the bottom of his soul and come up with the extra ounce of power it takes to win when the match is even.'{NEWLINE}    -- Muhammad Ali {NEWLINE} {NEWLINE}  This medal is presented to a soldier who has fought to the last ounce of strength! This medal issued when as soldier has fallen unconcious on the field, yet survived. {NEWLINE} {NEWLINE} The medal is presented every two times a soldier passes out, up to 8 times (for four levels of citation)."      STR_MEDAL_MEDAL_OF_HEROISM_UFOPEDIA: "'Only a man who knows what it is like to be defeated can reach down to the bottom of his soul and come up with the extra ounce of power it takes to win when the match is even.'{NEWLINE}    -- Muhammad Ali {NEWLINE} {NEWLINE}  This medal is presented to a soldier who has fought to the last ounce of strength by surviving after having fallen unconscious on the field. {NEWLINE} {NEWLINE} The medal is presented every two times a soldier passes out, up to eight times (for four levels of citation)." 
    STR_MEDAL_STAR_OF_VALOR_UFOPEDIA: "'I will never quit. My nation expects me to be physically harder and mentally stronger than my enemies. If knocked down, I will get back up: every time. I will draw on every remaining ounce of strength to protect my teammates and to accomplish our mission. I am never out of the fight.'{NEWLINE}     -- Marcus Luttrell  {NEWLINE} {NEWLINE}  When the squad wipe is in progress, this soldier kept their head and managed to salvage the dropship. {NEWLINE} {NEWLINE}  The lone survivor of any mission is awarded this medal only once."      STR_MEDAL_STAR_OF_VALOR_UFOPEDIA: "'I will never quit. My nation expects me to be physically harder and mentally stronger than my enemies. If knocked down, I will get back up: every time. I will draw on every remaining ounce of strength to protect my teammates and to accomplish our mission. I am never out of the fight.'{NEWLINE}     -- Marcus Luttrell  {NEWLINE} {NEWLINE}  After a squad has nearly been wiped out, this soldier remained calm in the face of adversity and managed a tactical withdrawal. {NEWLINE} {NEWLINE}  The lone survivor of any mission is awarded this medal only once." 
    STR_MEDAL_DBLKILL_TMPNAME_UFOPEDIA: "'One enemy soldier is never enough, but two is entirely too many.'{NEWLINE}   -- Murphy's Laws of Combat' {NEWLINE} {NEWLINE} This citation recognizes soldiers who eliminate two targets in rapid succession. The quicker we remove the enemy, the quicker we go home. {NEWLINE} {NEWLINE}  Four levels of award exists for these fast shooters."      STR_MEDAL_DBLKILL_TMPNAME_UFOPEDIA: "'One enemy soldier is never enough, but two is entirely too many.'{NEWLINE}   -- Murphy's Laws of Combat' {NEWLINE} {NEWLINE} The quicker we remove the enemy, the quicker we go home. This citation recognizes soldiers who eliminate two targets in rapid succession. {NEWLINE} {NEWLINE}  Four levels of award exists for these fast shooters." 
    STR_MEDAL_CRIMSON_HEART_UFOPEDIA: "The intense sacrifice of the wounded warrior is honored by this award. Truly a 'Red Badge of Courage,' this medal honors the soldier that has been gravely wounded.{NEWLINE} {NEWLINE}  This award is based on the cummulative number of days wounded, and is awarded for every 30 days of recovery up to 300 days."      STR_MEDAL_CRIMSON_HEART_UFOPEDIA: "The intense sacrifice of the wounded warrior is honored by this award. Truly a 'Red Badge of Courage,' this medal honors any soldier that has been gravely wounded.{NEWLINE} {NEWLINE}  This award is based on the cumulative number of days wounded, and is awarded for every 30 days of recovery up to 300 days." 
    STR_MEDAL_PURPLE_HEART_UFOPEDIA: "Wounds received on the battlefield are tangible evidence of the willingness of XCOM soldiers to put themselves in harm's way.  This sacrifice is honored in this version of the classic award for wounded soldiers. {NEWLINE} {NEWLINE} This medal is given to soldiers who are wounded on the battlefield.  This award is issued once."      STR_MEDAL_PURPLE_HEART_UFOPEDIA: "Wounds received on the battlefield are tangible evidence of the willingness of XCOM soldiers to put themselves in harm's way.  This sacrifice is honored in this version of the classic award for wounded soldiers. {NEWLINE} {NEWLINE} This medal is given to soldiers who are wounded on the battlefield.  This award is issued once." 
    STR_MEDAL_FALLEN_UFOPEDIA: "'A hero is someone who has given his or her life to something bigger than oneself.'{NEWLINE}     -- Joseph Campebell {NEWLINE} {NEWLINE}  The ultimate price was paid willingly, that mankind might survive.  This award is posthumously awarded to all XCOM troops that die in battle.  It is only fitting that we honor them in our memory and our deeds as we press on in the cause for which they died.  {NEWLINE} {NEWLINE} This award is posthumously awarded to all XCOM troops that die in battle."      STR_MEDAL_FALLEN_UFOPEDIA: "'A hero is someone who has given his or her life to something bigger than oneself.'{NEWLINE}     -- Joseph Campebell {NEWLINE} {NEWLINE}  The ultimate price was paid willingly, that mankind might survive.  This award is posthumously awarded to all XCOM troops that die in battle.  It is only fitting that we honor them in our memory and our deeds as we press on in the cause for which they died.  {NEWLINE} {NEWLINE} This award is posthumously awarded to all XCOM troops that die in battle." 
    STR_MEDAL_SERVICE_MEDAL_UFOPEDIA: "This commendation is presented to soldiers who have served XCOM for extended periods of time. We recognize the tremendous sacrfice that these valiant troops make while remaining in XCOM service. This decoration is awarded to soldiers who have seen friends come and go and have been seasoned in the struggle of XCOM against the Foe. Their reliability and tenacity have made them a trusted veteran of the force.  {NEWLINE} {NEWLINE}   The commendation is issued for every three months of service."      STR_MEDAL_SERVICE_MEDAL_UFOPEDIA: "This commendation is presented to soldiers who have served XCOM for extended periods of time. We recognize the tremendous sacrfice that these valiant troops make while remaining in XCOM service. This decoration is awarded to soldiers who have seen friends come and go and have been seasoned in the struggle of XCOM against the alien menace. Their reliability and tenacity have made them a trusted veteran of the force.  {NEWLINE} {NEWLINE}   The commendation is issued for every three months of service." 
    STR_MEDAL_HONOR_CROSS_UFOPEDIA: "'A man who has nothing for which he is willing to fight; nothing he cares about more than his own personal safety, is a miserable creature who has no chance of being free unless made and kept so by the exertions of better men than himself.'{NEWLINE}        -- (John Stewart Mill)  {NEWLINE} {NEWLINE}  This award is given to all soldiers serving in XCOM, as recognition for fighting the Alien threat, and for being part of the force to save humanity. This medal has no additional decorations."      STR_MEDAL_HONOR_CROSS_UFOPEDIA: "'A man who has nothing for which he is willing to fight; nothing he cares about more than his own personal safety, is a miserable creature who has no chance of being free unless made and kept so by the exertions of better men than himself.'{NEWLINE}        -- (John Stewart Mill)  {NEWLINE} {NEWLINE}  This award is given to all soldiers serving in XCOM, as recognition for fighting the alien menace, and for being part of the force to save humanity. This medal has no additional decorations." 
    STR_MEDAL_LONGEST_NIGHT_UFOPEDIA: "'Day does not forestall nightmares - Night is not needed for dreams - There is no better time than here - No better place than now' {NEWLINE}    -- Chase LeBlanc    {NEWLINE} {NEWLINE}  This award is given to soldiers who have witnessed the horrors of terror missions at night. Dangerous aliens lurk beyond the shadows and death comes quick to any who are not careful. Those who survive are truly brave individuals. {NEWLINE} {NEWLINE} This award is presented for each night Terror Mission up to 4 missions."      STR_MEDAL_LONGEST_NIGHT_UFOPEDIA: "'Day does not forestall nightmares - Night is not needed for dreams - There is no better time than here - No better place than now' {NEWLINE}    -- Chase LeBlanc    {NEWLINE} {NEWLINE}  This award is given to soldiers who have witnessed the horrors of terror missions at night. Dangerous aliens lurk beyond the shadows and death comes quick to any who are not careful. Those who survive are truly brave individuals. {NEWLINE} {NEWLINE} This award is presented for participation in a night Terror Mission, up to four missions." 
    STR_MEDAL_ORDER_OF_RESTRAINT_UFOPEDIA: "'There will be a substantial reward for the one who finds the Millennium Falcon. You are free to use any methods necessary, but I want them alive. No disintegrations.' -Darth Vader {NEWLINE} {NEWLINE} Presented in recognition of a soldier who has mastered the art of taking the extra-terrestrials alive. Live specimens can be incredibly important in our understanding of the menace that we face. {NEWLINE} {NEWLINE} The award is issued at 4, 8, 12, and 16 captives."      STR_MEDAL_ORDER_OF_RESTRAINT_UFOPEDIA: "'There will be a substantial reward for the one who finds the Millennium Falcon. You are free to use any methods necessary, but I want them alive. No disintegrations.' -- Darth Vader {NEWLINE} {NEWLINE} Presented in recognition of a soldier who has mastered the art of taking the extra-terrestrials alive. Live specimens can be incredibly important in our understanding of the menace that we face. {NEWLINE} {NEWLINE} The award is issued at 4, 8, 12, and 16 captives." 
    STR_MEDAL_MAN_OF_STEEL_UFOPEDIA: "Arthur: 'Look, you stupid bastard, you've got no arms left!' {NEWLINE}Black Knight-- 'Yes I have.' {NEWLINE}Arthur: (exasperated) 'Look!' {NEWLINE}Black Knight: 'Just a flesh wound.'{NEWLINE} (Monty Python and the Holy Grail) {NEWLINE} {NEWLINE} The iron constitution of this soldier (and possibly his armor) has allowed him to withstand multiple hits from the enemy. {NEWLINE} {NEWLINE} This is awarded for being hit five times, and has three levels. "      STR_MEDAL_MAN_OF_STEEL_UFOPEDIA: "Arthur: 'Look, you stupid bastard, you've got no arms left!' {NEWLINE}Black Knight: 'Yes I have.' {NEWLINE}Arthur: (exasperated) 'Look!' {NEWLINE}Black Knight: 'Just a flesh wound.'{NEWLINE} -- Monty Python and the Holy Grail {NEWLINE} {NEWLINE} The iron constitution of this soldier (and possibly his armor) has allowed him to withstand multiple hits from the enemy. {NEWLINE} {NEWLINE} This is awarded for being struck five times in combat, and has three levels." 
    STR_MEDAL_ALIEN_BASE_ASSAULT_UFOPEDIA: "'Place your army in deadly peril, and it will survive; plunge it into desperate straits, and it will come off in safety. -  Sun Tzu' {NEWLINE} {NEWLINE} Every attack on an enemy base is a step toward victory. Destroying the enemy at their nodes of power ensures our progress toward ultimate supremacy. {NEWLINE} {NEWLINE} This commendation is presented to soldiers who participate in an assault on an alien base. This may be awarded three times."      STR_MEDAL_ALIEN_BASE_ASSAULT_UFOPEDIA: "'Place your army in deadly peril, and it will survive; plunge it into desperate straits, and it will come off in safety. -  Sun Tzu' {NEWLINE} {NEWLINE} Every attack on an enemy base is a step toward victory. Destroying the enemy at their nodes of power ensures our progress toward ultimate supremacy. {NEWLINE} {NEWLINE} This commendation is presented to soldiers who participate in an assault on an alien base. This may be awarded three times." 
    STR_MEDAL_DEFENDER_UFOPEDIA: "'You cannot choose your battlefield, God does that for you; But you can plant a standard, Where a standard never flew.{NEWLINE}     -- Nathalia Crane' {NEWLINE} {NEWLINE} This medal is awarded to a warrior who has taken part in a successful base defense mission. Though the alien hordes tried to overwhelm this valiant soul, they held the line and ensured that XCOM maintained control of this crucial facility.{NEWLINE} {NEWLINE} Awards are issued for up to three successful base defenses."      STR_MEDAL_DEFENDER_UFOPEDIA: "'You cannot choose your battlefield, God does that for you; But you can plant a standard, Where a standard never flew.{NEWLINE}     -- Nathalia Crane' {NEWLINE} {NEWLINE} This medal is awarded to a warrior who has taken part in a successful base defense mission. Though the alien hordes tried to overwhelm this valiant soul, they held the line and ensured that XCOM maintained control of a crucial facility.{NEWLINE} {NEWLINE} Awards are issued up to three successful base defenses." 
    STR_MEDAL_TRAP_UFOPEDIA: "' Hello? Anybody home? {NEWLINE}Hello, Mr. Gopher! {NEWLINE}It's me, Mr. Squirrel. {NEWLINE}Just a harmless squirrel. {NEWLINE}Not a plastic explosive or anything. {NEWLINE}Nothing to be worried about. {NEWLINE}    - CaddyShack. ' {NEWLINE} {NEWLINE} This medal is awarded in recognition of mastery of killing the enemy with boobytraps and IEDs. There are four levels of award at 1, 3, 5, and 8 kills with proximity grenades."      STR_MEDAL_TRAP_UFOPEDIA: "'Hello? Anybody home? {NEWLINE}Hello, Mr. Gopher! {NEWLINE}It's me, Mr. Squirrel. {NEWLINE}Just a harmless squirrel. {NEWLINE}Not a plastic explosive or anything. {NEWLINE}Nothing to be worried about. {NEWLINE}    -- CaddyShack' {NEWLINE} {NEWLINE} This medal is awarded in recognition of mastery over killing the enemy with booby traps and IEDs. There are four levels of award at 1, 3, 5, and 8 kills with proximity-based explosives." 
    STR_MEDAL_VALIANT_CRUX_UFOPEDIA: "'The true soldier fights not because he hates what is in front of him, but because he loves what is behind him.' {NEWLINE}    --G. K. CHESTERTON  {NEWLINE} {NEWLINE} When terror strikes, it is a tiny few that can respond so overwhelmingly that all the innocent bystanders are spared the wrath of the unearthly menace. {NEWLINE} {NEWLINE} Any soldier that participates in a Terror Mission where all civilians are saved will receive this award. There are four levels of this award."      STR_MEDAL_VALIANT_CRUX_UFOPEDIA: "'The true soldier fights not because he hates what is in front of him, but because he loves what is behind him.' {NEWLINE}    --G. K. CHESTERTON  {NEWLINE} {NEWLINE} When terror strikes, there are seldom few that are so overwhelmingly capable that any and all innocent bystanders are safeguarded from the wrath of the alien menace. {NEWLINE} {NEWLINE} Any soldier that participates in a Terror Mission where all civilians are saved will receive this award. There are four levels of this award." 
    STR_MEDAL_REACTIONFIRE_UFOPEDIA: " 'When you are in a combat situation, you mustn't let your mind be polluted by emotions like fear and anger. Simply accept the situation and react, even if you are facing impossible odds. Keep your head clear and you will be one step ahead of your attackers.' {NEWLINE} -- Aaron B. Powell, Doomsday Diaries {NEWLINE} {NEWLINE} This medal is given to soldiers whose lightning reflexes have made them instinctive killers. Dropping targets during an enemy turn, reduces the threat to the whole squad. {NEWLINE} {NEWLINE} This medal is issued for every two reaction fire kills up to four times. "      STR_MEDAL_REACTIONFIRE_UFOPEDIA: "'When you are in a combat situation, you mustn't let your mind be polluted by emotions like fear and anger. Simply accept the situation and react, even if you are facing impossible odds. Keep your head clear and you will be one step ahead of your attackers.' {NEWLINE} -- Aaron B. Powell, Doomsday Diaries {NEWLINE} {NEWLINE} This medal is given to soldiers whose lightning reflexes have made them instinctive killers. Eliminating targets during a hostile movement reduces the threat to the whole squad. {NEWLINE} {NEWLINE} This medal is issued for every two reaction fire kills, up to four times." 
    STR_MEDAL_BOLTS_CROSS_UFOPEDIA: "Captain Steven Hiller: 'Y'know, this was supposed to be my weekend off, but noooo. You got me out here draggin' your heavy ass through the burnin' desert with your dreadlocks stickin' out the back of my parachute.'{NEWLINE}  - Independence Day{NEWLINE} {NEWLINE}  This high commendation recognizes a critical accomplishment in the capture of a high value target. Enemy Leaders and Commanders are sure to give us a better understanding of alien goals and ways we can defeat them. {NEWLINE} {NEWLINE} This award is presented once to any soldier that captures one of these important targets."      STR_MEDAL_BOLTS_CROSS_UFOPEDIA: "Captain Steven Hiller: 'Y'know, this was supposed to be my weekend off, but noooo. You got me out here draggin' your heavy ass through the burnin' desert with your dreadlocks stickin' out the back of my parachute.'{NEWLINE} -- Independence Day{NEWLINE} {NEWLINE}  This high commendation recognizes a critical accomplishment in the capture of a high value target. Imprisoning hostile commanders and leaders ensures the chance for interrogation, to better understand alien goals and ways in which to defeat them. {NEWLINE} {NEWLINE} This award is presented once to any soldier that captures one of these important targets." 
    STR_MEDAL_GRENADIERS_MEDAL_UFOPEDIA: " 'Five second fuses always burn three seconds.{NEWLINE} -- Murphy's Laws of Combat' {NEWLINE} {NEWLINE} This commendation is presented to soldiers that have made the most of their XCOM grenades! Beyond a standard proficiency medal, it recognizes the ability to kill multiple enemy with one standard grenade. {NEWLINE} {NEWLINE} Four levels of award are issued for killing three enemy at once with the standard issue hand grenate and proximity grenade."      STR_MEDAL_GRENADIERS_MEDAL_UFOPEDIA: "'Five second fuses will instead burn in three seconds.{NEWLINE} -- Murphy's Laws of Combat' {NEWLINE} {NEWLINE} This commendation is presented to soldiers that have made the most of their XCOM-issued grenades! Beyond a standard proficiency medal, it recognizes the ability to kill multiple targets with one standard grenade. {NEWLINE} {NEWLINE} Four levels of award are issued for killing three enemies at once with standard-issue hand grenades." 
    STR_MEDAL_BLACK_CROSS_MEDAL_UFOPEDIA: "'Bullets do not discriminate. They are equal-opportunity projectiles.' {NEWLINE}    -- Peter Duysings{NEWLINE} {NEWLINE} Also known as: 'You should have ducked, Carl!' this medal is given to soldiers who have been hit by friendly fire. As Murphy says: 'Friendly Fire Isn't.' {NEWLINE} {NEWLINE} This commendation is available for award up to four times."      STR_MEDAL_BLACK_CROSS_MEDAL_UFOPEDIA: "'Bullets do not discriminate. They are equal-opportunity projectiles.' {NEWLINE}    -- Peter Duysings{NEWLINE} {NEWLINE} Also known as: 'You should have ducked, Carl!' This medal is given to soldiers who have been hit by friendly fire. As Murphy says: 'Friendly Fire Isn't.' {NEWLINE} {NEWLINE} This commendation is available for award up to four times." 
    STR_MEDAL_STAR_OF_ASCLEPIUS_MEDAL_UFOPEDIA: "'War is life multiplied by some number that no one has ever heard of.' {NEWLINE}     -- Sebastian Junger. {NEWLINE} {NEWLINE} By drawing intense fire from the enemy, this soldier has provided heroic assistance to his comrades. {NEWLINE} {NEWLINE} This medal is awarded to soldiers who have been targeted ten times by the enemy. This award has three levels."      STR_MEDAL_STAR_OF_ASCLEPIUS_MEDAL_UFOPEDIA: "'War is life multiplied by some number that no one has ever heard of.' {NEWLINE}     -- Sebastian Junger. {NEWLINE} {NEWLINE} By drawing intense fire from the enemy, this soldier has provided heroic assistance to his comrades. {NEWLINE} {NEWLINE} This medal is awarded to soldiers who have been fired upon by the enemy, at least ten times in a single battle. This award has three levels." 
    STR_MEDAL_CAMPAIGN_RIBBON_MEDAL_NAME: "Campaign Ribbon"      STR_MEDAL_CAMPAIGN_RIBBON_MEDAL_NAME: "Campaign Ribbon" 
    STR_MEDAL_CAMPAIGN_RIBBON_MEDAL_UFOPEDIA: "'We need to thank all of our troops, and particularly those for whom we can never express enough gratitude... for they have given their lives so that all of us may be free.'{NEWLINE}    -Virgil Goode {NEWLINE} {NEWLINE}The countries of a given region recognize the skill and valor by which this trooper has protected their lives and property in this war against the Alien Menace. {NEWLINE} {NEWLINE} This medal is awarded for 10, 20 and 30 missions in a given region."      STR_MEDAL_CAMPAIGN_RIBBON_MEDAL_UFOPEDIA: "'We need to thank all of our troops, and particularly those for whom we can never express enough gratitude... for they have given their lives so that all of us may be free.'{NEWLINE}   -- Virgil Goode {NEWLINE} {NEWLINE}The countries of a given region recognize the skill and valor by which this trooper has protected their lives and property in this war against the alien menace. {NEWLINE} {NEWLINE} This medal is awarded by completing at least 10, 20 or 30 missions in a given region." 
    STR_MEDAL_WEAPON_PROFICIENCY_MEDAL_NAME: "Weapon Proficiency Medal"            STR_MEDAL_WEAPON_PROFICIENCY_MEDAL_NAME: "Weapon Proficiency Medal"       
    STR_MEDAL_WEAPON_PROFICIENCY_MEDAL_UFOPEDIA: "'Anything worth shooting is worth shooting twice. Ammo is cheap. Life is expensive.'{NEWLINE}   -- US Ranger Rules for Gunfighting {NEWLINE} {NEWLINE} This medal is awarded to recognize a soldier's extreme prociency with a given weapon. They have become a true expert in their field and a master at their craft. {NEWLINE} {NEWLINE} This medal is awarded for 10, 20 and 30 kills with a specific weapon."      STR_MEDAL_WEAPON_PROFICIENCY_MEDAL_UFOPEDIA: "'Anything worth shooting is worth shooting twice. Ammo is cheap. Life is expensive.'{NEWLINE}   -- US Ranger Rules for Gunfighting {NEWLINE} {NEWLINE} This medal is awarded to recognize a soldier's extreme proficiency with a given weapon. They have attained mastery with a specific firearm, and become an expert with specialized configurations. {NEWLINE} {NEWLINE} This medal is awarded for attaining at least 10, 20 or 30 kills with a specific weapon." 
    STR_MEDAL_DISTINGUISHED_SERVICE_MEDAL_UFOPEDIA: "'Don't fear them, my child. We are going to kill them all.'{NEWLINE}    --The Kingdom {NEWLINE} {NEWLINE} This medal recognizes the soldier who has mastered the art of killing aliens in all forms. No alien race is immune to their predations. {NEWLINE} {NEWLINE} This award is presented for killing a soldier of all the primary races. Further awards are given for 5, 10, and 15 more specimens of each race. "      STR_MEDAL_DISTINGUISHED_SERVICE_MEDAL_UFOPEDIA: "'Don't fear them, my child. We are going to kill them all.'{NEWLINE}    -- The Kingdom {NEWLINE} {NEWLINE} This medal recognizes the soldier who has mastered the art of killing every form of alien life encountered. No alien race is exempt to their predations. {NEWLINE} {NEWLINE} This award is presented for killing a soldier of all the primary races. Further awards are given for attaining at least 5, 10, or 15 more specimens of each race." 
    STR_MEDAL_HELLRAISER_MEDAL_UFOPEDIA: " 'Of the four classical elements, fire is by far the most primal. The most challenging. The most dangerous. The most transforming. The most visceral. The most fun. Seriously, which enemies would cower in their tracks if you appeared in front of them and proclaimed yourself to be a great water wizard?'{NEWLINE}   -- The Rant {NEWLINE} {NEWLINE} This award is presented to those who have mastered the art of destroying the enemy with fire. The award is given for every five torched aliens, up to four times. "      STR_MEDAL_HELLRAISER_MEDAL_UFOPEDIA: "'Of the four classical elements, fire is by far the most primal. The most challenging. The most dangerous. The most transforming. The most visceral. The most fun. Seriously, which enemies would cower in their tracks if you appeared in front of them and proclaimed yourself to be a great water wizard?'{NEWLINE}   -- The Rant {NEWLINE} {NEWLINE} This award is presented to those who have mastered the art of incinerating enemies. This award is given for every five aliens killed with fire, up to four times." 
    STR_MEDAL_LUCKYSHOT_MEDAL_UFOPEDIA: "'The best luck of all is the luck you make for yourself. {NEWLINE}    -- Douglas MacArthur' {NEWLINE} {NEWLINE} When a soldier repeatedly defies the odds, and lands incredible shots, they become eligible for this award. {NEWLINE} {NEWLINE} Presented for every three lucky shots, this citation has four levels. "      STR_MEDAL_LUCKYSHOT_MEDAL_UFOPEDIA: "'The best luck of all is the luck you make for yourself. {NEWLINE}    -- Douglas MacArthur {NEWLINE} {NEWLINE} When a soldier repeatedly defies the odds, and lands incredible shots, they become eligible for this award. {NEWLINE} {NEWLINE} Presented for every three lucky shots; this citation has four levels." 
    STR_MEDAL_IRON_MAN_MEDAL_UFOPEDIA: "'If you're short of everything but the enemy, you're in a combat zone.{NEWLINE}   -- Murphy's Laws of Combat' {NEWLINE} {NEWLINE} This award is presented to soldiers who take on the foe single-handedly. Only the hardcore attempt this and fewer survive. The award has only one level. "      STR_MEDAL_IRON_MAN_MEDAL_UFOPEDIA: "'If you're short of everything but the enemy, you're in a combat zone.{NEWLINE}   -- Murphy's Laws of Combat' {NEWLINE} {NEWLINE} This award is presented to soldiers who take on the foe single-handedly. Only the hardcore few attempt this and even fewer survive. This award has only one level." 
    STR_MEDAL_XENOCIDE_MEDAL_UFOPEDIA_NAME: "Alien Race Xenocide Medal"      STR_MEDAL_XENOCIDE_MEDAL_UFOPEDIA_NAME: "Alien Race Xenocide Medal" 
    STR_MEDAL_XENOCIDE_MEDAL_UFOPEDIA: " 'If you find yourself in a fair fight, you didn't plan your mission properly.'{NEWLINE}    -- (David Hackworth) {NEWLINE} {NEWLINE} Given to a soldier who has become a lethal machine in cutting down a specific alien race. This race has suffered such depradations by this XCOM hero, that they have come to calling him XenoCide. {NEWLINE} {NEWLINE} Award levels are 10, 20, and 30 Kills of a given race."      STR_MEDAL_XENOCIDE_MEDAL_UFOPEDIA: "'If you find yourself in a fair fight, you didn't plan your mission properly.'{NEWLINE}    -- David Hackworth {NEWLINE} {NEWLINE} Given to a soldier who has become a lethal machine in slaughtering a particular alien race. This race has suffered such depredations by this soldier, that they have come to calling him XenoCide. {NEWLINE} {NEWLINE} Awards are given for attaining at least 10, 20 or 30 kills of a specific race." 
    STR_MEDAL_SNIPER_MEDAL_UFOPEDIA: "{NEWLINE}'My crosshairs steady, {NEWLINE} My trigger cold,{NEWLINE}I feel the recoil{NEWLINE} and watch him fold.{NEWLINE}The mission accomplished,{NEWLINE} I grab my gear.{NEWLINE}I'll clean my rifle{NEWLINE} in the rear.'{NEWLINE}   -- Marine Sniper{NEWLINE} {NEWLINE} This citation is designed to recognize expertise in dealing death from afar. {NEWLINE} {NEWLINE} Presented for every three longrange hits, this citation has four levels."      STR_MEDAL_SNIPER_MEDAL_UFOPEDIA: "{NEWLINE}'My crosshairs steady, {NEWLINE} My trigger cold,{NEWLINE}I feel the recoil{NEWLINE} and watch him fold.{NEWLINE}The mission accomplished,{NEWLINE} I grab my gear.{NEWLINE}I'll clean my rifle{NEWLINE} in the rear.'{NEWLINE}   -- Marine Sniper{NEWLINE} {NEWLINE} This citation is designed to recognize expertise in dealing death from afar. {NEWLINE} {NEWLINE} Presented for every three long-range hits; this citation has four levels." 
    STR_MEDAL_NIKE_CROSS_MEDAL_UFOPEDIA: " 'You've got to believe that you are right to be a good soldier, that's why mercenaries are no good. It's emotion that makes a good fighting man - and knowing that you are fighting for a good cause.' {NEWLINE}    - Audie Murphy {NEWLINE} {NEWLINE} This decorations recognizes unparalleled battlefield prowess. Embodying Lethality, this warrior has proven their combat expertise in the most tangible means possible. {NEWLINE} {NEWLINE} This award is exclusively for soldiers who single handedly kill every alien in a singe mission. This award is presented up to three times. "      STR_MEDAL_NIKE_CROSS_MEDAL_UFOPEDIA: "'You've got to believe that you are right to be a good soldier, that's why mercenaries are no good. It's emotion that makes a good fighting man - and knowing that you are fighting for a good cause.' {NEWLINE}   -- Audie Murphy {NEWLINE} {NEWLINE} This decorations recognizes unparalleled battlefield prowess. Embodying lethality, this warrior has proven their combat expertise in the most tangible means possible. {NEWLINE} {NEWLINE} This award is exclusively for soldiers who single-handedly kill every alien in a single mission. This award is presented up to three times." 
    STR_MEDAL_ORDER_OF_GLORY_UFOPEDIA: "'If you take more than your fair share of objectives, you will have more than your fair share objectives to take.' {NEWLINE}     -- Murphy's Laws of Combat {NEWLINE} {NEWLINE} This citation is given to honor a soldier who has killed seven enemies in a single mission. This feat is unparralled and demonstrates the true grit of this lethal trooper. {NEWLINE} {NEWLINE}This award may be issued three times. "      STR_MEDAL_ORDER_OF_GLORY_UFOPEDIA: "'If you take more than your fair share of objectives, you will have more than your fair share objectives to take.' {NEWLINE}     -- Murphy's Laws of Combat {NEWLINE} {NEWLINE} This citation is given to honor a soldier who has killed seven enemies in a single mission. An unparalleled feat demonstrating a soldier's lethal tenacity. {NEWLINE} {NEWLINE}This award may be issued up to three times." 
    STR_MEDAL_SAPPER_UFOPEDIA: " 'There's a tank at the tree line. It will steamroll over us... Unless someone can stop it with a satchel charge.'{NEWLINE} .... 'There's not that many men left.'{NEWLINE} -- 'I'll go.' {NEWLINE}      -- Juoksuhaudantie {NEWLINE} {NEWLINE} This award is given to soldiers who kill a metal foe such as CyberDiscs and Sectopods with a High Explosive pack. Hazardous in the extreme, these acts of heroism are recognised with this award. {NEWLINE} {NEWLINE} This award is issued for every HE Pack kill of a robotic enemy and is awarded up to ten times."           STR_MEDAL_SAPPER_UFOPEDIA: "'There's a tank at the tree line. It will steamroll over us... Unless someone can stop it with a satchel charge.'{NEWLINE} .... 'There's not that many men left.'{NEWLINE} -- 'I'll go.' {NEWLINE}      -- Juoksuhaudantie {NEWLINE} {NEWLINE} This award is given to soldiers who destroy a mechanized enemy, such as Cyberdiscs and Sectopods with a high-explosive pack. Hazardous in the extreme, these acts of heroism are recognized with this award. {NEWLINE} {NEWLINE} This award is issued for every robotic enemy destroyed by a HE pack, and awarded up to ten times."      
    STR_MEDAL_SECTOPOD_KILL_MEDAL_UFOPEDIA: " 'A robot may not injure humanity, or, through inaction, allow humanity to come to harm.' {NEWLINE}-Isaac Asimov: 'The Zeroth Law of Robotics' {NEWLINE} {NEWLINE} The ground shaking crunch of the Sectopod sends a shudder into the bravest soldier. The difficulty of bringing down this Metal Menace is recognised by this citation. {NEWLINE} {NEWLINE} This citation is presented to every soldier that kills a sectopod, regardless of means. Ten levels of award are available for up to ten kills. "        STR_MEDAL_SECTOPOD_KILL_MEDAL_UFOPEDIA: "'A robot may not injure humanity, or, through inaction, allow humanity to come to harm.' {NEWLINE}-- Isaac Asimov: 'The Zeroth Law of Robotics' {NEWLINE} {NEWLINE} The ground-shaking crunch of the Sectopod sends a shudder into the bravest soldier. The difficulty of bringing down this Metal Menace is recognized by this citation. {NEWLINE} {NEWLINE} This citation is presented to any soldier that destroys a Sectopod, regardless of method. Further awards are attained for each Sectopod destroyed, up to ten."   
    STR_MEDAL_MERCY_CROSS_UFOPEDIA: " 'It is better to capture an army entire than to destroy it, to capture a regiment, a detachment or a company entire than to destroy them.' ― Sun Tzu {NEWLINE} {NEWLINE} Alien captives provide valuable information.  What could be better than stunning an entire UFO crew?{NEWLINE} --  Doing it solo! {NEWLINE} {NEWLINE} This is issued to soldiers that single handedly capture all enemy combatants during a tactical combat mission.  This award has three levels. "      STR_MEDAL_MERCY_CROSS_UFOPEDIA: "'It is better to capture an army entire than to destroy it, to capture a regiment, a detachment or a company entire than to destroy them.' ―- Sun Tzu {NEWLINE} {NEWLINE} Alien captives provide valuable information.  What could be better than stunning an entire UFO crew?{NEWLINE} --  Doing it solo! {NEWLINE} {NEWLINE} This is issued to soldiers that single-handedly capture all enemy combatants during a tactical combat mission.  This award has three levels." 
    STR_MEDAL_HEADSHOT_UFOPEDIA: " 'The stone sank into Goliath's forehead, and he fell to the ground on his face. ' - 1 Sam 17:49. {NEWLINE}David is famous for slaying the giant, with his  sling and a well placed shot. {NEWLINE}{NEWLINE}  Although this achievement relies mainly on luck, and does not provide greater damage than other hits, it is none the less, noteworthy.  {NEWLINE} {NEWLINE} XCOM soldiers who score three headshots will receive this award. There are four levels of this award. "      STR_MEDAL_HEADSHOT_UFOPEDIA: "'The stone sank into Goliath's forehead, and he fell to the ground on his face.' -- 1 Samuel 17:49. {NEWLINE}David is famous for slaying the giant, with his sling and a well-placed shot. {NEWLINE}{NEWLINE}  Although this achievement relies mainly on luck, and does not provide greater damage than other hits, it is nonetheless, noteworthy.  {NEWLINE} {NEWLINE} XCOM soldiers who score three headshots will receive this award. There are four levels of this award." 
    STR_MEDAL_REARSHOT_UFOPEDIA: " Paris, in Greek mythology is renown for neutralizing an almost invulnerable hero, Achilles, with an arrow shot to his heel. {NEWLINE} {NEWLINE} The XCOM soldier who mimics Paris may find that he can exploit similar vulnerabilities in his Extraterrestrial adversaries. {NEWLINE}{NEWLINE} This commendation is issued for every three enemy kills from behind, up to four times. "      STR_MEDAL_REARSHOT_UFOPEDIA: "In Greek mythology, Paris is renowned for neutralizing a nigh-invulnerable hero, Achilles, with an arrow shot to the heel. {NEWLINE} {NEWLINE} The XCOM soldier who mimics Paris may find similar vulnerabilities of extra-terrestrial adversaries. {NEWLINE}{NEWLINE} This commendation is issued for every three enemies killed from behind, up to four times." 
    STR_MEDAL_FLANKSHOT_UFOPEDIA: " 'To enfilade, is to position (troops or guns) so as to be able to fire at a flank. ' {NEWLINE} - Military Dictionary {NEWLINE}{NEWLINE} A time honored military tactic, the flank attack exploits an enemy's weakness in both side armor and in the fact that the enemy's offensive weaponry is pointed elsewhere. {NEWLINE} {NEWLINE} This citation is issued for every three enemy kills from the flank, up to four times. "      STR_MEDAL_FLANKSHOT_UFOPEDIA: "'To enfilade, is to position (troops or guns) so as to be able to fire at a flank.' {NEWLINE} -- Military Dictionary {NEWLINE}{NEWLINE} A time-honored military tactic, the flank attack exploits an enemy's weakness in two ways: attacking vulnerable areas and the fact that the enemy may be focused elsewhere. {NEWLINE} {NEWLINE} This citation is issued for every three enemies killed from the side, up to four times." 
