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Messages - varajo411

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1
The X-Com Files / Re: [Submod] Facility Expansion Pack [X-Com Files]
« on: April 10, 2024, 11:28:03 am »
Sorry for the late reply, been occupied with other things. yes there were explosion in that battle and I won it. So far I am aware of items being scattered around in the hangar did not happen to me. (a previous playthrough without the facility expansion pack mod enabeled.)

2
The X-Com Files / Re: [submod] Expanded Markers
« on: April 01, 2024, 04:01:00 pm »
is xcom files version 3.3 up yet? i thought it was 3.2

3
The X-Com Files / Re: [Submod] Facility Expansion Pack [X-Com Files]
« on: April 01, 2024, 03:59:19 pm »
The UAC 4x hangar has 50 storage and when I was attacked in battlescape much of my precious items were scattered all over the ground in the hangar. after the battle I lost quite valuabe items. is this intentional to have the game this way?

4
Work In Progress / Re: [WIP][MOD][OXCE] From the Apocalypse 0.25.6
« on: March 27, 2024, 09:28:48 am »
it feels good to see this mod is still worked on after all these years, may I ask how much is left to do so thsi mod reach 1.0

5
The X-Com Files / Re: Bugs, crashes, typos & bad taste
« on: March 21, 2024, 12:10:47 pm »
As for me I just used tasers they worked fine

6
From the Ashes / Re: Suggestions
« on: March 21, 2024, 12:05:06 pm »
I wonder when the next version of "from the Ashes" will be released not to mention I can not find the mod in modio any longer

7
Released Mods / Re: [OXCE] Area 51
« on: February 01, 2024, 04:19:46 pm »
I have the mod a version form 2019 but hobbes kindly asked for the game to not be shared for some reason and not downloadable. Area 51 mod wont work with the new nightly. I had to use a older version from my old gaming pc.

8
The fix dosent seem to workthe game still crashes with this mod enabeled, I have looked into the file and it has Underwater power suit in it but the armours have# symbol in it, I think it measn to diable., I also removed the ones with # and the game still crashes

Never mind I made it owrk by deleating the backup file,

thanks for the quick fix

9
This mod crashes with the new Xcomfiles update a fix would be much appreciated

10
Can you make cult weaponboxes buyable at the end of warehouse raids, I have a run where I would love to have some of the submods guns but they are not avalible to me yet because they are not discovered, in one of my old runs I want to have the Fg42 rifle and m16-50 grendel but I have defeated all the cults and have yet to discover thosoe wepaons.

11
The X-Com Files / Re: [submod]Submod list for XCF
« on: December 23, 2023, 08:56:17 pm »
Juku121 can you add stupid mongron submod to the list

12
The X-Com Files / Re: [submod]Submod list for XCF
« on: November 23, 2023, 03:23:19 pm »
this is a sub mod made by solarius, here the mongorns attack the player like zombies do.

13
From the Ashes / Re: From the Ashes - initial release!
« on: November 17, 2023, 10:02:34 am »
looks promising

14
Suggestions / What about shadowrun
« on: September 27, 2023, 10:36:21 am »
I wonder how a shadowrun themed mod would look like and especially the base buildning

15
Suggestions / Re: SCP foundation mod to openxcom
« on: August 15, 2023, 08:15:35 pm »
Any update and progress report about this scp inspired project.

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