(Huh, apparently someone did something and ran OpenTFTD ruleset on a build that doesn't exactly support it
)
So, you've waited for it.
You've asked for it.
And with the blessings of our benevolent masters, SupSuper and Warboy, TFTD is now more than a four-letter word.
And I may only humbly offer the Android version that is built with the OpenTFTD ruleset and code:
https://dl.dropboxusercontent.com/u/732324/OpenXcom-v1.0-gd81a980.apk.zip (it's not yet on the modsite, but apparently the modsite doesn't really work for android OXC anyway)Update: looks like the modsite functions properly now!
So that all of us can suffer everywhere.
---
Okay, so joking aside, the Android version is still lacking a lot of things everyone has asked about (*ahem*decent Battlescape UI*ahem*), and I didn't really give the port nearly enough love that it deserves. Still, TFTD support is there and it's nearly as good as on PC (which itself still suffers from some bugs, as far as I can tell). I've tried playing (ehm, playTESTING) this thing for a bit, and it seems to run fine, which is to say, it didn't crash horribly for a good 30 minutes.
Since TFTD support is a bit rough, I'm not yet offering to install it through the dreaded Configure Folders dialog. Instead, you'll have to go through this process yourself, placing all the required folders in your openxcom/TFTD folder (which helpfully contains a README.TXT file to list what's required). Don't worry though, the setting will come soon.
There's also one more thing that I need help with: there's at least three TFTD versions out there, probably even more. What I would like to know is what are the major differences between them, how they affect OpenTFTD and how to determine the version by looking at data files. I want this thing mostly for the Configure Folders dialog section.
And feel free to report system-specific issues to my Github! I'll look into them - eventually