Author Topic: Let's Play PirateZ! (0.9j) Finished:Incomplete (52 episodes)  (Read 131248 times)

Offline ivandogovich

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Let's Play OpenXcom PirateZ! Ep #019: Poisons!!
« Reply #105 on: May 08, 2015, 05:56:46 pm »
Let's Play OpenXcom PirateZ! Ep #019: Poisons!!



Them Brainers be workin' overtime!

Today's  Pirate Limericks by Ivan. XD

We opened the book fer cookin
Found 'sposives 'n poisons fer whoopin!
   With acid in flask
   the Runts on the task
Makin dynamite cautiously lookin
« Last Edit: May 08, 2015, 06:17:23 pm by ivandogovich »

Offline Arthanor

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Re: Let's Play PirateZ! (0.9g) Now with Limericks!!!
« Reply #106 on: May 08, 2015, 09:29:33 pm »
Glad you got some stuff from it :) Flashing health bar uh? I'm curious to see what that looks like. For now I'm trusting Dioxine that the best profits are grog, rhum and chips. Just finished researching rhum, so it'll be time to get the runts distilling.

For your custom .exe, another function that I remember was pretty cool (although I can't remember if it was a mock up or an actual pull request..) was a two categories system for "alert numbers" for seen aliens. Red was aliens the currently selected soldier sees, blue was aliens seen by other soldiers. It would be VERY convenient and that way you don't have to cycle through all your soldiers to check if you missed something.

Offline ivandogovich

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Let's Play OpenXcom PirateZ! Ep #020: Metal Armor!
« Reply #107 on: May 11, 2015, 05:53:21 pm »
Let's Play OpenXcom PirateZ! Ep #020: Metal Armor!




Fer better protecting the squishy bits!

Limerick:
The Brainers cooked up a confection,
that offered some decent protection.
  Stylish Metal Armor
  Appeared quite the charmer,
And augmented the previous selection.
« Last Edit: May 13, 2015, 04:37:28 pm by ivandogovich »

Offline Solarius Scorch

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Re: Let's Play PirateZ! (0.9i) Now with Limericks!!!
« Reply #108 on: May 12, 2015, 05:49:00 pm »
Hey Ivan, would it be possible to make the episodes one hour long instead of 30 minutes? The current format is woefully short, when you really get into it the episode ends.

Of course I totally understand if you don't have that much time or something.

Offline ivandogovich

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Re: Let's Play PirateZ! (0.9i) Now with Limericks!!!
« Reply #109 on: May 12, 2015, 05:57:40 pm »
Yeah, unfortunately 1 hour long episodes are a bridge too far right now for me.  30 minutes is about right in terms of recording/editing/producing/uploading/marketing etc. and keeping on a 3/week schedule. 

My real life school load has just massively piled on for my last class. I'm not sure I can even keep up my desired schedule.

Offline Solarius Scorch

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Re: Let's Play PirateZ! (0.9i) Now with Limericks!!!
« Reply #110 on: May 12, 2015, 05:59:48 pm »
OK, let's go back to this when summer begins. :)

Offline ivandogovich

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Re: Let's Play PirateZ! (0.9i) Now with Limericks!!!
« Reply #111 on: May 12, 2015, 07:05:54 pm »
 :-\  I wish that could be the case.  Unfortunately the end of my school career will be the end of my Youtube venture as well.  I'm pretty sure that I can pass the campaign off to more capable hands when that time comes though (*stares at Meridian*). :)

Offline Solarius Scorch

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Re: Let's Play PirateZ! (0.9i) Now with Limericks!!!
« Reply #112 on: May 12, 2015, 07:09:21 pm »
:-\  I wish that could be the case.  Unfortunately the end of my school career will be the end of my Youtube venture as well.  I'm pretty sure that I can pass the campaign off to more capable hands when that time comes though (*stares at Meridian*). :)

Are you going to a monastery? :)

Offline ivandogovich

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Re: Let's Play PirateZ! (0.9i) Now with Limericks!!!
« Reply #113 on: May 12, 2015, 07:11:03 pm »
Nope. Its just that my 24 hour time alotment will completely shift.  I've been carving YouTube time out of school time and that will completely go away.

Offline Dioxine

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Re: Let's Play PirateZ! (0.9i) Now with Limericks!!!
« Reply #114 on: May 12, 2015, 07:13:25 pm »
Watching Meridian play this would be something... Swiss Moderation in an environment of Pure Chaos :)

Offline Arthanor

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Re: Let's Play PirateZ! (0.9i) Now with Limericks!!!
« Reply #115 on: May 13, 2015, 02:27:28 am »
Just finished episode 20. Nice progress! Metal armour is a great one for the early game. Although it might not stand up to pogrom-level mayhem, it is very nice against traders. If you think those are heavy/restrictive in terms of TUs/Stam, wait until you get the advanced tac armors!

If I may recommend something, it would be a heavy flamer (you already have the research available). Those things are deadly! I find myself cackling madly using them. I am surprised you have not given the basic flamethrower a try as well, that's still pretty decent (but nowhere near as good as the heavy flamer). Getting up close and hitting multiple times, you can rack up a fair amount of damage that also ignores personal armour (and is amplified on certain targets). I'd expect the power armour dudes to be fireproof though, unfortunately :/

And on the "Ivan moments", I think they make the charm of your LPs. You are very entertaining to watch and very easy to relate to as well, which keeps drawing me back (and reminds me that it is a game and I don't have to be such a perfectionist when I play mine). I'd say you have helped me enjoy the game more.

Offline ivandogovich

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Re: Let's Play PirateZ! (0.9i) Now with Limericks!!!
« Reply #116 on: May 13, 2015, 03:46:23 am »
And on the "Ivan moments", I think they make the charm of your LPs. You are very entertaining to watch and very easy to relate to as well, which keeps drawing me back (and reminds me that it is a game and I don't have to be such a perfectionist when I play mine). I'd say you have helped me enjoy the game more.

Thanks for the nice words!  :)  I'm glad its entertaining. :)  One of the things that I realized is that even failure can be entertaining, and its alot about the attitude that you bring to it. :)

And thanks a ton for the tips on the flamers.  I had no idea that they could even touch personal armor.  The damage was low enough, that I was pretty reluctant to try.  And the short range made me feel like just getting closer and bashing people.  I am going to branch out though, for sure. :)

Offline Solarius Scorch

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Re: Let's Play PirateZ! (0.9i) Now with Limericks!!!
« Reply #117 on: May 13, 2015, 03:57:30 am »
Thanks for doing it for us, Ivan! That's some real entertainment. Never leave us! :)

Offline pilot00

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Re: Let's Play PirateZ! (0.9i) Now with Limericks!!!
« Reply #118 on: May 13, 2015, 04:08:01 am »
One of the things that I realized is that even failure can be entertaining

I still dont get the failure part...m8 you are doing fine in the game. The only failure would be if we didnt like your vids, which as you can see we like. Heck I even subbed, and I have less than 5 subs :) We dont watch the thing to see 'the playz' we watch it to have fun. And you won on that battle.

Offline ivandogovich

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Let's Play OpenXcom PirateZ! Ep #021: The Black Citadel!!  The Bloodbath Awaits!





Today's Sad Limerick:
Spoiler:
Down, Down to the Black Citadel,
Ignorant of the death knell,
  When a sharp grenade toss
  Dealt us critical loss,
Then we fled from the Pogrom from Hell.
:(
Cheers, Ivan  ;_;