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Messages - Vakrug

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1
Released Mods / Re: X-Chronicles Release, v.1.1
« on: May 05, 2024, 11:23:19 pm »
Too slow for 2023.
Man, do you even play your own game??? How am I suppose to be faster with such founding:
(Founding)
"Flight glyph"s were around 75% of my income! I am already playing as good as it is possible, because I know the research tree, I know priorities. I won almost every battle or fled (because I already know all enemies (except those pesky elves (RIP no reloading in champagne))), I shoot down almost every craft (that is why I was able to stay above 0 while sky was filled with red crosses). There just no room for mistakes! Right now I have 60 scientists, maybe I can afford additional 20.

2
Released Mods / Re: X-Chronicles Release, v.1.1
« on: May 05, 2024, 02:30:12 pm »
Oh, boy! What is the likelihood of this happening?
(Three young nests in Haiti.)
And that is how Americas look like after I finally managed to scan them with a Balloon (and destroyed 3 nests in Haiti):
(Americas)

Don't you think it is too harsh? Definitely was much easier before 1.0. And all of that is with extremely low founding. USA and Canada already left the project, Brazil most probably will follow them next month.
 :(

3
XPZ Strategy/Tactics / Re: The best place to shoot down enemies
« on: May 05, 2024, 11:07:24 am »
So actual latitude have no effect. As I expected.

4
Released Mods / Re: X-Chronicles Release, v.1.1
« on: May 02, 2024, 11:34:49 am »
According to ufopedia Elven Bows are supposed to be unusable, yet I can use them after researching. Extremely overpowered weapon. Also it is strange that Elven Bows have standard training, so they train shooting accuracy, not throwing.
---UPDATE---
Actually every bow have standard training... I guess I should train throwing somehow differently.
---Another UPDATE---
No, bows actually train throwing skill. (A am still bad at reading configs...)

So is it intended that "Battle cocktail" lowers morale of the "doctor", not the "patient"? I mentioned that earlier, but no comments were received.

5
XPiratez / Re: Bugs & Crash Reports
« on: April 29, 2024, 09:16:48 pm »
Because this is not adressed to you, obviously, it's internal Humanist orders to the local commander.
  :o Oh, my! That explains everything... Now I can sleep without worries!
Unrelated question: are there plans to develop this "killing brain is not enough" Zander's statement? That would be super cool.
Another unrelated question: are there plans for an alternative ending for "TITOR" ship? Right now "TITOR" is just a replacement for the "CONQUEROR", but I don't think that current final mission is doable with only 16 people.

6
XPiratez / Re: [MAIN] XPiratez - N8 28-Apr-2024 Labyrinthus Noctis
« on: April 29, 2024, 09:05:47 pm »
So, i captured the doctor X in a rather obscure way (graveityball mission) because I expected a super complicated mission to capture her, but what is done is done. What do I do with her now? There are 5 options, and I have no idea what to choose.
Short answer: do whatever you want, none of the choices is very essential for playing and winning the game.
Medium sized answer: Trick her and make her as Knight. Looks like this path currently is the most developed one.
Long answer: Read this https://xpedia.netlify.app/##STR_GDX_011


I only take partial responsibility. I authorized New Cydonia and nerfed its difficulty a bit, but it was created as a mod by a Russian group.
90% of frustration comes from misleading briefing text.

... but I did add something about reinforcements.
Thanks for that extremely vague text: "Merc reinforcements are in hot pursuit after the main group". Better than nothing, I guess.
But what about other issues? Number one problem is the title: "Mars: The Final Assault" , that was taken directly from the base game, where this really was The Final.
Next, "and now he is locked up in his bunker like a spider in a jar!". Such confidence! As if you already can see this bunker.
"Nevermind, Cap'n! Victory or death!" -- another false clue, that this is THE FINAL.

I very, very strongly recommend you to add "serach for exit tiles" into the briefing text. This stage is hard enough even without additional tricking of the player.

7
XPiratez / Re: Bugs & Crash Reports
« on: April 29, 2024, 08:24:47 pm »
I'm not sure what is the basis for your claims. You get the database, then you have to research the mission (which gives you the second text which you imply should replace the 1st). And there definitely is such a mission.
No, there is something messed up with messages, you should check this. After winning an outpost I am getting not "database", but "orders". And these "orders" talks about Zander as if I already know about him. After capturing "database" from HQ I am notified that Zander is resurrected (this supposed to be the first mention of Zander (except random stuff from "old books")). Then I beat Zander in the "Shadow Realm", learn that this was not real Zander, but real Zander also exists and told me that killing "Big Brain" is not enough... Looks like the current plot ends on this moment, but judging from this "strange text" from "orders" there will be some final mission against Black Sun with real Zander fighting on our site...
I cannot explain more clearly.

