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Messages - Shifter55

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Released Mods / Re: [COMPILATION][RESEARCH] FMP Core/Tech Tree part
« on: January 31, 2015, 01:10:13 am »
This tech tree is still subject to changes, so if you want to keep it up to date you'll probably have to make corrections.

Oh, and what exactly are the "????" parts?

I will update as I play new versions and read patch notes regarding research, for the most part it is easy to make changes as long as I have information about where to make them.
And the "????"s are the placeholders for relationship text in Cmaptools, given that I made this up in an hour after looking at the beginning of an Xmind version and retching I haven't deleted them or added things in to them. They do like to tangle up otherwise straight relationships though!

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Released Mods / Re: [COMPILATION][RESEARCH] FMP Core/Tech Tree part
« on: January 30, 2015, 10:39:55 am »
After having this modpack recommended to me and playing it for a bit, I decided to map out the tech tree in Cmaptools, it's complete enough that you should be able to get most of the research-able items in the pack, though I'm aware of some missing researches and mistakes.

If you find a mistake or item that isn't in this map, send me a PM detailing what the item was and what research gave you it.

[v2 - Added missing live engineer dependent techs, added dart clip dependencies]

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