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OXCE Builds & Ports / [Solved] Battlescape saves don't work (yaml-cpp issue)
« on: December 01, 2020, 05:40:53 pm »
Hello folks,
First I would like to thank all those fantastic people who made the original OXC and the extended
version of OXC possible. This isn't my first rodeo, I did the original OXC some years back and of course right back in 1994 in my student dorm room with my roomates.
Overnight, I compiled OXCE using Meridian's link:
https://openxcom.org/forum/index.php/topic,7048.0.html
I built it on linux, on my Raspberry Pi 3 B+ board. I think it took about 2 hrs to compile -though I'm not too sure about the time as I was fast asleep while RPi 3 hummed along.
It's been a while since I have done any serious package building & compiling on linux, so I couldn't exactly pin-point the problem. First of all, the game worked -everythying seems to be fine so far. Except in some instances when I save my Battlescape mission, log out and returned to my saved game, the terrain seem to be missing and I have instead my squad and AI standing around zombified in a black background --see below:
Hopefully someone has an idea of what's wrong in this instance.
Regards
Heybeardy.
First I would like to thank all those fantastic people who made the original OXC and the extended
version of OXC possible. This isn't my first rodeo, I did the original OXC some years back and of course right back in 1994 in my student dorm room with my roomates.
Overnight, I compiled OXCE using Meridian's link:
https://openxcom.org/forum/index.php/topic,7048.0.html
I built it on linux, on my Raspberry Pi 3 B+ board. I think it took about 2 hrs to compile -though I'm not too sure about the time as I was fast asleep while RPi 3 hummed along.
It's been a while since I have done any serious package building & compiling on linux, so I couldn't exactly pin-point the problem. First of all, the game worked -everythying seems to be fine so far. Except in some instances when I save my Battlescape mission, log out and returned to my saved game, the terrain seem to be missing and I have instead my squad and AI standing around zombified in a black background --see below:
Hopefully someone has an idea of what's wrong in this instance.
Regards
Heybeardy.