    STR_MEDAL_HEALER_UFOPEDIA: " 'We had a deep appreciation for the quiet medic. He was nurse, doctor, first-aid station and hospital to us.  Above the roar of battle the cry of 'Medic!' was often heard, and Doc was always there for the 3d platoon.' {NEWLINE}- Robert W. Black {NEWLINE} {NEWLINE} The Combat Medic is a vital part of every military unit.  XCOM soldiers care for their own and help keep their companions in arm, in the fight. {NEWLINE} {NEWLINE} This award is issued for every three wounds healed, up to twelve wounds."      STR_MEDAL_HEALER_UFOPEDIA: "'We had a deep appreciation for the quiet medic. He was nurse, doctor, first-aid station and hospital to us.  Above the roar of battle the cry of 'Medic!' was often heard, and Doc was always there for the 3d platoon.' {NEWLINE}-- Robert W. Black {NEWLINE} {NEWLINE} The Combat Medic is a vital part of every military unit.  XCOM soldiers care for their own and help keep their companions able-bodied and in the fight. {NEWLINE} {NEWLINE} This award is issued for every three wounds healed, up to twelve wounds." 
    STR_MEDAL_ALLUFOS_UFOPEDIA: "TECHINT, or Technical Intelligence, involves gaining knowledge of enemy capabilities through exploitation of captured equipment.  {NEWLINE} {NEWLINE} XCOM gains knowledge and materiel from every UFO that they recover.  {NEWLINE} {NEWLINE}Soldiers involved in missions with every UFO Type will receive this award.  This award is issued once."      STR_MEDAL_ALLUFOS_UFOPEDIA: "TECHINT, or Technical Intelligence, involves gaining knowledge of enemy capabilities through exploitation of captured equipment.  {NEWLINE} {NEWLINE} XCOM gains knowledge and materiel from every UFO that they recover.  {NEWLINE} {NEWLINE}Soldiers involved in missions of every UFO type will receive this award. This award is issued once." 
    STR_MEDAL_ALLMISSIONS_UFOPEDIA: " 'You can tell 'em that {NEWLINE} I've been from hell and back {NEWLINE} When the heat is on, I fire back {NEWLINE} In this cold world, where your lighters at {NEWLINE} Let's burn it down, f-f-fire back' {NEWLINE}- Kid Ink {NEWLINE}{NEWLINE} This soldier has seen it all.. crashed UFOs, Landed UFOs, Terror missions, base mission, even kicking in the enemy's door and invading his base. {NEWLINE} {NEWLINE}This commendation is awarded to soldiers who participate in every type of mission. "      STR_MEDAL_ALLMISSIONS_UFOPEDIA: "'You can tell 'em that {NEWLINE} I've been from hell and back {NEWLINE} When the heat is on, I fire back {NEWLINE} In this cold world, where your lighters at {NEWLINE} Let's burn it down, f-f-fire back' {NEWLINE}-- Kid Ink {NEWLINE}{NEWLINE} This soldier has seen it all.. crashed UFOs, grounded UFOs, terror missions, facility defense, to even kicking in the enemy's door and invading a base. {NEWLINE} {NEWLINE}This commendation is awarded to soldiers who participate in every type of mission." 
    STR_MEDAL_ANTITERROR_UFOPEDIA: " 'For a true hero isn't measured by the size of his strength, but by the strength of his heart.'{NEWLINE} - Zeus (Hercules) {NEWLINE} {NEWLINE} Just as Hercules was renown for slaying many nightmarish monsters in his time, so too, the recipient of this award has slain his fair share of terrible enemies. {NEWLINE} {NEWLINE} This medal is given to soldiers who slay one of every type of terrorist unit in the game.  There are four levels of this award. "      STR_MEDAL_ANTITERROR_UFOPEDIA: "'For a true hero isn't measured by the size of his strength, but by the strength of his heart.'{NEWLINE} -- Zeus (Hercules) {NEWLINE} {NEWLINE} Just as Hercules was renowned for slaying many nightmarish monsters in his time, so too, the recipient of this award has slain his fair share of terrible enemies. {NEWLINE} {NEWLINE} This medal is given to soldiers who slay one of every type of terrorist unit in the game. There are four levels of this award." 
    STR_MEDAL_ALLBATTLETYPES_UFOPEDIA: "'Powerful in Arms' is the meaning of Armis Potens.  An infantry soldier is trained to fight with many different types of weapons in order to defeat the foe. {NEWLINE} {NEWLINE}The award recognizes the same agility and lethality demonstrated by these versatile warriors. {NEWLINE} {NEWLINE}This award is issued to any soldier who eliminates the foe with each type of weapon.  These include firearms, melee, grenades, and proximity grenades. There are four levels of award for 3,6,9, and 12 kills."      STR_MEDAL_ALLBATTLETYPES_UFOPEDIA: "'Powerful in Arms' is the meaning of Armis Potens. An infantry soldier is trained to fight with many different types of weapons in order to defeat the foe. {NEWLINE} {NEWLINE}The award recognizes the same agility and lethality demonstrated by these versatile warriors. {NEWLINE} {NEWLINE}This award is issued to any soldier who eliminates the foe with each type of weapon. This includes firearms, hand-to-hand, and hand grenades. There are four levels of award for attaining at least 3, 6, 9 or 12 kills." 
    STR_MEDAL_NIGHTOPS_UFOPEDIA: " 'Out of the night that covers me,{NEWLINE}    Black as the pit from pole to pole,{NEWLINE}  I thank whatever gods may be {NEWLINE}     For my unconquerable soul.'{NEWLINE}- Invictus - By Wiliam Ernest Henly  {NEWLINE} {NEWLINE} Night Operations against a foe that can see almost twice as far as your soldiers is harrowing in the extreme.  {NEWLINE} {NEWLINE} This award issued for soldiers who participate in Night Missions.  One level of award is issued for every three night operations.  "      STR_MEDAL_NIGHTOPS_UFOPEDIA: "'Out of the night that covers me,{NEWLINE}    Black as the pit from pole to pole,{NEWLINE}  I thank whatever gods may be {NEWLINE}     For my unconquerable soul.'{NEWLINE}-- Invictus - By Wiliam Ernest Henly  {NEWLINE} {NEWLINE} Night operations against foes that have doubly effective scotopia to our soldiers is harrowing in the extreme.  {NEWLINE} {NEWLINE} This award is issued for soldiers who have participated in night missions. One level of award is issued for every three night operations." 
    STR_MEDAL_ALLRANKS_UFOPEDIA: " '.. these scrappy little Vietnamese Marines started kicking ass and taking names.' {NEWLINE}- Ralph Christopher 'River Rats' {NEWLINE} {NEWLINE} Taking names came from the idea of beating an enemy so bad that you removed names from his Troop Roster.   {NEWLINE} {NEWLINE}This award is given to a soldier that kills one of every rank of alien, from Soldier to Commander.  "       STR_MEDAL_ALLRANKS_UFOPEDIA: "'.. these scrappy little Vietnamese Marines started kicking ass and taking names.' {NEWLINE}-- Ralph Christopher 'River Rats' {NEWLINE} {NEWLINE} Taking names came from the idea of beating an enemy so severely, that you essentially removed names from his troop roster.   {NEWLINE} {NEWLINE}This award is given to a soldier that kills one of every rank of alien, from Soldier to Commander."  
    STR_MEDAL_ORIGINAL8_UFOPEDIA: " The XCOM Project is a top-secret project initiated by The Council to counter the massive global alien invasion after the world's conventional militaries couldn't stop them. {NEWLINE} {NEWLINE} Precious few individuals met the requirements to be included in the project. Even fewer will survive. {NEWLINE} {NEWLINE} This award is presented to the original combat complement of soldiers in the XCOM project."      STR_MEDAL_ORIGINAL8_UFOPEDIA: "The XCOM Project is a top-secret program initiated by 'The Council' to counter the massive global alien invasion after the world's conventional militaries couldn't stop them. {NEWLINE} {NEWLINE} Few extraordinary individuals meet the requirements to be invited into the project. Even fewer will survive. {NEWLINE} {NEWLINE} This award is presented to the original complement of soldiers in the XCOM Project." 
    STR_MEDAL_STATGAIN_UFOPEDIA: " 'Athena is the embodiment of wisdom, warfare, civilization, strength, strategy, crafts, and justice.' {NEWLINE} {NEWLINE} XCOM troopers train on and off the battlefield and those that improve their abilities, embody the Athenian ideal.{NEWLINE} {NEWLINE} This citation is awarded to soldiers that improve in their overall stats by ten points.  There are ten levels of this award, recognizing at maximum an improvement of 100 points."      STR_MEDAL_STATGAIN_UFOPEDIA: "'Athena is the embodiment of wisdom, warfare, civilization, strength, strategy, crafts, and justice.' {NEWLINE} {NEWLINE} XCOM troopers train on and off the battlefield and those that improve their abilities, embody the Athenian ideal.{NEWLINE} {NEWLINE} This citation is awarded to soldiers that improve all statistics by ten points.  There are ten levels of this award, recognizing a maximum of 100 points in improvements." 
    STR_MEDAL_REVIVE_UFOPEDIA: " ''No, you're not going to die on my watch.' said Doc. Just before the chopper arrived, his heart stopped.  Doc revived him again by pounding on his chest and giving him mouth-to-mouth.  The chopper finally arrived and we loaded him in.' {NEWLINE}-- Stephen Paul Campos {NEWLINE} {NEWLINE} When the soldier lies unconscious and bleeding on the battlefield, this trooper is their angel that knows what it takes to bring them back. {NEWLINE} {NEWLINE} This award is issued every time a casualty is revived, up to three times."      STR_MEDAL_REVIVE_UFOPEDIA: "''No, you're not going to die on my watch.' said Doc. Just before the chopper arrived, his heart stopped.  Doc revived him again by pounding on his chest and giving him mouth-to-mouth.  The chopper finally arrived and we loaded him in.' {NEWLINE}-- Stephen Paul Campos {NEWLINE} {NEWLINE} When a soldier lies unconscious and bleeding on the battlefield, this trooper is their angel that knows what it takes to bring them back. {NEWLINE} {NEWLINE} This award is issued every time a casualty is revived, up to three times." 
    STR_MEDAL_MEDIKIT_UFOPEDIA: "'...But this wound was early, well within the six-hour period - the rough yardstick for the field surgeon in risks of this type. If his boast had been accurate .... he might save a life. {NEWLINE}- Frank Gill Slaughter 'Battle Surgeon' {NEWLINE} {NEWLINE} The field surgeon has greater skill than the combat medic and knows how to use all of the tools at his disposal. {NEWLINE} {NEWLINE}This award is presented to medics who dispense healing, stims, and painkillers from their medkits.  This is awarded every three times.  There are four levels of this award."      STR_MEDAL_MEDIKIT_UFOPEDIA: "'...But this wound was early, well within the six-hour period - the rough yardstick for the field surgeon in risks of this type. If his boast had been accurate .... he might save a life. {NEWLINE}-- Frank Gill Slaughter 'Battle Surgeon' {NEWLINE} {NEWLINE} The field surgeon has greater skill than the combat medic and knows how to use every tool at his disposal. {NEWLINE} {NEWLINE}This award is presented to medics who mend wounds, and dispense stimulants and painkillers from their medkits. This is awarded every three times. There are four levels of this award." 
    STR_MEDAL_BRAVERYGAIN_UFOPEDIA: "'I learned that courage was not the absence of fear, but the triumph over it. The brave man is not he who does not feel afraid, but he who conquers that fear.' - Nelson Mandela {NEWLINE} {NEWLINE} This soldier has been in intense situations and has confronted fear in the face!  {NEWLINE} {NEWLINE} This award is presented for every 10 pt increase in a soldier's bravery. This award has three levels."      STR_MEDAL_BRAVERYGAIN_UFOPEDIA: "'I learned that courage was not the absence of fear, but the triumph over it. The brave man is not he who does not feel afraid, but he who conquers that fear.' -- Nelson Mandela {NEWLINE} {NEWLINE} This soldier has endured traumatic situations and has stared fear in the face!  {NEWLINE} {NEWLINE} This award is presented for every increase in a soldier's bravery. This award has three levels." 
    STR_MEDAL_BESTOFRANK_UFOPEDIA: "'When he shall die,{NEWLINE} Take him and cut him out in little stars... {NEWLINE}- Shakespeare --Romeo & Juliet {NEWLINE} {NEWLINE} XCOM heroes, be they Rookie, Sergeant, Captain, or Commander, deserve recognition for excellence when they die.  {NEWLINE} {NEWLINE} This order is bestowed upon fallen the soldier who is the highest of their rank at the time of their demise. This award will be presented to the deceased to recognize that they had the highest score for their rank at the time of their death. More than one soldier may receive this posthumous recognition at each level. "      STR_MEDAL_BESTOFRANK_UFOPEDIA: "'When he shall die,{NEWLINE} Take him and cut him out in little stars... {NEWLINE}-- Shakespeare (Romeo & Juliet) {NEWLINE} {NEWLINE} Heroic soldiers, be they rookies, sergeants, captains, or commanders, deserve recognition for excellence upon their death.  {NEWLINE} {NEWLINE} This order is bestowed upon the fallen soldier who was the paragon of their rank at the time of death, recognizing the acquistion of the highest score for their rank upon their demise. More than one soldier may receive this posthumous recognition at each level." 
    STR_MEDAL_BESTSOLDIER_UFOPEDIA:  "'It is nothing to die. It is frightful not to live.' {NEWLINE}- Victor Hugo, Les Misérables{NEWLINE} {NEWLINE} When heroes die their deeds live on.  The exploits of XCOM troopers are not forgotten when they die in glorious battle. {NEWLINE} {NEWLINE} This order is bestowed upon the soldier who is the highest of the fallen. This award will be presented to new members to the ranks of the fallen to recognize that they have the highest score at the time of their death. More than one soldier may receive this posthumous recognition. "      STR_MEDAL_BESTSOLDIER_UFOPEDIA:  "'It is nothing to die. It is frightful not to live.' {NEWLINE}-- Victor Hugo, Les Misérables{NEWLINE} {NEWLINE} When heroes die, their deeds live on.  The exploits of our soldiers will not be forgotten when they perish in glorious battle. {NEWLINE} {NEWLINE} The recently fallen will join the memorial wall, but those without equals are given this award posthumously to recognize their outstanding achievements. This award will be presented to fallen soldiers that have the highest score at the time of their death. More than one soldier may receive this posthumous recognition." 
    STR_MEDAL_MIA_MEDAL_UFOPEDIA: " '...we pay tribute to the men and women who have not returned from the battlefield... we will never forget the sacrifices they made... we will forever honor their memory.'  {NEWLINE}- Barack Obama {NEWLINE} {NEWLINE} The terrible expedience of the necessity of leaving a fallen comrade cannot be denied.  XCOM honors those who have given their all in such a fashion.{NEWLINE} {NEWLINE}This order is awarded to soldiers who have gone missing in action.  We honor the ones who didn't make it home."      STR_MEDAL_MIA_MEDAL_UFOPEDIA: "'...we pay tribute to the men and women who have not returned from the battlefield... we will never forget the sacrifices they made... we will forever honor their memory.'  {NEWLINE}-- Barack Obama {NEWLINE} {NEWLINE} Facing an otherworldly force and impossible odds, leaving behind a comrade is an unfortunate reality. XCOM honors those lost in such a manner against the alien menace.{NEWLINE} {NEWLINE}This order is awarded to soldiers who are missing in action." 
    STR_MEDAL_MARTYR_MEDAL_UFOPEDIA: "Given posthumously to a soldier who would not go down alone."      STR_MEDAL_MARTYR_MEDAL_UFOPEDIA: "Given posthumously to a soldier who would not go down alone." 
    STR_MEDAL_POSTMORTEM_KILL_UFOPEDIA: "Given posthumously to a soldier who maintained a presence on the battlefield in spite of death."      STR_MEDAL_POSTMORTEM_KILL_UFOPEDIA: "Given posthumously to a soldier who maintained a presence on the battlefield in spite of death." 
    STR_MEDAL_GLOBETROTTER_UFOPEDIA: "Given to a soldier who has defended every last country on Earth from the alien threat."      STR_MEDAL_GLOBETROTTER_UFOPEDIA: "'The threats we face today are not unique to any of us – they are common across the globe, and none of our countries is immune to them.' -- Jaap de Hoop Scheffer {NEWLINE}{NEWLINE} Given to a soldier who has defended every last country on Earth from the alien threat." 
    STR_MEDAL_MINDCONTROL_UFOPEDIA: "Given to a soldier who has mastered the mind of the enemy."      STR_MEDAL_MINDCONTROL_UFOPEDIA: "'There are but two powers in the world, the sword and the mind. In the long run the sword is always beaten by the mind.' -- Napoleon Bonaparte {NEWLINE}{NEWLINE} Given to a soldier who has mastered the mind of the enemy." 
    STR_MEDAL_PSIPANIC_UFOPEDIA: "Given to a soldier who has broken the mind of the enemy."      STR_MEDAL_PSIPANIC_UFOPEDIA: "'Killing the enemy's courage is as vital as killing his troops.' -- Carl von Clausewitz {NEWLINE}{NEWLINE} Given to a soldier who has broken the mind of the enemy." 
    STR_MEDAL_SLAVEKILLS_UFOPEDIA: "Given to a soldier who has turned aliens against one another."      STR_MEDAL_SLAVEKILLS_UFOPEDIA: "'The enemy of my enemy is my friend.' -- Ancient proverb {NEWLINE}{NEWLINE} Given to a soldier who has turned aliens against one another." 
           
 - type: en-GB  - type: en-GB
   strings:    strings:
    STR_AWARDS_UC: "AWARDS"      STR_AWARDS_UC: "AWARDS" 
    STR_COMMENDATIONS_UC: "COMMENDATIONS"      STR_COMMENDATIONS_UC: "COMMENDATIONS" 
    STR_COMMENDATIONS: "Commendations"      STR_COMMENDATIONS: "Commendations" 
    STR_MEDALS: "MEDALS"      STR_MEDALS: "MEDALS" 
    STR_LOST_IN_SERVICE: "LOST IN SERVICE"      STR_LOST_IN_SERVICE: "LOST IN SERVICE" 
    STR_MEDAL_NAME: "Medal Name"      STR_MEDAL_NAME: "Medal Name" 
    STR_MEDAL_AWARD_LEVEL: "Award Level"      STR_MEDAL_AWARD_LEVEL: "Award Level" 
    STR_MEDAL_DECOR_LEVEL: "Decoration Level"      STR_MEDAL_DECOR_LEVEL: "Decoration Level" 
    STR_MEDAL_DESCRIPTION: "DESCRIPTION"      STR_MEDAL_DESCRIPTION: "DESCRIPTION" 
    STR_MEDAL_MERIT_STAR_NAME: "Medal of Aggression"      STR_MEDAL_MERIT_STAR_NAME: "Medal of Aggression" 
    STR_MEDAL_MERIT_STAR_DESCRIPTION: "Given to a soldier who has killed many aliens."      STR_MEDAL_MERIT_STAR_DESCRIPTION: "Given to a soldier who has killed many aliens." 
    STR_MEDAL_XENOCIDE_MEDAL_NAME: "{0} Xenocide Medal"      STR_MEDAL_XENOCIDE_MEDAL_NAME: "{0} Xenocide Medal" 
    STR_MEDAL_XENOCIDE_MEDAL_DESCRIPTION: "Given to a soldier who has been successful in combating the {0} menace."      STR_MEDAL_XENOCIDE_MEDAL_DESCRIPTION: "Given to a soldier who has been successful in combatting the {0} menace." 
    STR_MEDAL_DEFENDER_MEDAL_NAME: "Guardian Star"      STR_MEDAL_DEFENDER_MEDAL_NAME: "Guardian Star" 
    STR_MEDAL_DEFENDER_MEDAL_DESCRIPTION: "Given to a soldier who has been part of a successful base defence mission."      STR_MEDAL_DEFENDER_MEDAL_DESCRIPTION: "Given to a soldier who has been part of a successful base defence mission." 
    STR_MEDAL_MILITARY_CROSS_NAME: "Military Cross"      STR_MEDAL_MILITARY_CROSS_NAME: "Military Cross" 
    STR_MEDAL_MILITARY_CROSS_DESCRIPTION: "Given to a soldier who has participated in many missions."      STR_MEDAL_MILITARY_CROSS_DESCRIPTION: "Given to a soldier who has participated in many missions." 
    STR_MEDAL_SERVICE_MEDAL_NAME: "Long Service Medal"      STR_MEDAL_SERVICE_MEDAL_NAME: "Long Service Medal" 
    STR_MEDAL_SERVICE_MEDAL_DESCRIPTION: "Given to a soldier who has served for many months."      STR_MEDAL_SERVICE_MEDAL_DESCRIPTION: "Given to a soldier who has served for many months." 
    STR_MEDAL_HONOR_CROSS_NAME: "Honor Cross"      STR_MEDAL_HONOR_CROSS_NAME: "Honor Cross" 
    STR_MEDAL_HONOR_CROSS_DESCRIPTION: "Given to all soldiers in their first month of service as recognition for fighting the Alien threat, and for being part of the force to save humanity. This medal has no additional decorations."      STR_MEDAL_HONOR_CROSS_DESCRIPTION: "Given to all soldiers in their first month of service as recognition for fighting the Alien threat, and for being part of the force to save humanity. This medal has no additional decorations." 
    STR_MEDAL_CAMPAIGN_MEDAL_NAME: "Order of the Custodian"      STR_MEDAL_CAMPAIGN_MEDAL_NAME: "Order of the Custodian" 
    STR_MEDAL_CAMPAIGN_MEDAL_DESCRIPTION: "Given to a soldier who has succesfully defended many regions."      STR_MEDAL_CAMPAIGN_MEDAL_DESCRIPTION: "Given to a soldier who has succesfully defended many regions." 
    STR_MEDAL_SPECIALISTS_MEDAL_NAME: "Police Medal"      STR_MEDAL_SPECIALISTS_MEDAL_NAME: "Police Medal" 
    STR_MEDAL_SPECIALISTS_MEDAL_DESCRIPTION: "Given to a soldier who has succesfully used non-lethal force to crowd-control many aliens."      STR_MEDAL_SPECIALISTS_MEDAL_DESCRIPTION: "Given to a soldier who has succesfully used non-lethal force to crowd-control many aliens." 
    STR_MEDAL_WEAPON_PROFICIENCY_NAME: "{0} Proficiency Medal"      STR_MEDAL_WEAPON_PROFICIENCY_NAME: "{0} Proficiency Medal" 
    STR_MEDAL_WEAPON_PROFICIENCY_DESCRIPTION: "Given to a soldier who has shown distinction using a {0}."      STR_MEDAL_WEAPON_PROFICIENCY_DESCRIPTION: "Given to a soldier who has shown distinction using a {0}." 
    STR_MEDAL_CAMPAIGN_RIBBON_NAME: "{0} Campaign Ribbon"      STR_MEDAL_CAMPAIGN_RIBBON_NAME: "{0} Campaign Ribbon" 
    STR_MEDAL_CAMPAIGN_RIBBON_DESCRIPTION: "Given to a soldier who has been instrumental in protecting {0}."      STR_MEDAL_CAMPAIGN_RIBBON_DESCRIPTION: "Given to a soldier who has been instrumental in protecting {0}." 
    STR_MEDAL_ORDER_OF_RESTRAINT_NAME: "Order of Restraint"      STR_MEDAL_ORDER_OF_RESTRAINT_NAME: "Order of Restraint" 
    STR_MEDAL_ORDER_OF_RESTRAINT_DESCRIPTION: "Given to a soldier who has used non-lethal force to take down many aliens."      STR_MEDAL_ORDER_OF_RESTRAINT_DESCRIPTION: "Given to a soldier who has used non-lethal force to take down many aliens." 
    STR_MEDAL_LONGEST_NIGHT_NAME: "Longest Night Ribbon"      STR_MEDAL_LONGEST_NIGHT_NAME: "Longest Night Ribbon" 
    STR_MEDAL_LONGEST_NIGHT_DESCRIPTION: "Given to a soldier who has witnessed the horrors of alien terror missions at night."      STR_MEDAL_LONGEST_NIGHT_DESCRIPTION: "Given to a soldier who has witnessed the horrors of alien terror missions at night." 
    STR_MEDAL_MEDAL_OF_HEROISM_NAME: "Medal of Heroism"      STR_MEDAL_MEDAL_OF_HEROISM_NAME: "Medal of Heroism" 
    STR_MEDAL_MEDAL_OF_HEROISM_DESCRIPTION: "Given to a soldier who has fought to the last ounce of strength."      STR_MEDAL_MEDAL_OF_HEROISM_DESCRIPTION: "Given to a soldier who has fought to the last ounce of strength." 
    STR_MEDAL_HELLRAISER_MEDAL_NAME: "Inferno Star"      STR_MEDAL_HELLRAISER_MEDAL_NAME: "Inferno Star" 
    STR_MEDAL_HELLRAISER_MEDAL_DESCRIPTION: "Given to a soldier who has used incendiary weapons to kill aliens."      STR_MEDAL_HELLRAISER_MEDAL_DESCRIPTION: "Given to a soldier who has used incendiary weapons to kill aliens." 
    STR_MEDAL_DISTINGUISHED_SERVICE_NAME: "Order of the Hammer"      STR_MEDAL_DISTINGUISHED_SERVICE_NAME: "Order of the Hammer" 
    STR_MEDAL_DISTINGUISHED_SERVICE_DESCRIPTION: "Given to a soldier who has killed alien soldiers of all kinds."      STR_MEDAL_DISTINGUISHED_SERVICE_DESCRIPTION: "Given to a soldier who has killed alien soldiers of all kinds." 
    STR_MEDAL_BOLTS_CROSS_NAME: "Bolt's Cross"      STR_MEDAL_BOLTS_CROSS_NAME: "Bolt's Cross" 
    STR_MEDAL_BOLTS_CROSS_DESCRIPTION: "Given to a soldier who has used non-lethal force to take down important targets."      STR_MEDAL_BOLTS_CROSS_DESCRIPTION: "Given to a soldier who has used non-lethal force to take down important targets." 
    STR_MEDAL_GRENADIERS_MEDAL_NAME: "Grenadier's Medal"      STR_MEDAL_GRENADIERS_MEDAL_NAME: "Grenadier's Medal" 
    STR_MEDAL_GRENADIERS_MEDAL_DESCRIPTION: "Given to a soldier who has used thrown explosives to kill 3 aliens at once."      STR_MEDAL_GRENADIERS_MEDAL_DESCRIPTION: "Given to a soldier who has used thrown explosives to kill 3 aliens at once." 
    STR_MEDAL_STAR_OF_ASCLEPIUS_NAME: "Star of Asclepius"      STR_MEDAL_STAR_OF_ASCLEPIUS_NAME: "Star of Asclepius" 
    STR_MEDAL_STAR_OF_ASCLEPIUS_DESCRIPTION: "Given to a soldier who has been under heavy fire from the enemy threat."      STR_MEDAL_STAR_OF_ASCLEPIUS_DESCRIPTION: "Given to a soldier who has been under heavy fire from the enemy threat." 
    STR_MEDAL_MAN_OF_STEEL_NAME: "Man of Steel"      STR_MEDAL_MAN_OF_STEEL_NAME: "Man of Steel" 
    STR_MEDAL_MAN_OF_STEEL_DESCRIPTION: "Given to a soldier who has been shot several times during a single mission."      STR_MEDAL_MAN_OF_STEEL_DESCRIPTION: "Given to a soldier who has been shot several times during a single mission." 
    STR_MEDAL_BLACK_CROSS_NAME: "Black Cross"      STR_MEDAL_BLACK_CROSS_NAME: "Black Cross" 
    STR_MEDAL_BLACK_CROSS_DESCRIPTION: "Given to a soldier that survives being hit by friendly fire."      STR_MEDAL_BLACK_CROSS_DESCRIPTION: "Given to a soldier that survives being hit by friendly fire." 
    STR_MEDAL_STAR_OF_VALOR_NAME: "Star of Valor"      STR_MEDAL_STAR_OF_VALOR_NAME: "Star of Valor" 
    STR_MEDAL_STAR_OF_VALOR_DESCRIPTION: "Given to a soldier who was the lone survivor of a mission."      STR_MEDAL_STAR_OF_VALOR_DESCRIPTION: "Given to a soldier who was the lone survivor of a mission." 
    STR_MEDAL_IRON_MAN_NAME: "Iron Man"      STR_MEDAL_IRON_MAN_NAME: "Iron Man" 
    STR_MEDAL_IRON_MAN_DESCRIPTION: "Given to a soldier who is truly an Iron Man or Iron Woman."      STR_MEDAL_IRON_MAN_DESCRIPTION: "Given to a soldier who is truly an Iron Man or Iron Woman." 
    STR_MEDAL_ORDER_OF_EARTH_NAME: "Order of Earth"      STR_MEDAL_ORDER_OF_EARTH_NAME: "Order of Earth" 
    STR_MEDAL_ORDER_OF_EARTH_DESCRIPTION: "Given to a soldier who has been instrumental in Earth's defense."      STR_MEDAL_ORDER_OF_EARTH_DESCRIPTION: "Given to a soldier who has been instrumental in Earth's defense." 
    STR_MEDAL_SNIPER_TMPNAME: "Marksman Citation"      STR_MEDAL_SNIPER_TMPNAME: "Marksman Citation" 
    STR_MEDAL_SNIPER_TMPDESCRIPTION: "Given to a soldier who has landed long distance shots on intended targets."      STR_MEDAL_SNIPER_TMPDESCRIPTION: "Given to a soldier who has landed long distance shots on intended targets." 
    STR_MEDAL_LUCKYSHOT_TMPNAME: "Good Luck Citation"      STR_MEDAL_LUCKYSHOT_TMPNAME: "Good Luck Citation" 
    STR_MEDAL_LUCKYSHOT_TMPDESCRIPTION: "Given to a soldier who as defied the odds, landing an unlikely shot on an intended target"      STR_MEDAL_LUCKYSHOT_TMPDESCRIPTION: "Given to a soldier who as defied the odds, landing an unlikely shot on an intended target" 
    STR_MEDAL_DBLKILL_TMPNAME: "Performance Citation"      STR_MEDAL_DBLKILL_TMPNAME: "Performance Citation" 
    STR_MEDAL_DBLKILL_TMPDESCRIPTION: "Given to a soldier who has performed admirably on the field, killing more than one hostile threat in short succession."      STR_MEDAL_DBLKILL_TMPDESCRIPTION: "Given to a soldier who has performed admirably on the field, killing more than one hostile threat in short succession." 
    STR_MEDAL_REACTIONFIRE_TMPNAME: "Swiftness Citation"      STR_MEDAL_REACTIONFIRE_TMPNAME: "Swiftness Citation" 
    STR_MEDAL_REACTIONFIRE_TMPDESCRIPTION: "Given to a soldier who has demonstrated quick reflexes, killing aliens before they have a chance to retaliate."      STR_MEDAL_REACTIONFIRE_TMPDESCRIPTION: "Given to a soldier who has demonstrated quick reflexes, killing aliens before they have a chance to retaliate." 
    STR_MEDAL_PURPLE_HEART_NAME: "Purple Heart"      STR_MEDAL_PURPLE_HEART_NAME: "Purple Heart" 
    STR_MEDAL_PURPLE_HEART_DESCRIPTION: "Given to a soldier who was wounded on the battlefield."      STR_MEDAL_PURPLE_HEART_DESCRIPTION: "Given to a soldier who was wounded on the battlefield." 
    STR_MEDAL_CRIMSON_HEART_NAME: "Crimson Heart"      STR_MEDAL_CRIMSON_HEART_NAME: "Crimson Heart" 
    STR_MEDAL_CRIMSON_HEART_DESCRIPTION: "Given to a soldier who was wounded for an extended period of time."      STR_MEDAL_CRIMSON_HEART_DESCRIPTION: "Given to a soldier who was wounded for an extended period of time." 
    STR_MEDAL_ORDER_OF_GLORY_NAME: "Order of Glory"      STR_MEDAL_ORDER_OF_GLORY_NAME: "Order of Glory" 
    STR_MEDAL_ORDER_OF_GLORY_DESCRIPTION: "Given to a soldier who was instrumental in a missions success."      STR_MEDAL_ORDER_OF_GLORY_DESCRIPTION: "Given to a soldier who was instrumental in a missions success." 
    STR_MEDAL_VALIANT_CRUX_NAME: "Valiant Crux"      STR_MEDAL_VALIANT_CRUX_NAME: "Valiant Crux" 
    STR_MEDAL_VALIANT_CRUX_DESCRIPTION: "Given to a soldier who protected all civilians during a terror mission."      STR_MEDAL_VALIANT_CRUX_DESCRIPTION: "Given to a soldier who protected all civilians during a terror mission." 
    STR_MEDAL_FALLEN_NAME: "Order of the Fallen"      STR_MEDAL_FALLEN_NAME: "Order of the Fallen" 
    STR_MEDAL_FALLEN_DESCRIPTION: "Given to a soldier to honor their death and their commitment to the defense of Earth."      STR_MEDAL_FALLEN_DESCRIPTION: "Given to a soldier to honor their death and their commitment to the defense of Earth." 
    STR_MEDAL_TRAP_NAME: "Prowler Cross"      STR_MEDAL_TRAP_NAME: "Prowler Cross" 
    STR_MEDAL_TRAP_DESCRIPTION: "Given to a soldier for exploiting guerrilla tactics."      STR_MEDAL_TRAP_DESCRIPTION: "Given to a soldier for exploiting guerilla tactics." 
    STR_MEDAL_ALIEN_BASE_ASSAULT_NAME: "Terran Cross"      STR_MEDAL_ALIEN_BASE_ASSAULT_NAME: "Terran Cross" 
    STR_MEDAL_ALIEN_BASE_ASSAULT_DESCRIPTION: "Given to a soldier who has been part of a successful alien base assault mission."      STR_MEDAL_ALIEN_BASE_ASSAULT_DESCRIPTION: "Given to a soldier who has been part of a successful alien base assault mission." 
    STR_MEDAL_NIKE_CROSS_NAME: "Nike Cross"      STR_MEDAL_NIKE_CROSS_NAME: "Nike Cross" 
    STR_MEDAL_NIKE_CROSS_DESCRIPTION: "Given to a soldier who single handedly killed every alien in a mission."      STR_MEDAL_NIKE_CROSS_DESCRIPTION: "Given to a soldier who single handedly killed every alien in a mission." 
    STR_MEDAL_SAPPER_NAME: "Sapper Medal"      STR_MEDAL_SAPPER_NAME: "Sapper Medal" 
    STR_MEDAL_SAPPER_DESCRIPTION: "Given to a soldier who kills a metal foe with a high explosive pack"      STR_MEDAL_SAPPER_DESCRIPTION: "Given to a soldier who kills a metal foe with a high explosive pack" 
    STR_MEDAL_SECTOPOD_KILL_MEDAL_NAME: "Metal Menace Citation"      STR_MEDAL_SECTOPOD_KILL_MEDAL_NAME: "Metal Menace Citation" 
    STR_MEDAL_SECTOPOD_KILL_MEDAL_DESCRIPTION: "Given to a soldier that kills the most fearsome enemy construct: The Sectopod!"      STR_MEDAL_SECTOPOD_KILL_MEDAL_DESCRIPTION: "Given to a soldier that killed the most fearsome mechanized enemy: the Sectopod!" 
    STR_MEDAL_MERCY_CROSS_NAME: "Mercy Cross"      STR_MEDAL_MERCY_CROSS_NAME: "Mercy Cross" 
    STR_MEDAL_MERCY_CROSS_DESCRIPTION: "Given to a soldier who single handedly stunned every alien in a mission."      STR_MEDAL_MERCY_CROSS_DESCRIPTION: "Given to a soldier who single handedly stunned every alien in a mission." 
    STR_MEDAL_HEADSHOT_NAME: "Order of David"      STR_MEDAL_HEADSHOT_NAME: "Order of David" 
    STR_MEDAL_HEADSHOT_DESCRIPTION: "Given to a soldier with a steady hand who has landed multiple headshots."      STR_MEDAL_HEADSHOT_DESCRIPTION: "Given to a soldier with a steady hand who has landed multiple headshots." 
    STR_MEDAL_REARSHOT_NAME: "Paris Commendation"      STR_MEDAL_REARSHOT_NAME: "Paris Commendation" 
    STR_MEDAL_REARSHOT_DESCRIPTION: "Given to a soldier who has demonstrated cunning, able to surprise enemies and kill them from behind."      STR_MEDAL_REARSHOT_DESCRIPTION: "Given to a soldier who has demonstrated cunning, able to surprise enemies and kill them from behind." 
