mostly doodling on my phone using a version of GrafX2 which is a remake of deluxe paint, the program they originally made xcom stuff with. Its very clunky, you cant scale or rotate anything, you cant load palettes even.
But I dont have a computer atm and ive been playing an older version of the game (L9) with some mods, and ive wanted to be creative. Posting gfx I figure other people might like them, might even benefit X-P, ive had other stuff I made get adopted. But its nothing serious, just being haphazard and such.
thanks Dx
Also this is for solarius scorch since he had some issues with palettes, I tweaked some colors (reds and the first gray range). Yes its the assault laser. Yes it looks kinda like an ar 15. Yes its a frankenstein. On second thought I think its abit chunky.
Thanks! Though I don't have such a weapon... yet. ;)
I think your sprites look great. I made a quick submod out of them so I can carry it over between Piratez updates easily. Maybe you should consider making one yourself and sharing it for convenience?
the custom lasgun
a smartrifle
a shock-a-fist that doesn't look like a yellow hockey puck
As an absolute modding noob beyond pressing enable and disable on stuff in the mods folder, how would I go about adding these to my XPiratez game?Presuming you have a backup copy of the game still zipped up...
Thanks!
came up with a new Acid Minibomb style
Explosions, that are not skull shaped, are wrong explosions! 8):P Just a difference of opinion thats all. I played the game for years not knowing they were skull shaped, and then managed to get an editor that let me grab the sprites. Btw explosions in Xcom Apocalypse aren't skull shaped, and their version of the geoscape even has duke3d style explosions. I know you're j/k
TBH I actually like the ones we have, though I think the stick on the harquebus could be shorter so that the blade protrudes farther beyond the barrel. I do so hate bayonet setups on rifles where the barrel takes up unnecessary blade length, these days you practically got to hit someone in the throat because it barely has length enough to hit them in the heart.
I love the ramshackle rifle and I wish there were real life rifles with such a narrow profile as that (reminds me of swiss STGw-58). Varmint Rifle if I redesigned it would've looked like a Volquartsen .22 but then itd just be another brown stocked rifle.
[..]Y'know actually what it reminds me of is like a really used up Keltec Sub-2000 but with the magazine in front rather than in the grip (since AK bullets are too big) [...]
One of my fav post apoc weapons of all time was the Hunting Rifle from the original fallout 1 and 2 which is sorta what it represents. Just that it has 30 rounds instead of 10. The raider with the hunting rifle was the one you really needed to take down while everyone else tried to beat you up and shoot pistols at you - because that dude would do some serious damage if left unattended (like 13-17 points often, and you'd have about 60hp)
its food for thought, to be sure
but it would likely be a frankensprite of the original AK, the military shotgun, and with a magazine under it
im thinking of making the varmint rifle actually an airgun similar to those chinese fully automatic pellet guns, since the damage is equivalent, and its a disc shaped clip that only has 8 shots
here's another one and a real treat too
BFG blast
unfortunately with the gun doing 240 damage the game engine just sorta sprinkles explosion graphics around the impacted area, rather than concentrating them. Still comes out pretty good.
bite sized mod included
DShK[/url] alike? :P
My sprite for HMG had always been based on DShK, if you can make it look better, you're welcome.
My sprite for HMG had always been based on DShK, if you can make it look better, you're welcome.Carrying an HMG in my opinion seemed to be directly inspired from Fallout Tactics where in addition to the usual machineguns and LMGs the super mutants would sometimes carry Browning M2 .50 cals which basically hit like a Bozar on steroids. The folks who made X-Piratez have a russian bias so I figured that was the natural replacement (plus in canon russia never signs an alien agreement, so their equipment might survive for years to be picked up later on and reproduced). Similar to the way the Rusty Niner looks alot like a Sig P210, a european model which holds 8+1 of 9mm in single stack.
The folks who made X-Piratez have a russian bias so I figured that was the natural replacement (plus in canon russia never signs an alien agreement, so their equipment might survive for years to be picked up later on and reproduced).
Similar to the way the Rusty Niner looks alot like a Sig P210, a european model which holds 8+1 of 9mm in single stack.
Problem Iz that the regular Machinegun looks a heck of alot like a Browning M2 because its based on the .30 cal model!
@RSSwizard: nice job on the assault rifle!! Please might i ask to update its post adding a version without that foregrip? I never stood those on firearms >. < ;D :)It provides an added lever of control and they really help with rapid target acquisition. To the point that they are considered an assault weapon feature. My opinion is an angled grip like a tommygun or maybe 45 degrees, butted up against the magwell, would likely be ideal. Im the kind of person who holds my rifle by the magwell not the foreward grip. I think every rifle and smg/carbine should have them. Including lever action rifles, which should have a 4-6 tube carousel of ammunition able to hold 20+ rounds (check out the SRM-1216 for reference, then put it on a lever action rifle).
Please might i ask to update its post adding a version without that foregrip? I never stood those on firearms >. < ;D :)I’m not going to claim that rail-mounted perpendicular grips aren’t butt-ugly, but foregrip in general is a feature that’s not going away. See for example here (https://military-history.fandom.com/wiki/Foregrip).
