Author Topic: Just can't find that last floater  (Read 6058 times)

Offline GuffeHamSelv

  • Squaddie
  • *
  • Posts: 6
    • View Profile
Just can't find that last floater
« on: June 20, 2013, 07:45:34 pm »
Hey Xcom-fans

I am playing OpenXcom and the aliens have attacked my base. It's been around 250 turns now, and I just still can't find that last floater - And it's starting to get real annoying! I have had my men stand guard throughout my base while I have had one guy searching the entire place - still no look. Any suggestions/tips as to how I can succeed? It's my first base, so can't really affort to lose it :(

Best regards

Offline Yankes

  • Commander
  • *****
  • Posts: 3207
    • View Profile
Re: Just can't find that last floater
« Reply #1 on: June 20, 2013, 08:41:19 pm »
One way to fix it is hack savefile and kill last one alien.

Offline GuffeHamSelv

  • Squaddie
  • *
  • Posts: 6
    • View Profile
Re: Just can't find that last floater
« Reply #2 on: June 20, 2013, 09:05:56 pm »
Soooo, how do I do that? :P

Offline Yankes

  • Commander
  • *****
  • Posts: 3207
    • View Profile
Re: Just can't find that last floater
« Reply #3 on: June 20, 2013, 09:51:34 pm »
find in save file "genUnitType: STR_SNAKEMAN_SOLDIER" (in my case snakemen) and set "health:" to 0, game maybe will not crash ;P

Offline moriarty

  • Commander
  • *****
  • Posts: 1421
    • View Profile
    • Luke's OX mod site
Re: Just can't find that last floater
« Reply #4 on: June 20, 2013, 09:54:26 pm »
find the savefile, which is in you user directory, which is usually in C:\Documents and Settings\<user>\My Documents\OpenXcom\data or C:\Users\<user>\Documents\OpenXcom\data , open it with a text editor, text-search for "genUnitType: STR_FLOATER" and find the one that has "health" higher than 0, change "health" to 0 or, even better, "stunlevel" to something higher than "health".

start OX, load the savegame, hit "end turn"

 :)


EDIT: okay, ninja'd by yankes. you get the idea, though :)

Offline Yankes

  • Commander
  • *****
  • Posts: 3207
    • View Profile
Re: Just can't find that last floater
« Reply #5 on: June 20, 2013, 09:56:49 pm »
at least you can say you have more detailed version :>

Offline GuffeHamSelv

  • Squaddie
  • *
  • Posts: 6
    • View Profile
Re: Just can't find that last floater
« Reply #6 on: June 20, 2013, 10:34:55 pm »
Wohoo thanks a lot, that did the trick! :)

Offline moriarty

  • Commander
  • *****
  • Posts: 1421
    • View Profile
    • Luke's OX mod site
Re: Just can't find that last floater
« Reply #7 on: June 20, 2013, 10:47:17 pm »
(the other way would be to note the "coordinates" of that last floater and then hunt it down because now you know where it's at. I don't know exactly which directions x and y mean, but I guess it would narrow down the possibilities to two locations, right? :D )

Offline Warboy1982

  • Administrator
  • Commander
  • *****
  • Posts: 2333
  • Developer
    • View Profile
Re: Just can't find that last floater
« Reply #8 on: June 21, 2013, 01:33:51 am »
x is down right, y is down left, z is up.

0,0,0 is the topmost point of the map, ground floor.

Offline kkmic

  • Commander
  • *****
  • Posts: 582
  • Undefined
    • View Profile
Re: Just can't find that last floater
« Reply #9 on: June 21, 2013, 11:32:49 am »
You can also set all the aliens as "visible" and open the minimap.

It will stay like this for one turn, but I don't believe you need more than one :)