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Author Topic: The Disconnected Future. Working Version.  (Read 106 times)

Offline mutantlord

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The Disconnected Future. Working Version.
« on: May 02, 2024, 06:57:50 pm »
Greetings to all. I have finally completed a working version of my Disconnected Future. That you can play from start to finish.

This is my personal Hybrid Mod. Tells a story when the world of the future where the Eurocorp Syndicate and reigned unchallenged until an unknown computer virus fractured UTOPIA, the A.I server that unite the Hexagon Chip that control every citizens from around the world.

This is a very challenging mod. It requires you to raid cities at the start with no man power and salvage the hell of what you find in those cities to build your armies to defend earth from the future Alien threat.

Have five episode arc. First is the scavenging building your way around, UFO, TFTD, APOC and Advent invasion. 5th Arch is open ended. No ending.. yet.

Don't expect the UFO and TFTD follows the vanilla story. It has been heavily modded to accommodate for this mod.

Special thanks to:

Meridian - For all his help over the years and feature that requires to make this mod happen.
Yankes- For his off the forum help with scripting.
Supsuper- For just tolerating me.
Xilmi- For his Brutal A.I and more than 8 bases feature.

Modders

Nord - For his TWOTS adapted to my mod and also his assets.

Solarius for assets from his mod.

Dioxine for assets from his mod.

Hobbes, for his Terrains, with some modified for this mod.

Finnik, for his codes and contribution to enable hyrid features.

efrenespartano, for his assets contribution.

Luke83, for his advice during the contruction of this mod.

Alice (8mono), for his/her contribution to the persuadatron codes.

Firaa, for his mortality codes.

bulletdesigner for his assets.

Alex_D for his Lotus AquaCar

The Martian, for his assets contribution.

Memmaker, for his contribution on special abillities.

https://www.mediafire.com/file/ebry2gf4bgcr0fb/Disconnect_Brutal_A.I_ver.zip

https://discord.gg/W3JD9y69

For bug reports. For OXCE bugs please post it here on this forum.

« Last Edit: May 02, 2024, 07:08:21 pm by mutantlord »

Offline mutantlord

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Re: The Disconnected Future. Working Version.
« Reply #1 on: May 02, 2024, 07:04:42 pm »
Unfinished Features.

-Syndicate missions are yet to be fully tested.

-Syndicate Wars missions are incomplete.

-Stargate missions are not fully started or still Planned.

Offline mutantlord

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Re: The Disconnected Future. Working Version.
« Reply #2 on: May 02, 2024, 07:11:23 pm »
Tips for playing this mod.

-Build close to a city, raid it. First time you don't succeed, try again. Each raid is different.

-Look for a specific building, that has specific loots.

-Research those loots.

-Raid Museums for plans. Banks for money.

-Watch out for turrets. Church of Nine Zealots, Mercenaries and Police.

-First base has to be on land, others can be on oceans once research is done.

-Don't attempt underwater mission asap. You need the infrastructure first before attempting.

-Capture Civillians and interrogate them for Soldiers, Scientist, Engineers or just ransom them for money.
« Last Edit: May 02, 2024, 07:13:09 pm by mutantlord »