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Author Topic: [DONE] Info about special weapons saved in the savegame  (Read 1995 times)

Offline Meridian

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[DONE] Info about special weapons saved in the savegame
« on: March 06, 2021, 02:56:08 pm »
Special weapons are weapons that are not part of the unit inventory, for example ALIEN_PSI_WEAPON or STR_LOBSTERMAN_MELEE_WEAPON.

Until now, these weapons were not saved in the savegame.

Since OXCE v7.0, these weapons are also saved.
This means you can make limited-use special weapons (without resetting the remaining ammo when reloading the game), or use script tags.

The saves are backwards-compatible with older OXCE versions and also with OXC.
« Last Edit: February 01, 2023, 03:37:54 pm by Meridian »