aliens

Author Topic: [STAT TRACKING] Soldier Diaries 1.0  (Read 536566 times)

Offline SupSuper

  • Lazy Developer
  • Administrator
  • Commander
  • *****
  • Posts: 2159
    • View Profile
Re: [STAT TRACKING] Soldier Diaries 1.0
« Reply #1050 on: November 25, 2015, 11:55:36 am »
I'm not responsible for any conflicts if we end up with 5 separately-maintained versions of the Diaries. :P Once it goes into the nightlies that's the official one.

Offline Arthanor

  • Commander
  • *****
  • Posts: 2488
  • XCom Armoury Quartermaster
    • View Profile
Re: [STAT TRACKING] Soldier Diaries 1.0
« Reply #1051 on: November 25, 2015, 04:58:43 pm »
What about just putting the stats tracking part in the main branch, and then people can release their own awards mods to take advantage of it? I guess there's not harm in distributing Shoes' version of the awards as an optional mod like some of the other "built in mods" we already have.

Also.. any chance you can fix the "one of each kind" awards that Shoes was having trouble with?  :D

Offline xracer

  • Commander
  • *****
  • Posts: 564
  • X-COM lover, we've gone at it everywhere
    • View Profile
Re: [STAT TRACKING] Soldier Diaries 1.0
« Reply #1052 on: November 25, 2015, 05:31:17 pm »
I'm not responsible for any conflicts if we end up with 5 separately-maintained versions of the Diaries. :P Once it goes into the nightlies that's the official one.

Well this is very true as soon as that goes into the nightlies i will remove all my links and take the file offline :) i do not want to add to confusion.

What about just putting the stats tracking part in the main branch, and then people can release their own awards mods to take advantage of it? I guess there's not harm in distributing Shoes' version of the awards as an optional mod like some of the other "built in mods" we already have.

Actually that is exactly what is going to happen Supsuper s only going to add Shoes soldier stats tracking the awards section is not going to be part of it. at least not yet, as far as i know.

I also presume he will correct the UI in the TFTD version i mean palette correct it.

Offline Shoes

  • Commander
  • *****
  • Posts: 502
    • View Profile
Re: [STAT TRACKING] Soldier Diaries 1.0
« Reply #1053 on: November 25, 2015, 06:50:42 pm »
Actually that is exactly what is going to happen Supsuper s only going to add Shoes soldier stats tracking the awards section is not going to be part of it. at least not yet, as far as i know.

I also presume he will correct the UI in the TFTD version i mean palette correct it.

Right, the code will be there but not the rulesets or resources. When the code is fully merged, I will likely make a wiki page detailing the ins and outs of the code and its flexibility, along with issues :D Gratefully though, the stats tracking portion is not buggy. I (and anyone else for that matter!) will be able to PR fixes too.

And yeah, SupSuper is going through and making it TFTD friendly :)

Offline Meridian

  • Global Moderator
  • Commander
  • *****
  • Posts: 8597
    • View Profile
Re: [STAT TRACKING] Soldier Diaries 1.0
« Reply #1054 on: November 25, 2015, 06:58:52 pm »
Best Christmas present ever, I <3 you guys.

Offline SupSuper

  • Lazy Developer
  • Administrator
  • Commander
  • *****
  • Posts: 2159
    • View Profile
Re: [STAT TRACKING] Soldier Diaries 1.0
« Reply #1055 on: November 26, 2015, 02:05:48 pm »
And yeah, SupSuper is going through and making it TFTD friendly :)



Getting there. :)

Offline xracer

  • Commander
  • *****
  • Posts: 564
  • X-COM lover, we've gone at it everywhere
    • View Profile
Re: [STAT TRACKING] Soldier Diaries 1.0
« Reply #1056 on: November 26, 2015, 09:22:51 pm »


Getting there. :)
aaaahhh that is looking PRETTY :) very very very soon

Offline DracoGriffin

  • Colonel
  • ****
  • Posts: 302
    • View Profile
    • Steam: DracoGriffin
Re: [STAT TRACKING] Soldier Diaries 1.0
« Reply #1057 on: November 26, 2015, 09:57:53 pm »
I cannot express myself with these emoticons appropriately but my god, SupSuper.

