Well I'm glad you gotta a kick outta it
Plasma Rifle actually was absorbed by Brute armor, Heavy guy didn't get to shoot even. Was great seeing the roles reversed for a change. The real problem were Exalts with their double light sabers and my reaction-fire cover team getting distracted by lesser threats. Maybe I should consider them XG Rifles for the occasion rather than cumbersome and slow (albeit abundant) Gauss Muskets. Amen. Oh and does ATTN mean - attention?
Btw, got two minor questions related to damage formula I've been holding to ask since forever:
In the analysis screen does the "Extra damage" bit refers to weapon's [base damage + PWR formula], or just [PWR part]?
What's the difference between "Vanilla default" and "0-200%"/"50-150" damage spread? Basically "Calculation type" 0 vs 1/2 as they're called in online BP. Afaik, UFO does 0-200 for everything except explosives which use 50-150. Going off that it makes either Vanilla default or 1/2 redundant notations.