    STR_MEDAL_FLANKSHOT_NAME: "Enfilade Citation"      STR_MEDAL_FLANKSHOT_NAME: "Enfilade Citation" 
    STR_MEDAL_FLANKSHOT_DESCRIPTION: "Given to a soldier who has demonstrated great tactics, able to flank and kill enemies."      STR_MEDAL_FLANKSHOT_DESCRIPTION: "Given to a soldier who has demonstrated great tactics, able to flank and kill enemies." 
    STR_MEDAL_HEALER_NAME: "Hippocratic Star"      STR_MEDAL_HEALER_NAME: "Hippocratic Star" 
    STR_MEDAL_HEALER_DESCRIPTION: "Given to a soldier who has performed medical services in the field."      STR_MEDAL_HEALER_DESCRIPTION: "Given to a soldier who has performed medical services in the field." 
    STR_MEDAL_ALLUFOS_NAME: "TECHINT Badge"      STR_MEDAL_ALLUFOS_NAME: "TECHINT Badge" 
    STR_MEDAL_ALLUFOS_DESCRIPTION: "Given to a soldier who has participated in missions involving every UFO type."      STR_MEDAL_ALLUFOS_DESCRIPTION: "Given to a soldier who has participated in missions involving every UFO type." 
    STR_MEDAL_ALLMISSIONS_NAME: "To Hell and Back Medal"      STR_MEDAL_ALLMISSIONS_NAME: "To Hell and Back Medal" 
    STR_MEDAL_ALLMISSIONS_DESCRIPTION: "Given to a soldier who has participated in every mission type."      STR_MEDAL_ALLMISSIONS_DESCRIPTION: "Given to a soldier who has participated in every mission type." 
    STR_MEDAL_ANTITERROR_NAME: "Hercules Medal"      STR_MEDAL_ANTITERROR_NAME: "Hercules Medal" 
    STR_MEDAL_ANTITERROR_DESCRIPTION: "Given to a soldier who has killed all types of terror threats."      STR_MEDAL_ANTITERROR_DESCRIPTION: "Given to a soldier who has killed all types of terror threats." 
    STR_MEDAL_ALLBATTLETYPES_NAME: "Armis Potens Medal"      STR_MEDAL_ALLBATTLETYPES_NAME: "Armis Potens Medal" 
    STR_MEDAL_ALLBATTLETYPES_DESCRIPTION: "Given to a soldier who has demonstrated lethal abilities with all types of weapons."      STR_MEDAL_ALLBATTLETYPES_DESCRIPTION: "Given to a soldier who has demonstrated lethal abilities with all types of weapons." 
    STR_MEDAL_NIGHTOPS_NAME: "Night Stalker"      STR_MEDAL_NIGHTOPS_NAME: "Night Stalker" 
    STR_MEDAL_NIGHTOPS_DESCRIPTION: "Given to a soldier who has been part of several night missions."      STR_MEDAL_NIGHTOPS_DESCRIPTION: "Given to a soldier who has been part of several night missions." 
    STR_MEDAL_ALLRANKS_NAME: "Taking Names"      STR_MEDAL_ALLRANKS_NAME: "Taking Names" 
    STR_MEDAL_ALLRANKS_DESCRIPTION: "Given to a soldier who has killed aliens of all ranks."      STR_MEDAL_ALLRANKS_DESCRIPTION: "Given to a soldier who has killed aliens of all ranks." 
    STR_MEDAL_ORIGINAL8_NAME: "First to Serve"      STR_MEDAL_ORIGINAL8_NAME: "First to Serve" 
    STR_MEDAL_ORIGINAL8_DESCRIPTION: "Given to a soldier who was first in line to combat the enemy unknown."      STR_MEDAL_ORIGINAL8_DESCRIPTION: "Given to a soldier who was first in line to combat the enemy unknown." 
    STR_MEDAL_STATGAIN_NAME: "Athena Citation"      STR_MEDAL_STATGAIN_NAME: "Athena Citation" 
    STR_MEDAL_STATGAIN_DESCRIPTION: "Given to a soldier who has dedicated himself or herself to improvement."      STR_MEDAL_STATGAIN_DESCRIPTION: "Given to a soldier who has dedicated himself or herself to improvement." 
    STR_MEDAL_REVIVE_NAME: "Angel's Cross"      STR_MEDAL_REVIVE_NAME: "Angel's Cross" 
    STR_MEDAL_REVIVE_DESCRIPTION: "Given to a soldier who returned from the brink a fellow soldier."      STR_MEDAL_REVIVE_DESCRIPTION: "Given to a soldier who returned from the brink a fellow soldier." 
    STR_MEDAL_MEDIKIT_NAME: "Field Surgeon"      STR_MEDAL_MEDIKIT_NAME: "Field Surgeon" 
    STR_MEDAL_MEDIKIT_DESCRIPTION: "Given to a soldier who has made regular use of the medikit on the battlefield."      STR_MEDAL_MEDIKIT_DESCRIPTION: "Given to a soldier who has made regular use of the medikit on the battlefield." 
    STR_MEDAL_BRAVERYGAIN_NAME: "Legion of Valor"      STR_MEDAL_BRAVERYGAIN_NAME: "Legion of Valor" 
    STR_MEDAL_BRAVERYGAIN_DESCRIPTION: "Given to a soldier who is an example of bravery."      STR_MEDAL_BRAVERYGAIN_DESCRIPTION: "Given to a soldier who is an example of bravery." 
    STR_MEDAL_BESTOFRANK_NAME: "Fallen Star"      STR_MEDAL_BESTOFRANK_NAME: "Fallen Star" 
    STR_MEDAL_BESTOFRANK_DESCRIPTION: "Given posthumously to a soldier who was a rising star in his or her respective rank."      STR_MEDAL_BESTOFRANK_DESCRIPTION: "Given posthumously to a soldier who was a rising star in his or her respective rank." 
    STR_MEDAL_BESTSOLDIER_NAME: "Heroic Order"      STR_MEDAL_BESTSOLDIER_NAME: "Heroic Order" 
    STR_MEDAL_BESTSOLDIER_DESCRIPTION: "Given posthumously to a soldier who was an example for all others."           STR_MEDAL_BESTSOLDIER_DESCRIPTION: "Given posthumously to a soldier who was an example for all others."      
    STR_MEDAL_MIA_NAME: "Order of the Forgotten"      STR_MEDAL_MIA_NAME: "Order of the Forgotten" 
    STR_MEDAL_MIA_DESCRIPTION: "Given to a soldier to honor their death and their commitment to the defense of Earth."      STR_MEDAL_MIA_DESCRIPTION: "Given to a soldier to honor their death and their commitment to the defense of Earth." 
    STR_MEDAL_MARTYR_NAME: "Medal of Sacrifice"      STR_MEDAL_MARTYR_NAME: "Medal of Sacrifice" 
    STR_MEDAL_MARTYR_DESCRIPTION: "Given posthumously to a soldier who would not go down alone."      STR_MEDAL_MARTYR_DESCRIPTION: "Given posthumously to a soldier who would not go down alone." 
    STR_MEDAL_POSTMORTEM_KILL_NAME: "Order of the Reaper"      STR_MEDAL_POSTMORTEM_KILL_NAME: "Order of the Reaper" 
    STR_MEDAL_POSTMORTEM_KILL_DESCRIPTION: "Given posthumously to a soldier who maintained a presence on the battlefield in spite of death."      STR_MEDAL_POSTMORTEM_KILL_DESCRIPTION: "Given posthumously to a soldier who maintained a presence on the battlefield in spite of death." 
    STR_MEDAL_GLOBETROTTER_NAME: "Globetrotter"      STR_MEDAL_GLOBETROTTER_NAME: "Globetrotter" 
    STR_MEDAL_GLOBETROTTER_DESCRIPTION: "Given to a soldier who has defended every last country on Earth from the alien threat."      STR_MEDAL_GLOBETROTTER_DESCRIPTION: "Given to a soldier who has defended every last country on Earth from the alien threat." 
    STR_MEDAL_MINDCONTROL_NAME: "Imperio"      STR_MEDAL_MINDCONTROL_NAME: "Imperio" 
    STR_MEDAL_MINDCONTROL_DESCRIPTION: "Given to a soldier who has mastered the mind of the enemy."      STR_MEDAL_MINDCONTROL_DESCRIPTION: "Given to a soldier who has mastered the mind of the enemy." 
    STR_MEDAL_PSIPANIC_NAME: "Crucio"      STR_MEDAL_PSIPANIC_NAME: "Crucio" 
    STR_MEDAL_PSIPANIC_DESCRIPTION: "Given to a soldier who has broken the mind of the enemy."      STR_MEDAL_PSIPANIC_DESCRIPTION: "Given to a soldier who has broken the mind of the enemy." 
    STR_MEDAL_SLAVEKILLS_NAME: "Master of Puppets"      STR_MEDAL_SLAVEKILLS_NAME: "Master of Puppets" 
    STR_MEDAL_SLAVEKILLS_DESCRIPTION: "Given to a soldier who has used aliens against one another."      STR_MEDAL_SLAVEKILLS_DESCRIPTION: "Given to a soldier who has used aliens against one another." 
    STR_AWARD_0: "First award"      STR_AWARD_0: "First award" 
    STR_AWARD_1: "Second award"      STR_AWARD_1: "Second award" 
    STR_AWARD_2: "Third award"      STR_AWARD_2: "Third award" 
    STR_AWARD_3: "Fourth award"      STR_AWARD_3: "Fourth award" 
    STR_AWARD_4: "Fifth award"      STR_AWARD_4: "Fifth award" 
    STR_AWARD_5: "Sixth award"      STR_AWARD_5: "Sixth award" 
    STR_AWARD_6: "Seventh award"      STR_AWARD_6: "Seventh award" 
    STR_AWARD_7: "Eighth award"      STR_AWARD_7: "Eighth award" 
    STR_AWARD_8: "Ninth award"      STR_AWARD_8: "Ninth award" 
    STR_AWARD_9: "Tenth award"      STR_AWARD_9: "Tenth award" 
    STR_AWARD_DECOR_0: "None"      STR_AWARD_DECOR_0: "None" 
    STR_AWARD_DECOR_1: "First bronze pin"      STR_AWARD_DECOR_1: "First bronze pin" 
    STR_AWARD_DECOR_2: "Second bronze pin"      STR_AWARD_DECOR_2: "Second bronze pin" 
    STR_AWARD_DECOR_3: "Third bronze pin"      STR_AWARD_DECOR_3: "Third bronze pin" 
    STR_AWARD_DECOR_4: "First silver pin"      STR_AWARD_DECOR_4: "First silver pin" 
    STR_AWARD_DECOR_5: "Second silver pin"      STR_AWARD_DECOR_5: "Second silver pin" 
    STR_AWARD_DECOR_6: "Third silver pin"      STR_AWARD_DECOR_6: "Third silver pin" 
    STR_AWARD_DECOR_7: "First gold pin"      STR_AWARD_DECOR_7: "First gold pin" 
    STR_AWARD_DECOR_8: "Second gold pin"      STR_AWARD_DECOR_8: "Second gold pin" 
    STR_AWARD_DECOR_9: "Third gold pin"      STR_AWARD_DECOR_9: "Third gold pin" 
    STR_HEAVY_WEAPONS_PLATFORMS: "COMMENDATION ENTRIES"      STR_HEAVY_WEAPONS_PLATFORMS: "COMMENDATION ENTRIES" 
    STR_XCOM_CRAFT_ARMAMENT: "XCOM CRAFT, ARMAMENT & HWPs"      STR_XCOM_CRAFT_ARMAMENT: "XCOM CRAFT, ARMAMENT & HWPs" 
# This _UFOPEDIA section is simply a copy of the en-US section that mod development was done on.  No attempts have been made to Anglicize spellings, etc. # This _UFOPEDIA section is simply a copy of the en-US section that mod development was done on.  No attempts have been made to Anglicize spellings, etc.
    STR_MEDAL_MERIT_STAR_UFOPEDIA: "'We may demonstrate to the enemy the unacceptable cost of his struggle by:{NEWLINE}  invading his territory;{NEWLINE}  conducting operations to increase his suffering;{NEWLINE}  or by wearing down the enemy.    {NEWLINE}  --Clauswitz'   {NEWLINE} {NEWLINE} This award is given to a soldier who has proven their lethality and killed many aliens.{NEWLINE} {NEWLINE}  Eligibility for the award starts at 10 kills. Additional awards are issued for every 10 kills after that."      STR_MEDAL_MERIT_STAR_UFOPEDIA: "'We may demonstrate to the enemy the unacceptable cost of his struggle by:{NEWLINE}  invading his territory;{NEWLINE}  conducting operations to increase his suffering;{NEWLINE}  or by wearing down the enemy.    {NEWLINE}  --Clauswitz'   {NEWLINE} {NEWLINE} This award is given to a soldier who has proven their lethality and killed many aliens.{NEWLINE} {NEWLINE}  Eligibility for the award starts at 10 kills. Additional awards are issued for every 10 kills after that." 
    STR_MEDAL_MILITARY_CROSS_UFOPEDIA: "'Permanence, perseverance, and persistence in spite of all obstacles, discouragements, and impossibilities: It is this, that in all things distinguishes the strong soul from the weak.'{NEWLINE}      --Thomas Carlyle{NEWLINE} {NEWLINE}  This decoration is awarded to soldiers who have participated in many missions. Their reliability and tenacity have made them trusted veterans of the force. {NEWLINE} {NEWLINE}     The award is issued at 4, 8, 12, 16, 20, 25, 30, 35, 40, and 50 missions."      STR_MEDAL_MILITARY_CROSS_UFOPEDIA: "'Permanence, perseverance, and persistence in spite of all obstacles, discouragements, and impossibilities: It is this, that in all things distinguishes the strong soul from the weak.'{NEWLINE}      --Thomas Carlyle{NEWLINE} {NEWLINE}  This decoration is awarded to soldiers who have participated in many missions. Their reliability and tenacity have made them trusted veterans of the force. {NEWLINE} {NEWLINE}     The award is issued at 4, 8, 12, 16, 20, 25, 30, 35, 40, and 50 missions." 
    STR_MEDAL_ORDER_OF_EARTH_UFOPEDIA: "'Those who contemplate the beauty of the earth find reserves of strength that will endure as long as life lasts.'{NEWLINE}     -- Rachel Carson {NEWLINE} {NEWLINE} By participating in important missions, this soldier has played a crucial part in defending our planet and hampered alien activity. {NEWLINE} {NEWLINE} This medal is presented for missions that do not involve small and medium enemy scout craft, this award is issued at 3, 5, 10, 15, 20, 25, 30, 35, 40, and 50 missions."      STR_MEDAL_ORDER_OF_EARTH_UFOPEDIA: "'Those who contemplate the beauty of the earth find reserves of strength that will endure as long as life lasts.'{NEWLINE}     -- Rachel Carson {NEWLINE} {NEWLINE} By participating in important missions, this soldier has played a crucial part in defending our planet and hampered alien activity. {NEWLINE} {NEWLINE} This medal is presented for missions that do not involve small and medium enemy scout craft, this award is issued at 3, 5, 10, 15, 20, 25, 30, 35, 40, and 50 missions." 
    STR_MEDAL_MEDAL_OF_HEROISM_UFOPEDIA: "'Only a man who knows what it is like to be defeated can reach down to the bottom of his soul and come up with the extra ounce of power it takes to win when the match is even.'{NEWLINE}    -- Muhammad Ali {NEWLINE} {NEWLINE}  This medal is presented to a soldier who has fought to the last ounce of strength! This medal issued when as soldier has fallen unconcious on the field, yet survived. {NEWLINE} {NEWLINE} The medal is presented every two times a soldier passes out, up to 8 times (for four levels of citation)."      STR_MEDAL_MEDAL_OF_HEROISM_UFOPEDIA: "'Only a man who knows what it is like to be defeated can reach down to the bottom of his soul and come up with the extra ounce of power it takes to win when the match is even.'{NEWLINE}    -- Muhammad Ali {NEWLINE} {NEWLINE}  This medal is presented to a soldier who has fought to the last ounce of strength! This medal issued when as soldier has fallen unconcious on the field, yet survived. {NEWLINE} {NEWLINE} The medal is presented every two times a soldier passes out, up to 8 times (for four levels of citation)." 
    STR_MEDAL_STAR_OF_VALOR_UFOPEDIA: "'I will never quit. My nation expects me to be physically harder and mentally stronger than my enemies. If knocked down, I will get back up: every time. I will draw on every remaining ounce of strength to protect my teammates and to accomplish our mission. I am never out of the fight.'{NEWLINE}     -- Marcus Luttrell  {NEWLINE} {NEWLINE}  When the squad wipe is in progress, this soldier kept their head and managed to salvage the dropship. {NEWLINE} {NEWLINE}  The lone survivor of any mission is awarded this medal only once."      STR_MEDAL_STAR_OF_VALOR_UFOPEDIA: "'I will never quit. My nation expects me to be physically harder and mentally stronger than my enemies. If knocked down, I will get back up: every time. I will draw on every remaining ounce of strength to protect my teammates and to accomplish our mission. I am never out of the fight.'{NEWLINE}     -- Marcus Luttrell  {NEWLINE} {NEWLINE}  When the squad wipe is in progress, this soldier kept their head and managed to salvage the dropship. {NEWLINE} {NEWLINE}  The lone survivor of any mission is awarded this medal only once." 
    STR_MEDAL_DBLKILL_TMPNAME_UFOPEDIA: "'One enemy soldier is never enough, but two is entirely too many.'{NEWLINE}   -- Murphy's Laws of Combat' {NEWLINE} {NEWLINE} This citation recognizes soldiers who eliminate two targets in rapid succession. The quicker we remove the enemy, the quicker we go home. {NEWLINE} {NEWLINE}  Four levels of award exists for these fast shooters."      STR_MEDAL_DBLKILL_TMPNAME_UFOPEDIA: "'One enemy soldier is never enough, but two is entirely too many.'{NEWLINE}   -- Murphy's Laws of Combat' {NEWLINE} {NEWLINE} This citation recognizes soldiers who eliminate two targets in rapid succession. The quicker we remove the enemy, the quicker we go home. {NEWLINE} {NEWLINE}  Four levels of award exists for these fast shooters." 
    STR_MEDAL_CRIMSON_HEART_UFOPEDIA: "The intense sacrifice of the wounded warrior is honored by this award. Truly a 'Red Badge of Courage,' this medal honors the soldier that has been gravely wounded.{NEWLINE} {NEWLINE}  This award is based on the cummulative number of days wounded, and is awarded for every 30 days of recovery up to 300 days."      STR_MEDAL_CRIMSON_HEART_UFOPEDIA: "The intense sacrifice of the wounded warrior is honored by this award. Truly a 'Red Badge of Courage,' this medal honors the soldier that has been gravely wounded.{NEWLINE} {NEWLINE}  This award is based on the cummulative number of days wounded, and is awarded for every 30 days of recovery up to 300 days." 
    STR_MEDAL_PURPLE_HEART_UFOPEDIA: "Wounds received on the battlefield are tangible evidence of the willingness of XCOM soldiers to put themselves in harm's way.  This sacrifice is honored in this version of the classic award for wounded soldiers. {NEWLINE} {NEWLINE} This medal is given to soldiers who are wounded on the battlefield.  This award is issued once."      STR_MEDAL_PURPLE_HEART_UFOPEDIA: "Wounds received on the battlefield are tangible evidence of the willingness of XCOM soldiers to put themselves in harm's way.  This sacrifice is honored in this version of the classic award for wounded soldiers. {NEWLINE} {NEWLINE} This medal is given to soldiers who are wounded on the battlefield.  This award is issued once." 
    STR_MEDAL_FALLEN_UFOPEDIA: "'A hero is someone who has given his or her life to something bigger than oneself.'{NEWLINE}     -- Joseph Campebell {NEWLINE} {NEWLINE}  The ultimate price was paid willingly, that mankind might survive.  This award is posthumously awarded to all XCOM troops that die in battle.  It is only fitting that we honor them in our memory and our deeds as we press on in the cause for which they died.  {NEWLINE} {NEWLINE} This award is posthumously awarded to all XCOM troops that die in battle."      STR_MEDAL_FALLEN_UFOPEDIA: "'A hero is someone who has given his or her life to something bigger than oneself.'{NEWLINE}     -- Joseph Campebell {NEWLINE} {NEWLINE}  The ultimate price was paid willingly, that mankind might survive.  This award is posthumously awarded to all XCOM troops that die in battle.  It is only fitting that we honor them in our memory and our deeds as we press on in the cause for which they died.  {NEWLINE} {NEWLINE} This award is posthumously awarded to all XCOM troops that die in battle." 
    STR_MEDAL_SERVICE_MEDAL_UFOPEDIA: "This commendation is presented to soldiers who have served XCOM for extended periods of time. We recognize the tremendous sacrfice that these valiant troops make while remaining in XCOM service. This decoration is awarded to soldiers who have seen friends come and go and have been seasoned in the struggle of XCOM against the Foe. Their reliability and tenacity have made them a trusted veteran of the force.  {NEWLINE} {NEWLINE}   The commendation is issued for every three months of service."      STR_MEDAL_SERVICE_MEDAL_UFOPEDIA: "This commendation is presented to soldiers who have served XCOM for extended periods of time. We recognize the tremendous sacrfice that these valiant troops make while remaining in XCOM service. This decoration is awarded to soldiers who have seen friends come and go and have been seasoned in the struggle of XCOM against the Foe. Their reliability and tenacity have made them a trusted veteran of the force.  {NEWLINE} {NEWLINE}   The commendation is issued for every three months of service." 
    STR_MEDAL_HONOR_CROSS_UFOPEDIA: "'A man who has nothing for which he is willing to fight; nothing he cares about more than his own personal safety, is a miserable creature who has no chance of being free unless made and kept so by the exertions of better men than himself.'{NEWLINE}        -- (John Stewart Mill)  {NEWLINE} {NEWLINE}  This award is given to all soldiers serving in XCOM, as recognition for fighting the Alien threat, and for being part of the force to save humanity. This medal has no additional decorations."      STR_MEDAL_HONOR_CROSS_UFOPEDIA: "'A man who has nothing for which he is willing to fight; nothing he cares about more than his own personal safety, is a miserable creature who has no chance of being free unless made and kept so by the exertions of better men than himself.'{NEWLINE}        -- (John Stewart Mill)  {NEWLINE} {NEWLINE}  This award is given to all soldiers serving in XCOM, as recognition for fighting the Alien threat, and for being part of the force to save humanity. This medal has no additional decorations." 
    STR_MEDAL_LONGEST_NIGHT_UFOPEDIA: "'Day does not forestall nightmares - Night is not needed for dreams - There is no better time than here - No better place than now' {NEWLINE}    -- Chase LeBlanc    {NEWLINE} {NEWLINE}  This award is given to soldiers who have witnessed the horrors of terror missions at night. Dangerous aliens lurk beyond the shadows and death comes quick to any who are not careful. Those who survive are truly brave individuals. {NEWLINE} {NEWLINE} This award is presented for each night Terror Mission up to 4 missions."      STR_MEDAL_LONGEST_NIGHT_UFOPEDIA: "'Day does not forestall nightmares - Night is not needed for dreams - There is no better time than here - No better place than now' {NEWLINE}    -- Chase LeBlanc    {NEWLINE} {NEWLINE}  This award is given to soldiers who have witnessed the horrors of terror missions at night. Dangerous aliens lurk beyond the shadows and death comes quick to any who are not careful. Those who survive are truly brave individuals. {NEWLINE} {NEWLINE} This award is presented for each night Terror Mission up to 4 missions." 
    STR_MEDAL_ORDER_OF_RESTRAINT_UFOPEDIA: "'There will be a substantial reward for the one who finds the Millennium Falcon. You are free to use any methods necessary, but I want them alive. No disintegrations.' -Darth Vader {NEWLINE} {NEWLINE} Presented in recognition of a soldier who has mastered the art of taking the extra-terrestrials alive. Live specimens can be incredibly important in our understanding of the menace that we face. {NEWLINE} {NEWLINE} The award is issued at 4, 8, 12, and 16 captives."      STR_MEDAL_ORDER_OF_RESTRAINT_UFOPEDIA: "'There will be a substantial reward for the one who finds the Millennium Falcon. You are free to use any methods necessary, but I want them alive. No disintegrations.' -Darth Vader {NEWLINE} {NEWLINE} Presented in recognition of a soldier who has mastered the art of taking the extra-terrestrials alive. Live specimens can be incredibly important in our understanding of the menace that we face. {NEWLINE} {NEWLINE} The award is issued at 4, 8, 12, and 16 captives." 
    STR_MEDAL_MAN_OF_STEEL_UFOPEDIA: "Arthur: 'Look, you stupid bastard, you've got no arms left!' {NEWLINE}Black Knight-- 'Yes I have.' {NEWLINE}Arthur: (exasperated) 'Look!' {NEWLINE}Black Knight: 'Just a flesh wound.'{NEWLINE} (Monty Python and the Holy Grail) {NEWLINE} {NEWLINE} The iron constitution of this soldier (and possibly his armor) has allowed him to withstand multiple hits from the enemy. {NEWLINE} {NEWLINE} This is awarded for being hit five times, and has three levels. "      STR_MEDAL_MAN_OF_STEEL_UFOPEDIA: "Arthur: 'Look, you stupid bastard, you've got no arms left!' {NEWLINE}Black Knight-- 'Yes I have.' {NEWLINE}Arthur: (exasperated) 'Look!' {NEWLINE}Black Knight: 'Just a flesh wound.'{NEWLINE} (Monty Python and the Holy Grail) {NEWLINE} {NEWLINE} The iron constitution of this soldier (and possibly his armor) has allowed him to withstand multiple hits from the enemy. {NEWLINE} {NEWLINE} This is awarded for being hit five times, and has three levels. " 
    STR_MEDAL_ALIEN_BASE_ASSAULT_UFOPEDIA: "'Place your army in deadly peril, and it will survive; plunge it into desperate straits, and it will come off in safety. -  Sun Tzu' {NEWLINE} {NEWLINE} Every attack on an enemy base is a step toward victory. Destroying the enemy at their nodes of power ensures our progress toward ultimate supremacy. {NEWLINE} {NEWLINE} This commendation is presented to soldiers who participate in an assault on an alien base. This may be awarded three times."      STR_MEDAL_ALIEN_BASE_ASSAULT_UFOPEDIA: "'Place your army in deadly peril, and it will survive; plunge it into desperate straits, and it will come off in safety. -  Sun Tzu' {NEWLINE} {NEWLINE} Every attack on an enemy base is a step toward victory. Destroying the enemy at their nodes of power ensures our progress toward ultimate supremacy. {NEWLINE} {NEWLINE} This commendation is presented to soldiers who participate in an assault on an alien base. This may be awarded three times." 
    STR_MEDAL_DEFENDER_UFOPEDIA: "'You cannot choose your battlefield, God does that for you; But you can plant a standard, Where a standard never flew.{NEWLINE}     -- Nathalia Crane' {NEWLINE} {NEWLINE} This medal is awarded to a warrior who has taken part in a successful base defense mission. Though the alien hordes tried to overwhelm this valiant soul, they held the line and ensured that XCOM maintained control of this crucial facility.{NEWLINE} {NEWLINE} Awards are issued for up to three successful base defenses."      STR_MEDAL_DEFENDER_UFOPEDIA: "'You cannot choose your battlefield, God does that for you; But you can plant a standard, Where a standard never flew.{NEWLINE}     -- Nathalia Crane' {NEWLINE} {NEWLINE} This medal is awarded to a warrior who has taken part in a successful base defense mission. Though the alien hordes tried to overwhelm this valiant soul, they held the line and ensured that XCOM maintained control of this crucial facility.{NEWLINE} {NEWLINE} Awards are issued for up to three successful base defenses." 
    STR_MEDAL_TRAP_UFOPEDIA: "' Hello? Anybody home? {NEWLINE}Hello, Mr. Gopher! {NEWLINE}It's me, Mr. Squirrel. {NEWLINE}Just a harmless squirrel. {NEWLINE}Not a plastic explosive or anything. {NEWLINE}Nothing to be worried about. {NEWLINE}    - CaddyShack. ' {NEWLINE} {NEWLINE} This medal is awarded in recognition of mastery of killing the enemy with boobytraps and IEDs. There are four levels of award at 1, 3, 5, and 8 kills with proximity grenades."      STR_MEDAL_TRAP_UFOPEDIA: "' Hello? Anybody home? {NEWLINE}Hello, Mr. Gopher! {NEWLINE}It's me, Mr. Squirrel. {NEWLINE}Just a harmless squirrel. {NEWLINE}Not a plastic explosive or anything. {NEWLINE}Nothing to be worried about. {NEWLINE}    - CaddyShack. ' {NEWLINE} {NEWLINE} This medal is awarded in recognition of mastery of killing the enemy with boobytraps and IEDs. There are four levels of award at 1, 3, 5, and 8 kills with proximity grenades." 
    STR_MEDAL_VALIANT_CRUX_UFOPEDIA: "'The true soldier fights not because he hates what is in front of him, but because he loves what is behind him.' {NEWLINE}    --G. K. CHESTERTON  {NEWLINE} {NEWLINE} When terror strikes, it is a tiny few that can respond so overwhelmingly that all the innocent bystanders are spared the wrath of the unearthly menace. {NEWLINE} {NEWLINE} Any soldier that participates in a Terror Mission where all civilians are saved will receive this award. There are four levels of this award."      STR_MEDAL_VALIANT_CRUX_UFOPEDIA: "'The true soldier fights not because he hates what is in front of him, but because he loves what is behind him.' {NEWLINE}    --G. K. CHESTERTON  {NEWLINE} {NEWLINE} When terror strikes, it is a tiny few that can respond so overwhelmingly that all the innocent bystanders are spared the wrath of the unearthly menace. {NEWLINE} {NEWLINE} Any soldier that participates in a Terror Mission where all civilians are saved will receive this award. There are four levels of this award." 
    STR_MEDAL_REACTIONFIRE_UFOPEDIA: " 'When you are in a combat situation, you mustn't let your mind be polluted by emotions like fear and anger. Simply accept the situation and react, even if you are facing impossible odds. Keep your head clear and you will be one step ahead of your attackers.' {NEWLINE} -- Aaron B. Powell, Doomsday Diaries {NEWLINE} {NEWLINE} This medal is given to soldiers whose lightning reflexes have made them instinctive killers. Dropping targets during an enemy turn, reduces the threat to the whole squad. {NEWLINE} {NEWLINE} This medal is issued for every two reaction fire kills up to four times. "      STR_MEDAL_REACTIONFIRE_UFOPEDIA: " 'When you are in a combat situation, you mustn't let your mind be polluted by emotions like fear and anger. Simply accept the situation and react, even if you are facing impossible odds. Keep your head clear and you will be one step ahead of your attackers.' {NEWLINE} -- Aaron B. Powell, Doomsday Diaries {NEWLINE} {NEWLINE} This medal is given to soldiers whose lightning reflexes have made them instinctive killers. Dropping targets during an enemy turn, reduces the threat to the whole squad. {NEWLINE} {NEWLINE} This medal is issued for every two reaction fire kills up to four times. " 
    STR_MEDAL_BOLTS_CROSS_UFOPEDIA: "Captain Steven Hiller: 'Y'know, this was supposed to be my weekend off, but noooo. You got me out here draggin' your heavy ass through the burnin' desert with your dreadlocks stickin' out the back of my parachute.'{NEWLINE}  - Independence Day{NEWLINE} {NEWLINE}  This high commendation recognizes a critical accomplishment in the capture of a high value target. Enemy Leaders and Commanders are sure to give us a better understanding of alien goals and ways we can defeat them. {NEWLINE} {NEWLINE} This award is presented once to any soldier that captures one of these important targets."      STR_MEDAL_BOLTS_CROSS_UFOPEDIA: "Captain Steven Hiller: 'Y'know, this was supposed to be my weekend off, but noooo. You got me out here draggin' your heavy ass through the burnin' desert with your dreadlocks stickin' out the back of my parachute.'{NEWLINE}  - Independence Day{NEWLINE} {NEWLINE}  This high commendation recognizes a critical accomplishment in the capture of a high value target. Enemy Leaders and Commanders are sure to give us a better understanding of alien goals and ways we can defeat them. {NEWLINE} {NEWLINE} This award is presented once to any soldier that captures one of these important targets." 
    STR_MEDAL_GRENADIERS_MEDAL_UFOPEDIA: " 'Five second fuses always burn three seconds.{NEWLINE} -- Murphy's Laws of Combat' {NEWLINE} {NEWLINE} This commendation is presented to soldiers that have made the most of their XCOM grenades! Beyond a standard proficiency medal, it recognizes the ability to kill multiple enemy with one standard grenade. {NEWLINE} {NEWLINE} Four levels of award are issued for killing three enemy at once with the standard issue hand grenate and proximity grenade."      STR_MEDAL_GRENADIERS_MEDAL_UFOPEDIA: " 'Five second fuses always burn three seconds.{NEWLINE} -- Murphy's Laws of Combat' {NEWLINE} {NEWLINE} This commendation is presented to soldiers that have made the most of their XCOM grenades! Beyond a standard proficiency medal, it recognizes the ability to kill multiple enemy with one standard grenade. {NEWLINE} {NEWLINE} Four levels of award are issued for killing three enemy at once with the standard issue hand grenate and proximity grenade." 
    STR_MEDAL_BLACK_CROSS_MEDAL_UFOPEDIA: "'Bullets do not discriminate. They are equal-opportunity projectiles.' {NEWLINE}    -- Peter Duysings{NEWLINE} {NEWLINE} Also known as: 'You should have ducked, Carl!' this medal is given to soldiers who have been hit by friendly fire. As Murphy says: 'Friendly Fire Isn't.' {NEWLINE} {NEWLINE} This commendation is available for award up to four times."      STR_MEDAL_BLACK_CROSS_MEDAL_UFOPEDIA: "'Bullets do not discriminate. They are equal-opportunity projectiles.' {NEWLINE}    -- Peter Duysings{NEWLINE} {NEWLINE} Also known as: 'You should have ducked, Carl!' this medal is given to soldiers who have been hit by friendly fire. As Murphy says: 'Friendly Fire Isn't.' {NEWLINE} {NEWLINE} This commendation is available for award up to four times." 
    STR_MEDAL_STAR_OF_ASCLEPIUS_MEDAL_UFOPEDIA: "'War is life multiplied by some number that no one has ever heard of.' {NEWLINE}     -- Sebastian Junger. {NEWLINE} {NEWLINE} By drawing intense fire from the enemy, this soldier has provided heroic assistance to his comrades. {NEWLINE} {NEWLINE} This medal is awarded to soldiers who have been targeted ten times by the enemy. This award has three levels."      STR_MEDAL_STAR_OF_ASCLEPIUS_MEDAL_UFOPEDIA: "'War is life multiplied by some number that no one has ever heard of.' {NEWLINE}     -- Sebastian Junger. {NEWLINE} {NEWLINE} By drawing intense fire from the enemy, this soldier has provided heroic assistance to his comrades. {NEWLINE} {NEWLINE} This medal is awarded to soldiers who have been targeted ten times by the enemy. This award has three levels." 
    STR_MEDAL_CAMPAIGN_RIBBON_MEDAL_NAME: "Order of the Custodian"      STR_MEDAL_CAMPAIGN_RIBBON_MEDAL_NAME: "Order of the Custodian" 
    STR_MEDAL_CAMPAIGN_RIBBON_MEDAL_UFOPEDIA: "'We need to thank all of our troops, and particularly those for whom we can never express enough gratitude... for they have given their lives so that all of us may be free.'{NEWLINE}    -Virgil Goode {NEWLINE} {NEWLINE}The countries of a given region recognize the skill and valor by which this trooper has protected their lives and property in this war against the Alien Menace. {NEWLINE} {NEWLINE} This medal is awarded for 10, 20 and 30 missions in a given region."      STR_MEDAL_CAMPAIGN_RIBBON_MEDAL_UFOPEDIA: "'We need to thank all of our troops, and particularly those for whom we can never express enough gratitude... for they have given their lives so that all of us may be free.'{NEWLINE}    -Virgil Goode {NEWLINE} {NEWLINE}The countries of a given region recognize the skill and valor by which this trooper has protected their lives and property in this war against the Alien Menace. {NEWLINE} {NEWLINE} This medal is awarded for 10, 20 and 30 missions in a given region." 
