Author Topic: A thread for little questions  (Read 156123 times)

Offline R1dO

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Re: A thread for little questions
« Reply #1950 on: October 04, 2019, 01:42:44 pm »
Although it sometimes feels like it, the next statement is not entirely true.

If they spot one of your units, they can target the entire squad with MC-Attacks.

The AI can only target units it *knows* of, eg:
* Spotted soldiers up to # turns ago (not sure what the exact number is).
* (Any?) alien got hit by a soldier

What can happen is that the first soldier that got Mind controlled does a 360 turn, revealing all nearby squadmates. Causing the assumption that the AI sees your entire squad.

Offline esto7

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Re: A thread for little questions
« Reply #1951 on: October 04, 2019, 06:43:48 pm »
Mission Failed :'(

Science Vessel's shield was too tough.

I used lascannon and avalanche with 3 nightmares, but no damage. :'(

Wiki says Avalanche is most powerful missile... but No use to Science Vessel.
« Last Edit: October 04, 2019, 06:46:51 pm by esto7 »

Offline Rince Wind

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Re: A thread for little questions
« Reply #1952 on: October 05, 2019, 02:59:37 am »
The science vessel is mostly shields, once those are breached it goes down easily.
I have never used the avalanche, too much damage against smaller targets and only one shot against larger ones. I phased out most missiles for meteors, even though I have to pay 150k for each. I have an implosion launcher on my Devastator though.
I still have quite a few gauss cannons in the light slots, because I have so much ammo for them, and they are more than adequate for most targets, up until medium warships. They have trouble with the armor on heavier ones.

You could try the same setup again and use the menace class as a tank. Red Codex' ship has 2 heavy slots, which help as well, even if it is just 120mm cannons. But the other ones can tank as well.

Offline Ethereal_Medic

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Re: A thread for little questions
« Reply #1953 on: October 05, 2019, 04:59:19 pm »
Avalance also has a good chance to just whiff and is expensive to build.
The meteor missiles (while expensive with 150k each) are faster to resupply across the globe without putting a hold to your infinite-money generation.

What's the issue with 150k a rocket if you can generate this much money in like 2 hours worth of geospace? - Capitalism.  8)

Offline BBHood217

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Re: A thread for little questions
« Reply #1954 on: October 06, 2019, 03:45:41 pm »
It's never happened to me because I usually rush Family Ties before they start happening (and the one time I saw it, I shot down the courier before it could land), so I have to ask something about sway local govt missions.  Since they're basically alien infiltrations, does that mean a successful one will create an enemy base in the country they swayed?

Edit: Guess I might as well ask this too.  Are holy warriors the ultimate training for slave soldiers, or is there something better down the line?
« Last Edit: October 06, 2019, 03:49:06 pm by BBHood217 »

Offline Rince Wind

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Re: A thread for little questions
« Reply #1955 on: October 06, 2019, 06:02:31 pm »
Sway local government makes the gov stop paying you, and you can't get it back once it does so.

Offline Gyvon

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Re: A thread for little questions
« Reply #1956 on: October 07, 2019, 12:32:54 am »
Mission Failed :'(

Science Vessel's shield was too tough.

I used lascannon and avalanche with 3 nightmares, but no damage. :'(

Wiki says Avalanche is most powerful missile... but No use to Science Vessel.

Yeah, Avalanche isn't worth it.  It does good damage, but it's very limited on ammo and, like the other guy said, it has a tendency to whiff.  I prefer Medusas (for shields) and Hammermites at that stage.

Offline esto7

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Re: A thread for little questions
« Reply #1957 on: October 10, 2019, 04:12:25 pm »
Mission Successsss!

I shoot Science vessel down with Tesla Cannon. Thanks for all the answers!!!


- But Tragedy is, I already made a hundred of Avalanche...  :'(

Offline Warface

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Re: A thread for little questions
« Reply #1958 on: October 12, 2019, 07:05:05 pm »
So I have a game in which I finally unlocked Adv. Laser (up to Custom Lasgun and MP Lascannon) and Gauss clips, but it took well over 2 game years due to postponing the Mutant Alliance. I also never went after Dr. X (tending to push what seemed like "endgame" things until later) After looking at the tech tree and the various moneymaking schemes, I was wondering if I might enjoy rushing the Mutant Alliance/Higher Learning path sooner. I have a new game getting close to the Codex choice and knocking out early MA reqs. Pretty sure I'm going to stick this game out and try to get some minting/casino action as early as possible.

I realized that I will have to find at least 3 Industrial Scanners again, and a few other lucky things that I had accumulated in the previous game. However I would be able to do things like Dr. X sooner and can avoid blowing at lot of cash on needless things early on (like that six-figure pile of Euro LP clips).

So...

Is this worth it? My other game seemed a little stale, but in hindsight this seems like it will take a looong time to get close to where I was. Will I really be getting a head start on Act 1, or just pushing the game to Act 3 sooner?

Where are ALL the Industrial Scanners? Spoilers pleeeez

Also, what is the latest version of OXCE that had TheBiggestRipOffEver? Where can I find that version?

Offline Gyvon

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Re: A thread for little questions
« Reply #1959 on: October 13, 2019, 01:38:49 am »
Quote
Where are ALL the Industrial Scanners? Spoilers pleeeez

Funily enough, you should get some so long as you clear DR X's lab.

Offline Warface

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Re: A thread for little questions
« Reply #1960 on: October 13, 2019, 02:27:11 am »
Funily enough, you should get some so long as you clear DR X's lab.

Aha!