aliens

Author Topic: OXCE (OpenXcom Extended) main thread  (Read 464312 times)

Offline aziza

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1380 on: May 03, 2024, 07:47:02 am »
UFO Extender Accuracy option - Does it work for aliens too or only for humans?

Offline Meridian

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1381 on: May 03, 2024, 08:51:45 am »
It applies to all units, allied, hostile and neutral.

Offline minimen

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1382 on: May 03, 2024, 11:27:11 am »
The latest official released version is 7.12

I did not release 7.12.5, use at own risk.
There is no apk build for android.
Is it possible to release 7.12.5 for android? I can't launch the latest Pirates N8 update since that version is required

Offline Meridian

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1383 on: May 03, 2024, 12:04:13 pm »
Is it possible to release 7.12.5 for android? I can't launch the latest Pirates N8 update since that version is required

No, the build farm is down.

Also, even if it was working, I would still not release it... OXCE 7.12.5 for all other platforms is also not released (I didn't do any testing, documentation, etc. yet)


Downgrade piratez (or change its minimum required oxce version, or build the version yourself).

Offline Slow

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1384 on: May 04, 2024, 05:32:26 pm »
Can you add a .sh file extension to OpenXcomEx file? I wanna launch it through Steam, but it can't see it without .sh.

Online Yankes

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1385 on: May 04, 2024, 06:51:50 pm »
there is no possibility for `.sh` file, as this is BASH script not binary, OXCE can only be binary.

Offline Gena Krokodilov

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1386 on: May 05, 2024, 02:49:32 pm »
During installation of openxcom_extended_v7.12.0-win64.exe it does not download automatically both universal patches for xcom1 and xcom2, as it did in last year's releases.

The same problem today with openxcom_git_master_2024_02_28_0704.exe

Also does not work url with bleeding edge OXCE nightly preview builds - https://lxnt.wtf/oxem/#/Extended

Question is: is it correct way of installation - simply unpack newest Extended-7.12-1bde457c8-2024-02-24-win64.7z over existent older version OXCE 7.9.0, which already have both xcom1/xcom2 files and both patches?

Offline Gena Krokodilov

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1387 on: May 05, 2024, 06:44:54 pm »
I remembered old answer from Solarius Scorch: Always delete the old .exe first, as well as folders "common" and "standard".




Offline robin

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1388 on: May 05, 2024, 08:59:51 pm »
- Multi-UFO retaliation base attacks (attribute `multiUfoRetaliation`)
I don't understand what multiUfoRetaliation and multiUfoRetaliationExtra do, could someone explain?

Offline Meridian

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1389 on: May 05, 2024, 09:43:14 pm »
During installation of openxcom_extended_v7.12.0-win64.exe it does not download automatically both universal patches for xcom1 and xcom2, as it did in last year's releases.

The same problem today with openxcom_git_master_2024_02_28_0704.exe

Also does not work url with bleeding edge OXCE nightly preview builds - https://lxnt.wtf/oxem/#/Extended

Both OXC and OXCE already contain the universal patches, there is no need to download them anymore.

Offline Ethereal

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1390 on: Today at 05:06:15 pm »
Soldiers do not gain experience when killing by "improvisation" i.e. damage from landscape objects. There were cases when a soldier in battle did one single useful action - shooting at barrels that killed many opponents, but after the battle this soldier did not receive any experience, although all killed opponents were counted as killed by the Improvisation weapon. Is this intended, or is this a bug?