    STR_MEDAL_WEAPON_PROFICIENCY_MEDAL_NAME: "Weapon Proficiency Medal"            STR_MEDAL_WEAPON_PROFICIENCY_MEDAL_NAME: "Weapon Proficiency Medal"       
    STR_MEDAL_WEAPON_PROFICIENCY_MEDAL_UFOPEDIA: "'Anything worth shooting is worth shooting twice. Ammo is cheap. Life is expensive.'{NEWLINE}   -- US Ranger Rules for Gunfighting {NEWLINE} {NEWLINE} This medal is awarded to recognize a soldier's extreme prociency with a given weapon. They have become a true expert in their field and a master at their craft. {NEWLINE} {NEWLINE} This medal is awarded for 10, 20 and 30 kills with a specific weapon."      STR_MEDAL_WEAPON_PROFICIENCY_MEDAL_UFOPEDIA: "'Anything worth shooting is worth shooting twice. Ammo is cheap. Life is expensive.'{NEWLINE}   -- US Ranger Rules for Gunfighting {NEWLINE} {NEWLINE} This medal is awarded to recognize a soldier's extreme prociency with a given weapon. They have become a true expert in their field and a master at their craft. {NEWLINE} {NEWLINE} This medal is awarded for 10, 20 and 30 kills with a specific weapon." 
    STR_MEDAL_DISTINGUISHED_SERVICE_MEDAL_UFOPEDIA: "'Don't fear them, my child. We are going to kill them all.'{NEWLINE}    --The Kingdom {NEWLINE} {NEWLINE} This medal recognizes the soldier who has mastered the art of killing aliens in all forms. No alien race is immune to their predations. {NEWLINE} {NEWLINE} This award is presented for killing a soldier of all the primary races. Further awards are given for 5, 10, and 15 more specimens of each race. "      STR_MEDAL_DISTINGUISHED_SERVICE_MEDAL_UFOPEDIA: "'Don't fear them, my child. We are going to kill them all.'{NEWLINE}    --The Kingdom {NEWLINE} {NEWLINE} This medal recognizes the soldier who has mastered the art of killing aliens in all forms. No alien race is immune to their predations. {NEWLINE} {NEWLINE} This award is presented for killing a soldier of all the primary races. Further awards are given for 5, 10, and 15 more specimens of each race. " 
    STR_MEDAL_HELLRAISER_MEDAL_UFOPEDIA: " 'Of the four classical elements, fire is by far the most primal. The most challenging. The most dangerous. The most transforming. The most visceral. The most fun. Seriously, which enemies would cower in their tracks if you appeared in front of them and proclaimed yourself to be a great water wizard?'{NEWLINE}   -- The Rant {NEWLINE} {NEWLINE} This award is presented to those who have mastered the art of destroying the enemy with fire. The award is given for every five torched aliens, up to four times. "      STR_MEDAL_HELLRAISER_MEDAL_UFOPEDIA: " 'Of the four classical elements, fire is by far the most primal. The most challenging. The most dangerous. The most transforming. The most visceral. The most fun. Seriously, which enemies would cower in their tracks if you appeared in front of them and proclaimed yourself to be a great water wizard?'{NEWLINE}   -- The Rant {NEWLINE} {NEWLINE} This award is presented to those who have mastered the art of destroying the enemy with fire. The award is given for every five torched aliens, up to four times. " 
    STR_MEDAL_LUCKYSHOT_MEDAL_UFOPEDIA: "'The best luck of all is the luck you make for yourself. {NEWLINE}    -- Douglas MacArthur' {NEWLINE} {NEWLINE} When a soldier repeatedly defies the odds, and lands incredible shots, they become eligible for this award. {NEWLINE} {NEWLINE} Presented for every three lucky shots, this citation has four levels. "      STR_MEDAL_LUCKYSHOT_MEDAL_UFOPEDIA: "'The best luck of all is the luck you make for yourself. {NEWLINE}    -- Douglas MacArthur' {NEWLINE} {NEWLINE} When a soldier repeatedly defies the odds, and lands incredible shots, they become eligible for this award. {NEWLINE} {NEWLINE} Presented for every three lucky shots, this citation has four levels. " 
    STR_MEDAL_IRON_MAN_MEDAL_UFOPEDIA: "'If you're short of everything but the enemy, you're in a combat zone.{NEWLINE}   -- Murphy's Laws of Combat' {NEWLINE} {NEWLINE} This award is presented to soldiers who take on the foe single-handedly. Only the hardcore attempt this and fewer survive. The award has only one level. "      STR_MEDAL_IRON_MAN_MEDAL_UFOPEDIA: "'If you're short of everything but the enemy, you're in a combat zone.{NEWLINE}   -- Murphy's Laws of Combat' {NEWLINE} {NEWLINE} This award is presented to soldiers who take on the foe single-handedly. Only the hardcore attempt this and fewer survive. The award has only one level. " 
    STR_MEDAL_XENOCIDE_MEDAL_UFOPEDIA_NAME: "Alien Race Xenocide Medal"      STR_MEDAL_XENOCIDE_MEDAL_UFOPEDIA_NAME: "Alien Race Xenocide Medal" 
    STR_MEDAL_XENOCIDE_MEDAL_UFOPEDIA: " 'If you find yourself in a fair fight, you didn't plan your mission properly.'{NEWLINE}    -- (David Hackworth) {NEWLINE} {NEWLINE} Given to a soldier who has become a lethal machine in cutting down a specific alien race. This race has suffered such depradations by this XCOM hero, that they have come to calling him XenoCide. {NEWLINE} {NEWLINE} Award levels are 10, 20, and 30 Kills of a given race."      STR_MEDAL_XENOCIDE_MEDAL_UFOPEDIA: " 'If you find yourself in a fair fight, you didn't plan your mission properly.'{NEWLINE}    -- (David Hackworth) {NEWLINE} {NEWLINE} Given to a soldier who has become a lethal machine in cutting down a specific alien race. This race has suffered such depradations by this XCOM hero, that they have come to calling him XenoCide. {NEWLINE} {NEWLINE} Award levels are 10, 20, and 30 Kills of a given race." 
    STR_MEDAL_SNIPER_MEDAL_UFOPEDIA: "{NEWLINE}'My crosshairs steady, {NEWLINE} My trigger cold,{NEWLINE}I feel the recoil{NEWLINE} and watch him fold.{NEWLINE}The mission accomplished,{NEWLINE} I grab my gear.{NEWLINE}I'll clean my rifle{NEWLINE} in the rear.'{NEWLINE}   -- Marine Sniper{NEWLINE} {NEWLINE} This citation is designed to recognize expertise in dealing death from afar. {NEWLINE} {NEWLINE} Presented for every three longrange hits, this citation has four levels."      STR_MEDAL_SNIPER_MEDAL_UFOPEDIA: "{NEWLINE}'My crosshairs steady, {NEWLINE} My trigger cold,{NEWLINE}I feel the recoil{NEWLINE} and watch him fold.{NEWLINE}The mission accomplished,{NEWLINE} I grab my gear.{NEWLINE}I'll clean my rifle{NEWLINE} in the rear.'{NEWLINE}   -- Marine Sniper{NEWLINE} {NEWLINE} This citation is designed to recognize expertise in dealing death from afar. {NEWLINE} {NEWLINE} Presented for every three longrange hits, this citation has four levels." 
    STR_MEDAL_NIKE_CROSS_MEDAL_UFOPEDIA: " 'You've got to believe that you are right to be a good soldier, that's why mercenaries are no good. It's emotion that makes a good fighting man - and knowing that you are fighting for a good cause.' {NEWLINE}    - Audie Murphy {NEWLINE} {NEWLINE} This decorations recognizes unparalleled battlefield prowess. Embodying Lethality, this warrior has proven their combat expertise in the most tangible means possible. {NEWLINE} {NEWLINE} This award is exclusively for soldiers who single handedly kill every alien in a singe mission. This award is presented up to three times. "      STR_MEDAL_NIKE_CROSS_MEDAL_UFOPEDIA: " 'You've got to believe that you are right to be a good soldier, that's why mercenaries are no good. It's emotion that makes a good fighting man - and knowing that you are fighting for a good cause.' {NEWLINE}    - Audie Murphy {NEWLINE} {NEWLINE} This decorations recognizes unparalleled battlefield prowess. Embodying Lethality, this warrior has proven their combat expertise in the most tangible means possible. {NEWLINE} {NEWLINE} This award is exclusively for soldiers who single handedly kill every alien in a singe mission. This award is presented up to three times. " 
    STR_MEDAL_ORDER_OF_GLORY_UFOPEDIA: "'If you take more than your fair share of objectives, you will have more than your fair share objectives to take.' {NEWLINE}     -- Murphy's Laws of Combat {NEWLINE} {NEWLINE} This citation is given to honor a soldier who has killed seven enemies in a single mission. This feat is unparralled and demonstrates the true grit of this lethal trooper. {NEWLINE} {NEWLINE}This award may be issued three times. "      STR_MEDAL_ORDER_OF_GLORY_UFOPEDIA: "'If you take more than your fair share of objectives, you will have more than your fair share objectives to take.' {NEWLINE}     -- Murphy's Laws of Combat {NEWLINE} {NEWLINE} This citation is given to honor a soldier who has killed seven enemies in a single mission. This feat is unparralled and demonstrates the true grit of this lethal trooper. {NEWLINE} {NEWLINE}This award may be issued three times. " 
    STR_MEDAL_SAPPER_UFOPEDIA: " 'There's a tank at the tree line. It will steamroll over us... Unless someone can stop it with a satchel charge.'{NEWLINE} .... 'There's not that many men left.'{NEWLINE} -- 'I'll go.' {NEWLINE}      -- Juoksuhaudantie {NEWLINE} {NEWLINE} This award is given to soldiers who kill a metal foe such as CyberDiscs and Sectopods with a High Explosive pack. Hazardous in the extreme, these acts of heroism are recognised with this award. {NEWLINE} {NEWLINE} This award is issued for every HE Pack kill of a robotic enemy and is awarded up to ten times."           STR_MEDAL_SAPPER_UFOPEDIA: " 'There's a tank at the tree line. It will steamroll over us... Unless someone can stop it with a satchel charge.'{NEWLINE} .... 'There's not that many men left.'{NEWLINE} -- 'I'll go.' {NEWLINE}      -- Juoksuhaudantie {NEWLINE} {NEWLINE} This award is given to soldiers who kill a metal foe such as CyberDiscs and Sectopods with a High Explosive pack. Hazardous in the extreme, these acts of heroism are recognised with this award. {NEWLINE} {NEWLINE} This award is issued for every HE Pack kill of a robotic enemy and is awarded up to ten times."      
    STR_MEDAL_SECTOPOD_KILL_MEDAL_UFOPEDIA: " 'A robot may not injure humanity, or, through inaction, allow humanity to come to harm.' {NEWLINE}-Isaac Asimov: 'The Zeroth Law of Robotics' {NEWLINE} {NEWLINE} The ground shaking crunch of the Sectopod sends a shudder into the bravest soldier. The difficulty of bringing down this Metal Menace is recognised by this citation. {NEWLINE} {NEWLINE} This citation is presented to every soldier that kills a sectopod, regardless of means. Ten levels of award are available for up to ten kills. "        STR_MEDAL_SECTOPOD_KILL_MEDAL_UFOPEDIA: " 'A robot may not injure humanity, or, through inaction, allow humanity to come to harm.' {NEWLINE}-Isaac Asimov: 'The Zeroth Law of Robotics' {NEWLINE} {NEWLINE} The ground shaking crunch of the Sectopod sends a shudder into the bravest soldier. The difficulty of bringing down this Metal Menace is recognised by this citation. {NEWLINE} {NEWLINE} This citation is presented to every soldier that kills a sectopod, regardless of means. Ten levels of award are available for up to ten kills. "   
    STR_MEDAL_MERCY_CROSS_UFOPEDIA: " 'It is better to capture an army entire than to destroy it, to capture a regiment, a detachment or a company entire than to destroy them.' ― Sun Tzu {NEWLINE} {NEWLINE} Alien captives provide valuable information.  What could be better than stunning an entire UFO crew? {NEWLINE} -- Doing it solo! {NEWLINE} {NEWLINE} This is issued to soldiers that single handedly capture all enemy combatants during a tactical combat mission.  This award has three levels. "      STR_MEDAL_MERCY_CROSS_UFOPEDIA: " 'It is better to capture an army entire than to destroy it, to capture a regiment, a detachment or a company entire than to destroy them.' ― Sun Tzu {NEWLINE} {NEWLINE} Alien captives provide valuable information.  What could be better than stunning an entire UFO crew? {NEWLINE} -- Doing it solo! {NEWLINE} {NEWLINE} This is issued to soldiers that single handedly capture all enemy combatants during a tactical combat mission.  This award has three levels. " 
    STR_MEDAL_HEADSHOT_UFOPEDIA: " 'The stone sank into Goliath's forehead, and he fell to the ground on his face. ' - 1 Sam 17:49. {NEWLINE}David is famous for slaying the giant, with his  sling and a well placed shot. {NEWLINE}{NEWLINE}  Although this achievement relies mainly on luck, and does not provide greater damage than other hits, it is none the less, noteworthy.  {NEWLINE} {NEWLINE} XCOM soldiers who score three headshots will receive this award. There are four levels of this award. "      STR_MEDAL_HEADSHOT_UFOPEDIA: " 'The stone sank into Goliath's forehead, and he fell to the ground on his face. ' - 1 Sam 17:49. {NEWLINE}David is famous for slaying the giant, with his  sling and a well placed shot. {NEWLINE}{NEWLINE}  Although this achievement relies mainly on luck, and does not provide greater damage than other hits, it is none the less, noteworthy.  {NEWLINE} {NEWLINE} XCOM soldiers who score three headshots will receive this award. There are four levels of this award. " 
    STR_MEDAL_REARSHOT_UFOPEDIA: " Paris, in Greek mythology is renown for neutralizing an almost invulnerable hero, Achilles, with an arrow shot to his heel. {NEWLINE} {NEWLINE} The XCOM soldier who mimics Paris may find that he can exploit similar vulnerabilities in his Extraterrestrial adversaries. {NEWLINE}{NEWLINE} This commendation is issued for every three enemy kills from behind, up to four times. "      STR_MEDAL_REARSHOT_UFOPEDIA: " Paris, in Greek mythology is renown for neutralizing an almost invulnerable hero, Achilles, with an arrow shot to his heel. {NEWLINE} {NEWLINE} The XCOM soldier who mimics Paris may find that he can exploit similar vulnerabilities in his Extraterrestrial adversaries. {NEWLINE}{NEWLINE} This commendation is issued for every three enemy kills from behind, up to four times. " 
    STR_MEDAL_FLANKSHOT_UFOPEDIA: " 'To enfilade, is to position (troops or guns) so as to be able to fire at a flank. ' {NEWLINE} - Military Dictionary {NEWLINE}{NEWLINE} A time honored military tactic, the flank attack exploits an enemy's weakness in both side armor and in the fact that the enemy's offensive weaponry is pointed elsewhere. {NEWLINE} {NEWLINE} This citation is issued for every three enemy kills from the flank, up to four times. "      STR_MEDAL_FLANKSHOT_UFOPEDIA: " 'To enfilade, is to position (troops or guns) so as to be able to fire at a flank. ' {NEWLINE} - Military Dictionary {NEWLINE}{NEWLINE} A time honored military tactic, the flank attack exploits an enemy's weakness in both side armor and in the fact that the enemy's offensive weaponry is pointed elsewhere. {NEWLINE} {NEWLINE} This citation is issued for every three enemy kills from the flank, up to four times. " 
    STR_MEDAL_HEALER_UFOPEDIA: " 'We had a deep appreciation for the quiet medic. He was nurse, doctor, first-aid station and hospital to us.  Above the roar of battle the cry of 'Medic!' was often heard, and Doc was always there for the 3d platoon.' {NEWLINE}- Robert W. Black {NEWLINE} {NEWLINE} The Combat Medic is a vital part of every military unit.  XCOM soldiers care for their own and help keep their companions in arm, in the fight. {NEWLINE} {NEWLINE} This award is issued for every three wounds healed, up to twelve wounds."      STR_MEDAL_HEALER_UFOPEDIA: " 'We had a deep appreciation for the quiet medic. He was nurse, doctor, first-aid station and hospital to us.  Above the roar of battle the cry of 'Medic!' was often heard, and Doc was always there for the 3d platoon.' {NEWLINE}- Robert W. Black {NEWLINE} {NEWLINE} The Combat Medic is a vital part of every military unit.  XCOM soldiers care for their own and help keep their companions in arm, in the fight. {NEWLINE} {NEWLINE} This award is issued for every three wounds healed, up to twelve wounds." 
    STR_MEDAL_ALLUFOS_UFOPEDIA: "TECHINT, or Technical Intelligence, involves gaining knowledge of enemy capabilities through exploitation of captured equipment.  {NEWLINE} {NEWLINE} XCOM gains knowledge and materiel from every UFO that they recover.  {NEWLINE} {NEWLINE}Soldiers involved in missions with every UFO Type will receive this award.  This award is issued once."      STR_MEDAL_ALLUFOS_UFOPEDIA: "TECHINT, or Technical Intelligence, involves gaining knowledge of enemy capabilities through exploitation of captured equipment.  {NEWLINE} {NEWLINE} XCOM gains knowledge and materiel from every UFO that they recover.  {NEWLINE} {NEWLINE}Soldiers involved in missions with every UFO Type will receive this award.  This award is issued once." 
    STR_MEDAL_ALLMISSIONS_UFOPEDIA: " 'You can tell 'em that {NEWLINE} I've been from hell and back {NEWLINE} When the heat is on, I fire back {NEWLINE} In this cold world, where your lighters at {NEWLINE} Let's burn it down, f-f-fire back' {NEWLINE}- Kid Ink {NEWLINE}{NEWLINE} This soldier has seen it all.. crashed UFOs, Landed UFOs, Terror missions, base mission, even kicking in the enemy's door and invading his base. {NEWLINE} {NEWLINE}This commendation is awarded to soldiers who participate in every type of mission. "      STR_MEDAL_ALLMISSIONS_UFOPEDIA: " 'You can tell 'em that {NEWLINE} I've been from hell and back {NEWLINE} When the heat is on, I fire back {NEWLINE} In this cold world, where your lighters at {NEWLINE} Let's burn it down, f-f-fire back' {NEWLINE}- Kid Ink {NEWLINE}{NEWLINE} This soldier has seen it all.. crashed UFOs, Landed UFOs, Terror missions, base mission, even kicking in the enemy's door and invading his base. {NEWLINE} {NEWLINE}This commendation is awarded to soldiers who participate in every type of mission. " 
    STR_MEDAL_ANTITERROR_UFOPEDIA: " 'For a true hero isn't measured by the size of his strength, but by the strength of his heart.'{NEWLINE} - Zeus (Hercules) {NEWLINE} {NEWLINE} Just as Hercules was renown for slaying many nightmarish monsters in his time, so too, the recipient of this award has slain his fair share of terrible enemies. {NEWLINE} {NEWLINE} This medal is given to soldiers who slay one of every type of terrorist unit in the game.  There are four levels of this award. "      STR_MEDAL_ANTITERROR_UFOPEDIA: " 'For a true hero isn't measured by the size of his strength, but by the strength of his heart.'{NEWLINE} - Zeus (Hercules) {NEWLINE} {NEWLINE} Just as Hercules was renown for slaying many nightmarish monsters in his time, so too, the recipient of this award has slain his fair share of terrible enemies. {NEWLINE} {NEWLINE} This medal is given to soldiers who slay one of every type of terrorist unit in the game.  There are four levels of this award. " 
    STR_MEDAL_ALLBATTLETYPES_UFOPEDIA: "'Powerful in Arms' is the meaning of Armis Potens.  An infantry soldier is trained to fight with many different types of weapons in order to defeat the foe. {NEWLINE} {NEWLINE}The award recognizes the same agility and lethality demonstrated by these versatile warriors. {NEWLINE} {NEWLINE}This award is issued to any soldier who eliminates the foe with each type of weapon.  These include firearms, melee, grenades, and proximity grenades. There are four levels of award for 3,6,9, and 12 kills."      STR_MEDAL_ALLBATTLETYPES_UFOPEDIA: "'Powerful in Arms' is the meaning of Armis Potens.  An infantry soldier is trained to fight with many different types of weapons in order to defeat the foe. {NEWLINE} {NEWLINE}The award recognizes the same agility and lethality demonstrated by these versatile warriors. {NEWLINE} {NEWLINE}This award is issued to any soldier who eliminates the foe with each type of weapon.  These include firearms, melee, grenades, and proximity grenades. There are four levels of award for 3,6,9, and 12 kills." 
    STR_MEDAL_NIGHTOPS_UFOPEDIA: " 'Out of the night that covers me,{NEWLINE}    Black as the pit from pole to pole,{NEWLINE}  I thank whatever gods may be {NEWLINE}     For my unconquerable soul.'{NEWLINE}- Invictus - By Wiliam Ernest Henly  {NEWLINE} {NEWLINE} Night Operations against a foe that can see almost twice as far as your soldiers is harrowing in the extreme.  {NEWLINE} {NEWLINE} This award issued for soldiers who participate in Night Missions.  One level of award is issued for every three night operations.  "      STR_MEDAL_NIGHTOPS_UFOPEDIA: " 'Out of the night that covers me,{NEWLINE}    Black as the pit from pole to pole,{NEWLINE}  I thank whatever gods may be {NEWLINE}     For my unconquerable soul.'{NEWLINE}- Invictus - By Wiliam Ernest Henly  {NEWLINE} {NEWLINE} Night Operations against a foe that can see almost twice as far as your soldiers is harrowing in the extreme.  {NEWLINE} {NEWLINE} This award issued for soldiers who participate in Night Missions.  One level of award is issued for every three night operations.  " 
    STR_MEDAL_ALLRANKS_UFOPEDIA: " '.. these scrappy little Vietnamese Marines started kicking ass and taking names.' {NEWLINE}- Ralph Christopher 'River Rats' {NEWLINE} {NEWLINE} Taking names came from the idea of beating an enemy so bad that you removed names from his Troop Roster.   {NEWLINE} {NEWLINE}This award is given to a soldier that kills one of every rank of alien, from Soldier to Commander.  "       STR_MEDAL_ALLRANKS_UFOPEDIA: " '.. these scrappy little Vietnamese Marines started kicking ass and taking names.' {NEWLINE}- Ralph Christopher 'River Rats' {NEWLINE} {NEWLINE} Taking names came from the idea of beating an enemy so bad that you removed names from his Troop Roster.   {NEWLINE} {NEWLINE}This award is given to a soldier that kills one of every rank of alien, from Soldier to Commander.  "  
    STR_MEDAL_ORIGINAL8_UFOPEDIA: " The XCOM Project is a top-secret project initiated by The Council to counter the massive global alien invasion after the world's conventional militaries couldn't stop them. {NEWLINE} {NEWLINE} Precious few individuals met the requirements to be included in the project. Even fewer will survive. {NEWLINE} {NEWLINE} This award is presented to the original combat complement of soldiers in the XCOM project."      STR_MEDAL_ORIGINAL8_UFOPEDIA: " The XCOM Project is a top-secret project initiated by The Council to counter the massive global alien invasion after the world's conventional militaries couldn't stop them. {NEWLINE} {NEWLINE} Precious few individuals met the requirements to be included in the project. Even fewer will survive. {NEWLINE} {NEWLINE} This award is presented to the original combat complement of soldiers in the XCOM project." 
    STR_MEDAL_STATGAIN_UFOPEDIA: " 'Athena is the embodiment of wisdom, warfare, civilization, strength, strategy, crafts, and justice.' {NEWLINE} {NEWLINE} XCOM troopers train on and off the battlefield and those that improve their abilities, embody the Athenian ideal.{NEWLINE} {NEWLINE} This citation is awarded to soldiers that improve in their overall stats by ten points.  There are ten levels of this award, recognizing at maximum an improvement of 100 points."      STR_MEDAL_STATGAIN_UFOPEDIA: " 'Athena is the embodiment of wisdom, warfare, civilization, strength, strategy, crafts, and justice.' {NEWLINE} {NEWLINE} XCOM troopers train on and off the battlefield and those that improve their abilities, embody the Athenian ideal.{NEWLINE} {NEWLINE} This citation is awarded to soldiers that improve in their overall stats by ten points.  There are ten levels of this award, recognizing at maximum an improvement of 100 points." 
    STR_MEDAL_REVIVE_UFOPEDIA: " ''No, you're not going to die on my watch.' said Doc. Just before the chopper arrived, his heart stopped.  Doc revived him again by pounding on his chest and giving him mouth-to-mouth.  The chopper finally arrived and we loaded him in.' {NEWLINE}-- Stephen Paul Campos {NEWLINE} {NEWLINE} When the soldier lies unconscious and bleeding on the battlefield, this trooper is their angel that knows what it takes to bring them back. {NEWLINE} {NEWLINE} This award is issued every time a casualty is revived, up to three times."      STR_MEDAL_REVIVE_UFOPEDIA: " ''No, you're not going to die on my watch.' said Doc. Just before the chopper arrived, his heart stopped.  Doc revived him again by pounding on his chest and giving him mouth-to-mouth.  The chopper finally arrived and we loaded him in.' {NEWLINE}-- Stephen Paul Campos {NEWLINE} {NEWLINE} When the soldier lies unconscious and bleeding on the battlefield, this trooper is their angel that knows what it takes to bring them back. {NEWLINE} {NEWLINE} This award is issued every time a casualty is revived, up to three times." 
    STR_MEDAL_MEDIKIT_UFOPEDIA: "'...But this wound was early, well within the six-hour period - the rough yardstick for the field surgeon in risks of this type. If his boast had been accurate .... he might save a life. {NEWLINE}- Frank Gill Slaughter 'Battle Surgeon' {NEWLINE} {NEWLINE} The field surgeon has greater skill than the combat medic and knows how to use all of the tools at his disposal. {NEWLINE} {NEWLINE}This award is presented to medics who dispense healing, stims, and painkillers from their medkits.  This is awarded every three times.  There are four levels of this award."      STR_MEDAL_MEDIKIT_UFOPEDIA: "'...But this wound was early, well within the six-hour period - the rough yardstick for the field surgeon in risks of this type. If his boast had been accurate .... he might save a life. {NEWLINE}- Frank Gill Slaughter 'Battle Surgeon' {NEWLINE} {NEWLINE} The field surgeon has greater skill than the combat medic and knows how to use all of the tools at his disposal. {NEWLINE} {NEWLINE}This award is presented to medics who dispense healing, stims, and painkillers from their medkits.  This is awarded every three times.  There are four levels of this award." 
    STR_MEDAL_BRAVERYGAIN_UFOPEDIA: "'I learned that courage was not the absence of fear, but the triumph over it. The brave man is not he who does not feel afraid, but he who conquers that fear.' - Nelson Mandela {NEWLINE} {NEWLINE} This soldier has been in intense situations and has confronted fear in the face!  {NEWLINE} {NEWLINE} This award is presented for every 10 pt increase in a soldier's bravery. This award has three levels."      STR_MEDAL_BRAVERYGAIN_UFOPEDIA: "'I learned that courage was not the absence of fear, but the triumph over it. The brave man is not he who does not feel afraid, but he who conquers that fear.' - Nelson Mandela {NEWLINE} {NEWLINE} This soldier has been in intense situations and has confronted fear in the face!  {NEWLINE} {NEWLINE} This award is presented for every 10 pt increase in a soldier's bravery. This award has three levels." 
    STR_MEDAL_BESTOFRANK_UFOPEDIA: "'When he shall die,{NEWLINE} Take him and cut him out in little stars... {NEWLINE}- Shakespeare --Romeo & Juliet {NEWLINE} {NEWLINE} XCOM heroes, be they Rookie, Sergeant, Captain, or Commander, deserve recognition for excellence when they die.  {NEWLINE} {NEWLINE} This order is bestowed upon fallen the soldier who is the highest of their rank at the time of their demise. This award will be presented to the deceased to recognize that they had the highest score for their rank at the time of their death. More than one soldier may receive this posthumous recognition at each level. "      STR_MEDAL_BESTOFRANK_UFOPEDIA: "'When he shall die,{NEWLINE} Take him and cut him out in little stars... {NEWLINE}- Shakespeare --Romeo & Juliet {NEWLINE} {NEWLINE} XCOM heroes, be they Rookie, Sergeant, Captain, or Commander, deserve recognition for excellence when they die.  {NEWLINE} {NEWLINE} This order is bestowed upon fallen the soldier who is the highest of their rank at the time of their demise. This award will be presented to the deceased to recognize that they had the highest score for their rank at the time of their death. More than one soldier may receive this posthumous recognition at each level. " 
    STR_MEDAL_BESTSOLDIER_UFOPEDIA:  "'It is nothing to die. It is frightful not to live.' {NEWLINE}- Victor Hugo, Les Misérables{NEWLINE} {NEWLINE} When heroes die their deeds live on.  The exploits of XCOM troopers are not forgotten when they die in glorious battle. {NEWLINE} {NEWLINE} This order is bestowed upon the soldier who is the highest of the fallen. This award will be presented to new members to the ranks of the fallen to recognize that they have the highest score at the time of their death. More than one soldier may receive this posthumous recognition. "      STR_MEDAL_BESTSOLDIER_UFOPEDIA:  "'It is nothing to die. It is frightful not to live.' {NEWLINE}- Victor Hugo, Les Misérables{NEWLINE} {NEWLINE} When heroes die their deeds live on.  The exploits of XCOM troopers are not forgotten when they die in glorious battle. {NEWLINE} {NEWLINE} This order is bestowed upon the soldier who is the highest of the fallen. This award will be presented to new members to the ranks of the fallen to recognize that they have the highest score at the time of their death. More than one soldier may receive this posthumous recognition. " 
    STR_MEDAL_MIA_MEDAL_UFOPEDIA: " '...we pay tribute to the men and women who have not returned from the battlefield... we will never forget the sacrifices they made... we will forever honor their memory.'  {NEWLINE}- Barack Obama {NEWLINE} {NEWLINE} The terrible expedience of the necessity of leaving a fallen comrade cannot be denied.  XCOM honors those who have given their all in such a fashion.{NEWLINE} {NEWLINE}This order is awarded to soldiers who have gone missing in action.  We honor the ones who didn't make it home."       STR_MEDAL_MIA_MEDAL_UFOPEDIA: " '...we pay tribute to the men and women who have not returned from the battlefield... we will never forget the sacrifices they made... we will forever honor their memory.'  {NEWLINE}- Barack Obama {NEWLINE} {NEWLINE} The terrible expedience of the necessity of leaving a fallen comrade cannot be denied.  XCOM honors those who have given their all in such a fashion.{NEWLINE} {NEWLINE}This order is awarded to soldiers who have gone missing in action.  We honor the ones who didn't make it home."  
    STR_MEDAL_MARTYR_MEDAL_UFOPEDIA: "Given posthumously to a soldier who would not go down alone."      STR_MEDAL_MARTYR_MEDAL_UFOPEDIA: "Given posthumously to a soldier who would not go down alone." 
    STR_MEDAL_POSTMORTEM_KILL_UFOPEDIA: "Given posthumously to a soldier who maintained a presence on the battlefield in spite of death."      STR_MEDAL_POSTMORTEM_KILL_UFOPEDIA: "Given posthumously to a soldier who maintained a presence on the battlefield in spite of death." 
    STR_MEDAL_GLOBETROTTER_UFOPEDIA: "Given to a soldier who has defended every last country on Earth from the alien threat."      STR_MEDAL_GLOBETROTTER_UFOPEDIA: "Given to a soldier who has defended every last country on Earth from the alien threat." 
    STR_MEDAL_MINDCONTROL_UFOPEDIA: "Given to a soldier who has mastered the mind of the enemy."           STR_MEDAL_MINDCONTROL_UFOPEDIA: "Given to a soldier who has mastered the mind of the enemy."      
    STR_MEDAL_PSIPANIC_UFOPEDIA: "Given to a soldier who has broken the mind of the enemy."      STR_MEDAL_PSIPANIC_UFOPEDIA: "Given to a soldier who has broken the mind of the enemy." 
    STR_MEDAL_SLAVEKILLS_UFOPEDIA: "Given to a soldier who has turned aliens against one another."      STR_MEDAL_SLAVEKILLS_UFOPEDIA: "Given to a soldier who has turned aliens against one another." 
 - type: fr  - type: fr
   strings:    strings:
    STR_DIARY: "DOSSIER"      STR_DIARY: "DOSSIER" 
    STR_KILLED: "TUE"      STR_KILLED: "TUE" 
    STR_STUNNED: "ASSOMME"      STR_STUNNED: "ASSOMME" 
    STR_REGION_UNKNOWN: "Lieu non révélé"      STR_REGION_UNKNOWN: "Lieu non révélé" 
    STR_WEAPON_UNKNOWN: "Improvisation"      STR_WEAPON_UNKNOWN: "Improvisation" 
    STR_MISSION_WIN: "Victoire"      STR_MISSION_WIN: "Victoire" 
    STR_MISSION_LOSS: "Défaite"      STR_MISSION_LOSS: "Défaite" 
    STR_NO_KILLS: "Bredouille"      STR_NO_KILLS: "Bredouille" 
    STR_MISSION_DETAILS: "DETAILS MISSIONS"      STR_MISSION_DETAILS: "DETAILS MISSIONS" 
    STR_LOCATION: "LIEU"      STR_LOCATION: "LIEU" 
    STR_HUMAN: "Humain"      STR_HUMAN: "Humain" 
    STR_MISSION_TYPE: "MISSION> {ALT}{0}"      STR_MISSION_TYPE: "MISSION> {ALT}{0}" 
    STR_UFO_TYPE: "OVNI> {ALT}{0}"      STR_UFO_TYPE: "OVNI> {ALT}{0}" 
    STR_RACE_TYPE: "RACE> {ALT}{0}"      STR_RACE_TYPE: "RACE> {ALT}{0}" 
    STR_DAYLIGHT_TYPE: "PERIODE> {ALT}{0}"      STR_DAYLIGHT_TYPE: "PERIODE> {ALT}{0}" 
    STR_DAY: "Jour"      STR_DAY: "Jour" 
    STR_NIGHT: "Nuit"      STR_NIGHT: "Nuit" 
    STR_DAYS_WOUNDED: "JOURS BLESSE> {ALT}{0}"      STR_DAYS_WOUNDED: "JOURS BLESSE> {ALT}{0}" 
    STR_KILLS_UC: "TUES"      STR_KILLS_UC: "TUES" 
    STR_MISSIONS_UC: "MISSIONS"      STR_MISSIONS_UC: "MISSIONS" 
    STR_AWARDS_UC: "RECOMPENSES"      STR_AWARDS_UC: "RECOMPENSES" 
    STR_KILLS_BY_RACE: "MORTS/KO PAR RACE"      STR_KILLS_BY_RACE: "MORTS/KO PAR RACE" 
    STR_KILLS_BY_RANK: "MORTS/KO PAR RANG"      STR_KILLS_BY_RANK: "MORTS/KO PAR RANG" 
    STR_KILLS_BY_WEAPON: "MORTS/KO PAR ARME"      STR_KILLS_BY_WEAPON: "MORTS/KO PAR ARME" 
    STR_MISSIONS_BY_LOCATION: "MISSIONS PAR LIEU"      STR_MISSIONS_BY_LOCATION: "MISSIONS PAR LIEU" 
    STR_MISSIONS_BY_TYPE: "MISSIONS PAR TYPE"      STR_MISSIONS_BY_TYPE: "MISSIONS PAR TYPE" 
    STR_MISSIONS_BY_UFO: "MISSIONS PAR OVNI"      STR_MISSIONS_BY_UFO: "MISSIONS PAR OVNI" 
    STR_MISSIONS_TYPE: "MISSIONS"      STR_MISSIONS_TYPE: "MISSIONS" 
    STR_UFO_CRASH_RECOVERY_LC: "Sécurisation d'un site de crash d'OVNI"      STR_UFO_CRASH_RECOVERY_LC: "Sécurisation d'un site de crash d'OVNI" 
    STR_UFO_GROUND_ASSAULT_LC: "Assaut d'OVNI"      STR_UFO_GROUND_ASSAULT_LC: "Assaut d'OVNI" 
    STR_BASE_DEFENSE_LC: "Défense de Base"      STR_BASE_DEFENSE_LC: "Défense de Base" 
    STR_ALIEN_BASE_ASSAULT_LC: "Assaut de Base Alienne"      STR_ALIEN_BASE_ASSAULT_LC: "Assaut de Base Alienne" 
    STR_TERROR_MISSION_LC: "Terreur Alienne"      STR_TERROR_MISSION_LC: "Terreur Alienne" 
    STR_VEHICLE: "Vehicule"      STR_VEHICLE: "Vehicule" 
    STR_SCORE_VALUE: "SCORE> {ALT}{0}"      STR_SCORE_VALUE: "SCORE> {ALT}{0}" 
    STR_WINS: "VICTOIRES> {ALT}{0}"      STR_WINS: "VICTOIRES> {ALT}{0}" 
    STR_STUNS: "KO> {ALT}{0}"      STR_STUNS: "KO> {ALT}{0}" 
    STR_COMMENDATIONS_UC: "DECORATIONS"      STR_COMMENDATIONS_UC: "DECORATIONS" 
    STR_COMMENDATIONS: "Décorations"      STR_COMMENDATIONS: "Décorations" 
    STR_MEDALS: "MEDAILLES"      STR_MEDALS: "MEDAILLES" 
    STR_MEDAL_NAME: "Nom de la Médaille"      STR_MEDAL_NAME: "Nom de la Médaille" 
    STR_MEDAL_AWARD_LEVEL: "Niveau de Trophée"      STR_MEDAL_AWARD_LEVEL: "Niveau de Trophée" 
    STR_MEDAL_DECOR_LEVEL: "Niveau de Décoration"      STR_MEDAL_DECOR_LEVEL: "Niveau de Décoration" 
    STR_MEDAL_DESCRIPTION: "DESCRIPTION"      STR_MEDAL_DESCRIPTION: "DESCRIPTION" 
    STR_MEDAL_MERIT_STAR_NAME: "Medal of Aggression"      STR_MEDAL_MERIT_STAR_NAME: "Medal of Aggression" 
    STR_MEDAL_MERIT_STAR_DESCRIPTION: "Remise à un soldat ayant éliminés de nombreux extra-terrestres."      STR_MEDAL_MERIT_STAR_DESCRIPTION: "Remise à un soldat ayant éliminés de nombreux extra-terrestres." 
