Author Topic: [TOTAL CONVERSION] Battle For Mars v0.4.1  (Read 27725 times)

Offline tollworkout

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Re: [TOTAL CONVERSION] Battle For Mars v0.25
« Reply #60 on: August 10, 2015, 04:50:21 am »
Looks great! i love the background

niculinux

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Re: [TOTAL CONVERSION] Battle For Mars v0.25
« Reply #61 on: August 13, 2015, 05:39:24 pm »
Super!! A total recall alike setting :D will it be compatible with linux?

Offline liberation

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Re: [TOTAL CONVERSION] Battle For Mars v0.25
« Reply #62 on: August 13, 2015, 08:43:25 pm »
Super!! A total recall alike setting :D will it be compatible with linux?

I don't see why not, it runs on an android tablet and windows. that im sure, the external files (the few) are in .gif format.

So as long as openxcom is on Linux then it should work fine  :)

Offline Angelus_EV

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Re: [TOTAL CONVERSION] Battle For Mars v0.25
« Reply #63 on: August 17, 2015, 05:10:25 pm »
Hey i love You idea, i have another one, this mod can be doom related, there you have soldiers armours alien species and a lot of guns!!

Enviado desde mi GT-I8550L mediante Tapatalk


Offline liberation

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Re: [TOTAL CONVERSION] Battle For Mars v0.25
« Reply #64 on: August 17, 2015, 10:53:46 pm »
Hey i love You idea, i have another one, this mod can be doom related, there you have soldiers armours alien species and a lot of guns!!

Enviado desde mi GT-I8550L mediante Tapatalk

 :) nice idea but I've played doom for like 20 years and still do, so I thinking I can go without thanks anyway  :P

Offline tollworkout

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Re: [TOTAL CONVERSION] Battle For Mars v0.25
« Reply #65 on: August 17, 2015, 11:30:36 pm »
problem with doom like is everyone knows the units so well is obvs where you got the sprites if you gonna use them into here :)

imp may look great tho or even pinky

Offline Solarius Scorch

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Re: [TOTAL CONVERSION] Battle For Mars v0.25
« Reply #66 on: August 18, 2015, 01:45:37 am »
imp may look great tho or even pinky

Well... Piratez mod has them all. :)

Offline Dioxine

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Re: [TOTAL CONVERSION] Battle For Mars v0.25
« Reply #67 on: August 19, 2015, 01:40:06 pm »
Well... Piratez mod has them all. :)

Except for the Doom Guy himself, but I have the resources for that one too. Out of the weapons, I think I have converted everything except the basic shotgun, but some lack proper handobs. Basically it's an expanded version of a very old XCom Doom Mod by Uncy.
« Last Edit: August 19, 2015, 01:43:35 pm by Dioxine »

niculinux

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Re: [TOTAL CONVERSION] Battle For Mars v0.25
« Reply #68 on: August 19, 2015, 05:55:32 pm »
I also acvice to implement the laser reskin mod, very very underrated one :)
eventually clips may be renamed to batteries, or laser batteries

Edit: spece between words
« Last Edit: August 19, 2015, 06:07:37 pm by niculinux »

Offline liberation

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Re: [TOTAL CONVERSION] Battle For Mars v0.25
« Reply #69 on: August 19, 2015, 08:33:00 pm »
I also acvice to implement the laser reskin mod, very very underrated one :)
eventually clips may be renamed to batteries, or laser batteries

Edit: spece between words

I'm making all my sprites myself, a lot of the stuff out on mod portal etc is very nice, however im not wanting to use other peoples stuff.

Well... Piratez mod has them all. :)

Then that's your doom fix Angelus_EV. My time with making wads and editing doom sprites are long gone.

Offline Dioxine

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Re: [TOTAL CONVERSION] Battle For Mars v0.25
« Reply #70 on: August 19, 2015, 09:34:11 pm »
I'm making all my sprites myself, a lot of the stuff out on mod portal etc is very nice, however im not wanting to use other peoples stuff.

Shame on you! How dare you not to steal and call yourself a modder? jk :)

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niculinux

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Re: [TOTAL CONVERSION] Battle For Mars v0.25
« Reply #71 on: August 19, 2015, 10:22:53 pm »
Another "quickthought": sincd relase of implementation of tftd approaches, BfM may be the first tc  maded for opentftd; infsct it may benefit of 2 stages mission, at least only for bases: securing the surface and then going underground, while terror missions may still remain as in xcom/ufo, well actually more like an hibryd solution....

....on the other hand don't know if this may broaden development time, but it's merely an idea. :)

Offline liberation

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Re: [TOTAL CONVERSION] Battle For Mars v0.25
« Reply #72 on: August 19, 2015, 10:47:10 pm »
Shame on you! How dare you not to steal and call yourself a modder? jk :)

Resources exist to be consumed
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Ok.. you got me, ive been planning on using your scantily clad pirate warrior beauties as... civilians  :P

Please don't quote smac otherwise I will just have to play it and not be seen for a few mouths  :)

Another "quickthought": sincd relase of implementation of tftd approaches, BfM may be the first tc  maded for opentftd; infsct it may benefit of 2 stages mission, at least only for bases: securing the surface and then going underground, while terror missions may still remain as in xcom/ufo, well actually more like an hibryd solution....

....on the other hand don't know if this may broaden development time, but it's merely an idea. :)

As it stands BfM is based on ufo, however anything hard coded up for tftd can be used and has been to a degree put in the plan/road map. 2 stage missions are in, mission scripting is also in.

To be honest it occurred to me the other day that I could probably make BfM stand alone  :o at some point, however I will think about that when/if the time comes

Offline liberation

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Re: [TOTAL CONVERSION] Battle For Mars v0.3
« Reply #73 on: August 29, 2015, 05:39:44 pm »
New version is up, front page updated.

On to version 0.33  8)
« Last Edit: August 29, 2015, 07:30:07 pm by liberation »

niculinux

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Re: [TOTAL CONVERSION] Battle For Mars v0.3
« Reply #74 on: August 29, 2015, 06:12:54 pm »
New version is up, front page updated.

On to version 0.35  8)

Cooool! Have you considered havin a page on the mod portal? And this is fully playable right now? :P :P

Edit: sorry, could not resist to fire it up!!!! :P need to darken palette a bit, seems too bright, but while the soldiers in inventory mode do not dress a suit or something, why they do in the planet? I suppose a second pic is planned?

« Last Edit: August 29, 2015, 06:24:03 pm by niculinux »