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Messages - JustTheDude/CABSHEP

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331
XPiratez / Re: Stuff I'd love to see in XPiratez!
« on: October 03, 2018, 11:49:54 am »
Well... Cyborgs on both sides and more "iconic" guns.

332
XPiratez / Re: Newbe questions
« on: September 24, 2018, 03:05:02 pm »
-snip-

Assasination Trophy you receive from corpses of traitors in mission where you fight with bugeyes(Reticulian Hybrids) and "Smoothies"?(Half-uber woman with white hairs),

Alliance favours are bounty hunter prize, but to unlock acquiring it, you have to "buy" and research previous prize(Usually the most expensive available)

Bounty hunter missions are RNG, so you have to wait becouse they will eventualy show up.

I think "Mutant Martial Arts" are needed, but I'm not sure becouse it's long ago since I started any "run" of Xpiratez.


333
XPiratez / Re: [MAIN] XPiratez - 0.99J6b - 2 Sep - The Dwindling Flame
« on: September 14, 2018, 03:50:21 pm »
Nice coincidence with their surnames... Or mabye it isn't a coincidence? All I need more than that are Cyborgs and some C&C content. I wish I could do something else than translation. Sprites and stats are beyond me becouse I don't even know how to start.

334

Research is not as important as in vanilla XCOM, especially with how expensive brainers are. More paramount is ensuring you have a steady and reliable source of income and that is based on selling loot and manufacturing merchandise. You should invest most of your money into expanding your manufacturing capacity early on.


Research is very important. It is source of the great amount of Infamy and 1 Infamy point is like 1k $, or something. Lack of research will hurt as soon as mid-gameplay. When power armor enemies and Star Gods will start appear you might don't have weapons to efficiently deal with them. Of course good ol'axe can bring them down, but they are usually not alone so you just can't sprint to them that easily. Those enemies are real test for your research level.

335
XPiratez / Re: Transifex: Piratez translations
« on: June 05, 2018, 03:13:10 pm »
I decided to "repay" great experience I gained from this mod by translating chunk of it. And there is my first question: Text should refer to men, or woman? Lorewise it should be woman I guess (Choosing Codex makes player crowning himself to "Queen").

"Your legacy has turned to ashes. Any knowledge and power you have gained is lost forever. Whoever comes after you, will have to start from scratch." - Original text

"Twoje dziedzictwo zmieniło się w popiół. Wszelka wiedza i moc, którą zdobyłaś, są stracone na zawsze. Ktokolwiek, kto przyjdzie po tobie, będzie musiał zacząć od zera." - Woman version

"Twoje dziedzictwo zmieniło się w popiół. Wszelka wiedza i moc, którą zdobyłeś, są stracone na zawsze. Ktokolwiek, kto przyjdzie po tobie, będzie musiał zacząć od zera." - Men version

There could be also something like this: "zdobyłeś/aś" as two combined, or "zdobyłoś". Fourth option however sounds very unnaturally, becouse it is referring to child, or item as genderless option.

What should I choose?

[Edit] Language is polish.

336
XPiratez / Re: A thread for little questions
« on: June 04, 2018, 12:56:41 pm »
Well... I'm not that far with tech. I guess psy-dummies and Cyberdisk have to take care of the bridge.

Before shields, Star Gods were susceptable to tazoguns, maybe they still are?

337
XPiratez / Re: A thread for little questions
« on: June 03, 2018, 05:54:55 pm »
Any idea how to beat Star-God Hideout without army of Psy Dummies? Metallo gives me 16 slots and I still have to fight sectopods and Star-Gods themselfs.

338
I think the first photo you can find for "Bank Favours", but I can be wrong.

339
XPiratez / Re: Mission Specific Vessel Roles
« on: May 28, 2018, 12:43:04 am »
https://www.ufopaedia.org/index.php/Vessels_(Piratez) Expand "Vessel Environment Matrix".
Fuel is displayed in "Bootypedia", so for "Air race" you can check it there. "Mansion" part I guess also works as "Inflirtration" class in other missions.

340
XPiratez / Re: A thread for little questions
« on: May 09, 2018, 05:54:30 pm »
Thanks for answer.

That should be changed.

A poison is poison no matter how powerfull the stab with the poisoned dagger is.

But amount of poison can be changed with more powerfull blows, as they cut deeper, cause more bleeding etc.

341
XPiratez / Re: A thread for little questions
« on: May 09, 2018, 10:37:30 am »
How to use "bare hands"? It says "Click on empty hand to use", but I'm trying and I can't figure it out.

342
XPiratez / Re: A thread for little questions
« on: September 30, 2017, 12:37:09 pm »
Ok, thanks. But what about that "Scout"? What is it?

343
XPiratez / Re: A thread for little questions
« on: September 30, 2017, 10:12:58 am »
What is that "Scout" thing and where to get it? I need it to get "Cybernetic Interface". Also where easy get toxigun? Becouse Pest Control Menagers don't appeared on my gameplay I can't find it and that thing block "Advanced Chemistry" and this block "School Graduation".

344
XPiratez / Re: A thread for little questions
« on: September 25, 2017, 12:16:25 am »
You need Academy Esper reaserched to unlock DR.X base mission. Expect them on bigger ships or bases, or get them from reaserching other humanoids (sectoogre being probably best bet).

Pouring cash is bad idea becouse of 100k for 10 tokens. Good to fill smal gap betewen prizes, but nothing else. 2-3max "D" missions will grant you enough tokens to unlock "C". I think bounty hunt missions doesn't cout to infamy rate(or count not much), so it's better to have more of it.

345
XPiratez / Re: Re: [MAIN] XPiratez - 0.99H1 - 15 Sep - Under A Killing Moon
« on: September 16, 2017, 09:00:49 pm »
I feel about them as cheap and good replacement for just recruted gals thanks to nice starting stats. Good archers, but can't carry much and the best field for them to fight is open space at night, where that camo mean something. Otherwise, they are not worth space they occupy. Less amount of AP mean not as agile as uber, less strenght so javelins is almost useless. If trained in middle game they are great snipers and accurate granade throwers.

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