I'd like to see one or two QoL-improvements to the soldier lists when applying transformations or special trainings.
1) Some way to get into a particular soldier's own stats and inventory (at least the armor selection) from those screens. This could be useful to verify all the stats before choosing a transformation/training. Another very useful thing would be to remove the armor from the soldier (to prevent it getting destroyed in transformations, or getting blackholed in those trainings where the soldier leaves the base and is transferred back to the base X hours later (e.g. in XCF martial arts training).
For example MMB or RMB would be ideal.
Currently I have to figure out which soldiers I want to apply a transformation/training on, then get out of the screen and go find the soldier from soldier list again to remove the armor. Sometimes you have to go back and forth multiple times if you're unsure which soldier would be the best candidate at the moment.
2) Once you have 30-40+ soldiers or other units on a base, being able to Q-search on the agent list might be useful, so that you wouldn't need to change the sort order or scroll down the list manually to find the soldier you're looking for. If the shortcut 1) is implemented, I suppose this wouldn't be all that useful. So just having QoL improvement 1) would be adequate for me at least for now.
EDIT:
Now that I'm at it, is there a reason why a person who undergoes some special training (in XCF for example 'Install TNI' that results in him getting wounded for X days), he gets kicked out of PSI training and gym training (can be inserted back - PSI training doesn't consider being wounded, at least in a visible manner, while you can queue the gym training with +)? It would be nice if this didn't happen if the person doesn't leave the base.