Offline SupSuper

  • Lazy Developer
  • Administrator
  • Commander
  • *****
  • Posts: 2159
    • View Profile
Re: [STAT TRACKING] Soldier Diaries 1.0
« Reply #1058 on: November 29, 2015, 03:35:50 am »
Soldier diaries are now in the nightlies! Keep an eye out for bugs. :)

Changes:
- TFTD compatible!
- Various string / UI changes
- Kill statistics now contain full unit name
- Mission statistics now contain marker name
- Various fixes

Old soldier stats should still work, but inconsistencies may arise.

Here's the new standalone Commendations mod (X-COM 1 only):
« Last Edit: November 29, 2015, 03:38:44 am by SupSuper »

Offline ivandogovich

  • Commander
  • *****
  • Posts: 2381
  • X-Com Afficionado
    • View Profile
    • Ivan Dogovich Youtube
Re: [STAT TRACKING] Soldier Diaries 1.0
« Reply #1059 on: November 29, 2015, 05:17:23 am »
With  Stat-Tracking now merged into the Nightlies, I have uploaded the Medal Template file that I used in creating the UFOPEDIA medal images.  Feel free to use it to create your own awesome medals!!! :)

Thanks Supsuper!!  I honestly never really believed this day would come!!

Offline Shoes

  • Commander
  • *****
  • Posts: 502
    • View Profile
Re: [STAT TRACKING] Soldier Diaries 1.0
« Reply #1060 on: November 29, 2015, 03:58:55 pm »
Soldier diaries are now in the nightlies! Keep an eye out for bugs. :)

Changes:
- TFTD compatible!
- Various string / UI changes
- Kill statistics now contain full unit name
- Mission statistics now contain marker name
- Various fixes

Old soldier stats should still work, but inconsistencies may arise.

Here's the new standalone Commendations mod (X-COM 1 only):

Hooray! I took a look through your commit diffs, and that's quite a bit of work! I appreciate it :) Honestly, I am surprised your "Fix logic holes" commit was so small...


Thanks Supsuper!!  I honestly never really believed this day would come!!


I didn't expect it so early! :D

Offline Meridian

  • Global Moderator
  • Commander
  • *****
  • Posts: 8597
    • View Profile
Re: [STAT TRACKING] Soldier Diaries 1.0
« Reply #1061 on: December 01, 2015, 12:17:00 pm »
Hi SupSuper,

I did Slovak translation and some testing, here's the feedback. Should I open it in bugtracker?

1/ On the mission detail, the "No record" label is too short for other languages, see attached
2/ On "Efficacy", there is not enough space between Panicks and Controls, see attached
3/ On "Performance" everything seems OK to me
4/ On "Awards" the decoration level is also too short, see attached

5/ After base attack mission, the "MEDALS" GUI has wrong colors, see attached screenshot and save for reproducing (save is attached in the next post... take Avenger-1 and attack any base and abort).

6/ Is STR_HUMAN used anywhere?

Nightly: openxcom_git_master_2015_12_01_0110.zip
Mods: only Commendations (your attachment from this thread), nothing else
« Last Edit: December 01, 2015, 12:52:46 pm by Meridian »

Offline Meridian

  • Global Moderator
  • Commander
  • *****
  • Posts: 8597
    • View Profile
Re: [STAT TRACKING] Soldier Diaries 1.0
« Reply #1062 on: December 01, 2015, 12:19:32 pm »
Sorry for double posting, but I couldn't fit the save into last post for some reason

Offline SupSuper

  • Lazy Developer
  • Administrator
  • Commander
  • *****
  • Posts: 2159
    • View Profile
Re: [STAT TRACKING] Soldier Diaries 1.0
« Reply #1063 on: December 01, 2015, 01:50:42 pm »
Color bugs should be fixed, but the UI will likely have to be completely redesigned as it's not good for translations (or even TFTD) at all. :P

Offline Neo23

  • Sergeant
  • **
  • Posts: 48
    • View Profile
Re: [STAT TRACKING] Soldier Diaries 1.0
« Reply #1064 on: December 01, 2015, 05:20:02 pm »
I've waited a long time for this. Big thanks to Shoes, SupSuper and Ivan.
Since my german translation was never implemented, I included it in the latest version from SupSuper and updated it accordingly.

P.S. There seems to be some color issues left for awarded medals after a mission (landed UFO). It happens not every time though, which is rather strange.
So far I had a crash after this test mission too. Exactly as I pressed the turn end button (all enemies dead and I do not use the auto end feature), but I cannot reproduce it.
Sadly I can give no useful information about this at the moment.