It provides an added lever of control and they really help with rapid target acquisition. To the point that they are considered an assault weapon feature.…“are considered” by whom? ??? Surely it’s not an effect of faceless and omnipresent gravity. I have seen mockery of the term «assault weapon» as such from “gun nut” crowd, for that matter, and inclined to agree that it’s an anti-concept, given lack of straightforward definitions.
My opinion is an angled grip like a tommygun or maybe 45 degrees, butted up against the magwell, would likely be ideal.But if the grip is too close, wouldn’t arm sometimes push against the magazine?
Including lever action rifles, which should have a 4-6 tube carousel of ammunition able to hold 20+ rounds (check out the SRM-1216 for reference, then put it on a lever action rifle).An interesting design.
I have a minigun equipped NPC armored car for a personal tweak, not sure if anyone would be interested. But in the process I came up with a cool worthwhile minigun/chaingun hand object barrel assembly that could be used for them.
(the tweak involves the armored car shooting pistol bullets at a high rate "because they're cheap" in bursts of 24 or aimed shot x8)
I would love to see this! The concept of a Minigun-equipped armored car is very appealing to me. I'd love to have a sprite I could use to play around with various numbers for the gun to see how it plays out.
- type: AUX_TANK_2MG_WEAPON
bulletSprite: 1
fireSound: 84 #highspeedminigun
hitSound: 22
hitAnimation: 106 #red dot
hitAnimFrames: 1
power: 23
damageAlter:
ArmorEffectiveness: 1.0
ToArmorPre: 0.05
ToStun: 0.5
accuracyAuto: 30
accuracyAimed: 50
tuAuto: 38
tuAimed: 38
confAimed:
name: STR_BURST
shots: 8
autoShots: 24
autoRange: 15
winchester '73[/url] an all american rifle.. what do yuo think?Im a fan of lever actions for certain reasons, but I dunno. Itd be likely just the existing sprite [ol' carbine] with darkened wood and a lengthened barrel.
UAC rifles: it seems to me rather large, cumbersome: perhaps it could be reduced in order to make it more compact and more "squared", like the current one which has a rather angular but original designI actually DESPISE the bullpup carbine's look, so much that I sell them off and never use them. I just haven't bothered to remake it like some chinese rifle. RCF stuff is pretty useless except the scoped carbine, which is good for training weak pirates (and EP rounds are better in high accuracy weapons). But really the Compact Carbine and Zeerust Rifle are where its at when you get them, and for EP you might as well just use Shiny Niner and Ol' Carbine (80 or 64 damage)
UAC rifles: it seems to me rather large, cumbersome: perhaps it could be reduced in order to make it more compact and more "squared", like the current one which has a rather angular but original design
Your new UAC carbine is absolutely gorgeous... way too good for such a cheap plastic mass produced weapon :)No prob, as usual you can use or ignore at your leisure. I figure other folks might be interested in them for their mods too or even zdoom stuff.
And thank you for the projectile sprites, they look great.
The submachinegun looks like an uzi already, just without a stock.
(unrelated) Here's a mixed up Scout Rifle I made, with obvious influences (uac, es, battle rifle, light mg). Might be an acquired taste, but I didn't like the scout rifle anymore.
nice as always. Care to make a remake for the hunting rifle after the Sako S20 (https://en.wikipedia.org/wiki/Sako_S20)? Whit a brighter palette of course ;DNow that's a request I couldn't deny and it came out pretty damn good if I say so myself. The original reminds me of some really old rifle, one of the first semi-auto rifles from the early 1900s. This one is much more like a ubiquitous hunting rifle. Looks like something you don't want pointed at you by raider chicks.
The intent was precisely for it to look like early 1900s rifle. But I cannot deny the quality of your reskins :)
Maybe an older design would fit wellWith only 48 pixels and 16 or 32 width there are severe limits to what you can do. I used to think Fallout Tactics sprites (132x54) were compressed. Like minecraft, when you try to do too much with little it starts looking like barf. Just remember x-piratez is effectively a 1994 video game (x-com) upgraded with quality of life improvements, it could never have been made in 1995 but much of what the OXCE engine can do could've been done then if it was cared to do so.
This is technically a new item so it doesn't replace any existing ones.
I hope it gonna be used to replace the current boarding one. Plus would be nice to ha e a weapon that is also a component, like the hmgs and lmgs that can be mounted on crafts
New OC
Here is an altered UI Dashboard.
Dark Mode.
If you release a full dark mode submod, I'm sure it will be a big hit.
Sure! Mabe also a version with a brighter palette? so it is more easy on the eyes..
If you release a full dark mode submod, I'm sure it will be a big hit.Thanks for the encouragement, I think it looks pretty snazzy myself.
Full Dark Mode...? As in the item slots dark gray too?
Not necessarily, I simply meant a mod that replaces all the golden UI elements with their dark variants. Maybe also the beige buttons in Pedia and the like.
There you go.
Ill put it on the mod site when I get around to it.
Well how about an Omega Rifle that looks like a minigun rifle...
reminds me of the chinese minigun rifle being smuggled in the 90s movie deep rising
I wanted to add this rare meme weapon at some point (that is minigun rifle; I think I only seen this concept in Jason X but it's certainly traceable across more B class movies earlier), but didn't find a good place to put it.
Please care to share also other mods you're using? Thanks :)
Super super cool stuff! Regardin some eventual new stuff for xpiratez id like to seeIm kinda like a dog chasing cars.