OpenXcom Forum

Modding => OXCE Suggestions NEW => OpenXcom Extended => OXCE Suggestions Archive => Topic started by: Flaubert on April 30, 2023, 03:08:39 pm

Title: [Suggestion] Filter Agents at AGENTS screen by craft they are assigned
Post by: Flaubert on April 30, 2023, 03:08:39 pm
This is a minor QoL feature which was requested by a fellow OXCE discord user. When you have a lot of soldiers in a base, sometimes it is difficult to manage just the ones you want - for example, agents with no craft assigned- So I added a new combo box which shows all crafts in base (it has also a "No craft filtering" and an "Unassigned" option). When you select a craft -or one of the other options- at the combo box, agents list is filtered, so only soldiers that match the specified craft criterion are shown. All the other filtering options work along with this (as order by rank; or showing only agents suitable to an specific transformation), but now only soldiers at the specified craft will be shown.  You can also re-arrange soldiers at the filtered lists, using left/right arrows.

You can see a video of the feature here:

The only "screens" that still show "all soldiers in base" (with no craft filtering) are Training ones. They could also be changed, if  this sub-feature is desired, but some more classes -apart from "SoldiersState" one-  should be modified, and I didn't want to change a lot of things before knowing if people were interested in this.


Title: Re: [Suggestion] Filter Agents at AGENTS screen by craft they are assigned
Post by: Meridian on April 30, 2023, 03:33:49 pm
Hello,

can your fellow OXCE discord user please share the use case(s) where this feature would be beneficial?
Title: Re: [Suggestion] Filter Agents at AGENTS screen by craft they are assigned
Post by: Flaubert on April 30, 2023, 06:13:05 pm
I will ask him to show here and explain himself. It was related to make easier management of a great retinue of soldiers.
Title: Re: [Suggestion] Filter Agents at AGENTS screen by craft they are assigned
Post by: Solarius Scorch on May 01, 2023, 12:51:09 pm
I would also find it useful. Would make soldier management faster.
Title: Re: [Suggestion] Filter Agents at AGENTS screen by craft they are assigned
Post by: Meridian on May 01, 2023, 01:16:17 pm
Not that I don't believe you, but please at least one example.
Title: Re: [Suggestion] Filter Agents at AGENTS screen by craft they are assigned
Post by: Scamps on May 01, 2023, 03:29:52 pm
Strange as it may sound, apoc-style inventory was the prime example. While idea behind it is to separate soldier inventory from craft, in fact I mostly use it to avoid loading unnecessary items onto craft. But with 7.9 change where you have access to base inventory from craft this is no longer an issue.
Title: Re: [Suggestion] Filter Agents at AGENTS screen by craft they are assigned
Post by: mutantlord on May 01, 2023, 04:59:37 pm
If I may add my input, if you have a lot of soldiers in a base with different troop transports. If you want to transfer a craft to another base and want know which of the soldiers are to be transferred. This kind of sort is useful.
Title: Re: [Suggestion] Filter Agents at AGENTS screen by craft they are assigned
Post by: mutantlord on May 01, 2023, 05:03:20 pm
If I may add my input, if you have a lot of soldiers in a base with different troop transports. If you want to transfer a craft to another base and want know which of the soldiers are to be transferred. This kind of sort is useful.

Similar request made by some one awhile back https://openxcom.org/forum/index.php/topic,11110.msg134926.html#msg134926
Title: Re: [Suggestion] Filter Agents at AGENTS screen by craft they are assigned
Post by: Solarius Scorch on May 02, 2023, 01:18:22 am
Not that I don't believe you, but please at least one example.

Well, I tend to not move my soldiers around much, because many of them are on fixed positions (tanks at the front, archers at the back of Menace, etc.). So I have to scroll a lot to see all the people on this craft... It would be nice to have an option to sort by craft, but otherwise keep the previous order.
Title: Re: [Suggestion] Filter Agents at AGENTS screen by craft they are assigned
Post by: Meridian on May 07, 2023, 11:28:43 am
I have heard 2 (relatively weak) arguments for sorting by craft.
It will be added in the next version: https://openxcom.org/forum/index.php/topic,11249.0.html

But I have heard zero arguments for filtering by craft, so I will assume nobody is interested (or nobody can give any meaningful use case).