Author Topic: [DONE][Suggestion]craft built-in weapon  (Read 3795 times)

Offline bulletdesigner

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[DONE][Suggestion]craft built-in weapon
« on: January 13, 2021, 12:58:18 pm »
Can it be possible to buy or manufacture a craft and it comes with a fixed craft weapon that canĀ“t be changed.
This can add specific roles to craft, also lock the craft with the battlespace look
« Last Edit: January 16, 2021, 02:24:04 pm by Meridian »

Offline Meridian

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Re: [Suggestion]craft built-in weapon
« Reply #1 on: January 13, 2021, 02:04:56 pm »
No, but you can specify that a craft can use only one (or several) specific weapon types.

E.g. you could say that Interceptor can only use Stingray launcher and nothing else... but it can always have no weapon at all.

Offline ohartenstein23

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Re: [Suggestion]craft built-in weapon
« Reply #2 on: January 13, 2021, 03:30:56 pm »
I believe this is a request. There are a few craft in the 40k mod that are supposed to have a specific signature weapon manufactured along with them, and this would skip the management step of making and equipping it. The craft already have the weapon slot that only allows that weapon.

Offline Solarius Scorch

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Re: [Suggestion]craft built-in weapon
« Reply #3 on: January 13, 2021, 06:44:32 pm »
There's also one craft in the X-Com Files which would also benefit from this (Buck Rogers' Starfighter).

Offline Meridian

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Re: [Suggestion]craft built-in weapon
« Reply #4 on: January 13, 2021, 06:56:31 pm »
ok, todolisted

PS: I like bulletdesigner's requests, they are always straighforward and accompanied by a real example

Offline Meridian

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Re: [DONE][Suggestion]craft built-in weapon
« Reply #5 on: January 16, 2021, 02:24:52 pm »
Added.

Code: [Select]
crafts:
  - type: STR_INTERCEPTOR
    fixedWeapons: ["", STR_STINGRAY, "", ""]

Offline bulletdesigner

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Re: [DONE][Suggestion]craft built-in weapon
« Reply #6 on: January 16, 2021, 03:13:14 pm »
Nice, thks