    STR_MEDAL_XENOCIDE_MEDAL_NAME: "{0} Xenocide Medal"      STR_MEDAL_XENOCIDE_MEDAL_NAME: "{0} Xenocide Medal" 
    STR_MEDAL_XENOCIDE_MEDAL_DESCRIPTION: "Remise à un soldat ayant combattu la menace {0} avec succès."      STR_MEDAL_XENOCIDE_MEDAL_DESCRIPTION: "Remise à un soldat ayant combattu la menace {0} avec succès." 
    STR_MEDAL_DEFENDER_MEDAL_NAME: "Guardian Star"      STR_MEDAL_DEFENDER_MEDAL_NAME: "Guardian Star" 
    STR_MEDAL_DEFENDER_MEDAL_DESCRIPTION: "Remise à un soldat ayant pris part à une mission de défense de base victorieuse."      STR_MEDAL_DEFENDER_MEDAL_DESCRIPTION: "Remise à un soldat ayant pris part à une mission de défense de base victorieuse." 
    STR_MEDAL_MILITARY_CROSS_NAME: "Military Cross"      STR_MEDAL_MILITARY_CROSS_NAME: "Military Cross" 
    STR_MEDAL_MILITARY_CROSS_DESCRIPTION: "Remise à un soldat ayant participé à un grand nombre de missions."      STR_MEDAL_MILITARY_CROSS_DESCRIPTION: "Remise à un soldat ayant participé à un grand nombre de missions." 
    STR_MEDAL_SERVICE_MEDAL_NAME: "Long Service Medal"      STR_MEDAL_SERVICE_MEDAL_NAME: "Long Service Medal" 
    STR_MEDAL_SERVICE_MEDAL_DESCRIPTION: "Remise à un soldat en service pour une longue période."      STR_MEDAL_SERVICE_MEDAL_DESCRIPTION: "Remise à un soldat en service pour une longue période." 
    STR_MEDAL_HONOR_CROSS_NAME: "XCOM Service Medal"      STR_MEDAL_HONOR_CROSS_NAME: "XCOM Service Medal" 
    STR_MEDAL_HONOR_CROSS_DESCRIPTION: "Remise à tout nouveau soldat en reconnaissance de sa dévotion dans le combat contre la menace extra-trrester et de prendre part à l'effort de guerre pour sauver l'humanité. Cette médaille n'a pas de décoration supplémentaire."      STR_MEDAL_HONOR_CROSS_DESCRIPTION: "Remise à tout nouveau soldat en reconnaissance de sa dévotion dans le combat contre la menace extra-trrester et de prendre part à l'effort de guerre pour sauver l'humanité. Cette médaille n'a pas de décoration supplémentaire." 
    STR_MEDAL_CAMPAIGN_MEDAL_NAME: "Order of the Custodian"      STR_MEDAL_CAMPAIGN_MEDAL_NAME: "Order of the Custodian" 
    STR_MEDAL_CAMPAIGN_MEDAL_DESCRIPTION: "Remise à un soldat ayant défendu beaucoup de régions avec succès."      STR_MEDAL_CAMPAIGN_MEDAL_DESCRIPTION: "Remise à un soldat ayant défendu beaucoup de régions avec succès." 
    STR_MEDAL_SPECIALISTS_MEDAL_NAME: "Police Medal"      STR_MEDAL_SPECIALISTS_MEDAL_NAME: "Police Medal" 
    STR_MEDAL_SPECIALISTS_MEDAL_DESCRIPTION: "Remise à un soldat ayant réussi à contrôler de nombreux aliens sans avoir eu besoin de recourir à la force."      STR_MEDAL_SPECIALISTS_MEDAL_DESCRIPTION: "Remise à un soldat ayant réussi à contrôler de nombreux aliens sans avoir eu besoin de recourir à la force." 
    STR_MEDAL_WEAPON_PROFICIENCY_NAME: "{0} Proficiency Medal"      STR_MEDAL_WEAPON_PROFICIENCY_NAME: "{0} Proficiency Medal" 
    STR_MEDAL_WEAPON_PROFICIENCY_DESCRIPTION: "Remise à un soldat s'étant distingué dans l'usage de {0}."      STR_MEDAL_WEAPON_PROFICIENCY_DESCRIPTION: "Remise à un soldat s'étant distingué dans l'usage de {0}." 
    STR_MEDAL_CAMPAIGN_RIBBON_NAME: "{0} Campaign Ribbon"      STR_MEDAL_CAMPAIGN_RIBBON_NAME: "{0} Campaign Ribbon" 
    STR_MEDAL_CAMPAIGN_RIBBON_DESCRIPTION: "Remise à un soldat ayant été actif dans la protection de {0}."      STR_MEDAL_CAMPAIGN_RIBBON_DESCRIPTION: "Remise à un soldat ayant été actif dans la protection de {0}." 
    STR_MEDAL_ORDER_OF_RESTRAINT_NAME: "Order of Restraint"      STR_MEDAL_ORDER_OF_RESTRAINT_NAME: "Order of Restraint" 
    STR_MEDAL_ORDER_OF_RESTRAINT_DESCRIPTION: "Remise à un soldat ayant neutralisé beaucoup d'extra-terrestres sans faire usage de la force."      STR_MEDAL_ORDER_OF_RESTRAINT_DESCRIPTION: "Remise à un soldat ayant neutralisé beaucoup d'extra-terrestres sans faire usage de la force." 
    STR_MEDAL_LONGEST_NIGHT_NAME: "Longest Night Ribbon"      STR_MEDAL_LONGEST_NIGHT_NAME: "Longest Night Ribbon" 
    STR_MEDAL_LONGEST_NIGHT_DESCRIPTION: "Remise à un soldat ayant assisté aux horreurs des missions nocturnes de terreurs aliennes."      STR_MEDAL_LONGEST_NIGHT_DESCRIPTION: "Remise à un soldat ayant assisté aux horreurs des missions nocturnes de terreurs aliennes." 
    STR_MEDAL_MEDAL_OF_HEROISM_NAME: "Medal of Heroism"      STR_MEDAL_MEDAL_OF_HEROISM_NAME: "Medal of Heroism" 
    STR_MEDAL_MEDAL_OF_HEROISM_DESCRIPTION: "Remise à un soldat s'étant battu jusqu'à épuisement."      STR_MEDAL_MEDAL_OF_HEROISM_DESCRIPTION: "Remise à un soldat s'étant battu jusqu'à épuisement." 
    STR_MEDAL_HELLRAISER_MEDAL_NAME: "Inferno Star"      STR_MEDAL_HELLRAISER_MEDAL_NAME: "Inferno Star" 
    STR_MEDAL_HELLRAISER_MEDAL_DESCRIPTION: "Remise à un soldat ayant utilisé des armes incdendiaires afin d'éliliner des extra-terrestres."      STR_MEDAL_HELLRAISER_MEDAL_DESCRIPTION: "Remise à un soldat ayant utilisé des armes incdendiaires afin d'éliliner des extra-terrestres." 
    STR_MEDAL_DISTINGUISHED_SERVICE_NAME: "Order of the Hammer"      STR_MEDAL_DISTINGUISHED_SERVICE_NAME: "Order of the Hammer" 
    STR_MEDAL_DISTINGUISHED_SERVICE_DESCRIPTION: "Remise à un soldat ayant tués des soldats extra-terrestres de tous types."      STR_MEDAL_DISTINGUISHED_SERVICE_DESCRIPTION: "Remise à un soldat ayant tués des soldats extra-terrestres de tous types." 
    STR_MEDAL_BOLTS_CROSS_NAME: "Bolt's Cross"      STR_MEDAL_BOLTS_CROSS_NAME: "Bolt's Cross" 
    STR_MEDAL_BOLTS_CROSS_DESCRIPTION: "Remise à un soldat n'ayant pas fait appel à la force pour neutraliser des cibles importantes."      STR_MEDAL_BOLTS_CROSS_DESCRIPTION: "Remise à un soldat n'ayant pas fait appel à la force pour neutraliser des cibles importantes." 
    STR_MEDAL_STAR_OF_ASCLEPIUS_NAME: "Star of Asclepius"      STR_MEDAL_STAR_OF_ASCLEPIUS_NAME: "Star of Asclepius" 
    STR_MEDAL_STAR_OF_ASCLEPIUS_DESCRIPTION: "Remise à un soldat ayant subit le feu nourri de la part de l'ennemi."      STR_MEDAL_STAR_OF_ASCLEPIUS_DESCRIPTION: "Remise à un soldat ayant subit le feu nourri de la part de l'ennemi." 
    STR_MEDAL_MAN_OF_STEEL_NAME: "Man of Steel"      STR_MEDAL_MAN_OF_STEEL_NAME: "Man of Steel" 
    STR_MEDAL_MAN_OF_STEEL_DESCRIPTION: "Remise à un soldat ayant été touchés plusieurs fois lors d'une seule mission."      STR_MEDAL_MAN_OF_STEEL_DESCRIPTION: "Remise à un soldat ayant été touchés plusieurs fois lors d'une seule mission." 
    STR_MEDAL_BLACK_CROSS_NAME: "Black Cross"      STR_MEDAL_BLACK_CROSS_NAME: "Black Cross" 
    STR_MEDAL_BLACK_CROSS_DESCRIPTION: "Remise à un soldat ayant survécu à un tir fraternel."      STR_MEDAL_BLACK_CROSS_DESCRIPTION: "Remise à un soldat ayant survécu à un tir fraternel." 
    STR_MEDAL_STAR_OF_VALOR_NAME: "Star of Valor"      STR_MEDAL_STAR_OF_VALOR_NAME: "Star of Valor" 
    STR_MEDAL_STAR_OF_VALOR_DESCRIPTION: "Remise à un soldat ayant survécu seul à une mission."      STR_MEDAL_STAR_OF_VALOR_DESCRIPTION: "Remise à un soldat ayant survécu seul à une mission." 
    STR_MEDAL_IRON_MAN_NAME: "Iron Man"      STR_MEDAL_IRON_MAN_NAME: "Iron Man" 
    STR_MEDAL_IRON_MAN_DESCRIPTION: "Remise à un soldat qui est a montré clairement ses capacités d'Iron Man ou Iron Woman."      STR_MEDAL_IRON_MAN_DESCRIPTION: "Remise à un soldat qui est a montré clairement ses capacités d'Iron Man ou Iron Woman." 
    STR_MEDAL_ORDER_OF_EARTH_NAME: "Order of Earth"      STR_MEDAL_ORDER_OF_EARTH_NAME: "Order of Earth" 
    STR_MEDAL_ORDER_OF_EARTH_DESCRIPTION: "Remise à un soldat ayant été actif en défendant la Terre."      STR_MEDAL_ORDER_OF_EARTH_DESCRIPTION: "Remise à un soldat ayant été actif en défendant la Terre." 
    STR_MEDAL_SNIPER_TMPNAME: "Marksman Citation"      STR_MEDAL_SNIPER_TMPNAME: "Marksman Citation" 
    STR_MEDAL_SNIPER_TMPDESCRIPTION: "Remise à un sodat ayant réussi d'éliminer des ennemis qu'il visait depuis une grande distance ."      STR_MEDAL_SNIPER_TMPDESCRIPTION: "Remise à un sodat ayant réussi d'éliminer des ennemis qu'il visait depuis une grande distance ." 
    STR_MEDAL_LUCKYSHOT_TMPNAME: "Good Luck Citation"      STR_MEDAL_LUCKYSHOT_TMPNAME: "Good Luck Citation" 
    STR_MEDAL_LUCKYSHOT_TMPDESCRIPTION: "Remise à un soldat ayant toucher sa cible en réussissant un tir improbable défiant les lois de la nature"      STR_MEDAL_LUCKYSHOT_TMPDESCRIPTION: "Remise à un soldat ayant toucher sa cible en réussissant un tir improbable défiant les lois de la nature" 
    STR_MEDAL_DBLKILL_TMPNAME: "Performance Citation"      STR_MEDAL_DBLKILL_TMPNAME: "Performance Citation" 
    STR_MEDAL_DBLKILL_TMPDESCRIPTION: "Remise à un soldat ayant démontré sa vaillance sur le champs de bataille en éliminant plusieurs cibles ennemis en un cours laps de temps."      STR_MEDAL_DBLKILL_TMPDESCRIPTION: "Remise à un soldat ayant démontré sa vaillance sur le champs de bataille en éliminant plusieurs cibles ennemis en un cours laps de temps." 
    STR_MEDAL_REACTIONFIRE_TMPNAME: "Swiftness Citation"      STR_MEDAL_REACTIONFIRE_TMPNAME: "Swiftness Citation" 
    STR_MEDAL_REACTIONFIRE_TMPDESCRIPTION: "Remise à un soldat ayant démontré ses réflexes en éliminant un ennemi avant que celui-ci n'ait eu le temps de réagir."      STR_MEDAL_REACTIONFIRE_TMPDESCRIPTION: "Remise à un soldat ayant démontré ses réflexes en éliminant un ennemi avant que celui-ci n'ait eu le temps de réagir." 
    STR_MEDAL_PURPLE_HEART_NAME: "Purple Heart"      STR_MEDAL_PURPLE_HEART_NAME: "Purple Heart" 
    STR_MEDAL_PURPLE_HEART_DESCRIPTION: "Remise à un soldat ayant été blessé au champs d'honneur."      STR_MEDAL_PURPLE_HEART_DESCRIPTION: "Remise à un soldat ayant été blessé au champs d'honneur." 
    STR_MEDAL_CRIMSON_HEART_NAME: "Crimson Heart"      STR_MEDAL_CRIMSON_HEART_NAME: "Crimson Heart" 
    STR_MEDAL_CRIMSON_HEART_DESCRIPTION: "Remise à un soldat ayant été blessé durant une longue période."      STR_MEDAL_CRIMSON_HEART_DESCRIPTION: "Remise à un soldat ayant été blessé durant une longue période." 
    STR_MEDAL_ORDER_OF_GLORY_NAME: "Order of Glory"      STR_MEDAL_ORDER_OF_GLORY_NAME: "Order of Glory" 
    STR_MEDAL_ORDER_OF_GLORY_DESCRIPTION: "Remise à un soldat ayant été décisif au succès d'une mission."      STR_MEDAL_ORDER_OF_GLORY_DESCRIPTION: "Remise à un soldat ayant été décisif au succès d'une mission." 
    STR_MEDAL_VALIANT_CRUX_NAME: "Valiant Crux"      STR_MEDAL_VALIANT_CRUX_NAME: "Valiant Crux" 
    STR_MEDAL_VALIANT_CRUX_DESCRIPTION: "Remise à un soldat ayant protégé tous les civils lors d'une mission de terreur alienne."      STR_MEDAL_VALIANT_CRUX_DESCRIPTION: "Remise à un soldat ayant protégé tous les civils lors d'une mission de terreur alienne." 
    STR_MEDAL_FALLEN_NAME: "Order of the Fallen"      STR_MEDAL_FALLEN_NAME: "Order of the Fallen" 
    STR_MEDAL_FALLEN_DESCRIPTION: "Remise à un soldat tombé au combat en honneur du sacrifice consenti et de son dévouement dans la défense de la Terre."      STR_MEDAL_FALLEN_DESCRIPTION: "Remise à un soldat tombé au combat en honneur du sacrifice consenti et de son dévouement dans la défense de la Terre." 
    STR_AWARD_0: "Première récompense"      STR_AWARD_0: "Première récompense" 
    STR_AWARD_1: "Seconde récompense"      STR_AWARD_1: "Seconde récompense" 
    STR_AWARD_2: "Troisième récompense"      STR_AWARD_2: "Troisième récompense" 
    STR_AWARD_3: "Quatrième récompense"      STR_AWARD_3: "Quatrième récompense" 
    STR_AWARD_4: "Cinquième récompense"      STR_AWARD_4: "Cinquième récompense" 
    STR_AWARD_5: "Sixième récompense"      STR_AWARD_5: "Sixième récompense" 
    STR_AWARD_6: "Septième récompense"      STR_AWARD_6: "Septième récompense" 
    STR_AWARD_7: "Huitième récompense"      STR_AWARD_7: "Huitième récompense" 
    STR_AWARD_8: "Neuvième récompense"      STR_AWARD_8: "Neuvième récompense" 
    STR_AWARD_9: "Dixième récompense"      STR_AWARD_9: "Dixième récompense" 
    STR_AWARD_DECOR_0: "Néant"      STR_AWARD_DECOR_0: "Néant" 
    STR_AWARD_DECOR_1: "Premier Broche de Bronze"      STR_AWARD_DECOR_1: "Premier Broche de Bronze" 
    STR_AWARD_DECOR_2: "Second Broche de Bronze"      STR_AWARD_DECOR_2: "Second Broche de Bronze" 
    STR_AWARD_DECOR_3: "Troisième Broche de Bronze"      STR_AWARD_DECOR_3: "Troisième Broche de Bronze" 
    STR_AWARD_DECOR_4: "Premier Broche d'Argent"      STR_AWARD_DECOR_4: "Premier Broche d'Argent" 
    STR_AWARD_DECOR_5: "Second Broche d'Argent"      STR_AWARD_DECOR_5: "Second Broche d'Argent" 
    STR_AWARD_DECOR_6: "Troisième Broche d'Argent"      STR_AWARD_DECOR_6: "Troisième Broche d'Argent" 
    STR_AWARD_DECOR_7: "First Broche d'Or"      STR_AWARD_DECOR_7: "First Broche d'Or" 
    STR_AWARD_DECOR_8: "Second Broche d'Or"      STR_AWARD_DECOR_8: "Second Broche d'Or" 
    STR_AWARD_DECOR_9: "Troisième Broche d'Or"      STR_AWARD_DECOR_9: "Troisième Broche d'Or" 
    STR_MISSION_DETAILS: "DETAILS DE MISSIONS POUR{NEWLINE}{0}"      STR_MISSION_DETAILS: "DETAILS DE MISSIONS POUR{NEWLINE}{0}" 
    STR_DETAILS_UC: "DETAILS"      STR_DETAILS_UC: "DETAILS" 
    STR_TANK: "Blindé"      STR_TANK: "Blindé" 
    STR_HEAVY_WEAPONS_PLATFORM_LC: "Plateforme d'armement lourde"      STR_HEAVY_WEAPONS_PLATFORM_LC: "Plateforme d'armement lourde" 
 - type: ru  - type: ru
   strings:    strings:
    STR_AWARDS_UC: "НАГРАД"      STR_AWARDS_UC: "НАГРАД" 
    STR_COMMENDATIONS_UC: "НАГРАДНОЙ ЛИСТ"      STR_COMMENDATIONS_UC: "НАГРАДНОЙ ЛИСТ" 
    STR_COMMENDATIONS: "Наградной лист"      STR_COMMENDATIONS: "Наградной лист" 
    STR_MEDALS: "МЕДАЛИ"      STR_MEDALS: "МЕДАЛИ" 
    STR_MEDAL_NAME: "Наименование"      STR_MEDAL_NAME: "Наименование" 
    STR_MEDAL_AWARD_LEVEL: "Вид награды"      STR_MEDAL_AWARD_LEVEL: "Вид награды" 
    STR_MEDAL_DECOR_LEVEL: "Степень награды"      STR_MEDAL_DECOR_LEVEL: "Степень награды" 
    STR_MEDAL_DESCRIPTION: "ОПИСАНИЕ"      STR_MEDAL_DESCRIPTION: "ОПИСАНИЕ" 
    STR_MEDAL_MERIT_STAR_NAME: "Медаль агрессора"      STR_MEDAL_MERIT_STAR_NAME: "Медаль агрессора" 
    STR_MEDAL_MERIT_STAR_DESCRIPTION: "Вручается солдату, уничтожившему значительное количество пришельцев в бою."      STR_MEDAL_MERIT_STAR_DESCRIPTION: "Вручается солдату, уничтожившему значительное количество пришельцев в бою." 
    STR_MEDAL_XENOCIDE_MEDAL_NAME: "Медаль {0}-Ксеноцида"      STR_MEDAL_XENOCIDE_MEDAL_NAME: "Медаль {0}-Ксеноцида" 
    STR_MEDAL_XENOCIDE_MEDAL_DESCRIPTION: "Вручается солдату, который был особенно успешен в борьбе с угрозой от расы {0}."      STR_MEDAL_XENOCIDE_MEDAL_DESCRIPTION: "Вручается солдату, который был особенно успешен в борьбе с угрозой от расы {0}." 
    STR_MEDAL_DEFENDER_MEDAL_NAME: "Звезда Стража"      STR_MEDAL_DEFENDER_MEDAL_NAME: "Звезда Стража" 
    STR_MEDAL_DEFENDER_MEDAL_DESCRIPTION: "Вручается солдату, участвовавшему в обороне базы X-COM от инопланетного нападения."      STR_MEDAL_DEFENDER_MEDAL_DESCRIPTION: "Вручается солдату, участвовавшему в обороне базы X-COM от инопланетного нападения." 
    STR_MEDAL_MILITARY_CROSS_NAME: "Военный Крест"      STR_MEDAL_MILITARY_CROSS_NAME: "Военный Крест" 
    STR_MEDAL_MILITARY_CROSS_DESCRIPTION: "Вручается солдату за участие в значительном количестве операций."      STR_MEDAL_MILITARY_CROSS_DESCRIPTION: "Вручается солдату за участие в значительном количестве операций." 
    STR_MEDAL_SERVICE_MEDAL_NAME: "Медаль за Выслугу"      STR_MEDAL_SERVICE_MEDAL_NAME: "Медаль за Выслугу" 
    STR_MEDAL_SERVICE_MEDAL_DESCRIPTION: "Вручается солдату, за долгую и безупречную службу."      STR_MEDAL_SERVICE_MEDAL_DESCRIPTION: "Вручается солдату, за долгую и безупречную службу." 
    STR_MEDAL_HONOR_CROSS_NAME: "Медаль сил XCOM"      STR_MEDAL_HONOR_CROSS_NAME: "Медаль сил XCOM" 
    STR_MEDAL_HONOR_CROSS_DESCRIPTION: "Вручается солдату вступившему в X-CОМ, в качестве признания его решимости бороться против инопланетной угрозы. У медали нет степеней."      STR_MEDAL_HONOR_CROSS_DESCRIPTION: "Вручается солдату вступившему в X-CОМ, в качестве признания его решимости бороться против инопланетной угрозы. У медали нет степеней." 
    STR_MEDAL_CAMPAIGN_MEDAL_NAME: "Орден Хранителя"      STR_MEDAL_CAMPAIGN_MEDAL_NAME: "Орден Хранителя" 
    STR_MEDAL_CAMPAIGN_MEDAL_DESCRIPTION: "Вручается солдату, участвовавшему в обороне нескольких регионов планеты."      STR_MEDAL_CAMPAIGN_MEDAL_DESCRIPTION: "Вручается солдату, участвовавшему в обороне нескольких регионов планеты." 
    STR_MEDAL_SPECIALISTS_MEDAL_NAME: "Медаль Военного Специалиста"      STR_MEDAL_SPECIALISTS_MEDAL_NAME: "Медаль Военного Специалиста" 
    STR_MEDAL_SPECIALISTS_MEDAL_DESCRIPTION: "Вручается солдату, который был особенно успешен в использовании спецсредств для перехвата управления силами пришельцев."      STR_MEDAL_SPECIALISTS_MEDAL_DESCRIPTION: "Вручается солдату, который был особенно успешен в использовании спецсредств для перехвата управления силами пришельцев." 
    STR_MEDAL_WEAPON_PROFICIENCY_NAME: "Медаль {0} Мастер"      STR_MEDAL_WEAPON_PROFICIENCY_NAME: "Медаль {0} Мастер" 
    STR_MEDAL_WEAPON_PROFICIENCY_DESCRIPTION: "Вручается солдату, в совершенстве овладевшему навыками использования {0}."      STR_MEDAL_WEAPON_PROFICIENCY_DESCRIPTION: "Вручается солдату, в совершенстве овладевшему навыками использования {0}." 
    STR_MEDAL_CAMPAIGN_RIBBON_NAME: "Лента за Кампанию {0}"      STR_MEDAL_CAMPAIGN_RIBBON_NAME: "Лента за Кампанию {0}" 
    STR_MEDAL_CAMPAIGN_RIBBON_DESCRIPTION: "Вручается солдату, отличившемуся в боях за страну {0}."      STR_MEDAL_CAMPAIGN_RIBBON_DESCRIPTION: "Вручается солдату, отличившемуся в боях за страну {0}." 
    STR_MEDAL_ORDER_OF_RESTRAINT_NAME: "Орден Выдержки"      STR_MEDAL_ORDER_OF_RESTRAINT_NAME: "Орден Выдержки" 
    STR_MEDAL_ORDER_OF_RESTRAINT_DESCRIPTION: "Вручается солдату, который неоднократно производил обезвреживание и задержание пришельца."      STR_MEDAL_ORDER_OF_RESTRAINT_DESCRIPTION: "Вручается солдату, который неоднократно производил обезвреживание и задержание пришельца." 
    STR_MEDAL_LONGEST_NIGHT_NAME: "Лента Долгой Ночи"      STR_MEDAL_LONGEST_NIGHT_NAME: "Лента Долгой Ночи" 
    STR_MEDAL_LONGEST_NIGHT_DESCRIPTION: "Вручается солдату, за участие в боях против пришельцев в темное время суток."      STR_MEDAL_LONGEST_NIGHT_DESCRIPTION: "Вручается солдату, за участие в боях против пришельцев в темное время суток." 
    STR_MEDAL_MEDAL_OF_HEROISM_NAME: "Медаль Героя"      STR_MEDAL_MEDAL_OF_HEROISM_NAME: "Медаль Героя" 
    STR_MEDAL_MEDAL_OF_HEROISM_DESCRIPTION: "Вручается солдату, не щадившему сил в борьбе против инопланетной угрозы."      STR_MEDAL_MEDAL_OF_HEROISM_DESCRIPTION: "Вручается солдату, не щадившему сил в борьбе против инопланетной угрозы." 
    STR_MEDAL_HELLRAISER_MEDAL_NAME: "Звезда Пламени"      STR_MEDAL_HELLRAISER_MEDAL_NAME: "Звезда Пламени" 
    STR_MEDAL_HELLRAISER_MEDAL_DESCRIPTION: "Вручается солдату, за уничтожение пришельцев при помощи зажигательного оружия."      STR_MEDAL_HELLRAISER_MEDAL_DESCRIPTION: "Вручается солдату, за уничтожение пришельцев при помощи зажигательного оружия." 
    STR_MEDAL_DISTINGUISHED_SERVICE_NAME: "Орден Молота"      STR_MEDAL_DISTINGUISHED_SERVICE_NAME: "Орден Молота" 
    STR_MEDAL_DISTINGUISHED_SERVICE_DESCRIPTION: "Вручается солдату, участвовавшему в уничтожении солдат пришельцев разных видов."      STR_MEDAL_DISTINGUISHED_SERVICE_DESCRIPTION: "Вручается солдату, участвовавшему в уничтожении солдат пришельцев разных видов." 
    STR_MEDAL_BOLTS_CROSS_NAME: "Крест Молнии"      STR_MEDAL_BOLTS_CROSS_NAME: "Крест Молнии" 
    STR_MEDAL_BOLTS_CROSS_DESCRIPTION: "Вручается солдату, участвовавшему в обезвреживании и задержании высокопоставленного пришельца."      STR_MEDAL_BOLTS_CROSS_DESCRIPTION: "Вручается солдату, участвовавшему в обезвреживании и задержании высокопоставленного пришельца." 
    STR_MEDAL_STAR_OF_ASCLEPIUS_NAME: "Звезда Асклепия"      STR_MEDAL_STAR_OF_ASCLEPIUS_NAME: "Звезда Асклепия" 
    STR_MEDAL_STAR_OF_ASCLEPIUS_DESCRIPTION: "Вручается солдату, выстоявшему под массированным огнем противника."      STR_MEDAL_STAR_OF_ASCLEPIUS_DESCRIPTION: "Вручается солдату, выстоявшему под массированным огнем противника." 
    STR_MEDAL_MAN_OF_STEEL_NAME: "Человек из Стали"      STR_MEDAL_MAN_OF_STEEL_NAME: "Человек из Стали" 
    STR_MEDAL_MAN_OF_STEEL_DESCRIPTION: "Вручается солдату, выдержавшему несколько попаданий за одну операцию."      STR_MEDAL_MAN_OF_STEEL_DESCRIPTION: "Вручается солдату, выдержавшему несколько попаданий за одну операцию." 
    STR_MEDAL_BLACK_CROSS_NAME: "Черный Крест"      STR_MEDAL_BLACK_CROSS_NAME: "Черный Крест" 
    STR_MEDAL_BLACK_CROSS_DESCRIPTION: "Вручается солдату, пережившему ошибочное попадание со стороны дружественных сил."      STR_MEDAL_BLACK_CROSS_DESCRIPTION: "Вручается солдату, пережившему ошибочное попадание со стороны дружественных сил." 
    STR_MEDAL_STAR_OF_VALOR_NAME: "Звезда Доблести"      STR_MEDAL_STAR_OF_VALOR_NAME: "Звезда Доблести" 
    STR_MEDAL_STAR_OF_VALOR_DESCRIPTION: "Вручается солдату, единственному из подразделения оставшемуся в живых в ходе операции."      STR_MEDAL_STAR_OF_VALOR_DESCRIPTION: "Вручается солдату, единственному из подразделения оставшемуся в живых в ходе операции." 
    STR_MEDAL_IRON_MAN_NAME: "Железный Человек"      STR_MEDAL_IRON_MAN_NAME: "Железный Человек" 
    STR_MEDAL_IRON_MAN_DESCRIPTION: "Вручается солдату, который действительно может быть назван Железным Человеком."      STR_MEDAL_IRON_MAN_DESCRIPTION: "Вручается солдату, который действительно может быть назван Железным Человеком." 
    STR_MEDAL_ORDER_OF_EARTH_NAME: "Орден Земли"      STR_MEDAL_ORDER_OF_EARTH_NAME: "Орден Земли" 
    STR_MEDAL_ORDER_OF_EARTH_DESCRIPTION: "Вручается солдату, отличившемуся при обороне Земли от инопланетной угрозы."      STR_MEDAL_ORDER_OF_EARTH_DESCRIPTION: "Вручается солдату, отличившемуся при обороне Земли от инопланетной угрозы." 
    STR_MEDAL_SNIPER_TMPNAME: "Знак Снайпера"      STR_MEDAL_SNIPER_TMPNAME: "Знак Снайпера" 
    STR_MEDAL_SNIPER_TMPDESCRIPTION: "Вручается солдату, успешно поражающему выбранные цели с большого расстояния."      STR_MEDAL_SNIPER_TMPDESCRIPTION: "Вручается солдату, успешно поражающему выбранные цели с большого расстояния." 
    STR_MEDAL_LUCKYSHOT_TMPNAME: "Знак Счастливчика"      STR_MEDAL_LUCKYSHOT_TMPNAME: "Знак Счастливчика" 
    STR_MEDAL_LUCKYSHOT_TMPDESCRIPTION: "Вручается солдату, кто несмотря на обстоятельства, успешно поразил цель в крайне неблагоприятных условиях."      STR_MEDAL_LUCKYSHOT_TMPDESCRIPTION: "Вручается солдату, кто несмотря на обстоятельства, успешно поразил цель в крайне неблагоприятных условиях." 
    STR_MEDAL_DBLKILL_TMPNAME: "Знак Безупречности"      STR_MEDAL_DBLKILL_TMPNAME: "Знак Безупречности" 
    STR_MEDAL_DBLKILL_TMPDESCRIPTION: "Вручается солдату, который отличился на поле боя, уничтожив значительные силы противника за короткое время."      STR_MEDAL_DBLKILL_TMPDESCRIPTION: "Вручается солдату, который отличился на поле боя, уничтожив значительные силы противника за короткое время." 
    STR_MEDAL_REACTIONFIRE_TMPNAME: "Знак Быстроты"      STR_MEDAL_REACTIONFIRE_TMPNAME: "Знак Быстроты" 
    STR_MEDAL_REACTIONFIRE_TMPDESCRIPTION: "Вручается солдату, продемонстрировавшему быстроту своих рефлексов, уничтожив противника до того, как он изготовился к ответному огню."      STR_MEDAL_REACTIONFIRE_TMPDESCRIPTION: "Вручается солдату, продемонстрировавшему быстроту своих рефлексов, уничтожив противника до того, как он изготовился к ответному огню." 
    STR_MEDAL_PURPLE_HEART_NAME: "Пурпурное Сердце"      STR_MEDAL_PURPLE_HEART_NAME: "Пурпурное Сердце" 
    STR_MEDAL_PURPLE_HEART_DESCRIPTION: "Вручается солдату, раненому на поле боя."      STR_MEDAL_PURPLE_HEART_DESCRIPTION: "Вручается солдату, раненому на поле боя." 
    STR_MEDAL_CRIMSON_HEART_NAME: "Карминовое Сердце"      STR_MEDAL_CRIMSON_HEART_NAME: "Карминовое Сердце" 
    STR_MEDAL_CRIMSON_HEART_DESCRIPTION: "Вручается солдату, тяжело раненому на поле боя."      STR_MEDAL_CRIMSON_HEART_DESCRIPTION: "Вручается солдату, тяжело раненому на поле боя." 
    STR_MEDAL_ORDER_OF_GLORY_NAME: "Орден Славы"      STR_MEDAL_ORDER_OF_GLORY_NAME: "Орден Славы" 
    STR_MEDAL_ORDER_OF_GLORY_DESCRIPTION: "Вручается солдату, чьи действия стали ключевыми в успехе операций X-COM."      STR_MEDAL_ORDER_OF_GLORY_DESCRIPTION: "Вручается солдату, чьи действия стали ключевыми в успехе операций X-COM." 
    STR_MEDAL_VALIANT_CRUX_NAME: "Крест Мужества"      STR_MEDAL_VALIANT_CRUX_NAME: "Крест Мужества" 
    STR_MEDAL_VALIANT_CRUX_DESCRIPTION: "Вручается солдату, защитившему всех гражданских лиц, в ходе антитеррористической миссии против сил пришельцев."      STR_MEDAL_VALIANT_CRUX_DESCRIPTION: "Вручается солдату, защитившему всех гражданских лиц, в ходе антитеррористической миссии против сил пришельцев." 
    STR_MEDAL_FALLEN_NAME: "Орден Скорби"      STR_MEDAL_FALLEN_NAME: "Орден Скорби" 
    STR_MEDAL_FALLEN_DESCRIPTION: "Вручается солдату, павшему на поле боя, чтобы почтить их героическую гибель, и их самоотверженность при обороне Земли от инопланетных захватчиков."      STR_MEDAL_FALLEN_DESCRIPTION: "Вручается солдату, павшему на поле боя, чтобы почтить их героическую гибель, и их самоотверженность при обороне Земли от инопланетных захватчиков." 
    STR_MEDAL_TRAP_NAME: "Крест Мародера"      STR_MEDAL_TRAP_NAME: "Крест Мародера" 
    STR_MEDAL_TRAP_DESCRIPTION: "Вручается солдату, за успешное применение партизанской тактики ведения боя."      STR_MEDAL_TRAP_DESCRIPTION: "Вручается солдату, за успешное применение партизанской тактики ведения боя." 