8
Released Mods / Re: X-Chronicles Release, v.1.1
« on: April 26, 2024, 09:36:45 pm »
I can confirm, after 1.1 update it became easier to survive during the second year. Slightly. Right now an article with "new bases -- more responsibility, for now only things around your base matters" is very misleading. Player have to build second base before "Internationalization" in order to survive.
So my advice for those who struggle is, once you discovered invader's base on the other side of the globe, sell all your interceptors, all your scientist in order to stash necessary amount of founds to place your second base with a hangar, living quarters and storage near that invader's base. You can't ignore it for too long.

9
How to Finish Kidonia. Kill All enemyes, what now? How to get to bunker? Where Solar Governor?
Welcome, another victim of Xpiratez author's trolling! The short answer is "Governor is in the another castle". Exit tiles are at the beginning of "maze". For longer answer you can read this:
https://openxcom.org/forum/index.php?topic=5345.msg158977#msg158977

10
Released Mods / Re: X-Chronicles Release, v.1.1
« on: April 21, 2024, 08:54:31 pm »
In that case I have a bug to report.
I started in USA and completed multiple terror and monster hunting missions there -- USA is not raising their founds. (Well, I did received some 250000$ in events.)
But as soon as alien activity started in France, China and Australia, France and China raised founding, but of course I never completed missions there, not reaching.
I can attach a save file if needed. Aren't everyone else experience the same thing?

11
Released Mods / Re: X-Chronicles Release, v.1.0
« on: April 21, 2024, 07:09:27 pm »
"The council of funding nations is very pleased with your excellent progress, BUT REFUSES TO INCREASE FOUNDING!!!" (Monthly score: 1219)
The funding thing is probably from original X-Com.
I understood what was going on. When alien activity is exactly 0 countries will not increase their funds no matter how well I am performing. As soon as ships start flying some countries decided to donate more.
If seriously, only those nations will increase funding, where you have missions completed.
No, this is definitely not how it works. Not in original game, not in this mod, not in any other mod I tried.

12
So... Where can I find Reticulan technicians?
They can be found in medium size Reticulan UFOs and in Reticulan Base. As far as I know, Reticulan UFOs will continue to fly (and can be taken down) even after reticulan alliance research. Reticulan Base can be found where Imperial Drone lands. Sometimes.

13
(No, I will not hide under spoilers!)
A nude gnome with 2 sculls is almost immune to charm, so she probably can melee all 3 tentacle monsters.
You can rush this by using 2 riot grenades and finish the rest with melee. There are 2 ways to approach the tentacle nest: from below and from above. You should choose latter method, it is more safe to throw stuff from there. Another great weapon for this mission is TK Projector.
But be warned: it is very easy to hit yourself with either riot grenade or TK Projector in which case you loose (gnome and craft). Make sure you are standing on the edge of the cliff before throwing.

14
OXCE Suggestions Archive / Re: [Suggestion] Global UFOPedia search
« on: April 16, 2024, 08:32:33 am »
When I played XPiratez I had so much trouble memorizing where articles on colored shields where... At that time global search would be very helpful.
BTW, is it possible to put a (*) on a "general topic" when there are unread articles? (On the top most menu, like on screenshot.) Also would save mush time to see what's new.

15
Released Mods / Re: X-Chronicles Release, v.1.0
« on: April 11, 2024, 11:51:13 am »
Ouch! Lost in July 2021 due to low score on Veteran difficulty. At least I saw a bad ending cutscene...
I accepted and won pretty much all missions available to me. I tried to save as many civilians I can, but with 40 TU not much can be done. I even managed to take down 1 ship and with an interceptor.
Last 2 month alien activity was 2500. On the other side of the globe.
I think game needs more balance.
I will edit save file to continue playing. And it looks like I will do this every month from now on. 4 invader's bases somewhere around the globe is not a joke.
--------------------
Also, Roacher's death animation still misses few frames.
And "wild psionic" attack without sound. Is it intended?
--------------------
I am morally obliterated in my current game, so will not continue it. I already forgot how difficult is to acquire first psions... And those fences... I hate them!!! Normally a fence is just a one time obstacle, but not in this mod where it is permanent.
I am looking forward for updates. Aside from bugfixes we really need some rebalancing. Game says that I am not supposed to worry about things around the globe until I decide to. And yet I was defeated by alien activities not within my range. This should not happen, at least on medium difficulty.

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