I would like to make a special civilian unit that, if survives the battle, is transported to the base like a stunned alien.Is this possible without new code?
I have volunteered to implement that: https://openxcom.org/forum/index.php/topic,4520.msg68451.html#msg68451But nobody was interested... so instead I did soldier manufacturing, which was a hype back then (and still unused to date).
I would like to make a special civilian unit that, if survives the battle, is transported to the base like a stunned alien.
units: - type: MALE_CIVILIAN civilianRecoveryType: STR_SCIENTIST # +1 scientist in transfer (24 hours) civilianRecoveryType: STR_ENGINEER # +1 engineer in transfer (24 hours) civilianRecoveryType: STR_SOLDIER_S # +1 soldier of type STR_SOLDIER_S in transfer (24 hours) civilianRecoveryType: STR_SECTOID_MEDIC # +1 prisoner (if available prison space; otherwise nothing (no corpse)) civilianRecoveryType: STR_RIFLE # +1 item in stores race: STR_CIVILIAN...
Code: [Select]units: - type: MALE_CIVILIAN civilianRecoveryType: STR_SCIENTIST # +1 scientist in transfer (24 hours) civilianRecoveryType: STR_ENGINEER # +1 engineer in transfer (24 hours) civilianRecoveryType: STR_SOLDIER_S # +1 soldier of type STR_SOLDIER_S in transfer (24 hours) civilianRecoveryType: STR_SECTOID_MEDIC # +1 prisoner (if available prison space; otherwise nothing (no corpse)) civilianRecoveryType: STR_RIFLE # +1 item in stores race: STR_CIVILIAN...PS: works only on civilians... not other units
OXCE+?