Author Topic: OPENXCOM TRAINER  (Read 650 times)

Offline humax

  • Squaddie
  • *
  • Posts: 40
    • View Profile
OPENXCOM TRAINER
« on: October 05, 2018, 11:11:58 am »
    Description:

    Hello commander (cheater and translator)!

    When I translated openxcom in 2015 for my personal use, it was necessary to make quick progress, which is very easy with openxcom. But I found manual editing too laborious, so I started to program this savegame editor. However, a few other projects have come to the fore and I postponed the project for a long time. Now in September 2018 I decided to resume the project ...
    The code written so far was more advanced than I remembered, but the code was very amateur, so I had to spend some more time to improve it.

    The main functions are now completed, so that a publication can take place.



    With this savegame-editor you can change many important things in your savegame, such as:

    - Available money

    - Difficulty level

    - Switch from IRONMAN to "normal" gamemodus and vice versa

    - Speedup (next) manufacture (the next item will be completed at the next full hour)

    - Speedup your researches (all research begun will be completed the next day)

    - Speedup your transfers (all transfers / will arrive at the next full hour)

    - Remove warning from the council of the funding nations

    - Edit the value of your soldier-stats

    - Finish buildings

    - Repair, refuel and rearm your crafts

    - Heel bleeding wounds in battlegame


    Installation:

    1 ) Extract the 'OPENXCOM_Trainer.exe'

    2 ) Start it

    3 ) Choose your language (english or german, but you can translate it too)

    4 ) Choose the path of your 'openxcom.exe'

    5 ) Make your settings

    6 ) Open a savegame

    7 ) Set your options

    8 ) Click the 'apply' - button

    9 ) Save your edited savegame (be sure you activated 'create backup' or use 'save as...')


    Changelog:

    Version 0.9.0.0

    • Initial Release (05.10.2018)


    Maybe coming soon:

    Version 1.0.0.0 - (xx.xx.201x)

    • Enhanced (cheating) mode (change look, gender, names of your soldiers. Edit the quantity of items in your bases and more)


    Bugs: --> If you find any bugs, please post it here. It would be great if you can provide your savegamefile too!

    • If you are using many mods, its possible, that you got problems with the option 'Repair and refuel crafts, reload craftweapons' - meaning that crafts will be assigned the wrong values for maxFuel,maxAmmo, but they will be ready for use.


    Images:[/list]
    « Last Edit: October 05, 2018, 01:48:21 pm by humax »

    Offline hellrazor

    • Commander
    • *****
    • Posts: 2180
    • Deep Ruleset Digger & Bughunter
      • View Profile
      • Github Account
    Re: OPENXCOM TRAINER
    « Reply #1 on: October 05, 2018, 03:16:03 pm »
    You know, the savegame files are read and editable via a simple texteditors like notepad++ or vim or nano.
    So no need for a extra program....

    Offline humax

    • Squaddie
    • *
    • Posts: 40
      • View Profile
    Re: OPENXCOM TRAINER
    « Reply #2 on: October 05, 2018, 03:21:20 pm »
    Sure, but as i wrote in post #1 for me it was (it is) very laborious, to do it manually every time, especially when i need a fast progress.
    With this programm its very fast.

    Offline Biggieboy

    • Captain
    • ***
    • Posts: 204
      • View Profile
    Re: OPENXCOM TRAINER
    « Reply #3 on: October 05, 2018, 06:38:16 pm »
    Sure, but as i wrote in post #1 for me it was (it is) very laborious, to do it manually every time, especially when i need a fast progress.
    With this programm its very fast.

    Very good, thank you, its good for me research testing!