    STR_MEDAL_ALIEN_BASE_ASSAULT_NAME: "Крест Землянина"      STR_MEDAL_ALIEN_BASE_ASSAULT_NAME: "Крест Землянина" 
    STR_MEDAL_ALIEN_BASE_ASSAULT_DESCRIPTION: "Вручается солдату, за участие в операции по уничтожению базы пришельцев."      STR_MEDAL_ALIEN_BASE_ASSAULT_DESCRIPTION: "Вручается солдату, за участие в операции по уничтожению базы пришельцев." 
    STR_MEDAL_NIKE_CROSS_NAME: "Крест Победы"      STR_MEDAL_NIKE_CROSS_NAME: "Крест Победы" 
    STR_MEDAL_NIKE_CROSS_DESCRIPTION: "Вручается солдату, единолично уничтожившему силы пришельцев в ходе операции."      STR_MEDAL_NIKE_CROSS_DESCRIPTION: "Вручается солдату, единолично уничтожившему силы пришельцев в ходе операции." 
    STR_MEDAL_MERCY_CROSS_NAME: "Крест Победы"      STR_MEDAL_MERCY_CROSS_NAME: "Крест Победы" 
    STR_MEDAL_MERCY_CROSS_DESCRIPTION: "Вручается солдату, единолично уничтожившему силы пришельцев в ходе операции."      STR_MEDAL_MERCY_CROSS_DESCRIPTION: "Вручается солдату, единолично уничтожившему силы пришельцев в ходе операции." 
    STR_AWARD_0: "Первая награда"      STR_AWARD_0: "Первая награда" 
    STR_AWARD_1: "Вторая награда"      STR_AWARD_1: "Вторая награда" 
    STR_AWARD_2: "Третья награда"      STR_AWARD_2: "Третья награда" 
    STR_AWARD_3: "Четвертая награда"      STR_AWARD_3: "Четвертая награда" 
    STR_AWARD_4: "Пятая награда"      STR_AWARD_4: "Пятая награда" 
    STR_AWARD_5: "Шестая награда"      STR_AWARD_5: "Шестая награда" 
    STR_AWARD_6: "Седьмая награда"      STR_AWARD_6: "Седьмая награда" 
    STR_AWARD_7: "Восьмая награда"      STR_AWARD_7: "Восьмая награда" 
    STR_AWARD_8: "Девятая награда"      STR_AWARD_8: "Девятая награда" 
    STR_AWARD_9: "Десятая награда"      STR_AWARD_9: "Десятая награда" 
    STR_AWARD_DECOR_0: "Нет"      STR_AWARD_DECOR_0: "Нет" 
    STR_AWARD_DECOR_1: "Первая бронзовая"      STR_AWARD_DECOR_1: "Первая бронзовая" 
    STR_AWARD_DECOR_2: "Вторая бронзовая"      STR_AWARD_DECOR_2: "Вторая бронзовая" 
    STR_AWARD_DECOR_3: "Третья бронзовая"      STR_AWARD_DECOR_3: "Третья бронзовая" 
    STR_AWARD_DECOR_4: "Первая серебряная"      STR_AWARD_DECOR_4: "Первая серебряная" 
    STR_AWARD_DECOR_5: "Вторая серебряная"      STR_AWARD_DECOR_5: "Вторая серебряная" 
    STR_AWARD_DECOR_6: "Третья серебряная"      STR_AWARD_DECOR_6: "Третья серебряная" 
    STR_AWARD_DECOR_7: "Первая золотая"      STR_AWARD_DECOR_7: "Первая золотая" 
    STR_AWARD_DECOR_8: "Вторая золотая"      STR_AWARD_DECOR_8: "Вторая золотая" 
    STR_AWARD_DECOR_9: "Третья золотая"      STR_AWARD_DECOR_9: "Третья золотая" 
    STR_DIARY: "ЗАПИСЬ"      STR_DIARY: "ЗАПИСЬ" 
    STR_KILLED: "УБИТО"      STR_KILLED: "УБИТО" 
    STR_STUNNED: "ЗАДЕРЖАНО"      STR_STUNNED: "ЗАДЕРЖАНО" 
    STR_REGION_UNKNOWN: "Нет сведений"      STR_REGION_UNKNOWN: "Нет сведений" 
    STR_WEAPON_UNKNOWN: "Нет сведений"      STR_WEAPON_UNKNOWN: "Нет сведений" 
    STR_MISSION_WIN: "Победа"      STR_MISSION_WIN: "Победа" 
    STR_MISSION_LOSS: "Поражение"      STR_MISSION_LOSS: "Поражение" 
    STR_NO_KILLS: "Нет"      STR_NO_KILLS: "Нет" 
    STR_MISSION_DETAILS: "ДАННЫЕ ПО ОПЕРАЦИИ"      STR_MISSION_DETAILS: "ДАННЫЕ ПО ОПЕРАЦИИ" 
    STR_LOCATION: "МЕСТОПОЛОЖЕНИЕ"      STR_LOCATION: "МЕСТОПОЛОЖЕНИЕ" 
    STR_HUMAN: "Человек"      STR_HUMAN: "Человек" 
    STR_MISSION_TYPE: "ТИП ОПЕРАЦИИ> {ALT}{0}"      STR_MISSION_TYPE: "ТИП ОПЕРАЦИИ> {ALT}{0}" 
    STR_UFO_TYPE: "НЛО> {ALT}{0}"      STR_UFO_TYPE: "НЛО> {ALT}{0}" 
    STR_RACE_TYPE: "РАСА> {ALT}{0}"      STR_RACE_TYPE: "РАСА> {ALT}{0}" 
    STR_DAYLIGHT_TYPE: "ВРЕМЯ СУТОК> {ALT}{0}"      STR_DAYLIGHT_TYPE: "ВРЕМЯ СУТОК> {ALT}{0}" 
    STR_DAY: "День"      STR_DAY: "День" 
    STR_NIGHT: "Ночь"      STR_NIGHT: "Ночь" 
    STR_DAYS_WOUNDED: "Ð’ ГОСПИТАЛЕ> {ALT}{0}"      STR_DAYS_WOUNDED: "Ð’ ГОСПИТАЛЕ> {ALT}{0}" 
    STR_KILLS_UC: "УБИТО"      STR_KILLS_UC: "УБИТО" 
    STR_MISSIONS_UC: "ОПЕРАЦИЙ"      STR_MISSIONS_UC: "ОПЕРАЦИЙ" 
    STR_KILLS_BY_RACE: "УБИТО/ЗАДЕРЖАНО ПО РАСАМ"      STR_KILLS_BY_RACE: "УБИТО/ЗАДЕРЖАНО ПО РАСАМ" 
    STR_KILLS_BY_RANK: "УБИТО/ЗАДЕРЖАНО ПО РАНГУ"      STR_KILLS_BY_RANK: "УБИТО/ЗАДЕРЖАНО ПО РАНГУ" 
    STR_KILLS_BY_WEAPON: "УБИТО/ЗАДЕРЖАНО ПО ОРУЖИЮ"      STR_KILLS_BY_WEAPON: "УБИТО/ЗАДЕРЖАНО ПО ОРУЖИЮ" 
    STR_MISSIONS_BY_LOCATION: "ОПЕРАЦИИ ПО МЕСТУ"      STR_MISSIONS_BY_LOCATION: "ОПЕРАЦИИ ПО МЕСТУ" 
    STR_MISSIONS_BY_TYPE: "ОПЕРАЦИИ ПО ТИПУ"      STR_MISSIONS_BY_TYPE: "ОПЕРАЦИИ ПО ТИПУ" 
    STR_MISSIONS_BY_UFO: "ОПЕРАЦИИ ПО НЛО"      STR_MISSIONS_BY_UFO: "ОПЕРАЦИИ ПО НЛО" 
    STR_MISSIONS_TYPE: "ОПЕРАЦИИ"      STR_MISSIONS_TYPE: "ОПЕРАЦИИ" 
    STR_UFO_CRASH_RECOVERY_LC: "Крушение НЛО"      STR_UFO_CRASH_RECOVERY_LC: "Крушение НЛО" 
    STR_UFO_GROUND_ASSAULT_LC: "Посадка НЛО"      STR_UFO_GROUND_ASSAULT_LC: "Посадка НЛО" 
    STR_BASE_DEFENSE_LC: "Оборона базы"      STR_BASE_DEFENSE_LC: "Оборона базы" 
    STR_ALIEN_BASE_ASSAULT_LC: "Атака базы пришельцев"      STR_ALIEN_BASE_ASSAULT_LC: "Атака базы пришельцев" 
    STR_TERROR_MISSION_LC: "Антитеррор"      STR_TERROR_MISSION_LC: "Антитеррор" 
    STR_VEHICLE: "Транспорт"      STR_VEHICLE: "Транспорт" 
    STR_SCORE_VALUE: "ОЧКОВ> {ALT}{0}"      STR_SCORE_VALUE: "ОЧКОВ> {ALT}{0}" 
    STR_WINS: "ПОБЕД> {ALT}{0}"      STR_WINS: "ПОБЕД> {ALT}{0}" 
    STR_STUNS: "ЗАДЕРЖАНО> {ALT}{0}"      STR_STUNS: "ЗАДЕРЖАНО> {ALT}{0}" 
    STR_MISSION_DETAILS: "СВЕДЕНИЯ ОБ ОПЕРАЦИИ ДЛЯ{NEWLINE}{0}"      STR_MISSION_DETAILS: "СВЕДЕНИЯ ОБ ОПЕРАЦИИ ДЛЯ{NEWLINE}{0}" 
    STR_DETAILS_UC: "СВЕДЕНИЯ"      STR_DETAILS_UC: "СВЕДЕНИЯ" 
    STR_TANK: "Танк"      STR_TANK: "Танк" 
    STR_HEAVY_WEAPONS_PLATFORM_LC: "Тяжелая Боевая Платформа"       STR_HEAVY_WEAPONS_PLATFORM_LC: "Тяжелая Боевая Платформа"  
 - type: it  - type: it
   strings:    strings:
     STR_ALIEN_BASE_ASSAULT_LC: Assalto ad una Base Aliena      STR_ALIEN_BASE_ASSAULT_LC: Assalto ad una Base Aliena
     STR_AWARDS_UC: Riconoscimenti      STR_AWARDS_UC: Riconoscimenti
     STR_AWARD_0: Primo Riconoscimento      STR_AWARD_0: Primo Riconoscimento
     STR_AWARD_1: Secondo Riconoscimento      STR_AWARD_1: Secondo Riconoscimento
     STR_AWARD_2: Terzo Riconoscimento      STR_AWARD_2: Terzo Riconoscimento
     STR_AWARD_3: Quarto Riconoscimento      STR_AWARD_3: Quarto Riconoscimento
     STR_AWARD_4: Quinto Riconoscimento      STR_AWARD_4: Quinto Riconoscimento
     STR_AWARD_5: Sesto Riconoscimento      STR_AWARD_5: Sesto Riconoscimento
     STR_AWARD_6: Settimo Riconoscimento      STR_AWARD_6: Settimo Riconoscimento
     STR_AWARD_7: Ottavo Riconoscimento      STR_AWARD_7: Ottavo Riconoscimento
     STR_AWARD_8: Nono Riconoscimento      STR_AWARD_8: Nono Riconoscimento
     STR_AWARD_9: Decimo Riconoscimento      STR_AWARD_9: Decimo Riconoscimento
     STR_AWARD_DECOR_0: Nessuno      STR_AWARD_DECOR_0: Nessuno
     STR_AWARD_DECOR_1: Prima Stella di Bronzo      STR_AWARD_DECOR_1: Prima Stella di Bronzo
     STR_AWARD_DECOR_2: Seconda Stella di Bronzo      STR_AWARD_DECOR_2: Seconda Stella di Bronzo
     STR_AWARD_DECOR_3: Terza Stella di Bronzo      STR_AWARD_DECOR_3: Terza Stella di Bronzo
     STR_AWARD_DECOR_4: "Prima Stella d'Argento"       STR_AWARD_DECOR_4: "Prima Stella d'Argento" 
     STR_AWARD_DECOR_5: "Seconda Stella d'Argento"       STR_AWARD_DECOR_5: "Seconda Stella d'Argento" 
     STR_AWARD_DECOR_6: "Terza Stella d'Argento"       STR_AWARD_DECOR_6: "Terza Stella d'Argento" 
     STR_AWARD_DECOR_7: "Prima Stella d'Oro"       STR_AWARD_DECOR_7: "Prima Stella d'Oro" 
     STR_AWARD_DECOR_8: "Seconda Stella d'Oro"       STR_AWARD_DECOR_8: "Seconda Stella d'Oro" 
     STR_AWARD_DECOR_9: "Terza Stella d'Oro"       STR_AWARD_DECOR_9: "Terza Stella d'Oro" 
     STR_BASE_DEFENSE_LC: Difesa di una Base      STR_BASE_DEFENSE_LC: Difesa di una Base
     STR_COMMENDATIONS: Encomi      STR_COMMENDATIONS: Encomi
     STR_COMMENDATIONS_UC: Encomi      STR_COMMENDATIONS_UC: Encomi
     STR_DAY: Giorno      STR_DAY: Giorno
     STR_DAYLIGHT_TYPE: "Tempo> {ALT}{0}"       STR_DAYLIGHT_TYPE: "Tempo> {ALT}{0}" 
     STR_DAYS_WOUNDED: "Giorni da Ferito> {ALT}{0}"       STR_DAYS_WOUNDED: "Giorni da Ferito> {ALT}{0}" 
     STR_DETAILS_UC: Dettagli      STR_DETAILS_UC: Dettagli
     STR_DIARY: Record      STR_DIARY: Record
     STR_HEAVY_WEAPONS_PLATFORM_LC: Piattaforme per Plasma Pesante      STR_HEAVY_WEAPONS_PLATFORM_LC: Piattaforme per Plasma Pesante
     STR_HUMAN: Umano      STR_HUMAN: Umano
     STR_KILLED: Uccisi      STR_KILLED: Uccisi
     STR_KILLS_BY_RACE: Uccisi/Storditi per Razza      STR_KILLS_BY_RACE: Uccisi/Storditi per Razza
     STR_KILLS_BY_RANK: Uccisi/Storditi per Rango      STR_KILLS_BY_RANK: Uccisi/Storditi per Rango
     STR_KILLS_BY_WEAPON: Uccisi/Storditi per Arma      STR_KILLS_BY_WEAPON: Uccisi/Storditi per Arma
     STR_KILLS_UC: Uccisioni      STR_KILLS_UC: Uccisioni
     STR_LOCATION: Località      STR_LOCATION: Località
     STR_MEDALS: Medaglie      STR_MEDALS: Medaglie
     STR_MEDAL_ALIEN_BASE_ASSAULT_DESCRIPTION: Data ad un soldato che ha fatto parte di un incursione ad una base aliena che ha avuto successo.      STR_MEDAL_ALIEN_BASE_ASSAULT_DESCRIPTION: Data ad un soldato che ha fatto parte di un incursione ad una base aliena che ha avuto successo.
     STR_MEDAL_ALIEN_BASE_ASSAULT_NAME: Croce Terrestre      STR_MEDAL_ALIEN_BASE_ASSAULT_NAME: Croce Terrestre
     STR_MEDAL_AWARD_LEVEL: Livello di Riconoscimento      STR_MEDAL_AWARD_LEVEL: Livello di Riconoscimento
     STR_MEDAL_BLACK_CROSS_DESCRIPTION: Data ad un soldato sopravvissuto a del fuoco amico.      STR_MEDAL_BLACK_CROSS_DESCRIPTION: Data ad un soldato sopravvissuto a del fuoco amico.
     STR_MEDAL_BLACK_CROSS_NAME: Croce Nera      STR_MEDAL_BLACK_CROSS_NAME: Croce Nera
     STR_MEDAL_BOLTS_CROSS_DESCRIPTION: Data ad un soldato che usato una forza non letale per abbattere un obiettivo importante.      STR_MEDAL_BOLTS_CROSS_DESCRIPTION: Data ad un soldato che usato una forza non letale per abbattere un obiettivo importante.
     STR_MEDAL_BOLTS_CROSS_NAME: Croce del Fulmine      STR_MEDAL_BOLTS_CROSS_NAME: Croce del Fulmine
     STR_MEDAL_CAMPAIGN_MEDAL_DESCRIPTION: Data ad un soldato che ha difeso con successo varie regioni.      STR_MEDAL_CAMPAIGN_MEDAL_DESCRIPTION: Data ad un soldato che ha difeso con successo varie regioni.
     STR_MEDAL_CAMPAIGN_MEDAL_NAME: Medaglia della Campagna      STR_MEDAL_CAMPAIGN_MEDAL_NAME: Medaglia della Campagna
     STR_MEDAL_CAMPAIGN_RIBBON_DESCRIPTION: "Data ad un soldato che è stato importante nella protezione di {0}"       STR_MEDAL_CAMPAIGN_RIBBON_DESCRIPTION: "Data ad un soldato che è stato importante nella protezione di {0}" 
     STR_MEDAL_CAMPAIGN_RIBBON_NAME: "Nastro della Campagna in {0}"       STR_MEDAL_CAMPAIGN_RIBBON_NAME: "Nastro della Campagna in {0}" 
     STR_MEDAL_CRIMSON_HEART_DESCRIPTION: Data ad un soldato che è rimasto ferito per un lungo periodo di tempo.      STR_MEDAL_CRIMSON_HEART_DESCRIPTION: Data ad un soldato che è rimasto ferito per un lungo periodo di tempo.
     STR_MEDAL_CRIMSON_HEART_NAME: Cuore Cremisi      STR_MEDAL_CRIMSON_HEART_NAME: Cuore Cremisi
     STR_MEDAL_DBLKILL_TMPDESCRIPTION: "Data ad un soldato che ha agito mirabilmente sul campo di battaglia, uccidendo più di una minaccia ostile in breve successione."       STR_MEDAL_DBLKILL_TMPDESCRIPTION: "Data ad un soldato che ha agito mirabilmente sul campo di battaglia, uccidendo più di una minaccia ostile in breve successione." 
     STR_MEDAL_DBLKILL_TMPNAME: Citazione per le Prestazioni      STR_MEDAL_DBLKILL_TMPNAME: Citazione per le Prestazioni
     STR_MEDAL_DECOR_LEVEL: Livello di Decorazione      STR_MEDAL_DECOR_LEVEL: Livello di Decorazione
     STR_MEDAL_DEFENDER_MEDAL_DESCRIPTION: Data ad un soldato che ha fatto parte di una missione di difesa di una base che ha avuto successo.      STR_MEDAL_DEFENDER_MEDAL_DESCRIPTION: Data ad un soldato che ha fatto parte di una missione di difesa di una base che ha avuto successo.
     STR_MEDAL_DEFENDER_MEDAL_NAME: Medaglia alla Difesa      STR_MEDAL_DEFENDER_MEDAL_NAME: Medaglia alla Difesa
     STR_MEDAL_DESCRIPTION: Descrizione      STR_MEDAL_DESCRIPTION: Descrizione
     STR_MEDAL_DISTINGUISHED_SERVICE_DESCRIPTION: Data ad un soldato che ha ucciso soldati alieni di tutti i tipi.      STR_MEDAL_DISTINGUISHED_SERVICE_DESCRIPTION: Data ad un soldato che ha ucciso soldati alieni di tutti i tipi.
     STR_MEDAL_DISTINGUISHED_SERVICE_NAME: Ordine del Martello      STR_MEDAL_DISTINGUISHED_SERVICE_NAME: Ordine del Martello
     STR_MEDAL_FALLEN_DESCRIPTION: Data ad un soldato per onorare la sua morte ed il suo impegno nella difesa della Terra.      STR_MEDAL_FALLEN_DESCRIPTION: Data ad un soldato per onorare la sua morte ed il suo impegno nella difesa della Terra.
     STR_MEDAL_FALLEN_NAME: "L'Ordine dei Caduti."       STR_MEDAL_FALLEN_NAME: "L'Ordine dei Caduti." 
     STR_MEDAL_GRENADIERS_MEDAL_DESCRIPTION: Data ad un soldato che ha lanciato un esplosivo uccidendo 3 alieni in una volta.      STR_MEDAL_GRENADIERS_MEDAL_DESCRIPTION: Data ad un soldato che ha lanciato un esplosivo uccidendo 3 alieni in una volta.
     STR_MEDAL_GRENADIERS_MEDAL_NAME: Medaglia dei Granatieri.      STR_MEDAL_GRENADIERS_MEDAL_NAME: Medaglia dei Granatieri.
     STR_MEDAL_HELLRAISER_MEDAL_DESCRIPTION: Data ad un soldato che ha usato armi incendiarie per uccidere degli alieni.      STR_MEDAL_HELLRAISER_MEDAL_DESCRIPTION: Data ad un soldato che ha usato armi incendiarie per uccidere degli alieni.
     STR_MEDAL_HELLRAISER_MEDAL_NAME: "Stella dell'Inferno."       STR_MEDAL_HELLRAISER_MEDAL_NAME: "Stella dell'Inferno." 
     STR_MEDAL_HONOR_CROSS_DESCRIPTION: "Data a tutti i soldati di ritorno come riconoscimento per aver combattuto la minaccia Aliena, e per esser stati parte della forza per salvare l'umanità. Questa Medaglia non ha decorazioni aggiuntive."       STR_MEDAL_HONOR_CROSS_DESCRIPTION: "Data a tutti i soldati di ritorno come riconoscimento per aver combattuto la minaccia Aliena, e per esser stati parte della forza per salvare l'umanità. Questa Medaglia non ha decorazioni aggiuntive." 
     STR_MEDAL_HONOR_CROSS_NAME: "Croce dell'Onore"       STR_MEDAL_HONOR_CROSS_NAME: "Croce dell'Onore" 
     STR_MEDAL_IRON_MAN_DESCRIPTION: "Data ad un soldato che è veramente un Uomo d'Acciaio, o una Donna d'Acciaio."       STR_MEDAL_IRON_MAN_DESCRIPTION: "Data ad un soldato che è veramente un Uomo d'Acciaio, o una Donna d'Acciaio." 
     STR_MEDAL_IRON_MAN_NAME: Iron Man      STR_MEDAL_IRON_MAN_NAME: Iron Man
     STR_MEDAL_LONGEST_NIGHT_DESCRIPTION: Data ad un soldato che ha assistito agli orrori delle missioni di terrore aliene di notte.      STR_MEDAL_LONGEST_NIGHT_DESCRIPTION: Data ad un soldato che ha assistito agli orrori delle missioni di terrore aliene di notte.
     STR_MEDAL_LONGEST_NIGHT_NAME: Nastro della Notte più Lunga      STR_MEDAL_LONGEST_NIGHT_NAME: Nastro della Notte più Lunga
     STR_MEDAL_LUCKYSHOT_TMPDESCRIPTION: "Data ad un soldato che ha vinto le probabilità, mandando a segno un imprevedibile colpo ad un altro bersaglio."       STR_MEDAL_LUCKYSHOT_TMPDESCRIPTION: "Data ad un soldato che ha vinto le probabilità, mandando a segno un imprevedibile colpo ad un altro bersaglio." 
     STR_MEDAL_LUCKYSHOT_TMPNAME: Citazione per la Buona Fortuna      STR_MEDAL_LUCKYSHOT_TMPNAME: Citazione per la Buona Fortuna
     STR_MEDAL_MAN_OF_STEEL_DESCRIPTION: Data ad un soldato che è stato colpito varie volte durante una sola missione.      STR_MEDAL_MAN_OF_STEEL_DESCRIPTION: Data ad un soldato che è stato colpito varie volte durante una sola missione.
     STR_MEDAL_MAN_OF_STEEL_NAME: "Uomo d'Acciaio."       STR_MEDAL_MAN_OF_STEEL_NAME: "Uomo d'Acciaio." 
     STR_MEDAL_MEDAL_OF_HEROISM_DESCRIPTION: "Data ad un soldato che ha combattuto fino all'ultimo respiro."       STR_MEDAL_MEDAL_OF_HEROISM_DESCRIPTION: "Data ad un soldato che ha combattuto fino all'ultimo respiro." 
     STR_MEDAL_MEDAL_OF_HEROISM_NAME: "Medaglia all'Eroismo"       STR_MEDAL_MEDAL_OF_HEROISM_NAME: "Medaglia all'Eroismo" 
     STR_MEDAL_MERIT_STAR_DESCRIPTION: Data ad un soldato che ha ucciso molti alieni.      STR_MEDAL_MERIT_STAR_DESCRIPTION: Data ad un soldato che ha ucciso molti alieni.
     STR_MEDAL_MERIT_STAR_NAME: Stella al Merito.      STR_MEDAL_MERIT_STAR_NAME: Stella al Merito.
     STR_MEDAL_MILITARY_CROSS_DESCRIPTION: Data ad un soldato che ha partecipato a molte missioni.      STR_MEDAL_MILITARY_CROSS_DESCRIPTION: Data ad un soldato che ha partecipato a molte missioni.
     STR_MEDAL_MILITARY_CROSS_NAME: Croce Militare      STR_MEDAL_MILITARY_CROSS_NAME: Croce Militare
     STR_MEDAL_NAME: Nome della Medaglia      STR_MEDAL_NAME: Nome della Medaglia
     STR_MEDAL_NIKE_CROSS_DESCRIPTION: Data ad un soldato che ha ucciso da solo tutti gli alieni durante una missione.      STR_MEDAL_NIKE_CROSS_DESCRIPTION: Data ad un soldato che ha ucciso da solo tutti gli alieni durante una missione.
     STR_MEDAL_NIKE_CROSS_NAME: Croce di Nike      STR_MEDAL_NIKE_CROSS_NAME: Croce di Nike
     STR_MEDAL_MERCY_CROSS_DESCRIPTION: Data ad un soldato che ha ucciso da solo tutti gli alieni durante una missione.      STR_MEDAL_MERCY_CROSS_DESCRIPTION: Data ad un soldato che ha ucciso da solo tutti gli alieni durante una missione.
     STR_MEDAL_MERCY_CROSS_NAME: Croce di Nike      STR_MEDAL_MERCY_CROSS_NAME: Croce di Nike
     STR_MEDAL_ORDER_OF_EARTH_DESCRIPTION: Data ad un soldato che è stato importante nella difesa della Terra      STR_MEDAL_ORDER_OF_EARTH_DESCRIPTION: Data ad un soldato che è stato importante nella difesa della Terra
     STR_MEDAL_ORDER_OF_EARTH_NAME: "L'Ordine della Terra"       STR_MEDAL_ORDER_OF_EARTH_NAME: "L'Ordine della Terra" 
     STR_MEDAL_ORDER_OF_GLORY_DESCRIPTION: Data ad un soldato che è stato importante nella riuscita di una missione.      STR_MEDAL_ORDER_OF_GLORY_DESCRIPTION: Data ad un soldato che è stato importante nella riuscita di una missione.
     STR_MEDAL_ORDER_OF_GLORY_NAME: "L'Ordine della Gloria"       STR_MEDAL_ORDER_OF_GLORY_NAME: "L'Ordine della Gloria" 
     STR_MEDAL_ORDER_OF_RESTRAINT_DESCRIPTION: Data ad un soldato che ha usato una forza non letale per abbattere vari nemici.      STR_MEDAL_ORDER_OF_RESTRAINT_DESCRIPTION: Data ad un soldato che ha usato una forza non letale per abbattere vari nemici.
     STR_MEDAL_ORDER_OF_RESTRAINT_NAME: "L'Ordine del Contenimento"       STR_MEDAL_ORDER_OF_RESTRAINT_NAME: "L'Ordine del Contenimento" 
     STR_MEDAL_PURPLE_HEART_DESCRIPTION: Data ad un soldato che è stato ferito sul campo di battaglia.      STR_MEDAL_PURPLE_HEART_DESCRIPTION: Data ad un soldato che è stato ferito sul campo di battaglia.
     STR_MEDAL_PURPLE_HEART_NAME: Cuore Viola      STR_MEDAL_PURPLE_HEART_NAME: Cuore Viola
     STR_MEDAL_REACTIONFIRE_TMPDESCRIPTION: "Data ad un soldato che ha dimostrato riflessi pronti, uccidendo degli alieni prima che potessero rivalersi."       STR_MEDAL_REACTIONFIRE_TMPDESCRIPTION: "Data ad un soldato che ha dimostrato riflessi pronti, uccidendo degli alieni prima che potessero rivalersi." 
     STR_MEDAL_REACTIONFIRE_TMPNAME: Citazione alla Rapidità      STR_MEDAL_REACTIONFIRE_TMPNAME: Citazione alla Rapidità
     STR_MEDAL_SERVICE_MEDAL_DESCRIPTION: Data ad un soldato che ha prestato servizio per vari mesi.      STR_MEDAL_SERVICE_MEDAL_DESCRIPTION: Data ad un soldato che ha prestato servizio per vari mesi.
     STR_MEDAL_SERVICE_MEDAL_NAME: Medaglia al Servizio      STR_MEDAL_SERVICE_MEDAL_NAME: Medaglia al Servizio
     STR_MEDAL_SNIPER_TMPDESCRIPTION: Data ad un soldato che ha mandato a segno un colpo a grande distanza sul bersaglio designato.      STR_MEDAL_SNIPER_TMPDESCRIPTION: Data ad un soldato che ha mandato a segno un colpo a grande distanza sul bersaglio designato.
     STR_MEDAL_SNIPER_TMPNAME: Citazione per il Tiratore Scelto      STR_MEDAL_SNIPER_TMPNAME: Citazione per il Tiratore Scelto
     STR_MEDAL_SPECIALISTS_MEDAL_DESCRIPTION: Data ad un soldato che ha usato forze non letali per controllare vari alieni con successo.      STR_MEDAL_SPECIALISTS_MEDAL_DESCRIPTION: Data ad un soldato che ha usato forze non letali per controllare vari alieni con successo.
     STR_MEDAL_SPECIALISTS_MEDAL_NAME: Medaglia dello Specialista      STR_MEDAL_SPECIALISTS_MEDAL_NAME: Medaglia dello Specialista
     STR_MEDAL_STAR_OF_ASCLEPIUS_DESCRIPTION: Data ad un soldato che è stato sottoposto al fuoco nemico dalla minaccia aliena.      STR_MEDAL_STAR_OF_ASCLEPIUS_DESCRIPTION: Data ad un soldato che è stato sottoposto al fuoco nemico dalla minaccia aliena.
     STR_MEDAL_STAR_OF_ASCLEPIUS_NAME: Stella di Asclepio      STR_MEDAL_STAR_OF_ASCLEPIUS_NAME: Stella di Asclepio
     STR_MEDAL_STAR_OF_VALOR_DESCRIPTION: "Data ad un soldato che è stato l'ultimo sopravvissuto di una missione."       STR_MEDAL_STAR_OF_VALOR_DESCRIPTION: "Data ad un soldato che è stato l'ultimo sopravvissuto di una missione." 
     STR_MEDAL_STAR_OF_VALOR_NAME: Stella al Valore      STR_MEDAL_STAR_OF_VALOR_NAME: Stella al Valore
     STR_MEDAL_TRAP_DESCRIPTION: Data ad un soldato per aver usato le tattiche di guerriglia.      STR_MEDAL_TRAP_DESCRIPTION: Data ad un soldato per aver usato le tattiche di guerriglia.
     STR_MEDAL_TRAP_NAME: Croce del Predatore      STR_MEDAL_TRAP_NAME: Croce del Predatore
     STR_MEDAL_VALIANT_CRUX_DESCRIPTION: Data ad un soldato che ha protetto tutti i civili durante una missione del terrore.      STR_MEDAL_VALIANT_CRUX_DESCRIPTION: Data ad un soldato che ha protetto tutti i civili durante una missione del terrore.
     STR_MEDAL_VALIANT_CRUX_NAME: Il Punto Cruciale      STR_MEDAL_VALIANT_CRUX_NAME: Il Punto Cruciale
     STR_MEDAL_WEAPON_PROFICIENCY_DESCRIPTION: "Data ad un soldato che ha dimostrato una differenza usando un {0}"       STR_MEDAL_WEAPON_PROFICIENCY_DESCRIPTION: "Data ad un soldato che ha dimostrato una differenza usando un {0}" 
     STR_MEDAL_WEAPON_PROFICIENCY_NAME: ""       STR_MEDAL_WEAPON_PROFICIENCY_NAME: "" 
     STR_MEDAL_XENOCIDE_MEDAL_DESCRIPTION: "Data ad un soldato che ha combattuto con successo la minaccia dei {0}"       STR_MEDAL_XENOCIDE_MEDAL_DESCRIPTION: "Data ad un soldato che ha combattuto con successo la minaccia dei {0}" 
     STR_MEDAL_XENOCIDE_MEDAL_NAME: "Medaglia allo Xenocidio dei {0}"       STR_MEDAL_XENOCIDE_MEDAL_NAME: "Medaglia allo Xenocidio dei {0}" 
     STR_MISSIONS_BY_LOCATION: Missioni per Località      STR_MISSIONS_BY_LOCATION: Missioni per Località
     STR_MISSIONS_BY_TYPE: Missioni per Tipo      STR_MISSIONS_BY_TYPE: Missioni per Tipo
     STR_MISSIONS_BY_UFO: Missioni per UFO      STR_MISSIONS_BY_UFO: Missioni per UFO
     STR_MISSIONS_TYPE: Missioni      STR_MISSIONS_TYPE: Missioni
     STR_MISSIONS_UC: Missioni      STR_MISSIONS_UC: Missioni
     STR_MISSION_DETAILS: "Dettagli Missione per {NEWLINE}{0}"       STR_MISSION_DETAILS: "Dettagli Missione per {NEWLINE}{0}" 
     STR_MISSION_LOSS: Sconfitte      STR_MISSION_LOSS: Sconfitte
     STR_MISSION_TYPE: "Missione> {ALT}{0}"       STR_MISSION_TYPE: "Missione> {ALT}{0}" 
     STR_MISSION_WIN: Vittorie      STR_MISSION_WIN: Vittorie
     STR_NIGHT: Di Notte      STR_NIGHT: Di Notte
     STR_NO_KILLS: Nessun uccisione      STR_NO_KILLS: Nessun uccisione
     STR_RACE_TYPE: "Razza> {ALT}{0}"       STR_RACE_TYPE: "Razza> {ALT}{0}" 
     STR_REGION_UNKNOWN: Località Riservate      STR_REGION_UNKNOWN: Località Riservate
     STR_SCORE_VALUE: "Punteggio> {ALT}{0}"       STR_SCORE_VALUE: "Punteggio> {ALT}{0}" 
     STR_STUNNED: Storditi      STR_STUNNED: Storditi
     STR_STUNS: "Stordimenti> {ALT}{0}"       STR_STUNS: "Stordimenti> {ALT}{0}" 
     STR_TANK: Tank      STR_TANK: Tank
     STR_TERROR_MISSION_LC: Missione del Terrore      STR_TERROR_MISSION_LC: Missione del Terrore
     STR_UFO_CRASH_RECOVERY_LC: Recupero di un UFO Schiantato      STR_UFO_CRASH_RECOVERY_LC: Recupero di un UFO Schiantato
     STR_UFO_GROUND_ASSAULT_LC: Attacco di un UFO Atterrato      STR_UFO_GROUND_ASSAULT_LC: Attacco di un UFO Atterrato
     STR_UFO_TYPE: "UFO> {ALT}{0}"       STR_UFO_TYPE: "UFO> {ALT}{0}" 
     STR_VEHICLE: Veicolo      STR_VEHICLE: Veicolo
     STR_WEAPON_UNKNOWN: Improvvisazione      STR_WEAPON_UNKNOWN: Improvvisazione
     STR_WINS: "Vittorie> {ALT}{0}"                             STR_WINS: "Vittorie> {ALT}{0}"                       
# Ruleset for diary and commendations mod # Ruleset for diary and commendations mod
# When stats reach the criteria threshold, the commendation is awarded # When stats reach the criteria threshold, the commendation is awarded
# Any vector greater than 10 will require more strings and more sprites decorations. # Any vector greater than 10 will require more strings and more sprites decorations.
