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Troubleshooting / Weird AI pathfinding
« on: May 16, 2014, 02:31:55 pm »
The AI sometimes makes some weird path decisions when going up or down a level.
Example: I have a soldier that hides behind a door (screen021), ready to go up the stairs to the next floor (screen022). She first goes around the door (screen023), then closes the door (screen024), and then proceeds up the stairs (screen025).
(continues)
Example: I have a soldier that hides behind a door (screen021), ready to go up the stairs to the next floor (screen022). She first goes around the door (screen023), then closes the door (screen024), and then proceeds up the stairs (screen025).
(continues)