OpenXcom Forum
Modding => Released Mods => Topic started by: ivandogovich on November 11, 2014, 07:40:55 am
-
So its been bugging me for quite a while. The soldier carrying a medi-kit has to use the "grenade" hand object graphic, and that is just silly.
(https://i.imgur.com/0GSdLcp.png)
In Terror from the Deep, they had a medi-kit that showed up in the hand....
(https://i.imgur.com/srAtTJC.png)
Why Can't OpenXcom, the Most moddable, wonderful, adorable, amazing game have the same thing?
(https://i.imgur.com/CirF6Ru.png)
Err.... they can?
(https://i.imgur.com/oaBICGw.png)
Introducing the Medi-Kit HandOb Mod. Just a simple additional hand object graphic mod. Nothing else changes.
Edit: Here is some in game footage from YouTube: https://youtu.be/AGozTQascAg?t=12m6s
Cheers, Ivan :D
-
Great idea! Though isn't it a bit long and flat...?
-
I actually haven't even noticed that the medikit uses the grenade handob so far :o Great job!
-
Great idea! Though isn't it a bit long and flat...?
Yep its long. About as long as the Medi-Kit from TftD. :) It may be flatter too. They had to build the underwater version more rugged to withstand the pressure. ;)
Cheers, Ivan :D
-
The second facing should be moved 1 pixel to the left.
Attaching the new version. (Sorry it's in png.)
And adding it to the FMP. :D
-
what about floorob?? :P
-
what about floorob?? :P
It already has a floorob in defined in the game. ;)
- type: STR_MEDI_KIT
size: 0.1
costSell: 46500
weight: 5
bigSprite: 24
floorSprite: 24
-
It always bugged me as well... Wish I had done that....... :P
But it was needed, nevertheless.
Good job, Ivan! ;)
-
Just added a link in the OP to some in game footage from YouTube: https://youtu.be/AGozTQascAg?t=12m6s
Cheers, Ivan :D