# Commendations may have multiple criteria. # Commendations may have multiple criteria.
# List of possible criteria: # List of possible criteria:
#   totalKills #   totalKills
#   totalMissions #   totalMissions
#   totalWins #   totalWins
#   totalScore #   totalScore
#   totalStuns #   totalStuns
#   totalDaysWounded #   totalDaysWounded
#   totalBaseDefenseMissions #   totalBaseDefenseMissions
#   totalTerrorMissions #   totalTerrorMissions
#   totalNightMissions #   totalNightMissions
#   totalNightTerrorMissions #   totalNightTerrorMissions
#   totalMonthlyService #   totalMonthlyService
#   totalFellUnconcious #   totalFellUnconcious
#   totalShotAt10Times #   totalShotAt10Times
#   totalHit5Times #   totalHit5Times
#   totalFriendlyFired #   totalFriendlyFired
#   totalLoneSurivor #   totalLoneSurivor
#   totalIronMan #   totalIronMan
#   totalImportantMissions #   totalImportantMissions
#   totalLongDistanceHits #   totalLongDistanceHits
#   totalLowAccuracyHits #   totalLowAccuracyHits
#   totalReactionFire #   totalReactionFire
#   totalTimesWounded #   totalTimesWounded
#   totalValientCrux #   totalValientCrux
#   totalTrapKills #   totalTrapKills
#   isDead #   isDead
#   totalAllMissionTypes #   totalAllMissionTypes
#   totalAllUFOs #   totalAllUFOs
#   totalWoundsHealed #   totalWoundsHealed
# The following criteria use a hardcoded noun for the name/description. # The following criteria use a hardcoded noun for the name/description.
# They are INCOMPATIBLE with eachother. If used together, # They are INCOMPATIBLE with eachother. If used together,
# the commendation will be given out repeatedly. # the commendation will be given out repeatedly.
#   totalKillsWithAWeapon #   totalKillsWithAWeapon
#   totalMissionsInARegion #   totalMissionsInARegion
#   totalKillsByRace #   totalKillsByRace
#   totalKillsByRank #   totalKillsByRank
# The following criteria allow more control over the kinds of kills that can be awarded. # The following criteria allow more control over the kinds of kills that can be awarded.
# To use, you must define a killCriteria. # To use, you must define a killCriteria.
# The killCriteria can list any race, rank, weapon, ammo, # The killCriteria can list any race, rank, weapon, ammo,
# or one of these statuses: STATUS_DEAD and STATUS_UNCONSCIOUS, # or one of these statuses: STATUS_DEAD and STATUS_UNCONSCIOUS,
# STATUS_PANICKED for a unit that has been psi-panicked, # STATUS_PANICKED for a unit that has been psi-panicked,
# STATUS_TURNING for a unit that has been mind controlled, # STATUS_TURNING for a unit that has been mind controlled,
# or one of these factions: FACTION_HOSTILE, FACTION_NEUTRAL, FACTION_PLAYER. # or one of these factions: FACTION_HOSTILE, FACTION_NEUTRAL, FACTION_PLAYER.
# or one of these battle types: BT_FIREARM, BT_AMMO, BT_MELEE, BT_GRENADE, BT_PROXIMITYGRENADE, BT_MEDIKIT, BT_SCANNER, BT_MINDPROBE, BT_PSIAMP, BT_FLARE, BT_CORPSE # or one of these battle types: BT_FIREARM, BT_AMMO, BT_MELEE, BT_GRENADE, BT_PROXIMITYGRENADE, BT_MEDIKIT, BT_SCANNER, BT_MINDPROBE, BT_PSIAMP, BT_FLARE, BT_CORPSE
# or one of these damage types: DT_AP, DT_IN, DT_HE, DT_LASER, DT_PLASMA, DT_STUN, DT_MELEE, DT_ACID, DT_SMOKE # or one of these damage types: DT_AP, DT_IN, DT_HE, DT_LASER, DT_PLASMA, DT_STUN, DT_MELEE, DT_ACID, DT_SMOKE
# or one of these sides: SIDE_FRONT, SIDE_LEFT, SIDE_RIGHT, SIDE_REAR, SIDE_UNDER # or one of these sides: SIDE_FRONT, SIDE_LEFT, SIDE_RIGHT, SIDE_REAR, SIDE_UNDER
# or one of these body parts: BODYPART_HEAD, BODYPART_TORSO, BODYPART_RIGHTARM, BODYPART_LEFTARM, BODYPART_RIGHTLEG, BODYPART_LEFTLEG # or one of these body parts: BODYPART_HEAD, BODYPART_TORSO, BODYPART_RIGHTARM, BODYPART_LEFTARM, BODYPART_RIGHTLEG, BODYPART_LEFTLEG
# Use the strings from the ruleset to define them (mods can be used too). # Use the strings from the ruleset to define them (mods can be used too).
# For example, look at "STR_MEDAL_BOLTS_CROSS_NAME". It is awarded if a soldier # For example, look at "STR_MEDAL_BOLTS_CROSS_NAME". It is awarded if a soldier
# stuns one hostile commander or stuns one hostile leader. # stuns one hostile commander or stuns one hostile leader.
#   killsWithCriteriaCareer #   killsWithCriteriaCareer
#   killsWithCriteriaMission #   killsWithCriteriaMission
#   killsWithCriteriaTurn #   killsWithCriteriaTurn
# It is possible to reduce the amount of awards a commendation gets, but still reaching # It is possible to reduce the amount of awards a commendation gets, but still reaching
# the triple gold star decoration. To do this, repeat the numbres in the criteria vector. # the triple gold star decoration. To do this, repeat the numbres in the criteria vector.
# For example, [5, 10, 20, 20, 20, 20, 40, 40, 40, 40] will have one award for 5, will have a # For example, [5, 10, 20, 20, 20, 20, 40, 40, 40, 40] will have one award for 5, will have a
# second award for 10 (bronze star), will have a third award for 20 (2 silver stars) and # second award for 10 (bronze star), will have a third award for 20 (2 silver stars) and
# will have a fourth award for 40 (3 gold stars). # will have a fourth award for 40 (3 gold stars).
commendations: commendations:
 - type: STR_MEDAL_MERIT_STAR_NAME  - type: STR_MEDAL_MERIT_STAR_NAME
   description: STR_MEDAL_MERIT_STAR_DESCRIPTION    description: STR_MEDAL_MERIT_STAR_DESCRIPTION
   sprite: 36    sprite: 36
   criteria:    criteria:
     killsWithCriteriaCareer: [10, 20, 30, 40, 50, 60, 70, 80, 90, 100]      killsWithCriteriaCareer: [10, 20, 30, 40, 50, 60, 70, 80, 90, 100]
   killCriteria:    killCriteria:
     -      -
       1: ["STATUS_DEAD", "FACTION_HOSTILE"]        1: ["STATUS_DEAD", "FACTION_HOSTILE"]
 - type: STR_MEDAL_MILITARY_CROSS_NAME  - type: STR_MEDAL_MILITARY_CROSS_NAME
   description: STR_MEDAL_MILITARY_CROSS_DESCRIPTION    description: STR_MEDAL_MILITARY_CROSS_DESCRIPTION
   sprite: 1    sprite: 1
   criteria:    criteria:
     totalMissions: [4, 8, 12, 16, 20, 25, 30, 35, 40, 50]      totalMissions: [4, 8, 12, 16, 20, 25, 30, 35, 40, 50]
 - type: STR_MEDAL_ORDER_OF_RESTRAINT_NAME  - type: STR_MEDAL_ORDER_OF_RESTRAINT_NAME
   description: STR_MEDAL_ORDER_OF_RESTRAINT_DESCRIPTION    description: STR_MEDAL_ORDER_OF_RESTRAINT_DESCRIPTION
   sprite: 2    sprite: 2
   criteria:    criteria:
     killsWithCriteriaCareer: [4, 8, 12, 12, 12, 12, 16, 16, 16, 16]      killsWithCriteriaCareer: [4, 8, 12, 12, 12, 12, 16, 16, 16, 16]
   killCriteria:    killCriteria:
     -      -
       1: ["FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]        1: ["FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]
 - type: STR_MEDAL_DEFENDER_MEDAL_NAME  - type: STR_MEDAL_DEFENDER_MEDAL_NAME
   description: STR_MEDAL_DEFENDER_MEDAL_DESCRIPTION    description: STR_MEDAL_DEFENDER_MEDAL_DESCRIPTION
   sprite: 3    sprite: 3
   criteria:    criteria:
     totalBaseDefenseMissions: [1, 1, 1, 1, 1, 1, 1, 1, 2, 3]      totalBaseDefenseMissions: [1, 1, 1, 1, 1, 1, 1, 1, 2, 3]
 - type: STR_MEDAL_LONGEST_NIGHT_NAME  - type: STR_MEDAL_LONGEST_NIGHT_NAME
   description: STR_MEDAL_LONGEST_NIGHT_DESCRIPTION    description: STR_MEDAL_LONGEST_NIGHT_DESCRIPTION
   sprite: 4    sprite: 4
   criteria:    criteria:
     totalNightTerrorMissions: [1, 2, 3, 3, 3, 3, 4, 4, 4, 4]      totalNightTerrorMissions: [1, 2, 3, 3, 3, 3, 4, 4, 4, 4]
 - type: STR_MEDAL_HONOR_CROSS_NAME  - type: STR_MEDAL_HONOR_CROSS_NAME
   description: STR_MEDAL_HONOR_CROSS_DESCRIPTION    description: STR_MEDAL_HONOR_CROSS_DESCRIPTION
   sprite: 5    sprite: 5
   criteria:    criteria:
     totalMonthlyService: [1]      totalMonthlyService: [1]
 - type: STR_MEDAL_SERVICE_MEDAL_NAME  - type: STR_MEDAL_SERVICE_MEDAL_NAME
   description: STR_MEDAL_SERVICE_MEDAL_DESCRIPTION    description: STR_MEDAL_SERVICE_MEDAL_DESCRIPTION
   sprite: 6    sprite: 6
   criteria:    criteria:
     totalMonthlyService: [3, 6, 9, 12, 15, 18, 21, 24, 27, 30]      totalMonthlyService: [3, 6, 9, 12, 15, 18, 21, 24, 27, 30]
 - type: STR_MEDAL_WEAPON_PROFICIENCY_NAME  - type: STR_MEDAL_WEAPON_PROFICIENCY_NAME
   description: STR_MEDAL_WEAPON_PROFICIENCY_DESCRIPTION    description: STR_MEDAL_WEAPON_PROFICIENCY_DESCRIPTION
   sprite: 7    sprite: 7
   criteria:    criteria:
     totalKillsWithAWeapon: [10, 10, 20, 20, 20, 20, 30, 30, 30, 30]      totalKillsWithAWeapon: [10, 10, 20, 20, 20, 20, 30, 30, 30, 30]
 - type: STR_MEDAL_CAMPAIGN_RIBBON_NAME  - type: STR_MEDAL_CAMPAIGN_RIBBON_NAME
   description: STR_MEDAL_CAMPAIGN_RIBBON_DESCRIPTION    description: STR_MEDAL_CAMPAIGN_RIBBON_DESCRIPTION
   sprite: 8    sprite: 8
   criteria:    criteria:
     totalMissionsInARegion: [10, 10, 20, 20, 20, 20, 30, 30, 30, 30]      totalMissionsInARegion: [10, 10, 20, 20, 20, 20, 30, 30, 30, 30]
 - type: STR_MEDAL_XENOCIDE_MEDAL_NAME  - type: STR_MEDAL_XENOCIDE_MEDAL_NAME
   description: STR_MEDAL_XENOCIDE_MEDAL_DESCRIPTION    description: STR_MEDAL_XENOCIDE_MEDAL_DESCRIPTION
   sprite: 9    sprite: 9
   criteria:    criteria:
     totalKillsByRace: [10, 10, 20, 20, 20, 20, 30, 30, 30, 30]      totalKillsByRace: [10, 10, 20, 20, 20, 20, 30, 30, 30, 30]
 - type: STR_MEDAL_MEDAL_OF_HEROISM_NAME  - type: STR_MEDAL_MEDAL_OF_HEROISM_NAME
   description: STR_MEDAL_MEDAL_OF_HEROISM_DESCRIPTION    description: STR_MEDAL_MEDAL_OF_HEROISM_DESCRIPTION
   sprite: 10    sprite: 10
   criteria:    criteria:
     totalFellUnconcious: [2, 4, 6, 6, 6, 6, 8, 8, 8, 8]      totalFellUnconcious: [2, 4, 6, 6, 6, 6, 8, 8, 8, 8]
 - type: STR_MEDAL_HELLRAISER_MEDAL_NAME  - type: STR_MEDAL_HELLRAISER_MEDAL_NAME
   description: STR_MEDAL_HELLRAISER_MEDAL_DESCRIPTION    description: STR_MEDAL_HELLRAISER_MEDAL_DESCRIPTION
   sprite: 11    sprite: 11
   criteria:    criteria:
     killsWithCriteriaCareer: [5, 10, 15, 15, 15, 15, 20, 20, 20, 20]      killsWithCriteriaCareer: [5, 10, 15, 15, 15, 15, 20, 20, 20, 20]
   killCriteria:    killCriteria:
     -      -
       1: ["DT_IN", "FACTION_HOSTILE", "STATUS_DEAD"]        1: ["DT_IN", "FACTION_HOSTILE", "STATUS_DEAD"]
 - type: STR_MEDAL_DISTINGUISHED_SERVICE_NAME  - type: STR_MEDAL_DISTINGUISHED_SERVICE_NAME
   description: STR_MEDAL_DISTINGUISHED_SERVICE_DESCRIPTION    description: STR_MEDAL_DISTINGUISHED_SERVICE_DESCRIPTION
   sprite: 12    sprite: 12
   criteria:    criteria:
     killsWithCriteriaCareer: [1, 5, 10, 10, 10, 10, 15, 15, 15, 15]      killsWithCriteriaCareer: [1, 5, 10, 10, 10, 10, 15, 15, 15, 15]
   killCriteria:    killCriteria:
     -      -
       1: ["STR_SECTOID", "STR_LIVE_SOLDIER", "FACTION_HOSTILE", "STATUS_DEAD"]        1: ["STR_SECTOID", "STR_LIVE_SOLDIER", "FACTION_HOSTILE", "STATUS_DEAD"]
       1: ["STR_FLOATER", "STR_LIVE_SOLDIER", "FACTION_HOSTILE", "STATUS_DEAD"]        1: ["STR_FLOATER", "STR_LIVE_SOLDIER", "FACTION_HOSTILE", "STATUS_DEAD"]
       1: ["STR_SNAKEMAN", "STR_LIVE_SOLDIER", "FACTION_HOSTILE", "STATUS_DEAD"]        1: ["STR_SNAKEMAN", "STR_LIVE_SOLDIER", "FACTION_HOSTILE", "STATUS_DEAD"]
       1: ["STR_MUTON", "STR_LIVE_SOLDIER", "FACTION_HOSTILE", "STATUS_DEAD"]        1: ["STR_MUTON", "STR_LIVE_SOLDIER", "FACTION_HOSTILE", "STATUS_DEAD"]
       1: ["STR_ETHEREAL", "STR_LIVE_SOLDIER", "FACTION_HOSTILE", "STATUS_DEAD"]        1: ["STR_ETHEREAL", "STR_LIVE_SOLDIER", "FACTION_HOSTILE", "STATUS_DEAD"]
 - type: STR_MEDAL_BOLTS_CROSS_NAME  - type: STR_MEDAL_BOLTS_CROSS_NAME
   description: STR_MEDAL_BOLTS_CROSS_DESCRIPTION    description: STR_MEDAL_BOLTS_CROSS_DESCRIPTION
   sprite: 13    sprite: 13
   criteria:    criteria:
     killsWithCriteriaCareer: [1, 1, 1, 1, 1, 1, 1, 1, 1, 1]      killsWithCriteriaCareer: [1, 1, 1, 1, 1, 1, 1, 1, 1, 1]
   killCriteria:    killCriteria:
     -      -
       1: ["STR_LIVE_COMMANDER", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]        1: ["STR_LIVE_COMMANDER", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]
     -      -
       1: ["STR_LIVE_LEADER", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]        1: ["STR_LIVE_LEADER", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]
 - type: STR_MEDAL_GRENADIERS_MEDAL_NAME  - type: STR_MEDAL_GRENADIERS_MEDAL_NAME
   description: STR_MEDAL_GRENADIERS_MEDAL_DESCRIPTION    description: STR_MEDAL_GRENADIERS_MEDAL_DESCRIPTION
   sprite: 14    sprite: 14
   criteria:    criteria:
     killsWithCriteriaTurn: [1, 2, 3, 3, 3, 3, 4, 4, 4, 4]      killsWithCriteriaTurn: [1, 2, 3, 3, 3, 3, 4, 4, 4, 4]
   killCriteria:    killCriteria:
     -      -
       3: ["FACTION_HOSTILE", "STATUS_DEAD", "BT_GRENADE"]        3: ["FACTION_HOSTILE", "STATUS_DEAD", "BT_GRENADE"]
     -      -
       3: ["FACTION_HOSTILE", "STATUS_DEAD", "BT_PROXIMITYGRENADE"]        3: ["FACTION_HOSTILE", "STATUS_DEAD", "BT_PROXIMITYGRENADE"]
 - type: STR_MEDAL_STAR_OF_ASCLEPIUS_NAME  - type: STR_MEDAL_STAR_OF_ASCLEPIUS_NAME
   description: STR_MEDAL_STAR_OF_ASCLEPIUS_DESCRIPTION    description: STR_MEDAL_STAR_OF_ASCLEPIUS_DESCRIPTION
   sprite: 15    sprite: 15
   criteria:    criteria:
     totalShotAt10Times: [1, 1, 2, 2, 2, 2, 3, 3, 3, 3]      totalShotAt10Times: [1, 1, 2, 2, 2, 2, 3, 3, 3, 3]
 - type: STR_MEDAL_MAN_OF_STEEL_NAME  - type: STR_MEDAL_MAN_OF_STEEL_NAME
   description: STR_MEDAL_MAN_OF_STEEL_DESCRIPTION    description: STR_MEDAL_MAN_OF_STEEL_DESCRIPTION
   sprite: 16    sprite: 16
   criteria:      criteria:  
     totalHit5Times: [1, 1, 2, 2, 2, 2, 3, 3, 3, 3]      totalHit5Times: [1, 1, 2, 2, 2, 2, 3, 3, 3, 3]
 - type: STR_MEDAL_BLACK_CROSS_NAME  - type: STR_MEDAL_BLACK_CROSS_NAME
   description: STR_MEDAL_BLACK_CROSS_DESCRIPTION    description: STR_MEDAL_BLACK_CROSS_DESCRIPTION
   sprite: 17    sprite: 17
   criteria:    criteria:
     totalFriendlyFired: [1, 2, 3, 3, 3, 3, 4, 4, 4, 4]      totalFriendlyFired: [1, 2, 3, 3, 3, 3, 4, 4, 4, 4]
 - type: STR_MEDAL_STAR_OF_VALOR_NAME  - type: STR_MEDAL_STAR_OF_VALOR_NAME
   description: STR_MEDAL_STAR_OF_VALOR_DESCRIPTION    description: STR_MEDAL_STAR_OF_VALOR_DESCRIPTION
   sprite: 18    sprite: 18
   criteria:    criteria:
     total_lone_survivor: [1, 1, 1, 1, 1, 1, 1, 1]      total_lone_survivor: [1, 1, 1, 1, 1, 1, 1, 1]
 - type: STR_MEDAL_IRON_MAN_NAME  - type: STR_MEDAL_IRON_MAN_NAME
   description: STR_MEDAL_IRON_MAN_DESCRIPTION    description: STR_MEDAL_IRON_MAN_DESCRIPTION
   sprite: 19    sprite: 19
   criteria:    criteria:
     totalIronMan: [1, 1, 1, 1, 1, 1, 1, 1, 1, 1]      totalIronMan: [1, 1, 1, 1, 1, 1, 1, 1, 1, 1]
 - type: STR_MEDAL_ORDER_OF_EARTH_NAME  - type: STR_MEDAL_ORDER_OF_EARTH_NAME
   description: STR_MEDAL_ORDER_OF_EARTH_DESCRIPTION    description: STR_MEDAL_ORDER_OF_EARTH_DESCRIPTION
   sprite: 20    sprite: 20
   criteria:    criteria:
     totalImportantMissions: [3, 5, 10, 15, 20, 25, 30, 35, 40, 50]      totalImportantMissions: [3, 5, 10, 15, 20, 25, 30, 35, 40, 50]
 - type: STR_MEDAL_SNIPER_TMPNAME  - type: STR_MEDAL_SNIPER_TMPNAME
   description: STR_MEDAL_SNIPER_TMPDESCRIPTION    description: STR_MEDAL_SNIPER_TMPDESCRIPTION
   sprite: 21    sprite: 21
   criteria:    criteria:
     totalLongDistanceHits: [3, 6, 9, 9, 9, 9, 12, 12, 12, 12]      totalLongDistanceHits: [3, 6, 9, 9, 9, 9, 12, 12, 12, 12]
 - type: STR_MEDAL_LUCKYSHOT_TMPNAME  - type: STR_MEDAL_LUCKYSHOT_TMPNAME
   description: STR_MEDAL_LUCKYSHOT_TMPDESCRIPTION    description: STR_MEDAL_LUCKYSHOT_TMPDESCRIPTION
   sprite: 22    sprite: 22
   criteria:    criteria:
     totalLowAccuracyHits: [3, 6, 9, 9, 9, 9, 12, 12, 12, 12]      totalLowAccuracyHits: [3, 6, 9, 9, 9, 9, 12, 12, 12, 12]
 - type: STR_MEDAL_DBLKILL_TMPNAME  - type: STR_MEDAL_DBLKILL_TMPNAME
   description: STR_MEDAL_DBLKILL_TMPDESCRIPTION    description: STR_MEDAL_DBLKILL_TMPDESCRIPTION
   sprite: 23    sprite: 23
   criteria:    criteria:
     killsWithCriteriaTurn: [1, 2, 3, 3, 3, 3, 4, 4, 4, 4]      killsWithCriteriaTurn: [1, 2, 3, 3, 3, 3, 4, 4, 4, 4]
   killCriteria:    killCriteria:
     -      -
       2: ["STATUS_DEAD", "FACTION_HOSTILE"]        2: ["STATUS_DEAD", "FACTION_HOSTILE"]
 - type: STR_MEDAL_REACTIONFIRE_TMPNAME  - type: STR_MEDAL_REACTIONFIRE_TMPNAME
   description: STR_MEDAL_REACTIONFIRE_TMPDESCRIPTION    description: STR_MEDAL_REACTIONFIRE_TMPDESCRIPTION
   sprite: 24    sprite: 24
   criteria:    criteria:
     totalReactionFire: [2, 4, 6, 6, 6, 6, 8, 8, 8, 8]      totalReactionFire: [2, 4, 6, 6, 6, 6, 8, 8, 8, 8]
 - type: STR_MEDAL_PURPLE_HEART_NAME  - type: STR_MEDAL_PURPLE_HEART_NAME
   description: STR_MEDAL_PURPLE_HEART_DESCRIPTION    description: STR_MEDAL_PURPLE_HEART_DESCRIPTION
   sprite: 25    sprite: 25
   criteria:    criteria:
     totalTimesWounded: [1]      totalTimesWounded: [1]
 - type: STR_MEDAL_CRIMSON_HEART_NAME  - type: STR_MEDAL_CRIMSON_HEART_NAME
   description: STR_MEDAL_CRIMSON_HEART_DESCRIPTION    description: STR_MEDAL_CRIMSON_HEART_DESCRIPTION
   sprite: 26    sprite: 26
   criteria:    criteria:
     totalDaysWounded: [30, 60, 90, 120, 150, 180, 210, 240, 270, 300]      totalDaysWounded: [30, 60, 90, 120, 150, 180, 210, 240, 270, 300]
 - type: STR_MEDAL_ORDER_OF_GLORY_NAME  - type: STR_MEDAL_ORDER_OF_GLORY_NAME
   description: STR_MEDAL_ORDER_OF_GLORY_DESCRIPTION    description: STR_MEDAL_ORDER_OF_GLORY_DESCRIPTION
   sprite: 27    sprite: 27
   criteria:    criteria:
     killsWithCriteriaMission: [1, 1, 2, 2, 2, 2, 3, 3, 3, 3]      killsWithCriteriaMission: [1, 1, 2, 2, 2, 2, 3, 3, 3, 3]
   killCriteria:    killCriteria:
     -      -
       7: ["STATUS_DEAD", "FACTION_HOSTILE"]        7: ["STATUS_DEAD", "FACTION_HOSTILE"]
 - type: STR_MEDAL_VALIANT_CRUX_NAME  - type: STR_MEDAL_VALIANT_CRUX_NAME
   description: STR_MEDAL_VALIANT_CRUX_DESCRIPTION    description: STR_MEDAL_VALIANT_CRUX_DESCRIPTION
   sprite: 28    sprite: 28
   criteria:    criteria:
     totalValientCrux: [1, 2, 3, 3, 3, 3, 4, 4, 4, 4]      totalValientCrux: [1, 2, 3, 3, 3, 3, 4, 4, 4, 4]
 - type: STR_MEDAL_FALLEN_NAME  - type: STR_MEDAL_FALLEN_NAME
   description: STR_MEDAL_FALLEN_DESCRIPTION    description: STR_MEDAL_FALLEN_DESCRIPTION
   sprite: 29    sprite: 29
   criteria:    criteria:
     isDead: [1]      isDead: [1]
 - type: STR_MEDAL_TRAP_NAME  - type: STR_MEDAL_TRAP_NAME
   description: STR_MEDAL_TRAP_DESCRIPTION    description: STR_MEDAL_TRAP_DESCRIPTION
   sprite: 30    sprite: 30
   criteria:    criteria:
     totalTrapKills: [1, 3, 5, 5, 5, 5, 8, 8, 8, 8]      totalTrapKills: [1, 3, 5, 5, 5, 5, 8, 8, 8, 8]
 - type: STR_MEDAL_ALIEN_BASE_ASSAULT_NAME  - type: STR_MEDAL_ALIEN_BASE_ASSAULT_NAME
   description: STR_MEDAL_ALIEN_BASE_ASSAULT_DESCRIPTION    description: STR_MEDAL_ALIEN_BASE_ASSAULT_DESCRIPTION
   sprite: 31    sprite: 31
   criteria:    criteria:
     totalAlienBaseAssaults: [1, 1, 1, 1, 1, 1, 1, 1, 2, 3]      totalAlienBaseAssaults: [1, 1, 1, 1, 1, 1, 1, 1, 2, 3]
 - type: STR_MEDAL_NIKE_CROSS_NAME  - type: STR_MEDAL_NIKE_CROSS_NAME
   description: STR_MEDAL_NIKE_CROSS_DESCRIPTION    description: STR_MEDAL_NIKE_CROSS_DESCRIPTION
   sprite: 32    sprite: 32
   criteria:    criteria:
     totalAllAliensKilled: [1, 1, 2, 2, 2, 2, 3, 3, 3, 3]      totalAllAliensKilled: [1, 1, 2, 2, 2, 2, 3, 3, 3, 3]
 - type: STR_MEDAL_SAPPER_NAME  - type: STR_MEDAL_SAPPER_NAME
   description: STR_MEDAL_SAPPER_DESCRIPTION    description: STR_MEDAL_SAPPER_DESCRIPTION
   sprite: 33    sprite: 33
   criteria:    criteria:
     killsWithCriteriaCareer: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]      killsWithCriteriaCareer: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
   killCriteria:    killCriteria:
     -      -
       1: ["STR_SECTOPOD_TERRORIST", "STR_LIVE_TERRORIST", "STATUS_DEAD", "BT_GRENADE"]        1: ["STR_SECTOPOD_TERRORIST", "STR_LIVE_TERRORIST", "STATUS_DEAD", "BT_GRENADE"]
     -        -  
       1: ["STR_CYBERDISC_TERRORIST", "STR_LIVE_TERRORIST", "STATUS_DEAD", "BT_GRENADE"]        1: ["STR_CYBERDISC_TERRORIST", "STR_LIVE_TERRORIST", "STATUS_DEAD", "BT_GRENADE"]
 - type: STR_MEDAL_SECTOPOD_KILL_MEDAL_NAME  - type: STR_MEDAL_SECTOPOD_KILL_MEDAL_NAME
   description: STR_SECTOPOD_KILL_MEDAL_DESCRIPTION    description: STR_SECTOPOD_KILL_MEDAL_DESCRIPTION
   sprite: 34    sprite: 34
   criteria:    criteria:
     killsWithCriteriaCareer: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]      killsWithCriteriaCareer: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
   killCriteria:    killCriteria:
     -      -
       1: ["STR_SECTOPOD_TERRORIST", "FACTION_HOSTILE", "STATUS_DEAD"]        1: ["STR_SECTOPOD_TERRORIST", "FACTION_HOSTILE", "STATUS_DEAD"]
 - type: STR_MEDAL_MERCY_CROSS_NAME  - type: STR_MEDAL_MERCY_CROSS_NAME
   description: STR_MEDAL_MERCY_CROSS_DESCRIPTION    description: STR_MEDAL_MERCY_CROSS_DESCRIPTION
   sprite: 35    sprite: 35
   criteria:    criteria:
     totalAllAliensStunned: [1, 1, 2, 2, 2, 2, 3, 3, 3, 3]      totalAllAliensStunned: [1, 1, 2, 2, 2, 2, 3, 3, 3, 3]
 - type: STR_MEDAL_HEADSHOT_NAME  - type: STR_MEDAL_HEADSHOT_NAME
   description: STR_MEDAL_HEADSHOT_DESCRIPTION    description: STR_MEDAL_HEADSHOT_DESCRIPTION
   sprite: 45    sprite: 45
   criteria:    criteria:
     killsWithCriteriaCareer: [3, 6, 9, 9, 9, 9, 12, 12, 12, 12]      killsWithCriteriaCareer: [3, 6, 9, 9, 9, 9, 12, 12, 12, 12]
   killCriteria:    killCriteria:
     -      -
       1: ["BODYPART_HEAD", "FACTION_HOSTILE", "STATUS_DEAD"]        1: ["BODYPART_HEAD", "FACTION_HOSTILE", "STATUS_DEAD"]
 - type: STR_MEDAL_REARSHOT_NAME  - type: STR_MEDAL_REARSHOT_NAME
   description: STR_MEDAL_REARSHOT_DESCRIPTION    description: STR_MEDAL_REARSHOT_DESCRIPTION
   sprite: 49    sprite: 49
   criteria:    criteria:
     killsWithCriteriaCareer: [3, 6, 9, 9, 9, 9, 12, 12, 12, 12]      killsWithCriteriaCareer: [3, 6, 9, 9, 9, 9, 12, 12, 12, 12]
   killCriteria:    killCriteria:
     -      -
       1: ["SIDE_REAR", "FACTION_HOSTILE", "STATUS_DEAD"]        1: ["SIDE_REAR", "FACTION_HOSTILE", "STATUS_DEAD"]
 - type: STR_MEDAL_FLANKSHOT_NAME  - type: STR_MEDAL_FLANKSHOT_NAME
   description: STR_MEDAL_FLANKSHOT_DESCRIPTION    description: STR_MEDAL_FLANKSHOT_DESCRIPTION
   sprite: 43    sprite: 43
   criteria:    criteria:
     killsWithCriteriaCareer: [3, 6, 9, 9, 9, 9, 12, 12, 12, 12]      killsWithCriteriaCareer: [3, 6, 9, 9, 9, 9, 12, 12, 12, 12]
   killCriteria:    killCriteria:
     -      -
       1: ["SIDE_LEFT", "FACTION_HOSTILE", "STATUS_DEAD"]        1: ["SIDE_LEFT", "FACTION_HOSTILE", "STATUS_DEAD"]
     -      -
       1: ["SIDE_RIGHT", "FACTION_HOSTILE", "STATUS_DEAD"]        1: ["SIDE_RIGHT", "FACTION_HOSTILE", "STATUS_DEAD"]
 - type: STR_MEDAL_HEALER_NAME  - type: STR_MEDAL_HEALER_NAME
   description: STR_MEDAL_HEALER_DESCRIPTION    description: STR_MEDAL_HEALER_DESCRIPTION
   sprite: 38    sprite: 38
   criteria:    criteria:
     totalWoundsHealed: [3, 6, 9, 9, 9, 9, 12, 12, 12, 12]      totalWoundsHealed: [3, 6, 9, 9, 9, 9, 12, 12, 12, 12]
 - type: STR_MEDAL_ALLUFOS_NAME  - type: STR_MEDAL_ALLUFOS_NAME
   description: STR_MEDAL_ALLUFOS_DESCRIPTION    description: STR_MEDAL_ALLUFOS_DESCRIPTION
   sprite: 44    sprite: 44
   criteria:    criteria:
     totalAllUFOs: [1, 1, 1, 1, 1, 1, 1, 1, 1, 1]      totalAllUFOs: [1, 1, 1, 1, 1, 1, 1, 1, 1, 1]
 - type: STR_MEDAL_ALLMISSIONS_NAME  - type: STR_MEDAL_ALLMISSIONS_NAME
   description: STR_MEDAL_ALLMISSIONS_DESCRIPTION    description: STR_MEDAL_ALLMISSIONS_DESCRIPTION
   sprite: 37    sprite: 37
   criteria:    criteria:
     totalAllMissionTypes: [1, 1, 1, 1, 1, 1, 1, 1, 1, 1]      totalAllMissionTypes: [1, 1, 1, 1, 1, 1, 1, 1, 1, 1]
 - type: STR_MEDAL_ANTITERROR_NAME  - type: STR_MEDAL_ANTITERROR_NAME
   description: STR_MEDAL_ANTITERROR_DESCRIPTION    description: STR_MEDAL_ANTITERROR_DESCRIPTION
   sprite: 46    sprite: 46
   criteria:    criteria:
     killsWithCriteriaCareer: [1, 2, 3, 3, 3, 3, 4, 4, 4, 4]      killsWithCriteriaCareer: [1, 2, 3, 3, 3, 3, 4, 4, 4, 4]
   killCriteria:    killCriteria:
     -      -
       1: ["STR_CYBERDISC", "STR_LIVE_TERRORIST", "FACTION_HOSTILE", "STATUS_DEAD"]        1: ["STR_CYBERDISC", "STR_LIVE_TERRORIST", "FACTION_HOSTILE", "STATUS_DEAD"]
       1: ["STR_REAPER", "STR_LIVE_TERRORIST", "FACTION_HOSTILE", "STATUS_DEAD"]        1: ["STR_REAPER", "STR_LIVE_TERRORIST", "FACTION_HOSTILE", "STATUS_DEAD"]
       1: ["STR_CHRYSSALID", "STR_LIVE_TERRORIST", "FACTION_HOSTILE", "STATUS_DEAD"]        1: ["STR_CHRYSSALID", "STR_LIVE_TERRORIST", "FACTION_HOSTILE", "STATUS_DEAD"]
       1: ["STR_SILACOID", "STR_LIVE_TERRORIST", "FACTION_HOSTILE", "STATUS_DEAD"]        1: ["STR_SILACOID", "STR_LIVE_TERRORIST", "FACTION_HOSTILE", "STATUS_DEAD"]
       1: ["STR_CELATID", "STR_LIVE_TERRORIST", "FACTION_HOSTILE", "STATUS_DEAD"]        1: ["STR_CELATID", "STR_LIVE_TERRORIST", "FACTION_HOSTILE", "STATUS_DEAD"]
       1: ["STR_SECTOPOD", "STR_LIVE_TERRORIST", "FACTION_HOSTILE", "STATUS_DEAD"]        1: ["STR_SECTOPOD", "STR_LIVE_TERRORIST", "FACTION_HOSTILE", "STATUS_DEAD"]
       1: ["STR_ZOMBIE", "STR_LIVE_TERRORIST", "FACTION_HOSTILE", "STATUS_DEAD"]        1: ["STR_ZOMBIE", "STR_LIVE_TERRORIST", "FACTION_HOSTILE", "STATUS_DEAD"]
 - type: STR_MEDAL_ALLBATTLETYPES_NAME  - type: STR_MEDAL_ALLBATTLETYPES_NAME
   description: STR_MEDAL_ALLBATTLETYPES_DESCRIPTION    description: STR_MEDAL_ALLBATTLETYPES_DESCRIPTION
   sprite: 40    sprite: 40
   criteria:    criteria:
     killsWithCriteriaCareer: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]      killsWithCriteriaCareer: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
   killCriteria:    killCriteria:
     -      -
       1: ["BT_FIREARM", "FACTION_HOSTILE", "STATUS_DEAD"]        1: ["BT_FIREARM", "FACTION_HOSTILE", "STATUS_DEAD"]
       1: ["BT_MELEE", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]        1: ["BT_MELEE", "FACTION_HOSTILE", "STATUS_UNCONSCIOUS"]
       1: ["BT_PROXIMITYGRENADE", "FACTION_HOSTILE", "STATUS_DEAD"]        1: ["BT_PROXIMITYGRENADE", "FACTION_HOSTILE", "STATUS_DEAD"]
       1: ["BT_GRENADE", "FACTION_HOSTILE", "STATUS_DEAD"]        1: ["BT_GRENADE", "FACTION_HOSTILE", "STATUS_DEAD"]
 - type: STR_MEDAL_NIGHTOPS_NAME  - type: STR_MEDAL_NIGHTOPS_NAME
   description: STR_MEDAL_NIGHTOPS_DESCRIPTION    description: STR_MEDAL_NIGHTOPS_DESCRIPTION
   sprite: 48    sprite: 48
   criteria:    criteria:
     totalNightMissions: [3, 6, 9, 12, 15, 18, 21, 24, 27, 30]      totalNightMissions: [3, 6, 9, 12, 15, 18, 21, 24, 27, 30]
 - type: STR_MEDAL_ALLRANKS_NAME  - type: STR_MEDAL_ALLRANKS_NAME
   description: STR_MEDAL_ALLRANKS_DESCRIPTION    description: STR_MEDAL_ALLRANKS_DESCRIPTION
   sprite: 42    sprite: 42
   criteria:    criteria:
     killsWithCriteriaCareer: [1, 2, 3, 3, 3, 3, 4, 4, 4, 4]      killsWithCriteriaCareer: [1, 2, 3, 3, 3, 3, 4, 4, 4, 4]
   killCriteria:    killCriteria:
     -      -
       1: ["STR_LIVE_SOLDIER", "FACTION_HOSTILE", "STATUS_DEAD"]        1: ["STR_LIVE_SOLDIER", "FACTION_HOSTILE", "STATUS_DEAD"]
       1: ["STR_LIVE_ENGINEER", "FACTION_HOSTILE", "STATUS_DEAD"]        1: ["STR_LIVE_ENGINEER", "FACTION_HOSTILE", "STATUS_DEAD"]
       1: ["STR_LIVE_MEDIC", "FACTION_HOSTILE", "STATUS_DEAD"]        1: ["STR_LIVE_MEDIC", "FACTION_HOSTILE", "STATUS_DEAD"]
       1: ["STR_LIVE_NAVIGATOR", "FACTION_HOSTILE", "STATUS_DEAD"]        1: ["STR_LIVE_NAVIGATOR", "FACTION_HOSTILE", "STATUS_DEAD"]
       1: ["STR_LIVE_LEADER", "FACTION_HOSTILE", "STATUS_DEAD"]        1: ["STR_LIVE_LEADER", "FACTION_HOSTILE", "STATUS_DEAD"]
       1: ["STR_LIVE_COMMANDER", "FACTION_HOSTILE", "STATUS_DEAD"]        1: ["STR_LIVE_COMMANDER", "FACTION_HOSTILE", "STATUS_DEAD"]
       1: ["STR_LIVE_TERRORIST", "FACTION_HOSTILE", "STATUS_DEAD"]        1: ["STR_LIVE_TERRORIST", "FACTION_HOSTILE", "STATUS_DEAD"]
 - type: STR_MEDAL_ORIGINAL8_NAME  - type: STR_MEDAL_ORIGINAL8_NAME
   description: STR_MEDAL_ORIGINAL8_DESCRIPTION    description: STR_MEDAL_ORIGINAL8_DESCRIPTION
   sprite: 50    sprite: 50
   criteria:    criteria:
     totalLongDistanceHits: [999]      totalLongDistanceHits: [999]
     # Dummy criteria so the game doesn't enter an infinite loop.      # Dummy criteria so the game doesn't enter an infinite loop.
 - type: STR_MEDAL_STATGAIN_NAME  - type: STR_MEDAL_STATGAIN_NAME
   description: STR_MEDAL_STATGAIN_DESCRIPTION    description: STR_MEDAL_STATGAIN_DESCRIPTION
   sprite: 41    sprite: 41
   criteria:    criteria:
     totalStatGain: [50, 50, 150, 150, 150, 150, 300, 300, 300, 300]      totalStatGain: [50, 50, 150, 150, 150, 150, 300, 300, 300, 300]
 - type: STR_MEDAL_REVIVE_NAME  - type: STR_MEDAL_REVIVE_NAME
   description: STR_MEDAL_REVIVE_DESCRIPTION    description: STR_MEDAL_REVIVE_DESCRIPTION
   sprite: 47    sprite: 47
   criteria:    criteria:
     totalRevives: [1, 1, 2, 2, 2, 2, 3, 3, 3, 3]      totalRevives: [1, 1, 2, 2, 2, 2, 3, 3, 3, 3]
 - type: STR_MEDAL_MEDIKIT_NAME  - type: STR_MEDAL_MEDIKIT_NAME
   description: STR_MEDAL_MEDIKIT_DESCRIPTION    description: STR_MEDAL_MEDIKIT_DESCRIPTION
   sprite: 39    sprite: 39
   criteria:    criteria:
     totalWholeMedikit: [1, 2, 3, 3, 3, 3, 4, 4, 4, 4]      totalWholeMedikit: [1, 2, 3, 3, 3, 3, 4, 4, 4, 4]
 - type: STR_MEDAL_BRAVERYGAIN_NAME  - type: STR_MEDAL_BRAVERYGAIN_NAME
   description: STR_MEDAL_BRAVERYGAIN_DESCRIPTION    description: STR_MEDAL_BRAVERYGAIN_DESCRIPTION
   sprite: 54    sprite: 54
   criteria:    criteria:
     totalBraveryGain: [10, 10, 20, 20, 20, 20, 30, 30, 30, 30]      totalBraveryGain: [10, 10, 20, 20, 20, 20, 30, 30, 30, 30]
 - type: STR_MEDAL_BESTOFRANK_NAME  - type: STR_MEDAL_BESTOFRANK_NAME
   description: STR_MEDAL_BESTOFRANK_DESCRIPTION    description: STR_MEDAL_BESTOFRANK_DESCRIPTION
   sprite: 53    sprite: 53
   criteria:    criteria:
     bestOfRank: [1, 2, 3, 4, 4, 5, 6, 6]      bestOfRank: [1, 2, 3, 4, 4, 5, 6, 6]
 - type: STR_MEDAL_BESTSOLDIER_NAME  - type: STR_MEDAL_BESTSOLDIER_NAME
   description: STR_MEDAL_BESTSOLDIER_DESCRIPTION    description: STR_MEDAL_BESTSOLDIER_DESCRIPTION
   sprite: 52    sprite: 52
   criteria:    criteria:
     bestSoldier: [1, 1, 1, 1, 1, 1, 1, 1, 1, 1]      bestSoldier: [1, 1, 1, 1, 1, 1, 1, 1, 1, 1]
 - type: STR_MEDAL_MIA_NAME  - type: STR_MEDAL_MIA_NAME
   description: STR_MEDAL_MIA_DESCRIPTION    description: STR_MEDAL_MIA_DESCRIPTION
   sprite: 51    sprite: 51
   criteria:    criteria:
     isMIA: [1]      isMIA: [1]
 - type: STR_MEDAL_MARTYR_NAME  - type: STR_MEDAL_MARTYR_NAME
   description: STR_MEDAL_MARTYR_DESCRIPTION    description: STR_MEDAL_MARTYR_DESCRIPTION
   sprite: 00    sprite: 00
   criteria:    criteria:
     totalMartyrKills: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]      totalMartyrKills: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
 - type: STR_MEDAL_POSTMORTEM_KILL_NAME  - type: STR_MEDAL_POSTMORTEM_KILL_NAME
   description: STR_MEDAL_POSTMORTEM_KILL_DESCRIPTION    description: STR_MEDAL_POSTMORTEM_KILL_DESCRIPTION
   sprite: 00    sprite: 00
   criteria:    criteria:
     totalPostMortemKills: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]      totalPostMortemKills: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
 - type: STR_MEDAL_GLOBETROTTER_NAME  - type: STR_MEDAL_GLOBETROTTER_NAME
   description: STR_MEDAL_GLOBETROTTER_DESCRIPTION    description: STR_MEDAL_GLOBETROTTER_DESCRIPTION
   sprite: 00    sprite: 00
   criteria:    criteria:
     globeTrotter: [1, 1, 1, 1, 1, 1, 1, 1, 1, 1]      globeTrotter: [1, 1, 1, 1, 1, 1, 1, 1, 1, 1]
 - type: STR_MEDAL_MINDCONTROL_NAME  - type: STR_MEDAL_MINDCONTROL_NAME
   description: STR_MEDAL_MINDCONTROL_DESCRIPTION    description: STR_MEDAL_MINDCONTROL_DESCRIPTION
   sprite: 00    sprite: 00
   criteria:    criteria:
     killsWithCriteriaCareer: [1, 2, 3, 3, 3, 3, 4, 4, 4, 4]      killsWithCriteriaCareer: [1, 2, 3, 3, 3, 3, 4, 4, 4, 4]
   killCriteria:    killCriteria:
     -      -
       1: ["FACTION_HOSTILE", "STATUS_TURNING"]        1: ["FACTION_HOSTILE", "STATUS_TURNING"]
 - type: STR_MEDAL_PSIPANIC_NAME  - type: STR_MEDAL_PSIPANIC_NAME
   description: STR_MEDAL_PSIPANIC_DESCRIPTION    description: STR_MEDAL_PSIPANIC_DESCRIPTION
   sprite: 00    sprite: 00
   criteria:    criteria:
     killsWithCriteriaCareer: [1, 2, 3, 3, 3, 3, 4, 4, 4, 4]      killsWithCriteriaCareer: [1, 2, 3, 3, 3, 3, 4, 4, 4, 4]
   killCriteria:    killCriteria:
     -      -
       1: ["FACTION_HOSTILE", "STATUS_PANICKING"]        1: ["FACTION_HOSTILE", "STATUS_PANICKING"]
 - type: STR_MEDAL_SLAVEKILLS_NAME  - type: STR_MEDAL_SLAVEKILLS_NAME
   description: STR_MEDAL_SLAVEKILLS_DESCRIPTION    description: STR_MEDAL_SLAVEKILLS_DESCRIPTION
   sprite: 00    sprite: 00
   criteria:    criteria:
     totalSlaveKills: [1, 6, 9, 9, 9, 9, 12, 12, 12, 12]      totalSlaveKills: [1, 6, 9, 9, 9, 9, 12, 12, 12, 12]
ufopaedia: ufopaedia:
 - id: STR_MEDAL_MILITARY_CROSS_NAME  - id: STR_MEDAL_MILITARY_CROSS_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: MILITARY_CROSS    image_id: MILITARY_CROSS
   text: STR_MEDAL_MILITARY_CROSS_UFOPEDIA    text: STR_MEDAL_MILITARY_CROSS_UFOPEDIA
   text_width: 158    text_width: 158
   listOrder: 6001    listOrder: 6001
 - id: STR_MEDAL_MERIT_STAR_NAME  - id: STR_MEDAL_MERIT_STAR_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: MERIT_STAR    image_id: MERIT_STAR
   text: STR_MEDAL_MERIT_STAR_UFOPEDIA    text: STR_MEDAL_MERIT_STAR_UFOPEDIA
   text_width: 158    text_width: 158
   listOrder: 6002      listOrder: 6002  
 - id: STR_MEDAL_ORDER_OF_RESTRAINT_NAME  - id: STR_MEDAL_ORDER_OF_RESTRAINT_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: ORDER_OF_RESTRAINT    image_id: ORDER_OF_RESTRAINT
   text: STR_MEDAL_ORDER_OF_RESTRAINT_UFOPEDIA    text: STR_MEDAL_ORDER_OF_RESTRAINT_UFOPEDIA
   text_width: 158    text_width: 158
   listOrder: 6003    listOrder: 6003
 - id: STR_MEDAL_DEFENDER_MEDAL_NAME  - id: STR_MEDAL_DEFENDER_MEDAL_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: DEFENDER    image_id: DEFENDER
   text: STR_MEDAL_DEFENDER_UFOPEDIA    text: STR_MEDAL_DEFENDER_UFOPEDIA
   text_width: 158    text_width: 158
   listOrder: 6004         listOrder: 6004     
 - id: STR_MEDAL_LONGEST_NIGHT_NAME  - id: STR_MEDAL_LONGEST_NIGHT_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: LONGEST_NIGHT    image_id: LONGEST_NIGHT
   text: STR_MEDAL_LONGEST_NIGHT_UFOPEDIA    text: STR_MEDAL_LONGEST_NIGHT_UFOPEDIA
   text_width: 158    text_width: 158
   listOrder: 6005    listOrder: 6005
 - id: STR_MEDAL_HONOR_CROSS_NAME  - id: STR_MEDAL_HONOR_CROSS_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: HONOR_CROSS    image_id: HONOR_CROSS
   text: STR_MEDAL_HONOR_CROSS_UFOPEDIA    text: STR_MEDAL_HONOR_CROSS_UFOPEDIA
   text_width: 158    text_width: 158
   listOrder: 6006         listOrder: 6006     
 - id: STR_MEDAL_SERVICE_MEDAL_NAME  - id: STR_MEDAL_SERVICE_MEDAL_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: SERVICE    image_id: SERVICE
   text: STR_MEDAL_SERVICE_MEDAL_UFOPEDIA    text: STR_MEDAL_SERVICE_MEDAL_UFOPEDIA
   text_width: 158    text_width: 158
   listOrder: 6007    listOrder: 6007
 - id: STR_MEDAL_WEAPON_PROFICIENCY_MEDAL_NAME  - id: STR_MEDAL_WEAPON_PROFICIENCY_MEDAL_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: WEAPON_PROFICIENCY      image_id: WEAPON_PROFICIENCY  
   text: STR_MEDAL_WEAPON_PROFICIENCY_MEDAL_UFOPEDIA    text: STR_MEDAL_WEAPON_PROFICIENCY_MEDAL_UFOPEDIA
   text_width: 158    text_width: 158
   listOrder: 6008    listOrder: 6008
 - id: STR_MEDAL_CAMPAIGN_RIBBON_MEDAL_NAME  - id: STR_MEDAL_CAMPAIGN_RIBBON_MEDAL_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: CAMPAIGN_RIBBON    image_id: CAMPAIGN_RIBBON
   text: STR_MEDAL_CAMPAIGN_RIBBON_MEDAL_UFOPEDIA    text: STR_MEDAL_CAMPAIGN_RIBBON_MEDAL_UFOPEDIA
   text_width: 158    text_width: 158
   listOrder: 6009    listOrder: 6009
 - id: STR_MEDAL_XENOCIDE_MEDAL_UFOPEDIA_NAME  - id: STR_MEDAL_XENOCIDE_MEDAL_UFOPEDIA_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: XENOCIDE    image_id: XENOCIDE
   text: STR_MEDAL_XENOCIDE_MEDAL_UFOPEDIA    text: STR_MEDAL_XENOCIDE_MEDAL_UFOPEDIA
   text_width: 158    text_width: 158
   listOrder: 6010    listOrder: 6010
 - id: STR_MEDAL_MEDAL_OF_HEROISM_NAME  - id: STR_MEDAL_MEDAL_OF_HEROISM_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: MEDAL_OF_HEROISM    image_id: MEDAL_OF_HEROISM
   text: STR_MEDAL_MEDAL_OF_HEROISM_UFOPEDIA    text: STR_MEDAL_MEDAL_OF_HEROISM_UFOPEDIA
   text_width: 158    text_width: 158
   listOrder: 6011    listOrder: 6011
 - id: STR_MEDAL_HELLRAISER_MEDAL_NAME  - id: STR_MEDAL_HELLRAISER_MEDAL_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: HELLRAISER    image_id: HELLRAISER
   text: STR_MEDAL_HELLRAISER_MEDAL_UFOPEDIA    text: STR_MEDAL_HELLRAISER_MEDAL_UFOPEDIA
   text_width: 158    text_width: 158
   listOrder: 6012    listOrder: 6012
 - id: STR_MEDAL_DISTINGUISHED_SERVICE_NAME  - id: STR_MEDAL_DISTINGUISHED_SERVICE_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: DISTINGUISHED_SERVICE    image_id: DISTINGUISHED_SERVICE
   text: STR_MEDAL_DISTINGUISHED_SERVICE_MEDAL_UFOPEDIA    text: STR_MEDAL_DISTINGUISHED_SERVICE_MEDAL_UFOPEDIA
   text_width: 158    text_width: 158
   listOrder: 6013    listOrder: 6013
 - id: STR_MEDAL_BOLTS_CROSS_NAME  - id: STR_MEDAL_BOLTS_CROSS_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: BOLTS_CROSS    image_id: BOLTS_CROSS
   text: STR_MEDAL_BOLTS_CROSS_UFOPEDIA    text: STR_MEDAL_BOLTS_CROSS_UFOPEDIA
   text_width: 162    text_width: 162
   listOrder: 6014    listOrder: 6014
 - id: STR_MEDAL_GRENADIERS_MEDAL_NAME  - id: STR_MEDAL_GRENADIERS_MEDAL_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: GRENADIERS_MEDAL    image_id: GRENADIERS_MEDAL
   text: STR_MEDAL_GRENADIERS_MEDAL_UFOPEDIA    text: STR_MEDAL_GRENADIERS_MEDAL_UFOPEDIA
   text_width: 158    text_width: 158
   listOrder: 6015      listOrder: 6015  
 - id: STR_MEDAL_STAR_OF_ASCLEPIUS_NAME  - id: STR_MEDAL_STAR_OF_ASCLEPIUS_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: STAR_OF_ASCLEPIUS    image_id: STAR_OF_ASCLEPIUS
   text: STR_MEDAL_STAR_OF_ASCLEPIUS_MEDAL_UFOPEDIA    text: STR_MEDAL_STAR_OF_ASCLEPIUS_MEDAL_UFOPEDIA
   text_width: 158    text_width: 158
   listOrder: 6016      listOrder: 6016  
 - id: STR_MEDAL_MAN_OF_STEEL_NAME  - id: STR_MEDAL_MAN_OF_STEEL_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: MAN_OF_STEEL    image_id: MAN_OF_STEEL
   text: STR_MEDAL_MAN_OF_STEEL_UFOPEDIA    text: STR_MEDAL_MAN_OF_STEEL_UFOPEDIA
   text_width: 158    text_width: 158
   listOrder: 6017    listOrder: 6017
 - id: STR_MEDAL_BLACK_CROSS_NAME  - id: STR_MEDAL_BLACK_CROSS_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: BLACK_CROSS    image_id: BLACK_CROSS
   text: STR_MEDAL_BLACK_CROSS_MEDAL_UFOPEDIA    text: STR_MEDAL_BLACK_CROSS_MEDAL_UFOPEDIA
   text_width: 158    text_width: 158
   listOrder: 6018    listOrder: 6018
 - id: STR_MEDAL_STAR_OF_VALOR_NAME  - id: STR_MEDAL_STAR_OF_VALOR_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: STAR_OF_VALOR    image_id: STAR_OF_VALOR
   text: STR_MEDAL_STAR_OF_VALOR_UFOPEDIA    text: STR_MEDAL_STAR_OF_VALOR_UFOPEDIA
   text_width: 158    text_width: 158
   listOrder: 6019         listOrder: 6019     
 - id: STR_MEDAL_IRON_MAN_NAME  - id: STR_MEDAL_IRON_MAN_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: IRON_MAN    image_id: IRON_MAN
   text: STR_MEDAL_IRON_MAN_MEDAL_UFOPEDIA    text: STR_MEDAL_IRON_MAN_MEDAL_UFOPEDIA
   text_width: 158    text_width: 158
   listOrder: 6020    listOrder: 6020
 - id: STR_MEDAL_ORDER_OF_EARTH_NAME  - id: STR_MEDAL_ORDER_OF_EARTH_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: ORDER_OF_EARTH    image_id: ORDER_OF_EARTH
   text: STR_MEDAL_ORDER_OF_EARTH_UFOPEDIA    text: STR_MEDAL_ORDER_OF_EARTH_UFOPEDIA
   text_width: 158    text_width: 158
   listOrder: 6021         listOrder: 6021     
 - id: STR_MEDAL_SNIPER_TMPNAME  - id: STR_MEDAL_SNIPER_TMPNAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: SNIPER    image_id: SNIPER
   text: STR_MEDAL_SNIPER_MEDAL_UFOPEDIA    text: STR_MEDAL_SNIPER_MEDAL_UFOPEDIA
   text_width: 158    text_width: 158
   listOrder: 6022    listOrder: 6022
 - id: STR_MEDAL_LUCKYSHOT_TMPNAME  - id: STR_MEDAL_LUCKYSHOT_TMPNAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: LUCKYSHOT    image_id: LUCKYSHOT
   text: STR_MEDAL_LUCKYSHOT_MEDAL_UFOPEDIA    text: STR_MEDAL_LUCKYSHOT_MEDAL_UFOPEDIA
   text_width: 158    text_width: 158
   listOrder: 6023    listOrder: 6023
 - id: STR_MEDAL_DBLKILL_TMPNAME  - id: STR_MEDAL_DBLKILL_TMPNAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: DBLKILL    image_id: DBLKILL
   text: STR_MEDAL_DBLKILL_TMPNAME_UFOPEDIA    text: STR_MEDAL_DBLKILL_TMPNAME_UFOPEDIA
   text_width: 158    text_width: 158
   listOrder: 6024    listOrder: 6024
 - id: STR_MEDAL_REACTIONFIRE_TMPNAME  - id: STR_MEDAL_REACTIONFIRE_TMPNAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: REACTIONFIRE    image_id: REACTIONFIRE
   text: STR_MEDAL_REACTIONFIRE_UFOPEDIA    text: STR_MEDAL_REACTIONFIRE_UFOPEDIA
   text_width: 165    text_width: 165
   listOrder: 6025      listOrder: 6025  
 - id: STR_MEDAL_PURPLE_HEART_NAME  - id: STR_MEDAL_PURPLE_HEART_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: PURPLE_HEART    image_id: PURPLE_HEART
   text: STR_MEDAL_PURPLE_HEART_UFOPEDIA    text: STR_MEDAL_PURPLE_HEART_UFOPEDIA
   text_width: 158    text_width: 158
   listOrder: 6026         listOrder: 6026     
 - id: STR_MEDAL_CRIMSON_HEART_NAME  - id: STR_MEDAL_CRIMSON_HEART_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: CRIMSON_HEART    image_id: CRIMSON_HEART
   text: STR_MEDAL_CRIMSON_HEART_UFOPEDIA    text: STR_MEDAL_CRIMSON_HEART_UFOPEDIA
   text_width: 158    text_width: 158
   listOrder: 6027    listOrder: 6027
 - id: STR_MEDAL_ORDER_OF_GLORY_NAME  - id: STR_MEDAL_ORDER_OF_GLORY_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: ORDER_OF_GLORY    image_id: ORDER_OF_GLORY
   text: STR_MEDAL_ORDER_OF_GLORY_UFOPEDIA    text: STR_MEDAL_ORDER_OF_GLORY_UFOPEDIA
   text_width: 158    text_width: 158
   listOrder: 6028    listOrder: 6028
 - id: STR_MEDAL_VALIANT_CRUX_NAME  - id: STR_MEDAL_VALIANT_CRUX_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: VALIANT_CRUX    image_id: VALIANT_CRUX
   text: STR_MEDAL_VALIANT_CRUX_UFOPEDIA    text: STR_MEDAL_VALIANT_CRUX_UFOPEDIA
   text_width: 158    text_width: 158
   listOrder: 6029         listOrder: 6029     
 - id: STR_MEDAL_FALLEN_NAME  - id: STR_MEDAL_FALLEN_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: FALLEN    image_id: FALLEN
   text: STR_MEDAL_FALLEN_UFOPEDIA    text: STR_MEDAL_FALLEN_UFOPEDIA
   text_width: 158    text_width: 158
   listOrder: 6030    listOrder: 6030
 - id: STR_MEDAL_TRAP_NAME  - id: STR_MEDAL_TRAP_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: TRAP    image_id: TRAP
   text: STR_MEDAL_TRAP_UFOPEDIA    text: STR_MEDAL_TRAP_UFOPEDIA
   text_width: 158    text_width: 158
   listOrder: 6031         listOrder: 6031     
 - id: STR_MEDAL_ALIEN_BASE_ASSAULT_NAME  - id: STR_MEDAL_ALIEN_BASE_ASSAULT_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: ALIEN_BASE_ASSAULT    image_id: ALIEN_BASE_ASSAULT
   text: STR_MEDAL_ALIEN_BASE_ASSAULT_UFOPEDIA    text: STR_MEDAL_ALIEN_BASE_ASSAULT_UFOPEDIA
   text_width: 158    text_width: 158
   listOrder: 6032    listOrder: 6032
 - id: STR_MEDAL_NIKE_CROSS_NAME  - id: STR_MEDAL_NIKE_CROSS_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: NIKE_CROSS    image_id: NIKE_CROSS
   text: STR_MEDAL_NIKE_CROSS_MEDAL_UFOPEDIA    text: STR_MEDAL_NIKE_CROSS_MEDAL_UFOPEDIA
   text_width: 164    text_width: 164
   listOrder: 6033    listOrder: 6033
 - id: STR_MEDAL_SAPPER_NAME  - id: STR_MEDAL_SAPPER_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: SAPPER    image_id: SAPPER
   text: STR_MEDAL_SAPPER_UFOPEDIA    text: STR_MEDAL_SAPPER_UFOPEDIA
   text_width: 158    text_width: 158
   listOrder: 6034    listOrder: 6034
 - id: STR_MEDAL_SECTOPOD_KILL_MEDAL_NAME  - id: STR_MEDAL_SECTOPOD_KILL_MEDAL_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: SECTOPOD_KILL    image_id: SECTOPOD_KILL
   text: STR_MEDAL_SECTOPOD_KILL_MEDAL_UFOPEDIA    text: STR_MEDAL_SECTOPOD_KILL_MEDAL_UFOPEDIA
   text_width: 158    text_width: 158
   listOrder: 6035      listOrder: 6035  
 - id: STR_MEDAL_MERCY_CROSS_NAME  - id: STR_MEDAL_MERCY_CROSS_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: MERCY_CROSS    image_id: MERCY_CROSS
   text: STR_MEDAL_MERCY_CROSS_UFOPEDIA    text: STR_MEDAL_MERCY_CROSS_UFOPEDIA
   text_width: 164    text_width: 164
   listOrder: 6036       listOrder: 6036   
 - id: STR_MEDAL_HEADSHOT_NAME  - id: STR_MEDAL_HEADSHOT_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: HEADSHOT    image_id: HEADSHOT
   text: STR_MEDAL_HEADSHOT_UFOPEDIA    text: STR_MEDAL_HEADSHOT_UFOPEDIA
   text_width: 164    text_width: 164
   listOrder: 6037    listOrder: 6037
 - id: STR_MEDAL_REARSHOT_NAME  - id: STR_MEDAL_REARSHOT_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: REARSHOT    image_id: REARSHOT
   text: STR_MEDAL_REARSHOT_UFOPEDIA    text: STR_MEDAL_REARSHOT_UFOPEDIA
   text_width: 164    text_width: 164
   listOrder: 6038    listOrder: 6038
 - id: STR_MEDAL_FLANKSHOT_NAME  - id: STR_MEDAL_FLANKSHOT_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: FLANKSHOT    image_id: FLANKSHOT
   text: STR_MEDAL_FLANKSHOT_UFOPEDIA    text: STR_MEDAL_FLANKSHOT_UFOPEDIA
   text_width: 164    text_width: 164
   listOrder: 6039    listOrder: 6039
 - id: STR_MEDAL_HEALER_NAME  - id: STR_MEDAL_HEALER_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: HEALER    image_id: HEALER
   text: STR_MEDAL_HEALER_UFOPEDIA    text: STR_MEDAL_HEALER_UFOPEDIA
   text_width: 164    text_width: 164
   listOrder: 6040    listOrder: 6040
 - id: STR_MEDAL_ALLUFOS_NAME  - id: STR_MEDAL_ALLUFOS_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: ALLUFOS    image_id: ALLUFOS
   text: STR_MEDAL_ALLUFOS_UFOPEDIA    text: STR_MEDAL_ALLUFOS_UFOPEDIA
   text_width: 164    text_width: 164
   listOrder: 6041    listOrder: 6041
 - id: STR_MEDAL_ALLMISSIONS_NAME  - id: STR_MEDAL_ALLMISSIONS_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: ALLMISSIONS    image_id: ALLMISSIONS
   text: STR_MEDAL_ALLMISSIONS_UFOPEDIA    text: STR_MEDAL_ALLMISSIONS_UFOPEDIA
   text_width: 164    text_width: 164
   listOrder: 6042    listOrder: 6042
 - id: STR_MEDAL_ANTITERROR_NAME  - id: STR_MEDAL_ANTITERROR_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: ANTITERROR    image_id: ANTITERROR
   text: STR_MEDAL_ANTITERROR_UFOPEDIA    text: STR_MEDAL_ANTITERROR_UFOPEDIA
   text_width: 164    text_width: 164
   listOrder: 6043    listOrder: 6043
 - id: STR_MEDAL_ALLBATTLETYPES_NAME  - id: STR_MEDAL_ALLBATTLETYPES_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: ALLBATTLETYPES    image_id: ALLBATTLETYPES
   text: STR_MEDAL_ALLBATTLETYPES_UFOPEDIA    text: STR_MEDAL_ALLBATTLETYPES_UFOPEDIA
   text_width: 164    text_width: 164
   listOrder: 6044    listOrder: 6044
 - id: STR_MEDAL_NIGHTOPS_NAME  - id: STR_MEDAL_NIGHTOPS_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: NIGHTOPS    image_id: NIGHTOPS
   text: STR_MEDAL_NIGHTOPS_UFOPEDIA    text: STR_MEDAL_NIGHTOPS_UFOPEDIA
   text_width: 164    text_width: 164
   listOrder: 6045    listOrder: 6045
 - id: STR_MEDAL_ALLRANKS_NAME  - id: STR_MEDAL_ALLRANKS_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: ALLRANKS    image_id: ALLRANKS
   text: STR_MEDAL_ALLRANKS_UFOPEDIA    text: STR_MEDAL_ALLRANKS_UFOPEDIA
   text_width: 164    text_width: 164
   listOrder: 6046    listOrder: 6046
 - id: STR_MEDAL_ORIGINAL8_NAME  - id: STR_MEDAL_ORIGINAL8_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: ORIGINAL8    image_id: ORIGINAL8
   text: STR_MEDAL_ORIGINAL8_UFOPEDIA    text: STR_MEDAL_ORIGINAL8_UFOPEDIA
   text_width: 164    text_width: 164
   listOrder: 6047    listOrder: 6047
 - id: STR_MEDAL_STATGAIN_NAME  - id: STR_MEDAL_STATGAIN_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: STATGAIN    image_id: STATGAIN
   text: STR_MEDAL_STATGAIN_UFOPEDIA    text: STR_MEDAL_STATGAIN_UFOPEDIA
   text_width: 164    text_width: 164
   listOrder: 6048    listOrder: 6048
 - id: STR_MEDAL_REVIVE_NAME  - id: STR_MEDAL_REVIVE_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: REVIVE    image_id: REVIVE
   text: STR_MEDAL_REVIVE_UFOPEDIA    text: STR_MEDAL_REVIVE_UFOPEDIA
   text_width: 164    text_width: 164
   listOrder: 6049    listOrder: 6049
 - id: STR_MEDAL_MEDIKIT_NAME  - id: STR_MEDAL_MEDIKIT_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: MEDIKIT    image_id: MEDIKIT
   text: STR_MEDAL_MEDIKIT_UFOPEDIA    text: STR_MEDAL_MEDIKIT_UFOPEDIA
   text_width: 164    text_width: 164
   listOrder: 6050    listOrder: 6050
 - id: STR_MEDAL_BRAVERYGAIN_NAME  - id: STR_MEDAL_BRAVERYGAIN_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: BRAVERYGAIN    image_id: BRAVERYGAIN
   text: STR_MEDAL_BRAVERYGAIN_UFOPEDIA    text: STR_MEDAL_BRAVERYGAIN_UFOPEDIA
   text_width: 164    text_width: 164
   listOrder: 6051    listOrder: 6051
 - id: STR_MEDAL_BESTOFRANK_NAME  - id: STR_MEDAL_BESTOFRANK_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: BESTOFRANK    image_id: BESTOFRANK
   text: STR_MEDAL_BESTOFRANK_UFOPEDIA    text: STR_MEDAL_BESTOFRANK_UFOPEDIA
   text_width: 164    text_width: 164
   listOrder: 6052    listOrder: 6052
 - id: STR_MEDAL_BESTSOLDIER_NAME  - id: STR_MEDAL_BESTSOLDIER_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: BESTSOLDIER    image_id: BESTSOLDIER
   text: STR_MEDAL_BESTSOLDIER_UFOPEDIA    text: STR_MEDAL_BESTSOLDIER_UFOPEDIA
   text_width: 164    text_width: 164
   listOrder: 6053         listOrder: 6053     
 - id: STR_MEDAL_MIA_NAME  - id: STR_MEDAL_MIA_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: MIA    image_id: MIA
   text: STR_MEDAL_MIA_MEDAL_UFOPEDIA    text: STR_MEDAL_MIA_MEDAL_UFOPEDIA
   text_width: 164    text_width: 164
   listOrder: 6054    listOrder: 6054
 - id: STR_MEDAL_MARTYR_NAME  - id: STR_MEDAL_MARTYR_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: PLACEHOLDER    image_id: PLACEHOLDER
   text: STR_MEDAL_MARTYR_MEDAL_UFOPEDIA    text: STR_MEDAL_MARTYR_MEDAL_UFOPEDIA
   text_width: 164    text_width: 164
   listOrder: 6055    listOrder: 6055
 - id: STR_MEDAL_POSTMORTEM_KILL_NAME  - id: STR_MEDAL_POSTMORTEM_KILL_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: PLACEHOLDER    image_id: PLACEHOLDER
   text: STR_MEDAL_POSTMORTEM_KILL_UFOPEDIA    text: STR_MEDAL_POSTMORTEM_KILL_UFOPEDIA
   text_width: 164    text_width: 164
   listOrder: 6056    listOrder: 6056
 - id: STR_MEDAL_GLOBETROTTER_NAME  - id: STR_MEDAL_GLOBETROTTER_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: PLACEHOLDER    image_id: PLACEHOLDER
   text: STR_MEDAL_GLOBETROTTER_UFOPEDIA    text: STR_MEDAL_GLOBETROTTER_UFOPEDIA
   text_width: 164    text_width: 164
   listOrder: 6057    listOrder: 6057
 - id: STR_MEDAL_MINDCONTROL_NAME  - id: STR_MEDAL_MINDCONTROL_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: PLACEHOLDER    image_id: PLACEHOLDER
   text: STR_MEDAL_MINDCONTROL_UFOPEDIA    text: STR_MEDAL_MINDCONTROL_UFOPEDIA
   text_width: 164    text_width: 164
   listOrder: 6058    listOrder: 6058
 - id: STR_MEDAL_PSIPANIC_NAME  - id: STR_MEDAL_PSIPANIC_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: PLACEHOLDER    image_id: PLACEHOLDER
   text: STR_MEDAL_PSIPANIC_UFOPEDIA    text: STR_MEDAL_PSIPANIC_UFOPEDIA
   text_width: 164    text_width: 164
   listOrder: 6059    listOrder: 6059
 - id: STR_MEDAL_SLAVEKILLS_NAME  - id: STR_MEDAL_SLAVEKILLS_NAME
   type_id: 7    type_id: 7
   section: STR_HEAVY_WEAPONS_PLATFORMS    section: STR_HEAVY_WEAPONS_PLATFORMS
   image_id: PLACEHOLDER    image_id: PLACEHOLDER
   text: STR_MEDAL_SLAVEKILLS_UFOPEDIA    text: STR_MEDAL_SLAVEKILLS_UFOPEDIA
   text_width: 164    text_width: 164
   listOrder: 6070    listOrder: 6070
# entries below move the HWPs to the Craft Section of the UFOPedia # entries below move the HWPs to the Craft Section of the UFOPedia
 - id: STR_TANK_CANNON  - id: STR_TANK_CANNON
   section: STR_XCOM_CRAFT_ARMAMENT    section: STR_XCOM_CRAFT_ARMAMENT
 - id: STR_TANK_ROCKET_LAUNCHER  - id: STR_TANK_ROCKET_LAUNCHER
   section: STR_XCOM_CRAFT_ARMAMENT    section: STR_XCOM_CRAFT_ARMAMENT
 - id: STR_TANK_LASER_CANNON  - id: STR_TANK_LASER_CANNON
   section: STR_XCOM_CRAFT_ARMAMENT    section: STR_XCOM_CRAFT_ARMAMENT
 - id: STR_HOVERTANK_PLASMA  - id: STR_HOVERTANK_PLASMA
   section: STR_XCOM_CRAFT_ARMAMENT    section: STR_XCOM_CRAFT_ARMAMENT
 - id: STR_HOVERTANK_LAUNCHER  - id: STR_HOVERTANK_LAUNCHER
   section: STR_XCOM_CRAFT_ARMAMENT    section: STR_XCOM_CRAFT_ARMAMENT